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1 -----------------------------------------------------------------------
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2 -- Upvalued Lua API.
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3 -----------------------------------------------------------------------
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4 local _G = getfenv(0)
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5
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6 local pairs = _G.pairs
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7 local tonumber = _G.tonumber
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8
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9 local bit = _G.bit
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10 local math = _G.math
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11 local table = _G.table
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12
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13
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14 -----------------------------------------------------------------------
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15 -- AddOn namespace.
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16 -----------------------------------------------------------------------
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17 local ADDON_NAME, private = ...
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18
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19 local LibStub = _G.LibStub
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20 local WDP = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceTimer-3.0")
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21
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22 local deformat = LibStub("LibDeformat-3.0")
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23
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24 local DatamineTT = _G.CreateFrame("GameTooltip", "WDPDatamineTT", _G.UIParent, "GameTooltipTemplate")
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25 DatamineTT:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
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26
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27
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28 -----------------------------------------------------------------------
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29 -- Local constants.
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30 -----------------------------------------------------------------------
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31 local DATABASE_DEFAULTS = {
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32 global = {
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33 items = {},
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34 npcs = {},
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35 objects = {},
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36 quests = {},
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37 zones = {},
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38 }
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39 }
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40
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41
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42 local EVENT_MAPPING = {
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43 BLACK_MARKET_ITEM_UPDATE = true,
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44 CHAT_MSG_LOOT = true,
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45 CHAT_MSG_SYSTEM = true,
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46 COMBAT_LOG_EVENT_UNFILTERED = true,
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47 COMBAT_TEXT_UPDATE = true,
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48 ITEM_TEXT_BEGIN = true,
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49 LOOT_OPENED = true,
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50 MERCHANT_SHOW = "UpdateMerchantItems",
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51 MERCHANT_UPDATE = "UpdateMerchantItems",
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52 PET_BAR_UPDATE = true,
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53 PLAYER_TARGET_CHANGED = true,
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54 QUEST_COMPLETE = true,
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55 QUEST_DETAIL = true,
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56 QUEST_LOG_UPDATE = true,
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57 TRAINER_SHOW = true,
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58 UNIT_QUEST_LOG_CHANGED = true,
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59 UNIT_SPELLCAST_FAILED = "HandleSpellFailure",
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60 UNIT_SPELLCAST_FAILED_QUIET = "HandleSpellFailure",
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61 UNIT_SPELLCAST_INTERRUPTED = "HandleSpellFailure",
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62 UNIT_SPELLCAST_SENT = true,
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63 UNIT_SPELLCAST_SUCCEEDED = true,
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64 }
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65
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66
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67 local AF = private.ACTION_TYPE_FLAGS
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68
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69
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70 local PLAYER_CLASS = _G.select(2, _G.UnitClass("player"))
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71 local PLAYER_GUID = _G.UnitGUID("player")
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72 local PLAYER_RACE = _G.select(2, _G.UnitRace("player"))
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73
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74 -----------------------------------------------------------------------
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75 -- Local variables.
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76 -----------------------------------------------------------------------
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77 local db
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78 local durability_timer_handle
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79 local target_location_timer_handle
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80 local action_data = {}
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81 local currently_drunk
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82 local faction_standings = {}
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83
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84
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85 -----------------------------------------------------------------------
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86 -- Helper Functions.
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87 -----------------------------------------------------------------------
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88 local ActualCopperCost
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89 do
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90 local BARTERING_SPELL_ID = 83964
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91
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92 local STANDING_DISCOUNTS = {
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93 HATED = 0,
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94 HOSTILE = 0,
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95 UNFRIENDLY = 0,
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96 NEUTRAL = 0,
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97 FRIENDLY = 0.05,
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98 HONORED = 0.1,
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99 REVERED = 0.15,
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100 EXALTED = 0.2,
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101 }
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102
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103
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104 function ActualCopperCost(copper_cost, rep_standing)
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105 if not copper_cost or copper_cost == 0 then
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106 return 0
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107 end
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108 local modifier = 1
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109
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110 if _G.IsSpellKnown(BARTERING_SPELL_ID) then
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111 modifier = modifier - 0.1
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112 end
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113
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114 if rep_standing then
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115 if PLAYER_RACE == "Goblin" then
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116 modifier = modifier - STANDING_DISCOUNTS["EXALTED"]
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117 elseif STANDING_DISCOUNTS[rep_standing] then
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118 modifier = modifier - STANDING_DISCOUNTS[rep_standing]
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119 end
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120 end
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121 return math.floor(copper_cost / modifier)
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122 end
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123 end -- do-block
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124
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125
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126 local function InstanceDifficultyToken()
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127 local _, instance_type, instance_difficulty, difficulty_name, _, _, is_dynamic = _G.GetInstanceInfo()
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128 if not difficulty_name or difficulty_name == "" then
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129 difficulty_name = "NONE"
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130 end
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131
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132 if not instance_type or instance_type == "" then
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133 instance_type = "NONE"
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134 end
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135 return ("%s:%s:%s"):format(instance_type:upper(), difficulty_name:upper():gsub(" ", "_"), _G.tostring(is_dynamic))
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136 end
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137
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138
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139 local function DBEntry(data_type, unit_id)
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140 if not data_type or not unit_id then
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141 return
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142 end
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143 local unit = db[data_type][unit_id]
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144
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145 if not unit then
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146 db[data_type][unit_id] = {}
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147 unit = db[data_type][unit_id]
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148 end
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149 return unit
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150 end
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151
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152
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153 local function NPCEntry(identifier)
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154 local npc = DBEntry("npcs", identifier)
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155
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156 if not npc then
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157 return
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158 end
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159 local instance_token = InstanceDifficultyToken()
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160 npc.encounter_data = npc.encounter_data or {}
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161 npc.encounter_data[instance_token] = npc.encounter_data[instance_token] or {}
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162 npc.encounter_data[instance_token].stats = npc.encounter_data[instance_token].stats or {}
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163 return npc
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164 end
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165
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166
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167 local function CurrentLocationData()
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168 local map_level = _G.GetCurrentMapDungeonLevel() or 0
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169 local x, y = _G.GetPlayerMapPosition("player")
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170
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171 x = x or 0
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172 y = y or 0
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173
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174 if x == 0 and y == 0 then
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175 for level_index = 1, _G.GetNumDungeonMapLevels() do
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176 _G.SetDungeonMapLevel(level_index)
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177 x, y = _G.GetPlayerMapPosition("player")
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178
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179 if x and y and (x > 0 or y > 0) then
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180 _G.SetDungeonMapLevel(map_level)
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181 map_level = level_index
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182 break
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183 end
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184 end
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185 end
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186
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187 if _G.DungeonUsesTerrainMap() then
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188 map_level = map_level - 1
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189 end
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190 local x = _G.floor(x * 1000)
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191 local y = _G.floor(y * 1000)
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192
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193 if x % 2 ~= 0 then
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194 x = x + 1
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195 end
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196
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197 if y % 2 ~= 0 then
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198 y = y + 1
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199 end
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200 return _G.GetRealZoneText(), _G.GetCurrentMapAreaID(), x, y, map_level, InstanceDifficultyToken()
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201 end
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202
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203
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204 local function ItemLinkToID(item_link)
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205 if not item_link then
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206 return
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207 end
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208 return tonumber(item_link:match("item:(%d+)"))
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209 end
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210
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211
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212 local ParseGUID
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213 do
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214 local UNIT_TYPE_BITMASK = 0x007
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215
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216 function ParseGUID(guid)
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217 if not guid then
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218 return
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219 end
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220 local types = private.UNIT_TYPES
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221 local unit_type = _G.bit.band(tonumber(guid:sub(1, 5)), UNIT_TYPE_BITMASK)
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222
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223 if unit_type ~= types.PLAYER and unit_type ~= types.PET then
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224 return unit_type, tonumber(guid:sub(-12, -9), 16)
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225 end
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226
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227 return unit_type
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228 end
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229 end -- do-block
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230
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231
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232 local UpdateNPCLocation
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233 do
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234 local COORD_MAX = 5
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235
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236 function UpdateNPCLocation(unit_idnum)
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237 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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238 local npc_data = NPCEntry(unit_idnum).encounter_data[difficulty_token].stats[("level_%d"):format(_G.UnitLevel("target"))]
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239 local zone_token = ("%s:%d"):format(zone_name, area_id)
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240 npc_data.locations = npc_data.locations or {}
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241
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242 local zone_data = npc_data.locations[zone_token]
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243
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244 if not zone_data then
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245 zone_data = {}
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246 npc_data.locations[zone_token] = zone_data
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247 end
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248
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249 for location_token in pairs(zone_data) do
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250 local loc_level, loc_x, loc_y = (":"):split(location_token)
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251 loc_level = tonumber(loc_level)
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252
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253 if map_level == loc_level and math.abs(x - loc_x) <= COORD_MAX and math.abs(y - loc_y) <= COORD_MAX then
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254 return
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255 end
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256 end
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257 zone_data[("%s:%s:%s"):format(map_level, x, y)] = true
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258 end
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259 end -- do-block
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260
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261
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262 local function UpdateDBEntryLocation(entry_type, identifier)
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263 if not identifier then
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264 return
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265 end
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266 local zone_name, area_id, x, y, map_level, difficulty_token = CurrentLocationData()
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267 local entry = DBEntry(entry_type, identifier)
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268 entry[difficulty_token] = entry[difficulty_token] or {}
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269 entry[difficulty_token].locations = entry[difficulty_token].locations or {}
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270
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271 local zone_token = ("%s:%d"):format(zone_name, area_id)
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272 local zone_data = entry[difficulty_token].locations[zone_token]
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273
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274 if not zone_data then
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275 zone_data = {}
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276 entry[difficulty_token].locations[zone_token] = zone_data
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277 end
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278 local location_token = ("%s:%s:%s"):format(map_level, x, y)
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279 zone_data[location_token] = zone_data[location_token] or true
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280 return zone_data
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281 end
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282
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283
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284 local function HandleItemUse(item_link, bag_index, slot_index)
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285 if not item_link then
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286 return
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287 end
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288 local item_id = ItemLinkToID(item_link)
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289
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290 if not bag_index or not slot_index then
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291 for new_bag_index = 0, _G.NUM_BAG_FRAMES do
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292 for new_slot_index = 1, _G.GetContainerNumSlots(new_bag_index) do
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293 if item_id == ItemLinkToID(_G.GetContainerItemLink(new_bag_index, new_slot_index)) then
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294 bag_index = new_bag_index
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295 slot_index = new_slot_index
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296 break
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297 end
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298 end
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299 end
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300 end
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301
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302 if not bag_index or not slot_index then
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303 return
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304 end
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305 local _, _, _, _, _, is_lootable = _G.GetContainerItemInfo(bag_index, slot_index)
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306
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307 if not is_lootable then
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308 return
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309 end
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310 DatamineTT:ClearLines()
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311 DatamineTT:SetBagItem(bag_index, slot_index)
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312
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313 for line_index = 1, DatamineTT:NumLines() do
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314 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
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315
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316 if not current_line then
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317 break
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318 end
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319
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320 if current_line:GetText() == _G.ITEM_OPENABLE then
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321 table.wipe(action_data)
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322 action_data.type = AF.ITEM
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323 action_data.identifier = item_id
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324 action_data.label = "contains"
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325 break
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326 end
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327 end
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328 end
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329
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330
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331 local UnitFactionStanding
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332 local UpdateFactionData
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333 do
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334 local MAX_FACTION_INDEX = 1000
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335
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336 local STANDING_NAMES = {
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337 "HATED",
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338 "HOSTILE",
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339 "UNFRIENDLY",
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340 "NEUTRAL",
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341 "FRIENDLY",
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342 "HONORED",
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343 "REVERED",
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344 "EXALTED",
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345 }
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346
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347
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348 function UnitFactionStanding(unit)
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349 UpdateFactionData()
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350 DatamineTT:ClearLines()
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351 DatamineTT:SetUnit(unit)
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352
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353 for line_index = 1, DatamineTT:NumLines() do
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jcallahan@39
|
354 local faction_name = _G["WDPDatamineTTTextLeft" .. line_index]:GetText()
|
jcallahan@39
|
355
|
jcallahan@39
|
356 if faction_name and faction_standings[faction_name] then
|
jcallahan@39
|
357 return faction_name, faction_standings[faction_name]
|
jcallahan@39
|
358 end
|
jcallahan@39
|
359 end
|
jcallahan@39
|
360 end
|
jcallahan@39
|
361
|
jcallahan@39
|
362
|
jcallahan@32
|
363 function UpdateFactionData()
|
jcallahan@32
|
364 for faction_index = 1, MAX_FACTION_INDEX do
|
jcallahan@32
|
365 local faction_name, _, current_standing, _, _, _, _, _, is_header = _G.GetFactionInfo(faction_index)
|
jcallahan@32
|
366
|
jcallahan@32
|
367 if faction_name and not is_header then
|
jcallahan@32
|
368 faction_standings[faction_name] = STANDING_NAMES[current_standing]
|
jcallahan@32
|
369 elseif not faction_name then
|
jcallahan@32
|
370 break
|
jcallahan@32
|
371 end
|
jcallahan@20
|
372 end
|
jcallahan@20
|
373 end
|
jcallahan@32
|
374 end -- do-block
|
jcallahan@20
|
375
|
jcallahan@48
|
376
|
jcallahan@62
|
377 local function GenericLootUpdate(data_type, top_field)
|
jcallahan@48
|
378 local entry = DBEntry(data_type, action_data.identifier)
|
jcallahan@48
|
379
|
jcallahan@48
|
380 if not entry then
|
jcallahan@48
|
381 return
|
jcallahan@48
|
382 end
|
jcallahan@48
|
383 local loot_type = action_data.label or "drops"
|
jcallahan@48
|
384 local loot_count = ("%s_count"):format(loot_type)
|
jcallahan@48
|
385 local loot_data
|
jcallahan@48
|
386
|
jcallahan@48
|
387 if top_field then
|
jcallahan@48
|
388 entry[top_field] = entry[top_field] or {}
|
jcallahan@48
|
389 entry[top_field][loot_count] = (entry[top_field][loot_count] or 0) + 1
|
jcallahan@48
|
390 entry[top_field][loot_type] = entry[top_field][loot_type] or {}
|
jcallahan@48
|
391 loot_data = entry[top_field][loot_type]
|
jcallahan@48
|
392 else
|
jcallahan@48
|
393 entry[loot_count] = (entry[loot_count] or 0) + 1
|
jcallahan@48
|
394 entry[loot_type] = entry[loot_type] or {}
|
jcallahan@48
|
395 loot_data = entry[loot_type]
|
jcallahan@48
|
396 end
|
jcallahan@48
|
397
|
jcallahan@48
|
398 for index = 1, #action_data.loot_list do
|
jcallahan@48
|
399 table.insert(loot_data, action_data.loot_list[index])
|
jcallahan@48
|
400 end
|
jcallahan@48
|
401 end
|
jcallahan@48
|
402
|
jcallahan@48
|
403
|
jcallahan@0
|
404 -----------------------------------------------------------------------
|
jcallahan@0
|
405 -- Methods.
|
jcallahan@0
|
406 -----------------------------------------------------------------------
|
jcallahan@0
|
407 function WDP:OnInitialize()
|
jcallahan@0
|
408 db = LibStub("AceDB-3.0"):New("WoWDBProfilerData", DATABASE_DEFAULTS, "Default").global
|
jcallahan@14
|
409
|
jcallahan@14
|
410 local raw_db = _G["WoWDBProfilerData"]
|
jcallahan@14
|
411
|
jcallahan@18
|
412 local build_num = tonumber(private.build_num)
|
jcallahan@14
|
413
|
jcallahan@35
|
414 -- TODO: Un-comment this when MoP goes live.
|
jcallahan@35
|
415 -- if raw_db.build_num and raw_db.build_num < build_num then
|
jcallahan@35
|
416 -- for entry in pairs(DATABASE_DEFAULTS.global) do
|
jcallahan@35
|
417 -- db[entry] = {}
|
jcallahan@35
|
418 -- end
|
jcallahan@35
|
419 -- end
|
jcallahan@35
|
420 raw_db.build_num = build_num
|
jcallahan@0
|
421 end
|
jcallahan@0
|
422
|
jcallahan@0
|
423
|
jcallahan@0
|
424 function WDP:OnEnable()
|
jcallahan@0
|
425 for event_name, mapping in pairs(EVENT_MAPPING) do
|
jcallahan@1
|
426 self:RegisterEvent(event_name, (_G.type(mapping) ~= "boolean") and mapping or nil)
|
jcallahan@0
|
427 end
|
jcallahan@0
|
428 durability_timer_handle = self:ScheduleRepeatingTimer("ProcessDurability", 30)
|
jcallahan@31
|
429 target_location_timer_handle = self:ScheduleRepeatingTimer("UpdateTargetLocation", 0.5)
|
jcallahan@19
|
430
|
jcallahan@19
|
431 _G.hooksecurefunc("UseContainerItem", function(bag_index, slot_index, target_unit)
|
jcallahan@19
|
432 if target_unit then
|
jcallahan@19
|
433 return
|
jcallahan@19
|
434 end
|
jcallahan@19
|
435 HandleItemUse(_G.GetContainerItemLink(bag_index, slot_index), bag_index, slot_index)
|
jcallahan@19
|
436 end)
|
jcallahan@19
|
437
|
jcallahan@19
|
438 _G.hooksecurefunc("UseItemByName", function(identifier, target_unit)
|
jcallahan@19
|
439 if target_unit then
|
jcallahan@19
|
440 return
|
jcallahan@19
|
441 end
|
jcallahan@19
|
442 local _, item_link = _G.GetItemInfo(identifier)
|
jcallahan@19
|
443 HandleItemUse(item_link)
|
jcallahan@19
|
444 end)
|
jcallahan@0
|
445 end
|
jcallahan@0
|
446
|
jcallahan@0
|
447
|
jcallahan@0
|
448 local function RecordDurability(item_id, durability)
|
jcallahan@0
|
449 if not durability or durability <= 0 then
|
jcallahan@0
|
450 return
|
jcallahan@0
|
451 end
|
jcallahan@0
|
452
|
jcallahan@0
|
453 if not db.items[item_id] then
|
jcallahan@0
|
454 db.items[item_id] = {}
|
jcallahan@0
|
455 end
|
jcallahan@0
|
456 db.items[item_id].durability = durability
|
jcallahan@0
|
457 end
|
jcallahan@0
|
458
|
jcallahan@0
|
459
|
jcallahan@0
|
460 function WDP:ProcessDurability()
|
jcallahan@0
|
461 for slot_index = 0, _G.INVSLOT_LAST_EQUIPPED do
|
jcallahan@1
|
462 local item_id = _G.GetInventoryItemID("player", slot_index)
|
jcallahan@0
|
463
|
jcallahan@0
|
464 if item_id and item_id > 0 then
|
jcallahan@1
|
465 local _, max_durability = _G.GetInventoryItemDurability(slot_index)
|
jcallahan@0
|
466 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
467 end
|
jcallahan@0
|
468 end
|
jcallahan@0
|
469
|
jcallahan@0
|
470 for bag_index = 0, _G.NUM_BAG_SLOTS do
|
jcallahan@0
|
471 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@1
|
472 local item_id = _G.GetContainerItemID(bag_index, slot_index)
|
jcallahan@0
|
473
|
jcallahan@0
|
474 if item_id and item_id > 0 then
|
jcallahan@1
|
475 local _, max_durability = _G.GetContainerItemDurability(bag_index, slot_index)
|
jcallahan@0
|
476 RecordDurability(item_id, max_durability)
|
jcallahan@0
|
477 end
|
jcallahan@0
|
478 end
|
jcallahan@0
|
479 end
|
jcallahan@0
|
480 end
|
jcallahan@0
|
481
|
jcallahan@0
|
482
|
jcallahan@2
|
483 function WDP:UpdateTargetLocation()
|
jcallahan@40
|
484 if currently_drunk or not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or (_G.UnitIsTapped("target") and not _G.UnitIsDead("target")) then
|
jcallahan@2
|
485 return
|
jcallahan@2
|
486 end
|
jcallahan@2
|
487
|
jcallahan@2
|
488 for index = 1, 4 do
|
jcallahan@2
|
489 if not _G.CheckInteractDistance("target", index) then
|
jcallahan@2
|
490 return
|
jcallahan@2
|
491 end
|
jcallahan@2
|
492 end
|
jcallahan@40
|
493 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
494
|
jcallahan@40
|
495 if not unit_idnum or unit_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@2
|
496 return
|
jcallahan@2
|
497 end
|
jcallahan@34
|
498 UpdateNPCLocation(unit_idnum)
|
jcallahan@2
|
499 end
|
jcallahan@2
|
500
|
jcallahan@2
|
501
|
jcallahan@0
|
502 -----------------------------------------------------------------------
|
jcallahan@0
|
503 -- Event handlers.
|
jcallahan@0
|
504 -----------------------------------------------------------------------
|
jcallahan@56
|
505 function WDP:BLACK_MARKET_ITEM_UPDATE(event)
|
jcallahan@56
|
506 local num_items = _G.C_BlackMarket.GetNumItems()
|
jcallahan@56
|
507
|
jcallahan@56
|
508 for index = 1, num_items do
|
jcallahan@56
|
509 local name, texture, quantity, item_type, is_usable, level, level_type, seller_name, min_bid, min_increment, current_bid, has_high_bid, num_bids, time_left, item_link, market_id = _G.C_BlackMarket.GetItemInfoByIndex(index);
|
jcallahan@56
|
510
|
jcallahan@56
|
511 if item_link then
|
jcallahan@56
|
512 DBEntry("items", ItemLinkToID(item_link)).black_market = seller_name or "UNKNOWN"
|
jcallahan@56
|
513 end
|
jcallahan@56
|
514 end
|
jcallahan@56
|
515 end
|
jcallahan@56
|
516
|
jcallahan@56
|
517
|
jcallahan@48
|
518 function WDP:CHAT_MSG_LOOT(event, message)
|
jcallahan@48
|
519 if action_data.spell_label ~= "EXTRACT_GAS" then
|
jcallahan@48
|
520 return
|
jcallahan@48
|
521 end
|
jcallahan@48
|
522 local item_link, quantity = deformat(message, _G.LOOT_ITEM_PUSHED_SELF_MULTIPLE)
|
jcallahan@48
|
523
|
jcallahan@48
|
524 if not item_link then
|
jcallahan@48
|
525 quantity, item_link = 1, deformat(message, _G.LOOT_ITEM_PUSHED_SELF)
|
jcallahan@48
|
526 end
|
jcallahan@48
|
527
|
jcallahan@48
|
528 if not item_link then
|
jcallahan@48
|
529 return
|
jcallahan@48
|
530 end
|
jcallahan@48
|
531 local item_id = ItemLinkToID(item_link)
|
jcallahan@48
|
532
|
jcallahan@48
|
533 if not item_id then
|
jcallahan@48
|
534 return
|
jcallahan@48
|
535 end
|
jcallahan@48
|
536 action_data.loot_list = {
|
jcallahan@48
|
537 ("%d:%d"):format(item_id, quantity)
|
jcallahan@48
|
538 }
|
jcallahan@48
|
539 GenericLootUpdate("zones")
|
jcallahan@48
|
540 table.wipe(action_data)
|
jcallahan@48
|
541 end
|
jcallahan@48
|
542
|
jcallahan@48
|
543
|
jcallahan@23
|
544 do
|
jcallahan@40
|
545 local SOBER_MATCH = _G.DRUNK_MESSAGE_ITEM_SELF1:gsub("%%s", ".+")
|
jcallahan@40
|
546
|
jcallahan@40
|
547 local DRUNK_COMPARES = {
|
jcallahan@40
|
548 _G.DRUNK_MESSAGE_SELF2,
|
jcallahan@40
|
549 _G.DRUNK_MESSAGE_SELF3,
|
jcallahan@40
|
550 _G.DRUNK_MESSAGE_SELF4,
|
jcallahan@40
|
551 }
|
jcallahan@40
|
552
|
jcallahan@40
|
553 local DRUNK_MATCHES = {
|
jcallahan@40
|
554 _G.DRUNK_MESSAGE_SELF2:gsub("%%s", ".+"),
|
jcallahan@40
|
555 _G.DRUNK_MESSAGE_SELF3:gsub("%%s", ".+"),
|
jcallahan@40
|
556 _G.DRUNK_MESSAGE_SELF4:gsub("%%s", ".+"),
|
jcallahan@40
|
557 }
|
jcallahan@40
|
558
|
jcallahan@40
|
559 function WDP:CHAT_MSG_SYSTEM(event, message)
|
jcallahan@40
|
560 if currently_drunk then
|
jcallahan@40
|
561 if message == _G.DRUNK_MESSAGE_SELF1 or message:match(SOBER_MATCH) then
|
jcallahan@40
|
562 currently_drunk = nil
|
jcallahan@40
|
563 end
|
jcallahan@40
|
564 return
|
jcallahan@40
|
565 end
|
jcallahan@40
|
566
|
jcallahan@40
|
567 for index = 1, #DRUNK_MATCHES do
|
jcallahan@40
|
568 if message == DRUNK_COMPARES[index] or message:match(DRUNK_MATCHES[index]) then
|
jcallahan@40
|
569 currently_drunk = true
|
jcallahan@40
|
570 break
|
jcallahan@40
|
571 end
|
jcallahan@40
|
572 end
|
jcallahan@40
|
573 end
|
jcallahan@40
|
574 end
|
jcallahan@40
|
575
|
jcallahan@40
|
576 -- do-block
|
jcallahan@40
|
577
|
jcallahan@40
|
578 do
|
jcallahan@23
|
579 local FLAGS_NPC = bit.bor(_G.COMBATLOG_OBJECT_TYPE_GUARDIAN, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
580 local FLAGS_NPC_CONTROL = bit.bor(_G.COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, _G.COMBATLOG_OBJECT_CONTROL_NPC)
|
jcallahan@23
|
581
|
jcallahan@23
|
582
|
jcallahan@23
|
583 local function RecordNPCSpell(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, spell_id, spell_name)
|
jcallahan@23
|
584 if not spell_id then
|
jcallahan@23
|
585 return
|
jcallahan@23
|
586 end
|
jcallahan@34
|
587 local source_type, source_id = ParseGUID(source_guid)
|
jcallahan@23
|
588
|
jcallahan@23
|
589 if not source_id or source_type ~= private.UNIT_TYPES.NPC then
|
jcallahan@23
|
590 return
|
jcallahan@23
|
591 end
|
jcallahan@23
|
592
|
jcallahan@23
|
593 if bit.band(FLAGS_NPC_CONTROL, source_flags) == FLAGS_NPC_CONTROL and bit.band(FLAGS_NPC, source_flags) ~= 0 then
|
jcallahan@29
|
594 local encounter_data = NPCEntry(source_id).encounter_data[InstanceDifficultyToken()]
|
jcallahan@28
|
595 encounter_data.spells = encounter_data.spells or {}
|
jcallahan@28
|
596 encounter_data.spells[spell_id] = (encounter_data.spells[spell_id] or 0) + 1
|
jcallahan@23
|
597 end
|
jcallahan@23
|
598 end
|
jcallahan@23
|
599
|
jcallahan@23
|
600 local COMBAT_LOG_FUNCS = {
|
jcallahan@23
|
601 SPELL_AURA_APPLIED = RecordNPCSpell,
|
jcallahan@23
|
602 SPELL_CAST_START = RecordNPCSpell,
|
jcallahan@48
|
603 SPELL_CAST_SUCCESS = RecordNPCSpell,
|
jcallahan@23
|
604 }
|
jcallahan@23
|
605
|
jcallahan@23
|
606
|
jcallahan@23
|
607 function WDP:COMBAT_LOG_EVENT_UNFILTERED(event, time_stamp, sub_event, hide_caster, source_guid, source_name, source_flags, source_raid_flags, dest_guid, dest_name, dest_flags, dest_raid_flags, ...)
|
jcallahan@23
|
608 local combat_log_func = COMBAT_LOG_FUNCS[sub_event]
|
jcallahan@23
|
609
|
jcallahan@23
|
610 if not combat_log_func then
|
jcallahan@23
|
611 return
|
jcallahan@23
|
612 end
|
jcallahan@23
|
613 combat_log_func(sub_event, source_guid, source_name, source_flags, dest_guid, dest_name, dest_flags, ...)
|
jcallahan@23
|
614 end
|
jcallahan@23
|
615 end -- do-block
|
jcallahan@23
|
616
|
jcallahan@23
|
617
|
jcallahan@44
|
618 do
|
jcallahan@44
|
619 local DIPLOMACY_SPELL_ID = 20599
|
jcallahan@44
|
620 local MR_POP_RANK1_SPELL_ID = 78634
|
jcallahan@44
|
621 local MR_POP_RANK2_SPELL_ID = 78635
|
jcallahan@44
|
622
|
jcallahan@44
|
623 local REP_BUFFS = {
|
jcallahan@44
|
624 [_G.GetSpellInfo(30754)] = "CENARION_FAVOR",
|
jcallahan@44
|
625 [_G.GetSpellInfo(24705)] = "GRIM_VISAGE",
|
jcallahan@44
|
626 [_G.GetSpellInfo(32098)] = "HONOR_HOLD_FAVOR",
|
jcallahan@44
|
627 [_G.GetSpellInfo(39913)] = "NAZGRELS_FERVOR",
|
jcallahan@44
|
628 [_G.GetSpellInfo(39953)] = "SONG_OF_BATTLE",
|
jcallahan@44
|
629 [_G.GetSpellInfo(61849)] = "SPIRIT_OF_SHARING",
|
jcallahan@44
|
630 [_G.GetSpellInfo(32096)] = "THRALLMARS_FAVOR",
|
jcallahan@44
|
631 [_G.GetSpellInfo(39911)] = "TROLLBANES_COMMAND",
|
jcallahan@44
|
632 [_G.GetSpellInfo(95987)] = "UNBURDENED",
|
jcallahan@44
|
633 [_G.GetSpellInfo(100951)] = "WOW_ANNIVERSARY",
|
jcallahan@44
|
634 }
|
jcallahan@44
|
635
|
jcallahan@44
|
636
|
jcallahan@44
|
637 local FACTION_NAMES = {
|
jcallahan@44
|
638 CENARION_CIRCLE = _G.GetFactionInfoByID(609),
|
jcallahan@44
|
639 HONOR_HOLD = _G.GetFactionInfoByID(946),
|
jcallahan@44
|
640 THE_SHATAR = _G.GetFactionInfoByID(935),
|
jcallahan@44
|
641 THRALLMAR = _G.GetFactionInfoByID(947),
|
jcallahan@44
|
642 }
|
jcallahan@44
|
643
|
jcallahan@44
|
644
|
jcallahan@44
|
645 local MODIFIERS = {
|
jcallahan@44
|
646 CENARION_FAVOR = {
|
jcallahan@44
|
647 faction = FACTION_NAMES.CENARION_CIRCLE,
|
jcallahan@44
|
648 modifier = 0.25,
|
jcallahan@44
|
649 },
|
jcallahan@44
|
650 GRIM_VISAGE = {
|
jcallahan@44
|
651 modifier = 0.1,
|
jcallahan@44
|
652 },
|
jcallahan@44
|
653 HONOR_HOLD_FAVOR = {
|
jcallahan@44
|
654 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
655 modifier = 0.25,
|
jcallahan@44
|
656 },
|
jcallahan@44
|
657 NAZGRELS_FERVOR = {
|
jcallahan@44
|
658 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
659 modifier = 0.1,
|
jcallahan@44
|
660 },
|
jcallahan@44
|
661 SONG_OF_BATTLE = {
|
jcallahan@44
|
662 faction = FACTION_NAMES.THE_SHATAR,
|
jcallahan@44
|
663 modifier = 0.1,
|
jcallahan@44
|
664 },
|
jcallahan@44
|
665 SPIRIT_OF_SHARING = {
|
jcallahan@44
|
666 modifier = 0.1,
|
jcallahan@44
|
667 },
|
jcallahan@44
|
668 THRALLMARS_FAVOR = {
|
jcallahan@44
|
669 faction = FACTION_NAMES.THRALLMAR,
|
jcallahan@44
|
670 modifier = 0.25,
|
jcallahan@44
|
671 },
|
jcallahan@44
|
672 TROLLBANES_COMMAND = {
|
jcallahan@44
|
673 faction = FACTION_NAMES.HONOR_HOLD,
|
jcallahan@44
|
674 modifier = 0.1,
|
jcallahan@44
|
675 },
|
jcallahan@44
|
676 UNBURDENED = {
|
jcallahan@44
|
677 modifier = 0.1,
|
jcallahan@44
|
678 },
|
jcallahan@44
|
679 WOW_ANNIVERSARY = {
|
jcallahan@44
|
680 modifier = 0.08,
|
jcallahan@44
|
681 }
|
jcallahan@44
|
682 }
|
jcallahan@44
|
683
|
jcallahan@44
|
684
|
jcallahan@44
|
685 function WDP:COMBAT_TEXT_UPDATE(event, message_type, faction_name, amount)
|
jcallahan@60
|
686 if message_type ~= "FACTION" or not action_data.npc_level then
|
jcallahan@44
|
687 return
|
jcallahan@44
|
688 end
|
jcallahan@44
|
689 UpdateFactionData()
|
jcallahan@44
|
690
|
jcallahan@46
|
691 if not faction_name or not faction_standings[faction_name] then
|
jcallahan@46
|
692 return
|
jcallahan@46
|
693 end
|
jcallahan@44
|
694 local npc = NPCEntry(action_data.identifier)
|
jcallahan@46
|
695
|
jcallahan@44
|
696 if not npc then
|
jcallahan@44
|
697 return
|
jcallahan@44
|
698 end
|
jcallahan@44
|
699 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@44
|
700 local reputation_data = encounter_data[action_data.npc_level].reputations
|
jcallahan@44
|
701
|
jcallahan@44
|
702 if not reputation_data then
|
jcallahan@44
|
703 reputation_data = {}
|
jcallahan@44
|
704 encounter_data[action_data.npc_level].reputations = reputation_data
|
jcallahan@44
|
705 end
|
jcallahan@44
|
706 local modifier = 1
|
jcallahan@44
|
707
|
jcallahan@44
|
708 if _G.IsSpellKnown(DIPLOMACY_SPELL_ID) then
|
jcallahan@44
|
709 modifier = modifier + 0.1
|
jcallahan@44
|
710 end
|
jcallahan@44
|
711
|
jcallahan@44
|
712 if _G.IsSpellKnown(MR_POP_RANK2_SPELL_ID) then
|
jcallahan@44
|
713 modifier = modifier + 0.1
|
jcallahan@44
|
714 elseif _G.IsSpellKnown(MR_POP_RANK1_SPELL_ID) then
|
jcallahan@44
|
715 modifier = modifier + 0.05
|
jcallahan@44
|
716 end
|
jcallahan@44
|
717
|
jcallahan@44
|
718 for buff_name, buff_label in pairs(REP_BUFFS) do
|
jcallahan@44
|
719 if _G.UnitBuff("player", buff_name) then
|
jcallahan@44
|
720 local modded_faction = MODIFIERS[buff_label].faction
|
jcallahan@44
|
721
|
jcallahan@44
|
722 if not modded_faction or faction_name == modded_faction then
|
jcallahan@44
|
723 modifier = modifier + MODIFIERS[buff_label].modifier
|
jcallahan@44
|
724 end
|
jcallahan@44
|
725 end
|
jcallahan@44
|
726 end
|
jcallahan@44
|
727 reputation_data[("%s:%s"):format(faction_name, faction_standings[faction_name])] = math.floor(amount / modifier)
|
jcallahan@32
|
728 end
|
jcallahan@44
|
729 end -- do-block
|
jcallahan@18
|
730
|
jcallahan@18
|
731
|
jcallahan@42
|
732 function WDP:ITEM_TEXT_BEGIN()
|
jcallahan@42
|
733 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("npc"))
|
jcallahan@42
|
734
|
jcallahan@42
|
735 if not unit_idnum or unit_type ~= private.UNIT_TYPES.OBJECT or _G.UnitName("npc") ~= _G.ItemTextGetItem() then
|
jcallahan@42
|
736 return
|
jcallahan@42
|
737 end
|
jcallahan@42
|
738 UpdateDBEntryLocation("objects", unit_idnum)
|
jcallahan@42
|
739 end
|
jcallahan@42
|
740
|
jcallahan@42
|
741
|
jcallahan@13
|
742 do
|
jcallahan@40
|
743 local RE_GOLD = _G.GOLD_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
744 local RE_SILVER = _G.SILVER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@40
|
745 local RE_COPPER = _G.COPPER_AMOUNT:gsub("%%d", "(%%d+)")
|
jcallahan@13
|
746
|
jcallahan@13
|
747
|
jcallahan@13
|
748 local function _moneyMatch(money, re)
|
jcallahan@13
|
749 return money:match(re) or 0
|
jcallahan@1
|
750 end
|
jcallahan@1
|
751
|
jcallahan@0
|
752
|
jcallahan@13
|
753 local function _toCopper(money)
|
jcallahan@13
|
754 if not money then
|
jcallahan@13
|
755 return 0
|
jcallahan@13
|
756 end
|
jcallahan@40
|
757 return _moneyMatch(money, RE_GOLD) * 10000 + _moneyMatch(money, RE_SILVER) * 100 + _moneyMatch(money, RE_COPPER)
|
jcallahan@1
|
758 end
|
jcallahan@1
|
759
|
jcallahan@1
|
760
|
jcallahan@13
|
761 local LOOT_VERIFY_FUNCS = {
|
jcallahan@16
|
762 [AF.ITEM] = function()
|
jcallahan@16
|
763 local locked_item_id
|
jcallahan@16
|
764
|
jcallahan@16
|
765 for bag_index = 0, _G.NUM_BAG_FRAMES do
|
jcallahan@16
|
766 for slot_index = 1, _G.GetContainerNumSlots(bag_index) do
|
jcallahan@16
|
767 local _, _, is_locked = _G.GetContainerItemInfo(bag_index, slot_index)
|
jcallahan@16
|
768
|
jcallahan@16
|
769 if is_locked then
|
jcallahan@16
|
770 locked_item_id = ItemLinkToID(_G.GetContainerItemLink(bag_index, slot_index))
|
jcallahan@16
|
771 end
|
jcallahan@16
|
772 end
|
jcallahan@16
|
773 end
|
jcallahan@16
|
774
|
jcallahan@28
|
775 if not locked_item_id or (action_data.identifier and action_data.identifier ~= locked_item_id) then
|
jcallahan@16
|
776 return false
|
jcallahan@16
|
777 end
|
jcallahan@28
|
778 action_data.identifier = locked_item_id
|
jcallahan@16
|
779 return true
|
jcallahan@16
|
780 end,
|
jcallahan@13
|
781 [AF.NPC] = function()
|
jcallahan@17
|
782 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then
|
jcallahan@15
|
783 return false
|
jcallahan@13
|
784 end
|
jcallahan@34
|
785 local unit_type, id_num = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@27
|
786 action_data.identifier = id_num
|
jcallahan@13
|
787 return true
|
jcallahan@13
|
788 end,
|
jcallahan@14
|
789 [AF.OBJECT] = true,
|
jcallahan@17
|
790 [AF.ZONE] = function()
|
jcallahan@38
|
791 return _G.IsFishingLoot()
|
jcallahan@17
|
792 end,
|
jcallahan@13
|
793 }
|
jcallahan@13
|
794
|
jcallahan@13
|
795
|
jcallahan@13
|
796 local LOOT_UPDATE_FUNCS = {
|
jcallahan@16
|
797 [AF.ITEM] = function()
|
jcallahan@28
|
798 GenericLootUpdate("items")
|
jcallahan@28
|
799 end,
|
jcallahan@28
|
800 [AF.NPC] = function()
|
jcallahan@29
|
801 local npc = NPCEntry(action_data.identifier)
|
jcallahan@28
|
802
|
jcallahan@28
|
803 if not npc then
|
jcallahan@28
|
804 return
|
jcallahan@28
|
805 end
|
jcallahan@29
|
806 local encounter_data = npc.encounter_data[InstanceDifficultyToken()]
|
jcallahan@25
|
807 local loot_type = action_data.label or "drops"
|
jcallahan@62
|
808 encounter_data.loot_counts = encounter_data.loot_counts or {}
|
jcallahan@62
|
809 encounter_data.loot_counts[loot_type] = (encounter_data.loot_counts[loot_type] or 0) + 1
|
jcallahan@29
|
810 encounter_data[loot_type] = encounter_data[loot_type] or {}
|
jcallahan@16
|
811
|
jcallahan@17
|
812 for index = 1, #action_data.loot_list do
|
jcallahan@29
|
813 table.insert(encounter_data[loot_type], action_data.loot_list[index])
|
jcallahan@16
|
814 end
|
jcallahan@16
|
815 end,
|
jcallahan@13
|
816 [AF.OBJECT] = function()
|
jcallahan@28
|
817 GenericLootUpdate("objects", InstanceDifficultyToken())
|
jcallahan@17
|
818 end,
|
jcallahan@17
|
819 [AF.ZONE] = function()
|
jcallahan@41
|
820 local location_token = ("%s:%s:%s"):format(action_data.map_level, action_data.x, action_data.y)
|
jcallahan@41
|
821
|
jcallahan@41
|
822 -- This will start life as a boolean true.
|
jcallahan@41
|
823 if _G.type(action_data.zone_data[location_token]) ~= "table" then
|
jcallahan@41
|
824 action_data.zone_data[location_token] = {
|
jcallahan@41
|
825 drops = {}
|
jcallahan@41
|
826 }
|
jcallahan@41
|
827 end
|
jcallahan@41
|
828 local loot_count = ("%s_count"):format(action_data.label or "drops")
|
jcallahan@41
|
829 action_data.zone_data[location_token][loot_count] = (action_data.zone_data[location_token][loot_count] or 0) + 1
|
jcallahan@41
|
830
|
jcallahan@41
|
831 for index = 1, #action_data.loot_list do
|
jcallahan@41
|
832 table.insert(action_data.zone_data[location_token].drops, action_data.loot_list[index])
|
jcallahan@41
|
833 end
|
jcallahan@13
|
834 end,
|
jcallahan@13
|
835 }
|
jcallahan@13
|
836
|
jcallahan@13
|
837
|
jcallahan@13
|
838 function WDP:LOOT_OPENED()
|
jcallahan@18
|
839 if action_data.looting then
|
jcallahan@18
|
840 return
|
jcallahan@18
|
841 end
|
jcallahan@18
|
842
|
jcallahan@13
|
843 if not action_data.type then
|
jcallahan@13
|
844 action_data.type = AF.NPC
|
jcallahan@1
|
845 end
|
jcallahan@13
|
846 local verify_func = LOOT_VERIFY_FUNCS[action_data.type]
|
jcallahan@13
|
847 local update_func = LOOT_UPDATE_FUNCS[action_data.type]
|
jcallahan@13
|
848
|
jcallahan@14
|
849 if not verify_func or not update_func then
|
jcallahan@13
|
850 return
|
jcallahan@13
|
851 end
|
jcallahan@13
|
852
|
jcallahan@14
|
853 if _G.type(verify_func) == "function" and not verify_func() then
|
jcallahan@14
|
854 return
|
jcallahan@14
|
855 end
|
jcallahan@13
|
856 local loot_registry = {}
|
jcallahan@17
|
857 action_data.loot_list = {}
|
jcallahan@18
|
858 action_data.looting = true
|
jcallahan@13
|
859
|
jcallahan@55
|
860 for loot_slot = 1, _G.GetNumLootItems() do
|
jcallahan@55
|
861 local icon_texture, item_text, quantity, quality, locked = _G.GetLootSlotInfo(loot_slot)
|
jcallahan@55
|
862 local slot_type = _G.GetLootSlotType(loot_slot)
|
jcallahan@13
|
863
|
jcallahan@55
|
864 if slot_type == _G.LOOT_SLOT_ITEM then
|
jcallahan@55
|
865 local item_id = ItemLinkToID(_G.GetLootSlotLink(loot_slot))
|
jcallahan@55
|
866 loot_registry[item_id] = (loot_registry[item_id]) or 0 + quantity
|
jcallahan@55
|
867 elseif slot_type == _G.LOOT_SLOT_MONEY then
|
jcallahan@55
|
868 table.insert(action_data.loot_list, ("money:%d"):format(_toCopper(item_text)))
|
jcallahan@55
|
869 elseif slot_type == _G.LOOT_SLOT_CURRENCY then
|
jcallahan@55
|
870 table.insert(action_data.loot_list, ("currency:%d:%s"):format(quantity, icon_texture:match("[^\\]+$"):lower()))
|
jcallahan@13
|
871 end
|
jcallahan@13
|
872 end
|
jcallahan@13
|
873
|
jcallahan@13
|
874 for item_id, quantity in pairs(loot_registry) do
|
jcallahan@17
|
875 table.insert(action_data.loot_list, ("%d:%d"):format(item_id, quantity))
|
jcallahan@13
|
876 end
|
jcallahan@13
|
877 update_func()
|
jcallahan@1
|
878 end
|
jcallahan@13
|
879 end -- do-block
|
jcallahan@0
|
880
|
jcallahan@0
|
881
|
jcallahan@44
|
882 do
|
jcallahan@44
|
883 local POINT_MATCH_PATTERNS = {
|
jcallahan@44
|
884 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
885 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
886 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_5V5:gsub("%%d", "(%%d+)")), -- May no longer be necessary
|
jcallahan@44
|
887 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
888 ("^%s$"):format(_G.ITEM_REQ_ARENA_RATING_3V3_BG:gsub("%%d", "(%%d+)")),
|
jcallahan@44
|
889 }
|
jcallahan@5
|
890
|
jcallahan@44
|
891 function WDP:UpdateMerchantItems(event)
|
jcallahan@44
|
892 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@4
|
893
|
jcallahan@44
|
894 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@44
|
895 return
|
jcallahan@44
|
896 end
|
jcallahan@55
|
897 local current_filters = _G.GetMerchantFilter()
|
jcallahan@44
|
898 local _, merchant_standing = UnitFactionStanding("target")
|
jcallahan@44
|
899 local merchant = NPCEntry(unit_idnum)
|
jcallahan@44
|
900 merchant.sells = merchant.sells or {}
|
jcallahan@5
|
901
|
jcallahan@57
|
902 _G.SetMerchantFilter(_G.LE_LOOT_FILTER_ALL)
|
jcallahan@57
|
903 _G.MerchantFrame_Update()
|
jcallahan@57
|
904
|
jcallahan@57
|
905 local num_items = _G.GetMerchantNumItems()
|
jcallahan@35
|
906
|
jcallahan@44
|
907 for item_index = 1, num_items do
|
jcallahan@44
|
908 local _, _, copper_price, stack_size, num_available, _, extended_cost = _G.GetMerchantItemInfo(item_index)
|
jcallahan@44
|
909 local item_id = ItemLinkToID(_G.GetMerchantItemLink(item_index))
|
jcallahan@5
|
910
|
jcallahan@44
|
911 if item_id and item_id > 0 then
|
jcallahan@44
|
912 local price_string = ActualCopperCost(copper_price, merchant_standing)
|
jcallahan@5
|
913
|
jcallahan@44
|
914 if extended_cost then
|
jcallahan@53
|
915 local battleground_rating = 0
|
jcallahan@53
|
916 local personal_rating = 0
|
jcallahan@53
|
917 local required_season_amount
|
jcallahan@5
|
918
|
jcallahan@44
|
919 DatamineTT:ClearLines()
|
jcallahan@44
|
920 DatamineTT:SetMerchantItem(item_index)
|
jcallahan@5
|
921
|
jcallahan@44
|
922 for line_index = 1, DatamineTT:NumLines() do
|
jcallahan@44
|
923 local current_line = _G["WDPDatamineTTTextLeft" .. line_index]
|
jcallahan@5
|
924
|
jcallahan@44
|
925 if not current_line then
|
jcallahan@44
|
926 break
|
jcallahan@44
|
927 end
|
jcallahan@53
|
928 local breakout
|
jcallahan@53
|
929 required_season_amount = current_line:GetText():match("Requires earning a total of (%d+)\n(.-) for the season.")
|
jcallahan@5
|
930
|
jcallahan@44
|
931 for match_index = 1, #POINT_MATCH_PATTERNS do
|
jcallahan@44
|
932 local match1, match2 = current_line:GetText():match(POINT_MATCH_PATTERNS[match_index])
|
jcallahan@53
|
933 personal_rating = personal_rating + (match1 or 0)
|
jcallahan@53
|
934 battleground_rating = battleground_rating + (match2 or 0)
|
jcallahan@5
|
935
|
jcallahan@44
|
936 if match1 or match2 then
|
jcallahan@44
|
937 break
|
jcallahan@44
|
938 end
|
jcallahan@44
|
939 end
|
jcallahan@5
|
940 end
|
jcallahan@44
|
941 local currency_list = {}
|
jcallahan@44
|
942 local item_count = _G.GetMerchantItemCostInfo(item_index)
|
jcallahan@50
|
943
|
jcallahan@50
|
944 -- Keeping this around in case Blizzard makes the two points diverge at some point.
|
jcallahan@53
|
945 -- price_string = ("%s:%s:%s:%s"):format(price_string, battleground_rating, personal_rating, required_season_amount or 0)
|
jcallahan@53
|
946 price_string = ("%s:%s:%s"):format(price_string, personal_rating, required_season_amount or 0)
|
jcallahan@5
|
947
|
jcallahan@44
|
948 for cost_index = 1, item_count do
|
jcallahan@44
|
949 local icon_texture, amount_required, currency_link = _G.GetMerchantItemCostItem(item_index, cost_index)
|
jcallahan@44
|
950 local currency_id = currency_link and ItemLinkToID(currency_link) or nil
|
jcallahan@44
|
951
|
jcallahan@44
|
952 if (not currency_id or currency_id < 1) and icon_texture then
|
jcallahan@44
|
953 currency_id = icon_texture:match("[^\\]+$"):lower()
|
jcallahan@44
|
954 end
|
jcallahan@44
|
955
|
jcallahan@44
|
956 if currency_id then
|
jcallahan@44
|
957 currency_list[#currency_list + 1] = ("(%s:%s)"):format(amount_required, currency_id)
|
jcallahan@44
|
958 end
|
jcallahan@44
|
959 end
|
jcallahan@44
|
960
|
jcallahan@44
|
961 for currency_index = 1, #currency_list do
|
jcallahan@44
|
962 price_string = ("%s:%s"):format(price_string, currency_list[currency_index])
|
jcallahan@5
|
963 end
|
jcallahan@5
|
964 end
|
jcallahan@61
|
965 merchant.sells[item_id] = ("%s:%s:[%s]"):format(num_available, stack_size, price_string)
|
jcallahan@44
|
966 end
|
jcallahan@44
|
967 end
|
jcallahan@5
|
968
|
jcallahan@44
|
969 if _G.CanMerchantRepair() then
|
jcallahan@44
|
970 merchant.can_repair = true
|
jcallahan@5
|
971 end
|
jcallahan@57
|
972 _G.SetMerchantFilter(current_filters)
|
jcallahan@57
|
973 _G.MerchantFrame_Update()
|
jcallahan@4
|
974 end
|
jcallahan@44
|
975 end -- do-block
|
jcallahan@4
|
976
|
jcallahan@25
|
977 function WDP:PET_BAR_UPDATE()
|
jcallahan@25
|
978 if not action_data.label or not action_data.label == "mind_control" then
|
jcallahan@25
|
979 return
|
jcallahan@25
|
980 end
|
jcallahan@34
|
981 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("pet"))
|
jcallahan@25
|
982
|
jcallahan@25
|
983 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@25
|
984 return
|
jcallahan@25
|
985 end
|
jcallahan@29
|
986 NPCEntry(unit_idnum).mind_control = true
|
jcallahan@25
|
987 table.wipe(action_data)
|
jcallahan@25
|
988 end
|
jcallahan@25
|
989
|
jcallahan@25
|
990
|
jcallahan@18
|
991 do
|
jcallahan@18
|
992 local GENDER_NAMES = {
|
jcallahan@18
|
993 "UNKNOWN",
|
jcallahan@18
|
994 "MALE",
|
jcallahan@18
|
995 "FEMALE",
|
jcallahan@18
|
996 }
|
jcallahan@2
|
997
|
jcallahan@2
|
998
|
jcallahan@18
|
999 local REACTION_NAMES = {
|
jcallahan@18
|
1000 "HATED",
|
jcallahan@18
|
1001 "HOSTILE",
|
jcallahan@18
|
1002 "UNFRIENDLY",
|
jcallahan@18
|
1003 "NEUTRAL",
|
jcallahan@18
|
1004 "FRIENDLY",
|
jcallahan@18
|
1005 "HONORED",
|
jcallahan@18
|
1006 "REVERED",
|
jcallahan@18
|
1007 "EXALTED",
|
jcallahan@18
|
1008 }
|
jcallahan@2
|
1009
|
jcallahan@2
|
1010
|
jcallahan@18
|
1011 local POWER_TYPE_NAMES = {
|
jcallahan@18
|
1012 ["0"] = "MANA",
|
jcallahan@18
|
1013 ["1"] = "RAGE",
|
jcallahan@18
|
1014 ["2"] = "FOCUS",
|
jcallahan@18
|
1015 ["3"] = "ENERGY",
|
jcallahan@18
|
1016 ["6"] = "RUNIC_POWER",
|
jcallahan@18
|
1017 }
|
jcallahan@2
|
1018
|
jcallahan@2
|
1019
|
jcallahan@18
|
1020 function WDP:PLAYER_TARGET_CHANGED()
|
jcallahan@40
|
1021 if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then
|
jcallahan@18
|
1022 return
|
jcallahan@18
|
1023 end
|
jcallahan@34
|
1024 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@2
|
1025
|
jcallahan@18
|
1026 if unit_type ~= private.UNIT_TYPES.NPC or not unit_idnum then
|
jcallahan@18
|
1027 return
|
jcallahan@18
|
1028 end
|
jcallahan@29
|
1029 local npc = NPCEntry(unit_idnum)
|
jcallahan@18
|
1030 local _, class_token = _G.UnitClass("target")
|
jcallahan@18
|
1031 npc.class = class_token
|
jcallahan@39
|
1032 npc.faction = UnitFactionStanding("target")
|
jcallahan@26
|
1033 npc.genders = npc.genders or {}
|
jcallahan@26
|
1034 npc.genders[GENDER_NAMES[_G.UnitSex("target")] or "UNDEFINED"] = true
|
jcallahan@18
|
1035 npc.is_pvp = _G.UnitIsPVP("target") and true or nil
|
jcallahan@18
|
1036 npc.reaction = ("%s:%s:%s"):format(_G.UnitLevel("player"), _G.UnitFactionGroup("player"), REACTION_NAMES[_G.UnitReaction("player", "target")])
|
jcallahan@2
|
1037
|
jcallahan@30
|
1038 local encounter_data = npc.encounter_data[InstanceDifficultyToken()].stats
|
jcallahan@18
|
1039 local npc_level = ("level_%d"):format(_G.UnitLevel("target"))
|
jcallahan@3
|
1040
|
jcallahan@28
|
1041 if not encounter_data[npc_level] then
|
jcallahan@28
|
1042 encounter_data[npc_level] = {
|
jcallahan@18
|
1043 max_health = _G.UnitHealthMax("target"),
|
jcallahan@18
|
1044 }
|
jcallahan@3
|
1045
|
jcallahan@18
|
1046 local max_power = _G.UnitManaMax("target")
|
jcallahan@18
|
1047
|
jcallahan@18
|
1048 if max_power > 0 then
|
jcallahan@18
|
1049 local power_type = _G.UnitPowerType("target")
|
jcallahan@28
|
1050 encounter_data[npc_level].power = ("%s:%d"):format(POWER_TYPE_NAMES[_G.tostring(power_type)] or power_type, max_power)
|
jcallahan@18
|
1051 end
|
jcallahan@3
|
1052 end
|
jcallahan@21
|
1053 table.wipe(action_data)
|
jcallahan@21
|
1054 action_data.type = AF.NPC
|
jcallahan@27
|
1055 action_data.identifier = unit_idnum
|
jcallahan@21
|
1056 action_data.npc_level = npc_level
|
jcallahan@31
|
1057
|
jcallahan@31
|
1058 self:UpdateTargetLocation()
|
jcallahan@2
|
1059 end
|
jcallahan@18
|
1060 end -- do-block
|
jcallahan@2
|
1061
|
jcallahan@12
|
1062 do
|
jcallahan@12
|
1063 local function UpdateQuestJuncture(point)
|
jcallahan@12
|
1064 local unit_name = _G.UnitName("questnpc")
|
jcallahan@9
|
1065
|
jcallahan@12
|
1066 if not unit_name then
|
jcallahan@12
|
1067 return
|
jcallahan@12
|
1068 end
|
jcallahan@34
|
1069 local unit_type, unit_id = ParseGUID(_G.UnitGUID("questnpc"))
|
jcallahan@9
|
1070
|
jcallahan@12
|
1071 if unit_type == private.UNIT_TYPES.OBJECT then
|
jcallahan@38
|
1072 UpdateDBEntryLocation("objects", unit_id)
|
jcallahan@12
|
1073 end
|
jcallahan@19
|
1074 local quest = DBEntry("quests", _G.GetQuestID())
|
jcallahan@12
|
1075 quest[point] = quest[point] or {}
|
jcallahan@12
|
1076 quest[point][("%s:%d"):format(private.UNIT_TYPE_NAMES[unit_type + 1], unit_id)] = true
|
jcallahan@24
|
1077
|
jcallahan@24
|
1078 return quest
|
jcallahan@12
|
1079 end
|
jcallahan@10
|
1080
|
jcallahan@12
|
1081
|
jcallahan@12
|
1082 function WDP:QUEST_COMPLETE()
|
jcallahan@12
|
1083 UpdateQuestJuncture("end")
|
jcallahan@10
|
1084 end
|
jcallahan@10
|
1085
|
jcallahan@12
|
1086
|
jcallahan@12
|
1087 function WDP:QUEST_DETAIL()
|
jcallahan@24
|
1088 local quest = UpdateQuestJuncture("begin")
|
jcallahan@24
|
1089
|
jcallahan@46
|
1090 if not quest then
|
jcallahan@46
|
1091 return
|
jcallahan@46
|
1092 end
|
jcallahan@24
|
1093 quest.classes = quest.classes or {}
|
jcallahan@27
|
1094 quest.classes[PLAYER_CLASS] = true
|
jcallahan@24
|
1095
|
jcallahan@24
|
1096 local _, race = _G.UnitRace("player")
|
jcallahan@24
|
1097 quest.races = quest.races or {}
|
jcallahan@24
|
1098 quest.races[race] = true
|
jcallahan@10
|
1099 end
|
jcallahan@12
|
1100 end -- do-block
|
jcallahan@9
|
1101
|
jcallahan@9
|
1102
|
jcallahan@4
|
1103 function WDP:QUEST_LOG_UPDATE()
|
jcallahan@38
|
1104 local selected_quest = _G.GetQuestLogSelection() -- Save current selection to be restored when we're done.
|
jcallahan@36
|
1105 local entry_index, processed_quests = 1, 0
|
jcallahan@36
|
1106 local _, num_quests = _G.GetNumQuestLogEntries()
|
jcallahan@36
|
1107
|
jcallahan@36
|
1108 while processed_quests <= num_quests do
|
jcallahan@36
|
1109 local _, _, _, _, is_header, _, _, _, quest_id = _G.GetQuestLogTitle(entry_index)
|
jcallahan@36
|
1110
|
jcallahan@36
|
1111 if not is_header then
|
jcallahan@36
|
1112 _G.SelectQuestLogEntry(entry_index);
|
jcallahan@36
|
1113
|
jcallahan@36
|
1114 local quest = DBEntry("quests", quest_id)
|
jcallahan@36
|
1115 quest.timer = _G.GetQuestLogTimeLeft()
|
jcallahan@37
|
1116 quest.can_share = _G.GetQuestLogPushable() and true or nil
|
jcallahan@36
|
1117 processed_quests = processed_quests + 1
|
jcallahan@36
|
1118 end
|
jcallahan@36
|
1119 entry_index = entry_index + 1
|
jcallahan@36
|
1120 end
|
jcallahan@36
|
1121 _G.SelectQuestLogEntry(selected_quest)
|
jcallahan@4
|
1122 self:UnregisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1123 end
|
jcallahan@4
|
1124
|
jcallahan@4
|
1125
|
jcallahan@4
|
1126 function WDP:UNIT_QUEST_LOG_CHANGED(event, unit_id)
|
jcallahan@4
|
1127 if unit_id ~= "player" then
|
jcallahan@4
|
1128 return
|
jcallahan@4
|
1129 end
|
jcallahan@4
|
1130 self:RegisterEvent("QUEST_LOG_UPDATE")
|
jcallahan@4
|
1131 end
|
jcallahan@4
|
1132
|
jcallahan@4
|
1133
|
jcallahan@27
|
1134 function WDP:TRAINER_SHOW()
|
jcallahan@27
|
1135 if not _G.IsTradeskillTrainer() then
|
jcallahan@27
|
1136 return
|
jcallahan@27
|
1137 end
|
jcallahan@34
|
1138 local unit_type, unit_idnum = ParseGUID(_G.UnitGUID("target"))
|
jcallahan@29
|
1139 local npc = NPCEntry(unit_idnum)
|
jcallahan@58
|
1140
|
jcallahan@58
|
1141 if not npc then
|
jcallahan@58
|
1142 return
|
jcallahan@58
|
1143 end
|
jcallahan@27
|
1144 npc.teaches = npc.teaches or {}
|
jcallahan@27
|
1145
|
jcallahan@27
|
1146 -- Get the initial trainer filters
|
jcallahan@27
|
1147 local available = _G.GetTrainerServiceTypeFilter("available")
|
jcallahan@27
|
1148 local unavailable = _G.GetTrainerServiceTypeFilter("unavailable")
|
jcallahan@27
|
1149 local used = _G.GetTrainerServiceTypeFilter("used")
|
jcallahan@27
|
1150
|
jcallahan@27
|
1151 -- Clear the trainer filters
|
jcallahan@27
|
1152 _G.SetTrainerServiceTypeFilter("available", 1)
|
jcallahan@27
|
1153 _G.SetTrainerServiceTypeFilter("unavailable", 1)
|
jcallahan@27
|
1154 _G.SetTrainerServiceTypeFilter("used", 1)
|
jcallahan@27
|
1155
|
jcallahan@27
|
1156 for index = 1, _G.GetNumTrainerServices(), 1 do
|
jcallahan@27
|
1157 local spell_name, rank_name, _, _, required_level = _G.GetTrainerServiceInfo(index)
|
jcallahan@27
|
1158
|
jcallahan@27
|
1159 if spell_name then
|
jcallahan@27
|
1160 DatamineTT:ClearLines()
|
jcallahan@27
|
1161 DatamineTT:SetTrainerService(index)
|
jcallahan@27
|
1162
|
jcallahan@27
|
1163 local _, _, spell_id = DatamineTT:GetSpell()
|
jcallahan@27
|
1164
|
jcallahan@43
|
1165 if spell_id then
|
jcallahan@43
|
1166 local profession, min_skill = _G.GetTrainerServiceSkillReq(index)
|
jcallahan@43
|
1167 profession = profession or "General"
|
jcallahan@43
|
1168
|
jcallahan@43
|
1169 local class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1170 if not class_professions then
|
jcallahan@43
|
1171 npc.teaches[PLAYER_CLASS] = {}
|
jcallahan@43
|
1172 class_professions = npc.teaches[PLAYER_CLASS]
|
jcallahan@43
|
1173 end
|
jcallahan@43
|
1174
|
jcallahan@43
|
1175 local profession_skills = class_professions[profession]
|
jcallahan@43
|
1176 if not profession_skills then
|
jcallahan@43
|
1177 class_professions[profession] = {}
|
jcallahan@43
|
1178 profession_skills = class_professions[profession]
|
jcallahan@43
|
1179 end
|
jcallahan@43
|
1180 profession_skills[spell_id] = ("%d:%d"):format(required_level, min_skill)
|
jcallahan@27
|
1181 end
|
jcallahan@27
|
1182 end
|
jcallahan@27
|
1183 end
|
jcallahan@27
|
1184
|
jcallahan@27
|
1185 -- Reset the filters to what they were before
|
jcallahan@27
|
1186 _G.SetTrainerServiceTypeFilter("available", available or 0)
|
jcallahan@27
|
1187 _G.SetTrainerServiceTypeFilter("unavailable", unavailable or 0)
|
jcallahan@27
|
1188 _G.SetTrainerServiceTypeFilter("used", used or 0)
|
jcallahan@27
|
1189 end
|
jcallahan@27
|
1190
|
jcallahan@27
|
1191
|
jcallahan@1
|
1192 function WDP:UNIT_SPELLCAST_SENT(event_name, unit_id, spell_name, spell_rank, target_name, spell_line)
|
jcallahan@1
|
1193 if private.tracked_line or unit_id ~= "player" then
|
jcallahan@1
|
1194 return
|
jcallahan@1
|
1195 end
|
jcallahan@1
|
1196 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name]
|
jcallahan@1
|
1197
|
jcallahan@1
|
1198 if not spell_label then
|
jcallahan@1
|
1199 return
|
jcallahan@1
|
1200 end
|
jcallahan@18
|
1201 table.wipe(action_data)
|
jcallahan@1
|
1202
|
jcallahan@1
|
1203 local tt_item_name, tt_item_link = _G.GameTooltip:GetItem()
|
jcallahan@1
|
1204 local tt_unit_name, tt_unit_id = _G.GameTooltip:GetUnit()
|
jcallahan@1
|
1205
|
jcallahan@1
|
1206 if not tt_unit_name and _G.UnitName("target") == target_name then
|
jcallahan@1
|
1207 tt_unit_name = target_name
|
jcallahan@1
|
1208 tt_unit_id = "target"
|
jcallahan@1
|
1209 end
|
jcallahan@1
|
1210 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label]
|
jcallahan@28
|
1211 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData()
|
jcallahan@28
|
1212
|
jcallahan@28
|
1213 action_data.instance_token = instance_token
|
jcallahan@28
|
1214 action_data.map_level = map_level
|
jcallahan@28
|
1215 action_data.x = x
|
jcallahan@28
|
1216 action_data.y = y
|
jcallahan@28
|
1217 action_data.zone = ("%s:%d"):format(zone_name, area_id)
|
jcallahan@1
|
1218
|
jcallahan@16
|
1219 if tt_unit_name and not tt_item_name then
|
jcallahan@16
|
1220 if bit.band(spell_flags, AF.NPC) == AF.NPC then
|
jcallahan@16
|
1221 if not tt_unit_id or tt_unit_name ~= target_name then
|
jcallahan@16
|
1222 return
|
jcallahan@16
|
1223 end
|
jcallahan@16
|
1224 action_data.type = AF.NPC
|
jcallahan@25
|
1225 action_data.label = spell_label:lower()
|
jcallahan@25
|
1226 action_data.unit_name = tt_unit_name
|
jcallahan@16
|
1227 end
|
jcallahan@16
|
1228 elseif bit.band(spell_flags, AF.ITEM) == AF.ITEM then
|
jcallahan@16
|
1229 action_data.type = AF.ITEM
|
jcallahan@25
|
1230 action_data.label = spell_label:lower()
|
jcallahan@16
|
1231
|
jcallahan@16
|
1232 if tt_item_name and tt_item_name == target_name then
|
jcallahan@28
|
1233 action_data.identifier = ItemLinkToID(tt_item_link)
|
jcallahan@16
|
1234 elseif target_name and target_name ~= "" then
|
jcallahan@16
|
1235 local _, target_item_link = _G.GetItemInfo(target_name)
|
jcallahan@28
|
1236 action_data.identifier = ItemLinkToID(target_item_link)
|
jcallahan@16
|
1237 end
|
jcallahan@16
|
1238 elseif not tt_item_name and not tt_unit_name then
|
jcallahan@17
|
1239 action_data.name = target_name
|
jcallahan@17
|
1240
|
jcallahan@1
|
1241 if bit.band(spell_flags, AF.OBJECT) == AF.OBJECT then
|
jcallahan@17
|
1242 if target_name == "" then
|
jcallahan@17
|
1243 return
|
jcallahan@17
|
1244 end
|
jcallahan@11
|
1245 local identifier = ("%s:%s"):format(spell_label, target_name)
|
jcallahan@38
|
1246 UpdateDBEntryLocation("objects", identifier)
|
jcallahan@11
|
1247
|
jcallahan@1
|
1248 action_data.type = AF.OBJECT
|
jcallahan@11
|
1249 action_data.identifier = identifier
|
jcallahan@1
|
1250 elseif bit.band(spell_flags, AF.ZONE) == AF.ZONE then
|
jcallahan@38
|
1251 local identifier = ("%s:%s"):format(spell_label, _G["GameTooltipTextLeft1"]:GetText() or "NONE") -- Possible fishing pool name.
|
jcallahan@52
|
1252 action_data.zone_data = UpdateDBEntryLocation("zones", identifier)
|
jcallahan@17
|
1253 action_data.type = AF.ZONE
|
jcallahan@38
|
1254 action_data.identifier = identifier
|
jcallahan@48
|
1255 action_data.spell_label = spell_label
|
jcallahan@1
|
1256 end
|
jcallahan@1
|
1257 end
|
jcallahan@1
|
1258 private.tracked_line = spell_line
|
jcallahan@0
|
1259 end
|
jcallahan@0
|
1260
|
jcallahan@0
|
1261
|
jcallahan@1
|
1262 function WDP:UNIT_SPELLCAST_SUCCEEDED(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1263 if unit_id ~= "player" then
|
jcallahan@1
|
1264 return
|
jcallahan@1
|
1265 end
|
jcallahan@1
|
1266 private.tracked_line = nil
|
jcallahan@0
|
1267 end
|
jcallahan@0
|
1268
|
jcallahan@1
|
1269 function WDP:HandleSpellFailure(event_name, unit_id, spell_name, spell_rank, spell_line, spell_id)
|
jcallahan@1
|
1270 if unit_id ~= "player" then
|
jcallahan@1
|
1271 return
|
jcallahan@1
|
1272 end
|
jcallahan@0
|
1273
|
jcallahan@1
|
1274 if private.tracked_line == spell_line then
|
jcallahan@1
|
1275 private.tracked_line = nil
|
jcallahan@1
|
1276 end
|
jcallahan@0
|
1277 end
|