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1 -----------------------------------------------------------------------
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2 -- Upvalued Lua API.
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3 -----------------------------------------------------------------------
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4 local _G = getfenv(0)
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5
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6 local pairs = _G.pairs
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7 local tonumber = _G.tonumber
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8
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13 local select = _G.select
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14
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15
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16 -----------------------------------------------------------------------
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17 -- AddOn namespace.
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18 -----------------------------------------------------------------------
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19 local ADDON_NAME, private = ...
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20
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21 local LibStub = _G.LibStub
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22 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
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23
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24 local deformat = LibStub("LibDeformat-3.0")
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25
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26 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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27 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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28
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29
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30 -----------------------------------------------------------------------
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31 -- Local constants.
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32 -----------------------------------------------------------------------
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33 local DB_VERSION = 4
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34
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35 local DATABASE_DEFAULTS = {
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36 global = {
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37 items = {},
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38 npcs = {},
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39 objects = {},
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40 quests = {},
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41 zones = {},
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42 }
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43 }
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44
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45
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46 local EVENT_MAPPING = {
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47 AUCTION_HOUSE_SHOW = true,
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48 BANKFRAME_OPENED = true,
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49 BATTLEFIELDS_SHOW = true,
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50 BLACK_MARKET_ITEM_UPDATE = true,
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51 CHAT_MSG_LOOT = true,
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52 CHAT_MSG_SYSTEM = true,
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53 COMBAT_LOG_EVENT_UNFILTERED = true,
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54 COMBAT_TEXT_UPDATE = true,
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55 FORGE_MASTER_OPENED = true,
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56 GOSSIP_SHOW = true,
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57 ITEM_TEXT_BEGIN = true,
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58 LOOT_OPENED = true,
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59 MAIL_SHOW = true,
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60 MERCHANT_SHOW = "UpdateMerchantItems",
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61 MERCHANT_UPDATE = "UpdateMerchantItems",
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62 PET_BAR_UPDATE = true,
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63 PLAYER_TARGET_CHANGED = true,
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64 QUEST_COMPLETE = true,
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65 QUEST_DETAIL = true,
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66 QUEST_LOG_UPDATE = true,
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67 TAXIMAP_OPENED = true,
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68 TRAINER_SHOW = true,
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69 TRANSMOGRIFY_OPEN = true,
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70 UNIT_QUEST_LOG_CHANGED = true,
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71 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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72 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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73 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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74 UNIT_SPELLCAST_SENT = true,
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75 UNIT_SPELLCAST_SUCCEEDED = true,
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76 VOID_STORAGE_OPEN = true,
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77 }
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78
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79
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80 local AF = private.ACTION_TYPE_FLAGS
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81
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82
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83 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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84 local PLAYER_GUID = _G.UnitGUID("player")
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85 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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86
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87 -----------------------------------------------------------------------
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88 -- Local variables.
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89 -----------------------------------------------------------------------
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90 local db
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91 local durability_timer_handle
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92 local target_location_timer_handle
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93 local action_data = {}
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94 local currently_drunk
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95 local faction_standings = {}
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96 local reputation_npc_id
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97 local current_target_id
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98
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99 -----------------------------------------------------------------------
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100 -- Helper Functions.
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101 -----------------------------------------------------------------------
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102 local ActualCopperCost
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103 do
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104 local BARTERING_SPELL_ID = 83964
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105
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106 local STANDING_DISCOUNTS = {
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107 HATED = 0,
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108 HOSTILE = 0,
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109 UNFRIENDLY = 0,
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110 NEUTRAL = 0,
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111 FRIENDLY = 0.05,
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112 HONORED = 0.1,
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113 REVERED = 0.15,
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114 EXALTED = 0.2,
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115 }
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116
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117
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118 function ActualCopperCost(copper_cost, rep_standing)
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119 if not copper_cost or copper_cost == 0 then
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120 return 0
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121 end
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122 local modifier = 1
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123
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124 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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125 modifier = modifier - 0.1
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126 end
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127
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128 if rep_standing then
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129 if PLAYER_RACE == "Goblin" then
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130 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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131 elseif STANDING_DISCOUNTS[rep_standing] then
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132 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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133 end
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134 end
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135 return math.floor(copper_cost / modifier)
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136 end
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137 end -- do-block
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138
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139
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140 local function InstanceDifficultyToken()
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141 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
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142 if not difficulty_name or difficulty_name == "" then
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143 difficulty_name = "NONE"
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144 end
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145
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146 if not instance_type or instance_type == "" then
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147 instance_type = "NONE"
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148 end
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149 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
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150 end
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151
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152
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153 local function DBEntry(data_type, unit_id)
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154 if not data_type or not unit_id then
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155 return
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156 end
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157 local unit = db[data_type][unit_id]
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158
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159 if not unit then
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160 db[data_type][unit_id] = {}
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161 unit = db[data_type][unit_id]
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162 end
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163 return unit
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164 end
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165
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166
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167 local function NPCEntry(identifier)
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168 local npc = DBEntry("npcs", identifier)
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169
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170 if not npc then
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171 return
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172 end
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173 local instance_token = InstanceDifficultyToken()
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174 npc.encounter_data = npc.encounter_data or {}
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175 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
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176 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
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177 return npc
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178 end
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179
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180
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181 local function CurrentLocationData()
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182 local map_level = _G.GetCurrentMapDungeonLevel() or 0
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183 local x, y = _G.GetPlayerMapPosition("player")
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184
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185 x = x or 0
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186 y = y or 0
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187
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188 if x == 0 and y == 0 then
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189 for level_index = 1, _G.GetNumDungeonMapLevels() do
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190 _G.SetDungeonMapLevel(level_index)
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191 x, y = _G.GetPlayerMapPosition("player")
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192
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193 if x and y and (x > 0 or y > 0) then
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194 _G.SetDungeonMapLevel(map_level)
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195 map_level = level_index
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196 break
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197 end
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198 end
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199 end
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200
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201 if _G.DungeonUsesTerrainMap() then
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202 map_level = map_level - 1
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203 end
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204 local x = _G.floor(x * 1000)
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205 local y = _G.floor(y * 1000)
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206
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207 if x % 2 ~= 0 then
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208 x = x + 1
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209 end
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210
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211 if y % 2 ~= 0 then
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212 y = y + 1
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213 end
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214 return _G.GetRealZoneText(), _G.GetCurrentMapAreaID(), x, y, map_level, InstanceDifficultyToken()
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215 end
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216
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217
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218 local function ItemLinkToID(item_link)
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219 if not item_link then
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220 return
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221 end
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222 return tonumber(item_link:match("item:(%d+)"))
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223 end
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224
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225
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226 local ParseGUID
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227 do
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228 local UNIT_TYPE_BITMASK = 0x007
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229
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230 function ParseGUID(guid)
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231 if not guid then
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232 return
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233 end
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234 local types = private.UNIT_TYPES
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235 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
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236
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237 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
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238 return unit_type, tonumber(guid:sub(6, 10), 16)
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239 end
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240 return unit_type
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241 end
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242 end -- do-block
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243
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244
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245 local UpdateNPCLocation
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246 do
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247 local COORD_MAX = 5
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248
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249 function UpdateNPCLocation(unit_idnum)
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250 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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251 local npc_data = NPCEntry(unit_idnum).encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
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252 local zone_token = ("%s:%d"):format(zone_name, area_id)
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253 npc_data.locations = npc_data.locations or {}
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254
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255 local zone_data = npc_data.locations[zone_token]
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256
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257 if not zone_data then
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258 zone_data = {}
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259 npc_data.locations[zone_token] = zone_data
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260 end
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261
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262 for location_token in pairs(zone_data) do
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263 local loc_level, loc_x, loc_y = (":"):split(location_token)
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264 loc_level = tonumber(loc_level)
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265
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266 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
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267 return
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268 end
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269 end
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270 zone_data[("%s:%s:%s"):format(map_level, x, y)] = true
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271 end
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272 end -- do-block
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273
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274
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275 local function UpdateDBEntryLocation(entry_type, identifier)
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276 if not identifier then
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277 return
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278 end
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279 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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280 local entry = DBEntry(entry_type, identifier)
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281 entry[difficulty_token] = entry[difficulty_token] or {}
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282 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
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283
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284 local zone_token = ("%s:%d"):format(zone_name, area_id)
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285 local zone_data = entry[difficulty_token].locations[zone_token]
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286
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287 if not zone_data then
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288 zone_data = {}
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289 entry[difficulty_token].locations[zone_token] = zone_data
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290 end
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291 local location_token = ("%s:%s:%s"):format(map_level, x, y)
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292 zone_data[location_token] = zone_data[location_token] or true
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293 return zone_data
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294 end
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295
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296
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297 local function HandleItemUse(item_link, bag_index, slot_index)
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298 if not item_link then
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299 return
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300 end
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301 local item_id = ItemLinkToID(item_link)
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302
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303 if not bag_index or not slot_index then
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304 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
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305 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
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306 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
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307 bag_index = new_bag_index
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308 slot_index = new_slot_index
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309 break
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310 end
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311 end
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312 end
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313 end
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314
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315 if not bag_index or not slot_index then
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316 return
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317 end
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318 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
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319
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320 if not is_lootable then
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321 return
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322 end
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323 DatamineTT:ClearLines()
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324 DatamineTT:SetBagItem(bag_index, slot_index)
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325
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326 for line_index = 1, DatamineTT:NumLines() do
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327 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
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328
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329 if not current_line then
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330 break
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331 end
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332
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333 if current_line:GetText() == _G.ITEM_OPENABLE then
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334 table.wipe(action_data)
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335 action_data.type = AF.ITEM
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336 action_data.identifier = item_id
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337 action_data.label = "contains"
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338 break
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339 end
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340 end
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341 end
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342
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343
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344 local UnitFactionStanding
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345 local UpdateFactionData
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346 do
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347 local MAX_FACTION_INDEX = 1000
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348
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349 local STANDING_NAMES = {
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350 "HATED",
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351 "HOSTILE",
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jcallahan@32
|
352 "UNFRIENDLY",
|
jcallahan@32
|
353 "NEUTRAL",
|
jcallahan@32
|
354 "FRIENDLY",
|
jcallahan@32
|
355 "HONORED",
|
jcallahan@32
|
356 "REVERED",
|
jcallahan@32
|
357 "EXALTED",
|
jcallahan@32
|
358 }
|
jcallahan@32
|
359
|
jcallahan@39
|
360
|
jcallahan@39
|
361 function UnitFactionStanding(unit)
|
jcallahan@39
|
362 UpdateFactionData()
|
jcallahan@39
|
363 DatamineTT:ClearLines()
|
jcallahan@39
|
364 DatamineTT:SetUnit(unit)
|
jcallahan@39
|
365
|
jcallahan@39
|
366 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
367 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
368
|
jcallahan@39
|
369 if faction_name and faction_standings[faction_name] then
|
jcallahan@39
|
370 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
371 end
|
jcallahan@39
|
372 end
|
jcallahan@39
|
373 end
|
jcallahan@39
|
374
|
jcallahan@39
|
375
|
jcallahan@32
|
376 function UpdateFactionData()
|
jcallahan@32
|
377 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
378 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
379
|
jcallahan@86
|
380 if faction_name then
|
jcallahan@32
|
381 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
382 elseif not faction_name then
|
jcallahan@32
|
383 break
|
jcallahan@32
|
384 end
|
jcallahan@20
|
385 end
|
jcallahan@20
|
386 end
|
jcallahan@32
|
387 end -- do-block
|
jcallahan@20
|
388
|
jcallahan@48
|
389
|
jcallahan@75
|
390 local GenericLootUpdate
|
jcallahan@75
|
391 do
|
jcallahan@77
|
392 local function LootTable(entry, loot_type, top_field)
|
jcallahan@75
|
393 if top_field then
|
jcallahan@75
|
394 entry[top_field] = entry[top_field] or {}
|
jcallahan@75
|
395 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@75
|
396 return entry[top_field][loot_type]
|
jcallahan@75
|
397 end
|
jcallahan@48
|
398 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@75
|
399 return entry[loot_type]
|
jcallahan@48
|
400 end
|
jcallahan@48
|
401
|
jcallahan@75
|
402 function GenericLootUpdate(data_type, top_field)
|
jcallahan@75
|
403 local loot_type = action_data.label or "drops"
|
jcallahan@75
|
404 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@77
|
405 local source_list = {}
|
jcallahan@75
|
406
|
jcallahan@78
|
407 for source_guid, loot_data in pairs(action_data.loot_sources) do
|
jcallahan@78
|
408 local entry, source_id
|
jcallahan@78
|
409
|
jcallahan@78
|
410 if action_data.type == AF.ITEM then
|
jcallahan@78
|
411 -- Items return the player as the source, so we need to use the item's ID (disenchant, milling, etc)
|
jcallahan@78
|
412 source_id = action_data.identifier
|
jcallahan@78
|
413 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
414 elseif action_data.type == AF.OBJECT then
|
jcallahan@78
|
415 source_id = ("%s:%s"):format(action_data.spell_label, select(2, ParseGUID(source_guid)))
|
jcallahan@78
|
416 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
417 else
|
jcallahan@78
|
418 source_id = select(2, ParseGUID(source_guid))
|
jcallahan@78
|
419 entry = DBEntry(data_type, source_id)
|
jcallahan@78
|
420 end
|
jcallahan@75
|
421
|
jcallahan@75
|
422 if entry then
|
jcallahan@77
|
423 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
424
|
jcallahan@78
|
425 if not source_list[source_guid] then
|
jcallahan@77
|
426 if top_field then
|
jcallahan@77
|
427 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
428 else
|
jcallahan@77
|
429 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
430 end
|
jcallahan@78
|
431 source_list[source_guid] = true
|
jcallahan@77
|
432 end
|
jcallahan@75
|
433 UpdateDBEntryLocation(data_type, source_id)
|
jcallahan@75
|
434
|
jcallahan@75
|
435 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
436 table.insert(loot_table, ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
437 end
|
jcallahan@75
|
438 end
|
jcallahan@75
|
439 end
|
jcallahan@75
|
440 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@82
|
441 if #action_data.loot_list <= 0 then
|
jcallahan@78
|
442 return
|
jcallahan@78
|
443 end
|
jcallahan@82
|
444 local entry
|
jcallahan@82
|
445
|
jcallahan@82
|
446 -- At this point we only have a name if it's an object.
|
jcallahan@82
|
447 if action_data.type == AF.OBJECT then
|
jcallahan@82
|
448 entry = DBEntry(data_type, ("%s:%s"):format(action_data.spell_label, action_data.target_name))
|
jcallahan@82
|
449 else
|
jcallahan@82
|
450 entry = DBEntry(data_type, action_data.identifier)
|
jcallahan@82
|
451 end
|
jcallahan@75
|
452
|
jcallahan@75
|
453 if not entry then
|
jcallahan@75
|
454 return
|
jcallahan@75
|
455 end
|
jcallahan@77
|
456 local loot_table = LootTable(entry, loot_type, top_field)
|
jcallahan@77
|
457
|
jcallahan@77
|
458 if not source_list[action_data.identifier] then
|
jcallahan@77
|
459 if top_field then
|
jcallahan@77
|
460 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@77
|
461 else
|
jcallahan@77
|
462 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@77
|
463 end
|
jcallahan@77
|
464 end
|
jcallahan@75
|
465
|
jcallahan@75
|
466 for index = 1, #action_data.loot_list do
|
jcallahan@75
|
467 table.insert(loot_table, action_data.loot_list[index])
|
jcallahan@75
|
468 end
|
jcallahan@48
|
469 end
|
jcallahan@75
|
470 end -- do-block
|
jcallahan@48
|
471
|
jcallahan@0
|
472 -----------------------------------------------------------------------
|
jcallahan@0
|
473 -- Methods.
|
jcallahan@0
|
474 -----------------------------------------------------------------------
|
jcallahan@0
|
475 function WDP:OnInitialize()
|
jcallahan@0
|
476 db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default").global
|
jcallahan@14
|
477
|
jcallahan@14
|
478 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@18
|
479 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
480
|
jcallahan@74
|
481 -- TODO: Merge this with the DB version check when MoP goes live.
|
jcallahan@35
|
482 -- if raw_db.build_num and raw_db.build_num < build_num then
|
jcallahan@74
|
483 if raw_db.version and raw_db.version < DB_VERSION then
|
jcallahan@74
|
484 for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@74
|
485 db[entry] = {}
|
jcallahan@74
|
486 end
|
jcallahan@74
|
487 end
|
jcallahan@35
|
488 raw_db.build_num = build_num
|
jcallahan@63
|
489 raw_db.version = DB_VERSION
|
jcallahan@0
|
490 end
|
jcallahan@0
|
491
|
jcallahan@0
|
492
|
jcallahan@0
|
493 function WDP:OnEnable()
|
jcallahan@0
|
494 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@1
|
495 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@0
|
496 end
|
jcallahan@0
|
497 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
498 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
499
|
jcallahan@19
|
500 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
501 if target_unit then
|
jcallahan@19
|
502 return
|
jcallahan@19
|
503 end
|
jcallahan@19
|
504 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
505 end)
|
jcallahan@19
|
506
|
jcallahan@19
|
507 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
508 if target_unit then
|
jcallahan@19
|
509 return
|
jcallahan@19
|
510 end
|
jcallahan@19
|
511 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
512 HandleItemUse(item_link)
|
jcallahan@19
|
513 end)
|
jcallahan@0
|
514 end
|
jcallahan@0
|
515
|
jcallahan@0
|
516
|
jcallahan@0
|
517 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
518 if not durability or durability <= 0 then
|
jcallahan@0
|
519 return
|
jcallahan@0
|
520 end
|
jcallahan@0
|
521
|
jcallahan@0
|
522 if not db.items[item_id] then
|
jcallahan@0
|
523 db.items[item_id] = {}
|
jcallahan@0
|
524 end
|
jcallahan@0
|
525 db.items[item_id].durability = durability
|
jcallahan@0
|
526 end
|
jcallahan@0
|
527
|
jcallahan@0
|
528
|
jcallahan@0
|
529 function WDP:ProcessDurability()
|
jcallahan@0
|
530 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
531 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
532
|
jcallahan@0
|
533 if item_id and item_id > 0 then
|
jcallahan@1
|
534 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
535 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
536 end
|
jcallahan@0
|
537 end
|
jcallahan@0
|
538
|
jcallahan@0
|
539 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
540 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
541 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
542
|
jcallahan@0
|
543 if item_id and item_id > 0 then
|
jcallahan@1
|
544 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
545 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
546 end
|
jcallahan@0
|
547 end
|
jcallahan@0
|
548 end
|
jcallahan@0
|
549 end
|
jcallahan@0
|
550
|
jcallahan@0
|
551
|
jcallahan@2
|
552 function WDP:UpdateTargetLocation()
|
jcallahan@40
|
553 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
554 return
|
jcallahan@2
|
555 end
|
jcallahan@2
|
556
|
jcallahan@2
|
557 for index = 1, 4 do
|
jcallahan@2
|
558 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@2
|
559 return
|
jcallahan@2
|
560 end
|
jcallahan@2
|
561 end
|
jcallahan@40
|
562 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
563
|
jcallahan@40
|
564 if not unit_idnum or unit_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@2
|
565 return
|
jcallahan@2
|
566 end
|
jcallahan@34
|
567 UpdateNPCLocation(unit_idnum)
|
jcallahan@2
|
568 end
|
jcallahan@2
|
569
|
jcallahan@2
|
570
|
jcallahan@0
|
571 -----------------------------------------------------------------------
|
jcallahan@0
|
572 -- Event handlers.
|
jcallahan@0
|
573 -----------------------------------------------------------------------
|
jcallahan@90
|
574 function WDP:BLACK_MARKET_ITEM_UPDATE(event_name)
|
jcallahan@56
|
575 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
576
|
jcallahan@56
|
577 for index = 1, num_items do
|
jcallahan@56
|
578 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
579
|
jcallahan@56
|
580 if item_link then
|
jcallahan@56
|
581 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
582 end
|
jcallahan@56
|
583 end
|
jcallahan@56
|
584 end
|
jcallahan@56
|
585
|
jcallahan@56
|
586
|
jcallahan@75
|
587 function WDP:CHAT_MSG_LOOT(event_name, message)
|
jcallahan@48
|
588 if action_data.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@48
|
589 return
|
jcallahan@48
|
590 end
|
jcallahan@48
|
591 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@48
|
592
|
jcallahan@48
|
593 if not item_link then
|
jcallahan@48
|
594 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@48
|
595 end
|
jcallahan@48
|
596
|
jcallahan@48
|
597 if not item_link then
|
jcallahan@48
|
598 return
|
jcallahan@48
|
599 end
|
jcallahan@48
|
600 local item_id = ItemLinkToID(item_link)
|
jcallahan@48
|
601
|
jcallahan@48
|
602 if not item_id then
|
jcallahan@48
|
603 return
|
jcallahan@48
|
604 end
|
jcallahan@48
|
605 action_data.loot_list = {
|
jcallahan@48
|
606 ("%d:%d"):format(item_id, quantity)
|
jcallahan@48
|
607 }
|
jcallahan@48
|
608 GenericLootUpdate("zones")
|
jcallahan@48
|
609 table.wipe(action_data)
|
jcallahan@48
|
610 end
|
jcallahan@48
|
611
|
jcallahan@48
|
612
|
jcallahan@23
|
613 do
|
jcallahan@40
|
614 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
615
|
jcallahan@40
|
616 local DRUNK_COMPARES = {
|
jcallahan@40
|
617 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
618 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
619 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
620 }
|
jcallahan@40
|
621
|
jcallahan@40
|
622 local DRUNK_MATCHES = {
|
jcallahan@40
|
623 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
624 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
625 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
626 }
|
jcallahan@40
|
627
|
jcallahan@40
|
628 function WDP:CHAT_MSG_SYSTEM(event, message)
|
jcallahan@40
|
629 if currently_drunk then
|
jcallahan@40
|
630 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
631 currently_drunk = nil
|
jcallahan@40
|
632 end
|
jcallahan@40
|
633 return
|
jcallahan@40
|
634 end
|
jcallahan@40
|
635
|
jcallahan@40
|
636 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
637 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
638 currently_drunk = true
|
jcallahan@40
|
639 break
|
jcallahan@40
|
640 end
|
jcallahan@40
|
641 end
|
jcallahan@40
|
642 end
|
jcallahan@40
|
643 end
|
jcallahan@40
|
644
|
jcallahan@40
|
645 -- do-block
|
jcallahan@40
|
646
|
jcallahan@40
|
647 do
|
jcallahan@23
|
648 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
649 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
650
|
jcallahan@23
|
651 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
652 if not spell_id then
|
jcallahan@23
|
653 return
|
jcallahan@23
|
654 end
|
jcallahan@34
|
655 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
656
|
jcallahan@23
|
657 if not source_id or source_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@23
|
658 return
|
jcallahan@23
|
659 end
|
jcallahan@23
|
660
|
jcallahan@23
|
661 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
662 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
663 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
664 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
665 end
|
jcallahan@23
|
666 end
|
jcallahan@23
|
667
|
jcallahan@23
|
668 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
669 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
670 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@48
|
671 SPELL_CAST_SUCCESS = RecordNPCSpell,
|
jcallahan@65
|
672 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
673 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
674
|
jcallahan@65
|
675 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@67
|
676 reputation_npc_id = nil
|
jcallahan@65
|
677 return
|
jcallahan@65
|
678 end
|
jcallahan@67
|
679 reputation_npc_id = unit_idnum
|
jcallahan@65
|
680 end,
|
jcallahan@23
|
681 }
|
jcallahan@23
|
682
|
jcallahan@23
|
683
|
jcallahan@23
|
684 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
685 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
686
|
jcallahan@23
|
687 if not combat_log_func then
|
jcallahan@23
|
688 return
|
jcallahan@23
|
689 end
|
jcallahan@23
|
690 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
691 end
|
jcallahan@23
|
692
|
jcallahan@44
|
693 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
694 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
695 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
696
|
jcallahan@44
|
697 local REP_BUFFS = {
|
jcallahan@44
|
698 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
699 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
700 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
701 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
702 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
703 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
704 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
705 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
706 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
707 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
708 }
|
jcallahan@44
|
709
|
jcallahan@44
|
710
|
jcallahan@44
|
711 local FACTION_NAMES = {
|
jcallahan@44
|
712 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
713 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
714 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
715 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
716 }
|
jcallahan@44
|
717
|
jcallahan@44
|
718
|
jcallahan@44
|
719 local MODIFIERS = {
|
jcallahan@44
|
720 CENARION_FAVOR = {
|
jcallahan@44
|
721 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
722 modifier = 0.25,
|
jcallahan@44
|
723 },
|
jcallahan@44
|
724 GRIM_VISAGE = {
|
jcallahan@44
|
725 modifier = 0.1,
|
jcallahan@44
|
726 },
|
jcallahan@44
|
727 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
728 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
729 modifier = 0.25,
|
jcallahan@44
|
730 },
|
jcallahan@44
|
731 NAZGRELS_FERVOR = {
|
jcallahan@44
|
732 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
733 modifier = 0.1,
|
jcallahan@44
|
734 },
|
jcallahan@44
|
735 SONG_OF_BATTLE = {
|
jcallahan@44
|
736 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
737 modifier = 0.1,
|
jcallahan@44
|
738 },
|
jcallahan@44
|
739 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
740 modifier = 0.1,
|
jcallahan@44
|
741 },
|
jcallahan@44
|
742 THRALLMARS_FAVOR = {
|
jcallahan@44
|
743 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
744 modifier = 0.25,
|
jcallahan@44
|
745 },
|
jcallahan@44
|
746 TROLLBANES_COMMAND = {
|
jcallahan@44
|
747 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
748 modifier = 0.1,
|
jcallahan@44
|
749 },
|
jcallahan@44
|
750 UNBURDENED = {
|
jcallahan@44
|
751 modifier = 0.1,
|
jcallahan@44
|
752 },
|
jcallahan@44
|
753 WOW_ANNIVERSARY = {
|
jcallahan@44
|
754 modifier = 0.08,
|
jcallahan@44
|
755 }
|
jcallahan@44
|
756 }
|
jcallahan@44
|
757
|
jcallahan@44
|
758
|
jcallahan@44
|
759 function WDP:COMBAT_TEXT_UPDATE(event, message_type, faction_name, amount)
|
jcallahan@67
|
760 if message_type ~= "FACTION" or not reputation_npc_id then
|
jcallahan@44
|
761 return
|
jcallahan@44
|
762 end
|
jcallahan@44
|
763 UpdateFactionData()
|
jcallahan@44
|
764
|
jcallahan@46
|
765 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
766 return
|
jcallahan@46
|
767 end
|
jcallahan@67
|
768 local npc = NPCEntry(reputation_npc_id)
|
jcallahan@46
|
769
|
jcallahan@44
|
770 if not npc then
|
jcallahan@44
|
771 return
|
jcallahan@44
|
772 end
|
jcallahan@44
|
773 local modifier = 1
|
jcallahan@44
|
774
|
jcallahan@44
|
775 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
776 modifier = modifier + 0.1
|
jcallahan@44
|
777 end
|
jcallahan@44
|
778
|
jcallahan@44
|
779 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
780 modifier = modifier + 0.1
|
jcallahan@44
|
781 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
782 modifier = modifier + 0.05
|
jcallahan@44
|
783 end
|
jcallahan@44
|
784
|
jcallahan@44
|
785 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
786 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
787 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
788
|
jcallahan@44
|
789 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
790 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
791 end
|
jcallahan@44
|
792 end
|
jcallahan@44
|
793 end
|
jcallahan@65
|
794 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
795 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@67
|
796 reputation_npc_id = nil
|
jcallahan@32
|
797 end
|
jcallahan@44
|
798 end -- do-block
|
jcallahan@18
|
799
|
jcallahan@18
|
800
|
jcallahan@42
|
801 function WDP:ITEM_TEXT_BEGIN()
|
jcallahan@42
|
802 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
803
|
jcallahan@42
|
804 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
805 return
|
jcallahan@42
|
806 end
|
jcallahan@42
|
807 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
808 end
|
jcallahan@42
|
809
|
jcallahan@42
|
810
|
jcallahan@13
|
811 do
|
jcallahan@40
|
812 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
813 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
814 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
815
|
jcallahan@13
|
816
|
jcallahan@13
|
817 local function _moneyMatch(money, re)
|
jcallahan@13
|
818 return money:match(re) or 0
|
jcallahan@1
|
819 end
|
jcallahan@1
|
820
|
jcallahan@0
|
821
|
jcallahan@13
|
822 local function _toCopper(money)
|
jcallahan@13
|
823 if not money then
|
jcallahan@13
|
824 return 0
|
jcallahan@13
|
825 end
|
jcallahan@40
|
826 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
827 end
|
jcallahan@1
|
828
|
jcallahan@1
|
829
|
jcallahan@13
|
830 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
831 [AF.ITEM] = function()
|
jcallahan@16
|
832 local locked_item_id
|
jcallahan@16
|
833
|
jcallahan@16
|
834 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
835 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
836 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
837
|
jcallahan@16
|
838 if is_locked then
|
jcallahan@16
|
839 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@16
|
840 end
|
jcallahan@16
|
841 end
|
jcallahan@16
|
842 end
|
jcallahan@16
|
843
|
jcallahan@28
|
844 if not locked_item_id or (action_data.identifier and action_data.identifier ~= locked_item_id) then
|
jcallahan@16
|
845 return false
|
jcallahan@16
|
846 end
|
jcallahan@28
|
847 action_data.identifier = locked_item_id
|
jcallahan@16
|
848 return true
|
jcallahan@16
|
849 end,
|
jcallahan@13
|
850 [AF.NPC] = function()
|
jcallahan@17
|
851 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
852 return false
|
jcallahan@13
|
853 end
|
jcallahan@34
|
854 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@27
|
855 action_data.identifier = id_num
|
jcallahan@13
|
856 return true
|
jcallahan@13
|
857 end,
|
jcallahan@14
|
858 [AF.OBJECT] = true,
|
jcallahan@17
|
859 [AF.ZONE] = function()
|
jcallahan@38
|
860 return _G.IsFishingLoot()
|
jcallahan@17
|
861 end,
|
jcallahan@13
|
862 }
|
jcallahan@13
|
863
|
jcallahan@13
|
864
|
jcallahan@13
|
865 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
866 [AF.ITEM] = function()
|
jcallahan@28
|
867 GenericLootUpdate("items")
|
jcallahan@28
|
868 end,
|
jcallahan@28
|
869 [AF.NPC] = function()
|
jcallahan@75
|
870 local difficulty_token = InstanceDifficultyToken()
|
jcallahan@75
|
871 local loot_type = action_data.label or "drops"
|
jcallahan@77
|
872 local source_list = {}
|
jcallahan@75
|
873
|
jcallahan@78
|
874 for source_guid, loot_data in pairs(action_data.loot_sources) do
|
jcallahan@78
|
875 local source_id = select(2, ParseGUID(source_guid))
|
jcallahan@75
|
876 local npc = NPCEntry(source_id)
|
jcallahan@75
|
877
|
jcallahan@75
|
878 if npc then
|
jcallahan@75
|
879 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@75
|
880 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@75
|
881
|
jcallahan@78
|
882 if not source_list[source_guid] then
|
jcallahan@77
|
883 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
884 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
885 source_list[source_id] = true
|
jcallahan@77
|
886 end
|
jcallahan@77
|
887
|
jcallahan@75
|
888 for item_id, quantity in pairs(loot_data) do
|
jcallahan@75
|
889 table.insert(encounter_data[loot_type], ("%d:%d"):format(item_id, quantity))
|
jcallahan@75
|
890 end
|
jcallahan@75
|
891 end
|
jcallahan@75
|
892 end
|
jcallahan@75
|
893
|
jcallahan@75
|
894 -- TODO: Remove this when GetLootSourceInfo() has values for money
|
jcallahan@79
|
895 if #action_data.loot_list <= 0 then
|
jcallahan@79
|
896 return
|
jcallahan@79
|
897 end
|
jcallahan@29
|
898 local npc = NPCEntry(action_data.identifier)
|
jcallahan@28
|
899
|
jcallahan@28
|
900 if not npc then
|
jcallahan@28
|
901 return
|
jcallahan@28
|
902 end
|
jcallahan@75
|
903 local encounter_data = npc.encounter_data[difficulty_token]
|
jcallahan@29
|
904 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
905
|
jcallahan@77
|
906 if not source_list[action_data.identifier] then
|
jcallahan@77
|
907 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@77
|
908 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@77
|
909 end
|
jcallahan@77
|
910
|
jcallahan@17
|
911 for index = 1, #action_data.loot_list do
|
jcallahan@29
|
912 table.insert(encounter_data[loot_type], action_data.loot_list[index])
|
jcallahan@16
|
913 end
|
jcallahan@16
|
914 end,
|
jcallahan@13
|
915 [AF.OBJECT] = function()
|
jcallahan@28
|
916 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
917 end,
|
jcallahan@17
|
918 [AF.ZONE] = function()
|
jcallahan@41
|
919 local location_token = ("%s:%s:%s"):format(action_data.map_level, action_data.x, action_data.y)
|
jcallahan@41
|
920
|
jcallahan@41
|
921 -- This will start life as a boolean true.
|
jcallahan@41
|
922 if _G.type(action_data.zone_data[location_token]) ~= "table" then
|
jcallahan@41
|
923 action_data.zone_data[location_token] = {
|
jcallahan@41
|
924 drops = {}
|
jcallahan@41
|
925 }
|
jcallahan@41
|
926 end
|
jcallahan@41
|
927 local loot_count = ("%s_count"):format(action_data.label or "drops")
|
jcallahan@41
|
928 action_data.zone_data[location_token][loot_count] = (action_data.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
929
|
jcallahan@41
|
930 for index = 1, #action_data.loot_list do
|
jcallahan@41
|
931 table.insert(action_data.zone_data[location_token].drops, action_data.loot_list[index])
|
jcallahan@41
|
932 end
|
jcallahan@13
|
933 end,
|
jcallahan@13
|
934 }
|
jcallahan@13
|
935
|
jcallahan@79
|
936 -- Prevent opening the same loot window multiple times from recording data multiple times.
|
jcallahan@79
|
937 local loot_guid_registry = {}
|
jcallahan@13
|
938
|
jcallahan@13
|
939 function WDP:LOOT_OPENED()
|
jcallahan@18
|
940 if action_data.looting then
|
jcallahan@18
|
941 return
|
jcallahan@18
|
942 end
|
jcallahan@18
|
943
|
jcallahan@13
|
944 if not action_data.type then
|
jcallahan@13
|
945 action_data.type = AF.NPC
|
jcallahan@1
|
946 end
|
jcallahan@13
|
947 local verify_func = LOOT_VERIFY_FUNCS[action_data.type]
|
jcallahan@13
|
948 local update_func = LOOT_UPDATE_FUNCS[action_data.type]
|
jcallahan@13
|
949
|
jcallahan@14
|
950 if not verify_func or not update_func then
|
jcallahan@13
|
951 return
|
jcallahan@13
|
952 end
|
jcallahan@13
|
953
|
jcallahan@14
|
954 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
955 return
|
jcallahan@14
|
956 end
|
jcallahan@80
|
957 local guids_used = {}
|
jcallahan@17
|
958 action_data.loot_list = {}
|
jcallahan@75
|
959 action_data.loot_sources = {}
|
jcallahan@18
|
960 action_data.looting = true
|
jcallahan@13
|
961
|
jcallahan@55
|
962 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
963 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
964 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
965
|
jcallahan@77
|
966 -- TODO: Move LOOT_SLOT_X checks within loop when money is detectable via GetLootSourceInfo
|
jcallahan@77
|
967 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@78
|
968 local loot_info = {
|
jcallahan@77
|
969 _G.GetLootSourceInfo(loot_slot)
|
jcallahan@77
|
970 }
|
jcallahan@75
|
971
|
jcallahan@75
|
972 -- TODO: Remove debugging
|
jcallahan@77
|
973 -- print(("Loot slot %d: Source count: %d"):format(loot_slot, floor((#sources / 2) + 0.5)))
|
jcallahan@75
|
974
|
jcallahan@77
|
975 -- Odd index is GUID, even is count.
|
jcallahan@78
|
976 for loot_index = 1, #loot_info, 2 do
|
jcallahan@78
|
977 local source_guid = loot_info[loot_index]
|
jcallahan@77
|
978
|
jcallahan@79
|
979 if not loot_guid_registry[source_guid] then
|
jcallahan@79
|
980 local loot_quantity = loot_info[loot_index + 1]
|
jcallahan@79
|
981 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@79
|
982 -- TODO: Remove debugging
|
jcallahan@79
|
983 -- local source_key = ("%s:%d"):format(private.UNIT_TYPE_NAMES[source_type + 1], source_id)
|
jcallahan@79
|
984 -- print(("GUID: %s - Type:ID: %s - Amount: %d"):format(loot_info[loot_index], source_key, loot_quantity))
|
jcallahan@79
|
985
|
jcallahan@79
|
986 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@79
|
987 action_data.loot_sources[source_guid] = action_data.loot_sources[source_guid] or {}
|
jcallahan@79
|
988 action_data.loot_sources[source_guid][item_id] = action_data.loot_sources[source_guid][item_id] or 0 + loot_quantity
|
jcallahan@80
|
989 guids_used[source_guid] = true
|
jcallahan@79
|
990 end
|
jcallahan@75
|
991 end
|
jcallahan@82
|
992 -- elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@82
|
993 -- table.insert(action_data.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@77
|
994 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@77
|
995 table.insert(action_data.loot_list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
996 end
|
jcallahan@13
|
997 end
|
jcallahan@80
|
998
|
jcallahan@81
|
999 for guid in pairs(guids_used) do
|
jcallahan@80
|
1000 loot_guid_registry[guid] = true
|
jcallahan@80
|
1001 end
|
jcallahan@13
|
1002 update_func()
|
jcallahan@1
|
1003 end
|
jcallahan@13
|
1004 end -- do-block
|
jcallahan@0
|
1005
|
jcallahan@0
|
1006
|
jcallahan@89
|
1007 function WDP:MAIL_SHOW(event_name)
|
jcallahan@89
|
1008 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@89
|
1009
|
jcallahan@89
|
1010 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT then
|
jcallahan@89
|
1011 return
|
jcallahan@89
|
1012 end
|
jcallahan@89
|
1013 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@89
|
1014 end
|
jcallahan@89
|
1015
|
jcallahan@89
|
1016
|
jcallahan@44
|
1017 do
|
jcallahan@44
|
1018 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
1019 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1020 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1021 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
1022 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1023 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
1024 }
|
jcallahan@5
|
1025
|
jcallahan@68
|
1026 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@87
|
1027 local ITEM_REQ_QUEST_MATCH1 = "Requires: .*"
|
jcallahan@87
|
1028 local ITEM_REQ_QUEST_MATCH2 = "Must have completed: .*"
|
jcallahan@68
|
1029
|
jcallahan@89
|
1030 function WDP:UpdateMerchantItems(event_name)
|
jcallahan@44
|
1031 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
1032
|
jcallahan@44
|
1033 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@44
|
1034 return
|
jcallahan@44
|
1035 end
|
jcallahan@55
|
1036 local current_filters = _G.GetMerchantFilter()
|
jcallahan@44
|
1037 local _, merchant_standing = UnitFactionStanding("target")
|
jcallahan@44
|
1038 local merchant = NPCEntry(unit_idnum)
|
jcallahan@44
|
1039 merchant.sells = merchant.sells or {}
|
jcallahan@5
|
1040
|
jcallahan@57
|
1041 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
1042 _G.MerchantFrame_Update()
|
jcallahan@57
|
1043
|
jcallahan@57
|
1044 local num_items = _G.GetMerchantNumItems()
|
jcallahan@35
|
1045
|
jcallahan@44
|
1046 for item_index = 1, num_items do
|
jcallahan@44
|
1047 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
1048 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
1049
|
jcallahan@44
|
1050 if item_id and item_id > 0 then
|
jcallahan@44
|
1051 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
1052
|
jcallahan@68
|
1053 DatamineTT:ClearLines()
|
jcallahan@68
|
1054 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@68
|
1055
|
jcallahan@68
|
1056 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
1057
|
jcallahan@68
|
1058 for line_index = 1, num_lines do
|
jcallahan@68
|
1059 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
1060
|
jcallahan@68
|
1061 if not current_line then
|
jcallahan@68
|
1062 break
|
jcallahan@68
|
1063 end
|
jcallahan@68
|
1064 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
1065
|
jcallahan@68
|
1066 if faction or reputation then
|
jcallahan@68
|
1067 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
1068 break
|
jcallahan@68
|
1069 end
|
jcallahan@68
|
1070 end
|
jcallahan@68
|
1071
|
jcallahan@87
|
1072 for line_index = 1, num_lines do
|
jcallahan@87
|
1073 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@87
|
1074
|
jcallahan@87
|
1075 if not current_line then
|
jcallahan@87
|
1076 break
|
jcallahan@87
|
1077 end
|
jcallahan@87
|
1078 local line_text = current_line:GetText()
|
jcallahan@87
|
1079 local quest_name = line_text:match(ITEM_REQ_QUEST_MATCH1) or line_text:match(ITEM_REQ_QUEST_MATCH2)
|
jcallahan@87
|
1080
|
jcallahan@87
|
1081 if quest_name then
|
jcallahan@87
|
1082 DBEntry("items", item_id).req_quest = ("%s"):format(quest_name:gsub("(.+): ", ""), quest_name)
|
jcallahan@87
|
1083 break
|
jcallahan@87
|
1084 end
|
jcallahan@87
|
1085 end
|
jcallahan@87
|
1086
|
jcallahan@44
|
1087 if extended_cost then
|
jcallahan@53
|
1088 local battleground_rating = 0
|
jcallahan@53
|
1089 local personal_rating = 0
|
jcallahan@53
|
1090 local required_season_amount
|
jcallahan@5
|
1091
|
jcallahan@68
|
1092 for line_index = 1, num_lines do
|
jcallahan@44
|
1093 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
1094
|
jcallahan@44
|
1095 if not current_line then
|
jcallahan@44
|
1096 break
|
jcallahan@44
|
1097 end
|
jcallahan@53
|
1098 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
1099
|
jcallahan@44
|
1100 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
1101 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
1102 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
1103 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
1104
|
jcallahan@44
|
1105 if match1 or match2 then
|
jcallahan@44
|
1106 break
|
jcallahan@44
|
1107 end
|
jcallahan@44
|
1108 end
|
jcallahan@5
|
1109 end
|
jcallahan@44
|
1110 local currency_list = {}
|
jcallahan@44
|
1111 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
1112
|
jcallahan@50
|
1113 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
1114 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
1115 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
1116
|
jcallahan@44
|
1117 for cost_index = 1, item_count do
|
jcallahan@44
|
1118 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
1119 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
1120
|
jcallahan@44
|
1121 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
1122 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
1123 end
|
jcallahan@44
|
1124
|
jcallahan@44
|
1125 if currency_id then
|
jcallahan@44
|
1126 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
1127 end
|
jcallahan@44
|
1128 end
|
jcallahan@44
|
1129
|
jcallahan@44
|
1130 for currency_index = 1, #currency_list do
|
jcallahan@44
|
1131 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
1132 end
|
jcallahan@5
|
1133 end
|
jcallahan@61
|
1134 merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
1135 end
|
jcallahan@44
|
1136 end
|
jcallahan@5
|
1137
|
jcallahan@44
|
1138 if _G.CanMerchantRepair() then
|
jcallahan@44
|
1139 merchant.can_repair = true
|
jcallahan@5
|
1140 end
|
jcallahan@57
|
1141 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
1142 _G.MerchantFrame_Update()
|
jcallahan@4
|
1143 end
|
jcallahan@44
|
1144 end -- do-block
|
jcallahan@4
|
1145
|
jcallahan@89
|
1146
|
jcallahan@25
|
1147 function WDP:PET_BAR_UPDATE()
|
jcallahan@25
|
1148 if not action_data.label or not action_data.label == "mind_control" then
|
jcallahan@25
|
1149 return
|
jcallahan@25
|
1150 end
|
jcallahan@34
|
1151 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
1152
|
jcallahan@25
|
1153 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@25
|
1154 return
|
jcallahan@25
|
1155 end
|
jcallahan@29
|
1156 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@25
|
1157 table.wipe(action_data)
|
jcallahan@25
|
1158 end
|
jcallahan@25
|
1159
|
jcallahan@25
|
1160
|
jcallahan@18
|
1161 do
|
jcallahan@18
|
1162 local GENDER_NAMES = {
|
jcallahan@18
|
1163 "UNKNOWN",
|
jcallahan@18
|
1164 "MALE",
|
jcallahan@18
|
1165 "FEMALE",
|
jcallahan@18
|
1166 }
|
jcallahan@2
|
1167
|
jcallahan@2
|
1168
|
jcallahan@18
|
1169 local REACTION_NAMES = {
|
jcallahan@18
|
1170 "HATED",
|
jcallahan@18
|
1171 "HOSTILE",
|
jcallahan@18
|
1172 "UNFRIENDLY",
|
jcallahan@18
|
1173 "NEUTRAL",
|
jcallahan@18
|
1174 "FRIENDLY",
|
jcallahan@18
|
1175 "HONORED",
|
jcallahan@18
|
1176 "REVERED",
|
jcallahan@18
|
1177 "EXALTED",
|
jcallahan@18
|
1178 }
|
jcallahan@2
|
1179
|
jcallahan@2
|
1180
|
jcallahan@18
|
1181 local POWER_TYPE_NAMES = {
|
jcallahan@18
|
1182 ["0"] = "MANA",
|
jcallahan@18
|
1183 ["1"] = "RAGE",
|
jcallahan@18
|
1184 ["2"] = "FOCUS",
|
jcallahan@18
|
1185 ["3"] = "ENERGY",
|
jcallahan@18
|
1186 ["6"] = "RUNIC_POWER",
|
jcallahan@18
|
1187 }
|
jcallahan@2
|
1188
|
jcallahan@2
|
1189
|
jcallahan@18
|
1190 function WDP:PLAYER_TARGET_CHANGED()
|
jcallahan@40
|
1191 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@86
|
1192 current_target_id = nil
|
jcallahan@18
|
1193 return
|
jcallahan@18
|
1194 end
|
jcallahan@34
|
1195 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
1196
|
jcallahan@18
|
1197 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@18
|
1198 return
|
jcallahan@18
|
1199 end
|
jcallahan@86
|
1200 current_target_id = unit_idnum
|
jcallahan@86
|
1201
|
jcallahan@29
|
1202 local npc = NPCEntry(unit_idnum)
|
jcallahan@18
|
1203 local _, class_token = _G.UnitClass("target")
|
jcallahan@18
|
1204 npc.class = class_token
|
jcallahan@39
|
1205 npc.faction = UnitFactionStanding("target")
|
jcallahan@26
|
1206 npc.genders = npc.genders or {}
|
jcallahan@26
|
1207 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@18
|
1208 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@18
|
1209 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@2
|
1210
|
jcallahan@30
|
1211 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@18
|
1212 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@3
|
1213
|
jcallahan@28
|
1214 if not encounter_data[npc_level] then
|
jcallahan@28
|
1215 encounter_data[npc_level] = {
|
jcallahan@18
|
1216 max_health = _G.UnitHealthMax("target"),
|
jcallahan@18
|
1217 }
|
jcallahan@3
|
1218
|
jcallahan@18
|
1219 local max_power = _G.UnitManaMax("target")
|
jcallahan@18
|
1220
|
jcallahan@18
|
1221 if max_power > 0 then
|
jcallahan@18
|
1222 local power_type = _G.UnitPowerType("target")
|
jcallahan@28
|
1223 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@18
|
1224 end
|
jcallahan@3
|
1225 end
|
jcallahan@21
|
1226 table.wipe(action_data)
|
jcallahan@21
|
1227 action_data.type = AF.NPC
|
jcallahan@27
|
1228 action_data.identifier = unit_idnum
|
jcallahan@21
|
1229 action_data.npc_level = npc_level
|
jcallahan@31
|
1230 self:UpdateTargetLocation()
|
jcallahan@2
|
1231 end
|
jcallahan@18
|
1232 end -- do-block
|
jcallahan@2
|
1233
|
jcallahan@89
|
1234
|
jcallahan@12
|
1235 do
|
jcallahan@12
|
1236 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1237 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1238
|
jcallahan@12
|
1239 if not unit_name then
|
jcallahan@12
|
1240 return
|
jcallahan@12
|
1241 end
|
jcallahan@34
|
1242 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1243
|
jcallahan@12
|
1244 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1245 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1246 end
|
jcallahan@19
|
1247 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1248 quest[point] = quest[point] or {}
|
jcallahan@12
|
1249 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1250
|
jcallahan@24
|
1251 return quest
|
jcallahan@12
|
1252 end
|
jcallahan@10
|
1253
|
jcallahan@12
|
1254
|
jcallahan@12
|
1255 function WDP:QUEST_COMPLETE()
|
jcallahan@67
|
1256 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@67
|
1257 reputation_npc_id = nil
|
jcallahan@12
|
1258 UpdateQuestJuncture("end")
|
jcallahan@10
|
1259 end
|
jcallahan@10
|
1260
|
jcallahan@12
|
1261
|
jcallahan@12
|
1262 function WDP:QUEST_DETAIL()
|
jcallahan@24
|
1263 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1264
|
jcallahan@46
|
1265 if not quest then
|
jcallahan@46
|
1266 return
|
jcallahan@46
|
1267 end
|
jcallahan@24
|
1268 quest.classes = quest.classes or {}
|
jcallahan@27
|
1269 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1270
|
jcallahan@24
|
1271 local _, race = _G.UnitRace("player")
|
jcallahan@24
|
1272 quest.races = quest.races or {}
|
jcallahan@24
|
1273 quest.races[race] = true
|
jcallahan@10
|
1274 end
|
jcallahan@12
|
1275 end -- do-block
|
jcallahan@9
|
1276
|
jcallahan@9
|
1277
|
jcallahan@4
|
1278 function WDP:QUEST_LOG_UPDATE()
|
jcallahan@38
|
1279 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1280 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1281 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1282
|
jcallahan@36
|
1283 while processed_quests <= num_quests do
|
jcallahan@36
|
1284 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1285
|
jcallahan@84
|
1286 if quest_id == 0 then
|
jcallahan@84
|
1287 processed_quests = processed_quests + 1
|
jcallahan@84
|
1288 elseif not is_header then
|
jcallahan@36
|
1289 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1290
|
jcallahan@36
|
1291 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1292 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1293 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1294 processed_quests = processed_quests + 1
|
jcallahan@36
|
1295 end
|
jcallahan@36
|
1296 entry_index = entry_index + 1
|
jcallahan@36
|
1297 end
|
jcallahan@36
|
1298 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1299 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1300 end
|
jcallahan@4
|
1301
|
jcallahan@4
|
1302
|
jcallahan@4
|
1303 function WDP:UNIT_QUEST_LOG_CHANGED(event, unit_id)
|
jcallahan@4
|
1304 if unit_id ~= "player" then
|
jcallahan@4
|
1305 return
|
jcallahan@4
|
1306 end
|
jcallahan@4
|
1307 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1308 end
|
jcallahan@4
|
1309
|
jcallahan@4
|
1310
|
jcallahan@27
|
1311 function WDP:TRAINER_SHOW()
|
jcallahan@34
|
1312 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@29
|
1313 local npc = NPCEntry(unit_idnum)
|
jcallahan@58
|
1314
|
jcallahan@58
|
1315 if not npc then
|
jcallahan@58
|
1316 return
|
jcallahan@58
|
1317 end
|
jcallahan@27
|
1318 npc.teaches = npc.teaches or {}
|
jcallahan@27
|
1319
|
jcallahan@27
|
1320 -- Get the initial trainer filters
|
jcallahan@27
|
1321 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1322 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1323 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1324
|
jcallahan@27
|
1325 -- Clear the trainer filters
|
jcallahan@27
|
1326 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1327 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1328 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1329
|
jcallahan@27
|
1330 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1331 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1332
|
jcallahan@27
|
1333 if spell_name then
|
jcallahan@27
|
1334 DatamineTT:ClearLines()
|
jcallahan@27
|
1335 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1336
|
jcallahan@27
|
1337 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1338
|
jcallahan@43
|
1339 if spell_id then
|
jcallahan@43
|
1340 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1341 profession = profession or "General"
|
jcallahan@43
|
1342
|
jcallahan@43
|
1343 local class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1344 if not class_professions then
|
jcallahan@43
|
1345 npc.teaches[PLAYER_CLASS] = {}
|
jcallahan@43
|
1346 class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1347 end
|
jcallahan@43
|
1348
|
jcallahan@43
|
1349 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1350 if not profession_skills then
|
jcallahan@43
|
1351 class_professions[profession] = {}
|
jcallahan@43
|
1352 profession_skills = class_professions[profession]
|
jcallahan@43
|
1353 end
|
jcallahan@43
|
1354 profession_skills[spell_id] = ("%d:%d"):format(required_level, min_skill)
|
jcallahan@27
|
1355 end
|
jcallahan@27
|
1356 end
|
jcallahan@27
|
1357 end
|
jcallahan@27
|
1358
|
jcallahan@27
|
1359 -- Reset the filters to what they were before
|
jcallahan@27
|
1360 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1361 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1362 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1363 end
|
jcallahan@27
|
1364
|
jcallahan@27
|
1365
|
jcallahan@1
|
1366 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1367 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1368 return
|
jcallahan@1
|
1369 end
|
jcallahan@1
|
1370 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1371
|
jcallahan@1
|
1372 if not spell_label then
|
jcallahan@1
|
1373 return
|
jcallahan@1
|
1374 end
|
jcallahan@18
|
1375 table.wipe(action_data)
|
jcallahan@1
|
1376
|
jcallahan@1
|
1377 local tt_item_name, tt_item_link = _G.GameTooltip:GetItem()
|
jcallahan@1
|
1378 local tt_unit_name, tt_unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
1379
|
jcallahan@1
|
1380 if not tt_unit_name and _G.UnitName("target") == target_name then
|
jcallahan@1
|
1381 tt_unit_name = target_name
|
jcallahan@1
|
1382 tt_unit_id = "target"
|
jcallahan@1
|
1383 end
|
jcallahan@1
|
1384 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
1385 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
1386
|
jcallahan@28
|
1387 action_data.instance_token = instance_token
|
jcallahan@28
|
1388 action_data.map_level = map_level
|
jcallahan@28
|
1389 action_data.x = x
|
jcallahan@28
|
1390 action_data.y = y
|
jcallahan@28
|
1391 action_data.zone = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@76
|
1392 action_data.spell_label = spell_label
|
jcallahan@76
|
1393 action_data.label = spell_label:lower()
|
jcallahan@1
|
1394
|
jcallahan@16
|
1395 if tt_unit_name and not tt_item_name then
|
jcallahan@16
|
1396 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@16
|
1397 if not tt_unit_id or tt_unit_name ~= target_name then
|
jcallahan@16
|
1398 return
|
jcallahan@16
|
1399 end
|
jcallahan@16
|
1400 action_data.type = AF.NPC
|
jcallahan@25
|
1401 action_data.unit_name = tt_unit_name
|
jcallahan@16
|
1402 end
|
jcallahan@16
|
1403 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@16
|
1404 action_data.type = AF.ITEM
|
jcallahan@16
|
1405
|
jcallahan@16
|
1406 if tt_item_name and tt_item_name == target_name then
|
jcallahan@28
|
1407 action_data.identifier = ItemLinkToID(tt_item_link)
|
jcallahan@16
|
1408 elseif target_name and target_name ~= "" then
|
jcallahan@16
|
1409 local _, target_item_link = _G.GetItemInfo(target_name)
|
jcallahan@28
|
1410 action_data.identifier = ItemLinkToID(target_item_link)
|
jcallahan@16
|
1411 end
|
jcallahan@16
|
1412 elseif not tt_item_name and not tt_unit_name then
|
jcallahan@17
|
1413 action_data.name = target_name
|
jcallahan@17
|
1414
|
jcallahan@1
|
1415 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
1416 if target_name == "" then
|
jcallahan@17
|
1417 return
|
jcallahan@17
|
1418 end
|
jcallahan@82
|
1419 action_data.target_name = target_name
|
jcallahan@1
|
1420 action_data.type = AF.OBJECT
|
jcallahan@1
|
1421 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@38
|
1422 local identifier = ("%s:%s"):format(spell_label, _G["GameTooltipTextLeft1"]:GetText() or "NONE") -- Possible fishing pool name.
|
jcallahan@52
|
1423 action_data.zone_data = UpdateDBEntryLocation("zones", identifier)
|
jcallahan@17
|
1424 action_data.type = AF.ZONE
|
jcallahan@38
|
1425 action_data.identifier = identifier
|
jcallahan@1
|
1426 end
|
jcallahan@1
|
1427 end
|
jcallahan@1
|
1428 private.tracked_line = spell_line
|
jcallahan@0
|
1429 end
|
jcallahan@0
|
1430
|
jcallahan@1
|
1431 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1432 if unit_id ~= "player" then
|
jcallahan@1
|
1433 return
|
jcallahan@1
|
1434 end
|
jcallahan@1
|
1435 private.tracked_line = nil
|
jcallahan@85
|
1436
|
jcallahan@86
|
1437 if spell_name:match("^Harvest.+") then
|
jcallahan@86
|
1438 reputation_npc_id = current_target_id
|
jcallahan@85
|
1439 end
|
jcallahan@0
|
1440 end
|
jcallahan@0
|
1441
|
jcallahan@90
|
1442
|
jcallahan@1
|
1443 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1444 if unit_id ~= "player" then
|
jcallahan@1
|
1445 return
|
jcallahan@1
|
1446 end
|
jcallahan@0
|
1447
|
jcallahan@1
|
1448 if private.tracked_line == spell_line then
|
jcallahan@1
|
1449 private.tracked_line = nil
|
jcallahan@1
|
1450 end
|
jcallahan@0
|
1451 end
|
jcallahan@90
|
1452
|
jcallahan@90
|
1453
|
jcallahan@90
|
1454 do
|
jcallahan@90
|
1455 local function SetUnitField(field, required_type)
|
jcallahan@90
|
1456 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@90
|
1457
|
jcallahan@90
|
1458 if not unit_idnum or (required_type and unit_type ~= required_type) then
|
jcallahan@90
|
1459 return
|
jcallahan@90
|
1460 end
|
jcallahan@90
|
1461
|
jcallahan@90
|
1462 if unit_type == private.UNIT_TYPES.NPC then
|
jcallahan@90
|
1463 NPCEntry(unit_idnum)[field] = true
|
jcallahan@90
|
1464 elseif unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@90
|
1465 DBEntry("objects", unit_idnum)[field] = true
|
jcallahan@90
|
1466 end
|
jcallahan@90
|
1467 end
|
jcallahan@90
|
1468
|
jcallahan@90
|
1469
|
jcallahan@90
|
1470 function WDP:AUCTION_HOUSE_SHOW(event_name)
|
jcallahan@90
|
1471 SetUnitField("auctioneer", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1472 end
|
jcallahan@90
|
1473
|
jcallahan@90
|
1474
|
jcallahan@90
|
1475 function WDP:BANKFRAME_OPENED(event_name)
|
jcallahan@90
|
1476 SetUnitField("banker", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1477 end
|
jcallahan@90
|
1478
|
jcallahan@90
|
1479
|
jcallahan@90
|
1480 function WDP:BATTLEFIELDS_SHOW(event_name)
|
jcallahan@90
|
1481 SetUnitField("battlemaster", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1482 end
|
jcallahan@90
|
1483
|
jcallahan@90
|
1484
|
jcallahan@90
|
1485 function WDP:FORGE_MASTER_OPENED()
|
jcallahan@90
|
1486 SetUnitField("arcane_reforger", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1487 end
|
jcallahan@90
|
1488
|
jcallahan@90
|
1489
|
jcallahan@90
|
1490 function WDP:GOSSIP_SHOW()
|
jcallahan@90
|
1491 local gossip_options = { _G.GetGossipOptions() }
|
jcallahan@90
|
1492
|
jcallahan@90
|
1493 for index = 2, #gossip_options, 2 do
|
jcallahan@90
|
1494 if gossip_options[index] == "binder" then
|
jcallahan@90
|
1495 SetUnitField("innkeeper", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1496 return
|
jcallahan@90
|
1497 end
|
jcallahan@90
|
1498 end
|
jcallahan@90
|
1499 end
|
jcallahan@90
|
1500
|
jcallahan@90
|
1501
|
jcallahan@90
|
1502 function WDP:TAXIMAP_OPENED(event_name)
|
jcallahan@90
|
1503 SetUnitField("flight_master", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1504 end
|
jcallahan@90
|
1505
|
jcallahan@90
|
1506
|
jcallahan@90
|
1507 function WDP:TRANSMOGRIFY_OPEN(event_name)
|
jcallahan@90
|
1508 SetUnitField("transmogrifier", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1509 end
|
jcallahan@90
|
1510
|
jcallahan@90
|
1511
|
jcallahan@90
|
1512 function WDP:VOID_STORAGE_OPEN(event_name)
|
jcallahan@90
|
1513 SetUnitField("void_storage", private.UNIT_TYPES.NPC)
|
jcallahan@90
|
1514 end
|
jcallahan@90
|
1515 end -- do-block
|