annotate core.lua @ 68:3bed6d51e077

Make sure subgroup field is always set to non-nil. ("Belt *and* suspenders." Handle a previously-set nil field during text creation.)
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Wed, 09 May 2012 09:38:14 +0000
parents c01875b275ca
children 8442272a8418
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@61 6 - forum saved text from forum markup window, default nil
farmbuyer@61 7 - attend saved text from raid attendence window, default nil
farmbuyer@61 8 - printed.FOO last loot index formatted into text window FOO, default 0
farmbuyer@61 9 - raiders accumulating raid roster data as we see raid members; indexed
farmbuyer@57 10 by player name with subtable fields:
farmbuyer@61 11 - class capitalized English codename ("WARRIOR", "DEATHKNIGHT", etc)
farmbuyer@68 12 - subgroup 1-8 (NUM_RAID_GROUPS), NRG+1 if something's wrong
farmbuyer@61 13 - race English codename ("BloodElf", etc)
farmbuyer@61 14 - sex 1 = unknown/error, 2 = male, 3 = female
farmbuyer@61 15 - level can be 0 if player was offline at the time
farmbuyer@61 16 - guild guild name, or missing if unguilded
farmbuyer@61 17 - online 1 = online, 2 = offline, 3 = no longer in raid
farmbuyer@57 18 [both of these next two fields use time_t values:]
farmbuyer@61 19 - join time player joined the raid (or first time we've seen them)
farmbuyer@61 20 - leave time player left the raid (or time we've left the raid, if
farmbuyer@61 21 'online' is not 3)
farmbuyer@50 22
farmbuyer@54 23 Common g_loot entry indices:
farmbuyer@61 24 - kind time/boss/loot
farmbuyer@61 25 - hour 0-23, on the *physical instance server*, not the realm server
farmbuyer@61 26 - minute 0-59, ditto
farmbuyer@61 27 - stamp time_t on the local computer
farmbuyer@61 28 - cols graphical display data; cleared when logging out
farmbuyer@50 29
farmbuyer@50 30 Time specific g_loot indices:
farmbuyer@61 31 - startday table with month/day/year/text fields from makedate()
farmbuyer@57 32 text is always "dd Month yyyy"
farmbuyer@50 33
farmbuyer@50 34 Boss specific g_loot indices:
farmbuyer@61 35 - bossname name of boss/encounter;
farmbuyer@57 36 may be changed if "snarky boss names" option is enabled
farmbuyer@61 37 - reason wipe/kill ("pull" does not generate an entry)
farmbuyer@61 38 - instance name of instance, including size and difficulty
farmbuyer@61 39 - maxsize max raid size: 5/10/25, presumably also 15 and 40 could show
farmbuyer@61 40 up; can be 0 if we're outside an instance and the player
farmbuyer@61 41 inside has an older version
farmbuyer@61 42 - duration in seconds; may be missing (only present if local)
farmbuyer@61 43 - raidersnap copy of g_loot.raiders at the time of the boss event
farmbuyer@50 44
farmbuyer@50 45 Loot specific g_loot indices:
farmbuyer@61 46 - person recipient
farmbuyer@61 47 - person_class class of recipient if available; may be missing;
farmbuyer@57 48 will be classID-style (e.g., DEATHKNIGHT)
farmbuyer@61 49 - itemname not including square brackets
farmbuyer@61 50 - id itemID as number
farmbuyer@61 51 - itemlink full clickable link
farmbuyer@61 52 - itexture icon path (e.g., Interface\Icons\INV_Misc_Rune_01)
farmbuyer@61 53 - quality ITEM_QUALITY_* number
farmbuyer@61 54 - disposition offspec/gvault/shard; missing otherwise; can be set from
farmbuyer@57 55 the extratext field
farmbuyer@61 56 - count e.g., "x3"; missing otherwise; can be set/removed from
farmbuyer@57 57 extratext; triggers only for a stack of items, not "the boss
farmbuyer@57 58 dropped double axes today"
farmbuyer@66 59 - variant 1 = heroic item, 2 = LFR item; missing otherwise
farmbuyer@61 60 - cache_miss if GetItemInfo failed; SHOULD be missing (changes other fields)
farmbuyer@65 61 - bcast_from player's name if received rebroadcast from that player;
farmbuyer@65 62 missing otherwise; can be deleted as a result of in-game
farmbuyer@65 63 fiddling of loot data
farmbuyer@61 64 - extratext text in Note column, including disposition and rebroadcasting
farmbuyer@61 65 - extratext_byhand true if text edited by player directly; missing otherwise
farmbuyer@50 66
farmbuyer@1 67
farmbuyer@1 68 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 69 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 70 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 71 names with leading underscores are strictly internal helper functions.
farmbuyer@1 72 ------ Saved variables
farmbuyer@1 73 ------ Constants
farmbuyer@1 74 ------ Addon member data
farmbuyer@6 75 ------ Globals
farmbuyer@1 76 ------ Expiring caches
farmbuyer@1 77 ------ Ace3 framework stuff
farmbuyer@1 78 ------ Event handlers
farmbuyer@1 79 ------ Slash command handler
farmbuyer@1 80 ------ On/off
farmbuyer@1 81 ------ Behind the scenes routines
farmbuyer@1 82 ------ Saved texts
farmbuyer@1 83 ------ Loot histories
farmbuyer@1 84 ------ Player communication
farmbuyer@1 85
farmbuyer@1 86 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 87 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 88 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 89 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 90 rewrite.
farmbuyer@16 91
farmbuyer@16 92 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 93
farmbuyer@1 94 ]==]
farmbuyer@1 95
farmbuyer@1 96 ------ Saved variables
farmbuyer@16 97 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 98 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 99 -- are numeric indices of tables, subkeys of those
farmbuyer@16 100 -- are name/forum/attend/date
farmbuyer@16 101 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 102 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 103 -- threshold: optional loot threshold, default nil
farmbuyer@16 104 OuroLootSV_hist = nil
farmbuyer@19 105 OuroLootSV_log = {}
farmbuyer@1 106
farmbuyer@1 107
farmbuyer@1 108 ------ Constants
farmbuyer@1 109 local option_defaults = {
farmbuyer@66 110 ['datarev'] = 18, -- cheating, this isn't actually an option
farmbuyer@1 111 ['popup_on_join'] = true,
farmbuyer@1 112 ['register_slashloot'] = true,
farmbuyer@1 113 ['scroll_to_bottom'] = true,
farmbuyer@1 114 ['chatty_on_kill'] = false,
farmbuyer@1 115 ['no_tracking_wipes'] = false,
farmbuyer@1 116 ['snarky_boss'] = true,
farmbuyer@1 117 ['keybinding'] = false,
farmbuyer@2 118 ['bossmod'] = "DBM",
farmbuyer@1 119 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 120 ['forum'] = {
farmbuyer@25 121 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 122 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 123 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 124 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 125 ['Custom...'] = '',
farmbuyer@1 126 },
farmbuyer@1 127 ['forum_current'] = '[item] by name',
farmbuyer@57 128 ['display_disabled_LODs'] = false,
farmbuyer@65 129 ['display_bcast_from'] = true,
farmbuyer@1 130 }
farmbuyer@1 131 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 132 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 133 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 134 .." welcome message will not intrude again."
farmbuyer@27 135 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 136 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 137 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 138 .." 'Ping!' button on the options panel)."
farmbuyer@1 139 local qualnames = {
farmbuyer@1 140 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 141 ['white'] = 1, ['common'] = 1,
farmbuyer@1 142 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 143 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 144 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 145 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 146 ['artifact'] = 6,
farmbuyer@1 147 --['heirloom'] = 7,
farmbuyer@1 148 }
farmbuyer@1 149 local my_name = UnitName('player')
farmbuyer@40 150 local comm_cleanup_ttl = 4 -- seconds in the cache
farmbuyer@27 151 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 152 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 153
farmbuyer@1 154
farmbuyer@1 155 ------ Addon member data
farmbuyer@1 156 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 157 addon.author_debug = flib.author_debug
farmbuyer@1 158
farmbuyer@6 159 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 160 do local _G = _G setfenv (1, addon)
farmbuyer@1 161
farmbuyer@56 162 commrev = '16'
farmbuyer@27 163 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 164 ident = "OuroLoot2"
farmbuyer@1 165 identTg = "OuroLoot2Tg"
farmbuyer@1 166 status_text = nil
farmbuyer@1 167
farmbuyer@45 168 tekdebug = nil
farmbuyer@45 169 if _G.tekDebug then
farmbuyer@45 170 local tdframe = _G.tekDebug:GetFrame("Ouro Loot")
farmbuyer@45 171 function tekdebug (txt)
farmbuyer@45 172 -- tekDebug notices "<name passed to getframe>|r:"
farmbuyer@45 173 tdframe:AddMessage('|cff17ff0dOuro Loot|r:'..txt,1,1,1)
farmbuyer@45 174 end
farmbuyer@45 175 end
farmbuyer@45 176
farmbuyer@1 177 DEBUG_PRINT = false
farmbuyer@1 178 debug = {
farmbuyer@1 179 comm = false,
farmbuyer@1 180 loot = false,
farmbuyer@1 181 flow = false,
farmbuyer@1 182 notraid = false,
farmbuyer@1 183 cache = false,
farmbuyer@19 184 alsolog = false,
farmbuyer@1 185 }
farmbuyer@45 186 -- This looks ugly, but it factors out the load-time decisions from
farmbuyer@45 187 -- the run-time ones.
farmbuyer@45 188 if tekdebug then
farmbuyer@45 189 function dprint (t,...)
farmbuyer@45 190 if DEBUG_PRINT and debug[t] then
farmbuyer@45 191 local text = flib.safefprint(tekdebug,"<"..t.."> ",...)
farmbuyer@45 192 if debug.alsolog then
farmbuyer@45 193 addon:log_with_timestamp(text)
farmbuyer@45 194 end
farmbuyer@45 195 end
farmbuyer@45 196 end
farmbuyer@45 197 else
farmbuyer@45 198 function dprint (t,...)
farmbuyer@45 199 if DEBUG_PRINT and debug[t] then
farmbuyer@45 200 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@45 201 if debug.alsolog then
farmbuyer@45 202 addon:log_with_timestamp(text)
farmbuyer@45 203 end
farmbuyer@19 204 end
farmbuyer@19 205 end
farmbuyer@1 206 end
farmbuyer@1 207
farmbuyer@45 208 if author_debug and tekdebug then
farmbuyer@45 209 function pprint (t,...)
farmbuyer@45 210 local text = flib.safefprint(tekdebug,"<<"..t..">> ",...)
farmbuyer@19 211 if debug.alsolog then
farmbuyer@19 212 addon:log_with_timestamp(text)
farmbuyer@19 213 end
farmbuyer@1 214 end
farmbuyer@1 215 else
farmbuyer@1 216 pprint = flib.nullfunc
farmbuyer@1 217 end
farmbuyer@1 218
farmbuyer@1 219 enabled = false
farmbuyer@1 220 rebroadcast = false
farmbuyer@1 221 display = nil -- display frame, when visible
farmbuyer@1 222 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 223 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 224 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 225 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 226
farmbuyer@1 227 -- The rest is also used in the GUI:
farmbuyer@1 228
farmbuyer@1 229 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 230
farmbuyer@2 231 bossmod_registered = nil
farmbuyer@2 232 bossmods = {}
farmbuyer@2 233
farmbuyer@1 234 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 235
farmbuyer@38 236 -- don't use NUM_ITEM_QUALITIES as the upper bound unless we expect heirlooms to show up
farmbuyer@11 237 thresholds = {}
farmbuyer@1 238 for i = 0,6 do
farmbuyer@11 239 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 240 end
farmbuyer@1 241
farmbuyer@1 242 _G.setfenv (1, _G)
farmbuyer@1 243 end
farmbuyer@1 244
farmbuyer@1 245 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 246 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 247
farmbuyer@67 248 -- if given, MSG should be a complete-ish sentence
farmbuyer@67 249 function addon:load_assert (cond, msg, ...)
farmbuyer@67 250 if cond then
farmbuyer@67 251 return cond, msg, ...
farmbuyer@67 252 end
farmbuyer@67 253 msg = msg or "load-time assertion failed!"
farmbuyer@67 254 self.NOLOAD = msg
farmbuyer@67 255 self:Printf([[|cffff1010ERROR:|r <|cff00ff00%s|r> Ouro Loot cannot finish loading. You will need to type |cff30adff%s|r once these problems are resolved, and try again.]], msg, _G.SLASH_RELOAD1)
farmbuyer@67 256 SLASH_ACECONSOLE_OUROLOOT1 = nil
farmbuyer@67 257 SLASH_ACECONSOLE_OUROLOOT2 = nil
farmbuyer@67 258 _G.error (msg, --[[level=]]2)
farmbuyer@67 259 end
farmbuyer@67 260
farmbuyer@67 261 -- Seriously? ORLY?
farmbuyer@67 262 -- YARLY. Go ahead and guess what was involved in tracking this down. If
farmbuyer@67 263 -- more such effects are added in the future, the "id==xxxxx" will need to
farmbuyer@67 264 -- change into a probe of a table of known-problematic IDs.
farmbuyer@67 265 for i = 1, 40 do -- BUFF_MAX_DISPLAY==32, enh
farmbuyer@67 266 local id = select(11,UnitAura('player', i, 'HELPFUL'))
farmbuyer@67 267 if id == 88715 then
farmbuyer@67 268 -- What I really want to do is pause until the thing is clicked off,
farmbuyer@67 269 -- then continue with the rest of the file. No can do. Could also
farmbuyer@67 270 -- just set some hooks and then re-OnInit/OnEnable after the aura
farmbuyer@67 271 -- expires, but that's a hassle. GAH. Punt.
farmbuyer@67 272 local text = UnitAura('player', i, 'HELPFUL')
farmbuyer@67 273 text = ([[Cannot initialize while |cff71d5ff|Hspell:88715|h[%s]|h|cff00ff00 is active!]]):
farmbuyer@67 274 format(text)
farmbuyer@67 275 addon:load_assert(nil,text)
farmbuyer@67 276 return -- were this C code running through lint, I'd put NOTREACHED
farmbuyer@67 277 end
farmbuyer@67 278 end
farmbuyer@67 279
farmbuyer@1 280
farmbuyer@6 281 ------ Globals
farmbuyer@1 282 local g_loot = nil
farmbuyer@1 283 local g_restore_p = nil
farmbuyer@1 284 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 285 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 286 local g_boss_signpost = nil
farmbuyer@1 287 local opts = nil
farmbuyer@1 288
farmbuyer@56 289 local pairs, ipairs, tinsert, tremove, tostring, tonumber, wipe =
farmbuyer@56 290 pairs, ipairs, table.insert, table.remove, tostring, tonumber, table.wipe
farmbuyer@1 291 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@56 292 local CopyTable, GetNumRaidMembers = CopyTable, GetNumRaidMembers
farmbuyer@1 293 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@41 294 local _register_bossmod, makedate, create_new_cache, _init, _log
farmbuyer@1 295
farmbuyer@27 296 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 297 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@38 298 -- long as we can reliably feed two of them to "<" and get useful answers.
farmbuyer@29 299 --
farmbuyer@29 300 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 301 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 302 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 303 -- is good, as local dev code will never trigger a false positive update
farmbuyer@62 304 -- warning for other users.
farmbuyer@27 305 do
farmbuyer@27 306 local r = 0
farmbuyer@27 307 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 308 r = 1000*r + d
farmbuyer@27 309 end
farmbuyer@62 310 -- If it's a big enough number to obviously be a release, then make
farmbuyer@65 311 -- sure it's big enough to overcome many small previous point releases.
farmbuyer@62 312 while r > 2000 and r < 2000000 do
farmbuyer@62 313 r = 1000*r
farmbuyer@62 314 end
farmbuyer@27 315 revision_large = math.max(r,1)
farmbuyer@27 316 end
farmbuyer@27 317
farmbuyer@1 318 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 319 do
farmbuyer@1 320 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 321
farmbuyer@38 322 -- TEXT will automatically be surrounded by brackets
farmbuyer@38 323 -- COLOR can be item quality code or a hex string
farmbuyer@1 324 function addon.format_hypertext (code, text, color)
farmbuyer@1 325 return hypertext_format_str:format (code,
farmbuyer@11 326 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 327 text)
farmbuyer@1 328 end
farmbuyer@1 329
farmbuyer@1 330 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 331 local ltype, arg = strsplit(":",link)
farmbuyer@1 332 if ltype ~= "OuroRaid" then return end
farmbuyer@51 333 -- XXX this is crap, redo this as a dispatch table with code at the call site
farmbuyer@1 334 if arg == 'openloot' then
farmbuyer@1 335 addon:BuildMainDisplay()
farmbuyer@27 336 elseif arg == 'popupurl' then
farmbuyer@30 337 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@30 338 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@30 339 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@30 340 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@27 341 elseif arg == 'doping' then
farmbuyer@27 342 addon:DoPing()
farmbuyer@1 343 elseif arg == 'help' then
farmbuyer@1 344 addon:BuildMainDisplay('help')
farmbuyer@1 345 elseif arg == 'bcaston' then
farmbuyer@1 346 if not addon.rebroadcast then
farmbuyer@1 347 addon:Activate(nil,true)
farmbuyer@1 348 end
farmbuyer@1 349 addon:broadcast('bcast_responder')
farmbuyer@1 350 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 351 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 352 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@51 353 elseif arg == 'reload' then
farmbuyer@51 354 addon:BuildMainDisplay('opt')
farmbuyer@1 355 end
farmbuyer@1 356 end)
farmbuyer@1 357
farmbuyer@1 358 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 359 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 360 if link:match("^OuroRaid") then return end
farmbuyer@1 361 return old (self, link, ...)
farmbuyer@1 362 end
farmbuyer@1 363 end
farmbuyer@1 364
farmbuyer@1 365 do
farmbuyer@1 366 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 367 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 368 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 369 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 370 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 371 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 372 }
farmbuyer@1 373 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 374 function makedate()
farmbuyer@1 375 Calendar_LoadUI()
farmbuyer@1 376 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 377 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 378 return text, M, D, Y
farmbuyer@1 379 end
farmbuyer@1 380 end
farmbuyer@1 381
farmbuyer@56 382 -- Returns an instance name or abbreviation, followed by the raid size
farmbuyer@1 383 local function instance_tag()
farmbuyer@61 384 -- possibly redo this with the new GetRaidDifficulty function
farmbuyer@1 385 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@56 386 local t, r
farmbuyer@1 387 name = addon.instance_abbrev[name] or name
farmbuyer@56 388 if typeof == "none" then return name, MAX_RAID_MEMBERS end
farmbuyer@1 389 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 390 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@56 391 t,r = 'LFR', 25
farmbuyer@35 392 elseif diffcode == 1 then
farmbuyer@56 393 t,r = (GetNumRaidMembers()>0) and "10",10 or "5",5
farmbuyer@1 394 elseif diffcode == 2 then
farmbuyer@56 395 t,r = (GetNumRaidMembers()>0) and "25",25 or "5h",5
farmbuyer@1 396 elseif diffcode == 3 then
farmbuyer@56 397 t,r = "10h", 10
farmbuyer@1 398 elseif diffcode == 4 then
farmbuyer@56 399 t,r = "25h", 25
farmbuyer@1 400 end
farmbuyer@1 401 -- dynamic difficulties always return normal "codes"
farmbuyer@1 402 if isdynamic and perbossheroic == 1 then
farmbuyer@1 403 t = t .. "h"
farmbuyer@1 404 end
farmbuyer@56 405 pprint("instance_tag final", t, r)
farmbuyer@56 406 return name .. "(" .. t .. ")", r
farmbuyer@1 407 end
farmbuyer@1 408 addon.instance_tag = instance_tag -- grumble
farmbuyer@42 409 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
farmbuyer@1 410
farmbuyer@1 411
farmbuyer@1 412 ------ Expiring caches
farmbuyer@1 413 --[[
farmbuyer@1 414 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 415 foo:add("blah")
farmbuyer@1 416 foo:test("blah") -- returns true
farmbuyer@1 417 ]]
farmbuyer@1 418 do
farmbuyer@1 419 local caches = {}
farmbuyer@25 420 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 421 local time = _G.time
farmbuyer@1 422 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 423 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 424 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 425 local now = time()
farmbuyer@1 426 local alldone = true
farmbuyer@1 427 -- this is ass-ugly
farmbuyer@25 428 for name,c in pairs(caches) do
farmbuyer@25 429 local fifo = c.fifo
farmbuyer@25 430 local active = #fifo > 0
farmbuyer@25 431 while (#fifo > 0) and (now - fifo[1].t > c.ttl) do
farmbuyer@40 432 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
farmbuyer@25 433 tremove(fifo,1)
farmbuyer@1 434 end
farmbuyer@25 435 if active and #fifo == 0 and c.func then
farmbuyer@25 436 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 437 c:func()
farmbuyer@25 438 end
farmbuyer@25 439 alldone = alldone and (#fifo == 0)
farmbuyer@1 440 end
farmbuyer@1 441 if alldone then
farmbuyer@40 442 addon.dprint('cache',"OnLoop FINISHING animation group")
farmbuyer@1 443 cleanup_group:Finish()
farmbuyer@40 444 else
farmbuyer@40 445 addon.dprint('cache',"OnLoop done, not yet finished")
farmbuyer@1 446 end
farmbuyer@1 447 end)
farmbuyer@1 448
farmbuyer@1 449 local function _add (cache, x)
farmbuyer@25 450 local datum = { t=time(), m=x }
farmbuyer@25 451 cache.hash[x] = datum
farmbuyer@25 452 tinsert (cache.fifo, datum)
farmbuyer@1 453 if not cleanup_group:IsPlaying() then
farmbuyer@41 454 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
farmbuyer@40 455 cache.cleanup:SetDuration(1) -- hmmm
farmbuyer@1 456 cleanup_group:Play()
farmbuyer@1 457 end
farmbuyer@1 458 end
farmbuyer@1 459 local function _test (cache, x)
farmbuyer@40 460 -- FIXME This can return false positives, if called after the onloop
farmbuyer@40 461 -- fifo has been removed but before the GC has removed the weak entry.
farmbuyer@40 462 -- What to do, what to do...
farmbuyer@25 463 return cache.hash[x] ~= nil
farmbuyer@1 464 end
farmbuyer@25 465
farmbuyer@1 466 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 467 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 468 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 469 local c = {
farmbuyer@1 470 ttl = ttl,
farmbuyer@1 471 name = name,
farmbuyer@1 472 add = _add,
farmbuyer@1 473 test = _test,
farmbuyer@1 474 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 475 func = on_alldone,
farmbuyer@25 476 fifo = {},
farmbuyer@25 477 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 478 }
farmbuyer@1 479 c.cleanup:SetOrder(1)
farmbuyer@25 480 caches[name] = c
farmbuyer@1 481 return c
farmbuyer@1 482 end
farmbuyer@1 483 end
farmbuyer@1 484
farmbuyer@1 485
farmbuyer@1 486 ------ Ace3 framework stuff
farmbuyer@1 487 function addon:OnInitialize()
farmbuyer@67 488 if self.author_debug then
farmbuyer@67 489 _G.OL = self
farmbuyer@67 490 end
farmbuyer@41 491 _log = OuroLootSV_log
farmbuyer@41 492
farmbuyer@1 493 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 494 -- relogging during a raid and already have collected loot data
farmbuyer@1 495 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 496 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 497
farmbuyer@1 498 if OuroLootSV_opts == nil then
farmbuyer@1 499 OuroLootSV_opts = {}
farmbuyer@1 500 self:ScheduleTimer(function(s)
farmbuyer@1 501 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 502 virgin = nil
farmbuyer@1 503 end,10,self)
farmbuyer@65 504 else
farmbuyer@65 505 virgin = nil
farmbuyer@1 506 end
farmbuyer@1 507 opts = OuroLootSV_opts
farmbuyer@66 508 local stored_datarev = opts.datarev or 14
farmbuyer@1 509 for opt,default in pairs(option_defaults) do
farmbuyer@1 510 if opts[opt] == nil then
farmbuyer@1 511 opts[opt] = default
farmbuyer@1 512 end
farmbuyer@1 513 end
farmbuyer@56 514 opts.datarev = option_defaults.datarev
farmbuyer@38 515
farmbuyer@25 516 -- transition&remove old options
farmbuyer@25 517 opts['forum_use_itemid'] = nil
farmbuyer@25 518 if opts['forum_format'] then
farmbuyer@25 519 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 520 opts['forum_format'] = nil
farmbuyer@25 521 end
farmbuyer@25 522 if opts.forum['[url]'] then
farmbuyer@25 523 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 524 opts.forum['[url]'] = nil
farmbuyer@25 525 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 526 if opts['forum_current'] == '[url]' then
farmbuyer@25 527 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 528 end
farmbuyer@25 529 end
farmbuyer@1 530 option_defaults = nil
farmbuyer@16 531 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 532 if OuroLootSV.saved then
farmbuyer@16 533 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 534 end
farmbuyer@16 535 if OuroLootSV.threshold then
farmbuyer@16 536 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 537 end
farmbuyer@16 538 if OuroLootSV.autoshard then
farmbuyer@16 539 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 540 end
farmbuyer@16 541 end
farmbuyer@38 542
farmbuyer@1 543 -- get item filter table if needed
farmbuyer@1 544 if opts.itemfilter == nil then
farmbuyer@67 545 opts.itemfilter = self.default_itemfilter
farmbuyer@1 546 end
farmbuyer@67 547 self.default_itemfilter = nil
farmbuyer@1 548
farmbuyer@1 549 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 550 if opts.register_slashloot then
farmbuyer@50 551 -- NOTA BENE: do not use /loot in the LoadOn list, ChatTypeInfo gets confused
farmbuyer@50 552 -- maybe try to detect if this command is already in use...
farmbuyer@1 553 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 554 end
farmbuyer@1 555
farmbuyer@1 556 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@67 557 local r = self:load_assert (GetRealmName(), "how the freak does GetRealmName() fail?")
farmbuyer@1 558 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 559 self.history = self.history_all[r]
farmbuyer@38 560 if (not InCombatLockdown()) and OuroLootSV_hist and
farmbuyer@38 561 (OuroLootSV_hist.HISTFORMAT == nil) -- restored data but it's older
farmbuyer@38 562 then
farmbuyer@38 563 -- Big honkin' loop
farmbuyer@38 564 for rname,realm in pairs(self.history_all) do
farmbuyer@38 565 for pk,player in ipairs(realm) do
farmbuyer@38 566 for lk,loot in ipairs(player) do
farmbuyer@38 567 if loot.count == "" then
farmbuyer@38 568 loot.count = nil
farmbuyer@38 569 end
farmbuyer@38 570 end
farmbuyer@38 571 end
farmbuyer@38 572 end
farmbuyer@38 573 end
farmbuyer@38 574 self.history_all.HISTFORMAT = nil -- don't keep this in live data
farmbuyer@6 575 --OuroLootSV_hist = nil
farmbuyer@1 576
farmbuyer@56 577 -- Handle changes to the stored data format in stages from oldest to newest.
farmbuyer@56 578 if OuroLootSV then
farmbuyer@56 579 local dirty = false
farmbuyer@66 580 local bumpers = {}
farmbuyer@66 581 bumpers[14] = function()
farmbuyer@56 582 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 583 if e.bosskill then
farmbuyer@56 584 e.bossname, e.bosskill = e.bosskill, nil
farmbuyer@56 585 end
farmbuyer@55 586 end
farmbuyer@55 587 end
farmbuyer@66 588
farmbuyer@66 589 bumpers[15] = function()
farmbuyer@56 590 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 591 if e.kind == 'boss' then
farmbuyer@56 592 e.maxsize, e.raiderlist, e.raidersnap = 0, nil, {}
farmbuyer@56 593 end
farmbuyer@56 594 end
farmbuyer@56 595 OuroLootSV.raiders = OuroLootSV.raiders or {}
farmbuyer@56 596 for name,r in pairs(OuroLootSV.raiders) do
farmbuyer@56 597 r.subgroup = 0
farmbuyer@56 598 end
farmbuyer@56 599 end
farmbuyer@66 600
farmbuyer@66 601 bumpers[16] = function()
farmbuyer@61 602 for i,e in ipairs(OuroLootSV) do
farmbuyer@61 603 if e.kind == 'boss' then -- brown paper bag bugs
farmbuyer@61 604 e.raidersnap = e.raidersnap or {}
farmbuyer@61 605 e.maxsize = e.maxsize or 0
farmbuyer@61 606 end
farmbuyer@61 607 end
farmbuyer@66 608 end
farmbuyer@66 609
farmbuyer@66 610 bumpers[17] = function()
farmbuyer@66 611 for i,e in ipairs(OuroLootSV) do
farmbuyer@66 612 if e.kind == 'loot' and e.is_heroic then
farmbuyer@66 613 e.variant, e.is_heroic = 1, nil
farmbuyer@66 614 -- Could try detecting any previous LFR loot here, but... gah
farmbuyer@66 615 end
farmbuyer@66 616 end
farmbuyer@66 617 end
farmbuyer@66 618
farmbuyer@66 619 --[===[
farmbuyer@66 620 local real = bumpers
farmbuyer@66 621 bumpers = newproxy(true)
farmbuyer@66 622 local mt = getmetatable(bumpers)
farmbuyer@66 623 mt.__index = real
farmbuyer@66 624 mt.__gc = function() print"whadda ya know, garbage collection works" end ]===]
farmbuyer@66 625
farmbuyer@66 626 while stored_datarev < opts.datarev do
farmbuyer@66 627 self:Printf("Transitioning saved data format to %d...", stored_datarev+1)
farmbuyer@66 628 dirty = true
farmbuyer@66 629 bumpers[stored_datarev]()
farmbuyer@66 630 stored_datarev = stored_datarev + 1
farmbuyer@61 631 end
farmbuyer@56 632 if dirty then self:Print("Saved data has been massaged into shape.") end
farmbuyer@55 633 end
farmbuyer@55 634
farmbuyer@1 635 _init(self)
farmbuyer@27 636 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@67 637 self.load_assert = nil
farmbuyer@66 638 self.OnInitialize = nil -- free up ALL the things!
farmbuyer@1 639 end
farmbuyer@1 640
farmbuyer@1 641 function addon:OnEnable()
farmbuyer@10 642 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 643 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 644
farmbuyer@1 645 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 646 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 647 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 648 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 649 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 650 --
farmbuyer@37 651 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 652 do
farmbuyer@1 653 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 654 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 655 function addon:Print (str, ...)
farmbuyer@1 656 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 657 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 658 else
farmbuyer@1 659 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 660 end
farmbuyer@1 661 end
farmbuyer@1 662 end
farmbuyer@1 663
farmbuyer@51 664 while opts.keybinding do
farmbuyer@51 665 if InCombatLockdown() then
farmbuyer@51 666 self:Print("Cannot create '%s' as a keybinding while in combat!",
farmbuyer@51 667 opts.keybinding_text)
farmbuyer@51 668 self:Print("The rest of the addon will continue to work, but you will need to reload out of combat to get the keybinding. Either type /reload or use the button on %s in the lower right.", self.format_hypertext('reload',"the options tab",ITEM_QUALITY_UNCOMMON))
farmbuyer@51 669 break
farmbuyer@51 670 end
farmbuyer@51 671
farmbuyer@15 672 KeyBindingFrame_LoadUI()
farmbuyer@1 673 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 674 btn:SetAttribute("type", "macro")
farmbuyer@1 675 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 676 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 677 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@38 678 -- decides to return neither 1 nor 2 during load, for reasons nobody has ever learned
farmbuyer@15 679 local c = GetCurrentBindingSet()
farmbuyer@15 680 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 681 SaveBindings(c)
farmbuyer@15 682 end
farmbuyer@1 683 else
farmbuyer@51 684 self:Print("Error registering '%s' as a keybinding, check spelling!",
farmbuyer@51 685 opts.keybinding_text)
farmbuyer@1 686 end
farmbuyer@51 687 break
farmbuyer@1 688 end
farmbuyer@1 689
farmbuyer@20 690 --[[
farmbuyer@20 691 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 692 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 693 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 694 the global patterns before we transform them.
farmbuyer@20 695
farmbuyer@20 696 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 697 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 698 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 699 cauldron flasks.
farmbuyer@20 700 ]]
farmbuyer@20 701
farmbuyer@20 702 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 703 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 704
farmbuyer@20 705 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 706 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 707
farmbuyer@20 708 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 709 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 710
farmbuyer@20 711 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 712 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 713
farmbuyer@44 714 --[[
farmbuyer@44 715 Stick something in the Blizzard addons options list, where most users
farmbuyer@44 716 will probably look these days. Try to be conservative about needless
farmbuyer@44 717 frame creation.
farmbuyer@44 718 ]]
farmbuyer@44 719 local bliz = CreateFrame("Frame")
farmbuyer@44 720 bliz.name = "Ouro Loot"
farmbuyer@44 721 bliz:SetScript("OnShow", function(_b)
farmbuyer@44 722 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
farmbuyer@44 723 button:SetWidth(150)
farmbuyer@44 724 button:SetHeight(22)
farmbuyer@44 725 button:SetScript("OnClick", function()
farmbuyer@44 726 _G.InterfaceOptionsFrameCancel:Click()
farmbuyer@44 727 _G.HideUIPanel(GameMenuFrame)
farmbuyer@44 728 addon:OpenMainDisplayToTab"Options"
farmbuyer@44 729 end)
farmbuyer@44 730 button:SetText('"/ouroloot opt"')
farmbuyer@44 731 button:SetPoint("TOPLEFT",20,-20)
farmbuyer@44 732 _b:SetScript("OnShow",nil)
farmbuyer@44 733 end)
farmbuyer@44 734 _G.InterfaceOptions_AddCategory(bliz)
farmbuyer@44 735
farmbuyer@49 736 self:_scan_LOD_modules()
farmbuyer@49 737
farmbuyer@1 738 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 739 end
farmbuyer@1 740 --function addon:OnDisable() end
farmbuyer@1 741
farmbuyer@58 742 do
farmbuyer@58 743 local prototype = {}
farmbuyer@58 744 local function module_OnEnable (plugin)
farmbuyer@58 745 if plugin.option_defaults then
farmbuyer@58 746 local SVname = 'OuroLoot'..plugin:GetName()..'_opts'
farmbuyer@58 747 if not _G[SVname] then
farmbuyer@58 748 _G[SVname] = {}
farmbuyer@58 749 if type(plugin.OnFirstTime) == 'function' then
farmbuyer@58 750 plugin:OnFirstTime()
farmbuyer@58 751 end
farmbuyer@58 752 end
farmbuyer@58 753 plugin.opts = _G[SVname]
farmbuyer@58 754 for option,default in pairs(plugin.option_defaults) do
farmbuyer@58 755 if plugin.opts[option] == nil then
farmbuyer@58 756 plugin.opts[option] = default
farmbuyer@58 757 end
farmbuyer@58 758 end
farmbuyer@58 759 plugin.option_defaults = nil
farmbuyer@58 760 end
farmbuyer@58 761 end
farmbuyer@58 762
farmbuyer@58 763 -- By default, no plugins. First plugin to use the special registration
farmbuyer@58 764 -- sets up code for any subsequent plugins.
farmbuyer@58 765 addon.is_plugin = flib.nullfunc
farmbuyer@58 766 local function module_rtg (plugin, text_type, ...)
farmbuyer@58 767 local registry = { [text_type]=plugin }
farmbuyer@58 768 addon.is_plugin = function(a,t) return registry[t] end
farmbuyer@58 769 prototype.register_text_generator = function(p,t,...)
farmbuyer@58 770 registry[t] = p
farmbuyer@58 771 return addon:register_text_generator(t,...)
farmbuyer@58 772 end
farmbuyer@58 773 return addon:register_text_generator(text_type,...)
farmbuyer@58 774 end
farmbuyer@58 775
farmbuyer@58 776 prototype.OnEnable = module_OnEnable
farmbuyer@58 777 prototype.default_OnEnable = module_OnEnable
farmbuyer@58 778 prototype.register_text_generator = module_rtg
farmbuyer@58 779
farmbuyer@58 780 addon:SetDefaultModuleLibraries("AceConsole-3.0")
farmbuyer@58 781 addon:SetDefaultModulePrototype(prototype)
farmbuyer@58 782 -- Fires before the plugin's own OnEnable (inherited or otherwise).
farmbuyer@58 783 --function addon:OnModuleCreated (plugin)
farmbuyer@58 784 -- print("created plugin", plugin:GetName())
farmbuyer@58 785 --end
farmbuyer@63 786
farmbuyer@63 787 local olrev = tonumber("@project-revision@") or 0
farmbuyer@64 788 local err = [[Module '%s' cannot register itself because it failed a required condition: '%s']]
farmbuyer@63 789 function addon:ConstrainedNewModule (modname, minrev, mincomm, mindata)
farmbuyer@63 790 if not addon.author_debug then
farmbuyer@64 791 if minrev and minrev > olrev then
farmbuyer@63 792 self:Print(err,modname,
farmbuyer@63 793 "revision "..olrev.." older than minimum "..minrev)
farmbuyer@63 794 return false
farmbuyer@63 795 end
farmbuyer@64 796 if mincomm and mincomm > tonumber(self.commrev) then
farmbuyer@63 797 self:Print(err,modname,
farmbuyer@63 798 "commrev "..self.commrev.." older than minimum "..mincomm)
farmbuyer@63 799 return false
farmbuyer@63 800 end
farmbuyer@64 801 if mindata and mindata > opts.datarev then
farmbuyer@63 802 self:Print(err,modname,
farmbuyer@63 803 "datarev "..opts.datarev.." older than minimum "..mindata)
farmbuyer@63 804 return false
farmbuyer@63 805 end
farmbuyer@63 806 end
farmbuyer@63 807 return self:NewModule(modname)
farmbuyer@63 808 end
farmbuyer@58 809 end
farmbuyer@58 810
farmbuyer@1 811
farmbuyer@1 812 ------ Event handlers
farmbuyer@1 813 function addon:_clear_SVs()
farmbuyer@1 814 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 815 OuroLootSV = nil
farmbuyer@16 816 OuroLootSV_saved = nil
farmbuyer@1 817 OuroLootSV_opts = nil
farmbuyer@1 818 OuroLootSV_hist = nil
farmbuyer@22 819 OuroLootSV_log = nil
farmbuyer@8 820 ReloadUI()
farmbuyer@1 821 end
farmbuyer@1 822 function addon:PLAYER_LOGOUT()
farmbuyer@16 823 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 824 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 825
farmbuyer@16 826 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 827 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 828 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 829 end end
farmbuyer@16 830 if worth_saving then
farmbuyer@16 831 opts.autoshard = self.sharder
farmbuyer@16 832 opts.threshold = self.threshold
farmbuyer@1 833 for i,e in ipairs(g_loot) do
farmbuyer@1 834 e.cols = nil
farmbuyer@1 835 end
farmbuyer@1 836 OuroLootSV = g_loot
farmbuyer@16 837 else
farmbuyer@16 838 OuroLootSV = nil
farmbuyer@1 839 end
farmbuyer@16 840
farmbuyer@38 841 worth_saving = false
farmbuyer@6 842 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 843 if #t == 0 then
farmbuyer@8 844 self.history_all[r] = nil
farmbuyer@8 845 else
farmbuyer@38 846 worth_saving = true
farmbuyer@8 847 t.realm = nil
farmbuyer@8 848 t.st = nil
farmbuyer@8 849 t.byname = nil
farmbuyer@8 850 end
farmbuyer@6 851 end end
farmbuyer@38 852 if worth_saving then
farmbuyer@38 853 OuroLootSV_hist = self.history_all
farmbuyer@38 854 OuroLootSV_hist.HISTFORMAT = 2
farmbuyer@38 855 else
farmbuyer@38 856 OuroLootSV_hist = nil
farmbuyer@38 857 end
farmbuyer@19 858 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 859 end
farmbuyer@1 860
farmbuyer@10 861 do
farmbuyer@67 862 local IsInInstance, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 863 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo =
farmbuyer@67 864 IsInInstance, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 865 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo
farmbuyer@10 866 local time, difftime = time, difftime
farmbuyer@10 867 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 868
farmbuyer@10 869 local lastevent, now = 0, 0
farmbuyer@16 870 local redo_count = 0
farmbuyer@16 871 local redo, timer_handle
farmbuyer@10 872
farmbuyer@10 873 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 874 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 875
farmbuyer@10 876 now = now_a or time()
farmbuyer@10 877
farmbuyer@10 878 if leaving_p then
farmbuyer@16 879 if timer_handle then
farmbuyer@16 880 self:CancelTimer(timer_handle)
farmbuyer@16 881 timer_handle = nil
farmbuyer@16 882 end
farmbuyer@10 883 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 884 r.leave = r.leave or now
farmbuyer@10 885 end
farmbuyer@10 886 return
farmbuyer@10 887 end
farmbuyer@10 888
farmbuyer@10 889 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 890 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 891 r.online = R_LEFT
farmbuyer@10 892 r.leave = now
farmbuyer@10 893 end
farmbuyer@10 894 end
farmbuyer@10 895
farmbuyer@16 896 if redo then
farmbuyer@16 897 redo_count = redo_count + 1
farmbuyer@16 898 end
farmbuyer@16 899 redo = false
farmbuyer@10 900 for i = 1, GetNumRaidMembers() do
farmbuyer@10 901 local unit = 'raid'..i
farmbuyer@67 902 -- We grab a bunch of return values here, but only pay attention to
farmbuyer@67 903 -- them under specific circumstances.
farmbuyer@67 904 local name, connected, subgroup, level, class, _
farmbuyer@67 905 name, _, subgroup, level, _, class, connected = GetRaidRosterInfo(i)
farmbuyer@10 906 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 907 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 908 if not g_loot.raiders[name] then
farmbuyer@10 909 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 910 end
farmbuyer@10 911 local r = g_loot.raiders[name]
farmbuyer@68 912 r.subgroup = subgroup or (NUM_RAID_GROUPS+1)
farmbuyer@10 913 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 914 r.needinfo = nil
farmbuyer@56 915 r.class = class --select(2,UnitClass(unit))
farmbuyer@10 916 r.race = select(2,UnitRace(unit))
farmbuyer@10 917 r.sex = UnitSex(unit)
farmbuyer@56 918 r.level = level --UnitLevel(unit)
farmbuyer@10 919 r.guild = GetGuildInfo(unit)
farmbuyer@10 920 end
farmbuyer@56 921 --local connected = UnitIsConnected(unit)
farmbuyer@10 922 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 923 r.join = r.join or now
farmbuyer@10 924 r.online = R_ACTIVE
farmbuyer@10 925 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 926 r.leave = now
farmbuyer@10 927 r.online = R_OFFLINE
farmbuyer@10 928 end
farmbuyer@10 929 redo = redo or r.needinfo
farmbuyer@10 930 end
farmbuyer@10 931 end
farmbuyer@16 932 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 933 if not timer_handle then
farmbuyer@16 934 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 935 end
farmbuyer@16 936 else
farmbuyer@16 937 redo_count = 0
farmbuyer@16 938 if timer_handle then
farmbuyer@16 939 self:CancelTimer(timer_handle)
farmbuyer@16 940 timer_handle = nil
farmbuyer@16 941 end
farmbuyer@10 942 end
farmbuyer@10 943 end
farmbuyer@10 944
farmbuyer@10 945 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 946 if GetNumRaidMembers() == 0 then
farmbuyer@16 947 -- Leaving a raid group.
farmbuyer@10 948 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 949 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 950 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 951 if self.enabled and not self.debug.notraid then
farmbuyer@16 952 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 953 self.popped = nil
farmbuyer@16 954 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 955 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 956 end
farmbuyer@10 957 return
farmbuyer@10 958 end
farmbuyer@10 959
farmbuyer@1 960 local inside,whatkind = IsInInstance()
farmbuyer@1 961 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@41 962 self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@41 963 return
farmbuyer@1 964 end
farmbuyer@10 965
farmbuyer@10 966 local docheck = self.enabled
farmbuyer@1 967 if event == "Activate" then
farmbuyer@1 968 -- dispatched manually from Activate
farmbuyer@10 969 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 970 _register_bossmod(self)
farmbuyer@10 971 docheck = true
farmbuyer@1 972 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 973 -- hot code path, be careful
farmbuyer@10 974
farmbuyer@1 975 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 976 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 977 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 978 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 979 self.popped.data = self
farmbuyer@10 980 return
farmbuyer@1 981 end
farmbuyer@1 982 end
farmbuyer@11 983 -- Throttle the checks fired by common events.
farmbuyer@10 984 if docheck and not InCombatLockdown() then
farmbuyer@10 985 now = time()
farmbuyer@10 986 if difftime(now,lastevent) > 45 then
farmbuyer@10 987 lastevent = now
farmbuyer@10 988 self:CheckRoster(false,now)
farmbuyer@10 989 end
farmbuyer@10 990 end
farmbuyer@1 991 end
farmbuyer@1 992 end
farmbuyer@1 993
farmbuyer@1 994 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 995 do
farmbuyer@42 996 local function maybe_trash_kill_entry()
farmbuyer@42 997 -- this is set on various boss interactions, so we've got a kill/wipe
farmbuyer@42 998 -- entry already
farmbuyer@42 999 if addon.latest_instance then return end
farmbuyer@42 1000 addon.latest_instance = instance_tag()
farmbuyer@61 1001 local ss, max = addon:snapshot_raid()
farmbuyer@42 1002 addon:_mark_boss_kill (addon._addLootEntry{
farmbuyer@61 1003 kind='boss', reason='kill', bossname=[[trash]],
farmbuyer@61 1004 instance=addon.latest_instance, duration=0,
farmbuyer@61 1005 raidersnap=ss, maxsize=max
farmbuyer@42 1006 })
farmbuyer@42 1007 end
farmbuyer@42 1008
farmbuyer@1 1009 -- Recent loot cache
farmbuyer@25 1010 local candidates = {}
farmbuyer@25 1011 local function prefer_local_loots (cache)
farmbuyer@25 1012 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 1013 -- remote entries as the candidate table is populated. This routine is
farmbuyer@39 1014 -- here to extract the final results once the cache timers have expired.
farmbuyer@38 1015 --
farmbuyer@34 1016 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 1017 for i,sig in ipairs(candidates) do
farmbuyer@25 1018 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 1019 local loot = candidates[sig]
farmbuyer@25 1020 if loot then
farmbuyer@25 1021 addon.dprint('loot', i, "was found")
farmbuyer@42 1022 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
farmbuyer@25 1023 candidates[sig] = nil
farmbuyer@25 1024 local looti = addon._addLootEntry(loot)
farmbuyer@25 1025 if (loot.disposition ~= 'shard')
farmbuyer@25 1026 and (loot.disposition ~= 'gvault')
farmbuyer@25 1027 and (not addon.history_suppress)
farmbuyer@25 1028 then
farmbuyer@25 1029 addon:_addHistoryEntry(looti)
farmbuyer@25 1030 end
farmbuyer@25 1031 end
farmbuyer@25 1032 end
farmbuyer@25 1033
farmbuyer@25 1034 if addon.display then
farmbuyer@25 1035 addon:redisplay()
farmbuyer@25 1036 end
farmbuyer@47 1037 wipe(candidates)
farmbuyer@25 1038 end
farmbuyer@40 1039 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
farmbuyer@1 1040
farmbuyer@6 1041 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 1042
farmbuyer@1 1043 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 1044 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 1045 local itexture = GetItemIcon(itemid)
farmbuyer@6 1046 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 1047 local i
farmbuyer@6 1048 if (not iname) or (not itexture) then
farmbuyer@19 1049 i = true
farmbuyer@6 1050 iname, ilink, iquality, itexture =
farmbuyer@6 1051 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 1052 end
farmbuyer@19 1053 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 1054
farmbuyer@19 1055 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@39 1056 -- This is only a 'while' to make jumping out of it easy and still do cleanup below.
farmbuyer@25 1057 while local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) do
farmbuyer@1 1058 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@56 1059 self:vbroadcast('loot', recipient, itemid, count)
farmbuyer@1 1060 end
farmbuyer@25 1061 if (not self.enabled) and (not local_override) then break end
farmbuyer@25 1062 local signature = recipient .. iname .. (count or "")
farmbuyer@25 1063 if from and self.recent_loot:test(signature) then
farmbuyer@39 1064 self.dprint('cache', "remote loot <",signature,"> already in cache, skipping")
farmbuyer@25 1065 else
farmbuyer@25 1066 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@25 1067 i = {
farmbuyer@25 1068 kind = 'loot',
farmbuyer@25 1069 person = recipient,
farmbuyer@25 1070 person_class= select(2,UnitClass(recipient)),
farmbuyer@25 1071 cache_miss = i and true or nil,
farmbuyer@25 1072 quality = iquality,
farmbuyer@25 1073 itemname = iname,
farmbuyer@25 1074 id = itemid,
farmbuyer@25 1075 itemlink = ilink,
farmbuyer@25 1076 itexture = itexture,
farmbuyer@25 1077 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@38 1078 count = (count and count ~= "") and count or nil,
farmbuyer@25 1079 bcast_from = from,
farmbuyer@25 1080 extratext = extratext,
farmbuyer@66 1081 variant = self:is_variant_item(ilink),
farmbuyer@25 1082 }
farmbuyer@34 1083 if local_override then
farmbuyer@39 1084 -- player is adding loot by hand, don't wait for network cache timeouts
farmbuyer@39 1085 -- keep this sync'd with prefer_local_loots above
farmbuyer@34 1086 if i.extratext == 'shard'
farmbuyer@34 1087 or i.extratext == 'gvault'
farmbuyer@34 1088 or i.extratext == 'offspec'
farmbuyer@34 1089 then
farmbuyer@34 1090 i.disposition = i.extratext
farmbuyer@34 1091 end
farmbuyer@34 1092 local looti = self._addLootEntry(i)
farmbuyer@34 1093 if (i.disposition ~= 'shard')
farmbuyer@34 1094 and (i.disposition ~= 'gvault')
farmbuyer@34 1095 and (not self.history_suppress)
farmbuyer@34 1096 then
farmbuyer@34 1097 self:_addHistoryEntry(looti)
farmbuyer@34 1098 end
farmbuyer@39 1099 i = looti -- return value mostly for gui's manual entry
farmbuyer@34 1100 else
farmbuyer@34 1101 self.recent_loot:add(signature)
farmbuyer@34 1102 candidates[signature] = i
farmbuyer@34 1103 tinsert (candidates, signature)
farmbuyer@39 1104 self.dprint('cache', "loot <",signature,"> added to cache as candidate", #candidates)
farmbuyer@34 1105 end
farmbuyer@1 1106 end
farmbuyer@25 1107 break
farmbuyer@1 1108 end
farmbuyer@1 1109 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 1110 return i
farmbuyer@1 1111 end
farmbuyer@1 1112
farmbuyer@1 1113 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 1114 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 1115
farmbuyer@1 1116 --[[
farmbuyer@1 1117 iname: Hearthstone
farmbuyer@1 1118 iquality: integer
farmbuyer@1 1119 ilink: clickable formatted link
farmbuyer@1 1120 itemstring: item:6948:....
farmbuyer@1 1121 itexture: inventory icon texture
farmbuyer@1 1122 ]]
farmbuyer@1 1123
farmbuyer@1 1124 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 1125 local msg = ...
farmbuyer@20 1126 local person, itemstring, count
farmbuyer@21 1127 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 1128
farmbuyer@20 1129 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 1130 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 1131 if not person then
farmbuyer@20 1132 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 1133 end
farmbuyer@20 1134 if not person then
farmbuyer@20 1135 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 1136 if not itemstring then
farmbuyer@20 1137 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 1138 end
farmbuyer@20 1139 end
farmbuyer@20 1140
farmbuyer@65 1141 self.dprint('loot', "CHAT_MSG_LOOT, person is", person,
farmbuyer@65 1142 ", itemstring is", itemstring, ", count is", count)
farmbuyer@20 1143 if not itemstring then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 1144
farmbuyer@1 1145 -- Name might be colorized, remove the highlighting
farmbuyer@20 1146 if person then
farmbuyer@20 1147 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 1148 else
farmbuyer@38 1149 person = my_name -- UNIT_YOU / You
farmbuyer@20 1150 end
farmbuyer@1 1151
farmbuyer@20 1152 --local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@20 1153 local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@1 1154
farmbuyer@1 1155 return self:_do_loot (false, person, id, count)
farmbuyer@1 1156
farmbuyer@1 1157 elseif event == "broadcast" then
farmbuyer@1 1158 return self:_do_loot(false, ...)
farmbuyer@1 1159
farmbuyer@1 1160 elseif event == "manual" then
farmbuyer@1 1161 local r,i,n = ...
farmbuyer@1 1162 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 1163 end
farmbuyer@1 1164 end
farmbuyer@1 1165 end
farmbuyer@1 1166
farmbuyer@1 1167
farmbuyer@1 1168 ------ Slash command handler
farmbuyer@1 1169 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 1170 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 1171 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 1172 -- that GUI is in place.)
farmbuyer@1 1173 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 1174 txt = strtrim(txt:lower())
farmbuyer@1 1175 local cmd, arg = ""
farmbuyer@1 1176 do
farmbuyer@1 1177 local s,e = txt:find("^%a+")
farmbuyer@1 1178 if s then
farmbuyer@1 1179 cmd = txt:sub(s,e)
farmbuyer@1 1180 s = txt:find("%S", e+2)
farmbuyer@1 1181 if s then arg = txt:sub(s,-1) end
farmbuyer@1 1182 end
farmbuyer@1 1183 end
farmbuyer@1 1184
farmbuyer@1 1185 if cmd == "" then
farmbuyer@1 1186 if InCombatLockdown() then
farmbuyer@65 1187 return self:Print("Shouldn't display window in combat.")
farmbuyer@1 1188 else
farmbuyer@1 1189 return self:BuildMainDisplay()
farmbuyer@1 1190 end
farmbuyer@1 1191
farmbuyer@1 1192 elseif cmd:find("^thre") then
farmbuyer@1 1193 self:SetThreshold(arg)
farmbuyer@1 1194
farmbuyer@1 1195 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 1196 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 1197 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 1198
farmbuyer@23 1199 elseif cmd == "toggle" then
farmbuyer@23 1200 if self.display then
farmbuyer@23 1201 self.display:Hide()
farmbuyer@23 1202 else
farmbuyer@23 1203 return self:BuildMainDisplay()
farmbuyer@23 1204 end
farmbuyer@23 1205
farmbuyer@1 1206 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 1207 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@55 1208 kind='boss',reason='kill',bossname="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 1209 })
farmbuyer@1 1210 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 1211 if self.display then
farmbuyer@1 1212 self:redisplay()
farmbuyer@1 1213 end
farmbuyer@1 1214 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 1215
farmbuyer@1 1216 elseif cmd == "debug" then
farmbuyer@1 1217 if arg then
farmbuyer@1 1218 self.debug[arg] = not self.debug[arg]
farmbuyer@1 1219 _G.print(arg,self.debug[arg])
farmbuyer@1 1220 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 1221 else
farmbuyer@1 1222 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 1223 end
farmbuyer@1 1224
farmbuyer@1 1225 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 1226 self:save_saveas(arg)
farmbuyer@1 1227 elseif cmd == "list" then
farmbuyer@1 1228 self:save_list()
farmbuyer@1 1229 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 1230 self:save_restore(tonumber(arg))
farmbuyer@1 1231 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 1232 self:save_delete(tonumber(arg))
farmbuyer@1 1233
farmbuyer@1 1234 elseif cmd == "help" then
farmbuyer@1 1235 self:BuildMainDisplay('help')
farmbuyer@23 1236 elseif cmd == "ping" then
farmbuyer@23 1237 self:DoPing()
farmbuyer@1 1238
farmbuyer@19 1239 elseif cmd == "fixcache" then
farmbuyer@19 1240 self:do_item_cache_fixup()
farmbuyer@19 1241
farmbuyer@1 1242 else
farmbuyer@1 1243 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 1244 return
farmbuyer@1 1245 end
farmbuyer@1 1246 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 1247 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 1248 end
farmbuyer@1 1249 end
farmbuyer@1 1250
farmbuyer@1 1251 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 1252 local q = tonumber(arg)
farmbuyer@1 1253 if q then
farmbuyer@1 1254 q = math.floor(q+0.001)
farmbuyer@1 1255 if q<0 or q>6 then
farmbuyer@1 1256 return self:Print("Threshold must be 0-6.")
farmbuyer@1 1257 end
farmbuyer@1 1258 else
farmbuyer@1 1259 q = qualnames[arg]
farmbuyer@1 1260 if not q then
farmbuyer@1 1261 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 1262 end
farmbuyer@1 1263 end
farmbuyer@1 1264 self.threshold = q
farmbuyer@1 1265 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 1266 end
farmbuyer@1 1267
farmbuyer@1 1268
farmbuyer@1 1269 ------ On/off
farmbuyer@1 1270 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 1271 self.dprint('flow', ":Activate is running")
farmbuyer@10 1272 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1273 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 1274 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 1275 self.popped = true
farmbuyer@1 1276 if GetNumRaidMembers() > 0 then
farmbuyer@16 1277 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 1278 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 1279 elseif self.debug.notraid then
farmbuyer@16 1280 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 1281 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1282 _register_bossmod(self)
farmbuyer@1 1283 elseif g_restore_p then
farmbuyer@1 1284 g_restore_p = nil
farmbuyer@16 1285 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 1286 if #g_loot == 0 then
farmbuyer@16 1287 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 1288 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 1289 return
farmbuyer@16 1290 end
farmbuyer@1 1291 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@48 1292 "and 5-player mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 1293 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 1294 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 1295 return
farmbuyer@1 1296 end
farmbuyer@1 1297 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 1298 self.enabled = not opt_bcast_only
farmbuyer@1 1299 if opt_threshold then
farmbuyer@1 1300 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 1301 end
farmbuyer@1 1302 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 1303 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 1304 self.thresholds[self.threshold])
farmbuyer@27 1305 self:broadcast('revcheck',revision_large)
farmbuyer@1 1306 end
farmbuyer@1 1307
farmbuyer@1 1308 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 1309 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 1310 function addon:Deactivate()
farmbuyer@1 1311 self.enabled = false
farmbuyer@1 1312 self.rebroadcast = false
farmbuyer@10 1313 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 1314 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 1315 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 1316 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 1317 end
farmbuyer@1 1318
farmbuyer@1 1319 function addon:Clear(verbose_p)
farmbuyer@1 1320 local repopup, st
farmbuyer@1 1321 if self.display then
farmbuyer@1 1322 -- in the new version, this is likely to always be the case
farmbuyer@1 1323 repopup = true
farmbuyer@1 1324 st = self.display:GetUserData("eoiST")
farmbuyer@1 1325 if not st then
farmbuyer@1 1326 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 1327 end
farmbuyer@1 1328 self.display:Hide()
farmbuyer@1 1329 end
farmbuyer@1 1330 g_restore_p = nil
farmbuyer@1 1331 OuroLootSV = nil
farmbuyer@1 1332 self:_reset_timestamps()
farmbuyer@1 1333 if verbose_p then
farmbuyer@16 1334 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 1335 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 1336 else
farmbuyer@1 1337 self:Print("Current loot data cleared.")
farmbuyer@1 1338 end
farmbuyer@1 1339 end
farmbuyer@1 1340 _init(self,st)
farmbuyer@1 1341 if repopup then
farmbuyer@1 1342 addon:BuildMainDisplay()
farmbuyer@1 1343 end
farmbuyer@1 1344 end
farmbuyer@1 1345
farmbuyer@1 1346
farmbuyer@1 1347 ------ Behind the scenes routines
farmbuyer@19 1348 -- Semi-experimental debugging aid.
farmbuyer@19 1349 do
farmbuyer@41 1350 -- Putting _log local to here can result in this sequence:
farmbuyer@41 1351 -- 1) logging happens, followed by reload or logout/login
farmbuyer@41 1352 -- 2) _log points to SV_log
farmbuyer@41 1353 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
farmbuyer@41 1354 -- 4) logging happens to _log table (now with no other references)
farmbuyer@41 1355 -- 5) at logout, nothing new has been entered in the table being saved
farmbuyer@19 1356 local date = _G.date
farmbuyer@19 1357 function addon:log_with_timestamp (msg)
farmbuyer@41 1358 tinsert (_log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 1359 end
farmbuyer@19 1360 end
farmbuyer@19 1361
farmbuyer@49 1362 -- Check for plugins which haven't already been loaded, and add hooks for
farmbuyer@49 1363 -- them. Credit to DBM for the approach here.
farmbuyer@49 1364 function addon:_scan_LOD_modules()
farmbuyer@49 1365 for i = 1, GetNumAddOns() do
farmbuyer@49 1366 if GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1367 and IsAddOnLoadOnDemand(i)
farmbuyer@49 1368 and not IsAddOnLoaded(i)
farmbuyer@49 1369 then
farmbuyer@49 1370 local folder, _, _, enabled, _, reason = GetAddOnInfo(i)
farmbuyer@57 1371 if enabled or opts.display_disabled_LODs then
farmbuyer@57 1372 local tabtitle = GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@57 1373 self:_gui_add_LOD_tab (tabtitle, folder, i, enabled, reason)
farmbuyer@57 1374 end
farmbuyer@49 1375 end
farmbuyer@49 1376 end
farmbuyer@49 1377 end
farmbuyer@49 1378
farmbuyer@1 1379 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1380 do
farmbuyer@1 1381 local byindex, temp = {}, {}
farmbuyer@1 1382 local function sort (src, dest)
farmbuyer@1 1383 for k in pairs(src) do
farmbuyer@1 1384 temp[#temp+1] = k
farmbuyer@1 1385 end
farmbuyer@1 1386 table.sort(temp)
farmbuyer@47 1387 wipe(dest)
farmbuyer@1 1388 for i = 1, #temp do
farmbuyer@1 1389 dest[i] = src[temp[i]]
farmbuyer@1 1390 end
farmbuyer@1 1391 end
farmbuyer@1 1392
farmbuyer@1 1393 function addon.sender_list.sort()
farmbuyer@1 1394 sort (addon.sender_list.active, byindex)
farmbuyer@47 1395 wipe(temp)
farmbuyer@1 1396 addon.sender_list.activeI = #byindex
farmbuyer@1 1397 sort (addon.sender_list.names, byindex)
farmbuyer@47 1398 wipe(temp)
farmbuyer@1 1399 end
farmbuyer@1 1400 addon.sender_list.namesI = byindex
farmbuyer@1 1401 end
farmbuyer@1 1402
farmbuyer@23 1403 function addon:DoPing()
farmbuyer@23 1404 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1405 self.sender_list.active = {}
farmbuyer@23 1406 self.sender_list.names = {}
farmbuyer@23 1407 self:broadcast('ping')
farmbuyer@27 1408 self:broadcast('revcheck',revision_large)
farmbuyer@27 1409 end
farmbuyer@27 1410
farmbuyer@27 1411 function addon:_check_revision (otherrev)
farmbuyer@27 1412 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1413 otherrev = tonumber(otherrev)
farmbuyer@27 1414 if otherrev == revision_large then
farmbuyer@27 1415 -- normal case
farmbuyer@27 1416
farmbuyer@27 1417 elseif otherrev < revision_large then
farmbuyer@27 1418 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1419 self:broadcast('revcheck',revision_large)
farmbuyer@27 1420
farmbuyer@27 1421 else
farmbuyer@27 1422 self.dprint('comm', "ours is older, yammering")
farmbuyer@27 1423 if newer_warning then
farmbuyer@27 1424 self:Print(newer_warning,
farmbuyer@29 1425 self.format_hypertext('popupurl',"click here",ITEM_QUALITY_UNCOMMON),
farmbuyer@27 1426 self.format_hypertext('doping',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@27 1427 newer_warning = nil
farmbuyer@27 1428 end
farmbuyer@27 1429 end
farmbuyer@23 1430 end
farmbuyer@23 1431
farmbuyer@1 1432 -- Generic helpers
farmbuyer@28 1433 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1434 function addon._find_next_after (kind, index)
farmbuyer@1 1435 index = index + 1
farmbuyer@1 1436 while index <= #g_loot do
farmbuyer@1 1437 if g_loot[index].kind == kind then
farmbuyer@1 1438 return index, g_loot[index]
farmbuyer@1 1439 end
farmbuyer@1 1440 index = index + 1
farmbuyer@1 1441 end
farmbuyer@1 1442 end
farmbuyer@28 1443 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1444 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1445 -- appropriate fencepost is not found.
farmbuyer@28 1446 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1447 local fencepost
farmbuyer@28 1448 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1449 if kind == 'time' then
farmbuyer@28 1450 fencepost = closest_time
farmbuyer@28 1451 elseif kind == 'boss' then
farmbuyer@28 1452 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1453 if not closest_boss then
farmbuyer@28 1454 fencepost = closest_time
farmbuyer@28 1455 elseif not closest_time then
farmbuyer@28 1456 fencepost = closest_boss
farmbuyer@28 1457 else
farmbuyer@28 1458 fencepost = math.min(closest_time,closest_boss)
farmbuyer@28 1459 end
farmbuyer@28 1460 end
farmbuyer@28 1461 return fencepost
farmbuyer@28 1462 end
farmbuyer@1 1463
farmbuyer@1 1464 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1465 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1466 -- conditionals).
farmbuyer@1 1467 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1468 return self._find_next_after, filter_kind, 0
farmbuyer@1 1469 end
farmbuyer@1 1470
farmbuyer@1 1471 do
farmbuyer@1 1472 local itt
farmbuyer@1 1473 local function create()
farmbuyer@1 1474 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1475 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1476 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1477 L:SetFontObject(GameFontNormal)
farmbuyer@1 1478 R:SetFontObject(GameFontNormal)
farmbuyer@1 1479 tip:AddFontStrings(L,R)
farmbuyer@1 1480 lefts[i] = L
farmbuyer@1 1481 end
farmbuyer@1 1482 tip.lefts = lefts
farmbuyer@1 1483 return tip
farmbuyer@1 1484 end
farmbuyer@66 1485 function addon:is_variant_item(item) -- returns number or *nil*
farmbuyer@1 1486 itt = itt or create()
farmbuyer@1 1487 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1488 itt:ClearLines()
farmbuyer@1 1489 itt:SetHyperlink(item)
farmbuyer@1 1490 local t = itt.lefts[2]:GetText()
farmbuyer@1 1491 itt:Hide()
farmbuyer@66 1492 return (t == ITEM_HEROIC and 1)
farmbuyer@66 1493 or (t == RAID_FINDER and 2) -- no ITEM_ for this, apparently
farmbuyer@66 1494 or nil
farmbuyer@1 1495 end
farmbuyer@1 1496 end
farmbuyer@1 1497
farmbuyer@1 1498 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1499 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1500 function _init (self, possible_st)
farmbuyer@1 1501 self.dprint('flow',"_init running")
farmbuyer@1 1502 self.loot_clean = nil
farmbuyer@1 1503 self.hist_clean = nil
farmbuyer@1 1504 if g_restore_p then
farmbuyer@1 1505 g_loot = OuroLootSV
farmbuyer@16 1506 self.popped = #g_loot > 0
farmbuyer@1 1507 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1508 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1509 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1510 self.sharder = opts.autoshard
farmbuyer@1 1511 else
farmbuyer@10 1512 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1513 end
farmbuyer@1 1514
farmbuyer@16 1515 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1516 self:gui_init(g_loot)
farmbuyer@16 1517 opts.autoshard = nil
farmbuyer@16 1518 opts.threshold = nil
farmbuyer@1 1519
farmbuyer@1 1520 if g_restore_p then
farmbuyer@1 1521 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1522 else
farmbuyer@1 1523 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1524 end
farmbuyer@1 1525 if possible_st then
farmbuyer@1 1526 possible_st:SetData(g_loot)
farmbuyer@1 1527 end
farmbuyer@1 1528
farmbuyer@56 1529 self.status_text = ("%s communicating as ident %s commrev %s"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1530 self:RegisterComm(self.ident)
farmbuyer@1 1531 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1532
farmbuyer@1 1533 if self.author_debug then
farmbuyer@1 1534 _G.Oloot = g_loot
farmbuyer@1 1535 end
farmbuyer@1 1536 end
farmbuyer@1 1537
farmbuyer@61 1538 -- Raid roster snapshots
farmbuyer@61 1539 do
farmbuyer@61 1540 function addon:snapshot_raid (only_inraid_p)
farmbuyer@61 1541 local ss = CopyTable(g_loot.raiders)
farmbuyer@61 1542 local instance,maxsize = instance_tag()
farmbuyer@61 1543 if only_inraid_p then
farmbuyer@61 1544 for name,info in next, ss do
farmbuyer@61 1545 if info.online == 3 then
farmbuyer@61 1546 ss[name] = nil
farmbuyer@61 1547 end
farmbuyer@61 1548 end
farmbuyer@61 1549 end
farmbuyer@61 1550 return ss, maxsize, instance, time()
farmbuyer@61 1551 end
farmbuyer@61 1552 end
farmbuyer@61 1553
farmbuyer@25 1554 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 1555 do
farmbuyer@25 1556 local candidates = {}
farmbuyer@25 1557 local location
farmbuyer@1 1558 local function fixup_durations (cache)
farmbuyer@1 1559 local boss, bossi
farmbuyer@1 1560 boss = candidates[1]
farmbuyer@1 1561 if #candidates == 1 then
farmbuyer@1 1562 -- (1) or (2)
farmbuyer@1 1563 boss.duration = boss.duration or 0
farmbuyer@19 1564 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1565 else
farmbuyer@1 1566 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1567 if #candidates ~= 2 then
farmbuyer@1 1568 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1569 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1570 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1571 end
farmbuyer@1 1572 if candidates[2].duration == nil then
farmbuyer@1 1573 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1574 end
farmbuyer@1 1575 -- try and be generic anyhow
farmbuyer@1 1576 for i,c in ipairs(candidates) do
farmbuyer@1 1577 if c.duration then
farmbuyer@1 1578 boss = c
farmbuyer@19 1579 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1580 break
farmbuyer@1 1581 end
farmbuyer@1 1582 end
farmbuyer@1 1583 end
farmbuyer@1 1584 bossi = addon._addLootEntry(boss)
farmbuyer@19 1585 -- addon.
farmbuyer@19 1586 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1587 g_boss_signpost = nil
farmbuyer@42 1588 addon.latest_instance = boss.instance
farmbuyer@19 1589 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1590 if boss.reason == 'kill' then
farmbuyer@1 1591 addon:_mark_boss_kill (bossi)
farmbuyer@1 1592 if opts.chatty_on_kill then
farmbuyer@55 1593 addon:Print("Registered kill for '%s' in %s!", boss.bossname, boss.instance)
farmbuyer@1 1594 end
farmbuyer@1 1595 end
farmbuyer@47 1596 wipe(candidates)
farmbuyer@1 1597 end
farmbuyer@1 1598 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1599
farmbuyer@1 1600 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@56 1601 local function _do_boss (self, reason, bossname, intag, maxsize, duration)
farmbuyer@56 1602 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname,
farmbuyer@56 1603 "T:", intag, "MS:", maxsize, "D:", duration)
farmbuyer@1 1604 if self.rebroadcast and duration then
farmbuyer@56 1605 self:vbroadcast('boss', reason, bossname, intag, maxsize)
farmbuyer@1 1606 end
farmbuyer@1 1607 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1608 while self.enabled do
farmbuyer@1 1609 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1610 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1611 local not_from_local = duration == nil
farmbuyer@1 1612 local signature = bossname .. reason
farmbuyer@1 1613 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@39 1614 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
farmbuyer@1 1615 else
farmbuyer@1 1616 self.recent_boss:add(signature)
farmbuyer@16 1617 g_boss_signpost = #g_loot + 1
farmbuyer@19 1618 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1619 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1620 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1621 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1622 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1623 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1624 -- DBM might not trigger for a while).
farmbuyer@1 1625 local c = {
farmbuyer@1 1626 kind = 'boss',
farmbuyer@55 1627 bossname = bossname,
farmbuyer@1 1628 reason = reason,
farmbuyer@1 1629 instance = intag,
farmbuyer@56 1630 duration = duration, -- deliberately may be nil
farmbuyer@61 1631 raidersnap = self:snapshot_raid(),
farmbuyer@56 1632 maxsize = maxsize,
farmbuyer@1 1633 }
farmbuyer@1 1634 tinsert(candidates,c)
farmbuyer@1 1635 end
farmbuyer@17 1636 break
farmbuyer@1 1637 end
farmbuyer@1 1638 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1639 end
farmbuyer@56 1640 -- This exposes the function to OCR, and can be a wrapper layer later.
farmbuyer@1 1641 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1642
farmbuyer@1 1643 function addon:_mark_boss_kill (index)
farmbuyer@1 1644 local e = g_loot[index]
farmbuyer@17 1645 if not e then
farmbuyer@17 1646 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1647 return
farmbuyer@17 1648 end
farmbuyer@55 1649 if not e.bossname then
farmbuyer@16 1650 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1651 return
farmbuyer@1 1652 end
farmbuyer@1 1653 if e.reason ~= 'wipe' then
farmbuyer@1 1654 -- enh, bail
farmbuyer@1 1655 self.loot_clean = index-1
farmbuyer@1 1656 end
farmbuyer@1 1657 local attempts = 1
farmbuyer@1 1658 local first
farmbuyer@1 1659
farmbuyer@1 1660 local i,d = 1,g_loot[1]
farmbuyer@1 1661 while d ~= e do
farmbuyer@55 1662 if d.bossname and
farmbuyer@55 1663 d.bossname == e.bossname and
farmbuyer@53 1664 d.instance == e.instance and
farmbuyer@1 1665 d.reason == 'wipe'
farmbuyer@1 1666 then
farmbuyer@1 1667 first = first or i
farmbuyer@1 1668 attempts = attempts + 1
farmbuyer@1 1669 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1670 else
farmbuyer@1 1671 i = i + 1
farmbuyer@1 1672 end
farmbuyer@1 1673 d = g_loot[i]
farmbuyer@1 1674 end
farmbuyer@1 1675 e.reason = 'kill'
farmbuyer@1 1676 e.attempts = attempts
farmbuyer@1 1677 self.loot_clean = first or index-1
farmbuyer@1 1678 end
farmbuyer@1 1679
farmbuyer@2 1680 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1681 assert(type(name)=='string')
farmbuyer@2 1682 assert(type(registration_func)=='function')
farmbuyer@2 1683 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1684 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1685 n = name,
farmbuyer@2 1686 r = registration_func,
farmbuyer@2 1687 d = deregistration_func,
farmbuyer@2 1688 }
farmbuyer@5 1689 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1690 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1691 end
farmbuyer@1 1692
farmbuyer@2 1693 function _register_bossmod (self, force_p)
farmbuyer@2 1694 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1695 if x then
farmbuyer@2 1696 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1697 -- trying to register with already-registered boss mod
farmbuyer@2 1698 return
farmbuyer@2 1699 else
farmbuyer@2 1700 -- deregister
farmbuyer@2 1701 if x.d then x.d(self) end
farmbuyer@2 1702 end
farmbuyer@1 1703 end
farmbuyer@1 1704
farmbuyer@2 1705 x = nil
farmbuyer@2 1706 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1707 if v.n == opts.bossmod then
farmbuyer@2 1708 x = k
farmbuyer@2 1709 break
farmbuyer@2 1710 end
farmbuyer@1 1711 end
farmbuyer@1 1712
farmbuyer@2 1713 if not x then
farmbuyer@2 1714 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1715 self:Print(self.status_text)
farmbuyer@2 1716 return
farmbuyer@1 1717 end
farmbuyer@1 1718
farmbuyer@2 1719 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1720 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1721 else
farmbuyer@2 1722 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1723 end
farmbuyer@1 1724 end
farmbuyer@2 1725 end
farmbuyer@1 1726
farmbuyer@1 1727 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1728 do
farmbuyer@1 1729 -- This shouldn't be required. /sadface
farmbuyer@1 1730 local loot_entry_mt = {
farmbuyer@1 1731 __index = function (e,key)
farmbuyer@1 1732 if key == 'cols' then
farmbuyer@15 1733 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1734 --tabledump(e) -- not actually that useful
farmbuyer@1 1735 addon:_fill_out_eoi_data(1)
farmbuyer@1 1736 end
farmbuyer@1 1737 return rawget(e,key)
farmbuyer@1 1738 end
farmbuyer@1 1739 }
farmbuyer@1 1740
farmbuyer@1 1741 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1742 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@65 1743 -- optional second index to search no earlier than that.
farmbuyer@1 1744 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1745 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1746 stop = stop or 0
farmbuyer@1 1747 while i > stop do
farmbuyer@1 1748 if g_loot[i].kind == 'time' then
farmbuyer@1 1749 return i, g_loot[i]
farmbuyer@1 1750 end
farmbuyer@1 1751 i = i - 1
farmbuyer@1 1752 end
farmbuyer@1 1753 end
farmbuyer@1 1754
farmbuyer@1 1755 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1756 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1757 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1758 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1759 -- taken from the DAY entry.
farmbuyer@1 1760 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1761 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1762 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1763 if not time_entry_opt then
farmbuyer@1 1764 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1765 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1766 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@41 1767 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
farmbuyer@1 1768 end
farmbuyer@1 1769 end
farmbuyer@1 1770 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1771 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1772 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1773 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1774 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1775 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1776 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1777 end
farmbuyer@1 1778
farmbuyer@1 1779 local done_todays_date
farmbuyer@1 1780 function addon:_reset_timestamps()
farmbuyer@1 1781 done_todays_date = nil
farmbuyer@1 1782 end
farmbuyer@1 1783 local function do_todays_date()
farmbuyer@1 1784 local text, M, D, Y = makedate()
farmbuyer@1 1785 local found,ts = #g_loot+1
farmbuyer@1 1786 repeat
farmbuyer@1 1787 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1788 if found and ts.startday.text == text then
farmbuyer@1 1789 done_todays_date = true
farmbuyer@1 1790 end
farmbuyer@1 1791 until done_todays_date or (not found)
farmbuyer@1 1792 if done_todays_date then
farmbuyer@1 1793 g_today = ts
farmbuyer@1 1794 else
farmbuyer@1 1795 done_todays_date = true
farmbuyer@1 1796 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1797 kind = 'time',
farmbuyer@1 1798 startday = {
farmbuyer@1 1799 text = text, month = M, day = D, year = Y
farmbuyer@1 1800 }
farmbuyer@1 1801 }]
farmbuyer@1 1802 end
farmbuyer@1 1803 addon:_fill_out_eoi_data(1)
farmbuyer@1 1804 end
farmbuyer@1 1805
farmbuyer@1 1806 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1807 function addon._addLootEntry (e)
farmbuyer@1 1808 setmetatable(e,loot_entry_mt)
farmbuyer@1 1809
farmbuyer@1 1810 if not done_todays_date then do_todays_date() end
farmbuyer@1 1811
farmbuyer@1 1812 local h, m = GetGameTime()
farmbuyer@10 1813 --local localuptime = math.floor(GetTime())
farmbuyer@10 1814 local time_t = time()
farmbuyer@1 1815 e.hour = h
farmbuyer@1 1816 e.minute = m
farmbuyer@10 1817 e.stamp = time_t --localuptime
farmbuyer@1 1818 local index = #g_loot + 1
farmbuyer@1 1819 g_loot[index] = e
farmbuyer@1 1820 return index
farmbuyer@1 1821 end
farmbuyer@16 1822
farmbuyer@16 1823 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1824 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1825 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1826 -- from that boss.
farmbuyer@16 1827 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1828 --pprint('loot', is, should_be)
farmbuyer@16 1829 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1830 return
farmbuyer@16 1831 end
farmbuyer@17 1832 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1833 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1834 return
farmbuyer@16 1835 end
farmbuyer@16 1836 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1837 should_be = should_be + 1
farmbuyer@16 1838 if is == should_be then
farmbuyer@16 1839 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1840 return
farmbuyer@16 1841 end
farmbuyer@16 1842 end
farmbuyer@16 1843
farmbuyer@16 1844 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1845 local boss = tremove (g_loot, is)
farmbuyer@55 1846 --pprint('loot', "MOVING", boss.bossname)
farmbuyer@16 1847 tinsert (g_loot, should_be, boss)
farmbuyer@16 1848 return should_be
farmbuyer@16 1849 end
farmbuyer@1 1850 end
farmbuyer@1 1851
farmbuyer@19 1852 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1853 -- item cache data (which will have arrived by now).
farmbuyer@19 1854 function addon:do_item_cache_fixup()
farmbuyer@19 1855 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1856
farmbuyer@19 1857 local numfound = 0
farmbuyer@19 1858 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1859
farmbuyer@19 1860 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1861 if e.cache_miss then
farmbuyer@19 1862 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1863 if borked_id then
farmbuyer@19 1864 numfound = numfound + 1
farmbuyer@19 1865 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1866 -- its assload of return values.
farmbuyer@19 1867 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1868 if iname then
farmbuyer@19 1869 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1870 e.quality = iquality
farmbuyer@19 1871 e.itemname = iname
farmbuyer@19 1872 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1873 e.itemlink = ilink
farmbuyer@19 1874 e.itexture = itexture
farmbuyer@19 1875 e.cache_miss = nil
farmbuyer@19 1876 end
farmbuyer@19 1877 end
farmbuyer@19 1878 end
farmbuyer@19 1879 end
farmbuyer@19 1880
farmbuyer@19 1881 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1882 end
farmbuyer@19 1883
farmbuyer@1 1884
farmbuyer@1 1885 ------ Saved texts
farmbuyer@1 1886 function addon:check_saved_table(silent_p)
farmbuyer@16 1887 local s = OuroLootSV_saved
farmbuyer@1 1888 if s and (#s > 0) then return s end
farmbuyer@16 1889 OuroLootSV_saved = nil
farmbuyer@1 1890 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1891 end
farmbuyer@1 1892
farmbuyer@1 1893 function addon:save_list()
farmbuyer@1 1894 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1895 for i,t in ipairs(s) do
farmbuyer@1 1896 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1897 end
farmbuyer@1 1898 end
farmbuyer@1 1899
farmbuyer@1 1900 function addon:save_saveas(name)
farmbuyer@16 1901 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1902 local SV = OuroLootSV_saved
farmbuyer@16 1903 local n = #SV + 1
farmbuyer@1 1904 local save = {
farmbuyer@1 1905 name = name,
farmbuyer@1 1906 date = makedate(),
farmbuyer@1 1907 count = #g_loot,
farmbuyer@1 1908 }
farmbuyer@10 1909 for text in self:registered_textgen_iter() do
farmbuyer@10 1910 save[text] = g_loot[text]
farmbuyer@10 1911 end
farmbuyer@1 1912 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1913 SV[n] = save
farmbuyer@1 1914 return self:save_list()
farmbuyer@1 1915 end
farmbuyer@1 1916
farmbuyer@1 1917 function addon:save_restore(num)
farmbuyer@1 1918 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1919 if (not num) or (num > #s) then
farmbuyer@1 1920 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1921 end
farmbuyer@1 1922 local save = s[num]
farmbuyer@1 1923 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1924 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1925 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1926 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1927 for text in self:registered_textgen_iter() do
farmbuyer@10 1928 g_loot[text] = save[text]
farmbuyer@10 1929 end
farmbuyer@1 1930 end
farmbuyer@1 1931
farmbuyer@1 1932 function addon:save_delete(num)
farmbuyer@1 1933 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1934 if (not num) or (num > #s) then
farmbuyer@1 1935 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1936 end
farmbuyer@1 1937 self:Print("Deleting saved text #"..num)
farmbuyer@1 1938 tremove(s,num)
farmbuyer@1 1939 return self:save_list()
farmbuyer@1 1940 end
farmbuyer@1 1941
farmbuyer@1 1942
farmbuyer@1 1943 ------ Loot histories
farmbuyer@1 1944 -- history_all = {
farmbuyer@1 1945 -- ["Kilrogg"] = {
farmbuyer@1 1946 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1947 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1948 -- ["byname"] = { -- not saved
farmbuyer@1 1949 -- ["OtherPlayer"] = 2,
farmbuyer@1 1950 -- ["Farmbuyer"] = 1,
farmbuyer@1 1951 -- }
farmbuyer@1 1952 -- [1] = {
farmbuyer@1 1953 -- ["name"] = "Farmbuyer",
farmbuyer@1 1954 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1955 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1956 -- },
farmbuyer@1 1957 -- [2] = {
farmbuyer@1 1958 -- ["name"] = "OtherPlayer",
farmbuyer@1 1959 -- ......
farmbuyer@1 1960 -- }, ......
farmbuyer@1 1961 -- },
farmbuyer@1 1962 -- ["OtherRealm"] = ......
farmbuyer@1 1963 -- }
farmbuyer@1 1964 do
farmbuyer@6 1965 local tsort = table.sort
farmbuyer@6 1966 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1967
farmbuyer@4 1968 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1969 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1970 -- called from the GUI code at least once.
farmbuyer@1 1971 function addon:_build_history_names (opt_hist)
farmbuyer@1 1972 local hist = opt_hist or self.history
farmbuyer@1 1973 local m = {}
farmbuyer@1 1974 for i = 1, #hist do
farmbuyer@1 1975 m[hist[i].name] = i
farmbuyer@1 1976 end
farmbuyer@1 1977 hist.byname = m
farmbuyer@1 1978 end
farmbuyer@1 1979
farmbuyer@1 1980 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1981 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1982 local t = prev_table or {
farmbuyer@1 1983 --kind = 'realm',
farmbuyer@6 1984 --realm = realmname,
farmbuyer@1 1985 }
farmbuyer@6 1986 t.realm = realmname
farmbuyer@1 1987
farmbuyer@1 1988 --[[
farmbuyer@1 1989 t.cols = setmetatable({
farmbuyer@1 1990 { value = realmname },
farmbuyer@1 1991 }, self.time_column1_used_mt)
farmbuyer@1 1992 ]]
farmbuyer@1 1993
farmbuyer@1 1994 if not t.byname then
farmbuyer@1 1995 self:_build_history_names (t)
farmbuyer@1 1996 end
farmbuyer@1 1997
farmbuyer@1 1998 return t
farmbuyer@1 1999 end
farmbuyer@1 2000
farmbuyer@4 2001 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 2002 -- the index and the table at that index.
farmbuyer@4 2003 function addon:get_loot_history (name)
farmbuyer@4 2004 local i
farmbuyer@4 2005 i = self.history.byname[name]
farmbuyer@4 2006 if not i then
farmbuyer@4 2007 i = #self.history + 1
farmbuyer@4 2008 self.history[i] = { name=name }
farmbuyer@4 2009 self.history.byname[name] = i
farmbuyer@4 2010 end
farmbuyer@6 2011 return i, self.history[i]
farmbuyer@4 2012 end
farmbuyer@4 2013
farmbuyer@1 2014 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 2015 local e = g_loot[lootindex]
farmbuyer@6 2016 if e.kind ~= 'loot' then return end
farmbuyer@6 2017
farmbuyer@6 2018 local i,h = self:get_loot_history(e.person)
farmbuyer@25 2019 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@1 2020 local n = {
farmbuyer@1 2021 id = e.id,
farmbuyer@1 2022 when = self:format_timestamp (g_today, e),
farmbuyer@1 2023 count = e.count,
farmbuyer@1 2024 }
farmbuyer@6 2025 tinsert (h, 1, n)
farmbuyer@24 2026 e.history_unique = n.id .. ' ' .. n.when
farmbuyer@6 2027 end
farmbuyer@6 2028
farmbuyer@24 2029 -- Create new history table based on current loot.
farmbuyer@6 2030 function addon:rewrite_history (realmname)
farmbuyer@6 2031 local r = assert(realmname)
farmbuyer@6 2032 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 2033 self.history = self.history_all[r]
farmbuyer@6 2034
farmbuyer@6 2035 local g_today_real = g_today
farmbuyer@6 2036 for i,e in ipairs(g_loot) do
farmbuyer@6 2037 if e.kind == 'time' then
farmbuyer@6 2038 g_today = e
farmbuyer@6 2039 elseif e.kind == 'loot' then
farmbuyer@6 2040 self:_addHistoryEntry(i)
farmbuyer@6 2041 end
farmbuyer@6 2042 end
farmbuyer@6 2043 g_today = g_today_real
farmbuyer@6 2044 self.hist_clean = nil
farmbuyer@6 2045
farmbuyer@6 2046 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 2047 for i,h in ipairs(self.history) do
farmbuyer@6 2048 tsort (h, comp)
farmbuyer@6 2049 end
farmbuyer@6 2050 end
farmbuyer@6 2051
farmbuyer@24 2052 -- Clears all but latest entry for each player.
farmbuyer@6 2053 function addon:preen_history (realmname)
farmbuyer@6 2054 local r = assert(realmname)
farmbuyer@6 2055 for i,h in ipairs(self.history) do
farmbuyer@6 2056 tsort (h, comp)
farmbuyer@6 2057 while #h > 1 do
farmbuyer@6 2058 tremove (h)
farmbuyer@6 2059 end
farmbuyer@6 2060 end
farmbuyer@1 2061 end
farmbuyer@24 2062
farmbuyer@25 2063 -- Given an entry in a g_loot table, looks up the corresponding history
farmbuyer@25 2064 -- entry. Returns the player's index and history table (as in get_loot_history)
farmbuyer@25 2065 -- and the index into that table of the loot entry. On failure, returns nil
farmbuyer@25 2066 -- and an error message ready to be formatted with the loot's name/itemlink.
farmbuyer@25 2067 function addon:_history_by_loot_id (loot, operation_text)
farmbuyer@25 2068 -- Using assert() here would be concatenating error strings that probably
farmbuyer@25 2069 -- wouldn't be used. Do more verbose testing instead.
farmbuyer@25 2070 if type(loot) ~= 'table' then
farmbuyer@25 2071 error("trying to "..operation_text.." nonexistant entry")
farmbuyer@25 2072 end
farmbuyer@25 2073 if loot.kind ~= 'loot' then
farmbuyer@25 2074 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@25 2075 end
farmbuyer@24 2076
farmbuyer@25 2077 local player = loot.person
farmbuyer@25 2078 local tag = loot.history_unique
farmbuyer@24 2079 local errtxt
farmbuyer@25 2080 local player_i, player_h, hist_i
farmbuyer@24 2081
farmbuyer@24 2082 if not tag then
farmbuyer@24 2083 errtxt = "Entry for %s is missing a history tag!"
farmbuyer@24 2084 else
farmbuyer@25 2085 player_i,player_h = self:get_loot_history(player)
farmbuyer@25 2086 for i,h in ipairs(player_h) do
farmbuyer@24 2087 local unique = h.id .. ' ' .. h.when
farmbuyer@24 2088 if unique == tag then
farmbuyer@25 2089 hist_i = i
farmbuyer@24 2090 break
farmbuyer@24 2091 end
farmbuyer@24 2092 end
farmbuyer@25 2093 if not hist_i then
farmbuyer@24 2094 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@24 2095 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@24 2096 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 2097 end
farmbuyer@24 2098 end
farmbuyer@24 2099
farmbuyer@24 2100 if errtxt then
farmbuyer@25 2101 return nil, errtxt
farmbuyer@24 2102 end
farmbuyer@25 2103 return player_i, player_h, hist_i
farmbuyer@25 2104 end
farmbuyer@24 2105
farmbuyer@25 2106 function addon:reassign_loot (index, to_name)
farmbuyer@25 2107 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@25 2108 local e = g_loot[index]
farmbuyer@25 2109 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "reassign")
farmbuyer@25 2110 local from_name = e.person
farmbuyer@25 2111 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 2112
farmbuyer@25 2113 if not from_i then
farmbuyer@25 2114 -- from_h is the formatted error text
farmbuyer@25 2115 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@25 2116 else
farmbuyer@25 2117 local hist_h = tremove (from_h, hist_i)
farmbuyer@25 2118 tinsert (to_h, 1, hist_h)
farmbuyer@25 2119 tsort (from_h, comp)
farmbuyer@25 2120 tsort (to_h, comp)
farmbuyer@25 2121 end
farmbuyer@25 2122 e.person = to_name
farmbuyer@25 2123 e.person_class = select(2,UnitClass(to_name))
farmbuyer@25 2124 self.hist_clean = nil
farmbuyer@25 2125
farmbuyer@25 2126 self:Print("Reassigned entry %d/%s from '%s' to '%s'.", index, e.itemlink, from_name, to_name)
farmbuyer@25 2127 end
farmbuyer@25 2128
farmbuyer@36 2129 -- Similar to _addHistoryEntry. The second arg may be a loot entry
farmbuyer@36 2130 -- (which used to be at LOOTINDEX), or nil (and the loot entry will
farmbuyer@36 2131 -- be pulled from LOOTINDEX instead).
farmbuyer@36 2132 function addon:_delHistoryEntry (lootindex, opt_e)
farmbuyer@36 2133 local e = opt_e or g_loot[lootindex]
farmbuyer@36 2134 if e.kind ~= 'loot' then return end
farmbuyer@36 2135
farmbuyer@36 2136 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "delete")
farmbuyer@36 2137 if not from_i then
farmbuyer@36 2138 -- from_h is the formatted error text
farmbuyer@36 2139 self:Print(from_h .. " Loot will be deleted, but history will NOT be updated.", e.itemlink)
farmbuyer@36 2140 return
farmbuyer@36 2141 end
farmbuyer@36 2142
farmbuyer@36 2143 --[[local hist_h = ]]tremove (from_h, hist_i)
farmbuyer@36 2144 tsort (from_h, comp)
farmbuyer@36 2145 self.hist_clean = nil
farmbuyer@36 2146
farmbuyer@36 2147 self:Print("Removed history entry %d/%s from '%s'.", lootindex, e.itemlink, e.person)
farmbuyer@36 2148 end
farmbuyer@36 2149
farmbuyer@25 2150 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 2151 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@25 2152 local deleted_cache = {} --setmetatable({}, {__mode='k'})
farmbuyer@25 2153 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 2154 local e = g_loot[index]
farmbuyer@25 2155 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 2156 -- output, so force to a string instead.
farmbuyer@25 2157 olddisp = olddisp or 'normal'
farmbuyer@25 2158 local newdisp = e.disposition or 'normal'
farmbuyer@25 2159 -- Ignore misclicks and the like
farmbuyer@25 2160 if olddisp == newdisp then return end
farmbuyer@25 2161
farmbuyer@25 2162 local name = e.person
farmbuyer@25 2163
farmbuyer@25 2164 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@25 2165 local name_i, name_h, hist_i = self:_history_by_loot_id (e, "mark")
farmbuyer@25 2166 -- remove history entry
farmbuyer@25 2167 if hist_i then
farmbuyer@25 2168 local hist_h = tremove (name_h, hist_i)
farmbuyer@25 2169 deleted_cache[e.history_unique] = hist_h
farmbuyer@25 2170 self.hist_clean = nil
farmbuyer@25 2171 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 2172 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 2173 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@25 2174 else
farmbuyer@25 2175 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 2176 end
farmbuyer@25 2177 return
farmbuyer@25 2178 end
farmbuyer@25 2179
farmbuyer@25 2180 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 2181 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 2182 then
farmbuyer@25 2183 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 2184
farmbuyer@25 2185 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 2186 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 2187 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 2188 -- the same steps as _addHistoryEntry.
farmbuyer@25 2189 local entry
farmbuyer@25 2190 if e.history_unique and deleted_cache[e.history_unique] then
farmbuyer@25 2191 entry = deleted_cache[e.history_unique]
farmbuyer@25 2192 deleted_cache[e.history_unique] = nil
farmbuyer@25 2193 end
farmbuyer@25 2194 local when = g_today and self:format_timestamp (g_today, e) or tostring(e.stamp)
farmbuyer@25 2195 entry = entry or {
farmbuyer@25 2196 id = e.id,
farmbuyer@25 2197 when = when,
farmbuyer@25 2198 count = e.count,
farmbuyer@25 2199 }
farmbuyer@25 2200 tinsert (name_h, 1, entry)
farmbuyer@25 2201 e.history_unique = e.history_unique or (entry.id .. ' ' .. entry.when)
farmbuyer@25 2202 self.hist_clean = nil
farmbuyer@25 2203 return
farmbuyer@25 2204 end
farmbuyer@24 2205 end
farmbuyer@1 2206 end
farmbuyer@1 2207
farmbuyer@1 2208
farmbuyer@1 2209 ------ Player communication
farmbuyer@1 2210 do
farmbuyer@56 2211 local select, tconcat, strsplit = select, table.concat, strsplit
farmbuyer@56 2212 --[[ old way: repeated string concatenations, BAD
farmbuyer@56 2213 new way: new table on every call, BAD
farmbuyer@56 2214 local msg = ...
farmbuyer@56 2215 for i = 2, select('#',...) do
farmbuyer@56 2216 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@56 2217 end
farmbuyer@56 2218 return msg
farmbuyer@56 2219 ]]
farmbuyer@56 2220 local function assemble(t,...)
farmbuyer@56 2221 if select('#',...) > 0 then
farmbuyer@56 2222 local msg = {t,...}
farmbuyer@56 2223 -- tconcat requires strings, but T is known to be one already
farmbuyer@56 2224 for i = 2, #msg do
farmbuyer@56 2225 msg[i] = tostring(msg[i]) or ""
farmbuyer@56 2226 end
farmbuyer@56 2227 return tconcat (msg, '\a')
farmbuyer@56 2228 end
farmbuyer@56 2229 return t
farmbuyer@56 2230 end
farmbuyer@56 2231
farmbuyer@56 2232 -- broadcast('tag', <stuff>)
farmbuyer@56 2233 -- vbroadcast('tag', <stuff>)
farmbuyer@56 2234 function addon:vbroadcast(tag,...)
farmbuyer@56 2235 return self:broadcast(self.commrev..tag,...)
farmbuyer@56 2236 end
farmbuyer@56 2237 function addon:broadcast(tag,...)
farmbuyer@56 2238 local msg = assemble(tag,...)
farmbuyer@56 2239 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@56 2240 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@56 2241 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@56 2242 end
farmbuyer@56 2243 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@56 2244 function addon:whispercast(to,...)
farmbuyer@56 2245 local msg = assemble(...)
farmbuyer@56 2246 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@56 2247 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@56 2248 end
farmbuyer@56 2249
farmbuyer@1 2250 local function adduser (name, status, active)
farmbuyer@1 2251 if status then addon.sender_list.names[name] = status end
farmbuyer@1 2252 if active then addon.sender_list.active[name] = active end
farmbuyer@1 2253 end
farmbuyer@1 2254
farmbuyer@1 2255 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 2256 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 2257 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 2258 local OCR_funcs = {}
farmbuyer@1 2259
farmbuyer@1 2260 OCR_funcs.ping = function (sender)
farmbuyer@1 2261 pprint('comm', "incoming ping from", sender)
farmbuyer@1 2262 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 2263 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 2264 end
farmbuyer@1 2265 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 2266 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 2267 addon:Print("Echo: ", s)
farmbuyer@1 2268 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 2269 end
farmbuyer@27 2270 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 2271 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 2272 addon:_check_revision (revlarge)
farmbuyer@27 2273 end
farmbuyer@1 2274
farmbuyer@1 2275 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 2276 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 2277 if not addon.enabled then return end
farmbuyer@1 2278 adduser (sender, nil, true)
farmbuyer@1 2279 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 2280 end
farmbuyer@56 2281 OCR_funcs['16loot'] = OCR_funcs.loot
farmbuyer@1 2282
farmbuyer@1 2283 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@56 2284 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason,
farmbuyer@56 2285 "name", bossname, "it", instancetag)
farmbuyer@1 2286 if not addon.enabled then return end
farmbuyer@1 2287 adduser (sender, nil, true)
farmbuyer@56 2288 addon:on_boss_broadcast (reason, bossname, instancetag, --[[maxsize=]]0)
farmbuyer@56 2289 end
farmbuyer@56 2290 OCR_funcs['16boss'] = function (sender, _, reason, bossname, instancetag, maxsize)
farmbuyer@56 2291 addon.dprint('comm', "DOTboss16, sender", sender, "reason", reason,
farmbuyer@56 2292 "name", bossname, "it", instancetag, "size", maxsize)
farmbuyer@56 2293 if not addon.enabled then return end
farmbuyer@56 2294 adduser (sender, nil, true)
farmbuyer@56 2295 addon:on_boss_broadcast (reason, bossname, instancetag, maxsize)
farmbuyer@1 2296 end
farmbuyer@1 2297
farmbuyer@1 2298 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 2299 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2300 then
farmbuyer@38 2301 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
farmbuyer@1 2302 sender,
farmbuyer@1 2303 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 2304 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 2305 end
farmbuyer@18 2306 addon.popped = true
farmbuyer@1 2307 end
farmbuyer@1 2308
farmbuyer@1 2309 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 2310 if addon.debug.comm or addon.requesting or
farmbuyer@1 2311 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2312 then
farmbuyer@1 2313 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 2314 end
farmbuyer@1 2315 end
farmbuyer@1 2316 -- remove this tag once it's all tested
farmbuyer@1 2317 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 2318 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 2319 end
farmbuyer@1 2320
farmbuyer@1 2321 -- Incoming message dispatcher
farmbuyer@1 2322 local function dotdotdot (sender, tag, ...)
farmbuyer@1 2323 local f = OCR_funcs[tag]
farmbuyer@1 2324 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 2325 if f then return f(sender,tag,...) end
farmbuyer@1 2326 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 2327 end
farmbuyer@1 2328 -- Recent message cache
farmbuyer@1 2329 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 2330
farmbuyer@1 2331 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 2332 if prefix ~= self.ident then return end
farmbuyer@1 2333 if not self.debug.comm then
farmbuyer@1 2334 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 2335 if sender == my_name then return end
farmbuyer@1 2336 end
farmbuyer@1 2337 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 2338
farmbuyer@1 2339 if self.recent_messages:test(msg) then
farmbuyer@40 2340 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
farmbuyer@40 2341 return
farmbuyer@1 2342 end
farmbuyer@1 2343 self.recent_messages:add(msg)
farmbuyer@1 2344
farmbuyer@1 2345 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 2346 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2347 end
farmbuyer@1 2348
farmbuyer@1 2349 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 2350 if prefix ~= self.identTg then return end
farmbuyer@1 2351 if not self.debug.comm then
farmbuyer@1 2352 if distribution ~= "WHISPER" then return end
farmbuyer@1 2353 if sender == my_name then return end
farmbuyer@1 2354 end
farmbuyer@1 2355 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 2356 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2357 end
farmbuyer@1 2358 end
farmbuyer@1 2359
farmbuyer@1 2360 -- vim:noet