annotate core.lua @ 77:a07c9dd79f3a

Formalize the code handling unique ID collisions that turn out to not be avoidable with improv numbers. Turn on debug.comm and debug.loot with @debug@ markers.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Mon, 11 Jun 2012 21:03:16 +0000
parents 124da015c4a2
children f8118aa5fbb8
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@61 6 - forum saved text from forum markup window, default nil
farmbuyer@61 7 - attend saved text from raid attendence window, default nil
farmbuyer@61 8 - printed.FOO last loot index formatted into text window FOO, default 0
farmbuyer@61 9 - raiders accumulating raid roster data as we see raid members; indexed
farmbuyer@57 10 by player name with subtable fields:
farmbuyer@61 11 - class capitalized English codename ("WARRIOR", "DEATHKNIGHT", etc)
farmbuyer@68 12 - subgroup 1-8 (NUM_RAID_GROUPS), NRG+1 if something's wrong
farmbuyer@61 13 - race English codename ("BloodElf", etc)
farmbuyer@61 14 - sex 1 = unknown/error, 2 = male, 3 = female
farmbuyer@61 15 - level can be 0 if player was offline at the time
farmbuyer@61 16 - guild guild name, or missing if unguilded
farmbuyer@61 17 - online 1 = online, 2 = offline, 3 = no longer in raid
farmbuyer@57 18 [both of these next two fields use time_t values:]
farmbuyer@61 19 - join time player joined the raid (or first time we've seen them)
farmbuyer@61 20 - leave time player left the raid (or time we've left the raid, if
farmbuyer@61 21 'online' is not 3)
farmbuyer@50 22
farmbuyer@54 23 Common g_loot entry indices:
farmbuyer@61 24 - kind time/boss/loot
farmbuyer@61 25 - hour 0-23, on the *physical instance server*, not the realm server
farmbuyer@61 26 - minute 0-59, ditto
farmbuyer@61 27 - stamp time_t on the local computer
farmbuyer@61 28 - cols graphical display data; cleared when logging out
farmbuyer@50 29
farmbuyer@50 30 Time specific g_loot indices:
farmbuyer@61 31 - startday table with month/day/year/text fields from makedate()
farmbuyer@57 32 text is always "dd Month yyyy"
farmbuyer@50 33
farmbuyer@50 34 Boss specific g_loot indices:
farmbuyer@61 35 - bossname name of boss/encounter;
farmbuyer@57 36 may be changed if "snarky boss names" option is enabled
farmbuyer@61 37 - reason wipe/kill ("pull" does not generate an entry)
farmbuyer@61 38 - instance name of instance, including size and difficulty
farmbuyer@61 39 - maxsize max raid size: 5/10/25, presumably also 15 and 40 could show
farmbuyer@61 40 up; can be 0 if we're outside an instance and the player
farmbuyer@61 41 inside has an older version
farmbuyer@61 42 - duration in seconds; may be missing (only present if local)
farmbuyer@69 43 - raidersnap copy of g_loot.raiders at the time of the boss event; may be
farmbuyer@69 44 empty for manual snapshots the player didn't want included
farmbuyer@69 45 (not necessarily an "error" if this is missing entirely)
farmbuyer@50 46
farmbuyer@50 47 Loot specific g_loot indices:
farmbuyer@61 48 - person recipient
farmbuyer@61 49 - person_class class of recipient if available; may be missing;
farmbuyer@57 50 will be classID-style (e.g., DEATHKNIGHT)
farmbuyer@61 51 - itemname not including square brackets
farmbuyer@61 52 - id itemID as number
farmbuyer@61 53 - itemlink full clickable link
farmbuyer@61 54 - itexture icon path (e.g., Interface\Icons\INV_Misc_Rune_01)
farmbuyer@61 55 - quality ITEM_QUALITY_* number
farmbuyer@71 56 - unique an almost-certainly-unique string, content meaningless
farmbuyer@61 57 - disposition offspec/gvault/shard; missing otherwise; can be set from
farmbuyer@57 58 the extratext field
farmbuyer@61 59 - count e.g., "x3"; missing otherwise; can be set/removed from
farmbuyer@57 60 extratext; triggers only for a stack of items, not "the boss
farmbuyer@57 61 dropped double axes today"
farmbuyer@66 62 - variant 1 = heroic item, 2 = LFR item; missing otherwise
farmbuyer@61 63 - cache_miss if GetItemInfo failed; SHOULD be missing (changes other fields)
farmbuyer@65 64 - bcast_from player's name if received rebroadcast from that player;
farmbuyer@65 65 missing otherwise; can be deleted as a result of in-game
farmbuyer@65 66 fiddling of loot data
farmbuyer@61 67 - extratext text in Note column, including disposition and rebroadcasting
farmbuyer@61 68 - extratext_byhand true if text edited by player directly; missing otherwise
farmbuyer@50 69
farmbuyer@1 70
farmbuyer@1 71 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 72 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 73 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 74 names with leading underscores are strictly internal helper functions.
farmbuyer@1 75 ------ Saved variables
farmbuyer@1 76 ------ Constants
farmbuyer@1 77 ------ Addon member data
farmbuyer@6 78 ------ Globals
farmbuyer@1 79 ------ Expiring caches
farmbuyer@1 80 ------ Ace3 framework stuff
farmbuyer@1 81 ------ Event handlers
farmbuyer@1 82 ------ Slash command handler
farmbuyer@1 83 ------ On/off
farmbuyer@1 84 ------ Behind the scenes routines
farmbuyer@1 85 ------ Saved texts
farmbuyer@1 86 ------ Loot histories
farmbuyer@1 87 ------ Player communication
farmbuyer@1 88
farmbuyer@1 89 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 90 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 91 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 92 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 93 rewrite.
farmbuyer@16 94
farmbuyer@73 95 Some variables are needlessly initialized to nil just to look uniform and
farmbuyer@76 96 serve as a spelling reminder.
farmbuyer@1 97
farmbuyer@1 98 ]==]
farmbuyer@1 99
farmbuyer@1 100 ------ Saved variables
farmbuyer@16 101 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 102 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 103 -- are numeric indices of tables, subkeys of those
farmbuyer@16 104 -- are name/forum/attend/date
farmbuyer@16 105 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 106 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 107 -- threshold: optional loot threshold, default nil
farmbuyer@16 108 OuroLootSV_hist = nil
farmbuyer@19 109 OuroLootSV_log = {}
farmbuyer@1 110
farmbuyer@1 111
farmbuyer@1 112 ------ Constants
farmbuyer@1 113 local option_defaults = {
farmbuyer@71 114 ['datarev'] = 20, -- cheating, this isn't actually an option
farmbuyer@1 115 ['popup_on_join'] = true,
farmbuyer@1 116 ['register_slashloot'] = true,
farmbuyer@1 117 ['scroll_to_bottom'] = true,
farmbuyer@1 118 ['chatty_on_kill'] = false,
farmbuyer@1 119 ['no_tracking_wipes'] = false,
farmbuyer@1 120 ['snarky_boss'] = true,
farmbuyer@1 121 ['keybinding'] = false,
farmbuyer@2 122 ['bossmod'] = "DBM",
farmbuyer@1 123 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 124 ['forum'] = {
farmbuyer@25 125 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 126 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 127 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 128 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 129 ['Custom...'] = '',
farmbuyer@1 130 },
farmbuyer@1 131 ['forum_current'] = '[item] by name',
farmbuyer@57 132 ['display_disabled_LODs'] = false,
farmbuyer@65 133 ['display_bcast_from'] = true,
farmbuyer@73 134 ['precache_history_uniques'] = false,
farmbuyer@73 135 ['chatty_on_remote_changes'] = false,
farmbuyer@73 136 ['chatty_on_remote_changes_frame'] = 1,
farmbuyer@1 137 }
farmbuyer@1 138 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 139 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 140 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 141 .." welcome message will not intrude again."
farmbuyer@27 142 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 143 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 144 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 145 .." 'Ping!' button on the options panel)."
farmbuyer@77 146 local unique_collision = "|cffff1010%s:|r|nItem '%s' was carrying unique tag <%s>, but that was already in use; tried to generate a new tag and failed!|n|nRemote sender was '%s', previous cache entry was <%s/%s>.|n|nThis may require a live human to figure out; the loot in question has not been stored."
farmbuyer@73 147 local remote_chatty = "|cff00ff00%s|r changed %d/%s from %s%s|r to %s%s|r"
farmbuyer@1 148 local qualnames = {
farmbuyer@1 149 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 150 ['white'] = 1, ['common'] = 1,
farmbuyer@1 151 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 152 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 153 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 154 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 155 ['artifact'] = 6,
farmbuyer@1 156 --['heirloom'] = 7,
farmbuyer@1 157 }
farmbuyer@1 158 local my_name = UnitName('player')
farmbuyer@76 159 local comm_cleanup_ttl = 4 -- seconds in the communications cache
farmbuyer@27 160 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 161 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 162
farmbuyer@1 163
farmbuyer@1 164 ------ Addon member data
farmbuyer@1 165 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 166 addon.author_debug = flib.author_debug
farmbuyer@1 167
farmbuyer@6 168 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 169 do local _G = _G setfenv (1, addon)
farmbuyer@1 170
farmbuyer@71 171 commrev = '17'
farmbuyer@27 172 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 173 ident = "OuroLoot2"
farmbuyer@1 174 identTg = "OuroLoot2Tg"
farmbuyer@1 175 status_text = nil
farmbuyer@1 176
farmbuyer@45 177 tekdebug = nil
farmbuyer@45 178 if _G.tekDebug then
farmbuyer@45 179 local tdframe = _G.tekDebug:GetFrame("Ouro Loot")
farmbuyer@45 180 function tekdebug (txt)
farmbuyer@45 181 -- tekDebug notices "<name passed to getframe>|r:"
farmbuyer@45 182 tdframe:AddMessage('|cff17ff0dOuro Loot|r:'..txt,1,1,1)
farmbuyer@45 183 end
farmbuyer@45 184 end
farmbuyer@45 185
farmbuyer@1 186 DEBUG_PRINT = false
farmbuyer@1 187 debug = {
farmbuyer@76 188 comm = false,
farmbuyer@76 189 loot = false,
farmbuyer@76 190 flow = false,
farmbuyer@76 191 notraid = false,
farmbuyer@76 192 cache = false,
farmbuyer@76 193 alsolog = false,
farmbuyer@1 194 }
farmbuyer@77 195 --@debug@
farmbuyer@77 196 DEBUG_PRINT = true
farmbuyer@77 197 debug.loot = true
farmbuyer@77 198 debug.comm = true
farmbuyer@77 199 --@end-debug@
farmbuyer@77 200
farmbuyer@45 201 -- This looks ugly, but it factors out the load-time decisions from
farmbuyer@73 202 -- the run-time ones. Args to [dp]print are concatenated with spaces.
farmbuyer@45 203 if tekdebug then
farmbuyer@45 204 function dprint (t,...)
farmbuyer@45 205 if DEBUG_PRINT and debug[t] then
farmbuyer@45 206 local text = flib.safefprint(tekdebug,"<"..t.."> ",...)
farmbuyer@45 207 if debug.alsolog then
farmbuyer@45 208 addon:log_with_timestamp(text)
farmbuyer@45 209 end
farmbuyer@45 210 end
farmbuyer@45 211 end
farmbuyer@45 212 else
farmbuyer@45 213 function dprint (t,...)
farmbuyer@45 214 if DEBUG_PRINT and debug[t] then
farmbuyer@45 215 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@45 216 if debug.alsolog then
farmbuyer@45 217 addon:log_with_timestamp(text)
farmbuyer@45 218 end
farmbuyer@19 219 end
farmbuyer@19 220 end
farmbuyer@1 221 end
farmbuyer@1 222
farmbuyer@45 223 if author_debug and tekdebug then
farmbuyer@45 224 function pprint (t,...)
farmbuyer@45 225 local text = flib.safefprint(tekdebug,"<<"..t..">> ",...)
farmbuyer@19 226 if debug.alsolog then
farmbuyer@19 227 addon:log_with_timestamp(text)
farmbuyer@19 228 end
farmbuyer@1 229 end
farmbuyer@1 230 else
farmbuyer@1 231 pprint = flib.nullfunc
farmbuyer@1 232 end
farmbuyer@1 233
farmbuyer@76 234 -- The same observable behavior as the Lua builtins, but with slightly
farmbuyer@76 235 -- different hardcoded strings and, more importantly, implicit logging.
farmbuyer@76 236 function error(txt,lvl)
farmbuyer@76 237 pprint('ERROR()', txt)
farmbuyer@76 238 pprint('DEBUGSTACK()', _G.debugstack())
farmbuyer@76 239 _G.error(txt,lvl)
farmbuyer@76 240 end
farmbuyer@76 241 function assert(cond,msg,...)
farmbuyer@76 242 if cond then
farmbuyer@76 243 return cond,msg,...
farmbuyer@76 244 else
farmbuyer@76 245 error('ASSERT() FAILED: '..tostring(msg or 'nil'))
farmbuyer@76 246 end
farmbuyer@76 247 end
farmbuyer@76 248
farmbuyer@1 249 enabled = false
farmbuyer@1 250 rebroadcast = false
farmbuyer@76 251 display = nil -- reference to display frame iff visible
farmbuyer@1 252 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 253 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 254 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 255
farmbuyer@1 256 -- The rest is also used in the GUI:
farmbuyer@1 257
farmbuyer@76 258 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 259 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 260
farmbuyer@2 261 bossmod_registered = nil
farmbuyer@76 262 bossmods = {}
farmbuyer@2 263
farmbuyer@76 264 requesting = nil -- prompting for additional rebroadcasters
farmbuyer@1 265
farmbuyer@76 266 -- don't use NUM_ITEM_QUALITIES as the upper loop bound unless we expect
farmbuyer@76 267 -- heirlooms to show up
farmbuyer@76 268 thresholds = {}
farmbuyer@1 269 for i = 0,6 do
farmbuyer@11 270 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 271 end
farmbuyer@1 272
farmbuyer@1 273 _G.setfenv (1, _G)
farmbuyer@1 274 end
farmbuyer@1 275
farmbuyer@1 276 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 277 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 278
farmbuyer@67 279 -- if given, MSG should be a complete-ish sentence
farmbuyer@67 280 function addon:load_assert (cond, msg, ...)
farmbuyer@67 281 if cond then
farmbuyer@67 282 return cond, msg, ...
farmbuyer@67 283 end
farmbuyer@67 284 msg = msg or "load-time assertion failed!"
farmbuyer@67 285 self.NOLOAD = msg
farmbuyer@67 286 self:Printf([[|cffff1010ERROR:|r <|cff00ff00%s|r> Ouro Loot cannot finish loading. You will need to type |cff30adff%s|r once these problems are resolved, and try again.]], msg, _G.SLASH_RELOAD1)
farmbuyer@67 287 SLASH_ACECONSOLE_OUROLOOT1 = nil
farmbuyer@67 288 SLASH_ACECONSOLE_OUROLOOT2 = nil
farmbuyer@76 289 self.error (msg, --[[level=]]2)
farmbuyer@67 290 end
farmbuyer@67 291
farmbuyer@67 292 -- Seriously? ORLY?
farmbuyer@67 293 -- YARLY. Go ahead and guess what was involved in tracking this down. If
farmbuyer@67 294 -- more such effects are added in the future, the "id==xxxxx" will need to
farmbuyer@67 295 -- change into a probe of a table of known-problematic IDs.
farmbuyer@67 296 for i = 1, 40 do -- BUFF_MAX_DISPLAY==32, enh
farmbuyer@67 297 local id = select(11,UnitAura('player', i, 'HELPFUL'))
farmbuyer@67 298 if id == 88715 then
farmbuyer@67 299 -- What I really want to do is pause until the thing is clicked off,
farmbuyer@67 300 -- then continue with the rest of the file. No can do. Could also
farmbuyer@67 301 -- just set some hooks and then re-OnInit/OnEnable after the aura
farmbuyer@67 302 -- expires, but that's a hassle. GAH. Punt.
farmbuyer@67 303 local text = UnitAura('player', i, 'HELPFUL')
farmbuyer@67 304 text = ([[Cannot initialize while |cff71d5ff|Hspell:88715|h[%s]|h|cff00ff00 is active!]]):
farmbuyer@67 305 format(text)
farmbuyer@67 306 addon:load_assert(nil,text)
farmbuyer@67 307 return -- were this C code running through lint, I'd put NOTREACHED
farmbuyer@67 308 end
farmbuyer@67 309 end
farmbuyer@67 310
farmbuyer@1 311
farmbuyer@6 312 ------ Globals
farmbuyer@1 313 local g_loot = nil
farmbuyer@1 314 local g_restore_p = nil
farmbuyer@76 315 local g_wafer_thin = nil -- prompting for additional rebroadcasters
farmbuyer@1 316 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 317 local g_boss_signpost = nil
farmbuyer@73 318 local g_seeing_oldsigs = nil
farmbuyer@73 319 local g_uniques = nil -- memoization of unique loot events
farmbuyer@76 320 local g_unique_replace = nil
farmbuyer@1 321 local opts = nil
farmbuyer@1 322
farmbuyer@76 323 local error = addon.error
farmbuyer@76 324 local assert = addon.assert
farmbuyer@76 325
farmbuyer@73 326 -- for speeding up local loads, not because I think _G will change
farmbuyer@73 327 local _G = _G
farmbuyer@73 328 local type = _G.type
farmbuyer@73 329 local select = _G.select
farmbuyer@73 330 local pairs = _G.pairs
farmbuyer@73 331 local ipairs = _G.ipairs
farmbuyer@73 332 local tinsert = _G.table.insert
farmbuyer@73 333 local tremove = _G.table.remove
farmbuyer@73 334 local tostring = _G.tostring
farmbuyer@73 335 local tonumber = _G.tonumber
farmbuyer@73 336 local wipe = _G.table.wipe
farmbuyer@73 337
farmbuyer@1 338 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@73 339 local CopyTable, GetNumRaidMembers = _G.CopyTable, _G.GetNumRaidMembers
farmbuyer@1 340 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@41 341 local _register_bossmod, makedate, create_new_cache, _init, _log
farmbuyer@76 342 local _history_by_loot_id, _notify_about_remote, _setup_unique_replace
farmbuyer@77 343 local _unavoidable_collision
farmbuyer@1 344
farmbuyer@27 345 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 346 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@38 347 -- long as we can reliably feed two of them to "<" and get useful answers.
farmbuyer@29 348 --
farmbuyer@29 349 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 350 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 351 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 352 -- is good, as local dev code will never trigger a false positive update
farmbuyer@62 353 -- warning for other users.
farmbuyer@27 354 do
farmbuyer@27 355 local r = 0
farmbuyer@27 356 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 357 r = 1000*r + d
farmbuyer@27 358 end
farmbuyer@62 359 -- If it's a big enough number to obviously be a release, then make
farmbuyer@65 360 -- sure it's big enough to overcome many small previous point releases.
farmbuyer@62 361 while r > 2000 and r < 2000000 do
farmbuyer@62 362 r = 1000*r
farmbuyer@62 363 end
farmbuyer@27 364 revision_large = math.max(r,1)
farmbuyer@27 365 end
farmbuyer@27 366
farmbuyer@1 367 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 368 do
farmbuyer@76 369 local hypertext_format_str = "|HOuroLoot:%d|h%s[%s]|r|h"
farmbuyer@76 370 local func_map = {} --_G.setmetatable({}, {__mode = 'k'})
farmbuyer@76 371 local text_map = {} --_G.setmetatable({}, {__mode = 'kv'})
farmbuyer@76 372 local base = _G.newproxy(true)
farmbuyer@76 373 _G.getmetatable(base).__tostring = function(ud) return text_map[ud] end
farmbuyer@76 374 --@debug@
farmbuyer@76 375 -- collecting these tokens is an interesting micro-optimization but not yet
farmbuyer@76 376 _G.getmetatable(base).__gc = function(ud)
farmbuyer@76 377 print("Collecting hyperlink object <",tostring(ud),">")
farmbuyer@76 378 end
farmbuyer@76 379 --@end-debug@
farmbuyer@1 380
farmbuyer@38 381 -- TEXT will automatically be surrounded by brackets
farmbuyer@76 382 -- COLOR can be ITEM_QUALITY_* or a formatting string ("|cff...")
farmbuyer@76 383 -- FUNC can be "MethodName", "tab_title", or a function
farmbuyer@76 384 --
farmbuyer@76 385 -- Returns an obaque token. Calling tostring() on the token will yield a
farmbuyer@76 386 -- formatted clickable string that can be displayed in chat. This is
farmbuyer@76 387 -- largely an excuse to fool around with Lua data constructs.
farmbuyer@76 388 function addon.format_hypertext (text, color, func)
farmbuyer@76 389 local ret = _G.newproxy(base)
farmbuyer@76 390 local num = #text_map + 1
farmbuyer@76 391 text_map[ret] = hypertext_format_str:format (num,
farmbuyer@76 392 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@76 393 text)
farmbuyer@76 394 text_map[num] = ret
farmbuyer@76 395 func_map[ret] = func
farmbuyer@76 396 return ret
farmbuyer@1 397 end
farmbuyer@1 398
farmbuyer@76 399 --[[
farmbuyer@76 400 link: OuroLoot:n
farmbuyer@76 401 fullstring: |HOuroLoot:n|h|cff.....[foo]|r|h
farmbuyer@76 402 mousebutton: "LeftButton", "MiddleButton", "RightButton"
farmbuyer@76 403
farmbuyer@76 404 amusingly, print()'ing the fullstring below as a debugging aid yields
farmbuyer@76 405 another clickable link, yay data reproducability
farmbuyer@76 406 ]]
farmbuyer@76 407 local strsplit = _G.strsplit
farmbuyer@76 408 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, fullstring, mousebutton)
farmbuyer@1 409 local ltype, arg = strsplit(":",link)
farmbuyer@76 410 if ltype ~= "OuroLoot" then return end
farmbuyer@76 411 local f = func_map[text_map[tonumber(arg)]]
farmbuyer@76 412 if type(f) == 'function' then
farmbuyer@76 413 f()
farmbuyer@76 414 elseif type(f) == 'string' then
farmbuyer@76 415 if type(addon[f]) == 'function' then
farmbuyer@76 416 addon[f](addon) -- method name
farmbuyer@76 417 else
farmbuyer@76 418 addon:BuildMainDisplay(f) -- tab title fragment
farmbuyer@1 419 end
farmbuyer@1 420 end
farmbuyer@1 421 end)
farmbuyer@1 422
farmbuyer@1 423 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 424 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@76 425 if link:match("^OuroLoot") then return end
farmbuyer@1 426 return old (self, link, ...)
farmbuyer@1 427 end
farmbuyer@1 428 end
farmbuyer@1 429
farmbuyer@1 430 do
farmbuyer@1 431 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 432 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 433 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 434 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 435 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 436 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 437 }
farmbuyer@1 438 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 439 function makedate()
farmbuyer@1 440 Calendar_LoadUI()
farmbuyer@1 441 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 442 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 443 return text, M, D, Y
farmbuyer@1 444 end
farmbuyer@1 445 end
farmbuyer@1 446
farmbuyer@56 447 -- Returns an instance name or abbreviation, followed by the raid size
farmbuyer@1 448 local function instance_tag()
farmbuyer@61 449 -- possibly redo this with the new GetRaidDifficulty function
farmbuyer@1 450 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@56 451 local t, r
farmbuyer@1 452 name = addon.instance_abbrev[name] or name
farmbuyer@56 453 if typeof == "none" then return name, MAX_RAID_MEMBERS end
farmbuyer@1 454 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 455 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@56 456 t,r = 'LFR', 25
farmbuyer@35 457 elseif diffcode == 1 then
farmbuyer@76 458 if GetNumRaidMembers() > 0 then
farmbuyer@76 459 t,r = "10",10
farmbuyer@76 460 else
farmbuyer@76 461 t,r = "5",5
farmbuyer@76 462 end
farmbuyer@1 463 elseif diffcode == 2 then
farmbuyer@76 464 if GetNumRaidMembers() > 0 then
farmbuyer@76 465 t,r = "25",25
farmbuyer@76 466 else
farmbuyer@76 467 t,r = "5h",5
farmbuyer@76 468 end
farmbuyer@1 469 elseif diffcode == 3 then
farmbuyer@56 470 t,r = "10h", 10
farmbuyer@1 471 elseif diffcode == 4 then
farmbuyer@56 472 t,r = "25h", 25
farmbuyer@1 473 end
farmbuyer@1 474 -- dynamic difficulties always return normal "codes"
farmbuyer@1 475 if isdynamic and perbossheroic == 1 then
farmbuyer@1 476 t = t .. "h"
farmbuyer@1 477 end
farmbuyer@56 478 return name .. "(" .. t .. ")", r
farmbuyer@1 479 end
farmbuyer@1 480 addon.instance_tag = instance_tag -- grumble
farmbuyer@42 481 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
farmbuyer@1 482
farmbuyer@73 483 -- Memoizing cache of unique IDs as we generate or search for them. Keys are
farmbuyer@73 484 -- the uniques, values are the following:
farmbuyer@73 485 -- 'history' active index into self.history
farmbuyer@73 486 -- 'history_may' index into player's uniques list, CAN QUICKLY BE OUTDATED
farmbuyer@73 487 -- and will instantly be wrong after manual insertion
farmbuyer@73 488 -- 'loot' active index into g_loot
farmbuyer@73 489 -- with all but the history entry optional. Values of g_uniqes.NOTFOUND
farmbuyer@73 490 -- indicate a known missing status. Use g_uniques:RESET() to wipe the cache
farmbuyer@73 491 -- and return to searching mode.
farmbuyer@73 492 do
farmbuyer@73 493 local notfound = -1
farmbuyer@73 494 local notfound_ret = { history = notfound }
farmbuyer@73 495 local mt
farmbuyer@73 496
farmbuyer@73 497 -- This can either be its own function or a slightly redundant __index.
farmbuyer@73 498 local function m_probe_only (t, k)
farmbuyer@73 499 return rawget(t,k) or notfound_ret
farmbuyer@73 500 end
farmbuyer@73 501
farmbuyer@73 502 -- Expensive search.
farmbuyer@73 503 local function m_full_search (t, k)
farmbuyer@73 504 local L, H, HU, loot
farmbuyer@73 505 -- Try active loot entries first
farmbuyer@73 506 for i,e in addon:filtered_loot_iter('loot') do
farmbuyer@73 507 if k == e.unique then
farmbuyer@73 508 L,loot = i,e
farmbuyer@73 509 break
farmbuyer@73 510 end
farmbuyer@73 511 end
farmbuyer@73 512 -- If it's active, try looking through that player's history first.
farmbuyer@73 513 if L then
farmbuyer@73 514 local hi,h = addon:get_loot_history (loot.person)
farmbuyer@73 515 for ui,u in ipairs(h.unique) do
farmbuyer@73 516 if k == u then
farmbuyer@73 517 H, HU = hi, ui
farmbuyer@73 518 break
farmbuyer@73 519 end
farmbuyer@73 520 end
farmbuyer@73 521 else
farmbuyer@73 522 -- No luck? Ugh, may have been reassigned and we're probing from
farmbuyer@73 523 -- older data. Search the rest of current realm's history.
farmbuyer@73 524 for hi,h in ipairs(addon.history) do
farmbuyer@73 525 for ui,u in ipairs(h.unique) do
farmbuyer@73 526 if k == u then
farmbuyer@73 527 H, HU = hi, ui
farmbuyer@73 528 break
farmbuyer@73 529 end
farmbuyer@73 530 end
farmbuyer@73 531 end
farmbuyer@73 532 end
farmbuyer@73 533 local ret = { loot = L, history = H or notfound, history_may = HU }
farmbuyer@73 534 t[k] = ret
farmbuyer@73 535 return ret
farmbuyer@73 536 end
farmbuyer@73 537
farmbuyer@73 538 local function m_setmode (self, mode)
farmbuyer@73 539 mt.__index = (mode == 'probe') and m_probe_only or
farmbuyer@73 540 (mode == 'search') and m_full_search or
farmbuyer@73 541 nil -- maybe error() here?
farmbuyer@73 542 end
farmbuyer@73 543
farmbuyer@73 544 local function m_reset (self)
farmbuyer@73 545 wipe(self)
farmbuyer@73 546 self[''] = notfound_ret -- special case for receiving older broadcast
farmbuyer@73 547 self.NOTFOUND = notfound
farmbuyer@73 548 self.RESET = m_reset
farmbuyer@73 549 self.SEARCH = m_full_search
farmbuyer@73 550 self.TEST = m_probe_only
farmbuyer@73 551 self.SETMODE = m_setmode
farmbuyer@73 552 mt.__index = m_full_search
farmbuyer@73 553 return self
farmbuyer@73 554 end
farmbuyer@73 555
farmbuyer@73 556 -- If unique keys ever change into objects instead of strings, change
farmbuyer@73 557 -- this into a weakly-keyed table.
farmbuyer@73 558 mt = { __metatable = 'Should be using setmode.' }
farmbuyer@73 559
farmbuyer@73 560 g_uniques = setmetatable (m_reset{}, mt)
farmbuyer@73 561 end
farmbuyer@73 562
farmbuyer@1 563
farmbuyer@1 564 ------ Expiring caches
farmbuyer@1 565 --[[
farmbuyer@73 566 cache = create_new_cache ("mycache", 15 [,cleanup])
farmbuyer@73 567 cache:add(foo)
farmbuyer@73 568 cache:test(foo) -- returns true
farmbuyer@73 569 ....5 seconds pass
farmbuyer@73 570 cache:add(bar)
farmbuyer@73 571 ....10 seconds pass
farmbuyer@73 572 cache:test(foo) -- returns false
farmbuyer@73 573 cache:test(bar) -- returns true
farmbuyer@73 574 ....5 seconds pass
farmbuyer@73 575 ....bar also gone, cleanup() called
farmbuyer@1 576 ]]
farmbuyer@1 577 do
farmbuyer@1 578 local caches = {}
farmbuyer@25 579 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 580 local time = _G.time
farmbuyer@1 581 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 582 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 583 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 584 local now = time()
farmbuyer@1 585 local alldone = true
farmbuyer@1 586 -- this is ass-ugly
farmbuyer@25 587 for name,c in pairs(caches) do
farmbuyer@25 588 local fifo = c.fifo
farmbuyer@25 589 local active = #fifo > 0
farmbuyer@73 590 while (#fifo > 0) and (now > fifo[1].t) do
farmbuyer@40 591 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
farmbuyer@25 592 tremove(fifo,1)
farmbuyer@1 593 end
farmbuyer@25 594 if active and #fifo == 0 and c.func then
farmbuyer@25 595 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 596 c:func()
farmbuyer@25 597 end
farmbuyer@25 598 alldone = alldone and (#fifo == 0)
farmbuyer@1 599 end
farmbuyer@1 600 if alldone then
farmbuyer@40 601 addon.dprint('cache',"OnLoop FINISHING animation group")
farmbuyer@1 602 cleanup_group:Finish()
farmbuyer@73 603 _G.collectgarbage()
farmbuyer@40 604 else
farmbuyer@40 605 addon.dprint('cache',"OnLoop done, not yet finished")
farmbuyer@1 606 end
farmbuyer@1 607 end)
farmbuyer@1 608
farmbuyer@1 609 local function _add (cache, x)
farmbuyer@73 610 local datum = { t=time()+cache.ttl, m=x }
farmbuyer@25 611 cache.hash[x] = datum
farmbuyer@25 612 tinsert (cache.fifo, datum)
farmbuyer@1 613 if not cleanup_group:IsPlaying() then
farmbuyer@41 614 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
farmbuyer@40 615 cache.cleanup:SetDuration(1) -- hmmm
farmbuyer@1 616 cleanup_group:Play()
farmbuyer@1 617 end
farmbuyer@1 618 end
farmbuyer@1 619 local function _test (cache, x)
farmbuyer@40 620 -- FIXME This can return false positives, if called after the onloop
farmbuyer@40 621 -- fifo has been removed but before the GC has removed the weak entry.
farmbuyer@76 622 -- What to do, what to do... try forcing a GC during alldone.
farmbuyer@25 623 return cache.hash[x] ~= nil
farmbuyer@1 624 end
farmbuyer@25 625
farmbuyer@1 626 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 627 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 628 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@76 629 -- FWIW, on_alldone is passed this table as its sole argument:
farmbuyer@1 630 local c = {
farmbuyer@1 631 ttl = ttl,
farmbuyer@1 632 name = name,
farmbuyer@1 633 add = _add,
farmbuyer@1 634 test = _test,
farmbuyer@1 635 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 636 func = on_alldone,
farmbuyer@25 637 fifo = {},
farmbuyer@25 638 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 639 }
farmbuyer@1 640 c.cleanup:SetOrder(1)
farmbuyer@25 641 caches[name] = c
farmbuyer@1 642 return c
farmbuyer@1 643 end
farmbuyer@1 644 end
farmbuyer@1 645
farmbuyer@1 646
farmbuyer@1 647 ------ Ace3 framework stuff
farmbuyer@1 648 function addon:OnInitialize()
farmbuyer@67 649 if self.author_debug then
farmbuyer@67 650 _G.OL = self
farmbuyer@73 651 _G.g_uniques = g_uniques
farmbuyer@67 652 end
farmbuyer@73 653 _log = _G.OuroLootSV_log
farmbuyer@41 654
farmbuyer@1 655 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 656 -- relogging during a raid and already have collected loot data
farmbuyer@73 657 local OuroLootSV = _G.OuroLootSV
farmbuyer@1 658 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 659 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 660
farmbuyer@73 661 if _G.OuroLootSV_opts == nil then
farmbuyer@73 662 _G.OuroLootSV_opts = {}
farmbuyer@76 663 local vclick = self.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON, 'help')
farmbuyer@1 664 self:ScheduleTimer(function(s)
farmbuyer@76 665 s:Print(virgin, tostring(vclick))
farmbuyer@1 666 virgin = nil
farmbuyer@1 667 end,10,self)
farmbuyer@65 668 else
farmbuyer@65 669 virgin = nil
farmbuyer@1 670 end
farmbuyer@73 671 opts = _G.OuroLootSV_opts
farmbuyer@66 672 local stored_datarev = opts.datarev or 14
farmbuyer@1 673 for opt,default in pairs(option_defaults) do
farmbuyer@1 674 if opts[opt] == nil then
farmbuyer@1 675 opts[opt] = default
farmbuyer@1 676 end
farmbuyer@1 677 end
farmbuyer@56 678 opts.datarev = option_defaults.datarev
farmbuyer@38 679
farmbuyer@25 680 -- transition&remove old options
farmbuyer@25 681 opts['forum_use_itemid'] = nil
farmbuyer@25 682 if opts['forum_format'] then
farmbuyer@25 683 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 684 opts['forum_format'] = nil
farmbuyer@25 685 end
farmbuyer@25 686 if opts.forum['[url]'] then
farmbuyer@25 687 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 688 opts.forum['[url]'] = nil
farmbuyer@25 689 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 690 if opts['forum_current'] == '[url]' then
farmbuyer@25 691 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 692 end
farmbuyer@25 693 end
farmbuyer@1 694 option_defaults = nil
farmbuyer@16 695 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 696 if OuroLootSV.saved then
farmbuyer@16 697 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 698 end
farmbuyer@16 699 if OuroLootSV.threshold then
farmbuyer@16 700 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 701 end
farmbuyer@16 702 if OuroLootSV.autoshard then
farmbuyer@16 703 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 704 end
farmbuyer@16 705 end
farmbuyer@38 706
farmbuyer@1 707 -- get item filter table if needed
farmbuyer@1 708 if opts.itemfilter == nil then
farmbuyer@67 709 opts.itemfilter = self.default_itemfilter
farmbuyer@1 710 end
farmbuyer@67 711 self.default_itemfilter = nil
farmbuyer@70 712 if opts.itemvault == nil then
farmbuyer@70 713 opts.itemvault = self.default_itemvault
farmbuyer@70 714 end
farmbuyer@70 715 self.default_itemvault = nil
farmbuyer@1 716
farmbuyer@1 717 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 718 if opts.register_slashloot then
farmbuyer@50 719 -- NOTA BENE: do not use /loot in the LoadOn list, ChatTypeInfo gets confused
farmbuyer@50 720 -- maybe try to detect if this command is already in use...
farmbuyer@73 721 _G.SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 722 end
farmbuyer@1 723
farmbuyer@73 724 self.history_all = self.history_all or _G.OuroLootSV_hist or {}
farmbuyer@73 725 local r = self:load_assert (_G.GetRealmName(), "how the freak does GetRealmName() fail?")
farmbuyer@1 726 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 727 self.history = self.history_all[r]
farmbuyer@71 728
farmbuyer@71 729 local histformat = self.history_all.HISTFORMAT
farmbuyer@71 730 self.history_all.HISTFORMAT = nil -- don't keep this in live data
farmbuyer@73 731 if _G.OuroLootSV_hist
farmbuyer@73 732 and (histformat == nil or histformat < 4)
farmbuyer@73 733 then -- some big honkin' loops
farmbuyer@38 734 for rname,realm in pairs(self.history_all) do
farmbuyer@38 735 for pk,player in ipairs(realm) do
farmbuyer@73 736 if histformat == nil or histformat < 3 then
farmbuyer@73 737 for lk,loot in ipairs(player) do
farmbuyer@73 738 if loot.count == "" then
farmbuyer@73 739 loot.count = nil
farmbuyer@73 740 end
farmbuyer@73 741 if not loot.unique then
farmbuyer@73 742 loot.unique = loot.id .. ' ' .. loot.when
farmbuyer@73 743 end
farmbuyer@71 744 end
farmbuyer@38 745 end
farmbuyer@73 746 -- format 3 to format 4 was a major revamp of per-player data
farmbuyer@76 747 self:_uplift_history_format(player)
farmbuyer@38 748 end
farmbuyer@38 749 end
farmbuyer@38 750 end
farmbuyer@73 751 self._uplift_history_format = nil
farmbuyer@6 752 --OuroLootSV_hist = nil
farmbuyer@1 753
farmbuyer@56 754 -- Handle changes to the stored data format in stages from oldest to newest.
farmbuyer@73 755 -- bumpers[X] is responsible for updating from X to X+1.
farmbuyer@73 756 -- (This is turning into a lot of loops over the same table. Consolidate?)
farmbuyer@56 757 if OuroLootSV then
farmbuyer@56 758 local dirty = false
farmbuyer@66 759 local bumpers = {}
farmbuyer@66 760 bumpers[14] = function()
farmbuyer@56 761 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 762 if e.bosskill then
farmbuyer@56 763 e.bossname, e.bosskill = e.bosskill, nil
farmbuyer@56 764 end
farmbuyer@55 765 end
farmbuyer@55 766 end
farmbuyer@66 767
farmbuyer@66 768 bumpers[15] = function()
farmbuyer@56 769 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 770 if e.kind == 'boss' then
farmbuyer@56 771 e.maxsize, e.raiderlist, e.raidersnap = 0, nil, {}
farmbuyer@56 772 end
farmbuyer@56 773 end
farmbuyer@56 774 OuroLootSV.raiders = OuroLootSV.raiders or {}
farmbuyer@56 775 for name,r in pairs(OuroLootSV.raiders) do
farmbuyer@56 776 r.subgroup = 0
farmbuyer@56 777 end
farmbuyer@56 778 end
farmbuyer@66 779
farmbuyer@66 780 bumpers[16] = function()
farmbuyer@61 781 for i,e in ipairs(OuroLootSV) do
farmbuyer@61 782 if e.kind == 'boss' then -- brown paper bag bugs
farmbuyer@61 783 e.raidersnap = e.raidersnap or {}
farmbuyer@61 784 e.maxsize = e.maxsize or 0
farmbuyer@61 785 end
farmbuyer@61 786 end
farmbuyer@66 787 end
farmbuyer@66 788
farmbuyer@66 789 bumpers[17] = function()
farmbuyer@66 790 for i,e in ipairs(OuroLootSV) do
farmbuyer@66 791 if e.kind == 'loot' and e.is_heroic then
farmbuyer@66 792 e.variant, e.is_heroic = 1, nil
farmbuyer@66 793 -- Could try detecting any previous LFR loot here, but... gah
farmbuyer@66 794 end
farmbuyer@66 795 end
farmbuyer@66 796 end
farmbuyer@66 797
farmbuyer@69 798 bumpers[18] = bumpers[16]
farmbuyer@69 799 -- In the not-very-many days between 16 and 19, I managed to break
farmbuyer@69 800 -- the exact same data in the exact same way. At least they're
farmbuyer@69 801 -- not actually running the same loop twice... probably... sigh.
farmbuyer@69 802
farmbuyer@71 803 bumpers[19] = function()
farmbuyer@73 804 local date = _G.date
farmbuyer@71 805 for i,e in ipairs(OuroLootSV) do
farmbuyer@73 806 if e.kind == 'loot' then
farmbuyer@73 807 if e.history_unique then
farmbuyer@73 808 e.unique, e.history_unique = e.history_unique, nil
farmbuyer@73 809 end
farmbuyer@73 810 if e.unique == nil or #e.unique == 0 then
farmbuyer@73 811 e.unique = e.id .. ' ' .. date("%Y/%m/%d %H:%M",e.stamp)
farmbuyer@73 812 end
farmbuyer@71 813 end
farmbuyer@71 814 end
farmbuyer@71 815 end
farmbuyer@71 816
farmbuyer@66 817 --[===[
farmbuyer@66 818 local real = bumpers
farmbuyer@66 819 bumpers = newproxy(true)
farmbuyer@66 820 local mt = getmetatable(bumpers)
farmbuyer@66 821 mt.__index = real
farmbuyer@66 822 mt.__gc = function() print"whadda ya know, garbage collection works" end ]===]
farmbuyer@66 823
farmbuyer@66 824 while stored_datarev < opts.datarev do
farmbuyer@66 825 self:Printf("Transitioning saved data format to %d...", stored_datarev+1)
farmbuyer@66 826 dirty = true
farmbuyer@66 827 bumpers[stored_datarev]()
farmbuyer@66 828 stored_datarev = stored_datarev + 1
farmbuyer@61 829 end
farmbuyer@56 830 if dirty then self:Print("Saved data has been massaged into shape.") end
farmbuyer@55 831 end
farmbuyer@55 832
farmbuyer@1 833 _init(self)
farmbuyer@27 834 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@67 835 self.load_assert = nil
farmbuyer@66 836 self.OnInitialize = nil -- free up ALL the things!
farmbuyer@1 837 end
farmbuyer@1 838
farmbuyer@1 839 function addon:OnEnable()
farmbuyer@10 840 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 841 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 842
farmbuyer@73 843 -- Cribbed from Talented. I like the way jerry thinks: the first string
farmbuyer@73 844 -- argument can be a format spec for the remainder of the arguments.
farmbuyer@1 845 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@73 846 -- jumping through ridonkulous hoops. The part about overriding :Print
farmbuyer@1 847 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 848 --
farmbuyer@73 849 -- CFPrint added instead of the usual Print testing of the first arg for
farmbuyer@73 850 -- frame-ness, which would slow down all printing and only rarely be useful.
farmbuyer@73 851 --
farmbuyer@37 852 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 853 do
farmbuyer@1 854 local AC = LibStub("AceConsole-3.0")
farmbuyer@76 855 local chat_prefix = self.format_hypertext ("Ouro Loot", --[[legendary]]5,
farmbuyer@76 856 --[[empty -> nil -> main tab]]'')
farmbuyer@76 857 local chat_prefix_s = tostring(chat_prefix)
farmbuyer@1 858 function addon:Print (str, ...)
farmbuyer@1 859 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@76 860 return AC:Print (chat_prefix_s, str:format(...))
farmbuyer@1 861 else
farmbuyer@76 862 return AC:Print (chat_prefix_s, str, ...)
farmbuyer@1 863 end
farmbuyer@1 864 end
farmbuyer@73 865 function addon:CFPrint (frame, str, ...)
farmbuyer@73 866 assert(type(frame)=='table' and frame.AddMessage)
farmbuyer@73 867 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@76 868 return AC:Print (frame, chat_prefix_s, str:format(...))
farmbuyer@73 869 else
farmbuyer@76 870 return AC:Print (frame, chat_prefix_s, str, ...)
farmbuyer@73 871 end
farmbuyer@73 872 end
farmbuyer@1 873 end
farmbuyer@1 874
farmbuyer@51 875 while opts.keybinding do
farmbuyer@51 876 if InCombatLockdown() then
farmbuyer@76 877 local reload = self.format_hypertext ([[the options tab]],
farmbuyer@76 878 ITEM_QUALITY_UNCOMMON, 'opt')
farmbuyer@51 879 self:Print("Cannot create '%s' as a keybinding while in combat!",
farmbuyer@51 880 opts.keybinding_text)
farmbuyer@76 881 self:Print("The rest of the addon will continue to work, but you will need to reload out of combat to get the keybinding. Either type /reload or use the button on %s in the lower right.",
farmbuyer@76 882 tostring(reload))
farmbuyer@51 883 break
farmbuyer@51 884 end
farmbuyer@51 885
farmbuyer@15 886 KeyBindingFrame_LoadUI()
farmbuyer@1 887 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 888 btn:SetAttribute("type", "macro")
farmbuyer@1 889 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 890 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@73 891 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when
farmbuyer@73 892 -- GCBS() decides to return neither 1 nor 2 during load, for reasons nobody
farmbuyer@73 893 -- has ever learned
farmbuyer@15 894 local c = GetCurrentBindingSet()
farmbuyer@15 895 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 896 SaveBindings(c)
farmbuyer@15 897 end
farmbuyer@1 898 else
farmbuyer@51 899 self:Print("Error registering '%s' as a keybinding, check spelling!",
farmbuyer@51 900 opts.keybinding_text)
farmbuyer@1 901 end
farmbuyer@51 902 break
farmbuyer@1 903 end
farmbuyer@1 904
farmbuyer@20 905 --[[
farmbuyer@20 906 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 907 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 908 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 909 the global patterns before we transform them.
farmbuyer@20 910
farmbuyer@20 911 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 912 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 913 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 914 cauldron flasks.
farmbuyer@76 915
farmbuyer@76 916 ??? do something with LOOT_ITEM_WHILE_PLAYER_INELIGIBLE for locked LFRs?
farmbuyer@20 917 ]]
farmbuyer@20 918
farmbuyer@20 919 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 920 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 921
farmbuyer@20 922 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 923 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 924
farmbuyer@20 925 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 926 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 927
farmbuyer@20 928 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 929 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 930
farmbuyer@44 931 --[[
farmbuyer@44 932 Stick something in the Blizzard addons options list, where most users
farmbuyer@44 933 will probably look these days. Try to be conservative about needless
farmbuyer@44 934 frame creation.
farmbuyer@44 935 ]]
farmbuyer@44 936 local bliz = CreateFrame("Frame")
farmbuyer@44 937 bliz.name = "Ouro Loot"
farmbuyer@44 938 bliz:SetScript("OnShow", function(_b)
farmbuyer@44 939 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
farmbuyer@44 940 button:SetWidth(150)
farmbuyer@44 941 button:SetHeight(22)
farmbuyer@44 942 button:SetScript("OnClick", function()
farmbuyer@44 943 _G.InterfaceOptionsFrameCancel:Click()
farmbuyer@44 944 _G.HideUIPanel(GameMenuFrame)
farmbuyer@44 945 addon:OpenMainDisplayToTab"Options"
farmbuyer@44 946 end)
farmbuyer@44 947 button:SetText('"/ouroloot opt"')
farmbuyer@44 948 button:SetPoint("TOPLEFT",20,-20)
farmbuyer@44 949 _b:SetScript("OnShow",nil)
farmbuyer@44 950 end)
farmbuyer@44 951 _G.InterfaceOptions_AddCategory(bliz)
farmbuyer@44 952
farmbuyer@73 953 -- Maybe load up g_uniques now?
farmbuyer@73 954 if opts.precache_history_uniques then
farmbuyer@73 955 self:_cache_history_uniques()
farmbuyer@73 956 end
farmbuyer@73 957
farmbuyer@49 958 self:_scan_LOD_modules()
farmbuyer@49 959
farmbuyer@73 960 self:_set_remote_change_chatframe (opts.chatty_on_remote_changes_frame, --[[silent_p=]]true)
farmbuyer@73 961
farmbuyer@1 962 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 963 end
farmbuyer@1 964 --function addon:OnDisable() end
farmbuyer@1 965
farmbuyer@58 966 do
farmbuyer@58 967 local prototype = {}
farmbuyer@58 968 local function module_OnEnable (plugin)
farmbuyer@58 969 if plugin.option_defaults then
farmbuyer@58 970 local SVname = 'OuroLoot'..plugin:GetName()..'_opts'
farmbuyer@58 971 if not _G[SVname] then
farmbuyer@58 972 _G[SVname] = {}
farmbuyer@58 973 if type(plugin.OnFirstTime) == 'function' then
farmbuyer@58 974 plugin:OnFirstTime()
farmbuyer@58 975 end
farmbuyer@58 976 end
farmbuyer@58 977 plugin.opts = _G[SVname]
farmbuyer@58 978 for option,default in pairs(plugin.option_defaults) do
farmbuyer@58 979 if plugin.opts[option] == nil then
farmbuyer@58 980 plugin.opts[option] = default
farmbuyer@58 981 end
farmbuyer@58 982 end
farmbuyer@58 983 plugin.option_defaults = nil
farmbuyer@58 984 end
farmbuyer@58 985 end
farmbuyer@58 986
farmbuyer@58 987 -- By default, no plugins. First plugin to use the special registration
farmbuyer@58 988 -- sets up code for any subsequent plugins.
farmbuyer@58 989 addon.is_plugin = flib.nullfunc
farmbuyer@58 990 local function module_rtg (plugin, text_type, ...)
farmbuyer@58 991 local registry = { [text_type]=plugin }
farmbuyer@58 992 addon.is_plugin = function(a,t) return registry[t] end
farmbuyer@58 993 prototype.register_text_generator = function(p,t,...)
farmbuyer@58 994 registry[t] = p
farmbuyer@58 995 return addon:register_text_generator(t,...)
farmbuyer@58 996 end
farmbuyer@58 997 return addon:register_text_generator(text_type,...)
farmbuyer@58 998 end
farmbuyer@58 999
farmbuyer@58 1000 prototype.OnEnable = module_OnEnable
farmbuyer@58 1001 prototype.default_OnEnable = module_OnEnable
farmbuyer@58 1002 prototype.register_text_generator = module_rtg
farmbuyer@58 1003
farmbuyer@58 1004 addon:SetDefaultModuleLibraries("AceConsole-3.0")
farmbuyer@58 1005 addon:SetDefaultModulePrototype(prototype)
farmbuyer@58 1006 -- Fires before the plugin's own OnEnable (inherited or otherwise).
farmbuyer@58 1007 --function addon:OnModuleCreated (plugin)
farmbuyer@58 1008 -- print("created plugin", plugin:GetName())
farmbuyer@58 1009 --end
farmbuyer@63 1010
farmbuyer@63 1011 local olrev = tonumber("@project-revision@") or 0
farmbuyer@64 1012 local err = [[Module '%s' cannot register itself because it failed a required condition: '%s']]
farmbuyer@63 1013 function addon:ConstrainedNewModule (modname, minrev, mincomm, mindata)
farmbuyer@63 1014 if not addon.author_debug then
farmbuyer@64 1015 if minrev and minrev > olrev then
farmbuyer@63 1016 self:Print(err,modname,
farmbuyer@63 1017 "revision "..olrev.." older than minimum "..minrev)
farmbuyer@63 1018 return false
farmbuyer@63 1019 end
farmbuyer@64 1020 if mincomm and mincomm > tonumber(self.commrev) then
farmbuyer@63 1021 self:Print(err,modname,
farmbuyer@63 1022 "commrev "..self.commrev.." older than minimum "..mincomm)
farmbuyer@63 1023 return false
farmbuyer@63 1024 end
farmbuyer@64 1025 if mindata and mindata > opts.datarev then
farmbuyer@63 1026 self:Print(err,modname,
farmbuyer@63 1027 "datarev "..opts.datarev.." older than minimum "..mindata)
farmbuyer@63 1028 return false
farmbuyer@63 1029 end
farmbuyer@63 1030 end
farmbuyer@63 1031 return self:NewModule(modname)
farmbuyer@63 1032 end
farmbuyer@58 1033 end
farmbuyer@58 1034
farmbuyer@1 1035
farmbuyer@1 1036 ------ Event handlers
farmbuyer@1 1037 function addon:_clear_SVs()
farmbuyer@1 1038 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@73 1039 _G.OuroLootSV = nil
farmbuyer@73 1040 _G.OuroLootSV_saved = nil
farmbuyer@73 1041 _G.OuroLootSV_opts = nil
farmbuyer@73 1042 _G.OuroLootSV_hist = nil
farmbuyer@73 1043 _G.OuroLootSV_log = nil
farmbuyer@73 1044 _G.ReloadUI()
farmbuyer@1 1045 end
farmbuyer@1 1046 function addon:PLAYER_LOGOUT()
farmbuyer@16 1047 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1048 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 1049
farmbuyer@73 1050 local worth_saving = #g_loot > 0 or _G.next(g_loot.raiders)
farmbuyer@16 1051 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 1052 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 1053 end end
farmbuyer@16 1054 if worth_saving then
farmbuyer@16 1055 opts.autoshard = self.sharder
farmbuyer@16 1056 opts.threshold = self.threshold
farmbuyer@1 1057 for i,e in ipairs(g_loot) do
farmbuyer@1 1058 e.cols = nil
farmbuyer@1 1059 end
farmbuyer@73 1060 _G.OuroLootSV = g_loot
farmbuyer@16 1061 else
farmbuyer@73 1062 _G.OuroLootSV = nil
farmbuyer@1 1063 end
farmbuyer@16 1064
farmbuyer@38 1065 worth_saving = false
farmbuyer@6 1066 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 1067 if #t == 0 then
farmbuyer@8 1068 self.history_all[r] = nil
farmbuyer@8 1069 else
farmbuyer@38 1070 worth_saving = true
farmbuyer@8 1071 t.realm = nil
farmbuyer@8 1072 t.st = nil
farmbuyer@8 1073 t.byname = nil
farmbuyer@8 1074 end
farmbuyer@6 1075 end end
farmbuyer@38 1076 if worth_saving then
farmbuyer@73 1077 _G.OuroLootSV_hist = self.history_all
farmbuyer@73 1078 _G.OuroLootSV_hist.HISTFORMAT = 4
farmbuyer@38 1079 else
farmbuyer@73 1080 _G.OuroLootSV_hist = nil
farmbuyer@38 1081 end
farmbuyer@73 1082 _G.OuroLootSV_log = #_G.OuroLootSV_log > 0 and _G.OuroLootSV_log or nil
farmbuyer@1 1083 end
farmbuyer@1 1084
farmbuyer@10 1085 do
farmbuyer@67 1086 local IsInInstance, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 1087 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo =
farmbuyer@67 1088 IsInInstance, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 1089 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo
farmbuyer@10 1090 local time, difftime = time, difftime
farmbuyer@10 1091 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 1092
farmbuyer@10 1093 local lastevent, now = 0, 0
farmbuyer@16 1094 local redo_count = 0
farmbuyer@16 1095 local redo, timer_handle
farmbuyer@10 1096
farmbuyer@10 1097 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 1098 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 1099
farmbuyer@10 1100 now = now_a or time()
farmbuyer@10 1101
farmbuyer@10 1102 if leaving_p then
farmbuyer@16 1103 if timer_handle then
farmbuyer@16 1104 self:CancelTimer(timer_handle)
farmbuyer@16 1105 timer_handle = nil
farmbuyer@16 1106 end
farmbuyer@10 1107 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 1108 r.leave = r.leave or now
farmbuyer@10 1109 end
farmbuyer@10 1110 return
farmbuyer@10 1111 end
farmbuyer@10 1112
farmbuyer@10 1113 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 1114 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 1115 r.online = R_LEFT
farmbuyer@10 1116 r.leave = now
farmbuyer@10 1117 end
farmbuyer@10 1118 end
farmbuyer@10 1119
farmbuyer@16 1120 if redo then
farmbuyer@16 1121 redo_count = redo_count + 1
farmbuyer@16 1122 end
farmbuyer@16 1123 redo = false
farmbuyer@10 1124 for i = 1, GetNumRaidMembers() do
farmbuyer@10 1125 local unit = 'raid'..i
farmbuyer@67 1126 -- We grab a bunch of return values here, but only pay attention to
farmbuyer@67 1127 -- them under specific circumstances.
farmbuyer@67 1128 local name, connected, subgroup, level, class, _
farmbuyer@67 1129 name, _, subgroup, level, _, class, connected = GetRaidRosterInfo(i)
farmbuyer@10 1130 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 1131 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 1132 if not g_loot.raiders[name] then
farmbuyer@10 1133 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 1134 end
farmbuyer@10 1135 local r = g_loot.raiders[name]
farmbuyer@68 1136 r.subgroup = subgroup or (NUM_RAID_GROUPS+1)
farmbuyer@10 1137 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 1138 r.needinfo = nil
farmbuyer@56 1139 r.class = class --select(2,UnitClass(unit))
farmbuyer@10 1140 r.race = select(2,UnitRace(unit))
farmbuyer@10 1141 r.sex = UnitSex(unit)
farmbuyer@56 1142 r.level = level --UnitLevel(unit)
farmbuyer@10 1143 r.guild = GetGuildInfo(unit)
farmbuyer@10 1144 end
farmbuyer@56 1145 --local connected = UnitIsConnected(unit)
farmbuyer@10 1146 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 1147 r.join = r.join or now
farmbuyer@10 1148 r.online = R_ACTIVE
farmbuyer@10 1149 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 1150 r.leave = now
farmbuyer@10 1151 r.online = R_OFFLINE
farmbuyer@10 1152 end
farmbuyer@10 1153 redo = redo or r.needinfo
farmbuyer@10 1154 end
farmbuyer@10 1155 end
farmbuyer@16 1156 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 1157 if not timer_handle then
farmbuyer@16 1158 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 1159 end
farmbuyer@16 1160 else
farmbuyer@16 1161 redo_count = 0
farmbuyer@16 1162 if timer_handle then
farmbuyer@16 1163 self:CancelTimer(timer_handle)
farmbuyer@16 1164 timer_handle = nil
farmbuyer@16 1165 end
farmbuyer@10 1166 end
farmbuyer@10 1167 end
farmbuyer@10 1168
farmbuyer@10 1169 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 1170 if GetNumRaidMembers() == 0 then
farmbuyer@16 1171 -- Leaving a raid group.
farmbuyer@10 1172 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 1173 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 1174 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 1175 if self.enabled and not self.debug.notraid then
farmbuyer@16 1176 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 1177 self.popped = nil
farmbuyer@16 1178 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 1179 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 1180 end
farmbuyer@10 1181 return
farmbuyer@10 1182 end
farmbuyer@10 1183
farmbuyer@1 1184 local inside,whatkind = IsInInstance()
farmbuyer@1 1185 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@41 1186 self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@41 1187 return
farmbuyer@1 1188 end
farmbuyer@10 1189
farmbuyer@10 1190 local docheck = self.enabled
farmbuyer@1 1191 if event == "Activate" then
farmbuyer@1 1192 -- dispatched manually from Activate
farmbuyer@10 1193 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1194 _register_bossmod(self)
farmbuyer@10 1195 docheck = true
farmbuyer@1 1196 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 1197 -- hot code path, be careful
farmbuyer@10 1198
farmbuyer@1 1199 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 1200 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 1201 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 1202 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 1203 self.popped.data = self
farmbuyer@10 1204 return
farmbuyer@1 1205 end
farmbuyer@1 1206 end
farmbuyer@11 1207 -- Throttle the checks fired by common events.
farmbuyer@10 1208 if docheck and not InCombatLockdown() then
farmbuyer@10 1209 now = time()
farmbuyer@10 1210 if difftime(now,lastevent) > 45 then
farmbuyer@10 1211 lastevent = now
farmbuyer@10 1212 self:CheckRoster(false,now)
farmbuyer@10 1213 end
farmbuyer@10 1214 end
farmbuyer@1 1215 end
farmbuyer@1 1216 end
farmbuyer@1 1217
farmbuyer@73 1218 --[=[ CHAT_MSG_LOOT handler and its helpers.
farmbuyer@73 1219 Situations for "unique tag" generation, given N people seeing local loot
farmbuyer@73 1220 events, M people seeing remote rebroadcasts, and player Z adding manually:
farmbuyer@73 1221
farmbuyer@73 1222 + Local tracking: All LOCALs should see the same itemstring, thus the same
farmbuyer@73 1223 unique ID stripped out of field #9. LOCALn includes this in the broadcast
farmbuyer@73 1224 to REMOTEm. Tag is a large number, meaningless for clients and players.
farmbuyer@73 1225
farmbuyer@73 1226 + Local broadcasting, remote tracking: same as local tracking. Possibly
farmbuyer@73 1227 some weirdness if all local versions are significantly older than the remote
farmbuyer@73 1228 versions; in this case each REMOTEn will generate their own tags of the form
farmbuyer@73 1229 itemID+formatted_date, which will not be "unique" for the next 60 seconds.
farmbuyer@73 1230 As long as at least one LOCALn is recent enough to strip and broadcast a
farmbuyer@73 1231 proper ID, multiple items of the same visible name will not be "lost".
farmbuyer@73 1232
farmbuyer@73 1233 + Z manually inserts a loot entry: Z generates a tag, preserved locally.
farmbuyer@73 1234 If Z rebrodcasts that entry, all REMOTEs will see it. Tag is of the form
farmbuyer@73 1235 "n" followed by a random number.
farmbuyer@73 1236 ]=]
farmbuyer@1 1237 do
farmbuyer@73 1238 local counter, _do_loot
farmbuyer@73 1239 do
farmbuyer@73 1240 local count = 0
farmbuyer@73 1241 function counter() count = count + 1; return count; end
farmbuyer@73 1242 end
farmbuyer@73 1243
farmbuyer@42 1244 local function maybe_trash_kill_entry()
farmbuyer@42 1245 -- this is set on various boss interactions, so we've got a kill/wipe
farmbuyer@73 1246 -- entry already -- XXX maybe clear it after a delay, so that loot
farmbuyer@73 1247 -- from trash after a boss isn't grouped with that boss?
farmbuyer@42 1248 if addon.latest_instance then return end
farmbuyer@69 1249 --addon.latest_instance = instance_tag()
farmbuyer@69 1250 local ss, max, inst = addon:snapshot_raid()
farmbuyer@69 1251 addon.latest_instance = inst
farmbuyer@69 1252 addon:_mark_boss_kill (addon._addBossEntry{
farmbuyer@61 1253 kind='boss', reason='kill', bossname=[[trash]],
farmbuyer@61 1254 instance=addon.latest_instance, duration=0,
farmbuyer@61 1255 raidersnap=ss, maxsize=max
farmbuyer@42 1256 })
farmbuyer@42 1257 end
farmbuyer@42 1258
farmbuyer@76 1259 -- Alert other trackers that unique tag EXISTING in subsequent 'casts
farmbuyer@76 1260 -- should be replaced by REPLACE instead. If multiple players all saw
farmbuyer@76 1261 -- the same loot event, this will cause a flurry of cross-improvs.
farmbuyer@76 1262 local function _announce_unique_improvisation (existing, replace)
farmbuyer@76 1263 if not g_unique_replace then _setup_unique_replace() end
farmbuyer@76 1264 g_unique_replace.new_entry (g_unique_replace.me, existing, replace, 'improv')
farmbuyer@76 1265 addon:vbroadcast('improv', g_unique_replace.me, existing, replace)
farmbuyer@76 1266 end
farmbuyer@76 1267
farmbuyer@73 1268 local random = _G.math.random
farmbuyer@76 1269 local function _many_uniques_handle_it (u, prefix)
farmbuyer@76 1270 if u then
farmbuyer@73 1271 -- Check and alert for an existing value.
farmbuyer@73 1272 u = tostring(u)
farmbuyer@73 1273 if g_uniques[u].history ~= g_uniques.NOTFOUND then
farmbuyer@76 1274 if not g_unique_replace then _setup_unique_replace() end
farmbuyer@76 1275 local maybe = g_unique_replace.get_previous_replacement (u)
farmbuyer@76 1276 if maybe then
farmbuyer@76 1277 addon.dprint('loot',"previous replaced tag ("..u
farmbuyer@76 1278 ..") with ("..maybe.."), using that instead")
farmbuyer@76 1279 return false, u, maybe
farmbuyer@76 1280 end
farmbuyer@76 1281 local can_replace_p,improv = _many_uniques_handle_it (nil, 'c')
farmbuyer@76 1282 if can_replace_p then
farmbuyer@76 1283 _announce_unique_improvisation (u, improv)
farmbuyer@76 1284 return false, u, improv
farmbuyer@76 1285 end
farmbuyer@76 1286 return false, u
farmbuyer@73 1287 end
farmbuyer@73 1288 addon.dprint('loot',"verified unique tag ("..u..")")
farmbuyer@73 1289 else
farmbuyer@73 1290 -- Need to *find* an unused value. For now use a range of
farmbuyer@73 1291 -- J*10^4 where J is Jenny's Constant. Thank you, xkcd.com/1047.
farmbuyer@76 1292 prefix = prefix or 'n'
farmbuyer@73 1293 repeat
farmbuyer@76 1294 u = prefix .. random(8675309)
farmbuyer@76 1295 until g_uniques:TEST(u).history == g_uniques.NOTFOUND
farmbuyer@76 1296 addon.dprint('loot',"created unique tag ("..u..")")
farmbuyer@73 1297 end
farmbuyer@73 1298 return true, u
farmbuyer@73 1299 end
farmbuyer@73 1300
farmbuyer@1 1301 -- Recent loot cache
farmbuyer@25 1302 local candidates = {}
farmbuyer@73 1303 local sigmap = {}
farmbuyer@73 1304 local function preempt_older_signature (oldersig, newersig)
farmbuyer@76 1305 --pprint("preempt", oldersig, "::", newersig)
farmbuyer@76 1306 local origin = candidates[oldersig] and candidates[oldersig].bcast_from
farmbuyer@76 1307 --pprint("preempt", "candidate", candidates[oldersig], "bcast:", origin)
farmbuyer@73 1308 if origin and g_seeing_oldsigs[origin] then
farmbuyer@73 1309 -- replace entry from older client with this newer one
farmbuyer@73 1310 candidates[oldersig] = nil
farmbuyer@76 1311 addon.dprint('loot', "preempting signature <", oldersig, "> from", origin)
farmbuyer@73 1312 end
farmbuyer@73 1313 return false
farmbuyer@73 1314 end
farmbuyer@73 1315
farmbuyer@25 1316 local function prefer_local_loots (cache)
farmbuyer@25 1317 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 1318 -- remote entries as the candidate table is populated. This routine is
farmbuyer@39 1319 -- here to extract the final results once the cache timers have expired.
farmbuyer@38 1320 --
farmbuyer@34 1321 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 1322 for i,sig in ipairs(candidates) do
farmbuyer@25 1323 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 1324 local loot = candidates[sig]
farmbuyer@25 1325 if loot then
farmbuyer@42 1326 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
farmbuyer@25 1327 candidates[sig] = nil
farmbuyer@25 1328 local looti = addon._addLootEntry(loot)
farmbuyer@73 1329 addon.dprint('loot', "entry", i, "was found, added at index", looti)
farmbuyer@25 1330 if (loot.disposition ~= 'shard')
farmbuyer@25 1331 and (loot.disposition ~= 'gvault')
farmbuyer@25 1332 and (not addon.history_suppress)
farmbuyer@25 1333 then
farmbuyer@25 1334 addon:_addHistoryEntry(looti)
farmbuyer@76 1335 elseif #loot.unique > 0 then
farmbuyer@76 1336 g_uniques[loot.unique] = -- stub entry
farmbuyer@76 1337 { loot = looti, history = g_uniques.NOTFOUND }
farmbuyer@25 1338 end
farmbuyer@25 1339 end
farmbuyer@25 1340 end
farmbuyer@25 1341
farmbuyer@25 1342 if addon.display then
farmbuyer@25 1343 addon:redisplay()
farmbuyer@25 1344 end
farmbuyer@47 1345 wipe(candidates)
farmbuyer@73 1346 wipe(sigmap)
farmbuyer@25 1347 end
farmbuyer@73 1348 local recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
farmbuyer@1 1349
farmbuyer@73 1350 local strsplit, GetItemInfo, GetItemIcon, UnitClass =
farmbuyer@73 1351 _G.strsplit, _G.GetItemInfo, _G.GetItemIcon, _G.UnitClass
farmbuyer@1 1352
farmbuyer@71 1353 -- 'from' only present if this is triggered by a broadcast
farmbuyer@73 1354 function _do_loot (self, local_override, recipient, unique, itemid, count, from, extratext)
farmbuyer@73 1355 local prefix = "_do_loot[" .. counter() .. "]"
farmbuyer@6 1356 local itexture = GetItemIcon(itemid)
farmbuyer@6 1357 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@73 1358 local cache_miss
farmbuyer@6 1359 if (not iname) or (not itexture) then
farmbuyer@73 1360 cache_miss = true
farmbuyer@6 1361 iname, ilink, iquality, itexture =
farmbuyer@6 1362 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 1363 end
farmbuyer@73 1364 self.dprint('loot',">>"..prefix, "R:", recipient, "U:", unique, "I:",
farmbuyer@71 1365 itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 1366
farmbuyer@19 1367 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@73 1368
farmbuyer@73 1369 -- This is only a 'while' to make jumping out of it easy.
farmbuyer@76 1370 local i, unique_okay, replacement, ret1, ret2
farmbuyer@73 1371 while local_override
farmbuyer@73 1372 or ((iquality >= self.threshold) and not opts.itemfilter[itemid])
farmbuyer@73 1373 do
farmbuyer@76 1374 unique_okay, unique, replacement =
farmbuyer@76 1375 _many_uniques_handle_it ((not local_override) and unique)
farmbuyer@73 1376 if not unique_okay then
farmbuyer@76 1377 if replacement then
farmbuyer@76 1378 -- collision, but we've generated a placeholder for now
farmbuyer@76 1379 -- and broadcast the fact
farmbuyer@76 1380 self.dprint('loot', "substituting", unique, "with", replacement)
farmbuyer@76 1381 else
farmbuyer@76 1382 i = g_uniques[unique]
farmbuyer@76 1383 local err = unique_collision:format (ERROR_CAPS, iname, unique,
farmbuyer@76 1384 tostring(from), tostring(i.loot), tostring(i.history))
farmbuyer@77 1385 _unavoidable_collision (err)
farmbuyer@76 1386 -- Make sure this is logged one way or another
farmbuyer@76 1387 ;(self.debug.loot and self.dprint or pprint)('loot', "COLLISION", prefix, err);
farmbuyer@76 1388 ret1, ret2 = nil, err
farmbuyer@76 1389 break
farmbuyer@76 1390 end
farmbuyer@73 1391 end
farmbuyer@73 1392
farmbuyer@1 1393 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@71 1394 self:vbroadcast('loot', recipient, unique, itemid, count)
farmbuyer@1 1395 end
farmbuyer@25 1396 if (not self.enabled) and (not local_override) then break end
farmbuyer@73 1397
farmbuyer@73 1398 local oldersig = recipient .. iname .. (count or "")
farmbuyer@73 1399 local signature, seenit
farmbuyer@73 1400 if #unique > 0 then
farmbuyer@73 1401 -- newer case
farmbuyer@73 1402 signature = unique .. oldersig
farmbuyer@76 1403 --pprint("newer", "mapping older <", oldersig, "> to newer <", signature, ">")
farmbuyer@73 1404 sigmap[oldersig] = signature
farmbuyer@76 1405 --pprint("newer", "testing recent for", signature, "yields", recent_loot:test(signature))
farmbuyer@76 1406 seenit = (from and recent_loot:test(signature))
farmbuyer@73 1407 -- The following clause is what handles older 'casts arriving
farmbuyer@73 1408 -- earlier. All this is tested inside-out to maximize short
farmbuyer@76 1409 -- circuit evaluation; the preempt function always returns
farmbuyer@76 1410 -- false to force seenit off.
farmbuyer@76 1411 or (g_seeing_oldsigs and preempt_older_signature(oldersig,signature))
farmbuyer@25 1412 else
farmbuyer@73 1413 -- older case, only remote
farmbuyer@73 1414 assert(from)
farmbuyer@73 1415 signature = sigmap[oldersig] or oldersig
farmbuyer@76 1416 --pprint("older", "testing signature will be", signature)
farmbuyer@73 1417 seenit = recent_loot:test(signature)
farmbuyer@73 1418 end
farmbuyer@73 1419
farmbuyer@73 1420 if seenit then
farmbuyer@73 1421 self.dprint('cache', "remote", prefix, "<", signature,
farmbuyer@73 1422 "> already in cache, skipping from", from)
farmbuyer@73 1423 break
farmbuyer@73 1424 end
farmbuyer@73 1425
farmbuyer@73 1426 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@73 1427 i = {
farmbuyer@73 1428 kind = 'loot',
farmbuyer@73 1429 person = recipient,
farmbuyer@73 1430 person_class= select(2,UnitClass(recipient)),
farmbuyer@73 1431 cache_miss = cache_miss,
farmbuyer@73 1432 quality = iquality,
farmbuyer@73 1433 itemname = iname,
farmbuyer@73 1434 id = itemid,
farmbuyer@73 1435 itemlink = ilink,
farmbuyer@73 1436 itexture = itexture,
farmbuyer@76 1437 unique = replacement or unique,
farmbuyer@73 1438 count = (count and count ~= "") and count or nil,
farmbuyer@73 1439 bcast_from = from,
farmbuyer@73 1440 extratext = extratext,
farmbuyer@73 1441 variant = self:is_variant_item(ilink),
farmbuyer@73 1442 }
farmbuyer@73 1443 if opts.itemvault[itemid] then
farmbuyer@73 1444 i.disposition = 'gvault'
farmbuyer@73 1445 elseif recipient == self.sharder then
farmbuyer@73 1446 i.disposition = 'shard'
farmbuyer@73 1447 end
farmbuyer@73 1448 if local_override then
farmbuyer@73 1449 -- player is adding loot by hand, don't wait for network cache timeouts
farmbuyer@73 1450 -- keep this sync'd with prefer_local_loots above
farmbuyer@73 1451 if i.extratext == 'shard'
farmbuyer@73 1452 or i.extratext == 'gvault'
farmbuyer@73 1453 or i.extratext == 'offspec'
farmbuyer@73 1454 then
farmbuyer@73 1455 i.disposition = i.extratext
farmbuyer@70 1456 end
farmbuyer@73 1457 local looti = self._addLootEntry(i)
farmbuyer@73 1458 if (i.disposition ~= 'shard')
farmbuyer@73 1459 and (i.disposition ~= 'gvault')
farmbuyer@73 1460 and (not self.history_suppress)
farmbuyer@73 1461 then
farmbuyer@73 1462 self:_addHistoryEntry(looti)
farmbuyer@76 1463 else
farmbuyer@76 1464 g_uniques[i.unique] = -- stub entry
farmbuyer@76 1465 { loot = looti, history = g_uniques.NOTFOUND }
farmbuyer@34 1466 end
farmbuyer@73 1467 ret1 = looti -- return value mostly for gui's manual entry
farmbuyer@76 1468 self.dprint('loot', "manual", looti)
farmbuyer@73 1469 else
farmbuyer@73 1470 recent_loot:add(signature)
farmbuyer@73 1471 candidates[signature] = i
farmbuyer@73 1472 tinsert (candidates, signature)
farmbuyer@73 1473 self.dprint('cache', prefix, "<", signature,
farmbuyer@73 1474 "> added to cache as candidate", #candidates)
farmbuyer@1 1475 end
farmbuyer@25 1476 break
farmbuyer@1 1477 end
farmbuyer@73 1478 self.dprint('loot',"<<"..prefix, "out")
farmbuyer@73 1479 return ret1, ret2
farmbuyer@1 1480 end
farmbuyer@1 1481
farmbuyer@73 1482 -- Returns the index of the resulting new loot entry, or nil after
farmbuyer@73 1483 -- displaying any errors.
farmbuyer@1 1484 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 1485 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 1486
farmbuyer@1 1487 --[[
farmbuyer@1 1488 iname: Hearthstone
farmbuyer@1 1489 iquality: integer
farmbuyer@1 1490 ilink: clickable formatted link
farmbuyer@1 1491 itemstring: item:6948:....
farmbuyer@1 1492 itexture: inventory icon texture
farmbuyer@1 1493 ]]
farmbuyer@1 1494
farmbuyer@1 1495 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 1496 local msg = ...
farmbuyer@20 1497 local person, itemstring, count
farmbuyer@21 1498 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 1499
farmbuyer@20 1500 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 1501 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 1502 if not person then
farmbuyer@20 1503 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 1504 end
farmbuyer@20 1505 if not person then
farmbuyer@20 1506 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 1507 if not itemstring then
farmbuyer@20 1508 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 1509 end
farmbuyer@20 1510 end
farmbuyer@20 1511
farmbuyer@65 1512 self.dprint('loot', "CHAT_MSG_LOOT, person is", person,
farmbuyer@65 1513 ", itemstring is", itemstring, ", count is", count)
farmbuyer@73 1514 if not itemstring then return end -- "PlayerX selected Greed", etc, not looting
farmbuyer@1 1515
farmbuyer@1 1516 -- Name might be colorized, remove the highlighting
farmbuyer@20 1517 if person then
farmbuyer@20 1518 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 1519 else
farmbuyer@38 1520 person = my_name -- UNIT_YOU / You
farmbuyer@20 1521 end
farmbuyer@1 1522
farmbuyer@71 1523 --local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@71 1524 local id,unique,_
farmbuyer@71 1525 _,id,_,_,_,_,_,_,unique = strsplit (":", itemstring)
farmbuyer@71 1526 if unique == 0 then unique = nil end
farmbuyer@1 1527
farmbuyer@73 1528 return _do_loot (self, false, person, unique, id, count)
farmbuyer@1 1529
farmbuyer@1 1530 elseif event == "broadcast" then
farmbuyer@73 1531 return _do_loot(self, false, ...)
farmbuyer@1 1532
farmbuyer@1 1533 elseif event == "manual" then
farmbuyer@1 1534 local r,i,n = ...
farmbuyer@73 1535 return _do_loot(self, true, r, --[[unique=]]nil, i,
farmbuyer@71 1536 --[[count=]]nil, --[[from=]]nil, n)
farmbuyer@1 1537 end
farmbuyer@1 1538 end
farmbuyer@1 1539 end
farmbuyer@1 1540
farmbuyer@1 1541
farmbuyer@1 1542 ------ Slash command handler
farmbuyer@1 1543 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 1544 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 1545 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 1546 -- that GUI is in place.)
farmbuyer@76 1547 do
farmbuyer@76 1548 local green_help_link = addon.format_hypertext ([[Click here]],
farmbuyer@76 1549 ITEM_QUALITY_UNCOMMON, 'help')
farmbuyer@76 1550 function addon:OnSlash (txt) --, editbox)
farmbuyer@76 1551 txt = strtrim(txt:lower())
farmbuyer@76 1552 local cmd, arg = ""
farmbuyer@76 1553 do
farmbuyer@76 1554 local s,e = txt:find("^%a+")
farmbuyer@76 1555 if s then
farmbuyer@76 1556 cmd = txt:sub(s,e)
farmbuyer@76 1557 s = txt:find("%S", e+2)
farmbuyer@76 1558 if s then arg = txt:sub(s,-1) end
farmbuyer@76 1559 end
farmbuyer@1 1560 end
farmbuyer@1 1561
farmbuyer@76 1562 if cmd == "" then
farmbuyer@76 1563 if InCombatLockdown() then
farmbuyer@76 1564 return self:Print("Shouldn't display window in combat.")
farmbuyer@76 1565 else
farmbuyer@76 1566 return self:BuildMainDisplay()
farmbuyer@76 1567 end
farmbuyer@1 1568
farmbuyer@76 1569 elseif cmd:find("^thre") then
farmbuyer@76 1570 self:SetThreshold(arg)
farmbuyer@1 1571
farmbuyer@76 1572 elseif cmd == "on" then self:Activate(arg)
farmbuyer@76 1573 elseif cmd == "off" then self:Deactivate()
farmbuyer@76 1574 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@76 1575
farmbuyer@76 1576 elseif cmd == "toggle" then
farmbuyer@76 1577 if self.display then
farmbuyer@76 1578 self.display:Hide()
farmbuyer@76 1579 else
farmbuyer@76 1580 return self:BuildMainDisplay()
farmbuyer@76 1581 end
farmbuyer@76 1582
farmbuyer@76 1583 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@76 1584 self:_mark_boss_kill (self._addBossEntry{
farmbuyer@76 1585 kind='boss',reason='kill',bossname="Baron Steamroller",duration=0
farmbuyer@76 1586 })
farmbuyer@76 1587 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@76 1588 if self.display then
farmbuyer@76 1589 self:redisplay()
farmbuyer@76 1590 end
farmbuyer@76 1591 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@76 1592
farmbuyer@76 1593 elseif cmd == "debug" then
farmbuyer@76 1594 if arg then
farmbuyer@76 1595 self.debug[arg] = not self.debug[arg]
farmbuyer@76 1596 _G.print(arg,self.debug[arg])
farmbuyer@76 1597 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@76 1598 else
farmbuyer@76 1599 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@76 1600 end
farmbuyer@76 1601
farmbuyer@76 1602 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@76 1603 self:save_saveas(arg)
farmbuyer@76 1604 elseif cmd == "list" then
farmbuyer@76 1605 self:save_list()
farmbuyer@76 1606 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@76 1607 self:save_restore(tonumber(arg))
farmbuyer@76 1608 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@76 1609 self:save_delete(tonumber(arg))
farmbuyer@76 1610
farmbuyer@76 1611 elseif cmd == "help" then
farmbuyer@76 1612 self:BuildMainDisplay('help')
farmbuyer@76 1613 elseif cmd == "ping" then
farmbuyer@76 1614 self:DoPing()
farmbuyer@76 1615
farmbuyer@76 1616 elseif cmd == "fixcache" then
farmbuyer@76 1617 self:do_item_cache_fixup()
farmbuyer@76 1618
farmbuyer@23 1619 else
farmbuyer@76 1620 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@76 1621 return
farmbuyer@76 1622 end
farmbuyer@76 1623 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@76 1624 cmd, tostring(green_help_link))
farmbuyer@23 1625 end
farmbuyer@1 1626 end
farmbuyer@1 1627 end
farmbuyer@1 1628
farmbuyer@1 1629 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 1630 local q = tonumber(arg)
farmbuyer@1 1631 if q then
farmbuyer@76 1632 q = math.floor(q+0.1)
farmbuyer@1 1633 if q<0 or q>6 then
farmbuyer@1 1634 return self:Print("Threshold must be 0-6.")
farmbuyer@1 1635 end
farmbuyer@1 1636 else
farmbuyer@1 1637 q = qualnames[arg]
farmbuyer@1 1638 if not q then
farmbuyer@1 1639 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 1640 end
farmbuyer@1 1641 end
farmbuyer@1 1642 self.threshold = q
farmbuyer@1 1643 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 1644 end
farmbuyer@1 1645
farmbuyer@1 1646
farmbuyer@1 1647 ------ On/off
farmbuyer@1 1648 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 1649 self.dprint('flow', ":Activate is running")
farmbuyer@10 1650 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1651 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 1652 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 1653 self.popped = true
farmbuyer@1 1654 if GetNumRaidMembers() > 0 then
farmbuyer@16 1655 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 1656 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 1657 elseif self.debug.notraid then
farmbuyer@76 1658 self.dprint('flow', ">:(notraid) Activate registering loot and bossmods")
farmbuyer@10 1659 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1660 _register_bossmod(self)
farmbuyer@1 1661 elseif g_restore_p then
farmbuyer@1 1662 g_restore_p = nil
farmbuyer@16 1663 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 1664 if #g_loot == 0 then
farmbuyer@16 1665 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 1666 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 1667 return
farmbuyer@16 1668 end
farmbuyer@1 1669 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@48 1670 "and 5-player mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 1671 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 1672 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 1673 return
farmbuyer@1 1674 end
farmbuyer@1 1675 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 1676 self.enabled = not opt_bcast_only
farmbuyer@73 1677 g_seeing_oldsigs = nil
farmbuyer@1 1678 if opt_threshold then
farmbuyer@1 1679 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 1680 end
farmbuyer@1 1681 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 1682 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 1683 self.thresholds[self.threshold])
farmbuyer@27 1684 self:broadcast('revcheck',revision_large)
farmbuyer@1 1685 end
farmbuyer@1 1686
farmbuyer@1 1687 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 1688 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 1689 function addon:Deactivate()
farmbuyer@1 1690 self.enabled = false
farmbuyer@1 1691 self.rebroadcast = false
farmbuyer@10 1692 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 1693 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 1694 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 1695 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 1696 end
farmbuyer@1 1697
farmbuyer@1 1698 function addon:Clear(verbose_p)
farmbuyer@1 1699 local repopup, st
farmbuyer@1 1700 if self.display then
farmbuyer@1 1701 -- in the new version, this is likely to always be the case
farmbuyer@1 1702 repopup = true
farmbuyer@1 1703 st = self.display:GetUserData("eoiST")
farmbuyer@1 1704 if not st then
farmbuyer@1 1705 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 1706 end
farmbuyer@1 1707 self.display:Hide()
farmbuyer@1 1708 end
farmbuyer@1 1709 g_restore_p = nil
farmbuyer@73 1710 _G.OuroLootSV = nil
farmbuyer@1 1711 self:_reset_timestamps()
farmbuyer@1 1712 if verbose_p then
farmbuyer@73 1713 if (_G.OuroLootSV_saved and #_G.OuroLootSV_saved>0) then
farmbuyer@73 1714 self:Print("Current loot data cleared, %d saved sets remaining.", #_G.OuroLootSV_saved)
farmbuyer@1 1715 else
farmbuyer@1 1716 self:Print("Current loot data cleared.")
farmbuyer@1 1717 end
farmbuyer@1 1718 end
farmbuyer@1 1719 _init(self,st)
farmbuyer@1 1720 if repopup then
farmbuyer@1 1721 addon:BuildMainDisplay()
farmbuyer@1 1722 end
farmbuyer@1 1723 end
farmbuyer@1 1724
farmbuyer@1 1725
farmbuyer@1 1726 ------ Behind the scenes routines
farmbuyer@19 1727 -- Semi-experimental debugging aid.
farmbuyer@19 1728 do
farmbuyer@76 1729 -- Declaring _log as local to here can result in this sequence:
farmbuyer@41 1730 -- 1) logging happens, followed by reload or logout/login
farmbuyer@41 1731 -- 2) _log points to SV_log
farmbuyer@41 1732 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
farmbuyer@41 1733 -- 4) logging happens to _log table (now with no other references)
farmbuyer@41 1734 -- 5) at logout, nothing new has been entered in the table being saved
farmbuyer@19 1735 local date = _G.date
farmbuyer@19 1736 function addon:log_with_timestamp (msg)
farmbuyer@73 1737 tinsert (_log, date('%m/%d %H:%M:%S ')..msg)
farmbuyer@19 1738 end
farmbuyer@19 1739 end
farmbuyer@19 1740
farmbuyer@49 1741 -- Check for plugins which haven't already been loaded, and add hooks for
farmbuyer@49 1742 -- them. Credit to DBM for the approach here.
farmbuyer@49 1743 function addon:_scan_LOD_modules()
farmbuyer@49 1744 for i = 1, GetNumAddOns() do
farmbuyer@49 1745 if GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1746 and IsAddOnLoadOnDemand(i)
farmbuyer@49 1747 and not IsAddOnLoaded(i)
farmbuyer@49 1748 then
farmbuyer@49 1749 local folder, _, _, enabled, _, reason = GetAddOnInfo(i)
farmbuyer@57 1750 if enabled or opts.display_disabled_LODs then
farmbuyer@57 1751 local tabtitle = GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@57 1752 self:_gui_add_LOD_tab (tabtitle, folder, i, enabled, reason)
farmbuyer@57 1753 end
farmbuyer@49 1754 end
farmbuyer@49 1755 end
farmbuyer@49 1756 end
farmbuyer@49 1757
farmbuyer@73 1758 -- Routines for printing changes made by remote users.
farmbuyer@73 1759 do
farmbuyer@73 1760 local remote_change_chatframe
farmbuyer@73 1761
farmbuyer@73 1762 function addon:_set_remote_change_chatframe (arg, silent_p)
farmbuyer@73 1763 local frame
farmbuyer@73 1764 if type(arg) == 'number' then
farmbuyer@73 1765 arg = _G.math.min (arg, _G.NUM_CHAT_WINDOWS)
farmbuyer@73 1766 frame = _G['ChatFrame'..arg]
farmbuyer@73 1767 elseif type(arg) == 'string' then
farmbuyer@73 1768 frame = _G[arg]
farmbuyer@73 1769 end
farmbuyer@73 1770 if type(frame) == 'table' and type(frame.AddMessage) == 'function' then
farmbuyer@73 1771 remote_change_chatframe = frame
farmbuyer@73 1772 if not silent_p then
farmbuyer@73 1773 local msg = "Now printing to chat frame " .. arg
farmbuyer@73 1774 if frame.GetName then
farmbuyer@73 1775 msg = msg .. " (" .. tostring(frame:GetName()) .. ")"
farmbuyer@73 1776 end
farmbuyer@73 1777 self:Print(msg)
farmbuyer@73 1778 if frame ~= _G.DEFAULT_CHAT_FRAME then
farmbuyer@73 1779 self:CFPrint (frame, msg)
farmbuyer@73 1780 end
farmbuyer@73 1781 end
farmbuyer@73 1782 return frame
farmbuyer@73 1783 else
farmbuyer@73 1784 self:Print("'%s' was not a valid chat frame number/name, no change has been made.", arg)
farmbuyer@73 1785 end
farmbuyer@73 1786 end
farmbuyer@73 1787
farmbuyer@73 1788 function _notify_about_remote (sender, index, from_whom, olddisp)
farmbuyer@73 1789 local e = g_loot[index]
farmbuyer@73 1790 local from_color, from_text, to_color, to_text
farmbuyer@73 1791 if from_whom then
farmbuyer@73 1792 -- FIXME need to return previous name/class from reassign_loot
farmbuyer@73 1793
farmbuyer@73 1794 else
farmbuyer@73 1795 if olddisp then
farmbuyer@73 1796 from_text = addon.disposition_colors[olddisp].text
farmbuyer@73 1797 else
farmbuyer@73 1798 olddisp = "normal"
farmbuyer@73 1799 from_text = "normal"
farmbuyer@73 1800 end
farmbuyer@73 1801 from_color = addon.disposition_colors[olddisp].hex
farmbuyer@73 1802 if e.disposition then
farmbuyer@73 1803 to_text = addon.disposition_colors[e.disposition].text
farmbuyer@73 1804 else
farmbuyer@73 1805 to_text = "normal"
farmbuyer@73 1806 end
farmbuyer@73 1807 to_color = addon.disposition_colors[e.disposition or "normal"].hex
farmbuyer@73 1808 end
farmbuyer@73 1809
farmbuyer@76 1810 addon.dprint ('loot', "notifying:", sender, index,
farmbuyer@76 1811 e.itemlink, from_color, from_text, to_color, to_text)
farmbuyer@73 1812 addon:CFPrint (remote_change_chatframe, remote_chatty, sender, index,
farmbuyer@73 1813 e.itemlink, from_color, from_text, to_color, to_text)
farmbuyer@73 1814 end
farmbuyer@73 1815 end
farmbuyer@73 1816
farmbuyer@1 1817 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1818 do
farmbuyer@1 1819 local byindex, temp = {}, {}
farmbuyer@1 1820 local function sort (src, dest)
farmbuyer@1 1821 for k in pairs(src) do
farmbuyer@1 1822 temp[#temp+1] = k
farmbuyer@1 1823 end
farmbuyer@73 1824 _G.table.sort(temp)
farmbuyer@47 1825 wipe(dest)
farmbuyer@1 1826 for i = 1, #temp do
farmbuyer@1 1827 dest[i] = src[temp[i]]
farmbuyer@1 1828 end
farmbuyer@1 1829 end
farmbuyer@1 1830
farmbuyer@1 1831 function addon.sender_list.sort()
farmbuyer@1 1832 sort (addon.sender_list.active, byindex)
farmbuyer@47 1833 wipe(temp)
farmbuyer@1 1834 addon.sender_list.activeI = #byindex
farmbuyer@1 1835 sort (addon.sender_list.names, byindex)
farmbuyer@47 1836 wipe(temp)
farmbuyer@1 1837 end
farmbuyer@1 1838 addon.sender_list.namesI = byindex
farmbuyer@1 1839 end
farmbuyer@1 1840
farmbuyer@23 1841 function addon:DoPing()
farmbuyer@23 1842 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1843 self.sender_list.active = {}
farmbuyer@23 1844 self.sender_list.names = {}
farmbuyer@23 1845 self:broadcast('ping')
farmbuyer@27 1846 self:broadcast('revcheck',revision_large)
farmbuyer@27 1847 end
farmbuyer@27 1848
farmbuyer@27 1849 function addon:_check_revision (otherrev)
farmbuyer@27 1850 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1851 otherrev = tonumber(otherrev)
farmbuyer@27 1852 if otherrev == revision_large then
farmbuyer@27 1853 -- normal case
farmbuyer@27 1854
farmbuyer@27 1855 elseif otherrev < revision_large then
farmbuyer@27 1856 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1857 self:broadcast('revcheck',revision_large)
farmbuyer@27 1858
farmbuyer@27 1859 else
farmbuyer@76 1860 self.dprint('comm', "ours is older, (possibly) yammering")
farmbuyer@27 1861 if newer_warning then
farmbuyer@76 1862 local pop = addon.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON,
farmbuyer@76 1863 function()
farmbuyer@76 1864 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@76 1865 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@76 1866 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@76 1867 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@76 1868 end)
farmbuyer@76 1869 local ping = addon.format_hypertext ([[click here]], ITEM_QUALITY_UNCOMMON, 'DoPing')
farmbuyer@76 1870 self:Print(newer_warning, tostring(pop), tostring(ping))
farmbuyer@27 1871 newer_warning = nil
farmbuyer@27 1872 end
farmbuyer@27 1873 end
farmbuyer@23 1874 end
farmbuyer@23 1875
farmbuyer@1 1876 -- Generic helpers
farmbuyer@28 1877 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1878 function addon._find_next_after (kind, index)
farmbuyer@1 1879 index = index + 1
farmbuyer@1 1880 while index <= #g_loot do
farmbuyer@1 1881 if g_loot[index].kind == kind then
farmbuyer@1 1882 return index, g_loot[index]
farmbuyer@1 1883 end
farmbuyer@1 1884 index = index + 1
farmbuyer@1 1885 end
farmbuyer@1 1886 end
farmbuyer@28 1887 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1888 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1889 -- appropriate fencepost is not found.
farmbuyer@28 1890 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1891 local fencepost
farmbuyer@28 1892 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1893 if kind == 'time' then
farmbuyer@28 1894 fencepost = closest_time
farmbuyer@28 1895 elseif kind == 'boss' then
farmbuyer@28 1896 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1897 if not closest_boss then
farmbuyer@28 1898 fencepost = closest_time
farmbuyer@28 1899 elseif not closest_time then
farmbuyer@28 1900 fencepost = closest_boss
farmbuyer@28 1901 else
farmbuyer@73 1902 fencepost = _G.math.min(closest_time,closest_boss)
farmbuyer@28 1903 end
farmbuyer@28 1904 end
farmbuyer@28 1905 return fencepost
farmbuyer@28 1906 end
farmbuyer@1 1907
farmbuyer@1 1908 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1909 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1910 -- conditionals).
farmbuyer@1 1911 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1912 return self._find_next_after, filter_kind, 0
farmbuyer@1 1913 end
farmbuyer@1 1914
farmbuyer@1 1915 do
farmbuyer@1 1916 local itt
farmbuyer@1 1917 local function create()
farmbuyer@1 1918 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1919 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1920 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1921 L:SetFontObject(GameFontNormal)
farmbuyer@1 1922 R:SetFontObject(GameFontNormal)
farmbuyer@1 1923 tip:AddFontStrings(L,R)
farmbuyer@1 1924 lefts[i] = L
farmbuyer@1 1925 end
farmbuyer@1 1926 tip.lefts = lefts
farmbuyer@1 1927 return tip
farmbuyer@1 1928 end
farmbuyer@66 1929 function addon:is_variant_item(item) -- returns number or *nil*
farmbuyer@1 1930 itt = itt or create()
farmbuyer@1 1931 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1932 itt:ClearLines()
farmbuyer@1 1933 itt:SetHyperlink(item)
farmbuyer@1 1934 local t = itt.lefts[2]:GetText()
farmbuyer@1 1935 itt:Hide()
farmbuyer@66 1936 return (t == ITEM_HEROIC and 1)
farmbuyer@66 1937 or (t == RAID_FINDER and 2) -- no ITEM_ for this, apparently
farmbuyer@66 1938 or nil
farmbuyer@1 1939 end
farmbuyer@1 1940 end
farmbuyer@1 1941
farmbuyer@1 1942 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1943 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1944 function _init (self, possible_st)
farmbuyer@1 1945 self.dprint('flow',"_init running")
farmbuyer@1 1946 self.loot_clean = nil
farmbuyer@1 1947 self.hist_clean = nil
farmbuyer@1 1948 if g_restore_p then
farmbuyer@73 1949 g_loot = _G.OuroLootSV
farmbuyer@16 1950 self.popped = #g_loot > 0
farmbuyer@1 1951 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1952 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1953 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1954 self.sharder = opts.autoshard
farmbuyer@1 1955 else
farmbuyer@10 1956 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1957 end
farmbuyer@1 1958
farmbuyer@16 1959 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1960 self:gui_init(g_loot)
farmbuyer@16 1961 opts.autoshard = nil
farmbuyer@16 1962 opts.threshold = nil
farmbuyer@1 1963
farmbuyer@1 1964 if g_restore_p then
farmbuyer@73 1965 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1966 else
farmbuyer@73 1967 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1968 end
farmbuyer@1 1969 if possible_st then
farmbuyer@1 1970 possible_st:SetData(g_loot)
farmbuyer@1 1971 end
farmbuyer@1 1972
farmbuyer@73 1973 self.status_text = ("%s communicating as ident %s commrev %s"):
farmbuyer@73 1974 format (self.revision, self.ident, self.commrev)
farmbuyer@1 1975 self:RegisterComm(self.ident)
farmbuyer@1 1976 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1977
farmbuyer@1 1978 if self.author_debug then
farmbuyer@1 1979 _G.Oloot = g_loot
farmbuyer@1 1980 end
farmbuyer@1 1981 end
farmbuyer@1 1982
farmbuyer@61 1983 -- Raid roster snapshots
farmbuyer@61 1984 do
farmbuyer@61 1985 function addon:snapshot_raid (only_inraid_p)
farmbuyer@61 1986 local ss = CopyTable(g_loot.raiders)
farmbuyer@61 1987 local instance,maxsize = instance_tag()
farmbuyer@61 1988 if only_inraid_p then
farmbuyer@73 1989 for name,info in _G.next, ss do
farmbuyer@61 1990 if info.online == 3 then
farmbuyer@61 1991 ss[name] = nil
farmbuyer@61 1992 end
farmbuyer@61 1993 end
farmbuyer@61 1994 end
farmbuyer@73 1995 return ss, maxsize, instance, _G.time()
farmbuyer@61 1996 end
farmbuyer@61 1997 end
farmbuyer@61 1998
farmbuyer@25 1999 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 2000 do
farmbuyer@25 2001 local candidates = {}
farmbuyer@25 2002 local location
farmbuyer@1 2003 local function fixup_durations (cache)
farmbuyer@1 2004 local boss, bossi
farmbuyer@1 2005 boss = candidates[1]
farmbuyer@1 2006 if #candidates == 1 then
farmbuyer@1 2007 -- (1) or (2)
farmbuyer@1 2008 boss.duration = boss.duration or 0
farmbuyer@19 2009 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 2010 else
farmbuyer@1 2011 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 2012 if #candidates ~= 2 then
farmbuyer@1 2013 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 2014 -- before the local one ever fires, apparently... sigh
farmbuyer@1 2015 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 2016 end
farmbuyer@1 2017 if candidates[2].duration == nil then
farmbuyer@1 2018 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 2019 end
farmbuyer@1 2020 -- try and be generic anyhow
farmbuyer@1 2021 for i,c in ipairs(candidates) do
farmbuyer@1 2022 if c.duration then
farmbuyer@1 2023 boss = c
farmbuyer@19 2024 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 2025 break
farmbuyer@1 2026 end
farmbuyer@1 2027 end
farmbuyer@1 2028 end
farmbuyer@69 2029 bossi = addon._addBossEntry(boss)
farmbuyer@19 2030 -- addon.
farmbuyer@19 2031 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 2032 g_boss_signpost = nil
farmbuyer@42 2033 addon.latest_instance = boss.instance
farmbuyer@19 2034 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 2035 if boss.reason == 'kill' then
farmbuyer@1 2036 addon:_mark_boss_kill (bossi)
farmbuyer@1 2037 if opts.chatty_on_kill then
farmbuyer@55 2038 addon:Print("Registered kill for '%s' in %s!", boss.bossname, boss.instance)
farmbuyer@1 2039 end
farmbuyer@1 2040 end
farmbuyer@47 2041 wipe(candidates)
farmbuyer@1 2042 end
farmbuyer@73 2043 local recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 2044
farmbuyer@1 2045 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@56 2046 local function _do_boss (self, reason, bossname, intag, maxsize, duration)
farmbuyer@56 2047 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname,
farmbuyer@56 2048 "T:", intag, "MS:", maxsize, "D:", duration)
farmbuyer@1 2049 if self.rebroadcast and duration then
farmbuyer@56 2050 self:vbroadcast('boss', reason, bossname, intag, maxsize)
farmbuyer@1 2051 end
farmbuyer@1 2052 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 2053 while self.enabled do
farmbuyer@1 2054 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 2055 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 2056 local not_from_local = duration == nil
farmbuyer@1 2057 local signature = bossname .. reason
farmbuyer@73 2058 if not_from_local and recent_boss:test(signature) then
farmbuyer@39 2059 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
farmbuyer@1 2060 else
farmbuyer@73 2061 recent_boss:add(signature)
farmbuyer@16 2062 g_boss_signpost = #g_loot + 1
farmbuyer@19 2063 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 2064 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 2065 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 2066 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 2067 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 2068 -- our local event (not because of network weirdness but because our local
farmbuyer@1 2069 -- DBM might not trigger for a while).
farmbuyer@1 2070 local c = {
farmbuyer@1 2071 kind = 'boss',
farmbuyer@55 2072 bossname = bossname,
farmbuyer@1 2073 reason = reason,
farmbuyer@1 2074 instance = intag,
farmbuyer@56 2075 duration = duration, -- deliberately may be nil
farmbuyer@61 2076 raidersnap = self:snapshot_raid(),
farmbuyer@56 2077 maxsize = maxsize,
farmbuyer@1 2078 }
farmbuyer@1 2079 tinsert(candidates,c)
farmbuyer@1 2080 end
farmbuyer@17 2081 break
farmbuyer@1 2082 end
farmbuyer@1 2083 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 2084 end
farmbuyer@56 2085 -- This exposes the function to OCR, and can be a wrapper layer later.
farmbuyer@1 2086 addon.on_boss_broadcast = _do_boss
farmbuyer@1 2087
farmbuyer@1 2088 function addon:_mark_boss_kill (index)
farmbuyer@1 2089 local e = g_loot[index]
farmbuyer@17 2090 if not e then
farmbuyer@17 2091 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 2092 return
farmbuyer@17 2093 end
farmbuyer@55 2094 if not e.bossname then
farmbuyer@16 2095 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 2096 return
farmbuyer@1 2097 end
farmbuyer@1 2098 if e.reason ~= 'wipe' then
farmbuyer@1 2099 -- enh, bail
farmbuyer@1 2100 self.loot_clean = index-1
farmbuyer@1 2101 end
farmbuyer@1 2102 local attempts = 1
farmbuyer@1 2103 local first
farmbuyer@1 2104
farmbuyer@69 2105 -- Maybe redo this to only collapse *contiguous* wipes...?
farmbuyer@1 2106 local i,d = 1,g_loot[1]
farmbuyer@1 2107 while d ~= e do
farmbuyer@55 2108 if d.bossname and
farmbuyer@55 2109 d.bossname == e.bossname and
farmbuyer@53 2110 d.instance == e.instance and
farmbuyer@1 2111 d.reason == 'wipe'
farmbuyer@1 2112 then
farmbuyer@1 2113 first = first or i
farmbuyer@1 2114 attempts = attempts + 1
farmbuyer@1 2115 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 2116 else
farmbuyer@1 2117 i = i + 1
farmbuyer@1 2118 end
farmbuyer@1 2119 d = g_loot[i]
farmbuyer@1 2120 end
farmbuyer@1 2121 e.reason = 'kill'
farmbuyer@1 2122 e.attempts = attempts
farmbuyer@1 2123 self.loot_clean = first or index-1
farmbuyer@1 2124 end
farmbuyer@1 2125
farmbuyer@2 2126 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 2127 assert(type(name)=='string')
farmbuyer@2 2128 assert(type(registration_func)=='function')
farmbuyer@76 2129 if deregistration_func ~= nil then
farmbuyer@76 2130 assert(type(deregistration_func)=='function')
farmbuyer@76 2131 end
farmbuyer@2 2132 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 2133 n = name,
farmbuyer@2 2134 r = registration_func,
farmbuyer@2 2135 d = deregistration_func,
farmbuyer@2 2136 }
farmbuyer@5 2137 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 2138 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 2139 end
farmbuyer@1 2140
farmbuyer@2 2141 function _register_bossmod (self, force_p)
farmbuyer@2 2142 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 2143 if x then
farmbuyer@2 2144 if x.n == opts.bossmod and not force_p then
farmbuyer@2 2145 -- trying to register with already-registered boss mod
farmbuyer@2 2146 return
farmbuyer@2 2147 else
farmbuyer@2 2148 -- deregister
farmbuyer@2 2149 if x.d then x.d(self) end
farmbuyer@2 2150 end
farmbuyer@1 2151 end
farmbuyer@1 2152
farmbuyer@2 2153 x = nil
farmbuyer@2 2154 for k,v in ipairs(self.bossmods) do
farmbuyer@2 2155 if v.n == opts.bossmod then
farmbuyer@2 2156 x = k
farmbuyer@2 2157 break
farmbuyer@2 2158 end
farmbuyer@1 2159 end
farmbuyer@1 2160
farmbuyer@2 2161 if not x then
farmbuyer@2 2162 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 2163 self:Print(self.status_text)
farmbuyer@2 2164 return
farmbuyer@1 2165 end
farmbuyer@1 2166
farmbuyer@2 2167 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 2168 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 2169 else
farmbuyer@2 2170 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 2171 end
farmbuyer@1 2172 end
farmbuyer@2 2173 end
farmbuyer@1 2174
farmbuyer@1 2175 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 2176 do
farmbuyer@73 2177 local rawget, setmetatable = _G.rawget, _G.setmetatable
farmbuyer@73 2178
farmbuyer@1 2179 -- This shouldn't be required. /sadface
farmbuyer@1 2180 local loot_entry_mt = {
farmbuyer@1 2181 __index = function (e,key)
farmbuyer@1 2182 if key == 'cols' then
farmbuyer@15 2183 pprint('mt', e.kind, "key is", key)
farmbuyer@1 2184 --tabledump(e) -- not actually that useful
farmbuyer@1 2185 addon:_fill_out_eoi_data(1)
farmbuyer@1 2186 end
farmbuyer@1 2187 return rawget(e,key)
farmbuyer@1 2188 end
farmbuyer@1 2189 }
farmbuyer@1 2190
farmbuyer@1 2191 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 2192 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@65 2193 -- optional second index to search no earlier than that.
farmbuyer@1 2194 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 2195 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 2196 stop = stop or 0
farmbuyer@1 2197 while i > stop do
farmbuyer@1 2198 if g_loot[i].kind == 'time' then
farmbuyer@1 2199 return i, g_loot[i]
farmbuyer@1 2200 end
farmbuyer@1 2201 i = i - 1
farmbuyer@1 2202 end
farmbuyer@1 2203 end
farmbuyer@1 2204
farmbuyer@1 2205 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 2206 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 2207 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 2208 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 2209 -- taken from the DAY entry.
farmbuyer@1 2210 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 2211 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 2212 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 2213 if not time_entry_opt then
farmbuyer@1 2214 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 2215 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 2216 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@41 2217 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
farmbuyer@1 2218 end
farmbuyer@1 2219 end
farmbuyer@1 2220 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 2221 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 2222 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 2223 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 2224 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 2225 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 2226 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 2227 end
farmbuyer@1 2228
farmbuyer@1 2229 local done_todays_date
farmbuyer@1 2230 function addon:_reset_timestamps()
farmbuyer@1 2231 done_todays_date = nil
farmbuyer@1 2232 end
farmbuyer@1 2233 local function do_todays_date()
farmbuyer@1 2234 local text, M, D, Y = makedate()
farmbuyer@1 2235 local found,ts = #g_loot+1
farmbuyer@1 2236 repeat
farmbuyer@1 2237 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 2238 if found and ts.startday.text == text then
farmbuyer@1 2239 done_todays_date = true
farmbuyer@1 2240 end
farmbuyer@1 2241 until done_todays_date or (not found)
farmbuyer@1 2242 if done_todays_date then
farmbuyer@1 2243 g_today = ts
farmbuyer@1 2244 else
farmbuyer@1 2245 done_todays_date = true
farmbuyer@1 2246 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 2247 kind = 'time',
farmbuyer@1 2248 startday = {
farmbuyer@1 2249 text = text, month = M, day = D, year = Y
farmbuyer@1 2250 }
farmbuyer@1 2251 }]
farmbuyer@1 2252 end
farmbuyer@1 2253 addon:_fill_out_eoi_data(1)
farmbuyer@1 2254 end
farmbuyer@1 2255
farmbuyer@1 2256 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 2257 function addon._addLootEntry (e)
farmbuyer@1 2258 setmetatable(e,loot_entry_mt)
farmbuyer@1 2259
farmbuyer@1 2260 if not done_todays_date then do_todays_date() end
farmbuyer@1 2261
farmbuyer@73 2262 local h, m = _G.GetGameTime()
farmbuyer@10 2263 --local localuptime = math.floor(GetTime())
farmbuyer@73 2264 local time_t = _G.time()
farmbuyer@1 2265 e.hour = h
farmbuyer@1 2266 e.minute = m
farmbuyer@10 2267 e.stamp = time_t --localuptime
farmbuyer@1 2268 local index = #g_loot + 1
farmbuyer@1 2269 g_loot[index] = e
farmbuyer@1 2270 return index
farmbuyer@1 2271 end
farmbuyer@16 2272
farmbuyer@69 2273 -- Safety wrapper only.
farmbuyer@69 2274 -- XXX Maybe pprint something here.
farmbuyer@69 2275 function addon._addBossEntry (e)
farmbuyer@69 2276 local ret = addon._addLootEntry(e)
farmbuyer@69 2277 assert(e.kind=='boss')
farmbuyer@69 2278 local needSize = e.maxsize == nil
farmbuyer@69 2279 local needSnap = e.raidersnap == nil
farmbuyer@69 2280 local needInst = e.instance == nil
farmbuyer@69 2281 if needSize or needSnap then
farmbuyer@69 2282 local ss, max, inst = addon:snapshot_raid()
farmbuyer@69 2283 if needSize then e.maxsize = max end
farmbuyer@69 2284 if needSnap then e.raidersnap = ss end
farmbuyer@69 2285 if needInst then e.instance = inst end
farmbuyer@69 2286 end
farmbuyer@69 2287 return ret
farmbuyer@69 2288 end
farmbuyer@69 2289
farmbuyer@16 2290 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 2291 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 2292 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 2293 -- from that boss.
farmbuyer@16 2294 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 2295 --pprint('loot', is, should_be)
farmbuyer@16 2296 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 2297 return
farmbuyer@16 2298 end
farmbuyer@17 2299 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 2300 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 2301 return
farmbuyer@16 2302 end
farmbuyer@16 2303 if g_loot[should_be].kind == 'time' then
farmbuyer@16 2304 should_be = should_be + 1
farmbuyer@16 2305 if is == should_be then
farmbuyer@16 2306 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 2307 return
farmbuyer@16 2308 end
farmbuyer@16 2309 end
farmbuyer@16 2310
farmbuyer@16 2311 assert(g_loot[is].kind == 'boss')
farmbuyer@16 2312 local boss = tremove (g_loot, is)
farmbuyer@55 2313 --pprint('loot', "MOVING", boss.bossname)
farmbuyer@16 2314 tinsert (g_loot, should_be, boss)
farmbuyer@16 2315 return should_be
farmbuyer@16 2316 end
farmbuyer@1 2317 end
farmbuyer@1 2318
farmbuyer@19 2319 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 2320 -- item cache data (which will have arrived by now).
farmbuyer@19 2321 function addon:do_item_cache_fixup()
farmbuyer@19 2322 self:Print("Fixing up missing item cache data...")
farmbuyer@19 2323
farmbuyer@19 2324 local numfound = 0
farmbuyer@19 2325 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 2326
farmbuyer@73 2327 -- 'while true' so that we can use (inner) break as (outer) continue
farmbuyer@73 2328 for i,e in self:filtered_loot_iter('loot') do while true do
farmbuyer@73 2329 if not e.cache_miss then break end
farmbuyer@73 2330 local borked_id = e.itemname:match(borkedpat)
farmbuyer@73 2331 if not borked_id then break end
farmbuyer@73 2332 numfound = numfound + 1
farmbuyer@73 2333 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@73 2334 -- its assload of return values.
farmbuyer@73 2335 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@73 2336 if iname then
farmbuyer@73 2337 local msg = [[ Entry %d patched up with %s.]]
farmbuyer@73 2338 e.quality = iquality
farmbuyer@73 2339 e.itemname = iname
farmbuyer@73 2340 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@73 2341 e.itemlink = ilink
farmbuyer@73 2342 e.itexture = itexture
farmbuyer@73 2343 e.cache_miss = nil
farmbuyer@73 2344 if e.unique then
farmbuyer@73 2345 local gu = g_uniques[e.unique]
farmbuyer@73 2346 local player_i, player_h, hist_i = _history_by_loot_id (e.unique, "fixcache")
farmbuyer@73 2347 if gu.loot ~= i then -- is this an actual problem?
farmbuyer@76 2348 pprint ('loot',
farmbuyer@76 2349 ("Unique value '%s' had iterator value %d but g_uniques index %s."):
farmbuyer@76 2350 format(e.unique,i,tostring(gu.loot)))
farmbuyer@73 2351 end
farmbuyer@73 2352 if player_i then
farmbuyer@73 2353 player_h.id[e.unique] = e.id
farmbuyer@73 2354 msg = [[ Entry %d (and history) patched up with %s.]]
farmbuyer@19 2355 end
farmbuyer@19 2356 end
farmbuyer@73 2357 self:Print(msg, i, ilink)
farmbuyer@19 2358 end
farmbuyer@73 2359 break
farmbuyer@73 2360 end end
farmbuyer@19 2361
farmbuyer@19 2362 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 2363 end
farmbuyer@19 2364
farmbuyer@76 2365 do
farmbuyer@76 2366 local gur
farmbuyer@76 2367
farmbuyer@76 2368 -- Strictly speaking, we'd want to handle individual 'exist' entries
farmbuyer@76 2369 -- as they expire, rather then waiting for all of them to expire and then
farmbuyer@76 2370 -- doing them as a group. But, if there're more than one of these per
farmbuyer@76 2371 -- boss, something else is funky anyhow and certainly not a hurry.
farmbuyer@76 2372 local function fixup_unique_replacements()
farmbuyer@76 2373 --print("replacements fixup happening!")
farmbuyer@76 2374 --tabledump(g_unique_replace.replacements)
farmbuyer@76 2375 --_G.GRR = g_unique_replace.replacements
farmbuyer@76 2376 for exist,info in pairs(gur.replacements) do
farmbuyer@76 2377 local winning_index = 1
farmbuyer@76 2378 local winner = info[1]
farmbuyer@76 2379 info[1] = nil
farmbuyer@76 2380 pprint('improv', "fixup for", exist, "starting with", winner[1],
farmbuyer@76 2381 "with", winner[2], "out of", #info, "total entries")
farmbuyer@76 2382 -- Lowest player GUID wins. Seniority gotta count for something.
farmbuyer@76 2383 for i = 2, #info do
farmbuyer@76 2384 if winner[1] <= info[i][1] then
farmbuyer@76 2385 pprint('improv', "champ wins against", i, info[i][1])
farmbuyer@76 2386 flib.del(info[i])
farmbuyer@76 2387 else
farmbuyer@76 2388 pprint('improv', "challenger wins with", i, info[i][1])
farmbuyer@76 2389 flib.del(winner)
farmbuyer@76 2390 winner = info[i]
farmbuyer@76 2391 winning_index = i
farmbuyer@76 2392 end
farmbuyer@76 2393 info[i] = nil
farmbuyer@76 2394 end
farmbuyer@76 2395 pprint('improv', "final:", winner[1], winner[2])
farmbuyer@76 2396 --[[
farmbuyer@76 2397 A: winner was generated locally
farmbuyer@76 2398 >g_loot and history already has the replacement value
farmbuyer@76 2399 >winning_index == 1
farmbuyer@76 2400 B: winner was generated remotely
farmbuyer@76 2401 >need to scan and replace
farmbuyer@76 2402 ]]
farmbuyer@76 2403 if winning_index ~= 1 then
farmbuyer@76 2404 --XXX still needs to be debugged:
farmbuyer@76 2405 local cache = g_uniques[exist]
farmbuyer@76 2406 local looti = assert(cache.loot) -- can't possibly be missing...
farmbuyer@76 2407 if g_loot[looti].unique ~= exist then
farmbuyer@76 2408 pprint('improv', "WTF. entry", looti,
farmbuyer@76 2409 "does not match original unique tag! instead",
farmbuyer@76 2410 g_loot[looti].unique)
farmbuyer@76 2411 else
farmbuyer@76 2412 pprint('improv', "found and replaced loot entry", looti)
farmbuyer@76 2413 g_loot[looti].unique = winner[2]
farmbuyer@76 2414 end
farmbuyer@76 2415 local hi,ui = cache.history, cache.history_may
farmbuyer@76 2416 if hi ~= g_uniques.NOTFOUND then
farmbuyer@76 2417 local hist = addon.history[hi]
farmbuyer@76 2418 if ui and hist.unique[ui] == exist then
farmbuyer@76 2419 -- ui is valid
farmbuyer@76 2420 else
farmbuyer@76 2421 ui = nil
farmbuyer@76 2422 for i,ui2 in ipairs(hist.unique) do
farmbuyer@76 2423 if ui2 == exist then
farmbuyer@76 2424 ui = i
farmbuyer@76 2425 break
farmbuyer@76 2426 end
farmbuyer@76 2427 end
farmbuyer@76 2428 end
farmbuyer@76 2429 if ui then
farmbuyer@76 2430 pprint('improv', "found and replacing history entry", hi,
farmbuyer@76 2431 ui, hist.name)
farmbuyer@76 2432 hist.when[winner[2]] = hist.when[exist]
farmbuyer@76 2433 hist.id[winner[2]] = hist.id[exist]
farmbuyer@76 2434 hist.count[winner[2]] = hist.count[exist]
farmbuyer@76 2435 hist.unique[ui] = winner[2]
farmbuyer@76 2436 hist.when[exist] = nil
farmbuyer@76 2437 hist.id[exist] = nil
farmbuyer@76 2438 hist.count[exist] = nil
farmbuyer@76 2439 end
farmbuyer@76 2440 end
farmbuyer@76 2441 end
farmbuyer@76 2442 pprint('improv', "finished with", exist, "into", winner[2])
farmbuyer@76 2443 flib.del(winner)
farmbuyer@76 2444 flib.del(info)
farmbuyer@76 2445 gur.replacements[exist] = nil
farmbuyer@76 2446 end
farmbuyer@76 2447 end
farmbuyer@76 2448
farmbuyer@76 2449 local function new_entry (id, exist, repl, is_local)
farmbuyer@76 2450 pprint('improv', "new_entry", id, exist, repl, is_local)
farmbuyer@76 2451 gur.replacements[exist] = gur.replacements[exist] or flib.new()
farmbuyer@76 2452 tinsert (gur.replacements[exist], flib.new (tonumber(id), repl))
farmbuyer@76 2453 if is_local then
farmbuyer@76 2454 gur.replacements[exist].LOCAL = repl
farmbuyer@76 2455 end
farmbuyer@76 2456 gur.cache:add (exist)
farmbuyer@76 2457 end
farmbuyer@76 2458
farmbuyer@76 2459 local function get_previous_replacement (exist)
farmbuyer@76 2460 local l = gur.replacements[exist]
farmbuyer@76 2461 if l and l.LOCAL then
farmbuyer@76 2462 pprint('improv', "check for previous", exist, "returns valid",
farmbuyer@76 2463 l.LOCAL)
farmbuyer@76 2464 return l.LOCAL
farmbuyer@76 2465 end
farmbuyer@76 2466 pprint('improv', "check for previous", exist, "returns nil")
farmbuyer@76 2467 end
farmbuyer@76 2468
farmbuyer@76 2469 function _setup_unique_replace ()
farmbuyer@76 2470 gur = {}
farmbuyer@76 2471 gur.cache = create_new_cache ('improv', 10, fixup_unique_replacements)
farmbuyer@76 2472 gur.me = tonumber(_G.UnitGUID('player'):sub(-7),16)
farmbuyer@76 2473 gur.replacements = {}
farmbuyer@76 2474 gur.new_entry = new_entry
farmbuyer@76 2475 gur.get_previous_replacement = get_previous_replacement
farmbuyer@76 2476 g_unique_replace = gur
farmbuyer@76 2477 _setup_unique_replace = nil
farmbuyer@76 2478 end
farmbuyer@76 2479 end
farmbuyer@76 2480
farmbuyer@77 2481 do
farmbuyer@77 2482 local clicky
farmbuyer@77 2483 function _unavoidable_collision (err)
farmbuyer@77 2484 -- This should happen so rarely that it's not worth moving into gui.lua
farmbuyer@77 2485 if not StaticPopupDialogs["OUROL_COLLISION"] then
farmbuyer@77 2486 StaticPopupDialogs["OUROL_COLLISION"] = flib.StaticPopup{
farmbuyer@77 2487 button1 = OKAY,
farmbuyer@77 2488 }
farmbuyer@77 2489 clicky = addon.format_hypertext(
farmbuyer@77 2490 [[ SYSTEM FAILURE -- RELEASE RINZLER ]], "|cffff0000",
farmbuyer@77 2491 function() StaticPopup_Show "OUROL_COLLISION" end)
farmbuyer@77 2492 end
farmbuyer@77 2493 StaticPopupDialogs["OUROL_COLLISION"].text = err
farmbuyer@77 2494 _G.PlaySoundFile ([[Interface\AddOns\Ouro_Loot\sfrr.ogg]], "Master")
farmbuyer@77 2495 addon:Print (" ")
farmbuyer@77 2496 addon:Print (" ", clicky)
farmbuyer@77 2497 addon:Print (" ")
farmbuyer@77 2498 end
farmbuyer@77 2499 end
farmbuyer@77 2500 --function DOTEST()
farmbuyer@77 2501 -- local err = unique_collision:format (ERROR_CAPS,
farmbuyer@77 2502 -- "Codpiece of the Grimacing Lunatic",
farmbuyer@77 2503 -- 'n3183021', 'Farmbuyer', '14', '78')
farmbuyer@77 2504 -- _unavoidable_collision (err)
farmbuyer@77 2505 -- pprint('ohfuck', "COLLISION", err)
farmbuyer@77 2506 --end
farmbuyer@77 2507
farmbuyer@1 2508
farmbuyer@1 2509 ------ Saved texts
farmbuyer@1 2510 function addon:check_saved_table(silent_p)
farmbuyer@73 2511 local s = _G.OuroLootSV_saved
farmbuyer@1 2512 if s and (#s > 0) then return s end
farmbuyer@73 2513 _G.OuroLootSV_saved = nil
farmbuyer@1 2514 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 2515 end
farmbuyer@1 2516
farmbuyer@1 2517 function addon:save_list()
farmbuyer@1 2518 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 2519 for i,t in ipairs(s) do
farmbuyer@1 2520 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 2521 end
farmbuyer@1 2522 end
farmbuyer@1 2523
farmbuyer@1 2524 function addon:save_saveas(name)
farmbuyer@73 2525 _G.OuroLootSV_saved = _G.OuroLootSV_saved or {}
farmbuyer@73 2526 local SV = _G.OuroLootSV_saved
farmbuyer@16 2527 local n = #SV + 1
farmbuyer@1 2528 local save = {
farmbuyer@1 2529 name = name,
farmbuyer@1 2530 date = makedate(),
farmbuyer@1 2531 count = #g_loot,
farmbuyer@1 2532 }
farmbuyer@10 2533 for text in self:registered_textgen_iter() do
farmbuyer@10 2534 save[text] = g_loot[text]
farmbuyer@10 2535 end
farmbuyer@1 2536 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 2537 SV[n] = save
farmbuyer@1 2538 return self:save_list()
farmbuyer@1 2539 end
farmbuyer@1 2540
farmbuyer@1 2541 function addon:save_restore(num)
farmbuyer@1 2542 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 2543 if (not num) or (num > #s) then
farmbuyer@1 2544 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 2545 end
farmbuyer@1 2546 local save = s[num]
farmbuyer@1 2547 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 2548 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 2549 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 2550 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 2551 for text in self:registered_textgen_iter() do
farmbuyer@10 2552 g_loot[text] = save[text]
farmbuyer@10 2553 end
farmbuyer@1 2554 end
farmbuyer@1 2555
farmbuyer@1 2556 function addon:save_delete(num)
farmbuyer@1 2557 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 2558 if (not num) or (num > #s) then
farmbuyer@1 2559 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 2560 end
farmbuyer@1 2561 self:Print("Deleting saved text #"..num)
farmbuyer@1 2562 tremove(s,num)
farmbuyer@1 2563 return self:save_list()
farmbuyer@1 2564 end
farmbuyer@1 2565
farmbuyer@1 2566
farmbuyer@1 2567 ------ Loot histories
farmbuyer@1 2568 -- history_all = {
farmbuyer@1 2569 -- ["Kilrogg"] = {
farmbuyer@1 2570 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 2571 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 2572 -- ["byname"] = { -- not saved
farmbuyer@1 2573 -- ["OtherPlayer"] = 2,
farmbuyer@1 2574 -- ["Farmbuyer"] = 1,
farmbuyer@1 2575 -- }
farmbuyer@1 2576 -- [1] = {
farmbuyer@1 2577 -- ["name"] = "Farmbuyer",
farmbuyer@73 2578 -- ["person_class"] = "PRIEST", -- may be missing, used in display only
farmbuyer@73 2579 -- -- sorted array:
farmbuyer@73 2580 -- ["unique"] = { most_recent_tag, previous_tag, .... },
farmbuyer@73 2581 -- -- these are indexed by unique tags, and 'count' may be missing:
farmbuyer@73 2582 -- ["when"] = { ["tag"] = "formatted timestamp for displaying loot" },
farmbuyer@73 2583 -- ["id"] = { ["tag"] = 11111 },
farmbuyer@73 2584 -- ["count"] = { ["tag"] = "x3", .... },
farmbuyer@1 2585 -- },
farmbuyer@1 2586 -- [2] = {
farmbuyer@1 2587 -- ["name"] = "OtherPlayer",
farmbuyer@1 2588 -- ......
farmbuyer@1 2589 -- }, ......
farmbuyer@1 2590 -- },
farmbuyer@1 2591 -- ["OtherRealm"] = ......
farmbuyer@1 2592 -- }
farmbuyer@73 2593 --
farmbuyer@73 2594 -- Up through 2.81.4 (specifically through rev 95), an individual player's
farmbuyer@73 2595 -- table looked like this:
farmbuyer@73 2596 -- ["name"] = "Farmbuyer",
farmbuyer@73 2597 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@73 2598 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@73 2599 -- which was much easier to manipulate, but had a ton of memory overhead.
farmbuyer@1 2600 do
farmbuyer@73 2601 -- Sorts a player's history from newest to oldest, according to the
farmbuyer@73 2602 -- formatted timestamp. This is expensive, and destructive for P.unique.
farmbuyer@76 2603 local function compare_timestamps (L, R)
farmbuyer@76 2604 return L > R -- reverse of normal order, newest first
farmbuyer@76 2605 end
farmbuyer@73 2606 local function sort_player (p)
farmbuyer@73 2607 local new_uniques, uniques_bywhen, when_array = {}, {}, {}
farmbuyer@73 2608 for u,tstamp in pairs(p.when) do
farmbuyer@73 2609 uniques_bywhen[tstamp] = u
farmbuyer@73 2610 when_array[#when_array+1] = tstamp
farmbuyer@73 2611 end
farmbuyer@76 2612 _G.table.sort (when_array, compare_timestamps)
farmbuyer@73 2613 for i,tstamp in ipairs(when_array) do
farmbuyer@73 2614 new_uniques[i] = uniques_bywhen[tstamp]
farmbuyer@73 2615 end
farmbuyer@73 2616 p.unique = new_uniques
farmbuyer@73 2617 end
farmbuyer@73 2618
farmbuyer@73 2619 -- Possibly called during login. Cleared when no longer needed.
farmbuyer@73 2620 -- Rewrites a PLAYER table from format 3 to format 4.
farmbuyer@76 2621 function addon:_uplift_history_format (player)
farmbuyer@73 2622 local unique, when, id, count = {}, {}, {}, {}
farmbuyer@73 2623 local name = player.name
farmbuyer@73 2624
farmbuyer@73 2625 for i,h in ipairs(player) do
farmbuyer@73 2626 local U = h.unique
farmbuyer@73 2627 unique[i] = U
farmbuyer@73 2628 when[U] = h.when
farmbuyer@73 2629 id[U] = h.id
farmbuyer@73 2630 count[U] = h.count
farmbuyer@73 2631 end
farmbuyer@73 2632
farmbuyer@73 2633 wipe(player)
farmbuyer@73 2634 player.name = name
farmbuyer@73 2635 player.id, player.when, player.unique, player.count =
farmbuyer@73 2636 id, when, unique, count
farmbuyer@73 2637 end
farmbuyer@76 2638
farmbuyer@73 2639 function addon:_cache_history_uniques()
farmbuyer@73 2640 UpdateAddOnMemoryUsage()
farmbuyer@73 2641 local before = GetAddOnMemoryUsage(nametag)
farmbuyer@73 2642 local trouble
farmbuyer@73 2643 local count = 0
farmbuyer@73 2644 for hi,player in ipairs(self.history) do
farmbuyer@73 2645 for ui,u in ipairs(player.unique) do
farmbuyer@73 2646 g_uniques[u] = { history = hi, history_may = ui }
farmbuyer@73 2647 count = count + 1
farmbuyer@73 2648 end
farmbuyer@73 2649 end
farmbuyer@73 2650 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@73 2651 if e.unique and e.unique ~= "" then
farmbuyer@73 2652 local hmmm = _G.rawget(g_uniques,e.unique)
farmbuyer@73 2653 if hmmm then
farmbuyer@73 2654 hmmm.loot = i --;print("Active loot", i, "found with tag", e.unique)
farmbuyer@73 2655 elseif e.disposition == 'shard' or e.disposition == 'gvault' then
farmbuyer@73 2656 g_uniques[e.unique] = { loot = i, history = g_uniques.NOTFOUND }
farmbuyer@73 2657 count = count + 1
farmbuyer@73 2658 --print("Active loot", i, "INSERTED with tag", e.unique, "as", e.disposition)
farmbuyer@73 2659 else
farmbuyer@76 2660 hmmm = "active data not found in history ("..i.."/"..tostring(e.unique)
farmbuyer@76 2661 ..") in precache loop! trying to fixup for this session"
farmbuyer@76 2662 pprint(hmmm) -- more?
farmbuyer@73 2663 -- try to simply fix up errors as we go
farmbuyer@73 2664 g_uniques[e.unique] = { loot = i, history = g_uniques.NOTFOUND }
farmbuyer@76 2665 --trouble = true
farmbuyer@73 2666 end
farmbuyer@73 2667 else
farmbuyer@73 2668 trouble = true
farmbuyer@73 2669 pprint('loot', "ERROR precache loop found bad unique tag!",
farmbuyer@73 2670 i, "tag", tostring(e.unique), "from?", tostring(e.bcast_from))
farmbuyer@73 2671 end
farmbuyer@73 2672 end
farmbuyer@73 2673 UpdateAddOnMemoryUsage()
farmbuyer@73 2674 local after = GetAddOnMemoryUsage(nametag)
farmbuyer@73 2675 self:Print("Pre-scanning history for faster loot handling on %s used %.2f MB of memory across %d entries.",
farmbuyer@73 2676 self.history.realm, (after-before)/1024, count)
farmbuyer@73 2677 if trouble then
farmbuyer@73 2678 self:Print("Note that there were inconsistencies in the data;",
farmbuyer@73 2679 "you should consider submitting a bug report (including your",
farmbuyer@73 2680 "SavedVariables file), and regenerating or preening this",
farmbuyer@73 2681 "realm's loot history.")
farmbuyer@73 2682 end
farmbuyer@73 2683 g_uniques:SETMODE('probe')
farmbuyer@73 2684 self._cache_history_uniques = nil
farmbuyer@73 2685 end
farmbuyer@6 2686
farmbuyer@4 2687 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 2688 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 2689 -- called from the GUI code at least once.
farmbuyer@1 2690 function addon:_build_history_names (opt_hist)
farmbuyer@1 2691 local hist = opt_hist or self.history
farmbuyer@1 2692 local m = {}
farmbuyer@1 2693 for i = 1, #hist do
farmbuyer@1 2694 m[hist[i].name] = i
farmbuyer@1 2695 end
farmbuyer@73 2696 -- why yes, I *did* spend many years as a YP/NIS admin, how did you know?
farmbuyer@1 2697 hist.byname = m
farmbuyer@1 2698 end
farmbuyer@1 2699
farmbuyer@1 2700 -- Prepares and returns table to be used as self.history.
farmbuyer@1 2701 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 2702 local t = prev_table or {
farmbuyer@1 2703 --kind = 'realm',
farmbuyer@6 2704 --realm = realmname,
farmbuyer@1 2705 }
farmbuyer@6 2706 t.realm = realmname
farmbuyer@1 2707
farmbuyer@1 2708 --[[
farmbuyer@1 2709 t.cols = setmetatable({
farmbuyer@1 2710 { value = realmname },
farmbuyer@1 2711 }, self.time_column1_used_mt)
farmbuyer@1 2712 ]]
farmbuyer@1 2713
farmbuyer@1 2714 if not t.byname then
farmbuyer@1 2715 self:_build_history_names (t)
farmbuyer@1 2716 end
farmbuyer@1 2717
farmbuyer@1 2718 return t
farmbuyer@1 2719 end
farmbuyer@1 2720
farmbuyer@4 2721 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 2722 -- the index and the table at that index.
farmbuyer@4 2723 function addon:get_loot_history (name)
farmbuyer@4 2724 local i
farmbuyer@4 2725 i = self.history.byname[name]
farmbuyer@4 2726 if not i then
farmbuyer@4 2727 i = #self.history + 1
farmbuyer@73 2728 self.history[i] = { name=name, id={}, when={}, unique={}, count={} }
farmbuyer@4 2729 self.history.byname[name] = i
farmbuyer@4 2730 end
farmbuyer@6 2731 return i, self.history[i]
farmbuyer@4 2732 end
farmbuyer@4 2733
farmbuyer@73 2734 -- Prepends data from the loot entry at LOOTINDEX to be the new most
farmbuyer@73 2735 -- recent history entry for that player.
farmbuyer@1 2736 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 2737 local e = g_loot[lootindex]
farmbuyer@6 2738 if e.kind ~= 'loot' then return end
farmbuyer@6 2739
farmbuyer@6 2740 local i,h = self:get_loot_history(e.person)
farmbuyer@73 2741 local when = self:format_timestamp (g_today, e)
farmbuyer@73 2742
farmbuyer@25 2743 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@71 2744 if (not e.unique) or (#e.unique==0) then
farmbuyer@73 2745 e.unique = e.id .. ' ' .. when
farmbuyer@71 2746 end
farmbuyer@73 2747 local U = e.unique
farmbuyer@73 2748 tinsert (h.unique, 1, U)
farmbuyer@73 2749 h.when[U] = when
farmbuyer@73 2750 h.id[U] = e.id
farmbuyer@73 2751 h.count[U] = e.count
farmbuyer@73 2752
farmbuyer@73 2753 g_uniques[U] = { loot = lootindex, history = i }
farmbuyer@6 2754 end
farmbuyer@6 2755
farmbuyer@24 2756 -- Create new history table based on current loot.
farmbuyer@6 2757 function addon:rewrite_history (realmname)
farmbuyer@6 2758 local r = assert(realmname)
farmbuyer@6 2759 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 2760 self.history = self.history_all[r]
farmbuyer@73 2761 g_uniques:RESET()
farmbuyer@6 2762
farmbuyer@6 2763 local g_today_real = g_today
farmbuyer@6 2764 for i,e in ipairs(g_loot) do
farmbuyer@6 2765 if e.kind == 'time' then
farmbuyer@6 2766 g_today = e
farmbuyer@6 2767 elseif e.kind == 'loot' then
farmbuyer@6 2768 self:_addHistoryEntry(i)
farmbuyer@6 2769 end
farmbuyer@6 2770 end
farmbuyer@6 2771 g_today = g_today_real
farmbuyer@6 2772 self.hist_clean = nil
farmbuyer@6 2773
farmbuyer@6 2774 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 2775 for i,h in ipairs(self.history) do
farmbuyer@73 2776 sort_player(h)
farmbuyer@6 2777 end
farmbuyer@6 2778 end
farmbuyer@6 2779
farmbuyer@76 2780 -- Clears all but the most recent HOWMANY (optional, default 1) entries
farmbuyer@76 2781 -- for each player on REALMNAME.
farmbuyer@76 2782 -- This function's name is the legacy of the orignal fsck(8) "-p" option,
farmbuyer@76 2783 -- which has a similar feel.
farmbuyer@76 2784 function addon:preen_history (realmname, howmany)
farmbuyer@6 2785 local r = assert(realmname)
farmbuyer@76 2786 howmany = tonumber(howmany) or 1
farmbuyer@76 2787 if type(self.history_all[r]) ~= 'table' then
farmbuyer@76 2788 return
farmbuyer@76 2789 end
farmbuyer@73 2790 g_uniques:RESET()
farmbuyer@76 2791 for i,h in ipairs(self.history_all[r]) do
farmbuyer@73 2792 -- This is going to do horrible things to memory. The subtables
farmbuyer@73 2793 -- after this step would be large and sparse, with no good way
farmbuyer@73 2794 -- of shrinking the allocation...
farmbuyer@73 2795 sort_player(h)
farmbuyer@73 2796 -- ...so it's better in the long run to discard them.
farmbuyer@76 2797 local new_unique, new_id, new_when, new_count = {}, {}, {}, {}
farmbuyer@76 2798 for ui = 1, howmany do
farmbuyer@76 2799 local U = h.unique[ui]
farmbuyer@76 2800 if not U then break end
farmbuyer@76 2801 new_unique[ui] = U
farmbuyer@76 2802 new_id[U] = h.id[U]
farmbuyer@76 2803 new_when[U] = h.when[U]
farmbuyer@76 2804 new_count[U] = h.count[U]
farmbuyer@76 2805 end
farmbuyer@76 2806 h.unique, h.id, h.when, h.count =
farmbuyer@76 2807 new_unique, new_id, new_when, new_count
farmbuyer@6 2808 end
farmbuyer@1 2809 end
farmbuyer@24 2810
farmbuyer@73 2811 -- Given a unique tag OR an entry in a g_loot table, looks up the
farmbuyer@73 2812 -- corresponding history entry. Returns the player's index and history
farmbuyer@73 2813 -- table (as in get_loot_history) and the index into that table of the
farmbuyer@73 2814 -- loot entry. On failure, returns nil and an error message ready to be
farmbuyer@73 2815 -- formatted with the loot's name/itemlink.
farmbuyer@73 2816 function _history_by_loot_id (needle, operation_text)
farmbuyer@73 2817 local errtxt
farmbuyer@73 2818 if type(needle) == 'string' then
farmbuyer@73 2819 -- unique tag
farmbuyer@73 2820 elseif type(needle) == 'table' then
farmbuyer@73 2821 if needle.kind ~= 'loot' then
farmbuyer@73 2822 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@73 2823 end
farmbuyer@73 2824 needle = needle.unique
farmbuyer@73 2825 if not needle then
farmbuyer@73 2826 return nil, --[[errtxt=]]"Entry for %s is missing a history tag!"
farmbuyer@73 2827 end
farmbuyer@73 2828 else
farmbuyer@73 2829 error("'"..tostring(needle).."' is neither unique string nor loot entry!")
farmbuyer@25 2830 end
farmbuyer@24 2831
farmbuyer@73 2832 local player_i, player_h
farmbuyer@73 2833 local cache = g_uniques[needle]
farmbuyer@24 2834
farmbuyer@73 2835 if cache.history == g_uniques.NOTFOUND then
farmbuyer@73 2836 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@73 2837 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@73 2838 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 2839 else
farmbuyer@73 2840 player_i = cache.history
farmbuyer@73 2841 player_h = addon.history[player_i]
farmbuyer@73 2842 if cache.history_may
farmbuyer@73 2843 and needle == player_h.unique[cache.history_may]
farmbuyer@73 2844 then
farmbuyer@73 2845 return player_i, player_h, cache.history_may
farmbuyer@73 2846 end
farmbuyer@73 2847 for i,u in ipairs(player_h.unique) do
farmbuyer@73 2848 if needle == u then
farmbuyer@73 2849 cache.history_may = i -- might help, might not
farmbuyer@73 2850 return player_i, player_h, i
farmbuyer@24 2851 end
farmbuyer@24 2852 end
farmbuyer@24 2853 end
farmbuyer@24 2854
farmbuyer@73 2855 if not errtxt then
farmbuyer@73 2856 -- The cache finder got a hit, but now it's gone? WTF?
farmbuyer@73 2857 errtxt = "ZOMG! %s was in history but now is gone. Possibly your history tables have been corrupted and should be recreated. This is likely a bug. Tell Farmbuyer what steps you took to cause this."
farmbuyer@24 2858 end
farmbuyer@73 2859 return nil, errtxt
farmbuyer@25 2860 end
farmbuyer@24 2861
farmbuyer@25 2862 function addon:reassign_loot (index, to_name)
farmbuyer@25 2863 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@25 2864 local e = g_loot[index]
farmbuyer@73 2865 local from_i, from_h, hist_i = _history_by_loot_id (e, "reassign")
farmbuyer@25 2866 local from_name = e.person
farmbuyer@25 2867 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 2868
farmbuyer@73 2869 if not from_i then -- from_h here is the formatted error text
farmbuyer@25 2870 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@25 2871 else
farmbuyer@73 2872 local U = tremove (from_h.unique, hist_i)
farmbuyer@73 2873 -- The loot master giveth...
farmbuyer@73 2874 to_h.unique[#to_h.unique+1] = U
farmbuyer@73 2875 to_h.when[U] = from_h.when[U]
farmbuyer@73 2876 to_h.id[U] = from_h.id[U]
farmbuyer@73 2877 to_h.count[U] = from_h.count[U]
farmbuyer@73 2878 sort_player(to_h)
farmbuyer@73 2879 -- ...and the loot master taketh away.
farmbuyer@73 2880 from_h.when[U] = nil
farmbuyer@73 2881 from_h.id[U] = nil
farmbuyer@73 2882 from_h.count[U] = nil
farmbuyer@73 2883 -- Blessed be the lookup cache of the loot master.
farmbuyer@73 2884 g_uniques[U] = { loot = index, history = to_i }
farmbuyer@25 2885 end
farmbuyer@25 2886 e.person = to_name
farmbuyer@73 2887 e.person_class = select(2,_G.UnitClass(to_name))
farmbuyer@25 2888 self.hist_clean = nil
farmbuyer@25 2889
farmbuyer@25 2890 self:Print("Reassigned entry %d/%s from '%s' to '%s'.", index, e.itemlink, from_name, to_name)
farmbuyer@25 2891 end
farmbuyer@25 2892
farmbuyer@36 2893 -- Similar to _addHistoryEntry. The second arg may be a loot entry
farmbuyer@36 2894 -- (which used to be at LOOTINDEX), or nil (and the loot entry will
farmbuyer@36 2895 -- be pulled from LOOTINDEX instead).
farmbuyer@36 2896 function addon:_delHistoryEntry (lootindex, opt_e)
farmbuyer@36 2897 local e = opt_e or g_loot[lootindex]
farmbuyer@36 2898 if e.kind ~= 'loot' then return end
farmbuyer@36 2899
farmbuyer@73 2900 local from_i, from_h, hist_i = _history_by_loot_id (e, "delete")
farmbuyer@36 2901 if not from_i then
farmbuyer@36 2902 -- from_h is the formatted error text
farmbuyer@36 2903 self:Print(from_h .. " Loot will be deleted, but history will NOT be updated.", e.itemlink)
farmbuyer@36 2904 return
farmbuyer@36 2905 end
farmbuyer@36 2906
farmbuyer@73 2907 local hist_u = tremove (from_h.unique, hist_i)
farmbuyer@73 2908 from_h.when[hist_u] = nil
farmbuyer@73 2909 from_h.id[hist_u] = nil
farmbuyer@73 2910 from_h.count[hist_u] = nil
farmbuyer@73 2911 g_uniques[hist_u] = nil
farmbuyer@36 2912 self.hist_clean = nil
farmbuyer@36 2913
farmbuyer@36 2914 self:Print("Removed history entry %d/%s from '%s'.", lootindex, e.itemlink, e.person)
farmbuyer@36 2915 end
farmbuyer@36 2916
farmbuyer@25 2917 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 2918 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@73 2919 local deleted_cache = {}
farmbuyer@25 2920 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 2921 local e = g_loot[index]
farmbuyer@25 2922 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 2923 -- output, so force to a string instead.
farmbuyer@25 2924 olddisp = olddisp or 'normal'
farmbuyer@25 2925 local newdisp = e.disposition or 'normal'
farmbuyer@25 2926 -- Ignore misclicks and the like
farmbuyer@25 2927 if olddisp == newdisp then return end
farmbuyer@25 2928
farmbuyer@25 2929 local name = e.person
farmbuyer@25 2930
farmbuyer@25 2931 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@73 2932 local name_i, name_h, hist_i = _history_by_loot_id (e, "mark")
farmbuyer@73 2933 -- remove history entry if it exists
farmbuyer@25 2934 if hist_i then
farmbuyer@73 2935 local c = flib.new()
farmbuyer@73 2936 local hist_u = tremove (name_h.unique, hist_i)
farmbuyer@73 2937 c.when = name_h.when[hist_u]
farmbuyer@73 2938 c.id = name_h.id[hist_u]
farmbuyer@73 2939 c.count = name_h.count[hist_u]
farmbuyer@73 2940 deleted_cache[hist_u] = c
farmbuyer@73 2941 name_h.when[hist_u] = nil
farmbuyer@73 2942 name_h.id[hist_u] = nil
farmbuyer@73 2943 name_h.count[hist_u] = nil
farmbuyer@25 2944 self.hist_clean = nil
farmbuyer@25 2945 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 2946 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 2947 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@73 2948 -- So this isn't treated as an error.
farmbuyer@25 2949 else
farmbuyer@25 2950 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 2951 end
farmbuyer@25 2952 return
farmbuyer@25 2953 end
farmbuyer@25 2954
farmbuyer@25 2955 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 2956 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 2957 then
farmbuyer@25 2958 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 2959
farmbuyer@25 2960 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 2961 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 2962 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 2963 -- the same steps as _addHistoryEntry.
farmbuyer@73 2964 -- FIXME The deleted cache isn't nearly as useful now with the new data structures.
farmbuyer@73 2965 local when
farmbuyer@73 2966 if (not e.unique) or (#e.unique==0) then
farmbuyer@73 2967 when = g_today and self:format_timestamp (g_today, e) or date("%Y/%m/%d %H:%M",e.stamp)
farmbuyer@73 2968 e.unique = e.id .. ' ' .. when
farmbuyer@25 2969 end
farmbuyer@73 2970 local U = e.unique
farmbuyer@73 2971 local c = deleted_cache[U]
farmbuyer@73 2972 deleted_cache[U] = nil
farmbuyer@73 2973 name_h.unique[#name_h.unique+1] = U
farmbuyer@73 2974 name_h.when[U] = c and c.when or when or date("%Y/%m/%d %H:%M",e.stamp)
farmbuyer@73 2975 name_h.id[U] = e.id -- c.id
farmbuyer@73 2976 name_h.count[U] = c and c.count or e.count
farmbuyer@73 2977 sort_player(name_h)
farmbuyer@73 2978 g_uniques[U] = { loot = index, history = name_i }
farmbuyer@25 2979 self.hist_clean = nil
farmbuyer@73 2980
farmbuyer@73 2981 if c then flib.del(c) end
farmbuyer@73 2982
farmbuyer@25 2983 return
farmbuyer@25 2984 end
farmbuyer@24 2985 end
farmbuyer@73 2986
farmbuyer@73 2987 -- This is not entirely "history" but not completely anything else either.
farmbuyer@73 2988 -- Handles the primary "Mark as <x>" action. Arguments depend on who's
farmbuyer@73 2989 -- calling it:
farmbuyer@73 2990 -- "local", row_index, new_disposition
farmbuyer@73 2991 -- "remote", sender, unique_id, item_id, old_disposition, new_disposition
farmbuyer@73 2992 -- In the local case, must also broadcast a trigger. In the remote case,
farmbuyer@73 2993 -- must figure out the corresponding loot entry (if it exists). In both
farmbuyer@73 2994 -- cases, must update history appropriately. Returns nil if anything odd
farmbuyer@73 2995 -- happens (not necessarily an error!); returns the affected loot index
farmbuyer@73 2996 -- on success.
farmbuyer@73 2997 function addon:loot_mark_disposition (how, ...)
farmbuyer@73 2998 -- This must all be filled out in all cases:
farmbuyer@73 2999 local e, index, olddisp, newdisp, unique, id
farmbuyer@73 3000 -- Only set in remote case:
farmbuyer@73 3001 local sender
farmbuyer@73 3002
farmbuyer@73 3003 if how == "local" then
farmbuyer@73 3004 index, newdisp = ...
farmbuyer@73 3005 index = assert(tonumber(index))
farmbuyer@73 3006 e = g_loot[index]
farmbuyer@73 3007 id = e.id
farmbuyer@73 3008 unique = e.unique -- can potentially still be nil at this step
farmbuyer@73 3009 olddisp = e.disposition
farmbuyer@73 3010
farmbuyer@73 3011 elseif how == "remote" then
farmbuyer@73 3012 sender, unique, id, olddisp, newdisp = ...
farmbuyer@73 3013 local cache = g_uniques[unique]
farmbuyer@73 3014 if cache.loot then
farmbuyer@73 3015 index = tonumber(cache.loot)
farmbuyer@73 3016 e = g_loot[index]
farmbuyer@73 3017 end
farmbuyer@73 3018
farmbuyer@73 3019 else
farmbuyer@76 3020 return -- silently ignore future cases from future clients
farmbuyer@73 3021 end
farmbuyer@73 3022
farmbuyer@73 3023 if self.debug.loot then
farmbuyer@73 3024 local m = ("Re-mark index %d(pre-unique %s) with id %d from '%s' to '%s'."):
farmbuyer@73 3025 format(index, unique, id, tostring(olddisp), tostring(newdisp))
farmbuyer@73 3026 self.dprint('loot', m)
farmbuyer@73 3027 if sender == my_name then
farmbuyer@76 3028 self.dprint('loot',"(Returning early from debug mode's double self-mark.)")
farmbuyer@73 3029 return index
farmbuyer@73 3030 end
farmbuyer@73 3031 end
farmbuyer@73 3032
farmbuyer@73 3033 if not e then
farmbuyer@73 3034 -- say something?
farmbuyer@73 3035 return
farmbuyer@73 3036 end
farmbuyer@73 3037
farmbuyer@73 3038 e.disposition = newdisp
farmbuyer@73 3039 e.bcast_from = nil -- I actually don't remember now why this gets cleared...
farmbuyer@73 3040 e.extratext = nil
farmbuyer@73 3041 self:history_handle_disposition (index, olddisp)
farmbuyer@73 3042 -- A unique tag has been set by this point.
farmbuyer@73 3043 if how == "local" then
farmbuyer@73 3044 unique = assert(e.unique)
farmbuyer@73 3045 self:vbroadcast('mark', unique, id, olddisp, newdisp)
farmbuyer@73 3046 end
farmbuyer@73 3047 return index
farmbuyer@73 3048 end
farmbuyer@1 3049 end
farmbuyer@1 3050
farmbuyer@1 3051
farmbuyer@1 3052 ------ Player communication
farmbuyer@1 3053 do
farmbuyer@73 3054 local select, tconcat, strsplit, unpack = select, table.concat, strsplit, unpack
farmbuyer@56 3055 --[[ old way: repeated string concatenations, BAD
farmbuyer@76 3056 new way: new table on every broadcast, BAD
farmbuyer@56 3057 local msg = ...
farmbuyer@56 3058 for i = 2, select('#',...) do
farmbuyer@56 3059 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@56 3060 end
farmbuyer@56 3061 return msg
farmbuyer@56 3062 ]]
farmbuyer@56 3063 local function assemble(t,...)
farmbuyer@73 3064 local n = select('#',...)
farmbuyer@73 3065 if n > 0 then
farmbuyer@56 3066 local msg = {t,...}
farmbuyer@56 3067 -- tconcat requires strings, but T is known to be one already
farmbuyer@73 3068 -- can't use #msg since there might be holes
farmbuyer@73 3069 for i = 2, n+1 do
farmbuyer@71 3070 msg[i] = tostring(msg[i] or "")
farmbuyer@56 3071 end
farmbuyer@56 3072 return tconcat (msg, '\a')
farmbuyer@56 3073 end
farmbuyer@56 3074 return t
farmbuyer@56 3075 end
farmbuyer@56 3076
farmbuyer@56 3077 -- broadcast('tag', <stuff>)
farmbuyer@56 3078 -- vbroadcast('tag', <stuff>)
farmbuyer@56 3079 function addon:vbroadcast(tag,...)
farmbuyer@56 3080 return self:broadcast(self.commrev..tag,...)
farmbuyer@56 3081 end
farmbuyer@56 3082 function addon:broadcast(tag,...)
farmbuyer@56 3083 local msg = assemble(tag,...)
farmbuyer@56 3084 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@56 3085 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@56 3086 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@56 3087 end
farmbuyer@56 3088 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@56 3089 function addon:whispercast(to,...)
farmbuyer@56 3090 local msg = assemble(...)
farmbuyer@56 3091 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@56 3092 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@56 3093 end
farmbuyer@56 3094
farmbuyer@1 3095 local function adduser (name, status, active)
farmbuyer@1 3096 if status then addon.sender_list.names[name] = status end
farmbuyer@1 3097 if active then addon.sender_list.active[name] = active end
farmbuyer@1 3098 end
farmbuyer@1 3099
farmbuyer@1 3100 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 3101 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 3102 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 3103 local OCR_funcs = {}
farmbuyer@1 3104
farmbuyer@1 3105 OCR_funcs.ping = function (sender)
farmbuyer@1 3106 pprint('comm', "incoming ping from", sender)
farmbuyer@1 3107 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 3108 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 3109 end
farmbuyer@1 3110 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 3111 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 3112 addon:Print("Echo: ", s)
farmbuyer@1 3113 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 3114 end
farmbuyer@27 3115 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 3116 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 3117 addon:_check_revision (revlarge)
farmbuyer@27 3118 end
farmbuyer@1 3119
farmbuyer@76 3120 OCR_funcs['17improv'] = function (sender, _, senderid, existing, replace)
farmbuyer@76 3121 addon.dprint('comm', "DOTimprov/17, sender", sender, "id", senderid,
farmbuyer@76 3122 "existing", existing, "replace", replace)
farmbuyer@76 3123 if not g_unique_replace then _setup_unique_replace() end
farmbuyer@76 3124 g_unique_replace.new_entry (senderid, existing, replace)
farmbuyer@76 3125 end
farmbuyer@76 3126
farmbuyer@73 3127 OCR_funcs['17mark'] = function (sender, _, unique, item, old, new)
farmbuyer@73 3128 addon.dprint('comm', "DOTmark/17, sender", sender, "unique", unique,
farmbuyer@73 3129 "item", item, "from old", old, "to new", new)
farmbuyer@73 3130 local index = addon:loot_mark_disposition ("remote", sender, unique, item, old, new)
farmbuyer@73 3131 --if not addon.enabled then return end -- hmm
farmbuyer@73 3132 if index and opts.chatty_on_remote_changes then
farmbuyer@73 3133 _notify_about_remote (sender, index, --[[from_whom=]]nil, old)
farmbuyer@73 3134 end
farmbuyer@73 3135 end
farmbuyer@73 3136
farmbuyer@71 3137 OCR_funcs['16loot'] = function (sender, _, recip, item, count, extratext)
farmbuyer@71 3138 addon.dprint('comm', "DOTloot/16, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 3139 if not addon.enabled then return end
farmbuyer@1 3140 adduser (sender, nil, true)
farmbuyer@73 3141 -- Empty unique string will pass through all of the loot handling,
farmbuyer@73 3142 -- and then be rewritten by the history routine (into older string
farmbuyer@73 3143 -- of ID+date).
farmbuyer@73 3144 g_seeing_oldsigs = g_seeing_oldsigs or {}
farmbuyer@73 3145 g_seeing_oldsigs[sender] = true
farmbuyer@71 3146 addon:CHAT_MSG_LOOT ("broadcast", recip, --[[unique=]]"", item, count, sender, extratext)
farmbuyer@1 3147 end
farmbuyer@71 3148 OCR_funcs.loot = OCR_funcs['16loot'] -- old unversioned stuff goes to 16
farmbuyer@71 3149 OCR_funcs['17loot'] = function (sender, _, recip, unique, item, count, extratext)
farmbuyer@73 3150 addon.dprint('comm', "DOTloot/17, sender", sender, "recip", recip,
farmbuyer@73 3151 "unique", unique, "item", item, "count", count, "extratext", extratext)
farmbuyer@71 3152 if not addon.enabled then return end
farmbuyer@71 3153 adduser (sender, nil, true)
farmbuyer@71 3154 addon:CHAT_MSG_LOOT ("broadcast", recip, unique, item, count, sender, extratext)
farmbuyer@71 3155 end
farmbuyer@1 3156
farmbuyer@1 3157 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@56 3158 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason,
farmbuyer@56 3159 "name", bossname, "it", instancetag)
farmbuyer@1 3160 if not addon.enabled then return end
farmbuyer@1 3161 adduser (sender, nil, true)
farmbuyer@56 3162 addon:on_boss_broadcast (reason, bossname, instancetag, --[[maxsize=]]0)
farmbuyer@56 3163 end
farmbuyer@56 3164 OCR_funcs['16boss'] = function (sender, _, reason, bossname, instancetag, maxsize)
farmbuyer@73 3165 addon.dprint('comm', "DOTboss/16,17, sender", sender, "reason", reason,
farmbuyer@56 3166 "name", bossname, "it", instancetag, "size", maxsize)
farmbuyer@56 3167 if not addon.enabled then return end
farmbuyer@56 3168 adduser (sender, nil, true)
farmbuyer@56 3169 addon:on_boss_broadcast (reason, bossname, instancetag, maxsize)
farmbuyer@1 3170 end
farmbuyer@71 3171 OCR_funcs['17boss'] = OCR_funcs['16boss']
farmbuyer@1 3172
farmbuyer@76 3173 local bcast_on = addon.format_hypertext ([[the red pill]], '|cffff4040',
farmbuyer@76 3174 function()
farmbuyer@76 3175 if not addon.rebroadcast then
farmbuyer@76 3176 addon:Activate(nil,true)
farmbuyer@76 3177 end
farmbuyer@76 3178 addon:broadcast('bcast_responder')
farmbuyer@76 3179 end)
farmbuyer@76 3180 local waferthin = addon.format_hypertext ([[the blue pill]], '|cff0070dd',
farmbuyer@76 3181 function()
farmbuyer@76 3182 g_wafer_thin = true -- mint? it's wafer thin!
farmbuyer@76 3183 addon:broadcast('bcast_denied') -- fuck off, I'm full
farmbuyer@76 3184 end)
farmbuyer@1 3185 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 3186 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 3187 then
farmbuyer@38 3188 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
farmbuyer@1 3189 sender,
farmbuyer@76 3190 tostring(bcast_on),
farmbuyer@76 3191 tostring(waferthin))
farmbuyer@1 3192 end
farmbuyer@18 3193 addon.popped = true
farmbuyer@1 3194 end
farmbuyer@1 3195
farmbuyer@1 3196 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 3197 if addon.debug.comm or addon.requesting or
farmbuyer@1 3198 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 3199 then
farmbuyer@1 3200 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 3201 end
farmbuyer@1 3202 end
farmbuyer@1 3203 -- remove this tag once it's all tested
farmbuyer@1 3204 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 3205 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 3206 end
farmbuyer@1 3207
farmbuyer@73 3208 -- Incoming message disassembler and dispatcher. The static weak table
farmbuyer@73 3209 -- is not my favorite approach to handling ellipses, but it lets me loop
farmbuyer@73 3210 -- through potential nils easily without creating a ton of garbage.
farmbuyer@73 3211 local OCR_data = setmetatable({}, {__mode='v'})
farmbuyer@1 3212 local function dotdotdot (sender, tag, ...)
farmbuyer@1 3213 local f = OCR_funcs[tag]
farmbuyer@73 3214 if f then
farmbuyer@73 3215 --wipe(OCR_data) costs more than its worth here
farmbuyer@73 3216 local n = select('#',...)
farmbuyer@73 3217 for i = 1, n do
farmbuyer@73 3218 local d = select(i,...)
farmbuyer@73 3219 OCR_data[i] = (d ~= "") and d or nil
farmbuyer@73 3220 end
farmbuyer@73 3221 addon.dprint('comm', ":... processing", tag, "from", sender, "with arg count", n)
farmbuyer@73 3222 return f(sender,tag,unpack(OCR_data,1,n))
farmbuyer@73 3223 end
farmbuyer@73 3224 addon.dprint('comm', "unknown comm message", tag, "from", sender)
farmbuyer@1 3225 end
farmbuyer@73 3226 -- Recent message cache (this can be accessed via advanced options panel)
farmbuyer@1 3227 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 3228
farmbuyer@1 3229 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 3230 if prefix ~= self.ident then return end
farmbuyer@1 3231 if not self.debug.comm then
farmbuyer@1 3232 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 3233 if sender == my_name then return end
farmbuyer@1 3234 end
farmbuyer@1 3235 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 3236
farmbuyer@1 3237 if self.recent_messages:test(msg) then
farmbuyer@40 3238 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
farmbuyer@40 3239 return
farmbuyer@1 3240 end
farmbuyer@1 3241 self.recent_messages:add(msg)
farmbuyer@1 3242
farmbuyer@1 3243 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 3244 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 3245 end
farmbuyer@1 3246
farmbuyer@1 3247 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 3248 if prefix ~= self.identTg then return end
farmbuyer@1 3249 if not self.debug.comm then
farmbuyer@1 3250 if distribution ~= "WHISPER" then return end
farmbuyer@1 3251 if sender == my_name then return end
farmbuyer@1 3252 end
farmbuyer@1 3253 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 3254 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 3255 end
farmbuyer@1 3256 end
farmbuyer@1 3257
farmbuyer@1 3258 -- vim:noet