annotate gui.lua @ 95:3546c7b55986

Move generation of the Help tab to the same file as the help text. Allow registration of arbitrary tab controls, not just text generation. Move some shared data out of the addon table into a 'gui' state table in preparation for more of the same. Clean some cruft out of the default itemfilter list.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Thu, 26 Jul 2012 03:34:56 +0000
parents db1d5d09e5f5
children 780b7e0eeeeb
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@67 2 if addon.NOLOAD then return end
farmbuyer@1 3
farmbuyer@1 4 --[[
farmbuyer@1 5 Purely the AceGUI-related routines, and the subroutines needed for support.
farmbuyer@1 6 ------ Constants
farmbuyer@6 7 ------ Globals
farmbuyer@1 8 ------ Behind the scenes routines
farmbuyer@1 9 ------ Main GUI Window
farmbuyer@1 10 ------ Popup dialogs
farmbuyer@1 11 ]]
farmbuyer@1 12
farmbuyer@1 13 ------ Constants
farmbuyer@1 14 local eoi_st_rowheight = 20
farmbuyer@83 15 local eoi_st_displayed_rows = math.floor(416/eoi_st_rowheight)
farmbuyer@1 16 local eoi_st_textured_item_format = "|T%s:"..(eoi_st_rowheight-2).."|t %s[%s]|r%s"
farmbuyer@84 17 -- This can get indexed by kind/reason/etc, and will default to lib-st's
farmbuyer@84 18 -- default "blank" background at runtime.
farmbuyer@1 19 local eoi_st_otherrow_bgcolortable = {
farmbuyer@1 20 wipe = { ["r"] = 0.3, ["g"] = 0.3, ["b"] = 0.3},
farmbuyer@1 21 kill = { ["r"] = 0.2, ["g"] = 0.2, ["b"] = 0.2},
farmbuyer@1 22 time = { ["r"] = 0x0/255, ["g"] = 0x0/255, ["b"] = 1, ["a"] = 0.3},
farmbuyer@1 23 }
farmbuyer@1 24 eoi_st_otherrow_bgcolortable[""] = eoi_st_otherrow_bgcolortable["kill"]
farmbuyer@1 25 local eoi_st_otherrow_bgcolortable_default
farmbuyer@1 26 local eoi_st_lootrow_col3_colortable = {
farmbuyer@73 27 normal = { text = "", r = "ff", g = "ff", b = "ff" },
farmbuyer@73 28 shard = { text = "shard", r = "a3", g = "35", b = "ee" },
farmbuyer@73 29 offspec = { text = "offspec", r = "c6", g = "9b", b = "6d" },
farmbuyer@73 30 gvault = { text = "guild vault", r = "33", g = "ff", b = "99" },
farmbuyer@1 31 }
farmbuyer@73 32 for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@73 33 -- for chat output by core code
farmbuyer@73 34 v.hex = "|cff" .. v.r .. v.g .. v.b
farmbuyer@73 35 -- for lib-st
farmbuyer@73 36 v.r = tonumber(v.r,16)/255
farmbuyer@73 37 v.g = tonumber(v.g,16)/255
farmbuyer@73 38 v.b = tonumber(v.b,16)/255
farmbuyer@73 39 v.a = 1
farmbuyer@73 40 end
farmbuyer@73 41 addon.disposition_colors = eoi_st_lootrow_col3_colortable
farmbuyer@73 42 local function eoi_st_lootrow_col3_colortable_func (data, _, realrow)
farmbuyer@1 43 local disp = data[realrow].disposition
farmbuyer@73 44 return eoi_st_lootrow_col3_colortable[disp or 'normal']
farmbuyer@1 45 end
farmbuyer@95 46 local time_column1_used_mt = { __index = {
farmbuyer@1 47 [2] = {value=""},
farmbuyer@1 48 [3] = {value=""},
farmbuyer@1 49 } }
farmbuyer@1 50
farmbuyer@1 51
farmbuyer@6 52 ------ Globals
farmbuyer@95 53 local AceGUI = LibStub("AceGUI-3.0")
farmbuyer@1 54 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 55
farmbuyer@95 56 local gui = {
farmbuyer@95 57 -- These are used to build the tabgroup_tabs array fed to TabGroup, and
farmbuyer@95 58 -- for the official source of mouseover tab titles, etc. Not completely
farmbuyer@95 59 -- hidden because we need to reach in and fiddle too often to be worth it.
farmbuyer@95 60 tabtexts = {
farmbuyer@95 61 ["eoi"] = {title=[[Loot]], desc=[[Observed loot, plus boss kills and other events of interest]]},
farmbuyer@95 62 ["hist"] = {title=[[History]], desc=[[A short semi-permanent record]]},
farmbuyer@95 63 ["opt"] = {title=[[Options]], desc=[[Options for fine-tuning behavior]]},
farmbuyer@95 64 },
farmbuyer@95 65 taborder = { "eoi" },
farmbuyer@95 66 taborder_APPEND = { "hist", "help", "opt" },
farmbuyer@95 67 }
farmbuyer@95 68 addon.gui_state_pointer = gui -- only during loading, then cleaned out
farmbuyer@95 69 if addon.author_debug then
farmbuyer@95 70 _G.OLgui = gui
farmbuyer@95 71 end
farmbuyer@95 72
farmbuyer@1 73 local g_loot = nil
farmbuyer@79 74 local g_uniques = nil
farmbuyer@1 75 local g_generated = nil
farmbuyer@17 76 local window_title = "Ouro Loot"
farmbuyer@47 77 local dirty_tabs = nil
farmbuyer@1 78
farmbuyer@76 79 local error = addon.error
farmbuyer@76 80 local assert = addon.assert
farmbuyer@76 81
farmbuyer@56 82 local pairs, ipairs, tinsert, tremove, tostring, tonumber =
farmbuyer@56 83 pairs, ipairs, table.insert, table.remove, tostring, tonumber
farmbuyer@1 84
farmbuyer@1 85 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@11 86 local GetItemInfo, ITEM_QUALITY_COLORS = GetItemInfo, ITEM_QUALITY_COLORS
farmbuyer@90 87 local GetNumRaidMembers = GetNumGroupMembers or GetNumRaidMembers
farmbuyer@93 88 local IsInRaid = IsInRaid or (function() return GetNumRaidMembers() > 0 end)
farmbuyer@1 89
farmbuyer@1 90 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@83 91 local _generate_text, _populate_text_specials, _markup
farmbuyer@95 92 local eoi_dropdownfuncs -- filled out in gui block scope
farmbuyer@72 93 local _do_debugging_tooltip, _hide_debugging_tooltip, _build_debugging_tooltip
farmbuyer@78 94 local _new_rebroadcast_hyperlink
farmbuyer@1 95
farmbuyer@49 96 --[[
farmbuyer@49 97 This is a table of callback functions, each responsible for drawing a tab
farmbuyer@49 98 into the container passed in the first argument. Special-purpose buttons
farmbuyer@49 99 can optionally be created (mkbutton) and added to the container in the second
farmbuyer@49 100 argument.
farmbuyer@49 101 ]]
farmbuyer@49 102 local tabs_OnGroupSelected = {}
farmbuyer@49 103 local mkbutton
farmbuyer@49 104 local tabs_OnGroupSelected_func, tabs_generated_text_OGS
farmbuyer@83 105 -- Similarly for the popup tips on the right side of the window.
farmbuyer@83 106 local noob_tips = {}
farmbuyer@88 107 -- And any special handling for additional CLI arguments.
farmbuyer@88 108 local tabs_CLI_special = {}
farmbuyer@49 109
farmbuyer@83 110 do
farmbuyer@83 111 local replacement_colors = {
farmbuyer@83 112 ["+"]="|cffffffff", -- white
farmbuyer@83 113 ["<"]="|cff00ff00", -- light green
farmbuyer@83 114 [">"]="|r" }
farmbuyer@83 115 function _markup (t)
farmbuyer@83 116 -- wonder if it would be worth memoizing this also
farmbuyer@83 117 return t:gsub("[%+<>]",replacement_colors)
farmbuyer@83 118 :gsub("([^\n])\n([^\n])", "%1 %2")
farmbuyer@83 119 :gsub("|r\n\n", "|r\n")
farmbuyer@83 120 end
farmbuyer@83 121 end
farmbuyer@83 122
farmbuyer@1 123 -- Working around this bug:
farmbuyer@1 124 -- http://forums.wowace.com/showpost.php?p=295202&postcount=31
farmbuyer@1 125 do
farmbuyer@37 126 local function fix_frame_level (level, ...)
farmbuyer@1 127 for i = 1, select("#", ...) do
farmbuyer@1 128 local button = select(i, ...)
farmbuyer@1 129 button:SetFrameLevel(level)
farmbuyer@1 130 end
farmbuyer@1 131 end
farmbuyer@1 132
farmbuyer@37 133 local function fix_menu_frame_levels()
farmbuyer@37 134 local f = _G.DropDownList1
farmbuyer@1 135 local i = 1
farmbuyer@1 136 while f do
farmbuyer@37 137 fix_frame_level (f:GetFrameLevel() + 2, f:GetChildren())
farmbuyer@1 138 i = i + 1
farmbuyer@1 139 f = _G["DropDownList"..i]
farmbuyer@1 140 end
farmbuyer@1 141 end
farmbuyer@1 142
farmbuyer@1 143 -- To fix Blizzard's bug caused by the new "self:SetFrameLevel(2);"
farmbuyer@37 144 hooksecurefunc("UIDropDownMenu_CreateFrames", fix_menu_frame_levels)
farmbuyer@1 145 end
farmbuyer@1 146
farmbuyer@1 147
farmbuyer@1 148 ------ Behind the scenes routines
farmbuyer@1 149 -- Text generation
farmbuyer@1 150 do
farmbuyer@1 151 local text_gen_funcs, specials_gen_funcs = {}, {}
farmbuyer@1 152 local accumulator = {}
farmbuyer@1 153
farmbuyer@95 154 local function _reg (tab_code, title, description, --[[unused]]generator,
farmbuyer@95 155 opt_specgen, opt_noobtip, opt_cli
farmbuyer@95 156 )
farmbuyer@95 157 assert(type(tab_code)=='string')
farmbuyer@95 158 assert(type(title)=='string')
farmbuyer@95 159 assert(type(description)=='string')
farmbuyer@95 160 gui.tabtexts[tab_code] = { title=title, desc=description }
farmbuyer@95 161 if not gui.suppress_taborder then
farmbuyer@95 162 gui:tabposition_insert (tab_code)
farmbuyer@95 163 end
farmbuyer@95 164 if opt_specgen then
farmbuyer@95 165 assert(type(opt_specgen)=='function')
farmbuyer@95 166 specials_gen_funcs[tab_code] = opt_specgen
farmbuyer@95 167 end
farmbuyer@95 168 if opt_noobtip then
farmbuyer@95 169 if type(opt_noobtip) == 'string' then
farmbuyer@95 170 noob_tips[tab_code] = _markup(opt_noobtip)
farmbuyer@95 171 elseif type(opt_noobtip) == 'function' then
farmbuyer@95 172 noob_tips[tab_code] = opt_noobtip
farmbuyer@95 173 else
farmbuyer@95 174 error(("Optional new user tip argument for '%s' must be a string or function!"):format(tab_code))
farmbuyer@95 175 end
farmbuyer@95 176 end
farmbuyer@95 177 if opt_cli then
farmbuyer@95 178 assert(type(opt_cli)=='function')
farmbuyer@95 179 tabs_CLI_special[tab_code] = opt_cli
farmbuyer@95 180 end
farmbuyer@95 181 dirty_tabs = true
farmbuyer@95 182 end
farmbuyer@95 183
farmbuyer@1 184 -- Can do clever things by passing other halting points as zero
farmbuyer@84 185 function addon:zero_printed_fenceposts (zero)
farmbuyer@1 186 for t in pairs(text_gen_funcs) do
farmbuyer@1 187 g_loot.printed[t] = zero or g_loot.printed[t] or 0
farmbuyer@1 188 end
farmbuyer@1 189 end
farmbuyer@1 190
farmbuyer@10 191 function addon:registered_textgen_iter()
farmbuyer@10 192 return pairs(text_gen_funcs)
farmbuyer@10 193 end
farmbuyer@10 194
farmbuyer@1 195 -- This function is called during load, so be careful!
farmbuyer@95 196 function addon:register_text_generator (text_type, title, description,
farmbuyer@95 197 generator, opt_specgen, opt_noobtip, opt_cli
farmbuyer@95 198 )
farmbuyer@95 199 if self.NOLOAD then return end
farmbuyer@1 200 if type(generator) ~= 'function' then
farmbuyer@1 201 error(("Generator for text type '%s' must be a function!"):format(text_type))
farmbuyer@1 202 end
farmbuyer@95 203 _reg (text_type, title, description, generator, opt_specgen, opt_noobtip, opt_cli)
farmbuyer@1 204 text_gen_funcs[text_type] = generator
farmbuyer@1 205 end
farmbuyer@1 206
farmbuyer@84 207 -- These two called by tabs_generated_text_OGS
farmbuyer@84 208 -- tabs_OnGroupSelected_func will catch propagated errors
farmbuyer@1 209 function _generate_text (text_type)
farmbuyer@1 210 local f = text_gen_funcs[text_type]
farmbuyer@1 211 if not f then
farmbuyer@1 212 error(("Generator called for unregistered text type '%s'."):format(text_type))
farmbuyer@1 213 end
farmbuyer@1 214 g_generated = g_generated or {}
farmbuyer@1 215 g_loot[text_type] = g_loot[text_type] or ""
farmbuyer@1 216
farmbuyer@1 217 if g_loot.printed[text_type] >= #g_loot then return false end
farmbuyer@76 218 assert (addon.loot_clean == #g_loot,
farmbuyer@76 219 tostring(addon.loot_clean) .. " ~= " .. #g_loot)
farmbuyer@1 220 -- if glc is nil, #==0 test already returned
farmbuyer@1 221
farmbuyer@1 222 local ok,ret = pcall (f, text_type, g_loot, g_loot.printed[text_type], g_generated, accumulator)
farmbuyer@1 223 if not ok then
farmbuyer@1 224 error(("ERROR: text generator '%s' failed: %s"):format(text_type, ret))
farmbuyer@1 225 end
farmbuyer@1 226 if ret then
farmbuyer@1 227 g_loot.printed[text_type] = #g_loot
farmbuyer@1 228 g_generated[text_type] = (g_generated[text_type] or "") .. table.concat(accumulator,'\n') .. '\n'
farmbuyer@1 229 end
farmbuyer@1 230 wipe(accumulator)
farmbuyer@1 231 return ret
farmbuyer@1 232 end
farmbuyer@1 233 function _populate_text_specials (editbox, specials, mkb, text_type)
farmbuyer@1 234 local f = specials_gen_funcs[text_type]
farmbuyer@1 235 if not f then return end
farmbuyer@84 236 local ok,ret = pcall (f, text_type, editbox, specials, mkb)
farmbuyer@84 237 if not ok then
farmbuyer@84 238 error(("ERROR: special widget creation for '%s' failed: %s"):format(text_type, ret))
farmbuyer@84 239 end
farmbuyer@1 240 end
farmbuyer@49 241
farmbuyer@49 242 -- LOD tab has been clicked on.
farmbuyer@49 243 local function _handle_LOD (tabs_container,specials,tabtitle)
farmbuyer@95 244 -- "tabtitle" here is the name in taborder, not the colorized string
farmbuyer@95 245 local what = gui.tabtexts[tabtitle]
farmbuyer@49 246 local addon_index = what.LOD
farmbuyer@49 247 local function LOAD()
farmbuyer@95 248 gui.tabtexts[tabtitle] = nil
farmbuyer@95 249 gui:tabposition_remove_and_remember (tabtitle)
farmbuyer@49 250 local loaded, whynot = LoadAddOn(addon_index)
farmbuyer@95 251 local tabdelta = gui:tabposition_restore()
farmbuyer@49 252 if loaded then
farmbuyer@57 253 addon:Print("%s loaded, %d |4tab:tabs; added.", tabtitle, tabdelta)
farmbuyer@49 254 else
farmbuyer@49 255 what.disabled = true
farmbuyer@95 256 gui.tabtexts[tabtitle] = what -- restore this for mouseovers
farmbuyer@49 257 addon:Print("%s could not load (game client reason was '%s').", tabtitle, whynot)
farmbuyer@49 258 DisableAddOn(addon_index)
farmbuyer@49 259 end
farmbuyer@49 260 dirty_tabs = true
farmbuyer@51 261 return addon:OpenMainDisplayToTab(tabtitle) or addon:BuildMainDisplay()
farmbuyer@49 262 end
farmbuyer@49 263 addon.display:Hide()
farmbuyer@49 264 if what.LOD_enabled then
farmbuyer@49 265 -- totally loadable, go for it
farmbuyer@49 266 LOAD()
farmbuyer@49 267 else
farmbuyer@49 268 -- was disabled at addons menu
farmbuyer@49 269 StaticPopupDialogs["OUROL_LOD_DISABLED"] = flib.StaticPopup{
farmbuyer@57 270 text = tabtitle.." was disabled at the character selection screen. Do you want to enable it?",
farmbuyer@49 271 button1 = YES,
farmbuyer@49 272 button2 = NO,
farmbuyer@49 273 OnAccept = function()
farmbuyer@49 274 EnableAddOn(addon_index)
farmbuyer@49 275 LOAD()
farmbuyer@49 276 end,
farmbuyer@49 277 OnCancel = function()
farmbuyer@49 278 addon:BuildMainDisplay()
farmbuyer@49 279 end,
farmbuyer@49 280 OnHide = function()
farmbuyer@49 281 StaticPopupDialogs["OUROL_LOD_DISABLED"] = nil
farmbuyer@49 282 end,
farmbuyer@49 283 }
farmbuyer@49 284 StaticPopup_Show("OUROL_LOD_DISABLED")
farmbuyer@49 285 end
farmbuyer@49 286 end
farmbuyer@49 287
farmbuyer@49 288 -- Add a clickable tab that brings the real module in. Since gui_init has
farmbuyer@49 289 -- already been called, we flag the dirty bit and let the main building
farmbuyer@49 290 -- routine handle it like any other plugin.
farmbuyer@49 291 function addon:_gui_add_LOD_tab (tabtitle, folder, addon_index, enabled_p, why_not)
farmbuyer@95 292 gui.tabtexts[tabtitle] = {
farmbuyer@51 293 title = ("|cffff0000(%s)|r"):format(tabtitle),
farmbuyer@57 294 desc = ("Plugin '|cffff0000%s|r' is not loaded yet. Click the tab to load it now."):format(folder),
farmbuyer@49 295 LOD = addon_index,
farmbuyer@49 296 LOD_enabled = enabled_p,
farmbuyer@49 297 LOD_why_not = why_not,
farmbuyer@49 298 }
farmbuyer@49 299 tabs_OnGroupSelected[tabtitle] = _handle_LOD
farmbuyer@95 300 gui:tabposition_insert (tabtitle)
farmbuyer@49 301 dirty_tabs = true
farmbuyer@49 302 end
farmbuyer@95 303
farmbuyer@95 304 -- Registering truly arbitrary tab controls, not just text generators.
farmbuyer@95 305 -- (This is slightly out of place, but no more so than the LOD stuff.)
farmbuyer@95 306 -- The arguments are nearly the same as those of :register_text_generator
farmbuyer@95 307 -- but the "generator" function is the full-blown callback and there is
farmbuyer@95 308 -- no "specgen" (since it's handled in the main generator).
farmbuyer@95 309 function addon:register_tab_control (tab_code, title, description,
farmbuyer@95 310 generator, opt_noobtip, opt_cli
farmbuyer@95 311 )
farmbuyer@95 312 if self.NOLOAD then return end
farmbuyer@95 313 if type(generator) ~= 'function' then
farmbuyer@95 314 error(("Generator for tab code '%s' must be a function!"):format(tab_code))
farmbuyer@95 315 end
farmbuyer@95 316 _reg (tab_code, title, description, generator, --[[opt_specgen=]]nil, opt_noobtip, opt_cli)
farmbuyer@95 317 tabs_OnGroupSelected[tab_code] = generator
farmbuyer@95 318 end
farmbuyer@95 319 function addon:register_tab_control_AT_END (...)
farmbuyer@95 320 gui.suppress_taborder = true
farmbuyer@95 321 self:register_tab_control(...)
farmbuyer@95 322 gui.suppress_taborder = nil
farmbuyer@95 323 end
farmbuyer@1 324 end
farmbuyer@1 325
farmbuyer@1 326 --[[
farmbuyer@1 327 The g_loot table is populated only with "behavior-relevant" data (names,
farmbuyer@1 328 links, etc). This function runs through it and fills out the "display-
farmbuyer@1 329 relevant" bits (icons, user-friendly labels, etc). Everything from the
farmbuyer@1 330 loot_clean index to the end of the table is filled out, loot_clean is
farmbuyer@1 331 updated. Override the starting point with the argument.
farmbuyer@1 332
farmbuyer@1 333 XXX blizzard's scrolling update and lib-st keep finding some way of displaying
farmbuyer@1 334 the grid without ever calling the hooked refresh, thereby skipping this
farmbuyer@1 335 function and erroring on missing columnar data. fuckit. from now on
farmbuyer@1 336 this function gets called everywhere, all the time, and loops over the
farmbuyer@1 337 entire goddamn table each time. If we can't find blizz's scrollframe bugs,
farmbuyer@1 338 we'll just work around them. Sorry for your smoking CPU.
farmbuyer@1 339
farmbuyer@1 340 FIXME just move this functionality to a per-entry function and call it once
farmbuyer@1 341 in _addlootentry. --actually no, then the columnar data won't be updated once
farmbuyer@1 342 the backend data is changed on the fly.
farmbuyer@1 343 ]]
farmbuyer@1 344 do
farmbuyer@1 345 function addon:_fill_out_eoi_data (opt_starting_index)
farmbuyer@1 346 if #g_loot < 1 then
farmbuyer@1 347 --pprint('_f_o_e_d', "#g_loot<1")
farmbuyer@1 348 self.loot_clean = nil
farmbuyer@1 349 opt_starting_index = nil
farmbuyer@1 350 end
farmbuyer@1 351 for i = (opt_starting_index or self.loot_clean or 1), #g_loot do
farmbuyer@1 352 local e = g_loot[i]
farmbuyer@1 353 if e == nil then
farmbuyer@1 354 self.loot_clean = nil
farmbuyer@1 355 pprint('_f_o_e_d', "index",i,"somehow still in loop past",#g_loot,"bailing")
farmbuyer@1 356 return
farmbuyer@1 357 end
farmbuyer@1 358
farmbuyer@65 359 local display_bcast_from = OuroLootSV_opts.display_bcast_from
farmbuyer@1 360 -- XXX FIXME a major weakness here is that we're constantly replacing
farmbuyer@1 361 -- what's already been created. Lots of garbage. Trying to detect what
farmbuyer@1 362 -- actually needs to be replaced is even worse. We'll live with
farmbuyer@1 363 -- garbage for now.
farmbuyer@1 364 if e.kind == 'loot' then
farmbuyer@11 365 local textured = eoi_st_textured_item_format:format (e.itexture, ITEM_QUALITY_COLORS[e.quality].hex, e.itemname, e.count or "")
farmbuyer@1 366 e.cols = {
farmbuyer@1 367 {value = textured},
farmbuyer@1 368 {value = e.person},
farmbuyer@73 369 {}
farmbuyer@1 370 }
farmbuyer@1 371 -- This is horrible. Must do better.
farmbuyer@1 372 if e.extratext then for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@1 373 if v.text == e.extratext then
farmbuyer@73 374 e.disposition = k ~= 'normal' and k or nil
farmbuyer@1 375 --e.extratext = nil, not feasible
farmbuyer@1 376 break
farmbuyer@1 377 end
farmbuyer@1 378 end end
farmbuyer@73 379 local ex = eoi_st_lootrow_col3_colortable[e.disposition or 'normal'].text
farmbuyer@65 380 if e.bcast_from and display_bcast_from and e.extratext then
farmbuyer@1 381 ex = e.extratext .. " (from " .. e.bcast_from .. ")"
farmbuyer@65 382 elseif e.bcast_from and display_bcast_from then
farmbuyer@73 383 ex = ex .. (e.disposition and " " or "")
farmbuyer@73 384 .. "(from " .. e.bcast_from .. ")"
farmbuyer@1 385 elseif e.extratext then
farmbuyer@1 386 ex = e.extratext
farmbuyer@1 387 end
farmbuyer@1 388 e.cols[3].value = ex
farmbuyer@1 389
farmbuyer@1 390 elseif e.kind == 'boss' then
farmbuyer@1 391 local v
farmbuyer@52 392 e.duration = e.duration or 0 -- can occasionally miss getting set
farmbuyer@1 393 if e.reason == 'kill' then
farmbuyer@1 394 if e.attempts == 1 then
farmbuyer@1 395 v = "one-shot"
farmbuyer@1 396 else
farmbuyer@84 397 v = ("kill on %d%s attempt"):format(e.attempts or 0,
farmbuyer@84 398 e.attempts==2 and "nd" or e.attempts==3 and "rd" or "th")
farmbuyer@1 399 end
farmbuyer@1 400 v = ("%s (%d:%.2d)"):format(v, math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 401 elseif e.reason == 'wipe' then
farmbuyer@1 402 v = ("wipe (%d:%.2d)"):format(math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 403 end
farmbuyer@1 404 e.cols = {
farmbuyer@55 405 {value = e.bossname},
farmbuyer@1 406 {value = e.instance},
farmbuyer@1 407 {value = v or ""},
farmbuyer@1 408 }
farmbuyer@1 409
farmbuyer@1 410 elseif e.kind == 'time' then
farmbuyer@1 411 e.cols = setmetatable({
farmbuyer@1 412 {value=e.startday.text},
farmbuyer@1 413 }, time_column1_used_mt)
farmbuyer@1 414 --[[e.cols = {
farmbuyer@1 415 {value=e.startday.text},
farmbuyer@1 416 {value=""},
farmbuyer@1 417 {value=""},
farmbuyer@1 418 }]]
farmbuyer@1 419
farmbuyer@1 420 end
farmbuyer@1 421 end
farmbuyer@1 422 self.loot_clean = #g_loot
farmbuyer@1 423 end
farmbuyer@1 424 end
farmbuyer@1 425
farmbuyer@1 426 do
farmbuyer@1 427 function addon:_fill_out_hist_data (opt_starting_index)
farmbuyer@6 428 local new, del = flib.new, flib.del
farmbuyer@6 429
farmbuyer@1 430 -- Clearing history finishes this function with #hist==0 and hist_clean==0.
farmbuyer@1 431 -- The next call typically detects this (#<1) and handles it. If loot is
farmbuyer@1 432 -- recorded before then, it results in hist_clean==0 and #hist==1, which
farmbuyer@1 433 -- breaks the first iteration of the loop. Thus, the "extra" test here:
farmbuyer@1 434 if #self.history < 1 or self.hist_clean == 0 then
farmbuyer@1 435 self.hist_clean = nil
farmbuyer@1 436 opt_starting_index = nil
farmbuyer@1 437 end
farmbuyer@1 438 if not self.history.st then
farmbuyer@6 439 --print"creating ST!"
farmbuyer@1 440 self.history.st = {
farmbuyer@4 441 --[[{ kind = "realm",
farmbuyer@1 442 cols = setmetatable({
farmbuyer@1 443 { value = self.history.realm },
farmbuyer@1 444 }, time_column1_used_mt)
farmbuyer@4 445 }]]
farmbuyer@1 446 }
farmbuyer@1 447 end
farmbuyer@6 448
farmbuyer@6 449 -- for now
farmbuyer@6 450 if self.hist_clean == #self.history then return end
farmbuyer@6 451
farmbuyer@1 452 local st = self.history.st
farmbuyer@6 453 --print("starting history loop, #st ==", #st, "#history ==", #self.history)
farmbuyer@6 454 for i,t in ipairs(st) do
farmbuyer@6 455 del(t.cols[1])
farmbuyer@6 456 del(t.cols[2])
farmbuyer@6 457 del(t.cols[3])
farmbuyer@6 458 del(t.cols)
farmbuyer@6 459 del(t)
farmbuyer@6 460 st[i] = nil
farmbuyer@6 461 end
farmbuyer@1 462
farmbuyer@6 463 --for i = (opt_starting_index or self.hist_clean or 1), #self.history do
farmbuyer@6 464 local cache_okay = true
farmbuyer@6 465 for pi,player in ipairs(self.history) do
farmbuyer@6 466 local col1 = new()
farmbuyer@6 467 col1.OLi = pi
farmbuyer@6 468 col1.value = player.name -- may spiffy this up in future
farmbuyer@1 469
farmbuyer@73 470 for li,unique in ipairs(player.unique) do
farmbuyer@6 471 local col2 = new()
farmbuyer@6 472 col2.OLi = li
farmbuyer@84 473 col2.OLu = unique
farmbuyer@6 474 local col3 = new()
farmbuyer@73 475 col3.value = player.when[unique]
farmbuyer@6 476
farmbuyer@73 477 local id = player.id[unique]
farmbuyer@73 478 local itexture = GetItemIcon(id)
farmbuyer@73 479 local iname, ilink, iquality = GetItemInfo(id)
farmbuyer@4 480 local textured
farmbuyer@4 481 if itexture and iname then
farmbuyer@6 482 textured = eoi_st_textured_item_format:format (itexture,
farmbuyer@73 483 ITEM_QUALITY_COLORS[iquality].hex, iname, player.count[unique] or "")
farmbuyer@4 484 else
farmbuyer@6 485 textured = eoi_st_textured_item_format:format ([[ICONS\INV_Misc_QuestionMark]],
farmbuyer@19 486 ITEM_QUALITY_COLORS[ITEM_QUALITY_COMMON].hex, 'UNKNOWN - REDISPLAY LATER', "")
farmbuyer@6 487 cache_okay = false
farmbuyer@4 488 end
farmbuyer@6 489 col2.value = textured
farmbuyer@6 490
farmbuyer@84 491 -- To facilitate sharing lib-st routines between EOI and this
farmbuyer@84 492 -- one, we do some of the same fields: 'kind' and 'itemlink'.
farmbuyer@84 493 -- These aren't used outside of the GUI. These become our data
farmbuyer@84 494 -- table arguments to the lib-st routines (thus 'e' locals).
farmbuyer@6 495 local dotcols = new (col1, col2, col3)
farmbuyer@6 496 local st_entry = new()
farmbuyer@84 497 st_entry.kind = 'hist'
farmbuyer@6 498 st_entry.OLwho = player.name
farmbuyer@86 499 st_entry.OLclass = player.person_class
farmbuyer@6 500 st_entry.cols = dotcols
farmbuyer@16 501 st_entry.itemlink = ilink -- for onenter and onclick
farmbuyer@6 502 tinsert (st, st_entry)
farmbuyer@1 503 end
farmbuyer@6 504 end
farmbuyer@1 505
farmbuyer@6 506 --print("finished history loop, #st ==", #st)
farmbuyer@6 507 self.hist_clean = cache_okay and #self.history or nil
farmbuyer@1 508 end
farmbuyer@72 509 end
farmbuyer@6 510
farmbuyer@74 511 -- Debugging tooltip (unfortunately managed by global and semi-global state
farmbuyer@74 512 -- rather than passing around stack parameters)
farmbuyer@74 513 do
farmbuyer@74 514 local debug_tt
farmbuyer@74 515
farmbuyer@74 516 local _creators, _builders = {}, {}
farmbuyer@73 517 local function _create_tooltip()
farmbuyer@74 518 local which = assert(tonumber(_do_debugging_tooltip))
farmbuyer@74 519 if type(_creators[which]) == 'function' then
farmbuyer@74 520 _creators[which]()
farmbuyer@74 521 end
farmbuyer@74 522 debug_tt = _creators[which]
farmbuyer@74 523 end
farmbuyer@74 524 function _build_debugging_tooltip (parent, index)
farmbuyer@74 525 local which = assert(tonumber(_do_debugging_tooltip))
farmbuyer@74 526 if type(_builders[which]) == 'function' then
farmbuyer@74 527 _builders[which](parent,index)
farmbuyer@74 528 end
farmbuyer@74 529 end
farmbuyer@74 530 function _hide_debugging_tooltip()
farmbuyer@74 531 if debug_tt then debug_tt:Hide() end
farmbuyer@74 532 end
farmbuyer@74 533
farmbuyer@74 534 -- 2 == /dump
farmbuyer@74 535 _creators[2] = function()
farmbuyer@74 536 local tt = CreateFrame("GameTooltip")
farmbuyer@73 537 UIParentLoadAddOn("Blizzard_DebugTools")
farmbuyer@73 538
farmbuyer@73 539 tt:SetBackdrop{
farmbuyer@73 540 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@73 541 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@73 542 tile = true,
farmbuyer@73 543 tileSize = 8,
farmbuyer@73 544 edgeSize = 12,
farmbuyer@73 545 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@73 546 }
farmbuyer@73 547 tt:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@73 548 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@73 549 tt:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@73 550 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@73 551 tt:SetMovable(false)
farmbuyer@73 552 tt:EnableMouse(false)
farmbuyer@73 553 tt:SetFrameStrata("TOOLTIP")
farmbuyer@73 554 tt:SetToplevel(true)
farmbuyer@73 555 tt:SetClampedToScreen(true)
farmbuyer@73 556
farmbuyer@73 557 local font = CreateFont("OuroLootDebugFont")
farmbuyer@73 558 font:CopyFontObject(GameTooltipTextSmall)
farmbuyer@73 559 if IsAddOnLoaded"tekticles" then -- maybe check for one of the sharedmedia things?
farmbuyer@73 560 font:SetFont([[Interface\AddOns\tekticles\Calibri.ttf]], 9)
farmbuyer@73 561 else
farmbuyer@73 562 font:SetFont([[Fonts\FRIZQT__.TTF]], 9)
farmbuyer@73 563 end
farmbuyer@73 564
farmbuyer@73 565 local left, right, prevleft
farmbuyer@73 566 -- Only create as many lines as we might need (the auto growth
farmbuyer@73 567 -- by Add*Line does odd things sometimes).
farmbuyer@73 568 for i = 1, math.max(DEVTOOLS_MAX_ENTRY_CUTOFF,15)+5 do
farmbuyer@73 569 prevleft = left
farmbuyer@73 570 left = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@73 571 right = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@73 572 left:SetFontObject(font)
farmbuyer@73 573 right:SetFontObject(font)
farmbuyer@73 574 tt:AddFontStrings(left,right)
farmbuyer@73 575 if prevleft then
farmbuyer@73 576 left:SetPoint("TOPLEFT",prevleft,"BOTTOMLEFT",0,-2)
farmbuyer@73 577 else
farmbuyer@73 578 left:SetPoint("TOPLEFT",10,-10) -- top line
farmbuyer@73 579 end
farmbuyer@73 580 right:SetPoint("RIGHT",left,"LEFT")
farmbuyer@73 581 end
farmbuyer@73 582 tt.AddMessage = tt.AddLine
farmbuyer@73 583
farmbuyer@74 584 _creators[2] = tt
farmbuyer@73 585 end
farmbuyer@73 586
farmbuyer@74 587 _builders[2] = function (parent, index)
farmbuyer@73 588 local e = g_loot[index]; assert(type(e)=='table')
farmbuyer@74 589 _create_tooltip()
farmbuyer@74 590 debug_tt:SetOwner (parent, "ANCHOR_LEFT", -15, -5)
farmbuyer@74 591 debug_tt:ClearLines()
farmbuyer@73 592
farmbuyer@73 593 local real = DEFAULT_CHAT_FRAME
farmbuyer@74 594 DEFAULT_CHAT_FRAME = debug_tt
farmbuyer@73 595 DevTools_Dump{ [index] = e }
farmbuyer@73 596 DEFAULT_CHAT_FRAME = real
farmbuyer@73 597
farmbuyer@74 598 debug_tt:Show()
farmbuyer@73 599 end
farmbuyer@73 600
farmbuyer@72 601 -- Now here's a thing unheard-of. A tooltip not inheriting from the big
farmbuyer@72 602 -- memory-wasteful template, but also not intended merely for scanning
farmbuyer@72 603 -- invisible tooltips.
farmbuyer@72 604 -- (If this ever grows beyond a text dump, then replace it with libqtip.)
farmbuyer@74 605 --
farmbuyer@74 606 -- Fields to put in the fixed-fields tooltip (maybe move these into the
farmbuyer@74 607 -- options window if I spend too much time fiddling).
farmbuyer@74 608 local loot = {'person', 'id', 'unique', 'disposition', 'count', 'variant'}
farmbuyer@74 609 local boss = {'bossname', 'reason', 'instance', 'maxsize', 'duration', 'raidersnap'}
farmbuyer@74 610
farmbuyer@74 611 -- 3 == fixed fields
farmbuyer@74 612 _creators[3] = function()
farmbuyer@74 613 local tt = CreateFrame("GameTooltip")
farmbuyer@72 614
farmbuyer@72 615 tt:SetBackdrop{
farmbuyer@72 616 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@72 617 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@72 618 tile = true,
farmbuyer@72 619 tileSize = 8,
farmbuyer@72 620 edgeSize = 12,
farmbuyer@72 621 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@72 622 }
farmbuyer@72 623 tt:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@72 624 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@72 625 tt:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@72 626 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@72 627 tt:SetMovable(false)
farmbuyer@72 628 tt:EnableMouse(false)
farmbuyer@72 629 tt:SetFrameStrata("TOOLTIP")
farmbuyer@72 630 tt:SetToplevel(true)
farmbuyer@72 631 tt:SetClampedToScreen(true)
farmbuyer@72 632
farmbuyer@72 633 local font = GameTooltipTextSmall
farmbuyer@72 634 local left, right, prevleft
farmbuyer@72 635 -- Only create as many lines as we might need (the auto growth
farmbuyer@72 636 -- by Add*Line does odd things sometimes).
farmbuyer@72 637 for i = 1, math.max(#loot,#boss)+2 do
farmbuyer@72 638 prevleft = left
farmbuyer@72 639 left = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@72 640 right = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@72 641 left:SetFontObject(font)
farmbuyer@72 642 right:SetFontObject(font)
farmbuyer@72 643 tt:AddFontStrings(left,right)
farmbuyer@72 644 if prevleft then
farmbuyer@72 645 left:SetPoint("TOPLEFT",prevleft,"BOTTOMLEFT",0,-2)
farmbuyer@72 646 else
farmbuyer@72 647 left:SetPoint("TOPLEFT",10,-10) -- top line
farmbuyer@72 648 end
farmbuyer@72 649 right:SetPoint("RIGHT",left,"LEFT")
farmbuyer@72 650 end
farmbuyer@72 651
farmbuyer@74 652 _creators[3] = tt
farmbuyer@72 653 end
farmbuyer@72 654
farmbuyer@74 655 _builders[3] = function (parent, index)
farmbuyer@72 656 local e = g_loot[index]; assert(type(e)=='table')
farmbuyer@74 657 _create_tooltip()
farmbuyer@74 658 debug_tt:SetOwner (parent, "ANCHOR_LEFT", -15, -5)
farmbuyer@74 659 debug_tt:ClearLines()
farmbuyer@72 660
farmbuyer@72 661 -- change these, change the +2 above
farmbuyer@74 662 debug_tt:AddDoubleLine (tostring(index), tostring(e), 1,1,1)
farmbuyer@74 663 debug_tt:AddDoubleLine ('kind', e.kind, 1,1,1)
farmbuyer@72 664
farmbuyer@72 665 local source = (e.kind == 'loot' and loot) or (e.kind == 'boss' and boss)
farmbuyer@72 666 if source then
farmbuyer@72 667 for _,field in ipairs(source) do
farmbuyer@74 668 debug_tt:AddDoubleLine (field, tostring(e[field]), 1,1,1, 0,156/255,1)
farmbuyer@72 669 end
farmbuyer@72 670 end
farmbuyer@74 671 debug_tt:Show()
farmbuyer@72 672 end
farmbuyer@1 673 end
farmbuyer@1 674
farmbuyer@78 675 do
farmbuyer@78 676 local rebroadcast_map -- XXX weaken this somehow?
farmbuyer@78 677
farmbuyer@78 678 local function onclick (self, ident)
farmbuyer@79 679 -- Since an arbitrary number of insert/delete ops can happen between
farmbuyer@79 680 -- now and (potentially) clicking on the hyperlink, we can't depend on
farmbuyer@79 681 -- the row index. Force the uniques cache to re-search (research?) it.
farmbuyer@79 682 local u = assert(rebroadcast_map[ident])
farmbuyer@79 683 local cache = g_uniques:SEARCH(u)
farmbuyer@79 684 -- A missing history entry isn't necessarily an error here, but we
farmbuyer@79 685 -- need a loot entry to go further.
farmbuyer@79 686 if cache.loot then
farmbuyer@79 687 eoi_dropdownfuncs["Rebroadcast this loot entry"](cache.loot)
farmbuyer@79 688 else
farmbuyer@79 689 addon:Print("...guh? Entry was recorded with tag <%s> but cannot now be found!", u)
farmbuyer@79 690 end
farmbuyer@79 691 -- delete the entry maybe?
farmbuyer@78 692 end
farmbuyer@78 693
farmbuyer@79 694 function _new_rebroadcast_hyperlink (u)
farmbuyer@78 695 rebroadcast_map = rebroadcast_map or flib.new()
farmbuyer@78 696 local clicky, ident = addon.format_hypertext(
farmbuyer@78 697 -- same color sequence as what DBM uses to announce pizza timers,
farmbuyer@78 698 -- which looks reasonably pleasing
farmbuyer@78 699 [[Broadcast this entry]], "|cff3588ff", onclick)
farmbuyer@79 700 rebroadcast_map[ident] = u
farmbuyer@78 701 return clicky
farmbuyer@78 702 end
farmbuyer@78 703 end
farmbuyer@78 704
farmbuyer@83 705 -- UI tips window
farmbuyer@83 706 local hide_noobtips_frame = flib.nullfunc
farmbuyer@83 707 local function get_noobtips_frame()
farmbuyer@83 708 local f = CreateFrame("Frame")
farmbuyer@83 709 f:SetBackdrop{
farmbuyer@83 710 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@83 711 --bgFile = [[Interface\DialogFrame\UI-DialogBox-Background]],
farmbuyer@83 712 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@83 713 --edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]],
farmbuyer@83 714 tile = true,
farmbuyer@83 715 tileSize = 8,
farmbuyer@83 716 --tileSize = 32,
farmbuyer@83 717 edgeSize = 12,
farmbuyer@83 718 --edgeSize = 32,
farmbuyer@83 719 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@83 720 --insets = { left = 11, right = 12, top = 12, bottom = 11 }
farmbuyer@83 721 }
farmbuyer@83 722 f:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@83 723 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@83 724 f:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@83 725 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@83 726 f:SetMovable(false)
farmbuyer@83 727 f:EnableMouse(false)
farmbuyer@83 728 f:SetFrameStrata("TOOLTIP")
farmbuyer@83 729 f:SetToplevel(true)
farmbuyer@83 730 f:SetClampedToScreen(true)
farmbuyer@83 731 f:SetWidth(220)
farmbuyer@83 732 local t = f:CreateFontString (nil, "ARTWORK", "GameFontHighlightSmall")
farmbuyer@83 733 --t:SetPoint ("TOPLEFT", f, "TOPLEFT", 14, -15)
farmbuyer@83 734 t:SetPoint ("TOPLEFT", f, "TOPLEFT", 10, -10)
farmbuyer@83 735 t:SetJustifyH("LEFT")
farmbuyer@83 736
farmbuyer@83 737 f.text = t
farmbuyer@83 738 f.DoTextWork = function (self, text)
farmbuyer@83 739 self.text:SetText(text)
farmbuyer@83 740 self.text:SetWidth (self:GetWidth() - 20)
farmbuyer@83 741 self:SetHeight (self.text:GetHeight() + 20)
farmbuyer@83 742 end
farmbuyer@83 743
farmbuyer@83 744 get_noobtips_frame = function() return f end
farmbuyer@83 745 hide_noobtips_frame = function() f:Hide() end
farmbuyer@83 746 return f
farmbuyer@83 747 end
farmbuyer@83 748
farmbuyer@1 749
farmbuyer@1 750 ------ Main GUI Window
farmbuyer@95 751 local _d -- display when it's open, nil when it's not
farmbuyer@1 752 local function setstatus(txt) _d:SetStatusText(txt) end
farmbuyer@1 753 local function statusy_OnLeave() setstatus("") end
farmbuyer@1 754 local tabgroup_tabs
farmbuyer@1 755
farmbuyer@1 756 --[[
farmbuyer@1 757 Controls for the tabs on the left side of the main display.
farmbuyer@1 758 ]]
farmbuyer@57 759
farmbuyer@57 760 do
farmbuyer@95 761 --local next_insertion_position = 2 -- position in taborder
farmbuyer@95 762 local next_insertion_position = #gui.taborder + 1
farmbuyer@57 763 local removed, saved_offset
farmbuyer@57 764
farmbuyer@95 765 function gui:tabposition_insert (tabcode)
farmbuyer@95 766 tinsert (gui.taborder, next_insertion_position, tabcode)
farmbuyer@57 767 next_insertion_position = next_insertion_position + 1
farmbuyer@57 768 end
farmbuyer@57 769
farmbuyer@57 770 -- These two functions are push/pop pairs, sort of. The first removes
farmbuyer@57 771 -- a tab and prepares to insert more tab(s) in its place. The second
farmbuyer@57 772 -- returns the "next tab goes here" marker back to the proper end. (And
farmbuyer@57 773 -- doing all 3 adjustments below at once is amazingly hard to read.)
farmbuyer@95 774 function gui:tabposition_remove_and_remember (tabcode)
farmbuyer@57 775 assert(not removed) -- enforce stack-ish discipline
farmbuyer@95 776 for i = 2, #gui.taborder do
farmbuyer@95 777 if gui.taborder[i] == tabcode then
farmbuyer@95 778 tremove (gui.taborder, i)
farmbuyer@57 779 saved_offset = next_insertion_position - i - 1
farmbuyer@57 780 removed, next_insertion_position = i, i
farmbuyer@57 781 return
farmbuyer@57 782 end
farmbuyer@57 783 end
farmbuyer@57 784 error(("'%s' not used as a tab-text code"):format(tabcode))
farmbuyer@57 785 end
farmbuyer@95 786 function gui:tabposition_restore()
farmbuyer@57 787 assert(removed)
farmbuyer@57 788 local count = next_insertion_position - removed
farmbuyer@57 789 next_insertion_position = next_insertion_position + saved_offset
farmbuyer@57 790 removed, saved_offset = nil, nil
farmbuyer@57 791 return count
farmbuyer@57 792 end
farmbuyer@95 793
farmbuyer@95 794 function addon:FINISH_SPECIAL_TABS()
farmbuyer@95 795 -- very carefully not touching next_insertion_position
farmbuyer@95 796 for i,v in ipairs(gui.taborder_APPEND) do
farmbuyer@95 797 gui.taborder[#gui.taborder+1] = v
farmbuyer@95 798 end
farmbuyer@95 799 gui.taborder_APPEND = nil
farmbuyer@95 800 self.register_tab_control_AT_END = nil
farmbuyer@95 801 self.FINISH_SPECIAL_TABS = nil
farmbuyer@95 802 end
farmbuyer@57 803 end
farmbuyer@57 804
farmbuyer@57 805 -- Done at startup, and whenever we've changed the population of tabs.
farmbuyer@79 806 function addon:gui_init (loot_pointer, uniques_pointer)
farmbuyer@71 807 g_loot = assert(loot_pointer, "something went wrong at startup")
farmbuyer@79 808 g_uniques = assert(uniques_pointer, "something went wrong at startup")
farmbuyer@1 809 g_generated = nil
farmbuyer@1 810 tabgroup_tabs = {}
farmbuyer@89 811 window_title = "Ouro Loot " .. self.version
farmbuyer@46 812 -- TabGroup stretches out the tabs to fill the row but only if >75% of the
farmbuyer@46 813 -- row is already full. It turns out that not doing this looks like ass.
farmbuyer@46 814 -- If we won't have enough tabs to trigger this on its own, pad out the tab
farmbuyer@46 815 -- titles (not looking quite as nice, ah well) to force it to trigger.
farmbuyer@95 816 local fmtstr = #gui.taborder > 6 and "%s" or " %s "
farmbuyer@95 817 for i,name in ipairs(gui.taborder) do
farmbuyer@49 818 tabgroup_tabs[i] = {
farmbuyer@49 819 value = name,
farmbuyer@95 820 text = fmtstr:format(gui.tabtexts[name].title),
farmbuyer@95 821 disabled = gui.tabtexts[name].disabled,
farmbuyer@49 822 }
farmbuyer@1 823 -- By default, tabs are editboxes with generated text
farmbuyer@49 824 if not tabs_OnGroupSelected[name] then
farmbuyer@49 825 tabs_OnGroupSelected[name] = tabs_generated_text_OGS
farmbuyer@1 826 end
farmbuyer@1 827 end
farmbuyer@47 828 dirty_tabs = nil
farmbuyer@1 829 end
farmbuyer@1 830
farmbuyer@37 831 --[[
farmbuyer@84 832 Dropdown menu handling; this has grown in ungainly directions.
farmbuyer@37 833 ]]
farmbuyer@37 834 -- forward decls
farmbuyer@1 835 local eoi_editcell
farmbuyer@1 836
farmbuyer@37 837 local dropdownfuncs
farmbuyer@37 838 do
farmbuyer@37 839 local ddf_mt = {
farmbuyer@37 840 __index = {
farmbuyer@37 841 -- more stuff should be moved into this table
farmbuyer@37 842 [CLOSE] = function() CloseDropDownMenus() end,
farmbuyer@37 843 }
farmbuyer@37 844 }
farmbuyer@37 845 dropdownfuncs = function(t)
farmbuyer@37 846 return setmetatable(t, ddf_mt)
farmbuyer@37 847 end
farmbuyer@37 848 end
farmbuyer@37 849
farmbuyer@1 850 local function dropdownmenu_handler (ddbutton, subfunc, arg)
farmbuyer@84 851 local i = _d and _d.GetUserData and _d:GetUserData("DD index")
farmbuyer@26 852 if i then
farmbuyer@26 853 subfunc(i,arg)
farmbuyer@95 854 gui.which_ST:OuroLoot_Refresh(i)
farmbuyer@26 855 end
farmbuyer@1 856 end
farmbuyer@1 857
farmbuyer@1 858 local function gen_easymenu_table (initial, list, funcs)
farmbuyer@1 859 for _,tag in ipairs(list) do
farmbuyer@1 860 local name, arg, tiptext
farmbuyer@1 861 name, tiptext = strsplit('|',tag)
farmbuyer@1 862 name, arg = strsplit('%',name)
farmbuyer@1 863 if name == "--" then
farmbuyer@1 864 tinsert (initial, {
farmbuyer@6 865 disabled = true, notCheckable = true, text = "",
farmbuyer@1 866 })
farmbuyer@1 867 else
farmbuyer@1 868 if not funcs[name] then
farmbuyer@1 869 error(("'%s' not defined as a dropdown function"):format(name))
farmbuyer@1 870 end
farmbuyer@1 871 tinsert (initial, {
farmbuyer@1 872 text = name,
farmbuyer@1 873 func = dropdownmenu_handler,
farmbuyer@1 874 arg1 = funcs[name],
farmbuyer@1 875 arg2 = arg,
farmbuyer@1 876 notCheckable = true,
farmbuyer@25 877 tooltipOnButton = true,
farmbuyer@25 878 tooltipWhileDisabled = true,
farmbuyer@1 879 tooltipTitle = tiptext and name or nil,
farmbuyer@1 880 tooltipText = tiptext,
farmbuyer@1 881 })
farmbuyer@1 882 end
farmbuyer@1 883 end
farmbuyer@1 884 return initial
farmbuyer@1 885 end
farmbuyer@1 886
farmbuyer@1 887 local dropdownmenuframe = CreateFrame("Frame", "OuroLootDropDownMenu", nil, "UIDropDownMenuTemplate")
farmbuyer@1 888
farmbuyer@37 889
farmbuyer@37 890 -- Tab 1: Events Of Interest
farmbuyer@37 891 -- This actually takes up quite a bit of the file.
farmbuyer@37 892 eoi_dropdownfuncs = dropdownfuncs{
farmbuyer@1 893 df_INSERT = function(rowi,text)
farmbuyer@1 894 local which = (text == 'loot') and "OUROL_EOI_INSERT_LOOT" or "OUROL_EOI_INSERT"
farmbuyer@1 895 local dialog = StaticPopup_Show(which,text)
farmbuyer@16 896 dialog.editBox:SetScript("OnTextChanged",StaticPopup_EditBoxOnTextChanged)
farmbuyer@1 897 dialog.data = {rowindex=rowi, display=_d, kind=text}
farmbuyer@1 898 end,
farmbuyer@1 899
farmbuyer@1 900 df_DELETE = function(rowi)
farmbuyer@84 901 local gone = tremove (g_loot, rowi)
farmbuyer@1 902 addon:Print("Removed %s.",
farmbuyer@55 903 gone.itemlink or gone.bossname or gone.startday.text)
farmbuyer@36 904 if gone.kind == 'loot' and IsShiftKeyDown() then
farmbuyer@84 905 local okay,err = addon:_delHistoryEntry (gone)
farmbuyer@84 906 if okay then
farmbuyer@86 907 addon:Print("Removed history entry %s from %s.",
farmbuyer@86 908 gone.itemlink, addon:colorize(gone.person,gone.person_class))
farmbuyer@84 909 else
farmbuyer@84 910 addon:Print(err)
farmbuyer@84 911 end
farmbuyer@36 912 end
farmbuyer@1 913 end,
farmbuyer@1 914
farmbuyer@1 915 ["Delete remaining entries for this day"] = function(rowi,kind)
farmbuyer@28 916 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 917 local fencepost = addon._find_timeboss_fencepost (kind, rowi)
farmbuyer@1 918 local count = fencepost and (fencepost-rowi) or (#g_loot-rowi+1)
farmbuyer@1 919 repeat
farmbuyer@37 920 eoi_dropdownfuncs.df_DELETE(rowi)
farmbuyer@1 921 count = count - 1
farmbuyer@1 922 until count < 1
farmbuyer@1 923 end,
farmbuyer@1 924
farmbuyer@1 925 ["Rebroadcast this loot entry"] = function(rowi)
farmbuyer@1 926 local e = g_loot[rowi]
farmbuyer@1 927 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@71 928 addon:vbroadcast('loot', e.person, e.unique, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 929 addon:Print("Rebroadcast entry", rowi, e.itemlink)
farmbuyer@1 930 end,
farmbuyer@1 931
farmbuyer@1 932 ["Rebroadcast this boss"] = function(rowi,kind)
farmbuyer@28 933 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 934 local fencepost = addon._find_timeboss_fencepost (kind, rowi) or #g_loot
farmbuyer@28 935 -- this could be a lot of traffic, but frankly it's counterproductive
farmbuyer@28 936 -- to try to micromanage when ChatThrottleLib is already doing so
farmbuyer@28 937 repeat
farmbuyer@28 938 local e = g_loot[rowi]
farmbuyer@28 939 if e.kind == 'boss' then
farmbuyer@56 940 addon:vbroadcast('boss', e.reason, e.bossname, e.instance)
farmbuyer@28 941 elseif e.kind == 'loot' then
farmbuyer@28 942 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@71 943 addon:vbroadcast('loot', e.person, e.unique, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 944 end
farmbuyer@55 945 addon:Print("Rebroadcast entry", rowi, e.itemlink or e.bossname or UNKNOWN)
farmbuyer@28 946 rowi = rowi + 1
farmbuyer@28 947 until rowi >= fencepost
farmbuyer@1 948 end,
farmbuyer@1 949
farmbuyer@73 950 ["Mark as normal"] = function(rowi,disp)
farmbuyer@73 951 addon:loot_mark_disposition ("local", rowi, disp)
farmbuyer@1 952 end,
farmbuyer@1 953
farmbuyer@1 954 ["Show only this player"] = function(rowi)
farmbuyer@95 955 local st = assert(gui.eoiST)
farmbuyer@1 956 _d:SetUserData("player filter name", g_loot[rowi].person)
farmbuyer@1 957 st:SetFilter(_d:GetUserData("player filter by name"))
farmbuyer@1 958 _d:GetUserData("eoi_filter_reset"):SetDisabled(false)
farmbuyer@81 959 -- it'd be more futureproof to get the button and call some kind
farmbuyer@81 960 -- of :GetText() on it, but no such function is provided by acegui
farmbuyer@81 961 setstatus[[Use the "Reset Player Filter" button in the lower-right to return to normal.]]
farmbuyer@1 962 end,
farmbuyer@1 963
farmbuyer@1 964 ["Change from 'wipe' to 'kill'"] = function(rowi)
farmbuyer@1 965 addon:_mark_boss_kill(rowi)
farmbuyer@1 966 -- the fillout function called automatically will start too far down the list
farmbuyer@95 967 gui.eoiST:OuroLoot_Refresh()
farmbuyer@1 968 end,
farmbuyer@1 969
farmbuyer@1 970 ["Edit note"] = function(rowi)
farmbuyer@84 971 eoi_editcell (rowi, _d:GetUserData("DD cell"))
farmbuyer@1 972 end,
farmbuyer@1 973
farmbuyer@1 974 df_REASSIGN = function(rowi,to_whom)
farmbuyer@81 975 addon:reassign_loot ("local", rowi, to_whom)
farmbuyer@1 976 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 977 end,
farmbuyer@1 978 ["Enter name..."] = function(rowi)
farmbuyer@25 979 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 980 local dialog = StaticPopup_Show "OUROL_REASSIGN_ENTER"
farmbuyer@1 981 dialog.data = {index=rowi, display=_d}
farmbuyer@1 982 end,
farmbuyer@1 983 }
farmbuyer@1 984 -- Would be better to move the %arg to this list rather than below, but
farmbuyer@1 985 -- that's a lot of extra effort that doesn't buy much in return.
farmbuyer@37 986 eoi_dropdownfuncs["Delete this loot event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 987 eoi_dropdownfuncs["Delete this boss event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 988 eoi_dropdownfuncs["Insert new loot entry"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 989 eoi_dropdownfuncs["Insert new boss kill event"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 990 eoi_dropdownfuncs["Mark as disenchanted"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 991 eoi_dropdownfuncs["Mark as guild vault"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 992 eoi_dropdownfuncs["Mark as offspec"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 993 eoi_dropdownfuncs["Delete remaining entries for this boss"] =
farmbuyer@37 994 eoi_dropdownfuncs["Delete remaining entries for this day"]
farmbuyer@37 995 eoi_dropdownfuncs["Rebroadcast this day"] = eoi_dropdownfuncs["Rebroadcast this boss"]
farmbuyer@1 996 local eoi_time_dropdown = gen_easymenu_table(
farmbuyer@1 997 {{
farmbuyer@1 998 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 999 isTitle = true,
farmbuyer@1 1000 notClickable = true,
farmbuyer@1 1001 notCheckable = true,
farmbuyer@1 1002 }},
farmbuyer@1 1003 {
farmbuyer@25 1004 "Rebroadcast this day%time|Broadcasts everything from here down until a new day.",
farmbuyer@84 1005 "Delete remaining entries for this day%time|Erases everything from here down until a new day.\n\nHold down the Shift key to also delete the corresponding entries from player History.",
farmbuyer@25 1006 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 1007 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 1008 CLOSE
farmbuyer@37 1009 }, eoi_dropdownfuncs)
farmbuyer@1 1010 local eoi_loot_dropdown = gen_easymenu_table(
farmbuyer@1 1011 {{
farmbuyer@1 1012 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 1013 notClickable = true,
farmbuyer@1 1014 notCheckable = true,
farmbuyer@1 1015 }},
farmbuyer@1 1016 {
farmbuyer@1 1017 "Mark as disenchanted%shard",
farmbuyer@1 1018 "Mark as offspec%offspec",
farmbuyer@1 1019 "Mark as guild vault%gvault",
farmbuyer@25 1020 "Mark as normal|This is the default. Selecting any 'Mark as <x>' action blanks out extra notes about who broadcast this entry, etc.",
farmbuyer@1 1021 "--",
farmbuyer@1 1022 "Rebroadcast this loot entry|Sends this loot event, including special notes, as if it just happened.",
farmbuyer@84 1023 "Delete this loot event|Permanent, no going back!\n\nHold down the Shift key to also delete the corresponding entry from player's History.",
farmbuyer@84 1024 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the corresponding entries from player History.",
farmbuyer@25 1025 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 1026 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@25 1027 "Edit note|Same as double-clicking in the notes column.",
farmbuyer@1 1028 "--",
farmbuyer@1 1029 CLOSE
farmbuyer@37 1030 }, eoi_dropdownfuncs)
farmbuyer@1 1031 local eoi_player_dropdown = gen_easymenu_table(
farmbuyer@1 1032 {
farmbuyer@1 1033 {
farmbuyer@1 1034 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 1035 isTitle = true,
farmbuyer@1 1036 notClickable = true,
farmbuyer@1 1037 notCheckable = true,
farmbuyer@1 1038 },
farmbuyer@1 1039 {
farmbuyer@1 1040 text = "Reassign to...",
farmbuyer@1 1041 hasArrow = true,
farmbuyer@1 1042 --menuList = filled in in the fly,
farmbuyer@25 1043 tooltipOnButton = true,
farmbuyer@25 1044 tooltipWhileDisabled = true,
farmbuyer@1 1045 },
farmbuyer@1 1046 },
farmbuyer@1 1047 {
farmbuyer@1 1048 "Show only this player",
farmbuyer@1 1049 CLOSE
farmbuyer@37 1050 }, eoi_dropdownfuncs)
farmbuyer@1 1051 local eoi_boss_dropdown = gen_easymenu_table(
farmbuyer@1 1052 {{
farmbuyer@1 1053 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 1054 isTitle = true,
farmbuyer@1 1055 notClickable = true,
farmbuyer@1 1056 notCheckable = true,
farmbuyer@1 1057 }},
farmbuyer@1 1058 {
farmbuyer@83 1059 "Change from 'wipe' to 'kill'|Also collapses previous wipe entries.", -- KILLWIPE
farmbuyer@28 1060 "Rebroadcast this boss%boss|Broadcasts the kill event and all subsequent loot until next boss.",
farmbuyer@1 1061 "Delete this boss event|Permanent, no going back!",
farmbuyer@84 1062 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the corresponding entries from player History.",
farmbuyer@25 1063 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 1064 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 1065 "--",
farmbuyer@1 1066 CLOSE
farmbuyer@37 1067 }, eoi_dropdownfuncs)
farmbuyer@1 1068
farmbuyer@84 1069 --[[ quoted verbatim from lib-st docs (table->stable for obvious reasons):
farmbuyer@1 1070 rowFrame This is the UI Frame table for the row.
farmbuyer@1 1071 cellFrame This is the UI Frame table for the cell in the row.
farmbuyer@1 1072 data This is the data table supplied to the scrolling table (in case you lost it :) )
farmbuyer@1 1073 cols This is the cols table supplied to the scrolling table (again, in case you lost it :) )
farmbuyer@1 1074 row This is the number of the UI row that the event was triggered for.<br/> ex. If your scrolling table only shows ten rows, this number will be a number between 1 and 10.
farmbuyer@1 1075 realrow This is the exact row index (after sorting and filtering) in the data table of what data is displayed in the row you triggered the event in. (NOT the UI row!)
farmbuyer@1 1076 column This is the index of which column the event was triggered in.
farmbuyer@84 1077 stable This is a reference to the scrollingtable table.
farmbuyer@1 1078 ... Any arguments generated by the '''NORMAL''' Blizzard event triggered by the frame are passed as is.
farmbuyer@1 1079 ]]
farmbuyer@84 1080 local function eoi_st_OnEnter (rowFrame, cellFrame, data, cols, row, realrow, column, stable, motion)
farmbuyer@1 1081 if (row == nil) or (realrow == nil) then return end -- mouseover column header
farmbuyer@1 1082 local e = data[realrow]
farmbuyer@1 1083 local kind = e.kind
farmbuyer@72 1084 local tt = GameTooltip -- can this be hoisted? does GT ever get securely replaced?
farmbuyer@1 1085
farmbuyer@84 1086 if _do_debugging_tooltip and column == 1 and kind ~= 'hist' then
farmbuyer@72 1087 _build_debugging_tooltip (cellFrame, realrow)
farmbuyer@72 1088 end
farmbuyer@84 1089 if (kind == 'loot' and column == 1) or (kind == 'hist' and column == 2) then
farmbuyer@72 1090 tt:SetOwner (cellFrame, "ANCHOR_RIGHT", -20, 0)
farmbuyer@19 1091 if e.cache_miss then
farmbuyer@72 1092 tt:ClearLines()
farmbuyer@72 1093 tt:AddLine("Missing Cache Data")
farmbuyer@72 1094 tt:AddLine([[Wait a few seconds, then type]], 0.8, 0.8, 0.8, 1)
farmbuyer@81 1095 tt:AddLine([[/ouroloot fix cache]], 0, 1, 64/255, nil)
farmbuyer@72 1096 tt:AddLine([[and redisplay this window.]], 0.8, 0.8, 0.8, 1)
farmbuyer@72 1097 tt:Show()
farmbuyer@19 1098 elseif e.itemlink then
farmbuyer@72 1099 tt:SetHyperlink (e.itemlink)
farmbuyer@16 1100 end
farmbuyer@1 1101
farmbuyer@1 1102 elseif kind == 'loot' and column == 2 then
farmbuyer@72 1103 tt:SetOwner (cellFrame, "ANCHOR_BOTTOMRIGHT", -50, 5)
farmbuyer@72 1104 tt:ClearLines()
farmbuyer@72 1105 tt:AddLine(e.person.." Loot:")
farmbuyer@1 1106 local counter = 0
farmbuyer@1 1107 for i,e2 in ipairs(data) do
farmbuyer@1 1108 if e2.person == e.person then -- would be awesome to test for alts
farmbuyer@1 1109 if counter > 10 then
farmbuyer@72 1110 tt:AddLine("...")
farmbuyer@1 1111 break
farmbuyer@1 1112 else
farmbuyer@1 1113 -- textures screw up too badly, strip them
farmbuyer@1 1114 local textured = e2.cols[1].value
farmbuyer@1 1115 local space = textured:find(" ")
farmbuyer@72 1116 tt:AddLine(textured:sub(space+1))
farmbuyer@1 1117 counter = counter + 1
farmbuyer@1 1118 end
farmbuyer@1 1119 end
farmbuyer@1 1120 end
farmbuyer@72 1121 tt:Show()
farmbuyer@1 1122
farmbuyer@1 1123 elseif kind == 'loot' and column == 3 then
farmbuyer@1 1124 setstatus(e.cols[column].value)
farmbuyer@1 1125
farmbuyer@1 1126 end
farmbuyer@1 1127
farmbuyer@1 1128 return false -- continue with default highlighting behavior
farmbuyer@1 1129 end
farmbuyer@84 1130 local function eoi_st_OnLeave (rowFrame, cellFrame, data, cols, row, realrow, column, stable, motion)
farmbuyer@1 1131 GameTooltip:Hide()
farmbuyer@72 1132 _hide_debugging_tooltip()
farmbuyer@1 1133 if row and realrow and data[realrow].kind ~= 'loot' then
farmbuyer@84 1134 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[data[realrow].reason or data[realrow].kind])
farmbuyer@1 1135 return true -- do not do anything further
farmbuyer@1 1136 else
farmbuyer@1 1137 --setstatus("")
farmbuyer@1 1138 return false -- continue with default un-highlighting behavior
farmbuyer@1 1139 end
farmbuyer@1 1140 end
farmbuyer@1 1141
farmbuyer@84 1142 local function eoi_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, down)
farmbuyer@1 1143 if (row == nil) or (realrow == nil) then return true end -- click column header, suppress reordering
farmbuyer@1 1144 local e = data[realrow]
farmbuyer@1 1145 local kind = e.kind
farmbuyer@1 1146
farmbuyer@1 1147 -- Check for shift-clicking a loot line
farmbuyer@84 1148 if IsModifiedClick("CHATLINK") and kind == 'loot' and column == 1
farmbuyer@16 1149 then
farmbuyer@1 1150 ChatEdit_InsertLink (e.itemlink)
farmbuyer@1 1151 return true -- do not do anything further
farmbuyer@1 1152 end
farmbuyer@1 1153
farmbuyer@1 1154 -- Remaining actions are all right-click
farmbuyer@1 1155 if button ~= "RightButton" then return true end
farmbuyer@84 1156 _d:SetUserData("DD index", realrow)
farmbuyer@1 1157
farmbuyer@1 1158 if kind == 'loot' and (column == 1 or column == 3) then
farmbuyer@84 1159 _d:SetUserData("DD cell", cellFrame)
farmbuyer@1 1160 eoi_loot_dropdown[1].text = e.itemlink
farmbuyer@1 1161 EasyMenu (eoi_loot_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1162
farmbuyer@1 1163 elseif kind == 'loot' and column == 2 then
farmbuyer@1 1164 eoi_player_dropdown[1].text = e.person
farmbuyer@1 1165 local raiders = {}
farmbuyer@1 1166 for i = 1, GetNumRaidMembers() do
farmbuyer@1 1167 tinsert (raiders, (GetRaidRosterInfo(i)))
farmbuyer@1 1168 end
farmbuyer@1 1169 table.sort(raiders)
farmbuyer@1 1170 for i = 1, #raiders do
farmbuyer@1 1171 local name = raiders[i]
farmbuyer@1 1172 raiders[i] = {
farmbuyer@1 1173 text = name,
farmbuyer@1 1174 func = dropdownmenu_handler,
farmbuyer@37 1175 arg1 = eoi_dropdownfuncs.df_REASSIGN,
farmbuyer@1 1176 arg2 = name,
farmbuyer@1 1177 notCheckable = true,
farmbuyer@1 1178 }
farmbuyer@1 1179 end
farmbuyer@1 1180 eoi_player_dropdown[2].menuList =
farmbuyer@37 1181 gen_easymenu_table (raiders, {"Enter name...",CLOSE}, eoi_dropdownfuncs)
farmbuyer@25 1182 if e.disposition == 'shard' or e.disposition == 'gvault' then
farmbuyer@25 1183 eoi_player_dropdown[2].disabled = true
farmbuyer@25 1184 eoi_player_dropdown[2].tooltipTitle = "Cannot Reassign"
farmbuyer@25 1185 eoi_player_dropdown[2].tooltipText = "You must first mark this item as 'normal' or 'offspec' before reassignment."
farmbuyer@25 1186 else
farmbuyer@25 1187 eoi_player_dropdown[2].disabled = nil
farmbuyer@25 1188 eoi_player_dropdown[2].tooltipTitle = nil
farmbuyer@25 1189 eoi_player_dropdown[2].tooltipText = nil
farmbuyer@25 1190 end
farmbuyer@1 1191 EasyMenu (eoi_player_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1192
farmbuyer@1 1193 elseif kind == 'boss' then
farmbuyer@55 1194 eoi_boss_dropdown[1].text = e.bossname
farmbuyer@83 1195 -- KILLWIPE: update '2' if this is not the 2nd entry in eoi_boss_dropdown
farmbuyer@83 1196 eoi_boss_dropdown[2].tooltipWhileDisabled = nil
farmbuyer@83 1197 eoi_boss_dropdown[2].disabled = e.reason ~= 'wipe' and true or nil
farmbuyer@1 1198 EasyMenu (eoi_boss_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1199
farmbuyer@1 1200 elseif kind == 'time' then
farmbuyer@1 1201 eoi_time_dropdown[1].text = e.startday.text
farmbuyer@1 1202 EasyMenu (eoi_time_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1203
farmbuyer@1 1204 end
farmbuyer@1 1205
farmbuyer@1 1206 return true -- do not do anything further
farmbuyer@1 1207 end
farmbuyer@1 1208
farmbuyer@1 1209 function eoi_editcell (row_index, cell_frame)
farmbuyer@1 1210 local e = g_loot[row_index]
farmbuyer@1 1211 if not e then return end -- how the hell could we get this far?
farmbuyer@1 1212 local celldata = e.cols[3]
farmbuyer@95 1213 local box = AceGUI:Create("EditBox")
farmbuyer@1 1214 box:SetText(celldata.value)
farmbuyer@1 1215 box:SetUserData("old show", box.editbox:GetScript("OnShow"))
farmbuyer@1 1216 box:SetUserData("old escape", box.editbox:GetScript("OnEscapePressed"))
farmbuyer@1 1217 box.editbox:SetScript("OnShow", box.editbox.SetFocus)
farmbuyer@1 1218 box.editbox:SetScript("OnEscapePressed", function(_be)
farmbuyer@1 1219 _be:ClearFocus()
farmbuyer@1 1220 _be.obj:Release()
farmbuyer@1 1221 end)
farmbuyer@1 1222 box:SetCallback("OnEnterPressed", function(_b,event,value)
farmbuyer@1 1223 e.extratext = value
farmbuyer@1 1224 celldata.value = value
farmbuyer@1 1225 e.bcast_from = nil -- things get screwy if this field is still present. sigh.
farmbuyer@1 1226 e.extratext_byhand = true
farmbuyer@1 1227 value = value and value:match("^(x%d+)")
farmbuyer@1 1228 if value then e.count = value end
farmbuyer@1 1229 _b:Release()
farmbuyer@95 1230 return gui.eoiST:OuroLoot_Refresh(row_index)
farmbuyer@1 1231 end)
farmbuyer@1 1232 box:SetCallback("OnRelease", function(_b)
farmbuyer@1 1233 _b.editbox:ClearFocus()
farmbuyer@1 1234 _b.editbox:SetScript("OnShow", _b:GetUserData("old show"))
farmbuyer@1 1235 _b.editbox:SetScript("OnEscapePressed", _b:GetUserData("old escape"))
farmbuyer@1 1236 setstatus("")
farmbuyer@1 1237 end)
farmbuyer@1 1238 box.frame:SetAllPoints(cell_frame)
farmbuyer@1 1239 box.frame:SetParent(cell_frame)
farmbuyer@1 1240 box.frame:SetFrameLevel(cell_frame:GetFrameLevel()+1)
farmbuyer@1 1241 box.frame:Show()
farmbuyer@1 1242 setstatus("Press Enter or click Okay to accept changes, or press Escape to cancel them.")
farmbuyer@1 1243 end
farmbuyer@1 1244
farmbuyer@84 1245 local function eoi_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button)
farmbuyer@1 1246 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@1 1247 local e = data[realrow]
farmbuyer@1 1248 local kind = e.kind
farmbuyer@1 1249
farmbuyer@84 1250 --_d:SetUserData("DD index", realrow)
farmbuyer@1 1251 if kind == 'loot' and column == 3 and button == "LeftButton" then
farmbuyer@1 1252 eoi_editcell (realrow, cellFrame)
farmbuyer@1 1253 end
farmbuyer@1 1254
farmbuyer@1 1255 return true -- do not do anything further
farmbuyer@1 1256 end
farmbuyer@1 1257
farmbuyer@1 1258 -- Used for EOI column 2 and Hist column 1. Both are player name columns.
farmbuyer@84 1259 local function eoi_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable)
farmbuyer@1 1260 if not fShow then
farmbuyer@1 1261 cellFrame.text:SetText("")
farmbuyer@1 1262 if cellFrame.icontexture then
farmbuyer@1 1263 cellFrame.icontexture:Hide()
farmbuyer@1 1264 end
farmbuyer@1 1265 return
farmbuyer@1 1266 end
farmbuyer@1 1267
farmbuyer@1 1268 local e = data[realrow]
farmbuyer@1 1269 local cell = e.cols[column]
farmbuyer@1 1270
farmbuyer@1 1271 cellFrame.text:SetText(cell.value)
farmbuyer@1 1272
farmbuyer@1 1273 if e.person_class then
farmbuyer@1 1274 local icon
farmbuyer@1 1275 if cellFrame.icontexture then
farmbuyer@1 1276 icon = cellFrame.icontexture
farmbuyer@1 1277 else
farmbuyer@1 1278 icon = cellFrame:CreateTexture(nil,"BACKGROUND")
farmbuyer@1 1279 icon:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 1280 icon:SetHeight(eoi_st_rowheight-4)
farmbuyer@1 1281 icon:SetWidth(eoi_st_rowheight-4)
farmbuyer@1 1282 icon:SetTexture("Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes")
farmbuyer@1 1283 cellFrame.icontexture = icon
farmbuyer@1 1284 end
farmbuyer@1 1285 icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[e.person_class]))
farmbuyer@1 1286 icon:Show()
farmbuyer@1 1287 cellFrame.text:SetPoint("LEFT", icon, "RIGHT", 1, 0)
farmbuyer@86 1288 local color = addon.class_colors[e.person_class]
farmbuyer@92 1289 cellFrame.text:SetTextColor(color.r,color.g,color.b,color.a)
farmbuyer@1 1290 else
farmbuyer@1 1291 if cellFrame.icontexture then
farmbuyer@1 1292 cellFrame.icontexture:Hide()
farmbuyer@1 1293 cellFrame.text:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 1294 end
farmbuyer@73 1295 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 1296 end
farmbuyer@1 1297
farmbuyer@1 1298 --if e.kind ~= 'loot' then
farmbuyer@1 1299 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[e.reason or e.kind or ""])
farmbuyer@1 1300 --else
farmbuyer@84 1301 -- stable:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 1302 --end
farmbuyer@1 1303 end
farmbuyer@1 1304
farmbuyer@1 1305 local eoi_st_cols = {
farmbuyer@1 1306 { -- col 1
farmbuyer@1 1307 name = "Item",
farmbuyer@1 1308 width = 250,
farmbuyer@1 1309 },
farmbuyer@1 1310 { -- col 2
farmbuyer@1 1311 name = "Player",
farmbuyer@1 1312 width = 130,
farmbuyer@1 1313 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 1314 },
farmbuyer@1 1315 { -- col 3
farmbuyer@1 1316 name = "Notes",
farmbuyer@3 1317 width = 250,
farmbuyer@73 1318 color = eoi_st_lootrow_col3_colortable_func,
farmbuyer@1 1319 },
farmbuyer@1 1320 }
farmbuyer@1 1321
farmbuyer@6 1322 local player_filter_all
farmbuyer@6 1323 local player_filter_by_name = function (st, e)
farmbuyer@1 1324 if e.kind ~= 'loot' then return true end
farmbuyer@1 1325 return e.person == _d:GetUserData("player filter name")
farmbuyer@1 1326 end
farmbuyer@1 1327
farmbuyer@1 1328 -- Tab 1: Events Of Interest (implementation)
farmbuyer@1 1329 tabs_OnGroupSelected["eoi"] = function(ocontainer,specials)
farmbuyer@1 1330 if (not addon.rebroadcast) and (not addon.enabled) and (#g_loot < 1) then
farmbuyer@40 1331 addon.dprint('flow', "Nothing to show in first tab, skipping creation")
farmbuyer@40 1332 return
farmbuyer@1 1333 end
farmbuyer@1 1334
farmbuyer@1 1335 -- The first time this function is called, we set up a persistent ST
farmbuyer@1 1336 -- object and store it. Any other delayed setup work is done, and then
farmbuyer@1 1337 -- this function replaces itself with a smaller, sleeker, sexier one.
farmbuyer@1 1338 -- This function will later be garbage collected.
farmbuyer@1 1339 local ST = LibStub("ScrollingTable"):CreateST(eoi_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@95 1340 gui.eoiST = assert(ST)
farmbuyer@1 1341 if addon.author_debug then
farmbuyer@1 1342 _G.OLST = ST
farmbuyer@1 1343 end
farmbuyer@1 1344
farmbuyer@1 1345 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 1346 eoi_st_otherrow_bgcolortable_default = ST:GetDefaultHighlightBlank()
farmbuyer@1 1347 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 1348 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 1349 end})
farmbuyer@1 1350 end
farmbuyer@1 1351
farmbuyer@1 1352 -- Calling SetData breaks (trying to call Refresh) if g_loot hasn't gone
farmbuyer@1 1353 -- through this loop.
farmbuyer@1 1354 addon:_fill_out_eoi_data(1)
farmbuyer@1 1355 -- safety check begin
farmbuyer@1 1356 for i,e in ipairs(g_loot) do
farmbuyer@1 1357 if type(e.cols) ~= 'table' then
farmbuyer@1 1358 addon:Print("ARGH, index",i,"bad in eoi_OGS, type",type(e.cols),
farmbuyer@55 1359 "entry kind", e.kind, "data", e.itemname or e.bossname or e.startday.text,
farmbuyer@55 1360 "-- please take a screenshot and send to Farmbuyer@US-Kilrogg.")
farmbuyer@1 1361 tabledump(e)
farmbuyer@1 1362 end
farmbuyer@1 1363 end
farmbuyer@1 1364 -- safety check end
farmbuyer@1 1365 ST:SetData(g_loot)
farmbuyer@1 1366 ST:RegisterEvents{
farmbuyer@1 1367 OnEnter = eoi_st_OnEnter,
farmbuyer@1 1368 OnLeave = eoi_st_OnLeave,
farmbuyer@1 1369 OnClick = eoi_st_OnClick,
farmbuyer@1 1370 OnDoubleClick = eoi_st_OnDoubleClick,
farmbuyer@1 1371 }
farmbuyer@1 1372
farmbuyer@1 1373 -- We want a single "update and redraw" function for the ST. Also, the
farmbuyer@1 1374 -- given refresh function is badly named and does nothing; the actual
farmbuyer@1 1375 -- function is SortData (also badly named when no sorting is being done),
farmbuyer@1 1376 -- which unconditionally calls the *hooked* Refresh.
farmbuyer@1 1377 local oldrefresh = ST.Refresh
farmbuyer@1 1378 ST.Refresh = function (self, opt_index)
farmbuyer@1 1379 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 1380 return oldrefresh(self)
farmbuyer@1 1381 end
farmbuyer@1 1382 ST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 1383 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 1384 -- safety check begin
farmbuyer@1 1385 for i,e in ipairs(g_loot) do
farmbuyer@1 1386 if type(e.cols) ~= 'table' then
farmbuyer@4 1387 addon:Print("ARGH, index",i,"bad in eoi refresh, refreshed at", opt_index, "type",type(e.cols),
farmbuyer@55 1388 "entry kind", e.kind, "data", e.itemname or e.bossname or e.startday.text,
farmbuyer@55 1389 "-- please take a screenshot and send to Farmbuyer@US-Kilrogg.")
farmbuyer@1 1390 tabledump(e)
farmbuyer@1 1391 end
farmbuyer@1 1392 end
farmbuyer@1 1393 -- safety check end
farmbuyer@1 1394 self:SortData() -- calls hooked refresh
farmbuyer@1 1395 end
farmbuyer@1 1396
farmbuyer@1 1397 -- No need to keep creating function closures that all just "return true",
farmbuyer@1 1398 -- instead we grab the one made inside lib-st. There's no "get filter" API
farmbuyer@1 1399 -- so we just reach inside.
farmbuyer@6 1400 player_filter_all = ST.Filter
farmbuyer@1 1401
farmbuyer@1 1402 -- Now set up the future drawing function...
farmbuyer@1 1403 tabs_OnGroupSelected["eoi"] = function(container,specials)
farmbuyer@95 1404 local st_widget = AceGUI:Create("lib-st")
farmbuyer@95 1405 local st = assert(gui.eoiST)
farmbuyer@1 1406
farmbuyer@95 1407 gui.which_ST = st
farmbuyer@84 1408
farmbuyer@1 1409 -- This is actually required each time
farmbuyer@6 1410 _d:SetUserData ("player filter clear", player_filter_all)
farmbuyer@6 1411 _d:SetUserData ("player filter by name", player_filter_by_name)
farmbuyer@1 1412
farmbuyer@1 1413 st:OuroLoot_Refresh()
farmbuyer@1 1414 st_widget:WrapST(st)
farmbuyer@3 1415 st_widget.head_offset = 15
farmbuyer@3 1416 st_widget.tail_offset = 0
farmbuyer@1 1417
farmbuyer@1 1418 if OuroLootSV_opts.scroll_to_bottom then
farmbuyer@1 1419 local scrollbar = _G[st.scrollframe:GetName().."ScrollBar"]
farmbuyer@1 1420 if scrollbar then
farmbuyer@1 1421 local _,max = scrollbar:GetMinMaxValues()
farmbuyer@1 1422 scrollbar:SetValue(max) -- also calls hooked Refresh
farmbuyer@1 1423 end
farmbuyer@1 1424 end
farmbuyer@1 1425
farmbuyer@1 1426 container:SetLayout("Fill")
farmbuyer@1 1427 container:AddChild(st_widget)
farmbuyer@1 1428
farmbuyer@42 1429 local b
farmbuyer@42 1430 --[===[ b = mkbutton("Generate Header",
farmbuyer@42 1431 [[]])
farmbuyer@42 1432 b:SetFullWidth(true)
farmbuyer@42 1433 b:SetCallback("OnClick", function (_b)
farmbuyer@42 1434 end)
farmbuyer@42 1435 specials:AddChild(b) ]===]
farmbuyer@42 1436
farmbuyer@42 1437 b = mkbutton('eoi_filter_reset', "Reset Player Filter",
farmbuyer@1 1438 [[Return to showing complete loot information.]])
farmbuyer@1 1439 b:SetFullWidth(true)
farmbuyer@1 1440 b:SetCallback("OnClick", function (_b)
farmbuyer@95 1441 gui.eoiST:SetFilter(player_filter_all)
farmbuyer@1 1442 _b:SetDisabled(true)
farmbuyer@1 1443 end)
farmbuyer@6 1444 b:SetDisabled(st.Filter == player_filter_all)
farmbuyer@1 1445 specials:AddChild(b)
farmbuyer@1 1446
farmbuyer@95 1447 -- FIXME iterate over the new raiders table instead
farmbuyer@1 1448 local people = { "<nobody>" }
farmbuyer@93 1449 for i = 1, GetNumRaidMembers() do
farmbuyer@1 1450 tinsert(people,(GetRaidRosterInfo(i)))
farmbuyer@1 1451 end
farmbuyer@1 1452 table.sort(people)
farmbuyer@1 1453 local initial
farmbuyer@1 1454 for i,n in ipairs(people) do
farmbuyer@1 1455 if n == addon.sharder then initial = i end
farmbuyer@1 1456 end
farmbuyer@1 1457 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 1458 [[If set, items received by this person will be automatically marked as disenchanted.]])
farmbuyer@1 1459 b:SetFullWidth(true)
farmbuyer@1 1460 b:SetLabel("Auto-mark as shard:")
farmbuyer@1 1461 b:SetList(people)
farmbuyer@1 1462 b:SetValue(initial or 1)
farmbuyer@1 1463 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 1464 addon.sharder = (choice ~= 1) and people[choice] or nil
farmbuyer@1 1465 end)
farmbuyer@1 1466 specials:AddChild(b)
farmbuyer@1 1467
farmbuyer@42 1468 b = mkbutton('eoi_bcast_req', "Request B'casters",
farmbuyer@1 1469 [[Sends out a request for others to enable loot rebroadcasting if they have not already done so.]])
farmbuyer@1 1470 b:SetFullWidth(true)
farmbuyer@1 1471 b:SetCallback("OnClick", function ()
farmbuyer@1 1472 addon:Print("Sending request!")
farmbuyer@1 1473 addon.requesting = true
farmbuyer@1 1474 addon:broadcast('bcast_req')
farmbuyer@1 1475 end)
farmbuyer@1 1476 b:SetDisabled(not addon.enabled)
farmbuyer@1 1477 specials:AddChild(b)
farmbuyer@1 1478 end
farmbuyer@1 1479 -- ...and call it.
farmbuyer@1 1480 return tabs_OnGroupSelected["eoi"](ocontainer,specials)
farmbuyer@1 1481 end
farmbuyer@83 1482 noob_tips["eoi"] = _markup[[
farmbuyer@83 1483 <Shift-Left> while over an item link to paste it into chat.
farmbuyer@83 1484
farmbuyer@83 1485 <Right>-click any row to display a dropdown menu. The menu is different for
farmbuyer@83 1486 the Player column than it is for the Item/Notes columns, and different for
farmbuyer@83 1487 loot entries than it is for other rows.]]
farmbuyer@92 1488 --tabs_CLI_special["eoi"] = function (name)
farmbuyer@92 1489 -- -- try and scroll to a specific boss/player?
farmbuyer@92 1490 --end
farmbuyer@1 1491
farmbuyer@37 1492
farmbuyer@1 1493 -- Tab 2/3 (generated text)
farmbuyer@1 1494 function tabs_generated_text_OGS (container, specials, text_kind)
farmbuyer@1 1495 container:SetLayout("Fill")
farmbuyer@95 1496 local box = AceGUI:Create("MultiLineEditBox")
farmbuyer@1 1497 box:SetFullWidth(true)
farmbuyer@1 1498 box:SetFullHeight(true)
farmbuyer@1 1499 box:SetLabel("Pressing the Escape key while typing will return keystroke control to the usual chat window.")
farmbuyer@1 1500 box:DisableButton(true)
farmbuyer@1 1501 addon:_fill_out_eoi_data(1)
farmbuyer@1 1502
farmbuyer@1 1503 -- Update the savedvar copy of the text before presenting it for editing,
farmbuyer@1 1504 -- then save it again when editing finishes. This way if the user goes
farmbuyer@1 1505 -- offline while editing, at least the unedited version is saved instead
farmbuyer@1 1506 -- of all the new text being lost entirely. (Yes, it's happened.)
farmbuyer@1 1507 --
farmbuyer@1 1508 -- No good local-ish place to store the cursor position that will also
farmbuyer@1 1509 -- survive the entire display being released. Abuse the generated text
farmbuyer@1 1510 -- cache for this purpose.
farmbuyer@1 1511 local pos = text_kind.."_pos"
farmbuyer@1 1512 if _generate_text(text_kind) then
farmbuyer@1 1513 g_loot[text_kind] = g_loot[text_kind] .. g_generated[text_kind]
farmbuyer@1 1514 g_generated[text_kind] = nil
farmbuyer@1 1515 end
farmbuyer@1 1516 box:SetText(g_loot[text_kind])
farmbuyer@1 1517 box.editBox:SetCursorPosition(g_generated[pos] or 0)
farmbuyer@1 1518 box.editBox:SetScript("OnShow", box.editBox.SetFocus)
farmbuyer@1 1519 box:SetCallback("OnRelease", function(_box)
farmbuyer@1 1520 box.editBox:ClearFocus()
farmbuyer@1 1521 g_loot[text_kind] = _box:GetText()
farmbuyer@1 1522 g_generated[pos] = _box.editBox:GetCursorPosition()
farmbuyer@1 1523 end)
farmbuyer@1 1524 container:AddChild(box)
farmbuyer@1 1525
farmbuyer@1 1526 local w = mkbutton("Regenerate",
farmbuyer@1 1527 [[+DISCARD> all text in this tab, and regenerate it from the current loot information.]])
farmbuyer@1 1528 w:SetFullWidth(true)
farmbuyer@1 1529 w:SetDisabled ((#g_loot == 0) and (box:GetText() == ""))
farmbuyer@1 1530 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1531 box:SetText("")
farmbuyer@1 1532 g_loot[text_kind] = ""
farmbuyer@1 1533 g_loot.printed[text_kind] = 0
farmbuyer@1 1534 g_generated.last_instance = nil
farmbuyer@1 1535 g_generated[pos] = nil
farmbuyer@95 1536 addon:Print("'%s' has been regenerated.", gui.tabtexts[text_kind].title)
farmbuyer@1 1537 return addon:redisplay()
farmbuyer@1 1538 end)
farmbuyer@1 1539 specials:AddChild(w)
farmbuyer@95 1540 if addon:get_plugin(text_kind) then
farmbuyer@95 1541 local pname = addon:get_plugin(text_kind):GetName()
farmbuyer@58 1542 w = mkbutton("Reset SVs & ReloadUI",
farmbuyer@59 1543 ([[<DEBUG:> Reset savedvariables for %s plugin back to defaults, and trigger a UI reload.]]):format(pname))
farmbuyer@58 1544 w:SetFullWidth(true)
farmbuyer@58 1545 w:SetCallback("OnClick", function(_w)
farmbuyer@58 1546 _G['OuroLoot'..pname..'_opts'] = nil
farmbuyer@58 1547 ReloadUI()
farmbuyer@58 1548 end)
farmbuyer@58 1549 specials:AddChild(w)
farmbuyer@58 1550 end
farmbuyer@1 1551 _populate_text_specials (box, specials, mkbutton, text_kind)
farmbuyer@1 1552 end
farmbuyer@1 1553
farmbuyer@37 1554
farmbuyer@1 1555 -- Tab 4: History
farmbuyer@1 1556 -- Much of the implementation here follows a similar desgin for the first
farmbuyer@4 1557 -- tab's handling of ST objects. We will even reuse its controlling tables
farmbuyer@4 1558 -- when feasible.
farmbuyer@37 1559 local histST, hist_dropdownfuncs
farmbuyer@84 1560 local hist_normal_status =
farmbuyer@84 1561 [[Click on a row to view all history for that player only. (Click column headers to re-sort.)]]
farmbuyer@84 1562 local hist_name_status =
farmbuyer@84 1563 [[Right-click on any row to return to normal history display.]]
farmbuyer@84 1564
farmbuyer@84 1565 local history_filter_by_recent = function (st, e)
farmbuyer@84 1566 if e.kind ~= 'hist' then return true end
farmbuyer@84 1567 return e.cols[2].OLi == 1
farmbuyer@84 1568 end
farmbuyer@84 1569
farmbuyer@84 1570 local history_filter_who
farmbuyer@84 1571 local history_filter_by_name = function (st, e)
farmbuyer@84 1572 if e.kind ~= 'hist' then return true end
farmbuyer@84 1573 return e.OLwho == history_filter_who
farmbuyer@84 1574 end
farmbuyer@1 1575
farmbuyer@37 1576 hist_dropdownfuncs = dropdownfuncs{
farmbuyer@87 1577 ["Delete this loot event from history"] = function()--rowi
farmbuyer@84 1578 local h = _d:GetUserData("DD history entry")
farmbuyer@87 1579 local numleft,err = addon:_delHistoryEntry (h.cols[2].OLu, h.itemlink)
farmbuyer@87 1580 if numleft then
farmbuyer@86 1581 addon:Print("Removed history entry %s from %s.",
farmbuyer@86 1582 h.itemlink, addon:colorize(h.OLwho,h.OLclass))
farmbuyer@87 1583 if numleft < 1 then
farmbuyer@87 1584 history_filter_who = nil
farmbuyer@92 1585 histST:SetFilter(history_filter_by_recent)
farmbuyer@87 1586 setstatus(hist_normal_status)
farmbuyer@87 1587 end
farmbuyer@84 1588 else
farmbuyer@84 1589 addon:Print(err)
farmbuyer@84 1590 end
farmbuyer@84 1591 end,
farmbuyer@84 1592
farmbuyer@87 1593 ["Delete this player's entire loot history"] = function()--rowi
farmbuyer@84 1594 local h = _d:GetUserData("DD history entry")
farmbuyer@84 1595 local name = h.OLwho
farmbuyer@84 1596 local player_i = addon.history.byname[name]
farmbuyer@84 1597 local gone = tremove (addon.history, player_i)
farmbuyer@84 1598 assert(gone.name == name)
farmbuyer@84 1599 addon:_build_history_names()
farmbuyer@86 1600 addon:Print("Removed player %s from history (%d total entries).",
farmbuyer@86 1601 addon:colorize(name,gone.person_class), #gone.unique)
farmbuyer@37 1602 end,
farmbuyer@37 1603 }
farmbuyer@84 1604 local hist_general_dropdown = gen_easymenu_table(
farmbuyer@84 1605 {{
farmbuyer@84 1606 -- this is the dropdown title, text filled in on the fly
farmbuyer@84 1607 isTitle = true,
farmbuyer@84 1608 notClickable = true,
farmbuyer@84 1609 notCheckable = true,
farmbuyer@84 1610 }},
farmbuyer@84 1611 {
farmbuyer@84 1612 "Delete this player's entire loot history|Permanent, no going back!",
farmbuyer@84 1613 "--",
farmbuyer@84 1614 CLOSE
farmbuyer@84 1615 }, hist_dropdownfuncs)
farmbuyer@84 1616 local hist_specific_dropdown = gen_easymenu_table(
farmbuyer@37 1617 {{
farmbuyer@37 1618 -- this is the dropdown title, text filled in on the fly
farmbuyer@37 1619 notClickable = true,
farmbuyer@37 1620 notCheckable = true,
farmbuyer@37 1621 }},
farmbuyer@37 1622 {
farmbuyer@84 1623 "Delete this loot event from history|Permanent, no going back!",
farmbuyer@37 1624 "--",
farmbuyer@37 1625 CLOSE
farmbuyer@37 1626 }, hist_dropdownfuncs)
farmbuyer@6 1627
farmbuyer@84 1628 -- Loot column
farmbuyer@84 1629 --[[
farmbuyer@84 1630 local function hist_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable)
farmbuyer@84 1631 end]]
farmbuyer@84 1632
farmbuyer@84 1633 -- Formatted timestamp column
farmbuyer@84 1634 local function hist_st_col3_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable)
farmbuyer@84 1635 if not fShow then
farmbuyer@84 1636 cellFrame.text:SetText("")
farmbuyer@84 1637 return
farmbuyer@84 1638 end
farmbuyer@84 1639
farmbuyer@84 1640 local h = data[realrow]
farmbuyer@84 1641 local cell = h.cols[column]
farmbuyer@84 1642
farmbuyer@84 1643 cellFrame.text:SetText(cell.value)
farmbuyer@84 1644 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@84 1645
farmbuyer@84 1646 --stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[h.kind])
farmbuyer@84 1647 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable_default)
farmbuyer@84 1648 end
farmbuyer@84 1649
farmbuyer@84 1650 local function hist_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, down)
farmbuyer@84 1651 if (row == nil) or (realrow == nil) then return false end -- click column header, do default resorting
farmbuyer@84 1652 local h = data[realrow]
farmbuyer@84 1653 assert(h.kind=='hist')
farmbuyer@84 1654
farmbuyer@84 1655 -- Four button combinations we need to care about:
farmbuyer@84 1656
farmbuyer@84 1657 -- Shift-left pastes loot
farmbuyer@84 1658 if IsModifiedClick("CHATLINK") and column == 2 then
farmbuyer@84 1659 ChatEdit_InsertLink (h.itemlink)
farmbuyer@84 1660 return true -- do not do anything further
farmbuyer@84 1661 end
farmbuyer@84 1662
farmbuyer@84 1663 _d:SetUserData("DD index", realrow)
farmbuyer@84 1664 _d:SetUserData("DD history entry", h)
farmbuyer@84 1665
farmbuyer@84 1666 -- The rest depends on whether we're filtering (focused in on a specific
farmbuyer@84 1667 -- player) or not.
farmbuyer@84 1668 if history_filter_who then
farmbuyer@84 1669 -- Shift-right opens a menu
farmbuyer@84 1670 if IsShiftKeyDown() and button == "RightButton" then
farmbuyer@84 1671 hist_specific_dropdown[1].text = h.itemlink
farmbuyer@84 1672 EasyMenu (hist_specific_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@84 1673
farmbuyer@84 1674 -- Right goes back to normal mode
farmbuyer@84 1675 elseif button == "RightButton" then
farmbuyer@84 1676 history_filter_who = nil
farmbuyer@84 1677 stable:SetFilter(history_filter_by_recent)
farmbuyer@84 1678 setstatus(hist_normal_status)
farmbuyer@84 1679 end
farmbuyer@84 1680
farmbuyer@84 1681 else -- not focused
farmbuyer@84 1682 -- Shift-right opens a menu
farmbuyer@84 1683 if IsShiftKeyDown() and button == "RightButton" then
farmbuyer@84 1684 hist_general_dropdown[1].text = h.OLwho
farmbuyer@84 1685 EasyMenu (hist_general_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@84 1686
farmbuyer@84 1687 -- Left focuses on a specific player
farmbuyer@84 1688 elseif button == "LeftButton" then
farmbuyer@84 1689 history_filter_who = h.OLwho
farmbuyer@84 1690 stable:SetFilter(history_filter_by_name)
farmbuyer@84 1691 setstatus(hist_name_status)
farmbuyer@84 1692 end
farmbuyer@84 1693 end
farmbuyer@84 1694
farmbuyer@84 1695 return true -- do not do anything further
farmbuyer@84 1696 end
farmbuyer@84 1697
farmbuyer@84 1698 --[[
farmbuyer@84 1699 local function hist_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button)
farmbuyer@84 1700 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@84 1701 local h = data[realrow]
farmbuyer@84 1702 assert(h.kind=='hist')
farmbuyer@84 1703
farmbuyer@84 1704 return true -- do not do anything further
farmbuyer@84 1705 end]]
farmbuyer@84 1706
farmbuyer@37 1707 local hist_st_cols = {
farmbuyer@37 1708 { -- col 1
farmbuyer@37 1709 name = "Player",
farmbuyer@37 1710 width = 130,
farmbuyer@37 1711 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@37 1712 },
farmbuyer@37 1713 { -- col 2
farmbuyer@37 1714 name = "Most Recent Loot",
farmbuyer@37 1715 width = 250,
farmbuyer@84 1716 --DoCellUpdate = hist_st_col2_DoCellUpdate,
farmbuyer@37 1717 },
farmbuyer@37 1718 { -- col 3
farmbuyer@37 1719 name = "When",
farmbuyer@37 1720 width = 250,
farmbuyer@37 1721 DoCellUpdate = hist_st_col3_DoCellUpdate,
farmbuyer@37 1722 defaultsort = "asc",
farmbuyer@37 1723 sort = "asc",
farmbuyer@37 1724 sortnext = 1,
farmbuyer@37 1725 },
farmbuyer@37 1726 }
farmbuyer@37 1727
farmbuyer@37 1728 -- Tab 4: History (implementation)
farmbuyer@37 1729 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1730 histST = LibStub("ScrollingTable"):CreateST(hist_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@95 1731 gui.histST = histST
farmbuyer@37 1732 if addon.author_debug then
farmbuyer@37 1733 _G.OLHST = histST
farmbuyer@1 1734 end
farmbuyer@1 1735
farmbuyer@37 1736 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@37 1737 eoi_st_otherrow_bgcolortable_default = histST:GetDefaultHighlightBlank()
farmbuyer@37 1738 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@37 1739 return eoi_st_otherrow_bgcolortable_default
farmbuyer@37 1740 end})
farmbuyer@1 1741 end
farmbuyer@1 1742
farmbuyer@37 1743 addon:_build_history_names()
farmbuyer@37 1744 addon:_fill_out_hist_data(1)
farmbuyer@37 1745 histST:SetData(addon.history.st)
farmbuyer@37 1746 histST:RegisterEvents{
farmbuyer@37 1747 OnEnter = eoi_st_OnEnter,
farmbuyer@37 1748 OnLeave = eoi_st_OnLeave,
farmbuyer@37 1749 OnClick = hist_st_OnClick,
farmbuyer@37 1750 --OnDoubleClick = hist_st_OnDoubleClick,
farmbuyer@37 1751 }
farmbuyer@37 1752 local oldrefresh = histST.Refresh
farmbuyer@37 1753 histST.Refresh = function (self, opt_index)
farmbuyer@37 1754 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1755 return oldrefresh(self)
farmbuyer@37 1756 end
farmbuyer@37 1757 histST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@37 1758 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1759 self:SortData() -- calls hooked refresh
farmbuyer@6 1760 end
farmbuyer@6 1761
farmbuyer@37 1762 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1763
farmbuyer@37 1764 -- Zaps history for the given realm, or the current (current-playing
farmbuyer@37 1765 -- realm, not currently-displayed realm) one if not specified.
farmbuyer@37 1766 local function reset_current_realm (opt_realmname)
farmbuyer@37 1767 local r = assert(opt_realmname or GetRealmName())
farmbuyer@37 1768 -- new .history table:
farmbuyer@37 1769 addon.history_all[r] = addon:_prep_new_history_category (nil, r)
farmbuyer@37 1770 addon.history = addon.history_all[r]
farmbuyer@37 1771 addon.hist_clean = nil
farmbuyer@37 1772 -- new .history.st table:
farmbuyer@37 1773 histST:OuroLoot_Refresh()
farmbuyer@37 1774 histST:SetData(addon.history.st)
farmbuyer@37 1775 end
farmbuyer@6 1776
farmbuyer@1 1777 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@95 1778 local st_widget = AceGUI:Create("lib-st")
farmbuyer@95 1779 gui.which_ST = histST
farmbuyer@37 1780 histST:OuroLoot_Refresh()
farmbuyer@37 1781 st_widget:WrapST(histST)
farmbuyer@37 1782 st_widget.head_offset = 15
farmbuyer@37 1783 st_widget.tail_offset = 0
farmbuyer@37 1784 container:SetLayout("Fill")
farmbuyer@37 1785 container:AddChild(st_widget)
farmbuyer@37 1786 setstatus(hist_normal_status)
farmbuyer@1 1787
farmbuyer@37 1788 local b
farmbuyer@37 1789 do
farmbuyer@37 1790 local realms,current = {},1
farmbuyer@37 1791 for realmname,histtable in pairs(addon.history_all) do
farmbuyer@37 1792 if type(histtable) == 'table' then
farmbuyer@37 1793 tinsert(realms,realmname)
farmbuyer@37 1794 if addon.history == histtable then current = #realms end
farmbuyer@4 1795 end
farmbuyer@4 1796 end
farmbuyer@37 1797 b = mkbutton("Dropdown", nil, "", [[Which realm to display]])
farmbuyer@1 1798 b:SetFullWidth(true)
farmbuyer@37 1799 b:SetLabel() -- required even when empty, see ace3 ticket #234
farmbuyer@37 1800 b:SetList(realms)
farmbuyer@37 1801 b:SetValue(current)
farmbuyer@37 1802 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@37 1803 local r = realms[choice]
farmbuyer@37 1804 addon.history = addon:_prep_new_history_category (addon.history_all[r], r)
farmbuyer@37 1805 addon.hist_clean = nil
farmbuyer@6 1806 histST:OuroLoot_Refresh()
farmbuyer@6 1807 histST:SetData(addon.history.st)
farmbuyer@37 1808 -- Reset filters to normal
farmbuyer@37 1809 history_filter_who = nil
farmbuyer@37 1810 histST:SetFilter(history_filter_by_recent)
farmbuyer@37 1811 setstatus(hist_normal_status)
farmbuyer@1 1812 return addon:redisplay()
farmbuyer@1 1813 end)
farmbuyer@1 1814 specials:AddChild(b)
farmbuyer@37 1815 end
farmbuyer@1 1816
farmbuyer@95 1817 --[[ b = AceGUI:Create("Spacer") b:SetFullWidth(true) b:SetHeight(10) specials:AddChild(b) ]]
farmbuyer@4 1818
farmbuyer@37 1819 b = mkbutton("Regenerate",
farmbuyer@37 1820 [[Erases all history entries from the displayed realm, and regenerates it from current loot information.]])
farmbuyer@37 1821 b:SetFullWidth(true)
farmbuyer@37 1822 b:SetDisabled (#addon.history == 0)
farmbuyer@37 1823 b:SetCallback("OnClick", function(_b)
farmbuyer@37 1824 local dialog = StaticPopup_Show("OUROL_HIST_REGEN", addon.history.realm)
farmbuyer@37 1825 dialog.data = addon
farmbuyer@37 1826 dialog.data2 = function(_addon)
farmbuyer@37 1827 _addon:rewrite_history (_addon.history.realm)
farmbuyer@37 1828 histST:OuroLoot_Refresh()
farmbuyer@37 1829 histST:SetData(_addon.history.st)
farmbuyer@37 1830 end
farmbuyer@37 1831 end)
farmbuyer@37 1832 specials:AddChild(b)
farmbuyer@1 1833
farmbuyer@37 1834 b = mkbutton('hist_clear', "Clear Realm History",
farmbuyer@37 1835 [[|cffff1010Erases absolutely all> history entries from the displayed realm.]])
farmbuyer@37 1836 b:SetFullWidth(true)
farmbuyer@37 1837 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1838 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", addon.history.realm)
farmbuyer@37 1839 dialog.data = addon
farmbuyer@37 1840 dialog.data2 = function(_addon)
farmbuyer@37 1841 reset_current_realm(_addon.history.realm)
farmbuyer@37 1842 end
farmbuyer@37 1843 end)
farmbuyer@37 1844 specials:AddChild(b)
farmbuyer@37 1845
farmbuyer@37 1846 b = mkbutton('hist_clear_all', "Clear All History",
farmbuyer@37 1847 [[|cffff1010Erases absolutely all> history entries from ALL realms.]])
farmbuyer@37 1848 b:SetFullWidth(true)
farmbuyer@37 1849 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1850 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", "ALL realms")
farmbuyer@37 1851 dialog.data = addon
farmbuyer@37 1852 dialog.data2 = function(_addon)
farmbuyer@37 1853 _addon.history_all = {}
farmbuyer@37 1854 reset_current_realm()
farmbuyer@37 1855 end
farmbuyer@37 1856 end)
farmbuyer@37 1857 specials:AddChild(b)
farmbuyer@37 1858
farmbuyer@37 1859 b = mkbutton('hist_clear_old', "Clear Older",
farmbuyer@75 1860 [[Preserves only the latest loot entries for players on the displayed realm, removing all earlier ones.]])
farmbuyer@37 1861 b:SetFullWidth(true)
farmbuyer@37 1862 b:SetCallback("OnClick", function (_b)
farmbuyer@75 1863 local dialog = StaticPopup_Show("OUROL_HIST_PREEN", '', addon.history.realm, addon)
farmbuyer@37 1864 dialog.data = addon
farmbuyer@75 1865 dialog.data2 = function (_addon, howmany)
farmbuyer@75 1866 _addon:preen_history (_addon.history.realm, howmany)
farmbuyer@37 1867 _addon.hist_clean = nil
farmbuyer@37 1868 histST:OuroLoot_Refresh()
farmbuyer@37 1869 end
farmbuyer@37 1870 end)
farmbuyer@37 1871 specials:AddChild(b)
farmbuyer@1 1872 end
farmbuyer@37 1873 return tabs_OnGroupSelected["hist"](container,specials)
farmbuyer@1 1874 end
farmbuyer@83 1875 noob_tips["hist"] = _markup[[
farmbuyer@83 1876 <Left>-click a row to see all history for that player. <Right>-click any row
farmbuyer@83 1877 to return to showing all players.
farmbuyer@83 1878
farmbuyer@83 1879 <Shift-Left> while over an item link to paste it into chat. <Shift-Right>
farmbuyer@83 1880 any row to display a dropdown menu.]]
farmbuyer@95 1881 -- '/ol hi pla' -> set filter on Playername
farmbuyer@88 1882 tabs_CLI_special["hist"] = function (name)
farmbuyer@88 1883 name = '^'..name -- already tolower'd by onslash
farmbuyer@88 1884 for _,player in ipairs(addon.history) do
farmbuyer@88 1885 if player.name:lower():find(name) then
farmbuyer@88 1886 history_filter_who = player.name
farmbuyer@88 1887 histST:SetFilter(history_filter_by_name)
farmbuyer@88 1888 setstatus(hist_name_status)
farmbuyer@88 1889 break
farmbuyer@88 1890 end
farmbuyer@88 1891 end
farmbuyer@88 1892 -- If nothing found, reset to normal or just leave alone?
farmbuyer@88 1893 end
farmbuyer@1 1894
farmbuyer@37 1895
farmbuyer@6 1896 -- Tab 5: Help (content in verbage.lua)
farmbuyer@1 1897
farmbuyer@37 1898
farmbuyer@1 1899 -- Tab 6: Options / Advanced
farmbuyer@1 1900 do
farmbuyer@65 1901 -- Local ref to OuroLootSV_opts, which may be reassigned after load.
farmbuyer@65 1902 -- So instead this is updated when the tab is displayed.
farmbuyer@65 1903 local opts
farmbuyer@1 1904 local function mkoption (opt, label, width, desc, opt_func)
farmbuyer@1 1905 local w = mkbutton("CheckBoxSmallLabel", nil, "", desc)
farmbuyer@1 1906 w:SetRelativeWidth(width)
farmbuyer@1 1907 w:SetType("checkbox")
farmbuyer@1 1908 w:SetLabel(label)
farmbuyer@1 1909 if opt then
farmbuyer@65 1910 w:SetValue(opts[opt])
farmbuyer@1 1911 w:SetCallback("OnValueChanged", opt_func or (function(_w,event,value)
farmbuyer@65 1912 opts[opt] = value
farmbuyer@1 1913 end))
farmbuyer@1 1914 end
farmbuyer@1 1915 return w
farmbuyer@1 1916 end
farmbuyer@1 1917
farmbuyer@1 1918 local function adv_careful_OnTextChanged (ebox,event,value)
farmbuyer@1 1919 -- The EditBox widget's code will call an internal ShowButton routine
farmbuyer@1 1920 -- after this callback returns. ShowButton will test for this flag:
farmbuyer@1 1921 ebox:DisableButton (value == "")
farmbuyer@1 1922 end
farmbuyer@1 1923
farmbuyer@1 1924 -- Like the first tab, we use a pair of functions; first and repeating.
farmbuyer@1 1925 local function adv_real (container, specials)
farmbuyer@1 1926 local grp, w
farmbuyer@1 1927
farmbuyer@95 1928 grp = AceGUI:Create("InlineGroup")
farmbuyer@1 1929 grp:SetLayout("Flow")
farmbuyer@1 1930 grp:PauseLayout()
farmbuyer@1 1931 grp:SetFullWidth(true)
farmbuyer@1 1932 grp:SetTitle("Debugging/Testing Options [not saved across sessions]")
farmbuyer@1 1933
farmbuyer@1 1934 w = mkbutton("EditBox", 'comm_ident', addon.ident,
farmbuyer@73 1935 [[Set tracking to 'Disabled' in the top-right dropdown, then change this field (click Okay or press Enter).]])
farmbuyer@1 1936 w:SetRelativeWidth(0.2)
farmbuyer@1 1937 w:SetLabel("Addon channel ID")
farmbuyer@1 1938 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1939 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1940 -- if they set it to blank spaces, they're boned. oh well.
farmbuyer@1 1941 -- Re-enabling will take care of propogating this new value.
farmbuyer@1 1942 addon.ident = (value == "") and "OuroLoot2" or value
farmbuyer@1 1943 _w:SetText(addon.ident)
farmbuyer@1 1944 addon:Print("Addon channel ID set to '".. addon.ident.. "' for rebroadcasting and listening.")
farmbuyer@1 1945 end)
farmbuyer@1 1946 w:SetDisabled(addon.enabled or addon.rebroadcast)
farmbuyer@1 1947 grp:AddChild(w)
farmbuyer@1 1948
farmbuyer@40 1949 w = mkbutton("EditBox", nil, addon.recent_messages.ttl, [[comm cache TTL]])
farmbuyer@1 1950 w:SetRelativeWidth(0.05)
farmbuyer@1 1951 w:SetLabel("ttl")
farmbuyer@1 1952 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1953 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1954 value = tonumber(value) or addon.recent_messages.ttl
farmbuyer@1 1955 addon.recent_messages.ttl = value
farmbuyer@1 1956 _w:SetText(tostring(value))
farmbuyer@1 1957 end)
farmbuyer@1 1958 grp:AddChild(w)
farmbuyer@1 1959
farmbuyer@1 1960 w = mkbutton("load nsaab1548", [[Cursed Darkhound]])
farmbuyer@1 1961 w:SetRelativeWidth(0.25)
farmbuyer@1 1962 w:SetCallback("OnClick", function()
farmbuyer@1 1963 for i, v in ipairs(DBM.AddOns) do
farmbuyer@1 1964 if v.modId == "DBM-NotScaryAtAll" then
farmbuyer@1 1965 DBM:LoadMod(v)
farmbuyer@1 1966 break
farmbuyer@1 1967 end
farmbuyer@1 1968 end
farmbuyer@1 1969 local mod = DBM:GetModByName("NotScaryAtAll")
farmbuyer@1 1970 if mod then
farmbuyer@1 1971 mod:EnableMod()
farmbuyer@1 1972 addon:Print("Now tracking ID",mod.creatureId)
farmbuyer@73 1973 else
farmbuyer@73 1974 addon:Print("Can do nothing; DBM testing mod wasn't loaded.")
farmbuyer@73 1975 end
farmbuyer@1 1976 end)
farmbuyer@5 1977 w:SetDisabled(addon.bossmod_registered ~= 'DBM')
farmbuyer@1 1978 grp:AddChild(w)
farmbuyer@1 1979
farmbuyer@1 1980 w = mkbutton("GC", [[full GC cycle]])
farmbuyer@1 1981 w:SetRelativeWidth(0.1)
farmbuyer@73 1982 w:SetCallback("OnClick", function()
farmbuyer@73 1983 local before = collectgarbage('count')
farmbuyer@73 1984 collectgarbage('collect')
farmbuyer@73 1985 local after = collectgarbage('count')
farmbuyer@73 1986 addon:Print("Collected %d KB, %d KB still in use by Lua universe.", before-after, after)
farmbuyer@73 1987 end)
farmbuyer@1 1988 grp:AddChild(w)
farmbuyer@1 1989
farmbuyer@95 1990 w = AceGUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@1 1991
farmbuyer@95 1992 local simple = AceGUI:Create("SimpleGroup")
farmbuyer@1 1993 simple:SetLayout("List")
farmbuyer@1 1994 simple:SetRelativeWidth(0.3)
farmbuyer@74 1995 w = mkbutton("Dropdown", nil, "", [[hovering over Item column only]])
farmbuyer@74 1996 w:SetFullWidth(true)
farmbuyer@74 1997 w:SetLabel("loot debugging tooltip")
farmbuyer@74 1998 w:SetList{
farmbuyer@74 1999 [1] = "Off",
farmbuyer@74 2000 [2] = "/dump into tooltip",
farmbuyer@74 2001 [3] = "small fixed fields",
farmbuyer@74 2002 }
farmbuyer@74 2003 w:SetValue(_do_debugging_tooltip or 1)
farmbuyer@74 2004 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@74 2005 _do_debugging_tooltip = choice > 1 and choice or nil
farmbuyer@74 2006 end)
farmbuyer@74 2007 simple:AddChild(w)
farmbuyer@74 2008
farmbuyer@95 2009 w = AceGUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(10) simple:AddChild(w)
farmbuyer@74 2010
farmbuyer@95 2011 w = AceGUI:Create("CheckBoxSmallLabel")
farmbuyer@1 2012 w:SetFullWidth(true)
farmbuyer@1 2013 w:SetType("checkbox")
farmbuyer@74 2014 w:SetLabel("debug toggle --->")
farmbuyer@1 2015 w:SetValue(addon.DEBUG_PRINT)
farmbuyer@19 2016 w:SetCallback("OnValueChanged", function(_w,event,value)
farmbuyer@19 2017 addon.DEBUG_PRINT = value
farmbuyer@19 2018 addon:redisplay()
farmbuyer@19 2019 end)
farmbuyer@19 2020 simple:AddChild(w)
farmbuyer@95 2021 w = AceGUI:Create("CheckBoxSmallLabel")
farmbuyer@19 2022 w:SetFullWidth(true)
farmbuyer@19 2023 w:SetType("checkbox")
farmbuyer@19 2024 w:SetLabel("GOP history mode")
farmbuyer@73 2025 w:SetValue(addon.history_suppress)
farmbuyer@19 2026 w:SetCallback("OnValueChanged", function(_w,event,value) addon.history_suppress = value end)
farmbuyer@1 2027 simple:AddChild(w)
farmbuyer@1 2028 w = mkbutton("Clear All & Reload",
farmbuyer@1 2029 [[No confirmation! |cffff1010Erases absolutely all> Ouro Loot saved variables and reloads the UI.]])
farmbuyer@1 2030 w:SetFullWidth(true)
farmbuyer@1 2031 w:SetCallback("OnClick", function()
farmbuyer@8 2032 addon:_clear_SVs() -- reloads
farmbuyer@1 2033 end)
farmbuyer@1 2034 simple:AddChild(w)
farmbuyer@1 2035 grp:AddChild(simple)
farmbuyer@1 2036
farmbuyer@95 2037 simple = AceGUI:Create("SimpleGroup")
farmbuyer@1 2038 simple:SetLayout("List")
farmbuyer@1 2039 simple:SetRelativeWidth(0.5)
farmbuyer@1 2040 for d,v in pairs(addon.debug) do
farmbuyer@95 2041 w = AceGUI:Create("CheckBoxSmallLabel")
farmbuyer@1 2042 w:SetFullWidth(true)
farmbuyer@1 2043 w:SetType("checkbox")
farmbuyer@1 2044 w:SetLabel(d)
farmbuyer@1 2045 if d == "notraid" then
farmbuyer@39 2046 w:SetDescription[[Tick this before enabling to make the addon work outside of raid groups]]
farmbuyer@19 2047 else
farmbuyer@40 2048 if d == "alsolog" then
farmbuyer@40 2049 w:SetDescription[[Also log all debug messages to disk. See print_log.lua in the addon folder for later viewing.]]
farmbuyer@40 2050 end
farmbuyer@19 2051 w:SetDisabled(not addon.DEBUG_PRINT)
farmbuyer@1 2052 end
farmbuyer@1 2053 w:SetValue(v)
farmbuyer@1 2054 w:SetCallback("OnValueChanged", function(_w,event,value) addon.debug[d] = value end)
farmbuyer@1 2055 simple:AddChild(w)
farmbuyer@1 2056 end
farmbuyer@1 2057 grp:AddChild(simple)
farmbuyer@10 2058
farmbuyer@95 2059 simple = AceGUI:Create("SimpleGroup")
farmbuyer@10 2060 simple:SetLayout("Flow")
farmbuyer@10 2061 simple:SetRelativeWidth(0.85)
farmbuyer@10 2062 w = mkbutton("MidS-H", [[not exactly an Easter egg, with sound]])
farmbuyer@10 2063 w:SetRelativeWidth(0.15)
farmbuyer@10 2064 w:SetCallback("OnClick", function()
farmbuyer@77 2065 PlaySoundFile ([[Sound\Music\WorldEvents\HordeFirepole.mp3]], "Master")
farmbuyer@10 2066 end)
farmbuyer@10 2067 simple:AddChild(w)
farmbuyer@10 2068 w = mkbutton("MidS-A", [[not exactly an Easter egg, with sound]])
farmbuyer@10 2069 w:SetRelativeWidth(0.15)
farmbuyer@10 2070 w:SetCallback("OnClick", function()
farmbuyer@77 2071 PlaySoundFile ([[Sound\Music\WorldEvents\AllianceFirepole.mp3]], "Master")
farmbuyer@77 2072 end)
farmbuyer@77 2073 simple:AddChild(w)
farmbuyer@77 2074 w = mkbutton("SFRR", [[test]])
farmbuyer@77 2075 w:SetRelativeWidth(0.15)
farmbuyer@77 2076 w:SetCallback("OnClick", function()
farmbuyer@77 2077 PlaySoundFile ([[Interface\AddOns\Ouro_Loot\sfrr.ogg]], "Master")
farmbuyer@10 2078 end)
farmbuyer@10 2079 simple:AddChild(w)
farmbuyer@10 2080 grp:AddChild(simple)
farmbuyer@10 2081
farmbuyer@1 2082 grp:ResumeLayout()
farmbuyer@1 2083 container:AddChild(grp)
farmbuyer@95 2084 AceGUI:ClearFocus()
farmbuyer@73 2085 container:SetScroll(1000) -- scrollframe's max value
farmbuyer@1 2086 end
farmbuyer@1 2087
farmbuyer@76 2088 -- Initial lower panel function (unless debug mode is on during load, which
farmbuyer@76 2089 -- means it was almost certainly hardcoded that way, which means it's
farmbuyer@76 2090 -- probably me testing).
farmbuyer@76 2091 local adv_lower
farmbuyer@76 2092 if addon.DEBUG_PRINT then
farmbuyer@76 2093 adv_lower = adv_real
farmbuyer@76 2094 else
farmbuyer@76 2095 function adv_lower (container, specials)
farmbuyer@95 2096 local spacer = AceGUI:Create("Spacer")
farmbuyer@76 2097 spacer:SetFullWidth(true)
farmbuyer@76 2098 spacer:SetHeight(5)
farmbuyer@76 2099 container:AddChild(spacer)
farmbuyer@95 2100 local speedbump = AceGUI:Create("InteractiveLabel")
farmbuyer@76 2101 speedbump:SetFullWidth(true)
farmbuyer@76 2102 speedbump:SetFontObject(GameFontHighlightLarge)
farmbuyer@83 2103 speedbump:SetImage[[Interface\DialogFrame\DialogAlertIcon]]
farmbuyer@76 2104 speedbump:SetImageSize(50,50)
farmbuyer@76 2105 speedbump:SetText("The debugging/testing settings on the rest of this panel can seriously bork up the addon if you make a mistake. If you're okay with the possibility of losing data, click this warning to load the panel.")
farmbuyer@76 2106 speedbump:SetCallback("OnClick", function (_sb)
farmbuyer@76 2107 adv_lower = adv_real
farmbuyer@76 2108 return addon:redisplay()
farmbuyer@76 2109 end)
farmbuyer@76 2110 container:AddChild(speedbump)
farmbuyer@95 2111 spacer = AceGUI:Create("Spacer")
farmbuyer@76 2112 spacer:SetFullWidth(true)
farmbuyer@76 2113 spacer:SetHeight(5)
farmbuyer@76 2114 container:AddChild(spacer)
farmbuyer@76 2115 end
farmbuyer@1 2116 end
farmbuyer@1 2117
farmbuyer@1 2118 tabs_OnGroupSelected["opt"] = function(container,specials)
farmbuyer@65 2119 opts = OuroLootSV_opts
farmbuyer@65 2120
farmbuyer@1 2121 container:SetLayout("Fill")
farmbuyer@1 2122 local scroll, grp, w
farmbuyer@1 2123
farmbuyer@95 2124 scroll = AceGUI:Create("ScrollFrame")
farmbuyer@1 2125 scroll:SetLayout("Flow")
farmbuyer@1 2126
farmbuyer@95 2127 grp = AceGUI:Create("InlineGroup")
farmbuyer@1 2128 grp:SetLayout("Flow")
farmbuyer@1 2129 grp:SetFullWidth(true)
farmbuyer@1 2130 grp:SetTitle("User Options [these are saved across sessions]")
farmbuyer@1 2131
farmbuyer@83 2132 -- The relative width fields used to be done to take up less vertical
farmbuyer@83 2133 -- space, but that turned out to look messy. Now they're just a
farmbuyer@83 2134 -- straight line for the most part.
farmbuyer@83 2135
farmbuyer@83 2136 -- the nubtoggle!
farmbuyer@83 2137 w = mkoption('gui_noob', [[Show UI Tips]], 0.85,
farmbuyer@83 2138 [[Toggles display of the "helpful tips" box on the right side. Useful if you've just installed/upgraded.]])
farmbuyer@83 2139 grp:AddChild(w)
farmbuyer@10 2140
farmbuyer@1 2141 -- reminder popup
farmbuyer@83 2142 w = mkoption ('popup_on_join', "Show reminder popup on new raid", 0.49,
farmbuyer@1 2143 [[When joining a raid and not already tracking, display a dialog asking for instructions.]])
farmbuyer@1 2144 grp:AddChild(w)
farmbuyer@1 2145
farmbuyer@1 2146 -- toggle scroll-to-bottom on first tab
farmbuyer@16 2147 w = mkoption('scroll_to_bottom', "Scroll to bottom when opening display", 0.49,
farmbuyer@1 2148 [[Scroll to the bottom of the loot window (most recent entries) when displaying the GUI.]])
farmbuyer@1 2149 grp:AddChild(w)
farmbuyer@1 2150
farmbuyer@73 2151 -- chatty boss mode
farmbuyer@16 2152 w = mkoption('chatty_on_kill', "Be chatty on boss kill", 0.49,
farmbuyer@83 2153 [[Print something to chat output when the boss mod tells Ouro Loot about a successful boss kill.]])
farmbuyer@1 2154 grp:AddChild(w)
farmbuyer@1 2155
farmbuyer@1 2156 -- less noise in main panel
farmbuyer@16 2157 w = mkoption('no_tracking_wipes', "Do not track wipes", 0.49,
farmbuyer@1 2158 [[Do not add 'wipe' entries on the main loot grid, or generate any text for them.]])
farmbuyer@1 2159 grp:AddChild(w)
farmbuyer@1 2160
farmbuyer@1 2161 -- cutesy abbrevs
farmbuyer@16 2162 w = mkoption('snarky_boss', "Use snarky boss names", 0.49,
farmbuyer@83 2163 [[Irreverent replacement names for boss events. See abbreviations.lua for details.]])
farmbuyer@1 2164 grp:AddChild(w)
farmbuyer@1 2165
farmbuyer@57 2166 -- LOD plugins in all cases
farmbuyer@57 2167 w = mkoption('display_disabled_LODs', "Include disabled plugins", 0.49,
farmbuyer@57 2168 [[Show loadable plugins even if they've been disabled (and offer to enable them). Relog to take effect.]])
farmbuyer@57 2169 grp:AddChild(w)
farmbuyer@57 2170
farmbuyer@65 2171 -- showing the "(from Rebroadcasterdude)" in the notes column
farmbuyer@65 2172 w = mkoption('display_bcast_from', "Show rebroadcasting player", 0.49,
farmbuyer@73 2173 [[Include "from PlayerName" in the Notes column for loot that was broadcast to you. (Not included in forum output).]],
farmbuyer@65 2174 function(_w,_e,value)
farmbuyer@65 2175 opts.display_bcast_from = value
farmbuyer@65 2176 addon.loot_clean = nil
farmbuyer@65 2177 end)
farmbuyer@65 2178 grp:AddChild(w)
farmbuyer@65 2179
farmbuyer@73 2180 -- prefilling g_uniques with history
farmbuyer@73 2181 w = mkoption('precache_history_uniques', "Prescan for faster handling", 0.49,
farmbuyer@73 2182 [[See description under +Help -- Handy Tips -- Prescanning> for instructions.]])
farmbuyer@73 2183 grp:AddChild(w)
farmbuyer@73 2184
farmbuyer@95 2185 w = AceGUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(5) grp:AddChild(w)
farmbuyer@73 2186
farmbuyer@1 2187 -- possible keybindings
farmbuyer@1 2188 do
farmbuyer@95 2189 local pair = AceGUI:Create("InlineGroup")
farmbuyer@73 2190 pair:SetLayout("List")
farmbuyer@73 2191 pair:SetRelativeWidth(0.49)
farmbuyer@89 2192 pair:SetTitle("Keybinding for '/ouroloot'")
farmbuyer@1 2193 local editbox, checkbox
farmbuyer@65 2194 editbox = mkbutton("EditBox", nil, opts.keybinding_text,
farmbuyer@83 2195 [[Keybinding text format is fragile (ALT then CTRL then SHIFT)! Relog to take effect.]])
farmbuyer@73 2196 editbox:SetFullWidth(true)
farmbuyer@1 2197 editbox:SetLabel("Keybinding text")
farmbuyer@1 2198 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@65 2199 opts.keybinding_text = value
farmbuyer@1 2200 end)
farmbuyer@65 2201 editbox:SetDisabled(not opts.keybinding)
farmbuyer@73 2202 checkbox = mkoption('keybinding', "Register keybinding", 1,
farmbuyer@1 2203 [[Register a keybinding to toggle the loot display. Relog to take effect.]],
farmbuyer@1 2204 function (_w,_,value)
farmbuyer@65 2205 opts.keybinding = value
farmbuyer@65 2206 editbox:SetDisabled(not opts.keybinding)
farmbuyer@1 2207 end)
farmbuyer@73 2208 checkbox:SetFullWidth(true)
farmbuyer@1 2209 pair:AddChild(checkbox)
farmbuyer@1 2210 pair:AddChild(editbox)
farmbuyer@1 2211 grp:AddChild(pair)
farmbuyer@1 2212 end
farmbuyer@1 2213
farmbuyer@94 2214 -- replacement for slashloot
farmbuyer@94 2215 do
farmbuyer@95 2216 local pair = AceGUI:Create("InlineGroup")
farmbuyer@94 2217 pair:SetLayout("List")
farmbuyer@94 2218 pair:SetRelativeWidth(0.49)
farmbuyer@94 2219 pair:SetTitle('Synonyms for "/ouroloot"')
farmbuyer@94 2220 local editbox, checkbox
farmbuyer@94 2221 editbox = mkbutton("EditBox", nil, opts.slash_synonyms,
farmbuyer@94 2222 [[Separate multiple synonyms with a comma. Relog to take effect.]])
farmbuyer@94 2223 editbox:SetFullWidth(true)
farmbuyer@94 2224 editbox:SetLabel("Slash commands")
farmbuyer@94 2225 editbox:SetCallback("OnEnterPressed", function(_e,event,value)
farmbuyer@94 2226 -- Do the sanity checking here rather than at each login.
farmbuyer@94 2227 -- This is not foolproof. That's okay.
farmbuyer@94 2228 local t = { strsplit(',', tostring(value)) }
farmbuyer@94 2229 for k,v in ipairs(t) do
farmbuyer@94 2230 v = v:trim()
farmbuyer@94 2231 if v:sub(1,1) ~= "/" then
farmbuyer@94 2232 v = "/" .. v
farmbuyer@94 2233 end
farmbuyer@94 2234 t[k] = v
farmbuyer@94 2235 end
farmbuyer@94 2236 value = table.concat(t,',')
farmbuyer@94 2237 _e:SetText(value)
farmbuyer@94 2238 opts.slash_synonyms = value
farmbuyer@94 2239 end)
farmbuyer@94 2240 editbox:SetDisabled(not opts.register_slash_synonyms)
farmbuyer@94 2241 checkbox = mkoption('register_slash_synonyms', "Register slash commands", 1,
farmbuyer@94 2242 [[Register these slash commands as synonyms for "/ouroloot". Relog to take effect.]],
farmbuyer@94 2243 function (_w,_,value)
farmbuyer@94 2244 opts.register_slash_synonyms = value
farmbuyer@94 2245 editbox:SetDisabled(not opts.register_slash_synonyms)
farmbuyer@94 2246 end)
farmbuyer@94 2247 checkbox:SetFullWidth(true)
farmbuyer@94 2248 pair:AddChild(checkbox)
farmbuyer@94 2249 pair:AddChild(editbox)
farmbuyer@94 2250 grp:AddChild(pair)
farmbuyer@94 2251 end
farmbuyer@94 2252
farmbuyer@73 2253 -- chatty disposition/assignment changes
farmbuyer@73 2254 do
farmbuyer@95 2255 local chatgroup = AceGUI:Create("InlineGroup")
farmbuyer@73 2256 chatgroup:SetLayout("List")
farmbuyer@73 2257 chatgroup:SetRelativeWidth(0.49)
farmbuyer@73 2258 chatgroup:SetTitle("Remote Changes Chat")
farmbuyer@73 2259 local toggle, editbox
farmbuyer@73 2260 toggle = mkoption('chatty_on_remote_changes', "Be chatty on remote changes", 1,
farmbuyer@73 2261 [[Print something to chat when other users change recorded loot.]],
farmbuyer@73 2262 function (_w,_,value)
farmbuyer@73 2263 opts.chatty_on_remote_changes = value
farmbuyer@73 2264 editbox:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2265 end)
farmbuyer@73 2266 toggle:SetFullWidth(true)
farmbuyer@73 2267 chatgroup:AddChild(toggle)
farmbuyer@95 2268 w = AceGUI:Create("Label")
farmbuyer@73 2269 w:SetFullWidth(true)
farmbuyer@73 2270 w:SetText("This controls the output of the |cff00ffff'Be chatty on remote changes'|r option. If this field is a number, it designates which chat frame to use. Otherwise it is the Lua variable name of a frame with AddMessage capability.")
farmbuyer@73 2271 chatgroup:AddChild(w)
farmbuyer@73 2272 editbox = mkbutton("EditBox", nil, opts.chatty_on_remote_changes_frame,
farmbuyer@73 2273 [[1 = default chat frame, 2 = combat log, etc]])
farmbuyer@73 2274 editbox:SetFullWidth(true)
farmbuyer@73 2275 editbox:SetLabel("Output Chatframe")
farmbuyer@73 2276 editbox:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@73 2277 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@73 2278 local prev = opts.chatty_on_remote_changes_frame
farmbuyer@73 2279 value = value:trim()
farmbuyer@73 2280 value = tonumber(value) or value
farmbuyer@73 2281 if addon:_set_remote_change_chatframe (value) then
farmbuyer@73 2282 opts.chatty_on_remote_changes_frame = value
farmbuyer@73 2283 _w:SetText(tostring(value))
farmbuyer@73 2284 _w.editbox:ClearFocus()
farmbuyer@73 2285 else
farmbuyer@73 2286 _w:SetText(tostring(prev))
farmbuyer@73 2287 end
farmbuyer@73 2288 end)
farmbuyer@73 2289 editbox:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2290 chatgroup:AddChild(editbox)
farmbuyer@73 2291 w = mkbutton("Chat Frame Numbers",
farmbuyer@73 2292 [[Print each chat window number in its own frame, for easy reference in the editing field.]])
farmbuyer@73 2293 w:SetFullWidth(true)
farmbuyer@73 2294 w:SetCallback("OnClick", function()
farmbuyer@73 2295 for i = 1, NUM_CHAT_WINDOWS do
farmbuyer@73 2296 local cf = _G['ChatFrame'..i]
farmbuyer@73 2297 if not cf then break end
farmbuyer@73 2298 addon:CFPrint (cf, "This is frame number |cffff0000%d|r.", i)
farmbuyer@73 2299 end
farmbuyer@73 2300 end)
farmbuyer@73 2301 chatgroup:AddChild(w)
farmbuyer@73 2302 grp:AddChild(chatgroup)
farmbuyer@73 2303 end
farmbuyer@73 2304
farmbuyer@3 2305 -- boss mod selection
farmbuyer@95 2306 w = AceGUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(2) grp:AddChild(w)
farmbuyer@3 2307 do
farmbuyer@3 2308 local list = {}
farmbuyer@3 2309 local current
farmbuyer@3 2310 for k,v in ipairs(addon.bossmods) do
farmbuyer@3 2311 list[k] = v.n
farmbuyer@65 2312 if v.n == opts.bossmod then
farmbuyer@3 2313 current = k
farmbuyer@3 2314 end
farmbuyer@3 2315 end
farmbuyer@3 2316 w = mkbutton("Dropdown", nil, "", [[Which 'boss mod' to use.]])
farmbuyer@3 2317 w:SetRelativeWidth(0.2)
farmbuyer@3 2318 w:SetLabel("Boss Mod:")
farmbuyer@3 2319 w:SetList(list)
farmbuyer@3 2320 w:SetValue(current)
farmbuyer@3 2321 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@65 2322 opts.bossmod = list[choice]
farmbuyer@3 2323 end)
farmbuyer@3 2324 grp:AddChild(w)
farmbuyer@3 2325 end
farmbuyer@3 2326
farmbuyer@70 2327 -- item filters
farmbuyer@95 2328 w = AceGUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(2) grp:AddChild(w)
farmbuyer@1 2329 do
farmbuyer@70 2330 local warntext = "At least one of the items in the filter list was not in your game client's cache. This is okay. Just wait a few seconds, display some other Ouro Loot tab, and then display Options again."
farmbuyer@54 2331 local cache_warn, cache_warned = false, false
farmbuyer@70 2332 local function do_warning()
farmbuyer@70 2333 if cache_warn and not cache_warned then
farmbuyer@70 2334 cache_warned = true
farmbuyer@70 2335 addon:Print(warntext)
farmbuyer@70 2336 end
farmbuyer@70 2337 end
farmbuyer@70 2338
farmbuyer@70 2339 local filterlist, vaultlist = {}, {}
farmbuyer@65 2340 for id in pairs(opts.itemfilter) do
farmbuyer@1 2341 local iname, _, iquality = GetItemInfo(id)
farmbuyer@2 2342 if iname then
farmbuyer@70 2343 filterlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@54 2344 else
farmbuyer@54 2345 cache_warn = true
farmbuyer@2 2346 end
farmbuyer@1 2347 end
farmbuyer@70 2348 for id in pairs(opts.itemvault) do
farmbuyer@70 2349 local iname, _, iquality = GetItemInfo(id)
farmbuyer@70 2350 if iname then
farmbuyer@70 2351 vaultlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@70 2352 else
farmbuyer@70 2353 cache_warn = true
farmbuyer@70 2354 end
farmbuyer@70 2355 end
farmbuyer@70 2356
farmbuyer@95 2357 w = AceGUI:Create("EditBoxDropDown")
farmbuyer@1 2358 w:SetRelativeWidth(0.4)
farmbuyer@1 2359 w:SetText("Item filter")
farmbuyer@1 2360 w:SetEditBoxTooltip("Link items which should no longer be tracked.")
farmbuyer@70 2361 w:SetList(filterlist)
farmbuyer@1 2362 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@73 2363 local iname, ilink, iquality = GetItemInfo(text:trim())
farmbuyer@1 2364 if not iname then
farmbuyer@1 2365 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@1 2366 end
farmbuyer@1 2367 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@70 2368 filterlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@65 2369 opts.itemfilter[id] = true
farmbuyer@1 2370 addon:Print("Now filtering out", ilink)
farmbuyer@1 2371 end)
farmbuyer@1 2372 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@1 2373 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@65 2374 opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@1 2375 --addon:Print("No longer filtering out", ilink)
farmbuyer@1 2376 addon:Print("No longer filtering out", val_name)
farmbuyer@1 2377 end)
farmbuyer@70 2378 w:SetCallback("OnDropdownShown",do_warning)
farmbuyer@70 2379 grp:AddChild(w)
farmbuyer@70 2380
farmbuyer@95 2381 w = AceGUI:Create("Spacer")
farmbuyer@70 2382 w:SetRelativeWidth(0.1)
farmbuyer@70 2383 w:SetHeight(2)
farmbuyer@70 2384 grp:AddChild(w)
farmbuyer@70 2385
farmbuyer@95 2386 w = AceGUI:Create("EditBoxDropDown")
farmbuyer@70 2387 w:SetRelativeWidth(0.4)
farmbuyer@70 2388 w:SetText("Vault items")
farmbuyer@70 2389 w:SetEditBoxTooltip("Link items which should be automatically marked as guild vault.")
farmbuyer@70 2390 w:SetList(vaultlist)
farmbuyer@70 2391 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@73 2392 local iname, ilink, iquality = GetItemInfo(text:trim())
farmbuyer@70 2393 if not iname then
farmbuyer@70 2394 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@54 2395 end
farmbuyer@70 2396 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@70 2397 vaultlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@70 2398 opts.itemvault[id] = true
farmbuyer@70 2399 addon:Print("Now auto-vaulting", ilink)
farmbuyer@54 2400 end)
farmbuyer@70 2401 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@70 2402 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@70 2403 opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@70 2404 --addon:Print("No longer filtering out", ilink)
farmbuyer@70 2405 addon:Print("No longer auto-vaulting", val_name)
farmbuyer@70 2406 end)
farmbuyer@70 2407 w:SetCallback("OnDropdownShown",do_warning)
farmbuyer@1 2408 grp:AddChild(w)
farmbuyer@1 2409 end
farmbuyer@1 2410
farmbuyer@1 2411 addon.sender_list.sort()
farmbuyer@1 2412 if #addon.sender_list.namesI > 0 then
farmbuyer@1 2413 local senders = table.concat(addon.sender_list.namesI,'\n') -- sigh
farmbuyer@1 2414 -- If 39 other people in the raid are running this, the label will
farmbuyer@1 2415 -- explode... is it likely enough to care about? No.
farmbuyer@95 2416 w = AceGUI:Create("Spacer")
farmbuyer@1 2417 w:SetFullWidth(true)
farmbuyer@1 2418 w:SetHeight(20)
farmbuyer@1 2419 grp:AddChild(w)
farmbuyer@95 2420 w = AceGUI:Create("Label")
farmbuyer@1 2421 w:SetRelativeWidth(0.4)
farmbuyer@11 2422 w:SetText(ITEM_QUALITY_COLORS[3].hex .."Echo from latest ping:|r\n"..senders)
farmbuyer@1 2423 grp:AddChild(w)
farmbuyer@1 2424 end
farmbuyer@1 2425
farmbuyer@6 2426 scroll:AddChild(grp)
farmbuyer@6 2427
farmbuyer@1 2428 w = mkbutton("ReloadUI", [[Does what you think it does. Loot information is written out and restored.]])
farmbuyer@1 2429 w:SetFullWidth(true)
farmbuyer@1 2430 w:SetCallback("OnClick", ReloadUI)
farmbuyer@1 2431 specials:AddChild(w)
farmbuyer@1 2432
farmbuyer@1 2433 w = mkbutton("Ping!",
farmbuyer@1 2434 [[Asks other raid users for their addon version and current status. Results displayed on User Options panel.]])
farmbuyer@1 2435 w:SetFullWidth(true)
farmbuyer@1 2436 w:SetCallback("OnClick", function(_w)
farmbuyer@1 2437 _w:SetText("5... 4... 3...")
farmbuyer@1 2438 _w:SetDisabled(true)
farmbuyer@23 2439 addon:DoPing()
farmbuyer@1 2440 addon:ScheduleTimer(function(b)
farmbuyer@1 2441 if b:IsVisible() then
farmbuyer@1 2442 return addon:redisplay()
farmbuyer@1 2443 end
farmbuyer@1 2444 end, 5, _w)
farmbuyer@1 2445 end)
farmbuyer@1 2446 specials:AddChild(w)
farmbuyer@1 2447
farmbuyer@1 2448 -- Add appropriate lower panel
farmbuyer@1 2449 adv_lower (scroll, specials)
farmbuyer@1 2450
farmbuyer@1 2451 -- Finish up
farmbuyer@1 2452 container:AddChild(scroll)
farmbuyer@1 2453 end
farmbuyer@1 2454 end
farmbuyer@1 2455
farmbuyer@1 2456
farmbuyer@1 2457 -- Simply to avoid recreating the same function over and over
farmbuyer@1 2458 local tabs_OnGroupSelected_func_args = { [2] = "OnGroupSelected" }
farmbuyer@1 2459 tabs_OnGroupSelected_func = function (tabs,event,group)
farmbuyer@1 2460 tabs_OnGroupSelected_func_args[1] = tabs
farmbuyer@1 2461 tabs_OnGroupSelected_func_args[3] = group
farmbuyer@83 2462 hide_noobtips_frame()
farmbuyer@1 2463 tabs:ReleaseChildren()
farmbuyer@1 2464 local spec = tabs:GetUserData("special buttons group")
farmbuyer@1 2465 spec:ReleaseChildren()
farmbuyer@95 2466 local h = AceGUI:Create("Heading")
farmbuyer@1 2467 h:SetFullWidth(true)
farmbuyer@95 2468 h:SetText(gui.tabtexts[group].title)
farmbuyer@1 2469 spec:AddChild(h)
farmbuyer@76 2470 do
farmbuyer@76 2471 addon.sender_list.sort()
farmbuyer@76 2472 local fmt = "Received broadcast data from %d |4player:players;."
farmbuyer@76 2473 if addon.history_suppress then
farmbuyer@76 2474 -- this is the druid class color reworked into hex
farmbuyer@76 2475 fmt = fmt .. " |cffff7d0aHistory recording suppressed.|r"
farmbuyer@76 2476 end
farmbuyer@76 2477 tabs.titletext:SetFormattedText (fmt, addon.sender_list.activeI)
farmbuyer@76 2478 end
farmbuyer@81 2479 local status,err = pcall (tabs_OnGroupSelected[group], tabs, spec, group)
farmbuyer@81 2480 if not status then
farmbuyer@81 2481 addon:horrible_horrible_error(err)
farmbuyer@81 2482 end
farmbuyer@83 2483 if OuroLootSV_opts.gui_noob then
farmbuyer@83 2484 local tip = noob_tips[group]
farmbuyer@83 2485 if type(tip) == 'function' then
farmbuyer@83 2486 tip = tip()
farmbuyer@83 2487 end
farmbuyer@83 2488 if type(tip) == 'string' and tip ~= "" then
farmbuyer@83 2489 local w = get_noobtips_frame()
farmbuyer@83 2490 w:SetParent (_d.content)
farmbuyer@83 2491 w:ClearAllPoints()
farmbuyer@83 2492 w:SetPoint("BOTTOMLEFT", _d.frame, "BOTTOMRIGHT", 3, 3)
farmbuyer@83 2493 w:Show()
farmbuyer@83 2494 w:DoTextWork(tip)
farmbuyer@83 2495 end
farmbuyer@83 2496 end
farmbuyer@1 2497 --[====[
farmbuyer@1 2498 Unfortunately, :GetHeight() called on anything useful out of a TabGroup
farmbuyer@1 2499 returns the static default size (about 50 pixels) until the refresh
farmbuyer@1 2500 cycle *after* all the frames are shown. Trying to fix it up after a
farmbuyer@1 2501 single OnUpdate doesn't work either. So for now it's all hardcoded.
farmbuyer@1 2502
farmbuyer@83 2503 Using this to determine the actual height of the usable area. (Will
farmbuyer@83 2504 error until an ST is shown, which only happens if it's tracking, etc.)
farmbuyer@83 2505 416 pixels
farmbuyer@1 2506 if group == "eoi" then
farmbuyer@1 2507 local stframe = tabs.children[1].frame
farmbuyer@1 2508 print(stframe:GetTop(),"-",stframe:GetBottom(),"=",
farmbuyer@1 2509 stframe:GetTop()-stframe:GetBottom())
farmbuyer@1 2510 print(stframe:GetRight(),"-",stframe:GetLeft(),"=",
farmbuyer@1 2511 stframe:GetRight()-stframe:GetLeft())
farmbuyer@1 2512 end
farmbuyer@1 2513 ]====]
farmbuyer@1 2514 end
farmbuyer@1 2515
farmbuyer@1 2516 --[[
farmbuyer@1 2517 mkbutton ("WidgetType", 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 2518 mkbutton ( [Button] 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 2519 mkbutton ( [Button] [text] "Text On Widget", "the mouseover display text")
farmbuyer@1 2520 ]]
farmbuyer@83 2521 function mkbutton (opt_widget_type, opt_key, label, status)
farmbuyer@83 2522 if not label then
farmbuyer@83 2523 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_widget_type, opt_key
farmbuyer@83 2524 elseif not status then
farmbuyer@83 2525 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_key, label
farmbuyer@1 2526 end
farmbuyer@95 2527 local button = assert(AceGUI:Create(opt_widget_type))
farmbuyer@83 2528 if button.SetText then button:SetText(tostring(label)) end
farmbuyer@83 2529 status = _markup(status)
farmbuyer@83 2530 button:SetCallback("OnEnter", function() setstatus(status) end) -- maybe factor that closure out
farmbuyer@83 2531 button:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@83 2532 -- retrieval key may be specified as nil if all the parameters are given
farmbuyer@83 2533 if opt_key then _d:SetUserData (opt_key, button) end
farmbuyer@83 2534 return button
farmbuyer@1 2535 end
farmbuyer@1 2536
farmbuyer@1 2537 --[[
farmbuyer@1 2538 Creates the main window.
farmbuyer@1 2539 ]]
farmbuyer@1 2540 function addon:BuildMainDisplay (opt_tabselect)
farmbuyer@1 2541 if self.display then
farmbuyer@1 2542 -- try to get everything to update, rebuild, refresh... ugh, no
farmbuyer@1 2543 self.display:Hide()
farmbuyer@1 2544 end
farmbuyer@92 2545 if self.NOLOAD then
farmbuyer@92 2546 -- don't even try
farmbuyer@92 2547 return
farmbuyer@92 2548 end
farmbuyer@1 2549
farmbuyer@25 2550 -- This probably causes taint... hm.
farmbuyer@25 2551 local prev_fade_time = UIDROPDOWNMENU_SHOW_TIME
farmbuyer@25 2552 UIDROPDOWNMENU_SHOW_TIME = 4
farmbuyer@25 2553
farmbuyer@47 2554 if dirty_tabs then
farmbuyer@84 2555 -- pointers known to be good by now, pass them back in
farmbuyer@84 2556 self:gui_init (g_loot, g_uniques)
farmbuyer@47 2557 self:zero_printed_fenceposts()
farmbuyer@47 2558 end
farmbuyer@47 2559
farmbuyer@95 2560 local display = AceGUI:Create("Frame")
farmbuyer@1 2561 _d = display
farmbuyer@1 2562 self.display = display
farmbuyer@17 2563 display:SetTitle(window_title)
farmbuyer@1 2564 display:SetStatusText(self.status_text)
farmbuyer@1 2565 display:SetLayout("Flow")
farmbuyer@16 2566 display:SetStatusTable{width=900,height=550} -- default height is 500
farmbuyer@47 2567 display:EnableResize(false)
farmbuyer@1 2568 display:SetCallback("OnClose", function(_display)
farmbuyer@25 2569 UIDROPDOWNMENU_SHOW_TIME = prev_fade_time
farmbuyer@83 2570 hide_noobtips_frame()
farmbuyer@95 2571 _d = nil
farmbuyer@1 2572 self.display = nil
farmbuyer@95 2573 AceGUI:Release(_display)
farmbuyer@6 2574 flib.clear()
farmbuyer@1 2575 collectgarbage()
farmbuyer@1 2576 end)
farmbuyer@1 2577
farmbuyer@1 2578 ----- Right-hand panel
farmbuyer@1 2579 local rhs_width = 0.20
farmbuyer@95 2580 local control = AceGUI:Create("SimpleGroup")
farmbuyer@1 2581 control:SetLayout("Flow")
farmbuyer@1 2582 control:SetRelativeWidth(rhs_width)
farmbuyer@1 2583 control.alignoffset = 25
farmbuyer@1 2584 control:PauseLayout()
farmbuyer@1 2585 local h,b
farmbuyer@1 2586
farmbuyer@1 2587 --- Main ---
farmbuyer@95 2588 h = AceGUI:Create("Heading")
farmbuyer@1 2589 h:SetFullWidth(true)
farmbuyer@1 2590 h:SetText("Main")
farmbuyer@1 2591 control:AddChild(h)
farmbuyer@1 2592
farmbuyer@1 2593 do
farmbuyer@1 2594 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 2595 [[Enable full tracking, only rebroadcasting, or disable activity altogether.]])
farmbuyer@1 2596 b:SetFullWidth(true)
farmbuyer@1 2597 b:SetLabel("On/Off:")
farmbuyer@1 2598 b:SetList{"Full Tracking", "Broadcasting", "Disabled"}
farmbuyer@1 2599 b:SetValue(self.enabled and 1 or (self.rebroadcast and 2 or 3))
farmbuyer@1 2600 b:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@1 2601 if choice == 1 then self:Activate()
farmbuyer@1 2602 elseif choice == 2 then self:Activate(nil,true)
farmbuyer@1 2603 else self:Deactivate()
farmbuyer@1 2604 end
farmbuyer@1 2605 _w = display:GetUserData('comm_ident')
farmbuyer@1 2606 if _w and _w:IsVisible() then
farmbuyer@1 2607 _w:SetDisabled(self.enabled or self.rebroadcast)
farmbuyer@1 2608 end
farmbuyer@1 2609 _w = display:GetUserData('eoi_bcast_req')
farmbuyer@1 2610 if _w and _w:IsVisible() then
farmbuyer@1 2611 _w:SetDisabled(not self.enabled)
farmbuyer@1 2612 end
farmbuyer@1 2613 end)
farmbuyer@1 2614 control:AddChild(b)
farmbuyer@1 2615 end
farmbuyer@1 2616
farmbuyer@1 2617 b = mkbutton("Dropdown", 'threshold', "",
farmbuyer@1 2618 [[Items greater than or equal to this quality will be tracked/rebroadcast.]])
farmbuyer@1 2619 b:SetFullWidth(true)
farmbuyer@1 2620 b:SetLabel("Threshold:")
farmbuyer@1 2621 b:SetList(self.thresholds)
farmbuyer@1 2622 b:SetValue(self.threshold)
farmbuyer@1 2623 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 2624 self:SetThreshold(choice)
farmbuyer@1 2625 end)
farmbuyer@1 2626 control:AddChild(b)
farmbuyer@1 2627
farmbuyer@4 2628 b = mkbutton("Clear Loot",
farmbuyer@1 2629 [[+Erases> all current loot information and generated text (but not saved texts).]])
farmbuyer@1 2630 b:SetFullWidth(true)
farmbuyer@1 2631 b:SetCallback("OnClick", function()
farmbuyer@1 2632 StaticPopup_Show("OUROL_CLEAR").data = self
farmbuyer@1 2633 end)
farmbuyer@1 2634 control:AddChild(b)
farmbuyer@1 2635
farmbuyer@95 2636 b = AceGUI:Create("Spacer")
farmbuyer@1 2637 b:SetFullWidth(true)
farmbuyer@16 2638 b:SetHeight(10)
farmbuyer@1 2639 control:AddChild(b)
farmbuyer@1 2640
farmbuyer@1 2641 --[[
farmbuyer@1 2642 --- Saved Texts ---
farmbuyer@1 2643 [ Save Current As... ]
farmbuyer@1 2644 saved1
farmbuyer@1 2645 saved2
farmbuyer@1 2646 ...
farmbuyer@1 2647 [ Load ] [ Delete ]
farmbuyer@1 2648 ]]
farmbuyer@95 2649 h = AceGUI:Create("Heading")
farmbuyer@1 2650 h:SetFullWidth(true)
farmbuyer@1 2651 h:SetText("Saved Texts")
farmbuyer@1 2652 control:AddChild(h)
farmbuyer@1 2653 b = mkbutton("Save Current As...",
farmbuyer@1 2654 [[Save forum/attendance/etc texts for later retrieval. Main loot information not included.]])
farmbuyer@1 2655 b:SetFullWidth(true)
farmbuyer@1 2656 b:SetCallback("OnClick", function()
farmbuyer@1 2657 StaticPopup_Show "OUROL_SAVE_SAVEAS"
farmbuyer@1 2658 _d:Hide()
farmbuyer@1 2659 end)
farmbuyer@1 2660 control:AddChild(b)
farmbuyer@1 2661
farmbuyer@16 2662 do
farmbuyer@95 2663 local scontainer = AceGUI:Create("SimpleGroup")
farmbuyer@16 2664 scontainer:SetFullWidth(true)
farmbuyer@16 2665 scontainer:SetFullHeight(false)
farmbuyer@16 2666 scontainer:SetAutoAdjustHeight(false)
farmbuyer@16 2667 scontainer:SetHeight(40) -- no relative height available anymore
farmbuyer@16 2668 scontainer:SetLayout("Fill")
farmbuyer@95 2669 local scroll = AceGUI:Create("ScrollFrame")
farmbuyer@16 2670 scroll:SetLayout("List")
farmbuyer@16 2671 local saved = self:check_saved_table(--[[silent_on_empty=]]true)
farmbuyer@16 2672 if saved then for i,s in ipairs(saved) do
farmbuyer@95 2673 local il = AceGUI:Create("InteractiveLabel")
farmbuyer@16 2674 il:SetFullWidth(true)
farmbuyer@16 2675 il:SetText(s.name)
farmbuyer@16 2676 il:SetUserData("num",i)
farmbuyer@16 2677 il:SetHighlight(1,1,1,0.4)
farmbuyer@16 2678 local str = ("%s %d entries %s"):format(s.date,s.count,s.name)
farmbuyer@16 2679 il:SetCallback("OnEnter", function() setstatus(str) end)
farmbuyer@16 2680 il:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@16 2681 il:SetCallback("OnClick", function(_il)
farmbuyer@16 2682 local prev = _d:GetUserData("saved selection")
farmbuyer@16 2683 if prev then
farmbuyer@16 2684 prev.highlight:Hide()
farmbuyer@16 2685 prev:SetColor()
farmbuyer@16 2686 end
farmbuyer@16 2687 _il:SetColor(0,1,0)
farmbuyer@16 2688 _il.highlight:Show()
farmbuyer@16 2689 _d:SetUserData("saved selection",_il)
farmbuyer@16 2690 _d:GetUserData("Load"):SetDisabled(false)
farmbuyer@16 2691 _d:GetUserData("Delete"):SetDisabled(false)
farmbuyer@16 2692 end)
farmbuyer@16 2693 scroll:AddChild(il)
farmbuyer@16 2694 end end
farmbuyer@16 2695 scontainer:AddChild(scroll)
farmbuyer@16 2696 control:AddChild(scontainer)
farmbuyer@16 2697 end
farmbuyer@1 2698
farmbuyer@1 2699 b = mkbutton("Load",
farmbuyer@1 2700 [[Load previously saved text. +REPLACES> all current loot information!]])
farmbuyer@1 2701 b:SetRelativeWidth(0.5)
farmbuyer@1 2702 b:SetCallback("OnClick", function()
farmbuyer@1 2703 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 2704 self:save_restore(num)
farmbuyer@1 2705 self:BuildMainDisplay()
farmbuyer@1 2706 end)
farmbuyer@1 2707 b:SetDisabled(true)
farmbuyer@1 2708 control:AddChild(b)
farmbuyer@1 2709 b = mkbutton("Delete",
farmbuyer@1 2710 [[Delete previously saved text.]])
farmbuyer@1 2711 b:SetRelativeWidth(0.5)
farmbuyer@1 2712 b:SetCallback("OnClick", function()
farmbuyer@1 2713 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 2714 self:save_delete(num)
farmbuyer@1 2715 self:BuildMainDisplay()
farmbuyer@1 2716 end)
farmbuyer@1 2717 b:SetDisabled(true)
farmbuyer@1 2718 control:AddChild(b)
farmbuyer@1 2719
farmbuyer@95 2720 b = AceGUI:Create("Spacer")
farmbuyer@1 2721 b:SetFullWidth(true)
farmbuyer@16 2722 b:SetHeight(10)
farmbuyer@1 2723 control:AddChild(b)
farmbuyer@1 2724
farmbuyer@1 2725 -- Other stuff on right-hand side
farmbuyer@95 2726 local tab_specials = AceGUI:Create("SimpleGroup")
farmbuyer@1 2727 tab_specials:SetLayout("Flow")
farmbuyer@1 2728 tab_specials:SetFullWidth(true)
farmbuyer@1 2729 control:AddChild(tab_specials)
farmbuyer@1 2730 control:ResumeLayout()
farmbuyer@1 2731
farmbuyer@1 2732 ----- Left-hand group
farmbuyer@95 2733 local tabs = AceGUI:Create("TabGroup")
farmbuyer@1 2734 tabs:SetLayout("Flow")
farmbuyer@1 2735 tabs.alignoffset = 25
farmbuyer@49 2736 local titletext_orig_fo = tabs.titletext:GetFontObject()
farmbuyer@49 2737 tabs.titletext:SetFontObject(GameFontNormalSmall)
farmbuyer@49 2738 tabs:SetCallback("OnRelease", function(_tabs)
farmbuyer@49 2739 tabs.titletext:SetFontObject(titletext_orig_fo)
farmbuyer@49 2740 end)
farmbuyer@1 2741 tabs:SetRelativeWidth(0.99-rhs_width)
farmbuyer@1 2742 tabs:SetFullHeight(true)
farmbuyer@1 2743 tabs:SetTabs(tabgroup_tabs)
farmbuyer@1 2744 tabs:SetCallback("OnGroupSelected", tabs_OnGroupSelected_func)
farmbuyer@1 2745 tabs:SetCallback("OnTabEnter", function(_tabs,event,value,tab)
farmbuyer@95 2746 setstatus(gui.tabtexts[value].desc)
farmbuyer@1 2747 end)
farmbuyer@1 2748 tabs:SetCallback("OnTabLeave", statusy_OnLeave)
farmbuyer@1 2749 tabs:SetUserData("special buttons group",tab_specials)
farmbuyer@76 2750 tabs:SelectTab((opt_tabselect and #opt_tabselect>0)
farmbuyer@76 2751 and opt_tabselect or "eoi")
farmbuyer@1 2752
farmbuyer@1 2753 display:AddChildren (tabs, control)
farmbuyer@1 2754 display:ApplyStatus()
farmbuyer@1 2755
farmbuyer@1 2756 display:Show() -- without this, only appears every *other* function call
farmbuyer@1 2757 return display
farmbuyer@1 2758 end
farmbuyer@1 2759
farmbuyer@95 2760 -- Searches tab titles from left to right.
farmbuyer@88 2761 function addon:OpenMainDisplayToTab (text, opt_arg)
farmbuyer@44 2762 text = '^'..text:lower()
farmbuyer@95 2763 for _,tab in ipairs(gui.taborder) do
farmbuyer@95 2764 local v = gui.tabtexts[tab]
farmbuyer@95 2765 if v and v.title:lower():find(text) then
farmbuyer@1 2766 self:BuildMainDisplay(tab)
farmbuyer@88 2767 if opt_arg and tabs_CLI_special[tab] then
farmbuyer@88 2768 tabs_CLI_special[tab](opt_arg)
farmbuyer@88 2769 end
farmbuyer@1 2770 return true
farmbuyer@1 2771 end
farmbuyer@1 2772 end
farmbuyer@1 2773 end
farmbuyer@1 2774
farmbuyer@1 2775 -- Essentially a re-click on the current tab (if the current tab were clickable).
farmbuyer@1 2776 function addon:redisplay ()
farmbuyer@1 2777 tabs_OnGroupSelected_func (unpack(tabs_OnGroupSelected_func_args))
farmbuyer@1 2778 end
farmbuyer@1 2779
farmbuyer@1 2780
farmbuyer@1 2781 ------ Popup dialogs
farmbuyer@75 2782 local function build_my_slider_widget()
farmbuyer@75 2783 local s = CreateFrame("Slider", "OuroLootSlider", nil, "OptionsSliderTemplate")
farmbuyer@75 2784 s.text = OuroLootSliderText
farmbuyer@75 2785 s.low = OuroLootSliderLow
farmbuyer@75 2786 s.high = OuroLootSliderHigh
farmbuyer@75 2787 s:SetScript("OnValueChanged", function (_s, value)
farmbuyer@75 2788 _s.value = value -- conveniently, this is already of numeric type
farmbuyer@75 2789 --_s.text:SetText(tostring(value))
farmbuyer@75 2790 if _s.DoOnValueChanged then
farmbuyer@75 2791 _s:DoOnValueChanged()
farmbuyer@75 2792 end
farmbuyer@75 2793 end)
farmbuyer@75 2794 build_my_slider_widget = nil
farmbuyer@75 2795 return s
farmbuyer@75 2796 end
farmbuyer@75 2797
farmbuyer@1 2798 StaticPopupDialogs["OUROL_CLEAR"] = flib.StaticPopup{
farmbuyer@1 2799 text = "Clear current loot information and text?",
farmbuyer@16 2800 button1 = YES,
farmbuyer@16 2801 button2 = NO,
farmbuyer@1 2802 OnAccept = function (dialog, addon)
farmbuyer@1 2803 addon:Clear(--[[verbose_p=]]true)
farmbuyer@1 2804 end,
farmbuyer@1 2805 }
farmbuyer@1 2806
farmbuyer@37 2807 StaticPopupDialogs["OUROL_HIST_REGEN"] = flib.StaticPopup{
farmbuyer@37 2808 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@75 2809 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex
farmbuyer@75 2810 .. "%s|r, and generate it anew from current loot?",
farmbuyer@37 2811 button1 = YES,
farmbuyer@37 2812 button2 = NO,
farmbuyer@37 2813 OnAccept = function (dialog, addon, data2)
farmbuyer@37 2814 data2(addon)
farmbuyer@37 2815 addon:Print("%s history has been regenerated.", addon.history.realm)
farmbuyer@37 2816 addon:redisplay()
farmbuyer@37 2817 end,
farmbuyer@37 2818 }
farmbuyer@37 2819
farmbuyer@16 2820 StaticPopupDialogs["OUROL_HIST_CLEAR"] = flib.StaticPopup{
farmbuyer@37 2821 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2822 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r?",
farmbuyer@16 2823 button1 = YES,
farmbuyer@16 2824 button2 = NO,
farmbuyer@16 2825 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2826 data2(addon)
farmbuyer@16 2827 addon:Print("Stimpy, you eeediot, you've pushed the history erase button!")
farmbuyer@16 2828 addon:redisplay()
farmbuyer@16 2829 end,
farmbuyer@16 2830 }
farmbuyer@16 2831
farmbuyer@16 2832 StaticPopupDialogs["OUROL_HIST_PREEN"] = flib.StaticPopup{
farmbuyer@37 2833 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@75 2834 text = "This will erase all but the latest "
farmbuyer@75 2835 .. ITEM_QUALITY_COLORS[ITEM_QUALITY_UNCOMMON].hex
farmbuyer@75 2836 .. "%s|r for each player on "
farmbuyer@75 2837 .. ITEM_QUALITY_COLORS[5].hex .. "%s|r. " .. CONTINUE .. "?",
farmbuyer@16 2838 button1 = YES,
farmbuyer@16 2839 button2 = NO,
farmbuyer@75 2840 OnShow = function (dialog, addon)
farmbuyer@75 2841 local thistable = StaticPopupDialogs[dialog.which]
farmbuyer@75 2842 -- StaticPopup_Resize does not take extraFrame into account, so we
farmbuyer@89 2843 -- monkeypatch the sizing method that _Resize calls at the end.
farmbuyer@75 2844 dialog.saved_setheight = dialog.SetHeight
farmbuyer@75 2845 dialog.SetHeight = function (d, h)
farmbuyer@75 2846 return d.saved_setheight(d,h+35)
farmbuyer@75 2847 end
farmbuyer@75 2848 dialog.extraFrame:ClearAllPoints()
farmbuyer@75 2849 dialog.extraFrame:SetPoint("TOP", dialog.text, "BOTTOM")
farmbuyer@75 2850 dialog.extraFrame:SetWidth(150)
farmbuyer@75 2851 dialog.extraFrame:SetHeight(35)
farmbuyer@75 2852 dialog.extraFrame:Show()
farmbuyer@75 2853 local slider = _G.OuroLootSlider or build_my_slider_widget()
farmbuyer@75 2854 slider.DoOnValueChanged = function(s)
farmbuyer@75 2855 dialog.text:SetFormattedText (thistable.text,
farmbuyer@75 2856 s.value == 1 and "single entry" or (s.value .. " entries"),
farmbuyer@75 2857 addon.history.realm)
farmbuyer@75 2858 StaticPopup_Resize (dialog, "OUROL_HIST_PREEN")
farmbuyer@75 2859 end
farmbuyer@75 2860 slider:SetOrientation('HORIZONTAL')
farmbuyer@75 2861 slider:SetMinMaxValues(1,30)
farmbuyer@75 2862 slider:SetValueStep(1)
farmbuyer@75 2863 slider.low:SetText("1")
farmbuyer@75 2864 slider.high:SetText("30")
farmbuyer@75 2865 --slider.tooltipText = ???
farmbuyer@75 2866 slider:SetParent(dialog.extraFrame)
farmbuyer@75 2867 slider:ClearAllPoints()
farmbuyer@75 2868 slider:SetPoint("TOPLEFT",dialog.extraFrame,"TOPLEFT",0, -15)
farmbuyer@75 2869 slider:SetPoint("BOTTOMRIGHT",dialog.extraFrame,"BOTTOMRIGHT",0, 0)
farmbuyer@75 2870 slider:Show()
farmbuyer@75 2871 -- This causes OnValueChanged to fire, reformatting the text. Except
farmbuyer@75 2872 -- IF the slider has already been shown, and IF at the time it was hidden
farmbuyer@75 2873 -- it had the same value here, THEN there is technically no "change"
farmbuyer@75 2874 -- and no event is fired. We work around this clever optimization by
farmbuyer@75 2875 -- doing a pair of set's, forcing the last one to fire OVC.
farmbuyer@75 2876 slider:SetValue(1)
farmbuyer@75 2877 slider:SetValue(5)
farmbuyer@75 2878 end,
farmbuyer@75 2879 OnAccept = function (dialog, addon, callback)
farmbuyer@75 2880 local howmany = assert(tonumber(_G.OuroLootSlider.value))
farmbuyer@75 2881 callback (addon, howmany)
farmbuyer@75 2882 addon:Print("All loot prior to the most recent %d |4entry:entries; has been erased.", howmany)
farmbuyer@16 2883 addon:redisplay()
farmbuyer@16 2884 end,
farmbuyer@75 2885 OnHide = function (dialog, addon)
farmbuyer@75 2886 dialog.SetHeight = nil
farmbuyer@75 2887 dialog.saved_setheight = nil
farmbuyer@75 2888 dialog.extraFrame:ClearAllPoints()
farmbuyer@75 2889 _G.OuroLootSlider:Hide() -- parent is hidden, why is this required?
farmbuyer@75 2890 _G.OuroLootSlider:ClearAllPoints()
farmbuyer@75 2891 _G.OuroLootSlider:SetParent(nil)
farmbuyer@75 2892 end,
farmbuyer@16 2893 }
farmbuyer@16 2894
farmbuyer@27 2895 StaticPopupDialogs["OUROL_URL"] = { --flib.StaticPopup{
farmbuyer@27 2896 text = "Use Control-C or equivalent to copy this URL to your system clipboard:",
farmbuyer@27 2897 button1 = OKAY,
farmbuyer@27 2898 timeout = 0,
farmbuyer@27 2899 whileDead = true,
farmbuyer@27 2900 hideOnEscape = true,
farmbuyer@27 2901 enterClicksFirstButton = true,
farmbuyer@27 2902 hasEditBox = true,
farmbuyer@27 2903 editBoxWidth = 350,
farmbuyer@53 2904 preferredIndex = 3,
farmbuyer@27 2905 OnShow = function (dialog, url)
farmbuyer@27 2906 dialog.editBox:SetText(url)
farmbuyer@27 2907 dialog.editBox:SetFocus()
farmbuyer@27 2908 dialog.editBox:HighlightText()
farmbuyer@27 2909 end,
farmbuyer@27 2910 }
farmbuyer@27 2911
farmbuyer@1 2912 StaticPopupDialogs["OUROL_REMIND"] = flib.StaticPopup{
farmbuyer@77 2913 text = "Do you wish to activate Ouro Loot?|n|n(Hit the Escape key to close this window without clicking; Enter is the same as Activate)",
farmbuyer@1 2914 button1 = "Activate recording", -- "accept", left
farmbuyer@69 2915 button2 = "Broadcast Only", -- "cancel", middle
farmbuyer@69 2916 button3 = HELP_LABEL, -- "alt", right
farmbuyer@1 2917 OnAccept = function (dialog, addon)
farmbuyer@1 2918 addon:Activate()
farmbuyer@1 2919 end,
farmbuyer@69 2920 noCancelOnEscape = true,
farmbuyer@69 2921 OnCancel = function (dialog, addon)
farmbuyer@1 2922 addon:Activate(nil,true)
farmbuyer@1 2923 end,
farmbuyer@69 2924 OnAlt = function (dialog, addon)
farmbuyer@1 2925 -- hitting escape also calls this, but the 3rd arg would be "clicked"
farmbuyer@1 2926 -- in both cases, not useful here.
farmbuyer@89 2927 if MouseIsOver(dialog.button3) then
farmbuyer@1 2928 -- they actually clicked the button (or at least the mouse was over "Help"
farmbuyer@1 2929 -- when they hit escape... sigh)
farmbuyer@1 2930 addon:BuildMainDisplay('help')
farmbuyer@1 2931 else
farmbuyer@1 2932 addon.popped = true
farmbuyer@1 2933 end
farmbuyer@1 2934 end,
farmbuyer@1 2935 }
farmbuyer@1 2936
farmbuyer@69 2937 -- Callback for each Next/Accept stage of inserting a new loot or boss row via
farmbuyer@69 2938 -- dropdown. Thanks to noCancelOnReuse, each Show done here will technically
farmbuyer@69 2939 -- Hide and redisplay the same dialog, passing along the same 'data' structure
farmbuyer@69 2940 -- each time. The topmost call to our OnAccept will then finish by hiding the
farmbuyer@69 2941 -- (very last) dialog.
farmbuyer@69 2942 --
farmbuyer@69 2943 -- This is really, really hideous to read.
farmbuyer@69 2944 local function eoi_st_insert_OnAccept_boss (dialog, data, data2)
farmbuyer@69 2945 if data.all_done then
farmbuyer@69 2946 -- It'll probably be the final entry in the table, but there might have
farmbuyer@73 2947 -- been real loot happening while the user was clicking and typing.
farmbuyer@69 2948 local boss_index = addon._addBossEntry{
farmbuyer@69 2949 kind = 'boss',
farmbuyer@69 2950 bossname = (OuroLootSV_opts.snarky_boss and addon.boss_abbrev[data.name] or data.name) or data.name,
farmbuyer@69 2951 reason = 'kill',
farmbuyer@69 2952 instance = data.instance,
farmbuyer@69 2953 duration = 0,
farmbuyer@69 2954 maxsize = data.max_raid_size,
farmbuyer@69 2955 raidersnap = data.yes_snap or {},
farmbuyer@69 2956 }
farmbuyer@69 2957 local entry = tremove(g_loot,boss_index)
farmbuyer@69 2958 tinsert(g_loot,data.rowindex,entry)
farmbuyer@69 2959 addon:_mark_boss_kill(data.rowindex)
farmbuyer@95 2960 gui.eoiST:OuroLoot_Refresh(data.rowindex)
farmbuyer@69 2961 dialog.data = nil -- free up memory
farmbuyer@78 2962 addon:Print("Inserted %s %s at entry %d.", data.kind, data.name, data.rowindex)
farmbuyer@69 2963 return
farmbuyer@69 2964 end
farmbuyer@69 2965
farmbuyer@69 2966 -- third click
farmbuyer@69 2967 if data.name and data.instance then
farmbuyer@69 2968 data.all_done = true
farmbuyer@69 2969 -- this is how we distinguish OnAccept from OnCancel ("clicked"); the
farmbuyer@69 2970 -- 3rd param is handled all in StaticPopup_OnClick
farmbuyer@69 2971 if data2 ~= 'clicked' then
farmbuyer@69 2972 data.yes_snap = data.maybe_snap
farmbuyer@69 2973 end
farmbuyer@69 2974 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@69 2975 end
farmbuyer@69 2976
farmbuyer@69 2977 local text = dialog.editBox:GetText():trim()
farmbuyer@69 2978
farmbuyer@69 2979 -- second click
farmbuyer@69 2980 if data.name and text then
farmbuyer@69 2981 data.instance = text
farmbuyer@92 2982 -- not "reusing" this dialog in the same sense as with loot
farmbuyer@69 2983 dialog.data = nil
farmbuyer@69 2984 dialog:Hide()
farmbuyer@69 2985 local getsnap = StaticPopup_Show("OUROL_EOI_INSERT_INCLUDE_RAIDERSNAP")
farmbuyer@69 2986 getsnap.data = data
farmbuyer@69 2987 return true
farmbuyer@69 2988 end
farmbuyer@69 2989
farmbuyer@69 2990 -- first click
farmbuyer@69 2991 if text then
farmbuyer@69 2992 data.name = text
farmbuyer@69 2993 local maybe_instance
farmbuyer@69 2994 data.maybe_snap, data.max_raid_size, maybe_instance = addon:snapshot_raid()
farmbuyer@69 2995 local getinstance = StaticPopup_Show("OUROL_EOI_INSERT","instance")
farmbuyer@69 2996 getinstance.data = data
farmbuyer@69 2997 getinstance.editBox:SetText(maybe_instance)
farmbuyer@69 2998 -- This suppresses auto-hide (which would cause the getinstance dialog
farmbuyer@69 2999 -- to go away), but only when mouse clicking. OnEnter is on its own.
farmbuyer@69 3000 return true
farmbuyer@69 3001 end
farmbuyer@69 3002 end
farmbuyer@69 3003
farmbuyer@69 3004 local function eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 3005 if data.all_done then
farmbuyer@69 3006 data.display:Hide()
farmbuyer@73 3007 local loot_index = assert(addon:CHAT_MSG_LOOT ("manual", data.recipient, data.name, data.notes))
farmbuyer@69 3008 local entry = tremove(g_loot,loot_index)
farmbuyer@69 3009 tinsert(g_loot,data.rowindex,entry)
farmbuyer@69 3010 addon:_fill_out_eoi_data(data.rowindex)
farmbuyer@69 3011 addon:BuildMainDisplay()
farmbuyer@79 3012 local clicky = _new_rebroadcast_hyperlink (entry.unique)
farmbuyer@69 3013 dialog.data = nil
farmbuyer@78 3014 addon:Print ("Inserted %s %s at entry %d. %s",
farmbuyer@78 3015 data.kind, data.name, data.rowindex, tostring(clicky))
farmbuyer@69 3016 return
farmbuyer@69 3017 end
farmbuyer@69 3018
farmbuyer@69 3019 local text = dialog.editBox:GetText():trim()
farmbuyer@69 3020
farmbuyer@69 3021 -- third click
farmbuyer@69 3022 if data.name and data.recipient and text then
farmbuyer@69 3023 data.notes = (text ~= "<none>") and text or nil
farmbuyer@69 3024 data.all_done = true
farmbuyer@69 3025 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 3026 end
farmbuyer@69 3027
farmbuyer@69 3028 -- second click
farmbuyer@69 3029 if data.name and text then
farmbuyer@69 3030 data.recipient = text
farmbuyer@69 3031 local getnotes = StaticPopup_Show("OUROL_EOI_INSERT","notes")
farmbuyer@69 3032 getnotes.data = data
farmbuyer@69 3033 getnotes.editBox:SetText("<none>")
farmbuyer@69 3034 getnotes.editBox:HighlightText()
farmbuyer@69 3035 return true
farmbuyer@69 3036 end
farmbuyer@69 3037
farmbuyer@69 3038 -- first click
farmbuyer@69 3039 if text then
farmbuyer@69 3040 data.name = text
farmbuyer@69 3041 dialog:Hide() -- technically a "different" one about to be shown
farmbuyer@78 3042 StaticPopupDialogs["OUROL_EOI_INSERT"].autoCompleteParams =
farmbuyer@93 3043 AUTOCOMPLETE_LIST_TEMPLATES[IsInRaid() and "IN_GROUP" or "IN_GUILD"]
farmbuyer@69 3044 local getrecipient = StaticPopup_Show("OUROL_EOI_INSERT","recipient")
farmbuyer@78 3045 StaticPopupDialogs["OUROL_EOI_INSERT"].autoCompleteParams = nil
farmbuyer@69 3046 getrecipient.data = data
farmbuyer@69 3047 getrecipient.editBox:SetText("")
farmbuyer@69 3048 return true
farmbuyer@69 3049 end
farmbuyer@69 3050 end
farmbuyer@69 3051
farmbuyer@69 3052 local function eoi_st_insert_OnAccept (dialog, data)
farmbuyer@69 3053 if data.kind == 'boss' then
farmbuyer@69 3054 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@69 3055 elseif data.kind == 'loot' then
farmbuyer@69 3056 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 3057 end
farmbuyer@69 3058 end
farmbuyer@69 3059
farmbuyer@1 3060 -- The data member here is a table built with:
farmbuyer@1 3061 -- {rowindex=<GUI row receiving click>, display=_d, kind=<loot/boss>}
farmbuyer@1 3062 do
farmbuyer@1 3063 local t = flib.StaticPopup{
farmbuyer@75 3064 text = "Enter name of new %s, then click "..CONTINUE.." or press Enter:",
farmbuyer@75 3065 button1 = CONTINUE.." ->",
farmbuyer@1 3066 button2 = CANCEL,
farmbuyer@1 3067 hasEditBox = true,
farmbuyer@16 3068 editBoxWidth = 350,
farmbuyer@1 3069 maxLetters = 50,
farmbuyer@1 3070 noCancelOnReuse = true,
farmbuyer@1 3071 }
farmbuyer@1 3072 t.EditBoxOnEnterPressed = function(editbox)
farmbuyer@39 3073 if editbox:GetText() == "" then return end
farmbuyer@1 3074 local dialog = editbox:GetParent()
farmbuyer@1 3075 if not eoi_st_insert_OnAccept (dialog, dialog.data) then
farmbuyer@1 3076 dialog:Hide() -- replicate OnAccept click behavior
farmbuyer@1 3077 end
farmbuyer@1 3078 end
farmbuyer@1 3079 t.enterClicksFirstButton = nil -- no effect with editbox focused
farmbuyer@1 3080 t.OnAccept = eoi_st_insert_OnAccept
farmbuyer@1 3081 StaticPopupDialogs["OUROL_EOI_INSERT"] = t
farmbuyer@1 3082
farmbuyer@69 3083 -- This seems to be gratuitous use of metatables, really.
farmbuyer@1 3084 local OEIL = {
farmbuyer@75 3085 text = "Paste the new item into here, then click "..CONTINUE.." or press Enter:",
farmbuyer@1 3086 __index = StaticPopupDialogs["OUROL_EOI_INSERT"]
farmbuyer@1 3087 }
farmbuyer@1 3088 StaticPopupDialogs["OUROL_EOI_INSERT_LOOT"] = setmetatable(OEIL,OEIL)
farmbuyer@1 3089
farmbuyer@1 3090 hooksecurefunc("ChatEdit_InsertLink", function (link,...)
farmbuyer@1 3091 local dialogname = StaticPopup_Visible "OUROL_EOI_INSERT_LOOT"
farmbuyer@1 3092 if dialogname then
farmbuyer@16 3093 _G[dialogname.."EditBox"]:SetText(link)
farmbuyer@1 3094 return true
farmbuyer@1 3095 end
farmbuyer@1 3096 end)
farmbuyer@69 3097
farmbuyer@69 3098 t = flib.StaticPopup{
farmbuyer@69 3099 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@69 3100 text = "Include a snapshot of the " .. ITEM_QUALITY_COLORS[5].hex
farmbuyer@77 3101 .. "CURRENT|r raid?|n|nClicking '" .. YES .. "' will allow this entry to "
farmbuyer@69 3102 .. "appear in attendance lists, but with the roster as it is NOW, not as it "
farmbuyer@69 3103 .. "was THEN. Clicking '" .. NO .."' means this kill cannot be included in "
farmbuyer@77 3104 .. "attendance.|n|n(Enter = '" .. YES .."', Escape = '" .. CANCEL .. "')",
farmbuyer@69 3105 button1 = YES, -- "accept", left
farmbuyer@69 3106 button2 = NO, -- "cancel", middle
farmbuyer@69 3107 button3 = CANCEL, -- "alt", right
farmbuyer@69 3108 }
farmbuyer@69 3109 -- Hitting Escape still hides the frame, but doesn't run OnCancel (which
farmbuyer@69 3110 -- is for the "No" button, not the "Cancel"/OnAlt button). Dizzy yet?
farmbuyer@69 3111 t.noCancelOnEscape = true
farmbuyer@69 3112 t.OnAccept = eoi_st_insert_OnAccept_boss
farmbuyer@69 3113 t.OnCancel = eoi_st_insert_OnAccept_boss
farmbuyer@69 3114 StaticPopupDialogs["OUROL_EOI_INSERT_INCLUDE_RAIDERSNAP"] = t
farmbuyer@1 3115 end
farmbuyer@1 3116
farmbuyer@1 3117 StaticPopupDialogs["OUROL_REASSIGN_ENTER"] = flib.StaticPopup{
farmbuyer@1 3118 text = "Enter the player name:",
farmbuyer@1 3119 button1 = ACCEPT,
farmbuyer@1 3120 button2 = CANCEL,
farmbuyer@1 3121 hasEditBox = true,
farmbuyer@1 3122 OnAccept = function(dialog, data)
farmbuyer@1 3123 local name = dialog.usertext --editBox:GetText()
farmbuyer@81 3124 addon:reassign_loot ("local", data.index, name)
farmbuyer@95 3125 gui.eoiST:OuroLoot_Refresh(data.index)
farmbuyer@1 3126 end,
farmbuyer@1 3127 }
farmbuyer@1 3128
farmbuyer@1 3129 StaticPopupDialogs["OUROL_SAVE_SAVEAS"] = flib.StaticPopup{
farmbuyer@1 3130 text = "Enter a name for the loot collection:",
farmbuyer@1 3131 button1 = ACCEPT,
farmbuyer@1 3132 button2 = CANCEL,
farmbuyer@1 3133 hasEditBox = true,
farmbuyer@1 3134 maxLetters = 30,
farmbuyer@1 3135 OnAccept = function(dialog)--, data)
farmbuyer@1 3136 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 3137 addon:save_saveas(name)
farmbuyer@1 3138 addon:BuildMainDisplay()
farmbuyer@1 3139 end,
farmbuyer@1 3140 OnCancel = function(dialog)--, data, reason)
farmbuyer@1 3141 addon:BuildMainDisplay()
farmbuyer@1 3142 end,
farmbuyer@1 3143 }
farmbuyer@1 3144
farmbuyer@25 3145
farmbuyer@25 3146 -- Workaround this bug: http://us.battle.net/wow/en/forum/topic/3278901991
farmbuyer@25 3147 if true then
farmbuyer@25 3148 -- Verbatim copy of UIDropDownMenuTemplates.xml:155 or so, except as
farmbuyer@25 3149 -- tagged with CHANGE.
farmbuyer@25 3150 local function onenter (self, motion)
farmbuyer@25 3151 if ( self.hasArrow ) then
farmbuyer@25 3152 local level = self:GetParent():GetID() + 1;
farmbuyer@25 3153 local listFrame = _G["DropDownList"..level];
farmbuyer@25 3154 if ( not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= self ) then
farmbuyer@25 3155 ToggleDropDownMenu(self:GetParent():GetID() + 1, self.value, nil, nil, nil, nil, self.menuList, self);
farmbuyer@25 3156 end
farmbuyer@25 3157 else
farmbuyer@25 3158 CloseDropDownMenus(self:GetParent():GetID() + 1);
farmbuyer@25 3159 end
farmbuyer@25 3160 _G[self:GetName().."Highlight"]:Show();
farmbuyer@25 3161 UIDropDownMenu_StopCounting(self:GetParent());
farmbuyer@25 3162 if ( self.tooltipTitle ) then
farmbuyer@25 3163 if ( self.tooltipOnButton ) then
farmbuyer@25 3164 GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
farmbuyer@25 3165 GameTooltip:AddLine(self.tooltipTitle, 1.0, 1.0, 1.0);
farmbuyer@25 3166 GameTooltip:AddLine(self.tooltipText, nil,nil,nil,1); -- CHANGE added nil->1 arguments
farmbuyer@25 3167 GameTooltip:Show();
farmbuyer@25 3168 else
farmbuyer@25 3169 GameTooltip_AddNewbieTip(self, self.tooltipTitle, 1.0, 1.0, 1.0, self.tooltipText, 1);
farmbuyer@25 3170 end
farmbuyer@25 3171 end
farmbuyer@25 3172 end
farmbuyer@25 3173 -- end verbatime copy
farmbuyer@25 3174
farmbuyer@25 3175 for i = 1, UIDROPDOWNMENU_MAXLEVELS do
farmbuyer@25 3176 local list = _G["DropDownList"..i]
farmbuyer@25 3177 if list then
farmbuyer@25 3178 for j = 1, UIDROPDOWNMENU_MAXBUTTONS do
farmbuyer@25 3179 local button = _G["DropDownList"..i.."Button"..j]
farmbuyer@25 3180 if button then
farmbuyer@25 3181 --print("button fixup",i,j)
farmbuyer@25 3182 button:SetScript("OnEnter",onenter)
farmbuyer@25 3183 end
farmbuyer@25 3184 end
farmbuyer@25 3185 end
farmbuyer@25 3186 end
farmbuyer@25 3187 end
farmbuyer@25 3188
farmbuyer@1 3189 -- vim:noet