annotate gui.lua @ 92:01cfbfa96dd6

Last bits of cleanup and testing.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Tue, 17 Jul 2012 03:24:36 +0000
parents 2ef80188a547
children ea20a28327b5
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@67 2 if addon.NOLOAD then return end
farmbuyer@1 3
farmbuyer@1 4 --[[
farmbuyer@1 5 Purely the AceGUI-related routines, and the subroutines needed for support.
farmbuyer@1 6 ------ Constants
farmbuyer@6 7 ------ Globals
farmbuyer@1 8 ------ Behind the scenes routines
farmbuyer@1 9 ------ Main GUI Window
farmbuyer@1 10 ------ Popup dialogs
farmbuyer@1 11 ]]
farmbuyer@1 12
farmbuyer@1 13 ------ Constants
farmbuyer@1 14 local eoi_st_rowheight = 20
farmbuyer@83 15 local eoi_st_displayed_rows = math.floor(416/eoi_st_rowheight)
farmbuyer@1 16 local eoi_st_textured_item_format = "|T%s:"..(eoi_st_rowheight-2).."|t %s[%s]|r%s"
farmbuyer@84 17 -- This can get indexed by kind/reason/etc, and will default to lib-st's
farmbuyer@84 18 -- default "blank" background at runtime.
farmbuyer@1 19 local eoi_st_otherrow_bgcolortable = {
farmbuyer@1 20 wipe = { ["r"] = 0.3, ["g"] = 0.3, ["b"] = 0.3},
farmbuyer@1 21 kill = { ["r"] = 0.2, ["g"] = 0.2, ["b"] = 0.2},
farmbuyer@1 22 time = { ["r"] = 0x0/255, ["g"] = 0x0/255, ["b"] = 1, ["a"] = 0.3},
farmbuyer@1 23 }
farmbuyer@1 24 eoi_st_otherrow_bgcolortable[""] = eoi_st_otherrow_bgcolortable["kill"]
farmbuyer@1 25 local eoi_st_otherrow_bgcolortable_default
farmbuyer@1 26 local eoi_st_lootrow_col3_colortable = {
farmbuyer@73 27 normal = { text = "", r = "ff", g = "ff", b = "ff" },
farmbuyer@73 28 shard = { text = "shard", r = "a3", g = "35", b = "ee" },
farmbuyer@73 29 offspec = { text = "offspec", r = "c6", g = "9b", b = "6d" },
farmbuyer@73 30 gvault = { text = "guild vault", r = "33", g = "ff", b = "99" },
farmbuyer@1 31 }
farmbuyer@73 32 for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@73 33 -- for chat output by core code
farmbuyer@73 34 v.hex = "|cff" .. v.r .. v.g .. v.b
farmbuyer@73 35 -- for lib-st
farmbuyer@73 36 v.r = tonumber(v.r,16)/255
farmbuyer@73 37 v.g = tonumber(v.g,16)/255
farmbuyer@73 38 v.b = tonumber(v.b,16)/255
farmbuyer@73 39 v.a = 1
farmbuyer@73 40 end
farmbuyer@73 41 addon.disposition_colors = eoi_st_lootrow_col3_colortable
farmbuyer@73 42 local function eoi_st_lootrow_col3_colortable_func (data, _, realrow)
farmbuyer@1 43 local disp = data[realrow].disposition
farmbuyer@73 44 return eoi_st_lootrow_col3_colortable[disp or 'normal']
farmbuyer@1 45 end
farmbuyer@1 46 addon.time_column1_used_mt = { __index = {
farmbuyer@1 47 [2] = {value=""},
farmbuyer@1 48 [3] = {value=""},
farmbuyer@1 49 } }
farmbuyer@1 50 local time_column1_used_mt = addon.time_column1_used_mt
farmbuyer@1 51
farmbuyer@1 52
farmbuyer@6 53 ------ Globals
farmbuyer@1 54 local GUI = LibStub("AceGUI-3.0")
farmbuyer@1 55 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 56
farmbuyer@1 57 local g_loot = nil
farmbuyer@79 58 local g_uniques = nil
farmbuyer@1 59 local g_generated = nil
farmbuyer@17 60 local window_title = "Ouro Loot"
farmbuyer@47 61 local dirty_tabs = nil
farmbuyer@1 62
farmbuyer@76 63 local error = addon.error
farmbuyer@76 64 local assert = addon.assert
farmbuyer@76 65
farmbuyer@56 66 local pairs, ipairs, tinsert, tremove, tostring, tonumber =
farmbuyer@56 67 pairs, ipairs, table.insert, table.remove, tostring, tonumber
farmbuyer@1 68
farmbuyer@1 69 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@11 70 local GetItemInfo, ITEM_QUALITY_COLORS = GetItemInfo, ITEM_QUALITY_COLORS
farmbuyer@90 71 local GetNumRaidMembers = GetNumGroupMembers or GetNumRaidMembers
farmbuyer@1 72
farmbuyer@1 73 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@83 74 local _generate_text, _populate_text_specials, _markup
farmbuyer@78 75 local eoi_dropdownfuncs, _tabtexts, _taborder -- filled out in gui block scope
farmbuyer@72 76 local _do_debugging_tooltip, _hide_debugging_tooltip, _build_debugging_tooltip
farmbuyer@78 77 local _new_rebroadcast_hyperlink
farmbuyer@1 78
farmbuyer@49 79 --[[
farmbuyer@49 80 This is a table of callback functions, each responsible for drawing a tab
farmbuyer@49 81 into the container passed in the first argument. Special-purpose buttons
farmbuyer@49 82 can optionally be created (mkbutton) and added to the container in the second
farmbuyer@49 83 argument.
farmbuyer@49 84 ]]
farmbuyer@49 85 local tabs_OnGroupSelected = {}
farmbuyer@49 86 local mkbutton
farmbuyer@49 87 local tabs_OnGroupSelected_func, tabs_generated_text_OGS
farmbuyer@83 88 -- Similarly for the popup tips on the right side of the window.
farmbuyer@83 89 local noob_tips = {}
farmbuyer@88 90 -- And any special handling for additional CLI arguments.
farmbuyer@88 91 local tabs_CLI_special = {}
farmbuyer@49 92
farmbuyer@83 93 do
farmbuyer@83 94 local replacement_colors = {
farmbuyer@83 95 ["+"]="|cffffffff", -- white
farmbuyer@83 96 ["<"]="|cff00ff00", -- light green
farmbuyer@83 97 [">"]="|r" }
farmbuyer@83 98 function _markup (t)
farmbuyer@83 99 -- wonder if it would be worth memoizing this also
farmbuyer@83 100 return t:gsub("[%+<>]",replacement_colors)
farmbuyer@83 101 :gsub("([^\n])\n([^\n])", "%1 %2")
farmbuyer@83 102 :gsub("|r\n\n", "|r\n")
farmbuyer@83 103 end
farmbuyer@83 104 end
farmbuyer@83 105
farmbuyer@1 106 -- Working around this bug:
farmbuyer@1 107 -- http://forums.wowace.com/showpost.php?p=295202&postcount=31
farmbuyer@1 108 do
farmbuyer@37 109 local function fix_frame_level (level, ...)
farmbuyer@1 110 for i = 1, select("#", ...) do
farmbuyer@1 111 local button = select(i, ...)
farmbuyer@1 112 button:SetFrameLevel(level)
farmbuyer@1 113 end
farmbuyer@1 114 end
farmbuyer@1 115
farmbuyer@37 116 local function fix_menu_frame_levels()
farmbuyer@37 117 local f = _G.DropDownList1
farmbuyer@1 118 local i = 1
farmbuyer@1 119 while f do
farmbuyer@37 120 fix_frame_level (f:GetFrameLevel() + 2, f:GetChildren())
farmbuyer@1 121 i = i + 1
farmbuyer@1 122 f = _G["DropDownList"..i]
farmbuyer@1 123 end
farmbuyer@1 124 end
farmbuyer@1 125
farmbuyer@1 126 -- To fix Blizzard's bug caused by the new "self:SetFrameLevel(2);"
farmbuyer@37 127 hooksecurefunc("UIDropDownMenu_CreateFrames", fix_menu_frame_levels)
farmbuyer@1 128 end
farmbuyer@1 129
farmbuyer@1 130
farmbuyer@1 131 ------ Behind the scenes routines
farmbuyer@1 132 -- Text generation
farmbuyer@1 133 do
farmbuyer@1 134 local text_gen_funcs, specials_gen_funcs = {}, {}
farmbuyer@1 135 local accumulator = {}
farmbuyer@1 136
farmbuyer@1 137 -- Can do clever things by passing other halting points as zero
farmbuyer@84 138 function addon:zero_printed_fenceposts (zero)
farmbuyer@1 139 for t in pairs(text_gen_funcs) do
farmbuyer@1 140 g_loot.printed[t] = zero or g_loot.printed[t] or 0
farmbuyer@1 141 end
farmbuyer@1 142 end
farmbuyer@1 143
farmbuyer@10 144 function addon:registered_textgen_iter()
farmbuyer@10 145 return pairs(text_gen_funcs)
farmbuyer@10 146 end
farmbuyer@10 147
farmbuyer@1 148 -- This function is called during load, so be careful!
farmbuyer@1 149 function addon:register_text_generator (text_type, title, description, generator, opt_specgen)
farmbuyer@1 150 if type(generator) ~= 'function' then
farmbuyer@1 151 error(("Generator for text type '%s' must be a function!"):format(text_type))
farmbuyer@1 152 end
farmbuyer@1 153 _tabtexts[text_type] = { title=title, desc=description }
farmbuyer@57 154 self:tabposition_insert (text_type)
farmbuyer@1 155 text_gen_funcs[text_type] = generator
farmbuyer@1 156 specials_gen_funcs[text_type] = opt_specgen
farmbuyer@47 157 dirty_tabs = true
farmbuyer@1 158 end
farmbuyer@1 159
farmbuyer@84 160 -- These two called by tabs_generated_text_OGS
farmbuyer@84 161 -- tabs_OnGroupSelected_func will catch propagated errors
farmbuyer@1 162 function _generate_text (text_type)
farmbuyer@1 163 local f = text_gen_funcs[text_type]
farmbuyer@1 164 if not f then
farmbuyer@1 165 error(("Generator called for unregistered text type '%s'."):format(text_type))
farmbuyer@1 166 end
farmbuyer@1 167 g_generated = g_generated or {}
farmbuyer@1 168 g_loot[text_type] = g_loot[text_type] or ""
farmbuyer@1 169
farmbuyer@1 170 if g_loot.printed[text_type] >= #g_loot then return false end
farmbuyer@76 171 assert (addon.loot_clean == #g_loot,
farmbuyer@76 172 tostring(addon.loot_clean) .. " ~= " .. #g_loot)
farmbuyer@1 173 -- if glc is nil, #==0 test already returned
farmbuyer@1 174
farmbuyer@1 175 local ok,ret = pcall (f, text_type, g_loot, g_loot.printed[text_type], g_generated, accumulator)
farmbuyer@1 176 if not ok then
farmbuyer@1 177 error(("ERROR: text generator '%s' failed: %s"):format(text_type, ret))
farmbuyer@1 178 end
farmbuyer@1 179 if ret then
farmbuyer@1 180 g_loot.printed[text_type] = #g_loot
farmbuyer@1 181 g_generated[text_type] = (g_generated[text_type] or "") .. table.concat(accumulator,'\n') .. '\n'
farmbuyer@1 182 end
farmbuyer@1 183 wipe(accumulator)
farmbuyer@1 184 return ret
farmbuyer@1 185 end
farmbuyer@1 186 function _populate_text_specials (editbox, specials, mkb, text_type)
farmbuyer@1 187 local f = specials_gen_funcs[text_type]
farmbuyer@1 188 if not f then return end
farmbuyer@84 189 local ok,ret = pcall (f, text_type, editbox, specials, mkb)
farmbuyer@84 190 if not ok then
farmbuyer@84 191 error(("ERROR: special widget creation for '%s' failed: %s"):format(text_type, ret))
farmbuyer@84 192 end
farmbuyer@1 193 end
farmbuyer@49 194
farmbuyer@49 195 -- LOD tab has been clicked on.
farmbuyer@49 196 local function _handle_LOD (tabs_container,specials,tabtitle)
farmbuyer@51 197 -- "tabtitle" here is the name in _taborder, not the colorized string
farmbuyer@49 198 local what = _tabtexts[tabtitle]
farmbuyer@49 199 local addon_index = what.LOD
farmbuyer@49 200 local function LOAD()
farmbuyer@49 201 _tabtexts[tabtitle] = nil
farmbuyer@57 202 addon:tabposition_remove_and_remember (tabtitle)
farmbuyer@49 203 local loaded, whynot = LoadAddOn(addon_index)
farmbuyer@57 204 local tabdelta = addon:tabposition_restore()
farmbuyer@49 205 if loaded then
farmbuyer@57 206 addon:Print("%s loaded, %d |4tab:tabs; added.", tabtitle, tabdelta)
farmbuyer@49 207 else
farmbuyer@49 208 what.disabled = true
farmbuyer@49 209 _tabtexts[tabtitle] = what -- restore this for mouseovers
farmbuyer@49 210 addon:Print("%s could not load (game client reason was '%s').", tabtitle, whynot)
farmbuyer@49 211 DisableAddOn(addon_index)
farmbuyer@49 212 end
farmbuyer@49 213 dirty_tabs = true
farmbuyer@51 214 return addon:OpenMainDisplayToTab(tabtitle) or addon:BuildMainDisplay()
farmbuyer@49 215 end
farmbuyer@49 216 addon.display:Hide()
farmbuyer@49 217 if what.LOD_enabled then
farmbuyer@49 218 -- totally loadable, go for it
farmbuyer@49 219 LOAD()
farmbuyer@49 220 else
farmbuyer@49 221 -- was disabled at addons menu
farmbuyer@49 222 StaticPopupDialogs["OUROL_LOD_DISABLED"] = flib.StaticPopup{
farmbuyer@57 223 text = tabtitle.." was disabled at the character selection screen. Do you want to enable it?",
farmbuyer@49 224 button1 = YES,
farmbuyer@49 225 button2 = NO,
farmbuyer@49 226 OnAccept = function()
farmbuyer@49 227 EnableAddOn(addon_index)
farmbuyer@49 228 LOAD()
farmbuyer@49 229 end,
farmbuyer@49 230 OnCancel = function()
farmbuyer@49 231 addon:BuildMainDisplay()
farmbuyer@49 232 end,
farmbuyer@49 233 OnHide = function()
farmbuyer@49 234 StaticPopupDialogs["OUROL_LOD_DISABLED"] = nil
farmbuyer@49 235 end,
farmbuyer@49 236 }
farmbuyer@49 237 StaticPopup_Show("OUROL_LOD_DISABLED")
farmbuyer@49 238 end
farmbuyer@49 239 end
farmbuyer@49 240
farmbuyer@49 241 -- Add a clickable tab that brings the real module in. Since gui_init has
farmbuyer@49 242 -- already been called, we flag the dirty bit and let the main building
farmbuyer@49 243 -- routine handle it like any other plugin.
farmbuyer@49 244 function addon:_gui_add_LOD_tab (tabtitle, folder, addon_index, enabled_p, why_not)
farmbuyer@49 245 _tabtexts[tabtitle] = {
farmbuyer@51 246 title = ("|cffff0000(%s)|r"):format(tabtitle),
farmbuyer@57 247 desc = ("Plugin '|cffff0000%s|r' is not loaded yet. Click the tab to load it now."):format(folder),
farmbuyer@49 248 LOD = addon_index,
farmbuyer@49 249 LOD_enabled = enabled_p,
farmbuyer@49 250 LOD_why_not = why_not,
farmbuyer@49 251 }
farmbuyer@49 252 tabs_OnGroupSelected[tabtitle] = _handle_LOD
farmbuyer@57 253 self:tabposition_insert (tabtitle)
farmbuyer@49 254 dirty_tabs = true
farmbuyer@49 255 end
farmbuyer@1 256 end
farmbuyer@1 257
farmbuyer@1 258 --[[
farmbuyer@1 259 The g_loot table is populated only with "behavior-relevant" data (names,
farmbuyer@1 260 links, etc). This function runs through it and fills out the "display-
farmbuyer@1 261 relevant" bits (icons, user-friendly labels, etc). Everything from the
farmbuyer@1 262 loot_clean index to the end of the table is filled out, loot_clean is
farmbuyer@1 263 updated. Override the starting point with the argument.
farmbuyer@1 264
farmbuyer@1 265 XXX blizzard's scrolling update and lib-st keep finding some way of displaying
farmbuyer@1 266 the grid without ever calling the hooked refresh, thereby skipping this
farmbuyer@1 267 function and erroring on missing columnar data. fuckit. from now on
farmbuyer@1 268 this function gets called everywhere, all the time, and loops over the
farmbuyer@1 269 entire goddamn table each time. If we can't find blizz's scrollframe bugs,
farmbuyer@1 270 we'll just work around them. Sorry for your smoking CPU.
farmbuyer@1 271
farmbuyer@1 272 FIXME just move this functionality to a per-entry function and call it once
farmbuyer@1 273 in _addlootentry. --actually no, then the columnar data won't be updated once
farmbuyer@1 274 the backend data is changed on the fly.
farmbuyer@1 275 ]]
farmbuyer@1 276 do
farmbuyer@1 277 function addon:_fill_out_eoi_data (opt_starting_index)
farmbuyer@1 278 if #g_loot < 1 then
farmbuyer@1 279 --pprint('_f_o_e_d', "#g_loot<1")
farmbuyer@1 280 self.loot_clean = nil
farmbuyer@1 281 opt_starting_index = nil
farmbuyer@1 282 end
farmbuyer@1 283 for i = (opt_starting_index or self.loot_clean or 1), #g_loot do
farmbuyer@1 284 local e = g_loot[i]
farmbuyer@1 285 if e == nil then
farmbuyer@1 286 self.loot_clean = nil
farmbuyer@1 287 pprint('_f_o_e_d', "index",i,"somehow still in loop past",#g_loot,"bailing")
farmbuyer@1 288 return
farmbuyer@1 289 end
farmbuyer@1 290
farmbuyer@65 291 local display_bcast_from = OuroLootSV_opts.display_bcast_from
farmbuyer@1 292 -- XXX FIXME a major weakness here is that we're constantly replacing
farmbuyer@1 293 -- what's already been created. Lots of garbage. Trying to detect what
farmbuyer@1 294 -- actually needs to be replaced is even worse. We'll live with
farmbuyer@1 295 -- garbage for now.
farmbuyer@1 296 if e.kind == 'loot' then
farmbuyer@11 297 local textured = eoi_st_textured_item_format:format (e.itexture, ITEM_QUALITY_COLORS[e.quality].hex, e.itemname, e.count or "")
farmbuyer@1 298 e.cols = {
farmbuyer@1 299 {value = textured},
farmbuyer@1 300 {value = e.person},
farmbuyer@73 301 {}
farmbuyer@1 302 }
farmbuyer@1 303 -- This is horrible. Must do better.
farmbuyer@1 304 if e.extratext then for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@1 305 if v.text == e.extratext then
farmbuyer@73 306 e.disposition = k ~= 'normal' and k or nil
farmbuyer@1 307 --e.extratext = nil, not feasible
farmbuyer@1 308 break
farmbuyer@1 309 end
farmbuyer@1 310 end end
farmbuyer@73 311 local ex = eoi_st_lootrow_col3_colortable[e.disposition or 'normal'].text
farmbuyer@65 312 if e.bcast_from and display_bcast_from and e.extratext then
farmbuyer@1 313 ex = e.extratext .. " (from " .. e.bcast_from .. ")"
farmbuyer@65 314 elseif e.bcast_from and display_bcast_from then
farmbuyer@73 315 ex = ex .. (e.disposition and " " or "")
farmbuyer@73 316 .. "(from " .. e.bcast_from .. ")"
farmbuyer@1 317 elseif e.extratext then
farmbuyer@1 318 ex = e.extratext
farmbuyer@1 319 end
farmbuyer@1 320 e.cols[3].value = ex
farmbuyer@1 321
farmbuyer@1 322 elseif e.kind == 'boss' then
farmbuyer@1 323 local v
farmbuyer@52 324 e.duration = e.duration or 0 -- can occasionally miss getting set
farmbuyer@1 325 if e.reason == 'kill' then
farmbuyer@1 326 if e.attempts == 1 then
farmbuyer@1 327 v = "one-shot"
farmbuyer@1 328 else
farmbuyer@84 329 v = ("kill on %d%s attempt"):format(e.attempts or 0,
farmbuyer@84 330 e.attempts==2 and "nd" or e.attempts==3 and "rd" or "th")
farmbuyer@1 331 end
farmbuyer@1 332 v = ("%s (%d:%.2d)"):format(v, math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 333 elseif e.reason == 'wipe' then
farmbuyer@1 334 v = ("wipe (%d:%.2d)"):format(math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 335 end
farmbuyer@1 336 e.cols = {
farmbuyer@55 337 {value = e.bossname},
farmbuyer@1 338 {value = e.instance},
farmbuyer@1 339 {value = v or ""},
farmbuyer@1 340 }
farmbuyer@1 341
farmbuyer@1 342 elseif e.kind == 'time' then
farmbuyer@1 343 e.cols = setmetatable({
farmbuyer@1 344 {value=e.startday.text},
farmbuyer@1 345 }, time_column1_used_mt)
farmbuyer@1 346 --[[e.cols = {
farmbuyer@1 347 {value=e.startday.text},
farmbuyer@1 348 {value=""},
farmbuyer@1 349 {value=""},
farmbuyer@1 350 }]]
farmbuyer@1 351
farmbuyer@1 352 end
farmbuyer@1 353 end
farmbuyer@1 354 self.loot_clean = #g_loot
farmbuyer@1 355 end
farmbuyer@1 356 end
farmbuyer@1 357
farmbuyer@1 358 do
farmbuyer@1 359 function addon:_fill_out_hist_data (opt_starting_index)
farmbuyer@6 360 local new, del = flib.new, flib.del
farmbuyer@6 361
farmbuyer@1 362 -- Clearing history finishes this function with #hist==0 and hist_clean==0.
farmbuyer@1 363 -- The next call typically detects this (#<1) and handles it. If loot is
farmbuyer@1 364 -- recorded before then, it results in hist_clean==0 and #hist==1, which
farmbuyer@1 365 -- breaks the first iteration of the loop. Thus, the "extra" test here:
farmbuyer@1 366 if #self.history < 1 or self.hist_clean == 0 then
farmbuyer@1 367 self.hist_clean = nil
farmbuyer@1 368 opt_starting_index = nil
farmbuyer@1 369 end
farmbuyer@1 370 if not self.history.st then
farmbuyer@6 371 --print"creating ST!"
farmbuyer@1 372 self.history.st = {
farmbuyer@4 373 --[[{ kind = "realm",
farmbuyer@1 374 cols = setmetatable({
farmbuyer@1 375 { value = self.history.realm },
farmbuyer@1 376 }, time_column1_used_mt)
farmbuyer@4 377 }]]
farmbuyer@1 378 }
farmbuyer@1 379 end
farmbuyer@6 380
farmbuyer@6 381 -- for now
farmbuyer@6 382 if self.hist_clean == #self.history then return end
farmbuyer@6 383
farmbuyer@1 384 local st = self.history.st
farmbuyer@6 385 --print("starting history loop, #st ==", #st, "#history ==", #self.history)
farmbuyer@6 386 for i,t in ipairs(st) do
farmbuyer@6 387 del(t.cols[1])
farmbuyer@6 388 del(t.cols[2])
farmbuyer@6 389 del(t.cols[3])
farmbuyer@6 390 del(t.cols)
farmbuyer@6 391 del(t)
farmbuyer@6 392 st[i] = nil
farmbuyer@6 393 end
farmbuyer@1 394
farmbuyer@6 395 --for i = (opt_starting_index or self.hist_clean or 1), #self.history do
farmbuyer@6 396 local cache_okay = true
farmbuyer@6 397 for pi,player in ipairs(self.history) do
farmbuyer@6 398 local col1 = new()
farmbuyer@6 399 col1.OLi = pi
farmbuyer@6 400 col1.value = player.name -- may spiffy this up in future
farmbuyer@1 401
farmbuyer@73 402 for li,unique in ipairs(player.unique) do
farmbuyer@6 403 local col2 = new()
farmbuyer@6 404 col2.OLi = li
farmbuyer@84 405 col2.OLu = unique
farmbuyer@6 406 local col3 = new()
farmbuyer@73 407 col3.value = player.when[unique]
farmbuyer@6 408
farmbuyer@73 409 local id = player.id[unique]
farmbuyer@73 410 local itexture = GetItemIcon(id)
farmbuyer@73 411 local iname, ilink, iquality = GetItemInfo(id)
farmbuyer@4 412 local textured
farmbuyer@4 413 if itexture and iname then
farmbuyer@6 414 textured = eoi_st_textured_item_format:format (itexture,
farmbuyer@73 415 ITEM_QUALITY_COLORS[iquality].hex, iname, player.count[unique] or "")
farmbuyer@4 416 else
farmbuyer@6 417 textured = eoi_st_textured_item_format:format ([[ICONS\INV_Misc_QuestionMark]],
farmbuyer@19 418 ITEM_QUALITY_COLORS[ITEM_QUALITY_COMMON].hex, 'UNKNOWN - REDISPLAY LATER', "")
farmbuyer@6 419 cache_okay = false
farmbuyer@4 420 end
farmbuyer@6 421 col2.value = textured
farmbuyer@6 422
farmbuyer@84 423 -- To facilitate sharing lib-st routines between EOI and this
farmbuyer@84 424 -- one, we do some of the same fields: 'kind' and 'itemlink'.
farmbuyer@84 425 -- These aren't used outside of the GUI. These become our data
farmbuyer@84 426 -- table arguments to the lib-st routines (thus 'e' locals).
farmbuyer@6 427 local dotcols = new (col1, col2, col3)
farmbuyer@6 428 local st_entry = new()
farmbuyer@84 429 st_entry.kind = 'hist'
farmbuyer@6 430 st_entry.OLwho = player.name
farmbuyer@86 431 st_entry.OLclass = player.person_class
farmbuyer@6 432 st_entry.cols = dotcols
farmbuyer@16 433 st_entry.itemlink = ilink -- for onenter and onclick
farmbuyer@6 434 tinsert (st, st_entry)
farmbuyer@1 435 end
farmbuyer@6 436 end
farmbuyer@1 437
farmbuyer@6 438 --print("finished history loop, #st ==", #st)
farmbuyer@6 439 self.hist_clean = cache_okay and #self.history or nil
farmbuyer@1 440 end
farmbuyer@72 441 end
farmbuyer@6 442
farmbuyer@74 443 -- Debugging tooltip (unfortunately managed by global and semi-global state
farmbuyer@74 444 -- rather than passing around stack parameters)
farmbuyer@74 445 do
farmbuyer@74 446 local debug_tt
farmbuyer@74 447
farmbuyer@74 448 local _creators, _builders = {}, {}
farmbuyer@73 449 local function _create_tooltip()
farmbuyer@74 450 local which = assert(tonumber(_do_debugging_tooltip))
farmbuyer@74 451 if type(_creators[which]) == 'function' then
farmbuyer@74 452 _creators[which]()
farmbuyer@74 453 end
farmbuyer@74 454 debug_tt = _creators[which]
farmbuyer@74 455 end
farmbuyer@74 456 function _build_debugging_tooltip (parent, index)
farmbuyer@74 457 local which = assert(tonumber(_do_debugging_tooltip))
farmbuyer@74 458 if type(_builders[which]) == 'function' then
farmbuyer@74 459 _builders[which](parent,index)
farmbuyer@74 460 end
farmbuyer@74 461 end
farmbuyer@74 462 function _hide_debugging_tooltip()
farmbuyer@74 463 if debug_tt then debug_tt:Hide() end
farmbuyer@74 464 end
farmbuyer@74 465
farmbuyer@74 466 -- 2 == /dump
farmbuyer@74 467 _creators[2] = function()
farmbuyer@74 468 local tt = CreateFrame("GameTooltip")
farmbuyer@73 469 UIParentLoadAddOn("Blizzard_DebugTools")
farmbuyer@73 470
farmbuyer@73 471 tt:SetBackdrop{
farmbuyer@73 472 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@73 473 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@73 474 tile = true,
farmbuyer@73 475 tileSize = 8,
farmbuyer@73 476 edgeSize = 12,
farmbuyer@73 477 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@73 478 }
farmbuyer@73 479 tt:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@73 480 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@73 481 tt:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@73 482 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@73 483 tt:SetMovable(false)
farmbuyer@73 484 tt:EnableMouse(false)
farmbuyer@73 485 tt:SetFrameStrata("TOOLTIP")
farmbuyer@73 486 tt:SetToplevel(true)
farmbuyer@73 487 tt:SetClampedToScreen(true)
farmbuyer@73 488
farmbuyer@73 489 local font = CreateFont("OuroLootDebugFont")
farmbuyer@73 490 font:CopyFontObject(GameTooltipTextSmall)
farmbuyer@73 491 if IsAddOnLoaded"tekticles" then -- maybe check for one of the sharedmedia things?
farmbuyer@73 492 font:SetFont([[Interface\AddOns\tekticles\Calibri.ttf]], 9)
farmbuyer@73 493 else
farmbuyer@73 494 font:SetFont([[Fonts\FRIZQT__.TTF]], 9)
farmbuyer@73 495 end
farmbuyer@73 496
farmbuyer@73 497 local left, right, prevleft
farmbuyer@73 498 -- Only create as many lines as we might need (the auto growth
farmbuyer@73 499 -- by Add*Line does odd things sometimes).
farmbuyer@73 500 for i = 1, math.max(DEVTOOLS_MAX_ENTRY_CUTOFF,15)+5 do
farmbuyer@73 501 prevleft = left
farmbuyer@73 502 left = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@73 503 right = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@73 504 left:SetFontObject(font)
farmbuyer@73 505 right:SetFontObject(font)
farmbuyer@73 506 tt:AddFontStrings(left,right)
farmbuyer@73 507 if prevleft then
farmbuyer@73 508 left:SetPoint("TOPLEFT",prevleft,"BOTTOMLEFT",0,-2)
farmbuyer@73 509 else
farmbuyer@73 510 left:SetPoint("TOPLEFT",10,-10) -- top line
farmbuyer@73 511 end
farmbuyer@73 512 right:SetPoint("RIGHT",left,"LEFT")
farmbuyer@73 513 end
farmbuyer@73 514 tt.AddMessage = tt.AddLine
farmbuyer@73 515
farmbuyer@74 516 _creators[2] = tt
farmbuyer@73 517 end
farmbuyer@73 518
farmbuyer@74 519 _builders[2] = function (parent, index)
farmbuyer@73 520 local e = g_loot[index]; assert(type(e)=='table')
farmbuyer@74 521 _create_tooltip()
farmbuyer@74 522 debug_tt:SetOwner (parent, "ANCHOR_LEFT", -15, -5)
farmbuyer@74 523 debug_tt:ClearLines()
farmbuyer@73 524
farmbuyer@73 525 local real = DEFAULT_CHAT_FRAME
farmbuyer@74 526 DEFAULT_CHAT_FRAME = debug_tt
farmbuyer@73 527 DevTools_Dump{ [index] = e }
farmbuyer@73 528 DEFAULT_CHAT_FRAME = real
farmbuyer@73 529
farmbuyer@74 530 debug_tt:Show()
farmbuyer@73 531 end
farmbuyer@73 532
farmbuyer@72 533 -- Now here's a thing unheard-of. A tooltip not inheriting from the big
farmbuyer@72 534 -- memory-wasteful template, but also not intended merely for scanning
farmbuyer@72 535 -- invisible tooltips.
farmbuyer@72 536 -- (If this ever grows beyond a text dump, then replace it with libqtip.)
farmbuyer@74 537 --
farmbuyer@74 538 -- Fields to put in the fixed-fields tooltip (maybe move these into the
farmbuyer@74 539 -- options window if I spend too much time fiddling).
farmbuyer@74 540 local loot = {'person', 'id', 'unique', 'disposition', 'count', 'variant'}
farmbuyer@74 541 local boss = {'bossname', 'reason', 'instance', 'maxsize', 'duration', 'raidersnap'}
farmbuyer@74 542
farmbuyer@74 543 -- 3 == fixed fields
farmbuyer@74 544 _creators[3] = function()
farmbuyer@74 545 local tt = CreateFrame("GameTooltip")
farmbuyer@72 546
farmbuyer@72 547 tt:SetBackdrop{
farmbuyer@72 548 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@72 549 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@72 550 tile = true,
farmbuyer@72 551 tileSize = 8,
farmbuyer@72 552 edgeSize = 12,
farmbuyer@72 553 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@72 554 }
farmbuyer@72 555 tt:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@72 556 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@72 557 tt:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@72 558 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@72 559 tt:SetMovable(false)
farmbuyer@72 560 tt:EnableMouse(false)
farmbuyer@72 561 tt:SetFrameStrata("TOOLTIP")
farmbuyer@72 562 tt:SetToplevel(true)
farmbuyer@72 563 tt:SetClampedToScreen(true)
farmbuyer@72 564
farmbuyer@72 565 local font = GameTooltipTextSmall
farmbuyer@72 566 local left, right, prevleft
farmbuyer@72 567 -- Only create as many lines as we might need (the auto growth
farmbuyer@72 568 -- by Add*Line does odd things sometimes).
farmbuyer@72 569 for i = 1, math.max(#loot,#boss)+2 do
farmbuyer@72 570 prevleft = left
farmbuyer@72 571 left = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@72 572 right = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@72 573 left:SetFontObject(font)
farmbuyer@72 574 right:SetFontObject(font)
farmbuyer@72 575 tt:AddFontStrings(left,right)
farmbuyer@72 576 if prevleft then
farmbuyer@72 577 left:SetPoint("TOPLEFT",prevleft,"BOTTOMLEFT",0,-2)
farmbuyer@72 578 else
farmbuyer@72 579 left:SetPoint("TOPLEFT",10,-10) -- top line
farmbuyer@72 580 end
farmbuyer@72 581 right:SetPoint("RIGHT",left,"LEFT")
farmbuyer@72 582 end
farmbuyer@72 583
farmbuyer@74 584 _creators[3] = tt
farmbuyer@72 585 end
farmbuyer@72 586
farmbuyer@74 587 _builders[3] = function (parent, index)
farmbuyer@72 588 local e = g_loot[index]; assert(type(e)=='table')
farmbuyer@74 589 _create_tooltip()
farmbuyer@74 590 debug_tt:SetOwner (parent, "ANCHOR_LEFT", -15, -5)
farmbuyer@74 591 debug_tt:ClearLines()
farmbuyer@72 592
farmbuyer@72 593 -- change these, change the +2 above
farmbuyer@74 594 debug_tt:AddDoubleLine (tostring(index), tostring(e), 1,1,1)
farmbuyer@74 595 debug_tt:AddDoubleLine ('kind', e.kind, 1,1,1)
farmbuyer@72 596
farmbuyer@72 597 local source = (e.kind == 'loot' and loot) or (e.kind == 'boss' and boss)
farmbuyer@72 598 if source then
farmbuyer@72 599 for _,field in ipairs(source) do
farmbuyer@74 600 debug_tt:AddDoubleLine (field, tostring(e[field]), 1,1,1, 0,156/255,1)
farmbuyer@72 601 end
farmbuyer@72 602 end
farmbuyer@74 603 debug_tt:Show()
farmbuyer@72 604 end
farmbuyer@1 605 end
farmbuyer@1 606
farmbuyer@78 607 do
farmbuyer@78 608 local rebroadcast_map -- XXX weaken this somehow?
farmbuyer@78 609
farmbuyer@78 610 local function onclick (self, ident)
farmbuyer@79 611 -- Since an arbitrary number of insert/delete ops can happen between
farmbuyer@79 612 -- now and (potentially) clicking on the hyperlink, we can't depend on
farmbuyer@79 613 -- the row index. Force the uniques cache to re-search (research?) it.
farmbuyer@79 614 local u = assert(rebroadcast_map[ident])
farmbuyer@79 615 local cache = g_uniques:SEARCH(u)
farmbuyer@79 616 -- A missing history entry isn't necessarily an error here, but we
farmbuyer@79 617 -- need a loot entry to go further.
farmbuyer@79 618 if cache.loot then
farmbuyer@79 619 eoi_dropdownfuncs["Rebroadcast this loot entry"](cache.loot)
farmbuyer@79 620 else
farmbuyer@79 621 addon:Print("...guh? Entry was recorded with tag <%s> but cannot now be found!", u)
farmbuyer@79 622 end
farmbuyer@79 623 -- delete the entry maybe?
farmbuyer@78 624 end
farmbuyer@78 625
farmbuyer@79 626 function _new_rebroadcast_hyperlink (u)
farmbuyer@78 627 rebroadcast_map = rebroadcast_map or flib.new()
farmbuyer@78 628 local clicky, ident = addon.format_hypertext(
farmbuyer@78 629 -- same color sequence as what DBM uses to announce pizza timers,
farmbuyer@78 630 -- which looks reasonably pleasing
farmbuyer@78 631 [[Broadcast this entry]], "|cff3588ff", onclick)
farmbuyer@79 632 rebroadcast_map[ident] = u
farmbuyer@78 633 return clicky
farmbuyer@78 634 end
farmbuyer@78 635 end
farmbuyer@78 636
farmbuyer@83 637 -- UI tips window
farmbuyer@83 638 local hide_noobtips_frame = flib.nullfunc
farmbuyer@83 639 local function get_noobtips_frame()
farmbuyer@83 640 local f = CreateFrame("Frame")
farmbuyer@83 641 f:SetBackdrop{
farmbuyer@83 642 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@83 643 --bgFile = [[Interface\DialogFrame\UI-DialogBox-Background]],
farmbuyer@83 644 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@83 645 --edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]],
farmbuyer@83 646 tile = true,
farmbuyer@83 647 tileSize = 8,
farmbuyer@83 648 --tileSize = 32,
farmbuyer@83 649 edgeSize = 12,
farmbuyer@83 650 --edgeSize = 32,
farmbuyer@83 651 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@83 652 --insets = { left = 11, right = 12, top = 12, bottom = 11 }
farmbuyer@83 653 }
farmbuyer@83 654 f:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@83 655 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@83 656 f:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@83 657 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@83 658 f:SetMovable(false)
farmbuyer@83 659 f:EnableMouse(false)
farmbuyer@83 660 f:SetFrameStrata("TOOLTIP")
farmbuyer@83 661 f:SetToplevel(true)
farmbuyer@83 662 f:SetClampedToScreen(true)
farmbuyer@83 663 f:SetWidth(220)
farmbuyer@83 664 local t = f:CreateFontString (nil, "ARTWORK", "GameFontHighlightSmall")
farmbuyer@83 665 --t:SetPoint ("TOPLEFT", f, "TOPLEFT", 14, -15)
farmbuyer@83 666 t:SetPoint ("TOPLEFT", f, "TOPLEFT", 10, -10)
farmbuyer@83 667 t:SetJustifyH("LEFT")
farmbuyer@83 668
farmbuyer@83 669 f.text = t
farmbuyer@83 670 f.DoTextWork = function (self, text)
farmbuyer@83 671 self.text:SetText(text)
farmbuyer@83 672 self.text:SetWidth (self:GetWidth() - 20)
farmbuyer@83 673 self:SetHeight (self.text:GetHeight() + 20)
farmbuyer@83 674 end
farmbuyer@83 675
farmbuyer@83 676 get_noobtips_frame = function() return f end
farmbuyer@83 677 hide_noobtips_frame = function() f:Hide() end
farmbuyer@83 678 return f
farmbuyer@83 679 end
farmbuyer@83 680
farmbuyer@1 681
farmbuyer@1 682 ------ Main GUI Window
farmbuyer@37 683 local _d -- display when it's open, eoiST when it's not
farmbuyer@1 684 local function setstatus(txt) _d:SetStatusText(txt) end
farmbuyer@1 685 local function statusy_OnLeave() setstatus("") end
farmbuyer@1 686 local tabgroup_tabs
farmbuyer@1 687
farmbuyer@1 688 --[[
farmbuyer@1 689 Controls for the tabs on the left side of the main display.
farmbuyer@1 690 ]]
farmbuyer@57 691
farmbuyer@57 692 -- The _tabtexts and _taborder tables have distressingly wide visibility.
farmbuyer@57 693 -- They are used to build the tabgroup_tabs array fed to TabGroup, and for the
farmbuyer@57 694 -- official source of mouseover tab titles, etc. Not completely encapsulated
farmbuyer@57 695 -- because we need to reach in and fiddle too often to be worth it.
farmbuyer@1 696 _tabtexts = {
farmbuyer@1 697 ["eoi"] = {title=[[Loot]], desc=[[Observed loot, plus boss kills and other events of interest]]},
farmbuyer@1 698 ["hist"] = {title=[[History]], desc=[[A short semi-permanent record]]},
farmbuyer@1 699 ["help"] = {title=[[Help]], desc=[[Instructions, reminders, and tips for non-obvious features]]},
farmbuyer@1 700 ["opt"] = {title=[[Options]], desc=[[Options for fine-tuning behavior]]},
farmbuyer@1 701 }
farmbuyer@1 702 _taborder = { "eoi", "hist", "help", "opt" }
farmbuyer@1 703
farmbuyer@57 704 do
farmbuyer@57 705 local next_insertion_position = 2 -- position in _taborder
farmbuyer@57 706 local removed, saved_offset
farmbuyer@57 707
farmbuyer@57 708 function addon:tabposition_insert (tabcode)
farmbuyer@57 709 tinsert (_taborder, next_insertion_position, tabcode)
farmbuyer@57 710 next_insertion_position = next_insertion_position + 1
farmbuyer@57 711 end
farmbuyer@57 712
farmbuyer@57 713 -- These two functions are push/pop pairs, sort of. The first removes
farmbuyer@57 714 -- a tab and prepares to insert more tab(s) in its place. The second
farmbuyer@57 715 -- returns the "next tab goes here" marker back to the proper end. (And
farmbuyer@57 716 -- doing all 3 adjustments below at once is amazingly hard to read.)
farmbuyer@57 717 function addon:tabposition_remove_and_remember (tabcode)
farmbuyer@57 718 assert(not removed) -- enforce stack-ish discipline
farmbuyer@57 719 for i = 2, #_taborder do
farmbuyer@57 720 if _taborder[i] == tabcode then
farmbuyer@57 721 tremove (_taborder, i)
farmbuyer@57 722 saved_offset = next_insertion_position - i - 1
farmbuyer@57 723 removed, next_insertion_position = i, i
farmbuyer@57 724 return
farmbuyer@57 725 end
farmbuyer@57 726 end
farmbuyer@57 727 error(("'%s' not used as a tab-text code"):format(tabcode))
farmbuyer@57 728 end
farmbuyer@57 729 function addon:tabposition_restore()
farmbuyer@57 730 assert(removed)
farmbuyer@57 731 local count = next_insertion_position - removed
farmbuyer@57 732 next_insertion_position = next_insertion_position + saved_offset
farmbuyer@57 733 removed, saved_offset = nil, nil
farmbuyer@57 734 return count
farmbuyer@57 735 end
farmbuyer@57 736 end
farmbuyer@57 737
farmbuyer@57 738 -- Done at startup, and whenever we've changed the population of tabs.
farmbuyer@79 739 function addon:gui_init (loot_pointer, uniques_pointer)
farmbuyer@71 740 g_loot = assert(loot_pointer, "something went wrong at startup")
farmbuyer@79 741 g_uniques = assert(uniques_pointer, "something went wrong at startup")
farmbuyer@1 742 g_generated = nil
farmbuyer@1 743 tabgroup_tabs = {}
farmbuyer@89 744 window_title = "Ouro Loot " .. self.version
farmbuyer@46 745 -- TabGroup stretches out the tabs to fill the row but only if >75% of the
farmbuyer@46 746 -- row is already full. It turns out that not doing this looks like ass.
farmbuyer@46 747 -- If we won't have enough tabs to trigger this on its own, pad out the tab
farmbuyer@46 748 -- titles (not looking quite as nice, ah well) to force it to trigger.
farmbuyer@46 749 local fmtstr = #_taborder > 6 and "%s" or " %s "
farmbuyer@49 750 for i,name in ipairs(_taborder) do
farmbuyer@49 751 tabgroup_tabs[i] = {
farmbuyer@49 752 value = name,
farmbuyer@49 753 text = fmtstr:format(_tabtexts[name].title),
farmbuyer@49 754 disabled = _tabtexts[name].disabled,
farmbuyer@49 755 }
farmbuyer@1 756 -- By default, tabs are editboxes with generated text
farmbuyer@49 757 if not tabs_OnGroupSelected[name] then
farmbuyer@49 758 tabs_OnGroupSelected[name] = tabs_generated_text_OGS
farmbuyer@1 759 end
farmbuyer@1 760 end
farmbuyer@47 761 dirty_tabs = nil
farmbuyer@1 762 end
farmbuyer@1 763
farmbuyer@37 764 --[[
farmbuyer@84 765 Dropdown menu handling; this has grown in ungainly directions.
farmbuyer@37 766 ]]
farmbuyer@37 767 -- forward decls
farmbuyer@1 768 local eoi_editcell
farmbuyer@1 769
farmbuyer@37 770 local dropdownfuncs
farmbuyer@37 771 do
farmbuyer@37 772 local ddf_mt = {
farmbuyer@37 773 __index = {
farmbuyer@37 774 -- more stuff should be moved into this table
farmbuyer@37 775 [CLOSE] = function() CloseDropDownMenus() end,
farmbuyer@37 776 }
farmbuyer@37 777 }
farmbuyer@37 778 dropdownfuncs = function(t)
farmbuyer@37 779 return setmetatable(t, ddf_mt)
farmbuyer@37 780 end
farmbuyer@37 781 end
farmbuyer@37 782
farmbuyer@1 783 local function dropdownmenu_handler (ddbutton, subfunc, arg)
farmbuyer@84 784 local i = _d and _d.GetUserData and _d:GetUserData("DD index")
farmbuyer@26 785 if i then
farmbuyer@26 786 subfunc(i,arg)
farmbuyer@84 787 _d:GetUserData("which ST"):OuroLoot_Refresh(i)
farmbuyer@26 788 end
farmbuyer@1 789 end
farmbuyer@1 790
farmbuyer@1 791 local function gen_easymenu_table (initial, list, funcs)
farmbuyer@1 792 for _,tag in ipairs(list) do
farmbuyer@1 793 local name, arg, tiptext
farmbuyer@1 794 name, tiptext = strsplit('|',tag)
farmbuyer@1 795 name, arg = strsplit('%',name)
farmbuyer@1 796 if name == "--" then
farmbuyer@1 797 tinsert (initial, {
farmbuyer@6 798 disabled = true, notCheckable = true, text = "",
farmbuyer@1 799 })
farmbuyer@1 800 else
farmbuyer@1 801 if not funcs[name] then
farmbuyer@1 802 error(("'%s' not defined as a dropdown function"):format(name))
farmbuyer@1 803 end
farmbuyer@1 804 tinsert (initial, {
farmbuyer@1 805 text = name,
farmbuyer@1 806 func = dropdownmenu_handler,
farmbuyer@1 807 arg1 = funcs[name],
farmbuyer@1 808 arg2 = arg,
farmbuyer@1 809 notCheckable = true,
farmbuyer@25 810 tooltipOnButton = true,
farmbuyer@25 811 tooltipWhileDisabled = true,
farmbuyer@1 812 tooltipTitle = tiptext and name or nil,
farmbuyer@1 813 tooltipText = tiptext,
farmbuyer@1 814 })
farmbuyer@1 815 end
farmbuyer@1 816 end
farmbuyer@1 817 return initial
farmbuyer@1 818 end
farmbuyer@1 819
farmbuyer@1 820 local dropdownmenuframe = CreateFrame("Frame", "OuroLootDropDownMenu", nil, "UIDropDownMenuTemplate")
farmbuyer@1 821
farmbuyer@37 822
farmbuyer@37 823 -- Tab 1: Events Of Interest
farmbuyer@37 824 -- This actually takes up quite a bit of the file.
farmbuyer@37 825 eoi_dropdownfuncs = dropdownfuncs{
farmbuyer@1 826 df_INSERT = function(rowi,text)
farmbuyer@1 827 local which = (text == 'loot') and "OUROL_EOI_INSERT_LOOT" or "OUROL_EOI_INSERT"
farmbuyer@1 828 local dialog = StaticPopup_Show(which,text)
farmbuyer@16 829 dialog.editBox:SetScript("OnTextChanged",StaticPopup_EditBoxOnTextChanged)
farmbuyer@1 830 dialog.data = {rowindex=rowi, display=_d, kind=text}
farmbuyer@1 831 end,
farmbuyer@1 832
farmbuyer@1 833 df_DELETE = function(rowi)
farmbuyer@84 834 local gone = tremove (g_loot, rowi)
farmbuyer@1 835 addon:Print("Removed %s.",
farmbuyer@55 836 gone.itemlink or gone.bossname or gone.startday.text)
farmbuyer@36 837 if gone.kind == 'loot' and IsShiftKeyDown() then
farmbuyer@84 838 local okay,err = addon:_delHistoryEntry (gone)
farmbuyer@84 839 if okay then
farmbuyer@86 840 addon:Print("Removed history entry %s from %s.",
farmbuyer@86 841 gone.itemlink, addon:colorize(gone.person,gone.person_class))
farmbuyer@84 842 else
farmbuyer@84 843 addon:Print(err)
farmbuyer@84 844 end
farmbuyer@36 845 end
farmbuyer@1 846 end,
farmbuyer@1 847
farmbuyer@1 848 ["Delete remaining entries for this day"] = function(rowi,kind)
farmbuyer@28 849 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 850 local fencepost = addon._find_timeboss_fencepost (kind, rowi)
farmbuyer@1 851 local count = fencepost and (fencepost-rowi) or (#g_loot-rowi+1)
farmbuyer@1 852 repeat
farmbuyer@37 853 eoi_dropdownfuncs.df_DELETE(rowi)
farmbuyer@1 854 count = count - 1
farmbuyer@1 855 until count < 1
farmbuyer@1 856 end,
farmbuyer@1 857
farmbuyer@1 858 ["Rebroadcast this loot entry"] = function(rowi)
farmbuyer@1 859 local e = g_loot[rowi]
farmbuyer@1 860 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@71 861 addon:vbroadcast('loot', e.person, e.unique, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 862 addon:Print("Rebroadcast entry", rowi, e.itemlink)
farmbuyer@1 863 end,
farmbuyer@1 864
farmbuyer@1 865 ["Rebroadcast this boss"] = function(rowi,kind)
farmbuyer@28 866 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 867 local fencepost = addon._find_timeboss_fencepost (kind, rowi) or #g_loot
farmbuyer@28 868 -- this could be a lot of traffic, but frankly it's counterproductive
farmbuyer@28 869 -- to try to micromanage when ChatThrottleLib is already doing so
farmbuyer@28 870 repeat
farmbuyer@28 871 local e = g_loot[rowi]
farmbuyer@28 872 if e.kind == 'boss' then
farmbuyer@56 873 addon:vbroadcast('boss', e.reason, e.bossname, e.instance)
farmbuyer@28 874 elseif e.kind == 'loot' then
farmbuyer@28 875 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@71 876 addon:vbroadcast('loot', e.person, e.unique, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 877 end
farmbuyer@55 878 addon:Print("Rebroadcast entry", rowi, e.itemlink or e.bossname or UNKNOWN)
farmbuyer@28 879 rowi = rowi + 1
farmbuyer@28 880 until rowi >= fencepost
farmbuyer@1 881 end,
farmbuyer@1 882
farmbuyer@73 883 ["Mark as normal"] = function(rowi,disp)
farmbuyer@73 884 addon:loot_mark_disposition ("local", rowi, disp)
farmbuyer@1 885 end,
farmbuyer@1 886
farmbuyer@1 887 ["Show only this player"] = function(rowi)
farmbuyer@1 888 local st = _d:GetUserData("eoiST")
farmbuyer@1 889 _d:SetUserData("player filter name", g_loot[rowi].person)
farmbuyer@1 890 st:SetFilter(_d:GetUserData("player filter by name"))
farmbuyer@1 891 _d:GetUserData("eoi_filter_reset"):SetDisabled(false)
farmbuyer@81 892 -- it'd be more futureproof to get the button and call some kind
farmbuyer@81 893 -- of :GetText() on it, but no such function is provided by acegui
farmbuyer@81 894 setstatus[[Use the "Reset Player Filter" button in the lower-right to return to normal.]]
farmbuyer@1 895 end,
farmbuyer@1 896
farmbuyer@1 897 ["Change from 'wipe' to 'kill'"] = function(rowi)
farmbuyer@1 898 addon:_mark_boss_kill(rowi)
farmbuyer@1 899 -- the fillout function called automatically will start too far down the list
farmbuyer@1 900 _d:GetUserData("eoiST"):OuroLoot_Refresh()
farmbuyer@1 901 end,
farmbuyer@1 902
farmbuyer@1 903 ["Edit note"] = function(rowi)
farmbuyer@84 904 eoi_editcell (rowi, _d:GetUserData("DD cell"))
farmbuyer@1 905 end,
farmbuyer@1 906
farmbuyer@1 907 df_REASSIGN = function(rowi,to_whom)
farmbuyer@81 908 addon:reassign_loot ("local", rowi, to_whom)
farmbuyer@1 909 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 910 end,
farmbuyer@1 911 ["Enter name..."] = function(rowi)
farmbuyer@25 912 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 913 local dialog = StaticPopup_Show "OUROL_REASSIGN_ENTER"
farmbuyer@1 914 dialog.data = {index=rowi, display=_d}
farmbuyer@1 915 end,
farmbuyer@1 916 }
farmbuyer@1 917 -- Would be better to move the %arg to this list rather than below, but
farmbuyer@1 918 -- that's a lot of extra effort that doesn't buy much in return.
farmbuyer@37 919 eoi_dropdownfuncs["Delete this loot event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 920 eoi_dropdownfuncs["Delete this boss event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 921 eoi_dropdownfuncs["Insert new loot entry"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 922 eoi_dropdownfuncs["Insert new boss kill event"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 923 eoi_dropdownfuncs["Mark as disenchanted"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 924 eoi_dropdownfuncs["Mark as guild vault"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 925 eoi_dropdownfuncs["Mark as offspec"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 926 eoi_dropdownfuncs["Delete remaining entries for this boss"] =
farmbuyer@37 927 eoi_dropdownfuncs["Delete remaining entries for this day"]
farmbuyer@37 928 eoi_dropdownfuncs["Rebroadcast this day"] = eoi_dropdownfuncs["Rebroadcast this boss"]
farmbuyer@1 929 local eoi_time_dropdown = gen_easymenu_table(
farmbuyer@1 930 {{
farmbuyer@1 931 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 932 isTitle = true,
farmbuyer@1 933 notClickable = true,
farmbuyer@1 934 notCheckable = true,
farmbuyer@1 935 }},
farmbuyer@1 936 {
farmbuyer@25 937 "Rebroadcast this day%time|Broadcasts everything from here down until a new day.",
farmbuyer@84 938 "Delete remaining entries for this day%time|Erases everything from here down until a new day.\n\nHold down the Shift key to also delete the corresponding entries from player History.",
farmbuyer@25 939 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 940 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 941 CLOSE
farmbuyer@37 942 }, eoi_dropdownfuncs)
farmbuyer@1 943 local eoi_loot_dropdown = gen_easymenu_table(
farmbuyer@1 944 {{
farmbuyer@1 945 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 946 notClickable = true,
farmbuyer@1 947 notCheckable = true,
farmbuyer@1 948 }},
farmbuyer@1 949 {
farmbuyer@1 950 "Mark as disenchanted%shard",
farmbuyer@1 951 "Mark as offspec%offspec",
farmbuyer@1 952 "Mark as guild vault%gvault",
farmbuyer@25 953 "Mark as normal|This is the default. Selecting any 'Mark as <x>' action blanks out extra notes about who broadcast this entry, etc.",
farmbuyer@1 954 "--",
farmbuyer@1 955 "Rebroadcast this loot entry|Sends this loot event, including special notes, as if it just happened.",
farmbuyer@84 956 "Delete this loot event|Permanent, no going back!\n\nHold down the Shift key to also delete the corresponding entry from player's History.",
farmbuyer@84 957 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the corresponding entries from player History.",
farmbuyer@25 958 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 959 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@25 960 "Edit note|Same as double-clicking in the notes column.",
farmbuyer@1 961 "--",
farmbuyer@1 962 CLOSE
farmbuyer@37 963 }, eoi_dropdownfuncs)
farmbuyer@1 964 local eoi_player_dropdown = gen_easymenu_table(
farmbuyer@1 965 {
farmbuyer@1 966 {
farmbuyer@1 967 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 968 isTitle = true,
farmbuyer@1 969 notClickable = true,
farmbuyer@1 970 notCheckable = true,
farmbuyer@1 971 },
farmbuyer@1 972 {
farmbuyer@1 973 text = "Reassign to...",
farmbuyer@1 974 hasArrow = true,
farmbuyer@1 975 --menuList = filled in in the fly,
farmbuyer@25 976 tooltipOnButton = true,
farmbuyer@25 977 tooltipWhileDisabled = true,
farmbuyer@1 978 },
farmbuyer@1 979 },
farmbuyer@1 980 {
farmbuyer@1 981 "Show only this player",
farmbuyer@1 982 CLOSE
farmbuyer@37 983 }, eoi_dropdownfuncs)
farmbuyer@1 984 local eoi_boss_dropdown = gen_easymenu_table(
farmbuyer@1 985 {{
farmbuyer@1 986 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 987 isTitle = true,
farmbuyer@1 988 notClickable = true,
farmbuyer@1 989 notCheckable = true,
farmbuyer@1 990 }},
farmbuyer@1 991 {
farmbuyer@83 992 "Change from 'wipe' to 'kill'|Also collapses previous wipe entries.", -- KILLWIPE
farmbuyer@28 993 "Rebroadcast this boss%boss|Broadcasts the kill event and all subsequent loot until next boss.",
farmbuyer@1 994 "Delete this boss event|Permanent, no going back!",
farmbuyer@84 995 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the corresponding entries from player History.",
farmbuyer@25 996 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 997 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 998 "--",
farmbuyer@1 999 CLOSE
farmbuyer@37 1000 }, eoi_dropdownfuncs)
farmbuyer@1 1001
farmbuyer@84 1002 --[[ quoted verbatim from lib-st docs (table->stable for obvious reasons):
farmbuyer@1 1003 rowFrame This is the UI Frame table for the row.
farmbuyer@1 1004 cellFrame This is the UI Frame table for the cell in the row.
farmbuyer@1 1005 data This is the data table supplied to the scrolling table (in case you lost it :) )
farmbuyer@1 1006 cols This is the cols table supplied to the scrolling table (again, in case you lost it :) )
farmbuyer@1 1007 row This is the number of the UI row that the event was triggered for.<br/> ex. If your scrolling table only shows ten rows, this number will be a number between 1 and 10.
farmbuyer@1 1008 realrow This is the exact row index (after sorting and filtering) in the data table of what data is displayed in the row you triggered the event in. (NOT the UI row!)
farmbuyer@1 1009 column This is the index of which column the event was triggered in.
farmbuyer@84 1010 stable This is a reference to the scrollingtable table.
farmbuyer@1 1011 ... Any arguments generated by the '''NORMAL''' Blizzard event triggered by the frame are passed as is.
farmbuyer@1 1012 ]]
farmbuyer@84 1013 local function eoi_st_OnEnter (rowFrame, cellFrame, data, cols, row, realrow, column, stable, motion)
farmbuyer@1 1014 if (row == nil) or (realrow == nil) then return end -- mouseover column header
farmbuyer@1 1015 local e = data[realrow]
farmbuyer@1 1016 local kind = e.kind
farmbuyer@72 1017 local tt = GameTooltip -- can this be hoisted? does GT ever get securely replaced?
farmbuyer@1 1018
farmbuyer@84 1019 if _do_debugging_tooltip and column == 1 and kind ~= 'hist' then
farmbuyer@72 1020 _build_debugging_tooltip (cellFrame, realrow)
farmbuyer@72 1021 end
farmbuyer@84 1022 if (kind == 'loot' and column == 1) or (kind == 'hist' and column == 2) then
farmbuyer@72 1023 tt:SetOwner (cellFrame, "ANCHOR_RIGHT", -20, 0)
farmbuyer@19 1024 if e.cache_miss then
farmbuyer@72 1025 tt:ClearLines()
farmbuyer@72 1026 tt:AddLine("Missing Cache Data")
farmbuyer@72 1027 tt:AddLine([[Wait a few seconds, then type]], 0.8, 0.8, 0.8, 1)
farmbuyer@81 1028 tt:AddLine([[/ouroloot fix cache]], 0, 1, 64/255, nil)
farmbuyer@72 1029 tt:AddLine([[and redisplay this window.]], 0.8, 0.8, 0.8, 1)
farmbuyer@72 1030 tt:Show()
farmbuyer@19 1031 elseif e.itemlink then
farmbuyer@72 1032 tt:SetHyperlink (e.itemlink)
farmbuyer@16 1033 end
farmbuyer@1 1034
farmbuyer@1 1035 elseif kind == 'loot' and column == 2 then
farmbuyer@72 1036 tt:SetOwner (cellFrame, "ANCHOR_BOTTOMRIGHT", -50, 5)
farmbuyer@72 1037 tt:ClearLines()
farmbuyer@72 1038 tt:AddLine(e.person.." Loot:")
farmbuyer@1 1039 local counter = 0
farmbuyer@1 1040 for i,e2 in ipairs(data) do
farmbuyer@1 1041 if e2.person == e.person then -- would be awesome to test for alts
farmbuyer@1 1042 if counter > 10 then
farmbuyer@72 1043 tt:AddLine("...")
farmbuyer@1 1044 break
farmbuyer@1 1045 else
farmbuyer@1 1046 -- textures screw up too badly, strip them
farmbuyer@1 1047 local textured = e2.cols[1].value
farmbuyer@1 1048 local space = textured:find(" ")
farmbuyer@72 1049 tt:AddLine(textured:sub(space+1))
farmbuyer@1 1050 counter = counter + 1
farmbuyer@1 1051 end
farmbuyer@1 1052 end
farmbuyer@1 1053 end
farmbuyer@72 1054 tt:Show()
farmbuyer@1 1055
farmbuyer@1 1056 elseif kind == 'loot' and column == 3 then
farmbuyer@1 1057 setstatus(e.cols[column].value)
farmbuyer@1 1058
farmbuyer@1 1059 end
farmbuyer@1 1060
farmbuyer@1 1061 return false -- continue with default highlighting behavior
farmbuyer@1 1062 end
farmbuyer@84 1063 local function eoi_st_OnLeave (rowFrame, cellFrame, data, cols, row, realrow, column, stable, motion)
farmbuyer@1 1064 GameTooltip:Hide()
farmbuyer@72 1065 _hide_debugging_tooltip()
farmbuyer@1 1066 if row and realrow and data[realrow].kind ~= 'loot' then
farmbuyer@84 1067 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[data[realrow].reason or data[realrow].kind])
farmbuyer@1 1068 return true -- do not do anything further
farmbuyer@1 1069 else
farmbuyer@1 1070 --setstatus("")
farmbuyer@1 1071 return false -- continue with default un-highlighting behavior
farmbuyer@1 1072 end
farmbuyer@1 1073 end
farmbuyer@1 1074
farmbuyer@84 1075 local function eoi_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, down)
farmbuyer@1 1076 if (row == nil) or (realrow == nil) then return true end -- click column header, suppress reordering
farmbuyer@1 1077 local e = data[realrow]
farmbuyer@1 1078 local kind = e.kind
farmbuyer@1 1079
farmbuyer@1 1080 -- Check for shift-clicking a loot line
farmbuyer@84 1081 if IsModifiedClick("CHATLINK") and kind == 'loot' and column == 1
farmbuyer@16 1082 then
farmbuyer@1 1083 ChatEdit_InsertLink (e.itemlink)
farmbuyer@1 1084 return true -- do not do anything further
farmbuyer@1 1085 end
farmbuyer@1 1086
farmbuyer@1 1087 -- Remaining actions are all right-click
farmbuyer@1 1088 if button ~= "RightButton" then return true end
farmbuyer@84 1089 _d:SetUserData("DD index", realrow)
farmbuyer@1 1090
farmbuyer@1 1091 if kind == 'loot' and (column == 1 or column == 3) then
farmbuyer@84 1092 _d:SetUserData("DD cell", cellFrame)
farmbuyer@1 1093 eoi_loot_dropdown[1].text = e.itemlink
farmbuyer@1 1094 EasyMenu (eoi_loot_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1095
farmbuyer@1 1096 elseif kind == 'loot' and column == 2 then
farmbuyer@1 1097 eoi_player_dropdown[1].text = e.person
farmbuyer@1 1098 local raiders = {}
farmbuyer@1 1099 for i = 1, GetNumRaidMembers() do
farmbuyer@1 1100 tinsert (raiders, (GetRaidRosterInfo(i)))
farmbuyer@1 1101 end
farmbuyer@1 1102 table.sort(raiders)
farmbuyer@1 1103 for i = 1, #raiders do
farmbuyer@1 1104 local name = raiders[i]
farmbuyer@1 1105 raiders[i] = {
farmbuyer@1 1106 text = name,
farmbuyer@1 1107 func = dropdownmenu_handler,
farmbuyer@37 1108 arg1 = eoi_dropdownfuncs.df_REASSIGN,
farmbuyer@1 1109 arg2 = name,
farmbuyer@1 1110 notCheckable = true,
farmbuyer@1 1111 }
farmbuyer@1 1112 end
farmbuyer@1 1113 eoi_player_dropdown[2].menuList =
farmbuyer@37 1114 gen_easymenu_table (raiders, {"Enter name...",CLOSE}, eoi_dropdownfuncs)
farmbuyer@25 1115 if e.disposition == 'shard' or e.disposition == 'gvault' then
farmbuyer@25 1116 eoi_player_dropdown[2].disabled = true
farmbuyer@25 1117 eoi_player_dropdown[2].tooltipTitle = "Cannot Reassign"
farmbuyer@25 1118 eoi_player_dropdown[2].tooltipText = "You must first mark this item as 'normal' or 'offspec' before reassignment."
farmbuyer@25 1119 else
farmbuyer@25 1120 eoi_player_dropdown[2].disabled = nil
farmbuyer@25 1121 eoi_player_dropdown[2].tooltipTitle = nil
farmbuyer@25 1122 eoi_player_dropdown[2].tooltipText = nil
farmbuyer@25 1123 end
farmbuyer@1 1124 EasyMenu (eoi_player_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1125
farmbuyer@1 1126 elseif kind == 'boss' then
farmbuyer@55 1127 eoi_boss_dropdown[1].text = e.bossname
farmbuyer@83 1128 -- KILLWIPE: update '2' if this is not the 2nd entry in eoi_boss_dropdown
farmbuyer@83 1129 eoi_boss_dropdown[2].tooltipWhileDisabled = nil
farmbuyer@83 1130 eoi_boss_dropdown[2].disabled = e.reason ~= 'wipe' and true or nil
farmbuyer@1 1131 EasyMenu (eoi_boss_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1132
farmbuyer@1 1133 elseif kind == 'time' then
farmbuyer@1 1134 eoi_time_dropdown[1].text = e.startday.text
farmbuyer@1 1135 EasyMenu (eoi_time_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1136
farmbuyer@1 1137 end
farmbuyer@1 1138
farmbuyer@1 1139 return true -- do not do anything further
farmbuyer@1 1140 end
farmbuyer@1 1141
farmbuyer@1 1142 function eoi_editcell (row_index, cell_frame)
farmbuyer@1 1143 local e = g_loot[row_index]
farmbuyer@1 1144 if not e then return end -- how the hell could we get this far?
farmbuyer@1 1145 local celldata = e.cols[3]
farmbuyer@1 1146 local box = GUI:Create("EditBox")
farmbuyer@1 1147 box:SetText(celldata.value)
farmbuyer@1 1148 box:SetUserData("old show", box.editbox:GetScript("OnShow"))
farmbuyer@1 1149 box:SetUserData("old escape", box.editbox:GetScript("OnEscapePressed"))
farmbuyer@1 1150 box.editbox:SetScript("OnShow", box.editbox.SetFocus)
farmbuyer@1 1151 box.editbox:SetScript("OnEscapePressed", function(_be)
farmbuyer@1 1152 _be:ClearFocus()
farmbuyer@1 1153 _be.obj:Release()
farmbuyer@1 1154 end)
farmbuyer@1 1155 box:SetCallback("OnEnterPressed", function(_b,event,value)
farmbuyer@1 1156 e.extratext = value
farmbuyer@1 1157 celldata.value = value
farmbuyer@1 1158 e.bcast_from = nil -- things get screwy if this field is still present. sigh.
farmbuyer@1 1159 e.extratext_byhand = true
farmbuyer@1 1160 value = value and value:match("^(x%d+)")
farmbuyer@1 1161 if value then e.count = value end
farmbuyer@1 1162 _b:Release()
farmbuyer@1 1163 return _d:GetUserData("eoiST"):OuroLoot_Refresh(row_index)
farmbuyer@1 1164 end)
farmbuyer@1 1165 box:SetCallback("OnRelease", function(_b)
farmbuyer@1 1166 _b.editbox:ClearFocus()
farmbuyer@1 1167 _b.editbox:SetScript("OnShow", _b:GetUserData("old show"))
farmbuyer@1 1168 _b.editbox:SetScript("OnEscapePressed", _b:GetUserData("old escape"))
farmbuyer@1 1169 setstatus("")
farmbuyer@1 1170 end)
farmbuyer@1 1171 box.frame:SetAllPoints(cell_frame)
farmbuyer@1 1172 box.frame:SetParent(cell_frame)
farmbuyer@1 1173 box.frame:SetFrameLevel(cell_frame:GetFrameLevel()+1)
farmbuyer@1 1174 box.frame:Show()
farmbuyer@1 1175 setstatus("Press Enter or click Okay to accept changes, or press Escape to cancel them.")
farmbuyer@1 1176 end
farmbuyer@1 1177
farmbuyer@84 1178 local function eoi_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button)
farmbuyer@1 1179 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@1 1180 local e = data[realrow]
farmbuyer@1 1181 local kind = e.kind
farmbuyer@1 1182
farmbuyer@84 1183 --_d:SetUserData("DD index", realrow)
farmbuyer@1 1184 if kind == 'loot' and column == 3 and button == "LeftButton" then
farmbuyer@1 1185 eoi_editcell (realrow, cellFrame)
farmbuyer@1 1186 end
farmbuyer@1 1187
farmbuyer@1 1188 return true -- do not do anything further
farmbuyer@1 1189 end
farmbuyer@1 1190
farmbuyer@1 1191 -- Used for EOI column 2 and Hist column 1. Both are player name columns.
farmbuyer@84 1192 local function eoi_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable)
farmbuyer@1 1193 if not fShow then
farmbuyer@1 1194 cellFrame.text:SetText("")
farmbuyer@1 1195 if cellFrame.icontexture then
farmbuyer@1 1196 cellFrame.icontexture:Hide()
farmbuyer@1 1197 end
farmbuyer@1 1198 return
farmbuyer@1 1199 end
farmbuyer@1 1200
farmbuyer@1 1201 local e = data[realrow]
farmbuyer@1 1202 local cell = e.cols[column]
farmbuyer@1 1203
farmbuyer@1 1204 cellFrame.text:SetText(cell.value)
farmbuyer@1 1205
farmbuyer@1 1206 if e.person_class then
farmbuyer@1 1207 local icon
farmbuyer@1 1208 if cellFrame.icontexture then
farmbuyer@1 1209 icon = cellFrame.icontexture
farmbuyer@1 1210 else
farmbuyer@1 1211 icon = cellFrame:CreateTexture(nil,"BACKGROUND")
farmbuyer@1 1212 icon:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 1213 icon:SetHeight(eoi_st_rowheight-4)
farmbuyer@1 1214 icon:SetWidth(eoi_st_rowheight-4)
farmbuyer@1 1215 icon:SetTexture("Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes")
farmbuyer@1 1216 cellFrame.icontexture = icon
farmbuyer@1 1217 end
farmbuyer@1 1218 icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[e.person_class]))
farmbuyer@1 1219 icon:Show()
farmbuyer@1 1220 cellFrame.text:SetPoint("LEFT", icon, "RIGHT", 1, 0)
farmbuyer@86 1221 local color = addon.class_colors[e.person_class]
farmbuyer@92 1222 cellFrame.text:SetTextColor(color.r,color.g,color.b,color.a)
farmbuyer@1 1223 else
farmbuyer@1 1224 if cellFrame.icontexture then
farmbuyer@1 1225 cellFrame.icontexture:Hide()
farmbuyer@1 1226 cellFrame.text:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 1227 end
farmbuyer@73 1228 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 1229 end
farmbuyer@1 1230
farmbuyer@1 1231 --if e.kind ~= 'loot' then
farmbuyer@1 1232 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[e.reason or e.kind or ""])
farmbuyer@1 1233 --else
farmbuyer@84 1234 -- stable:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 1235 --end
farmbuyer@1 1236 end
farmbuyer@1 1237
farmbuyer@1 1238 local eoi_st_cols = {
farmbuyer@1 1239 { -- col 1
farmbuyer@1 1240 name = "Item",
farmbuyer@1 1241 width = 250,
farmbuyer@1 1242 },
farmbuyer@1 1243 { -- col 2
farmbuyer@1 1244 name = "Player",
farmbuyer@1 1245 width = 130,
farmbuyer@1 1246 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 1247 },
farmbuyer@1 1248 { -- col 3
farmbuyer@1 1249 name = "Notes",
farmbuyer@3 1250 width = 250,
farmbuyer@73 1251 color = eoi_st_lootrow_col3_colortable_func,
farmbuyer@1 1252 },
farmbuyer@1 1253 }
farmbuyer@1 1254
farmbuyer@6 1255 local player_filter_all
farmbuyer@6 1256 local player_filter_by_name = function (st, e)
farmbuyer@1 1257 if e.kind ~= 'loot' then return true end
farmbuyer@1 1258 return e.person == _d:GetUserData("player filter name")
farmbuyer@1 1259 end
farmbuyer@1 1260
farmbuyer@1 1261 -- Tab 1: Events Of Interest (implementation)
farmbuyer@1 1262 tabs_OnGroupSelected["eoi"] = function(ocontainer,specials)
farmbuyer@1 1263 if (not addon.rebroadcast) and (not addon.enabled) and (#g_loot < 1) then
farmbuyer@40 1264 addon.dprint('flow', "Nothing to show in first tab, skipping creation")
farmbuyer@40 1265 return
farmbuyer@1 1266 end
farmbuyer@1 1267
farmbuyer@1 1268 -- The first time this function is called, we set up a persistent ST
farmbuyer@1 1269 -- object and store it. Any other delayed setup work is done, and then
farmbuyer@1 1270 -- this function replaces itself with a smaller, sleeker, sexier one.
farmbuyer@1 1271 -- This function will later be garbage collected.
farmbuyer@1 1272 local ST = LibStub("ScrollingTable"):CreateST(eoi_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 1273 _d:SetUserData("eoiST",ST)
farmbuyer@1 1274 if addon.author_debug then
farmbuyer@1 1275 _G.OLST = ST
farmbuyer@1 1276 end
farmbuyer@1 1277
farmbuyer@1 1278 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 1279 eoi_st_otherrow_bgcolortable_default = ST:GetDefaultHighlightBlank()
farmbuyer@1 1280 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 1281 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 1282 end})
farmbuyer@1 1283 end
farmbuyer@1 1284
farmbuyer@1 1285 -- Calling SetData breaks (trying to call Refresh) if g_loot hasn't gone
farmbuyer@1 1286 -- through this loop.
farmbuyer@1 1287 addon:_fill_out_eoi_data(1)
farmbuyer@1 1288 -- safety check begin
farmbuyer@1 1289 for i,e in ipairs(g_loot) do
farmbuyer@1 1290 if type(e.cols) ~= 'table' then
farmbuyer@1 1291 addon:Print("ARGH, index",i,"bad in eoi_OGS, type",type(e.cols),
farmbuyer@55 1292 "entry kind", e.kind, "data", e.itemname or e.bossname or e.startday.text,
farmbuyer@55 1293 "-- please take a screenshot and send to Farmbuyer@US-Kilrogg.")
farmbuyer@1 1294 tabledump(e)
farmbuyer@1 1295 end
farmbuyer@1 1296 end
farmbuyer@1 1297 -- safety check end
farmbuyer@1 1298 ST:SetData(g_loot)
farmbuyer@1 1299 ST:RegisterEvents{
farmbuyer@1 1300 OnEnter = eoi_st_OnEnter,
farmbuyer@1 1301 OnLeave = eoi_st_OnLeave,
farmbuyer@1 1302 OnClick = eoi_st_OnClick,
farmbuyer@1 1303 OnDoubleClick = eoi_st_OnDoubleClick,
farmbuyer@1 1304 }
farmbuyer@1 1305
farmbuyer@1 1306 -- We want a single "update and redraw" function for the ST. Also, the
farmbuyer@1 1307 -- given refresh function is badly named and does nothing; the actual
farmbuyer@1 1308 -- function is SortData (also badly named when no sorting is being done),
farmbuyer@1 1309 -- which unconditionally calls the *hooked* Refresh.
farmbuyer@1 1310 local oldrefresh = ST.Refresh
farmbuyer@1 1311 ST.Refresh = function (self, opt_index)
farmbuyer@1 1312 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 1313 return oldrefresh(self)
farmbuyer@1 1314 end
farmbuyer@1 1315 ST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 1316 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 1317 -- safety check begin
farmbuyer@1 1318 for i,e in ipairs(g_loot) do
farmbuyer@1 1319 if type(e.cols) ~= 'table' then
farmbuyer@4 1320 addon:Print("ARGH, index",i,"bad in eoi refresh, refreshed at", opt_index, "type",type(e.cols),
farmbuyer@55 1321 "entry kind", e.kind, "data", e.itemname or e.bossname or e.startday.text,
farmbuyer@55 1322 "-- please take a screenshot and send to Farmbuyer@US-Kilrogg.")
farmbuyer@1 1323 tabledump(e)
farmbuyer@1 1324 end
farmbuyer@1 1325 end
farmbuyer@1 1326 -- safety check end
farmbuyer@1 1327 self:SortData() -- calls hooked refresh
farmbuyer@1 1328 end
farmbuyer@1 1329
farmbuyer@1 1330 -- No need to keep creating function closures that all just "return true",
farmbuyer@1 1331 -- instead we grab the one made inside lib-st. There's no "get filter" API
farmbuyer@1 1332 -- so we just reach inside.
farmbuyer@6 1333 player_filter_all = ST.Filter
farmbuyer@1 1334
farmbuyer@1 1335 -- Now set up the future drawing function...
farmbuyer@1 1336 tabs_OnGroupSelected["eoi"] = function(container,specials)
farmbuyer@1 1337 local st_widget = GUI:Create("lib-st")
farmbuyer@1 1338 local st = _d:GetUserData("eoiST")
farmbuyer@1 1339
farmbuyer@84 1340 _d:SetUserData("which ST",st)
farmbuyer@84 1341
farmbuyer@1 1342 -- This is actually required each time
farmbuyer@6 1343 _d:SetUserData ("player filter clear", player_filter_all)
farmbuyer@6 1344 _d:SetUserData ("player filter by name", player_filter_by_name)
farmbuyer@1 1345
farmbuyer@1 1346 st:OuroLoot_Refresh()
farmbuyer@1 1347 st_widget:WrapST(st)
farmbuyer@3 1348 st_widget.head_offset = 15
farmbuyer@3 1349 st_widget.tail_offset = 0
farmbuyer@1 1350
farmbuyer@1 1351 if OuroLootSV_opts.scroll_to_bottom then
farmbuyer@1 1352 local scrollbar = _G[st.scrollframe:GetName().."ScrollBar"]
farmbuyer@1 1353 if scrollbar then
farmbuyer@1 1354 local _,max = scrollbar:GetMinMaxValues()
farmbuyer@1 1355 scrollbar:SetValue(max) -- also calls hooked Refresh
farmbuyer@1 1356 end
farmbuyer@1 1357 end
farmbuyer@1 1358
farmbuyer@1 1359 container:SetLayout("Fill")
farmbuyer@1 1360 container:AddChild(st_widget)
farmbuyer@1 1361
farmbuyer@42 1362 local b
farmbuyer@42 1363 --[===[ b = mkbutton("Generate Header",
farmbuyer@42 1364 [[]])
farmbuyer@42 1365 b:SetFullWidth(true)
farmbuyer@42 1366 b:SetCallback("OnClick", function (_b)
farmbuyer@42 1367 end)
farmbuyer@42 1368 specials:AddChild(b) ]===]
farmbuyer@42 1369
farmbuyer@42 1370 b = mkbutton('eoi_filter_reset', "Reset Player Filter",
farmbuyer@1 1371 [[Return to showing complete loot information.]])
farmbuyer@1 1372 b:SetFullWidth(true)
farmbuyer@1 1373 b:SetCallback("OnClick", function (_b)
farmbuyer@1 1374 local st = _d:GetUserData("eoiST")
farmbuyer@6 1375 st:SetFilter(player_filter_all)
farmbuyer@1 1376 _b:SetDisabled(true)
farmbuyer@1 1377 end)
farmbuyer@6 1378 b:SetDisabled(st.Filter == player_filter_all)
farmbuyer@1 1379 specials:AddChild(b)
farmbuyer@1 1380
farmbuyer@1 1381 local people = { "<nobody>" }
farmbuyer@1 1382 for i=1,GetNumRaidMembers() do
farmbuyer@1 1383 tinsert(people,(GetRaidRosterInfo(i)))
farmbuyer@1 1384 end
farmbuyer@1 1385 table.sort(people)
farmbuyer@1 1386 local initial
farmbuyer@1 1387 for i,n in ipairs(people) do
farmbuyer@1 1388 if n == addon.sharder then initial = i end
farmbuyer@1 1389 end
farmbuyer@1 1390 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 1391 [[If set, items received by this person will be automatically marked as disenchanted.]])
farmbuyer@1 1392 b:SetFullWidth(true)
farmbuyer@1 1393 b:SetLabel("Auto-mark as shard:")
farmbuyer@1 1394 b:SetList(people)
farmbuyer@1 1395 b:SetValue(initial or 1)
farmbuyer@1 1396 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 1397 addon.sharder = (choice ~= 1) and people[choice] or nil
farmbuyer@1 1398 end)
farmbuyer@1 1399 specials:AddChild(b)
farmbuyer@1 1400
farmbuyer@42 1401 b = mkbutton('eoi_bcast_req', "Request B'casters",
farmbuyer@1 1402 [[Sends out a request for others to enable loot rebroadcasting if they have not already done so.]])
farmbuyer@1 1403 b:SetFullWidth(true)
farmbuyer@1 1404 b:SetCallback("OnClick", function ()
farmbuyer@1 1405 addon:Print("Sending request!")
farmbuyer@1 1406 addon.requesting = true
farmbuyer@1 1407 addon:broadcast('bcast_req')
farmbuyer@1 1408 end)
farmbuyer@1 1409 b:SetDisabled(not addon.enabled)
farmbuyer@1 1410 specials:AddChild(b)
farmbuyer@1 1411 end
farmbuyer@1 1412 -- ...and call it.
farmbuyer@1 1413 return tabs_OnGroupSelected["eoi"](ocontainer,specials)
farmbuyer@1 1414 end
farmbuyer@83 1415 noob_tips["eoi"] = _markup[[
farmbuyer@83 1416 <Shift-Left> while over an item link to paste it into chat.
farmbuyer@83 1417
farmbuyer@83 1418 <Right>-click any row to display a dropdown menu. The menu is different for
farmbuyer@83 1419 the Player column than it is for the Item/Notes columns, and different for
farmbuyer@83 1420 loot entries than it is for other rows.]]
farmbuyer@92 1421 --tabs_CLI_special["eoi"] = function (name)
farmbuyer@92 1422 -- -- try and scroll to a specific boss/player?
farmbuyer@92 1423 --end
farmbuyer@1 1424
farmbuyer@37 1425
farmbuyer@1 1426 -- Tab 2/3 (generated text)
farmbuyer@1 1427 function tabs_generated_text_OGS (container, specials, text_kind)
farmbuyer@1 1428 container:SetLayout("Fill")
farmbuyer@1 1429 local box = GUI:Create("MultiLineEditBox")
farmbuyer@1 1430 box:SetFullWidth(true)
farmbuyer@1 1431 box:SetFullHeight(true)
farmbuyer@1 1432 box:SetLabel("Pressing the Escape key while typing will return keystroke control to the usual chat window.")
farmbuyer@1 1433 box:DisableButton(true)
farmbuyer@1 1434 addon:_fill_out_eoi_data(1)
farmbuyer@1 1435
farmbuyer@1 1436 -- Update the savedvar copy of the text before presenting it for editing,
farmbuyer@1 1437 -- then save it again when editing finishes. This way if the user goes
farmbuyer@1 1438 -- offline while editing, at least the unedited version is saved instead
farmbuyer@1 1439 -- of all the new text being lost entirely. (Yes, it's happened.)
farmbuyer@1 1440 --
farmbuyer@1 1441 -- No good local-ish place to store the cursor position that will also
farmbuyer@1 1442 -- survive the entire display being released. Abuse the generated text
farmbuyer@1 1443 -- cache for this purpose.
farmbuyer@1 1444 local pos = text_kind.."_pos"
farmbuyer@1 1445 if _generate_text(text_kind) then
farmbuyer@1 1446 g_loot[text_kind] = g_loot[text_kind] .. g_generated[text_kind]
farmbuyer@1 1447 g_generated[text_kind] = nil
farmbuyer@1 1448 end
farmbuyer@1 1449 box:SetText(g_loot[text_kind])
farmbuyer@1 1450 box.editBox:SetCursorPosition(g_generated[pos] or 0)
farmbuyer@1 1451 box.editBox:SetScript("OnShow", box.editBox.SetFocus)
farmbuyer@1 1452 box:SetCallback("OnRelease", function(_box)
farmbuyer@1 1453 box.editBox:ClearFocus()
farmbuyer@1 1454 g_loot[text_kind] = _box:GetText()
farmbuyer@1 1455 g_generated[pos] = _box.editBox:GetCursorPosition()
farmbuyer@1 1456 end)
farmbuyer@1 1457 container:AddChild(box)
farmbuyer@1 1458
farmbuyer@1 1459 local w = mkbutton("Regenerate",
farmbuyer@1 1460 [[+DISCARD> all text in this tab, and regenerate it from the current loot information.]])
farmbuyer@1 1461 w:SetFullWidth(true)
farmbuyer@1 1462 w:SetDisabled ((#g_loot == 0) and (box:GetText() == ""))
farmbuyer@1 1463 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1464 box:SetText("")
farmbuyer@1 1465 g_loot[text_kind] = ""
farmbuyer@1 1466 g_loot.printed[text_kind] = 0
farmbuyer@1 1467 g_generated.last_instance = nil
farmbuyer@1 1468 g_generated[pos] = nil
farmbuyer@1 1469 addon:Print("'%s' has been regenerated.", _tabtexts[text_kind].title)
farmbuyer@1 1470 return addon:redisplay()
farmbuyer@1 1471 end)
farmbuyer@1 1472 specials:AddChild(w)
farmbuyer@58 1473 if addon:is_plugin(text_kind) then
farmbuyer@58 1474 local pname = addon:is_plugin(text_kind):GetName()
farmbuyer@58 1475 w = mkbutton("Reset SVs & ReloadUI",
farmbuyer@59 1476 ([[<DEBUG:> Reset savedvariables for %s plugin back to defaults, and trigger a UI reload.]]):format(pname))
farmbuyer@58 1477 w:SetFullWidth(true)
farmbuyer@58 1478 w:SetCallback("OnClick", function(_w)
farmbuyer@58 1479 _G['OuroLoot'..pname..'_opts'] = nil
farmbuyer@58 1480 ReloadUI()
farmbuyer@58 1481 end)
farmbuyer@58 1482 specials:AddChild(w)
farmbuyer@58 1483 end
farmbuyer@1 1484 _populate_text_specials (box, specials, mkbutton, text_kind)
farmbuyer@1 1485 end
farmbuyer@1 1486
farmbuyer@37 1487
farmbuyer@1 1488 -- Tab 4: History
farmbuyer@1 1489 -- Much of the implementation here follows a similar desgin for the first
farmbuyer@4 1490 -- tab's handling of ST objects. We will even reuse its controlling tables
farmbuyer@4 1491 -- when feasible.
farmbuyer@37 1492 local histST, hist_dropdownfuncs
farmbuyer@84 1493 local hist_normal_status =
farmbuyer@84 1494 [[Click on a row to view all history for that player only. (Click column headers to re-sort.)]]
farmbuyer@84 1495 local hist_name_status =
farmbuyer@84 1496 [[Right-click on any row to return to normal history display.]]
farmbuyer@84 1497
farmbuyer@84 1498 local history_filter_by_recent = function (st, e)
farmbuyer@84 1499 if e.kind ~= 'hist' then return true end
farmbuyer@84 1500 return e.cols[2].OLi == 1
farmbuyer@84 1501 end
farmbuyer@84 1502
farmbuyer@84 1503 local history_filter_who
farmbuyer@84 1504 local history_filter_by_name = function (st, e)
farmbuyer@84 1505 if e.kind ~= 'hist' then return true end
farmbuyer@84 1506 return e.OLwho == history_filter_who
farmbuyer@84 1507 end
farmbuyer@1 1508
farmbuyer@37 1509 hist_dropdownfuncs = dropdownfuncs{
farmbuyer@87 1510 ["Delete this loot event from history"] = function()--rowi
farmbuyer@84 1511 local h = _d:GetUserData("DD history entry")
farmbuyer@87 1512 local numleft,err = addon:_delHistoryEntry (h.cols[2].OLu, h.itemlink)
farmbuyer@87 1513 if numleft then
farmbuyer@86 1514 addon:Print("Removed history entry %s from %s.",
farmbuyer@86 1515 h.itemlink, addon:colorize(h.OLwho,h.OLclass))
farmbuyer@87 1516 if numleft < 1 then
farmbuyer@87 1517 history_filter_who = nil
farmbuyer@92 1518 --_d:GetUserData("histST"):SetFilter(history_filter_by_recent)
farmbuyer@92 1519 histST:SetFilter(history_filter_by_recent)
farmbuyer@87 1520 setstatus(hist_normal_status)
farmbuyer@87 1521 end
farmbuyer@84 1522 else
farmbuyer@84 1523 addon:Print(err)
farmbuyer@84 1524 end
farmbuyer@84 1525 end,
farmbuyer@84 1526
farmbuyer@87 1527 ["Delete this player's entire loot history"] = function()--rowi
farmbuyer@84 1528 local h = _d:GetUserData("DD history entry")
farmbuyer@84 1529 local name = h.OLwho
farmbuyer@84 1530 local player_i = addon.history.byname[name]
farmbuyer@84 1531 local gone = tremove (addon.history, player_i)
farmbuyer@84 1532 assert(gone.name == name)
farmbuyer@84 1533 addon:_build_history_names()
farmbuyer@86 1534 addon:Print("Removed player %s from history (%d total entries).",
farmbuyer@86 1535 addon:colorize(name,gone.person_class), #gone.unique)
farmbuyer@37 1536 end,
farmbuyer@37 1537 }
farmbuyer@84 1538 local hist_general_dropdown = gen_easymenu_table(
farmbuyer@84 1539 {{
farmbuyer@84 1540 -- this is the dropdown title, text filled in on the fly
farmbuyer@84 1541 isTitle = true,
farmbuyer@84 1542 notClickable = true,
farmbuyer@84 1543 notCheckable = true,
farmbuyer@84 1544 }},
farmbuyer@84 1545 {
farmbuyer@84 1546 "Delete this player's entire loot history|Permanent, no going back!",
farmbuyer@84 1547 "--",
farmbuyer@84 1548 CLOSE
farmbuyer@84 1549 }, hist_dropdownfuncs)
farmbuyer@84 1550 local hist_specific_dropdown = gen_easymenu_table(
farmbuyer@37 1551 {{
farmbuyer@37 1552 -- this is the dropdown title, text filled in on the fly
farmbuyer@37 1553 notClickable = true,
farmbuyer@37 1554 notCheckable = true,
farmbuyer@37 1555 }},
farmbuyer@37 1556 {
farmbuyer@84 1557 "Delete this loot event from history|Permanent, no going back!",
farmbuyer@37 1558 "--",
farmbuyer@37 1559 CLOSE
farmbuyer@37 1560 }, hist_dropdownfuncs)
farmbuyer@6 1561
farmbuyer@84 1562 -- Loot column
farmbuyer@84 1563 --[[
farmbuyer@84 1564 local function hist_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable)
farmbuyer@84 1565 end]]
farmbuyer@84 1566
farmbuyer@84 1567 -- Formatted timestamp column
farmbuyer@84 1568 local function hist_st_col3_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable)
farmbuyer@84 1569 if not fShow then
farmbuyer@84 1570 cellFrame.text:SetText("")
farmbuyer@84 1571 return
farmbuyer@84 1572 end
farmbuyer@84 1573
farmbuyer@84 1574 local h = data[realrow]
farmbuyer@84 1575 local cell = h.cols[column]
farmbuyer@84 1576
farmbuyer@84 1577 cellFrame.text:SetText(cell.value)
farmbuyer@84 1578 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@84 1579
farmbuyer@84 1580 --stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[h.kind])
farmbuyer@84 1581 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable_default)
farmbuyer@84 1582 end
farmbuyer@84 1583
farmbuyer@84 1584 local function hist_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, down)
farmbuyer@84 1585 if (row == nil) or (realrow == nil) then return false end -- click column header, do default resorting
farmbuyer@84 1586 local h = data[realrow]
farmbuyer@84 1587 assert(h.kind=='hist')
farmbuyer@84 1588
farmbuyer@84 1589 -- Four button combinations we need to care about:
farmbuyer@84 1590
farmbuyer@84 1591 -- Shift-left pastes loot
farmbuyer@84 1592 if IsModifiedClick("CHATLINK") and column == 2 then
farmbuyer@84 1593 ChatEdit_InsertLink (h.itemlink)
farmbuyer@84 1594 return true -- do not do anything further
farmbuyer@84 1595 end
farmbuyer@84 1596
farmbuyer@84 1597 _d:SetUserData("DD index", realrow)
farmbuyer@84 1598 _d:SetUserData("DD history entry", h)
farmbuyer@84 1599
farmbuyer@84 1600 -- The rest depends on whether we're filtering (focused in on a specific
farmbuyer@84 1601 -- player) or not.
farmbuyer@84 1602 if history_filter_who then
farmbuyer@84 1603 -- Shift-right opens a menu
farmbuyer@84 1604 if IsShiftKeyDown() and button == "RightButton" then
farmbuyer@84 1605 hist_specific_dropdown[1].text = h.itemlink
farmbuyer@84 1606 EasyMenu (hist_specific_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@84 1607
farmbuyer@84 1608 -- Right goes back to normal mode
farmbuyer@84 1609 elseif button == "RightButton" then
farmbuyer@84 1610 history_filter_who = nil
farmbuyer@84 1611 stable:SetFilter(history_filter_by_recent)
farmbuyer@84 1612 setstatus(hist_normal_status)
farmbuyer@84 1613 end
farmbuyer@84 1614
farmbuyer@84 1615 else -- not focused
farmbuyer@84 1616 -- Shift-right opens a menu
farmbuyer@84 1617 if IsShiftKeyDown() and button == "RightButton" then
farmbuyer@84 1618 hist_general_dropdown[1].text = h.OLwho
farmbuyer@84 1619 EasyMenu (hist_general_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@84 1620
farmbuyer@84 1621 -- Left focuses on a specific player
farmbuyer@84 1622 elseif button == "LeftButton" then
farmbuyer@84 1623 history_filter_who = h.OLwho
farmbuyer@84 1624 stable:SetFilter(history_filter_by_name)
farmbuyer@84 1625 setstatus(hist_name_status)
farmbuyer@84 1626 end
farmbuyer@84 1627 end
farmbuyer@84 1628
farmbuyer@84 1629 return true -- do not do anything further
farmbuyer@84 1630 end
farmbuyer@84 1631
farmbuyer@84 1632 --[[
farmbuyer@84 1633 local function hist_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button)
farmbuyer@84 1634 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@84 1635 local h = data[realrow]
farmbuyer@84 1636 assert(h.kind=='hist')
farmbuyer@84 1637
farmbuyer@84 1638 return true -- do not do anything further
farmbuyer@84 1639 end]]
farmbuyer@84 1640
farmbuyer@37 1641 local hist_st_cols = {
farmbuyer@37 1642 { -- col 1
farmbuyer@37 1643 name = "Player",
farmbuyer@37 1644 width = 130,
farmbuyer@37 1645 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@37 1646 },
farmbuyer@37 1647 { -- col 2
farmbuyer@37 1648 name = "Most Recent Loot",
farmbuyer@37 1649 width = 250,
farmbuyer@84 1650 --DoCellUpdate = hist_st_col2_DoCellUpdate,
farmbuyer@37 1651 },
farmbuyer@37 1652 { -- col 3
farmbuyer@37 1653 name = "When",
farmbuyer@37 1654 width = 250,
farmbuyer@37 1655 DoCellUpdate = hist_st_col3_DoCellUpdate,
farmbuyer@37 1656 defaultsort = "asc",
farmbuyer@37 1657 sort = "asc",
farmbuyer@37 1658 sortnext = 1,
farmbuyer@37 1659 },
farmbuyer@37 1660 }
farmbuyer@37 1661
farmbuyer@37 1662 -- Tab 4: History (implementation)
farmbuyer@37 1663 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1664 histST = LibStub("ScrollingTable"):CreateST(hist_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@37 1665 _d:SetUserData("histST",histST)
farmbuyer@37 1666 if addon.author_debug then
farmbuyer@37 1667 _G.OLHST = histST
farmbuyer@1 1668 end
farmbuyer@1 1669
farmbuyer@37 1670 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@37 1671 eoi_st_otherrow_bgcolortable_default = histST:GetDefaultHighlightBlank()
farmbuyer@37 1672 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@37 1673 return eoi_st_otherrow_bgcolortable_default
farmbuyer@37 1674 end})
farmbuyer@1 1675 end
farmbuyer@1 1676
farmbuyer@37 1677 addon:_build_history_names()
farmbuyer@37 1678 addon:_fill_out_hist_data(1)
farmbuyer@37 1679 histST:SetData(addon.history.st)
farmbuyer@37 1680 histST:RegisterEvents{
farmbuyer@37 1681 OnEnter = eoi_st_OnEnter,
farmbuyer@37 1682 OnLeave = eoi_st_OnLeave,
farmbuyer@37 1683 OnClick = hist_st_OnClick,
farmbuyer@37 1684 --OnDoubleClick = hist_st_OnDoubleClick,
farmbuyer@37 1685 }
farmbuyer@37 1686 local oldrefresh = histST.Refresh
farmbuyer@37 1687 histST.Refresh = function (self, opt_index)
farmbuyer@37 1688 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1689 return oldrefresh(self)
farmbuyer@37 1690 end
farmbuyer@37 1691 histST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@37 1692 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1693 self:SortData() -- calls hooked refresh
farmbuyer@6 1694 end
farmbuyer@6 1695
farmbuyer@37 1696 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1697
farmbuyer@37 1698 -- Zaps history for the given realm, or the current (current-playing
farmbuyer@37 1699 -- realm, not currently-displayed realm) one if not specified.
farmbuyer@37 1700 local function reset_current_realm (opt_realmname)
farmbuyer@37 1701 local r = assert(opt_realmname or GetRealmName())
farmbuyer@37 1702 -- new .history table:
farmbuyer@37 1703 addon.history_all[r] = addon:_prep_new_history_category (nil, r)
farmbuyer@37 1704 addon.history = addon.history_all[r]
farmbuyer@37 1705 addon.hist_clean = nil
farmbuyer@37 1706 -- new .history.st table:
farmbuyer@37 1707 histST:OuroLoot_Refresh()
farmbuyer@37 1708 histST:SetData(addon.history.st)
farmbuyer@37 1709 end
farmbuyer@6 1710
farmbuyer@1 1711 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1712 local st_widget = GUI:Create("lib-st")
farmbuyer@37 1713 -- don't need _d:GetUserData("histST") here, as it's already a local
farmbuyer@84 1714 _d:SetUserData("which ST",histST)
farmbuyer@37 1715 histST:OuroLoot_Refresh()
farmbuyer@37 1716 st_widget:WrapST(histST)
farmbuyer@37 1717 st_widget.head_offset = 15
farmbuyer@37 1718 st_widget.tail_offset = 0
farmbuyer@37 1719 container:SetLayout("Fill")
farmbuyer@37 1720 container:AddChild(st_widget)
farmbuyer@37 1721 setstatus(hist_normal_status)
farmbuyer@1 1722
farmbuyer@37 1723 local b
farmbuyer@37 1724 do
farmbuyer@37 1725 local realms,current = {},1
farmbuyer@37 1726 for realmname,histtable in pairs(addon.history_all) do
farmbuyer@37 1727 if type(histtable) == 'table' then
farmbuyer@37 1728 tinsert(realms,realmname)
farmbuyer@37 1729 if addon.history == histtable then current = #realms end
farmbuyer@4 1730 end
farmbuyer@4 1731 end
farmbuyer@37 1732 b = mkbutton("Dropdown", nil, "", [[Which realm to display]])
farmbuyer@1 1733 b:SetFullWidth(true)
farmbuyer@37 1734 b:SetLabel() -- required even when empty, see ace3 ticket #234
farmbuyer@37 1735 b:SetList(realms)
farmbuyer@37 1736 b:SetValue(current)
farmbuyer@37 1737 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@37 1738 local r = realms[choice]
farmbuyer@37 1739 addon.history = addon:_prep_new_history_category (addon.history_all[r], r)
farmbuyer@37 1740 addon.hist_clean = nil
farmbuyer@6 1741 histST:OuroLoot_Refresh()
farmbuyer@6 1742 histST:SetData(addon.history.st)
farmbuyer@37 1743 -- Reset filters to normal
farmbuyer@37 1744 history_filter_who = nil
farmbuyer@37 1745 histST:SetFilter(history_filter_by_recent)
farmbuyer@37 1746 setstatus(hist_normal_status)
farmbuyer@1 1747 return addon:redisplay()
farmbuyer@1 1748 end)
farmbuyer@1 1749 specials:AddChild(b)
farmbuyer@37 1750 end
farmbuyer@1 1751
farmbuyer@37 1752 --[[ b = GUI:Create("Spacer") b:SetFullWidth(true) b:SetHeight(10) specials:AddChild(b) ]]
farmbuyer@4 1753
farmbuyer@37 1754 b = mkbutton("Regenerate",
farmbuyer@37 1755 [[Erases all history entries from the displayed realm, and regenerates it from current loot information.]])
farmbuyer@37 1756 b:SetFullWidth(true)
farmbuyer@37 1757 b:SetDisabled (#addon.history == 0)
farmbuyer@37 1758 b:SetCallback("OnClick", function(_b)
farmbuyer@37 1759 local dialog = StaticPopup_Show("OUROL_HIST_REGEN", addon.history.realm)
farmbuyer@37 1760 dialog.data = addon
farmbuyer@37 1761 dialog.data2 = function(_addon)
farmbuyer@37 1762 _addon:rewrite_history (_addon.history.realm)
farmbuyer@37 1763 histST:OuroLoot_Refresh()
farmbuyer@37 1764 histST:SetData(_addon.history.st)
farmbuyer@37 1765 end
farmbuyer@37 1766 end)
farmbuyer@37 1767 specials:AddChild(b)
farmbuyer@1 1768
farmbuyer@37 1769 b = mkbutton('hist_clear', "Clear Realm History",
farmbuyer@37 1770 [[|cffff1010Erases absolutely all> history entries from the displayed realm.]])
farmbuyer@37 1771 b:SetFullWidth(true)
farmbuyer@37 1772 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1773 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", addon.history.realm)
farmbuyer@37 1774 dialog.data = addon
farmbuyer@37 1775 dialog.data2 = function(_addon)
farmbuyer@37 1776 reset_current_realm(_addon.history.realm)
farmbuyer@37 1777 end
farmbuyer@37 1778 end)
farmbuyer@37 1779 specials:AddChild(b)
farmbuyer@37 1780
farmbuyer@37 1781 b = mkbutton('hist_clear_all', "Clear All History",
farmbuyer@37 1782 [[|cffff1010Erases absolutely all> history entries from ALL realms.]])
farmbuyer@37 1783 b:SetFullWidth(true)
farmbuyer@37 1784 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1785 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", "ALL realms")
farmbuyer@37 1786 dialog.data = addon
farmbuyer@37 1787 dialog.data2 = function(_addon)
farmbuyer@37 1788 _addon.history_all = {}
farmbuyer@37 1789 reset_current_realm()
farmbuyer@37 1790 end
farmbuyer@37 1791 end)
farmbuyer@37 1792 specials:AddChild(b)
farmbuyer@37 1793
farmbuyer@37 1794 b = mkbutton('hist_clear_old', "Clear Older",
farmbuyer@75 1795 [[Preserves only the latest loot entries for players on the displayed realm, removing all earlier ones.]])
farmbuyer@37 1796 b:SetFullWidth(true)
farmbuyer@37 1797 b:SetCallback("OnClick", function (_b)
farmbuyer@75 1798 local dialog = StaticPopup_Show("OUROL_HIST_PREEN", '', addon.history.realm, addon)
farmbuyer@37 1799 dialog.data = addon
farmbuyer@75 1800 dialog.data2 = function (_addon, howmany)
farmbuyer@75 1801 _addon:preen_history (_addon.history.realm, howmany)
farmbuyer@37 1802 _addon.hist_clean = nil
farmbuyer@37 1803 histST:OuroLoot_Refresh()
farmbuyer@37 1804 end
farmbuyer@37 1805 end)
farmbuyer@37 1806 specials:AddChild(b)
farmbuyer@1 1807 end
farmbuyer@37 1808 return tabs_OnGroupSelected["hist"](container,specials)
farmbuyer@1 1809 end
farmbuyer@83 1810 noob_tips["hist"] = _markup[[
farmbuyer@83 1811 <Left>-click a row to see all history for that player. <Right>-click any row
farmbuyer@83 1812 to return to showing all players.
farmbuyer@83 1813
farmbuyer@83 1814 <Shift-Left> while over an item link to paste it into chat. <Shift-Right>
farmbuyer@83 1815 any row to display a dropdown menu.]]
farmbuyer@88 1816 -- '/loot hi pla' -> set filter on Playername
farmbuyer@88 1817 tabs_CLI_special["hist"] = function (name)
farmbuyer@88 1818 name = '^'..name -- already tolower'd by onslash
farmbuyer@88 1819 for _,player in ipairs(addon.history) do
farmbuyer@88 1820 if player.name:lower():find(name) then
farmbuyer@88 1821 history_filter_who = player.name
farmbuyer@88 1822 --_d:GetUserData("histST"):SetFilter(history_filter_by_name)
farmbuyer@88 1823 histST:SetFilter(history_filter_by_name)
farmbuyer@88 1824 setstatus(hist_name_status)
farmbuyer@88 1825 break
farmbuyer@88 1826 end
farmbuyer@88 1827 end
farmbuyer@88 1828 -- If nothing found, reset to normal or just leave alone?
farmbuyer@88 1829 end
farmbuyer@1 1830
farmbuyer@37 1831
farmbuyer@6 1832 -- Tab 5: Help (content in verbage.lua)
farmbuyer@1 1833 do
farmbuyer@1 1834 local tabs_help_OnGroupSelected_func = function (treeg,event,category)
farmbuyer@1 1835 treeg:ReleaseChildren()
farmbuyer@1 1836 local txt = GUI:Create("Label")
farmbuyer@1 1837 txt:SetFullWidth(true)
farmbuyer@1 1838 txt:SetFontObject(GameFontNormal)--Highlight)
farmbuyer@1 1839 txt:SetText(addon.helptext[category])
farmbuyer@1 1840 local sf = GUI:Create("ScrollFrame")
farmbuyer@1 1841 local sfstat = _d:GetUserData("help tab scroll status") or {}
farmbuyer@1 1842 sf:SetStatusTable(sfstat)
farmbuyer@1 1843 _d:SetUserData("help tab scroll status",sfstat)
farmbuyer@1 1844 sf:SetLayout("Fill")
farmbuyer@1 1845 -- This forces the scrolling area to be bigger than the visible area; else
farmbuyer@1 1846 -- some of the text gets cut off.
farmbuyer@1 1847 sf.content:SetHeight(700)
farmbuyer@1 1848 sf:AddChild(txt)
farmbuyer@1 1849 treeg:AddChild(sf)
farmbuyer@1 1850 if treeg:GetUserData("help restore scroll") then
farmbuyer@1 1851 sfstat = sfstat.scrollvalue
farmbuyer@1 1852 if sfstat then sf:SetScroll(sfstat) end
farmbuyer@1 1853 treeg:SetUserData("help restore scroll", false)
farmbuyer@1 1854 else
farmbuyer@1 1855 sf:SetScroll(0)
farmbuyer@1 1856 end
farmbuyer@1 1857 end
farmbuyer@1 1858 tabs_OnGroupSelected["help"] = function(container,specials)
farmbuyer@1 1859 container:SetLayout("Fill")
farmbuyer@1 1860 local left = GUI:Create("TreeGroup")
farmbuyer@1 1861 local leftstat = _d:GetUserData("help tab select status")
farmbuyer@1 1862 or {treewidth=145}
farmbuyer@1 1863 left:SetStatusTable(leftstat)
farmbuyer@1 1864 _d:SetUserData("help tab select status",leftstat)
farmbuyer@1 1865 left:SetLayout("Fill")
farmbuyer@1 1866 left:SetFullWidth(true)
farmbuyer@1 1867 left:SetFullHeight(true)
farmbuyer@1 1868 left:EnableButtonTooltips(false)
farmbuyer@1 1869 left:SetTree(addon.helptree)
farmbuyer@1 1870 left:SetCallback("OnGroupSelected", tabs_help_OnGroupSelected_func)
farmbuyer@1 1871 container:AddChild(left)
farmbuyer@1 1872 leftstat = leftstat.selected
farmbuyer@1 1873 if leftstat then
farmbuyer@1 1874 left:SetUserData("help restore scroll", true)
farmbuyer@1 1875 left:SelectByValue(leftstat)
farmbuyer@1 1876 else
farmbuyer@1 1877 left:SelectByValue("basic")
farmbuyer@1 1878 end
farmbuyer@1 1879 end
farmbuyer@91 1880 noob_tips["help"] = _markup[[
farmbuyer@91 1881 Every tab across the top also gets its own special buttons here in the lower
farmbuyer@91 1882 right, under the same name as the tab. Some controls do not become visible
farmbuyer@91 1883 until that tab has data to work with.]]
farmbuyer@1 1884 end
farmbuyer@1 1885
farmbuyer@37 1886
farmbuyer@1 1887 -- Tab 6: Options / Advanced
farmbuyer@1 1888 do
farmbuyer@65 1889 -- Local ref to OuroLootSV_opts, which may be reassigned after load.
farmbuyer@65 1890 -- So instead this is updated when the tab is displayed.
farmbuyer@65 1891 local opts
farmbuyer@1 1892 local function mkoption (opt, label, width, desc, opt_func)
farmbuyer@1 1893 local w = mkbutton("CheckBoxSmallLabel", nil, "", desc)
farmbuyer@1 1894 w:SetRelativeWidth(width)
farmbuyer@1 1895 w:SetType("checkbox")
farmbuyer@1 1896 w:SetLabel(label)
farmbuyer@1 1897 if opt then
farmbuyer@65 1898 w:SetValue(opts[opt])
farmbuyer@1 1899 w:SetCallback("OnValueChanged", opt_func or (function(_w,event,value)
farmbuyer@65 1900 opts[opt] = value
farmbuyer@1 1901 end))
farmbuyer@1 1902 end
farmbuyer@1 1903 return w
farmbuyer@1 1904 end
farmbuyer@1 1905
farmbuyer@1 1906 local function adv_careful_OnTextChanged (ebox,event,value)
farmbuyer@1 1907 -- The EditBox widget's code will call an internal ShowButton routine
farmbuyer@1 1908 -- after this callback returns. ShowButton will test for this flag:
farmbuyer@1 1909 ebox:DisableButton (value == "")
farmbuyer@1 1910 end
farmbuyer@1 1911
farmbuyer@1 1912 -- Like the first tab, we use a pair of functions; first and repeating.
farmbuyer@1 1913 local function adv_real (container, specials)
farmbuyer@1 1914 local grp, w
farmbuyer@1 1915
farmbuyer@1 1916 grp = GUI:Create("InlineGroup")
farmbuyer@1 1917 grp:SetLayout("Flow")
farmbuyer@1 1918 grp:PauseLayout()
farmbuyer@1 1919 grp:SetFullWidth(true)
farmbuyer@1 1920 grp:SetTitle("Debugging/Testing Options [not saved across sessions]")
farmbuyer@1 1921
farmbuyer@1 1922 w = mkbutton("EditBox", 'comm_ident', addon.ident,
farmbuyer@73 1923 [[Set tracking to 'Disabled' in the top-right dropdown, then change this field (click Okay or press Enter).]])
farmbuyer@1 1924 w:SetRelativeWidth(0.2)
farmbuyer@1 1925 w:SetLabel("Addon channel ID")
farmbuyer@1 1926 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1927 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1928 -- if they set it to blank spaces, they're boned. oh well.
farmbuyer@1 1929 -- Re-enabling will take care of propogating this new value.
farmbuyer@1 1930 addon.ident = (value == "") and "OuroLoot2" or value
farmbuyer@1 1931 _w:SetText(addon.ident)
farmbuyer@1 1932 addon:Print("Addon channel ID set to '".. addon.ident.. "' for rebroadcasting and listening.")
farmbuyer@1 1933 end)
farmbuyer@1 1934 w:SetDisabled(addon.enabled or addon.rebroadcast)
farmbuyer@1 1935 grp:AddChild(w)
farmbuyer@1 1936
farmbuyer@40 1937 w = mkbutton("EditBox", nil, addon.recent_messages.ttl, [[comm cache TTL]])
farmbuyer@1 1938 w:SetRelativeWidth(0.05)
farmbuyer@1 1939 w:SetLabel("ttl")
farmbuyer@1 1940 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1941 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1942 value = tonumber(value) or addon.recent_messages.ttl
farmbuyer@1 1943 addon.recent_messages.ttl = value
farmbuyer@1 1944 _w:SetText(tostring(value))
farmbuyer@1 1945 end)
farmbuyer@1 1946 grp:AddChild(w)
farmbuyer@1 1947
farmbuyer@1 1948 w = mkbutton("load nsaab1548", [[Cursed Darkhound]])
farmbuyer@1 1949 w:SetRelativeWidth(0.25)
farmbuyer@1 1950 w:SetCallback("OnClick", function()
farmbuyer@1 1951 for i, v in ipairs(DBM.AddOns) do
farmbuyer@1 1952 if v.modId == "DBM-NotScaryAtAll" then
farmbuyer@1 1953 DBM:LoadMod(v)
farmbuyer@1 1954 break
farmbuyer@1 1955 end
farmbuyer@1 1956 end
farmbuyer@1 1957 local mod = DBM:GetModByName("NotScaryAtAll")
farmbuyer@1 1958 if mod then
farmbuyer@1 1959 mod:EnableMod()
farmbuyer@1 1960 addon:Print("Now tracking ID",mod.creatureId)
farmbuyer@73 1961 else
farmbuyer@73 1962 addon:Print("Can do nothing; DBM testing mod wasn't loaded.")
farmbuyer@73 1963 end
farmbuyer@1 1964 end)
farmbuyer@5 1965 w:SetDisabled(addon.bossmod_registered ~= 'DBM')
farmbuyer@1 1966 grp:AddChild(w)
farmbuyer@1 1967
farmbuyer@1 1968 w = mkbutton("GC", [[full GC cycle]])
farmbuyer@1 1969 w:SetRelativeWidth(0.1)
farmbuyer@73 1970 w:SetCallback("OnClick", function()
farmbuyer@73 1971 local before = collectgarbage('count')
farmbuyer@73 1972 collectgarbage('collect')
farmbuyer@73 1973 local after = collectgarbage('count')
farmbuyer@73 1974 addon:Print("Collected %d KB, %d KB still in use by Lua universe.", before-after, after)
farmbuyer@73 1975 end)
farmbuyer@1 1976 grp:AddChild(w)
farmbuyer@1 1977
farmbuyer@20 1978 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@1 1979
farmbuyer@1 1980 local simple = GUI:Create("SimpleGroup")
farmbuyer@1 1981 simple:SetLayout("List")
farmbuyer@1 1982 simple:SetRelativeWidth(0.3)
farmbuyer@74 1983 w = mkbutton("Dropdown", nil, "", [[hovering over Item column only]])
farmbuyer@74 1984 w:SetFullWidth(true)
farmbuyer@74 1985 w:SetLabel("loot debugging tooltip")
farmbuyer@74 1986 w:SetList{
farmbuyer@74 1987 [1] = "Off",
farmbuyer@74 1988 [2] = "/dump into tooltip",
farmbuyer@74 1989 [3] = "small fixed fields",
farmbuyer@74 1990 }
farmbuyer@74 1991 w:SetValue(_do_debugging_tooltip or 1)
farmbuyer@74 1992 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@74 1993 _do_debugging_tooltip = choice > 1 and choice or nil
farmbuyer@74 1994 end)
farmbuyer@74 1995 simple:AddChild(w)
farmbuyer@74 1996
farmbuyer@74 1997 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(10) simple:AddChild(w)
farmbuyer@74 1998
farmbuyer@1 1999 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 2000 w:SetFullWidth(true)
farmbuyer@1 2001 w:SetType("checkbox")
farmbuyer@74 2002 w:SetLabel("debug toggle --->")
farmbuyer@1 2003 w:SetValue(addon.DEBUG_PRINT)
farmbuyer@19 2004 w:SetCallback("OnValueChanged", function(_w,event,value)
farmbuyer@19 2005 addon.DEBUG_PRINT = value
farmbuyer@19 2006 addon:redisplay()
farmbuyer@19 2007 end)
farmbuyer@19 2008 simple:AddChild(w)
farmbuyer@19 2009 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@19 2010 w:SetFullWidth(true)
farmbuyer@19 2011 w:SetType("checkbox")
farmbuyer@19 2012 w:SetLabel("GOP history mode")
farmbuyer@73 2013 w:SetValue(addon.history_suppress)
farmbuyer@19 2014 w:SetCallback("OnValueChanged", function(_w,event,value) addon.history_suppress = value end)
farmbuyer@1 2015 simple:AddChild(w)
farmbuyer@1 2016 w = mkbutton("Clear All & Reload",
farmbuyer@1 2017 [[No confirmation! |cffff1010Erases absolutely all> Ouro Loot saved variables and reloads the UI.]])
farmbuyer@1 2018 w:SetFullWidth(true)
farmbuyer@1 2019 w:SetCallback("OnClick", function()
farmbuyer@8 2020 addon:_clear_SVs() -- reloads
farmbuyer@1 2021 end)
farmbuyer@1 2022 simple:AddChild(w)
farmbuyer@1 2023 grp:AddChild(simple)
farmbuyer@1 2024
farmbuyer@1 2025 simple = GUI:Create("SimpleGroup")
farmbuyer@1 2026 simple:SetLayout("List")
farmbuyer@1 2027 simple:SetRelativeWidth(0.5)
farmbuyer@1 2028 for d,v in pairs(addon.debug) do
farmbuyer@1 2029 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 2030 w:SetFullWidth(true)
farmbuyer@1 2031 w:SetType("checkbox")
farmbuyer@1 2032 w:SetLabel(d)
farmbuyer@1 2033 if d == "notraid" then
farmbuyer@39 2034 w:SetDescription[[Tick this before enabling to make the addon work outside of raid groups]]
farmbuyer@19 2035 else
farmbuyer@40 2036 if d == "alsolog" then
farmbuyer@40 2037 w:SetDescription[[Also log all debug messages to disk. See print_log.lua in the addon folder for later viewing.]]
farmbuyer@40 2038 end
farmbuyer@19 2039 w:SetDisabled(not addon.DEBUG_PRINT)
farmbuyer@1 2040 end
farmbuyer@1 2041 w:SetValue(v)
farmbuyer@1 2042 w:SetCallback("OnValueChanged", function(_w,event,value) addon.debug[d] = value end)
farmbuyer@1 2043 simple:AddChild(w)
farmbuyer@1 2044 end
farmbuyer@1 2045 grp:AddChild(simple)
farmbuyer@10 2046
farmbuyer@10 2047 simple = GUI:Create("SimpleGroup")
farmbuyer@10 2048 simple:SetLayout("Flow")
farmbuyer@10 2049 simple:SetRelativeWidth(0.85)
farmbuyer@10 2050 w = mkbutton("MidS-H", [[not exactly an Easter egg, with sound]])
farmbuyer@10 2051 w:SetRelativeWidth(0.15)
farmbuyer@10 2052 w:SetCallback("OnClick", function()
farmbuyer@77 2053 PlaySoundFile ([[Sound\Music\WorldEvents\HordeFirepole.mp3]], "Master")
farmbuyer@10 2054 end)
farmbuyer@10 2055 simple:AddChild(w)
farmbuyer@10 2056 w = mkbutton("MidS-A", [[not exactly an Easter egg, with sound]])
farmbuyer@10 2057 w:SetRelativeWidth(0.15)
farmbuyer@10 2058 w:SetCallback("OnClick", function()
farmbuyer@77 2059 PlaySoundFile ([[Sound\Music\WorldEvents\AllianceFirepole.mp3]], "Master")
farmbuyer@77 2060 end)
farmbuyer@77 2061 simple:AddChild(w)
farmbuyer@77 2062 w = mkbutton("SFRR", [[test]])
farmbuyer@77 2063 w:SetRelativeWidth(0.15)
farmbuyer@77 2064 w:SetCallback("OnClick", function()
farmbuyer@77 2065 PlaySoundFile ([[Interface\AddOns\Ouro_Loot\sfrr.ogg]], "Master")
farmbuyer@10 2066 end)
farmbuyer@10 2067 simple:AddChild(w)
farmbuyer@10 2068 grp:AddChild(simple)
farmbuyer@10 2069
farmbuyer@1 2070 grp:ResumeLayout()
farmbuyer@1 2071 container:AddChild(grp)
farmbuyer@1 2072 GUI:ClearFocus()
farmbuyer@73 2073 container:SetScroll(1000) -- scrollframe's max value
farmbuyer@1 2074 end
farmbuyer@1 2075
farmbuyer@76 2076 -- Initial lower panel function (unless debug mode is on during load, which
farmbuyer@76 2077 -- means it was almost certainly hardcoded that way, which means it's
farmbuyer@76 2078 -- probably me testing).
farmbuyer@76 2079 local adv_lower
farmbuyer@76 2080 if addon.DEBUG_PRINT then
farmbuyer@76 2081 adv_lower = adv_real
farmbuyer@76 2082 else
farmbuyer@76 2083 function adv_lower (container, specials)
farmbuyer@76 2084 local spacer = GUI:Create("Spacer")
farmbuyer@76 2085 spacer:SetFullWidth(true)
farmbuyer@76 2086 spacer:SetHeight(5)
farmbuyer@76 2087 container:AddChild(spacer)
farmbuyer@76 2088 local speedbump = GUI:Create("InteractiveLabel")
farmbuyer@76 2089 speedbump:SetFullWidth(true)
farmbuyer@76 2090 speedbump:SetFontObject(GameFontHighlightLarge)
farmbuyer@83 2091 speedbump:SetImage[[Interface\DialogFrame\DialogAlertIcon]]
farmbuyer@76 2092 speedbump:SetImageSize(50,50)
farmbuyer@76 2093 speedbump:SetText("The debugging/testing settings on the rest of this panel can seriously bork up the addon if you make a mistake. If you're okay with the possibility of losing data, click this warning to load the panel.")
farmbuyer@76 2094 speedbump:SetCallback("OnClick", function (_sb)
farmbuyer@76 2095 adv_lower = adv_real
farmbuyer@76 2096 return addon:redisplay()
farmbuyer@76 2097 end)
farmbuyer@76 2098 container:AddChild(speedbump)
farmbuyer@76 2099 spacer = GUI:Create("Spacer")
farmbuyer@76 2100 spacer:SetFullWidth(true)
farmbuyer@76 2101 spacer:SetHeight(5)
farmbuyer@76 2102 container:AddChild(spacer)
farmbuyer@76 2103 end
farmbuyer@1 2104 end
farmbuyer@1 2105
farmbuyer@1 2106 tabs_OnGroupSelected["opt"] = function(container,specials)
farmbuyer@65 2107 opts = OuroLootSV_opts
farmbuyer@65 2108
farmbuyer@1 2109 container:SetLayout("Fill")
farmbuyer@1 2110 local scroll, grp, w
farmbuyer@1 2111
farmbuyer@1 2112 scroll = GUI:Create("ScrollFrame")
farmbuyer@1 2113 scroll:SetLayout("Flow")
farmbuyer@1 2114
farmbuyer@1 2115 grp = GUI:Create("InlineGroup")
farmbuyer@1 2116 grp:SetLayout("Flow")
farmbuyer@1 2117 grp:SetFullWidth(true)
farmbuyer@1 2118 grp:SetTitle("User Options [these are saved across sessions]")
farmbuyer@1 2119
farmbuyer@83 2120 -- The relative width fields used to be done to take up less vertical
farmbuyer@83 2121 -- space, but that turned out to look messy. Now they're just a
farmbuyer@83 2122 -- straight line for the most part.
farmbuyer@83 2123
farmbuyer@83 2124 -- the nubtoggle!
farmbuyer@83 2125 w = mkoption('gui_noob', [[Show UI Tips]], 0.85,
farmbuyer@83 2126 [[Toggles display of the "helpful tips" box on the right side. Useful if you've just installed/upgraded.]])
farmbuyer@83 2127 w:SetImage[[Interface\OptionsFrame\UI-OptionsFrame-NewFeatureIcon]]
farmbuyer@83 2128 grp:AddChild(w)
farmbuyer@83 2129 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(10) grp:AddChild(w)
farmbuyer@10 2130
farmbuyer@1 2131 -- reminder popup
farmbuyer@83 2132 w = mkoption ('popup_on_join', "Show reminder popup on new raid", 0.49,
farmbuyer@1 2133 [[When joining a raid and not already tracking, display a dialog asking for instructions.]])
farmbuyer@1 2134 grp:AddChild(w)
farmbuyer@1 2135
farmbuyer@1 2136 -- toggle scroll-to-bottom on first tab
farmbuyer@16 2137 w = mkoption('scroll_to_bottom', "Scroll to bottom when opening display", 0.49,
farmbuyer@1 2138 [[Scroll to the bottom of the loot window (most recent entries) when displaying the GUI.]])
farmbuyer@1 2139 grp:AddChild(w)
farmbuyer@1 2140
farmbuyer@1 2141 -- /loot option
farmbuyer@16 2142 w = mkoption('register_slashloot', "Register /loot slash command on login", 0.49,
farmbuyer@1 2143 [[Register "/loot" as a slash command in addition to the normal "/ouroloot". Relog to take effect.]])
farmbuyer@1 2144 grp:AddChild(w)
farmbuyer@1 2145
farmbuyer@73 2146 -- chatty boss mode
farmbuyer@16 2147 w = mkoption('chatty_on_kill', "Be chatty on boss kill", 0.49,
farmbuyer@83 2148 [[Print something to chat output when the boss mod tells Ouro Loot about a successful boss kill.]])
farmbuyer@1 2149 grp:AddChild(w)
farmbuyer@1 2150
farmbuyer@1 2151 -- less noise in main panel
farmbuyer@16 2152 w = mkoption('no_tracking_wipes', "Do not track wipes", 0.49,
farmbuyer@1 2153 [[Do not add 'wipe' entries on the main loot grid, or generate any text for them.]])
farmbuyer@1 2154 grp:AddChild(w)
farmbuyer@1 2155
farmbuyer@1 2156 -- cutesy abbrevs
farmbuyer@16 2157 w = mkoption('snarky_boss', "Use snarky boss names", 0.49,
farmbuyer@83 2158 [[Irreverent replacement names for boss events. See abbreviations.lua for details.]])
farmbuyer@1 2159 grp:AddChild(w)
farmbuyer@1 2160
farmbuyer@57 2161 -- LOD plugins in all cases
farmbuyer@57 2162 w = mkoption('display_disabled_LODs', "Include disabled plugins", 0.49,
farmbuyer@57 2163 [[Show loadable plugins even if they've been disabled (and offer to enable them). Relog to take effect.]])
farmbuyer@57 2164 grp:AddChild(w)
farmbuyer@57 2165
farmbuyer@65 2166 -- showing the "(from Rebroadcasterdude)" in the notes column
farmbuyer@65 2167 w = mkoption('display_bcast_from', "Show rebroadcasting player", 0.49,
farmbuyer@73 2168 [[Include "from PlayerName" in the Notes column for loot that was broadcast to you. (Not included in forum output).]],
farmbuyer@65 2169 function(_w,_e,value)
farmbuyer@65 2170 opts.display_bcast_from = value
farmbuyer@65 2171 addon.loot_clean = nil
farmbuyer@65 2172 end)
farmbuyer@65 2173 grp:AddChild(w)
farmbuyer@65 2174
farmbuyer@73 2175 -- prefilling g_uniques with history
farmbuyer@73 2176 w = mkoption('precache_history_uniques', "Prescan for faster handling", 0.49,
farmbuyer@73 2177 [[See description under +Help -- Handy Tips -- Prescanning> for instructions.]])
farmbuyer@73 2178 grp:AddChild(w)
farmbuyer@73 2179
farmbuyer@73 2180 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@73 2181
farmbuyer@1 2182 -- possible keybindings
farmbuyer@1 2183 do
farmbuyer@73 2184 local pair = GUI:Create("InlineGroup")
farmbuyer@73 2185 pair:SetLayout("List")
farmbuyer@73 2186 pair:SetRelativeWidth(0.49)
farmbuyer@89 2187 pair:SetTitle("Keybinding for '/ouroloot'")
farmbuyer@1 2188 local editbox, checkbox
farmbuyer@65 2189 editbox = mkbutton("EditBox", nil, opts.keybinding_text,
farmbuyer@83 2190 [[Keybinding text format is fragile (ALT then CTRL then SHIFT)! Relog to take effect.]])
farmbuyer@73 2191 editbox:SetFullWidth(true)
farmbuyer@1 2192 editbox:SetLabel("Keybinding text")
farmbuyer@1 2193 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@65 2194 opts.keybinding_text = value
farmbuyer@1 2195 end)
farmbuyer@65 2196 editbox:SetDisabled(not opts.keybinding)
farmbuyer@73 2197 checkbox = mkoption('keybinding', "Register keybinding", 1,
farmbuyer@1 2198 [[Register a keybinding to toggle the loot display. Relog to take effect.]],
farmbuyer@1 2199 function (_w,_,value)
farmbuyer@65 2200 opts.keybinding = value
farmbuyer@65 2201 editbox:SetDisabled(not opts.keybinding)
farmbuyer@1 2202 end)
farmbuyer@73 2203 checkbox:SetFullWidth(true)
farmbuyer@1 2204 pair:AddChild(checkbox)
farmbuyer@1 2205 pair:AddChild(editbox)
farmbuyer@1 2206 grp:AddChild(pair)
farmbuyer@1 2207 end
farmbuyer@1 2208
farmbuyer@73 2209 -- chatty disposition/assignment changes
farmbuyer@73 2210 do
farmbuyer@73 2211 local chatgroup = GUI:Create("InlineGroup")
farmbuyer@73 2212 chatgroup:SetLayout("List")
farmbuyer@73 2213 chatgroup:SetRelativeWidth(0.49)
farmbuyer@73 2214 chatgroup:SetTitle("Remote Changes Chat")
farmbuyer@73 2215 local toggle, editbox
farmbuyer@73 2216 toggle = mkoption('chatty_on_remote_changes', "Be chatty on remote changes", 1,
farmbuyer@73 2217 [[Print something to chat when other users change recorded loot.]],
farmbuyer@73 2218 function (_w,_,value)
farmbuyer@73 2219 opts.chatty_on_remote_changes = value
farmbuyer@73 2220 editbox:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2221 end)
farmbuyer@73 2222 toggle:SetFullWidth(true)
farmbuyer@73 2223 chatgroup:AddChild(toggle)
farmbuyer@73 2224 w = GUI:Create("Label")
farmbuyer@73 2225 w:SetFullWidth(true)
farmbuyer@73 2226 w:SetText("This controls the output of the |cff00ffff'Be chatty on remote changes'|r option. If this field is a number, it designates which chat frame to use. Otherwise it is the Lua variable name of a frame with AddMessage capability.")
farmbuyer@73 2227 chatgroup:AddChild(w)
farmbuyer@73 2228 editbox = mkbutton("EditBox", nil, opts.chatty_on_remote_changes_frame,
farmbuyer@73 2229 [[1 = default chat frame, 2 = combat log, etc]])
farmbuyer@73 2230 editbox:SetFullWidth(true)
farmbuyer@73 2231 editbox:SetLabel("Output Chatframe")
farmbuyer@73 2232 editbox:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@73 2233 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@73 2234 local prev = opts.chatty_on_remote_changes_frame
farmbuyer@73 2235 value = value:trim()
farmbuyer@73 2236 value = tonumber(value) or value
farmbuyer@73 2237 if addon:_set_remote_change_chatframe (value) then
farmbuyer@73 2238 opts.chatty_on_remote_changes_frame = value
farmbuyer@73 2239 _w:SetText(tostring(value))
farmbuyer@73 2240 _w.editbox:ClearFocus()
farmbuyer@73 2241 else
farmbuyer@73 2242 _w:SetText(tostring(prev))
farmbuyer@73 2243 end
farmbuyer@73 2244 end)
farmbuyer@73 2245 editbox:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2246 chatgroup:AddChild(editbox)
farmbuyer@73 2247 w = mkbutton("Chat Frame Numbers",
farmbuyer@73 2248 [[Print each chat window number in its own frame, for easy reference in the editing field.]])
farmbuyer@73 2249 w:SetFullWidth(true)
farmbuyer@73 2250 w:SetCallback("OnClick", function()
farmbuyer@73 2251 for i = 1, NUM_CHAT_WINDOWS do
farmbuyer@73 2252 local cf = _G['ChatFrame'..i]
farmbuyer@73 2253 if not cf then break end
farmbuyer@73 2254 addon:CFPrint (cf, "This is frame number |cffff0000%d|r.", i)
farmbuyer@73 2255 end
farmbuyer@73 2256 end)
farmbuyer@73 2257 chatgroup:AddChild(w)
farmbuyer@73 2258 grp:AddChild(chatgroup)
farmbuyer@73 2259 end
farmbuyer@73 2260
farmbuyer@3 2261 -- boss mod selection
farmbuyer@3 2262 w = GUI:Create("Spacer")
farmbuyer@3 2263 w:SetFullWidth(true)
farmbuyer@73 2264 w:SetHeight(2)
farmbuyer@3 2265 grp:AddChild(w)
farmbuyer@3 2266 do
farmbuyer@3 2267 local list = {}
farmbuyer@3 2268 local current
farmbuyer@3 2269 for k,v in ipairs(addon.bossmods) do
farmbuyer@3 2270 list[k] = v.n
farmbuyer@65 2271 if v.n == opts.bossmod then
farmbuyer@3 2272 current = k
farmbuyer@3 2273 end
farmbuyer@3 2274 end
farmbuyer@3 2275 w = mkbutton("Dropdown", nil, "", [[Which 'boss mod' to use.]])
farmbuyer@3 2276 w:SetRelativeWidth(0.2)
farmbuyer@3 2277 w:SetLabel("Boss Mod:")
farmbuyer@3 2278 w:SetList(list)
farmbuyer@3 2279 w:SetValue(current)
farmbuyer@3 2280 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@65 2281 opts.bossmod = list[choice]
farmbuyer@3 2282 end)
farmbuyer@3 2283 grp:AddChild(w)
farmbuyer@3 2284 end
farmbuyer@3 2285
farmbuyer@70 2286 -- item filters
farmbuyer@1 2287 w = GUI:Create("Spacer")
farmbuyer@1 2288 w:SetFullWidth(true)
farmbuyer@73 2289 w:SetHeight(2)
farmbuyer@1 2290 grp:AddChild(w)
farmbuyer@1 2291 do
farmbuyer@70 2292 local warntext = "At least one of the items in the filter list was not in your game client's cache. This is okay. Just wait a few seconds, display some other Ouro Loot tab, and then display Options again."
farmbuyer@54 2293 local cache_warn, cache_warned = false, false
farmbuyer@70 2294 local function do_warning()
farmbuyer@70 2295 if cache_warn and not cache_warned then
farmbuyer@70 2296 cache_warned = true
farmbuyer@70 2297 addon:Print(warntext)
farmbuyer@70 2298 end
farmbuyer@70 2299 end
farmbuyer@70 2300
farmbuyer@70 2301 local filterlist, vaultlist = {}, {}
farmbuyer@65 2302 for id in pairs(opts.itemfilter) do
farmbuyer@1 2303 local iname, _, iquality = GetItemInfo(id)
farmbuyer@2 2304 if iname then
farmbuyer@70 2305 filterlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@54 2306 else
farmbuyer@54 2307 cache_warn = true
farmbuyer@2 2308 end
farmbuyer@1 2309 end
farmbuyer@70 2310 for id in pairs(opts.itemvault) do
farmbuyer@70 2311 local iname, _, iquality = GetItemInfo(id)
farmbuyer@70 2312 if iname then
farmbuyer@70 2313 vaultlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@70 2314 else
farmbuyer@70 2315 cache_warn = true
farmbuyer@70 2316 end
farmbuyer@70 2317 end
farmbuyer@70 2318
farmbuyer@1 2319 w = GUI:Create("EditBoxDropDown")
farmbuyer@1 2320 w:SetRelativeWidth(0.4)
farmbuyer@1 2321 w:SetText("Item filter")
farmbuyer@1 2322 w:SetEditBoxTooltip("Link items which should no longer be tracked.")
farmbuyer@70 2323 w:SetList(filterlist)
farmbuyer@1 2324 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@73 2325 local iname, ilink, iquality = GetItemInfo(text:trim())
farmbuyer@1 2326 if not iname then
farmbuyer@1 2327 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@1 2328 end
farmbuyer@1 2329 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@70 2330 filterlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@65 2331 opts.itemfilter[id] = true
farmbuyer@1 2332 addon:Print("Now filtering out", ilink)
farmbuyer@1 2333 end)
farmbuyer@1 2334 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@1 2335 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@65 2336 opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@1 2337 --addon:Print("No longer filtering out", ilink)
farmbuyer@1 2338 addon:Print("No longer filtering out", val_name)
farmbuyer@1 2339 end)
farmbuyer@70 2340 w:SetCallback("OnDropdownShown",do_warning)
farmbuyer@70 2341 grp:AddChild(w)
farmbuyer@70 2342
farmbuyer@70 2343 w = GUI:Create("Spacer")
farmbuyer@70 2344 w:SetRelativeWidth(0.1)
farmbuyer@70 2345 w:SetHeight(2)
farmbuyer@70 2346 grp:AddChild(w)
farmbuyer@70 2347
farmbuyer@70 2348 w = GUI:Create("EditBoxDropDown")
farmbuyer@70 2349 w:SetRelativeWidth(0.4)
farmbuyer@70 2350 w:SetText("Vault items")
farmbuyer@70 2351 w:SetEditBoxTooltip("Link items which should be automatically marked as guild vault.")
farmbuyer@70 2352 w:SetList(vaultlist)
farmbuyer@70 2353 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@73 2354 local iname, ilink, iquality = GetItemInfo(text:trim())
farmbuyer@70 2355 if not iname then
farmbuyer@70 2356 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@54 2357 end
farmbuyer@70 2358 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@70 2359 vaultlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@70 2360 opts.itemvault[id] = true
farmbuyer@70 2361 addon:Print("Now auto-vaulting", ilink)
farmbuyer@54 2362 end)
farmbuyer@70 2363 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@70 2364 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@70 2365 opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@70 2366 --addon:Print("No longer filtering out", ilink)
farmbuyer@70 2367 addon:Print("No longer auto-vaulting", val_name)
farmbuyer@70 2368 end)
farmbuyer@70 2369 w:SetCallback("OnDropdownShown",do_warning)
farmbuyer@1 2370 grp:AddChild(w)
farmbuyer@1 2371 end
farmbuyer@1 2372
farmbuyer@1 2373 addon.sender_list.sort()
farmbuyer@1 2374 if #addon.sender_list.namesI > 0 then
farmbuyer@1 2375 local senders = table.concat(addon.sender_list.namesI,'\n') -- sigh
farmbuyer@1 2376 -- If 39 other people in the raid are running this, the label will
farmbuyer@1 2377 -- explode... is it likely enough to care about? No.
farmbuyer@1 2378 w = GUI:Create("Spacer")
farmbuyer@1 2379 w:SetFullWidth(true)
farmbuyer@1 2380 w:SetHeight(20)
farmbuyer@1 2381 grp:AddChild(w)
farmbuyer@1 2382 w = GUI:Create("Label")
farmbuyer@1 2383 w:SetRelativeWidth(0.4)
farmbuyer@11 2384 w:SetText(ITEM_QUALITY_COLORS[3].hex .."Echo from latest ping:|r\n"..senders)
farmbuyer@1 2385 grp:AddChild(w)
farmbuyer@1 2386 end
farmbuyer@1 2387
farmbuyer@6 2388 scroll:AddChild(grp)
farmbuyer@6 2389
farmbuyer@1 2390 w = mkbutton("ReloadUI", [[Does what you think it does. Loot information is written out and restored.]])
farmbuyer@1 2391 w:SetFullWidth(true)
farmbuyer@1 2392 w:SetCallback("OnClick", ReloadUI)
farmbuyer@1 2393 specials:AddChild(w)
farmbuyer@1 2394
farmbuyer@1 2395 w = mkbutton("Ping!",
farmbuyer@1 2396 [[Asks other raid users for their addon version and current status. Results displayed on User Options panel.]])
farmbuyer@1 2397 w:SetFullWidth(true)
farmbuyer@1 2398 w:SetCallback("OnClick", function(_w)
farmbuyer@1 2399 _w:SetText("5... 4... 3...")
farmbuyer@1 2400 _w:SetDisabled(true)
farmbuyer@23 2401 addon:DoPing()
farmbuyer@1 2402 addon:ScheduleTimer(function(b)
farmbuyer@1 2403 if b:IsVisible() then
farmbuyer@1 2404 return addon:redisplay()
farmbuyer@1 2405 end
farmbuyer@1 2406 end, 5, _w)
farmbuyer@1 2407 end)
farmbuyer@1 2408 specials:AddChild(w)
farmbuyer@1 2409
farmbuyer@1 2410 -- Add appropriate lower panel
farmbuyer@1 2411 adv_lower (scroll, specials)
farmbuyer@1 2412
farmbuyer@1 2413 -- Finish up
farmbuyer@1 2414 container:AddChild(scroll)
farmbuyer@1 2415 end
farmbuyer@1 2416 end
farmbuyer@1 2417
farmbuyer@1 2418
farmbuyer@1 2419 -- Simply to avoid recreating the same function over and over
farmbuyer@1 2420 local tabs_OnGroupSelected_func_args = { [2] = "OnGroupSelected" }
farmbuyer@1 2421 tabs_OnGroupSelected_func = function (tabs,event,group)
farmbuyer@1 2422 tabs_OnGroupSelected_func_args[1] = tabs
farmbuyer@1 2423 tabs_OnGroupSelected_func_args[3] = group
farmbuyer@83 2424 hide_noobtips_frame()
farmbuyer@1 2425 tabs:ReleaseChildren()
farmbuyer@1 2426 local spec = tabs:GetUserData("special buttons group")
farmbuyer@1 2427 spec:ReleaseChildren()
farmbuyer@1 2428 local h = GUI:Create("Heading")
farmbuyer@1 2429 h:SetFullWidth(true)
farmbuyer@1 2430 h:SetText(_tabtexts[group].title)
farmbuyer@1 2431 spec:AddChild(h)
farmbuyer@76 2432 do
farmbuyer@76 2433 addon.sender_list.sort()
farmbuyer@76 2434 local fmt = "Received broadcast data from %d |4player:players;."
farmbuyer@76 2435 if addon.history_suppress then
farmbuyer@76 2436 -- this is the druid class color reworked into hex
farmbuyer@76 2437 fmt = fmt .. " |cffff7d0aHistory recording suppressed.|r"
farmbuyer@76 2438 end
farmbuyer@76 2439 tabs.titletext:SetFormattedText (fmt, addon.sender_list.activeI)
farmbuyer@76 2440 end
farmbuyer@81 2441 local status,err = pcall (tabs_OnGroupSelected[group], tabs, spec, group)
farmbuyer@81 2442 if not status then
farmbuyer@81 2443 addon:horrible_horrible_error(err)
farmbuyer@81 2444 end
farmbuyer@83 2445 if OuroLootSV_opts.gui_noob then
farmbuyer@83 2446 local tip = noob_tips[group]
farmbuyer@83 2447 if type(tip) == 'function' then
farmbuyer@83 2448 tip = tip()
farmbuyer@83 2449 end
farmbuyer@83 2450 if type(tip) == 'string' and tip ~= "" then
farmbuyer@83 2451 local w = get_noobtips_frame()
farmbuyer@83 2452 w:SetParent (_d.content)
farmbuyer@83 2453 w:ClearAllPoints()
farmbuyer@83 2454 w:SetPoint("BOTTOMLEFT", _d.frame, "BOTTOMRIGHT", 3, 3)
farmbuyer@83 2455 w:Show()
farmbuyer@83 2456 w:DoTextWork(tip)
farmbuyer@83 2457 end
farmbuyer@83 2458 end
farmbuyer@1 2459 --[====[
farmbuyer@1 2460 Unfortunately, :GetHeight() called on anything useful out of a TabGroup
farmbuyer@1 2461 returns the static default size (about 50 pixels) until the refresh
farmbuyer@1 2462 cycle *after* all the frames are shown. Trying to fix it up after a
farmbuyer@1 2463 single OnUpdate doesn't work either. So for now it's all hardcoded.
farmbuyer@1 2464
farmbuyer@83 2465 Using this to determine the actual height of the usable area. (Will
farmbuyer@83 2466 error until an ST is shown, which only happens if it's tracking, etc.)
farmbuyer@83 2467 416 pixels
farmbuyer@1 2468 if group == "eoi" then
farmbuyer@1 2469 local stframe = tabs.children[1].frame
farmbuyer@1 2470 print(stframe:GetTop(),"-",stframe:GetBottom(),"=",
farmbuyer@1 2471 stframe:GetTop()-stframe:GetBottom())
farmbuyer@1 2472 print(stframe:GetRight(),"-",stframe:GetLeft(),"=",
farmbuyer@1 2473 stframe:GetRight()-stframe:GetLeft())
farmbuyer@1 2474 end
farmbuyer@1 2475 ]====]
farmbuyer@1 2476 end
farmbuyer@1 2477
farmbuyer@1 2478 --[[
farmbuyer@1 2479 mkbutton ("WidgetType", 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 2480 mkbutton ( [Button] 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 2481 mkbutton ( [Button] [text] "Text On Widget", "the mouseover display text")
farmbuyer@1 2482 ]]
farmbuyer@83 2483 function mkbutton (opt_widget_type, opt_key, label, status)
farmbuyer@83 2484 if not label then
farmbuyer@83 2485 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_widget_type, opt_key
farmbuyer@83 2486 elseif not status then
farmbuyer@83 2487 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_key, label
farmbuyer@1 2488 end
farmbuyer@83 2489 local button = assert(GUI:Create(opt_widget_type))
farmbuyer@83 2490 if button.SetText then button:SetText(tostring(label)) end
farmbuyer@83 2491 status = _markup(status)
farmbuyer@83 2492 button:SetCallback("OnEnter", function() setstatus(status) end) -- maybe factor that closure out
farmbuyer@83 2493 button:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@83 2494 -- retrieval key may be specified as nil if all the parameters are given
farmbuyer@83 2495 if opt_key then _d:SetUserData (opt_key, button) end
farmbuyer@83 2496 return button
farmbuyer@1 2497 end
farmbuyer@1 2498
farmbuyer@1 2499 --[[
farmbuyer@1 2500 Creates the main window.
farmbuyer@1 2501 ]]
farmbuyer@1 2502 function addon:BuildMainDisplay (opt_tabselect)
farmbuyer@1 2503 if self.display then
farmbuyer@1 2504 -- try to get everything to update, rebuild, refresh... ugh, no
farmbuyer@1 2505 self.display:Hide()
farmbuyer@1 2506 end
farmbuyer@92 2507 if self.NOLOAD then
farmbuyer@92 2508 -- don't even try
farmbuyer@92 2509 return
farmbuyer@92 2510 end
farmbuyer@1 2511
farmbuyer@25 2512 -- This probably causes taint... hm.
farmbuyer@25 2513 local prev_fade_time = UIDROPDOWNMENU_SHOW_TIME
farmbuyer@25 2514 UIDROPDOWNMENU_SHOW_TIME = 4
farmbuyer@25 2515
farmbuyer@47 2516 if dirty_tabs then
farmbuyer@84 2517 -- pointers known to be good by now, pass them back in
farmbuyer@84 2518 self:gui_init (g_loot, g_uniques)
farmbuyer@47 2519 self:zero_printed_fenceposts()
farmbuyer@47 2520 end
farmbuyer@47 2521
farmbuyer@1 2522 local display = GUI:Create("Frame")
farmbuyer@1 2523 if _d then
farmbuyer@79 2524 display:SetUserData("eoiST",_d) -- warning! warning! kludge detected!
farmbuyer@1 2525 end
farmbuyer@1 2526 _d = display
farmbuyer@1 2527 self.display = display
farmbuyer@17 2528 display:SetTitle(window_title)
farmbuyer@1 2529 display:SetStatusText(self.status_text)
farmbuyer@1 2530 display:SetLayout("Flow")
farmbuyer@16 2531 display:SetStatusTable{width=900,height=550} -- default height is 500
farmbuyer@47 2532 display:EnableResize(false)
farmbuyer@1 2533 display:SetCallback("OnClose", function(_display)
farmbuyer@25 2534 UIDROPDOWNMENU_SHOW_TIME = prev_fade_time
farmbuyer@83 2535 hide_noobtips_frame()
farmbuyer@1 2536 _d = _display:GetUserData("eoiST")
farmbuyer@1 2537 self.display = nil
farmbuyer@1 2538 GUI:Release(_display)
farmbuyer@6 2539 flib.clear()
farmbuyer@1 2540 collectgarbage()
farmbuyer@1 2541 end)
farmbuyer@1 2542
farmbuyer@1 2543 ----- Right-hand panel
farmbuyer@1 2544 local rhs_width = 0.20
farmbuyer@1 2545 local control = GUI:Create("SimpleGroup")
farmbuyer@1 2546 control:SetLayout("Flow")
farmbuyer@1 2547 control:SetRelativeWidth(rhs_width)
farmbuyer@1 2548 control.alignoffset = 25
farmbuyer@1 2549 control:PauseLayout()
farmbuyer@1 2550 local h,b
farmbuyer@1 2551
farmbuyer@1 2552 --- Main ---
farmbuyer@1 2553 h = GUI:Create("Heading")
farmbuyer@1 2554 h:SetFullWidth(true)
farmbuyer@1 2555 h:SetText("Main")
farmbuyer@1 2556 control:AddChild(h)
farmbuyer@1 2557
farmbuyer@1 2558 do
farmbuyer@1 2559 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 2560 [[Enable full tracking, only rebroadcasting, or disable activity altogether.]])
farmbuyer@1 2561 b:SetFullWidth(true)
farmbuyer@1 2562 b:SetLabel("On/Off:")
farmbuyer@1 2563 b:SetList{"Full Tracking", "Broadcasting", "Disabled"}
farmbuyer@1 2564 b:SetValue(self.enabled and 1 or (self.rebroadcast and 2 or 3))
farmbuyer@1 2565 b:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@1 2566 if choice == 1 then self:Activate()
farmbuyer@1 2567 elseif choice == 2 then self:Activate(nil,true)
farmbuyer@1 2568 else self:Deactivate()
farmbuyer@1 2569 end
farmbuyer@1 2570 _w = display:GetUserData('comm_ident')
farmbuyer@1 2571 if _w and _w:IsVisible() then
farmbuyer@1 2572 _w:SetDisabled(self.enabled or self.rebroadcast)
farmbuyer@1 2573 end
farmbuyer@1 2574 _w = display:GetUserData('eoi_bcast_req')
farmbuyer@1 2575 if _w and _w:IsVisible() then
farmbuyer@1 2576 _w:SetDisabled(not self.enabled)
farmbuyer@1 2577 end
farmbuyer@1 2578 end)
farmbuyer@1 2579 control:AddChild(b)
farmbuyer@1 2580 end
farmbuyer@1 2581
farmbuyer@1 2582 b = mkbutton("Dropdown", 'threshold', "",
farmbuyer@1 2583 [[Items greater than or equal to this quality will be tracked/rebroadcast.]])
farmbuyer@1 2584 b:SetFullWidth(true)
farmbuyer@1 2585 b:SetLabel("Threshold:")
farmbuyer@1 2586 b:SetList(self.thresholds)
farmbuyer@1 2587 b:SetValue(self.threshold)
farmbuyer@1 2588 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 2589 self:SetThreshold(choice)
farmbuyer@1 2590 end)
farmbuyer@1 2591 control:AddChild(b)
farmbuyer@1 2592
farmbuyer@4 2593 b = mkbutton("Clear Loot",
farmbuyer@1 2594 [[+Erases> all current loot information and generated text (but not saved texts).]])
farmbuyer@1 2595 b:SetFullWidth(true)
farmbuyer@1 2596 b:SetCallback("OnClick", function()
farmbuyer@1 2597 StaticPopup_Show("OUROL_CLEAR").data = self
farmbuyer@1 2598 end)
farmbuyer@1 2599 control:AddChild(b)
farmbuyer@1 2600
farmbuyer@1 2601 b = GUI:Create("Spacer")
farmbuyer@1 2602 b:SetFullWidth(true)
farmbuyer@16 2603 b:SetHeight(10)
farmbuyer@1 2604 control:AddChild(b)
farmbuyer@1 2605
farmbuyer@1 2606 --[[
farmbuyer@1 2607 --- Saved Texts ---
farmbuyer@1 2608 [ Save Current As... ]
farmbuyer@1 2609 saved1
farmbuyer@1 2610 saved2
farmbuyer@1 2611 ...
farmbuyer@1 2612 [ Load ] [ Delete ]
farmbuyer@1 2613 ]]
farmbuyer@1 2614 h = GUI:Create("Heading")
farmbuyer@1 2615 h:SetFullWidth(true)
farmbuyer@1 2616 h:SetText("Saved Texts")
farmbuyer@1 2617 control:AddChild(h)
farmbuyer@1 2618 b = mkbutton("Save Current As...",
farmbuyer@1 2619 [[Save forum/attendance/etc texts for later retrieval. Main loot information not included.]])
farmbuyer@1 2620 b:SetFullWidth(true)
farmbuyer@1 2621 b:SetCallback("OnClick", function()
farmbuyer@1 2622 StaticPopup_Show "OUROL_SAVE_SAVEAS"
farmbuyer@1 2623 _d:Hide()
farmbuyer@1 2624 end)
farmbuyer@1 2625 control:AddChild(b)
farmbuyer@1 2626
farmbuyer@16 2627 do
farmbuyer@16 2628 local scontainer = GUI:Create("SimpleGroup")
farmbuyer@16 2629 scontainer:SetFullWidth(true)
farmbuyer@16 2630 scontainer:SetFullHeight(false)
farmbuyer@16 2631 scontainer:SetAutoAdjustHeight(false)
farmbuyer@16 2632 scontainer:SetHeight(40) -- no relative height available anymore
farmbuyer@16 2633 scontainer:SetLayout("Fill")
farmbuyer@16 2634 local scroll = GUI:Create("ScrollFrame")
farmbuyer@16 2635 scroll:SetLayout("List")
farmbuyer@16 2636 local saved = self:check_saved_table(--[[silent_on_empty=]]true)
farmbuyer@16 2637 if saved then for i,s in ipairs(saved) do
farmbuyer@16 2638 local il = GUI:Create("InteractiveLabel")
farmbuyer@16 2639 il:SetFullWidth(true)
farmbuyer@16 2640 il:SetText(s.name)
farmbuyer@16 2641 il:SetUserData("num",i)
farmbuyer@16 2642 il:SetHighlight(1,1,1,0.4)
farmbuyer@16 2643 local str = ("%s %d entries %s"):format(s.date,s.count,s.name)
farmbuyer@16 2644 il:SetCallback("OnEnter", function() setstatus(str) end)
farmbuyer@16 2645 il:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@16 2646 il:SetCallback("OnClick", function(_il)
farmbuyer@16 2647 local prev = _d:GetUserData("saved selection")
farmbuyer@16 2648 if prev then
farmbuyer@16 2649 prev.highlight:Hide()
farmbuyer@16 2650 prev:SetColor()
farmbuyer@16 2651 end
farmbuyer@16 2652 _il:SetColor(0,1,0)
farmbuyer@16 2653 _il.highlight:Show()
farmbuyer@16 2654 _d:SetUserData("saved selection",_il)
farmbuyer@16 2655 _d:GetUserData("Load"):SetDisabled(false)
farmbuyer@16 2656 _d:GetUserData("Delete"):SetDisabled(false)
farmbuyer@16 2657 end)
farmbuyer@16 2658 scroll:AddChild(il)
farmbuyer@16 2659 end end
farmbuyer@16 2660 scontainer:AddChild(scroll)
farmbuyer@16 2661 control:AddChild(scontainer)
farmbuyer@16 2662 end
farmbuyer@1 2663
farmbuyer@1 2664 b = mkbutton("Load",
farmbuyer@1 2665 [[Load previously saved text. +REPLACES> all current loot information!]])
farmbuyer@1 2666 b:SetRelativeWidth(0.5)
farmbuyer@1 2667 b:SetCallback("OnClick", function()
farmbuyer@1 2668 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 2669 self:save_restore(num)
farmbuyer@1 2670 self:BuildMainDisplay()
farmbuyer@1 2671 end)
farmbuyer@1 2672 b:SetDisabled(true)
farmbuyer@1 2673 control:AddChild(b)
farmbuyer@1 2674 b = mkbutton("Delete",
farmbuyer@1 2675 [[Delete previously saved text.]])
farmbuyer@1 2676 b:SetRelativeWidth(0.5)
farmbuyer@1 2677 b:SetCallback("OnClick", function()
farmbuyer@1 2678 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 2679 self:save_delete(num)
farmbuyer@1 2680 self:BuildMainDisplay()
farmbuyer@1 2681 end)
farmbuyer@1 2682 b:SetDisabled(true)
farmbuyer@1 2683 control:AddChild(b)
farmbuyer@1 2684
farmbuyer@1 2685 b = GUI:Create("Spacer")
farmbuyer@1 2686 b:SetFullWidth(true)
farmbuyer@16 2687 b:SetHeight(10)
farmbuyer@1 2688 control:AddChild(b)
farmbuyer@1 2689
farmbuyer@1 2690 -- Other stuff on right-hand side
farmbuyer@1 2691 local tab_specials = GUI:Create("SimpleGroup")
farmbuyer@1 2692 tab_specials:SetLayout("Flow")
farmbuyer@1 2693 tab_specials:SetFullWidth(true)
farmbuyer@1 2694 control:AddChild(tab_specials)
farmbuyer@1 2695 control:ResumeLayout()
farmbuyer@1 2696
farmbuyer@1 2697 ----- Left-hand group
farmbuyer@1 2698 local tabs = GUI:Create("TabGroup")
farmbuyer@1 2699 tabs:SetLayout("Flow")
farmbuyer@1 2700 tabs.alignoffset = 25
farmbuyer@49 2701 local titletext_orig_fo = tabs.titletext:GetFontObject()
farmbuyer@49 2702 tabs.titletext:SetFontObject(GameFontNormalSmall)
farmbuyer@49 2703 tabs:SetCallback("OnRelease", function(_tabs)
farmbuyer@49 2704 tabs.titletext:SetFontObject(titletext_orig_fo)
farmbuyer@49 2705 end)
farmbuyer@1 2706 tabs:SetRelativeWidth(0.99-rhs_width)
farmbuyer@1 2707 tabs:SetFullHeight(true)
farmbuyer@1 2708 tabs:SetTabs(tabgroup_tabs)
farmbuyer@1 2709 tabs:SetCallback("OnGroupSelected", tabs_OnGroupSelected_func)
farmbuyer@1 2710 tabs:SetCallback("OnTabEnter", function(_tabs,event,value,tab)
farmbuyer@1 2711 setstatus(_tabtexts[value].desc)
farmbuyer@1 2712 end)
farmbuyer@1 2713 tabs:SetCallback("OnTabLeave", statusy_OnLeave)
farmbuyer@1 2714 tabs:SetUserData("special buttons group",tab_specials)
farmbuyer@76 2715 tabs:SelectTab((opt_tabselect and #opt_tabselect>0)
farmbuyer@76 2716 and opt_tabselect or "eoi")
farmbuyer@1 2717
farmbuyer@1 2718 display:AddChildren (tabs, control)
farmbuyer@1 2719 display:ApplyStatus()
farmbuyer@1 2720
farmbuyer@1 2721 display:Show() -- without this, only appears every *other* function call
farmbuyer@1 2722 return display
farmbuyer@1 2723 end
farmbuyer@1 2724
farmbuyer@88 2725 function addon:OpenMainDisplayToTab (text, opt_arg)
farmbuyer@44 2726 text = '^'..text:lower()
farmbuyer@1 2727 for tab,v in pairs(_tabtexts) do
farmbuyer@1 2728 if v.title:lower():find(text) then
farmbuyer@1 2729 self:BuildMainDisplay(tab)
farmbuyer@88 2730 if opt_arg and tabs_CLI_special[tab] then
farmbuyer@88 2731 tabs_CLI_special[tab](opt_arg)
farmbuyer@88 2732 end
farmbuyer@1 2733 return true
farmbuyer@1 2734 end
farmbuyer@1 2735 end
farmbuyer@1 2736 end
farmbuyer@1 2737
farmbuyer@1 2738 -- Essentially a re-click on the current tab (if the current tab were clickable).
farmbuyer@1 2739 function addon:redisplay ()
farmbuyer@1 2740 tabs_OnGroupSelected_func (unpack(tabs_OnGroupSelected_func_args))
farmbuyer@1 2741 end
farmbuyer@1 2742
farmbuyer@1 2743
farmbuyer@1 2744 ------ Popup dialogs
farmbuyer@75 2745 local function build_my_slider_widget()
farmbuyer@75 2746 local s = CreateFrame("Slider", "OuroLootSlider", nil, "OptionsSliderTemplate")
farmbuyer@75 2747 s.text = OuroLootSliderText
farmbuyer@75 2748 s.low = OuroLootSliderLow
farmbuyer@75 2749 s.high = OuroLootSliderHigh
farmbuyer@75 2750 s:SetScript("OnValueChanged", function (_s, value)
farmbuyer@75 2751 _s.value = value -- conveniently, this is already of numeric type
farmbuyer@75 2752 --_s.text:SetText(tostring(value))
farmbuyer@75 2753 if _s.DoOnValueChanged then
farmbuyer@75 2754 _s:DoOnValueChanged()
farmbuyer@75 2755 end
farmbuyer@75 2756 end)
farmbuyer@75 2757 build_my_slider_widget = nil
farmbuyer@75 2758 return s
farmbuyer@75 2759 end
farmbuyer@75 2760
farmbuyer@1 2761 StaticPopupDialogs["OUROL_CLEAR"] = flib.StaticPopup{
farmbuyer@1 2762 text = "Clear current loot information and text?",
farmbuyer@16 2763 button1 = YES,
farmbuyer@16 2764 button2 = NO,
farmbuyer@1 2765 OnAccept = function (dialog, addon)
farmbuyer@1 2766 addon:Clear(--[[verbose_p=]]true)
farmbuyer@1 2767 end,
farmbuyer@1 2768 }
farmbuyer@1 2769
farmbuyer@37 2770 StaticPopupDialogs["OUROL_HIST_REGEN"] = flib.StaticPopup{
farmbuyer@37 2771 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@75 2772 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex
farmbuyer@75 2773 .. "%s|r, and generate it anew from current loot?",
farmbuyer@37 2774 button1 = YES,
farmbuyer@37 2775 button2 = NO,
farmbuyer@37 2776 OnAccept = function (dialog, addon, data2)
farmbuyer@37 2777 data2(addon)
farmbuyer@37 2778 addon:Print("%s history has been regenerated.", addon.history.realm)
farmbuyer@37 2779 addon:redisplay()
farmbuyer@37 2780 end,
farmbuyer@37 2781 }
farmbuyer@37 2782
farmbuyer@16 2783 StaticPopupDialogs["OUROL_HIST_CLEAR"] = flib.StaticPopup{
farmbuyer@37 2784 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2785 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r?",
farmbuyer@16 2786 button1 = YES,
farmbuyer@16 2787 button2 = NO,
farmbuyer@16 2788 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2789 data2(addon)
farmbuyer@16 2790 addon:Print("Stimpy, you eeediot, you've pushed the history erase button!")
farmbuyer@16 2791 addon:redisplay()
farmbuyer@16 2792 end,
farmbuyer@16 2793 }
farmbuyer@16 2794
farmbuyer@16 2795 StaticPopupDialogs["OUROL_HIST_PREEN"] = flib.StaticPopup{
farmbuyer@37 2796 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@75 2797 text = "This will erase all but the latest "
farmbuyer@75 2798 .. ITEM_QUALITY_COLORS[ITEM_QUALITY_UNCOMMON].hex
farmbuyer@75 2799 .. "%s|r for each player on "
farmbuyer@75 2800 .. ITEM_QUALITY_COLORS[5].hex .. "%s|r. " .. CONTINUE .. "?",
farmbuyer@16 2801 button1 = YES,
farmbuyer@16 2802 button2 = NO,
farmbuyer@75 2803 OnShow = function (dialog, addon)
farmbuyer@75 2804 local thistable = StaticPopupDialogs[dialog.which]
farmbuyer@75 2805 -- StaticPopup_Resize does not take extraFrame into account, so we
farmbuyer@89 2806 -- monkeypatch the sizing method that _Resize calls at the end.
farmbuyer@75 2807 dialog.saved_setheight = dialog.SetHeight
farmbuyer@75 2808 dialog.SetHeight = function (d, h)
farmbuyer@75 2809 return d.saved_setheight(d,h+35)
farmbuyer@75 2810 end
farmbuyer@75 2811 dialog.extraFrame:ClearAllPoints()
farmbuyer@75 2812 dialog.extraFrame:SetPoint("TOP", dialog.text, "BOTTOM")
farmbuyer@75 2813 dialog.extraFrame:SetWidth(150)
farmbuyer@75 2814 dialog.extraFrame:SetHeight(35)
farmbuyer@75 2815 dialog.extraFrame:Show()
farmbuyer@75 2816 local slider = _G.OuroLootSlider or build_my_slider_widget()
farmbuyer@75 2817 slider.DoOnValueChanged = function(s)
farmbuyer@75 2818 dialog.text:SetFormattedText (thistable.text,
farmbuyer@75 2819 s.value == 1 and "single entry" or (s.value .. " entries"),
farmbuyer@75 2820 addon.history.realm)
farmbuyer@75 2821 StaticPopup_Resize (dialog, "OUROL_HIST_PREEN")
farmbuyer@75 2822 end
farmbuyer@75 2823 slider:SetOrientation('HORIZONTAL')
farmbuyer@75 2824 slider:SetMinMaxValues(1,30)
farmbuyer@75 2825 slider:SetValueStep(1)
farmbuyer@75 2826 slider.low:SetText("1")
farmbuyer@75 2827 slider.high:SetText("30")
farmbuyer@75 2828 --slider.tooltipText = ???
farmbuyer@75 2829 slider:SetParent(dialog.extraFrame)
farmbuyer@75 2830 slider:ClearAllPoints()
farmbuyer@75 2831 slider:SetPoint("TOPLEFT",dialog.extraFrame,"TOPLEFT",0, -15)
farmbuyer@75 2832 slider:SetPoint("BOTTOMRIGHT",dialog.extraFrame,"BOTTOMRIGHT",0, 0)
farmbuyer@75 2833 slider:Show()
farmbuyer@75 2834 -- This causes OnValueChanged to fire, reformatting the text. Except
farmbuyer@75 2835 -- IF the slider has already been shown, and IF at the time it was hidden
farmbuyer@75 2836 -- it had the same value here, THEN there is technically no "change"
farmbuyer@75 2837 -- and no event is fired. We work around this clever optimization by
farmbuyer@75 2838 -- doing a pair of set's, forcing the last one to fire OVC.
farmbuyer@75 2839 slider:SetValue(1)
farmbuyer@75 2840 slider:SetValue(5)
farmbuyer@75 2841 end,
farmbuyer@75 2842 OnAccept = function (dialog, addon, callback)
farmbuyer@75 2843 local howmany = assert(tonumber(_G.OuroLootSlider.value))
farmbuyer@75 2844 callback (addon, howmany)
farmbuyer@75 2845 addon:Print("All loot prior to the most recent %d |4entry:entries; has been erased.", howmany)
farmbuyer@16 2846 addon:redisplay()
farmbuyer@16 2847 end,
farmbuyer@75 2848 OnHide = function (dialog, addon)
farmbuyer@75 2849 dialog.SetHeight = nil
farmbuyer@75 2850 dialog.saved_setheight = nil
farmbuyer@75 2851 dialog.extraFrame:ClearAllPoints()
farmbuyer@75 2852 _G.OuroLootSlider:Hide() -- parent is hidden, why is this required?
farmbuyer@75 2853 _G.OuroLootSlider:ClearAllPoints()
farmbuyer@75 2854 _G.OuroLootSlider:SetParent(nil)
farmbuyer@75 2855 end,
farmbuyer@16 2856 }
farmbuyer@16 2857
farmbuyer@27 2858 StaticPopupDialogs["OUROL_URL"] = { --flib.StaticPopup{
farmbuyer@27 2859 text = "Use Control-C or equivalent to copy this URL to your system clipboard:",
farmbuyer@27 2860 button1 = OKAY,
farmbuyer@27 2861 timeout = 0,
farmbuyer@27 2862 whileDead = true,
farmbuyer@27 2863 hideOnEscape = true,
farmbuyer@27 2864 enterClicksFirstButton = true,
farmbuyer@27 2865 hasEditBox = true,
farmbuyer@27 2866 editBoxWidth = 350,
farmbuyer@53 2867 preferredIndex = 3,
farmbuyer@27 2868 OnShow = function (dialog, url)
farmbuyer@27 2869 dialog.editBox:SetText(url)
farmbuyer@27 2870 dialog.editBox:SetFocus()
farmbuyer@27 2871 dialog.editBox:HighlightText()
farmbuyer@27 2872 end,
farmbuyer@27 2873 }
farmbuyer@27 2874
farmbuyer@1 2875 StaticPopupDialogs["OUROL_REMIND"] = flib.StaticPopup{
farmbuyer@77 2876 text = "Do you wish to activate Ouro Loot?|n|n(Hit the Escape key to close this window without clicking; Enter is the same as Activate)",
farmbuyer@1 2877 button1 = "Activate recording", -- "accept", left
farmbuyer@69 2878 button2 = "Broadcast Only", -- "cancel", middle
farmbuyer@69 2879 button3 = HELP_LABEL, -- "alt", right
farmbuyer@1 2880 OnAccept = function (dialog, addon)
farmbuyer@1 2881 addon:Activate()
farmbuyer@1 2882 end,
farmbuyer@69 2883 noCancelOnEscape = true,
farmbuyer@69 2884 OnCancel = function (dialog, addon)
farmbuyer@1 2885 addon:Activate(nil,true)
farmbuyer@1 2886 end,
farmbuyer@69 2887 OnAlt = function (dialog, addon)
farmbuyer@1 2888 -- hitting escape also calls this, but the 3rd arg would be "clicked"
farmbuyer@1 2889 -- in both cases, not useful here.
farmbuyer@89 2890 if MouseIsOver(dialog.button3) then
farmbuyer@1 2891 -- they actually clicked the button (or at least the mouse was over "Help"
farmbuyer@1 2892 -- when they hit escape... sigh)
farmbuyer@1 2893 addon:BuildMainDisplay('help')
farmbuyer@1 2894 else
farmbuyer@1 2895 addon.popped = true
farmbuyer@1 2896 end
farmbuyer@1 2897 end,
farmbuyer@1 2898 }
farmbuyer@1 2899
farmbuyer@69 2900 -- Callback for each Next/Accept stage of inserting a new loot or boss row via
farmbuyer@69 2901 -- dropdown. Thanks to noCancelOnReuse, each Show done here will technically
farmbuyer@69 2902 -- Hide and redisplay the same dialog, passing along the same 'data' structure
farmbuyer@69 2903 -- each time. The topmost call to our OnAccept will then finish by hiding the
farmbuyer@69 2904 -- (very last) dialog.
farmbuyer@69 2905 --
farmbuyer@69 2906 -- This is really, really hideous to read.
farmbuyer@69 2907 local function eoi_st_insert_OnAccept_boss (dialog, data, data2)
farmbuyer@69 2908 if data.all_done then
farmbuyer@69 2909 -- It'll probably be the final entry in the table, but there might have
farmbuyer@73 2910 -- been real loot happening while the user was clicking and typing.
farmbuyer@69 2911 local boss_index = addon._addBossEntry{
farmbuyer@69 2912 kind = 'boss',
farmbuyer@69 2913 bossname = (OuroLootSV_opts.snarky_boss and addon.boss_abbrev[data.name] or data.name) or data.name,
farmbuyer@69 2914 reason = 'kill',
farmbuyer@69 2915 instance = data.instance,
farmbuyer@69 2916 duration = 0,
farmbuyer@69 2917 maxsize = data.max_raid_size,
farmbuyer@69 2918 raidersnap = data.yes_snap or {},
farmbuyer@69 2919 }
farmbuyer@69 2920 local entry = tremove(g_loot,boss_index)
farmbuyer@69 2921 tinsert(g_loot,data.rowindex,entry)
farmbuyer@69 2922 addon:_mark_boss_kill(data.rowindex)
farmbuyer@69 2923 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@69 2924 dialog.data = nil -- free up memory
farmbuyer@78 2925 addon:Print("Inserted %s %s at entry %d.", data.kind, data.name, data.rowindex)
farmbuyer@69 2926 return
farmbuyer@69 2927 end
farmbuyer@69 2928
farmbuyer@69 2929 -- third click
farmbuyer@69 2930 if data.name and data.instance then
farmbuyer@69 2931 data.all_done = true
farmbuyer@69 2932 -- this is how we distinguish OnAccept from OnCancel ("clicked"); the
farmbuyer@69 2933 -- 3rd param is handled all in StaticPopup_OnClick
farmbuyer@69 2934 if data2 ~= 'clicked' then
farmbuyer@69 2935 data.yes_snap = data.maybe_snap
farmbuyer@69 2936 end
farmbuyer@69 2937 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@69 2938 end
farmbuyer@69 2939
farmbuyer@69 2940 local text = dialog.editBox:GetText():trim()
farmbuyer@69 2941
farmbuyer@69 2942 -- second click
farmbuyer@69 2943 if data.name and text then
farmbuyer@69 2944 data.instance = text
farmbuyer@92 2945 -- not "reusing" this dialog in the same sense as with loot
farmbuyer@69 2946 dialog.data = nil
farmbuyer@69 2947 dialog:Hide()
farmbuyer@69 2948 local getsnap = StaticPopup_Show("OUROL_EOI_INSERT_INCLUDE_RAIDERSNAP")
farmbuyer@69 2949 getsnap.data = data
farmbuyer@69 2950 return true
farmbuyer@69 2951 end
farmbuyer@69 2952
farmbuyer@69 2953 -- first click
farmbuyer@69 2954 if text then
farmbuyer@69 2955 data.name = text
farmbuyer@69 2956 local maybe_instance
farmbuyer@69 2957 data.maybe_snap, data.max_raid_size, maybe_instance = addon:snapshot_raid()
farmbuyer@69 2958 local getinstance = StaticPopup_Show("OUROL_EOI_INSERT","instance")
farmbuyer@69 2959 getinstance.data = data
farmbuyer@69 2960 getinstance.editBox:SetText(maybe_instance)
farmbuyer@69 2961 -- This suppresses auto-hide (which would cause the getinstance dialog
farmbuyer@69 2962 -- to go away), but only when mouse clicking. OnEnter is on its own.
farmbuyer@69 2963 return true
farmbuyer@69 2964 end
farmbuyer@69 2965 end
farmbuyer@69 2966
farmbuyer@69 2967 local function eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2968 if data.all_done then
farmbuyer@69 2969 data.display:Hide()
farmbuyer@73 2970 local loot_index = assert(addon:CHAT_MSG_LOOT ("manual", data.recipient, data.name, data.notes))
farmbuyer@69 2971 local entry = tremove(g_loot,loot_index)
farmbuyer@69 2972 tinsert(g_loot,data.rowindex,entry)
farmbuyer@69 2973 addon:_fill_out_eoi_data(data.rowindex)
farmbuyer@69 2974 addon:BuildMainDisplay()
farmbuyer@79 2975 local clicky = _new_rebroadcast_hyperlink (entry.unique)
farmbuyer@69 2976 dialog.data = nil
farmbuyer@78 2977 addon:Print ("Inserted %s %s at entry %d. %s",
farmbuyer@78 2978 data.kind, data.name, data.rowindex, tostring(clicky))
farmbuyer@69 2979 return
farmbuyer@69 2980 end
farmbuyer@69 2981
farmbuyer@69 2982 local text = dialog.editBox:GetText():trim()
farmbuyer@69 2983
farmbuyer@69 2984 -- third click
farmbuyer@69 2985 if data.name and data.recipient and text then
farmbuyer@69 2986 data.notes = (text ~= "<none>") and text or nil
farmbuyer@69 2987 data.all_done = true
farmbuyer@69 2988 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2989 end
farmbuyer@69 2990
farmbuyer@69 2991 -- second click
farmbuyer@69 2992 if data.name and text then
farmbuyer@69 2993 data.recipient = text
farmbuyer@69 2994 local getnotes = StaticPopup_Show("OUROL_EOI_INSERT","notes")
farmbuyer@69 2995 getnotes.data = data
farmbuyer@69 2996 getnotes.editBox:SetText("<none>")
farmbuyer@69 2997 getnotes.editBox:HighlightText()
farmbuyer@69 2998 return true
farmbuyer@69 2999 end
farmbuyer@69 3000
farmbuyer@69 3001 -- first click
farmbuyer@69 3002 if text then
farmbuyer@69 3003 data.name = text
farmbuyer@69 3004 dialog:Hide() -- technically a "different" one about to be shown
farmbuyer@78 3005 StaticPopupDialogs["OUROL_EOI_INSERT"].autoCompleteParams =
farmbuyer@78 3006 AUTOCOMPLETE_LIST_TEMPLATES[GetNumRaidMembers() > 0 and "IN_GROUP" or "IN_GUILD"]
farmbuyer@69 3007 local getrecipient = StaticPopup_Show("OUROL_EOI_INSERT","recipient")
farmbuyer@78 3008 StaticPopupDialogs["OUROL_EOI_INSERT"].autoCompleteParams = nil
farmbuyer@69 3009 getrecipient.data = data
farmbuyer@69 3010 getrecipient.editBox:SetText("")
farmbuyer@69 3011 return true
farmbuyer@69 3012 end
farmbuyer@69 3013 end
farmbuyer@69 3014
farmbuyer@69 3015 local function eoi_st_insert_OnAccept (dialog, data)
farmbuyer@69 3016 if data.kind == 'boss' then
farmbuyer@69 3017 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@69 3018 elseif data.kind == 'loot' then
farmbuyer@69 3019 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 3020 end
farmbuyer@69 3021 end
farmbuyer@69 3022
farmbuyer@1 3023 -- The data member here is a table built with:
farmbuyer@1 3024 -- {rowindex=<GUI row receiving click>, display=_d, kind=<loot/boss>}
farmbuyer@1 3025 do
farmbuyer@1 3026 local t = flib.StaticPopup{
farmbuyer@75 3027 text = "Enter name of new %s, then click "..CONTINUE.." or press Enter:",
farmbuyer@75 3028 button1 = CONTINUE.." ->",
farmbuyer@1 3029 button2 = CANCEL,
farmbuyer@1 3030 hasEditBox = true,
farmbuyer@16 3031 editBoxWidth = 350,
farmbuyer@1 3032 maxLetters = 50,
farmbuyer@1 3033 noCancelOnReuse = true,
farmbuyer@1 3034 }
farmbuyer@1 3035 t.EditBoxOnEnterPressed = function(editbox)
farmbuyer@39 3036 if editbox:GetText() == "" then return end
farmbuyer@1 3037 local dialog = editbox:GetParent()
farmbuyer@1 3038 if not eoi_st_insert_OnAccept (dialog, dialog.data) then
farmbuyer@1 3039 dialog:Hide() -- replicate OnAccept click behavior
farmbuyer@1 3040 end
farmbuyer@1 3041 end
farmbuyer@1 3042 t.enterClicksFirstButton = nil -- no effect with editbox focused
farmbuyer@1 3043 t.OnAccept = eoi_st_insert_OnAccept
farmbuyer@1 3044 StaticPopupDialogs["OUROL_EOI_INSERT"] = t
farmbuyer@1 3045
farmbuyer@69 3046 -- This seems to be gratuitous use of metatables, really.
farmbuyer@1 3047 local OEIL = {
farmbuyer@75 3048 text = "Paste the new item into here, then click "..CONTINUE.." or press Enter:",
farmbuyer@1 3049 __index = StaticPopupDialogs["OUROL_EOI_INSERT"]
farmbuyer@1 3050 }
farmbuyer@1 3051 StaticPopupDialogs["OUROL_EOI_INSERT_LOOT"] = setmetatable(OEIL,OEIL)
farmbuyer@1 3052
farmbuyer@1 3053 hooksecurefunc("ChatEdit_InsertLink", function (link,...)
farmbuyer@1 3054 local dialogname = StaticPopup_Visible "OUROL_EOI_INSERT_LOOT"
farmbuyer@1 3055 if dialogname then
farmbuyer@16 3056 _G[dialogname.."EditBox"]:SetText(link)
farmbuyer@1 3057 return true
farmbuyer@1 3058 end
farmbuyer@1 3059 end)
farmbuyer@69 3060
farmbuyer@69 3061 t = flib.StaticPopup{
farmbuyer@69 3062 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@69 3063 text = "Include a snapshot of the " .. ITEM_QUALITY_COLORS[5].hex
farmbuyer@77 3064 .. "CURRENT|r raid?|n|nClicking '" .. YES .. "' will allow this entry to "
farmbuyer@69 3065 .. "appear in attendance lists, but with the roster as it is NOW, not as it "
farmbuyer@69 3066 .. "was THEN. Clicking '" .. NO .."' means this kill cannot be included in "
farmbuyer@77 3067 .. "attendance.|n|n(Enter = '" .. YES .."', Escape = '" .. CANCEL .. "')",
farmbuyer@69 3068 button1 = YES, -- "accept", left
farmbuyer@69 3069 button2 = NO, -- "cancel", middle
farmbuyer@69 3070 button3 = CANCEL, -- "alt", right
farmbuyer@69 3071 }
farmbuyer@69 3072 -- Hitting Escape still hides the frame, but doesn't run OnCancel (which
farmbuyer@69 3073 -- is for the "No" button, not the "Cancel"/OnAlt button). Dizzy yet?
farmbuyer@69 3074 t.noCancelOnEscape = true
farmbuyer@69 3075 t.OnAccept = eoi_st_insert_OnAccept_boss
farmbuyer@69 3076 t.OnCancel = eoi_st_insert_OnAccept_boss
farmbuyer@69 3077 StaticPopupDialogs["OUROL_EOI_INSERT_INCLUDE_RAIDERSNAP"] = t
farmbuyer@1 3078 end
farmbuyer@1 3079
farmbuyer@1 3080 StaticPopupDialogs["OUROL_REASSIGN_ENTER"] = flib.StaticPopup{
farmbuyer@1 3081 text = "Enter the player name:",
farmbuyer@1 3082 button1 = ACCEPT,
farmbuyer@1 3083 button2 = CANCEL,
farmbuyer@1 3084 hasEditBox = true,
farmbuyer@1 3085 OnAccept = function(dialog, data)
farmbuyer@1 3086 local name = dialog.usertext --editBox:GetText()
farmbuyer@81 3087 addon:reassign_loot ("local", data.index, name)
farmbuyer@1 3088 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.index)
farmbuyer@1 3089 end,
farmbuyer@1 3090 }
farmbuyer@1 3091
farmbuyer@1 3092 StaticPopupDialogs["OUROL_SAVE_SAVEAS"] = flib.StaticPopup{
farmbuyer@1 3093 text = "Enter a name for the loot collection:",
farmbuyer@1 3094 button1 = ACCEPT,
farmbuyer@1 3095 button2 = CANCEL,
farmbuyer@1 3096 hasEditBox = true,
farmbuyer@1 3097 maxLetters = 30,
farmbuyer@1 3098 OnAccept = function(dialog)--, data)
farmbuyer@1 3099 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 3100 addon:save_saveas(name)
farmbuyer@1 3101 addon:BuildMainDisplay()
farmbuyer@1 3102 end,
farmbuyer@1 3103 OnCancel = function(dialog)--, data, reason)
farmbuyer@1 3104 addon:BuildMainDisplay()
farmbuyer@1 3105 end,
farmbuyer@1 3106 }
farmbuyer@1 3107
farmbuyer@25 3108
farmbuyer@25 3109 -- Workaround this bug: http://us.battle.net/wow/en/forum/topic/3278901991
farmbuyer@25 3110 if true then
farmbuyer@25 3111 -- Verbatim copy of UIDropDownMenuTemplates.xml:155 or so, except as
farmbuyer@25 3112 -- tagged with CHANGE.
farmbuyer@25 3113 local function onenter (self, motion)
farmbuyer@25 3114 if ( self.hasArrow ) then
farmbuyer@25 3115 local level = self:GetParent():GetID() + 1;
farmbuyer@25 3116 local listFrame = _G["DropDownList"..level];
farmbuyer@25 3117 if ( not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= self ) then
farmbuyer@25 3118 ToggleDropDownMenu(self:GetParent():GetID() + 1, self.value, nil, nil, nil, nil, self.menuList, self);
farmbuyer@25 3119 end
farmbuyer@25 3120 else
farmbuyer@25 3121 CloseDropDownMenus(self:GetParent():GetID() + 1);
farmbuyer@25 3122 end
farmbuyer@25 3123 _G[self:GetName().."Highlight"]:Show();
farmbuyer@25 3124 UIDropDownMenu_StopCounting(self:GetParent());
farmbuyer@25 3125 if ( self.tooltipTitle ) then
farmbuyer@25 3126 if ( self.tooltipOnButton ) then
farmbuyer@25 3127 GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
farmbuyer@25 3128 GameTooltip:AddLine(self.tooltipTitle, 1.0, 1.0, 1.0);
farmbuyer@25 3129 GameTooltip:AddLine(self.tooltipText, nil,nil,nil,1); -- CHANGE added nil->1 arguments
farmbuyer@25 3130 GameTooltip:Show();
farmbuyer@25 3131 else
farmbuyer@25 3132 GameTooltip_AddNewbieTip(self, self.tooltipTitle, 1.0, 1.0, 1.0, self.tooltipText, 1);
farmbuyer@25 3133 end
farmbuyer@25 3134 end
farmbuyer@25 3135 end
farmbuyer@25 3136 -- end verbatime copy
farmbuyer@25 3137
farmbuyer@25 3138 for i = 1, UIDROPDOWNMENU_MAXLEVELS do
farmbuyer@25 3139 local list = _G["DropDownList"..i]
farmbuyer@25 3140 if list then
farmbuyer@25 3141 for j = 1, UIDROPDOWNMENU_MAXBUTTONS do
farmbuyer@25 3142 local button = _G["DropDownList"..i.."Button"..j]
farmbuyer@25 3143 if button then
farmbuyer@25 3144 --print("button fixup",i,j)
farmbuyer@25 3145 button:SetScript("OnEnter",onenter)
farmbuyer@25 3146 end
farmbuyer@25 3147 end
farmbuyer@25 3148 end
farmbuyer@25 3149 end
farmbuyer@25 3150 end
farmbuyer@25 3151
farmbuyer@1 3152 -- vim:noet