annotate gui.lua @ 74:5edaac60449b

Replace kludgey debug tooltip toggle with a dropdown, workable at runtime.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Thu, 31 May 2012 00:06:20 +0000
parents 32eb24fb2ebf
children 676fb79a4ae2
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@67 2 if addon.NOLOAD then return end
farmbuyer@1 3
farmbuyer@1 4 --[[
farmbuyer@1 5 Purely the AceGUI-related routines, and the subroutines needed for support.
farmbuyer@1 6 ------ Constants
farmbuyer@6 7 ------ Globals
farmbuyer@1 8 ------ Behind the scenes routines
farmbuyer@1 9 ------ Main GUI Window
farmbuyer@1 10 ------ Popup dialogs
farmbuyer@1 11 ]]
farmbuyer@1 12
farmbuyer@1 13 ------ Constants
farmbuyer@1 14 local eoi_st_rowheight = 20
farmbuyer@16 15 local eoi_st_displayed_rows = math.floor(416/eoi_st_rowheight) --math.floor(366/eoi_st_rowheight)
farmbuyer@1 16 local eoi_st_textured_item_format = "|T%s:"..(eoi_st_rowheight-2).."|t %s[%s]|r%s"
farmbuyer@1 17 local eoi_st_otherrow_bgcolortable = {
farmbuyer@1 18 wipe = { ["r"] = 0.3, ["g"] = 0.3, ["b"] = 0.3},
farmbuyer@1 19 kill = { ["r"] = 0.2, ["g"] = 0.2, ["b"] = 0.2},
farmbuyer@1 20 time = { ["r"] = 0x0/255, ["g"] = 0x0/255, ["b"] = 1, ["a"] = 0.3},
farmbuyer@1 21 }
farmbuyer@1 22 eoi_st_otherrow_bgcolortable[""] = eoi_st_otherrow_bgcolortable["kill"]
farmbuyer@4 23 --eoi_st_otherrow_bgcolortable["realm"] = eoi_st_otherrow_bgcolortable["time"]
farmbuyer@1 24 local eoi_st_otherrow_bgcolortable_default
farmbuyer@1 25 local eoi_st_lootrow_col3_colortable = {
farmbuyer@73 26 normal = { text = "", r = "ff", g = "ff", b = "ff" },
farmbuyer@73 27 shard = { text = "shard", r = "a3", g = "35", b = "ee" },
farmbuyer@73 28 offspec = { text = "offspec", r = "c6", g = "9b", b = "6d" },
farmbuyer@73 29 gvault = { text = "guild vault", r = "33", g = "ff", b = "99" },
farmbuyer@1 30 }
farmbuyer@73 31 for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@73 32 -- for chat output by core code
farmbuyer@73 33 v.hex = "|cff" .. v.r .. v.g .. v.b
farmbuyer@73 34 -- for lib-st
farmbuyer@73 35 v.r = tonumber(v.r,16)/255
farmbuyer@73 36 v.g = tonumber(v.g,16)/255
farmbuyer@73 37 v.b = tonumber(v.b,16)/255
farmbuyer@73 38 v.a = 1
farmbuyer@73 39 end
farmbuyer@73 40 addon.disposition_colors = eoi_st_lootrow_col3_colortable
farmbuyer@73 41 local function eoi_st_lootrow_col3_colortable_func (data, _, realrow)
farmbuyer@1 42 local disp = data[realrow].disposition
farmbuyer@73 43 return eoi_st_lootrow_col3_colortable[disp or 'normal']
farmbuyer@1 44 end
farmbuyer@1 45 addon.time_column1_used_mt = { __index = {
farmbuyer@1 46 [2] = {value=""},
farmbuyer@1 47 [3] = {value=""},
farmbuyer@1 48 } }
farmbuyer@1 49 local time_column1_used_mt = addon.time_column1_used_mt
farmbuyer@1 50
farmbuyer@1 51
farmbuyer@6 52 ------ Globals
farmbuyer@1 53 local GUI = LibStub("AceGUI-3.0")
farmbuyer@1 54 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 55
farmbuyer@1 56 local g_loot = nil
farmbuyer@1 57 local g_generated = nil
farmbuyer@17 58 local window_title = "Ouro Loot"
farmbuyer@47 59 local dirty_tabs = nil
farmbuyer@1 60
farmbuyer@56 61 local pairs, ipairs, tinsert, tremove, tostring, tonumber =
farmbuyer@56 62 pairs, ipairs, table.insert, table.remove, tostring, tonumber
farmbuyer@1 63
farmbuyer@1 64 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@11 65 local GetItemInfo, ITEM_QUALITY_COLORS = GetItemInfo, ITEM_QUALITY_COLORS
farmbuyer@1 66
farmbuyer@1 67 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@1 68 local _generate_text, _populate_text_specials
farmbuyer@1 69 local _tabtexts, _taborder -- filled out in gui block scope
farmbuyer@72 70 local _do_debugging_tooltip, _hide_debugging_tooltip, _build_debugging_tooltip
farmbuyer@1 71
farmbuyer@49 72 --[[
farmbuyer@49 73 This is a table of callback functions, each responsible for drawing a tab
farmbuyer@49 74 into the container passed in the first argument. Special-purpose buttons
farmbuyer@49 75 can optionally be created (mkbutton) and added to the container in the second
farmbuyer@49 76 argument.
farmbuyer@49 77 ]]
farmbuyer@49 78 local tabs_OnGroupSelected = {}
farmbuyer@49 79 local mkbutton
farmbuyer@49 80 local tabs_OnGroupSelected_func, tabs_generated_text_OGS
farmbuyer@49 81
farmbuyer@73 82 -- Class color support
farmbuyer@73 83 local class_colors-- = {}
farmbuyer@73 84 do
farmbuyer@73 85 local function fill_out_class_colors()
farmbuyer@73 86 class_colors = CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS
farmbuyer@73 87 -- If we were dependant on lib-st calling this function (via a
farmbuyer@73 88 -- 'color' field in eoi_st_cols[2]), then this would have to be deep
farmbuyer@73 89 -- copied and an "a=1" field added to each. But as we have to use
farmbuyer@73 90 -- this ourselves via DoCellUpdate, we can just share tables and
farmbuyer@73 91 -- pass an alpha value manually during cell update.
farmbuyer@73 92 --for class,color in pairs(CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS) do
farmbuyer@73 93 -- class_colors[class] = { r = color.r, g = color.g, b = color.b, a = 1 }
farmbuyer@73 94 --end
farmbuyer@73 95 end
farmbuyer@73 96 fill_out_class_colors()
farmbuyer@73 97 if CUSTOM_CLASS_COLORS and CUSTOM_CLASS_COLORS.RegisterCallback then
farmbuyer@73 98 CUSTOM_CLASS_COLORS:RegisterCallback(fill_out_class_colors)
farmbuyer@73 99 end
farmbuyer@73 100 addon.class_colors = class_colors
farmbuyer@73 101 end
farmbuyer@73 102
farmbuyer@1 103 -- Working around this bug:
farmbuyer@1 104 -- http://forums.wowace.com/showpost.php?p=295202&postcount=31
farmbuyer@1 105 do
farmbuyer@37 106 local function fix_frame_level (level, ...)
farmbuyer@1 107 for i = 1, select("#", ...) do
farmbuyer@1 108 local button = select(i, ...)
farmbuyer@1 109 button:SetFrameLevel(level)
farmbuyer@1 110 end
farmbuyer@1 111 end
farmbuyer@1 112
farmbuyer@37 113 local function fix_menu_frame_levels()
farmbuyer@37 114 local f = _G.DropDownList1
farmbuyer@1 115 local i = 1
farmbuyer@1 116 while f do
farmbuyer@37 117 fix_frame_level (f:GetFrameLevel() + 2, f:GetChildren())
farmbuyer@1 118 i = i + 1
farmbuyer@1 119 f = _G["DropDownList"..i]
farmbuyer@1 120 end
farmbuyer@1 121 end
farmbuyer@1 122
farmbuyer@1 123 -- To fix Blizzard's bug caused by the new "self:SetFrameLevel(2);"
farmbuyer@37 124 hooksecurefunc("UIDropDownMenu_CreateFrames", fix_menu_frame_levels)
farmbuyer@1 125 end
farmbuyer@1 126
farmbuyer@1 127
farmbuyer@1 128 ------ Behind the scenes routines
farmbuyer@1 129 -- Text generation
farmbuyer@1 130 do
farmbuyer@1 131 local text_gen_funcs, specials_gen_funcs = {}, {}
farmbuyer@1 132 local accumulator = {}
farmbuyer@1 133
farmbuyer@1 134 -- Can do clever things by passing other halting points as zero
farmbuyer@1 135 function addon:zero_printed_fenceposts(zero)
farmbuyer@1 136 for t in pairs(text_gen_funcs) do
farmbuyer@1 137 g_loot.printed[t] = zero or g_loot.printed[t] or 0
farmbuyer@1 138 end
farmbuyer@1 139 end
farmbuyer@1 140
farmbuyer@10 141 function addon:registered_textgen_iter()
farmbuyer@10 142 return pairs(text_gen_funcs)
farmbuyer@10 143 end
farmbuyer@10 144
farmbuyer@1 145 -- This function is called during load, so be careful!
farmbuyer@1 146 function addon:register_text_generator (text_type, title, description, generator, opt_specgen)
farmbuyer@1 147 if type(generator) ~= 'function' then
farmbuyer@1 148 error(("Generator for text type '%s' must be a function!"):format(text_type))
farmbuyer@1 149 end
farmbuyer@1 150 _tabtexts[text_type] = { title=title, desc=description }
farmbuyer@57 151 self:tabposition_insert (text_type)
farmbuyer@1 152 text_gen_funcs[text_type] = generator
farmbuyer@1 153 specials_gen_funcs[text_type] = opt_specgen
farmbuyer@47 154 dirty_tabs = true
farmbuyer@1 155 end
farmbuyer@1 156
farmbuyer@1 157 -- Called by tabs_generated_text_OGS
farmbuyer@1 158 function _generate_text (text_type)
farmbuyer@1 159 local f = text_gen_funcs[text_type]
farmbuyer@1 160 if not f then
farmbuyer@1 161 error(("Generator called for unregistered text type '%s'."):format(text_type))
farmbuyer@1 162 end
farmbuyer@1 163 g_generated = g_generated or {}
farmbuyer@1 164 g_loot[text_type] = g_loot[text_type] or ""
farmbuyer@1 165
farmbuyer@1 166 if g_loot.printed[text_type] >= #g_loot then return false end
farmbuyer@1 167 assert(addon.loot_clean == #g_loot, tostring(addon.loot_clean) .. " ~= " .. #g_loot)
farmbuyer@1 168 -- if glc is nil, #==0 test already returned
farmbuyer@1 169
farmbuyer@1 170 local ok,ret = pcall (f, text_type, g_loot, g_loot.printed[text_type], g_generated, accumulator)
farmbuyer@1 171 if not ok then
farmbuyer@1 172 error(("ERROR: text generator '%s' failed: %s"):format(text_type, ret))
farmbuyer@1 173 return false
farmbuyer@1 174 end
farmbuyer@1 175 if ret then
farmbuyer@1 176 g_loot.printed[text_type] = #g_loot
farmbuyer@1 177 g_generated[text_type] = (g_generated[text_type] or "") .. table.concat(accumulator,'\n') .. '\n'
farmbuyer@1 178 end
farmbuyer@1 179 wipe(accumulator)
farmbuyer@1 180 return ret
farmbuyer@1 181 end
farmbuyer@1 182 function _populate_text_specials (editbox, specials, mkb, text_type)
farmbuyer@1 183 local f = specials_gen_funcs[text_type]
farmbuyer@1 184 if not f then return end
farmbuyer@1 185 pcall (f, text_type, editbox, specials, mkb)
farmbuyer@1 186 end
farmbuyer@49 187
farmbuyer@49 188 -- LOD tab has been clicked on.
farmbuyer@49 189 local function _handle_LOD (tabs_container,specials,tabtitle)
farmbuyer@51 190 -- "tabtitle" here is the name in _taborder, not the colorized string
farmbuyer@49 191 local what = _tabtexts[tabtitle]
farmbuyer@49 192 local addon_index = what.LOD
farmbuyer@49 193 local function LOAD()
farmbuyer@49 194 _tabtexts[tabtitle] = nil
farmbuyer@57 195 addon:tabposition_remove_and_remember (tabtitle)
farmbuyer@49 196 local loaded, whynot = LoadAddOn(addon_index)
farmbuyer@57 197 local tabdelta = addon:tabposition_restore()
farmbuyer@49 198 if loaded then
farmbuyer@57 199 addon:Print("%s loaded, %d |4tab:tabs; added.", tabtitle, tabdelta)
farmbuyer@49 200 else
farmbuyer@49 201 what.disabled = true
farmbuyer@49 202 _tabtexts[tabtitle] = what -- restore this for mouseovers
farmbuyer@49 203 addon:Print("%s could not load (game client reason was '%s').", tabtitle, whynot)
farmbuyer@49 204 DisableAddOn(addon_index)
farmbuyer@49 205 end
farmbuyer@49 206 dirty_tabs = true
farmbuyer@51 207 return addon:OpenMainDisplayToTab(tabtitle) or addon:BuildMainDisplay()
farmbuyer@49 208 end
farmbuyer@49 209 addon.display:Hide()
farmbuyer@49 210 if what.LOD_enabled then
farmbuyer@49 211 -- totally loadable, go for it
farmbuyer@49 212 LOAD()
farmbuyer@49 213 else
farmbuyer@49 214 -- was disabled at addons menu
farmbuyer@49 215 StaticPopupDialogs["OUROL_LOD_DISABLED"] = flib.StaticPopup{
farmbuyer@57 216 text = tabtitle.." was disabled at the character selection screen. Do you want to enable it?",
farmbuyer@49 217 button1 = YES,
farmbuyer@49 218 button2 = NO,
farmbuyer@49 219 OnAccept = function()
farmbuyer@49 220 EnableAddOn(addon_index)
farmbuyer@49 221 LOAD()
farmbuyer@49 222 end,
farmbuyer@49 223 OnCancel = function()
farmbuyer@49 224 addon:BuildMainDisplay()
farmbuyer@49 225 end,
farmbuyer@49 226 OnHide = function()
farmbuyer@49 227 StaticPopupDialogs["OUROL_LOD_DISABLED"] = nil
farmbuyer@49 228 end,
farmbuyer@49 229 }
farmbuyer@49 230 StaticPopup_Show("OUROL_LOD_DISABLED")
farmbuyer@49 231 end
farmbuyer@49 232 end
farmbuyer@49 233
farmbuyer@49 234 -- Add a clickable tab that brings the real module in. Since gui_init has
farmbuyer@49 235 -- already been called, we flag the dirty bit and let the main building
farmbuyer@49 236 -- routine handle it like any other plugin.
farmbuyer@49 237 function addon:_gui_add_LOD_tab (tabtitle, folder, addon_index, enabled_p, why_not)
farmbuyer@49 238 _tabtexts[tabtitle] = {
farmbuyer@51 239 title = ("|cffff0000(%s)|r"):format(tabtitle),
farmbuyer@57 240 desc = ("Plugin '|cffff0000%s|r' is not loaded yet. Click the tab to load it now."):format(folder),
farmbuyer@49 241 LOD = addon_index,
farmbuyer@49 242 LOD_enabled = enabled_p,
farmbuyer@49 243 LOD_why_not = why_not,
farmbuyer@49 244 }
farmbuyer@49 245 tabs_OnGroupSelected[tabtitle] = _handle_LOD
farmbuyer@57 246 self:tabposition_insert (tabtitle)
farmbuyer@49 247 dirty_tabs = true
farmbuyer@49 248 end
farmbuyer@1 249 end
farmbuyer@1 250
farmbuyer@1 251 --[[
farmbuyer@1 252 The g_loot table is populated only with "behavior-relevant" data (names,
farmbuyer@1 253 links, etc). This function runs through it and fills out the "display-
farmbuyer@1 254 relevant" bits (icons, user-friendly labels, etc). Everything from the
farmbuyer@1 255 loot_clean index to the end of the table is filled out, loot_clean is
farmbuyer@1 256 updated. Override the starting point with the argument.
farmbuyer@1 257
farmbuyer@1 258 XXX blizzard's scrolling update and lib-st keep finding some way of displaying
farmbuyer@1 259 the grid without ever calling the hooked refresh, thereby skipping this
farmbuyer@1 260 function and erroring on missing columnar data. fuckit. from now on
farmbuyer@1 261 this function gets called everywhere, all the time, and loops over the
farmbuyer@1 262 entire goddamn table each time. If we can't find blizz's scrollframe bugs,
farmbuyer@1 263 we'll just work around them. Sorry for your smoking CPU.
farmbuyer@1 264
farmbuyer@1 265 FIXME just move this functionality to a per-entry function and call it once
farmbuyer@1 266 in _addlootentry. --actually no, then the columnar data won't be updated once
farmbuyer@1 267 the backend data is changed on the fly.
farmbuyer@1 268 ]]
farmbuyer@1 269 do
farmbuyer@1 270 local grammar = { -- not worth making a mt for this
farmbuyer@1 271 [2] = "nd",
farmbuyer@1 272 [3] = "rd",
farmbuyer@1 273 }
farmbuyer@1 274
farmbuyer@1 275 function addon:_fill_out_eoi_data (opt_starting_index)
farmbuyer@1 276 if #g_loot < 1 then
farmbuyer@1 277 --pprint('_f_o_e_d', "#g_loot<1")
farmbuyer@1 278 self.loot_clean = nil
farmbuyer@1 279 opt_starting_index = nil
farmbuyer@1 280 end
farmbuyer@1 281 for i = (opt_starting_index or self.loot_clean or 1), #g_loot do
farmbuyer@1 282 local e = g_loot[i]
farmbuyer@1 283 if e == nil then
farmbuyer@1 284 self.loot_clean = nil
farmbuyer@1 285 pprint('_f_o_e_d', "index",i,"somehow still in loop past",#g_loot,"bailing")
farmbuyer@1 286 return
farmbuyer@1 287 end
farmbuyer@1 288
farmbuyer@65 289 local display_bcast_from = OuroLootSV_opts.display_bcast_from
farmbuyer@1 290 -- XXX FIXME a major weakness here is that we're constantly replacing
farmbuyer@1 291 -- what's already been created. Lots of garbage. Trying to detect what
farmbuyer@1 292 -- actually needs to be replaced is even worse. We'll live with
farmbuyer@1 293 -- garbage for now.
farmbuyer@1 294 if e.kind == 'loot' then
farmbuyer@11 295 local textured = eoi_st_textured_item_format:format (e.itexture, ITEM_QUALITY_COLORS[e.quality].hex, e.itemname, e.count or "")
farmbuyer@1 296 e.cols = {
farmbuyer@1 297 {value = textured},
farmbuyer@1 298 {value = e.person},
farmbuyer@73 299 {}
farmbuyer@1 300 }
farmbuyer@1 301 -- This is horrible. Must do better.
farmbuyer@1 302 if e.extratext then for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@1 303 if v.text == e.extratext then
farmbuyer@73 304 e.disposition = k ~= 'normal' and k or nil
farmbuyer@1 305 --e.extratext = nil, not feasible
farmbuyer@1 306 break
farmbuyer@1 307 end
farmbuyer@1 308 end end
farmbuyer@73 309 local ex = eoi_st_lootrow_col3_colortable[e.disposition or 'normal'].text
farmbuyer@65 310 if e.bcast_from and display_bcast_from and e.extratext then
farmbuyer@1 311 ex = e.extratext .. " (from " .. e.bcast_from .. ")"
farmbuyer@65 312 elseif e.bcast_from and display_bcast_from then
farmbuyer@73 313 ex = ex .. (e.disposition and " " or "")
farmbuyer@73 314 .. "(from " .. e.bcast_from .. ")"
farmbuyer@1 315 elseif e.extratext then
farmbuyer@1 316 ex = e.extratext
farmbuyer@1 317 end
farmbuyer@1 318 e.cols[3].value = ex
farmbuyer@1 319
farmbuyer@1 320 elseif e.kind == 'boss' then
farmbuyer@1 321 local v
farmbuyer@52 322 e.duration = e.duration or 0 -- can occasionally miss getting set
farmbuyer@1 323 if e.reason == 'kill' then
farmbuyer@1 324 if e.attempts == 1 then
farmbuyer@1 325 v = "one-shot"
farmbuyer@1 326 else
farmbuyer@16 327 v = ("kill on %d%s attempt"):format(e.attempts or 0, grammar[e.attempts] or "th")
farmbuyer@1 328 end
farmbuyer@1 329 v = ("%s (%d:%.2d)"):format(v, math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 330 elseif e.reason == 'wipe' then
farmbuyer@1 331 v = ("wipe (%d:%.2d)"):format(math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 332 end
farmbuyer@1 333 e.cols = {
farmbuyer@55 334 {value = e.bossname},
farmbuyer@1 335 {value = e.instance},
farmbuyer@1 336 {value = v or ""},
farmbuyer@1 337 }
farmbuyer@1 338
farmbuyer@1 339 elseif e.kind == 'time' then
farmbuyer@1 340 e.cols = setmetatable({
farmbuyer@1 341 {value=e.startday.text},
farmbuyer@1 342 }, time_column1_used_mt)
farmbuyer@1 343 --[[e.cols = {
farmbuyer@1 344 {value=e.startday.text},
farmbuyer@1 345 {value=""},
farmbuyer@1 346 {value=""},
farmbuyer@1 347 }]]
farmbuyer@1 348
farmbuyer@1 349 end
farmbuyer@1 350 end
farmbuyer@1 351 self.loot_clean = #g_loot
farmbuyer@1 352 end
farmbuyer@1 353 end
farmbuyer@1 354
farmbuyer@1 355 do
farmbuyer@1 356 function addon:_fill_out_hist_data (opt_starting_index)
farmbuyer@6 357 local new, del = flib.new, flib.del
farmbuyer@6 358
farmbuyer@1 359 -- Clearing history finishes this function with #hist==0 and hist_clean==0.
farmbuyer@1 360 -- The next call typically detects this (#<1) and handles it. If loot is
farmbuyer@1 361 -- recorded before then, it results in hist_clean==0 and #hist==1, which
farmbuyer@1 362 -- breaks the first iteration of the loop. Thus, the "extra" test here:
farmbuyer@1 363 if #self.history < 1 or self.hist_clean == 0 then
farmbuyer@1 364 self.hist_clean = nil
farmbuyer@1 365 opt_starting_index = nil
farmbuyer@1 366 end
farmbuyer@1 367 if not self.history.st then
farmbuyer@6 368 --print"creating ST!"
farmbuyer@1 369 self.history.st = {
farmbuyer@4 370 --[[{ kind = "realm",
farmbuyer@1 371 cols = setmetatable({
farmbuyer@1 372 { value = self.history.realm },
farmbuyer@1 373 }, time_column1_used_mt)
farmbuyer@4 374 }]]
farmbuyer@1 375 }
farmbuyer@1 376 end
farmbuyer@6 377
farmbuyer@6 378 -- for now
farmbuyer@6 379 if self.hist_clean == #self.history then return end
farmbuyer@6 380
farmbuyer@1 381 local st = self.history.st
farmbuyer@6 382 --print("starting history loop, #st ==", #st, "#history ==", #self.history)
farmbuyer@6 383 for i,t in ipairs(st) do
farmbuyer@6 384 del(t.cols[1])
farmbuyer@6 385 del(t.cols[2])
farmbuyer@6 386 del(t.cols[3])
farmbuyer@6 387 del(t.cols)
farmbuyer@6 388 del(t)
farmbuyer@6 389 st[i] = nil
farmbuyer@6 390 end
farmbuyer@1 391
farmbuyer@6 392 --for i = (opt_starting_index or self.hist_clean or 1), #self.history do
farmbuyer@6 393 local cache_okay = true
farmbuyer@6 394 for pi,player in ipairs(self.history) do
farmbuyer@6 395 local col1 = new()
farmbuyer@6 396 col1.OLi = pi
farmbuyer@6 397 col1.OLn = #player
farmbuyer@6 398 col1.value = player.name -- may spiffy this up in future
farmbuyer@1 399
farmbuyer@73 400 for li,unique in ipairs(player.unique) do
farmbuyer@6 401 local col2 = new()
farmbuyer@6 402 col2.OLi = li
farmbuyer@6 403 local col3 = new()
farmbuyer@73 404 col3.value = player.when[unique]
farmbuyer@6 405
farmbuyer@73 406 local id = player.id[unique]
farmbuyer@73 407 local itexture = GetItemIcon(id)
farmbuyer@73 408 local iname, ilink, iquality = GetItemInfo(id)
farmbuyer@4 409 local textured
farmbuyer@4 410 if itexture and iname then
farmbuyer@6 411 textured = eoi_st_textured_item_format:format (itexture,
farmbuyer@73 412 ITEM_QUALITY_COLORS[iquality].hex, iname, player.count[unique] or "")
farmbuyer@4 413 else
farmbuyer@6 414 textured = eoi_st_textured_item_format:format ([[ICONS\INV_Misc_QuestionMark]],
farmbuyer@19 415 ITEM_QUALITY_COLORS[ITEM_QUALITY_COMMON].hex, 'UNKNOWN - REDISPLAY LATER', "")
farmbuyer@6 416 cache_okay = false
farmbuyer@4 417 end
farmbuyer@6 418 col2.value = textured
farmbuyer@6 419
farmbuyer@6 420 local dotcols = new (col1, col2, col3)
farmbuyer@6 421 local st_entry = new()
farmbuyer@6 422 st_entry.kind = 'history'
farmbuyer@6 423 st_entry.OLwho = player.name
farmbuyer@6 424 st_entry.cols = dotcols
farmbuyer@16 425 st_entry.itemlink = ilink -- for onenter and onclick
farmbuyer@6 426 tinsert (st, st_entry)
farmbuyer@1 427 end
farmbuyer@6 428 end
farmbuyer@1 429
farmbuyer@6 430 --print("finished history loop, #st ==", #st)
farmbuyer@6 431 self.hist_clean = cache_okay and #self.history or nil
farmbuyer@1 432 end
farmbuyer@72 433 end
farmbuyer@6 434
farmbuyer@74 435 -- Debugging tooltip (unfortunately managed by global and semi-global state
farmbuyer@74 436 -- rather than passing around stack parameters)
farmbuyer@74 437 do
farmbuyer@74 438 local debug_tt
farmbuyer@74 439
farmbuyer@74 440 local _creators, _builders = {}, {}
farmbuyer@73 441 local function _create_tooltip()
farmbuyer@74 442 local which = assert(tonumber(_do_debugging_tooltip))
farmbuyer@74 443 if type(_creators[which]) == 'function' then
farmbuyer@74 444 _creators[which]()
farmbuyer@74 445 end
farmbuyer@74 446 debug_tt = _creators[which]
farmbuyer@74 447 end
farmbuyer@74 448 function _build_debugging_tooltip (parent, index)
farmbuyer@74 449 local which = assert(tonumber(_do_debugging_tooltip))
farmbuyer@74 450 if type(_builders[which]) == 'function' then
farmbuyer@74 451 _builders[which](parent,index)
farmbuyer@74 452 end
farmbuyer@74 453 end
farmbuyer@74 454 function _hide_debugging_tooltip()
farmbuyer@74 455 if debug_tt then debug_tt:Hide() end
farmbuyer@74 456 end
farmbuyer@74 457
farmbuyer@74 458 -- 2 == /dump
farmbuyer@74 459 _creators[2] = function()
farmbuyer@74 460 local tt = CreateFrame("GameTooltip")
farmbuyer@73 461 UIParentLoadAddOn("Blizzard_DebugTools")
farmbuyer@73 462
farmbuyer@73 463 tt:SetBackdrop{
farmbuyer@73 464 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@73 465 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@73 466 tile = true,
farmbuyer@73 467 tileSize = 8,
farmbuyer@73 468 edgeSize = 12,
farmbuyer@73 469 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@73 470 }
farmbuyer@73 471 tt:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@73 472 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@73 473 tt:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@73 474 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@73 475 tt:SetMovable(false)
farmbuyer@73 476 tt:EnableMouse(false)
farmbuyer@73 477 tt:SetFrameStrata("TOOLTIP")
farmbuyer@73 478 tt:SetToplevel(true)
farmbuyer@73 479 tt:SetClampedToScreen(true)
farmbuyer@73 480
farmbuyer@73 481 local font = CreateFont("OuroLootDebugFont")
farmbuyer@73 482 font:CopyFontObject(GameTooltipTextSmall)
farmbuyer@73 483 if IsAddOnLoaded"tekticles" then -- maybe check for one of the sharedmedia things?
farmbuyer@73 484 font:SetFont([[Interface\AddOns\tekticles\Calibri.ttf]], 9)
farmbuyer@73 485 else
farmbuyer@73 486 font:SetFont([[Fonts\FRIZQT__.TTF]], 9)
farmbuyer@73 487 end
farmbuyer@73 488
farmbuyer@73 489 local left, right, prevleft
farmbuyer@73 490 -- Only create as many lines as we might need (the auto growth
farmbuyer@73 491 -- by Add*Line does odd things sometimes).
farmbuyer@73 492 for i = 1, math.max(DEVTOOLS_MAX_ENTRY_CUTOFF,15)+5 do
farmbuyer@73 493 prevleft = left
farmbuyer@73 494 left = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@73 495 right = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@73 496 left:SetFontObject(font)
farmbuyer@73 497 right:SetFontObject(font)
farmbuyer@73 498 tt:AddFontStrings(left,right)
farmbuyer@73 499 if prevleft then
farmbuyer@73 500 left:SetPoint("TOPLEFT",prevleft,"BOTTOMLEFT",0,-2)
farmbuyer@73 501 else
farmbuyer@73 502 left:SetPoint("TOPLEFT",10,-10) -- top line
farmbuyer@73 503 end
farmbuyer@73 504 right:SetPoint("RIGHT",left,"LEFT")
farmbuyer@73 505 end
farmbuyer@73 506 tt.AddMessage = tt.AddLine
farmbuyer@73 507
farmbuyer@74 508 _creators[2] = tt
farmbuyer@73 509 end
farmbuyer@73 510
farmbuyer@74 511 _builders[2] = function (parent, index)
farmbuyer@73 512 local e = g_loot[index]; assert(type(e)=='table')
farmbuyer@74 513 _create_tooltip()
farmbuyer@74 514 debug_tt:SetOwner (parent, "ANCHOR_LEFT", -15, -5)
farmbuyer@74 515 debug_tt:ClearLines()
farmbuyer@73 516
farmbuyer@73 517 local real = DEFAULT_CHAT_FRAME
farmbuyer@74 518 DEFAULT_CHAT_FRAME = debug_tt
farmbuyer@73 519 DevTools_Dump{ [index] = e }
farmbuyer@73 520 DEFAULT_CHAT_FRAME = real
farmbuyer@73 521
farmbuyer@74 522 debug_tt:Show()
farmbuyer@73 523 end
farmbuyer@73 524
farmbuyer@72 525 -- Now here's a thing unheard-of. A tooltip not inheriting from the big
farmbuyer@72 526 -- memory-wasteful template, but also not intended merely for scanning
farmbuyer@72 527 -- invisible tooltips.
farmbuyer@72 528 -- (If this ever grows beyond a text dump, then replace it with libqtip.)
farmbuyer@74 529 --
farmbuyer@74 530 -- Fields to put in the fixed-fields tooltip (maybe move these into the
farmbuyer@74 531 -- options window if I spend too much time fiddling).
farmbuyer@74 532 local loot = {'person', 'id', 'unique', 'disposition', 'count', 'variant'}
farmbuyer@74 533 local boss = {'bossname', 'reason', 'instance', 'maxsize', 'duration', 'raidersnap'}
farmbuyer@74 534
farmbuyer@74 535 -- 3 == fixed fields
farmbuyer@74 536 _creators[3] = function()
farmbuyer@74 537 local tt = CreateFrame("GameTooltip")
farmbuyer@72 538
farmbuyer@72 539 tt:SetBackdrop{
farmbuyer@72 540 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@72 541 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@72 542 tile = true,
farmbuyer@72 543 tileSize = 8,
farmbuyer@72 544 edgeSize = 12,
farmbuyer@72 545 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@72 546 }
farmbuyer@72 547 tt:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@72 548 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@72 549 tt:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@72 550 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@72 551 tt:SetMovable(false)
farmbuyer@72 552 tt:EnableMouse(false)
farmbuyer@72 553 tt:SetFrameStrata("TOOLTIP")
farmbuyer@72 554 tt:SetToplevel(true)
farmbuyer@72 555 tt:SetClampedToScreen(true)
farmbuyer@72 556
farmbuyer@72 557 local font = GameTooltipTextSmall
farmbuyer@72 558 local left, right, prevleft
farmbuyer@72 559 -- Only create as many lines as we might need (the auto growth
farmbuyer@72 560 -- by Add*Line does odd things sometimes).
farmbuyer@72 561 for i = 1, math.max(#loot,#boss)+2 do
farmbuyer@72 562 prevleft = left
farmbuyer@72 563 left = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@72 564 right = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@72 565 left:SetFontObject(font)
farmbuyer@72 566 right:SetFontObject(font)
farmbuyer@72 567 tt:AddFontStrings(left,right)
farmbuyer@72 568 if prevleft then
farmbuyer@72 569 left:SetPoint("TOPLEFT",prevleft,"BOTTOMLEFT",0,-2)
farmbuyer@72 570 else
farmbuyer@72 571 left:SetPoint("TOPLEFT",10,-10) -- top line
farmbuyer@72 572 end
farmbuyer@72 573 right:SetPoint("RIGHT",left,"LEFT")
farmbuyer@72 574 end
farmbuyer@72 575
farmbuyer@74 576 _creators[3] = tt
farmbuyer@72 577 end
farmbuyer@72 578
farmbuyer@74 579 _builders[3] = function (parent, index)
farmbuyer@72 580 local e = g_loot[index]; assert(type(e)=='table')
farmbuyer@74 581 _create_tooltip()
farmbuyer@74 582 debug_tt:SetOwner (parent, "ANCHOR_LEFT", -15, -5)
farmbuyer@74 583 debug_tt:ClearLines()
farmbuyer@72 584
farmbuyer@72 585 -- change these, change the +2 above
farmbuyer@74 586 debug_tt:AddDoubleLine (tostring(index), tostring(e), 1,1,1)
farmbuyer@74 587 debug_tt:AddDoubleLine ('kind', e.kind, 1,1,1)
farmbuyer@72 588
farmbuyer@72 589 local source = (e.kind == 'loot' and loot) or (e.kind == 'boss' and boss)
farmbuyer@72 590 if source then
farmbuyer@72 591 for _,field in ipairs(source) do
farmbuyer@74 592 debug_tt:AddDoubleLine (field, tostring(e[field]), 1,1,1, 0,156/255,1)
farmbuyer@72 593 end
farmbuyer@72 594 end
farmbuyer@74 595 debug_tt:Show()
farmbuyer@72 596 end
farmbuyer@1 597 end
farmbuyer@1 598
farmbuyer@1 599
farmbuyer@1 600 ------ Main GUI Window
farmbuyer@37 601 local _d -- display when it's open, eoiST when it's not
farmbuyer@1 602 local function setstatus(txt) _d:SetStatusText(txt) end
farmbuyer@1 603 local function statusy_OnLeave() setstatus("") end
farmbuyer@1 604 local tabgroup_tabs
farmbuyer@1 605
farmbuyer@1 606 --[[
farmbuyer@1 607 Controls for the tabs on the left side of the main display.
farmbuyer@1 608 ]]
farmbuyer@57 609
farmbuyer@57 610 -- The _tabtexts and _taborder tables have distressingly wide visibility.
farmbuyer@57 611 -- They are used to build the tabgroup_tabs array fed to TabGroup, and for the
farmbuyer@57 612 -- official source of mouseover tab titles, etc. Not completely encapsulated
farmbuyer@57 613 -- because we need to reach in and fiddle too often to be worth it.
farmbuyer@1 614 _tabtexts = {
farmbuyer@1 615 ["eoi"] = {title=[[Loot]], desc=[[Observed loot, plus boss kills and other events of interest]]},
farmbuyer@1 616 ["hist"] = {title=[[History]], desc=[[A short semi-permanent record]]},
farmbuyer@1 617 ["help"] = {title=[[Help]], desc=[[Instructions, reminders, and tips for non-obvious features]]},
farmbuyer@1 618 ["opt"] = {title=[[Options]], desc=[[Options for fine-tuning behavior]]},
farmbuyer@1 619 --["adv"] = {title=[[Advanced]], desc=[[Debugging and testing]]},
farmbuyer@1 620 }
farmbuyer@6 621 --if addon.author_debug then
farmbuyer@1 622 _taborder = { "eoi", "hist", "help", "opt" }
farmbuyer@6 623 --else _taborder = { "eoi", "help", "opt" } end
farmbuyer@1 624
farmbuyer@57 625 do
farmbuyer@57 626 local next_insertion_position = 2 -- position in _taborder
farmbuyer@57 627 local removed, saved_offset
farmbuyer@57 628
farmbuyer@57 629 function addon:tabposition_insert (tabcode)
farmbuyer@57 630 tinsert (_taborder, next_insertion_position, tabcode)
farmbuyer@57 631 next_insertion_position = next_insertion_position + 1
farmbuyer@57 632 end
farmbuyer@57 633
farmbuyer@57 634 -- These two functions are push/pop pairs, sort of. The first removes
farmbuyer@57 635 -- a tab and prepares to insert more tab(s) in its place. The second
farmbuyer@57 636 -- returns the "next tab goes here" marker back to the proper end. (And
farmbuyer@57 637 -- doing all 3 adjustments below at once is amazingly hard to read.)
farmbuyer@57 638 function addon:tabposition_remove_and_remember (tabcode)
farmbuyer@57 639 assert(not removed) -- enforce stack-ish discipline
farmbuyer@57 640 for i = 2, #_taborder do
farmbuyer@57 641 if _taborder[i] == tabcode then
farmbuyer@57 642 tremove (_taborder, i)
farmbuyer@57 643 saved_offset = next_insertion_position - i - 1
farmbuyer@57 644 removed, next_insertion_position = i, i
farmbuyer@57 645 return
farmbuyer@57 646 end
farmbuyer@57 647 end
farmbuyer@57 648 error(("'%s' not used as a tab-text code"):format(tabcode))
farmbuyer@57 649 end
farmbuyer@57 650 function addon:tabposition_restore()
farmbuyer@57 651 assert(removed)
farmbuyer@57 652 local count = next_insertion_position - removed
farmbuyer@57 653 next_insertion_position = next_insertion_position + saved_offset
farmbuyer@57 654 removed, saved_offset = nil, nil
farmbuyer@57 655 return count
farmbuyer@57 656 end
farmbuyer@57 657 end
farmbuyer@57 658
farmbuyer@57 659 -- Done at startup, and whenever we've changed the population of tabs.
farmbuyer@1 660 function addon:gui_init (loot_pointer)
farmbuyer@71 661 g_loot = assert(loot_pointer, "something went wrong at startup")
farmbuyer@1 662 g_generated = nil
farmbuyer@1 663 tabgroup_tabs = {}
farmbuyer@17 664 window_title = "Ouro Loot " .. self.revision
farmbuyer@46 665 -- TabGroup stretches out the tabs to fill the row but only if >75% of the
farmbuyer@46 666 -- row is already full. It turns out that not doing this looks like ass.
farmbuyer@46 667 -- If we won't have enough tabs to trigger this on its own, pad out the tab
farmbuyer@46 668 -- titles (not looking quite as nice, ah well) to force it to trigger.
farmbuyer@46 669 local fmtstr = #_taborder > 6 and "%s" or " %s "
farmbuyer@49 670 for i,name in ipairs(_taborder) do
farmbuyer@49 671 tabgroup_tabs[i] = {
farmbuyer@49 672 value = name,
farmbuyer@49 673 text = fmtstr:format(_tabtexts[name].title),
farmbuyer@49 674 disabled = _tabtexts[name].disabled,
farmbuyer@49 675 }
farmbuyer@1 676 -- By default, tabs are editboxes with generated text
farmbuyer@49 677 if not tabs_OnGroupSelected[name] then
farmbuyer@49 678 tabs_OnGroupSelected[name] = tabs_generated_text_OGS
farmbuyer@1 679 end
farmbuyer@1 680 end
farmbuyer@47 681 dirty_tabs = nil
farmbuyer@1 682 end
farmbuyer@1 683
farmbuyer@37 684 --[[
farmbuyer@37 685 Dropdown menu handling
farmbuyer@37 686 ]]
farmbuyer@37 687 -- forward decls
farmbuyer@1 688 local eoi_editcell
farmbuyer@1 689
farmbuyer@37 690 local dropdownfuncs
farmbuyer@37 691 do
farmbuyer@37 692 local ddf_mt = {
farmbuyer@37 693 __index = {
farmbuyer@37 694 -- more stuff should be moved into this table
farmbuyer@37 695 [CLOSE] = function() CloseDropDownMenus() end,
farmbuyer@37 696 }
farmbuyer@37 697 }
farmbuyer@37 698 dropdownfuncs = function(t)
farmbuyer@37 699 return setmetatable(t, ddf_mt)
farmbuyer@37 700 end
farmbuyer@37 701 end
farmbuyer@37 702
farmbuyer@1 703 local function dropdownmenu_handler (ddbutton, subfunc, arg)
farmbuyer@26 704 local i = _d and _d.GetUserData and _d:GetUserData("DD loot index")
farmbuyer@26 705 if i then
farmbuyer@26 706 subfunc(i,arg)
farmbuyer@26 707 _d:GetUserData("eoiST"):OuroLoot_Refresh(i)
farmbuyer@26 708 end
farmbuyer@1 709 end
farmbuyer@1 710
farmbuyer@1 711 local function gen_easymenu_table (initial, list, funcs)
farmbuyer@1 712 for _,tag in ipairs(list) do
farmbuyer@1 713 local name, arg, tiptext
farmbuyer@1 714 name, tiptext = strsplit('|',tag)
farmbuyer@1 715 name, arg = strsplit('%',name)
farmbuyer@1 716 if name == "--" then
farmbuyer@1 717 tinsert (initial, {
farmbuyer@6 718 disabled = true, notCheckable = true, text = "",
farmbuyer@1 719 })
farmbuyer@1 720 else
farmbuyer@1 721 if not funcs[name] then
farmbuyer@1 722 error(("'%s' not defined as a dropdown function"):format(name))
farmbuyer@1 723 end
farmbuyer@1 724 tinsert (initial, {
farmbuyer@1 725 text = name,
farmbuyer@1 726 func = dropdownmenu_handler,
farmbuyer@1 727 arg1 = funcs[name],
farmbuyer@1 728 arg2 = arg,
farmbuyer@1 729 notCheckable = true,
farmbuyer@25 730 tooltipOnButton = true,
farmbuyer@25 731 tooltipWhileDisabled = true,
farmbuyer@1 732 tooltipTitle = tiptext and name or nil,
farmbuyer@1 733 tooltipText = tiptext,
farmbuyer@1 734 })
farmbuyer@1 735 end
farmbuyer@1 736 end
farmbuyer@1 737 return initial
farmbuyer@1 738 end
farmbuyer@1 739
farmbuyer@1 740 local dropdownmenuframe = CreateFrame("Frame", "OuroLootDropDownMenu", nil, "UIDropDownMenuTemplate")
farmbuyer@1 741
farmbuyer@37 742
farmbuyer@37 743 -- Tab 1: Events Of Interest
farmbuyer@37 744 -- This actually takes up quite a bit of the file.
farmbuyer@37 745 local eoi_dropdownfuncs
farmbuyer@37 746 eoi_dropdownfuncs = dropdownfuncs{
farmbuyer@1 747 df_INSERT = function(rowi,text)
farmbuyer@1 748 local which = (text == 'loot') and "OUROL_EOI_INSERT_LOOT" or "OUROL_EOI_INSERT"
farmbuyer@1 749 local dialog = StaticPopup_Show(which,text)
farmbuyer@16 750 dialog.editBox:SetScript("OnTextChanged",StaticPopup_EditBoxOnTextChanged)
farmbuyer@1 751 dialog.data = {rowindex=rowi, display=_d, kind=text}
farmbuyer@1 752 end,
farmbuyer@1 753
farmbuyer@1 754 df_DELETE = function(rowi)
farmbuyer@1 755 local gone = tremove(g_loot,rowi)
farmbuyer@1 756 addon:Print("Removed %s.",
farmbuyer@55 757 gone.itemlink or gone.bossname or gone.startday.text)
farmbuyer@36 758 if gone.kind == 'loot' and IsShiftKeyDown() then
farmbuyer@36 759 addon:_delHistoryEntry (rowi, gone)
farmbuyer@36 760 end
farmbuyer@1 761 end,
farmbuyer@1 762
farmbuyer@1 763 ["Delete remaining entries for this day"] = function(rowi,kind)
farmbuyer@28 764 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 765 local fencepost = addon._find_timeboss_fencepost (kind, rowi)
farmbuyer@1 766 local count = fencepost and (fencepost-rowi) or (#g_loot-rowi+1)
farmbuyer@1 767 repeat
farmbuyer@37 768 eoi_dropdownfuncs.df_DELETE(rowi)
farmbuyer@1 769 count = count - 1
farmbuyer@1 770 until count < 1
farmbuyer@1 771 end,
farmbuyer@1 772
farmbuyer@1 773 ["Rebroadcast this loot entry"] = function(rowi)
farmbuyer@1 774 local e = g_loot[rowi]
farmbuyer@1 775 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@71 776 addon:vbroadcast('loot', e.person, e.unique, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 777 addon:Print("Rebroadcast entry", rowi, e.itemlink)
farmbuyer@1 778 end,
farmbuyer@1 779
farmbuyer@1 780 ["Rebroadcast this boss"] = function(rowi,kind)
farmbuyer@28 781 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 782 local fencepost = addon._find_timeboss_fencepost (kind, rowi) or #g_loot
farmbuyer@28 783 -- this could be a lot of traffic, but frankly it's counterproductive
farmbuyer@28 784 -- to try to micromanage when ChatThrottleLib is already doing so
farmbuyer@28 785 repeat
farmbuyer@28 786 local e = g_loot[rowi]
farmbuyer@28 787 if e.kind == 'boss' then
farmbuyer@56 788 addon:vbroadcast('boss', e.reason, e.bossname, e.instance)
farmbuyer@28 789 elseif e.kind == 'loot' then
farmbuyer@28 790 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@71 791 addon:vbroadcast('loot', e.person, e.unique, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 792 end
farmbuyer@55 793 addon:Print("Rebroadcast entry", rowi, e.itemlink or e.bossname or UNKNOWN)
farmbuyer@28 794 rowi = rowi + 1
farmbuyer@28 795 until rowi >= fencepost
farmbuyer@1 796 end,
farmbuyer@1 797
farmbuyer@73 798 ["Mark as normal"] = function(rowi,disp)
farmbuyer@73 799 addon:loot_mark_disposition ("local", rowi, disp)
farmbuyer@1 800 end,
farmbuyer@1 801
farmbuyer@1 802 ["Show only this player"] = function(rowi)
farmbuyer@1 803 local st = _d:GetUserData("eoiST")
farmbuyer@1 804 _d:SetUserData("player filter name", g_loot[rowi].person)
farmbuyer@1 805 st:SetFilter(_d:GetUserData("player filter by name"))
farmbuyer@1 806 _d:GetUserData("eoi_filter_reset"):SetDisabled(false)
farmbuyer@1 807 end,
farmbuyer@1 808
farmbuyer@1 809 ["Change from 'wipe' to 'kill'"] = function(rowi)
farmbuyer@1 810 addon:_mark_boss_kill(rowi)
farmbuyer@1 811 -- the fillout function called automatically will start too far down the list
farmbuyer@1 812 _d:GetUserData("eoiST"):OuroLoot_Refresh()
farmbuyer@1 813 end,
farmbuyer@1 814
farmbuyer@1 815 ["Edit note"] = function(rowi)
farmbuyer@1 816 eoi_editcell (rowi, _d:GetUserData("DD loot cell"))
farmbuyer@1 817 end,
farmbuyer@1 818
farmbuyer@1 819 df_REASSIGN = function(rowi,to_whom)
farmbuyer@24 820 addon:reassign_loot (rowi, to_whom)
farmbuyer@1 821 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 822 end,
farmbuyer@1 823 ["Enter name..."] = function(rowi)
farmbuyer@25 824 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 825 local dialog = StaticPopup_Show "OUROL_REASSIGN_ENTER"
farmbuyer@1 826 dialog.data = {index=rowi, display=_d}
farmbuyer@1 827 end,
farmbuyer@1 828 }
farmbuyer@1 829 -- Would be better to move the %arg to this list rather than below, but
farmbuyer@1 830 -- that's a lot of extra effort that doesn't buy much in return.
farmbuyer@37 831 eoi_dropdownfuncs["Delete this loot event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 832 eoi_dropdownfuncs["Delete this boss event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 833 eoi_dropdownfuncs["Insert new loot entry"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 834 eoi_dropdownfuncs["Insert new boss kill event"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 835 eoi_dropdownfuncs["Mark as disenchanted"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 836 eoi_dropdownfuncs["Mark as guild vault"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 837 eoi_dropdownfuncs["Mark as offspec"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 838 eoi_dropdownfuncs["Delete remaining entries for this boss"] =
farmbuyer@37 839 eoi_dropdownfuncs["Delete remaining entries for this day"]
farmbuyer@37 840 eoi_dropdownfuncs["Rebroadcast this day"] = eoi_dropdownfuncs["Rebroadcast this boss"]
farmbuyer@1 841 local eoi_time_dropdown = gen_easymenu_table(
farmbuyer@1 842 {{
farmbuyer@1 843 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 844 isTitle = true,
farmbuyer@1 845 notClickable = true,
farmbuyer@1 846 notCheckable = true,
farmbuyer@1 847 }},
farmbuyer@1 848 {
farmbuyer@25 849 "Rebroadcast this day%time|Broadcasts everything from here down until a new day.",
farmbuyer@43 850 "Delete remaining entries for this day%time|Erases everything from here down until a new day.\n\nHold down the Shift key to also delete the players' corresponding History entry.",
farmbuyer@25 851 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 852 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 853 CLOSE
farmbuyer@37 854 }, eoi_dropdownfuncs)
farmbuyer@1 855 local eoi_loot_dropdown = gen_easymenu_table(
farmbuyer@1 856 {{
farmbuyer@1 857 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 858 notClickable = true,
farmbuyer@1 859 notCheckable = true,
farmbuyer@1 860 }},
farmbuyer@1 861 {
farmbuyer@1 862 "Mark as disenchanted%shard",
farmbuyer@1 863 "Mark as offspec%offspec",
farmbuyer@1 864 "Mark as guild vault%gvault",
farmbuyer@25 865 "Mark as normal|This is the default. Selecting any 'Mark as <x>' action blanks out extra notes about who broadcast this entry, etc.",
farmbuyer@1 866 "--",
farmbuyer@1 867 "Rebroadcast this loot entry|Sends this loot event, including special notes, as if it just happened.",
farmbuyer@36 868 "Delete this loot event|Permanent, no going back!\n\nHold down the Shift key to also delete the player's corresponding History entry.",
farmbuyer@43 869 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the players' corresponding History entry.",
farmbuyer@25 870 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 871 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@25 872 "Edit note|Same as double-clicking in the notes column.",
farmbuyer@1 873 "--",
farmbuyer@1 874 CLOSE
farmbuyer@37 875 }, eoi_dropdownfuncs)
farmbuyer@1 876 local eoi_player_dropdown = gen_easymenu_table(
farmbuyer@1 877 {
farmbuyer@1 878 {
farmbuyer@1 879 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 880 isTitle = true,
farmbuyer@1 881 notClickable = true,
farmbuyer@1 882 notCheckable = true,
farmbuyer@1 883 },
farmbuyer@1 884 {
farmbuyer@1 885 text = "Reassign to...",
farmbuyer@1 886 hasArrow = true,
farmbuyer@1 887 --menuList = filled in in the fly,
farmbuyer@25 888 tooltipOnButton = true,
farmbuyer@25 889 tooltipWhileDisabled = true,
farmbuyer@1 890 },
farmbuyer@1 891 },
farmbuyer@1 892 {
farmbuyer@1 893 "Show only this player",
farmbuyer@1 894 CLOSE
farmbuyer@37 895 }, eoi_dropdownfuncs)
farmbuyer@1 896 local eoi_boss_dropdown = gen_easymenu_table(
farmbuyer@1 897 {{
farmbuyer@1 898 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 899 isTitle = true,
farmbuyer@1 900 notClickable = true,
farmbuyer@1 901 notCheckable = true,
farmbuyer@1 902 }},
farmbuyer@1 903 {
farmbuyer@69 904 "Change from 'wipe' to 'kill'|Also collapses previous wipe entries.",
farmbuyer@28 905 "Rebroadcast this boss%boss|Broadcasts the kill event and all subsequent loot until next boss.",
farmbuyer@1 906 "Delete this boss event|Permanent, no going back!",
farmbuyer@43 907 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the player's corresponding History entry.",
farmbuyer@25 908 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 909 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 910 "--",
farmbuyer@1 911 CLOSE
farmbuyer@37 912 }, eoi_dropdownfuncs)
farmbuyer@1 913
farmbuyer@1 914 --[[ quoted verbatim from lib-st docs:
farmbuyer@1 915 rowFrame This is the UI Frame table for the row.
farmbuyer@1 916 cellFrame This is the UI Frame table for the cell in the row.
farmbuyer@1 917 data This is the data table supplied to the scrolling table (in case you lost it :) )
farmbuyer@1 918 cols This is the cols table supplied to the scrolling table (again, in case you lost it :) )
farmbuyer@1 919 row This is the number of the UI row that the event was triggered for.<br/> ex. If your scrolling table only shows ten rows, this number will be a number between 1 and 10.
farmbuyer@1 920 realrow This is the exact row index (after sorting and filtering) in the data table of what data is displayed in the row you triggered the event in. (NOT the UI row!)
farmbuyer@1 921 column This is the index of which column the event was triggered in.
farmbuyer@1 922 table This is a reference to the scrollingtable table.
farmbuyer@1 923 ... Any arguments generated by the '''NORMAL''' Blizzard event triggered by the frame are passed as is.
farmbuyer@1 924 ]]
farmbuyer@1 925 local function eoi_st_OnEnter (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 926 if (row == nil) or (realrow == nil) then return end -- mouseover column header
farmbuyer@1 927 local e = data[realrow]
farmbuyer@1 928 local kind = e.kind
farmbuyer@72 929 local tt = GameTooltip -- can this be hoisted? does GT ever get securely replaced?
farmbuyer@1 930
farmbuyer@72 931 if _do_debugging_tooltip and column == 1 and kind~='history' then -- FIXME history
farmbuyer@72 932 _build_debugging_tooltip (cellFrame, realrow)
farmbuyer@72 933 end
farmbuyer@16 934 if (kind == 'loot' and column == 1) or (kind == 'history' and column == 2) then
farmbuyer@72 935 tt:SetOwner (cellFrame, "ANCHOR_RIGHT", -20, 0)
farmbuyer@19 936 if e.cache_miss then
farmbuyer@72 937 tt:ClearLines()
farmbuyer@72 938 tt:AddLine("Missing Cache Data")
farmbuyer@72 939 tt:AddLine([[Wait a few seconds, then type]], 0.8, 0.8, 0.8, 1)
farmbuyer@72 940 tt:AddLine([[/ouroloot fixcache]], 0, 1, 64/255, nil)
farmbuyer@72 941 tt:AddLine([[and redisplay this window.]], 0.8, 0.8, 0.8, 1)
farmbuyer@72 942 tt:Show()
farmbuyer@19 943 elseif e.itemlink then
farmbuyer@72 944 tt:SetHyperlink (e.itemlink)
farmbuyer@16 945 end
farmbuyer@1 946
farmbuyer@1 947 elseif kind == 'loot' and column == 2 then
farmbuyer@72 948 tt:SetOwner (cellFrame, "ANCHOR_BOTTOMRIGHT", -50, 5)
farmbuyer@72 949 tt:ClearLines()
farmbuyer@72 950 tt:AddLine(e.person.." Loot:")
farmbuyer@1 951 local counter = 0
farmbuyer@1 952 for i,e2 in ipairs(data) do
farmbuyer@1 953 if e2.person == e.person then -- would be awesome to test for alts
farmbuyer@1 954 if counter > 10 then
farmbuyer@72 955 tt:AddLine("...")
farmbuyer@1 956 break
farmbuyer@1 957 else
farmbuyer@1 958 -- textures screw up too badly, strip them
farmbuyer@1 959 local textured = e2.cols[1].value
farmbuyer@1 960 local space = textured:find(" ")
farmbuyer@72 961 tt:AddLine(textured:sub(space+1))
farmbuyer@1 962 counter = counter + 1
farmbuyer@1 963 end
farmbuyer@1 964 end
farmbuyer@1 965 end
farmbuyer@72 966 tt:Show()
farmbuyer@1 967
farmbuyer@1 968 elseif kind == 'loot' and column == 3 then
farmbuyer@1 969 setstatus(e.cols[column].value)
farmbuyer@1 970
farmbuyer@1 971 end
farmbuyer@1 972
farmbuyer@1 973 return false -- continue with default highlighting behavior
farmbuyer@1 974 end
farmbuyer@1 975 local function eoi_st_OnLeave (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 976 GameTooltip:Hide()
farmbuyer@72 977 _hide_debugging_tooltip()
farmbuyer@1 978 if row and realrow and data[realrow].kind ~= 'loot' then
farmbuyer@1 979 table:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[data[realrow].reason or data[realrow].kind])
farmbuyer@1 980 return true -- do not do anything further
farmbuyer@1 981 else
farmbuyer@1 982 --setstatus("")
farmbuyer@1 983 return false -- continue with default un-highlighting behavior
farmbuyer@1 984 end
farmbuyer@1 985 end
farmbuyer@1 986
farmbuyer@1 987 local function eoi_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 988 if (row == nil) or (realrow == nil) then return true end -- click column header, suppress reordering
farmbuyer@1 989 local e = data[realrow]
farmbuyer@1 990 local kind = e.kind
farmbuyer@1 991
farmbuyer@1 992 -- Check for shift-clicking a loot line
farmbuyer@16 993 if IsModifiedClick("CHATLINK") and
farmbuyer@16 994 ((kind == 'loot' and column == 1) or (kind == 'history' and column == 2))
farmbuyer@16 995 then
farmbuyer@1 996 ChatEdit_InsertLink (e.itemlink)
farmbuyer@1 997 return true -- do not do anything further
farmbuyer@1 998 end
farmbuyer@1 999
farmbuyer@1 1000 -- Remaining actions are all right-click
farmbuyer@1 1001 if button ~= "RightButton" then return true end
farmbuyer@1 1002 _d:SetUserData("DD loot index", realrow)
farmbuyer@1 1003
farmbuyer@1 1004 if kind == 'loot' and (column == 1 or column == 3) then
farmbuyer@1 1005 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@1 1006 eoi_loot_dropdown[1].text = e.itemlink
farmbuyer@1 1007 EasyMenu (eoi_loot_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1008
farmbuyer@1 1009 elseif kind == 'loot' and column == 2 then
farmbuyer@1 1010 eoi_player_dropdown[1].text = e.person
farmbuyer@1 1011 local raiders = {}
farmbuyer@1 1012 for i = 1, GetNumRaidMembers() do
farmbuyer@1 1013 tinsert (raiders, (GetRaidRosterInfo(i)))
farmbuyer@1 1014 end
farmbuyer@1 1015 table.sort(raiders)
farmbuyer@1 1016 for i = 1, #raiders do
farmbuyer@1 1017 local name = raiders[i]
farmbuyer@1 1018 raiders[i] = {
farmbuyer@1 1019 text = name,
farmbuyer@1 1020 func = dropdownmenu_handler,
farmbuyer@37 1021 arg1 = eoi_dropdownfuncs.df_REASSIGN,
farmbuyer@1 1022 arg2 = name,
farmbuyer@1 1023 notCheckable = true,
farmbuyer@1 1024 }
farmbuyer@1 1025 end
farmbuyer@1 1026 eoi_player_dropdown[2].menuList =
farmbuyer@37 1027 gen_easymenu_table (raiders, {"Enter name...",CLOSE}, eoi_dropdownfuncs)
farmbuyer@25 1028 if e.disposition == 'shard' or e.disposition == 'gvault' then
farmbuyer@25 1029 eoi_player_dropdown[2].disabled = true
farmbuyer@25 1030 eoi_player_dropdown[2].tooltipTitle = "Cannot Reassign"
farmbuyer@25 1031 eoi_player_dropdown[2].tooltipText = "You must first mark this item as 'normal' or 'offspec' before reassignment."
farmbuyer@25 1032 else
farmbuyer@25 1033 eoi_player_dropdown[2].disabled = nil
farmbuyer@25 1034 eoi_player_dropdown[2].tooltipTitle = nil
farmbuyer@25 1035 eoi_player_dropdown[2].tooltipText = nil
farmbuyer@25 1036 end
farmbuyer@1 1037 EasyMenu (eoi_player_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1038
farmbuyer@1 1039 elseif kind == 'boss' then
farmbuyer@55 1040 eoi_boss_dropdown[1].text = e.bossname
farmbuyer@1 1041 EasyMenu (eoi_boss_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1042
farmbuyer@1 1043 elseif kind == 'time' then
farmbuyer@1 1044 eoi_time_dropdown[1].text = e.startday.text
farmbuyer@1 1045 EasyMenu (eoi_time_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1046
farmbuyer@16 1047 elseif kind == 'history' then -- XXX need to move this into new onclick handler
farmbuyer@16 1048 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@16 1049 hist_dropdown[1].text = e.itemlink
farmbuyer@16 1050 EasyMenu (hist_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1051 end
farmbuyer@1 1052
farmbuyer@1 1053 return true -- do not do anything further
farmbuyer@1 1054 end
farmbuyer@1 1055
farmbuyer@1 1056 function eoi_editcell (row_index, cell_frame)
farmbuyer@1 1057 local e = g_loot[row_index]
farmbuyer@1 1058 if not e then return end -- how the hell could we get this far?
farmbuyer@1 1059 local celldata = e.cols[3]
farmbuyer@1 1060 local box = GUI:Create("EditBox")
farmbuyer@1 1061 box:SetText(celldata.value)
farmbuyer@1 1062 box:SetUserData("old show", box.editbox:GetScript("OnShow"))
farmbuyer@1 1063 box:SetUserData("old escape", box.editbox:GetScript("OnEscapePressed"))
farmbuyer@1 1064 box.editbox:SetScript("OnShow", box.editbox.SetFocus)
farmbuyer@1 1065 box.editbox:SetScript("OnEscapePressed", function(_be)
farmbuyer@1 1066 _be:ClearFocus()
farmbuyer@1 1067 _be.obj:Release()
farmbuyer@1 1068 end)
farmbuyer@1 1069 box:SetCallback("OnEnterPressed", function(_b,event,value)
farmbuyer@1 1070 e.extratext = value
farmbuyer@1 1071 celldata.value = value
farmbuyer@1 1072 e.bcast_from = nil -- things get screwy if this field is still present. sigh.
farmbuyer@1 1073 e.extratext_byhand = true
farmbuyer@1 1074 value = value and value:match("^(x%d+)")
farmbuyer@1 1075 if value then e.count = value end
farmbuyer@1 1076 _b:Release()
farmbuyer@1 1077 return _d:GetUserData("eoiST"):OuroLoot_Refresh(row_index)
farmbuyer@1 1078 end)
farmbuyer@1 1079 box:SetCallback("OnRelease", function(_b)
farmbuyer@1 1080 _b.editbox:ClearFocus()
farmbuyer@1 1081 _b.editbox:SetScript("OnShow", _b:GetUserData("old show"))
farmbuyer@1 1082 _b.editbox:SetScript("OnEscapePressed", _b:GetUserData("old escape"))
farmbuyer@1 1083 setstatus("")
farmbuyer@1 1084 end)
farmbuyer@1 1085 box.frame:SetAllPoints(cell_frame)
farmbuyer@1 1086 box.frame:SetParent(cell_frame)
farmbuyer@1 1087 box.frame:SetFrameLevel(cell_frame:GetFrameLevel()+1)
farmbuyer@1 1088 box.frame:Show()
farmbuyer@1 1089 setstatus("Press Enter or click Okay to accept changes, or press Escape to cancel them.")
farmbuyer@1 1090 end
farmbuyer@1 1091
farmbuyer@1 1092 local function eoi_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 1093 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@1 1094 local e = data[realrow]
farmbuyer@1 1095 local kind = e.kind
farmbuyer@1 1096
farmbuyer@1 1097 --_d:SetUserData("DD loot index", realrow)
farmbuyer@1 1098 if kind == 'loot' and column == 3 and button == "LeftButton" then
farmbuyer@1 1099 eoi_editcell (realrow, cellFrame)
farmbuyer@1 1100 end
farmbuyer@1 1101
farmbuyer@1 1102 return true -- do not do anything further
farmbuyer@1 1103 end
farmbuyer@1 1104
farmbuyer@1 1105 -- Used for EOI column 2 and Hist column 1. Both are player name columns.
farmbuyer@6 1106 local function eoi_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@1 1107 if not fShow then
farmbuyer@1 1108 cellFrame.text:SetText("")
farmbuyer@1 1109 if cellFrame.icontexture then
farmbuyer@1 1110 cellFrame.icontexture:Hide()
farmbuyer@1 1111 end
farmbuyer@1 1112 return
farmbuyer@1 1113 end
farmbuyer@1 1114
farmbuyer@1 1115 local e = data[realrow]
farmbuyer@1 1116 local cell = e.cols[column]
farmbuyer@1 1117
farmbuyer@1 1118 cellFrame.text:SetText(cell.value)
farmbuyer@1 1119
farmbuyer@1 1120 if e.person_class then
farmbuyer@1 1121 local icon
farmbuyer@1 1122 if cellFrame.icontexture then
farmbuyer@1 1123 icon = cellFrame.icontexture
farmbuyer@1 1124 else
farmbuyer@1 1125 icon = cellFrame:CreateTexture(nil,"BACKGROUND")
farmbuyer@1 1126 icon:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 1127 icon:SetHeight(eoi_st_rowheight-4)
farmbuyer@1 1128 icon:SetWidth(eoi_st_rowheight-4)
farmbuyer@1 1129 icon:SetTexture("Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes")
farmbuyer@1 1130 cellFrame.icontexture = icon
farmbuyer@1 1131 end
farmbuyer@1 1132 icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[e.person_class]))
farmbuyer@1 1133 icon:Show()
farmbuyer@1 1134 cellFrame.text:SetPoint("LEFT", icon, "RIGHT", 1, 0)
farmbuyer@73 1135 local color = class_colors[e.person_class]
farmbuyer@73 1136 cellFrame.text:SetTextColor(color.r,color.g,color.b,1)
farmbuyer@1 1137 else
farmbuyer@1 1138 if cellFrame.icontexture then
farmbuyer@1 1139 cellFrame.icontexture:Hide()
farmbuyer@1 1140 cellFrame.text:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 1141 end
farmbuyer@73 1142 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 1143 end
farmbuyer@1 1144
farmbuyer@1 1145 --if e.kind ~= 'loot' then
farmbuyer@1 1146 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[e.reason or e.kind or ""])
farmbuyer@1 1147 --else
farmbuyer@1 1148 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 1149 --end
farmbuyer@1 1150 end
farmbuyer@1 1151
farmbuyer@1 1152 local eoi_st_cols = {
farmbuyer@1 1153 { -- col 1
farmbuyer@1 1154 name = "Item",
farmbuyer@1 1155 width = 250,
farmbuyer@1 1156 },
farmbuyer@1 1157 { -- col 2
farmbuyer@1 1158 name = "Player",
farmbuyer@1 1159 width = 130,
farmbuyer@1 1160 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 1161 },
farmbuyer@1 1162 { -- col 3
farmbuyer@1 1163 name = "Notes",
farmbuyer@3 1164 width = 250,
farmbuyer@73 1165 color = eoi_st_lootrow_col3_colortable_func,
farmbuyer@1 1166 },
farmbuyer@1 1167 }
farmbuyer@1 1168
farmbuyer@6 1169 local player_filter_all
farmbuyer@6 1170 local player_filter_by_name = function (st, e)
farmbuyer@1 1171 if e.kind ~= 'loot' then return true end
farmbuyer@1 1172 return e.person == _d:GetUserData("player filter name")
farmbuyer@1 1173 end
farmbuyer@1 1174
farmbuyer@1 1175 -- Tab 1: Events Of Interest (implementation)
farmbuyer@1 1176 tabs_OnGroupSelected["eoi"] = function(ocontainer,specials)
farmbuyer@1 1177 if (not addon.rebroadcast) and (not addon.enabled) and (#g_loot < 1) then
farmbuyer@40 1178 addon.dprint('flow', "Nothing to show in first tab, skipping creation")
farmbuyer@40 1179 return
farmbuyer@1 1180 end
farmbuyer@1 1181
farmbuyer@1 1182 -- The first time this function is called, we set up a persistent ST
farmbuyer@1 1183 -- object and store it. Any other delayed setup work is done, and then
farmbuyer@1 1184 -- this function replaces itself with a smaller, sleeker, sexier one.
farmbuyer@1 1185 -- This function will later be garbage collected.
farmbuyer@1 1186 local ST = LibStub("ScrollingTable"):CreateST(eoi_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 1187 _d:SetUserData("eoiST",ST)
farmbuyer@1 1188 if addon.author_debug then
farmbuyer@1 1189 _G.OLST = ST
farmbuyer@1 1190 end
farmbuyer@1 1191
farmbuyer@1 1192 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 1193 eoi_st_otherrow_bgcolortable_default = ST:GetDefaultHighlightBlank()
farmbuyer@1 1194 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 1195 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 1196 end})
farmbuyer@1 1197 end
farmbuyer@1 1198
farmbuyer@1 1199 -- Calling SetData breaks (trying to call Refresh) if g_loot hasn't gone
farmbuyer@1 1200 -- through this loop.
farmbuyer@1 1201 addon:_fill_out_eoi_data(1)
farmbuyer@1 1202 -- safety check begin
farmbuyer@1 1203 for i,e in ipairs(g_loot) do
farmbuyer@1 1204 if type(e.cols) ~= 'table' then
farmbuyer@1 1205 addon:Print("ARGH, index",i,"bad in eoi_OGS, type",type(e.cols),
farmbuyer@55 1206 "entry kind", e.kind, "data", e.itemname or e.bossname or e.startday.text,
farmbuyer@55 1207 "-- please take a screenshot and send to Farmbuyer@US-Kilrogg.")
farmbuyer@1 1208 tabledump(e)
farmbuyer@1 1209 end
farmbuyer@1 1210 end
farmbuyer@1 1211 -- safety check end
farmbuyer@1 1212 ST:SetData(g_loot)
farmbuyer@1 1213 ST:RegisterEvents{
farmbuyer@1 1214 OnEnter = eoi_st_OnEnter,
farmbuyer@1 1215 OnLeave = eoi_st_OnLeave,
farmbuyer@1 1216 OnClick = eoi_st_OnClick,
farmbuyer@1 1217 OnDoubleClick = eoi_st_OnDoubleClick,
farmbuyer@1 1218 }
farmbuyer@1 1219
farmbuyer@1 1220 -- We want a single "update and redraw" function for the ST. Also, the
farmbuyer@1 1221 -- given refresh function is badly named and does nothing; the actual
farmbuyer@1 1222 -- function is SortData (also badly named when no sorting is being done),
farmbuyer@1 1223 -- which unconditionally calls the *hooked* Refresh.
farmbuyer@1 1224 local oldrefresh = ST.Refresh
farmbuyer@1 1225 ST.Refresh = function (self, opt_index)
farmbuyer@1 1226 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 1227 return oldrefresh(self)
farmbuyer@1 1228 end
farmbuyer@1 1229 ST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 1230 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 1231 -- safety check begin
farmbuyer@1 1232 for i,e in ipairs(g_loot) do
farmbuyer@1 1233 if type(e.cols) ~= 'table' then
farmbuyer@4 1234 addon:Print("ARGH, index",i,"bad in eoi refresh, refreshed at", opt_index, "type",type(e.cols),
farmbuyer@55 1235 "entry kind", e.kind, "data", e.itemname or e.bossname or e.startday.text,
farmbuyer@55 1236 "-- please take a screenshot and send to Farmbuyer@US-Kilrogg.")
farmbuyer@1 1237 tabledump(e)
farmbuyer@1 1238 end
farmbuyer@1 1239 end
farmbuyer@1 1240 -- safety check end
farmbuyer@1 1241 self:SortData() -- calls hooked refresh
farmbuyer@1 1242 end
farmbuyer@1 1243
farmbuyer@1 1244 -- No need to keep creating function closures that all just "return true",
farmbuyer@1 1245 -- instead we grab the one made inside lib-st. There's no "get filter" API
farmbuyer@1 1246 -- so we just reach inside.
farmbuyer@6 1247 player_filter_all = ST.Filter
farmbuyer@1 1248
farmbuyer@1 1249 -- Now set up the future drawing function...
farmbuyer@1 1250 tabs_OnGroupSelected["eoi"] = function(container,specials)
farmbuyer@1 1251 local st_widget = GUI:Create("lib-st")
farmbuyer@1 1252 local st = _d:GetUserData("eoiST")
farmbuyer@1 1253
farmbuyer@1 1254 -- This is actually required each time
farmbuyer@6 1255 _d:SetUserData ("player filter clear", player_filter_all)
farmbuyer@6 1256 _d:SetUserData ("player filter by name", player_filter_by_name)
farmbuyer@1 1257
farmbuyer@1 1258 st:OuroLoot_Refresh()
farmbuyer@1 1259 st_widget:WrapST(st)
farmbuyer@3 1260 st_widget.head_offset = 15
farmbuyer@3 1261 st_widget.tail_offset = 0
farmbuyer@1 1262
farmbuyer@1 1263 if OuroLootSV_opts.scroll_to_bottom then
farmbuyer@1 1264 local scrollbar = _G[st.scrollframe:GetName().."ScrollBar"]
farmbuyer@1 1265 if scrollbar then
farmbuyer@1 1266 local _,max = scrollbar:GetMinMaxValues()
farmbuyer@1 1267 scrollbar:SetValue(max) -- also calls hooked Refresh
farmbuyer@1 1268 end
farmbuyer@1 1269 end
farmbuyer@1 1270
farmbuyer@1 1271 container:SetLayout("Fill")
farmbuyer@1 1272 container:AddChild(st_widget)
farmbuyer@1 1273
farmbuyer@42 1274 local b
farmbuyer@42 1275 --[===[ b = mkbutton("Generate Header",
farmbuyer@42 1276 [[]])
farmbuyer@42 1277 b:SetFullWidth(true)
farmbuyer@42 1278 b:SetCallback("OnClick", function (_b)
farmbuyer@42 1279 end)
farmbuyer@42 1280 specials:AddChild(b) ]===]
farmbuyer@42 1281
farmbuyer@42 1282 b = mkbutton('eoi_filter_reset', "Reset Player Filter",
farmbuyer@1 1283 [[Return to showing complete loot information.]])
farmbuyer@1 1284 b:SetFullWidth(true)
farmbuyer@1 1285 b:SetCallback("OnClick", function (_b)
farmbuyer@1 1286 local st = _d:GetUserData("eoiST")
farmbuyer@6 1287 st:SetFilter(player_filter_all)
farmbuyer@1 1288 _b:SetDisabled(true)
farmbuyer@1 1289 end)
farmbuyer@6 1290 b:SetDisabled(st.Filter == player_filter_all)
farmbuyer@1 1291 specials:AddChild(b)
farmbuyer@1 1292
farmbuyer@1 1293 local people = { "<nobody>" }
farmbuyer@1 1294 for i=1,GetNumRaidMembers() do
farmbuyer@1 1295 tinsert(people,(GetRaidRosterInfo(i)))
farmbuyer@1 1296 end
farmbuyer@1 1297 table.sort(people)
farmbuyer@1 1298 local initial
farmbuyer@1 1299 for i,n in ipairs(people) do
farmbuyer@1 1300 if n == addon.sharder then initial = i end
farmbuyer@1 1301 end
farmbuyer@1 1302 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 1303 [[If set, items received by this person will be automatically marked as disenchanted.]])
farmbuyer@1 1304 b:SetFullWidth(true)
farmbuyer@1 1305 b:SetLabel("Auto-mark as shard:")
farmbuyer@1 1306 b:SetList(people)
farmbuyer@1 1307 b:SetValue(initial or 1)
farmbuyer@1 1308 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 1309 addon.sharder = (choice ~= 1) and people[choice] or nil
farmbuyer@1 1310 end)
farmbuyer@1 1311 specials:AddChild(b)
farmbuyer@1 1312
farmbuyer@42 1313 b = mkbutton('eoi_bcast_req', "Request B'casters",
farmbuyer@1 1314 [[Sends out a request for others to enable loot rebroadcasting if they have not already done so.]])
farmbuyer@1 1315 b:SetFullWidth(true)
farmbuyer@1 1316 b:SetCallback("OnClick", function ()
farmbuyer@1 1317 addon:Print("Sending request!")
farmbuyer@1 1318 addon.requesting = true
farmbuyer@1 1319 addon:broadcast('bcast_req')
farmbuyer@1 1320 end)
farmbuyer@1 1321 b:SetDisabled(not addon.enabled)
farmbuyer@1 1322 specials:AddChild(b)
farmbuyer@1 1323 end
farmbuyer@1 1324 -- ...and call it.
farmbuyer@1 1325 return tabs_OnGroupSelected["eoi"](ocontainer,specials)
farmbuyer@1 1326 end
farmbuyer@1 1327
farmbuyer@37 1328
farmbuyer@1 1329 -- Tab 2/3 (generated text)
farmbuyer@1 1330 function tabs_generated_text_OGS (container, specials, text_kind)
farmbuyer@1 1331 container:SetLayout("Fill")
farmbuyer@1 1332 local box = GUI:Create("MultiLineEditBox")
farmbuyer@1 1333 box:SetFullWidth(true)
farmbuyer@1 1334 box:SetFullHeight(true)
farmbuyer@1 1335 box:SetLabel("Pressing the Escape key while typing will return keystroke control to the usual chat window.")
farmbuyer@1 1336 box:DisableButton(true)
farmbuyer@1 1337 addon:_fill_out_eoi_data(1)
farmbuyer@1 1338
farmbuyer@1 1339 -- Update the savedvar copy of the text before presenting it for editing,
farmbuyer@1 1340 -- then save it again when editing finishes. This way if the user goes
farmbuyer@1 1341 -- offline while editing, at least the unedited version is saved instead
farmbuyer@1 1342 -- of all the new text being lost entirely. (Yes, it's happened.)
farmbuyer@1 1343 --
farmbuyer@1 1344 -- No good local-ish place to store the cursor position that will also
farmbuyer@1 1345 -- survive the entire display being released. Abuse the generated text
farmbuyer@1 1346 -- cache for this purpose.
farmbuyer@1 1347 local pos = text_kind.."_pos"
farmbuyer@1 1348 if _generate_text(text_kind) then
farmbuyer@1 1349 g_loot[text_kind] = g_loot[text_kind] .. g_generated[text_kind]
farmbuyer@1 1350 g_generated[text_kind] = nil
farmbuyer@1 1351 end
farmbuyer@1 1352 box:SetText(g_loot[text_kind])
farmbuyer@1 1353 box.editBox:SetCursorPosition(g_generated[pos] or 0)
farmbuyer@1 1354 box.editBox:SetScript("OnShow", box.editBox.SetFocus)
farmbuyer@1 1355 box:SetCallback("OnRelease", function(_box)
farmbuyer@1 1356 box.editBox:ClearFocus()
farmbuyer@1 1357 g_loot[text_kind] = _box:GetText()
farmbuyer@1 1358 g_generated[pos] = _box.editBox:GetCursorPosition()
farmbuyer@1 1359 end)
farmbuyer@1 1360 container:AddChild(box)
farmbuyer@1 1361
farmbuyer@1 1362 local w = mkbutton("Regenerate",
farmbuyer@1 1363 [[+DISCARD> all text in this tab, and regenerate it from the current loot information.]])
farmbuyer@1 1364 w:SetFullWidth(true)
farmbuyer@1 1365 w:SetDisabled ((#g_loot == 0) and (box:GetText() == ""))
farmbuyer@1 1366 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1367 box:SetText("")
farmbuyer@1 1368 g_loot[text_kind] = ""
farmbuyer@1 1369 g_loot.printed[text_kind] = 0
farmbuyer@1 1370 g_generated.last_instance = nil
farmbuyer@1 1371 g_generated[pos] = nil
farmbuyer@1 1372 addon:Print("'%s' has been regenerated.", _tabtexts[text_kind].title)
farmbuyer@1 1373 return addon:redisplay()
farmbuyer@1 1374 --return tabs_OnGroupSelected_func(container,"OnGroupSelected",text_kind)
farmbuyer@1 1375 end)
farmbuyer@1 1376 specials:AddChild(w)
farmbuyer@58 1377 if addon:is_plugin(text_kind) then
farmbuyer@58 1378 local pname = addon:is_plugin(text_kind):GetName()
farmbuyer@58 1379 w = mkbutton("Reset SVs & ReloadUI",
farmbuyer@59 1380 ([[<DEBUG:> Reset savedvariables for %s plugin back to defaults, and trigger a UI reload.]]):format(pname))
farmbuyer@58 1381 w:SetFullWidth(true)
farmbuyer@58 1382 w:SetCallback("OnClick", function(_w)
farmbuyer@58 1383 _G['OuroLoot'..pname..'_opts'] = nil
farmbuyer@58 1384 ReloadUI()
farmbuyer@58 1385 end)
farmbuyer@58 1386 specials:AddChild(w)
farmbuyer@58 1387 end
farmbuyer@1 1388 _populate_text_specials (box, specials, mkbutton, text_kind)
farmbuyer@1 1389 end
farmbuyer@1 1390
farmbuyer@37 1391
farmbuyer@1 1392 -- Tab 4: History
farmbuyer@1 1393 -- Much of the implementation here follows a similar desgin for the first
farmbuyer@4 1394 -- tab's handling of ST objects. We will even reuse its controlling tables
farmbuyer@4 1395 -- when feasible.
farmbuyer@37 1396 local histST, hist_dropdownfuncs
farmbuyer@1 1397
farmbuyer@37 1398 hist_dropdownfuncs = dropdownfuncs{
farmbuyer@37 1399 ["Delete this loot history"] = function(rowi)
farmbuyer@37 1400 --local gone = tremove(g_loot,rowi)
farmbuyer@37 1401 --addon:Print("Removed %s.",
farmbuyer@55 1402 --gone.itemlink or gone.bossname or gone.startday.text)
farmbuyer@37 1403 end,
farmbuyer@37 1404 }
farmbuyer@37 1405 local hist_dropdown = gen_easymenu_table(
farmbuyer@37 1406 {{
farmbuyer@37 1407 -- this is the dropdown title, text filled in on the fly
farmbuyer@37 1408 notClickable = true,
farmbuyer@37 1409 notCheckable = true,
farmbuyer@37 1410 }},
farmbuyer@37 1411 {
farmbuyer@37 1412 "Delete this loot history|Permanent, no going back!",
farmbuyer@37 1413 --"Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@37 1414 "--",
farmbuyer@37 1415 CLOSE
farmbuyer@37 1416 }, hist_dropdownfuncs)
farmbuyer@6 1417
farmbuyer@37 1418 local hist_st_cols = {
farmbuyer@37 1419 { -- col 1
farmbuyer@37 1420 name = "Player",
farmbuyer@37 1421 width = 130,
farmbuyer@37 1422 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@37 1423 },
farmbuyer@37 1424 { -- col 2
farmbuyer@37 1425 name = "Most Recent Loot",
farmbuyer@37 1426 width = 250,
farmbuyer@37 1427 DoCellUpdate = hist_st_col2_DoCellUpdate,
farmbuyer@37 1428 },
farmbuyer@37 1429 { -- col 3
farmbuyer@37 1430 name = "When",
farmbuyer@37 1431 width = 250,
farmbuyer@37 1432 DoCellUpdate = hist_st_col3_DoCellUpdate,
farmbuyer@37 1433 defaultsort = "asc",
farmbuyer@37 1434 sort = "asc",
farmbuyer@37 1435 sortnext = 1,
farmbuyer@37 1436 },
farmbuyer@37 1437 }
farmbuyer@37 1438
farmbuyer@37 1439 local hist_normal_status =
farmbuyer@37 1440 [[Click on a row to view all history for that player only. (Click column headers to re-sort.)]]
farmbuyer@37 1441 local hist_name_status =
farmbuyer@37 1442 [[Right-click on any row to return to normal history display.]]
farmbuyer@37 1443
farmbuyer@37 1444 local history_filter_by_recent = function (st, e)
farmbuyer@37 1445 if e.kind ~= 'history' then return true end
farmbuyer@37 1446 return e.cols[2].OLi == 1
farmbuyer@37 1447 end
farmbuyer@37 1448
farmbuyer@37 1449 local history_filter_who
farmbuyer@37 1450 local history_filter_by_name = function (st, e)
farmbuyer@37 1451 if e.kind ~= 'history' then return true end
farmbuyer@37 1452 return e.OLwho == history_filter_who
farmbuyer@37 1453 end
farmbuyer@37 1454
farmbuyer@37 1455 -- Loot column
farmbuyer@37 1456 local function hist_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@37 1457 print("col2 DCU", realrow)
farmbuyer@37 1458 end
farmbuyer@37 1459
farmbuyer@37 1460 -- Formatted timestamp column
farmbuyer@37 1461 local function hist_st_col3_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@37 1462 print("col3 DCU", realrow)
farmbuyer@37 1463 if not fShow then
farmbuyer@37 1464 cellFrame.text:SetText("")
farmbuyer@37 1465 return
farmbuyer@6 1466 end
farmbuyer@6 1467
farmbuyer@37 1468 local d = data[realrow]
farmbuyer@37 1469 local cell = d.cols[column]
farmbuyer@37 1470
farmbuyer@37 1471 cellFrame.text:SetText(cell.value)
farmbuyer@37 1472 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@37 1473
farmbuyer@37 1474 --if d.kind ~= 'loot' then
farmbuyer@37 1475 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[d.kind])
farmbuyer@37 1476 --else
farmbuyer@37 1477 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@37 1478 --end
farmbuyer@37 1479 end
farmbuyer@37 1480
farmbuyer@37 1481 local function hist_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@37 1482 if (row == nil) or (realrow == nil) then return false end -- click column header, do default resorting
farmbuyer@37 1483 local h = data[realrow]
farmbuyer@37 1484 local kind = h.kind
farmbuyer@37 1485
farmbuyer@37 1486 if history_filter_who and button == "RightButton" then -- now filtering and wanting not to
farmbuyer@37 1487 history_filter_who = nil
farmbuyer@37 1488 stable:SetFilter(history_filter_by_recent)
farmbuyer@37 1489 setstatus(hist_normal_status)
farmbuyer@37 1490 elseif (not history_filter_who) and button == "LeftButton" then -- not filtering and wanting to
farmbuyer@37 1491 history_filter_who = h.OLwho
farmbuyer@37 1492 stable:SetFilter(history_filter_by_name)
farmbuyer@37 1493 setstatus(hist_name_status)
farmbuyer@6 1494 end
farmbuyer@6 1495
farmbuyer@37 1496 return true -- do not do anything further
farmbuyer@37 1497 end
farmbuyer@37 1498
farmbuyer@37 1499 --[[
farmbuyer@37 1500 local function hist_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@37 1501 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@37 1502 local h = data[realrow]
farmbuyer@37 1503 local kind = h.kind
farmbuyer@37 1504
farmbuyer@37 1505 return true -- do not do anything further
farmbuyer@37 1506 end]]
farmbuyer@37 1507
farmbuyer@37 1508 -- Tab 4: History (implementation)
farmbuyer@37 1509 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1510 histST = LibStub("ScrollingTable"):CreateST(hist_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@37 1511 _d:SetUserData("histST",histST)
farmbuyer@37 1512 if addon.author_debug then
farmbuyer@37 1513 _G.OLHST = histST
farmbuyer@1 1514 end
farmbuyer@1 1515
farmbuyer@37 1516 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@37 1517 eoi_st_otherrow_bgcolortable_default = histST:GetDefaultHighlightBlank()
farmbuyer@37 1518 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@37 1519 return eoi_st_otherrow_bgcolortable_default
farmbuyer@37 1520 end})
farmbuyer@1 1521 end
farmbuyer@1 1522
farmbuyer@37 1523 addon:_build_history_names()
farmbuyer@37 1524 addon:_fill_out_hist_data(1)
farmbuyer@37 1525 histST:SetData(addon.history.st)
farmbuyer@37 1526 histST:RegisterEvents{
farmbuyer@37 1527 OnEnter = eoi_st_OnEnter,
farmbuyer@37 1528 OnLeave = eoi_st_OnLeave,
farmbuyer@37 1529 OnClick = hist_st_OnClick,
farmbuyer@37 1530 --OnDoubleClick = hist_st_OnDoubleClick,
farmbuyer@37 1531 }
farmbuyer@37 1532 local oldrefresh = histST.Refresh
farmbuyer@37 1533 histST.Refresh = function (self, opt_index)
farmbuyer@37 1534 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1535 return oldrefresh(self)
farmbuyer@37 1536 end
farmbuyer@37 1537 histST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@37 1538 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1539 self:SortData() -- calls hooked refresh
farmbuyer@6 1540 end
farmbuyer@6 1541
farmbuyer@37 1542 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1543
farmbuyer@37 1544 -- Zaps history for the given realm, or the current (current-playing
farmbuyer@37 1545 -- realm, not currently-displayed realm) one if not specified.
farmbuyer@37 1546 local function reset_current_realm (opt_realmname)
farmbuyer@37 1547 local r = assert(opt_realmname or GetRealmName())
farmbuyer@37 1548 -- new .history table:
farmbuyer@37 1549 addon.history_all[r] = addon:_prep_new_history_category (nil, r)
farmbuyer@37 1550 addon.history = addon.history_all[r]
farmbuyer@37 1551 addon.hist_clean = nil
farmbuyer@37 1552 -- new .history.st table:
farmbuyer@37 1553 histST:OuroLoot_Refresh()
farmbuyer@37 1554 histST:SetData(addon.history.st)
farmbuyer@37 1555 end
farmbuyer@6 1556
farmbuyer@1 1557 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1558 local st_widget = GUI:Create("lib-st")
farmbuyer@37 1559 -- don't need _d:GetUserData("histST") here, as it's already a local
farmbuyer@37 1560 histST:OuroLoot_Refresh()
farmbuyer@37 1561 st_widget:WrapST(histST)
farmbuyer@37 1562 st_widget.head_offset = 15
farmbuyer@37 1563 st_widget.tail_offset = 0
farmbuyer@37 1564 container:SetLayout("Fill")
farmbuyer@37 1565 container:AddChild(st_widget)
farmbuyer@37 1566 setstatus(hist_normal_status)
farmbuyer@1 1567
farmbuyer@37 1568 local b
farmbuyer@37 1569 do
farmbuyer@37 1570 local realms,current = {},1
farmbuyer@37 1571 for realmname,histtable in pairs(addon.history_all) do
farmbuyer@37 1572 if type(histtable) == 'table' then
farmbuyer@37 1573 tinsert(realms,realmname)
farmbuyer@37 1574 if addon.history == histtable then current = #realms end
farmbuyer@4 1575 end
farmbuyer@4 1576 end
farmbuyer@37 1577 b = mkbutton("Dropdown", nil, "", [[Which realm to display]])
farmbuyer@1 1578 b:SetFullWidth(true)
farmbuyer@37 1579 b:SetLabel() -- required even when empty, see ace3 ticket #234
farmbuyer@37 1580 b:SetList(realms)
farmbuyer@37 1581 b:SetValue(current)
farmbuyer@37 1582 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@37 1583 local r = realms[choice]
farmbuyer@37 1584 addon.history = addon:_prep_new_history_category (addon.history_all[r], r)
farmbuyer@37 1585 addon.hist_clean = nil
farmbuyer@6 1586 histST:OuroLoot_Refresh()
farmbuyer@6 1587 histST:SetData(addon.history.st)
farmbuyer@37 1588 -- Reset filters to normal
farmbuyer@37 1589 history_filter_who = nil
farmbuyer@37 1590 histST:SetFilter(history_filter_by_recent)
farmbuyer@37 1591 setstatus(hist_normal_status)
farmbuyer@1 1592 return addon:redisplay()
farmbuyer@1 1593 end)
farmbuyer@1 1594 specials:AddChild(b)
farmbuyer@37 1595 end
farmbuyer@1 1596
farmbuyer@37 1597 --[[ b = GUI:Create("Spacer") b:SetFullWidth(true) b:SetHeight(10) specials:AddChild(b) ]]
farmbuyer@4 1598
farmbuyer@37 1599 b = mkbutton("Regenerate",
farmbuyer@37 1600 [[Erases all history entries from the displayed realm, and regenerates it from current loot information.]])
farmbuyer@37 1601 b:SetFullWidth(true)
farmbuyer@37 1602 b:SetDisabled (#addon.history == 0)
farmbuyer@37 1603 b:SetCallback("OnClick", function(_b)
farmbuyer@37 1604 local dialog = StaticPopup_Show("OUROL_HIST_REGEN", addon.history.realm)
farmbuyer@37 1605 dialog.data = addon
farmbuyer@37 1606 dialog.data2 = function(_addon)
farmbuyer@37 1607 _addon:rewrite_history (_addon.history.realm)
farmbuyer@37 1608 histST:OuroLoot_Refresh()
farmbuyer@37 1609 histST:SetData(_addon.history.st)
farmbuyer@37 1610 end
farmbuyer@37 1611 end)
farmbuyer@37 1612 specials:AddChild(b)
farmbuyer@1 1613
farmbuyer@37 1614 b = mkbutton('hist_clear', "Clear Realm History",
farmbuyer@37 1615 [[|cffff1010Erases absolutely all> history entries from the displayed realm.]])
farmbuyer@37 1616 b:SetFullWidth(true)
farmbuyer@37 1617 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1618 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", addon.history.realm)
farmbuyer@37 1619 dialog.data = addon
farmbuyer@37 1620 dialog.data2 = function(_addon)
farmbuyer@37 1621 reset_current_realm(_addon.history.realm)
farmbuyer@37 1622 end
farmbuyer@37 1623 end)
farmbuyer@37 1624 specials:AddChild(b)
farmbuyer@37 1625
farmbuyer@37 1626 b = mkbutton('hist_clear_all', "Clear All History",
farmbuyer@37 1627 [[|cffff1010Erases absolutely all> history entries from ALL realms.]])
farmbuyer@37 1628 b:SetFullWidth(true)
farmbuyer@37 1629 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1630 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", "ALL realms")
farmbuyer@37 1631 dialog.data = addon
farmbuyer@37 1632 dialog.data2 = function(_addon)
farmbuyer@37 1633 _addon.history_all = {}
farmbuyer@37 1634 reset_current_realm()
farmbuyer@37 1635 end
farmbuyer@37 1636 end)
farmbuyer@37 1637 specials:AddChild(b)
farmbuyer@37 1638
farmbuyer@37 1639 b = mkbutton('hist_clear_old', "Clear Older",
farmbuyer@37 1640 [[Preserves only the latest loot entry for each player on the displayed realm, removing all earlier ones.]])
farmbuyer@37 1641 b:SetFullWidth(true)
farmbuyer@37 1642 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1643 local dialog = StaticPopup_Show("OUROL_HIST_PREEN", addon.history.realm)
farmbuyer@37 1644 dialog.data = addon
farmbuyer@37 1645 dialog.data2 = function(_addon)
farmbuyer@37 1646 _addon:preen_history(_addon.history.realm)
farmbuyer@37 1647 _addon.hist_clean = nil
farmbuyer@37 1648 histST:OuroLoot_Refresh()
farmbuyer@37 1649 end
farmbuyer@37 1650 end)
farmbuyer@37 1651 specials:AddChild(b)
farmbuyer@1 1652 end
farmbuyer@37 1653 return tabs_OnGroupSelected["hist"](container,specials)
farmbuyer@1 1654 end
farmbuyer@1 1655
farmbuyer@37 1656
farmbuyer@6 1657 -- Tab 5: Help (content in verbage.lua)
farmbuyer@1 1658 do
farmbuyer@1 1659 local tabs_help_OnGroupSelected_func = function (treeg,event,category)
farmbuyer@1 1660 treeg:ReleaseChildren()
farmbuyer@1 1661 local txt = GUI:Create("Label")
farmbuyer@1 1662 txt:SetFullWidth(true)
farmbuyer@1 1663 txt:SetFontObject(GameFontNormal)--Highlight)
farmbuyer@1 1664 txt:SetText(addon.helptext[category])
farmbuyer@1 1665 local sf = GUI:Create("ScrollFrame")
farmbuyer@1 1666 local sfstat = _d:GetUserData("help tab scroll status") or {}
farmbuyer@1 1667 sf:SetStatusTable(sfstat)
farmbuyer@1 1668 _d:SetUserData("help tab scroll status",sfstat)
farmbuyer@1 1669 sf:SetLayout("Fill")
farmbuyer@1 1670 -- This forces the scrolling area to be bigger than the visible area; else
farmbuyer@1 1671 -- some of the text gets cut off.
farmbuyer@1 1672 sf.content:SetHeight(700)
farmbuyer@1 1673 sf:AddChild(txt)
farmbuyer@1 1674 treeg:AddChild(sf)
farmbuyer@1 1675 if treeg:GetUserData("help restore scroll") then
farmbuyer@1 1676 sfstat = sfstat.scrollvalue
farmbuyer@1 1677 if sfstat then sf:SetScroll(sfstat) end
farmbuyer@1 1678 treeg:SetUserData("help restore scroll", false)
farmbuyer@1 1679 else
farmbuyer@1 1680 sf:SetScroll(0)
farmbuyer@1 1681 end
farmbuyer@1 1682 end
farmbuyer@1 1683 tabs_OnGroupSelected["help"] = function(container,specials)
farmbuyer@1 1684 container:SetLayout("Fill")
farmbuyer@1 1685 local left = GUI:Create("TreeGroup")
farmbuyer@1 1686 local leftstat = _d:GetUserData("help tab select status")
farmbuyer@1 1687 or {treewidth=145}
farmbuyer@1 1688 left:SetStatusTable(leftstat)
farmbuyer@1 1689 _d:SetUserData("help tab select status",leftstat)
farmbuyer@1 1690 left:SetLayout("Fill")
farmbuyer@1 1691 left:SetFullWidth(true)
farmbuyer@1 1692 left:SetFullHeight(true)
farmbuyer@1 1693 left:EnableButtonTooltips(false)
farmbuyer@1 1694 left:SetTree(addon.helptree)
farmbuyer@1 1695 left:SetCallback("OnGroupSelected", tabs_help_OnGroupSelected_func)
farmbuyer@1 1696 container:AddChild(left)
farmbuyer@1 1697 leftstat = leftstat.selected
farmbuyer@1 1698 if leftstat then
farmbuyer@1 1699 left:SetUserData("help restore scroll", true)
farmbuyer@1 1700 left:SelectByValue(leftstat)
farmbuyer@1 1701 else
farmbuyer@1 1702 left:SelectByValue("basic")
farmbuyer@1 1703 end
farmbuyer@1 1704 end
farmbuyer@1 1705 end
farmbuyer@1 1706
farmbuyer@37 1707
farmbuyer@1 1708 -- Tab 6: Options / Advanced
farmbuyer@1 1709 do
farmbuyer@65 1710 -- Local ref to OuroLootSV_opts, which may be reassigned after load.
farmbuyer@65 1711 -- So instead this is updated when the tab is displayed.
farmbuyer@65 1712 local opts
farmbuyer@1 1713 local function mkoption (opt, label, width, desc, opt_func)
farmbuyer@1 1714 local w = mkbutton("CheckBoxSmallLabel", nil, "", desc)
farmbuyer@1 1715 w:SetRelativeWidth(width)
farmbuyer@1 1716 w:SetType("checkbox")
farmbuyer@1 1717 w:SetLabel(label)
farmbuyer@1 1718 if opt then
farmbuyer@65 1719 w:SetValue(opts[opt])
farmbuyer@1 1720 w:SetCallback("OnValueChanged", opt_func or (function(_w,event,value)
farmbuyer@65 1721 opts[opt] = value
farmbuyer@1 1722 end))
farmbuyer@1 1723 end
farmbuyer@1 1724 return w
farmbuyer@1 1725 end
farmbuyer@1 1726
farmbuyer@1 1727 local function adv_careful_OnTextChanged (ebox,event,value)
farmbuyer@1 1728 -- The EditBox widget's code will call an internal ShowButton routine
farmbuyer@1 1729 -- after this callback returns. ShowButton will test for this flag:
farmbuyer@1 1730 ebox:DisableButton (value == "")
farmbuyer@1 1731 end
farmbuyer@1 1732
farmbuyer@1 1733 -- Like the first tab, we use a pair of functions; first and repeating.
farmbuyer@1 1734 local function adv_real (container, specials)
farmbuyer@1 1735 local grp, w
farmbuyer@1 1736
farmbuyer@1 1737 grp = GUI:Create("InlineGroup")
farmbuyer@1 1738 grp:SetLayout("Flow")
farmbuyer@1 1739 grp:PauseLayout()
farmbuyer@1 1740 grp:SetFullWidth(true)
farmbuyer@1 1741 grp:SetTitle("Debugging/Testing Options [not saved across sessions]")
farmbuyer@1 1742
farmbuyer@1 1743 w = mkbutton("EditBox", 'comm_ident', addon.ident,
farmbuyer@73 1744 [[Set tracking to 'Disabled' in the top-right dropdown, then change this field (click Okay or press Enter).]])
farmbuyer@1 1745 w:SetRelativeWidth(0.2)
farmbuyer@1 1746 w:SetLabel("Addon channel ID")
farmbuyer@1 1747 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1748 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1749 -- if they set it to blank spaces, they're boned. oh well.
farmbuyer@1 1750 -- Re-enabling will take care of propogating this new value.
farmbuyer@1 1751 addon.ident = (value == "") and "OuroLoot2" or value
farmbuyer@1 1752 _w:SetText(addon.ident)
farmbuyer@1 1753 addon:Print("Addon channel ID set to '".. addon.ident.. "' for rebroadcasting and listening.")
farmbuyer@1 1754 end)
farmbuyer@1 1755 w:SetDisabled(addon.enabled or addon.rebroadcast)
farmbuyer@1 1756 grp:AddChild(w)
farmbuyer@1 1757
farmbuyer@40 1758 w = mkbutton("EditBox", nil, addon.recent_messages.ttl, [[comm cache TTL]])
farmbuyer@1 1759 w:SetRelativeWidth(0.05)
farmbuyer@1 1760 w:SetLabel("ttl")
farmbuyer@1 1761 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1762 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1763 value = tonumber(value) or addon.recent_messages.ttl
farmbuyer@1 1764 addon.recent_messages.ttl = value
farmbuyer@1 1765 _w:SetText(tostring(value))
farmbuyer@1 1766 end)
farmbuyer@1 1767 grp:AddChild(w)
farmbuyer@1 1768
farmbuyer@1 1769 w = mkbutton("load nsaab1548", [[Cursed Darkhound]])
farmbuyer@1 1770 w:SetRelativeWidth(0.25)
farmbuyer@1 1771 w:SetCallback("OnClick", function()
farmbuyer@1 1772 for i, v in ipairs(DBM.AddOns) do
farmbuyer@1 1773 if v.modId == "DBM-NotScaryAtAll" then
farmbuyer@1 1774 DBM:LoadMod(v)
farmbuyer@1 1775 break
farmbuyer@1 1776 end
farmbuyer@1 1777 end
farmbuyer@1 1778 local mod = DBM:GetModByName("NotScaryAtAll")
farmbuyer@1 1779 if mod then
farmbuyer@1 1780 mod:EnableMod()
farmbuyer@1 1781 addon:Print("Now tracking ID",mod.creatureId)
farmbuyer@73 1782 else
farmbuyer@73 1783 addon:Print("Can do nothing; DBM testing mod wasn't loaded.")
farmbuyer@73 1784 end
farmbuyer@1 1785 end)
farmbuyer@5 1786 w:SetDisabled(addon.bossmod_registered ~= 'DBM')
farmbuyer@1 1787 grp:AddChild(w)
farmbuyer@1 1788
farmbuyer@1 1789 w = mkbutton("GC", [[full GC cycle]])
farmbuyer@1 1790 w:SetRelativeWidth(0.1)
farmbuyer@73 1791 w:SetCallback("OnClick", function()
farmbuyer@73 1792 local before = collectgarbage('count')
farmbuyer@73 1793 collectgarbage('collect')
farmbuyer@73 1794 local after = collectgarbage('count')
farmbuyer@73 1795 addon:Print("Collected %d KB, %d KB still in use by Lua universe.", before-after, after)
farmbuyer@73 1796 end)
farmbuyer@1 1797 grp:AddChild(w)
farmbuyer@1 1798
farmbuyer@20 1799 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@1 1800
farmbuyer@1 1801 local simple = GUI:Create("SimpleGroup")
farmbuyer@1 1802 simple:SetLayout("List")
farmbuyer@1 1803 simple:SetRelativeWidth(0.3)
farmbuyer@74 1804 w = mkbutton("Dropdown", nil, "", [[hovering over Item column only]])
farmbuyer@74 1805 w:SetFullWidth(true)
farmbuyer@74 1806 w:SetLabel("loot debugging tooltip")
farmbuyer@74 1807 w:SetList{
farmbuyer@74 1808 [1] = "Off",
farmbuyer@74 1809 [2] = "/dump into tooltip",
farmbuyer@74 1810 [3] = "small fixed fields",
farmbuyer@74 1811 }
farmbuyer@74 1812 w:SetValue(_do_debugging_tooltip or 1)
farmbuyer@74 1813 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@74 1814 _do_debugging_tooltip = choice > 1 and choice or nil
farmbuyer@74 1815 end)
farmbuyer@74 1816 simple:AddChild(w)
farmbuyer@74 1817
farmbuyer@74 1818 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(10) simple:AddChild(w)
farmbuyer@74 1819
farmbuyer@1 1820 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1821 w:SetFullWidth(true)
farmbuyer@1 1822 w:SetType("checkbox")
farmbuyer@74 1823 w:SetLabel("debug toggle --->")
farmbuyer@1 1824 w:SetValue(addon.DEBUG_PRINT)
farmbuyer@19 1825 w:SetCallback("OnValueChanged", function(_w,event,value)
farmbuyer@19 1826 addon.DEBUG_PRINT = value
farmbuyer@19 1827 addon:redisplay()
farmbuyer@19 1828 end)
farmbuyer@19 1829 simple:AddChild(w)
farmbuyer@19 1830 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@19 1831 w:SetFullWidth(true)
farmbuyer@19 1832 w:SetType("checkbox")
farmbuyer@19 1833 w:SetLabel("GOP history mode")
farmbuyer@73 1834 w:SetValue(addon.history_suppress)
farmbuyer@19 1835 w:SetCallback("OnValueChanged", function(_w,event,value) addon.history_suppress = value end)
farmbuyer@1 1836 simple:AddChild(w)
farmbuyer@1 1837 w = mkbutton("Clear All & Reload",
farmbuyer@1 1838 [[No confirmation! |cffff1010Erases absolutely all> Ouro Loot saved variables and reloads the UI.]])
farmbuyer@1 1839 w:SetFullWidth(true)
farmbuyer@1 1840 w:SetCallback("OnClick", function()
farmbuyer@8 1841 addon:_clear_SVs() -- reloads
farmbuyer@1 1842 end)
farmbuyer@1 1843 simple:AddChild(w)
farmbuyer@1 1844 grp:AddChild(simple)
farmbuyer@1 1845
farmbuyer@1 1846 simple = GUI:Create("SimpleGroup")
farmbuyer@1 1847 simple:SetLayout("List")
farmbuyer@1 1848 simple:SetRelativeWidth(0.5)
farmbuyer@1 1849 for d,v in pairs(addon.debug) do
farmbuyer@1 1850 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1851 w:SetFullWidth(true)
farmbuyer@1 1852 w:SetType("checkbox")
farmbuyer@1 1853 w:SetLabel(d)
farmbuyer@1 1854 if d == "notraid" then
farmbuyer@39 1855 w:SetDescription[[Tick this before enabling to make the addon work outside of raid groups]]
farmbuyer@19 1856 else
farmbuyer@40 1857 if d == "alsolog" then
farmbuyer@40 1858 w:SetDescription[[Also log all debug messages to disk. See print_log.lua in the addon folder for later viewing.]]
farmbuyer@40 1859 end
farmbuyer@19 1860 w:SetDisabled(not addon.DEBUG_PRINT)
farmbuyer@1 1861 end
farmbuyer@1 1862 w:SetValue(v)
farmbuyer@1 1863 w:SetCallback("OnValueChanged", function(_w,event,value) addon.debug[d] = value end)
farmbuyer@1 1864 simple:AddChild(w)
farmbuyer@1 1865 end
farmbuyer@1 1866 grp:AddChild(simple)
farmbuyer@10 1867
farmbuyer@10 1868 simple = GUI:Create("SimpleGroup")
farmbuyer@10 1869 simple:SetLayout("Flow")
farmbuyer@10 1870 simple:SetRelativeWidth(0.85)
farmbuyer@10 1871 w = mkbutton("MidS-H", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1872 w:SetRelativeWidth(0.15)
farmbuyer@10 1873 w:SetCallback("OnClick", function()
farmbuyer@10 1874 PlaySoundFile[[Sound\Music\WorldEvents\HordeFirepole.mp3]]
farmbuyer@10 1875 end)
farmbuyer@10 1876 simple:AddChild(w)
farmbuyer@10 1877 w = mkbutton("MidS-A", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1878 w:SetRelativeWidth(0.15)
farmbuyer@10 1879 w:SetCallback("OnClick", function()
farmbuyer@10 1880 PlaySoundFile[[Sound\Music\WorldEvents\AllianceFirepole.mp3]]
farmbuyer@10 1881 end)
farmbuyer@10 1882 simple:AddChild(w)
farmbuyer@10 1883 grp:AddChild(simple)
farmbuyer@10 1884
farmbuyer@1 1885 grp:ResumeLayout()
farmbuyer@1 1886 container:AddChild(grp)
farmbuyer@1 1887 GUI:ClearFocus()
farmbuyer@73 1888 container:SetScroll(1000) -- scrollframe's max value
farmbuyer@1 1889 end
farmbuyer@1 1890
farmbuyer@1 1891 -- Initial lower panel function
farmbuyer@1 1892 local function adv_lower (container, specials)
farmbuyer@73 1893 local spacer = GUI:Create("Spacer")
farmbuyer@73 1894 spacer:SetFullWidth(true)
farmbuyer@73 1895 spacer:SetHeight(5)
farmbuyer@73 1896 container:AddChild(spacer)
farmbuyer@1 1897 local speedbump = GUI:Create("InteractiveLabel")
farmbuyer@1 1898 speedbump:SetFullWidth(true)
farmbuyer@1 1899 speedbump:SetFontObject(GameFontHighlightLarge)
farmbuyer@1 1900 speedbump:SetImage("Interface\\DialogFrame\\DialogAlertIcon")
farmbuyer@1 1901 speedbump:SetImageSize(50,50)
farmbuyer@1 1902 speedbump:SetText("The debugging/testing settings on the rest of this panel can"
farmbuyer@1 1903 .." seriously bork up the addon if you make a mistake. If you're okay"
farmbuyer@1 1904 .." with the possibility of losing data, click this warning to load the panel.")
farmbuyer@1 1905 speedbump:SetCallback("OnClick", function (_sb)
farmbuyer@1 1906 adv_lower = adv_real
farmbuyer@1 1907 return addon:redisplay()
farmbuyer@1 1908 --return tabs_OnGroupSelected_func(container.parent,"OnGroupSelected","opt")
farmbuyer@1 1909 end)
farmbuyer@1 1910 container:AddChild(speedbump)
farmbuyer@73 1911 spacer = GUI:Create("Spacer")
farmbuyer@73 1912 spacer:SetFullWidth(true)
farmbuyer@73 1913 spacer:SetHeight(5)
farmbuyer@73 1914 container:AddChild(spacer)
farmbuyer@1 1915 end
farmbuyer@1 1916
farmbuyer@1 1917 tabs_OnGroupSelected["opt"] = function(container,specials)
farmbuyer@65 1918 opts = OuroLootSV_opts
farmbuyer@65 1919
farmbuyer@1 1920 --container:SetLayout("List")
farmbuyer@1 1921 container:SetLayout("Fill")
farmbuyer@1 1922 local scroll, grp, w
farmbuyer@1 1923
farmbuyer@1 1924 scroll = GUI:Create("ScrollFrame")
farmbuyer@1 1925 scroll:SetLayout("Flow")
farmbuyer@1 1926
farmbuyer@1 1927 grp = GUI:Create("InlineGroup")
farmbuyer@1 1928 grp:SetLayout("Flow")
farmbuyer@1 1929 grp:SetFullWidth(true)
farmbuyer@1 1930 grp:SetTitle("User Options [these are saved across sessions]")
farmbuyer@1 1931
farmbuyer@10 1932 -- The relative width fields used to be done to take up less vertical space, but
farmbuyer@10 1933 -- that turned out to look messy. Now they're just a straight line for the most part.
farmbuyer@10 1934
farmbuyer@1 1935 -- reminder popup
farmbuyer@16 1936 w = mkoption ('popup_on_join', "Show reminder popup", 0.49,
farmbuyer@1 1937 [[When joining a raid and not already tracking, display a dialog asking for instructions.]])
farmbuyer@1 1938 grp:AddChild(w)
farmbuyer@1 1939
farmbuyer@1 1940 -- toggle scroll-to-bottom on first tab
farmbuyer@16 1941 w = mkoption('scroll_to_bottom', "Scroll to bottom when opening display", 0.49,
farmbuyer@1 1942 [[Scroll to the bottom of the loot window (most recent entries) when displaying the GUI.]])
farmbuyer@1 1943 grp:AddChild(w)
farmbuyer@1 1944
farmbuyer@1 1945 -- /loot option
farmbuyer@16 1946 w = mkoption('register_slashloot', "Register /loot slash command on login", 0.49,
farmbuyer@1 1947 [[Register "/loot" as a slash command in addition to the normal "/ouroloot". Relog to take effect.]])
farmbuyer@1 1948 grp:AddChild(w)
farmbuyer@1 1949
farmbuyer@73 1950 -- chatty boss mode
farmbuyer@16 1951 w = mkoption('chatty_on_kill', "Be chatty on boss kill", 0.49,
farmbuyer@1 1952 [[Print something to chat output when DBM tells Ouro Loot about a successful boss kill.]])
farmbuyer@1 1953 grp:AddChild(w)
farmbuyer@1 1954
farmbuyer@1 1955 -- less noise in main panel
farmbuyer@16 1956 w = mkoption('no_tracking_wipes', "Do not track wipes", 0.49,
farmbuyer@1 1957 [[Do not add 'wipe' entries on the main loot grid, or generate any text for them.]])
farmbuyer@1 1958 grp:AddChild(w)
farmbuyer@1 1959
farmbuyer@1 1960 -- cutesy abbrevs
farmbuyer@16 1961 w = mkoption('snarky_boss', "Use snarky boss names", 0.49,
farmbuyer@1 1962 [[Irreverent replacement names for boss events.]])
farmbuyer@1 1963 grp:AddChild(w)
farmbuyer@1 1964
farmbuyer@57 1965 -- LOD plugins in all cases
farmbuyer@57 1966 w = mkoption('display_disabled_LODs', "Include disabled plugins", 0.49,
farmbuyer@57 1967 [[Show loadable plugins even if they've been disabled (and offer to enable them). Relog to take effect.]])
farmbuyer@57 1968 grp:AddChild(w)
farmbuyer@57 1969
farmbuyer@65 1970 -- showing the "(from Rebroadcasterdude)" in the notes column
farmbuyer@65 1971 w = mkoption('display_bcast_from', "Show rebroadcasting player", 0.49,
farmbuyer@73 1972 [[Include "from PlayerName" in the Notes column for loot that was broadcast to you. (Not included in forum output).]],
farmbuyer@65 1973 function(_w,_e,value)
farmbuyer@65 1974 opts.display_bcast_from = value
farmbuyer@65 1975 addon.loot_clean = nil
farmbuyer@65 1976 end)
farmbuyer@65 1977 grp:AddChild(w)
farmbuyer@65 1978
farmbuyer@73 1979 -- prefilling g_uniques with history
farmbuyer@73 1980 w = mkoption('precache_history_uniques', "Prescan for faster handling", 0.49,
farmbuyer@73 1981 [[See description under +Help -- Handy Tips -- Prescanning> for instructions.]])
farmbuyer@73 1982 grp:AddChild(w)
farmbuyer@73 1983
farmbuyer@73 1984 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@73 1985
farmbuyer@1 1986 -- possible keybindings
farmbuyer@1 1987 do
farmbuyer@73 1988 local pair = GUI:Create("InlineGroup")
farmbuyer@73 1989 pair:SetLayout("List")
farmbuyer@73 1990 pair:SetRelativeWidth(0.49)
farmbuyer@1 1991 local editbox, checkbox
farmbuyer@65 1992 editbox = mkbutton("EditBox", nil, opts.keybinding_text,
farmbuyer@1 1993 [[Keybinding text format is fragile! Relog to take effect.]])
farmbuyer@73 1994 editbox:SetFullWidth(true)
farmbuyer@1 1995 editbox:SetLabel("Keybinding text")
farmbuyer@1 1996 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@65 1997 opts.keybinding_text = value
farmbuyer@1 1998 end)
farmbuyer@65 1999 editbox:SetDisabled(not opts.keybinding)
farmbuyer@73 2000 checkbox = mkoption('keybinding', "Register keybinding", 1,
farmbuyer@1 2001 [[Register a keybinding to toggle the loot display. Relog to take effect.]],
farmbuyer@1 2002 function (_w,_,value)
farmbuyer@65 2003 opts.keybinding = value
farmbuyer@65 2004 editbox:SetDisabled(not opts.keybinding)
farmbuyer@1 2005 end)
farmbuyer@73 2006 checkbox:SetFullWidth(true)
farmbuyer@1 2007 pair:AddChild(checkbox)
farmbuyer@1 2008 pair:AddChild(editbox)
farmbuyer@1 2009 grp:AddChild(pair)
farmbuyer@1 2010 end
farmbuyer@1 2011
farmbuyer@73 2012 -- chatty disposition/assignment changes
farmbuyer@73 2013 do
farmbuyer@73 2014 local chatgroup = GUI:Create("InlineGroup")
farmbuyer@73 2015 chatgroup:SetLayout("List")
farmbuyer@73 2016 chatgroup:SetRelativeWidth(0.49)
farmbuyer@73 2017 chatgroup:SetTitle("Remote Changes Chat")
farmbuyer@73 2018 local toggle, editbox
farmbuyer@73 2019 toggle = mkoption('chatty_on_remote_changes', "Be chatty on remote changes", 1,
farmbuyer@73 2020 [[Print something to chat when other users change recorded loot.]],
farmbuyer@73 2021 function (_w,_,value)
farmbuyer@73 2022 opts.chatty_on_remote_changes = value
farmbuyer@73 2023 editbox:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2024 end)
farmbuyer@73 2025 toggle:SetFullWidth(true)
farmbuyer@73 2026 chatgroup:AddChild(toggle)
farmbuyer@73 2027 w = GUI:Create("Label")
farmbuyer@73 2028 w:SetFullWidth(true)
farmbuyer@73 2029 w:SetText("This controls the output of the |cff00ffff'Be chatty on remote changes'|r option. If this field is a number, it designates which chat frame to use. Otherwise it is the Lua variable name of a frame with AddMessage capability.")
farmbuyer@73 2030 chatgroup:AddChild(w)
farmbuyer@73 2031 editbox = mkbutton("EditBox", nil, opts.chatty_on_remote_changes_frame,
farmbuyer@73 2032 [[1 = default chat frame, 2 = combat log, etc]])
farmbuyer@73 2033 editbox:SetFullWidth(true)
farmbuyer@73 2034 editbox:SetLabel("Output Chatframe")
farmbuyer@73 2035 editbox:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@73 2036 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@73 2037 local prev = opts.chatty_on_remote_changes_frame
farmbuyer@73 2038 value = value:trim()
farmbuyer@73 2039 value = tonumber(value) or value
farmbuyer@73 2040 if addon:_set_remote_change_chatframe (value) then
farmbuyer@73 2041 opts.chatty_on_remote_changes_frame = value
farmbuyer@73 2042 _w:SetText(tostring(value))
farmbuyer@73 2043 _w.editbox:ClearFocus()
farmbuyer@73 2044 else
farmbuyer@73 2045 _w:SetText(tostring(prev))
farmbuyer@73 2046 end
farmbuyer@73 2047 end)
farmbuyer@73 2048 editbox:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2049 chatgroup:AddChild(editbox)
farmbuyer@73 2050 w = mkbutton("Chat Frame Numbers",
farmbuyer@73 2051 [[Print each chat window number in its own frame, for easy reference in the editing field.]])
farmbuyer@73 2052 w:SetFullWidth(true)
farmbuyer@73 2053 --w:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2054 w:SetCallback("OnClick", function()
farmbuyer@73 2055 for i = 1, NUM_CHAT_WINDOWS do
farmbuyer@73 2056 local cf = _G['ChatFrame'..i]
farmbuyer@73 2057 if not cf then break end
farmbuyer@73 2058 addon:CFPrint (cf, "This is frame number |cffff0000%d|r.", i)
farmbuyer@73 2059 end
farmbuyer@73 2060 end)
farmbuyer@73 2061 chatgroup:AddChild(w)
farmbuyer@73 2062 grp:AddChild(chatgroup)
farmbuyer@73 2063 end
farmbuyer@73 2064
farmbuyer@3 2065 -- boss mod selection
farmbuyer@3 2066 w = GUI:Create("Spacer")
farmbuyer@3 2067 w:SetFullWidth(true)
farmbuyer@73 2068 w:SetHeight(2)
farmbuyer@3 2069 grp:AddChild(w)
farmbuyer@3 2070 do
farmbuyer@3 2071 local list = {}
farmbuyer@3 2072 local current
farmbuyer@3 2073 for k,v in ipairs(addon.bossmods) do
farmbuyer@3 2074 list[k] = v.n
farmbuyer@65 2075 if v.n == opts.bossmod then
farmbuyer@3 2076 current = k
farmbuyer@3 2077 end
farmbuyer@3 2078 end
farmbuyer@3 2079 w = mkbutton("Dropdown", nil, "", [[Which 'boss mod' to use.]])
farmbuyer@3 2080 w:SetRelativeWidth(0.2)
farmbuyer@3 2081 w:SetLabel("Boss Mod:")
farmbuyer@3 2082 w:SetList(list)
farmbuyer@3 2083 w:SetValue(current)
farmbuyer@3 2084 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@65 2085 opts.bossmod = list[choice]
farmbuyer@3 2086 end)
farmbuyer@3 2087 grp:AddChild(w)
farmbuyer@3 2088 end
farmbuyer@3 2089
farmbuyer@70 2090 -- item filters
farmbuyer@1 2091 w = GUI:Create("Spacer")
farmbuyer@1 2092 w:SetFullWidth(true)
farmbuyer@73 2093 w:SetHeight(2)
farmbuyer@1 2094 grp:AddChild(w)
farmbuyer@1 2095 do
farmbuyer@70 2096 local warntext = "At least one of the items in the filter list was not in your game client's cache. This is okay. Just wait a few seconds, display some other Ouro Loot tab, and then display Options again."
farmbuyer@54 2097 local cache_warn, cache_warned = false, false
farmbuyer@70 2098 local function do_warning()
farmbuyer@70 2099 if cache_warn and not cache_warned then
farmbuyer@70 2100 cache_warned = true
farmbuyer@70 2101 addon:Print(warntext)
farmbuyer@70 2102 end
farmbuyer@70 2103 end
farmbuyer@70 2104
farmbuyer@70 2105 local filterlist, vaultlist = {}, {}
farmbuyer@65 2106 for id in pairs(opts.itemfilter) do
farmbuyer@1 2107 local iname, _, iquality = GetItemInfo(id)
farmbuyer@2 2108 if iname then
farmbuyer@70 2109 filterlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@54 2110 else
farmbuyer@54 2111 cache_warn = true
farmbuyer@2 2112 end
farmbuyer@1 2113 end
farmbuyer@70 2114 for id in pairs(opts.itemvault) do
farmbuyer@70 2115 local iname, _, iquality = GetItemInfo(id)
farmbuyer@70 2116 if iname then
farmbuyer@70 2117 vaultlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@70 2118 else
farmbuyer@70 2119 cache_warn = true
farmbuyer@70 2120 end
farmbuyer@70 2121 end
farmbuyer@70 2122
farmbuyer@1 2123 w = GUI:Create("EditBoxDropDown")
farmbuyer@1 2124 w:SetRelativeWidth(0.4)
farmbuyer@1 2125 w:SetText("Item filter")
farmbuyer@1 2126 w:SetEditBoxTooltip("Link items which should no longer be tracked.")
farmbuyer@70 2127 w:SetList(filterlist)
farmbuyer@1 2128 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@73 2129 local iname, ilink, iquality = GetItemInfo(text:trim())
farmbuyer@1 2130 if not iname then
farmbuyer@1 2131 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@1 2132 end
farmbuyer@1 2133 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@70 2134 filterlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@65 2135 opts.itemfilter[id] = true
farmbuyer@1 2136 addon:Print("Now filtering out", ilink)
farmbuyer@1 2137 end)
farmbuyer@1 2138 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@1 2139 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@65 2140 opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@1 2141 --addon:Print("No longer filtering out", ilink)
farmbuyer@1 2142 addon:Print("No longer filtering out", val_name)
farmbuyer@1 2143 end)
farmbuyer@70 2144 w:SetCallback("OnDropdownShown",do_warning)
farmbuyer@70 2145 grp:AddChild(w)
farmbuyer@70 2146
farmbuyer@70 2147 w = GUI:Create("Spacer")
farmbuyer@70 2148 w:SetRelativeWidth(0.1)
farmbuyer@70 2149 w:SetHeight(2)
farmbuyer@70 2150 grp:AddChild(w)
farmbuyer@70 2151
farmbuyer@70 2152 w = GUI:Create("EditBoxDropDown")
farmbuyer@70 2153 w:SetRelativeWidth(0.4)
farmbuyer@70 2154 w:SetText("Vault items")
farmbuyer@70 2155 w:SetEditBoxTooltip("Link items which should be automatically marked as guild vault.")
farmbuyer@70 2156 w:SetList(vaultlist)
farmbuyer@70 2157 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@73 2158 local iname, ilink, iquality = GetItemInfo(text:trim())
farmbuyer@70 2159 if not iname then
farmbuyer@70 2160 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@54 2161 end
farmbuyer@70 2162 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@70 2163 vaultlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@70 2164 opts.itemvault[id] = true
farmbuyer@70 2165 addon:Print("Now auto-vaulting", ilink)
farmbuyer@54 2166 end)
farmbuyer@70 2167 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@70 2168 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@70 2169 opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@70 2170 --addon:Print("No longer filtering out", ilink)
farmbuyer@70 2171 addon:Print("No longer auto-vaulting", val_name)
farmbuyer@70 2172 end)
farmbuyer@70 2173 w:SetCallback("OnDropdownShown",do_warning)
farmbuyer@1 2174 grp:AddChild(w)
farmbuyer@1 2175 end
farmbuyer@1 2176
farmbuyer@1 2177 addon.sender_list.sort()
farmbuyer@1 2178 if #addon.sender_list.namesI > 0 then
farmbuyer@1 2179 local senders = table.concat(addon.sender_list.namesI,'\n') -- sigh
farmbuyer@1 2180 -- If 39 other people in the raid are running this, the label will
farmbuyer@1 2181 -- explode... is it likely enough to care about? No.
farmbuyer@1 2182 w = GUI:Create("Spacer")
farmbuyer@1 2183 w:SetFullWidth(true)
farmbuyer@1 2184 w:SetHeight(20)
farmbuyer@1 2185 grp:AddChild(w)
farmbuyer@1 2186 w = GUI:Create("Label")
farmbuyer@1 2187 w:SetRelativeWidth(0.4)
farmbuyer@11 2188 w:SetText(ITEM_QUALITY_COLORS[3].hex .."Echo from latest ping:|r\n"..senders)
farmbuyer@1 2189 grp:AddChild(w)
farmbuyer@1 2190 end
farmbuyer@1 2191
farmbuyer@6 2192 scroll:AddChild(grp)
farmbuyer@6 2193
farmbuyer@1 2194 w = mkbutton("ReloadUI", [[Does what you think it does. Loot information is written out and restored.]])
farmbuyer@1 2195 w:SetFullWidth(true)
farmbuyer@1 2196 w:SetCallback("OnClick", ReloadUI)
farmbuyer@1 2197 specials:AddChild(w)
farmbuyer@1 2198
farmbuyer@1 2199 w = mkbutton("Ping!",
farmbuyer@1 2200 [[Asks other raid users for their addon version and current status. Results displayed on User Options panel.]])
farmbuyer@1 2201 w:SetFullWidth(true)
farmbuyer@1 2202 w:SetCallback("OnClick", function(_w)
farmbuyer@1 2203 _w:SetText("5... 4... 3...")
farmbuyer@1 2204 _w:SetDisabled(true)
farmbuyer@23 2205 addon:DoPing()
farmbuyer@1 2206 addon:ScheduleTimer(function(b)
farmbuyer@1 2207 if b:IsVisible() then
farmbuyer@1 2208 return addon:redisplay()
farmbuyer@1 2209 --return tabs_OnGroupSelected_func(container,"OnGroupSelected","opt")
farmbuyer@1 2210 end
farmbuyer@1 2211 end, 5, _w)
farmbuyer@1 2212 end)
farmbuyer@1 2213 specials:AddChild(w)
farmbuyer@1 2214
farmbuyer@1 2215 -- Add appropriate lower panel
farmbuyer@1 2216 adv_lower (scroll, specials)
farmbuyer@1 2217
farmbuyer@1 2218 -- Finish up
farmbuyer@1 2219 container:AddChild(scroll)
farmbuyer@1 2220 end
farmbuyer@1 2221 end
farmbuyer@1 2222
farmbuyer@1 2223
farmbuyer@1 2224 -- Simply to avoid recreating the same function over and over
farmbuyer@1 2225 local tabs_OnGroupSelected_func_args = { [2] = "OnGroupSelected" }
farmbuyer@1 2226 tabs_OnGroupSelected_func = function (tabs,event,group)
farmbuyer@1 2227 tabs_OnGroupSelected_func_args[1] = tabs
farmbuyer@1 2228 tabs_OnGroupSelected_func_args[3] = group
farmbuyer@1 2229 tabs:ReleaseChildren()
farmbuyer@1 2230 local spec = tabs:GetUserData("special buttons group")
farmbuyer@1 2231 spec:ReleaseChildren()
farmbuyer@1 2232 local h = GUI:Create("Heading")
farmbuyer@1 2233 h:SetFullWidth(true)
farmbuyer@1 2234 h:SetText(_tabtexts[group].title)
farmbuyer@1 2235 spec:AddChild(h)
farmbuyer@1 2236 return tabs_OnGroupSelected[group](tabs,spec,group)
farmbuyer@1 2237 --[====[
farmbuyer@1 2238 Unfortunately, :GetHeight() called on anything useful out of a TabGroup
farmbuyer@1 2239 returns the static default size (about 50 pixels) until the refresh
farmbuyer@1 2240 cycle *after* all the frames are shown. Trying to fix it up after a
farmbuyer@1 2241 single OnUpdate doesn't work either. So for now it's all hardcoded.
farmbuyer@1 2242
farmbuyer@1 2243 Using this to determine the actual height of the usable area.
farmbuyer@1 2244 366 pixels
farmbuyer@1 2245 if group == "eoi" then
farmbuyer@1 2246 local stframe = tabs.children[1].frame
farmbuyer@1 2247 print(stframe:GetTop(),"-",stframe:GetBottom(),"=",
farmbuyer@1 2248 stframe:GetTop()-stframe:GetBottom())
farmbuyer@1 2249 print(stframe:GetRight(),"-",stframe:GetLeft(),"=",
farmbuyer@1 2250 stframe:GetRight()-stframe:GetLeft())
farmbuyer@1 2251 end
farmbuyer@1 2252 ]====]
farmbuyer@1 2253 end
farmbuyer@1 2254
farmbuyer@1 2255 --[[
farmbuyer@1 2256 mkbutton ("WidgetType", 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 2257 mkbutton ( [Button] 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 2258 mkbutton ( [Button] [text] "Text On Widget", "the mouseover display text")
farmbuyer@1 2259 ]]
farmbuyer@1 2260 do
farmbuyer@1 2261 local replacement_colors = { ["+"]="|cffffffff", ["<"]="|cff00ff00", [">"]="|r" }
farmbuyer@1 2262 function mkbutton (opt_widget_type, opt_key, label, status)
farmbuyer@1 2263 if not label then
farmbuyer@1 2264 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_widget_type, opt_key
farmbuyer@1 2265 elseif not status then
farmbuyer@1 2266 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_key, label
farmbuyer@1 2267 end
farmbuyer@47 2268 local button = assert(GUI:Create(opt_widget_type))
farmbuyer@1 2269 if button.SetText then button:SetText(tostring(label)) end
farmbuyer@1 2270 status = status:gsub("[%+<>]",replacement_colors)
farmbuyer@1 2271 button:SetCallback("OnEnter", function() setstatus(status) end) -- maybe factor that closure out
farmbuyer@1 2272 button:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@1 2273 -- retrieval key may be specified as nil if all the parameters are given
farmbuyer@1 2274 if opt_key then _d:SetUserData (opt_key, button) end
farmbuyer@1 2275 return button
farmbuyer@1 2276 end
farmbuyer@1 2277 end
farmbuyer@1 2278
farmbuyer@1 2279 --[[
farmbuyer@1 2280 Creates the main window.
farmbuyer@1 2281 ]]
farmbuyer@1 2282 function addon:BuildMainDisplay (opt_tabselect)
farmbuyer@1 2283 if self.display then
farmbuyer@1 2284 -- try to get everything to update, rebuild, refresh... ugh, no
farmbuyer@1 2285 self.display:Hide()
farmbuyer@1 2286 end
farmbuyer@67 2287 if self.NOLOAD then return end -- don't even try
farmbuyer@1 2288
farmbuyer@25 2289 -- This probably causes taint... hm.
farmbuyer@25 2290 local prev_fade_time = UIDROPDOWNMENU_SHOW_TIME
farmbuyer@25 2291 UIDROPDOWNMENU_SHOW_TIME = 4
farmbuyer@25 2292
farmbuyer@47 2293 if dirty_tabs then
farmbuyer@47 2294 self:gui_init(g_loot) -- pointer known to be good by now
farmbuyer@47 2295 self:zero_printed_fenceposts()
farmbuyer@47 2296 end
farmbuyer@47 2297
farmbuyer@1 2298 local display = GUI:Create("Frame")
farmbuyer@1 2299 if _d then
farmbuyer@1 2300 display:SetUserData("eoiST",_d) -- warning! warning! kludge detected!
farmbuyer@1 2301 end
farmbuyer@1 2302 _d = display
farmbuyer@1 2303 self.display = display
farmbuyer@17 2304 display:SetTitle(window_title)
farmbuyer@1 2305 display:SetStatusText(self.status_text)
farmbuyer@1 2306 display:SetLayout("Flow")
farmbuyer@16 2307 display:SetStatusTable{width=900,height=550} -- default height is 500
farmbuyer@47 2308 display:EnableResize(false)
farmbuyer@1 2309 display:SetCallback("OnClose", function(_display)
farmbuyer@25 2310 UIDROPDOWNMENU_SHOW_TIME = prev_fade_time
farmbuyer@1 2311 _d = _display:GetUserData("eoiST")
farmbuyer@1 2312 self.display = nil
farmbuyer@1 2313 GUI:Release(_display)
farmbuyer@6 2314 flib.clear()
farmbuyer@1 2315 collectgarbage()
farmbuyer@1 2316 end)
farmbuyer@1 2317
farmbuyer@1 2318 ----- Right-hand panel
farmbuyer@1 2319 local rhs_width = 0.20
farmbuyer@1 2320 local control = GUI:Create("SimpleGroup")
farmbuyer@1 2321 control:SetLayout("Flow")
farmbuyer@1 2322 control:SetRelativeWidth(rhs_width)
farmbuyer@1 2323 control.alignoffset = 25
farmbuyer@1 2324 control:PauseLayout()
farmbuyer@1 2325 local h,b
farmbuyer@1 2326
farmbuyer@1 2327 --- Main ---
farmbuyer@1 2328 h = GUI:Create("Heading")
farmbuyer@1 2329 h:SetFullWidth(true)
farmbuyer@1 2330 h:SetText("Main")
farmbuyer@1 2331 control:AddChild(h)
farmbuyer@1 2332
farmbuyer@1 2333 do
farmbuyer@1 2334 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 2335 [[Enable full tracking, only rebroadcasting, or disable activity altogether.]])
farmbuyer@1 2336 b:SetFullWidth(true)
farmbuyer@1 2337 b:SetLabel("On/Off:")
farmbuyer@1 2338 b:SetList{"Full Tracking", "Broadcasting", "Disabled"}
farmbuyer@1 2339 b:SetValue(self.enabled and 1 or (self.rebroadcast and 2 or 3))
farmbuyer@1 2340 b:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@1 2341 if choice == 1 then self:Activate()
farmbuyer@1 2342 elseif choice == 2 then self:Activate(nil,true)
farmbuyer@1 2343 else self:Deactivate()
farmbuyer@1 2344 end
farmbuyer@1 2345 _w = display:GetUserData('comm_ident')
farmbuyer@1 2346 if _w and _w:IsVisible() then
farmbuyer@1 2347 _w:SetDisabled(self.enabled or self.rebroadcast)
farmbuyer@1 2348 end
farmbuyer@1 2349 _w = display:GetUserData('eoi_bcast_req')
farmbuyer@1 2350 if _w and _w:IsVisible() then
farmbuyer@1 2351 _w:SetDisabled(not self.enabled)
farmbuyer@1 2352 end
farmbuyer@1 2353 end)
farmbuyer@1 2354 control:AddChild(b)
farmbuyer@1 2355 end
farmbuyer@1 2356
farmbuyer@1 2357 b = mkbutton("Dropdown", 'threshold', "",
farmbuyer@1 2358 [[Items greater than or equal to this quality will be tracked/rebroadcast.]])
farmbuyer@1 2359 b:SetFullWidth(true)
farmbuyer@1 2360 b:SetLabel("Threshold:")
farmbuyer@1 2361 b:SetList(self.thresholds)
farmbuyer@1 2362 b:SetValue(self.threshold)
farmbuyer@1 2363 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 2364 self:SetThreshold(choice)
farmbuyer@1 2365 end)
farmbuyer@1 2366 control:AddChild(b)
farmbuyer@1 2367
farmbuyer@4 2368 b = mkbutton("Clear Loot",
farmbuyer@1 2369 [[+Erases> all current loot information and generated text (but not saved texts).]])
farmbuyer@1 2370 b:SetFullWidth(true)
farmbuyer@1 2371 b:SetCallback("OnClick", function()
farmbuyer@1 2372 StaticPopup_Show("OUROL_CLEAR").data = self
farmbuyer@1 2373 end)
farmbuyer@1 2374 control:AddChild(b)
farmbuyer@1 2375
farmbuyer@1 2376 b = GUI:Create("Spacer")
farmbuyer@1 2377 b:SetFullWidth(true)
farmbuyer@16 2378 b:SetHeight(10)
farmbuyer@1 2379 control:AddChild(b)
farmbuyer@1 2380
farmbuyer@1 2381 --[[
farmbuyer@1 2382 --- Saved Texts ---
farmbuyer@1 2383 [ Save Current As... ]
farmbuyer@1 2384 saved1
farmbuyer@1 2385 saved2
farmbuyer@1 2386 ...
farmbuyer@1 2387 [ Load ] [ Delete ]
farmbuyer@1 2388 ]]
farmbuyer@1 2389 h = GUI:Create("Heading")
farmbuyer@1 2390 h:SetFullWidth(true)
farmbuyer@1 2391 h:SetText("Saved Texts")
farmbuyer@1 2392 control:AddChild(h)
farmbuyer@1 2393 b = mkbutton("Save Current As...",
farmbuyer@1 2394 [[Save forum/attendance/etc texts for later retrieval. Main loot information not included.]])
farmbuyer@1 2395 b:SetFullWidth(true)
farmbuyer@1 2396 b:SetCallback("OnClick", function()
farmbuyer@1 2397 StaticPopup_Show "OUROL_SAVE_SAVEAS"
farmbuyer@1 2398 _d:Hide()
farmbuyer@1 2399 end)
farmbuyer@1 2400 control:AddChild(b)
farmbuyer@1 2401
farmbuyer@16 2402 do
farmbuyer@16 2403 local scontainer = GUI:Create("SimpleGroup")
farmbuyer@16 2404 scontainer:SetFullWidth(true)
farmbuyer@16 2405 scontainer:SetFullHeight(false)
farmbuyer@16 2406 scontainer:SetAutoAdjustHeight(false)
farmbuyer@16 2407 scontainer:SetHeight(40) -- no relative height available anymore
farmbuyer@16 2408 scontainer:SetLayout("Fill")
farmbuyer@16 2409 local scroll = GUI:Create("ScrollFrame")
farmbuyer@16 2410 scroll:SetLayout("List")
farmbuyer@16 2411 local saved = self:check_saved_table(--[[silent_on_empty=]]true)
farmbuyer@16 2412 if saved then for i,s in ipairs(saved) do
farmbuyer@16 2413 local il = GUI:Create("InteractiveLabel")
farmbuyer@16 2414 il:SetFullWidth(true)
farmbuyer@16 2415 il:SetText(s.name)
farmbuyer@16 2416 il:SetUserData("num",i)
farmbuyer@16 2417 il:SetHighlight(1,1,1,0.4)
farmbuyer@16 2418 local str = ("%s %d entries %s"):format(s.date,s.count,s.name)
farmbuyer@16 2419 il:SetCallback("OnEnter", function() setstatus(str) end)
farmbuyer@16 2420 il:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@16 2421 il:SetCallback("OnClick", function(_il)
farmbuyer@16 2422 local prev = _d:GetUserData("saved selection")
farmbuyer@16 2423 if prev then
farmbuyer@16 2424 prev.highlight:Hide()
farmbuyer@16 2425 prev:SetColor()
farmbuyer@16 2426 end
farmbuyer@16 2427 _il:SetColor(0,1,0)
farmbuyer@16 2428 _il.highlight:Show()
farmbuyer@16 2429 _d:SetUserData("saved selection",_il)
farmbuyer@16 2430 _d:GetUserData("Load"):SetDisabled(false)
farmbuyer@16 2431 _d:GetUserData("Delete"):SetDisabled(false)
farmbuyer@16 2432 end)
farmbuyer@16 2433 scroll:AddChild(il)
farmbuyer@16 2434 end end
farmbuyer@16 2435 scontainer:AddChild(scroll)
farmbuyer@16 2436 control:AddChild(scontainer)
farmbuyer@16 2437 end
farmbuyer@1 2438
farmbuyer@1 2439 b = mkbutton("Load",
farmbuyer@1 2440 [[Load previously saved text. +REPLACES> all current loot information!]])
farmbuyer@1 2441 b:SetRelativeWidth(0.5)
farmbuyer@1 2442 b:SetCallback("OnClick", function()
farmbuyer@1 2443 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 2444 self:save_restore(num)
farmbuyer@1 2445 self:BuildMainDisplay()
farmbuyer@1 2446 end)
farmbuyer@1 2447 b:SetDisabled(true)
farmbuyer@1 2448 control:AddChild(b)
farmbuyer@1 2449 b = mkbutton("Delete",
farmbuyer@1 2450 [[Delete previously saved text.]])
farmbuyer@1 2451 b:SetRelativeWidth(0.5)
farmbuyer@1 2452 b:SetCallback("OnClick", function()
farmbuyer@1 2453 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 2454 self:save_delete(num)
farmbuyer@1 2455 self:BuildMainDisplay()
farmbuyer@1 2456 end)
farmbuyer@1 2457 b:SetDisabled(true)
farmbuyer@1 2458 control:AddChild(b)
farmbuyer@1 2459
farmbuyer@1 2460 b = GUI:Create("Spacer")
farmbuyer@1 2461 b:SetFullWidth(true)
farmbuyer@16 2462 b:SetHeight(10)
farmbuyer@1 2463 control:AddChild(b)
farmbuyer@1 2464
farmbuyer@1 2465 -- Other stuff on right-hand side
farmbuyer@1 2466 local tab_specials = GUI:Create("SimpleGroup")
farmbuyer@1 2467 tab_specials:SetLayout("Flow")
farmbuyer@1 2468 tab_specials:SetFullWidth(true)
farmbuyer@1 2469 control:AddChild(tab_specials)
farmbuyer@1 2470 control:ResumeLayout()
farmbuyer@1 2471
farmbuyer@1 2472 ----- Left-hand group
farmbuyer@1 2473 local tabs = GUI:Create("TabGroup")
farmbuyer@1 2474 tabs:SetLayout("Flow")
farmbuyer@1 2475 tabs.alignoffset = 25
farmbuyer@49 2476 local titletext_orig_fo = tabs.titletext:GetFontObject()
farmbuyer@49 2477 tabs.titletext:SetFontObject(GameFontNormalSmall)
farmbuyer@49 2478 tabs:SetCallback("OnRelease", function(_tabs)
farmbuyer@49 2479 tabs.titletext:SetFontObject(titletext_orig_fo)
farmbuyer@49 2480 end)
farmbuyer@1 2481 do
farmbuyer@1 2482 self.sender_list.sort()
farmbuyer@1 2483 tabs.titletext:SetFormattedText("Received broadcast data from %d |4player:players;.",
farmbuyer@1 2484 self.sender_list.activeI)
farmbuyer@1 2485 end
farmbuyer@1 2486 tabs:SetRelativeWidth(0.99-rhs_width)
farmbuyer@1 2487 tabs:SetFullHeight(true)
farmbuyer@1 2488 tabs:SetTabs(tabgroup_tabs)
farmbuyer@1 2489 tabs:SetCallback("OnGroupSelected", tabs_OnGroupSelected_func)
farmbuyer@1 2490 tabs:SetCallback("OnTabEnter", function(_tabs,event,value,tab)
farmbuyer@1 2491 setstatus(_tabtexts[value].desc)
farmbuyer@1 2492 end)
farmbuyer@1 2493 tabs:SetCallback("OnTabLeave", statusy_OnLeave)
farmbuyer@1 2494 tabs:SetUserData("special buttons group",tab_specials)
farmbuyer@1 2495 tabs:SelectTab(opt_tabselect or "eoi")
farmbuyer@1 2496
farmbuyer@1 2497 display:AddChildren (tabs, control)
farmbuyer@1 2498 display:ApplyStatus()
farmbuyer@1 2499
farmbuyer@1 2500 display:Show() -- without this, only appears every *other* function call
farmbuyer@1 2501 return display
farmbuyer@1 2502 end
farmbuyer@1 2503
farmbuyer@1 2504 function addon:OpenMainDisplayToTab (text)
farmbuyer@44 2505 text = '^'..text:lower()
farmbuyer@1 2506 for tab,v in pairs(_tabtexts) do
farmbuyer@1 2507 if v.title:lower():find(text) then
farmbuyer@1 2508 self:BuildMainDisplay(tab)
farmbuyer@1 2509 return true
farmbuyer@1 2510 end
farmbuyer@1 2511 end
farmbuyer@1 2512 end
farmbuyer@1 2513
farmbuyer@1 2514 -- Essentially a re-click on the current tab (if the current tab were clickable).
farmbuyer@1 2515 function addon:redisplay ()
farmbuyer@1 2516 tabs_OnGroupSelected_func (unpack(tabs_OnGroupSelected_func_args))
farmbuyer@1 2517 end
farmbuyer@1 2518
farmbuyer@1 2519
farmbuyer@1 2520 ------ Popup dialogs
farmbuyer@1 2521 StaticPopupDialogs["OUROL_CLEAR"] = flib.StaticPopup{
farmbuyer@1 2522 text = "Clear current loot information and text?",
farmbuyer@16 2523 button1 = YES,
farmbuyer@16 2524 button2 = NO,
farmbuyer@1 2525 OnAccept = function (dialog, addon)
farmbuyer@1 2526 addon:Clear(--[[verbose_p=]]true)
farmbuyer@1 2527 end,
farmbuyer@1 2528 }
farmbuyer@1 2529
farmbuyer@37 2530 StaticPopupDialogs["OUROL_HIST_REGEN"] = flib.StaticPopup{
farmbuyer@37 2531 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2532 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r, and generate it anew from current loot?",
farmbuyer@37 2533 button1 = YES,
farmbuyer@37 2534 button2 = NO,
farmbuyer@37 2535 OnAccept = function (dialog, addon, data2)
farmbuyer@37 2536 data2(addon)
farmbuyer@37 2537 addon:Print("%s history has been regenerated.", addon.history.realm)
farmbuyer@37 2538 addon:redisplay()
farmbuyer@37 2539 end,
farmbuyer@37 2540 }
farmbuyer@37 2541
farmbuyer@16 2542 StaticPopupDialogs["OUROL_HIST_CLEAR"] = flib.StaticPopup{
farmbuyer@37 2543 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2544 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r?",
farmbuyer@16 2545 button1 = YES,
farmbuyer@16 2546 button2 = NO,
farmbuyer@16 2547 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2548 data2(addon)
farmbuyer@16 2549 addon:Print("Stimpy, you eeediot, you've pushed the history erase button!")
farmbuyer@16 2550 addon:redisplay()
farmbuyer@16 2551 end,
farmbuyer@16 2552 }
farmbuyer@16 2553
farmbuyer@16 2554 StaticPopupDialogs["OUROL_HIST_PREEN"] = flib.StaticPopup{
farmbuyer@37 2555 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2556 text = "Erase all but the latest entry for players on " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r?",
farmbuyer@16 2557 button1 = YES,
farmbuyer@16 2558 button2 = NO,
farmbuyer@16 2559 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2560 data2(addon)
farmbuyer@16 2561 addon:Print("All loot prior to the most recent entries has been erased.")
farmbuyer@16 2562 addon:redisplay()
farmbuyer@16 2563 end,
farmbuyer@16 2564 }
farmbuyer@16 2565
farmbuyer@27 2566 StaticPopupDialogs["OUROL_URL"] = { --flib.StaticPopup{
farmbuyer@27 2567 text = "Use Control-C or equivalent to copy this URL to your system clipboard:",
farmbuyer@27 2568 button1 = OKAY,
farmbuyer@27 2569 timeout = 0,
farmbuyer@27 2570 whileDead = true,
farmbuyer@27 2571 hideOnEscape = true,
farmbuyer@27 2572 enterClicksFirstButton = true,
farmbuyer@27 2573 hasEditBox = true,
farmbuyer@27 2574 editBoxWidth = 350,
farmbuyer@53 2575 preferredIndex = 3,
farmbuyer@27 2576 OnShow = function (dialog, url)
farmbuyer@27 2577 dialog.editBox:SetText(url)
farmbuyer@27 2578 dialog.editBox:SetFocus()
farmbuyer@27 2579 dialog.editBox:HighlightText()
farmbuyer@27 2580 end,
farmbuyer@27 2581 }
farmbuyer@27 2582
farmbuyer@1 2583 StaticPopupDialogs["OUROL_REMIND"] = flib.StaticPopup{
farmbuyer@69 2584 text = "Do you wish to activate Ouro Loot?\n\n(Hit the Escape key to close this window without clicking; Enter is the same as Activate)",
farmbuyer@1 2585 button1 = "Activate recording", -- "accept", left
farmbuyer@69 2586 button2 = "Broadcast Only", -- "cancel", middle
farmbuyer@69 2587 button3 = HELP_LABEL, -- "alt", right
farmbuyer@1 2588 OnAccept = function (dialog, addon)
farmbuyer@1 2589 addon:Activate()
farmbuyer@1 2590 end,
farmbuyer@69 2591 noCancelOnEscape = true,
farmbuyer@69 2592 OnCancel = function (dialog, addon)
farmbuyer@1 2593 addon:Activate(nil,true)
farmbuyer@1 2594 end,
farmbuyer@69 2595 OnAlt = function (dialog, addon)
farmbuyer@1 2596 -- hitting escape also calls this, but the 3rd arg would be "clicked"
farmbuyer@1 2597 -- in both cases, not useful here.
farmbuyer@1 2598 local helpbutton = dialog.button2
farmbuyer@1 2599 local ismousing = MouseIsOver(helpbutton)
farmbuyer@1 2600 if ismousing then
farmbuyer@1 2601 -- they actually clicked the button (or at least the mouse was over "Help"
farmbuyer@1 2602 -- when they hit escape... sigh)
farmbuyer@1 2603 addon:BuildMainDisplay('help')
farmbuyer@1 2604 else
farmbuyer@1 2605 addon.popped = true
farmbuyer@1 2606 end
farmbuyer@1 2607 end,
farmbuyer@1 2608 }
farmbuyer@1 2609
farmbuyer@69 2610 -- Callback for each Next/Accept stage of inserting a new loot or boss row via
farmbuyer@69 2611 -- dropdown. Thanks to noCancelOnReuse, each Show done here will technically
farmbuyer@69 2612 -- Hide and redisplay the same dialog, passing along the same 'data' structure
farmbuyer@69 2613 -- each time. The topmost call to our OnAccept will then finish by hiding the
farmbuyer@69 2614 -- (very last) dialog.
farmbuyer@69 2615 --
farmbuyer@69 2616 -- This is really, really hideous to read.
farmbuyer@69 2617 local function eoi_st_insert_OnAccept_boss (dialog, data, data2)
farmbuyer@69 2618 if data.all_done then
farmbuyer@69 2619 -- It'll probably be the final entry in the table, but there might have
farmbuyer@73 2620 -- been real loot happening while the user was clicking and typing.
farmbuyer@69 2621 local boss_index = addon._addBossEntry{
farmbuyer@69 2622 kind = 'boss',
farmbuyer@69 2623 bossname = (OuroLootSV_opts.snarky_boss and addon.boss_abbrev[data.name] or data.name) or data.name,
farmbuyer@69 2624 reason = 'kill',
farmbuyer@69 2625 instance = data.instance,
farmbuyer@69 2626 duration = 0,
farmbuyer@69 2627 maxsize = data.max_raid_size,
farmbuyer@69 2628 raidersnap = data.yes_snap or {},
farmbuyer@69 2629 }
farmbuyer@69 2630 local entry = tremove(g_loot,boss_index)
farmbuyer@69 2631 tinsert(g_loot,data.rowindex,entry)
farmbuyer@69 2632 addon:_mark_boss_kill(data.rowindex)
farmbuyer@69 2633 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@69 2634 dialog.data = nil -- free up memory
farmbuyer@69 2635 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@69 2636 return
farmbuyer@69 2637 end
farmbuyer@69 2638
farmbuyer@69 2639 -- third click
farmbuyer@69 2640 if data.name and data.instance then
farmbuyer@69 2641 data.all_done = true
farmbuyer@69 2642 -- this is how we distinguish OnAccept from OnCancel ("clicked"); the
farmbuyer@69 2643 -- 3rd param is handled all in StaticPopup_OnClick
farmbuyer@69 2644 if data2 ~= 'clicked' then
farmbuyer@69 2645 data.yes_snap = data.maybe_snap
farmbuyer@69 2646 end
farmbuyer@69 2647 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@69 2648 end
farmbuyer@69 2649
farmbuyer@69 2650 local text = dialog.editBox:GetText():trim()
farmbuyer@69 2651
farmbuyer@69 2652 -- second click
farmbuyer@69 2653 if data.name and text then
farmbuyer@69 2654 data.instance = text
farmbuyer@69 2655 -- not "resuing" this dialog in the same sense as with loot
farmbuyer@69 2656 dialog.data = nil
farmbuyer@69 2657 dialog:Hide()
farmbuyer@69 2658 local getsnap = StaticPopup_Show("OUROL_EOI_INSERT_INCLUDE_RAIDERSNAP")
farmbuyer@69 2659 getsnap.data = data
farmbuyer@69 2660 return true
farmbuyer@69 2661 end
farmbuyer@69 2662
farmbuyer@69 2663 -- first click
farmbuyer@69 2664 if text then
farmbuyer@69 2665 data.name = text
farmbuyer@69 2666 local maybe_instance
farmbuyer@69 2667 data.maybe_snap, data.max_raid_size, maybe_instance = addon:snapshot_raid()
farmbuyer@69 2668 local getinstance = StaticPopup_Show("OUROL_EOI_INSERT","instance")
farmbuyer@69 2669 getinstance.data = data
farmbuyer@69 2670 getinstance.editBox:SetText(maybe_instance)
farmbuyer@69 2671 -- This suppresses auto-hide (which would cause the getinstance dialog
farmbuyer@69 2672 -- to go away), but only when mouse clicking. OnEnter is on its own.
farmbuyer@69 2673 return true
farmbuyer@69 2674 end
farmbuyer@69 2675 end
farmbuyer@69 2676
farmbuyer@69 2677 local function eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2678 if data.all_done then
farmbuyer@69 2679 --local real_rebroadcast, real_enabled = addon.rebroadcast, addon.enabled
farmbuyer@69 2680 --g_rebroadcast, g_enabled = false, true
farmbuyer@69 2681 data.display:Hide()
farmbuyer@73 2682 local loot_index = assert(addon:CHAT_MSG_LOOT ("manual", data.recipient, data.name, data.notes))
farmbuyer@69 2683 --g_rebroadcast, g_enabled = real_g_rebroadcast, real_g_enabled
farmbuyer@69 2684 local entry = tremove(g_loot,loot_index)
farmbuyer@69 2685 tinsert(g_loot,data.rowindex,entry)
farmbuyer@69 2686 --data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@69 2687 addon:_fill_out_eoi_data(data.rowindex)
farmbuyer@69 2688 addon:BuildMainDisplay()
farmbuyer@69 2689 dialog.data = nil
farmbuyer@69 2690 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@69 2691 return
farmbuyer@69 2692 end
farmbuyer@69 2693
farmbuyer@69 2694 local text = dialog.editBox:GetText():trim()
farmbuyer@69 2695
farmbuyer@69 2696 -- third click
farmbuyer@69 2697 if data.name and data.recipient and text then
farmbuyer@69 2698 data.notes = (text ~= "<none>") and text or nil
farmbuyer@69 2699 data.all_done = true
farmbuyer@69 2700 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2701 end
farmbuyer@69 2702
farmbuyer@69 2703 -- second click
farmbuyer@69 2704 if data.name and text then
farmbuyer@69 2705 data.recipient = text
farmbuyer@69 2706 local getnotes = StaticPopup_Show("OUROL_EOI_INSERT","notes")
farmbuyer@69 2707 getnotes.data = data
farmbuyer@69 2708 getnotes.editBox:SetText("<none>")
farmbuyer@69 2709 getnotes.editBox:HighlightText()
farmbuyer@69 2710 return true
farmbuyer@69 2711 end
farmbuyer@69 2712
farmbuyer@69 2713 -- first click
farmbuyer@69 2714 if text then
farmbuyer@69 2715 data.name = text
farmbuyer@69 2716 dialog:Hide() -- technically a "different" one about to be shown
farmbuyer@69 2717 local getrecipient = StaticPopup_Show("OUROL_EOI_INSERT","recipient")
farmbuyer@69 2718 getrecipient.data = data
farmbuyer@69 2719 getrecipient.editBox:SetText("")
farmbuyer@69 2720 return true
farmbuyer@69 2721 end
farmbuyer@69 2722 end
farmbuyer@69 2723
farmbuyer@69 2724 local function eoi_st_insert_OnAccept (dialog, data)
farmbuyer@69 2725 if data.kind == 'boss' then
farmbuyer@69 2726 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@69 2727 elseif data.kind == 'loot' then
farmbuyer@69 2728 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2729 end
farmbuyer@69 2730 end
farmbuyer@69 2731
farmbuyer@1 2732 -- The data member here is a table built with:
farmbuyer@1 2733 -- {rowindex=<GUI row receiving click>, display=_d, kind=<loot/boss>}
farmbuyer@1 2734 do
farmbuyer@1 2735 local t = flib.StaticPopup{
farmbuyer@1 2736 text = "Enter name of new %s, then click Next or press Enter:",
farmbuyer@1 2737 button1 = "Next >",
farmbuyer@1 2738 button2 = CANCEL,
farmbuyer@1 2739 hasEditBox = true,
farmbuyer@16 2740 editBoxWidth = 350,
farmbuyer@1 2741 maxLetters = 50,
farmbuyer@1 2742 noCancelOnReuse = true,
farmbuyer@1 2743 --[[ XXX still needed?
farmbuyer@1 2744 OnShow = function(dialog)
farmbuyer@1 2745 dialog.wideEditBox:SetText("")
farmbuyer@1 2746 dialog.wideEditBox:SetFocus()
farmbuyer@1 2747 end,]]
farmbuyer@1 2748 }
farmbuyer@1 2749 t.EditBoxOnEnterPressed = function(editbox)
farmbuyer@39 2750 if editbox:GetText() == "" then return end
farmbuyer@1 2751 local dialog = editbox:GetParent()
farmbuyer@1 2752 if not eoi_st_insert_OnAccept (dialog, dialog.data) then
farmbuyer@1 2753 dialog:Hide() -- replicate OnAccept click behavior
farmbuyer@1 2754 end
farmbuyer@1 2755 end
farmbuyer@1 2756 t.enterClicksFirstButton = nil -- no effect with editbox focused
farmbuyer@1 2757 t.OnAccept = eoi_st_insert_OnAccept
farmbuyer@1 2758 StaticPopupDialogs["OUROL_EOI_INSERT"] = t
farmbuyer@1 2759
farmbuyer@69 2760 -- This seems to be gratuitous use of metatables, really.
farmbuyer@1 2761 local OEIL = {
farmbuyer@1 2762 text = "Paste the new item into here, then click Next or press Enter:",
farmbuyer@1 2763 __index = StaticPopupDialogs["OUROL_EOI_INSERT"]
farmbuyer@1 2764 }
farmbuyer@1 2765 StaticPopupDialogs["OUROL_EOI_INSERT_LOOT"] = setmetatable(OEIL,OEIL)
farmbuyer@1 2766
farmbuyer@1 2767 hooksecurefunc("ChatEdit_InsertLink", function (link,...)
farmbuyer@1 2768 local dialogname = StaticPopup_Visible "OUROL_EOI_INSERT_LOOT"
farmbuyer@1 2769 if dialogname then
farmbuyer@16 2770 _G[dialogname.."EditBox"]:SetText(link)
farmbuyer@1 2771 return true
farmbuyer@1 2772 end
farmbuyer@1 2773 end)
farmbuyer@69 2774
farmbuyer@69 2775 t = flib.StaticPopup{
farmbuyer@69 2776 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@69 2777 text = "Include a snapshot of the " .. ITEM_QUALITY_COLORS[5].hex
farmbuyer@69 2778 .. "CURRENT|r raid?\n\nClicking '" .. YES .. "' will allow this entry to "
farmbuyer@69 2779 .. "appear in attendance lists, but with the roster as it is NOW, not as it "
farmbuyer@69 2780 .. "was THEN. Clicking '" .. NO .."' means this kill cannot be included in "
farmbuyer@69 2781 .. "attendance.\n\n(Enter = '" .. YES .."', Escape = '" .. CANCEL .. "')",
farmbuyer@69 2782 button1 = YES, -- "accept", left
farmbuyer@69 2783 button2 = NO, -- "cancel", middle
farmbuyer@69 2784 button3 = CANCEL, -- "alt", right
farmbuyer@69 2785 }
farmbuyer@69 2786 -- Hitting Escape still hides the frame, but doesn't run OnCancel (which
farmbuyer@69 2787 -- is for the "No" button, not the "Cancel"/OnAlt button). Dizzy yet?
farmbuyer@69 2788 t.noCancelOnEscape = true
farmbuyer@69 2789 t.OnAccept = eoi_st_insert_OnAccept_boss
farmbuyer@69 2790 t.OnCancel = eoi_st_insert_OnAccept_boss
farmbuyer@69 2791 StaticPopupDialogs["OUROL_EOI_INSERT_INCLUDE_RAIDERSNAP"] = t
farmbuyer@1 2792 end
farmbuyer@1 2793
farmbuyer@1 2794 StaticPopupDialogs["OUROL_REASSIGN_ENTER"] = flib.StaticPopup{
farmbuyer@1 2795 text = "Enter the player name:",
farmbuyer@1 2796 button1 = ACCEPT,
farmbuyer@1 2797 button2 = CANCEL,
farmbuyer@1 2798 hasEditBox = true,
farmbuyer@1 2799 --[[ XXX needed?
farmbuyer@1 2800 OnShow = function(dialog)
farmbuyer@1 2801 dialog.editBox:SetText("")
farmbuyer@1 2802 dialog.editBox:SetFocus()
farmbuyer@1 2803 end,]]
farmbuyer@1 2804 OnAccept = function(dialog, data)
farmbuyer@1 2805 local name = dialog.usertext --editBox:GetText()
farmbuyer@24 2806 addon:reassign_loot (data.index, name)
farmbuyer@1 2807 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.index)
farmbuyer@1 2808 end,
farmbuyer@1 2809 }
farmbuyer@1 2810
farmbuyer@1 2811 StaticPopupDialogs["OUROL_SAVE_SAVEAS"] = flib.StaticPopup{
farmbuyer@1 2812 text = "Enter a name for the loot collection:",
farmbuyer@1 2813 button1 = ACCEPT,
farmbuyer@1 2814 button2 = CANCEL,
farmbuyer@1 2815 hasEditBox = true,
farmbuyer@1 2816 maxLetters = 30,
farmbuyer@1 2817 --[[ XXX
farmbuyer@1 2818 OnShow = function(dialog)
farmbuyer@1 2819 dialog.editBox:SetText("")
farmbuyer@1 2820 dialog.editBox:SetFocus()
farmbuyer@1 2821 end,]]
farmbuyer@1 2822 OnAccept = function(dialog)--, data)
farmbuyer@1 2823 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 2824 addon:save_saveas(name)
farmbuyer@1 2825 addon:BuildMainDisplay()
farmbuyer@1 2826 end,
farmbuyer@1 2827 OnCancel = function(dialog)--, data, reason)
farmbuyer@1 2828 addon:BuildMainDisplay()
farmbuyer@1 2829 end,
farmbuyer@1 2830 --[[XXX
farmbuyer@1 2831 EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2832 local dialog = editbox:GetParent()
farmbuyer@1 2833 StaticPopupDialogs["OUROL_SAVE_SAVEAS"].OnAccept (dialog, dialog.data)
farmbuyer@1 2834 dialog:Hide()
farmbuyer@1 2835 end,]]
farmbuyer@1 2836 }
farmbuyer@1 2837
farmbuyer@25 2838
farmbuyer@25 2839 -- Workaround this bug: http://us.battle.net/wow/en/forum/topic/3278901991
farmbuyer@25 2840 if true then
farmbuyer@25 2841 -- Verbatim copy of UIDropDownMenuTemplates.xml:155 or so, except as
farmbuyer@25 2842 -- tagged with CHANGE.
farmbuyer@25 2843 local function onenter (self, motion)
farmbuyer@25 2844 if ( self.hasArrow ) then
farmbuyer@25 2845 local level = self:GetParent():GetID() + 1;
farmbuyer@25 2846 local listFrame = _G["DropDownList"..level];
farmbuyer@25 2847 if ( not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= self ) then
farmbuyer@25 2848 ToggleDropDownMenu(self:GetParent():GetID() + 1, self.value, nil, nil, nil, nil, self.menuList, self);
farmbuyer@25 2849 end
farmbuyer@25 2850 else
farmbuyer@25 2851 CloseDropDownMenus(self:GetParent():GetID() + 1);
farmbuyer@25 2852 end
farmbuyer@25 2853 _G[self:GetName().."Highlight"]:Show();
farmbuyer@25 2854 UIDropDownMenu_StopCounting(self:GetParent());
farmbuyer@25 2855 if ( self.tooltipTitle ) then
farmbuyer@25 2856 if ( self.tooltipOnButton ) then
farmbuyer@25 2857 GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
farmbuyer@25 2858 GameTooltip:AddLine(self.tooltipTitle, 1.0, 1.0, 1.0);
farmbuyer@25 2859 GameTooltip:AddLine(self.tooltipText, nil,nil,nil,1); -- CHANGE added nil->1 arguments
farmbuyer@25 2860 GameTooltip:Show();
farmbuyer@25 2861 else
farmbuyer@25 2862 GameTooltip_AddNewbieTip(self, self.tooltipTitle, 1.0, 1.0, 1.0, self.tooltipText, 1);
farmbuyer@25 2863 end
farmbuyer@25 2864 end
farmbuyer@25 2865 end
farmbuyer@25 2866 -- end verbatime copy
farmbuyer@25 2867
farmbuyer@25 2868 for i = 1, UIDROPDOWNMENU_MAXLEVELS do
farmbuyer@25 2869 local list = _G["DropDownList"..i]
farmbuyer@25 2870 if list then
farmbuyer@25 2871 for j = 1, UIDROPDOWNMENU_MAXBUTTONS do
farmbuyer@25 2872 local button = _G["DropDownList"..i.."Button"..j]
farmbuyer@25 2873 if button then
farmbuyer@25 2874 --print("button fixup",i,j)
farmbuyer@25 2875 button:SetScript("OnEnter",onenter)
farmbuyer@25 2876 end
farmbuyer@25 2877 end
farmbuyer@25 2878 end
farmbuyer@25 2879 end
farmbuyer@25 2880 end
farmbuyer@25 2881
farmbuyer@1 2882 -- vim:noet