annotate core.lua @ 82:ae17128ef3f2

Cosmetic cleanup. Minor tweaks to fixup_unique_replacements to aid in debugging.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Sun, 17 Jun 2012 20:55:11 +0000
parents 0f6355bcfe68
children 940e53dd18c3
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@61 6 - forum saved text from forum markup window, default nil
farmbuyer@61 7 - attend saved text from raid attendence window, default nil
farmbuyer@61 8 - printed.FOO last loot index formatted into text window FOO, default 0
farmbuyer@61 9 - raiders accumulating raid roster data as we see raid members; indexed
farmbuyer@57 10 by player name with subtable fields:
farmbuyer@61 11 - class capitalized English codename ("WARRIOR", "DEATHKNIGHT", etc)
farmbuyer@68 12 - subgroup 1-8 (NUM_RAID_GROUPS), NRG+1 if something's wrong
farmbuyer@61 13 - race English codename ("BloodElf", etc)
farmbuyer@61 14 - sex 1 = unknown/error, 2 = male, 3 = female
farmbuyer@61 15 - level can be 0 if player was offline at the time
farmbuyer@61 16 - guild guild name, or missing if unguilded
farmbuyer@61 17 - online 1 = online, 2 = offline, 3 = no longer in raid
farmbuyer@57 18 [both of these next two fields use time_t values:]
farmbuyer@61 19 - join time player joined the raid (or first time we've seen them)
farmbuyer@61 20 - leave time player left the raid (or time we've left the raid, if
farmbuyer@61 21 'online' is not 3)
farmbuyer@50 22
farmbuyer@54 23 Common g_loot entry indices:
farmbuyer@61 24 - kind time/boss/loot
farmbuyer@61 25 - hour 0-23, on the *physical instance server*, not the realm server
farmbuyer@61 26 - minute 0-59, ditto
farmbuyer@61 27 - stamp time_t on the local computer
farmbuyer@61 28 - cols graphical display data; cleared when logging out
farmbuyer@50 29
farmbuyer@50 30 Time specific g_loot indices:
farmbuyer@61 31 - startday table with month/day/year/text fields from makedate()
farmbuyer@57 32 text is always "dd Month yyyy"
farmbuyer@50 33
farmbuyer@50 34 Boss specific g_loot indices:
farmbuyer@61 35 - bossname name of boss/encounter;
farmbuyer@57 36 may be changed if "snarky boss names" option is enabled
farmbuyer@61 37 - reason wipe/kill ("pull" does not generate an entry)
farmbuyer@61 38 - instance name of instance, including size and difficulty
farmbuyer@61 39 - maxsize max raid size: 5/10/25, presumably also 15 and 40 could show
farmbuyer@61 40 up; can be 0 if we're outside an instance and the player
farmbuyer@61 41 inside has an older version
farmbuyer@61 42 - duration in seconds; may be missing (only present if local)
farmbuyer@69 43 - raidersnap copy of g_loot.raiders at the time of the boss event; may be
farmbuyer@69 44 empty for manual snapshots the player didn't want included
farmbuyer@69 45 (not necessarily an "error" if this is missing entirely)
farmbuyer@50 46
farmbuyer@50 47 Loot specific g_loot indices:
farmbuyer@61 48 - person recipient
farmbuyer@61 49 - person_class class of recipient if available; may be missing;
farmbuyer@57 50 will be classID-style (e.g., DEATHKNIGHT)
farmbuyer@61 51 - itemname not including square brackets
farmbuyer@61 52 - id itemID as number
farmbuyer@61 53 - itemlink full clickable link
farmbuyer@61 54 - itexture icon path (e.g., Interface\Icons\INV_Misc_Rune_01)
farmbuyer@61 55 - quality ITEM_QUALITY_* number
farmbuyer@71 56 - unique an almost-certainly-unique string, content meaningless
farmbuyer@61 57 - disposition offspec/gvault/shard; missing otherwise; can be set from
farmbuyer@57 58 the extratext field
farmbuyer@61 59 - count e.g., "x3"; missing otherwise; can be set/removed from
farmbuyer@57 60 extratext; triggers only for a stack of items, not "the boss
farmbuyer@57 61 dropped double axes today"
farmbuyer@66 62 - variant 1 = heroic item, 2 = LFR item; missing otherwise
farmbuyer@61 63 - cache_miss if GetItemInfo failed; SHOULD be missing (changes other fields)
farmbuyer@65 64 - bcast_from player's name if received rebroadcast from that player;
farmbuyer@65 65 missing otherwise; can be deleted as a result of in-game
farmbuyer@65 66 fiddling of loot data
farmbuyer@61 67 - extratext text in Note column, including disposition and rebroadcasting
farmbuyer@61 68 - extratext_byhand true if text edited by player directly; missing otherwise
farmbuyer@50 69
farmbuyer@1 70
farmbuyer@1 71 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 72 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 73 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 74 names with leading underscores are strictly internal helper functions.
farmbuyer@1 75 ------ Saved variables
farmbuyer@1 76 ------ Constants
farmbuyer@1 77 ------ Addon member data
farmbuyer@6 78 ------ Globals
farmbuyer@1 79 ------ Expiring caches
farmbuyer@1 80 ------ Ace3 framework stuff
farmbuyer@1 81 ------ Event handlers
farmbuyer@1 82 ------ Slash command handler
farmbuyer@1 83 ------ On/off
farmbuyer@1 84 ------ Behind the scenes routines
farmbuyer@1 85 ------ Saved texts
farmbuyer@1 86 ------ Loot histories
farmbuyer@1 87 ------ Player communication
farmbuyer@1 88
farmbuyer@1 89 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 90 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 91 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 92 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 93 rewrite.
farmbuyer@16 94
farmbuyer@73 95 Some variables are needlessly initialized to nil just to look uniform and
farmbuyer@76 96 serve as a spelling reminder.
farmbuyer@1 97
farmbuyer@1 98 ]==]
farmbuyer@1 99
farmbuyer@1 100 ------ Saved variables
farmbuyer@16 101 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 102 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 103 -- are numeric indices of tables, subkeys of those
farmbuyer@16 104 -- are name/forum/attend/date
farmbuyer@16 105 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 106 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 107 -- threshold: optional loot threshold, default nil
farmbuyer@16 108 OuroLootSV_hist = nil
farmbuyer@19 109 OuroLootSV_log = {}
farmbuyer@1 110
farmbuyer@1 111
farmbuyer@1 112 ------ Constants
farmbuyer@1 113 local option_defaults = {
farmbuyer@71 114 ['datarev'] = 20, -- cheating, this isn't actually an option
farmbuyer@1 115 ['popup_on_join'] = true,
farmbuyer@1 116 ['register_slashloot'] = true,
farmbuyer@1 117 ['scroll_to_bottom'] = true,
farmbuyer@1 118 ['chatty_on_kill'] = false,
farmbuyer@1 119 ['no_tracking_wipes'] = false,
farmbuyer@1 120 ['snarky_boss'] = true,
farmbuyer@1 121 ['keybinding'] = false,
farmbuyer@2 122 ['bossmod'] = "DBM",
farmbuyer@1 123 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 124 ['forum'] = {
farmbuyer@25 125 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 126 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 127 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 128 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 129 ['Custom...'] = '',
farmbuyer@1 130 },
farmbuyer@1 131 ['forum_current'] = '[item] by name',
farmbuyer@57 132 ['display_disabled_LODs'] = false,
farmbuyer@65 133 ['display_bcast_from'] = true,
farmbuyer@73 134 ['precache_history_uniques'] = false,
farmbuyer@73 135 ['chatty_on_remote_changes'] = false,
farmbuyer@73 136 ['chatty_on_remote_changes_frame'] = 1,
farmbuyer@1 137 }
farmbuyer@1 138 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 139 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 140 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 141 .." welcome message will not intrude again."
farmbuyer@27 142 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 143 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 144 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 145 .." 'Ping!' button on the options panel)."
farmbuyer@81 146 local horrible_error_text = [[|cffff1010]] .. ERROR_CAPS
farmbuyer@81 147 ..[[:|n|cffffff00Something unrecoverable has happened. The error message]]
farmbuyer@81 148 ..[[ which was provided follows in white:|r|n|n%s|n|n|cffffff00Ouro Loot]]
farmbuyer@81 149 ..[[ will not display a window until this situation is corrected. ]]
farmbuyer@81 150 ..[[ You can try typing|n|cff00ff40/ouroloot fix ?|n]]
farmbuyer@81 151 ..[[|cffffff00to see what can be done by software alone. You may still]]
farmbuyer@81 152 ..[[ need to do a "/reload" afterwards, or even restart the game client.]]
farmbuyer@81 153 local unique_collision = "Item '%s' was carrying unique tag <%s>, but that was already in use; tried to generate a new tag and failed!|n|nRemote sender was '%s', previous cache entry was <%s/%s>.|n|nThis may require a live human to figure out; the loot in question has not been stored."
farmbuyer@73 154 local remote_chatty = "|cff00ff00%s|r changed %d/%s from %s%s|r to %s%s|r"
farmbuyer@1 155 local qualnames = {
farmbuyer@1 156 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 157 ['white'] = 1, ['common'] = 1,
farmbuyer@1 158 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 159 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 160 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 161 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 162 ['artifact'] = 6,
farmbuyer@1 163 --['heirloom'] = 7,
farmbuyer@1 164 }
farmbuyer@1 165 local my_name = UnitName('player')
farmbuyer@76 166 local comm_cleanup_ttl = 4 -- seconds in the communications cache
farmbuyer@27 167 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 168 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 169
farmbuyer@1 170
farmbuyer@1 171 ------ Addon member data
farmbuyer@1 172 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 173 addon.author_debug = flib.author_debug
farmbuyer@1 174
farmbuyer@6 175 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 176 do local _G = _G setfenv (1, addon)
farmbuyer@1 177
farmbuyer@71 178 commrev = '17'
farmbuyer@27 179 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 180 ident = "OuroLoot2"
farmbuyer@1 181 identTg = "OuroLoot2Tg"
farmbuyer@1 182 status_text = nil
farmbuyer@1 183
farmbuyer@45 184 tekdebug = nil
farmbuyer@45 185 if _G.tekDebug then
farmbuyer@45 186 local tdframe = _G.tekDebug:GetFrame("Ouro Loot")
farmbuyer@45 187 function tekdebug (txt)
farmbuyer@45 188 -- tekDebug notices "<name passed to getframe>|r:"
farmbuyer@45 189 tdframe:AddMessage('|cff17ff0dOuro Loot|r:'..txt,1,1,1)
farmbuyer@45 190 end
farmbuyer@45 191 end
farmbuyer@45 192
farmbuyer@1 193 DEBUG_PRINT = false
farmbuyer@1 194 debug = {
farmbuyer@76 195 comm = false,
farmbuyer@76 196 loot = false,
farmbuyer@76 197 flow = false,
farmbuyer@76 198 notraid = false,
farmbuyer@76 199 cache = false,
farmbuyer@76 200 alsolog = false,
farmbuyer@1 201 }
farmbuyer@77 202 --@debug@
farmbuyer@77 203 DEBUG_PRINT = true
farmbuyer@77 204 debug.loot = true
farmbuyer@77 205 debug.comm = true
farmbuyer@77 206 --@end-debug@
farmbuyer@77 207
farmbuyer@45 208 -- This looks ugly, but it factors out the load-time decisions from
farmbuyer@73 209 -- the run-time ones. Args to [dp]print are concatenated with spaces.
farmbuyer@45 210 if tekdebug then
farmbuyer@45 211 function dprint (t,...)
farmbuyer@45 212 if DEBUG_PRINT and debug[t] then
farmbuyer@45 213 local text = flib.safefprint(tekdebug,"<"..t.."> ",...)
farmbuyer@45 214 if debug.alsolog then
farmbuyer@45 215 addon:log_with_timestamp(text)
farmbuyer@45 216 end
farmbuyer@45 217 end
farmbuyer@45 218 end
farmbuyer@45 219 else
farmbuyer@45 220 function dprint (t,...)
farmbuyer@45 221 if DEBUG_PRINT and debug[t] then
farmbuyer@45 222 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@45 223 if debug.alsolog then
farmbuyer@45 224 addon:log_with_timestamp(text)
farmbuyer@45 225 end
farmbuyer@19 226 end
farmbuyer@19 227 end
farmbuyer@1 228 end
farmbuyer@1 229
farmbuyer@45 230 if author_debug and tekdebug then
farmbuyer@45 231 function pprint (t,...)
farmbuyer@45 232 local text = flib.safefprint(tekdebug,"<<"..t..">> ",...)
farmbuyer@19 233 if debug.alsolog then
farmbuyer@19 234 addon:log_with_timestamp(text)
farmbuyer@19 235 end
farmbuyer@1 236 end
farmbuyer@1 237 else
farmbuyer@1 238 pprint = flib.nullfunc
farmbuyer@1 239 end
farmbuyer@1 240
farmbuyer@76 241 -- The same observable behavior as the Lua builtins, but with slightly
farmbuyer@76 242 -- different hardcoded strings and, more importantly, implicit logging.
farmbuyer@76 243 function error(txt,lvl)
farmbuyer@76 244 pprint('ERROR()', txt)
farmbuyer@76 245 pprint('DEBUGSTACK()', _G.debugstack())
farmbuyer@76 246 _G.error(txt,lvl)
farmbuyer@76 247 end
farmbuyer@76 248 function assert(cond,msg,...)
farmbuyer@76 249 if cond then
farmbuyer@76 250 return cond,msg,...
farmbuyer@76 251 else
farmbuyer@76 252 error('ASSERT() FAILED: '..tostring(msg or 'nil'))
farmbuyer@76 253 end
farmbuyer@76 254 end
farmbuyer@76 255
farmbuyer@1 256 enabled = false
farmbuyer@1 257 rebroadcast = false
farmbuyer@76 258 display = nil -- reference to display frame iff visible
farmbuyer@1 259 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 260 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 261 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 262
farmbuyer@1 263 -- The rest is also used in the GUI:
farmbuyer@1 264
farmbuyer@76 265 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 266 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 267
farmbuyer@2 268 bossmod_registered = nil
farmbuyer@76 269 bossmods = {}
farmbuyer@2 270
farmbuyer@76 271 requesting = nil -- prompting for additional rebroadcasters
farmbuyer@1 272
farmbuyer@76 273 -- don't use NUM_ITEM_QUALITIES as the upper loop bound unless we expect
farmbuyer@76 274 -- heirlooms to show up
farmbuyer@76 275 thresholds = {}
farmbuyer@1 276 for i = 0,6 do
farmbuyer@11 277 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 278 end
farmbuyer@1 279
farmbuyer@1 280 _G.setfenv (1, _G)
farmbuyer@1 281 end
farmbuyer@1 282
farmbuyer@1 283 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 284 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 285
farmbuyer@67 286 -- if given, MSG should be a complete-ish sentence
farmbuyer@67 287 function addon:load_assert (cond, msg, ...)
farmbuyer@67 288 if cond then
farmbuyer@67 289 return cond, msg, ...
farmbuyer@67 290 end
farmbuyer@67 291 msg = msg or "load-time assertion failed!"
farmbuyer@67 292 self.NOLOAD = msg
farmbuyer@67 293 self:Printf([[|cffff1010ERROR:|r <|cff00ff00%s|r> Ouro Loot cannot finish loading. You will need to type |cff30adff%s|r once these problems are resolved, and try again.]], msg, _G.SLASH_RELOAD1)
farmbuyer@67 294 SLASH_ACECONSOLE_OUROLOOT1 = nil
farmbuyer@67 295 SLASH_ACECONSOLE_OUROLOOT2 = nil
farmbuyer@76 296 self.error (msg, --[[level=]]2)
farmbuyer@67 297 end
farmbuyer@67 298
farmbuyer@67 299 -- Seriously? ORLY?
farmbuyer@67 300 -- YARLY. Go ahead and guess what was involved in tracking this down. If
farmbuyer@67 301 -- more such effects are added in the future, the "id==xxxxx" will need to
farmbuyer@67 302 -- change into a probe of a table of known-problematic IDs.
farmbuyer@67 303 for i = 1, 40 do -- BUFF_MAX_DISPLAY==32, enh
farmbuyer@67 304 local id = select(11,UnitAura('player', i, 'HELPFUL'))
farmbuyer@67 305 if id == 88715 then
farmbuyer@67 306 -- What I really want to do is pause until the thing is clicked off,
farmbuyer@67 307 -- then continue with the rest of the file. No can do. Could also
farmbuyer@67 308 -- just set some hooks and then re-OnInit/OnEnable after the aura
farmbuyer@67 309 -- expires, but that's a hassle. GAH. Punt.
farmbuyer@67 310 local text = UnitAura('player', i, 'HELPFUL')
farmbuyer@67 311 text = ([[Cannot initialize while |cff71d5ff|Hspell:88715|h[%s]|h|cff00ff00 is active!]]):
farmbuyer@67 312 format(text)
farmbuyer@67 313 addon:load_assert(nil,text)
farmbuyer@67 314 return -- were this C code running through lint, I'd put NOTREACHED
farmbuyer@67 315 end
farmbuyer@67 316 end
farmbuyer@67 317
farmbuyer@1 318
farmbuyer@6 319 ------ Globals
farmbuyer@1 320 local g_loot = nil
farmbuyer@1 321 local g_restore_p = nil
farmbuyer@76 322 local g_wafer_thin = nil -- prompting for additional rebroadcasters
farmbuyer@1 323 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 324 local g_boss_signpost = nil
farmbuyer@73 325 local g_seeing_oldsigs = nil
farmbuyer@73 326 local g_uniques = nil -- memoization of unique loot events
farmbuyer@76 327 local g_unique_replace = nil
farmbuyer@1 328 local opts = nil
farmbuyer@1 329
farmbuyer@76 330 local error = addon.error
farmbuyer@76 331 local assert = addon.assert
farmbuyer@76 332
farmbuyer@73 333 -- for speeding up local loads, not because I think _G will change
farmbuyer@73 334 local _G = _G
farmbuyer@73 335 local type = _G.type
farmbuyer@73 336 local select = _G.select
farmbuyer@73 337 local pairs = _G.pairs
farmbuyer@73 338 local ipairs = _G.ipairs
farmbuyer@73 339 local tinsert = _G.table.insert
farmbuyer@73 340 local tremove = _G.table.remove
farmbuyer@73 341 local tostring = _G.tostring
farmbuyer@73 342 local tonumber = _G.tonumber
farmbuyer@73 343 local wipe = _G.table.wipe
farmbuyer@73 344
farmbuyer@1 345 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@73 346 local CopyTable, GetNumRaidMembers = _G.CopyTable, _G.GetNumRaidMembers
farmbuyer@1 347 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@41 348 local _register_bossmod, makedate, create_new_cache, _init, _log
farmbuyer@81 349 local _history_by_loot_id, _setup_unique_replace, _unavoidable_collision
farmbuyer@81 350 local _notify_about_change, _notify_about_remote
farmbuyer@1 351
farmbuyer@27 352 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 353 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@38 354 -- long as we can reliably feed two of them to "<" and get useful answers.
farmbuyer@29 355 --
farmbuyer@29 356 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 357 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 358 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 359 -- is good, as local dev code will never trigger a false positive update
farmbuyer@62 360 -- warning for other users.
farmbuyer@27 361 do
farmbuyer@27 362 local r = 0
farmbuyer@27 363 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 364 r = 1000*r + d
farmbuyer@27 365 end
farmbuyer@62 366 -- If it's a big enough number to obviously be a release, then make
farmbuyer@65 367 -- sure it's big enough to overcome many small previous point releases.
farmbuyer@62 368 while r > 2000 and r < 2000000 do
farmbuyer@62 369 r = 1000*r
farmbuyer@62 370 end
farmbuyer@27 371 revision_large = math.max(r,1)
farmbuyer@27 372 end
farmbuyer@27 373
farmbuyer@1 374 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 375 do
farmbuyer@76 376 local hypertext_format_str = "|HOuroLoot:%d|h%s[%s]|r|h"
farmbuyer@76 377 local func_map = {} --_G.setmetatable({}, {__mode = 'k'})
farmbuyer@76 378 local text_map = {} --_G.setmetatable({}, {__mode = 'kv'})
farmbuyer@76 379 local base = _G.newproxy(true)
farmbuyer@76 380 _G.getmetatable(base).__tostring = function(ud) return text_map[ud] end
farmbuyer@76 381 --@debug@
farmbuyer@76 382 -- collecting these tokens is an interesting micro-optimization but not yet
farmbuyer@76 383 _G.getmetatable(base).__gc = function(ud)
farmbuyer@76 384 print("Collecting hyperlink object <",tostring(ud),">")
farmbuyer@76 385 end
farmbuyer@76 386 --@end-debug@
farmbuyer@1 387
farmbuyer@38 388 -- TEXT will automatically be surrounded by brackets
farmbuyer@76 389 -- COLOR can be ITEM_QUALITY_* or a formatting string ("|cff...")
farmbuyer@76 390 -- FUNC can be "MethodName", "tab_title", or a function
farmbuyer@76 391 --
farmbuyer@78 392 -- Returns an opaque token and a matching number. Calling tostring() on
farmbuyer@78 393 -- the token will yield a formatted clickable string that can be displayed
farmbuyer@78 394 -- in chat. The MethodName and raw function callbacks will both be
farmbuyer@78 395 -- passed the addon table and the same matching number.
farmbuyer@78 396 --
farmbuyer@78 397 -- This is largely an excuse to fool around with Lua data constructs.
farmbuyer@76 398 function addon.format_hypertext (text, color, func)
farmbuyer@76 399 local ret = _G.newproxy(base)
farmbuyer@76 400 local num = #text_map + 1
farmbuyer@76 401 text_map[ret] = hypertext_format_str:format (num,
farmbuyer@76 402 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@76 403 text)
farmbuyer@76 404 text_map[num] = ret
farmbuyer@76 405 func_map[ret] = func
farmbuyer@78 406 return ret, num
farmbuyer@1 407 end
farmbuyer@1 408
farmbuyer@76 409 --[[
farmbuyer@76 410 link: OuroLoot:n
farmbuyer@76 411 fullstring: |HOuroLoot:n|h|cff.....[foo]|r|h
farmbuyer@76 412 mousebutton: "LeftButton", "MiddleButton", "RightButton"
farmbuyer@76 413
farmbuyer@76 414 amusingly, print()'ing the fullstring below as a debugging aid yields
farmbuyer@76 415 another clickable link, yay data reproducability
farmbuyer@76 416 ]]
farmbuyer@76 417 local strsplit = _G.strsplit
farmbuyer@76 418 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, fullstring, mousebutton)
farmbuyer@1 419 local ltype, arg = strsplit(":",link)
farmbuyer@76 420 if ltype ~= "OuroLoot" then return end
farmbuyer@78 421 arg = tonumber(arg)
farmbuyer@78 422 local f = func_map[text_map[arg]]
farmbuyer@76 423 if type(f) == 'function' then
farmbuyer@78 424 f (addon, arg)
farmbuyer@76 425 elseif type(f) == 'string' then
farmbuyer@76 426 if type(addon[f]) == 'function' then
farmbuyer@78 427 addon[f](addon,arg) -- method name
farmbuyer@76 428 else
farmbuyer@76 429 addon:BuildMainDisplay(f) -- tab title fragment
farmbuyer@1 430 end
farmbuyer@1 431 end
farmbuyer@1 432 end)
farmbuyer@1 433
farmbuyer@1 434 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 435 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@76 436 if link:match("^OuroLoot") then return end
farmbuyer@1 437 return old (self, link, ...)
farmbuyer@1 438 end
farmbuyer@1 439 end
farmbuyer@1 440
farmbuyer@1 441 do
farmbuyer@1 442 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 443 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 444 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 445 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 446 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 447 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 448 }
farmbuyer@1 449 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 450 function makedate()
farmbuyer@1 451 Calendar_LoadUI()
farmbuyer@1 452 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 453 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 454 return text, M, D, Y
farmbuyer@1 455 end
farmbuyer@1 456 end
farmbuyer@1 457
farmbuyer@56 458 -- Returns an instance name or abbreviation, followed by the raid size
farmbuyer@1 459 local function instance_tag()
farmbuyer@61 460 -- possibly redo this with the new GetRaidDifficulty function
farmbuyer@1 461 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@56 462 local t, r
farmbuyer@1 463 name = addon.instance_abbrev[name] or name
farmbuyer@56 464 if typeof == "none" then return name, MAX_RAID_MEMBERS end
farmbuyer@1 465 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 466 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@56 467 t,r = 'LFR', 25
farmbuyer@35 468 elseif diffcode == 1 then
farmbuyer@76 469 if GetNumRaidMembers() > 0 then
farmbuyer@76 470 t,r = "10",10
farmbuyer@76 471 else
farmbuyer@76 472 t,r = "5",5
farmbuyer@76 473 end
farmbuyer@1 474 elseif diffcode == 2 then
farmbuyer@76 475 if GetNumRaidMembers() > 0 then
farmbuyer@76 476 t,r = "25",25
farmbuyer@76 477 else
farmbuyer@76 478 t,r = "5h",5
farmbuyer@76 479 end
farmbuyer@1 480 elseif diffcode == 3 then
farmbuyer@56 481 t,r = "10h", 10
farmbuyer@1 482 elseif diffcode == 4 then
farmbuyer@56 483 t,r = "25h", 25
farmbuyer@1 484 end
farmbuyer@1 485 -- dynamic difficulties always return normal "codes"
farmbuyer@1 486 if isdynamic and perbossheroic == 1 then
farmbuyer@1 487 t = t .. "h"
farmbuyer@1 488 end
farmbuyer@56 489 return name .. "(" .. t .. ")", r
farmbuyer@1 490 end
farmbuyer@1 491 addon.instance_tag = instance_tag -- grumble
farmbuyer@42 492 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
farmbuyer@1 493
farmbuyer@73 494 -- Memoizing cache of unique IDs as we generate or search for them. Keys are
farmbuyer@73 495 -- the uniques, values are the following:
farmbuyer@73 496 -- 'history' active index into self.history
farmbuyer@73 497 -- 'history_may' index into player's uniques list, CAN QUICKLY BE OUTDATED
farmbuyer@73 498 -- and will instantly be wrong after manual insertion
farmbuyer@73 499 -- 'loot' active index into g_loot
farmbuyer@73 500 -- with all but the history entry optional. Values of g_uniqes.NOTFOUND
farmbuyer@73 501 -- indicate a known missing status. Use g_uniques:RESET() to wipe the cache
farmbuyer@73 502 -- and return to searching mode.
farmbuyer@73 503 do
farmbuyer@73 504 local notfound = -1
farmbuyer@73 505 local notfound_ret = { history = notfound }
farmbuyer@73 506 local mt
farmbuyer@73 507
farmbuyer@73 508 -- This can either be its own function or a slightly redundant __index.
farmbuyer@73 509 local function m_probe_only (t, k)
farmbuyer@73 510 return rawget(t,k) or notfound_ret
farmbuyer@73 511 end
farmbuyer@73 512
farmbuyer@73 513 -- Expensive search.
farmbuyer@73 514 local function m_full_search (t, k)
farmbuyer@73 515 local L, H, HU, loot
farmbuyer@73 516 -- Try active loot entries first
farmbuyer@73 517 for i,e in addon:filtered_loot_iter('loot') do
farmbuyer@73 518 if k == e.unique then
farmbuyer@73 519 L,loot = i,e
farmbuyer@73 520 break
farmbuyer@73 521 end
farmbuyer@73 522 end
farmbuyer@73 523 -- If it's active, try looking through that player's history first.
farmbuyer@73 524 if L then
farmbuyer@73 525 local hi,h = addon:get_loot_history (loot.person)
farmbuyer@73 526 for ui,u in ipairs(h.unique) do
farmbuyer@73 527 if k == u then
farmbuyer@73 528 H, HU = hi, ui
farmbuyer@73 529 break
farmbuyer@73 530 end
farmbuyer@73 531 end
farmbuyer@73 532 else
farmbuyer@73 533 -- No luck? Ugh, may have been reassigned and we're probing from
farmbuyer@73 534 -- older data. Search the rest of current realm's history.
farmbuyer@73 535 for hi,h in ipairs(addon.history) do
farmbuyer@73 536 for ui,u in ipairs(h.unique) do
farmbuyer@73 537 if k == u then
farmbuyer@73 538 H, HU = hi, ui
farmbuyer@73 539 break
farmbuyer@73 540 end
farmbuyer@73 541 end
farmbuyer@73 542 end
farmbuyer@73 543 end
farmbuyer@73 544 local ret = { loot = L, history = H or notfound, history_may = HU }
farmbuyer@73 545 t[k] = ret
farmbuyer@73 546 return ret
farmbuyer@73 547 end
farmbuyer@73 548
farmbuyer@73 549 local function m_setmode (self, mode)
farmbuyer@73 550 mt.__index = (mode == 'probe') and m_probe_only or
farmbuyer@73 551 (mode == 'search') and m_full_search or
farmbuyer@73 552 nil -- maybe error() here?
farmbuyer@73 553 end
farmbuyer@73 554
farmbuyer@73 555 local function m_reset (self)
farmbuyer@73 556 wipe(self)
farmbuyer@73 557 self[''] = notfound_ret -- special case for receiving older broadcast
farmbuyer@73 558 self.NOTFOUND = notfound
farmbuyer@73 559 self.RESET = m_reset
farmbuyer@73 560 self.SEARCH = m_full_search
farmbuyer@73 561 self.TEST = m_probe_only
farmbuyer@73 562 self.SETMODE = m_setmode
farmbuyer@73 563 mt.__index = m_full_search
farmbuyer@73 564 return self
farmbuyer@73 565 end
farmbuyer@73 566
farmbuyer@73 567 -- If unique keys ever change into objects instead of strings, change
farmbuyer@73 568 -- this into a weakly-keyed table.
farmbuyer@73 569 mt = { __metatable = 'Should be using setmode.' }
farmbuyer@73 570
farmbuyer@73 571 g_uniques = setmetatable (m_reset{}, mt)
farmbuyer@73 572 end
farmbuyer@73 573
farmbuyer@1 574
farmbuyer@1 575 ------ Expiring caches
farmbuyer@1 576 --[[
farmbuyer@73 577 cache = create_new_cache ("mycache", 15 [,cleanup])
farmbuyer@73 578 cache:add(foo)
farmbuyer@73 579 cache:test(foo) -- returns true
farmbuyer@73 580 ....5 seconds pass
farmbuyer@73 581 cache:add(bar)
farmbuyer@73 582 ....10 seconds pass
farmbuyer@73 583 cache:test(foo) -- returns false
farmbuyer@73 584 cache:test(bar) -- returns true
farmbuyer@73 585 ....5 seconds pass
farmbuyer@73 586 ....bar also gone, cleanup() called
farmbuyer@1 587 ]]
farmbuyer@1 588 do
farmbuyer@1 589 local caches = {}
farmbuyer@25 590 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 591 local time = _G.time
farmbuyer@1 592 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 593 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 594 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 595 local now = time()
farmbuyer@1 596 local alldone = true
farmbuyer@1 597 -- this is ass-ugly
farmbuyer@25 598 for name,c in pairs(caches) do
farmbuyer@25 599 local fifo = c.fifo
farmbuyer@25 600 local active = #fifo > 0
farmbuyer@73 601 while (#fifo > 0) and (now > fifo[1].t) do
farmbuyer@40 602 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
farmbuyer@25 603 tremove(fifo,1)
farmbuyer@1 604 end
farmbuyer@25 605 if active and #fifo == 0 and c.func then
farmbuyer@25 606 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 607 c:func()
farmbuyer@25 608 end
farmbuyer@25 609 alldone = alldone and (#fifo == 0)
farmbuyer@1 610 end
farmbuyer@1 611 if alldone then
farmbuyer@40 612 addon.dprint('cache',"OnLoop FINISHING animation group")
farmbuyer@1 613 cleanup_group:Finish()
farmbuyer@73 614 _G.collectgarbage()
farmbuyer@40 615 else
farmbuyer@40 616 addon.dprint('cache',"OnLoop done, not yet finished")
farmbuyer@1 617 end
farmbuyer@1 618 end)
farmbuyer@1 619
farmbuyer@1 620 local function _add (cache, x)
farmbuyer@73 621 local datum = { t=time()+cache.ttl, m=x }
farmbuyer@25 622 cache.hash[x] = datum
farmbuyer@25 623 tinsert (cache.fifo, datum)
farmbuyer@1 624 if not cleanup_group:IsPlaying() then
farmbuyer@41 625 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
farmbuyer@40 626 cache.cleanup:SetDuration(1) -- hmmm
farmbuyer@1 627 cleanup_group:Play()
farmbuyer@1 628 end
farmbuyer@1 629 end
farmbuyer@1 630 local function _test (cache, x)
farmbuyer@40 631 -- FIXME This can return false positives, if called after the onloop
farmbuyer@40 632 -- fifo has been removed but before the GC has removed the weak entry.
farmbuyer@76 633 -- What to do, what to do... try forcing a GC during alldone.
farmbuyer@25 634 return cache.hash[x] ~= nil
farmbuyer@1 635 end
farmbuyer@25 636
farmbuyer@1 637 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 638 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 639 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@76 640 -- FWIW, on_alldone is passed this table as its sole argument:
farmbuyer@1 641 local c = {
farmbuyer@1 642 ttl = ttl,
farmbuyer@1 643 name = name,
farmbuyer@1 644 add = _add,
farmbuyer@1 645 test = _test,
farmbuyer@1 646 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 647 func = on_alldone,
farmbuyer@25 648 fifo = {},
farmbuyer@25 649 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 650 }
farmbuyer@1 651 c.cleanup:SetOrder(1)
farmbuyer@25 652 caches[name] = c
farmbuyer@1 653 return c
farmbuyer@1 654 end
farmbuyer@1 655 end
farmbuyer@1 656
farmbuyer@1 657
farmbuyer@1 658 ------ Ace3 framework stuff
farmbuyer@1 659 function addon:OnInitialize()
farmbuyer@67 660 if self.author_debug then
farmbuyer@67 661 _G.OL = self
farmbuyer@73 662 _G.g_uniques = g_uniques
farmbuyer@67 663 end
farmbuyer@73 664 _log = _G.OuroLootSV_log
farmbuyer@41 665
farmbuyer@1 666 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 667 -- relogging during a raid and already have collected loot data
farmbuyer@73 668 local OuroLootSV = _G.OuroLootSV
farmbuyer@1 669 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 670 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 671
farmbuyer@73 672 if _G.OuroLootSV_opts == nil then
farmbuyer@73 673 _G.OuroLootSV_opts = {}
farmbuyer@76 674 local vclick = self.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON, 'help')
farmbuyer@1 675 self:ScheduleTimer(function(s)
farmbuyer@76 676 s:Print(virgin, tostring(vclick))
farmbuyer@1 677 virgin = nil
farmbuyer@1 678 end,10,self)
farmbuyer@65 679 else
farmbuyer@65 680 virgin = nil
farmbuyer@1 681 end
farmbuyer@73 682 opts = _G.OuroLootSV_opts
farmbuyer@66 683 local stored_datarev = opts.datarev or 14
farmbuyer@1 684 for opt,default in pairs(option_defaults) do
farmbuyer@1 685 if opts[opt] == nil then
farmbuyer@1 686 opts[opt] = default
farmbuyer@1 687 end
farmbuyer@1 688 end
farmbuyer@56 689 opts.datarev = option_defaults.datarev
farmbuyer@38 690
farmbuyer@25 691 -- transition&remove old options
farmbuyer@25 692 opts['forum_use_itemid'] = nil
farmbuyer@25 693 if opts['forum_format'] then
farmbuyer@25 694 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 695 opts['forum_format'] = nil
farmbuyer@25 696 end
farmbuyer@25 697 if opts.forum['[url]'] then
farmbuyer@25 698 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 699 opts.forum['[url]'] = nil
farmbuyer@25 700 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 701 if opts['forum_current'] == '[url]' then
farmbuyer@25 702 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 703 end
farmbuyer@25 704 end
farmbuyer@1 705 option_defaults = nil
farmbuyer@16 706 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 707 if OuroLootSV.saved then
farmbuyer@16 708 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 709 end
farmbuyer@16 710 if OuroLootSV.threshold then
farmbuyer@16 711 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 712 end
farmbuyer@16 713 if OuroLootSV.autoshard then
farmbuyer@16 714 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 715 end
farmbuyer@16 716 end
farmbuyer@38 717
farmbuyer@1 718 -- get item filter table if needed
farmbuyer@1 719 if opts.itemfilter == nil then
farmbuyer@67 720 opts.itemfilter = self.default_itemfilter
farmbuyer@1 721 end
farmbuyer@67 722 self.default_itemfilter = nil
farmbuyer@70 723 if opts.itemvault == nil then
farmbuyer@70 724 opts.itemvault = self.default_itemvault
farmbuyer@70 725 end
farmbuyer@70 726 self.default_itemvault = nil
farmbuyer@1 727
farmbuyer@1 728 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 729 if opts.register_slashloot then
farmbuyer@50 730 -- NOTA BENE: do not use /loot in the LoadOn list, ChatTypeInfo gets confused
farmbuyer@50 731 -- maybe try to detect if this command is already in use...
farmbuyer@73 732 _G.SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 733 end
farmbuyer@1 734
farmbuyer@73 735 self.history_all = self.history_all or _G.OuroLootSV_hist or {}
farmbuyer@73 736 local r = self:load_assert (_G.GetRealmName(), "how the freak does GetRealmName() fail?")
farmbuyer@1 737 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 738 self.history = self.history_all[r]
farmbuyer@71 739
farmbuyer@71 740 local histformat = self.history_all.HISTFORMAT
farmbuyer@71 741 self.history_all.HISTFORMAT = nil -- don't keep this in live data
farmbuyer@73 742 if _G.OuroLootSV_hist
farmbuyer@73 743 and (histformat == nil or histformat < 4)
farmbuyer@73 744 then -- some big honkin' loops
farmbuyer@38 745 for rname,realm in pairs(self.history_all) do
farmbuyer@38 746 for pk,player in ipairs(realm) do
farmbuyer@73 747 if histformat == nil or histformat < 3 then
farmbuyer@73 748 for lk,loot in ipairs(player) do
farmbuyer@73 749 if loot.count == "" then
farmbuyer@73 750 loot.count = nil
farmbuyer@73 751 end
farmbuyer@73 752 if not loot.unique then
farmbuyer@73 753 loot.unique = loot.id .. ' ' .. loot.when
farmbuyer@73 754 end
farmbuyer@71 755 end
farmbuyer@38 756 end
farmbuyer@73 757 -- format 3 to format 4 was a major revamp of per-player data
farmbuyer@76 758 self:_uplift_history_format(player)
farmbuyer@38 759 end
farmbuyer@38 760 end
farmbuyer@38 761 end
farmbuyer@73 762 self._uplift_history_format = nil
farmbuyer@6 763 --OuroLootSV_hist = nil
farmbuyer@1 764
farmbuyer@56 765 -- Handle changes to the stored data format in stages from oldest to newest.
farmbuyer@73 766 -- bumpers[X] is responsible for updating from X to X+1.
farmbuyer@73 767 -- (This is turning into a lot of loops over the same table. Consolidate?)
farmbuyer@56 768 if OuroLootSV then
farmbuyer@56 769 local dirty = false
farmbuyer@66 770 local bumpers = {}
farmbuyer@66 771 bumpers[14] = function()
farmbuyer@56 772 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 773 if e.bosskill then
farmbuyer@56 774 e.bossname, e.bosskill = e.bosskill, nil
farmbuyer@56 775 end
farmbuyer@55 776 end
farmbuyer@55 777 end
farmbuyer@66 778
farmbuyer@66 779 bumpers[15] = function()
farmbuyer@56 780 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 781 if e.kind == 'boss' then
farmbuyer@56 782 e.maxsize, e.raiderlist, e.raidersnap = 0, nil, {}
farmbuyer@56 783 end
farmbuyer@56 784 end
farmbuyer@56 785 OuroLootSV.raiders = OuroLootSV.raiders or {}
farmbuyer@56 786 for name,r in pairs(OuroLootSV.raiders) do
farmbuyer@56 787 r.subgroup = 0
farmbuyer@56 788 end
farmbuyer@56 789 end
farmbuyer@66 790
farmbuyer@66 791 bumpers[16] = function()
farmbuyer@61 792 for i,e in ipairs(OuroLootSV) do
farmbuyer@61 793 if e.kind == 'boss' then -- brown paper bag bugs
farmbuyer@61 794 e.raidersnap = e.raidersnap or {}
farmbuyer@61 795 e.maxsize = e.maxsize or 0
farmbuyer@61 796 end
farmbuyer@61 797 end
farmbuyer@66 798 end
farmbuyer@66 799
farmbuyer@66 800 bumpers[17] = function()
farmbuyer@66 801 for i,e in ipairs(OuroLootSV) do
farmbuyer@66 802 if e.kind == 'loot' and e.is_heroic then
farmbuyer@66 803 e.variant, e.is_heroic = 1, nil
farmbuyer@66 804 -- Could try detecting any previous LFR loot here, but... gah
farmbuyer@66 805 end
farmbuyer@66 806 end
farmbuyer@66 807 end
farmbuyer@66 808
farmbuyer@69 809 bumpers[18] = bumpers[16]
farmbuyer@69 810 -- In the not-very-many days between 16 and 19, I managed to break
farmbuyer@69 811 -- the exact same data in the exact same way. At least they're
farmbuyer@69 812 -- not actually running the same loop twice... probably... sigh.
farmbuyer@69 813
farmbuyer@71 814 bumpers[19] = function()
farmbuyer@73 815 local date = _G.date
farmbuyer@71 816 for i,e in ipairs(OuroLootSV) do
farmbuyer@73 817 if e.kind == 'loot' then
farmbuyer@73 818 if e.history_unique then
farmbuyer@73 819 e.unique, e.history_unique = e.history_unique, nil
farmbuyer@73 820 end
farmbuyer@73 821 if e.unique == nil or #e.unique == 0 then
farmbuyer@73 822 e.unique = e.id .. ' ' .. date("%Y/%m/%d %H:%M",e.stamp)
farmbuyer@73 823 end
farmbuyer@71 824 end
farmbuyer@71 825 end
farmbuyer@71 826 end
farmbuyer@71 827
farmbuyer@66 828 --[===[
farmbuyer@66 829 local real = bumpers
farmbuyer@66 830 bumpers = newproxy(true)
farmbuyer@66 831 local mt = getmetatable(bumpers)
farmbuyer@66 832 mt.__index = real
farmbuyer@66 833 mt.__gc = function() print"whadda ya know, garbage collection works" end ]===]
farmbuyer@66 834
farmbuyer@66 835 while stored_datarev < opts.datarev do
farmbuyer@66 836 self:Printf("Transitioning saved data format to %d...", stored_datarev+1)
farmbuyer@66 837 dirty = true
farmbuyer@66 838 bumpers[stored_datarev]()
farmbuyer@66 839 stored_datarev = stored_datarev + 1
farmbuyer@61 840 end
farmbuyer@56 841 if dirty then self:Print("Saved data has been massaged into shape.") end
farmbuyer@55 842 end
farmbuyer@55 843
farmbuyer@1 844 _init(self)
farmbuyer@27 845 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@67 846 self.load_assert = nil
farmbuyer@66 847 self.OnInitialize = nil -- free up ALL the things!
farmbuyer@1 848 end
farmbuyer@1 849
farmbuyer@1 850 function addon:OnEnable()
farmbuyer@10 851 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 852 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 853
farmbuyer@73 854 -- Cribbed from Talented. I like the way jerry thinks: the first string
farmbuyer@73 855 -- argument can be a format spec for the remainder of the arguments.
farmbuyer@1 856 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@73 857 -- jumping through ridonkulous hoops. The part about overriding :Print
farmbuyer@1 858 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 859 --
farmbuyer@73 860 -- CFPrint added instead of the usual Print testing of the first arg for
farmbuyer@73 861 -- frame-ness, which would slow down all printing and only rarely be useful.
farmbuyer@73 862 --
farmbuyer@37 863 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 864 do
farmbuyer@1 865 local AC = LibStub("AceConsole-3.0")
farmbuyer@76 866 local chat_prefix = self.format_hypertext ("Ouro Loot", --[[legendary]]5,
farmbuyer@76 867 --[[empty -> nil -> main tab]]'')
farmbuyer@76 868 local chat_prefix_s = tostring(chat_prefix)
farmbuyer@1 869 function addon:Print (str, ...)
farmbuyer@1 870 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@76 871 return AC:Print (chat_prefix_s, str:format(...))
farmbuyer@1 872 else
farmbuyer@76 873 return AC:Print (chat_prefix_s, str, ...)
farmbuyer@1 874 end
farmbuyer@1 875 end
farmbuyer@73 876 function addon:CFPrint (frame, str, ...)
farmbuyer@73 877 assert(type(frame)=='table' and frame.AddMessage)
farmbuyer@73 878 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@76 879 return AC:Print (frame, chat_prefix_s, str:format(...))
farmbuyer@73 880 else
farmbuyer@76 881 return AC:Print (frame, chat_prefix_s, str, ...)
farmbuyer@73 882 end
farmbuyer@73 883 end
farmbuyer@1 884 end
farmbuyer@1 885
farmbuyer@51 886 while opts.keybinding do
farmbuyer@51 887 if InCombatLockdown() then
farmbuyer@76 888 local reload = self.format_hypertext ([[the options tab]],
farmbuyer@76 889 ITEM_QUALITY_UNCOMMON, 'opt')
farmbuyer@51 890 self:Print("Cannot create '%s' as a keybinding while in combat!",
farmbuyer@51 891 opts.keybinding_text)
farmbuyer@76 892 self:Print("The rest of the addon will continue to work, but you will need to reload out of combat to get the keybinding. Either type /reload or use the button on %s in the lower right.",
farmbuyer@76 893 tostring(reload))
farmbuyer@51 894 break
farmbuyer@51 895 end
farmbuyer@51 896
farmbuyer@15 897 KeyBindingFrame_LoadUI()
farmbuyer@1 898 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 899 btn:SetAttribute("type", "macro")
farmbuyer@1 900 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 901 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@73 902 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when
farmbuyer@73 903 -- GCBS() decides to return neither 1 nor 2 during load, for reasons nobody
farmbuyer@73 904 -- has ever learned
farmbuyer@15 905 local c = GetCurrentBindingSet()
farmbuyer@15 906 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 907 SaveBindings(c)
farmbuyer@15 908 end
farmbuyer@1 909 else
farmbuyer@51 910 self:Print("Error registering '%s' as a keybinding, check spelling!",
farmbuyer@51 911 opts.keybinding_text)
farmbuyer@1 912 end
farmbuyer@51 913 break
farmbuyer@1 914 end
farmbuyer@1 915
farmbuyer@20 916 --[[
farmbuyer@20 917 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 918 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 919 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 920 the global patterns before we transform them.
farmbuyer@20 921
farmbuyer@20 922 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 923 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 924 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 925 cauldron flasks.
farmbuyer@76 926
farmbuyer@76 927 ??? do something with LOOT_ITEM_WHILE_PLAYER_INELIGIBLE for locked LFRs?
farmbuyer@20 928 ]]
farmbuyer@20 929
farmbuyer@20 930 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 931 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 932
farmbuyer@20 933 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 934 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 935
farmbuyer@20 936 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 937 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 938
farmbuyer@20 939 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 940 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 941
farmbuyer@44 942 --[[
farmbuyer@44 943 Stick something in the Blizzard addons options list, where most users
farmbuyer@44 944 will probably look these days. Try to be conservative about needless
farmbuyer@44 945 frame creation.
farmbuyer@44 946 ]]
farmbuyer@44 947 local bliz = CreateFrame("Frame")
farmbuyer@44 948 bliz.name = "Ouro Loot"
farmbuyer@44 949 bliz:SetScript("OnShow", function(_b)
farmbuyer@44 950 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
farmbuyer@44 951 button:SetWidth(150)
farmbuyer@44 952 button:SetHeight(22)
farmbuyer@44 953 button:SetScript("OnClick", function()
farmbuyer@44 954 _G.InterfaceOptionsFrameCancel:Click()
farmbuyer@44 955 _G.HideUIPanel(GameMenuFrame)
farmbuyer@44 956 addon:OpenMainDisplayToTab"Options"
farmbuyer@44 957 end)
farmbuyer@44 958 button:SetText('"/ouroloot opt"')
farmbuyer@44 959 button:SetPoint("TOPLEFT",20,-20)
farmbuyer@44 960 _b:SetScript("OnShow",nil)
farmbuyer@44 961 end)
farmbuyer@44 962 _G.InterfaceOptions_AddCategory(bliz)
farmbuyer@44 963
farmbuyer@73 964 -- Maybe load up g_uniques now?
farmbuyer@73 965 if opts.precache_history_uniques then
farmbuyer@73 966 self:_cache_history_uniques()
farmbuyer@73 967 end
farmbuyer@73 968
farmbuyer@49 969 self:_scan_LOD_modules()
farmbuyer@49 970
farmbuyer@73 971 self:_set_remote_change_chatframe (opts.chatty_on_remote_changes_frame, --[[silent_p=]]true)
farmbuyer@73 972
farmbuyer@1 973 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 974 end
farmbuyer@1 975 --function addon:OnDisable() end
farmbuyer@1 976
farmbuyer@58 977 do
farmbuyer@58 978 local prototype = {}
farmbuyer@58 979 local function module_OnEnable (plugin)
farmbuyer@58 980 if plugin.option_defaults then
farmbuyer@58 981 local SVname = 'OuroLoot'..plugin:GetName()..'_opts'
farmbuyer@58 982 if not _G[SVname] then
farmbuyer@58 983 _G[SVname] = {}
farmbuyer@58 984 if type(plugin.OnFirstTime) == 'function' then
farmbuyer@58 985 plugin:OnFirstTime()
farmbuyer@58 986 end
farmbuyer@58 987 end
farmbuyer@58 988 plugin.opts = _G[SVname]
farmbuyer@58 989 for option,default in pairs(plugin.option_defaults) do
farmbuyer@58 990 if plugin.opts[option] == nil then
farmbuyer@58 991 plugin.opts[option] = default
farmbuyer@58 992 end
farmbuyer@58 993 end
farmbuyer@58 994 plugin.option_defaults = nil
farmbuyer@58 995 end
farmbuyer@58 996 end
farmbuyer@58 997
farmbuyer@58 998 -- By default, no plugins. First plugin to use the special registration
farmbuyer@58 999 -- sets up code for any subsequent plugins.
farmbuyer@58 1000 addon.is_plugin = flib.nullfunc
farmbuyer@58 1001 local function module_rtg (plugin, text_type, ...)
farmbuyer@58 1002 local registry = { [text_type]=plugin }
farmbuyer@58 1003 addon.is_plugin = function(a,t) return registry[t] end
farmbuyer@58 1004 prototype.register_text_generator = function(p,t,...)
farmbuyer@58 1005 registry[t] = p
farmbuyer@58 1006 return addon:register_text_generator(t,...)
farmbuyer@58 1007 end
farmbuyer@58 1008 return addon:register_text_generator(text_type,...)
farmbuyer@58 1009 end
farmbuyer@58 1010
farmbuyer@58 1011 prototype.OnEnable = module_OnEnable
farmbuyer@58 1012 prototype.default_OnEnable = module_OnEnable
farmbuyer@58 1013 prototype.register_text_generator = module_rtg
farmbuyer@58 1014
farmbuyer@58 1015 addon:SetDefaultModuleLibraries("AceConsole-3.0")
farmbuyer@58 1016 addon:SetDefaultModulePrototype(prototype)
farmbuyer@58 1017 -- Fires before the plugin's own OnEnable (inherited or otherwise).
farmbuyer@58 1018 --function addon:OnModuleCreated (plugin)
farmbuyer@58 1019 -- print("created plugin", plugin:GetName())
farmbuyer@58 1020 --end
farmbuyer@63 1021
farmbuyer@63 1022 local olrev = tonumber("@project-revision@") or 0
farmbuyer@64 1023 local err = [[Module '%s' cannot register itself because it failed a required condition: '%s']]
farmbuyer@63 1024 function addon:ConstrainedNewModule (modname, minrev, mincomm, mindata)
farmbuyer@63 1025 if not addon.author_debug then
farmbuyer@64 1026 if minrev and minrev > olrev then
farmbuyer@63 1027 self:Print(err,modname,
farmbuyer@63 1028 "revision "..olrev.." older than minimum "..minrev)
farmbuyer@63 1029 return false
farmbuyer@63 1030 end
farmbuyer@64 1031 if mincomm and mincomm > tonumber(self.commrev) then
farmbuyer@63 1032 self:Print(err,modname,
farmbuyer@63 1033 "commrev "..self.commrev.." older than minimum "..mincomm)
farmbuyer@63 1034 return false
farmbuyer@63 1035 end
farmbuyer@64 1036 if mindata and mindata > opts.datarev then
farmbuyer@63 1037 self:Print(err,modname,
farmbuyer@63 1038 "datarev "..opts.datarev.." older than minimum "..mindata)
farmbuyer@63 1039 return false
farmbuyer@63 1040 end
farmbuyer@63 1041 end
farmbuyer@63 1042 return self:NewModule(modname)
farmbuyer@63 1043 end
farmbuyer@58 1044 end
farmbuyer@58 1045
farmbuyer@1 1046
farmbuyer@1 1047 ------ Event handlers
farmbuyer@1 1048 function addon:_clear_SVs()
farmbuyer@1 1049 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@73 1050 _G.OuroLootSV = nil
farmbuyer@73 1051 _G.OuroLootSV_saved = nil
farmbuyer@73 1052 _G.OuroLootSV_opts = nil
farmbuyer@73 1053 _G.OuroLootSV_hist = nil
farmbuyer@73 1054 _G.OuroLootSV_log = nil
farmbuyer@73 1055 _G.ReloadUI()
farmbuyer@1 1056 end
farmbuyer@1 1057 function addon:PLAYER_LOGOUT()
farmbuyer@16 1058 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1059 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 1060
farmbuyer@73 1061 local worth_saving = #g_loot > 0 or _G.next(g_loot.raiders)
farmbuyer@16 1062 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 1063 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 1064 end end
farmbuyer@16 1065 if worth_saving then
farmbuyer@16 1066 opts.autoshard = self.sharder
farmbuyer@16 1067 opts.threshold = self.threshold
farmbuyer@1 1068 for i,e in ipairs(g_loot) do
farmbuyer@1 1069 e.cols = nil
farmbuyer@1 1070 end
farmbuyer@73 1071 _G.OuroLootSV = g_loot
farmbuyer@16 1072 else
farmbuyer@73 1073 _G.OuroLootSV = nil
farmbuyer@1 1074 end
farmbuyer@16 1075
farmbuyer@38 1076 worth_saving = false
farmbuyer@6 1077 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 1078 if #t == 0 then
farmbuyer@8 1079 self.history_all[r] = nil
farmbuyer@8 1080 else
farmbuyer@38 1081 worth_saving = true
farmbuyer@8 1082 t.realm = nil
farmbuyer@8 1083 t.st = nil
farmbuyer@8 1084 t.byname = nil
farmbuyer@8 1085 end
farmbuyer@6 1086 end end
farmbuyer@38 1087 if worth_saving then
farmbuyer@73 1088 _G.OuroLootSV_hist = self.history_all
farmbuyer@73 1089 _G.OuroLootSV_hist.HISTFORMAT = 4
farmbuyer@38 1090 else
farmbuyer@73 1091 _G.OuroLootSV_hist = nil
farmbuyer@38 1092 end
farmbuyer@73 1093 _G.OuroLootSV_log = #_G.OuroLootSV_log > 0 and _G.OuroLootSV_log or nil
farmbuyer@1 1094 end
farmbuyer@1 1095
farmbuyer@10 1096 do
farmbuyer@67 1097 local IsInInstance, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 1098 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo =
farmbuyer@67 1099 IsInInstance, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 1100 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo
farmbuyer@10 1101 local time, difftime = time, difftime
farmbuyer@10 1102 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 1103
farmbuyer@10 1104 local lastevent, now = 0, 0
farmbuyer@16 1105 local redo_count = 0
farmbuyer@16 1106 local redo, timer_handle
farmbuyer@10 1107
farmbuyer@10 1108 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 1109 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 1110
farmbuyer@10 1111 now = now_a or time()
farmbuyer@10 1112
farmbuyer@10 1113 if leaving_p then
farmbuyer@16 1114 if timer_handle then
farmbuyer@16 1115 self:CancelTimer(timer_handle)
farmbuyer@16 1116 timer_handle = nil
farmbuyer@16 1117 end
farmbuyer@10 1118 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 1119 r.leave = r.leave or now
farmbuyer@10 1120 end
farmbuyer@10 1121 return
farmbuyer@10 1122 end
farmbuyer@10 1123
farmbuyer@10 1124 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 1125 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 1126 r.online = R_LEFT
farmbuyer@10 1127 r.leave = now
farmbuyer@10 1128 end
farmbuyer@10 1129 end
farmbuyer@10 1130
farmbuyer@16 1131 if redo then
farmbuyer@16 1132 redo_count = redo_count + 1
farmbuyer@16 1133 end
farmbuyer@16 1134 redo = false
farmbuyer@10 1135 for i = 1, GetNumRaidMembers() do
farmbuyer@10 1136 local unit = 'raid'..i
farmbuyer@67 1137 -- We grab a bunch of return values here, but only pay attention to
farmbuyer@67 1138 -- them under specific circumstances.
farmbuyer@67 1139 local name, connected, subgroup, level, class, _
farmbuyer@67 1140 name, _, subgroup, level, _, class, connected = GetRaidRosterInfo(i)
farmbuyer@10 1141 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 1142 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 1143 if not g_loot.raiders[name] then
farmbuyer@10 1144 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 1145 end
farmbuyer@10 1146 local r = g_loot.raiders[name]
farmbuyer@68 1147 r.subgroup = subgroup or (NUM_RAID_GROUPS+1)
farmbuyer@10 1148 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 1149 r.needinfo = nil
farmbuyer@56 1150 r.class = class --select(2,UnitClass(unit))
farmbuyer@10 1151 r.race = select(2,UnitRace(unit))
farmbuyer@10 1152 r.sex = UnitSex(unit)
farmbuyer@56 1153 r.level = level --UnitLevel(unit)
farmbuyer@10 1154 r.guild = GetGuildInfo(unit)
farmbuyer@10 1155 end
farmbuyer@56 1156 --local connected = UnitIsConnected(unit)
farmbuyer@10 1157 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 1158 r.join = r.join or now
farmbuyer@10 1159 r.online = R_ACTIVE
farmbuyer@10 1160 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 1161 r.leave = now
farmbuyer@10 1162 r.online = R_OFFLINE
farmbuyer@10 1163 end
farmbuyer@10 1164 redo = redo or r.needinfo
farmbuyer@10 1165 end
farmbuyer@10 1166 end
farmbuyer@16 1167 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 1168 if not timer_handle then
farmbuyer@16 1169 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 1170 end
farmbuyer@16 1171 else
farmbuyer@16 1172 redo_count = 0
farmbuyer@16 1173 if timer_handle then
farmbuyer@16 1174 self:CancelTimer(timer_handle)
farmbuyer@16 1175 timer_handle = nil
farmbuyer@16 1176 end
farmbuyer@10 1177 end
farmbuyer@10 1178 end
farmbuyer@10 1179
farmbuyer@10 1180 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 1181 if GetNumRaidMembers() == 0 then
farmbuyer@16 1182 -- Leaving a raid group.
farmbuyer@10 1183 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 1184 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 1185 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 1186 if self.enabled and not self.debug.notraid then
farmbuyer@16 1187 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 1188 self.popped = nil
farmbuyer@80 1189 self:Deactivate()
farmbuyer@10 1190 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 1191 end
farmbuyer@10 1192 return
farmbuyer@10 1193 end
farmbuyer@10 1194
farmbuyer@1 1195 local inside,whatkind = IsInInstance()
farmbuyer@1 1196 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@41 1197 self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@41 1198 return
farmbuyer@1 1199 end
farmbuyer@10 1200
farmbuyer@10 1201 local docheck = self.enabled
farmbuyer@1 1202 if event == "Activate" then
farmbuyer@1 1203 -- dispatched manually from Activate
farmbuyer@10 1204 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1205 _register_bossmod(self)
farmbuyer@10 1206 docheck = true
farmbuyer@1 1207 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 1208 -- hot code path, be careful
farmbuyer@10 1209
farmbuyer@1 1210 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 1211 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 1212 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 1213 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 1214 self.popped.data = self
farmbuyer@10 1215 return
farmbuyer@1 1216 end
farmbuyer@1 1217 end
farmbuyer@11 1218 -- Throttle the checks fired by common events.
farmbuyer@10 1219 if docheck and not InCombatLockdown() then
farmbuyer@10 1220 now = time()
farmbuyer@10 1221 if difftime(now,lastevent) > 45 then
farmbuyer@10 1222 lastevent = now
farmbuyer@10 1223 self:CheckRoster(false,now)
farmbuyer@10 1224 end
farmbuyer@10 1225 end
farmbuyer@1 1226 end
farmbuyer@1 1227 end
farmbuyer@1 1228
farmbuyer@73 1229 --[=[ CHAT_MSG_LOOT handler and its helpers.
farmbuyer@73 1230 Situations for "unique tag" generation, given N people seeing local loot
farmbuyer@73 1231 events, M people seeing remote rebroadcasts, and player Z adding manually:
farmbuyer@73 1232
farmbuyer@73 1233 + Local tracking: All LOCALs should see the same itemstring, thus the same
farmbuyer@73 1234 unique ID stripped out of field #9. LOCALn includes this in the broadcast
farmbuyer@73 1235 to REMOTEm. Tag is a large number, meaningless for clients and players.
farmbuyer@73 1236
farmbuyer@73 1237 + Local broadcasting, remote tracking: same as local tracking. Possibly
farmbuyer@73 1238 some weirdness if all local versions are significantly older than the remote
farmbuyer@73 1239 versions; in this case each REMOTEn will generate their own tags of the form
farmbuyer@73 1240 itemID+formatted_date, which will not be "unique" for the next 60 seconds.
farmbuyer@73 1241 As long as at least one LOCALn is recent enough to strip and broadcast a
farmbuyer@73 1242 proper ID, multiple items of the same visible name will not be "lost".
farmbuyer@73 1243
farmbuyer@73 1244 + Z manually inserts a loot entry: Z generates a tag, preserved locally.
farmbuyer@73 1245 If Z rebrodcasts that entry, all REMOTEs will see it. Tag is of the form
farmbuyer@73 1246 "n" followed by a random number.
farmbuyer@73 1247 ]=]
farmbuyer@1 1248 do
farmbuyer@73 1249 local counter, _do_loot
farmbuyer@73 1250 do
farmbuyer@73 1251 local count = 0
farmbuyer@73 1252 function counter() count = count + 1; return count; end
farmbuyer@73 1253 end
farmbuyer@73 1254
farmbuyer@42 1255 local function maybe_trash_kill_entry()
farmbuyer@80 1256 -- This field is set on various boss interactions, so we've got a
farmbuyer@80 1257 -- kill/wipe entry already.
farmbuyer@42 1258 if addon.latest_instance then return end
farmbuyer@69 1259 local ss, max, inst = addon:snapshot_raid()
farmbuyer@69 1260 addon.latest_instance = inst
farmbuyer@69 1261 addon:_mark_boss_kill (addon._addBossEntry{
farmbuyer@61 1262 kind='boss', reason='kill', bossname=[[trash]],
farmbuyer@61 1263 instance=addon.latest_instance, duration=0,
farmbuyer@61 1264 raidersnap=ss, maxsize=max
farmbuyer@42 1265 })
farmbuyer@42 1266 end
farmbuyer@42 1267
farmbuyer@76 1268 -- Alert other trackers that unique tag EXISTING in subsequent 'casts
farmbuyer@76 1269 -- should be replaced by REPLACE instead. If multiple players all saw
farmbuyer@76 1270 -- the same loot event, this will cause a flurry of cross-improvs.
farmbuyer@76 1271 local function _announce_unique_improvisation (existing, replace)
farmbuyer@76 1272 if not g_unique_replace then _setup_unique_replace() end
farmbuyer@76 1273 g_unique_replace.new_entry (g_unique_replace.me, existing, replace, 'improv')
farmbuyer@76 1274 addon:vbroadcast('improv', g_unique_replace.me, existing, replace)
farmbuyer@76 1275 end
farmbuyer@76 1276
farmbuyer@73 1277 local random = _G.math.random
farmbuyer@76 1278 local function _many_uniques_handle_it (u, prefix)
farmbuyer@76 1279 if u then
farmbuyer@73 1280 -- Check and alert for an existing value.
farmbuyer@73 1281 u = tostring(u)
farmbuyer@73 1282 if g_uniques[u].history ~= g_uniques.NOTFOUND then
farmbuyer@76 1283 if not g_unique_replace then _setup_unique_replace() end
farmbuyer@76 1284 local maybe = g_unique_replace.get_previous_replacement (u)
farmbuyer@76 1285 if maybe then
farmbuyer@76 1286 addon.dprint('loot',"previous replaced tag ("..u
farmbuyer@76 1287 ..") with ("..maybe.."), using that instead")
farmbuyer@76 1288 return false, u, maybe
farmbuyer@76 1289 end
farmbuyer@76 1290 local can_replace_p,improv = _many_uniques_handle_it (nil, 'c')
farmbuyer@76 1291 if can_replace_p then
farmbuyer@76 1292 _announce_unique_improvisation (u, improv)
farmbuyer@76 1293 return false, u, improv
farmbuyer@76 1294 end
farmbuyer@76 1295 return false, u
farmbuyer@73 1296 end
farmbuyer@73 1297 addon.dprint('loot',"verified unique tag ("..u..")")
farmbuyer@73 1298 else
farmbuyer@73 1299 -- Need to *find* an unused value. For now use a range of
farmbuyer@73 1300 -- J*10^4 where J is Jenny's Constant. Thank you, xkcd.com/1047.
farmbuyer@76 1301 prefix = prefix or 'n'
farmbuyer@73 1302 repeat
farmbuyer@76 1303 u = prefix .. random(8675309)
farmbuyer@76 1304 until g_uniques:TEST(u).history == g_uniques.NOTFOUND
farmbuyer@76 1305 addon.dprint('loot',"created unique tag ("..u..")")
farmbuyer@73 1306 end
farmbuyer@73 1307 return true, u
farmbuyer@73 1308 end
farmbuyer@73 1309
farmbuyer@1 1310 -- Recent loot cache
farmbuyer@25 1311 local candidates = {}
farmbuyer@73 1312 local sigmap = {}
farmbuyer@73 1313 local function preempt_older_signature (oldersig, newersig)
farmbuyer@76 1314 local origin = candidates[oldersig] and candidates[oldersig].bcast_from
farmbuyer@73 1315 if origin and g_seeing_oldsigs[origin] then
farmbuyer@73 1316 -- replace entry from older client with this newer one
farmbuyer@73 1317 candidates[oldersig] = nil
farmbuyer@76 1318 addon.dprint('loot', "preempting signature <", oldersig, "> from", origin)
farmbuyer@73 1319 end
farmbuyer@73 1320 return false
farmbuyer@73 1321 end
farmbuyer@73 1322
farmbuyer@25 1323 local function prefer_local_loots (cache)
farmbuyer@25 1324 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 1325 -- remote entries as the candidate table is populated. This routine is
farmbuyer@39 1326 -- here to extract the final results once the cache timers have expired.
farmbuyer@38 1327 --
farmbuyer@34 1328 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 1329 for i,sig in ipairs(candidates) do
farmbuyer@25 1330 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 1331 local loot = candidates[sig]
farmbuyer@25 1332 if loot then
farmbuyer@42 1333 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
farmbuyer@25 1334 candidates[sig] = nil
farmbuyer@25 1335 local looti = addon._addLootEntry(loot)
farmbuyer@73 1336 addon.dprint('loot', "entry", i, "was found, added at index", looti)
farmbuyer@25 1337 if (loot.disposition ~= 'shard')
farmbuyer@25 1338 and (loot.disposition ~= 'gvault')
farmbuyer@25 1339 and (not addon.history_suppress)
farmbuyer@25 1340 then
farmbuyer@25 1341 addon:_addHistoryEntry(looti)
farmbuyer@76 1342 elseif #loot.unique > 0 then
farmbuyer@76 1343 g_uniques[loot.unique] = -- stub entry
farmbuyer@76 1344 { loot = looti, history = g_uniques.NOTFOUND }
farmbuyer@25 1345 end
farmbuyer@25 1346 end
farmbuyer@25 1347 end
farmbuyer@25 1348
farmbuyer@25 1349 if addon.display then
farmbuyer@25 1350 addon:redisplay()
farmbuyer@25 1351 end
farmbuyer@47 1352 wipe(candidates)
farmbuyer@73 1353 wipe(sigmap)
farmbuyer@25 1354 end
farmbuyer@73 1355 local recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
farmbuyer@1 1356
farmbuyer@73 1357 local strsplit, GetItemInfo, GetItemIcon, UnitClass =
farmbuyer@73 1358 _G.strsplit, _G.GetItemInfo, _G.GetItemIcon, _G.UnitClass
farmbuyer@1 1359
farmbuyer@71 1360 -- 'from' only present if this is triggered by a broadcast
farmbuyer@73 1361 function _do_loot (self, local_override, recipient, unique, itemid, count, from, extratext)
farmbuyer@73 1362 local prefix = "_do_loot[" .. counter() .. "]"
farmbuyer@6 1363 local itexture = GetItemIcon(itemid)
farmbuyer@6 1364 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@73 1365 local cache_miss
farmbuyer@6 1366 if (not iname) or (not itexture) then
farmbuyer@73 1367 cache_miss = true
farmbuyer@6 1368 iname, ilink, iquality, itexture =
farmbuyer@6 1369 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 1370 end
farmbuyer@73 1371 self.dprint('loot',">>"..prefix, "R:", recipient, "U:", unique, "I:",
farmbuyer@71 1372 itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 1373
farmbuyer@19 1374 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@73 1375
farmbuyer@73 1376 -- This is only a 'while' to make jumping out of it easy.
farmbuyer@76 1377 local i, unique_okay, replacement, ret1, ret2
farmbuyer@73 1378 while local_override
farmbuyer@73 1379 or ((iquality >= self.threshold) and not opts.itemfilter[itemid])
farmbuyer@73 1380 do
farmbuyer@76 1381 unique_okay, unique, replacement =
farmbuyer@76 1382 _many_uniques_handle_it ((not local_override) and unique)
farmbuyer@73 1383 if not unique_okay then
farmbuyer@76 1384 if replacement then
farmbuyer@76 1385 -- collision, but we've generated a placeholder for now
farmbuyer@76 1386 -- and broadcast the fact
farmbuyer@76 1387 self.dprint('loot', "substituting", unique, "with", replacement)
farmbuyer@76 1388 else
farmbuyer@76 1389 i = g_uniques[unique]
farmbuyer@81 1390 local err = unique_collision:format (iname, unique,
farmbuyer@76 1391 tostring(from), tostring(i.loot), tostring(i.history))
farmbuyer@77 1392 _unavoidable_collision (err)
farmbuyer@76 1393 -- Make sure this is logged one way or another
farmbuyer@76 1394 ;(self.debug.loot and self.dprint or pprint)('loot', "COLLISION", prefix, err);
farmbuyer@76 1395 ret1, ret2 = nil, err
farmbuyer@76 1396 break
farmbuyer@76 1397 end
farmbuyer@73 1398 end
farmbuyer@73 1399
farmbuyer@1 1400 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@71 1401 self:vbroadcast('loot', recipient, unique, itemid, count)
farmbuyer@1 1402 end
farmbuyer@25 1403 if (not self.enabled) and (not local_override) then break end
farmbuyer@73 1404
farmbuyer@73 1405 local oldersig = recipient .. iname .. (count or "")
farmbuyer@73 1406 local signature, seenit
farmbuyer@73 1407 if #unique > 0 then
farmbuyer@73 1408 -- newer case
farmbuyer@73 1409 signature = unique .. oldersig
farmbuyer@73 1410 sigmap[oldersig] = signature
farmbuyer@76 1411 seenit = (from and recent_loot:test(signature))
farmbuyer@73 1412 -- The following clause is what handles older 'casts arriving
farmbuyer@73 1413 -- earlier. All this is tested inside-out to maximize short
farmbuyer@76 1414 -- circuit evaluation; the preempt function always returns
farmbuyer@76 1415 -- false to force seenit off.
farmbuyer@76 1416 or (g_seeing_oldsigs and preempt_older_signature(oldersig,signature))
farmbuyer@25 1417 else
farmbuyer@73 1418 -- older case, only remote
farmbuyer@73 1419 assert(from)
farmbuyer@73 1420 signature = sigmap[oldersig] or oldersig
farmbuyer@73 1421 seenit = recent_loot:test(signature)
farmbuyer@73 1422 end
farmbuyer@73 1423
farmbuyer@73 1424 if seenit then
farmbuyer@80 1425 self.dprint('loot', "remote", prefix, "<", signature,
farmbuyer@73 1426 "> already in cache, skipping from", from)
farmbuyer@73 1427 break
farmbuyer@73 1428 end
farmbuyer@73 1429
farmbuyer@73 1430 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@73 1431 i = {
farmbuyer@73 1432 kind = 'loot',
farmbuyer@73 1433 person = recipient,
farmbuyer@73 1434 person_class= select(2,UnitClass(recipient)),
farmbuyer@73 1435 cache_miss = cache_miss,
farmbuyer@73 1436 quality = iquality,
farmbuyer@73 1437 itemname = iname,
farmbuyer@73 1438 id = itemid,
farmbuyer@73 1439 itemlink = ilink,
farmbuyer@73 1440 itexture = itexture,
farmbuyer@76 1441 unique = replacement or unique,
farmbuyer@73 1442 count = (count and count ~= "") and count or nil,
farmbuyer@73 1443 bcast_from = from,
farmbuyer@73 1444 extratext = extratext,
farmbuyer@73 1445 variant = self:is_variant_item(ilink),
farmbuyer@73 1446 }
farmbuyer@73 1447 if opts.itemvault[itemid] then
farmbuyer@73 1448 i.disposition = 'gvault'
farmbuyer@73 1449 elseif recipient == self.sharder then
farmbuyer@73 1450 i.disposition = 'shard'
farmbuyer@73 1451 end
farmbuyer@73 1452 if local_override then
farmbuyer@73 1453 -- player is adding loot by hand, don't wait for network cache timeouts
farmbuyer@73 1454 -- keep this sync'd with prefer_local_loots above
farmbuyer@73 1455 if i.extratext == 'shard'
farmbuyer@73 1456 or i.extratext == 'gvault'
farmbuyer@73 1457 or i.extratext == 'offspec'
farmbuyer@73 1458 then
farmbuyer@73 1459 i.disposition = i.extratext
farmbuyer@70 1460 end
farmbuyer@73 1461 local looti = self._addLootEntry(i)
farmbuyer@73 1462 if (i.disposition ~= 'shard')
farmbuyer@73 1463 and (i.disposition ~= 'gvault')
farmbuyer@73 1464 and (not self.history_suppress)
farmbuyer@73 1465 then
farmbuyer@73 1466 self:_addHistoryEntry(looti)
farmbuyer@76 1467 else
farmbuyer@76 1468 g_uniques[i.unique] = -- stub entry
farmbuyer@76 1469 { loot = looti, history = g_uniques.NOTFOUND }
farmbuyer@34 1470 end
farmbuyer@73 1471 ret1 = looti -- return value mostly for gui's manual entry
farmbuyer@76 1472 self.dprint('loot', "manual", looti)
farmbuyer@73 1473 else
farmbuyer@73 1474 recent_loot:add(signature)
farmbuyer@73 1475 candidates[signature] = i
farmbuyer@73 1476 tinsert (candidates, signature)
farmbuyer@80 1477 self.dprint('loot', prefix, "<", signature,
farmbuyer@73 1478 "> added to cache as candidate", #candidates)
farmbuyer@1 1479 end
farmbuyer@25 1480 break
farmbuyer@1 1481 end
farmbuyer@73 1482 self.dprint('loot',"<<"..prefix, "out")
farmbuyer@73 1483 return ret1, ret2
farmbuyer@1 1484 end
farmbuyer@1 1485
farmbuyer@73 1486 -- Returns the index of the resulting new loot entry, or nil after
farmbuyer@73 1487 -- displaying any errors.
farmbuyer@1 1488 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 1489 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 1490
farmbuyer@1 1491 --[[
farmbuyer@1 1492 iname: Hearthstone
farmbuyer@1 1493 iquality: integer
farmbuyer@1 1494 ilink: clickable formatted link
farmbuyer@1 1495 itemstring: item:6948:....
farmbuyer@1 1496 itexture: inventory icon texture
farmbuyer@1 1497 ]]
farmbuyer@1 1498
farmbuyer@1 1499 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 1500 local msg = ...
farmbuyer@20 1501 local person, itemstring, count
farmbuyer@21 1502 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 1503
farmbuyer@20 1504 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 1505 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 1506 if not person then
farmbuyer@20 1507 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 1508 end
farmbuyer@20 1509 if not person then
farmbuyer@20 1510 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 1511 if not itemstring then
farmbuyer@20 1512 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 1513 end
farmbuyer@20 1514 end
farmbuyer@20 1515
farmbuyer@65 1516 self.dprint('loot', "CHAT_MSG_LOOT, person is", person,
farmbuyer@65 1517 ", itemstring is", itemstring, ", count is", count)
farmbuyer@73 1518 if not itemstring then return end -- "PlayerX selected Greed", etc, not looting
farmbuyer@1 1519
farmbuyer@1 1520 -- Name might be colorized, remove the highlighting
farmbuyer@20 1521 if person then
farmbuyer@20 1522 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 1523 else
farmbuyer@38 1524 person = my_name -- UNIT_YOU / You
farmbuyer@20 1525 end
farmbuyer@1 1526
farmbuyer@71 1527 --local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@71 1528 local id,unique,_
farmbuyer@71 1529 _,id,_,_,_,_,_,_,unique = strsplit (":", itemstring)
farmbuyer@71 1530 if unique == 0 then unique = nil end
farmbuyer@1 1531
farmbuyer@73 1532 return _do_loot (self, false, person, unique, id, count)
farmbuyer@1 1533
farmbuyer@1 1534 elseif event == "broadcast" then
farmbuyer@73 1535 return _do_loot(self, false, ...)
farmbuyer@1 1536
farmbuyer@1 1537 elseif event == "manual" then
farmbuyer@1 1538 local r,i,n = ...
farmbuyer@73 1539 return _do_loot(self, true, r, --[[unique=]]nil, i,
farmbuyer@71 1540 --[[count=]]nil, --[[from=]]nil, n)
farmbuyer@1 1541 end
farmbuyer@1 1542 end
farmbuyer@1 1543 end
farmbuyer@1 1544
farmbuyer@80 1545 -- This only triggers on entering combat after a registered boss kill.
farmbuyer@80 1546 -- Clearing this field forces subsequent trash kills to generate an entry
farmbuyer@80 1547 -- via maybe_trash_kill_entry.
farmbuyer@80 1548 -- (Possibly what is wanted is to start a 3 or 5 minute timer, and *then*
farmbuyer@80 1549 -- look for the next combat?)
farmbuyer@80 1550 function addon:PLAYER_REGEN_DISABLED()
farmbuyer@80 1551 self:UnregisterEvent ("PLAYER_REGEN_DISABLED")
farmbuyer@80 1552 self.latest_instance = nil
farmbuyer@80 1553 end
farmbuyer@80 1554
farmbuyer@1 1555
farmbuyer@1 1556 ------ Slash command handler
farmbuyer@1 1557 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 1558 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 1559 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 1560 -- that GUI is in place.)
farmbuyer@76 1561 do
farmbuyer@76 1562 local green_help_link = addon.format_hypertext ([[Click here]],
farmbuyer@76 1563 ITEM_QUALITY_UNCOMMON, 'help')
farmbuyer@76 1564 function addon:OnSlash (txt) --, editbox)
farmbuyer@76 1565 txt = strtrim(txt:lower())
farmbuyer@76 1566 local cmd, arg = ""
farmbuyer@76 1567 do
farmbuyer@76 1568 local s,e = txt:find("^%a+")
farmbuyer@76 1569 if s then
farmbuyer@76 1570 cmd = txt:sub(s,e)
farmbuyer@76 1571 s = txt:find("%S", e+2)
farmbuyer@76 1572 if s then arg = txt:sub(s,-1) end
farmbuyer@76 1573 end
farmbuyer@1 1574 end
farmbuyer@1 1575
farmbuyer@76 1576 if cmd == "" then
farmbuyer@76 1577 if InCombatLockdown() then
farmbuyer@76 1578 return self:Print("Shouldn't display window in combat.")
farmbuyer@76 1579 else
farmbuyer@76 1580 return self:BuildMainDisplay()
farmbuyer@76 1581 end
farmbuyer@1 1582
farmbuyer@76 1583 elseif cmd:find("^thre") then
farmbuyer@76 1584 self:SetThreshold(arg)
farmbuyer@1 1585
farmbuyer@76 1586 elseif cmd == "on" then self:Activate(arg)
farmbuyer@76 1587 elseif cmd == "off" then self:Deactivate()
farmbuyer@76 1588 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@76 1589
farmbuyer@76 1590 elseif cmd == "toggle" then
farmbuyer@76 1591 if self.display then
farmbuyer@76 1592 self.display:Hide()
farmbuyer@76 1593 else
farmbuyer@76 1594 return self:BuildMainDisplay()
farmbuyer@76 1595 end
farmbuyer@76 1596
farmbuyer@76 1597 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@76 1598 self:_mark_boss_kill (self._addBossEntry{
farmbuyer@76 1599 kind='boss',reason='kill',bossname="Baron Steamroller",duration=0
farmbuyer@76 1600 })
farmbuyer@76 1601 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@76 1602 if self.display then
farmbuyer@76 1603 self:redisplay()
farmbuyer@76 1604 end
farmbuyer@76 1605 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@76 1606
farmbuyer@76 1607 elseif cmd == "debug" then
farmbuyer@76 1608 if arg then
farmbuyer@76 1609 self.debug[arg] = not self.debug[arg]
farmbuyer@76 1610 _G.print(arg,self.debug[arg])
farmbuyer@76 1611 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@76 1612 else
farmbuyer@76 1613 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@76 1614 end
farmbuyer@76 1615
farmbuyer@76 1616 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@76 1617 self:save_saveas(arg)
farmbuyer@76 1618 elseif cmd == "list" then
farmbuyer@76 1619 self:save_list()
farmbuyer@76 1620 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@76 1621 self:save_restore(tonumber(arg))
farmbuyer@76 1622 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@76 1623 self:save_delete(tonumber(arg))
farmbuyer@76 1624
farmbuyer@76 1625 elseif cmd == "help" then
farmbuyer@76 1626 self:BuildMainDisplay('help')
farmbuyer@76 1627 elseif cmd == "ping" then
farmbuyer@76 1628 self:DoPing()
farmbuyer@76 1629
farmbuyer@81 1630 elseif cmd == "fix" then
farmbuyer@81 1631 if arg == "?" then
farmbuyer@81 1632 self:Print[['/loot fix cache' updates loot that wasn't in the cache]]
farmbuyer@81 1633 self:Print[['/loot fix history' repairs inconsistent data on the History tab]]
farmbuyer@81 1634 self:Print[['/loot fix' changes no stored data, only allows the window to be displayed again (this is built into all fixes above)]]
farmbuyer@81 1635 return
farmbuyer@81 1636 elseif arg == "cache" then
farmbuyer@81 1637 self:do_item_cache_fixup()
farmbuyer@81 1638 elseif arg == "history" then
farmbuyer@81 1639 self:repair_history_integrity()
farmbuyer@81 1640 end
farmbuyer@81 1641 self.NOLOAD = nil
farmbuyer@81 1642 self:Print("Window unlocked, best of luck.")
farmbuyer@76 1643
farmbuyer@23 1644 else
farmbuyer@76 1645 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@76 1646 return
farmbuyer@76 1647 end
farmbuyer@76 1648 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@76 1649 cmd, tostring(green_help_link))
farmbuyer@23 1650 end
farmbuyer@1 1651 end
farmbuyer@1 1652 end
farmbuyer@1 1653
farmbuyer@1 1654 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 1655 local q = tonumber(arg)
farmbuyer@1 1656 if q then
farmbuyer@76 1657 q = math.floor(q+0.1)
farmbuyer@1 1658 if q<0 or q>6 then
farmbuyer@1 1659 return self:Print("Threshold must be 0-6.")
farmbuyer@1 1660 end
farmbuyer@1 1661 else
farmbuyer@1 1662 q = qualnames[arg]
farmbuyer@1 1663 if not q then
farmbuyer@1 1664 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 1665 end
farmbuyer@1 1666 end
farmbuyer@1 1667 self.threshold = q
farmbuyer@1 1668 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 1669 end
farmbuyer@1 1670
farmbuyer@1 1671
farmbuyer@1 1672 ------ On/off
farmbuyer@80 1673 -- Both of these need to be (effectively) idempotent.
farmbuyer@1 1674 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 1675 self.dprint('flow', ":Activate is running")
farmbuyer@10 1676 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1677 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 1678 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 1679 self.popped = true
farmbuyer@1 1680 if GetNumRaidMembers() > 0 then
farmbuyer@16 1681 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 1682 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 1683 elseif self.debug.notraid then
farmbuyer@76 1684 self.dprint('flow', ">:(notraid) Activate registering loot and bossmods")
farmbuyer@10 1685 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1686 _register_bossmod(self)
farmbuyer@1 1687 elseif g_restore_p then
farmbuyer@1 1688 g_restore_p = nil
farmbuyer@16 1689 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 1690 if #g_loot == 0 then
farmbuyer@16 1691 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 1692 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 1693 return
farmbuyer@16 1694 end
farmbuyer@78 1695 self:Print("Restored previous data, but not in a raid",
farmbuyer@48 1696 "and 5-player mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 1697 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 1698 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 1699 return
farmbuyer@1 1700 end
farmbuyer@1 1701 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 1702 self.enabled = not opt_bcast_only
farmbuyer@73 1703 g_seeing_oldsigs = nil
farmbuyer@1 1704 if opt_threshold then
farmbuyer@1 1705 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 1706 end
farmbuyer@80 1707 self:Print("Now %s; threshold currently %s.",
farmbuyer@1 1708 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 1709 self.thresholds[self.threshold])
farmbuyer@27 1710 self:broadcast('revcheck',revision_large)
farmbuyer@1 1711 end
farmbuyer@1 1712
farmbuyer@1 1713 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 1714 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 1715 function addon:Deactivate()
farmbuyer@1 1716 self.enabled = false
farmbuyer@1 1717 self.rebroadcast = false
farmbuyer@10 1718 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 1719 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 1720 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@80 1721 self:Print("Deactivated.")
farmbuyer@1 1722 end
farmbuyer@1 1723
farmbuyer@1 1724 function addon:Clear(verbose_p)
farmbuyer@1 1725 local repopup, st
farmbuyer@1 1726 if self.display then
farmbuyer@1 1727 -- in the new version, this is likely to always be the case
farmbuyer@1 1728 repopup = true
farmbuyer@1 1729 st = self.display:GetUserData("eoiST")
farmbuyer@1 1730 if not st then
farmbuyer@1 1731 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 1732 end
farmbuyer@1 1733 self.display:Hide()
farmbuyer@1 1734 end
farmbuyer@1 1735 g_restore_p = nil
farmbuyer@73 1736 _G.OuroLootSV = nil
farmbuyer@1 1737 self:_reset_timestamps()
farmbuyer@1 1738 if verbose_p then
farmbuyer@73 1739 if (_G.OuroLootSV_saved and #_G.OuroLootSV_saved>0) then
farmbuyer@73 1740 self:Print("Current loot data cleared, %d saved sets remaining.", #_G.OuroLootSV_saved)
farmbuyer@1 1741 else
farmbuyer@1 1742 self:Print("Current loot data cleared.")
farmbuyer@1 1743 end
farmbuyer@1 1744 end
farmbuyer@1 1745 _init(self,st)
farmbuyer@1 1746 if repopup then
farmbuyer@1 1747 addon:BuildMainDisplay()
farmbuyer@1 1748 end
farmbuyer@1 1749 end
farmbuyer@1 1750
farmbuyer@1 1751
farmbuyer@1 1752 ------ Behind the scenes routines
farmbuyer@19 1753 -- Semi-experimental debugging aid.
farmbuyer@19 1754 do
farmbuyer@76 1755 -- Declaring _log as local to here can result in this sequence:
farmbuyer@41 1756 -- 1) logging happens, followed by reload or logout/login
farmbuyer@41 1757 -- 2) _log points to SV_log
farmbuyer@41 1758 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
farmbuyer@41 1759 -- 4) logging happens to _log table (now with no other references)
farmbuyer@41 1760 -- 5) at logout, nothing new has been entered in the table being saved
farmbuyer@19 1761 local date = _G.date
farmbuyer@19 1762 function addon:log_with_timestamp (msg)
farmbuyer@73 1763 tinsert (_log, date('%m/%d %H:%M:%S ')..msg)
farmbuyer@19 1764 end
farmbuyer@19 1765 end
farmbuyer@19 1766
farmbuyer@49 1767 -- Check for plugins which haven't already been loaded, and add hooks for
farmbuyer@49 1768 -- them. Credit to DBM for the approach here.
farmbuyer@49 1769 function addon:_scan_LOD_modules()
farmbuyer@49 1770 for i = 1, GetNumAddOns() do
farmbuyer@49 1771 if GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1772 and IsAddOnLoadOnDemand(i)
farmbuyer@49 1773 and not IsAddOnLoaded(i)
farmbuyer@49 1774 then
farmbuyer@49 1775 local folder, _, _, enabled, _, reason = GetAddOnInfo(i)
farmbuyer@57 1776 if enabled or opts.display_disabled_LODs then
farmbuyer@57 1777 local tabtitle = GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@57 1778 self:_gui_add_LOD_tab (tabtitle, folder, i, enabled, reason)
farmbuyer@57 1779 end
farmbuyer@49 1780 end
farmbuyer@49 1781 end
farmbuyer@49 1782 end
farmbuyer@49 1783
farmbuyer@73 1784 -- Routines for printing changes made by remote users.
farmbuyer@73 1785 do
farmbuyer@73 1786 local remote_change_chatframe
farmbuyer@73 1787
farmbuyer@73 1788 function addon:_set_remote_change_chatframe (arg, silent_p)
farmbuyer@73 1789 local frame
farmbuyer@73 1790 if type(arg) == 'number' then
farmbuyer@73 1791 arg = _G.math.min (arg, _G.NUM_CHAT_WINDOWS)
farmbuyer@73 1792 frame = _G['ChatFrame'..arg]
farmbuyer@73 1793 elseif type(arg) == 'string' then
farmbuyer@73 1794 frame = _G[arg]
farmbuyer@73 1795 end
farmbuyer@73 1796 if type(frame) == 'table' and type(frame.AddMessage) == 'function' then
farmbuyer@73 1797 remote_change_chatframe = frame
farmbuyer@73 1798 if not silent_p then
farmbuyer@73 1799 local msg = "Now printing to chat frame " .. arg
farmbuyer@73 1800 if frame.GetName then
farmbuyer@73 1801 msg = msg .. " (" .. tostring(frame:GetName()) .. ")"
farmbuyer@73 1802 end
farmbuyer@73 1803 self:Print(msg)
farmbuyer@73 1804 if frame ~= _G.DEFAULT_CHAT_FRAME then
farmbuyer@73 1805 self:CFPrint (frame, msg)
farmbuyer@73 1806 end
farmbuyer@73 1807 end
farmbuyer@73 1808 return frame
farmbuyer@73 1809 else
farmbuyer@73 1810 self:Print("'%s' was not a valid chat frame number/name, no change has been made.", arg)
farmbuyer@73 1811 end
farmbuyer@73 1812 end
farmbuyer@73 1813
farmbuyer@81 1814 local hexes = _G.setmetatable({}, {__index = function (t, k)
farmbuyer@81 1815 local r = _G.math.floor(255*k.r+0.5)
farmbuyer@81 1816 local g = _G.math.floor(255*k.g+0.5)
farmbuyer@81 1817 local b = _G.math.floor(255*k.b+0.5)
farmbuyer@81 1818 local hex = ("|cff%.2x%.2x%.2x"):format(r,g,b)
farmbuyer@81 1819 t[k] = hex
farmbuyer@81 1820 return hex
farmbuyer@81 1821 end})
farmbuyer@81 1822 function _notify_about_change (chatframe, source, index, olddisp, from_whom, from_class)
farmbuyer@73 1823 local e = g_loot[index]
farmbuyer@80 1824 if not e then
farmbuyer@80 1825 -- how did this happen?
farmbuyer@80 1826 return
farmbuyer@80 1827 end
farmbuyer@73 1828 local from_color, from_text, to_color, to_text
farmbuyer@73 1829 if from_whom then
farmbuyer@81 1830 from_color = from_class
farmbuyer@81 1831 and addon.class_colors[from_class]
farmbuyer@81 1832 or _G.NORMAL_FONT_COLOR
farmbuyer@81 1833 from_color = hexes[from_color]
farmbuyer@81 1834 from_text = from_whom
farmbuyer@81 1835 to_color = e.person_class
farmbuyer@81 1836 and addon.class_colors[e.person_class]
farmbuyer@81 1837 or _G.NORMAL_FONT_COLOR
farmbuyer@81 1838 to_color = hexes[to_color]
farmbuyer@81 1839 to_text = e.person
farmbuyer@73 1840 else
farmbuyer@73 1841 if olddisp then
farmbuyer@73 1842 from_text = addon.disposition_colors[olddisp].text
farmbuyer@73 1843 else
farmbuyer@73 1844 olddisp = "normal"
farmbuyer@73 1845 from_text = "normal"
farmbuyer@73 1846 end
farmbuyer@73 1847 from_color = addon.disposition_colors[olddisp].hex
farmbuyer@73 1848 if e.disposition then
farmbuyer@73 1849 to_text = addon.disposition_colors[e.disposition].text
farmbuyer@73 1850 else
farmbuyer@73 1851 to_text = "normal"
farmbuyer@73 1852 end
farmbuyer@73 1853 to_color = addon.disposition_colors[e.disposition or "normal"].hex
farmbuyer@73 1854 end
farmbuyer@73 1855
farmbuyer@81 1856 addon.dprint ('loot', "notification:", source, index,
farmbuyer@76 1857 e.itemlink, from_color, from_text, to_color, to_text)
farmbuyer@81 1858 addon:CFPrint (chatframe, remote_chatty, source, index,
farmbuyer@73 1859 e.itemlink, from_color, from_text, to_color, to_text)
farmbuyer@73 1860 end
farmbuyer@81 1861
farmbuyer@81 1862 function _notify_about_remote (sender, index, olddisp, from_whom, from_class)
farmbuyer@81 1863 _notify_about_change (remote_change_chatframe, sender, index, olddisp, from_whom, from_class)
farmbuyer@81 1864 end
farmbuyer@73 1865 end
farmbuyer@73 1866
farmbuyer@1 1867 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1868 do
farmbuyer@1 1869 local byindex, temp = {}, {}
farmbuyer@1 1870 local function sort (src, dest)
farmbuyer@1 1871 for k in pairs(src) do
farmbuyer@1 1872 temp[#temp+1] = k
farmbuyer@1 1873 end
farmbuyer@73 1874 _G.table.sort(temp)
farmbuyer@47 1875 wipe(dest)
farmbuyer@1 1876 for i = 1, #temp do
farmbuyer@1 1877 dest[i] = src[temp[i]]
farmbuyer@1 1878 end
farmbuyer@1 1879 end
farmbuyer@1 1880
farmbuyer@1 1881 function addon.sender_list.sort()
farmbuyer@1 1882 sort (addon.sender_list.active, byindex)
farmbuyer@47 1883 wipe(temp)
farmbuyer@1 1884 addon.sender_list.activeI = #byindex
farmbuyer@1 1885 sort (addon.sender_list.names, byindex)
farmbuyer@47 1886 wipe(temp)
farmbuyer@1 1887 end
farmbuyer@1 1888 addon.sender_list.namesI = byindex
farmbuyer@1 1889 end
farmbuyer@1 1890
farmbuyer@23 1891 function addon:DoPing()
farmbuyer@23 1892 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1893 self.sender_list.active = {}
farmbuyer@23 1894 self.sender_list.names = {}
farmbuyer@23 1895 self:broadcast('ping')
farmbuyer@27 1896 self:broadcast('revcheck',revision_large)
farmbuyer@27 1897 end
farmbuyer@27 1898
farmbuyer@27 1899 function addon:_check_revision (otherrev)
farmbuyer@27 1900 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1901 otherrev = tonumber(otherrev)
farmbuyer@27 1902 if otherrev == revision_large then
farmbuyer@27 1903 -- normal case
farmbuyer@27 1904
farmbuyer@27 1905 elseif otherrev < revision_large then
farmbuyer@27 1906 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1907 self:broadcast('revcheck',revision_large)
farmbuyer@27 1908
farmbuyer@27 1909 else
farmbuyer@76 1910 self.dprint('comm', "ours is older, (possibly) yammering")
farmbuyer@27 1911 if newer_warning then
farmbuyer@76 1912 local pop = addon.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON,
farmbuyer@76 1913 function()
farmbuyer@76 1914 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@76 1915 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@76 1916 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@76 1917 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@76 1918 end)
farmbuyer@76 1919 local ping = addon.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON, 'DoPing')
farmbuyer@76 1920 self:Print(newer_warning, tostring(pop), tostring(ping))
farmbuyer@27 1921 newer_warning = nil
farmbuyer@27 1922 end
farmbuyer@27 1923 end
farmbuyer@23 1924 end
farmbuyer@23 1925
farmbuyer@1 1926 -- Generic helpers
farmbuyer@28 1927 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1928 function addon._find_next_after (kind, index)
farmbuyer@1 1929 index = index + 1
farmbuyer@1 1930 while index <= #g_loot do
farmbuyer@1 1931 if g_loot[index].kind == kind then
farmbuyer@1 1932 return index, g_loot[index]
farmbuyer@1 1933 end
farmbuyer@1 1934 index = index + 1
farmbuyer@1 1935 end
farmbuyer@1 1936 end
farmbuyer@28 1937 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1938 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1939 -- appropriate fencepost is not found.
farmbuyer@28 1940 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1941 local fencepost
farmbuyer@28 1942 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1943 if kind == 'time' then
farmbuyer@28 1944 fencepost = closest_time
farmbuyer@28 1945 elseif kind == 'boss' then
farmbuyer@28 1946 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1947 if not closest_boss then
farmbuyer@28 1948 fencepost = closest_time
farmbuyer@28 1949 elseif not closest_time then
farmbuyer@28 1950 fencepost = closest_boss
farmbuyer@28 1951 else
farmbuyer@73 1952 fencepost = _G.math.min(closest_time,closest_boss)
farmbuyer@28 1953 end
farmbuyer@28 1954 end
farmbuyer@28 1955 return fencepost
farmbuyer@28 1956 end
farmbuyer@1 1957
farmbuyer@1 1958 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1959 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1960 -- conditionals).
farmbuyer@1 1961 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1962 return self._find_next_after, filter_kind, 0
farmbuyer@1 1963 end
farmbuyer@1 1964
farmbuyer@1 1965 do
farmbuyer@1 1966 local itt
farmbuyer@1 1967 local function create()
farmbuyer@1 1968 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1969 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1970 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1971 L:SetFontObject(GameFontNormal)
farmbuyer@1 1972 R:SetFontObject(GameFontNormal)
farmbuyer@1 1973 tip:AddFontStrings(L,R)
farmbuyer@1 1974 lefts[i] = L
farmbuyer@1 1975 end
farmbuyer@1 1976 tip.lefts = lefts
farmbuyer@1 1977 return tip
farmbuyer@1 1978 end
farmbuyer@66 1979 function addon:is_variant_item(item) -- returns number or *nil*
farmbuyer@1 1980 itt = itt or create()
farmbuyer@1 1981 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1982 itt:ClearLines()
farmbuyer@1 1983 itt:SetHyperlink(item)
farmbuyer@1 1984 local t = itt.lefts[2]:GetText()
farmbuyer@1 1985 itt:Hide()
farmbuyer@66 1986 return (t == ITEM_HEROIC and 1)
farmbuyer@66 1987 or (t == RAID_FINDER and 2) -- no ITEM_ for this, apparently
farmbuyer@66 1988 or nil
farmbuyer@1 1989 end
farmbuyer@1 1990 end
farmbuyer@1 1991
farmbuyer@79 1992 -- Called at the end of OnInit, and then also when a 'clear' is being
farmbuyer@16 1993 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1994 function _init (self, possible_st)
farmbuyer@1 1995 self.dprint('flow',"_init running")
farmbuyer@1 1996 self.loot_clean = nil
farmbuyer@1 1997 self.hist_clean = nil
farmbuyer@1 1998 if g_restore_p then
farmbuyer@73 1999 g_loot = _G.OuroLootSV
farmbuyer@16 2000 self.popped = #g_loot > 0
farmbuyer@1 2001 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 2002 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 2003 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 2004 self.sharder = opts.autoshard
farmbuyer@1 2005 else
farmbuyer@80 2006 g_loot = {}
farmbuyer@80 2007 end
farmbuyer@80 2008 if type(g_loot.raiders) ~= 'table' then
farmbuyer@80 2009 g_loot.raiders = {}
farmbuyer@80 2010 end
farmbuyer@80 2011 if type(g_loot.printed) ~= 'table' then
farmbuyer@80 2012 g_loot.printed = {}
farmbuyer@1 2013 end
farmbuyer@1 2014
farmbuyer@16 2015 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@79 2016 self:gui_init (g_loot, g_uniques)
farmbuyer@16 2017 opts.autoshard = nil
farmbuyer@16 2018 opts.threshold = nil
farmbuyer@1 2019
farmbuyer@1 2020 if g_restore_p then
farmbuyer@73 2021 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 2022 else
farmbuyer@73 2023 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 2024 end
farmbuyer@1 2025 if possible_st then
farmbuyer@1 2026 possible_st:SetData(g_loot)
farmbuyer@1 2027 end
farmbuyer@1 2028
farmbuyer@73 2029 self.status_text = ("%s communicating as ident %s commrev %s"):
farmbuyer@73 2030 format (self.revision, self.ident, self.commrev)
farmbuyer@1 2031 self:RegisterComm(self.ident)
farmbuyer@1 2032 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 2033
farmbuyer@1 2034 if self.author_debug then
farmbuyer@1 2035 _G.Oloot = g_loot
farmbuyer@1 2036 end
farmbuyer@1 2037 end
farmbuyer@1 2038
farmbuyer@61 2039 -- Raid roster snapshots
farmbuyer@61 2040 do
farmbuyer@61 2041 function addon:snapshot_raid (only_inraid_p)
farmbuyer@61 2042 local ss = CopyTable(g_loot.raiders)
farmbuyer@61 2043 local instance,maxsize = instance_tag()
farmbuyer@61 2044 if only_inraid_p then
farmbuyer@73 2045 for name,info in _G.next, ss do
farmbuyer@61 2046 if info.online == 3 then
farmbuyer@61 2047 ss[name] = nil
farmbuyer@61 2048 end
farmbuyer@61 2049 end
farmbuyer@61 2050 end
farmbuyer@73 2051 return ss, maxsize, instance, _G.time()
farmbuyer@61 2052 end
farmbuyer@61 2053 end
farmbuyer@61 2054
farmbuyer@25 2055 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 2056 do
farmbuyer@25 2057 local candidates = {}
farmbuyer@25 2058 local location
farmbuyer@1 2059 local function fixup_durations (cache)
farmbuyer@1 2060 local boss, bossi
farmbuyer@1 2061 boss = candidates[1]
farmbuyer@1 2062 if #candidates == 1 then
farmbuyer@1 2063 -- (1) or (2)
farmbuyer@1 2064 boss.duration = boss.duration or 0
farmbuyer@19 2065 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 2066 else
farmbuyer@1 2067 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 2068 if #candidates ~= 2 then
farmbuyer@1 2069 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 2070 -- before the local one ever fires, apparently... sigh
farmbuyer@1 2071 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 2072 end
farmbuyer@1 2073 if candidates[2].duration == nil then
farmbuyer@1 2074 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 2075 end
farmbuyer@1 2076 -- try and be generic anyhow
farmbuyer@1 2077 for i,c in ipairs(candidates) do
farmbuyer@1 2078 if c.duration then
farmbuyer@1 2079 boss = c
farmbuyer@19 2080 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 2081 break
farmbuyer@1 2082 end
farmbuyer@1 2083 end
farmbuyer@1 2084 end
farmbuyer@69 2085 bossi = addon._addBossEntry(boss)
farmbuyer@19 2086 -- addon.
farmbuyer@19 2087 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 2088 g_boss_signpost = nil
farmbuyer@42 2089 addon.latest_instance = boss.instance
farmbuyer@19 2090 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 2091 if boss.reason == 'kill' then
farmbuyer@80 2092 addon:RegisterEvent ("PLAYER_REGEN_DISABLED")
farmbuyer@1 2093 addon:_mark_boss_kill (bossi)
farmbuyer@1 2094 if opts.chatty_on_kill then
farmbuyer@55 2095 addon:Print("Registered kill for '%s' in %s!", boss.bossname, boss.instance)
farmbuyer@1 2096 end
farmbuyer@1 2097 end
farmbuyer@47 2098 wipe(candidates)
farmbuyer@1 2099 end
farmbuyer@73 2100 local recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 2101
farmbuyer@1 2102 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@56 2103 local function _do_boss (self, reason, bossname, intag, maxsize, duration)
farmbuyer@56 2104 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname,
farmbuyer@56 2105 "T:", intag, "MS:", maxsize, "D:", duration)
farmbuyer@1 2106 if self.rebroadcast and duration then
farmbuyer@56 2107 self:vbroadcast('boss', reason, bossname, intag, maxsize)
farmbuyer@1 2108 end
farmbuyer@1 2109 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 2110 while self.enabled do
farmbuyer@1 2111 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 2112 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 2113 local not_from_local = duration == nil
farmbuyer@1 2114 local signature = bossname .. reason
farmbuyer@73 2115 if not_from_local and recent_boss:test(signature) then
farmbuyer@39 2116 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
farmbuyer@1 2117 else
farmbuyer@73 2118 recent_boss:add(signature)
farmbuyer@16 2119 g_boss_signpost = #g_loot + 1
farmbuyer@19 2120 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 2121 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 2122 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 2123 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 2124 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 2125 -- our local event (not because of network weirdness but because our local
farmbuyer@1 2126 -- DBM might not trigger for a while).
farmbuyer@1 2127 local c = {
farmbuyer@1 2128 kind = 'boss',
farmbuyer@55 2129 bossname = bossname,
farmbuyer@1 2130 reason = reason,
farmbuyer@1 2131 instance = intag,
farmbuyer@56 2132 duration = duration, -- deliberately may be nil
farmbuyer@61 2133 raidersnap = self:snapshot_raid(),
farmbuyer@56 2134 maxsize = maxsize,
farmbuyer@1 2135 }
farmbuyer@1 2136 tinsert(candidates,c)
farmbuyer@1 2137 end
farmbuyer@17 2138 break
farmbuyer@1 2139 end
farmbuyer@1 2140 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 2141 end
farmbuyer@56 2142 -- This exposes the function to OCR, and can be a wrapper layer later.
farmbuyer@1 2143 addon.on_boss_broadcast = _do_boss
farmbuyer@1 2144
farmbuyer@1 2145 function addon:_mark_boss_kill (index)
farmbuyer@1 2146 local e = g_loot[index]
farmbuyer@17 2147 if not e then
farmbuyer@17 2148 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 2149 return
farmbuyer@17 2150 end
farmbuyer@55 2151 if not e.bossname then
farmbuyer@16 2152 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 2153 return
farmbuyer@1 2154 end
farmbuyer@1 2155 if e.reason ~= 'wipe' then
farmbuyer@1 2156 -- enh, bail
farmbuyer@1 2157 self.loot_clean = index-1
farmbuyer@1 2158 end
farmbuyer@1 2159 local attempts = 1
farmbuyer@1 2160 local first
farmbuyer@1 2161
farmbuyer@69 2162 -- Maybe redo this to only collapse *contiguous* wipes...?
farmbuyer@1 2163 local i,d = 1,g_loot[1]
farmbuyer@1 2164 while d ~= e do
farmbuyer@55 2165 if d.bossname and
farmbuyer@55 2166 d.bossname == e.bossname and
farmbuyer@53 2167 d.instance == e.instance and
farmbuyer@1 2168 d.reason == 'wipe'
farmbuyer@1 2169 then
farmbuyer@1 2170 first = first or i
farmbuyer@1 2171 attempts = attempts + 1
farmbuyer@1 2172 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 2173 else
farmbuyer@1 2174 i = i + 1
farmbuyer@1 2175 end
farmbuyer@1 2176 d = g_loot[i]
farmbuyer@1 2177 end
farmbuyer@1 2178 e.reason = 'kill'
farmbuyer@1 2179 e.attempts = attempts
farmbuyer@1 2180 self.loot_clean = first or index-1
farmbuyer@1 2181 end
farmbuyer@1 2182
farmbuyer@2 2183 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 2184 assert(type(name)=='string')
farmbuyer@2 2185 assert(type(registration_func)=='function')
farmbuyer@76 2186 if deregistration_func ~= nil then
farmbuyer@76 2187 assert(type(deregistration_func)=='function')
farmbuyer@76 2188 end
farmbuyer@2 2189 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 2190 n = name,
farmbuyer@2 2191 r = registration_func,
farmbuyer@2 2192 d = deregistration_func,
farmbuyer@2 2193 }
farmbuyer@5 2194 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 2195 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 2196 end
farmbuyer@1 2197
farmbuyer@2 2198 function _register_bossmod (self, force_p)
farmbuyer@2 2199 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 2200 if x then
farmbuyer@2 2201 if x.n == opts.bossmod and not force_p then
farmbuyer@2 2202 -- trying to register with already-registered boss mod
farmbuyer@2 2203 return
farmbuyer@2 2204 else
farmbuyer@2 2205 -- deregister
farmbuyer@2 2206 if x.d then x.d(self) end
farmbuyer@2 2207 end
farmbuyer@1 2208 end
farmbuyer@1 2209
farmbuyer@2 2210 x = nil
farmbuyer@2 2211 for k,v in ipairs(self.bossmods) do
farmbuyer@2 2212 if v.n == opts.bossmod then
farmbuyer@2 2213 x = k
farmbuyer@2 2214 break
farmbuyer@2 2215 end
farmbuyer@1 2216 end
farmbuyer@1 2217
farmbuyer@2 2218 if not x then
farmbuyer@2 2219 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 2220 self:Print(self.status_text)
farmbuyer@2 2221 return
farmbuyer@1 2222 end
farmbuyer@1 2223
farmbuyer@2 2224 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 2225 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 2226 else
farmbuyer@2 2227 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 2228 end
farmbuyer@1 2229 end
farmbuyer@2 2230 end
farmbuyer@1 2231
farmbuyer@1 2232 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 2233 do
farmbuyer@73 2234 local rawget, setmetatable = _G.rawget, _G.setmetatable
farmbuyer@73 2235
farmbuyer@1 2236 -- This shouldn't be required. /sadface
farmbuyer@1 2237 local loot_entry_mt = {
farmbuyer@1 2238 __index = function (e,key)
farmbuyer@1 2239 if key == 'cols' then
farmbuyer@15 2240 pprint('mt', e.kind, "key is", key)
farmbuyer@1 2241 --tabledump(e) -- not actually that useful
farmbuyer@1 2242 addon:_fill_out_eoi_data(1)
farmbuyer@1 2243 end
farmbuyer@1 2244 return rawget(e,key)
farmbuyer@1 2245 end
farmbuyer@1 2246 }
farmbuyer@1 2247
farmbuyer@1 2248 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 2249 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@65 2250 -- optional second index to search no earlier than that.
farmbuyer@1 2251 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 2252 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 2253 stop = stop or 0
farmbuyer@1 2254 while i > stop do
farmbuyer@1 2255 if g_loot[i].kind == 'time' then
farmbuyer@1 2256 return i, g_loot[i]
farmbuyer@1 2257 end
farmbuyer@1 2258 i = i - 1
farmbuyer@1 2259 end
farmbuyer@1 2260 end
farmbuyer@1 2261
farmbuyer@1 2262 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 2263 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 2264 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 2265 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 2266 -- taken from the DAY entry.
farmbuyer@1 2267 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 2268 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 2269 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 2270 if not time_entry_opt then
farmbuyer@1 2271 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 2272 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 2273 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@41 2274 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
farmbuyer@1 2275 end
farmbuyer@1 2276 end
farmbuyer@1 2277 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 2278 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 2279 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 2280 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 2281 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 2282 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 2283 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 2284 end
farmbuyer@1 2285
farmbuyer@1 2286 local done_todays_date
farmbuyer@1 2287 function addon:_reset_timestamps()
farmbuyer@1 2288 done_todays_date = nil
farmbuyer@1 2289 end
farmbuyer@1 2290 local function do_todays_date()
farmbuyer@1 2291 local text, M, D, Y = makedate()
farmbuyer@1 2292 local found,ts = #g_loot+1
farmbuyer@1 2293 repeat
farmbuyer@1 2294 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 2295 if found and ts.startday.text == text then
farmbuyer@1 2296 done_todays_date = true
farmbuyer@1 2297 end
farmbuyer@1 2298 until done_todays_date or (not found)
farmbuyer@1 2299 if done_todays_date then
farmbuyer@1 2300 g_today = ts
farmbuyer@1 2301 else
farmbuyer@1 2302 done_todays_date = true
farmbuyer@1 2303 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 2304 kind = 'time',
farmbuyer@1 2305 startday = {
farmbuyer@1 2306 text = text, month = M, day = D, year = Y
farmbuyer@1 2307 }
farmbuyer@1 2308 }]
farmbuyer@1 2309 end
farmbuyer@1 2310 addon:_fill_out_eoi_data(1)
farmbuyer@1 2311 end
farmbuyer@1 2312
farmbuyer@1 2313 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 2314 function addon._addLootEntry (e)
farmbuyer@1 2315 setmetatable(e,loot_entry_mt)
farmbuyer@1 2316
farmbuyer@1 2317 if not done_todays_date then do_todays_date() end
farmbuyer@1 2318
farmbuyer@73 2319 local h, m = _G.GetGameTime()
farmbuyer@10 2320 --local localuptime = math.floor(GetTime())
farmbuyer@73 2321 local time_t = _G.time()
farmbuyer@1 2322 e.hour = h
farmbuyer@1 2323 e.minute = m
farmbuyer@10 2324 e.stamp = time_t --localuptime
farmbuyer@1 2325 local index = #g_loot + 1
farmbuyer@1 2326 g_loot[index] = e
farmbuyer@1 2327 return index
farmbuyer@1 2328 end
farmbuyer@16 2329
farmbuyer@69 2330 -- Safety wrapper only.
farmbuyer@69 2331 -- XXX Maybe pprint something here.
farmbuyer@69 2332 function addon._addBossEntry (e)
farmbuyer@69 2333 local ret = addon._addLootEntry(e)
farmbuyer@69 2334 assert(e.kind=='boss')
farmbuyer@69 2335 local needSize = e.maxsize == nil
farmbuyer@69 2336 local needSnap = e.raidersnap == nil
farmbuyer@69 2337 local needInst = e.instance == nil
farmbuyer@69 2338 if needSize or needSnap then
farmbuyer@69 2339 local ss, max, inst = addon:snapshot_raid()
farmbuyer@69 2340 if needSize then e.maxsize = max end
farmbuyer@69 2341 if needSnap then e.raidersnap = ss end
farmbuyer@69 2342 if needInst then e.instance = inst end
farmbuyer@69 2343 end
farmbuyer@69 2344 return ret
farmbuyer@69 2345 end
farmbuyer@69 2346
farmbuyer@16 2347 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 2348 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 2349 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 2350 -- from that boss.
farmbuyer@16 2351 function addon._adjustBossOrder (is, should_be)
farmbuyer@82 2352 if is == should_be then
farmbuyer@16 2353 return
farmbuyer@16 2354 end
farmbuyer@17 2355 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 2356 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 2357 return
farmbuyer@16 2358 end
farmbuyer@16 2359 if g_loot[should_be].kind == 'time' then
farmbuyer@16 2360 should_be = should_be + 1
farmbuyer@16 2361 if is == should_be then
farmbuyer@16 2362 return
farmbuyer@16 2363 end
farmbuyer@16 2364 end
farmbuyer@16 2365
farmbuyer@16 2366 assert(g_loot[is].kind == 'boss')
farmbuyer@16 2367 local boss = tremove (g_loot, is)
farmbuyer@16 2368 tinsert (g_loot, should_be, boss)
farmbuyer@16 2369 return should_be
farmbuyer@16 2370 end
farmbuyer@1 2371 end
farmbuyer@1 2372
farmbuyer@19 2373 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 2374 -- item cache data (which will have arrived by now).
farmbuyer@19 2375 function addon:do_item_cache_fixup()
farmbuyer@19 2376 self:Print("Fixing up missing item cache data...")
farmbuyer@19 2377
farmbuyer@19 2378 local numfound = 0
farmbuyer@19 2379 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 2380
farmbuyer@73 2381 -- 'while true' so that we can use (inner) break as (outer) continue
farmbuyer@73 2382 for i,e in self:filtered_loot_iter('loot') do while true do
farmbuyer@73 2383 if not e.cache_miss then break end
farmbuyer@73 2384 local borked_id = e.itemname:match(borkedpat)
farmbuyer@73 2385 if not borked_id then break end
farmbuyer@73 2386 numfound = numfound + 1
farmbuyer@73 2387 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@73 2388 -- its assload of return values.
farmbuyer@73 2389 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@73 2390 if iname then
farmbuyer@73 2391 local msg = [[ Entry %d patched up with %s.]]
farmbuyer@73 2392 e.quality = iquality
farmbuyer@73 2393 e.itemname = iname
farmbuyer@73 2394 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@73 2395 e.itemlink = ilink
farmbuyer@73 2396 e.itexture = itexture
farmbuyer@73 2397 e.cache_miss = nil
farmbuyer@73 2398 if e.unique then
farmbuyer@73 2399 local gu = g_uniques[e.unique]
farmbuyer@73 2400 local player_i, player_h, hist_i = _history_by_loot_id (e.unique, "fixcache")
farmbuyer@73 2401 if gu.loot ~= i then -- is this an actual problem?
farmbuyer@76 2402 pprint ('loot',
farmbuyer@76 2403 ("Unique value '%s' had iterator value %d but g_uniques index %s."):
farmbuyer@76 2404 format(e.unique,i,tostring(gu.loot)))
farmbuyer@73 2405 end
farmbuyer@73 2406 if player_i then
farmbuyer@73 2407 player_h.id[e.unique] = e.id
farmbuyer@73 2408 msg = [[ Entry %d (and history) patched up with %s.]]
farmbuyer@19 2409 end
farmbuyer@19 2410 end
farmbuyer@73 2411 self:Print(msg, i, ilink)
farmbuyer@19 2412 end
farmbuyer@73 2413 break
farmbuyer@73 2414 end end
farmbuyer@19 2415
farmbuyer@19 2416 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 2417 end
farmbuyer@19 2418
farmbuyer@76 2419 do
farmbuyer@76 2420 local gur
farmbuyer@76 2421
farmbuyer@76 2422 -- Strictly speaking, we'd want to handle individual 'exist' entries
farmbuyer@76 2423 -- as they expire, rather then waiting for all of them to expire and then
farmbuyer@76 2424 -- doing them as a group. But, if there're more than one of these per
farmbuyer@76 2425 -- boss, something else is funky anyhow and certainly not a hurry.
farmbuyer@76 2426 local function fixup_unique_replacements()
farmbuyer@76 2427 for exist,info in pairs(gur.replacements) do
farmbuyer@76 2428 local winning_index = 1
farmbuyer@76 2429 local winner = info[1]
farmbuyer@76 2430 info[1] = nil
farmbuyer@82 2431 pprint('improv', "fixup for", exist, "starting with guid",
farmbuyer@82 2432 winner[1], "with tag", winner[2], "out of", #info,
farmbuyer@82 2433 "total entries")
farmbuyer@76 2434 -- Lowest player GUID wins. Seniority gotta count for something.
farmbuyer@76 2435 for i = 2, #info do
farmbuyer@76 2436 if winner[1] <= info[i][1] then
farmbuyer@76 2437 pprint('improv', "champ wins against", i, info[i][1])
farmbuyer@76 2438 flib.del(info[i])
farmbuyer@76 2439 else
farmbuyer@76 2440 pprint('improv', "challenger wins with", i, info[i][1])
farmbuyer@76 2441 flib.del(winner)
farmbuyer@76 2442 winner = info[i]
farmbuyer@76 2443 winning_index = i
farmbuyer@76 2444 end
farmbuyer@76 2445 info[i] = nil
farmbuyer@76 2446 end
farmbuyer@76 2447 pprint('improv', "final:", winner[1], winner[2])
farmbuyer@82 2448 --@debug@
farmbuyer@82 2449 -- purely a sanity check
farmbuyer@82 2450 if winning_index == 1 then
farmbuyer@82 2451 if winner[2] ~= info.LOCAL then
farmbuyer@82 2452 pprint('improv',
farmbuyer@82 2453 "things locally generated are not locally generated?",
farmbuyer@82 2454 info.LOCAL, winner[2])
farmbuyer@82 2455 end
farmbuyer@82 2456 end
farmbuyer@82 2457 --@end-debug@
farmbuyer@76 2458 --[[
farmbuyer@76 2459 A: winner was generated locally
farmbuyer@82 2460 >winning_index == 1
farmbuyer@76 2461 >g_loot and history already has the replacement value
farmbuyer@76 2462 B: winner was generated remotely
farmbuyer@76 2463 >need to scan and replace
farmbuyer@82 2464 Detecting A is strictly an optimization. We should be able to do
farmbuyer@82 2465 this code safely in all cases.
farmbuyer@76 2466 ]]
farmbuyer@76 2467 if winning_index ~= 1 then
farmbuyer@82 2468 --XXX this branch still needs to be tested with live data
farmbuyer@82 2469 local cache = g_uniques:SEARCH(exist)
farmbuyer@82 2470 local looti,hi,ui = cache.loot, cache.history, cache.history_may
farmbuyer@82 2471
farmbuyer@82 2472 -- Active loot
farmbuyer@82 2473 if looti and g_loot[looti].unique == exist then
farmbuyer@76 2474 pprint('improv', "found and replaced loot entry", looti)
farmbuyer@76 2475 g_loot[looti].unique = winner[2]
farmbuyer@82 2476 else
farmbuyer@82 2477 -- If winning_index == 1, the "previous" unique would not
farmbuyer@82 2478 -- have made it into the tables to begin with. So don't
farmbuyer@82 2479 -- flag an error. Still should be looked at.
farmbuyer@82 2480 pprint('improv', "Um.", looti, g_loot[looti].unique, winning_index)
farmbuyer@76 2481 end
farmbuyer@82 2482
farmbuyer@82 2483 -- History
farmbuyer@76 2484 if hi ~= g_uniques.NOTFOUND then
farmbuyer@76 2485 local hist = addon.history[hi]
farmbuyer@76 2486 if ui and hist.unique[ui] == exist then
farmbuyer@76 2487 -- ui is valid
farmbuyer@76 2488 else
farmbuyer@76 2489 ui = nil
farmbuyer@76 2490 for i,ui2 in ipairs(hist.unique) do
farmbuyer@76 2491 if ui2 == exist then
farmbuyer@76 2492 ui = i
farmbuyer@76 2493 break
farmbuyer@76 2494 end
farmbuyer@76 2495 end
farmbuyer@76 2496 end
farmbuyer@76 2497 if ui then
farmbuyer@76 2498 pprint('improv', "found and replacing history entry", hi,
farmbuyer@76 2499 ui, hist.name)
farmbuyer@82 2500 assert(exist ~= winner[2])
farmbuyer@76 2501 hist.when[winner[2]] = hist.when[exist]
farmbuyer@76 2502 hist.id[winner[2]] = hist.id[exist]
farmbuyer@76 2503 hist.count[winner[2]] = hist.count[exist]
farmbuyer@76 2504 hist.unique[ui] = winner[2]
farmbuyer@76 2505 hist.when[exist] = nil
farmbuyer@76 2506 hist.id[exist] = nil
farmbuyer@76 2507 hist.count[exist] = nil
farmbuyer@76 2508 end
farmbuyer@76 2509 end
farmbuyer@76 2510 end
farmbuyer@76 2511 pprint('improv', "finished with", exist, "into", winner[2])
farmbuyer@76 2512 flib.del(winner)
farmbuyer@76 2513 flib.del(info)
farmbuyer@76 2514 gur.replacements[exist] = nil
farmbuyer@76 2515 end
farmbuyer@76 2516 end
farmbuyer@76 2517
farmbuyer@76 2518 local function new_entry (id, exist, repl, is_local)
farmbuyer@76 2519 pprint('improv', "new_entry", id, exist, repl, is_local)
farmbuyer@76 2520 gur.replacements[exist] = gur.replacements[exist] or flib.new()
farmbuyer@76 2521 tinsert (gur.replacements[exist], flib.new (tonumber(id), repl))
farmbuyer@76 2522 if is_local then
farmbuyer@76 2523 gur.replacements[exist].LOCAL = repl
farmbuyer@76 2524 end
farmbuyer@76 2525 gur.cache:add (exist)
farmbuyer@76 2526 end
farmbuyer@76 2527
farmbuyer@76 2528 local function get_previous_replacement (exist)
farmbuyer@76 2529 local l = gur.replacements[exist]
farmbuyer@76 2530 if l and l.LOCAL then
farmbuyer@76 2531 pprint('improv', "check for previous", exist, "returns valid",
farmbuyer@76 2532 l.LOCAL)
farmbuyer@76 2533 return l.LOCAL
farmbuyer@76 2534 end
farmbuyer@76 2535 pprint('improv', "check for previous", exist, "returns nil")
farmbuyer@76 2536 end
farmbuyer@76 2537
farmbuyer@76 2538 function _setup_unique_replace ()
farmbuyer@76 2539 gur = {}
farmbuyer@76 2540 gur.cache = create_new_cache ('improv', 10, fixup_unique_replacements)
farmbuyer@76 2541 gur.me = tonumber(_G.UnitGUID('player'):sub(-7),16)
farmbuyer@76 2542 gur.replacements = {}
farmbuyer@76 2543 gur.new_entry = new_entry
farmbuyer@76 2544 gur.get_previous_replacement = get_previous_replacement
farmbuyer@76 2545 g_unique_replace = gur
farmbuyer@76 2546 _setup_unique_replace = nil
farmbuyer@76 2547 end
farmbuyer@76 2548 end
farmbuyer@76 2549
farmbuyer@77 2550 do
farmbuyer@77 2551 local clicky
farmbuyer@81 2552 function addon:horrible_horrible_error (err_msg)
farmbuyer@81 2553 if self.display then
farmbuyer@81 2554 local d = self.display
farmbuyer@81 2555 if d then
farmbuyer@81 2556 local eoist = d:GetUserData("eoiST")
farmbuyer@81 2557 if eoist then eoist:Hide() end
farmbuyer@81 2558 local histst = d:GetUserData("histST")
farmbuyer@81 2559 if histst then histst:Hide() end
farmbuyer@81 2560 d:Hide()
farmbuyer@81 2561 end
farmbuyer@81 2562 end
farmbuyer@81 2563 self.NOLOAD = err_msg
farmbuyer@77 2564 -- This should happen so rarely that it's not worth moving into gui.lua
farmbuyer@81 2565 if not StaticPopupDialogs["OUROL_ARGH"] then
farmbuyer@81 2566 StaticPopupDialogs["OUROL_ARGH"] = flib.StaticPopup{
farmbuyer@77 2567 button1 = OKAY,
farmbuyer@77 2568 }
farmbuyer@77 2569 clicky = addon.format_hypertext(
farmbuyer@77 2570 [[ SYSTEM FAILURE -- RELEASE RINZLER ]], "|cffff0000",
farmbuyer@81 2571 function() StaticPopup_Show "OUROL_ARGH" end)
farmbuyer@77 2572 end
farmbuyer@81 2573 StaticPopupDialogs["OUROL_ARGH"].text = horrible_error_text:format(err_msg)
farmbuyer@77 2574 _G.PlaySoundFile ([[Interface\AddOns\Ouro_Loot\sfrr.ogg]], "Master")
farmbuyer@77 2575 addon:Print (" ")
farmbuyer@77 2576 addon:Print (" ", clicky)
farmbuyer@77 2577 addon:Print (" ")
farmbuyer@77 2578 end
farmbuyer@81 2579
farmbuyer@81 2580 function _unavoidable_collision (err)
farmbuyer@81 2581 addon:horrible_horrible_error (err)
farmbuyer@81 2582 -- we don't actually need to kill the GUI in this case
farmbuyer@81 2583 addon.NOLOAD = nil
farmbuyer@81 2584 end
farmbuyer@77 2585 end
farmbuyer@77 2586
farmbuyer@1 2587
farmbuyer@1 2588 ------ Saved texts
farmbuyer@1 2589 function addon:check_saved_table(silent_p)
farmbuyer@73 2590 local s = _G.OuroLootSV_saved
farmbuyer@1 2591 if s and (#s > 0) then return s end
farmbuyer@73 2592 _G.OuroLootSV_saved = nil
farmbuyer@1 2593 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 2594 end
farmbuyer@1 2595
farmbuyer@1 2596 function addon:save_list()
farmbuyer@81 2597 local s = self:check_saved_table(); if not s then return end
farmbuyer@1 2598 for i,t in ipairs(s) do
farmbuyer@1 2599 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 2600 end
farmbuyer@1 2601 end
farmbuyer@1 2602
farmbuyer@1 2603 function addon:save_saveas(name)
farmbuyer@73 2604 _G.OuroLootSV_saved = _G.OuroLootSV_saved or {}
farmbuyer@73 2605 local SV = _G.OuroLootSV_saved
farmbuyer@16 2606 local n = #SV + 1
farmbuyer@1 2607 local save = {
farmbuyer@1 2608 name = name,
farmbuyer@1 2609 date = makedate(),
farmbuyer@1 2610 count = #g_loot,
farmbuyer@1 2611 }
farmbuyer@10 2612 for text in self:registered_textgen_iter() do
farmbuyer@10 2613 save[text] = g_loot[text]
farmbuyer@10 2614 end
farmbuyer@1 2615 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 2616 SV[n] = save
farmbuyer@1 2617 return self:save_list()
farmbuyer@1 2618 end
farmbuyer@1 2619
farmbuyer@1 2620 function addon:save_restore(num)
farmbuyer@81 2621 local s = self:check_saved_table(); if not s then return end
farmbuyer@1 2622 if (not num) or (num > #s) then
farmbuyer@1 2623 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 2624 end
farmbuyer@1 2625 local save = s[num]
farmbuyer@1 2626 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 2627 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 2628 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 2629 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 2630 for text in self:registered_textgen_iter() do
farmbuyer@10 2631 g_loot[text] = save[text]
farmbuyer@10 2632 end
farmbuyer@1 2633 end
farmbuyer@1 2634
farmbuyer@1 2635 function addon:save_delete(num)
farmbuyer@81 2636 local s = self:check_saved_table(); if not s then return end
farmbuyer@1 2637 if (not num) or (num > #s) then
farmbuyer@1 2638 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 2639 end
farmbuyer@1 2640 self:Print("Deleting saved text #"..num)
farmbuyer@1 2641 tremove(s,num)
farmbuyer@1 2642 return self:save_list()
farmbuyer@1 2643 end
farmbuyer@1 2644
farmbuyer@1 2645
farmbuyer@1 2646 ------ Loot histories
farmbuyer@1 2647 -- history_all = {
farmbuyer@1 2648 -- ["Kilrogg"] = {
farmbuyer@1 2649 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 2650 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 2651 -- ["byname"] = { -- not saved
farmbuyer@1 2652 -- ["OtherPlayer"] = 2,
farmbuyer@1 2653 -- ["Farmbuyer"] = 1,
farmbuyer@1 2654 -- }
farmbuyer@1 2655 -- [1] = {
farmbuyer@1 2656 -- ["name"] = "Farmbuyer",
farmbuyer@73 2657 -- ["person_class"] = "PRIEST", -- may be missing, used in display only
farmbuyer@73 2658 -- -- sorted array:
farmbuyer@73 2659 -- ["unique"] = { most_recent_tag, previous_tag, .... },
farmbuyer@73 2660 -- -- these are indexed by unique tags, and 'count' may be missing:
farmbuyer@73 2661 -- ["when"] = { ["tag"] = "formatted timestamp for displaying loot" },
farmbuyer@73 2662 -- ["id"] = { ["tag"] = 11111 },
farmbuyer@73 2663 -- ["count"] = { ["tag"] = "x3", .... },
farmbuyer@1 2664 -- },
farmbuyer@1 2665 -- [2] = {
farmbuyer@1 2666 -- ["name"] = "OtherPlayer",
farmbuyer@1 2667 -- ......
farmbuyer@1 2668 -- }, ......
farmbuyer@1 2669 -- },
farmbuyer@1 2670 -- ["OtherRealm"] = ......
farmbuyer@1 2671 -- }
farmbuyer@73 2672 --
farmbuyer@73 2673 -- Up through 2.81.4 (specifically through rev 95), an individual player's
farmbuyer@73 2674 -- table looked like this:
farmbuyer@73 2675 -- ["name"] = "Farmbuyer",
farmbuyer@73 2676 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@73 2677 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@73 2678 -- which was much easier to manipulate, but had a ton of memory overhead.
farmbuyer@1 2679 do
farmbuyer@73 2680 -- Sorts a player's history from newest to oldest, according to the
farmbuyer@73 2681 -- formatted timestamp. This is expensive, and destructive for P.unique.
farmbuyer@76 2682 local function compare_timestamps (L, R)
farmbuyer@76 2683 return L > R -- reverse of normal order, newest first
farmbuyer@76 2684 end
farmbuyer@73 2685 local function sort_player (p)
farmbuyer@73 2686 local new_uniques, uniques_bywhen, when_array = {}, {}, {}
farmbuyer@73 2687 for u,tstamp in pairs(p.when) do
farmbuyer@73 2688 uniques_bywhen[tstamp] = u
farmbuyer@73 2689 when_array[#when_array+1] = tstamp
farmbuyer@73 2690 end
farmbuyer@76 2691 _G.table.sort (when_array, compare_timestamps)
farmbuyer@73 2692 for i,tstamp in ipairs(when_array) do
farmbuyer@73 2693 new_uniques[i] = uniques_bywhen[tstamp]
farmbuyer@73 2694 end
farmbuyer@73 2695 p.unique = new_uniques
farmbuyer@73 2696 end
farmbuyer@73 2697
farmbuyer@81 2698 function addon:repair_history_integrity()
farmbuyer@81 2699 local rcount, pcount, hcount, errors = 0, 0, 0, 0
farmbuyer@81 2700 local empties_to_delete = {}
farmbuyer@81 2701
farmbuyer@81 2702 for rname,realm in pairs(self.history_all) do
farmbuyer@81 2703 for pk,player in ipairs(realm) do
farmbuyer@81 2704 local id, when, unique, count = {}, {}, {}, {}
farmbuyer@81 2705 for i,h in ipairs(player.unique) do
farmbuyer@81 2706 h = tostring(h)
farmbuyer@81 2707 if player.when[h] and player.id[h] then
farmbuyer@81 2708 unique[#unique+1] = h
farmbuyer@81 2709 id[h] = player.id[h]
farmbuyer@81 2710 when[h] = player.when[h]
farmbuyer@81 2711 count[h] = player.count[h]
farmbuyer@81 2712 else
farmbuyer@81 2713 self:Print("Realm %s, player %s, entry %d: tag <%s>, id <%s>, time <%s>, count <%s>",
farmbuyer@81 2714 rname, player.name, i, h, tostring(player.id[h]),
farmbuyer@81 2715 tostring(player.when[h]), tostring(player.count[h]))
farmbuyer@81 2716 errors = errors + 1
farmbuyer@81 2717 end
farmbuyer@81 2718 hcount = hcount + 1
farmbuyer@81 2719 end
farmbuyer@81 2720 player.id, player.when, player.unique, player.count =
farmbuyer@81 2721 id, when, unique, count
farmbuyer@81 2722 player.person_class = g_loot.raiders[player.name]
farmbuyer@81 2723 and g_loot.raiders[player.name].class
farmbuyer@81 2724 if #player.unique > 1 then
farmbuyer@81 2725 sort_player(player)
farmbuyer@81 2726 elseif #player.unique == 0 then
farmbuyer@81 2727 tinsert (empties_to_delete, 1, pk)
farmbuyer@81 2728 end
farmbuyer@81 2729 pcount = pcount + 1
farmbuyer@81 2730 end
farmbuyer@81 2731 if #empties_to_delete > 0 then
farmbuyer@81 2732 for _,pk in ipairs(empties_to_delete) do
farmbuyer@81 2733 local player = tremove (realm, pk)
farmbuyer@81 2734 self:Print("Realm %s, player %s, is empty", rname, player.name)
farmbuyer@81 2735 end
farmbuyer@81 2736 wipe(empties_to_delete)
farmbuyer@81 2737 end
farmbuyer@81 2738 if #realm == 0 then
farmbuyer@81 2739 self.history_all[rname] = nil
farmbuyer@81 2740 self:Print("Realm %s is empty", rname)
farmbuyer@81 2741 end
farmbuyer@81 2742 rcount = rcount + 1
farmbuyer@81 2743 end
farmbuyer@81 2744 self:_build_history_names()
farmbuyer@81 2745 if errors > 0 then
farmbuyer@81 2746 self:Print("The listed entries have been erased from history.")
farmbuyer@81 2747 end
farmbuyer@81 2748 end
farmbuyer@81 2749
farmbuyer@73 2750 -- Possibly called during login. Cleared when no longer needed.
farmbuyer@73 2751 -- Rewrites a PLAYER table from format 3 to format 4.
farmbuyer@76 2752 function addon:_uplift_history_format (player)
farmbuyer@73 2753 local unique, when, id, count = {}, {}, {}, {}
farmbuyer@73 2754 local name = player.name
farmbuyer@73 2755
farmbuyer@73 2756 for i,h in ipairs(player) do
farmbuyer@73 2757 local U = h.unique
farmbuyer@73 2758 unique[i] = U
farmbuyer@73 2759 when[U] = h.when
farmbuyer@73 2760 id[U] = h.id
farmbuyer@73 2761 count[U] = h.count
farmbuyer@73 2762 end
farmbuyer@73 2763
farmbuyer@73 2764 wipe(player)
farmbuyer@73 2765 player.name = name
farmbuyer@73 2766 player.id, player.when, player.unique, player.count =
farmbuyer@73 2767 id, when, unique, count
farmbuyer@73 2768 end
farmbuyer@76 2769
farmbuyer@73 2770 function addon:_cache_history_uniques()
farmbuyer@73 2771 UpdateAddOnMemoryUsage()
farmbuyer@73 2772 local before = GetAddOnMemoryUsage(nametag)
farmbuyer@73 2773 local trouble
farmbuyer@73 2774 local count = 0
farmbuyer@73 2775 for hi,player in ipairs(self.history) do
farmbuyer@73 2776 for ui,u in ipairs(player.unique) do
farmbuyer@73 2777 g_uniques[u] = { history = hi, history_may = ui }
farmbuyer@73 2778 count = count + 1
farmbuyer@73 2779 end
farmbuyer@73 2780 end
farmbuyer@73 2781 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@73 2782 if e.unique and e.unique ~= "" then
farmbuyer@73 2783 local hmmm = _G.rawget(g_uniques,e.unique)
farmbuyer@73 2784 if hmmm then
farmbuyer@82 2785 hmmm.loot = i
farmbuyer@73 2786 elseif e.disposition == 'shard' or e.disposition == 'gvault' then
farmbuyer@73 2787 g_uniques[e.unique] = { loot = i, history = g_uniques.NOTFOUND }
farmbuyer@73 2788 count = count + 1
farmbuyer@73 2789 else
farmbuyer@76 2790 hmmm = "active data not found in history ("..i.."/"..tostring(e.unique)
farmbuyer@76 2791 ..") in precache loop! trying to fixup for this session"
farmbuyer@76 2792 pprint(hmmm) -- more?
farmbuyer@73 2793 -- try to simply fix up errors as we go
farmbuyer@73 2794 g_uniques[e.unique] = { loot = i, history = g_uniques.NOTFOUND }
farmbuyer@73 2795 end
farmbuyer@73 2796 else
farmbuyer@73 2797 trouble = true
farmbuyer@73 2798 pprint('loot', "ERROR precache loop found bad unique tag!",
farmbuyer@73 2799 i, "tag", tostring(e.unique), "from?", tostring(e.bcast_from))
farmbuyer@73 2800 end
farmbuyer@73 2801 end
farmbuyer@73 2802 UpdateAddOnMemoryUsage()
farmbuyer@73 2803 local after = GetAddOnMemoryUsage(nametag)
farmbuyer@73 2804 self:Print("Pre-scanning history for faster loot handling on %s used %.2f MB of memory across %d entries.",
farmbuyer@73 2805 self.history.realm, (after-before)/1024, count)
farmbuyer@73 2806 if trouble then
farmbuyer@73 2807 self:Print("Note that there were inconsistencies in the data;",
farmbuyer@73 2808 "you should consider submitting a bug report (including your",
farmbuyer@73 2809 "SavedVariables file), and regenerating or preening this",
farmbuyer@73 2810 "realm's loot history.")
farmbuyer@73 2811 end
farmbuyer@73 2812 g_uniques:SETMODE('probe')
farmbuyer@73 2813 self._cache_history_uniques = nil
farmbuyer@73 2814 end
farmbuyer@6 2815
farmbuyer@4 2816 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 2817 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 2818 -- called from the GUI code at least once.
farmbuyer@1 2819 function addon:_build_history_names (opt_hist)
farmbuyer@1 2820 local hist = opt_hist or self.history
farmbuyer@1 2821 local m = {}
farmbuyer@1 2822 for i = 1, #hist do
farmbuyer@1 2823 m[hist[i].name] = i
farmbuyer@1 2824 end
farmbuyer@73 2825 -- why yes, I *did* spend many years as a YP/NIS admin, how did you know?
farmbuyer@1 2826 hist.byname = m
farmbuyer@1 2827 end
farmbuyer@1 2828
farmbuyer@1 2829 -- Prepares and returns table to be used as self.history.
farmbuyer@1 2830 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 2831 local t = prev_table or {
farmbuyer@1 2832 --kind = 'realm',
farmbuyer@6 2833 --realm = realmname,
farmbuyer@1 2834 }
farmbuyer@6 2835 t.realm = realmname
farmbuyer@1 2836
farmbuyer@1 2837 --[[
farmbuyer@1 2838 t.cols = setmetatable({
farmbuyer@1 2839 { value = realmname },
farmbuyer@1 2840 }, self.time_column1_used_mt)
farmbuyer@1 2841 ]]
farmbuyer@1 2842
farmbuyer@1 2843 if not t.byname then
farmbuyer@1 2844 self:_build_history_names (t)
farmbuyer@1 2845 end
farmbuyer@1 2846
farmbuyer@1 2847 return t
farmbuyer@1 2848 end
farmbuyer@1 2849
farmbuyer@4 2850 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 2851 -- the index and the table at that index.
farmbuyer@4 2852 function addon:get_loot_history (name)
farmbuyer@4 2853 local i
farmbuyer@4 2854 i = self.history.byname[name]
farmbuyer@4 2855 if not i then
farmbuyer@4 2856 i = #self.history + 1
farmbuyer@73 2857 self.history[i] = { name=name, id={}, when={}, unique={}, count={} }
farmbuyer@4 2858 self.history.byname[name] = i
farmbuyer@4 2859 end
farmbuyer@6 2860 return i, self.history[i]
farmbuyer@4 2861 end
farmbuyer@4 2862
farmbuyer@73 2863 -- Prepends data from the loot entry at LOOTINDEX to be the new most
farmbuyer@73 2864 -- recent history entry for that player.
farmbuyer@1 2865 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 2866 local e = g_loot[lootindex]
farmbuyer@6 2867 if e.kind ~= 'loot' then return end
farmbuyer@6 2868
farmbuyer@6 2869 local i,h = self:get_loot_history(e.person)
farmbuyer@73 2870 local when = self:format_timestamp (g_today, e)
farmbuyer@73 2871
farmbuyer@25 2872 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@71 2873 if (not e.unique) or (#e.unique==0) then
farmbuyer@73 2874 e.unique = e.id .. ' ' .. when
farmbuyer@71 2875 end
farmbuyer@73 2876 local U = e.unique
farmbuyer@73 2877 tinsert (h.unique, 1, U)
farmbuyer@73 2878 h.when[U] = when
farmbuyer@73 2879 h.id[U] = e.id
farmbuyer@73 2880 h.count[U] = e.count
farmbuyer@73 2881
farmbuyer@73 2882 g_uniques[U] = { loot = lootindex, history = i }
farmbuyer@6 2883 end
farmbuyer@6 2884
farmbuyer@24 2885 -- Create new history table based on current loot.
farmbuyer@6 2886 function addon:rewrite_history (realmname)
farmbuyer@6 2887 local r = assert(realmname)
farmbuyer@6 2888 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 2889 self.history = self.history_all[r]
farmbuyer@73 2890 g_uniques:RESET()
farmbuyer@6 2891
farmbuyer@6 2892 local g_today_real = g_today
farmbuyer@6 2893 for i,e in ipairs(g_loot) do
farmbuyer@6 2894 if e.kind == 'time' then
farmbuyer@6 2895 g_today = e
farmbuyer@6 2896 elseif e.kind == 'loot' then
farmbuyer@6 2897 self:_addHistoryEntry(i)
farmbuyer@6 2898 end
farmbuyer@6 2899 end
farmbuyer@6 2900 g_today = g_today_real
farmbuyer@6 2901 self.hist_clean = nil
farmbuyer@6 2902
farmbuyer@6 2903 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 2904 for i,h in ipairs(self.history) do
farmbuyer@73 2905 sort_player(h)
farmbuyer@6 2906 end
farmbuyer@6 2907 end
farmbuyer@6 2908
farmbuyer@76 2909 -- Clears all but the most recent HOWMANY (optional, default 1) entries
farmbuyer@76 2910 -- for each player on REALMNAME.
farmbuyer@76 2911 -- This function's name is the legacy of the orignal fsck(8) "-p" option,
farmbuyer@76 2912 -- which has a similar feel.
farmbuyer@76 2913 function addon:preen_history (realmname, howmany)
farmbuyer@6 2914 local r = assert(realmname)
farmbuyer@76 2915 howmany = tonumber(howmany) or 1
farmbuyer@76 2916 if type(self.history_all[r]) ~= 'table' then
farmbuyer@76 2917 return
farmbuyer@76 2918 end
farmbuyer@73 2919 g_uniques:RESET()
farmbuyer@76 2920 for i,h in ipairs(self.history_all[r]) do
farmbuyer@73 2921 -- This is going to do horrible things to memory. The subtables
farmbuyer@73 2922 -- after this step would be large and sparse, with no good way
farmbuyer@73 2923 -- of shrinking the allocation...
farmbuyer@73 2924 sort_player(h)
farmbuyer@73 2925 -- ...so it's better in the long run to discard them.
farmbuyer@76 2926 local new_unique, new_id, new_when, new_count = {}, {}, {}, {}
farmbuyer@76 2927 for ui = 1, howmany do
farmbuyer@76 2928 local U = h.unique[ui]
farmbuyer@76 2929 if not U then break end
farmbuyer@76 2930 new_unique[ui] = U
farmbuyer@76 2931 new_id[U] = h.id[U]
farmbuyer@76 2932 new_when[U] = h.when[U]
farmbuyer@76 2933 new_count[U] = h.count[U]
farmbuyer@76 2934 end
farmbuyer@76 2935 h.unique, h.id, h.when, h.count =
farmbuyer@76 2936 new_unique, new_id, new_when, new_count
farmbuyer@6 2937 end
farmbuyer@1 2938 end
farmbuyer@24 2939
farmbuyer@73 2940 -- Given a unique tag OR an entry in a g_loot table, looks up the
farmbuyer@73 2941 -- corresponding history entry. Returns the player's index and history
farmbuyer@73 2942 -- table (as in get_loot_history) and the index into that table of the
farmbuyer@73 2943 -- loot entry. On failure, returns nil and an error message ready to be
farmbuyer@73 2944 -- formatted with the loot's name/itemlink.
farmbuyer@73 2945 function _history_by_loot_id (needle, operation_text)
farmbuyer@73 2946 local errtxt
farmbuyer@73 2947 if type(needle) == 'string' then
farmbuyer@73 2948 -- unique tag
farmbuyer@73 2949 elseif type(needle) == 'table' then
farmbuyer@73 2950 if needle.kind ~= 'loot' then
farmbuyer@73 2951 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@73 2952 end
farmbuyer@73 2953 needle = needle.unique
farmbuyer@73 2954 if not needle then
farmbuyer@73 2955 return nil, --[[errtxt=]]"Entry for %s is missing a history tag!"
farmbuyer@73 2956 end
farmbuyer@73 2957 else
farmbuyer@73 2958 error("'"..tostring(needle).."' is neither unique string nor loot entry!")
farmbuyer@25 2959 end
farmbuyer@24 2960
farmbuyer@73 2961 local player_i, player_h
farmbuyer@73 2962 local cache = g_uniques[needle]
farmbuyer@24 2963
farmbuyer@73 2964 if cache.history == g_uniques.NOTFOUND then
farmbuyer@73 2965 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@73 2966 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@73 2967 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 2968 else
farmbuyer@73 2969 player_i = cache.history
farmbuyer@73 2970 player_h = addon.history[player_i]
farmbuyer@73 2971 if cache.history_may
farmbuyer@73 2972 and needle == player_h.unique[cache.history_may]
farmbuyer@73 2973 then
farmbuyer@73 2974 return player_i, player_h, cache.history_may
farmbuyer@73 2975 end
farmbuyer@73 2976 for i,u in ipairs(player_h.unique) do
farmbuyer@73 2977 if needle == u then
farmbuyer@73 2978 cache.history_may = i -- might help, might not
farmbuyer@73 2979 return player_i, player_h, i
farmbuyer@24 2980 end
farmbuyer@24 2981 end
farmbuyer@24 2982 end
farmbuyer@24 2983
farmbuyer@73 2984 if not errtxt then
farmbuyer@73 2985 -- The cache finder got a hit, but now it's gone? WTF?
farmbuyer@73 2986 errtxt = "ZOMG! %s was in history but now is gone. Possibly your history tables have been corrupted and should be recreated. This is likely a bug. Tell Farmbuyer what steps you took to cause this."
farmbuyer@24 2987 end
farmbuyer@73 2988 return nil, errtxt
farmbuyer@25 2989 end
farmbuyer@24 2990
farmbuyer@81 2991 -- Handles reassigning loot between players. Arguments depend on who's
farmbuyer@81 2992 -- calling it:
farmbuyer@81 2993 -- "local", row_index, new_recipient
farmbuyer@81 2994 -- "remote", sender, unique_id, item_id, old_recipient, new_recipient
farmbuyer@81 2995 -- In the local case, must also broadcast a trigger. In the remote case,
farmbuyer@81 2996 -- must figure out the corresponding loot entry (if it exists). In both
farmbuyer@81 2997 -- cases, must update history appropriately. Returns nil if anything odd
farmbuyer@81 2998 -- happens; returns the affected loot index on success.
farmbuyer@81 2999 --function addon:reassign_loot (index, to_name)
farmbuyer@81 3000 function addon:reassign_loot (how, ...)
farmbuyer@81 3001 -- This must all be filled out in all cases:
farmbuyer@81 3002 local e, index, from_name, to_name, unique, id
farmbuyer@81 3003 -- Only set in remote case:
farmbuyer@81 3004 local sender
farmbuyer@81 3005
farmbuyer@81 3006 if how == "local" then
farmbuyer@81 3007 -- GUI doesn't allow reassignment unless the item is not-shard,
farmbuyer@81 3008 -- so we can assume the presence of a unique tag in this function.
farmbuyer@81 3009 index, to_name = ...
farmbuyer@81 3010 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@81 3011 index = assert(tonumber(index))
farmbuyer@81 3012 e = g_loot[index]
farmbuyer@81 3013 id = e.id
farmbuyer@81 3014 unique = assert(e.unique)
farmbuyer@81 3015 from_name = e.person
farmbuyer@81 3016
farmbuyer@81 3017 elseif how == "remote" then
farmbuyer@81 3018 sender, unique, id, from_name, to_name = ...
farmbuyer@81 3019 id = tonumber(id)
farmbuyer@81 3020 local cache
farmbuyer@81 3021 local loop = 0
farmbuyer@81 3022 repeat -- wtb continue statement pst
farmbuyer@81 3023 if loop > 1 then break end
farmbuyer@81 3024 e = nil
farmbuyer@81 3025 cache = cache and g_uniques:SEARCH(unique) or g_uniques[unique]
farmbuyer@81 3026 index = tonumber(cache.loot)
farmbuyer@81 3027 if index then
farmbuyer@81 3028 e = g_loot[index]
farmbuyer@81 3029 else
farmbuyer@81 3030 end
farmbuyer@81 3031 loop = loop + 1
farmbuyer@81 3032 until e and (e.id == id)
farmbuyer@81 3033
farmbuyer@81 3034 else
farmbuyer@81 3035 return -- silently ignore future cases from future clients
farmbuyer@81 3036 end
farmbuyer@81 3037
farmbuyer@81 3038 if self.debug.loot then
farmbuyer@81 3039 local m = ("Reassign index %d (pre-unique %s) with id %d from '%s' to '%s'."):
farmbuyer@81 3040 format(index, unique, id, tostring(from_name), tostring(to_name))
farmbuyer@81 3041 self.dprint('loot', m)
farmbuyer@81 3042 if sender == my_name then
farmbuyer@81 3043 self.dprint('loot',"(Returning early from debug mode's double self-reassign.)")
farmbuyer@81 3044 return index
farmbuyer@81 3045 end
farmbuyer@81 3046 end
farmbuyer@81 3047
farmbuyer@81 3048 if not e then
farmbuyer@81 3049 -- say something?
farmbuyer@81 3050 return
farmbuyer@81 3051 end
farmbuyer@81 3052
farmbuyer@73 3053 local from_i, from_h, hist_i = _history_by_loot_id (e, "reassign")
farmbuyer@25 3054 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 3055
farmbuyer@81 3056 if not from_i then
farmbuyer@81 3057 if how == "local" then
farmbuyer@81 3058 -- from_h here is the formatted error text
farmbuyer@81 3059 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@81 3060 end
farmbuyer@25 3061 else
farmbuyer@81 3062 -- XXX do some sanity checks here? from_name == from_h.name, etc?
farmbuyer@81 3063
farmbuyer@73 3064 local U = tremove (from_h.unique, hist_i)
farmbuyer@73 3065 -- The loot master giveth...
farmbuyer@73 3066 to_h.unique[#to_h.unique+1] = U
farmbuyer@73 3067 to_h.when[U] = from_h.when[U]
farmbuyer@73 3068 to_h.id[U] = from_h.id[U]
farmbuyer@73 3069 to_h.count[U] = from_h.count[U]
farmbuyer@73 3070 sort_player(to_h)
farmbuyer@73 3071 -- ...and the loot master taketh away.
farmbuyer@73 3072 from_h.when[U] = nil
farmbuyer@73 3073 from_h.id[U] = nil
farmbuyer@73 3074 from_h.count[U] = nil
farmbuyer@73 3075 -- Blessed be the lookup cache of the loot master.
farmbuyer@73 3076 g_uniques[U] = { loot = index, history = to_i }
farmbuyer@25 3077 end
farmbuyer@81 3078 local from_person_class = e.person_class or from_h.person_class
farmbuyer@81 3079 or (g_loot.raiders[from_name] and g_loot.raiders[from_name].class)
farmbuyer@81 3080 or select(2,_G.UnitClass(from_name))
farmbuyer@25 3081 e.person = to_name
farmbuyer@81 3082 e.person_class = to_h.person_class
farmbuyer@81 3083 or (g_loot.raiders[to_name] and g_loot.raiders[to_name].class)
farmbuyer@81 3084 or select(2,_G.UnitClass(to_name))
farmbuyer@25 3085 self.hist_clean = nil
farmbuyer@81 3086 self.loot_clean = nil
farmbuyer@81 3087
farmbuyer@81 3088 if how == "local" then
farmbuyer@81 3089 _notify_about_change (_G.DEFAULT_CHAT_FRAME, _G.UNIT_YOU, index,
farmbuyer@81 3090 nil, from_name, from_person_class)
farmbuyer@81 3091 self:vbroadcast('reassign', unique, id, from_name, to_name)
farmbuyer@81 3092 elseif opts.chatty_on_remote_changes then
farmbuyer@81 3093 _notify_about_remote (sender, index, nil, from_name, from_person_class)
farmbuyer@81 3094 end
farmbuyer@81 3095 if self.display then
farmbuyer@81 3096 self.display:GetUserData("eoiST"):OuroLoot_Refresh(index)
farmbuyer@81 3097 self:redisplay()
farmbuyer@81 3098 end
farmbuyer@81 3099 return index
farmbuyer@25 3100 end
farmbuyer@25 3101
farmbuyer@36 3102 -- Similar to _addHistoryEntry. The second arg may be a loot entry
farmbuyer@36 3103 -- (which used to be at LOOTINDEX), or nil (and the loot entry will
farmbuyer@36 3104 -- be pulled from LOOTINDEX instead).
farmbuyer@36 3105 function addon:_delHistoryEntry (lootindex, opt_e)
farmbuyer@36 3106 local e = opt_e or g_loot[lootindex]
farmbuyer@36 3107 if e.kind ~= 'loot' then return end
farmbuyer@36 3108
farmbuyer@73 3109 local from_i, from_h, hist_i = _history_by_loot_id (e, "delete")
farmbuyer@36 3110 if not from_i then
farmbuyer@36 3111 -- from_h is the formatted error text
farmbuyer@36 3112 self:Print(from_h .. " Loot will be deleted, but history will NOT be updated.", e.itemlink)
farmbuyer@36 3113 return
farmbuyer@36 3114 end
farmbuyer@36 3115
farmbuyer@73 3116 local hist_u = tremove (from_h.unique, hist_i)
farmbuyer@73 3117 from_h.when[hist_u] = nil
farmbuyer@73 3118 from_h.id[hist_u] = nil
farmbuyer@73 3119 from_h.count[hist_u] = nil
farmbuyer@73 3120 g_uniques[hist_u] = nil
farmbuyer@36 3121 self.hist_clean = nil
farmbuyer@36 3122
farmbuyer@36 3123 self:Print("Removed history entry %d/%s from '%s'.", lootindex, e.itemlink, e.person)
farmbuyer@36 3124 end
farmbuyer@36 3125
farmbuyer@25 3126 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 3127 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@73 3128 local deleted_cache = {}
farmbuyer@25 3129 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 3130 local e = g_loot[index]
farmbuyer@25 3131 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 3132 -- output, so force to a string instead.
farmbuyer@25 3133 olddisp = olddisp or 'normal'
farmbuyer@25 3134 local newdisp = e.disposition or 'normal'
farmbuyer@25 3135 -- Ignore misclicks and the like
farmbuyer@25 3136 if olddisp == newdisp then return end
farmbuyer@25 3137
farmbuyer@25 3138 local name = e.person
farmbuyer@25 3139
farmbuyer@25 3140 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@73 3141 local name_i, name_h, hist_i = _history_by_loot_id (e, "mark")
farmbuyer@73 3142 -- remove history entry if it exists
farmbuyer@25 3143 if hist_i then
farmbuyer@73 3144 local c = flib.new()
farmbuyer@73 3145 local hist_u = tremove (name_h.unique, hist_i)
farmbuyer@73 3146 c.when = name_h.when[hist_u]
farmbuyer@73 3147 c.id = name_h.id[hist_u]
farmbuyer@73 3148 c.count = name_h.count[hist_u]
farmbuyer@73 3149 deleted_cache[hist_u] = c
farmbuyer@73 3150 name_h.when[hist_u] = nil
farmbuyer@73 3151 name_h.id[hist_u] = nil
farmbuyer@73 3152 name_h.count[hist_u] = nil
farmbuyer@25 3153 self.hist_clean = nil
farmbuyer@25 3154 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 3155 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 3156 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@73 3157 -- So this isn't treated as an error.
farmbuyer@25 3158 else
farmbuyer@25 3159 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 3160 end
farmbuyer@25 3161 return
farmbuyer@25 3162 end
farmbuyer@25 3163
farmbuyer@25 3164 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 3165 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 3166 then
farmbuyer@25 3167 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 3168
farmbuyer@25 3169 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 3170 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 3171 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 3172 -- the same steps as _addHistoryEntry.
farmbuyer@73 3173 -- FIXME The deleted cache isn't nearly as useful now with the new data structures.
farmbuyer@73 3174 local when
farmbuyer@73 3175 if (not e.unique) or (#e.unique==0) then
farmbuyer@73 3176 when = g_today and self:format_timestamp (g_today, e) or date("%Y/%m/%d %H:%M",e.stamp)
farmbuyer@73 3177 e.unique = e.id .. ' ' .. when
farmbuyer@25 3178 end
farmbuyer@73 3179 local U = e.unique
farmbuyer@73 3180 local c = deleted_cache[U]
farmbuyer@73 3181 deleted_cache[U] = nil
farmbuyer@73 3182 name_h.unique[#name_h.unique+1] = U
farmbuyer@73 3183 name_h.when[U] = c and c.when or when or date("%Y/%m/%d %H:%M",e.stamp)
farmbuyer@73 3184 name_h.id[U] = e.id -- c.id
farmbuyer@73 3185 name_h.count[U] = c and c.count or e.count
farmbuyer@73 3186 sort_player(name_h)
farmbuyer@73 3187 g_uniques[U] = { loot = index, history = name_i }
farmbuyer@25 3188 self.hist_clean = nil
farmbuyer@73 3189
farmbuyer@73 3190 if c then flib.del(c) end
farmbuyer@73 3191
farmbuyer@25 3192 return
farmbuyer@25 3193 end
farmbuyer@24 3194 end
farmbuyer@73 3195
farmbuyer@73 3196 -- This is not entirely "history" but not completely anything else either.
farmbuyer@73 3197 -- Handles the primary "Mark as <x>" action. Arguments depend on who's
farmbuyer@73 3198 -- calling it:
farmbuyer@73 3199 -- "local", row_index, new_disposition
farmbuyer@73 3200 -- "remote", sender, unique_id, item_id, old_disposition, new_disposition
farmbuyer@73 3201 -- In the local case, must also broadcast a trigger. In the remote case,
farmbuyer@73 3202 -- must figure out the corresponding loot entry (if it exists). In both
farmbuyer@73 3203 -- cases, must update history appropriately. Returns nil if anything odd
farmbuyer@73 3204 -- happens (not necessarily an error!); returns the affected loot index
farmbuyer@73 3205 -- on success.
farmbuyer@73 3206 function addon:loot_mark_disposition (how, ...)
farmbuyer@73 3207 -- This must all be filled out in all cases:
farmbuyer@73 3208 local e, index, olddisp, newdisp, unique, id
farmbuyer@73 3209 -- Only set in remote case:
farmbuyer@73 3210 local sender
farmbuyer@73 3211
farmbuyer@73 3212 if how == "local" then
farmbuyer@73 3213 index, newdisp = ...
farmbuyer@73 3214 index = assert(tonumber(index))
farmbuyer@73 3215 e = g_loot[index]
farmbuyer@73 3216 id = e.id
farmbuyer@73 3217 unique = e.unique -- can potentially still be nil at this step
farmbuyer@73 3218 olddisp = e.disposition
farmbuyer@73 3219
farmbuyer@73 3220 elseif how == "remote" then
farmbuyer@73 3221 sender, unique, id, olddisp, newdisp = ...
farmbuyer@81 3222 id = tonumber(id)
farmbuyer@81 3223 local cache
farmbuyer@81 3224 local loop = 0
farmbuyer@81 3225 repeat -- wtb continue statement pst
farmbuyer@81 3226 if loop > 1 then break end
farmbuyer@81 3227 e = nil
farmbuyer@81 3228 cache = cache and g_uniques:SEARCH(unique) or g_uniques[unique]
farmbuyer@73 3229 index = tonumber(cache.loot)
farmbuyer@81 3230 if index then
farmbuyer@81 3231 e = g_loot[index]
farmbuyer@81 3232 else
farmbuyer@81 3233 end
farmbuyer@81 3234 loop = loop + 1
farmbuyer@81 3235 until e and (e.id == id)
farmbuyer@73 3236
farmbuyer@73 3237 else
farmbuyer@76 3238 return -- silently ignore future cases from future clients
farmbuyer@73 3239 end
farmbuyer@73 3240
farmbuyer@73 3241 if self.debug.loot then
farmbuyer@80 3242 local m = ("Re-mark index %d (pre-unique %s) with id %d from '%s' to '%s'."):
farmbuyer@73 3243 format(index, unique, id, tostring(olddisp), tostring(newdisp))
farmbuyer@73 3244 self.dprint('loot', m)
farmbuyer@73 3245 if sender == my_name then
farmbuyer@76 3246 self.dprint('loot',"(Returning early from debug mode's double self-mark.)")
farmbuyer@73 3247 return index
farmbuyer@73 3248 end
farmbuyer@73 3249 end
farmbuyer@73 3250
farmbuyer@73 3251 if not e then
farmbuyer@73 3252 -- say something?
farmbuyer@73 3253 return
farmbuyer@73 3254 end
farmbuyer@73 3255
farmbuyer@73 3256 e.disposition = newdisp
farmbuyer@73 3257 e.bcast_from = nil -- I actually don't remember now why this gets cleared...
farmbuyer@73 3258 e.extratext = nil
farmbuyer@73 3259 self:history_handle_disposition (index, olddisp)
farmbuyer@81 3260 self.hist_clean = nil
farmbuyer@81 3261 self.loot_clean = nil
farmbuyer@73 3262 -- A unique tag has been set by this point.
farmbuyer@73 3263 if how == "local" then
farmbuyer@73 3264 unique = assert(e.unique)
farmbuyer@73 3265 self:vbroadcast('mark', unique, id, olddisp, newdisp)
farmbuyer@73 3266 end
farmbuyer@73 3267 return index
farmbuyer@73 3268 end
farmbuyer@1 3269 end
farmbuyer@1 3270
farmbuyer@1 3271
farmbuyer@1 3272 ------ Player communication
farmbuyer@1 3273 do
farmbuyer@73 3274 local select, tconcat, strsplit, unpack = select, table.concat, strsplit, unpack
farmbuyer@56 3275 --[[ old way: repeated string concatenations, BAD
farmbuyer@76 3276 new way: new table on every broadcast, BAD
farmbuyer@56 3277 local msg = ...
farmbuyer@56 3278 for i = 2, select('#',...) do
farmbuyer@56 3279 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@56 3280 end
farmbuyer@56 3281 return msg
farmbuyer@56 3282 ]]
farmbuyer@56 3283 local function assemble(t,...)
farmbuyer@73 3284 local n = select('#',...)
farmbuyer@73 3285 if n > 0 then
farmbuyer@56 3286 local msg = {t,...}
farmbuyer@56 3287 -- tconcat requires strings, but T is known to be one already
farmbuyer@73 3288 -- can't use #msg since there might be holes
farmbuyer@73 3289 for i = 2, n+1 do
farmbuyer@71 3290 msg[i] = tostring(msg[i] or "")
farmbuyer@56 3291 end
farmbuyer@56 3292 return tconcat (msg, '\a')
farmbuyer@56 3293 end
farmbuyer@56 3294 return t
farmbuyer@56 3295 end
farmbuyer@56 3296
farmbuyer@56 3297 -- broadcast('tag', <stuff>)
farmbuyer@56 3298 -- vbroadcast('tag', <stuff>)
farmbuyer@56 3299 function addon:vbroadcast(tag,...)
farmbuyer@56 3300 return self:broadcast(self.commrev..tag,...)
farmbuyer@56 3301 end
farmbuyer@56 3302 function addon:broadcast(tag,...)
farmbuyer@56 3303 local msg = assemble(tag,...)
farmbuyer@56 3304 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@56 3305 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@56 3306 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@56 3307 end
farmbuyer@56 3308 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@56 3309 function addon:whispercast(to,...)
farmbuyer@56 3310 local msg = assemble(...)
farmbuyer@56 3311 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@56 3312 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@56 3313 end
farmbuyer@56 3314
farmbuyer@1 3315 local function adduser (name, status, active)
farmbuyer@1 3316 if status then addon.sender_list.names[name] = status end
farmbuyer@1 3317 if active then addon.sender_list.active[name] = active end
farmbuyer@1 3318 end
farmbuyer@1 3319
farmbuyer@1 3320 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 3321 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 3322 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 3323 local OCR_funcs = {}
farmbuyer@1 3324
farmbuyer@1 3325 OCR_funcs.ping = function (sender)
farmbuyer@1 3326 pprint('comm', "incoming ping from", sender)
farmbuyer@1 3327 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 3328 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 3329 end
farmbuyer@1 3330 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 3331 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 3332 addon:Print("Echo: ", s)
farmbuyer@1 3333 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 3334 end
farmbuyer@27 3335 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 3336 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 3337 addon:_check_revision (revlarge)
farmbuyer@27 3338 end
farmbuyer@1 3339
farmbuyer@76 3340 OCR_funcs['17improv'] = function (sender, _, senderid, existing, replace)
farmbuyer@76 3341 addon.dprint('comm', "DOTimprov/17, sender", sender, "id", senderid,
farmbuyer@76 3342 "existing", existing, "replace", replace)
farmbuyer@76 3343 if not g_unique_replace then _setup_unique_replace() end
farmbuyer@76 3344 g_unique_replace.new_entry (senderid, existing, replace)
farmbuyer@76 3345 end
farmbuyer@76 3346
farmbuyer@73 3347 OCR_funcs['17mark'] = function (sender, _, unique, item, old, new)
farmbuyer@73 3348 addon.dprint('comm', "DOTmark/17, sender", sender, "unique", unique,
farmbuyer@73 3349 "item", item, "from old", old, "to new", new)
farmbuyer@73 3350 local index = addon:loot_mark_disposition ("remote", sender, unique, item, old, new)
farmbuyer@73 3351 --if not addon.enabled then return end -- hmm
farmbuyer@73 3352 if index and opts.chatty_on_remote_changes then
farmbuyer@81 3353 _notify_about_remote (sender, index, old)
farmbuyer@73 3354 end
farmbuyer@73 3355 end
farmbuyer@73 3356
farmbuyer@81 3357 OCR_funcs['17reassign'] = function (sender, _, unique, item, from, to)
farmbuyer@81 3358 addon.dprint('comm', "DOTreassign/17, sender", sender, "unique", unique,
farmbuyer@81 3359 "item", item, "from", from, "to", to)
farmbuyer@81 3360 --[[local index =]] addon:reassign_loot ("remote", sender, unique, item, from, to)
farmbuyer@81 3361 -- Notification handled inside reassign_loot.
farmbuyer@81 3362 end
farmbuyer@81 3363
farmbuyer@71 3364 OCR_funcs['16loot'] = function (sender, _, recip, item, count, extratext)
farmbuyer@71 3365 addon.dprint('comm', "DOTloot/16, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 3366 if not addon.enabled then return end
farmbuyer@1 3367 adduser (sender, nil, true)
farmbuyer@73 3368 -- Empty unique string will pass through all of the loot handling,
farmbuyer@73 3369 -- and then be rewritten by the history routine (into older string
farmbuyer@73 3370 -- of ID+date).
farmbuyer@73 3371 g_seeing_oldsigs = g_seeing_oldsigs or {}
farmbuyer@73 3372 g_seeing_oldsigs[sender] = true
farmbuyer@71 3373 addon:CHAT_MSG_LOOT ("broadcast", recip, --[[unique=]]"", item, count, sender, extratext)
farmbuyer@1 3374 end
farmbuyer@71 3375 OCR_funcs.loot = OCR_funcs['16loot'] -- old unversioned stuff goes to 16
farmbuyer@71 3376 OCR_funcs['17loot'] = function (sender, _, recip, unique, item, count, extratext)
farmbuyer@73 3377 addon.dprint('comm', "DOTloot/17, sender", sender, "recip", recip,
farmbuyer@73 3378 "unique", unique, "item", item, "count", count, "extratext", extratext)
farmbuyer@71 3379 if not addon.enabled then return end
farmbuyer@71 3380 adduser (sender, nil, true)
farmbuyer@71 3381 addon:CHAT_MSG_LOOT ("broadcast", recip, unique, item, count, sender, extratext)
farmbuyer@71 3382 end
farmbuyer@1 3383
farmbuyer@1 3384 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@56 3385 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason,
farmbuyer@56 3386 "name", bossname, "it", instancetag)
farmbuyer@1 3387 if not addon.enabled then return end
farmbuyer@1 3388 adduser (sender, nil, true)
farmbuyer@56 3389 addon:on_boss_broadcast (reason, bossname, instancetag, --[[maxsize=]]0)
farmbuyer@56 3390 end
farmbuyer@56 3391 OCR_funcs['16boss'] = function (sender, _, reason, bossname, instancetag, maxsize)
farmbuyer@73 3392 addon.dprint('comm', "DOTboss/16,17, sender", sender, "reason", reason,
farmbuyer@56 3393 "name", bossname, "it", instancetag, "size", maxsize)
farmbuyer@56 3394 if not addon.enabled then return end
farmbuyer@56 3395 adduser (sender, nil, true)
farmbuyer@56 3396 addon:on_boss_broadcast (reason, bossname, instancetag, maxsize)
farmbuyer@1 3397 end
farmbuyer@71 3398 OCR_funcs['17boss'] = OCR_funcs['16boss']
farmbuyer@1 3399
farmbuyer@76 3400 local bcast_on = addon.format_hypertext ([[the red pill]], '|cffff4040',
farmbuyer@78 3401 function (self)
farmbuyer@78 3402 if not self.rebroadcast then
farmbuyer@78 3403 self:Activate(nil,true)
farmbuyer@76 3404 end
farmbuyer@78 3405 self:broadcast('bcast_responder')
farmbuyer@76 3406 end)
farmbuyer@76 3407 local waferthin = addon.format_hypertext ([[the blue pill]], '|cff0070dd',
farmbuyer@78 3408 function (self)
farmbuyer@76 3409 g_wafer_thin = true -- mint? it's wafer thin!
farmbuyer@78 3410 self:broadcast('bcast_denied') -- fuck off, I'm full
farmbuyer@76 3411 end)
farmbuyer@1 3412 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 3413 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 3414 then
farmbuyer@38 3415 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
farmbuyer@1 3416 sender,
farmbuyer@76 3417 tostring(bcast_on),
farmbuyer@76 3418 tostring(waferthin))
farmbuyer@1 3419 end
farmbuyer@18 3420 addon.popped = true
farmbuyer@1 3421 end
farmbuyer@1 3422
farmbuyer@1 3423 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 3424 if addon.debug.comm or addon.requesting or
farmbuyer@1 3425 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 3426 then
farmbuyer@1 3427 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 3428 end
farmbuyer@1 3429 end
farmbuyer@1 3430 -- remove this tag once it's all tested
farmbuyer@1 3431 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 3432 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 3433 end
farmbuyer@1 3434
farmbuyer@73 3435 -- Incoming message disassembler and dispatcher. The static weak table
farmbuyer@73 3436 -- is not my favorite approach to handling ellipses, but it lets me loop
farmbuyer@73 3437 -- through potential nils easily without creating a ton of garbage.
farmbuyer@73 3438 local OCR_data = setmetatable({}, {__mode='v'})
farmbuyer@1 3439 local function dotdotdot (sender, tag, ...)
farmbuyer@1 3440 local f = OCR_funcs[tag]
farmbuyer@73 3441 if f then
farmbuyer@73 3442 --wipe(OCR_data) costs more than its worth here
farmbuyer@73 3443 local n = select('#',...)
farmbuyer@73 3444 for i = 1, n do
farmbuyer@73 3445 local d = select(i,...)
farmbuyer@73 3446 OCR_data[i] = (d ~= "") and d or nil
farmbuyer@73 3447 end
farmbuyer@73 3448 addon.dprint('comm', ":... processing", tag, "from", sender, "with arg count", n)
farmbuyer@73 3449 return f(sender,tag,unpack(OCR_data,1,n))
farmbuyer@73 3450 end
farmbuyer@73 3451 addon.dprint('comm', "unknown comm message", tag, "from", sender)
farmbuyer@1 3452 end
farmbuyer@73 3453 -- Recent message cache (this can be accessed via advanced options panel)
farmbuyer@1 3454 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 3455
farmbuyer@1 3456 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 3457 if prefix ~= self.ident then return end
farmbuyer@1 3458 if not self.debug.comm then
farmbuyer@1 3459 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 3460 if sender == my_name then return end
farmbuyer@1 3461 end
farmbuyer@1 3462 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 3463
farmbuyer@1 3464 if self.recent_messages:test(msg) then
farmbuyer@40 3465 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
farmbuyer@40 3466 return
farmbuyer@1 3467 end
farmbuyer@1 3468 self.recent_messages:add(msg)
farmbuyer@1 3469
farmbuyer@1 3470 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 3471 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 3472 end
farmbuyer@1 3473
farmbuyer@1 3474 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 3475 if prefix ~= self.identTg then return end
farmbuyer@1 3476 if not self.debug.comm then
farmbuyer@1 3477 if distribution ~= "WHISPER" then return end
farmbuyer@1 3478 if sender == my_name then return end
farmbuyer@1 3479 end
farmbuyer@1 3480 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 3481 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 3482 end
farmbuyer@1 3483 end
farmbuyer@1 3484
farmbuyer@1 3485 -- vim:noet