annotate gui.lua @ 27:68d7b903ee17

Drycoded revision check/popup.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Sun, 09 Oct 2011 01:02:27 +0000
parents f866daadcdf6
children a7376e6de73c
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@1 2
farmbuyer@1 3 --[[
farmbuyer@1 4 Purely the AceGUI-related routines, and the subroutines needed for support.
farmbuyer@1 5 ------ Constants
farmbuyer@6 6 ------ Globals
farmbuyer@1 7 ------ Behind the scenes routines
farmbuyer@1 8 ------ Main GUI Window
farmbuyer@1 9 ------ Popup dialogs
farmbuyer@1 10 ]]
farmbuyer@1 11
farmbuyer@1 12 ------ Constants
farmbuyer@1 13 local eoi_st_rowheight = 20
farmbuyer@16 14 local eoi_st_displayed_rows = math.floor(416/eoi_st_rowheight) --math.floor(366/eoi_st_rowheight)
farmbuyer@1 15 local eoi_st_textured_item_format = "|T%s:"..(eoi_st_rowheight-2).."|t %s[%s]|r%s"
farmbuyer@1 16 local eoi_st_otherrow_bgcolortable = {
farmbuyer@1 17 wipe = { ["r"] = 0.3, ["g"] = 0.3, ["b"] = 0.3},
farmbuyer@1 18 kill = { ["r"] = 0.2, ["g"] = 0.2, ["b"] = 0.2},
farmbuyer@1 19 time = { ["r"] = 0x0/255, ["g"] = 0x0/255, ["b"] = 1, ["a"] = 0.3},
farmbuyer@1 20 }
farmbuyer@1 21 eoi_st_otherrow_bgcolortable[""] = eoi_st_otherrow_bgcolortable["kill"]
farmbuyer@4 22 --eoi_st_otherrow_bgcolortable["realm"] = eoi_st_otherrow_bgcolortable["time"]
farmbuyer@1 23 local eoi_st_otherrow_bgcolortable_default
farmbuyer@1 24 local eoi_st_lootrow_col3_colortable = {
farmbuyer@1 25 [""] = { text = "", r = 1.0, g = 1.0, b = 1.0, a = 1.0 },
farmbuyer@1 26 shard = { text = "shard", r = 0xa3/255, g = 0x35/255, b = 0xee/255, a = 1.0 },
farmbuyer@1 27 offspec = { text = "offspec", r = 0.78, g = 0.61, b = 0.43, a = 1.0 },
farmbuyer@1 28 gvault = { text = "guild vault", r = 0x33/255, g = 1.0, b = 0x99/255, a = 1.0 },
farmbuyer@1 29 }
farmbuyer@1 30 local function eoi_st_lootrow_col3_colortable_func (data, cols, realrow, column, table)
farmbuyer@1 31 local disp = data[realrow].disposition
farmbuyer@1 32 return eoi_st_lootrow_col3_colortable[disp or ""]
farmbuyer@1 33 end
farmbuyer@1 34 addon.time_column1_used_mt = { __index = {
farmbuyer@1 35 [2] = {value=""},
farmbuyer@1 36 [3] = {value=""},
farmbuyer@1 37 } }
farmbuyer@1 38 local time_column1_used_mt = addon.time_column1_used_mt
farmbuyer@1 39
farmbuyer@1 40
farmbuyer@6 41 ------ Globals
farmbuyer@1 42 local GUI = LibStub("AceGUI-3.0")
farmbuyer@1 43 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 44
farmbuyer@1 45 local g_loot = nil
farmbuyer@1 46 local g_generated = nil
farmbuyer@17 47 local window_title = "Ouro Loot"
farmbuyer@1 48
farmbuyer@1 49 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 50
farmbuyer@1 51 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@11 52 local GetItemInfo, ITEM_QUALITY_COLORS = GetItemInfo, ITEM_QUALITY_COLORS
farmbuyer@1 53
farmbuyer@1 54 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@1 55 local _generate_text, _populate_text_specials
farmbuyer@1 56 local _tabtexts, _taborder -- filled out in gui block scope
farmbuyer@1 57
farmbuyer@1 58 -- Working around this bug:
farmbuyer@1 59 -- http://forums.wowace.com/showpost.php?p=295202&postcount=31
farmbuyer@1 60 do
farmbuyer@1 61 local function FixFrameLevel (level, ...)
farmbuyer@1 62 for i = 1, select("#", ...) do
farmbuyer@1 63 local button = select(i, ...)
farmbuyer@1 64 button:SetFrameLevel(level)
farmbuyer@1 65 end
farmbuyer@1 66 end
farmbuyer@1 67
farmbuyer@1 68 local function FixMenuFrameLevels()
farmbuyer@1 69 local f = DropDownList1
farmbuyer@1 70 local i = 1
farmbuyer@1 71 while f do
farmbuyer@1 72 FixFrameLevel (f:GetFrameLevel() + 2, f:GetChildren())
farmbuyer@1 73 i = i + 1
farmbuyer@1 74 f = _G["DropDownList"..i]
farmbuyer@1 75 end
farmbuyer@1 76 end
farmbuyer@1 77
farmbuyer@1 78 -- To fix Blizzard's bug caused by the new "self:SetFrameLevel(2);"
farmbuyer@1 79 hooksecurefunc("UIDropDownMenu_CreateFrames", FixMenuFrameLevels)
farmbuyer@1 80 end
farmbuyer@1 81
farmbuyer@1 82
farmbuyer@1 83 ------ Behind the scenes routines
farmbuyer@1 84 -- Text generation
farmbuyer@1 85 do
farmbuyer@1 86 local next_insertion_position = 2 -- position in _taborder
farmbuyer@1 87 local text_gen_funcs, specials_gen_funcs = {}, {}
farmbuyer@1 88 local accumulator = {}
farmbuyer@1 89
farmbuyer@1 90 -- Can do clever things by passing other halting points as zero
farmbuyer@1 91 function addon:zero_printed_fenceposts(zero)
farmbuyer@1 92 for t in pairs(text_gen_funcs) do
farmbuyer@1 93 g_loot.printed[t] = zero or g_loot.printed[t] or 0
farmbuyer@1 94 end
farmbuyer@1 95 end
farmbuyer@1 96
farmbuyer@10 97 function addon:registered_textgen_iter()
farmbuyer@10 98 return pairs(text_gen_funcs)
farmbuyer@10 99 end
farmbuyer@10 100
farmbuyer@1 101 -- This function is called during load, so be careful!
farmbuyer@1 102 function addon:register_text_generator (text_type, title, description, generator, opt_specgen)
farmbuyer@1 103 if type(generator) ~= 'function' then
farmbuyer@1 104 error(("Generator for text type '%s' must be a function!"):format(text_type))
farmbuyer@1 105 end
farmbuyer@1 106 _tabtexts[text_type] = { title=title, desc=description }
farmbuyer@1 107 tinsert (_taborder, next_insertion_position, text_type)
farmbuyer@1 108 next_insertion_position = next_insertion_position + 1
farmbuyer@1 109 text_gen_funcs[text_type] = generator
farmbuyer@1 110 specials_gen_funcs[text_type] = opt_specgen
farmbuyer@1 111 end
farmbuyer@1 112
farmbuyer@1 113 -- Called by tabs_generated_text_OGS
farmbuyer@1 114 function _generate_text (text_type)
farmbuyer@1 115 local f = text_gen_funcs[text_type]
farmbuyer@1 116 if not f then
farmbuyer@1 117 error(("Generator called for unregistered text type '%s'."):format(text_type))
farmbuyer@1 118 end
farmbuyer@1 119 g_generated = g_generated or {}
farmbuyer@1 120 g_loot[text_type] = g_loot[text_type] or ""
farmbuyer@1 121
farmbuyer@1 122 if g_loot.printed[text_type] >= #g_loot then return false end
farmbuyer@1 123 assert(addon.loot_clean == #g_loot, tostring(addon.loot_clean) .. " ~= " .. #g_loot)
farmbuyer@1 124 -- if glc is nil, #==0 test already returned
farmbuyer@1 125
farmbuyer@1 126 local ok,ret = pcall (f, text_type, g_loot, g_loot.printed[text_type], g_generated, accumulator)
farmbuyer@1 127 if not ok then
farmbuyer@1 128 error(("ERROR: text generator '%s' failed: %s"):format(text_type, ret))
farmbuyer@1 129 return false
farmbuyer@1 130 end
farmbuyer@1 131 if ret then
farmbuyer@1 132 g_loot.printed[text_type] = #g_loot
farmbuyer@1 133 g_generated[text_type] = (g_generated[text_type] or "") .. table.concat(accumulator,'\n') .. '\n'
farmbuyer@1 134 end
farmbuyer@1 135 wipe(accumulator)
farmbuyer@1 136 return ret
farmbuyer@1 137 end
farmbuyer@1 138 function _populate_text_specials (editbox, specials, mkb, text_type)
farmbuyer@1 139 local f = specials_gen_funcs[text_type]
farmbuyer@1 140 if not f then return end
farmbuyer@1 141 pcall (f, text_type, editbox, specials, mkb)
farmbuyer@1 142 end
farmbuyer@1 143 end
farmbuyer@1 144
farmbuyer@1 145 --[[
farmbuyer@1 146 The g_loot table is populated only with "behavior-relevant" data (names,
farmbuyer@1 147 links, etc). This function runs through it and fills out the "display-
farmbuyer@1 148 relevant" bits (icons, user-friendly labels, etc). Everything from the
farmbuyer@1 149 loot_clean index to the end of the table is filled out, loot_clean is
farmbuyer@1 150 updated. Override the starting point with the argument.
farmbuyer@1 151
farmbuyer@1 152 XXX blizzard's scrolling update and lib-st keep finding some way of displaying
farmbuyer@1 153 the grid without ever calling the hooked refresh, thereby skipping this
farmbuyer@1 154 function and erroring on missing columnar data. fuckit. from now on
farmbuyer@1 155 this function gets called everywhere, all the time, and loops over the
farmbuyer@1 156 entire goddamn table each time. If we can't find blizz's scrollframe bugs,
farmbuyer@1 157 we'll just work around them. Sorry for your smoking CPU.
farmbuyer@1 158
farmbuyer@1 159 FIXME just move this functionality to a per-entry function and call it once
farmbuyer@1 160 in _addlootentry. --actually no, then the columnar data won't be updated once
farmbuyer@1 161 the backend data is changed on the fly.
farmbuyer@1 162 ]]
farmbuyer@1 163 do
farmbuyer@1 164 local grammar = { -- not worth making a mt for this
farmbuyer@1 165 [2] = "nd",
farmbuyer@1 166 [3] = "rd",
farmbuyer@1 167 }
farmbuyer@1 168
farmbuyer@1 169 function addon:_fill_out_eoi_data (opt_starting_index)
farmbuyer@1 170 if #g_loot < 1 then
farmbuyer@1 171 --pprint('_f_o_e_d', "#g_loot<1")
farmbuyer@1 172 self.loot_clean = nil
farmbuyer@1 173 opt_starting_index = nil
farmbuyer@1 174 end
farmbuyer@1 175 for i = (opt_starting_index or self.loot_clean or 1), #g_loot do
farmbuyer@1 176 local e = g_loot[i]
farmbuyer@1 177 if e == nil then
farmbuyer@1 178 self.loot_clean = nil
farmbuyer@1 179 pprint('_f_o_e_d', "index",i,"somehow still in loop past",#g_loot,"bailing")
farmbuyer@1 180 return
farmbuyer@1 181 end
farmbuyer@1 182
farmbuyer@1 183 -- XXX FIXME a major weakness here is that we're constantly replacing
farmbuyer@1 184 -- what's already been created. Lots of garbage. Trying to detect what
farmbuyer@1 185 -- actually needs to be replaced is even worse. We'll live with
farmbuyer@1 186 -- garbage for now.
farmbuyer@1 187 if e.kind == 'loot' then
farmbuyer@11 188 local textured = eoi_st_textured_item_format:format (e.itexture, ITEM_QUALITY_COLORS[e.quality].hex, e.itemname, e.count or "")
farmbuyer@1 189 e.cols = {
farmbuyer@1 190 {value = textured},
farmbuyer@1 191 {value = e.person},
farmbuyer@1 192 { color = eoi_st_lootrow_col3_colortable_func }
farmbuyer@1 193 }
farmbuyer@1 194 -- This is horrible. Must do better.
farmbuyer@1 195 if e.extratext then for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@1 196 if v.text == e.extratext then
farmbuyer@1 197 e.disposition = k
farmbuyer@1 198 --e.extratext = nil, not feasible
farmbuyer@1 199 break
farmbuyer@1 200 end
farmbuyer@1 201 end end
farmbuyer@1 202 local ex = eoi_st_lootrow_col3_colortable[e.disposition or ""].text
farmbuyer@1 203 if e.bcast_from and e.extratext then
farmbuyer@1 204 ex = e.extratext .. " (from " .. e.bcast_from .. ")"
farmbuyer@1 205 elseif e.bcast_from then
farmbuyer@1 206 ex = "(from " .. e.bcast_from .. ")"
farmbuyer@1 207 elseif e.extratext then
farmbuyer@1 208 ex = e.extratext
farmbuyer@1 209 end
farmbuyer@1 210 e.cols[3].value = ex
farmbuyer@1 211
farmbuyer@1 212 elseif e.kind == 'boss' then
farmbuyer@1 213 local v
farmbuyer@1 214 if e.reason == 'kill' then
farmbuyer@1 215 if e.attempts == 1 then
farmbuyer@1 216 v = "one-shot"
farmbuyer@1 217 else
farmbuyer@16 218 v = ("kill on %d%s attempt"):format(e.attempts or 0, grammar[e.attempts] or "th")
farmbuyer@1 219 end
farmbuyer@1 220 v = ("%s (%d:%.2d)"):format(v, math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 221 elseif e.reason == 'wipe' then
farmbuyer@1 222 v = ("wipe (%d:%.2d)"):format(math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 223 end
farmbuyer@1 224 e.cols = {
farmbuyer@1 225 {value = e.bosskill},
farmbuyer@1 226 {value = e.instance},
farmbuyer@1 227 {value = v or ""},
farmbuyer@1 228 }
farmbuyer@1 229
farmbuyer@1 230 elseif e.kind == 'time' then
farmbuyer@1 231 e.cols = setmetatable({
farmbuyer@1 232 {value=e.startday.text},
farmbuyer@1 233 }, time_column1_used_mt)
farmbuyer@1 234 --[[e.cols = {
farmbuyer@1 235 {value=e.startday.text},
farmbuyer@1 236 {value=""},
farmbuyer@1 237 {value=""},
farmbuyer@1 238 }]]
farmbuyer@1 239
farmbuyer@1 240 end
farmbuyer@1 241 end
farmbuyer@1 242 self.loot_clean = #g_loot
farmbuyer@1 243 end
farmbuyer@1 244 end
farmbuyer@1 245
farmbuyer@1 246 do
farmbuyer@1 247 function addon:_fill_out_hist_data (opt_starting_index)
farmbuyer@6 248 local new, del = flib.new, flib.del
farmbuyer@6 249
farmbuyer@1 250 -- Clearing history finishes this function with #hist==0 and hist_clean==0.
farmbuyer@1 251 -- The next call typically detects this (#<1) and handles it. If loot is
farmbuyer@1 252 -- recorded before then, it results in hist_clean==0 and #hist==1, which
farmbuyer@1 253 -- breaks the first iteration of the loop. Thus, the "extra" test here:
farmbuyer@1 254 if #self.history < 1 or self.hist_clean == 0 then
farmbuyer@1 255 self.hist_clean = nil
farmbuyer@1 256 opt_starting_index = nil
farmbuyer@1 257 end
farmbuyer@1 258 if not self.history.st then
farmbuyer@6 259 --print"creating ST!"
farmbuyer@1 260 self.history.st = {
farmbuyer@4 261 --[[{ kind = "realm",
farmbuyer@1 262 cols = setmetatable({
farmbuyer@1 263 { value = self.history.realm },
farmbuyer@1 264 }, time_column1_used_mt)
farmbuyer@4 265 }]]
farmbuyer@1 266 }
farmbuyer@1 267 end
farmbuyer@6 268
farmbuyer@6 269 -- for now
farmbuyer@6 270 if self.hist_clean == #self.history then return end
farmbuyer@6 271
farmbuyer@1 272 local st = self.history.st
farmbuyer@6 273 --print("starting history loop, #st ==", #st, "#history ==", #self.history)
farmbuyer@6 274 for i,t in ipairs(st) do
farmbuyer@6 275 del(t.cols[1])
farmbuyer@6 276 del(t.cols[2])
farmbuyer@6 277 del(t.cols[3])
farmbuyer@6 278 del(t.cols)
farmbuyer@6 279 del(t)
farmbuyer@6 280 st[i] = nil
farmbuyer@6 281 end
farmbuyer@1 282
farmbuyer@6 283 --for i = (opt_starting_index or self.hist_clean or 1), #self.history do
farmbuyer@6 284 local cache_okay = true
farmbuyer@6 285 for pi,player in ipairs(self.history) do
farmbuyer@6 286 local col1 = new()
farmbuyer@6 287 col1.OLi = pi
farmbuyer@6 288 col1.OLn = #player
farmbuyer@6 289 col1.value = player.name -- may spiffy this up in future
farmbuyer@1 290
farmbuyer@6 291 for li,loot in ipairs(player) do
farmbuyer@6 292 local col2 = new()
farmbuyer@6 293 col2.OLi = li
farmbuyer@6 294 local col3 = new()
farmbuyer@6 295 col3.value = loot.when
farmbuyer@6 296
farmbuyer@6 297 local itexture = GetItemIcon(loot.id)
farmbuyer@6 298 local iname, ilink, iquality = GetItemInfo(loot.id)
farmbuyer@4 299 local textured
farmbuyer@4 300 if itexture and iname then
farmbuyer@6 301 textured = eoi_st_textured_item_format:format (itexture,
farmbuyer@11 302 ITEM_QUALITY_COLORS[iquality].hex, iname, loot.count or "")
farmbuyer@4 303 else
farmbuyer@6 304 textured = eoi_st_textured_item_format:format ([[ICONS\INV_Misc_QuestionMark]],
farmbuyer@19 305 ITEM_QUALITY_COLORS[ITEM_QUALITY_COMMON].hex, 'UNKNOWN - REDISPLAY LATER', "")
farmbuyer@6 306 cache_okay = false
farmbuyer@4 307 end
farmbuyer@6 308 col2.value = textured
farmbuyer@6 309
farmbuyer@6 310 local dotcols = new (col1, col2, col3)
farmbuyer@6 311 local st_entry = new()
farmbuyer@6 312 st_entry.kind = 'history'
farmbuyer@6 313 st_entry.OLwho = player.name
farmbuyer@6 314 st_entry.cols = dotcols
farmbuyer@16 315 st_entry.itemlink = ilink -- for onenter and onclick
farmbuyer@6 316 tinsert (st, st_entry)
farmbuyer@1 317 end
farmbuyer@6 318 end
farmbuyer@1 319
farmbuyer@6 320 --print("finished history loop, #st ==", #st)
farmbuyer@6 321 self.hist_clean = cache_okay and #self.history or nil
farmbuyer@1 322 end
farmbuyer@6 323
farmbuyer@6 324
farmbuyer@1 325 end
farmbuyer@1 326
farmbuyer@1 327
farmbuyer@1 328 ------ Main GUI Window
farmbuyer@1 329 -- Lots of shared data here, kept in a large local scope. For readability,
farmbuyer@1 330 -- indentation of the scope as a whole is kicked left a notch.
farmbuyer@1 331 do
farmbuyer@1 332 local _d
farmbuyer@1 333 local function setstatus(txt) _d:SetStatusText(txt) end
farmbuyer@1 334 local function statusy_OnLeave() setstatus("") end
farmbuyer@1 335 local tabgroup_tabs
farmbuyer@1 336
farmbuyer@1 337 --[[
farmbuyer@1 338 Controls for the tabs on the left side of the main display.
farmbuyer@1 339 ]]
farmbuyer@1 340 _tabtexts = {
farmbuyer@1 341 ["eoi"] = {title=[[Loot]], desc=[[Observed loot, plus boss kills and other events of interest]]},
farmbuyer@1 342 ["hist"] = {title=[[History]], desc=[[A short semi-permanent record]]},
farmbuyer@1 343 ["help"] = {title=[[Help]], desc=[[Instructions, reminders, and tips for non-obvious features]]},
farmbuyer@1 344 ["opt"] = {title=[[Options]], desc=[[Options for fine-tuning behavior]]},
farmbuyer@1 345 --["adv"] = {title=[[Advanced]], desc=[[Debugging and testing]]},
farmbuyer@1 346 }
farmbuyer@6 347 --if addon.author_debug then
farmbuyer@1 348 _taborder = { "eoi", "hist", "help", "opt" }
farmbuyer@6 349 --else _taborder = { "eoi", "help", "opt" } end
farmbuyer@1 350
farmbuyer@1 351 --[[
farmbuyer@1 352 This is a table of callback functions, each responsible for drawing a tab
farmbuyer@1 353 into the container passed in the first argument. Special-purpose buttons
farmbuyer@1 354 can optionally be created (mkbutton) and added to the container in the second
farmbuyer@1 355 argument.
farmbuyer@1 356 ]]
farmbuyer@1 357 local tabs_OnGroupSelected = {}
farmbuyer@1 358 local mkbutton
farmbuyer@1 359 local tabs_OnGroupSelected_func, tabs_generated_text_OGS
farmbuyer@1 360
farmbuyer@1 361 function addon:gui_init (loot_pointer)
farmbuyer@1 362 g_loot = loot_pointer
farmbuyer@1 363 g_generated = nil
farmbuyer@1 364 tabgroup_tabs = {}
farmbuyer@17 365 window_title = "Ouro Loot " .. self.revision
farmbuyer@1 366 for _,v in ipairs(_taborder) do
farmbuyer@1 367 tinsert (tabgroup_tabs, {value=v, text=_tabtexts[v].title})
farmbuyer@1 368 -- By default, tabs are editboxes with generated text
farmbuyer@1 369 if not tabs_OnGroupSelected[v] then
farmbuyer@1 370 tabs_OnGroupSelected[v] = tabs_generated_text_OGS
farmbuyer@1 371 end
farmbuyer@1 372 end
farmbuyer@1 373 end
farmbuyer@1 374
farmbuyer@1 375 -- Tab 1: Events Of Interest
farmbuyer@1 376 -- This actually takes up quite a bit of the file.
farmbuyer@1 377 local eoi_editcell
farmbuyer@1 378
farmbuyer@1 379 local function dropdownmenu_handler (ddbutton, subfunc, arg)
farmbuyer@26 380 local i = _d and _d.GetUserData and _d:GetUserData("DD loot index")
farmbuyer@26 381 if i then
farmbuyer@26 382 subfunc(i,arg)
farmbuyer@26 383 _d:GetUserData("eoiST"):OuroLoot_Refresh(i)
farmbuyer@26 384 end
farmbuyer@1 385 end
farmbuyer@1 386
farmbuyer@1 387 local function gen_easymenu_table (initial, list, funcs)
farmbuyer@1 388 for _,tag in ipairs(list) do
farmbuyer@1 389 local name, arg, tiptext
farmbuyer@1 390 name, tiptext = strsplit('|',tag)
farmbuyer@1 391 name, arg = strsplit('%',name)
farmbuyer@1 392 if name == "--" then
farmbuyer@1 393 tinsert (initial, {
farmbuyer@6 394 disabled = true, notCheckable = true, text = "",
farmbuyer@1 395 })
farmbuyer@1 396 else
farmbuyer@1 397 if not funcs[name] then
farmbuyer@1 398 error(("'%s' not defined as a dropdown function"):format(name))
farmbuyer@1 399 end
farmbuyer@1 400 tinsert (initial, {
farmbuyer@1 401 text = name,
farmbuyer@1 402 func = dropdownmenu_handler,
farmbuyer@1 403 arg1 = funcs[name],
farmbuyer@1 404 arg2 = arg,
farmbuyer@1 405 notCheckable = true,
farmbuyer@25 406 tooltipOnButton = true,
farmbuyer@25 407 tooltipWhileDisabled = true,
farmbuyer@1 408 tooltipTitle = tiptext and name or nil,
farmbuyer@1 409 tooltipText = tiptext,
farmbuyer@1 410 })
farmbuyer@1 411 end
farmbuyer@1 412 end
farmbuyer@1 413 return initial
farmbuyer@1 414 end
farmbuyer@1 415
farmbuyer@1 416 local dropdownmenuframe = CreateFrame("Frame", "OuroLootDropDownMenu", nil, "UIDropDownMenuTemplate")
farmbuyer@1 417 local dropdownfuncs
farmbuyer@1 418 dropdownfuncs = {
farmbuyer@1 419 [CLOSE] = function() CloseDropDownMenus() end,
farmbuyer@1 420
farmbuyer@1 421 df_INSERT = function(rowi,text)
farmbuyer@1 422 local which = (text == 'loot') and "OUROL_EOI_INSERT_LOOT" or "OUROL_EOI_INSERT"
farmbuyer@1 423 local dialog = StaticPopup_Show(which,text)
farmbuyer@16 424 dialog.editBox:SetScript("OnTextChanged",StaticPopup_EditBoxOnTextChanged)
farmbuyer@1 425 dialog.data = {rowindex=rowi, display=_d, kind=text}
farmbuyer@1 426 end,
farmbuyer@1 427
farmbuyer@1 428 df_DELETE = function(rowi)
farmbuyer@1 429 local gone = tremove(g_loot,rowi)
farmbuyer@1 430 addon:Print("Removed %s.",
farmbuyer@1 431 gone.itemlink or gone.bosskill or gone.startday.text)
farmbuyer@1 432 end,
farmbuyer@1 433
farmbuyer@16 434 ["Delete this history event"] = function(rowi)
farmbuyer@16 435 --local gone = tremove(g_loot,rowi)
farmbuyer@16 436 --addon:Print("Removed %s.",
farmbuyer@16 437 --gone.itemlink or gone.bosskill or gone.startday.text)
farmbuyer@16 438 end,
farmbuyer@16 439
farmbuyer@1 440 -- if kind is boss, also need to stop at new timestamp
farmbuyer@1 441 ["Delete remaining entries for this day"] = function(rowi,kind)
farmbuyer@1 442 local fencepost
farmbuyer@1 443 local closest_time = addon._find_next_after('time',rowi)
farmbuyer@1 444 if kind == 'time' then
farmbuyer@1 445 fencepost = closest_time
farmbuyer@1 446 elseif kind == 'boss' then
farmbuyer@1 447 local closest_boss = addon._find_next_after('boss',rowi)
farmbuyer@1 448 if not closest_boss then
farmbuyer@1 449 fencepost = closest_time
farmbuyer@1 450 elseif not closest_time then
farmbuyer@1 451 fencepost = closest_boss
farmbuyer@1 452 else
farmbuyer@1 453 fencepost = math.min(closest_time,closest_boss)
farmbuyer@1 454 end
farmbuyer@1 455 end
farmbuyer@1 456 local count = fencepost and (fencepost-rowi) or (#g_loot-rowi+1)
farmbuyer@1 457 repeat
farmbuyer@1 458 dropdownfuncs.df_DELETE(rowi)
farmbuyer@1 459 count = count - 1
farmbuyer@1 460 until count < 1
farmbuyer@1 461 end,
farmbuyer@1 462
farmbuyer@1 463 ["Rebroadcast this loot entry"] = function(rowi)
farmbuyer@1 464 local e = g_loot[rowi]
farmbuyer@1 465 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@1 466 addon:broadcast('loot', e.person, e.itemlink, e.count, e.cols[3].value)
farmbuyer@1 467 addon:Print("Rebroadcast entry",rowi,e.itemlink)
farmbuyer@1 468 end,
farmbuyer@1 469
farmbuyer@1 470 ["Rebroadcast this boss"] = function(rowi,kind)
farmbuyer@1 471 addon:Print("not implemented yet") -- TODO
farmbuyer@1 472 end,
farmbuyer@1 473
farmbuyer@1 474 ["Mark as normal"] = function(rowi,disp) -- broadcast the change? ugh
farmbuyer@25 475 local olddisp = g_loot[rowi].disposition
farmbuyer@1 476 g_loot[rowi].disposition = disp
farmbuyer@1 477 g_loot[rowi].bcast_from = nil
farmbuyer@1 478 g_loot[rowi].extratext = nil
farmbuyer@25 479 addon:history_handle_disposition (rowi, olddisp)
farmbuyer@1 480 end,
farmbuyer@1 481
farmbuyer@1 482 ["Show only this player"] = function(rowi)
farmbuyer@1 483 local st = _d:GetUserData("eoiST")
farmbuyer@1 484 _d:SetUserData("player filter name", g_loot[rowi].person)
farmbuyer@1 485 st:SetFilter(_d:GetUserData("player filter by name"))
farmbuyer@1 486 _d:GetUserData("eoi_filter_reset"):SetDisabled(false)
farmbuyer@1 487 end,
farmbuyer@1 488
farmbuyer@1 489 ["Change from 'wipe' to 'kill'"] = function(rowi)
farmbuyer@1 490 addon:_mark_boss_kill(rowi)
farmbuyer@1 491 -- the fillout function called automatically will start too far down the list
farmbuyer@1 492 _d:GetUserData("eoiST"):OuroLoot_Refresh()
farmbuyer@1 493 end,
farmbuyer@1 494
farmbuyer@1 495 ["Edit note"] = function(rowi)
farmbuyer@1 496 eoi_editcell (rowi, _d:GetUserData("DD loot cell"))
farmbuyer@1 497 end,
farmbuyer@1 498
farmbuyer@1 499 df_REASSIGN = function(rowi,to_whom)
farmbuyer@24 500 addon:reassign_loot (rowi, to_whom)
farmbuyer@1 501 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 502 end,
farmbuyer@1 503 ["Enter name..."] = function(rowi)
farmbuyer@25 504 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 505 local dialog = StaticPopup_Show "OUROL_REASSIGN_ENTER"
farmbuyer@1 506 dialog.data = {index=rowi, display=_d}
farmbuyer@1 507 end,
farmbuyer@1 508 }
farmbuyer@1 509 -- Would be better to move the %arg to this list rather than below, but
farmbuyer@1 510 -- that's a lot of extra effort that doesn't buy much in return.
farmbuyer@1 511 dropdownfuncs["Delete this loot event"] = dropdownfuncs.df_DELETE
farmbuyer@1 512 dropdownfuncs["Delete this boss event"] = dropdownfuncs.df_DELETE
farmbuyer@1 513 dropdownfuncs["Insert new loot entry"] = dropdownfuncs.df_INSERT
farmbuyer@1 514 dropdownfuncs["Insert new boss kill event"] = dropdownfuncs.df_INSERT
farmbuyer@1 515 dropdownfuncs["Mark as disenchanted"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 516 dropdownfuncs["Mark as guild vault"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 517 dropdownfuncs["Mark as offspec"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 518 dropdownfuncs["Delete remaining entries for this boss"] = dropdownfuncs["Delete remaining entries for this day"]
farmbuyer@1 519 dropdownfuncs["Rebroadcast this day"] = dropdownfuncs["Rebroadcast this boss"]
farmbuyer@1 520 local eoi_time_dropdown = gen_easymenu_table(
farmbuyer@1 521 {{
farmbuyer@1 522 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 523 isTitle = true,
farmbuyer@1 524 notClickable = true,
farmbuyer@1 525 notCheckable = true,
farmbuyer@1 526 }},
farmbuyer@1 527 {
farmbuyer@25 528 "Rebroadcast this day%time|Broadcasts everything from here down until a new day.",
farmbuyer@25 529 "Delete remaining entries for this day%time|Erases everything from here down until a new day.",
farmbuyer@25 530 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 531 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 532 CLOSE
farmbuyer@1 533 }, dropdownfuncs)
farmbuyer@1 534 local eoi_loot_dropdown = gen_easymenu_table(
farmbuyer@1 535 {{
farmbuyer@1 536 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 537 notClickable = true,
farmbuyer@1 538 notCheckable = true,
farmbuyer@1 539 }},
farmbuyer@1 540 {
farmbuyer@1 541 "Mark as disenchanted%shard",
farmbuyer@1 542 "Mark as offspec%offspec",
farmbuyer@1 543 "Mark as guild vault%gvault",
farmbuyer@25 544 "Mark as normal|This is the default. Selecting any 'Mark as <x>' action blanks out extra notes about who broadcast this entry, etc.",
farmbuyer@1 545 "--",
farmbuyer@1 546 "Rebroadcast this loot entry|Sends this loot event, including special notes, as if it just happened.",
farmbuyer@1 547 "Delete this loot event|Permanent, no going back!",
farmbuyer@25 548 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.",
farmbuyer@25 549 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 550 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@25 551 "Edit note|Same as double-clicking in the notes column.",
farmbuyer@1 552 "--",
farmbuyer@1 553 CLOSE
farmbuyer@1 554 }, dropdownfuncs)
farmbuyer@1 555 local eoi_player_dropdown = gen_easymenu_table(
farmbuyer@1 556 {
farmbuyer@1 557 {
farmbuyer@1 558 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 559 isTitle = true,
farmbuyer@1 560 notClickable = true,
farmbuyer@1 561 notCheckable = true,
farmbuyer@1 562 },
farmbuyer@1 563 {
farmbuyer@1 564 text = "Reassign to...",
farmbuyer@1 565 hasArrow = true,
farmbuyer@1 566 --menuList = filled in in the fly,
farmbuyer@25 567 tooltipOnButton = true,
farmbuyer@25 568 tooltipWhileDisabled = true,
farmbuyer@1 569 },
farmbuyer@1 570 },
farmbuyer@1 571 {
farmbuyer@1 572 "Show only this player",
farmbuyer@1 573 CLOSE
farmbuyer@1 574 }, dropdownfuncs)
farmbuyer@1 575 local eoi_boss_dropdown = gen_easymenu_table(
farmbuyer@1 576 {{
farmbuyer@1 577 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 578 isTitle = true,
farmbuyer@1 579 notClickable = true,
farmbuyer@1 580 notCheckable = true,
farmbuyer@1 581 }},
farmbuyer@1 582 {
farmbuyer@25 583 "Change from 'wipe' to 'kill'|Also collapses other wipe entries.",
farmbuyer@25 584 "Rebroadcast this boss|Broadcasts the kill event and all subsequent loot until next boss.",
farmbuyer@1 585 "Delete this boss event|Permanent, no going back!",
farmbuyer@25 586 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.",
farmbuyer@25 587 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 588 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 589 "--",
farmbuyer@1 590 CLOSE
farmbuyer@1 591 }, dropdownfuncs)
farmbuyer@16 592 local hist_dropdown = gen_easymenu_table(
farmbuyer@16 593 {{
farmbuyer@16 594 -- this is the dropdown title, text filled in on the fly
farmbuyer@16 595 notClickable = true,
farmbuyer@16 596 notCheckable = true,
farmbuyer@16 597 }},
farmbuyer@16 598 {
farmbuyer@16 599 "Delete this history event|Permanent, no going back!",
farmbuyer@16 600 --"Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@16 601 "--",
farmbuyer@16 602 CLOSE
farmbuyer@16 603 }, dropdownfuncs)
farmbuyer@1 604
farmbuyer@1 605 --[[ quoted verbatim from lib-st docs:
farmbuyer@1 606 rowFrame This is the UI Frame table for the row.
farmbuyer@1 607 cellFrame This is the UI Frame table for the cell in the row.
farmbuyer@1 608 data This is the data table supplied to the scrolling table (in case you lost it :) )
farmbuyer@1 609 cols This is the cols table supplied to the scrolling table (again, in case you lost it :) )
farmbuyer@1 610 row This is the number of the UI row that the event was triggered for.<br/> ex. If your scrolling table only shows ten rows, this number will be a number between 1 and 10.
farmbuyer@1 611 realrow This is the exact row index (after sorting and filtering) in the data table of what data is displayed in the row you triggered the event in. (NOT the UI row!)
farmbuyer@1 612 column This is the index of which column the event was triggered in.
farmbuyer@1 613 table This is a reference to the scrollingtable table.
farmbuyer@1 614 ... Any arguments generated by the '''NORMAL''' Blizzard event triggered by the frame are passed as is.
farmbuyer@1 615 ]]
farmbuyer@1 616 local function eoi_st_OnEnter (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 617 if (row == nil) or (realrow == nil) then return end -- mouseover column header
farmbuyer@1 618 local e = data[realrow]
farmbuyer@1 619 local kind = e.kind
farmbuyer@1 620
farmbuyer@16 621 if (kind == 'loot' and column == 1) or (kind == 'history' and column == 2) then
farmbuyer@19 622 GameTooltip:SetOwner (cellFrame, "ANCHOR_RIGHT", -20, 0)
farmbuyer@19 623 if e.cache_miss then
farmbuyer@19 624 GameTooltip:ClearLines()
farmbuyer@19 625 GameTooltip:AddLine("Missing Cache Data")
farmbuyer@19 626 GameTooltip:AddLine([[Wait a few seconds, then type]], 0.8, 0.8, 0.8, 1)
farmbuyer@19 627 GameTooltip:AddLine([[/ouroloot fixcache]], 0, 1, 64/255, nil)
farmbuyer@19 628 GameTooltip:AddLine([[and redisplay this window.]], 0.8, 0.8, 0.8, 1)
farmbuyer@19 629 GameTooltip:Show()
farmbuyer@19 630 elseif e.itemlink then
farmbuyer@16 631 GameTooltip:SetHyperlink (e.itemlink)
farmbuyer@16 632 end
farmbuyer@1 633
farmbuyer@1 634 elseif kind == 'loot' and column == 2 then
farmbuyer@1 635 GameTooltip:SetOwner (cellFrame, "ANCHOR_BOTTOMRIGHT", -50, 5)
farmbuyer@1 636 GameTooltip:ClearLines()
farmbuyer@1 637 GameTooltip:AddLine(e.person.." Loot:")
farmbuyer@1 638 local counter = 0
farmbuyer@1 639 for i,e2 in ipairs(data) do
farmbuyer@1 640 if e2.person == e.person then -- would be awesome to test for alts
farmbuyer@1 641 if counter > 10 then
farmbuyer@1 642 GameTooltip:AddLine("...")
farmbuyer@1 643 break
farmbuyer@1 644 else
farmbuyer@1 645 -- textures screw up too badly, strip them
farmbuyer@1 646 local textured = e2.cols[1].value
farmbuyer@1 647 local space = textured:find(" ")
farmbuyer@1 648 GameTooltip:AddLine(textured:sub(space+1))
farmbuyer@1 649 counter = counter + 1
farmbuyer@1 650 end
farmbuyer@1 651 end
farmbuyer@1 652 end
farmbuyer@1 653 GameTooltip:Show()
farmbuyer@1 654
farmbuyer@1 655 elseif kind == 'loot' and column == 3 then
farmbuyer@1 656 setstatus(e.cols[column].value)
farmbuyer@1 657
farmbuyer@1 658 end
farmbuyer@1 659
farmbuyer@1 660 return false -- continue with default highlighting behavior
farmbuyer@1 661 end
farmbuyer@1 662 local function eoi_st_OnLeave (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 663 GameTooltip:Hide()
farmbuyer@1 664 if row and realrow and data[realrow].kind ~= 'loot' then
farmbuyer@1 665 table:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[data[realrow].reason or data[realrow].kind])
farmbuyer@1 666 return true -- do not do anything further
farmbuyer@1 667 else
farmbuyer@1 668 --setstatus("")
farmbuyer@1 669 return false -- continue with default un-highlighting behavior
farmbuyer@1 670 end
farmbuyer@1 671 end
farmbuyer@1 672
farmbuyer@1 673 local function eoi_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 674 if (row == nil) or (realrow == nil) then return true end -- click column header, suppress reordering
farmbuyer@1 675 local e = data[realrow]
farmbuyer@1 676 local kind = e.kind
farmbuyer@1 677
farmbuyer@1 678 -- Check for shift-clicking a loot line
farmbuyer@16 679 if IsModifiedClick("CHATLINK") and
farmbuyer@16 680 ((kind == 'loot' and column == 1) or (kind == 'history' and column == 2))
farmbuyer@16 681 then
farmbuyer@1 682 ChatEdit_InsertLink (e.itemlink)
farmbuyer@1 683 return true -- do not do anything further
farmbuyer@1 684 end
farmbuyer@1 685
farmbuyer@1 686 -- Remaining actions are all right-click
farmbuyer@1 687 if button ~= "RightButton" then return true end
farmbuyer@1 688 _d:SetUserData("DD loot index", realrow)
farmbuyer@1 689
farmbuyer@1 690 if kind == 'loot' and (column == 1 or column == 3) then
farmbuyer@1 691 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@1 692 eoi_loot_dropdown[1].text = e.itemlink
farmbuyer@1 693 EasyMenu (eoi_loot_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 694
farmbuyer@1 695 elseif kind == 'loot' and column == 2 then
farmbuyer@1 696 eoi_player_dropdown[1].text = e.person
farmbuyer@1 697 local raiders = {}
farmbuyer@1 698 for i = 1, GetNumRaidMembers() do
farmbuyer@1 699 tinsert (raiders, (GetRaidRosterInfo(i)))
farmbuyer@1 700 end
farmbuyer@1 701 table.sort(raiders)
farmbuyer@1 702 for i = 1, #raiders do
farmbuyer@1 703 local name = raiders[i]
farmbuyer@1 704 raiders[i] = {
farmbuyer@1 705 text = name,
farmbuyer@1 706 func = dropdownmenu_handler,
farmbuyer@1 707 arg1 = dropdownfuncs.df_REASSIGN,
farmbuyer@1 708 arg2 = name,
farmbuyer@1 709 notCheckable = true,
farmbuyer@1 710 }
farmbuyer@1 711 end
farmbuyer@1 712 eoi_player_dropdown[2].menuList =
farmbuyer@1 713 gen_easymenu_table (raiders, {"Enter name...",CLOSE}, dropdownfuncs)
farmbuyer@25 714 if e.disposition == 'shard' or e.disposition == 'gvault' then
farmbuyer@25 715 eoi_player_dropdown[2].disabled = true
farmbuyer@25 716 eoi_player_dropdown[2].tooltipTitle = "Cannot Reassign"
farmbuyer@25 717 eoi_player_dropdown[2].tooltipText = "You must first mark this item as 'normal' or 'offspec' before reassignment."
farmbuyer@25 718 else
farmbuyer@25 719 eoi_player_dropdown[2].disabled = nil
farmbuyer@25 720 eoi_player_dropdown[2].tooltipTitle = nil
farmbuyer@25 721 eoi_player_dropdown[2].tooltipText = nil
farmbuyer@25 722 end
farmbuyer@1 723 EasyMenu (eoi_player_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 724
farmbuyer@1 725 elseif kind == 'boss' then
farmbuyer@1 726 eoi_boss_dropdown[1].text = e.bosskill
farmbuyer@1 727 EasyMenu (eoi_boss_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 728
farmbuyer@1 729 elseif kind == 'time' then
farmbuyer@1 730 eoi_time_dropdown[1].text = e.startday.text
farmbuyer@1 731 EasyMenu (eoi_time_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 732
farmbuyer@16 733 elseif kind == 'history' then -- XXX need to move this into new onclick handler
farmbuyer@16 734 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@16 735 hist_dropdown[1].text = e.itemlink
farmbuyer@16 736 EasyMenu (hist_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 737 end
farmbuyer@1 738
farmbuyer@1 739 return true -- do not do anything further
farmbuyer@1 740 end
farmbuyer@1 741
farmbuyer@1 742 function eoi_editcell (row_index, cell_frame)
farmbuyer@1 743 local e = g_loot[row_index]
farmbuyer@1 744 if not e then return end -- how the hell could we get this far?
farmbuyer@1 745 local celldata = e.cols[3]
farmbuyer@1 746 local box = GUI:Create("EditBox")
farmbuyer@1 747 box:SetText(celldata.value)
farmbuyer@1 748 box:SetUserData("old show", box.editbox:GetScript("OnShow"))
farmbuyer@1 749 box:SetUserData("old escape", box.editbox:GetScript("OnEscapePressed"))
farmbuyer@1 750 box.editbox:SetScript("OnShow", box.editbox.SetFocus)
farmbuyer@1 751 box.editbox:SetScript("OnEscapePressed", function(_be)
farmbuyer@1 752 _be:ClearFocus()
farmbuyer@1 753 _be.obj:Release()
farmbuyer@1 754 end)
farmbuyer@1 755 box:SetCallback("OnEnterPressed", function(_b,event,value)
farmbuyer@1 756 e.extratext = value
farmbuyer@1 757 celldata.value = value
farmbuyer@1 758 e.bcast_from = nil -- things get screwy if this field is still present. sigh.
farmbuyer@1 759 e.extratext_byhand = true
farmbuyer@1 760 value = value and value:match("^(x%d+)")
farmbuyer@1 761 if value then e.count = value end
farmbuyer@1 762 _b:Release()
farmbuyer@1 763 return _d:GetUserData("eoiST"):OuroLoot_Refresh(row_index)
farmbuyer@1 764 end)
farmbuyer@1 765 box:SetCallback("OnRelease", function(_b)
farmbuyer@1 766 _b.editbox:ClearFocus()
farmbuyer@1 767 _b.editbox:SetScript("OnShow", _b:GetUserData("old show"))
farmbuyer@1 768 _b.editbox:SetScript("OnEscapePressed", _b:GetUserData("old escape"))
farmbuyer@1 769 setstatus("")
farmbuyer@1 770 end)
farmbuyer@1 771 box.frame:SetAllPoints(cell_frame)
farmbuyer@1 772 box.frame:SetParent(cell_frame)
farmbuyer@1 773 box.frame:SetFrameLevel(cell_frame:GetFrameLevel()+1)
farmbuyer@1 774 box.frame:Show()
farmbuyer@1 775 setstatus("Press Enter or click Okay to accept changes, or press Escape to cancel them.")
farmbuyer@1 776 end
farmbuyer@1 777
farmbuyer@1 778 local function eoi_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 779 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@1 780 local e = data[realrow]
farmbuyer@1 781 local kind = e.kind
farmbuyer@1 782
farmbuyer@1 783 --_d:SetUserData("DD loot index", realrow)
farmbuyer@1 784 if kind == 'loot' and column == 3 and button == "LeftButton" then
farmbuyer@1 785 eoi_editcell (realrow, cellFrame)
farmbuyer@1 786 end
farmbuyer@1 787
farmbuyer@1 788 return true -- do not do anything further
farmbuyer@1 789 end
farmbuyer@1 790
farmbuyer@1 791 -- Used for EOI column 2 and Hist column 1. Both are player name columns.
farmbuyer@6 792 local function eoi_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@1 793 if not fShow then
farmbuyer@1 794 cellFrame.text:SetText("")
farmbuyer@1 795 if cellFrame.icontexture then
farmbuyer@1 796 cellFrame.icontexture:Hide()
farmbuyer@1 797 end
farmbuyer@1 798 return
farmbuyer@1 799 end
farmbuyer@1 800
farmbuyer@1 801 local e = data[realrow]
farmbuyer@1 802 local cell = e.cols[column]
farmbuyer@1 803
farmbuyer@1 804 cellFrame.text:SetText(cell.value)
farmbuyer@1 805 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 806
farmbuyer@1 807 if e.person_class then
farmbuyer@1 808 local icon
farmbuyer@1 809 if cellFrame.icontexture then
farmbuyer@1 810 icon = cellFrame.icontexture
farmbuyer@1 811 else
farmbuyer@1 812 icon = cellFrame:CreateTexture(nil,"BACKGROUND")
farmbuyer@1 813 icon:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 814 icon:SetHeight(eoi_st_rowheight-4)
farmbuyer@1 815 icon:SetWidth(eoi_st_rowheight-4)
farmbuyer@1 816 icon:SetTexture("Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes")
farmbuyer@1 817 cellFrame.icontexture = icon
farmbuyer@1 818 end
farmbuyer@1 819 icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[e.person_class]))
farmbuyer@1 820 icon:Show()
farmbuyer@1 821 cellFrame.text:SetPoint("LEFT", icon, "RIGHT", 1, 0)
farmbuyer@1 822 else
farmbuyer@1 823 if cellFrame.icontexture then
farmbuyer@1 824 cellFrame.icontexture:Hide()
farmbuyer@1 825 cellFrame.text:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 826 end
farmbuyer@1 827 end
farmbuyer@1 828
farmbuyer@1 829 --if e.kind ~= 'loot' then
farmbuyer@1 830 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[e.reason or e.kind or ""])
farmbuyer@1 831 --else
farmbuyer@1 832 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 833 --end
farmbuyer@1 834 end
farmbuyer@1 835
farmbuyer@1 836 local eoi_st_cols = {
farmbuyer@1 837 { -- col 1
farmbuyer@1 838 name = "Item",
farmbuyer@1 839 width = 250,
farmbuyer@1 840 },
farmbuyer@1 841 { -- col 2
farmbuyer@1 842 name = "Player",
farmbuyer@1 843 width = 130,
farmbuyer@1 844 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 845 },
farmbuyer@1 846 { -- col 3
farmbuyer@1 847 name = "Notes",
farmbuyer@3 848 width = 250,
farmbuyer@1 849 },
farmbuyer@1 850 }
farmbuyer@1 851
farmbuyer@6 852 local player_filter_all
farmbuyer@6 853 local player_filter_by_name = function (st, e)
farmbuyer@1 854 if e.kind ~= 'loot' then return true end
farmbuyer@1 855 return e.person == _d:GetUserData("player filter name")
farmbuyer@1 856 end
farmbuyer@1 857
farmbuyer@1 858 -- Tab 1: Events Of Interest (implementation)
farmbuyer@1 859 tabs_OnGroupSelected["eoi"] = function(ocontainer,specials)
farmbuyer@1 860 if (not addon.rebroadcast) and (not addon.enabled) and (#g_loot < 1) then
farmbuyer@1 861 return addon.dprint('flow', "Nothing to show in first tab, skipping creation")
farmbuyer@1 862 end
farmbuyer@1 863
farmbuyer@1 864 -- The first time this function is called, we set up a persistent ST
farmbuyer@1 865 -- object and store it. Any other delayed setup work is done, and then
farmbuyer@1 866 -- this function replaces itself with a smaller, sleeker, sexier one.
farmbuyer@1 867 -- This function will later be garbage collected.
farmbuyer@1 868 local ST = LibStub("ScrollingTable"):CreateST(eoi_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 869 _d:SetUserData("eoiST",ST)
farmbuyer@1 870 if addon.author_debug then
farmbuyer@1 871 _G.OLST = ST
farmbuyer@1 872 end
farmbuyer@1 873
farmbuyer@1 874 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 875 eoi_st_otherrow_bgcolortable_default = ST:GetDefaultHighlightBlank()
farmbuyer@1 876 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 877 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 878 end})
farmbuyer@1 879 end
farmbuyer@1 880
farmbuyer@1 881 -- Calling SetData breaks (trying to call Refresh) if g_loot hasn't gone
farmbuyer@1 882 -- through this loop.
farmbuyer@1 883 addon:_fill_out_eoi_data(1)
farmbuyer@1 884 -- safety check begin
farmbuyer@1 885 for i,e in ipairs(g_loot) do
farmbuyer@1 886 if type(e.cols) ~= 'table' then
farmbuyer@1 887 addon:Print("ARGH, index",i,"bad in eoi_OGS, type",type(e.cols),
farmbuyer@1 888 "entry kind", e.kind, "data", e.itemname or e.bosskill or e.startday.text,
farmbuyer@1 889 "-- please take a screenshot and send to Farmbuyer.")
farmbuyer@1 890 tabledump(e)
farmbuyer@1 891 end
farmbuyer@1 892 end
farmbuyer@1 893 -- safety check end
farmbuyer@1 894 ST:SetData(g_loot)
farmbuyer@1 895 ST:RegisterEvents{
farmbuyer@1 896 OnEnter = eoi_st_OnEnter,
farmbuyer@1 897 OnLeave = eoi_st_OnLeave,
farmbuyer@1 898 OnClick = eoi_st_OnClick,
farmbuyer@1 899 OnDoubleClick = eoi_st_OnDoubleClick,
farmbuyer@1 900 }
farmbuyer@1 901
farmbuyer@1 902 -- We want a single "update and redraw" function for the ST. Also, the
farmbuyer@1 903 -- given refresh function is badly named and does nothing; the actual
farmbuyer@1 904 -- function is SortData (also badly named when no sorting is being done),
farmbuyer@1 905 -- which unconditionally calls the *hooked* Refresh.
farmbuyer@1 906 local oldrefresh = ST.Refresh
farmbuyer@1 907 ST.Refresh = function (self, opt_index)
farmbuyer@1 908 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 909 return oldrefresh(self)
farmbuyer@1 910 end
farmbuyer@1 911 ST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 912 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 913 -- safety check begin
farmbuyer@1 914 for i,e in ipairs(g_loot) do
farmbuyer@1 915 if type(e.cols) ~= 'table' then
farmbuyer@4 916 addon:Print("ARGH, index",i,"bad in eoi refresh, refreshed at", opt_index, "type",type(e.cols),
farmbuyer@1 917 "entry kind", e.kind, "data", e.itemname or e.bosskill or e.startday.text,
farmbuyer@1 918 "-- please take a screenshot and send to Farmbuyer.")
farmbuyer@1 919 tabledump(e)
farmbuyer@1 920 end
farmbuyer@1 921 end
farmbuyer@1 922 -- safety check end
farmbuyer@1 923 self:SortData() -- calls hooked refresh
farmbuyer@1 924 end
farmbuyer@1 925
farmbuyer@1 926 -- No need to keep creating function closures that all just "return true",
farmbuyer@1 927 -- instead we grab the one made inside lib-st. There's no "get filter" API
farmbuyer@1 928 -- so we just reach inside.
farmbuyer@6 929 player_filter_all = ST.Filter
farmbuyer@1 930
farmbuyer@1 931 -- Now set up the future drawing function...
farmbuyer@1 932 tabs_OnGroupSelected["eoi"] = function(container,specials)
farmbuyer@1 933 local st_widget = GUI:Create("lib-st")
farmbuyer@1 934 local st = _d:GetUserData("eoiST")
farmbuyer@1 935
farmbuyer@1 936 -- This is actually required each time
farmbuyer@6 937 _d:SetUserData ("player filter clear", player_filter_all)
farmbuyer@6 938 _d:SetUserData ("player filter by name", player_filter_by_name)
farmbuyer@1 939
farmbuyer@1 940 st:OuroLoot_Refresh()
farmbuyer@1 941 st_widget:WrapST(st)
farmbuyer@3 942 st_widget.head_offset = 15
farmbuyer@3 943 st_widget.tail_offset = 0
farmbuyer@1 944
farmbuyer@1 945 if OuroLootSV_opts.scroll_to_bottom then
farmbuyer@1 946 local scrollbar = _G[st.scrollframe:GetName().."ScrollBar"]
farmbuyer@1 947 if scrollbar then
farmbuyer@1 948 local _,max = scrollbar:GetMinMaxValues()
farmbuyer@1 949 scrollbar:SetValue(max) -- also calls hooked Refresh
farmbuyer@1 950 end
farmbuyer@1 951 end
farmbuyer@1 952
farmbuyer@1 953 container:SetLayout("Fill")
farmbuyer@1 954 container:AddChild(st_widget)
farmbuyer@1 955
farmbuyer@1 956 local b = mkbutton('eoi_filter_reset', "Reset Player Filter",
farmbuyer@1 957 [[Return to showing complete loot information.]])
farmbuyer@1 958 b:SetFullWidth(true)
farmbuyer@1 959 b:SetCallback("OnClick", function (_b)
farmbuyer@1 960 local st = _d:GetUserData("eoiST")
farmbuyer@6 961 st:SetFilter(player_filter_all)
farmbuyer@1 962 _b:SetDisabled(true)
farmbuyer@1 963 end)
farmbuyer@6 964 b:SetDisabled(st.Filter == player_filter_all)
farmbuyer@1 965 specials:AddChild(b)
farmbuyer@1 966
farmbuyer@1 967 local people = { "<nobody>" }
farmbuyer@1 968 for i=1,GetNumRaidMembers() do
farmbuyer@1 969 tinsert(people,(GetRaidRosterInfo(i)))
farmbuyer@1 970 end
farmbuyer@1 971 table.sort(people)
farmbuyer@1 972 local initial
farmbuyer@1 973 for i,n in ipairs(people) do
farmbuyer@1 974 if n == addon.sharder then initial = i end
farmbuyer@1 975 end
farmbuyer@1 976 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 977 [[If set, items received by this person will be automatically marked as disenchanted.]])
farmbuyer@1 978 b:SetFullWidth(true)
farmbuyer@1 979 b:SetLabel("Auto-mark as shard:")
farmbuyer@1 980 b:SetList(people)
farmbuyer@1 981 b:SetValue(initial or 1)
farmbuyer@1 982 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 983 addon.sharder = (choice ~= 1) and people[choice] or nil
farmbuyer@1 984 end)
farmbuyer@1 985 specials:AddChild(b)
farmbuyer@1 986
farmbuyer@1 987 local b = mkbutton('eoi_bcast_req', "Request B'casters",
farmbuyer@1 988 [[Sends out a request for others to enable loot rebroadcasting if they have not already done so.]])
farmbuyer@1 989 b:SetFullWidth(true)
farmbuyer@1 990 b:SetCallback("OnClick", function ()
farmbuyer@1 991 addon:Print("Sending request!")
farmbuyer@1 992 addon.requesting = true
farmbuyer@1 993 addon:broadcast('bcast_req')
farmbuyer@1 994 end)
farmbuyer@1 995 b:SetDisabled(not addon.enabled)
farmbuyer@1 996 specials:AddChild(b)
farmbuyer@1 997 end
farmbuyer@1 998 -- ...and call it.
farmbuyer@1 999 return tabs_OnGroupSelected["eoi"](ocontainer,specials)
farmbuyer@1 1000 end
farmbuyer@1 1001
farmbuyer@1 1002 -- Tab 2/3 (generated text)
farmbuyer@1 1003 function tabs_generated_text_OGS (container, specials, text_kind)
farmbuyer@1 1004 container:SetLayout("Fill")
farmbuyer@1 1005 local box = GUI:Create("MultiLineEditBox")
farmbuyer@1 1006 box:SetFullWidth(true)
farmbuyer@1 1007 box:SetFullHeight(true)
farmbuyer@1 1008 box:SetLabel("Pressing the Escape key while typing will return keystroke control to the usual chat window.")
farmbuyer@1 1009 box:DisableButton(true)
farmbuyer@1 1010 addon:_fill_out_eoi_data(1)
farmbuyer@1 1011
farmbuyer@1 1012 -- Update the savedvar copy of the text before presenting it for editing,
farmbuyer@1 1013 -- then save it again when editing finishes. This way if the user goes
farmbuyer@1 1014 -- offline while editing, at least the unedited version is saved instead
farmbuyer@1 1015 -- of all the new text being lost entirely. (Yes, it's happened.)
farmbuyer@1 1016 --
farmbuyer@1 1017 -- No good local-ish place to store the cursor position that will also
farmbuyer@1 1018 -- survive the entire display being released. Abuse the generated text
farmbuyer@1 1019 -- cache for this purpose.
farmbuyer@1 1020 local pos = text_kind.."_pos"
farmbuyer@1 1021 if _generate_text(text_kind) then
farmbuyer@1 1022 g_loot[text_kind] = g_loot[text_kind] .. g_generated[text_kind]
farmbuyer@1 1023 g_generated[text_kind] = nil
farmbuyer@1 1024 end
farmbuyer@1 1025 box:SetText(g_loot[text_kind])
farmbuyer@1 1026 box.editBox:SetCursorPosition(g_generated[pos] or 0)
farmbuyer@1 1027 box.editBox:SetScript("OnShow", box.editBox.SetFocus)
farmbuyer@1 1028 box:SetCallback("OnRelease", function(_box)
farmbuyer@1 1029 box.editBox:ClearFocus()
farmbuyer@1 1030 g_loot[text_kind] = _box:GetText()
farmbuyer@1 1031 g_generated[pos] = _box.editBox:GetCursorPosition()
farmbuyer@1 1032 end)
farmbuyer@1 1033 container:AddChild(box)
farmbuyer@1 1034
farmbuyer@1 1035 local w = mkbutton("Regenerate",
farmbuyer@1 1036 [[+DISCARD> all text in this tab, and regenerate it from the current loot information.]])
farmbuyer@1 1037 w:SetFullWidth(true)
farmbuyer@1 1038 w:SetDisabled ((#g_loot == 0) and (box:GetText() == ""))
farmbuyer@1 1039 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1040 box:SetText("")
farmbuyer@1 1041 g_loot[text_kind] = ""
farmbuyer@1 1042 g_loot.printed[text_kind] = 0
farmbuyer@1 1043 g_generated.last_instance = nil
farmbuyer@1 1044 g_generated[pos] = nil
farmbuyer@1 1045 addon:Print("'%s' has been regenerated.", _tabtexts[text_kind].title)
farmbuyer@1 1046 return addon:redisplay()
farmbuyer@1 1047 --return tabs_OnGroupSelected_func(container,"OnGroupSelected",text_kind)
farmbuyer@1 1048 end)
farmbuyer@1 1049 specials:AddChild(w)
farmbuyer@1 1050 _populate_text_specials (box, specials, mkbutton, text_kind)
farmbuyer@1 1051 end
farmbuyer@1 1052
farmbuyer@1 1053 -- Tab 4: History
farmbuyer@1 1054 -- Much of the implementation here follows a similar desgin for the first
farmbuyer@4 1055 -- tab's handling of ST objects. We will even reuse its controlling tables
farmbuyer@4 1056 -- when feasible.
farmbuyer@1 1057 do
farmbuyer@1 1058 local histST
farmbuyer@1 1059 local hist_st_cols = {
farmbuyer@1 1060 { -- col 1
farmbuyer@1 1061 name = "Player",
farmbuyer@1 1062 width = 130,
farmbuyer@1 1063 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 1064 },
farmbuyer@1 1065 { -- col 2
farmbuyer@1 1066 name = "Most Recent Loot",
farmbuyer@1 1067 width = 250,
farmbuyer@1 1068 DoCellUpdate = hist_st_col2_DoCellUpdate,
farmbuyer@1 1069 },
farmbuyer@1 1070 { -- col 3
farmbuyer@1 1071 name = "When",
farmbuyer@3 1072 width = 250,
farmbuyer@1 1073 DoCellUpdate = hist_st_col3_DoCellUpdate,
farmbuyer@4 1074 defaultsort = "asc",
farmbuyer@4 1075 sort = "asc",
farmbuyer@4 1076 sortnext = 1,
farmbuyer@1 1077 },
farmbuyer@1 1078 }
farmbuyer@1 1079
farmbuyer@6 1080 local hist_normal_status = [[Click on a row to view all history for that player only. (Click column headers to re-sort.)]]
farmbuyer@6 1081 local hist_name_status = [[Right-click on any row to return to normal history display.]]
farmbuyer@6 1082
farmbuyer@6 1083 local history_filter_by_recent = function (st, e)
farmbuyer@6 1084 if e.kind ~= 'history' then return true end
farmbuyer@6 1085 return e.cols[2].OLi == 1
farmbuyer@6 1086 end
farmbuyer@6 1087
farmbuyer@6 1088 local history_filter_who
farmbuyer@6 1089 local history_filter_by_name = function (st, e)
farmbuyer@6 1090 if e.kind ~= 'history' then return true end
farmbuyer@6 1091 return e.OLwho == history_filter_who
farmbuyer@6 1092 end
farmbuyer@6 1093
farmbuyer@1 1094 -- Loot column
farmbuyer@6 1095 local function hist_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@6 1096 print("col2 DCU", realrow)
farmbuyer@1 1097 end
farmbuyer@1 1098
farmbuyer@1 1099 -- Formatted timestamp column
farmbuyer@6 1100 local function hist_st_col3_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@6 1101 print("col3 DCU", realrow)
farmbuyer@1 1102 if not fShow then
farmbuyer@1 1103 cellFrame.text:SetText("")
farmbuyer@1 1104 return
farmbuyer@1 1105 end
farmbuyer@1 1106
farmbuyer@1 1107 local d = data[realrow]
farmbuyer@1 1108 local cell = d.cols[column]
farmbuyer@1 1109
farmbuyer@1 1110 cellFrame.text:SetText(cell.value)
farmbuyer@1 1111 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 1112
farmbuyer@1 1113 --if d.kind ~= 'loot' then
farmbuyer@1 1114 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[d.kind])
farmbuyer@1 1115 --else
farmbuyer@1 1116 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 1117 --end
farmbuyer@1 1118 end
farmbuyer@1 1119
farmbuyer@6 1120 local function hist_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@6 1121 if (row == nil) or (realrow == nil) then return false end -- click column header, do default resorting
farmbuyer@6 1122 local h = data[realrow]
farmbuyer@6 1123 local kind = h.kind
farmbuyer@6 1124
farmbuyer@6 1125 if history_filter_who and button == "RightButton" then -- now filtering and wanting not to
farmbuyer@6 1126 history_filter_who = nil
farmbuyer@6 1127 stable:SetFilter(history_filter_by_recent)
farmbuyer@6 1128 setstatus(hist_normal_status)
farmbuyer@6 1129 elseif (not history_filter_who) and button == "LeftButton" then -- not filtering and wanting to
farmbuyer@6 1130 history_filter_who = h.OLwho
farmbuyer@6 1131 stable:SetFilter(history_filter_by_name)
farmbuyer@6 1132 setstatus(hist_name_status)
farmbuyer@6 1133 end
farmbuyer@6 1134
farmbuyer@6 1135 return true -- do not do anything further
farmbuyer@6 1136 end
farmbuyer@6 1137
farmbuyer@6 1138 --[[
farmbuyer@6 1139 local function hist_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@6 1140 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@6 1141 local h = data[realrow]
farmbuyer@6 1142 local kind = h.kind
farmbuyer@6 1143
farmbuyer@6 1144 return true -- do not do anything further
farmbuyer@6 1145 end]]
farmbuyer@6 1146
farmbuyer@1 1147 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@1 1148 histST = LibStub("ScrollingTable"):CreateST(hist_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@25 1149 _d:SetUserData("histST",histST)
farmbuyer@1 1150 if addon.author_debug then
farmbuyer@1 1151 _G.OLHST = histST
farmbuyer@1 1152 end
farmbuyer@1 1153
farmbuyer@1 1154 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 1155 eoi_st_otherrow_bgcolortable_default = histST:GetDefaultHighlightBlank()
farmbuyer@1 1156 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 1157 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 1158 end})
farmbuyer@1 1159 end
farmbuyer@1 1160
farmbuyer@1 1161 addon:_build_history_names()
farmbuyer@1 1162 addon:_fill_out_hist_data(1)
farmbuyer@1 1163 histST:SetData(addon.history.st)
farmbuyer@1 1164 histST:RegisterEvents{
farmbuyer@1 1165 OnEnter = eoi_st_OnEnter,
farmbuyer@1 1166 OnLeave = eoi_st_OnLeave,
farmbuyer@1 1167 OnClick = hist_st_OnClick,
farmbuyer@6 1168 --OnDoubleClick = hist_st_OnDoubleClick,
farmbuyer@1 1169 }
farmbuyer@1 1170 local oldrefresh = histST.Refresh
farmbuyer@1 1171 histST.Refresh = function (self, opt_index)
farmbuyer@1 1172 addon:_fill_out_hist_data(opt_index)
farmbuyer@1 1173 return oldrefresh(self)
farmbuyer@1 1174 end
farmbuyer@1 1175 histST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 1176 addon:_fill_out_hist_data(opt_index)
farmbuyer@1 1177 self:SortData() -- calls hooked refresh
farmbuyer@1 1178 end
farmbuyer@1 1179
farmbuyer@6 1180 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1181
farmbuyer@6 1182 -- Zaps history for the given realm, or the current (current-playing
farmbuyer@6 1183 -- realm, not currently-displayed realm) one if not specified.
farmbuyer@6 1184 local function reset_current_realm (opt_realmname)
farmbuyer@6 1185 local r = assert(opt_realmname or GetRealmName())
farmbuyer@4 1186 -- new .history table:
farmbuyer@4 1187 addon.history_all[r] = addon:_prep_new_history_category (nil, r)
farmbuyer@4 1188 addon.history = addon.history_all[r]
farmbuyer@4 1189 addon.hist_clean = nil
farmbuyer@4 1190 -- new .history.st table:
farmbuyer@4 1191 histST:OuroLoot_Refresh()
farmbuyer@4 1192 histST:SetData(addon.history.st)
farmbuyer@4 1193 end
farmbuyer@4 1194
farmbuyer@1 1195 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@1 1196 local st_widget = GUI:Create("lib-st")
farmbuyer@25 1197 -- don't need _d:GetUserData("histST") here, as it's already a local
farmbuyer@1 1198 histST:OuroLoot_Refresh()
farmbuyer@1 1199 st_widget:WrapST(histST)
farmbuyer@4 1200 st_widget.head_offset = 15
farmbuyer@4 1201 st_widget.tail_offset = 0
farmbuyer@1 1202 container:SetLayout("Fill")
farmbuyer@1 1203 container:AddChild(st_widget)
farmbuyer@6 1204 setstatus(hist_normal_status)
farmbuyer@1 1205
farmbuyer@4 1206 local b
farmbuyer@4 1207 do
farmbuyer@4 1208 local realms,current = {},1
farmbuyer@4 1209 for realmname,histtable in pairs(addon.history_all) do
farmbuyer@9 1210 if type(histtable) == 'table' then
farmbuyer@9 1211 tinsert(realms,realmname)
farmbuyer@9 1212 if addon.history == histtable then current = #realms end
farmbuyer@9 1213 end
farmbuyer@4 1214 end
farmbuyer@4 1215 b = mkbutton("Dropdown", nil, "", [[Which realm to display]])
farmbuyer@4 1216 b:SetFullWidth(true)
farmbuyer@4 1217 b:SetLabel() -- required even when empty, see ace3 ticket #234
farmbuyer@4 1218 b:SetList(realms)
farmbuyer@4 1219 b:SetValue(current)
farmbuyer@4 1220 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@6 1221 local r = realms[choice]
farmbuyer@6 1222 addon.history = addon:_prep_new_history_category (addon.history_all[r], r)
farmbuyer@6 1223 addon.hist_clean = nil
farmbuyer@6 1224 histST:OuroLoot_Refresh()
farmbuyer@6 1225 histST:SetData(addon.history.st)
farmbuyer@6 1226 -- Reset filters to normal
farmbuyer@6 1227 history_filter_who = nil
farmbuyer@6 1228 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1229 setstatus(hist_normal_status)
farmbuyer@6 1230 return addon:redisplay()
farmbuyer@4 1231 end)
farmbuyer@4 1232 specials:AddChild(b)
farmbuyer@4 1233 end
farmbuyer@4 1234
farmbuyer@6 1235 --[[ b = GUI:Create("Spacer") b:SetFullWidth(true) b:SetHeight(10) specials:AddChild(b) ]]
farmbuyer@4 1236
farmbuyer@4 1237 b = mkbutton("Regenerate",
farmbuyer@4 1238 [[Erases all history entries from the displayed realm, and regenerates it from current loot information.]])
farmbuyer@1 1239 b:SetFullWidth(true)
farmbuyer@1 1240 b:SetDisabled (#addon.history == 0)
farmbuyer@1 1241 b:SetCallback("OnClick", function(_b)
farmbuyer@6 1242 addon:rewrite_history (addon.history.realm)
farmbuyer@6 1243 histST:OuroLoot_Refresh()
farmbuyer@6 1244 histST:SetData(addon.history.st)
farmbuyer@1 1245 addon:Print("%s history has been regenerated.", addon.history.realm)
farmbuyer@1 1246 return addon:redisplay()
farmbuyer@1 1247 end)
farmbuyer@1 1248 specials:AddChild(b)
farmbuyer@1 1249
farmbuyer@4 1250 b = mkbutton('hist_clear', "Clear Realm History",
farmbuyer@16 1251 [[|cffff1010Erases absolutely all> history entries from the displayed realm.]])
farmbuyer@1 1252 b:SetFullWidth(true)
farmbuyer@1 1253 b:SetCallback("OnClick", function (_b)
farmbuyer@16 1254 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", addon.history.realm)
farmbuyer@16 1255 dialog.data = addon
farmbuyer@16 1256 dialog.data2 = function(_addon)
farmbuyer@16 1257 reset_current_realm(_addon.history.realm)
farmbuyer@16 1258 end
farmbuyer@4 1259 end)
farmbuyer@4 1260 specials:AddChild(b)
farmbuyer@4 1261
farmbuyer@4 1262 b = mkbutton('hist_clear_all', "Clear All History",
farmbuyer@16 1263 [[|cffff1010Erases absolutely all> history entries from ALL realms.]])
farmbuyer@4 1264 b:SetFullWidth(true)
farmbuyer@4 1265 b:SetCallback("OnClick", function (_b)
farmbuyer@16 1266 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", "ALL realms")
farmbuyer@16 1267 dialog.data = addon
farmbuyer@16 1268 dialog.data2 = function(_addon)
farmbuyer@16 1269 _addon.history_all = {}
farmbuyer@16 1270 reset_current_realm()
farmbuyer@16 1271 end
farmbuyer@1 1272 end)
farmbuyer@1 1273 specials:AddChild(b)
farmbuyer@1 1274
farmbuyer@1 1275 b = mkbutton('hist_clear_old', "Clear Older",
farmbuyer@6 1276 [[Preserves only the latest loot entry for each player on the displayed realm, removing all earlier ones.]])
farmbuyer@1 1277 b:SetFullWidth(true)
farmbuyer@1 1278 b:SetCallback("OnClick", function (_b)
farmbuyer@16 1279 local dialog = StaticPopup_Show("OUROL_HIST_PREEN", addon.history.realm)
farmbuyer@16 1280 dialog.data = addon
farmbuyer@16 1281 dialog.data2 = function(_addon)
farmbuyer@16 1282 _addon:preen_history(_addon.history.realm)
farmbuyer@16 1283 _addon.hist_clean = nil
farmbuyer@16 1284 histST:OuroLoot_Refresh()
farmbuyer@16 1285 end
farmbuyer@1 1286 end)
farmbuyer@1 1287 specials:AddChild(b)
farmbuyer@1 1288 end
farmbuyer@1 1289 return tabs_OnGroupSelected["hist"](container,specials)
farmbuyer@1 1290 end
farmbuyer@1 1291 end
farmbuyer@1 1292
farmbuyer@6 1293 -- Tab 5: Help (content in verbage.lua)
farmbuyer@1 1294 do
farmbuyer@1 1295 local tabs_help_OnGroupSelected_func = function (treeg,event,category)
farmbuyer@1 1296 treeg:ReleaseChildren()
farmbuyer@1 1297 local txt = GUI:Create("Label")
farmbuyer@1 1298 txt:SetFullWidth(true)
farmbuyer@1 1299 txt:SetFontObject(GameFontNormal)--Highlight)
farmbuyer@1 1300 txt:SetText(addon.helptext[category])
farmbuyer@1 1301 local sf = GUI:Create("ScrollFrame")
farmbuyer@1 1302 local sfstat = _d:GetUserData("help tab scroll status") or {}
farmbuyer@1 1303 sf:SetStatusTable(sfstat)
farmbuyer@1 1304 _d:SetUserData("help tab scroll status",sfstat)
farmbuyer@1 1305 sf:SetLayout("Fill")
farmbuyer@1 1306 -- This forces the scrolling area to be bigger than the visible area; else
farmbuyer@1 1307 -- some of the text gets cut off.
farmbuyer@1 1308 sf.content:SetHeight(700)
farmbuyer@1 1309 sf:AddChild(txt)
farmbuyer@1 1310 treeg:AddChild(sf)
farmbuyer@1 1311 if treeg:GetUserData("help restore scroll") then
farmbuyer@1 1312 sfstat = sfstat.scrollvalue
farmbuyer@1 1313 if sfstat then sf:SetScroll(sfstat) end
farmbuyer@1 1314 treeg:SetUserData("help restore scroll", false)
farmbuyer@1 1315 else
farmbuyer@1 1316 sf:SetScroll(0)
farmbuyer@1 1317 end
farmbuyer@1 1318 end
farmbuyer@1 1319 tabs_OnGroupSelected["help"] = function(container,specials)
farmbuyer@1 1320 container:SetLayout("Fill")
farmbuyer@1 1321 local left = GUI:Create("TreeGroup")
farmbuyer@1 1322 local leftstat = _d:GetUserData("help tab select status")
farmbuyer@1 1323 or {treewidth=145}
farmbuyer@1 1324 left:SetStatusTable(leftstat)
farmbuyer@1 1325 _d:SetUserData("help tab select status",leftstat)
farmbuyer@1 1326 left:SetLayout("Fill")
farmbuyer@1 1327 left:SetFullWidth(true)
farmbuyer@1 1328 left:SetFullHeight(true)
farmbuyer@1 1329 left:EnableButtonTooltips(false)
farmbuyer@1 1330 left:SetTree(addon.helptree)
farmbuyer@1 1331 left:SetCallback("OnGroupSelected", tabs_help_OnGroupSelected_func)
farmbuyer@1 1332 container:AddChild(left)
farmbuyer@1 1333 leftstat = leftstat.selected
farmbuyer@1 1334 if leftstat then
farmbuyer@1 1335 left:SetUserData("help restore scroll", true)
farmbuyer@1 1336 left:SelectByValue(leftstat)
farmbuyer@1 1337 else
farmbuyer@1 1338 left:SelectByValue("basic")
farmbuyer@1 1339 end
farmbuyer@1 1340 end
farmbuyer@1 1341 end
farmbuyer@1 1342
farmbuyer@1 1343 -- Tab 6: Options / Advanced
farmbuyer@1 1344 do
farmbuyer@1 1345 local function mkoption (opt, label, width, desc, opt_func)
farmbuyer@1 1346 local w = mkbutton("CheckBoxSmallLabel", nil, "", desc)
farmbuyer@1 1347 w:SetRelativeWidth(width)
farmbuyer@1 1348 w:SetType("checkbox")
farmbuyer@1 1349 w:SetLabel(label)
farmbuyer@1 1350 if opt then
farmbuyer@1 1351 w:SetValue(OuroLootSV_opts[opt])
farmbuyer@1 1352 w:SetCallback("OnValueChanged", opt_func or (function(_w,event,value)
farmbuyer@1 1353 OuroLootSV_opts[opt] = value
farmbuyer@1 1354 end))
farmbuyer@1 1355 end
farmbuyer@1 1356 return w
farmbuyer@1 1357 end
farmbuyer@1 1358
farmbuyer@1 1359 local function adv_careful_OnTextChanged (ebox,event,value)
farmbuyer@1 1360 -- The EditBox widget's code will call an internal ShowButton routine
farmbuyer@1 1361 -- after this callback returns. ShowButton will test for this flag:
farmbuyer@1 1362 ebox:DisableButton (value == "")
farmbuyer@1 1363 end
farmbuyer@1 1364
farmbuyer@1 1365 -- Like the first tab, we use a pair of functions; first and repeating.
farmbuyer@1 1366 local function adv_real (container, specials)
farmbuyer@1 1367 local grp, w
farmbuyer@1 1368
farmbuyer@1 1369 grp = GUI:Create("InlineGroup")
farmbuyer@1 1370 grp:SetLayout("Flow")
farmbuyer@1 1371 grp:PauseLayout()
farmbuyer@1 1372 grp:SetFullWidth(true)
farmbuyer@1 1373 grp:SetTitle("Debugging/Testing Options [not saved across sessions]")
farmbuyer@1 1374
farmbuyer@1 1375 w = mkbutton("EditBox", 'comm_ident', addon.ident,
farmbuyer@1 1376 [[Disable the addon, change this field (click Okay or press Enter), then re-enable the addon.]])
farmbuyer@1 1377 w:SetRelativeWidth(0.2)
farmbuyer@1 1378 w:SetLabel("Addon channel ID")
farmbuyer@1 1379 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1380 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1381 -- if they set it to blank spaces, they're boned. oh well.
farmbuyer@1 1382 -- Re-enabling will take care of propogating this new value.
farmbuyer@1 1383 addon.ident = (value == "") and "OuroLoot2" or value
farmbuyer@1 1384 _w:SetText(addon.ident)
farmbuyer@1 1385 addon:Print("Addon channel ID set to '".. addon.ident.. "' for rebroadcasting and listening.")
farmbuyer@1 1386 end)
farmbuyer@1 1387 w:SetDisabled(addon.enabled or addon.rebroadcast)
farmbuyer@1 1388 grp:AddChild(w)
farmbuyer@1 1389
farmbuyer@1 1390 w = mkbutton("EditBox", nil, addon.recent_messages.ttl, [[comm cache (only) ttl]])
farmbuyer@1 1391 w:SetRelativeWidth(0.05)
farmbuyer@1 1392 w:SetLabel("ttl")
farmbuyer@1 1393 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1394 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1395 value = tonumber(value) or addon.recent_messages.ttl
farmbuyer@1 1396 addon.recent_messages.ttl = value
farmbuyer@1 1397 _w:SetText(tostring(value))
farmbuyer@1 1398 end)
farmbuyer@1 1399 grp:AddChild(w)
farmbuyer@1 1400
farmbuyer@1 1401 w = mkbutton("load nsaab1548", [[Cursed Darkhound]])
farmbuyer@1 1402 w:SetRelativeWidth(0.25)
farmbuyer@1 1403 w:SetCallback("OnClick", function()
farmbuyer@1 1404 for i, v in ipairs(DBM.AddOns) do
farmbuyer@1 1405 if v.modId == "DBM-NotScaryAtAll" then
farmbuyer@1 1406 DBM:LoadMod(v)
farmbuyer@1 1407 break
farmbuyer@1 1408 end
farmbuyer@1 1409 end
farmbuyer@1 1410 local mod = DBM:GetModByName("NotScaryAtAll")
farmbuyer@1 1411 if mod then
farmbuyer@1 1412 mod:EnableMod()
farmbuyer@1 1413 addon:Print("Now tracking ID",mod.creatureId)
farmbuyer@1 1414 else addon:Print("Can do nothing; DBM testing mod wasn't loaded.") end
farmbuyer@1 1415 end)
farmbuyer@5 1416 w:SetDisabled(addon.bossmod_registered ~= 'DBM')
farmbuyer@1 1417 grp:AddChild(w)
farmbuyer@1 1418
farmbuyer@1 1419 w = mkbutton("GC", [[full GC cycle]])
farmbuyer@1 1420 w:SetRelativeWidth(0.1)
farmbuyer@1 1421 w:SetCallback("OnClick", function() collectgarbage() end)
farmbuyer@1 1422 grp:AddChild(w)
farmbuyer@1 1423
farmbuyer@20 1424 --[==[ this has been well and truly debugged by now
farmbuyer@1 1425 w = mkbutton("EditBox", nil, addon.loot_pattern:sub(17), [[]])
farmbuyer@1 1426 w:SetRelativeWidth(0.35)
farmbuyer@1 1427 w:SetLabel("CML pattern suffix")
farmbuyer@1 1428 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1429 addon.loot_pattern = addon.loot_pattern:sub(1,16) .. value
farmbuyer@1 1430 end)
farmbuyer@20 1431 grp:AddChild(w) ]==]
farmbuyer@20 1432
farmbuyer@20 1433 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@1 1434
farmbuyer@1 1435 local simple = GUI:Create("SimpleGroup")
farmbuyer@1 1436 simple:SetLayout("List")
farmbuyer@1 1437 simple:SetRelativeWidth(0.3)
farmbuyer@1 1438 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1439 w:SetFullWidth(true)
farmbuyer@1 1440 w:SetType("checkbox")
farmbuyer@19 1441 w:SetLabel("debug toggle")
farmbuyer@1 1442 w:SetValue(addon.DEBUG_PRINT)
farmbuyer@19 1443 w:SetCallback("OnValueChanged", function(_w,event,value)
farmbuyer@19 1444 addon.DEBUG_PRINT = value
farmbuyer@19 1445 addon:redisplay()
farmbuyer@19 1446 end)
farmbuyer@19 1447 simple:AddChild(w)
farmbuyer@19 1448 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@19 1449 w:SetFullWidth(true)
farmbuyer@19 1450 w:SetType("checkbox")
farmbuyer@19 1451 w:SetLabel("GOP history mode")
farmbuyer@19 1452 w:SetValue(false)
farmbuyer@19 1453 w:SetCallback("OnValueChanged", function(_w,event,value) addon.history_suppress = value end)
farmbuyer@1 1454 simple:AddChild(w)
farmbuyer@1 1455 w = mkbutton("Clear All & Reload",
farmbuyer@1 1456 [[No confirmation! |cffff1010Erases absolutely all> Ouro Loot saved variables and reloads the UI.]])
farmbuyer@1 1457 w:SetFullWidth(true)
farmbuyer@1 1458 w:SetCallback("OnClick", function()
farmbuyer@8 1459 addon:_clear_SVs() -- reloads
farmbuyer@1 1460 end)
farmbuyer@1 1461 simple:AddChild(w)
farmbuyer@1 1462 grp:AddChild(simple)
farmbuyer@1 1463
farmbuyer@1 1464 simple = GUI:Create("SimpleGroup")
farmbuyer@1 1465 simple:SetLayout("List")
farmbuyer@1 1466 simple:SetRelativeWidth(0.5)
farmbuyer@1 1467 for d,v in pairs(addon.debug) do
farmbuyer@1 1468 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1469 w:SetFullWidth(true)
farmbuyer@1 1470 w:SetType("checkbox")
farmbuyer@1 1471 w:SetLabel(d)
farmbuyer@1 1472 if d == "notraid" then
farmbuyer@1 1473 w:SetDescription("Tick this before enabling to make the addon work outside of raid groups")
farmbuyer@19 1474 else
farmbuyer@19 1475 w:SetDisabled(not addon.DEBUG_PRINT)
farmbuyer@1 1476 end
farmbuyer@1 1477 w:SetValue(v)
farmbuyer@1 1478 w:SetCallback("OnValueChanged", function(_w,event,value) addon.debug[d] = value end)
farmbuyer@1 1479 simple:AddChild(w)
farmbuyer@1 1480 end
farmbuyer@1 1481 grp:AddChild(simple)
farmbuyer@10 1482
farmbuyer@10 1483 simple = GUI:Create("SimpleGroup")
farmbuyer@10 1484 simple:SetLayout("Flow")
farmbuyer@10 1485 simple:SetRelativeWidth(0.85)
farmbuyer@10 1486 w = mkbutton("MidS-H", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1487 w:SetRelativeWidth(0.15)
farmbuyer@10 1488 w:SetCallback("OnClick", function()
farmbuyer@10 1489 PlaySoundFile[[Sound\Music\WorldEvents\HordeFirepole.mp3]]
farmbuyer@10 1490 end)
farmbuyer@10 1491 simple:AddChild(w)
farmbuyer@10 1492 w = mkbutton("MidS-A", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1493 w:SetRelativeWidth(0.15)
farmbuyer@10 1494 w:SetCallback("OnClick", function()
farmbuyer@10 1495 PlaySoundFile[[Sound\Music\WorldEvents\AllianceFirepole.mp3]]
farmbuyer@10 1496 end)
farmbuyer@10 1497 simple:AddChild(w)
farmbuyer@10 1498 grp:AddChild(simple)
farmbuyer@10 1499
farmbuyer@1 1500 grp:ResumeLayout()
farmbuyer@1 1501 container:AddChild(grp)
farmbuyer@1 1502 GUI:ClearFocus()
farmbuyer@1 1503 end
farmbuyer@1 1504
farmbuyer@1 1505 -- Initial lower panel function
farmbuyer@1 1506 local function adv_lower (container, specials)
farmbuyer@1 1507 local speedbump = GUI:Create("InteractiveLabel")
farmbuyer@1 1508 speedbump:SetFullWidth(true)
farmbuyer@1 1509 speedbump:SetFontObject(GameFontHighlightLarge)
farmbuyer@1 1510 speedbump:SetImage("Interface\\DialogFrame\\DialogAlertIcon")
farmbuyer@1 1511 speedbump:SetImageSize(50,50)
farmbuyer@1 1512 speedbump:SetText("The debugging/testing settings on the rest of this panel can"
farmbuyer@1 1513 .." seriously bork up the addon if you make a mistake. If you're okay"
farmbuyer@1 1514 .." with the possibility of losing data, click this warning to load the panel.")
farmbuyer@1 1515 speedbump:SetCallback("OnClick", function (_sb)
farmbuyer@1 1516 adv_lower = adv_real
farmbuyer@1 1517 return addon:redisplay()
farmbuyer@1 1518 --return tabs_OnGroupSelected_func(container.parent,"OnGroupSelected","opt")
farmbuyer@1 1519 end)
farmbuyer@1 1520 container:AddChild(speedbump)
farmbuyer@1 1521 end
farmbuyer@1 1522
farmbuyer@1 1523 tabs_OnGroupSelected["opt"] = function(container,specials)
farmbuyer@1 1524 --container:SetLayout("List")
farmbuyer@1 1525 container:SetLayout("Fill")
farmbuyer@1 1526 local scroll, grp, w
farmbuyer@1 1527
farmbuyer@1 1528 scroll = GUI:Create("ScrollFrame")
farmbuyer@1 1529 scroll:SetLayout("Flow")
farmbuyer@1 1530
farmbuyer@1 1531 grp = GUI:Create("InlineGroup")
farmbuyer@1 1532 grp:SetLayout("Flow")
farmbuyer@1 1533 grp:SetFullWidth(true)
farmbuyer@1 1534 grp:SetTitle("User Options [these are saved across sessions]")
farmbuyer@1 1535
farmbuyer@10 1536 -- The relative width fields used to be done to take up less vertical space, but
farmbuyer@10 1537 -- that turned out to look messy. Now they're just a straight line for the most part.
farmbuyer@10 1538
farmbuyer@1 1539 -- reminder popup
farmbuyer@16 1540 w = mkoption ('popup_on_join', "Show reminder popup", 0.49,
farmbuyer@1 1541 [[When joining a raid and not already tracking, display a dialog asking for instructions.]])
farmbuyer@1 1542 grp:AddChild(w)
farmbuyer@1 1543
farmbuyer@1 1544 -- toggle scroll-to-bottom on first tab
farmbuyer@16 1545 w = mkoption('scroll_to_bottom', "Scroll to bottom when opening display", 0.49,
farmbuyer@1 1546 [[Scroll to the bottom of the loot window (most recent entries) when displaying the GUI.]])
farmbuyer@1 1547 grp:AddChild(w)
farmbuyer@1 1548
farmbuyer@1 1549 -- /loot option
farmbuyer@16 1550 w = mkoption('register_slashloot', "Register /loot slash command on login", 0.49,
farmbuyer@1 1551 [[Register "/loot" as a slash command in addition to the normal "/ouroloot". Relog to take effect.]])
farmbuyer@1 1552 grp:AddChild(w)
farmbuyer@1 1553
farmbuyer@1 1554 -- chatty mode
farmbuyer@16 1555 w = mkoption('chatty_on_kill', "Be chatty on boss kill", 0.49,
farmbuyer@1 1556 [[Print something to chat output when DBM tells Ouro Loot about a successful boss kill.]])
farmbuyer@1 1557 grp:AddChild(w)
farmbuyer@1 1558
farmbuyer@1 1559 -- less noise in main panel
farmbuyer@16 1560 w = mkoption('no_tracking_wipes', "Do not track wipes", 0.49,
farmbuyer@1 1561 [[Do not add 'wipe' entries on the main loot grid, or generate any text for them.]])
farmbuyer@1 1562 grp:AddChild(w)
farmbuyer@1 1563
farmbuyer@1 1564 -- cutesy abbrevs
farmbuyer@16 1565 w = mkoption('snarky_boss', "Use snarky boss names", 0.49,
farmbuyer@1 1566 [[Irreverent replacement names for boss events.]])
farmbuyer@1 1567 grp:AddChild(w)
farmbuyer@1 1568
farmbuyer@1 1569 -- possible keybindings
farmbuyer@1 1570 do
farmbuyer@1 1571 local pair = GUI:Create("SimpleGroup")
farmbuyer@1 1572 pair:SetLayout("Flow")
farmbuyer@10 1573 pair:SetRelativeWidth(0.95)
farmbuyer@1 1574 local editbox, checkbox
farmbuyer@1 1575 editbox = mkbutton("EditBox", nil, OuroLootSV_opts.keybinding_text,
farmbuyer@1 1576 [[Keybinding text format is fragile! Relog to take effect.]])
farmbuyer@1 1577 editbox:SetRelativeWidth(0.5)
farmbuyer@1 1578 editbox:SetLabel("Keybinding text")
farmbuyer@1 1579 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1580 OuroLootSV_opts.keybinding_text = value
farmbuyer@1 1581 end)
farmbuyer@1 1582 editbox:SetDisabled(not OuroLootSV_opts.keybinding)
farmbuyer@1 1583 checkbox = mkoption('keybinding', "Register keybinding", 0.5,
farmbuyer@1 1584 [[Register a keybinding to toggle the loot display. Relog to take effect.]],
farmbuyer@1 1585 function (_w,_,value)
farmbuyer@1 1586 OuroLootSV_opts.keybinding = value
farmbuyer@1 1587 editbox:SetDisabled(not OuroLootSV_opts.keybinding)
farmbuyer@1 1588 end)
farmbuyer@1 1589 pair:AddChild(checkbox)
farmbuyer@1 1590 pair:AddChild(editbox)
farmbuyer@1 1591 grp:AddChild(pair)
farmbuyer@1 1592 end
farmbuyer@1 1593
farmbuyer@3 1594 -- boss mod selection
farmbuyer@3 1595 w = GUI:Create("Spacer")
farmbuyer@3 1596 w:SetFullWidth(true)
farmbuyer@3 1597 w:SetHeight(20)
farmbuyer@3 1598 grp:AddChild(w)
farmbuyer@3 1599 do
farmbuyer@3 1600 local list = {}
farmbuyer@3 1601 local current
farmbuyer@3 1602 for k,v in ipairs(addon.bossmods) do
farmbuyer@3 1603 list[k] = v.n
farmbuyer@3 1604 if v.n == OuroLootSV_opts.bossmod then
farmbuyer@3 1605 current = k
farmbuyer@3 1606 end
farmbuyer@3 1607 end
farmbuyer@3 1608 w = mkbutton("Dropdown", nil, "", [[Which 'boss mod' to use.]])
farmbuyer@3 1609 w:SetRelativeWidth(0.2)
farmbuyer@3 1610 w:SetLabel("Boss Mod:")
farmbuyer@3 1611 w:SetList(list)
farmbuyer@3 1612 w:SetValue(current)
farmbuyer@3 1613 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@3 1614 OuroLootSV_opts.bossmod = list[choice]
farmbuyer@3 1615 end)
farmbuyer@3 1616 grp:AddChild(w)
farmbuyer@3 1617 end
farmbuyer@3 1618
farmbuyer@1 1619 -- item filter
farmbuyer@1 1620 w = GUI:Create("Spacer")
farmbuyer@1 1621 w:SetFullWidth(true)
farmbuyer@1 1622 w:SetHeight(20)
farmbuyer@1 1623 grp:AddChild(w)
farmbuyer@1 1624 do
farmbuyer@1 1625 local list = {}
farmbuyer@1 1626 for id in pairs(OuroLootSV_opts.itemfilter) do
farmbuyer@1 1627 local iname, _, iquality = GetItemInfo(id)
farmbuyer@2 1628 if iname then
farmbuyer@11 1629 list[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@2 1630 end
farmbuyer@1 1631 end
farmbuyer@1 1632 w = GUI:Create("EditBoxDropDown")
farmbuyer@1 1633 w:SetRelativeWidth(0.4)
farmbuyer@1 1634 w:SetText("Item filter")
farmbuyer@1 1635 w:SetEditBoxTooltip("Link items which should no longer be tracked.")
farmbuyer@1 1636 w:SetList(list)
farmbuyer@1 1637 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@1 1638 local iname, ilink, iquality = GetItemInfo(strtrim(text))
farmbuyer@1 1639 if not iname then
farmbuyer@1 1640 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@1 1641 end
farmbuyer@1 1642 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@11 1643 list[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@1 1644 OuroLootSV_opts.itemfilter[id] = true
farmbuyer@1 1645 addon:Print("Now filtering out", ilink)
farmbuyer@1 1646 end)
farmbuyer@1 1647 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@1 1648 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@1 1649 OuroLootSV_opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@1 1650 --addon:Print("No longer filtering out", ilink)
farmbuyer@1 1651 addon:Print("No longer filtering out", val_name)
farmbuyer@1 1652 end)
farmbuyer@1 1653 grp:AddChild(w)
farmbuyer@1 1654 end
farmbuyer@1 1655
farmbuyer@1 1656 addon.sender_list.sort()
farmbuyer@1 1657 if #addon.sender_list.namesI > 0 then
farmbuyer@1 1658 local senders = table.concat(addon.sender_list.namesI,'\n') -- sigh
farmbuyer@1 1659 -- If 39 other people in the raid are running this, the label will
farmbuyer@1 1660 -- explode... is it likely enough to care about? No.
farmbuyer@1 1661 w = GUI:Create("Spacer")
farmbuyer@1 1662 w:SetFullWidth(true)
farmbuyer@1 1663 w:SetHeight(20)
farmbuyer@1 1664 grp:AddChild(w)
farmbuyer@1 1665 w = GUI:Create("Label")
farmbuyer@1 1666 w:SetRelativeWidth(0.4)
farmbuyer@11 1667 w:SetText(ITEM_QUALITY_COLORS[3].hex .."Echo from latest ping:|r\n"..senders)
farmbuyer@1 1668 grp:AddChild(w)
farmbuyer@1 1669 end
farmbuyer@1 1670
farmbuyer@6 1671 scroll:AddChild(grp)
farmbuyer@6 1672
farmbuyer@1 1673 w = mkbutton("ReloadUI", [[Does what you think it does. Loot information is written out and restored.]])
farmbuyer@1 1674 w:SetFullWidth(true)
farmbuyer@1 1675 w:SetCallback("OnClick", ReloadUI)
farmbuyer@1 1676 specials:AddChild(w)
farmbuyer@1 1677
farmbuyer@1 1678 w = mkbutton("Ping!",
farmbuyer@1 1679 [[Asks other raid users for their addon version and current status. Results displayed on User Options panel.]])
farmbuyer@1 1680 w:SetFullWidth(true)
farmbuyer@1 1681 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1682 _w:SetText("5... 4... 3...")
farmbuyer@1 1683 _w:SetDisabled(true)
farmbuyer@23 1684 addon:DoPing()
farmbuyer@1 1685 addon:ScheduleTimer(function(b)
farmbuyer@1 1686 if b:IsVisible() then
farmbuyer@1 1687 return addon:redisplay()
farmbuyer@1 1688 --return tabs_OnGroupSelected_func(container,"OnGroupSelected","opt")
farmbuyer@1 1689 end
farmbuyer@1 1690 end, 5, _w)
farmbuyer@1 1691 end)
farmbuyer@1 1692 specials:AddChild(w)
farmbuyer@1 1693
farmbuyer@1 1694 -- Add appropriate lower panel
farmbuyer@1 1695 adv_lower (scroll, specials)
farmbuyer@1 1696
farmbuyer@1 1697 -- Finish up
farmbuyer@1 1698 container:AddChild(scroll)
farmbuyer@1 1699 end
farmbuyer@1 1700 end
farmbuyer@1 1701
farmbuyer@1 1702
farmbuyer@1 1703 -- Simply to avoid recreating the same function over and over
farmbuyer@1 1704 local tabs_OnGroupSelected_func_args = { [2] = "OnGroupSelected" }
farmbuyer@1 1705 tabs_OnGroupSelected_func = function (tabs,event,group)
farmbuyer@1 1706 tabs_OnGroupSelected_func_args[1] = tabs
farmbuyer@1 1707 tabs_OnGroupSelected_func_args[3] = group
farmbuyer@1 1708 tabs:ReleaseChildren()
farmbuyer@1 1709 local spec = tabs:GetUserData("special buttons group")
farmbuyer@1 1710 spec:ReleaseChildren()
farmbuyer@1 1711 local h = GUI:Create("Heading")
farmbuyer@1 1712 h:SetFullWidth(true)
farmbuyer@1 1713 h:SetText(_tabtexts[group].title)
farmbuyer@1 1714 spec:AddChild(h)
farmbuyer@1 1715 return tabs_OnGroupSelected[group](tabs,spec,group)
farmbuyer@1 1716 --[====[
farmbuyer@1 1717 Unfortunately, :GetHeight() called on anything useful out of a TabGroup
farmbuyer@1 1718 returns the static default size (about 50 pixels) until the refresh
farmbuyer@1 1719 cycle *after* all the frames are shown. Trying to fix it up after a
farmbuyer@1 1720 single OnUpdate doesn't work either. So for now it's all hardcoded.
farmbuyer@1 1721
farmbuyer@1 1722 Using this to determine the actual height of the usable area.
farmbuyer@1 1723 366 pixels
farmbuyer@1 1724 if group == "eoi" then
farmbuyer@1 1725 local stframe = tabs.children[1].frame
farmbuyer@1 1726 print(stframe:GetTop(),"-",stframe:GetBottom(),"=",
farmbuyer@1 1727 stframe:GetTop()-stframe:GetBottom())
farmbuyer@1 1728 print(stframe:GetRight(),"-",stframe:GetLeft(),"=",
farmbuyer@1 1729 stframe:GetRight()-stframe:GetLeft())
farmbuyer@1 1730 end
farmbuyer@1 1731 ]====]
farmbuyer@1 1732 end
farmbuyer@1 1733
farmbuyer@1 1734 --[[
farmbuyer@1 1735 mkbutton ("WidgetType", 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 1736 mkbutton ( [Button] 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 1737 mkbutton ( [Button] [text] "Text On Widget", "the mouseover display text")
farmbuyer@1 1738 ]]
farmbuyer@1 1739 do
farmbuyer@1 1740 local replacement_colors = { ["+"]="|cffffffff", ["<"]="|cff00ff00", [">"]="|r" }
farmbuyer@1 1741 function mkbutton (opt_widget_type, opt_key, label, status)
farmbuyer@1 1742 if not label then
farmbuyer@1 1743 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_widget_type, opt_key
farmbuyer@1 1744 elseif not status then
farmbuyer@1 1745 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_key, label
farmbuyer@1 1746 end
farmbuyer@1 1747 local button = GUI:Create(opt_widget_type)
farmbuyer@1 1748 if button.SetText then button:SetText(tostring(label)) end
farmbuyer@1 1749 status = status:gsub("[%+<>]",replacement_colors)
farmbuyer@1 1750 button:SetCallback("OnEnter", function() setstatus(status) end) -- maybe factor that closure out
farmbuyer@1 1751 button:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@1 1752 -- retrieval key may be specified as nil if all the parameters are given
farmbuyer@1 1753 if opt_key then _d:SetUserData (opt_key, button) end
farmbuyer@1 1754 return button
farmbuyer@1 1755 end
farmbuyer@1 1756 end
farmbuyer@1 1757
farmbuyer@1 1758 --[[
farmbuyer@1 1759 Creates the main window.
farmbuyer@1 1760 ]]
farmbuyer@1 1761 function addon:BuildMainDisplay (opt_tabselect)
farmbuyer@1 1762 if self.display then
farmbuyer@1 1763 -- try to get everything to update, rebuild, refresh... ugh, no
farmbuyer@1 1764 self.display:Hide()
farmbuyer@1 1765 end
farmbuyer@1 1766
farmbuyer@25 1767 -- This probably causes taint... hm.
farmbuyer@25 1768 local prev_fade_time = UIDROPDOWNMENU_SHOW_TIME
farmbuyer@25 1769 UIDROPDOWNMENU_SHOW_TIME = 4
farmbuyer@25 1770
farmbuyer@1 1771 local display = GUI:Create("Frame")
farmbuyer@1 1772 if _d then
farmbuyer@1 1773 display:SetUserData("eoiST",_d) -- warning! warning! kludge detected!
farmbuyer@1 1774 end
farmbuyer@1 1775 _d = display
farmbuyer@1 1776 self.display = display
farmbuyer@17 1777 display:SetTitle(window_title)
farmbuyer@1 1778 display:SetStatusText(self.status_text)
farmbuyer@1 1779 display:SetLayout("Flow")
farmbuyer@16 1780 display:SetStatusTable{width=900,height=550} -- default height is 500
farmbuyer@2 1781 -- prevent resizing, also see ace3 tickets 80 and 214
farmbuyer@2 1782 -- grrrr, no longer works after frame rewrite
farmbuyer@1 1783 --[[
farmbuyer@1 1784 display.sizer_se:SetScript("OnMouseDown",nil)
farmbuyer@1 1785 display.sizer_se:SetScript("OnMouseUp",nil)
farmbuyer@1 1786 display.sizer_s:SetScript("OnMouseDown",nil)
farmbuyer@1 1787 display.sizer_s:SetScript("OnMouseUp",nil)
farmbuyer@1 1788 display.sizer_e:SetScript("OnMouseDown",nil)
farmbuyer@1 1789 display.sizer_e:SetScript("OnMouseUp",nil)
farmbuyer@1 1790 ]]
farmbuyer@1 1791 display:SetCallback("OnClose", function(_display)
farmbuyer@25 1792 UIDROPDOWNMENU_SHOW_TIME = prev_fade_time
farmbuyer@1 1793 _d = _display:GetUserData("eoiST")
farmbuyer@1 1794 self.display = nil
farmbuyer@1 1795 GUI:Release(_display)
farmbuyer@6 1796 flib.clear()
farmbuyer@1 1797 collectgarbage()
farmbuyer@1 1798 end)
farmbuyer@1 1799
farmbuyer@1 1800 ----- Right-hand panel
farmbuyer@1 1801 local rhs_width = 0.20
farmbuyer@1 1802 local control = GUI:Create("SimpleGroup")
farmbuyer@1 1803 control:SetLayout("Flow")
farmbuyer@1 1804 control:SetRelativeWidth(rhs_width)
farmbuyer@1 1805 control.alignoffset = 25
farmbuyer@1 1806 control:PauseLayout()
farmbuyer@1 1807 local h,b
farmbuyer@1 1808
farmbuyer@1 1809 --- Main ---
farmbuyer@1 1810 h = GUI:Create("Heading")
farmbuyer@1 1811 h:SetFullWidth(true)
farmbuyer@1 1812 h:SetText("Main")
farmbuyer@1 1813 control:AddChild(h)
farmbuyer@1 1814
farmbuyer@1 1815 do
farmbuyer@1 1816 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 1817 [[Enable full tracking, only rebroadcasting, or disable activity altogether.]])
farmbuyer@1 1818 b:SetFullWidth(true)
farmbuyer@1 1819 b:SetLabel("On/Off:")
farmbuyer@1 1820 b:SetList{"Full Tracking", "Broadcasting", "Disabled"}
farmbuyer@1 1821 b:SetValue(self.enabled and 1 or (self.rebroadcast and 2 or 3))
farmbuyer@1 1822 b:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@1 1823 if choice == 1 then self:Activate()
farmbuyer@1 1824 elseif choice == 2 then self:Activate(nil,true)
farmbuyer@1 1825 else self:Deactivate()
farmbuyer@1 1826 end
farmbuyer@1 1827 _w = display:GetUserData('comm_ident')
farmbuyer@1 1828 if _w and _w:IsVisible() then
farmbuyer@1 1829 _w:SetDisabled(self.enabled or self.rebroadcast)
farmbuyer@1 1830 end
farmbuyer@1 1831 _w = display:GetUserData('eoi_bcast_req')
farmbuyer@1 1832 if _w and _w:IsVisible() then
farmbuyer@1 1833 _w:SetDisabled(not self.enabled)
farmbuyer@1 1834 end
farmbuyer@1 1835 end)
farmbuyer@1 1836 control:AddChild(b)
farmbuyer@1 1837 end
farmbuyer@1 1838
farmbuyer@1 1839 b = mkbutton("Dropdown", 'threshold', "",
farmbuyer@1 1840 [[Items greater than or equal to this quality will be tracked/rebroadcast.]])
farmbuyer@1 1841 b:SetFullWidth(true)
farmbuyer@1 1842 b:SetLabel("Threshold:")
farmbuyer@1 1843 b:SetList(self.thresholds)
farmbuyer@1 1844 b:SetValue(self.threshold)
farmbuyer@1 1845 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 1846 self:SetThreshold(choice)
farmbuyer@1 1847 end)
farmbuyer@1 1848 control:AddChild(b)
farmbuyer@1 1849
farmbuyer@4 1850 b = mkbutton("Clear Loot",
farmbuyer@1 1851 [[+Erases> all current loot information and generated text (but not saved texts).]])
farmbuyer@1 1852 b:SetFullWidth(true)
farmbuyer@1 1853 b:SetCallback("OnClick", function()
farmbuyer@1 1854 StaticPopup_Show("OUROL_CLEAR").data = self
farmbuyer@1 1855 end)
farmbuyer@1 1856 control:AddChild(b)
farmbuyer@1 1857
farmbuyer@1 1858 b = GUI:Create("Spacer")
farmbuyer@1 1859 b:SetFullWidth(true)
farmbuyer@16 1860 b:SetHeight(10)
farmbuyer@1 1861 control:AddChild(b)
farmbuyer@1 1862
farmbuyer@1 1863 --[[
farmbuyer@1 1864 --- Saved Texts ---
farmbuyer@1 1865 [ Save Current As... ]
farmbuyer@1 1866 saved1
farmbuyer@1 1867 saved2
farmbuyer@1 1868 ...
farmbuyer@1 1869 [ Load ] [ Delete ]
farmbuyer@1 1870 ]]
farmbuyer@1 1871 h = GUI:Create("Heading")
farmbuyer@1 1872 h:SetFullWidth(true)
farmbuyer@1 1873 h:SetText("Saved Texts")
farmbuyer@1 1874 control:AddChild(h)
farmbuyer@1 1875 b = mkbutton("Save Current As...",
farmbuyer@1 1876 [[Save forum/attendance/etc texts for later retrieval. Main loot information not included.]])
farmbuyer@1 1877 b:SetFullWidth(true)
farmbuyer@1 1878 b:SetCallback("OnClick", function()
farmbuyer@1 1879 StaticPopup_Show "OUROL_SAVE_SAVEAS"
farmbuyer@1 1880 _d:Hide()
farmbuyer@1 1881 end)
farmbuyer@1 1882 control:AddChild(b)
farmbuyer@1 1883
farmbuyer@16 1884 do
farmbuyer@16 1885 local scontainer = GUI:Create("SimpleGroup")
farmbuyer@16 1886 scontainer:SetFullWidth(true)
farmbuyer@16 1887 scontainer:SetFullHeight(false)
farmbuyer@16 1888 scontainer:SetAutoAdjustHeight(false)
farmbuyer@16 1889 scontainer:SetHeight(40) -- no relative height available anymore
farmbuyer@16 1890 scontainer:SetLayout("Fill")
farmbuyer@16 1891 local scroll = GUI:Create("ScrollFrame")
farmbuyer@16 1892 scroll:SetLayout("List")
farmbuyer@16 1893 local saved = self:check_saved_table(--[[silent_on_empty=]]true)
farmbuyer@16 1894 if saved then for i,s in ipairs(saved) do
farmbuyer@16 1895 local il = GUI:Create("InteractiveLabel")
farmbuyer@16 1896 il:SetFullWidth(true)
farmbuyer@16 1897 il:SetText(s.name)
farmbuyer@16 1898 il:SetUserData("num",i)
farmbuyer@16 1899 il:SetHighlight(1,1,1,0.4)
farmbuyer@16 1900 local str = ("%s %d entries %s"):format(s.date,s.count,s.name)
farmbuyer@16 1901 il:SetCallback("OnEnter", function() setstatus(str) end)
farmbuyer@16 1902 il:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@16 1903 il:SetCallback("OnClick", function(_il)
farmbuyer@16 1904 local prev = _d:GetUserData("saved selection")
farmbuyer@16 1905 if prev then
farmbuyer@16 1906 prev.highlight:Hide()
farmbuyer@16 1907 prev:SetColor()
farmbuyer@16 1908 end
farmbuyer@16 1909 _il:SetColor(0,1,0)
farmbuyer@16 1910 _il.highlight:Show()
farmbuyer@16 1911 _d:SetUserData("saved selection",_il)
farmbuyer@16 1912 _d:GetUserData("Load"):SetDisabled(false)
farmbuyer@16 1913 _d:GetUserData("Delete"):SetDisabled(false)
farmbuyer@16 1914 end)
farmbuyer@16 1915 scroll:AddChild(il)
farmbuyer@16 1916 end end
farmbuyer@16 1917 scontainer:AddChild(scroll)
farmbuyer@16 1918 control:AddChild(scontainer)
farmbuyer@16 1919 end
farmbuyer@1 1920
farmbuyer@1 1921 b = mkbutton("Load",
farmbuyer@1 1922 [[Load previously saved text. +REPLACES> all current loot information!]])
farmbuyer@1 1923 b:SetRelativeWidth(0.5)
farmbuyer@1 1924 b:SetCallback("OnClick", function()
farmbuyer@1 1925 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 1926 self:save_restore(num)
farmbuyer@1 1927 self:BuildMainDisplay()
farmbuyer@1 1928 end)
farmbuyer@1 1929 b:SetDisabled(true)
farmbuyer@1 1930 control:AddChild(b)
farmbuyer@1 1931 b = mkbutton("Delete",
farmbuyer@1 1932 [[Delete previously saved text.]])
farmbuyer@1 1933 b:SetRelativeWidth(0.5)
farmbuyer@1 1934 b:SetCallback("OnClick", function()
farmbuyer@1 1935 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 1936 self:save_delete(num)
farmbuyer@1 1937 self:BuildMainDisplay()
farmbuyer@1 1938 end)
farmbuyer@1 1939 b:SetDisabled(true)
farmbuyer@1 1940 control:AddChild(b)
farmbuyer@1 1941
farmbuyer@1 1942 b = GUI:Create("Spacer")
farmbuyer@1 1943 b:SetFullWidth(true)
farmbuyer@16 1944 b:SetHeight(10)
farmbuyer@1 1945 control:AddChild(b)
farmbuyer@1 1946
farmbuyer@1 1947 -- Other stuff on right-hand side
farmbuyer@1 1948 local tab_specials = GUI:Create("SimpleGroup")
farmbuyer@1 1949 tab_specials:SetLayout("Flow")
farmbuyer@1 1950 tab_specials:SetFullWidth(true)
farmbuyer@1 1951 control:AddChild(tab_specials)
farmbuyer@1 1952 control:ResumeLayout()
farmbuyer@1 1953
farmbuyer@1 1954 ----- Left-hand group
farmbuyer@1 1955 local tabs = GUI:Create("TabGroup")
farmbuyer@1 1956 tabs:SetLayout("Flow")
farmbuyer@1 1957 tabs.alignoffset = 25
farmbuyer@1 1958 tabs.titletext:SetFontObject(GameFontNormalSmall) -- XXX
farmbuyer@1 1959 do
farmbuyer@1 1960 self.sender_list.sort()
farmbuyer@1 1961 tabs.titletext:SetFormattedText("Received broadcast data from %d |4player:players;.",
farmbuyer@1 1962 self.sender_list.activeI)
farmbuyer@1 1963 end
farmbuyer@1 1964 tabs:SetRelativeWidth(0.99-rhs_width)
farmbuyer@1 1965 tabs:SetFullHeight(true)
farmbuyer@1 1966 tabs:SetTabs(tabgroup_tabs)
farmbuyer@1 1967 tabs:SetCallback("OnGroupSelected", tabs_OnGroupSelected_func)
farmbuyer@1 1968 tabs:SetCallback("OnTabEnter", function(_tabs,event,value,tab)
farmbuyer@1 1969 setstatus(_tabtexts[value].desc)
farmbuyer@1 1970 end)
farmbuyer@1 1971 tabs:SetCallback("OnTabLeave", statusy_OnLeave)
farmbuyer@1 1972 tabs:SetUserData("special buttons group",tab_specials)
farmbuyer@1 1973 tabs:SelectTab(opt_tabselect or "eoi")
farmbuyer@1 1974
farmbuyer@1 1975 display:AddChildren (tabs, control)
farmbuyer@1 1976 display:ApplyStatus()
farmbuyer@1 1977
farmbuyer@1 1978 display:Show() -- without this, only appears every *other* function call
farmbuyer@1 1979 return display
farmbuyer@1 1980 end
farmbuyer@1 1981
farmbuyer@1 1982 function addon:OpenMainDisplayToTab (text)
farmbuyer@1 1983 text = '^'..text
farmbuyer@1 1984 for tab,v in pairs(_tabtexts) do
farmbuyer@1 1985 if v.title:lower():find(text) then
farmbuyer@1 1986 self:BuildMainDisplay(tab)
farmbuyer@1 1987 return true
farmbuyer@1 1988 end
farmbuyer@1 1989 end
farmbuyer@1 1990 end
farmbuyer@1 1991
farmbuyer@1 1992 -- Essentially a re-click on the current tab (if the current tab were clickable).
farmbuyer@1 1993 function addon:redisplay ()
farmbuyer@1 1994 tabs_OnGroupSelected_func (unpack(tabs_OnGroupSelected_func_args))
farmbuyer@1 1995 end
farmbuyer@1 1996
farmbuyer@1 1997 end -- local 'do' scope
farmbuyer@1 1998
farmbuyer@1 1999
farmbuyer@1 2000 ------ Popup dialogs
farmbuyer@1 2001 -- Callback for each Next/Accept stage of inserting a new loot row via dropdown
farmbuyer@1 2002 local function eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 2003 if data.all_done then
farmbuyer@1 2004 -- It'll probably be the final entry in the table, but there might have
farmbuyer@1 2005 -- been real loot happening at the same time.
farmbuyer@1 2006 local boss_index = addon._addLootEntry{
farmbuyer@1 2007 kind = 'boss',
farmbuyer@1 2008 bosskill = (OuroLootSV_opts.snarky_boss and addon.boss_abbrev[data.name] or data.name) or data.name,
farmbuyer@1 2009 reason = 'kill',
farmbuyer@1 2010 instance = data.instance,
farmbuyer@1 2011 duration = 0,
farmbuyer@1 2012 }
farmbuyer@1 2013 local entry = tremove(g_loot,boss_index)
farmbuyer@1 2014 tinsert(g_loot,data.rowindex,entry)
farmbuyer@1 2015 addon:_mark_boss_kill(data.rowindex)
farmbuyer@1 2016 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@1 2017 dialog.data = nil -- free up memory
farmbuyer@1 2018 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@1 2019 return
farmbuyer@1 2020 end
farmbuyer@1 2021
farmbuyer@16 2022 local text = dialog.editBox:GetText()
farmbuyer@1 2023
farmbuyer@1 2024 -- second click
farmbuyer@1 2025 if data.name and text then
farmbuyer@1 2026 data.instance = text
farmbuyer@1 2027 data.all_done = true
farmbuyer@1 2028 -- in future do one more thing, for now just jump to the check
farmbuyer@1 2029 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 2030 end
farmbuyer@1 2031
farmbuyer@1 2032 -- first click
farmbuyer@1 2033 if text then
farmbuyer@1 2034 data.name = text
farmbuyer@1 2035 local getinstance = StaticPopup_Show("OUROL_EOI_INSERT","instance")
farmbuyer@1 2036 getinstance.data = data
farmbuyer@16 2037 getinstance.editBox:SetText(addon.instance_tag())
farmbuyer@1 2038 -- This suppresses auto-hide (which would case the getinstance dialog
farmbuyer@1 2039 -- to go away), but only when mouse clicking. OnEnter is on its own.
farmbuyer@1 2040 return true
farmbuyer@1 2041 end
farmbuyer@1 2042 end
farmbuyer@1 2043
farmbuyer@1 2044 local function eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2045 if data.all_done then
farmbuyer@1 2046 --local real_rebroadcast, real_enabled = addon.rebroadcast, addon.enabled
farmbuyer@1 2047 --g_rebroadcast, g_enabled = false, true
farmbuyer@1 2048 data.display:Hide()
farmbuyer@1 2049 local loot_index = addon:CHAT_MSG_LOOT ("manual", data.recipient, data.name, data.notes)
farmbuyer@1 2050 --g_rebroadcast, g_enabled = real_g_rebroadcast, real_g_enabled
farmbuyer@1 2051 local entry = tremove(g_loot,loot_index)
farmbuyer@1 2052 tinsert(g_loot,data.rowindex,entry)
farmbuyer@1 2053 --data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@1 2054 addon:_fill_out_eoi_data(data.rowindex)
farmbuyer@1 2055 addon:BuildMainDisplay()
farmbuyer@1 2056 dialog.data = nil
farmbuyer@1 2057 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@1 2058 return
farmbuyer@1 2059 end
farmbuyer@1 2060
farmbuyer@16 2061 local text = dialog.editBox:GetText():trim()
farmbuyer@1 2062
farmbuyer@1 2063 -- third click
farmbuyer@1 2064 if data.name and data.recipient and text then
farmbuyer@1 2065 data.notes = (text ~= "<none>") and text or nil
farmbuyer@1 2066 data.all_done = true
farmbuyer@1 2067 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2068 end
farmbuyer@1 2069
farmbuyer@1 2070 -- second click
farmbuyer@1 2071 if data.name and text then
farmbuyer@1 2072 data.recipient = text
farmbuyer@1 2073 local getnotes = StaticPopup_Show("OUROL_EOI_INSERT","notes")
farmbuyer@1 2074 getnotes.data = data
farmbuyer@16 2075 getnotes.editBox:SetText("<none>")
farmbuyer@16 2076 getnotes.editBox:HighlightText()
farmbuyer@1 2077 return true
farmbuyer@1 2078 end
farmbuyer@1 2079
farmbuyer@1 2080 -- first click
farmbuyer@1 2081 if text then
farmbuyer@1 2082 data.name = text
farmbuyer@1 2083 dialog:Hide() -- technically a "different" one about to be shown
farmbuyer@1 2084 local getrecipient = StaticPopup_Show("OUROL_EOI_INSERT","recipient")
farmbuyer@1 2085 getrecipient.data = data
farmbuyer@16 2086 getrecipient.editBox:SetText("")
farmbuyer@1 2087 return true
farmbuyer@1 2088 end
farmbuyer@1 2089 end
farmbuyer@1 2090
farmbuyer@1 2091 local function eoi_st_insert_OnAccept (dialog, data)
farmbuyer@1 2092 if data.kind == 'boss' then
farmbuyer@1 2093 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 2094 elseif data.kind == 'loot' then
farmbuyer@1 2095 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2096 end
farmbuyer@1 2097 end
farmbuyer@1 2098
farmbuyer@1 2099 StaticPopupDialogs["OUROL_CLEAR"] = flib.StaticPopup{
farmbuyer@1 2100 text = "Clear current loot information and text?",
farmbuyer@16 2101 button1 = YES,
farmbuyer@16 2102 button2 = NO,
farmbuyer@1 2103 OnAccept = function (dialog, addon)
farmbuyer@1 2104 addon:Clear(--[[verbose_p=]]true)
farmbuyer@1 2105 end,
farmbuyer@1 2106 }
farmbuyer@1 2107
farmbuyer@16 2108 StaticPopupDialogs["OUROL_HIST_CLEAR"] = flib.StaticPopup{
farmbuyer@16 2109 text = "Erase all history entries from %s?",
farmbuyer@16 2110 button1 = YES,
farmbuyer@16 2111 button2 = NO,
farmbuyer@16 2112 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2113 data2(addon)
farmbuyer@16 2114 addon:Print("Stimpy, you eeediot, you've pushed the history erase button!")
farmbuyer@16 2115 addon:redisplay()
farmbuyer@16 2116 end,
farmbuyer@16 2117 }
farmbuyer@16 2118
farmbuyer@16 2119 StaticPopupDialogs["OUROL_HIST_PREEN"] = flib.StaticPopup{
farmbuyer@16 2120 text = "Erase all but the latest entry for players on %s?",
farmbuyer@16 2121 button1 = YES,
farmbuyer@16 2122 button2 = NO,
farmbuyer@16 2123 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2124 data2(addon)
farmbuyer@16 2125 addon:Print("All loot prior to the most recent entries has been erased.")
farmbuyer@16 2126 addon:redisplay()
farmbuyer@16 2127 end,
farmbuyer@16 2128 }
farmbuyer@16 2129
farmbuyer@27 2130 StaticPopupDialogs["OUROL_URL"] = { --flib.StaticPopup{
farmbuyer@27 2131 text = "Use Control-C or equivalent to copy this URL to your system clipboard:",
farmbuyer@27 2132 button1 = OKAY,
farmbuyer@27 2133 timeout = 0,
farmbuyer@27 2134 whileDead = true,
farmbuyer@27 2135 hideOnEscape = true,
farmbuyer@27 2136 enterClicksFirstButton = true,
farmbuyer@27 2137 hasEditBox = true,
farmbuyer@27 2138 editBoxWidth = 350,
farmbuyer@27 2139 OnShow = function (dialog, url)
farmbuyer@27 2140 dialog.editBox:SetText(url)
farmbuyer@27 2141 dialog.editBox:SetFocus()
farmbuyer@27 2142 dialog.editBox:HighlightText()
farmbuyer@27 2143 end,
farmbuyer@27 2144 }
farmbuyer@27 2145
farmbuyer@1 2146 StaticPopupDialogs["OUROL_REMIND"] = flib.StaticPopup{
farmbuyer@1 2147 text = "Do you wish to activate Ouro Loot?\n\n(Hit the Escape key to close this window without clicking)",
farmbuyer@1 2148 button1 = "Activate recording", -- "accept", left
farmbuyer@1 2149 button3 = "Broadcast only", -- "alt", middle
farmbuyer@1 2150 button2 = "Help", -- "cancel", right
farmbuyer@1 2151 OnAccept = function (dialog, addon)
farmbuyer@1 2152 addon:Activate()
farmbuyer@1 2153 end,
farmbuyer@1 2154 OnAlt = function (dialog, addon)
farmbuyer@1 2155 addon:Activate(nil,true)
farmbuyer@1 2156 end,
farmbuyer@1 2157 OnCancel = function (dialog, addon)
farmbuyer@1 2158 -- hitting escape also calls this, but the 3rd arg would be "clicked"
farmbuyer@1 2159 -- in both cases, not useful here.
farmbuyer@1 2160 local helpbutton = dialog.button2
farmbuyer@1 2161 local ismousing = MouseIsOver(helpbutton)
farmbuyer@1 2162 if ismousing then
farmbuyer@1 2163 -- they actually clicked the button (or at least the mouse was over "Help"
farmbuyer@1 2164 -- when they hit escape... sigh)
farmbuyer@1 2165 addon:BuildMainDisplay('help')
farmbuyer@1 2166 else
farmbuyer@1 2167 addon.popped = true
farmbuyer@1 2168 end
farmbuyer@1 2169 end,
farmbuyer@1 2170 }
farmbuyer@1 2171
farmbuyer@1 2172 -- The data member here is a table built with:
farmbuyer@1 2173 -- {rowindex=<GUI row receiving click>, display=_d, kind=<loot/boss>}
farmbuyer@1 2174 do
farmbuyer@1 2175 local t = flib.StaticPopup{
farmbuyer@1 2176 text = "Enter name of new %s, then click Next or press Enter:",
farmbuyer@1 2177 button1 = "Next >",
farmbuyer@1 2178 button2 = CANCEL,
farmbuyer@1 2179 hasEditBox = true,
farmbuyer@16 2180 editBoxWidth = 350,
farmbuyer@1 2181 maxLetters = 50,
farmbuyer@1 2182 noCancelOnReuse = true,
farmbuyer@1 2183 --[[ XXX still needed?
farmbuyer@1 2184 OnShow = function(dialog)
farmbuyer@1 2185 dialog.wideEditBox:SetText("")
farmbuyer@1 2186 dialog.wideEditBox:SetFocus()
farmbuyer@1 2187 end,]]
farmbuyer@1 2188 }
farmbuyer@1 2189 t.EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2190 local dialog = editbox:GetParent()
farmbuyer@1 2191 if not eoi_st_insert_OnAccept (dialog, dialog.data) then
farmbuyer@1 2192 dialog:Hide() -- replicate OnAccept click behavior
farmbuyer@1 2193 end
farmbuyer@1 2194 end
farmbuyer@1 2195 t.enterClicksFirstButton = nil -- no effect with editbox focused
farmbuyer@1 2196 t.OnAccept = eoi_st_insert_OnAccept
farmbuyer@1 2197 StaticPopupDialogs["OUROL_EOI_INSERT"] = t
farmbuyer@1 2198 end
farmbuyer@1 2199
farmbuyer@1 2200 -- This seems to be gratuitous use of metatables, really.
farmbuyer@1 2201 do
farmbuyer@1 2202 local OEIL = {
farmbuyer@1 2203 text = "Paste the new item into here, then click Next or press Enter:",
farmbuyer@1 2204 __index = StaticPopupDialogs["OUROL_EOI_INSERT"]
farmbuyer@1 2205 }
farmbuyer@1 2206 StaticPopupDialogs["OUROL_EOI_INSERT_LOOT"] = setmetatable(OEIL,OEIL)
farmbuyer@1 2207
farmbuyer@1 2208 hooksecurefunc("ChatEdit_InsertLink", function (link,...)
farmbuyer@1 2209 local dialogname = StaticPopup_Visible "OUROL_EOI_INSERT_LOOT"
farmbuyer@1 2210 if dialogname then
farmbuyer@16 2211 _G[dialogname.."EditBox"]:SetText(link)
farmbuyer@1 2212 return true
farmbuyer@1 2213 end
farmbuyer@1 2214 end)
farmbuyer@1 2215 end
farmbuyer@1 2216
farmbuyer@1 2217 StaticPopupDialogs["OUROL_REASSIGN_ENTER"] = flib.StaticPopup{
farmbuyer@1 2218 text = "Enter the player name:",
farmbuyer@1 2219 button1 = ACCEPT,
farmbuyer@1 2220 button2 = CANCEL,
farmbuyer@1 2221 hasEditBox = true,
farmbuyer@1 2222 --[[ XXX needed?
farmbuyer@1 2223 OnShow = function(dialog)
farmbuyer@1 2224 dialog.editBox:SetText("")
farmbuyer@1 2225 dialog.editBox:SetFocus()
farmbuyer@1 2226 end,]]
farmbuyer@1 2227 OnAccept = function(dialog, data)
farmbuyer@1 2228 local name = dialog.usertext --editBox:GetText()
farmbuyer@24 2229 addon:reassign_loot (data.index, name)
farmbuyer@1 2230 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.index)
farmbuyer@1 2231 end,
farmbuyer@1 2232 }
farmbuyer@1 2233
farmbuyer@1 2234 StaticPopupDialogs["OUROL_SAVE_SAVEAS"] = flib.StaticPopup{
farmbuyer@1 2235 text = "Enter a name for the loot collection:",
farmbuyer@1 2236 button1 = ACCEPT,
farmbuyer@1 2237 button2 = CANCEL,
farmbuyer@1 2238 hasEditBox = true,
farmbuyer@1 2239 maxLetters = 30,
farmbuyer@1 2240 --[[ XXX
farmbuyer@1 2241 OnShow = function(dialog)
farmbuyer@1 2242 dialog.editBox:SetText("")
farmbuyer@1 2243 dialog.editBox:SetFocus()
farmbuyer@1 2244 end,]]
farmbuyer@1 2245 OnAccept = function(dialog)--, data)
farmbuyer@1 2246 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 2247 addon:save_saveas(name)
farmbuyer@1 2248 addon:BuildMainDisplay()
farmbuyer@1 2249 end,
farmbuyer@1 2250 OnCancel = function(dialog)--, data, reason)
farmbuyer@1 2251 addon:BuildMainDisplay()
farmbuyer@1 2252 end,
farmbuyer@1 2253 --[[XXX
farmbuyer@1 2254 EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2255 local dialog = editbox:GetParent()
farmbuyer@1 2256 StaticPopupDialogs["OUROL_SAVE_SAVEAS"].OnAccept (dialog, dialog.data)
farmbuyer@1 2257 dialog:Hide()
farmbuyer@1 2258 end,]]
farmbuyer@1 2259 }
farmbuyer@1 2260
farmbuyer@25 2261
farmbuyer@25 2262 -- Workaround this bug: http://us.battle.net/wow/en/forum/topic/3278901991
farmbuyer@25 2263 if true then
farmbuyer@25 2264 -- Verbatim copy of UIDropDownMenuTemplates.xml:155 or so, except as
farmbuyer@25 2265 -- tagged with CHANGE.
farmbuyer@25 2266 local function onenter (self, motion)
farmbuyer@25 2267 if ( self.hasArrow ) then
farmbuyer@25 2268 local level = self:GetParent():GetID() + 1;
farmbuyer@25 2269 local listFrame = _G["DropDownList"..level];
farmbuyer@25 2270 if ( not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= self ) then
farmbuyer@25 2271 ToggleDropDownMenu(self:GetParent():GetID() + 1, self.value, nil, nil, nil, nil, self.menuList, self);
farmbuyer@25 2272 end
farmbuyer@25 2273 else
farmbuyer@25 2274 CloseDropDownMenus(self:GetParent():GetID() + 1);
farmbuyer@25 2275 end
farmbuyer@25 2276 _G[self:GetName().."Highlight"]:Show();
farmbuyer@25 2277 UIDropDownMenu_StopCounting(self:GetParent());
farmbuyer@25 2278 if ( self.tooltipTitle ) then
farmbuyer@25 2279 if ( self.tooltipOnButton ) then
farmbuyer@25 2280 GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
farmbuyer@25 2281 GameTooltip:AddLine(self.tooltipTitle, 1.0, 1.0, 1.0);
farmbuyer@25 2282 GameTooltip:AddLine(self.tooltipText, nil,nil,nil,1); -- CHANGE added nil->1 arguments
farmbuyer@25 2283 GameTooltip:Show();
farmbuyer@25 2284 else
farmbuyer@25 2285 GameTooltip_AddNewbieTip(self, self.tooltipTitle, 1.0, 1.0, 1.0, self.tooltipText, 1);
farmbuyer@25 2286 end
farmbuyer@25 2287 end
farmbuyer@25 2288 end
farmbuyer@25 2289 -- end verbatime copy
farmbuyer@25 2290
farmbuyer@25 2291 for i = 1, UIDROPDOWNMENU_MAXLEVELS do
farmbuyer@25 2292 local list = _G["DropDownList"..i]
farmbuyer@25 2293 if list then
farmbuyer@25 2294 for j = 1, UIDROPDOWNMENU_MAXBUTTONS do
farmbuyer@25 2295 local button = _G["DropDownList"..i.."Button"..j]
farmbuyer@25 2296 if button then
farmbuyer@25 2297 --print("button fixup",i,j)
farmbuyer@25 2298 button:SetScript("OnEnter",onenter)
farmbuyer@25 2299 end
farmbuyer@25 2300 end
farmbuyer@25 2301 end
farmbuyer@25 2302 end
farmbuyer@25 2303 end
farmbuyer@25 2304
farmbuyer@1 2305 -- vim:noet