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1 -----------------------------------------------------------------------
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2 -- Upvalued Lua API.
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3 -----------------------------------------------------------------------
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4 local _G = getfenv(0)
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5
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6 local pairs = _G.pairs
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7 local tonumber = _G.tonumber
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8
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13
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14 -----------------------------------------------------------------------
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15 -- AddOn namespace.
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16 -----------------------------------------------------------------------
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17 local ADDON_NAME, private = ...
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18
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19 local LibStub = _G.LibStub
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20 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
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21
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22 local deformat = LibStub("LibDeformat-3.0")
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23
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24 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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25 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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26
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27
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28 -----------------------------------------------------------------------
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29 -- Local constants.
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30 -----------------------------------------------------------------------
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31 local DB_VERSION = 3
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32
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33 local DATABASE_DEFAULTS = {
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34 global = {
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35 items = {},
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36 npcs = {},
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37 objects = {},
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38 quests = {},
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39 zones = {},
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40 }
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41 }
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42
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43
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44 local EVENT_MAPPING = {
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45 BLACK_MARKET_ITEM_UPDATE = true,
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46 CHAT_MSG_LOOT = true,
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47 CHAT_MSG_SYSTEM = true,
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48 COMBAT_LOG_EVENT_UNFILTERED = true,
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49 COMBAT_TEXT_UPDATE = true,
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50 ITEM_TEXT_BEGIN = true,
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51 LOOT_OPENED = true,
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52 MERCHANT_SHOW = "UpdateMerchantItems",
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53 MERCHANT_UPDATE = "UpdateMerchantItems",
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54 PET_BAR_UPDATE = true,
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55 PLAYER_TARGET_CHANGED = true,
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56 QUEST_COMPLETE = true,
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57 QUEST_DETAIL = true,
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58 QUEST_LOG_UPDATE = true,
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59 TRAINER_SHOW = true,
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60 UNIT_QUEST_LOG_CHANGED = true,
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61 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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62 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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63 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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64 UNIT_SPELLCAST_SENT = true,
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65 UNIT_SPELLCAST_SUCCEEDED = true,
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66 }
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67
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68
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69 local AF = private.ACTION_TYPE_FLAGS
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70
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71
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72 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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73 local PLAYER_GUID = _G.UnitGUID("player")
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74 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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75
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76 -----------------------------------------------------------------------
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77 -- Local variables.
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78 -----------------------------------------------------------------------
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79 local db
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80 local durability_timer_handle
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81 local target_location_timer_handle
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82 local action_data = {}
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83 local currently_drunk
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84 local faction_standings = {}
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85 local reputation_npc_id
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86
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87
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88 -----------------------------------------------------------------------
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89 -- Helper Functions.
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90 -----------------------------------------------------------------------
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91 local ActualCopperCost
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92 do
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93 local BARTERING_SPELL_ID = 83964
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94
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95 local STANDING_DISCOUNTS = {
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96 HATED = 0,
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97 HOSTILE = 0,
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98 UNFRIENDLY = 0,
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99 NEUTRAL = 0,
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100 FRIENDLY = 0.05,
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101 HONORED = 0.1,
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102 REVERED = 0.15,
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103 EXALTED = 0.2,
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104 }
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105
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106
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107 function ActualCopperCost(copper_cost, rep_standing)
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108 if not copper_cost or copper_cost == 0 then
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109 return 0
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110 end
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111 local modifier = 1
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112
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113 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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114 modifier = modifier - 0.1
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115 end
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116
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117 if rep_standing then
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118 if PLAYER_RACE == "Goblin" then
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119 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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120 elseif STANDING_DISCOUNTS[rep_standing] then
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121 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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122 end
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123 end
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124 return math.floor(copper_cost / modifier)
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125 end
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126 end -- do-block
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127
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128
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129 local function InstanceDifficultyToken()
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130 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
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131 if not difficulty_name or difficulty_name == "" then
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132 difficulty_name = "NONE"
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133 end
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134
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135 if not instance_type or instance_type == "" then
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136 instance_type = "NONE"
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137 end
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138 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
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139 end
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140
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141
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142 local function DBEntry(data_type, unit_id)
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143 if not data_type or not unit_id then
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144 return
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145 end
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146 local unit = db[data_type][unit_id]
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147
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148 if not unit then
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149 db[data_type][unit_id] = {}
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150 unit = db[data_type][unit_id]
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151 end
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152 return unit
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153 end
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154
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155
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156 local function NPCEntry(identifier)
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157 local npc = DBEntry("npcs", identifier)
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158
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159 if not npc then
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160 return
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161 end
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162 local instance_token = InstanceDifficultyToken()
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163 npc.encounter_data = npc.encounter_data or {}
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164 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
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165 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
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166 return npc
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167 end
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168
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169
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170 local function CurrentLocationData()
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171 local map_level = _G.GetCurrentMapDungeonLevel() or 0
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172 local x, y = _G.GetPlayerMapPosition("player")
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173
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174 x = x or 0
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175 y = y or 0
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176
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177 if x == 0 and y == 0 then
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178 for level_index = 1, _G.GetNumDungeonMapLevels() do
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179 _G.SetDungeonMapLevel(level_index)
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180 x, y = _G.GetPlayerMapPosition("player")
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181
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182 if x and y and (x > 0 or y > 0) then
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183 _G.SetDungeonMapLevel(map_level)
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184 map_level = level_index
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185 break
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186 end
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187 end
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188 end
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189
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190 if _G.DungeonUsesTerrainMap() then
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191 map_level = map_level - 1
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192 end
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193 local x = _G.floor(x * 1000)
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194 local y = _G.floor(y * 1000)
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195
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196 if x % 2 ~= 0 then
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197 x = x + 1
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198 end
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199
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200 if y % 2 ~= 0 then
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201 y = y + 1
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202 end
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203 return _G.GetRealZoneText(), _G.GetCurrentMapAreaID(), x, y, map_level, InstanceDifficultyToken()
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204 end
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205
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206
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207 local function ItemLinkToID(item_link)
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208 if not item_link then
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209 return
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210 end
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211 return tonumber(item_link:match("item:(%d+)"))
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212 end
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213
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214
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215 local ParseGUID
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216 do
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217 local UNIT_TYPE_BITMASK = 0x007
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218
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219 function ParseGUID(guid)
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220 if not guid then
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221 return
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222 end
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223 local types = private.UNIT_TYPES
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224 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
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225
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226 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
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227 return unit_type, tonumber(guid:sub(6, 10), 16)
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228 end
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229 return unit_type
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230 end
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231 end -- do-block
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232
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233
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234 local UpdateNPCLocation
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235 do
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236 local COORD_MAX = 5
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237
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238 function UpdateNPCLocation(unit_idnum)
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239 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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240 local npc_data = NPCEntry(unit_idnum).encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
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241 local zone_token = ("%s:%d"):format(zone_name, area_id)
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242 npc_data.locations = npc_data.locations or {}
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243
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244 local zone_data = npc_data.locations[zone_token]
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245
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246 if not zone_data then
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247 zone_data = {}
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248 npc_data.locations[zone_token] = zone_data
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249 end
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250
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251 for location_token in pairs(zone_data) do
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252 local loc_level, loc_x, loc_y = (":"):split(location_token)
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253 loc_level = tonumber(loc_level)
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254
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255 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
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256 return
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257 end
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258 end
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259 zone_data[("%s:%s:%s"):format(map_level, x, y)] = true
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260 end
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261 end -- do-block
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262
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263
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264 local function UpdateDBEntryLocation(entry_type, identifier)
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265 if not identifier then
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266 return
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267 end
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268 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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269 local entry = DBEntry(entry_type, identifier)
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270 entry[difficulty_token] = entry[difficulty_token] or {}
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271 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
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272
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273 local zone_token = ("%s:%d"):format(zone_name, area_id)
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274 local zone_data = entry[difficulty_token].locations[zone_token]
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275
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276 if not zone_data then
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277 zone_data = {}
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278 entry[difficulty_token].locations[zone_token] = zone_data
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279 end
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280 local location_token = ("%s:%s:%s"):format(map_level, x, y)
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281 zone_data[location_token] = zone_data[location_token] or true
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282 return zone_data
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283 end
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284
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285
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286 local function HandleItemUse(item_link, bag_index, slot_index)
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287 if not item_link then
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288 return
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289 end
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290 local item_id = ItemLinkToID(item_link)
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291
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292 if not bag_index or not slot_index then
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293 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
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294 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
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295 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
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296 bag_index = new_bag_index
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297 slot_index = new_slot_index
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298 break
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299 end
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300 end
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301 end
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302 end
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303
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304 if not bag_index or not slot_index then
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305 return
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306 end
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307 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
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308
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309 if not is_lootable then
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310 return
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311 end
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312 DatamineTT:ClearLines()
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313 DatamineTT:SetBagItem(bag_index, slot_index)
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314
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315 for line_index = 1, DatamineTT:NumLines() do
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316 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
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317
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318 if not current_line then
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319 break
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320 end
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321
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322 if current_line:GetText() == _G.ITEM_OPENABLE then
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323 table.wipe(action_data)
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324 action_data.type = AF.ITEM
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325 action_data.identifier = item_id
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326 action_data.label = "contains"
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327 break
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328 end
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329 end
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330 end
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331
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332
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333 local UnitFactionStanding
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334 local UpdateFactionData
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335 do
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336 local MAX_FACTION_INDEX = 1000
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337
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338 local STANDING_NAMES = {
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339 "HATED",
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340 "HOSTILE",
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341 "UNFRIENDLY",
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342 "NEUTRAL",
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343 "FRIENDLY",
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344 "HONORED",
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345 "REVERED",
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346 "EXALTED",
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347 }
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348
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349
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350 function UnitFactionStanding(unit)
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351 UpdateFactionData()
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352 DatamineTT:ClearLines()
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353 DatamineTT:SetUnit(unit)
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354
|
jcallahan@39
|
355 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@64
|
356 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText():trim()
|
jcallahan@39
|
357
|
jcallahan@39
|
358 if faction_name and faction_standings[faction_name] then
|
jcallahan@39
|
359 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
360 end
|
jcallahan@39
|
361 end
|
jcallahan@39
|
362 end
|
jcallahan@39
|
363
|
jcallahan@39
|
364
|
jcallahan@32
|
365 function UpdateFactionData()
|
jcallahan@32
|
366 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
367 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
368
|
jcallahan@32
|
369 if faction_name and not is_header then
|
jcallahan@32
|
370 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
371 elseif not faction_name then
|
jcallahan@32
|
372 break
|
jcallahan@32
|
373 end
|
jcallahan@20
|
374 end
|
jcallahan@20
|
375 end
|
jcallahan@32
|
376 end -- do-block
|
jcallahan@20
|
377
|
jcallahan@48
|
378
|
jcallahan@62
|
379 local function GenericLootUpdate(data_type, top_field)
|
jcallahan@48
|
380 local entry = DBEntry(data_type, action_data.identifier)
|
jcallahan@48
|
381
|
jcallahan@48
|
382 if not entry then
|
jcallahan@48
|
383 return
|
jcallahan@48
|
384 end
|
jcallahan@48
|
385 local loot_type = action_data.label or "drops"
|
jcallahan@48
|
386 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@48
|
387 local loot_data
|
jcallahan@48
|
388
|
jcallahan@48
|
389 if top_field then
|
jcallahan@48
|
390 entry[top_field] = entry[top_field] or {}
|
jcallahan@48
|
391 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@48
|
392 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@48
|
393 loot_data = entry[top_field][loot_type]
|
jcallahan@48
|
394 else
|
jcallahan@48
|
395 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@48
|
396 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@48
|
397 loot_data = entry[loot_type]
|
jcallahan@48
|
398 end
|
jcallahan@48
|
399
|
jcallahan@48
|
400 for index = 1, #action_data.loot_list do
|
jcallahan@48
|
401 table.insert(loot_data, action_data.loot_list[index])
|
jcallahan@48
|
402 end
|
jcallahan@48
|
403 end
|
jcallahan@48
|
404
|
jcallahan@48
|
405
|
jcallahan@0
|
406 -----------------------------------------------------------------------
|
jcallahan@0
|
407 -- Methods.
|
jcallahan@0
|
408 -----------------------------------------------------------------------
|
jcallahan@0
|
409 function WDP:OnInitialize()
|
jcallahan@0
|
410 db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default").global
|
jcallahan@14
|
411
|
jcallahan@14
|
412 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@14
|
413
|
jcallahan@18
|
414 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
415
|
jcallahan@35
|
416 -- TODO: Un-comment this when MoP goes live.
|
jcallahan@35
|
417 -- if raw_db.build_num and raw_db.build_num < build_num then
|
jcallahan@35
|
418 -- for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@35
|
419 -- db[entry] = {}
|
jcallahan@35
|
420 -- end
|
jcallahan@35
|
421 -- end
|
jcallahan@35
|
422 raw_db.build_num = build_num
|
jcallahan@63
|
423 raw_db.version = DB_VERSION
|
jcallahan@0
|
424 end
|
jcallahan@0
|
425
|
jcallahan@0
|
426
|
jcallahan@0
|
427 function WDP:OnEnable()
|
jcallahan@0
|
428 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@1
|
429 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@0
|
430 end
|
jcallahan@0
|
431 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
432 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
433
|
jcallahan@19
|
434 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
435 if target_unit then
|
jcallahan@19
|
436 return
|
jcallahan@19
|
437 end
|
jcallahan@19
|
438 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
439 end)
|
jcallahan@19
|
440
|
jcallahan@19
|
441 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
442 if target_unit then
|
jcallahan@19
|
443 return
|
jcallahan@19
|
444 end
|
jcallahan@19
|
445 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
446 HandleItemUse(item_link)
|
jcallahan@19
|
447 end)
|
jcallahan@0
|
448 end
|
jcallahan@0
|
449
|
jcallahan@0
|
450
|
jcallahan@0
|
451 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
452 if not durability or durability <= 0 then
|
jcallahan@0
|
453 return
|
jcallahan@0
|
454 end
|
jcallahan@0
|
455
|
jcallahan@0
|
456 if not db.items[item_id] then
|
jcallahan@0
|
457 db.items[item_id] = {}
|
jcallahan@0
|
458 end
|
jcallahan@0
|
459 db.items[item_id].durability = durability
|
jcallahan@0
|
460 end
|
jcallahan@0
|
461
|
jcallahan@0
|
462
|
jcallahan@0
|
463 function WDP:ProcessDurability()
|
jcallahan@0
|
464 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
465 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
466
|
jcallahan@0
|
467 if item_id and item_id > 0 then
|
jcallahan@1
|
468 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
469 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
470 end
|
jcallahan@0
|
471 end
|
jcallahan@0
|
472
|
jcallahan@0
|
473 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
474 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
475 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
476
|
jcallahan@0
|
477 if item_id and item_id > 0 then
|
jcallahan@1
|
478 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
479 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
480 end
|
jcallahan@0
|
481 end
|
jcallahan@0
|
482 end
|
jcallahan@0
|
483 end
|
jcallahan@0
|
484
|
jcallahan@0
|
485
|
jcallahan@2
|
486 function WDP:UpdateTargetLocation()
|
jcallahan@40
|
487 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
488 return
|
jcallahan@2
|
489 end
|
jcallahan@2
|
490
|
jcallahan@2
|
491 for index = 1, 4 do
|
jcallahan@2
|
492 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@2
|
493 return
|
jcallahan@2
|
494 end
|
jcallahan@2
|
495 end
|
jcallahan@40
|
496 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
497
|
jcallahan@40
|
498 if not unit_idnum or unit_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@2
|
499 return
|
jcallahan@2
|
500 end
|
jcallahan@34
|
501 UpdateNPCLocation(unit_idnum)
|
jcallahan@2
|
502 end
|
jcallahan@2
|
503
|
jcallahan@2
|
504
|
jcallahan@0
|
505 -----------------------------------------------------------------------
|
jcallahan@0
|
506 -- Event handlers.
|
jcallahan@0
|
507 -----------------------------------------------------------------------
|
jcallahan@56
|
508 function WDP:BLACK_MARKET_ITEM_UPDATE(event)
|
jcallahan@56
|
509 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
510
|
jcallahan@56
|
511 for index = 1, num_items do
|
jcallahan@56
|
512 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
513
|
jcallahan@56
|
514 if item_link then
|
jcallahan@56
|
515 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
516 end
|
jcallahan@56
|
517 end
|
jcallahan@56
|
518 end
|
jcallahan@56
|
519
|
jcallahan@56
|
520
|
jcallahan@48
|
521 function WDP:CHAT_MSG_LOOT(event, message)
|
jcallahan@48
|
522 if action_data.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@48
|
523 return
|
jcallahan@48
|
524 end
|
jcallahan@48
|
525 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@48
|
526
|
jcallahan@48
|
527 if not item_link then
|
jcallahan@48
|
528 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@48
|
529 end
|
jcallahan@48
|
530
|
jcallahan@48
|
531 if not item_link then
|
jcallahan@48
|
532 return
|
jcallahan@48
|
533 end
|
jcallahan@48
|
534 local item_id = ItemLinkToID(item_link)
|
jcallahan@48
|
535
|
jcallahan@48
|
536 if not item_id then
|
jcallahan@48
|
537 return
|
jcallahan@48
|
538 end
|
jcallahan@48
|
539 action_data.loot_list = {
|
jcallahan@48
|
540 ("%d:%d"):format(item_id, quantity)
|
jcallahan@48
|
541 }
|
jcallahan@48
|
542 GenericLootUpdate("zones")
|
jcallahan@48
|
543 table.wipe(action_data)
|
jcallahan@48
|
544 end
|
jcallahan@48
|
545
|
jcallahan@48
|
546
|
jcallahan@23
|
547 do
|
jcallahan@40
|
548 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
549
|
jcallahan@40
|
550 local DRUNK_COMPARES = {
|
jcallahan@40
|
551 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
552 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
553 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
554 }
|
jcallahan@40
|
555
|
jcallahan@40
|
556 local DRUNK_MATCHES = {
|
jcallahan@40
|
557 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
558 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
559 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
560 }
|
jcallahan@40
|
561
|
jcallahan@40
|
562 function WDP:CHAT_MSG_SYSTEM(event, message)
|
jcallahan@40
|
563 if currently_drunk then
|
jcallahan@40
|
564 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
565 currently_drunk = nil
|
jcallahan@40
|
566 end
|
jcallahan@40
|
567 return
|
jcallahan@40
|
568 end
|
jcallahan@40
|
569
|
jcallahan@40
|
570 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
571 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
572 currently_drunk = true
|
jcallahan@40
|
573 break
|
jcallahan@40
|
574 end
|
jcallahan@40
|
575 end
|
jcallahan@40
|
576 end
|
jcallahan@40
|
577 end
|
jcallahan@40
|
578
|
jcallahan@40
|
579 -- do-block
|
jcallahan@40
|
580
|
jcallahan@40
|
581 do
|
jcallahan@23
|
582 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
583 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
584
|
jcallahan@23
|
585 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
586 if not spell_id then
|
jcallahan@23
|
587 return
|
jcallahan@23
|
588 end
|
jcallahan@34
|
589 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
590
|
jcallahan@23
|
591 if not source_id or source_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@23
|
592 return
|
jcallahan@23
|
593 end
|
jcallahan@23
|
594
|
jcallahan@23
|
595 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
596 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
597 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
598 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
599 end
|
jcallahan@23
|
600 end
|
jcallahan@23
|
601
|
jcallahan@23
|
602 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
603 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
604 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@48
|
605 SPELL_CAST_SUCCESS = RecordNPCSpell,
|
jcallahan@65
|
606 UNIT_DIED = function(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@65
|
607 local unit_type, unit_idnum = ParseGUID(dest_guid)
|
jcallahan@65
|
608
|
jcallahan@65
|
609 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@67
|
610 reputation_npc_id = nil
|
jcallahan@65
|
611 return
|
jcallahan@65
|
612 end
|
jcallahan@67
|
613 reputation_npc_id = unit_idnum
|
jcallahan@65
|
614 end,
|
jcallahan@23
|
615 }
|
jcallahan@23
|
616
|
jcallahan@23
|
617
|
jcallahan@23
|
618 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
619 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
620
|
jcallahan@23
|
621 if not combat_log_func then
|
jcallahan@23
|
622 return
|
jcallahan@23
|
623 end
|
jcallahan@23
|
624 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
625 end
|
jcallahan@23
|
626
|
jcallahan@44
|
627 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
628 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
629 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
630
|
jcallahan@44
|
631 local REP_BUFFS = {
|
jcallahan@44
|
632 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
633 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
634 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
635 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
636 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
637 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
638 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
639 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
640 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
641 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
642 }
|
jcallahan@44
|
643
|
jcallahan@44
|
644
|
jcallahan@44
|
645 local FACTION_NAMES = {
|
jcallahan@44
|
646 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
647 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
648 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
649 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
650 }
|
jcallahan@44
|
651
|
jcallahan@44
|
652
|
jcallahan@44
|
653 local MODIFIERS = {
|
jcallahan@44
|
654 CENARION_FAVOR = {
|
jcallahan@44
|
655 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
656 modifier = 0.25,
|
jcallahan@44
|
657 },
|
jcallahan@44
|
658 GRIM_VISAGE = {
|
jcallahan@44
|
659 modifier = 0.1,
|
jcallahan@44
|
660 },
|
jcallahan@44
|
661 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
662 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
663 modifier = 0.25,
|
jcallahan@44
|
664 },
|
jcallahan@44
|
665 NAZGRELS_FERVOR = {
|
jcallahan@44
|
666 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
667 modifier = 0.1,
|
jcallahan@44
|
668 },
|
jcallahan@44
|
669 SONG_OF_BATTLE = {
|
jcallahan@44
|
670 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
671 modifier = 0.1,
|
jcallahan@44
|
672 },
|
jcallahan@44
|
673 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
674 modifier = 0.1,
|
jcallahan@44
|
675 },
|
jcallahan@44
|
676 THRALLMARS_FAVOR = {
|
jcallahan@44
|
677 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
678 modifier = 0.25,
|
jcallahan@44
|
679 },
|
jcallahan@44
|
680 TROLLBANES_COMMAND = {
|
jcallahan@44
|
681 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
682 modifier = 0.1,
|
jcallahan@44
|
683 },
|
jcallahan@44
|
684 UNBURDENED = {
|
jcallahan@44
|
685 modifier = 0.1,
|
jcallahan@44
|
686 },
|
jcallahan@44
|
687 WOW_ANNIVERSARY = {
|
jcallahan@44
|
688 modifier = 0.08,
|
jcallahan@44
|
689 }
|
jcallahan@44
|
690 }
|
jcallahan@44
|
691
|
jcallahan@44
|
692
|
jcallahan@44
|
693 function WDP:COMBAT_TEXT_UPDATE(event, message_type, faction_name, amount)
|
jcallahan@67
|
694 if message_type ~= "FACTION" or not reputation_npc_id then
|
jcallahan@44
|
695 return
|
jcallahan@44
|
696 end
|
jcallahan@44
|
697 UpdateFactionData()
|
jcallahan@44
|
698
|
jcallahan@46
|
699 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
700 return
|
jcallahan@46
|
701 end
|
jcallahan@67
|
702 local npc = NPCEntry(reputation_npc_id)
|
jcallahan@46
|
703
|
jcallahan@44
|
704 if not npc then
|
jcallahan@44
|
705 return
|
jcallahan@44
|
706 end
|
jcallahan@44
|
707 local modifier = 1
|
jcallahan@44
|
708
|
jcallahan@44
|
709 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
710 modifier = modifier + 0.1
|
jcallahan@44
|
711 end
|
jcallahan@44
|
712
|
jcallahan@44
|
713 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
714 modifier = modifier + 0.1
|
jcallahan@44
|
715 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
716 modifier = modifier + 0.05
|
jcallahan@44
|
717 end
|
jcallahan@44
|
718
|
jcallahan@44
|
719 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
720 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
721 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
722
|
jcallahan@44
|
723 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
724 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
725 end
|
jcallahan@44
|
726 end
|
jcallahan@44
|
727 end
|
jcallahan@65
|
728 npc.reputations = npc.reputations or {}
|
jcallahan@65
|
729 npc.reputations[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@67
|
730 reputation_npc_id = nil
|
jcallahan@32
|
731 end
|
jcallahan@44
|
732 end -- do-block
|
jcallahan@18
|
733
|
jcallahan@18
|
734
|
jcallahan@42
|
735 function WDP:ITEM_TEXT_BEGIN()
|
jcallahan@42
|
736 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
737
|
jcallahan@42
|
738 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
739 return
|
jcallahan@42
|
740 end
|
jcallahan@42
|
741 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
742 end
|
jcallahan@42
|
743
|
jcallahan@42
|
744
|
jcallahan@13
|
745 do
|
jcallahan@40
|
746 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
747 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
748 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
749
|
jcallahan@13
|
750
|
jcallahan@13
|
751 local function _moneyMatch(money, re)
|
jcallahan@13
|
752 return money:match(re) or 0
|
jcallahan@1
|
753 end
|
jcallahan@1
|
754
|
jcallahan@0
|
755
|
jcallahan@13
|
756 local function _toCopper(money)
|
jcallahan@13
|
757 if not money then
|
jcallahan@13
|
758 return 0
|
jcallahan@13
|
759 end
|
jcallahan@40
|
760 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
761 end
|
jcallahan@1
|
762
|
jcallahan@1
|
763
|
jcallahan@13
|
764 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
765 [AF.ITEM] = function()
|
jcallahan@16
|
766 local locked_item_id
|
jcallahan@16
|
767
|
jcallahan@16
|
768 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
769 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
770 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
771
|
jcallahan@16
|
772 if is_locked then
|
jcallahan@16
|
773 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@16
|
774 end
|
jcallahan@16
|
775 end
|
jcallahan@16
|
776 end
|
jcallahan@16
|
777
|
jcallahan@28
|
778 if not locked_item_id or (action_data.identifier and action_data.identifier ~= locked_item_id) then
|
jcallahan@16
|
779 return false
|
jcallahan@16
|
780 end
|
jcallahan@28
|
781 action_data.identifier = locked_item_id
|
jcallahan@16
|
782 return true
|
jcallahan@16
|
783 end,
|
jcallahan@13
|
784 [AF.NPC] = function()
|
jcallahan@17
|
785 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
786 return false
|
jcallahan@13
|
787 end
|
jcallahan@34
|
788 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@27
|
789 action_data.identifier = id_num
|
jcallahan@13
|
790 return true
|
jcallahan@13
|
791 end,
|
jcallahan@14
|
792 [AF.OBJECT] = true,
|
jcallahan@17
|
793 [AF.ZONE] = function()
|
jcallahan@38
|
794 return _G.IsFishingLoot()
|
jcallahan@17
|
795 end,
|
jcallahan@13
|
796 }
|
jcallahan@13
|
797
|
jcallahan@13
|
798
|
jcallahan@13
|
799 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
800 [AF.ITEM] = function()
|
jcallahan@28
|
801 GenericLootUpdate("items")
|
jcallahan@28
|
802 end,
|
jcallahan@28
|
803 [AF.NPC] = function()
|
jcallahan@29
|
804 local npc = NPCEntry(action_data.identifier)
|
jcallahan@28
|
805
|
jcallahan@28
|
806 if not npc then
|
jcallahan@28
|
807 return
|
jcallahan@28
|
808 end
|
jcallahan@29
|
809 local encounter_data = npc.encounter_data[InstanceDifficultyToken()]
|
jcallahan@25
|
810 local loot_type = action_data.label or "drops"
|
jcallahan@62
|
811 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@62
|
812 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@29
|
813 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
814
|
jcallahan@17
|
815 for index = 1, #action_data.loot_list do
|
jcallahan@29
|
816 table.insert(encounter_data[loot_type], action_data.loot_list[index])
|
jcallahan@16
|
817 end
|
jcallahan@16
|
818 end,
|
jcallahan@13
|
819 [AF.OBJECT] = function()
|
jcallahan@28
|
820 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
821 end,
|
jcallahan@17
|
822 [AF.ZONE] = function()
|
jcallahan@41
|
823 local location_token = ("%s:%s:%s"):format(action_data.map_level, action_data.x, action_data.y)
|
jcallahan@41
|
824
|
jcallahan@41
|
825 -- This will start life as a boolean true.
|
jcallahan@41
|
826 if _G.type(action_data.zone_data[location_token]) ~= "table" then
|
jcallahan@41
|
827 action_data.zone_data[location_token] = {
|
jcallahan@41
|
828 drops = {}
|
jcallahan@41
|
829 }
|
jcallahan@41
|
830 end
|
jcallahan@41
|
831 local loot_count = ("%s_count"):format(action_data.label or "drops")
|
jcallahan@41
|
832 action_data.zone_data[location_token][loot_count] = (action_data.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
833
|
jcallahan@41
|
834 for index = 1, #action_data.loot_list do
|
jcallahan@41
|
835 table.insert(action_data.zone_data[location_token].drops, action_data.loot_list[index])
|
jcallahan@41
|
836 end
|
jcallahan@13
|
837 end,
|
jcallahan@13
|
838 }
|
jcallahan@13
|
839
|
jcallahan@13
|
840
|
jcallahan@13
|
841 function WDP:LOOT_OPENED()
|
jcallahan@18
|
842 if action_data.looting then
|
jcallahan@18
|
843 return
|
jcallahan@18
|
844 end
|
jcallahan@18
|
845
|
jcallahan@13
|
846 if not action_data.type then
|
jcallahan@13
|
847 action_data.type = AF.NPC
|
jcallahan@1
|
848 end
|
jcallahan@13
|
849 local verify_func = LOOT_VERIFY_FUNCS[action_data.type]
|
jcallahan@13
|
850 local update_func = LOOT_UPDATE_FUNCS[action_data.type]
|
jcallahan@13
|
851
|
jcallahan@14
|
852 if not verify_func or not update_func then
|
jcallahan@13
|
853 return
|
jcallahan@13
|
854 end
|
jcallahan@13
|
855
|
jcallahan@14
|
856 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
857 return
|
jcallahan@14
|
858 end
|
jcallahan@13
|
859 local loot_registry = {}
|
jcallahan@17
|
860 action_data.loot_list = {}
|
jcallahan@18
|
861 action_data.looting = true
|
jcallahan@13
|
862
|
jcallahan@55
|
863 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
864 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
865 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
866
|
jcallahan@55
|
867 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@55
|
868 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@55
|
869 loot_registry[item_id] = (loot_registry[item_id]) or 0 + quantity
|
jcallahan@55
|
870 elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@55
|
871 table.insert(action_data.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@55
|
872 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@55
|
873 table.insert(action_data.loot_list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
874 end
|
jcallahan@13
|
875 end
|
jcallahan@13
|
876
|
jcallahan@13
|
877 for item_id, quantity in pairs(loot_registry) do
|
jcallahan@17
|
878 table.insert(action_data.loot_list, ("%d:%d"):format(item_id, quantity))
|
jcallahan@13
|
879 end
|
jcallahan@13
|
880 update_func()
|
jcallahan@1
|
881 end
|
jcallahan@13
|
882 end -- do-block
|
jcallahan@0
|
883
|
jcallahan@0
|
884
|
jcallahan@44
|
885 do
|
jcallahan@44
|
886 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
887 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
888 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
889 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
890 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
891 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
892 }
|
jcallahan@5
|
893
|
jcallahan@68
|
894 local ITEM_REQ_REPUTATION_MATCH = "Requires (.-) %- (.*)"
|
jcallahan@68
|
895
|
jcallahan@44
|
896 function WDP:UpdateMerchantItems(event)
|
jcallahan@44
|
897 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
898
|
jcallahan@44
|
899 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@44
|
900 return
|
jcallahan@44
|
901 end
|
jcallahan@55
|
902 local current_filters = _G.GetMerchantFilter()
|
jcallahan@44
|
903 local _, merchant_standing = UnitFactionStanding("target")
|
jcallahan@44
|
904 local merchant = NPCEntry(unit_idnum)
|
jcallahan@44
|
905 merchant.sells = merchant.sells or {}
|
jcallahan@5
|
906
|
jcallahan@57
|
907 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
908 _G.MerchantFrame_Update()
|
jcallahan@57
|
909
|
jcallahan@57
|
910 local num_items = _G.GetMerchantNumItems()
|
jcallahan@35
|
911
|
jcallahan@44
|
912 for item_index = 1, num_items do
|
jcallahan@44
|
913 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
914 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
915
|
jcallahan@44
|
916 if item_id and item_id > 0 then
|
jcallahan@44
|
917 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
918
|
jcallahan@68
|
919 DatamineTT:ClearLines()
|
jcallahan@68
|
920 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@68
|
921
|
jcallahan@68
|
922 local num_lines = DatamineTT:NumLines()
|
jcallahan@68
|
923
|
jcallahan@68
|
924 for line_index = 1, num_lines do
|
jcallahan@68
|
925 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@68
|
926
|
jcallahan@68
|
927 if not current_line then
|
jcallahan@68
|
928 break
|
jcallahan@68
|
929 end
|
jcallahan@68
|
930 local faction, reputation = current_line:GetText():match(ITEM_REQ_REPUTATION_MATCH)
|
jcallahan@68
|
931
|
jcallahan@68
|
932 if faction or reputation then
|
jcallahan@68
|
933 DBEntry("items", item_id).req_reputation = ("%s:%s"):format(faction:gsub("-", ""), reputation:upper())
|
jcallahan@68
|
934 break
|
jcallahan@68
|
935 end
|
jcallahan@68
|
936 end
|
jcallahan@68
|
937
|
jcallahan@44
|
938 if extended_cost then
|
jcallahan@53
|
939 local battleground_rating = 0
|
jcallahan@53
|
940 local personal_rating = 0
|
jcallahan@53
|
941 local required_season_amount
|
jcallahan@5
|
942
|
jcallahan@68
|
943 for line_index = 1, num_lines do
|
jcallahan@44
|
944 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
945
|
jcallahan@44
|
946 if not current_line then
|
jcallahan@44
|
947 break
|
jcallahan@44
|
948 end
|
jcallahan@53
|
949 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
950
|
jcallahan@44
|
951 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
952 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
953 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
954 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
955
|
jcallahan@44
|
956 if match1 or match2 then
|
jcallahan@44
|
957 break
|
jcallahan@44
|
958 end
|
jcallahan@44
|
959 end
|
jcallahan@5
|
960 end
|
jcallahan@44
|
961 local currency_list = {}
|
jcallahan@44
|
962 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
963
|
jcallahan@50
|
964 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
965 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
966 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
967
|
jcallahan@44
|
968 for cost_index = 1, item_count do
|
jcallahan@44
|
969 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
970 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
971
|
jcallahan@44
|
972 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
973 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
974 end
|
jcallahan@44
|
975
|
jcallahan@44
|
976 if currency_id then
|
jcallahan@44
|
977 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
978 end
|
jcallahan@44
|
979 end
|
jcallahan@44
|
980
|
jcallahan@44
|
981 for currency_index = 1, #currency_list do
|
jcallahan@44
|
982 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
983 end
|
jcallahan@5
|
984 end
|
jcallahan@61
|
985 merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
986 end
|
jcallahan@44
|
987 end
|
jcallahan@5
|
988
|
jcallahan@44
|
989 if _G.CanMerchantRepair() then
|
jcallahan@44
|
990 merchant.can_repair = true
|
jcallahan@5
|
991 end
|
jcallahan@57
|
992 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
993 _G.MerchantFrame_Update()
|
jcallahan@4
|
994 end
|
jcallahan@44
|
995 end -- do-block
|
jcallahan@4
|
996
|
jcallahan@25
|
997 function WDP:PET_BAR_UPDATE()
|
jcallahan@25
|
998 if not action_data.label or not action_data.label == "mind_control" then
|
jcallahan@25
|
999 return
|
jcallahan@25
|
1000 end
|
jcallahan@34
|
1001 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
1002
|
jcallahan@25
|
1003 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@25
|
1004 return
|
jcallahan@25
|
1005 end
|
jcallahan@29
|
1006 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@25
|
1007 table.wipe(action_data)
|
jcallahan@25
|
1008 end
|
jcallahan@25
|
1009
|
jcallahan@25
|
1010
|
jcallahan@18
|
1011 do
|
jcallahan@18
|
1012 local GENDER_NAMES = {
|
jcallahan@18
|
1013 "UNKNOWN",
|
jcallahan@18
|
1014 "MALE",
|
jcallahan@18
|
1015 "FEMALE",
|
jcallahan@18
|
1016 }
|
jcallahan@2
|
1017
|
jcallahan@2
|
1018
|
jcallahan@18
|
1019 local REACTION_NAMES = {
|
jcallahan@18
|
1020 "HATED",
|
jcallahan@18
|
1021 "HOSTILE",
|
jcallahan@18
|
1022 "UNFRIENDLY",
|
jcallahan@18
|
1023 "NEUTRAL",
|
jcallahan@18
|
1024 "FRIENDLY",
|
jcallahan@18
|
1025 "HONORED",
|
jcallahan@18
|
1026 "REVERED",
|
jcallahan@18
|
1027 "EXALTED",
|
jcallahan@18
|
1028 }
|
jcallahan@2
|
1029
|
jcallahan@2
|
1030
|
jcallahan@18
|
1031 local POWER_TYPE_NAMES = {
|
jcallahan@18
|
1032 ["0"] = "MANA",
|
jcallahan@18
|
1033 ["1"] = "RAGE",
|
jcallahan@18
|
1034 ["2"] = "FOCUS",
|
jcallahan@18
|
1035 ["3"] = "ENERGY",
|
jcallahan@18
|
1036 ["6"] = "RUNIC_POWER",
|
jcallahan@18
|
1037 }
|
jcallahan@2
|
1038
|
jcallahan@2
|
1039
|
jcallahan@18
|
1040 function WDP:PLAYER_TARGET_CHANGED()
|
jcallahan@40
|
1041 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@18
|
1042 return
|
jcallahan@18
|
1043 end
|
jcallahan@34
|
1044 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
1045
|
jcallahan@18
|
1046 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@18
|
1047 return
|
jcallahan@18
|
1048 end
|
jcallahan@29
|
1049 local npc = NPCEntry(unit_idnum)
|
jcallahan@18
|
1050 local _, class_token = _G.UnitClass("target")
|
jcallahan@18
|
1051 npc.class = class_token
|
jcallahan@39
|
1052 npc.faction = UnitFactionStanding("target")
|
jcallahan@26
|
1053 npc.genders = npc.genders or {}
|
jcallahan@26
|
1054 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@18
|
1055 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@18
|
1056 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@2
|
1057
|
jcallahan@30
|
1058 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@18
|
1059 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@3
|
1060
|
jcallahan@28
|
1061 if not encounter_data[npc_level] then
|
jcallahan@28
|
1062 encounter_data[npc_level] = {
|
jcallahan@18
|
1063 max_health = _G.UnitHealthMax("target"),
|
jcallahan@18
|
1064 }
|
jcallahan@3
|
1065
|
jcallahan@18
|
1066 local max_power = _G.UnitManaMax("target")
|
jcallahan@18
|
1067
|
jcallahan@18
|
1068 if max_power > 0 then
|
jcallahan@18
|
1069 local power_type = _G.UnitPowerType("target")
|
jcallahan@28
|
1070 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@18
|
1071 end
|
jcallahan@3
|
1072 end
|
jcallahan@21
|
1073 table.wipe(action_data)
|
jcallahan@21
|
1074 action_data.type = AF.NPC
|
jcallahan@27
|
1075 action_data.identifier = unit_idnum
|
jcallahan@21
|
1076 action_data.npc_level = npc_level
|
jcallahan@31
|
1077
|
jcallahan@31
|
1078 self:UpdateTargetLocation()
|
jcallahan@2
|
1079 end
|
jcallahan@18
|
1080 end -- do-block
|
jcallahan@2
|
1081
|
jcallahan@12
|
1082 do
|
jcallahan@12
|
1083 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1084 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1085
|
jcallahan@12
|
1086 if not unit_name then
|
jcallahan@12
|
1087 return
|
jcallahan@12
|
1088 end
|
jcallahan@34
|
1089 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1090
|
jcallahan@12
|
1091 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1092 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1093 end
|
jcallahan@19
|
1094 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1095 quest[point] = quest[point] or {}
|
jcallahan@12
|
1096 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1097
|
jcallahan@24
|
1098 return quest
|
jcallahan@12
|
1099 end
|
jcallahan@10
|
1100
|
jcallahan@12
|
1101
|
jcallahan@12
|
1102 function WDP:QUEST_COMPLETE()
|
jcallahan@67
|
1103 -- Make sure the quest NPC isn't erroneously recorded as giving reputation for quests which award it.
|
jcallahan@67
|
1104 reputation_npc_id = nil
|
jcallahan@12
|
1105 UpdateQuestJuncture("end")
|
jcallahan@10
|
1106 end
|
jcallahan@10
|
1107
|
jcallahan@12
|
1108
|
jcallahan@12
|
1109 function WDP:QUEST_DETAIL()
|
jcallahan@24
|
1110 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1111
|
jcallahan@46
|
1112 if not quest then
|
jcallahan@46
|
1113 return
|
jcallahan@46
|
1114 end
|
jcallahan@24
|
1115 quest.classes = quest.classes or {}
|
jcallahan@27
|
1116 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1117
|
jcallahan@24
|
1118 local _, race = _G.UnitRace("player")
|
jcallahan@24
|
1119 quest.races = quest.races or {}
|
jcallahan@24
|
1120 quest.races[race] = true
|
jcallahan@10
|
1121 end
|
jcallahan@12
|
1122 end -- do-block
|
jcallahan@9
|
1123
|
jcallahan@9
|
1124
|
jcallahan@4
|
1125 function WDP:QUEST_LOG_UPDATE()
|
jcallahan@38
|
1126 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1127 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1128 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1129
|
jcallahan@36
|
1130 while processed_quests <= num_quests do
|
jcallahan@36
|
1131 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1132
|
jcallahan@36
|
1133 if not is_header then
|
jcallahan@36
|
1134 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1135
|
jcallahan@36
|
1136 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1137 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1138 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1139 processed_quests = processed_quests + 1
|
jcallahan@36
|
1140 end
|
jcallahan@36
|
1141 entry_index = entry_index + 1
|
jcallahan@36
|
1142 end
|
jcallahan@36
|
1143 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1144 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1145 end
|
jcallahan@4
|
1146
|
jcallahan@4
|
1147
|
jcallahan@4
|
1148 function WDP:UNIT_QUEST_LOG_CHANGED(event, unit_id)
|
jcallahan@4
|
1149 if unit_id ~= "player" then
|
jcallahan@4
|
1150 return
|
jcallahan@4
|
1151 end
|
jcallahan@4
|
1152 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1153 end
|
jcallahan@4
|
1154
|
jcallahan@4
|
1155
|
jcallahan@27
|
1156 function WDP:TRAINER_SHOW()
|
jcallahan@34
|
1157 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@29
|
1158 local npc = NPCEntry(unit_idnum)
|
jcallahan@58
|
1159
|
jcallahan@58
|
1160 if not npc then
|
jcallahan@58
|
1161 return
|
jcallahan@58
|
1162 end
|
jcallahan@27
|
1163 npc.teaches = npc.teaches or {}
|
jcallahan@27
|
1164
|
jcallahan@27
|
1165 -- Get the initial trainer filters
|
jcallahan@27
|
1166 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1167 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1168 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1169
|
jcallahan@27
|
1170 -- Clear the trainer filters
|
jcallahan@27
|
1171 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1172 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1173 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1174
|
jcallahan@27
|
1175 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1176 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1177
|
jcallahan@27
|
1178 if spell_name then
|
jcallahan@27
|
1179 DatamineTT:ClearLines()
|
jcallahan@27
|
1180 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1181
|
jcallahan@27
|
1182 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1183
|
jcallahan@43
|
1184 if spell_id then
|
jcallahan@43
|
1185 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1186 profession = profession or "General"
|
jcallahan@43
|
1187
|
jcallahan@43
|
1188 local class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1189 if not class_professions then
|
jcallahan@43
|
1190 npc.teaches[PLAYER_CLASS] = {}
|
jcallahan@43
|
1191 class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1192 end
|
jcallahan@43
|
1193
|
jcallahan@43
|
1194 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1195 if not profession_skills then
|
jcallahan@43
|
1196 class_professions[profession] = {}
|
jcallahan@43
|
1197 profession_skills = class_professions[profession]
|
jcallahan@43
|
1198 end
|
jcallahan@43
|
1199 profession_skills[spell_id] = ("%d:%d"):format(required_level, min_skill)
|
jcallahan@27
|
1200 end
|
jcallahan@27
|
1201 end
|
jcallahan@27
|
1202 end
|
jcallahan@27
|
1203
|
jcallahan@27
|
1204 -- Reset the filters to what they were before
|
jcallahan@27
|
1205 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1206 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1207 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1208 end
|
jcallahan@27
|
1209
|
jcallahan@27
|
1210
|
jcallahan@1
|
1211 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1212 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1213 return
|
jcallahan@1
|
1214 end
|
jcallahan@1
|
1215 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1216
|
jcallahan@1
|
1217 if not spell_label then
|
jcallahan@1
|
1218 return
|
jcallahan@1
|
1219 end
|
jcallahan@18
|
1220 table.wipe(action_data)
|
jcallahan@1
|
1221
|
jcallahan@1
|
1222 local tt_item_name, tt_item_link = _G.GameTooltip:GetItem()
|
jcallahan@1
|
1223 local tt_unit_name, tt_unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
1224
|
jcallahan@1
|
1225 if not tt_unit_name and _G.UnitName("target") == target_name then
|
jcallahan@1
|
1226 tt_unit_name = target_name
|
jcallahan@1
|
1227 tt_unit_id = "target"
|
jcallahan@1
|
1228 end
|
jcallahan@1
|
1229 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
1230 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
1231
|
jcallahan@28
|
1232 action_data.instance_token = instance_token
|
jcallahan@28
|
1233 action_data.map_level = map_level
|
jcallahan@28
|
1234 action_data.x = x
|
jcallahan@28
|
1235 action_data.y = y
|
jcallahan@28
|
1236 action_data.zone = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@1
|
1237
|
jcallahan@16
|
1238 if tt_unit_name and not tt_item_name then
|
jcallahan@16
|
1239 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@16
|
1240 if not tt_unit_id or tt_unit_name ~= target_name then
|
jcallahan@16
|
1241 return
|
jcallahan@16
|
1242 end
|
jcallahan@16
|
1243 action_data.type = AF.NPC
|
jcallahan@25
|
1244 action_data.label = spell_label:lower()
|
jcallahan@25
|
1245 action_data.unit_name = tt_unit_name
|
jcallahan@16
|
1246 end
|
jcallahan@16
|
1247 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@16
|
1248 action_data.type = AF.ITEM
|
jcallahan@25
|
1249 action_data.label = spell_label:lower()
|
jcallahan@16
|
1250
|
jcallahan@16
|
1251 if tt_item_name and tt_item_name == target_name then
|
jcallahan@28
|
1252 action_data.identifier = ItemLinkToID(tt_item_link)
|
jcallahan@16
|
1253 elseif target_name and target_name ~= "" then
|
jcallahan@16
|
1254 local _, target_item_link = _G.GetItemInfo(target_name)
|
jcallahan@28
|
1255 action_data.identifier = ItemLinkToID(target_item_link)
|
jcallahan@16
|
1256 end
|
jcallahan@16
|
1257 elseif not tt_item_name and not tt_unit_name then
|
jcallahan@17
|
1258 action_data.name = target_name
|
jcallahan@17
|
1259
|
jcallahan@1
|
1260 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
1261 if target_name == "" then
|
jcallahan@17
|
1262 return
|
jcallahan@17
|
1263 end
|
jcallahan@11
|
1264 local identifier = ("%s:%s"):format(spell_label, target_name)
|
jcallahan@38
|
1265 UpdateDBEntryLocation("objects", identifier)
|
jcallahan@11
|
1266
|
jcallahan@1
|
1267 action_data.type = AF.OBJECT
|
jcallahan@11
|
1268 action_data.identifier = identifier
|
jcallahan@1
|
1269 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@38
|
1270 local identifier = ("%s:%s"):format(spell_label, _G["GameTooltipTextLeft1"]:GetText() or "NONE") -- Possible fishing pool name.
|
jcallahan@52
|
1271 action_data.zone_data = UpdateDBEntryLocation("zones", identifier)
|
jcallahan@17
|
1272 action_data.type = AF.ZONE
|
jcallahan@38
|
1273 action_data.identifier = identifier
|
jcallahan@48
|
1274 action_data.spell_label = spell_label
|
jcallahan@1
|
1275 end
|
jcallahan@1
|
1276 end
|
jcallahan@1
|
1277 private.tracked_line = spell_line
|
jcallahan@0
|
1278 end
|
jcallahan@0
|
1279
|
jcallahan@0
|
1280
|
jcallahan@1
|
1281 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1282 if unit_id ~= "player" then
|
jcallahan@1
|
1283 return
|
jcallahan@1
|
1284 end
|
jcallahan@1
|
1285 private.tracked_line = nil
|
jcallahan@0
|
1286 end
|
jcallahan@0
|
1287
|
jcallahan@1
|
1288 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1289 if unit_id ~= "player" then
|
jcallahan@1
|
1290 return
|
jcallahan@1
|
1291 end
|
jcallahan@0
|
1292
|
jcallahan@1
|
1293 if private.tracked_line == spell_line then
|
jcallahan@1
|
1294 private.tracked_line = nil
|
jcallahan@1
|
1295 end
|
jcallahan@0
|
1296 end
|