annotate gui.lua @ 36:f62d582c5c52

Use new Frame widget method EnableResize. Allow deleting loot item's history entry along with the main loot entry.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Fri, 09 Dec 2011 03:16:59 +0000
parents a7376e6de73c
children cd745a18d7c7
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@1 2
farmbuyer@1 3 --[[
farmbuyer@1 4 Purely the AceGUI-related routines, and the subroutines needed for support.
farmbuyer@1 5 ------ Constants
farmbuyer@6 6 ------ Globals
farmbuyer@1 7 ------ Behind the scenes routines
farmbuyer@1 8 ------ Main GUI Window
farmbuyer@1 9 ------ Popup dialogs
farmbuyer@1 10 ]]
farmbuyer@1 11
farmbuyer@1 12 ------ Constants
farmbuyer@1 13 local eoi_st_rowheight = 20
farmbuyer@16 14 local eoi_st_displayed_rows = math.floor(416/eoi_st_rowheight) --math.floor(366/eoi_st_rowheight)
farmbuyer@1 15 local eoi_st_textured_item_format = "|T%s:"..(eoi_st_rowheight-2).."|t %s[%s]|r%s"
farmbuyer@1 16 local eoi_st_otherrow_bgcolortable = {
farmbuyer@1 17 wipe = { ["r"] = 0.3, ["g"] = 0.3, ["b"] = 0.3},
farmbuyer@1 18 kill = { ["r"] = 0.2, ["g"] = 0.2, ["b"] = 0.2},
farmbuyer@1 19 time = { ["r"] = 0x0/255, ["g"] = 0x0/255, ["b"] = 1, ["a"] = 0.3},
farmbuyer@1 20 }
farmbuyer@1 21 eoi_st_otherrow_bgcolortable[""] = eoi_st_otherrow_bgcolortable["kill"]
farmbuyer@4 22 --eoi_st_otherrow_bgcolortable["realm"] = eoi_st_otherrow_bgcolortable["time"]
farmbuyer@1 23 local eoi_st_otherrow_bgcolortable_default
farmbuyer@1 24 local eoi_st_lootrow_col3_colortable = {
farmbuyer@1 25 [""] = { text = "", r = 1.0, g = 1.0, b = 1.0, a = 1.0 },
farmbuyer@1 26 shard = { text = "shard", r = 0xa3/255, g = 0x35/255, b = 0xee/255, a = 1.0 },
farmbuyer@1 27 offspec = { text = "offspec", r = 0.78, g = 0.61, b = 0.43, a = 1.0 },
farmbuyer@1 28 gvault = { text = "guild vault", r = 0x33/255, g = 1.0, b = 0x99/255, a = 1.0 },
farmbuyer@1 29 }
farmbuyer@1 30 local function eoi_st_lootrow_col3_colortable_func (data, cols, realrow, column, table)
farmbuyer@1 31 local disp = data[realrow].disposition
farmbuyer@1 32 return eoi_st_lootrow_col3_colortable[disp or ""]
farmbuyer@1 33 end
farmbuyer@1 34 addon.time_column1_used_mt = { __index = {
farmbuyer@1 35 [2] = {value=""},
farmbuyer@1 36 [3] = {value=""},
farmbuyer@1 37 } }
farmbuyer@1 38 local time_column1_used_mt = addon.time_column1_used_mt
farmbuyer@1 39
farmbuyer@1 40
farmbuyer@6 41 ------ Globals
farmbuyer@1 42 local GUI = LibStub("AceGUI-3.0")
farmbuyer@1 43 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 44
farmbuyer@1 45 local g_loot = nil
farmbuyer@1 46 local g_generated = nil
farmbuyer@17 47 local window_title = "Ouro Loot"
farmbuyer@1 48
farmbuyer@1 49 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 50
farmbuyer@1 51 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@11 52 local GetItemInfo, ITEM_QUALITY_COLORS = GetItemInfo, ITEM_QUALITY_COLORS
farmbuyer@1 53
farmbuyer@1 54 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@1 55 local _generate_text, _populate_text_specials
farmbuyer@1 56 local _tabtexts, _taborder -- filled out in gui block scope
farmbuyer@1 57
farmbuyer@1 58 -- Working around this bug:
farmbuyer@1 59 -- http://forums.wowace.com/showpost.php?p=295202&postcount=31
farmbuyer@1 60 do
farmbuyer@1 61 local function FixFrameLevel (level, ...)
farmbuyer@1 62 for i = 1, select("#", ...) do
farmbuyer@1 63 local button = select(i, ...)
farmbuyer@1 64 button:SetFrameLevel(level)
farmbuyer@1 65 end
farmbuyer@1 66 end
farmbuyer@1 67
farmbuyer@1 68 local function FixMenuFrameLevels()
farmbuyer@1 69 local f = DropDownList1
farmbuyer@1 70 local i = 1
farmbuyer@1 71 while f do
farmbuyer@1 72 FixFrameLevel (f:GetFrameLevel() + 2, f:GetChildren())
farmbuyer@1 73 i = i + 1
farmbuyer@1 74 f = _G["DropDownList"..i]
farmbuyer@1 75 end
farmbuyer@1 76 end
farmbuyer@1 77
farmbuyer@1 78 -- To fix Blizzard's bug caused by the new "self:SetFrameLevel(2);"
farmbuyer@1 79 hooksecurefunc("UIDropDownMenu_CreateFrames", FixMenuFrameLevels)
farmbuyer@1 80 end
farmbuyer@1 81
farmbuyer@1 82
farmbuyer@1 83 ------ Behind the scenes routines
farmbuyer@1 84 -- Text generation
farmbuyer@1 85 do
farmbuyer@1 86 local next_insertion_position = 2 -- position in _taborder
farmbuyer@1 87 local text_gen_funcs, specials_gen_funcs = {}, {}
farmbuyer@1 88 local accumulator = {}
farmbuyer@1 89
farmbuyer@1 90 -- Can do clever things by passing other halting points as zero
farmbuyer@1 91 function addon:zero_printed_fenceposts(zero)
farmbuyer@1 92 for t in pairs(text_gen_funcs) do
farmbuyer@1 93 g_loot.printed[t] = zero or g_loot.printed[t] or 0
farmbuyer@1 94 end
farmbuyer@1 95 end
farmbuyer@1 96
farmbuyer@10 97 function addon:registered_textgen_iter()
farmbuyer@10 98 return pairs(text_gen_funcs)
farmbuyer@10 99 end
farmbuyer@10 100
farmbuyer@1 101 -- This function is called during load, so be careful!
farmbuyer@1 102 function addon:register_text_generator (text_type, title, description, generator, opt_specgen)
farmbuyer@1 103 if type(generator) ~= 'function' then
farmbuyer@1 104 error(("Generator for text type '%s' must be a function!"):format(text_type))
farmbuyer@1 105 end
farmbuyer@1 106 _tabtexts[text_type] = { title=title, desc=description }
farmbuyer@1 107 tinsert (_taborder, next_insertion_position, text_type)
farmbuyer@1 108 next_insertion_position = next_insertion_position + 1
farmbuyer@1 109 text_gen_funcs[text_type] = generator
farmbuyer@1 110 specials_gen_funcs[text_type] = opt_specgen
farmbuyer@1 111 end
farmbuyer@1 112
farmbuyer@1 113 -- Called by tabs_generated_text_OGS
farmbuyer@1 114 function _generate_text (text_type)
farmbuyer@1 115 local f = text_gen_funcs[text_type]
farmbuyer@1 116 if not f then
farmbuyer@1 117 error(("Generator called for unregistered text type '%s'."):format(text_type))
farmbuyer@1 118 end
farmbuyer@1 119 g_generated = g_generated or {}
farmbuyer@1 120 g_loot[text_type] = g_loot[text_type] or ""
farmbuyer@1 121
farmbuyer@1 122 if g_loot.printed[text_type] >= #g_loot then return false end
farmbuyer@1 123 assert(addon.loot_clean == #g_loot, tostring(addon.loot_clean) .. " ~= " .. #g_loot)
farmbuyer@1 124 -- if glc is nil, #==0 test already returned
farmbuyer@1 125
farmbuyer@1 126 local ok,ret = pcall (f, text_type, g_loot, g_loot.printed[text_type], g_generated, accumulator)
farmbuyer@1 127 if not ok then
farmbuyer@1 128 error(("ERROR: text generator '%s' failed: %s"):format(text_type, ret))
farmbuyer@1 129 return false
farmbuyer@1 130 end
farmbuyer@1 131 if ret then
farmbuyer@1 132 g_loot.printed[text_type] = #g_loot
farmbuyer@1 133 g_generated[text_type] = (g_generated[text_type] or "") .. table.concat(accumulator,'\n') .. '\n'
farmbuyer@1 134 end
farmbuyer@1 135 wipe(accumulator)
farmbuyer@1 136 return ret
farmbuyer@1 137 end
farmbuyer@1 138 function _populate_text_specials (editbox, specials, mkb, text_type)
farmbuyer@1 139 local f = specials_gen_funcs[text_type]
farmbuyer@1 140 if not f then return end
farmbuyer@1 141 pcall (f, text_type, editbox, specials, mkb)
farmbuyer@1 142 end
farmbuyer@1 143 end
farmbuyer@1 144
farmbuyer@1 145 --[[
farmbuyer@1 146 The g_loot table is populated only with "behavior-relevant" data (names,
farmbuyer@1 147 links, etc). This function runs through it and fills out the "display-
farmbuyer@1 148 relevant" bits (icons, user-friendly labels, etc). Everything from the
farmbuyer@1 149 loot_clean index to the end of the table is filled out, loot_clean is
farmbuyer@1 150 updated. Override the starting point with the argument.
farmbuyer@1 151
farmbuyer@1 152 XXX blizzard's scrolling update and lib-st keep finding some way of displaying
farmbuyer@1 153 the grid without ever calling the hooked refresh, thereby skipping this
farmbuyer@1 154 function and erroring on missing columnar data. fuckit. from now on
farmbuyer@1 155 this function gets called everywhere, all the time, and loops over the
farmbuyer@1 156 entire goddamn table each time. If we can't find blizz's scrollframe bugs,
farmbuyer@1 157 we'll just work around them. Sorry for your smoking CPU.
farmbuyer@1 158
farmbuyer@1 159 FIXME just move this functionality to a per-entry function and call it once
farmbuyer@1 160 in _addlootentry. --actually no, then the columnar data won't be updated once
farmbuyer@1 161 the backend data is changed on the fly.
farmbuyer@1 162 ]]
farmbuyer@1 163 do
farmbuyer@1 164 local grammar = { -- not worth making a mt for this
farmbuyer@1 165 [2] = "nd",
farmbuyer@1 166 [3] = "rd",
farmbuyer@1 167 }
farmbuyer@1 168
farmbuyer@1 169 function addon:_fill_out_eoi_data (opt_starting_index)
farmbuyer@1 170 if #g_loot < 1 then
farmbuyer@1 171 --pprint('_f_o_e_d', "#g_loot<1")
farmbuyer@1 172 self.loot_clean = nil
farmbuyer@1 173 opt_starting_index = nil
farmbuyer@1 174 end
farmbuyer@1 175 for i = (opt_starting_index or self.loot_clean or 1), #g_loot do
farmbuyer@1 176 local e = g_loot[i]
farmbuyer@1 177 if e == nil then
farmbuyer@1 178 self.loot_clean = nil
farmbuyer@1 179 pprint('_f_o_e_d', "index",i,"somehow still in loop past",#g_loot,"bailing")
farmbuyer@1 180 return
farmbuyer@1 181 end
farmbuyer@1 182
farmbuyer@1 183 -- XXX FIXME a major weakness here is that we're constantly replacing
farmbuyer@1 184 -- what's already been created. Lots of garbage. Trying to detect what
farmbuyer@1 185 -- actually needs to be replaced is even worse. We'll live with
farmbuyer@1 186 -- garbage for now.
farmbuyer@1 187 if e.kind == 'loot' then
farmbuyer@11 188 local textured = eoi_st_textured_item_format:format (e.itexture, ITEM_QUALITY_COLORS[e.quality].hex, e.itemname, e.count or "")
farmbuyer@1 189 e.cols = {
farmbuyer@1 190 {value = textured},
farmbuyer@1 191 {value = e.person},
farmbuyer@1 192 { color = eoi_st_lootrow_col3_colortable_func }
farmbuyer@1 193 }
farmbuyer@1 194 -- This is horrible. Must do better.
farmbuyer@1 195 if e.extratext then for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@1 196 if v.text == e.extratext then
farmbuyer@1 197 e.disposition = k
farmbuyer@1 198 --e.extratext = nil, not feasible
farmbuyer@1 199 break
farmbuyer@1 200 end
farmbuyer@1 201 end end
farmbuyer@1 202 local ex = eoi_st_lootrow_col3_colortable[e.disposition or ""].text
farmbuyer@1 203 if e.bcast_from and e.extratext then
farmbuyer@1 204 ex = e.extratext .. " (from " .. e.bcast_from .. ")"
farmbuyer@1 205 elseif e.bcast_from then
farmbuyer@1 206 ex = "(from " .. e.bcast_from .. ")"
farmbuyer@1 207 elseif e.extratext then
farmbuyer@1 208 ex = e.extratext
farmbuyer@1 209 end
farmbuyer@1 210 e.cols[3].value = ex
farmbuyer@1 211
farmbuyer@1 212 elseif e.kind == 'boss' then
farmbuyer@1 213 local v
farmbuyer@1 214 if e.reason == 'kill' then
farmbuyer@1 215 if e.attempts == 1 then
farmbuyer@1 216 v = "one-shot"
farmbuyer@1 217 else
farmbuyer@16 218 v = ("kill on %d%s attempt"):format(e.attempts or 0, grammar[e.attempts] or "th")
farmbuyer@1 219 end
farmbuyer@1 220 v = ("%s (%d:%.2d)"):format(v, math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 221 elseif e.reason == 'wipe' then
farmbuyer@1 222 v = ("wipe (%d:%.2d)"):format(math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 223 end
farmbuyer@1 224 e.cols = {
farmbuyer@1 225 {value = e.bosskill},
farmbuyer@1 226 {value = e.instance},
farmbuyer@1 227 {value = v or ""},
farmbuyer@1 228 }
farmbuyer@1 229
farmbuyer@1 230 elseif e.kind == 'time' then
farmbuyer@1 231 e.cols = setmetatable({
farmbuyer@1 232 {value=e.startday.text},
farmbuyer@1 233 }, time_column1_used_mt)
farmbuyer@1 234 --[[e.cols = {
farmbuyer@1 235 {value=e.startday.text},
farmbuyer@1 236 {value=""},
farmbuyer@1 237 {value=""},
farmbuyer@1 238 }]]
farmbuyer@1 239
farmbuyer@1 240 end
farmbuyer@1 241 end
farmbuyer@1 242 self.loot_clean = #g_loot
farmbuyer@1 243 end
farmbuyer@1 244 end
farmbuyer@1 245
farmbuyer@1 246 do
farmbuyer@1 247 function addon:_fill_out_hist_data (opt_starting_index)
farmbuyer@6 248 local new, del = flib.new, flib.del
farmbuyer@6 249
farmbuyer@1 250 -- Clearing history finishes this function with #hist==0 and hist_clean==0.
farmbuyer@1 251 -- The next call typically detects this (#<1) and handles it. If loot is
farmbuyer@1 252 -- recorded before then, it results in hist_clean==0 and #hist==1, which
farmbuyer@1 253 -- breaks the first iteration of the loop. Thus, the "extra" test here:
farmbuyer@1 254 if #self.history < 1 or self.hist_clean == 0 then
farmbuyer@1 255 self.hist_clean = nil
farmbuyer@1 256 opt_starting_index = nil
farmbuyer@1 257 end
farmbuyer@1 258 if not self.history.st then
farmbuyer@6 259 --print"creating ST!"
farmbuyer@1 260 self.history.st = {
farmbuyer@4 261 --[[{ kind = "realm",
farmbuyer@1 262 cols = setmetatable({
farmbuyer@1 263 { value = self.history.realm },
farmbuyer@1 264 }, time_column1_used_mt)
farmbuyer@4 265 }]]
farmbuyer@1 266 }
farmbuyer@1 267 end
farmbuyer@6 268
farmbuyer@6 269 -- for now
farmbuyer@6 270 if self.hist_clean == #self.history then return end
farmbuyer@6 271
farmbuyer@1 272 local st = self.history.st
farmbuyer@6 273 --print("starting history loop, #st ==", #st, "#history ==", #self.history)
farmbuyer@6 274 for i,t in ipairs(st) do
farmbuyer@6 275 del(t.cols[1])
farmbuyer@6 276 del(t.cols[2])
farmbuyer@6 277 del(t.cols[3])
farmbuyer@6 278 del(t.cols)
farmbuyer@6 279 del(t)
farmbuyer@6 280 st[i] = nil
farmbuyer@6 281 end
farmbuyer@1 282
farmbuyer@6 283 --for i = (opt_starting_index or self.hist_clean or 1), #self.history do
farmbuyer@6 284 local cache_okay = true
farmbuyer@6 285 for pi,player in ipairs(self.history) do
farmbuyer@6 286 local col1 = new()
farmbuyer@6 287 col1.OLi = pi
farmbuyer@6 288 col1.OLn = #player
farmbuyer@6 289 col1.value = player.name -- may spiffy this up in future
farmbuyer@1 290
farmbuyer@6 291 for li,loot in ipairs(player) do
farmbuyer@6 292 local col2 = new()
farmbuyer@6 293 col2.OLi = li
farmbuyer@6 294 local col3 = new()
farmbuyer@6 295 col3.value = loot.when
farmbuyer@6 296
farmbuyer@6 297 local itexture = GetItemIcon(loot.id)
farmbuyer@6 298 local iname, ilink, iquality = GetItemInfo(loot.id)
farmbuyer@4 299 local textured
farmbuyer@4 300 if itexture and iname then
farmbuyer@6 301 textured = eoi_st_textured_item_format:format (itexture,
farmbuyer@11 302 ITEM_QUALITY_COLORS[iquality].hex, iname, loot.count or "")
farmbuyer@4 303 else
farmbuyer@6 304 textured = eoi_st_textured_item_format:format ([[ICONS\INV_Misc_QuestionMark]],
farmbuyer@19 305 ITEM_QUALITY_COLORS[ITEM_QUALITY_COMMON].hex, 'UNKNOWN - REDISPLAY LATER', "")
farmbuyer@6 306 cache_okay = false
farmbuyer@4 307 end
farmbuyer@6 308 col2.value = textured
farmbuyer@6 309
farmbuyer@6 310 local dotcols = new (col1, col2, col3)
farmbuyer@6 311 local st_entry = new()
farmbuyer@6 312 st_entry.kind = 'history'
farmbuyer@6 313 st_entry.OLwho = player.name
farmbuyer@6 314 st_entry.cols = dotcols
farmbuyer@16 315 st_entry.itemlink = ilink -- for onenter and onclick
farmbuyer@6 316 tinsert (st, st_entry)
farmbuyer@1 317 end
farmbuyer@6 318 end
farmbuyer@1 319
farmbuyer@6 320 --print("finished history loop, #st ==", #st)
farmbuyer@6 321 self.hist_clean = cache_okay and #self.history or nil
farmbuyer@1 322 end
farmbuyer@6 323
farmbuyer@6 324
farmbuyer@1 325 end
farmbuyer@1 326
farmbuyer@1 327
farmbuyer@1 328 ------ Main GUI Window
farmbuyer@1 329 -- Lots of shared data here, kept in a large local scope. For readability,
farmbuyer@1 330 -- indentation of the scope as a whole is kicked left a notch.
farmbuyer@1 331 do
farmbuyer@1 332 local _d
farmbuyer@1 333 local function setstatus(txt) _d:SetStatusText(txt) end
farmbuyer@1 334 local function statusy_OnLeave() setstatus("") end
farmbuyer@1 335 local tabgroup_tabs
farmbuyer@1 336
farmbuyer@1 337 --[[
farmbuyer@1 338 Controls for the tabs on the left side of the main display.
farmbuyer@1 339 ]]
farmbuyer@1 340 _tabtexts = {
farmbuyer@1 341 ["eoi"] = {title=[[Loot]], desc=[[Observed loot, plus boss kills and other events of interest]]},
farmbuyer@1 342 ["hist"] = {title=[[History]], desc=[[A short semi-permanent record]]},
farmbuyer@1 343 ["help"] = {title=[[Help]], desc=[[Instructions, reminders, and tips for non-obvious features]]},
farmbuyer@1 344 ["opt"] = {title=[[Options]], desc=[[Options for fine-tuning behavior]]},
farmbuyer@1 345 --["adv"] = {title=[[Advanced]], desc=[[Debugging and testing]]},
farmbuyer@1 346 }
farmbuyer@6 347 --if addon.author_debug then
farmbuyer@1 348 _taborder = { "eoi", "hist", "help", "opt" }
farmbuyer@6 349 --else _taborder = { "eoi", "help", "opt" } end
farmbuyer@1 350
farmbuyer@1 351 --[[
farmbuyer@1 352 This is a table of callback functions, each responsible for drawing a tab
farmbuyer@1 353 into the container passed in the first argument. Special-purpose buttons
farmbuyer@1 354 can optionally be created (mkbutton) and added to the container in the second
farmbuyer@1 355 argument.
farmbuyer@1 356 ]]
farmbuyer@1 357 local tabs_OnGroupSelected = {}
farmbuyer@1 358 local mkbutton
farmbuyer@1 359 local tabs_OnGroupSelected_func, tabs_generated_text_OGS
farmbuyer@1 360
farmbuyer@1 361 function addon:gui_init (loot_pointer)
farmbuyer@1 362 g_loot = loot_pointer
farmbuyer@1 363 g_generated = nil
farmbuyer@1 364 tabgroup_tabs = {}
farmbuyer@17 365 window_title = "Ouro Loot " .. self.revision
farmbuyer@1 366 for _,v in ipairs(_taborder) do
farmbuyer@1 367 tinsert (tabgroup_tabs, {value=v, text=_tabtexts[v].title})
farmbuyer@1 368 -- By default, tabs are editboxes with generated text
farmbuyer@1 369 if not tabs_OnGroupSelected[v] then
farmbuyer@1 370 tabs_OnGroupSelected[v] = tabs_generated_text_OGS
farmbuyer@1 371 end
farmbuyer@1 372 end
farmbuyer@1 373 end
farmbuyer@1 374
farmbuyer@1 375 -- Tab 1: Events Of Interest
farmbuyer@1 376 -- This actually takes up quite a bit of the file.
farmbuyer@1 377 local eoi_editcell
farmbuyer@1 378
farmbuyer@1 379 local function dropdownmenu_handler (ddbutton, subfunc, arg)
farmbuyer@26 380 local i = _d and _d.GetUserData and _d:GetUserData("DD loot index")
farmbuyer@26 381 if i then
farmbuyer@26 382 subfunc(i,arg)
farmbuyer@26 383 _d:GetUserData("eoiST"):OuroLoot_Refresh(i)
farmbuyer@26 384 end
farmbuyer@1 385 end
farmbuyer@1 386
farmbuyer@1 387 local function gen_easymenu_table (initial, list, funcs)
farmbuyer@1 388 for _,tag in ipairs(list) do
farmbuyer@1 389 local name, arg, tiptext
farmbuyer@1 390 name, tiptext = strsplit('|',tag)
farmbuyer@1 391 name, arg = strsplit('%',name)
farmbuyer@1 392 if name == "--" then
farmbuyer@1 393 tinsert (initial, {
farmbuyer@6 394 disabled = true, notCheckable = true, text = "",
farmbuyer@1 395 })
farmbuyer@1 396 else
farmbuyer@1 397 if not funcs[name] then
farmbuyer@1 398 error(("'%s' not defined as a dropdown function"):format(name))
farmbuyer@1 399 end
farmbuyer@1 400 tinsert (initial, {
farmbuyer@1 401 text = name,
farmbuyer@1 402 func = dropdownmenu_handler,
farmbuyer@1 403 arg1 = funcs[name],
farmbuyer@1 404 arg2 = arg,
farmbuyer@1 405 notCheckable = true,
farmbuyer@25 406 tooltipOnButton = true,
farmbuyer@25 407 tooltipWhileDisabled = true,
farmbuyer@1 408 tooltipTitle = tiptext and name or nil,
farmbuyer@1 409 tooltipText = tiptext,
farmbuyer@1 410 })
farmbuyer@1 411 end
farmbuyer@1 412 end
farmbuyer@1 413 return initial
farmbuyer@1 414 end
farmbuyer@1 415
farmbuyer@1 416 local dropdownmenuframe = CreateFrame("Frame", "OuroLootDropDownMenu", nil, "UIDropDownMenuTemplate")
farmbuyer@1 417 local dropdownfuncs
farmbuyer@1 418 dropdownfuncs = {
farmbuyer@1 419 [CLOSE] = function() CloseDropDownMenus() end,
farmbuyer@1 420
farmbuyer@1 421 df_INSERT = function(rowi,text)
farmbuyer@1 422 local which = (text == 'loot') and "OUROL_EOI_INSERT_LOOT" or "OUROL_EOI_INSERT"
farmbuyer@1 423 local dialog = StaticPopup_Show(which,text)
farmbuyer@16 424 dialog.editBox:SetScript("OnTextChanged",StaticPopup_EditBoxOnTextChanged)
farmbuyer@1 425 dialog.data = {rowindex=rowi, display=_d, kind=text}
farmbuyer@1 426 end,
farmbuyer@1 427
farmbuyer@1 428 df_DELETE = function(rowi)
farmbuyer@1 429 local gone = tremove(g_loot,rowi)
farmbuyer@1 430 addon:Print("Removed %s.",
farmbuyer@1 431 gone.itemlink or gone.bosskill or gone.startday.text)
farmbuyer@36 432 if gone.kind == 'loot' and IsShiftKeyDown() then
farmbuyer@36 433 addon:_delHistoryEntry (rowi, gone)
farmbuyer@36 434 end
farmbuyer@1 435 end,
farmbuyer@1 436
farmbuyer@16 437 ["Delete this history event"] = function(rowi)
farmbuyer@16 438 --local gone = tremove(g_loot,rowi)
farmbuyer@16 439 --addon:Print("Removed %s.",
farmbuyer@16 440 --gone.itemlink or gone.bosskill or gone.startday.text)
farmbuyer@16 441 end,
farmbuyer@16 442
farmbuyer@1 443 ["Delete remaining entries for this day"] = function(rowi,kind)
farmbuyer@28 444 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 445 local fencepost = addon._find_timeboss_fencepost (kind, rowi)
farmbuyer@1 446 local count = fencepost and (fencepost-rowi) or (#g_loot-rowi+1)
farmbuyer@1 447 repeat
farmbuyer@1 448 dropdownfuncs.df_DELETE(rowi)
farmbuyer@1 449 count = count - 1
farmbuyer@1 450 until count < 1
farmbuyer@1 451 end,
farmbuyer@1 452
farmbuyer@1 453 ["Rebroadcast this loot entry"] = function(rowi)
farmbuyer@1 454 local e = g_loot[rowi]
farmbuyer@1 455 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@1 456 addon:broadcast('loot', e.person, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 457 addon:Print("Rebroadcast entry", rowi, e.itemlink)
farmbuyer@1 458 end,
farmbuyer@1 459
farmbuyer@1 460 ["Rebroadcast this boss"] = function(rowi,kind)
farmbuyer@28 461 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 462 local fencepost = addon._find_timeboss_fencepost (kind, rowi) or #g_loot
farmbuyer@28 463 -- this could be a lot of traffic, but frankly it's counterproductive
farmbuyer@28 464 -- to try to micromanage when ChatThrottleLib is already doing so
farmbuyer@28 465 repeat
farmbuyer@28 466 local e = g_loot[rowi]
farmbuyer@28 467 if e.kind == 'boss' then
farmbuyer@28 468 addon:broadcast('boss', e.reason, e.bosskill, e.instance)
farmbuyer@28 469 elseif e.kind == 'loot' then
farmbuyer@28 470 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@28 471 addon:broadcast('loot', e.person, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 472 end
farmbuyer@28 473 addon:Print("Rebroadcast entry", rowi, e.itemlink or e.bosskill or UNKNOWN)
farmbuyer@28 474 rowi = rowi + 1
farmbuyer@28 475 until rowi >= fencepost
farmbuyer@1 476 end,
farmbuyer@1 477
farmbuyer@1 478 ["Mark as normal"] = function(rowi,disp) -- broadcast the change? ugh
farmbuyer@25 479 local olddisp = g_loot[rowi].disposition
farmbuyer@1 480 g_loot[rowi].disposition = disp
farmbuyer@1 481 g_loot[rowi].bcast_from = nil
farmbuyer@1 482 g_loot[rowi].extratext = nil
farmbuyer@25 483 addon:history_handle_disposition (rowi, olddisp)
farmbuyer@1 484 end,
farmbuyer@1 485
farmbuyer@1 486 ["Show only this player"] = function(rowi)
farmbuyer@1 487 local st = _d:GetUserData("eoiST")
farmbuyer@1 488 _d:SetUserData("player filter name", g_loot[rowi].person)
farmbuyer@1 489 st:SetFilter(_d:GetUserData("player filter by name"))
farmbuyer@1 490 _d:GetUserData("eoi_filter_reset"):SetDisabled(false)
farmbuyer@1 491 end,
farmbuyer@1 492
farmbuyer@1 493 ["Change from 'wipe' to 'kill'"] = function(rowi)
farmbuyer@1 494 addon:_mark_boss_kill(rowi)
farmbuyer@1 495 -- the fillout function called automatically will start too far down the list
farmbuyer@1 496 _d:GetUserData("eoiST"):OuroLoot_Refresh()
farmbuyer@1 497 end,
farmbuyer@1 498
farmbuyer@1 499 ["Edit note"] = function(rowi)
farmbuyer@1 500 eoi_editcell (rowi, _d:GetUserData("DD loot cell"))
farmbuyer@1 501 end,
farmbuyer@1 502
farmbuyer@1 503 df_REASSIGN = function(rowi,to_whom)
farmbuyer@24 504 addon:reassign_loot (rowi, to_whom)
farmbuyer@1 505 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 506 end,
farmbuyer@1 507 ["Enter name..."] = function(rowi)
farmbuyer@25 508 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 509 local dialog = StaticPopup_Show "OUROL_REASSIGN_ENTER"
farmbuyer@1 510 dialog.data = {index=rowi, display=_d}
farmbuyer@1 511 end,
farmbuyer@1 512 }
farmbuyer@1 513 -- Would be better to move the %arg to this list rather than below, but
farmbuyer@1 514 -- that's a lot of extra effort that doesn't buy much in return.
farmbuyer@1 515 dropdownfuncs["Delete this loot event"] = dropdownfuncs.df_DELETE
farmbuyer@1 516 dropdownfuncs["Delete this boss event"] = dropdownfuncs.df_DELETE
farmbuyer@1 517 dropdownfuncs["Insert new loot entry"] = dropdownfuncs.df_INSERT
farmbuyer@1 518 dropdownfuncs["Insert new boss kill event"] = dropdownfuncs.df_INSERT
farmbuyer@1 519 dropdownfuncs["Mark as disenchanted"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 520 dropdownfuncs["Mark as guild vault"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 521 dropdownfuncs["Mark as offspec"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 522 dropdownfuncs["Delete remaining entries for this boss"] = dropdownfuncs["Delete remaining entries for this day"]
farmbuyer@1 523 dropdownfuncs["Rebroadcast this day"] = dropdownfuncs["Rebroadcast this boss"]
farmbuyer@1 524 local eoi_time_dropdown = gen_easymenu_table(
farmbuyer@1 525 {{
farmbuyer@1 526 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 527 isTitle = true,
farmbuyer@1 528 notClickable = true,
farmbuyer@1 529 notCheckable = true,
farmbuyer@1 530 }},
farmbuyer@1 531 {
farmbuyer@25 532 "Rebroadcast this day%time|Broadcasts everything from here down until a new day.",
farmbuyer@25 533 "Delete remaining entries for this day%time|Erases everything from here down until a new day.",
farmbuyer@25 534 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 535 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 536 CLOSE
farmbuyer@1 537 }, dropdownfuncs)
farmbuyer@1 538 local eoi_loot_dropdown = gen_easymenu_table(
farmbuyer@1 539 {{
farmbuyer@1 540 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 541 notClickable = true,
farmbuyer@1 542 notCheckable = true,
farmbuyer@1 543 }},
farmbuyer@1 544 {
farmbuyer@1 545 "Mark as disenchanted%shard",
farmbuyer@1 546 "Mark as offspec%offspec",
farmbuyer@1 547 "Mark as guild vault%gvault",
farmbuyer@25 548 "Mark as normal|This is the default. Selecting any 'Mark as <x>' action blanks out extra notes about who broadcast this entry, etc.",
farmbuyer@1 549 "--",
farmbuyer@1 550 "Rebroadcast this loot entry|Sends this loot event, including special notes, as if it just happened.",
farmbuyer@36 551 "Delete this loot event|Permanent, no going back!\n\nHold down the Shift key to also delete the player's corresponding History entry.",
farmbuyer@25 552 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.",
farmbuyer@25 553 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 554 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@25 555 "Edit note|Same as double-clicking in the notes column.",
farmbuyer@1 556 "--",
farmbuyer@1 557 CLOSE
farmbuyer@1 558 }, dropdownfuncs)
farmbuyer@1 559 local eoi_player_dropdown = gen_easymenu_table(
farmbuyer@1 560 {
farmbuyer@1 561 {
farmbuyer@1 562 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 563 isTitle = true,
farmbuyer@1 564 notClickable = true,
farmbuyer@1 565 notCheckable = true,
farmbuyer@1 566 },
farmbuyer@1 567 {
farmbuyer@1 568 text = "Reassign to...",
farmbuyer@1 569 hasArrow = true,
farmbuyer@1 570 --menuList = filled in in the fly,
farmbuyer@25 571 tooltipOnButton = true,
farmbuyer@25 572 tooltipWhileDisabled = true,
farmbuyer@1 573 },
farmbuyer@1 574 },
farmbuyer@1 575 {
farmbuyer@1 576 "Show only this player",
farmbuyer@1 577 CLOSE
farmbuyer@1 578 }, dropdownfuncs)
farmbuyer@1 579 local eoi_boss_dropdown = gen_easymenu_table(
farmbuyer@1 580 {{
farmbuyer@1 581 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 582 isTitle = true,
farmbuyer@1 583 notClickable = true,
farmbuyer@1 584 notCheckable = true,
farmbuyer@1 585 }},
farmbuyer@1 586 {
farmbuyer@25 587 "Change from 'wipe' to 'kill'|Also collapses other wipe entries.",
farmbuyer@28 588 "Rebroadcast this boss%boss|Broadcasts the kill event and all subsequent loot until next boss.",
farmbuyer@1 589 "Delete this boss event|Permanent, no going back!",
farmbuyer@25 590 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.",
farmbuyer@25 591 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 592 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 593 "--",
farmbuyer@1 594 CLOSE
farmbuyer@1 595 }, dropdownfuncs)
farmbuyer@16 596 local hist_dropdown = gen_easymenu_table(
farmbuyer@16 597 {{
farmbuyer@16 598 -- this is the dropdown title, text filled in on the fly
farmbuyer@16 599 notClickable = true,
farmbuyer@16 600 notCheckable = true,
farmbuyer@16 601 }},
farmbuyer@16 602 {
farmbuyer@16 603 "Delete this history event|Permanent, no going back!",
farmbuyer@16 604 --"Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@16 605 "--",
farmbuyer@16 606 CLOSE
farmbuyer@16 607 }, dropdownfuncs)
farmbuyer@1 608
farmbuyer@1 609 --[[ quoted verbatim from lib-st docs:
farmbuyer@1 610 rowFrame This is the UI Frame table for the row.
farmbuyer@1 611 cellFrame This is the UI Frame table for the cell in the row.
farmbuyer@1 612 data This is the data table supplied to the scrolling table (in case you lost it :) )
farmbuyer@1 613 cols This is the cols table supplied to the scrolling table (again, in case you lost it :) )
farmbuyer@1 614 row This is the number of the UI row that the event was triggered for.<br/> ex. If your scrolling table only shows ten rows, this number will be a number between 1 and 10.
farmbuyer@1 615 realrow This is the exact row index (after sorting and filtering) in the data table of what data is displayed in the row you triggered the event in. (NOT the UI row!)
farmbuyer@1 616 column This is the index of which column the event was triggered in.
farmbuyer@1 617 table This is a reference to the scrollingtable table.
farmbuyer@1 618 ... Any arguments generated by the '''NORMAL''' Blizzard event triggered by the frame are passed as is.
farmbuyer@1 619 ]]
farmbuyer@1 620 local function eoi_st_OnEnter (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 621 if (row == nil) or (realrow == nil) then return end -- mouseover column header
farmbuyer@1 622 local e = data[realrow]
farmbuyer@1 623 local kind = e.kind
farmbuyer@1 624
farmbuyer@16 625 if (kind == 'loot' and column == 1) or (kind == 'history' and column == 2) then
farmbuyer@19 626 GameTooltip:SetOwner (cellFrame, "ANCHOR_RIGHT", -20, 0)
farmbuyer@19 627 if e.cache_miss then
farmbuyer@19 628 GameTooltip:ClearLines()
farmbuyer@19 629 GameTooltip:AddLine("Missing Cache Data")
farmbuyer@19 630 GameTooltip:AddLine([[Wait a few seconds, then type]], 0.8, 0.8, 0.8, 1)
farmbuyer@19 631 GameTooltip:AddLine([[/ouroloot fixcache]], 0, 1, 64/255, nil)
farmbuyer@19 632 GameTooltip:AddLine([[and redisplay this window.]], 0.8, 0.8, 0.8, 1)
farmbuyer@19 633 GameTooltip:Show()
farmbuyer@19 634 elseif e.itemlink then
farmbuyer@16 635 GameTooltip:SetHyperlink (e.itemlink)
farmbuyer@16 636 end
farmbuyer@1 637
farmbuyer@1 638 elseif kind == 'loot' and column == 2 then
farmbuyer@1 639 GameTooltip:SetOwner (cellFrame, "ANCHOR_BOTTOMRIGHT", -50, 5)
farmbuyer@1 640 GameTooltip:ClearLines()
farmbuyer@1 641 GameTooltip:AddLine(e.person.." Loot:")
farmbuyer@1 642 local counter = 0
farmbuyer@1 643 for i,e2 in ipairs(data) do
farmbuyer@1 644 if e2.person == e.person then -- would be awesome to test for alts
farmbuyer@1 645 if counter > 10 then
farmbuyer@1 646 GameTooltip:AddLine("...")
farmbuyer@1 647 break
farmbuyer@1 648 else
farmbuyer@1 649 -- textures screw up too badly, strip them
farmbuyer@1 650 local textured = e2.cols[1].value
farmbuyer@1 651 local space = textured:find(" ")
farmbuyer@1 652 GameTooltip:AddLine(textured:sub(space+1))
farmbuyer@1 653 counter = counter + 1
farmbuyer@1 654 end
farmbuyer@1 655 end
farmbuyer@1 656 end
farmbuyer@1 657 GameTooltip:Show()
farmbuyer@1 658
farmbuyer@1 659 elseif kind == 'loot' and column == 3 then
farmbuyer@1 660 setstatus(e.cols[column].value)
farmbuyer@1 661
farmbuyer@1 662 end
farmbuyer@1 663
farmbuyer@1 664 return false -- continue with default highlighting behavior
farmbuyer@1 665 end
farmbuyer@1 666 local function eoi_st_OnLeave (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 667 GameTooltip:Hide()
farmbuyer@1 668 if row and realrow and data[realrow].kind ~= 'loot' then
farmbuyer@1 669 table:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[data[realrow].reason or data[realrow].kind])
farmbuyer@1 670 return true -- do not do anything further
farmbuyer@1 671 else
farmbuyer@1 672 --setstatus("")
farmbuyer@1 673 return false -- continue with default un-highlighting behavior
farmbuyer@1 674 end
farmbuyer@1 675 end
farmbuyer@1 676
farmbuyer@1 677 local function eoi_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 678 if (row == nil) or (realrow == nil) then return true end -- click column header, suppress reordering
farmbuyer@1 679 local e = data[realrow]
farmbuyer@1 680 local kind = e.kind
farmbuyer@1 681
farmbuyer@1 682 -- Check for shift-clicking a loot line
farmbuyer@16 683 if IsModifiedClick("CHATLINK") and
farmbuyer@16 684 ((kind == 'loot' and column == 1) or (kind == 'history' and column == 2))
farmbuyer@16 685 then
farmbuyer@1 686 ChatEdit_InsertLink (e.itemlink)
farmbuyer@1 687 return true -- do not do anything further
farmbuyer@1 688 end
farmbuyer@1 689
farmbuyer@1 690 -- Remaining actions are all right-click
farmbuyer@1 691 if button ~= "RightButton" then return true end
farmbuyer@1 692 _d:SetUserData("DD loot index", realrow)
farmbuyer@1 693
farmbuyer@1 694 if kind == 'loot' and (column == 1 or column == 3) then
farmbuyer@1 695 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@1 696 eoi_loot_dropdown[1].text = e.itemlink
farmbuyer@1 697 EasyMenu (eoi_loot_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 698
farmbuyer@1 699 elseif kind == 'loot' and column == 2 then
farmbuyer@1 700 eoi_player_dropdown[1].text = e.person
farmbuyer@1 701 local raiders = {}
farmbuyer@1 702 for i = 1, GetNumRaidMembers() do
farmbuyer@1 703 tinsert (raiders, (GetRaidRosterInfo(i)))
farmbuyer@1 704 end
farmbuyer@1 705 table.sort(raiders)
farmbuyer@1 706 for i = 1, #raiders do
farmbuyer@1 707 local name = raiders[i]
farmbuyer@1 708 raiders[i] = {
farmbuyer@1 709 text = name,
farmbuyer@1 710 func = dropdownmenu_handler,
farmbuyer@1 711 arg1 = dropdownfuncs.df_REASSIGN,
farmbuyer@1 712 arg2 = name,
farmbuyer@1 713 notCheckable = true,
farmbuyer@1 714 }
farmbuyer@1 715 end
farmbuyer@1 716 eoi_player_dropdown[2].menuList =
farmbuyer@1 717 gen_easymenu_table (raiders, {"Enter name...",CLOSE}, dropdownfuncs)
farmbuyer@25 718 if e.disposition == 'shard' or e.disposition == 'gvault' then
farmbuyer@25 719 eoi_player_dropdown[2].disabled = true
farmbuyer@25 720 eoi_player_dropdown[2].tooltipTitle = "Cannot Reassign"
farmbuyer@25 721 eoi_player_dropdown[2].tooltipText = "You must first mark this item as 'normal' or 'offspec' before reassignment."
farmbuyer@25 722 else
farmbuyer@25 723 eoi_player_dropdown[2].disabled = nil
farmbuyer@25 724 eoi_player_dropdown[2].tooltipTitle = nil
farmbuyer@25 725 eoi_player_dropdown[2].tooltipText = nil
farmbuyer@25 726 end
farmbuyer@1 727 EasyMenu (eoi_player_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 728
farmbuyer@1 729 elseif kind == 'boss' then
farmbuyer@1 730 eoi_boss_dropdown[1].text = e.bosskill
farmbuyer@1 731 EasyMenu (eoi_boss_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 732
farmbuyer@1 733 elseif kind == 'time' then
farmbuyer@1 734 eoi_time_dropdown[1].text = e.startday.text
farmbuyer@1 735 EasyMenu (eoi_time_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 736
farmbuyer@16 737 elseif kind == 'history' then -- XXX need to move this into new onclick handler
farmbuyer@16 738 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@16 739 hist_dropdown[1].text = e.itemlink
farmbuyer@16 740 EasyMenu (hist_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 741 end
farmbuyer@1 742
farmbuyer@1 743 return true -- do not do anything further
farmbuyer@1 744 end
farmbuyer@1 745
farmbuyer@1 746 function eoi_editcell (row_index, cell_frame)
farmbuyer@1 747 local e = g_loot[row_index]
farmbuyer@1 748 if not e then return end -- how the hell could we get this far?
farmbuyer@1 749 local celldata = e.cols[3]
farmbuyer@1 750 local box = GUI:Create("EditBox")
farmbuyer@1 751 box:SetText(celldata.value)
farmbuyer@1 752 box:SetUserData("old show", box.editbox:GetScript("OnShow"))
farmbuyer@1 753 box:SetUserData("old escape", box.editbox:GetScript("OnEscapePressed"))
farmbuyer@1 754 box.editbox:SetScript("OnShow", box.editbox.SetFocus)
farmbuyer@1 755 box.editbox:SetScript("OnEscapePressed", function(_be)
farmbuyer@1 756 _be:ClearFocus()
farmbuyer@1 757 _be.obj:Release()
farmbuyer@1 758 end)
farmbuyer@1 759 box:SetCallback("OnEnterPressed", function(_b,event,value)
farmbuyer@1 760 e.extratext = value
farmbuyer@1 761 celldata.value = value
farmbuyer@1 762 e.bcast_from = nil -- things get screwy if this field is still present. sigh.
farmbuyer@1 763 e.extratext_byhand = true
farmbuyer@1 764 value = value and value:match("^(x%d+)")
farmbuyer@1 765 if value then e.count = value end
farmbuyer@1 766 _b:Release()
farmbuyer@1 767 return _d:GetUserData("eoiST"):OuroLoot_Refresh(row_index)
farmbuyer@1 768 end)
farmbuyer@1 769 box:SetCallback("OnRelease", function(_b)
farmbuyer@1 770 _b.editbox:ClearFocus()
farmbuyer@1 771 _b.editbox:SetScript("OnShow", _b:GetUserData("old show"))
farmbuyer@1 772 _b.editbox:SetScript("OnEscapePressed", _b:GetUserData("old escape"))
farmbuyer@1 773 setstatus("")
farmbuyer@1 774 end)
farmbuyer@1 775 box.frame:SetAllPoints(cell_frame)
farmbuyer@1 776 box.frame:SetParent(cell_frame)
farmbuyer@1 777 box.frame:SetFrameLevel(cell_frame:GetFrameLevel()+1)
farmbuyer@1 778 box.frame:Show()
farmbuyer@1 779 setstatus("Press Enter or click Okay to accept changes, or press Escape to cancel them.")
farmbuyer@1 780 end
farmbuyer@1 781
farmbuyer@1 782 local function eoi_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 783 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@1 784 local e = data[realrow]
farmbuyer@1 785 local kind = e.kind
farmbuyer@1 786
farmbuyer@1 787 --_d:SetUserData("DD loot index", realrow)
farmbuyer@1 788 if kind == 'loot' and column == 3 and button == "LeftButton" then
farmbuyer@1 789 eoi_editcell (realrow, cellFrame)
farmbuyer@1 790 end
farmbuyer@1 791
farmbuyer@1 792 return true -- do not do anything further
farmbuyer@1 793 end
farmbuyer@1 794
farmbuyer@1 795 -- Used for EOI column 2 and Hist column 1. Both are player name columns.
farmbuyer@6 796 local function eoi_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@1 797 if not fShow then
farmbuyer@1 798 cellFrame.text:SetText("")
farmbuyer@1 799 if cellFrame.icontexture then
farmbuyer@1 800 cellFrame.icontexture:Hide()
farmbuyer@1 801 end
farmbuyer@1 802 return
farmbuyer@1 803 end
farmbuyer@1 804
farmbuyer@1 805 local e = data[realrow]
farmbuyer@1 806 local cell = e.cols[column]
farmbuyer@1 807
farmbuyer@1 808 cellFrame.text:SetText(cell.value)
farmbuyer@1 809 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 810
farmbuyer@1 811 if e.person_class then
farmbuyer@1 812 local icon
farmbuyer@1 813 if cellFrame.icontexture then
farmbuyer@1 814 icon = cellFrame.icontexture
farmbuyer@1 815 else
farmbuyer@1 816 icon = cellFrame:CreateTexture(nil,"BACKGROUND")
farmbuyer@1 817 icon:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 818 icon:SetHeight(eoi_st_rowheight-4)
farmbuyer@1 819 icon:SetWidth(eoi_st_rowheight-4)
farmbuyer@1 820 icon:SetTexture("Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes")
farmbuyer@1 821 cellFrame.icontexture = icon
farmbuyer@1 822 end
farmbuyer@1 823 icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[e.person_class]))
farmbuyer@1 824 icon:Show()
farmbuyer@1 825 cellFrame.text:SetPoint("LEFT", icon, "RIGHT", 1, 0)
farmbuyer@1 826 else
farmbuyer@1 827 if cellFrame.icontexture then
farmbuyer@1 828 cellFrame.icontexture:Hide()
farmbuyer@1 829 cellFrame.text:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 830 end
farmbuyer@1 831 end
farmbuyer@1 832
farmbuyer@1 833 --if e.kind ~= 'loot' then
farmbuyer@1 834 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[e.reason or e.kind or ""])
farmbuyer@1 835 --else
farmbuyer@1 836 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 837 --end
farmbuyer@1 838 end
farmbuyer@1 839
farmbuyer@1 840 local eoi_st_cols = {
farmbuyer@1 841 { -- col 1
farmbuyer@1 842 name = "Item",
farmbuyer@1 843 width = 250,
farmbuyer@1 844 },
farmbuyer@1 845 { -- col 2
farmbuyer@1 846 name = "Player",
farmbuyer@1 847 width = 130,
farmbuyer@1 848 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 849 },
farmbuyer@1 850 { -- col 3
farmbuyer@1 851 name = "Notes",
farmbuyer@3 852 width = 250,
farmbuyer@1 853 },
farmbuyer@1 854 }
farmbuyer@1 855
farmbuyer@6 856 local player_filter_all
farmbuyer@6 857 local player_filter_by_name = function (st, e)
farmbuyer@1 858 if e.kind ~= 'loot' then return true end
farmbuyer@1 859 return e.person == _d:GetUserData("player filter name")
farmbuyer@1 860 end
farmbuyer@1 861
farmbuyer@1 862 -- Tab 1: Events Of Interest (implementation)
farmbuyer@1 863 tabs_OnGroupSelected["eoi"] = function(ocontainer,specials)
farmbuyer@1 864 if (not addon.rebroadcast) and (not addon.enabled) and (#g_loot < 1) then
farmbuyer@1 865 return addon.dprint('flow', "Nothing to show in first tab, skipping creation")
farmbuyer@1 866 end
farmbuyer@1 867
farmbuyer@1 868 -- The first time this function is called, we set up a persistent ST
farmbuyer@1 869 -- object and store it. Any other delayed setup work is done, and then
farmbuyer@1 870 -- this function replaces itself with a smaller, sleeker, sexier one.
farmbuyer@1 871 -- This function will later be garbage collected.
farmbuyer@1 872 local ST = LibStub("ScrollingTable"):CreateST(eoi_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 873 _d:SetUserData("eoiST",ST)
farmbuyer@1 874 if addon.author_debug then
farmbuyer@1 875 _G.OLST = ST
farmbuyer@1 876 end
farmbuyer@1 877
farmbuyer@1 878 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 879 eoi_st_otherrow_bgcolortable_default = ST:GetDefaultHighlightBlank()
farmbuyer@1 880 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 881 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 882 end})
farmbuyer@1 883 end
farmbuyer@1 884
farmbuyer@1 885 -- Calling SetData breaks (trying to call Refresh) if g_loot hasn't gone
farmbuyer@1 886 -- through this loop.
farmbuyer@1 887 addon:_fill_out_eoi_data(1)
farmbuyer@1 888 -- safety check begin
farmbuyer@1 889 for i,e in ipairs(g_loot) do
farmbuyer@1 890 if type(e.cols) ~= 'table' then
farmbuyer@1 891 addon:Print("ARGH, index",i,"bad in eoi_OGS, type",type(e.cols),
farmbuyer@1 892 "entry kind", e.kind, "data", e.itemname or e.bosskill or e.startday.text,
farmbuyer@1 893 "-- please take a screenshot and send to Farmbuyer.")
farmbuyer@1 894 tabledump(e)
farmbuyer@1 895 end
farmbuyer@1 896 end
farmbuyer@1 897 -- safety check end
farmbuyer@1 898 ST:SetData(g_loot)
farmbuyer@1 899 ST:RegisterEvents{
farmbuyer@1 900 OnEnter = eoi_st_OnEnter,
farmbuyer@1 901 OnLeave = eoi_st_OnLeave,
farmbuyer@1 902 OnClick = eoi_st_OnClick,
farmbuyer@1 903 OnDoubleClick = eoi_st_OnDoubleClick,
farmbuyer@1 904 }
farmbuyer@1 905
farmbuyer@1 906 -- We want a single "update and redraw" function for the ST. Also, the
farmbuyer@1 907 -- given refresh function is badly named and does nothing; the actual
farmbuyer@1 908 -- function is SortData (also badly named when no sorting is being done),
farmbuyer@1 909 -- which unconditionally calls the *hooked* Refresh.
farmbuyer@1 910 local oldrefresh = ST.Refresh
farmbuyer@1 911 ST.Refresh = function (self, opt_index)
farmbuyer@1 912 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 913 return oldrefresh(self)
farmbuyer@1 914 end
farmbuyer@1 915 ST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 916 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 917 -- safety check begin
farmbuyer@1 918 for i,e in ipairs(g_loot) do
farmbuyer@1 919 if type(e.cols) ~= 'table' then
farmbuyer@4 920 addon:Print("ARGH, index",i,"bad in eoi refresh, refreshed at", opt_index, "type",type(e.cols),
farmbuyer@1 921 "entry kind", e.kind, "data", e.itemname or e.bosskill or e.startday.text,
farmbuyer@1 922 "-- please take a screenshot and send to Farmbuyer.")
farmbuyer@1 923 tabledump(e)
farmbuyer@1 924 end
farmbuyer@1 925 end
farmbuyer@1 926 -- safety check end
farmbuyer@1 927 self:SortData() -- calls hooked refresh
farmbuyer@1 928 end
farmbuyer@1 929
farmbuyer@1 930 -- No need to keep creating function closures that all just "return true",
farmbuyer@1 931 -- instead we grab the one made inside lib-st. There's no "get filter" API
farmbuyer@1 932 -- so we just reach inside.
farmbuyer@6 933 player_filter_all = ST.Filter
farmbuyer@1 934
farmbuyer@1 935 -- Now set up the future drawing function...
farmbuyer@1 936 tabs_OnGroupSelected["eoi"] = function(container,specials)
farmbuyer@1 937 local st_widget = GUI:Create("lib-st")
farmbuyer@1 938 local st = _d:GetUserData("eoiST")
farmbuyer@1 939
farmbuyer@1 940 -- This is actually required each time
farmbuyer@6 941 _d:SetUserData ("player filter clear", player_filter_all)
farmbuyer@6 942 _d:SetUserData ("player filter by name", player_filter_by_name)
farmbuyer@1 943
farmbuyer@1 944 st:OuroLoot_Refresh()
farmbuyer@1 945 st_widget:WrapST(st)
farmbuyer@3 946 st_widget.head_offset = 15
farmbuyer@3 947 st_widget.tail_offset = 0
farmbuyer@1 948
farmbuyer@1 949 if OuroLootSV_opts.scroll_to_bottom then
farmbuyer@1 950 local scrollbar = _G[st.scrollframe:GetName().."ScrollBar"]
farmbuyer@1 951 if scrollbar then
farmbuyer@1 952 local _,max = scrollbar:GetMinMaxValues()
farmbuyer@1 953 scrollbar:SetValue(max) -- also calls hooked Refresh
farmbuyer@1 954 end
farmbuyer@1 955 end
farmbuyer@1 956
farmbuyer@1 957 container:SetLayout("Fill")
farmbuyer@1 958 container:AddChild(st_widget)
farmbuyer@1 959
farmbuyer@1 960 local b = mkbutton('eoi_filter_reset', "Reset Player Filter",
farmbuyer@1 961 [[Return to showing complete loot information.]])
farmbuyer@1 962 b:SetFullWidth(true)
farmbuyer@1 963 b:SetCallback("OnClick", function (_b)
farmbuyer@1 964 local st = _d:GetUserData("eoiST")
farmbuyer@6 965 st:SetFilter(player_filter_all)
farmbuyer@1 966 _b:SetDisabled(true)
farmbuyer@1 967 end)
farmbuyer@6 968 b:SetDisabled(st.Filter == player_filter_all)
farmbuyer@1 969 specials:AddChild(b)
farmbuyer@1 970
farmbuyer@1 971 local people = { "<nobody>" }
farmbuyer@1 972 for i=1,GetNumRaidMembers() do
farmbuyer@1 973 tinsert(people,(GetRaidRosterInfo(i)))
farmbuyer@1 974 end
farmbuyer@1 975 table.sort(people)
farmbuyer@1 976 local initial
farmbuyer@1 977 for i,n in ipairs(people) do
farmbuyer@1 978 if n == addon.sharder then initial = i end
farmbuyer@1 979 end
farmbuyer@1 980 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 981 [[If set, items received by this person will be automatically marked as disenchanted.]])
farmbuyer@1 982 b:SetFullWidth(true)
farmbuyer@1 983 b:SetLabel("Auto-mark as shard:")
farmbuyer@1 984 b:SetList(people)
farmbuyer@1 985 b:SetValue(initial or 1)
farmbuyer@1 986 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 987 addon.sharder = (choice ~= 1) and people[choice] or nil
farmbuyer@1 988 end)
farmbuyer@1 989 specials:AddChild(b)
farmbuyer@1 990
farmbuyer@1 991 local b = mkbutton('eoi_bcast_req', "Request B'casters",
farmbuyer@1 992 [[Sends out a request for others to enable loot rebroadcasting if they have not already done so.]])
farmbuyer@1 993 b:SetFullWidth(true)
farmbuyer@1 994 b:SetCallback("OnClick", function ()
farmbuyer@1 995 addon:Print("Sending request!")
farmbuyer@1 996 addon.requesting = true
farmbuyer@1 997 addon:broadcast('bcast_req')
farmbuyer@1 998 end)
farmbuyer@1 999 b:SetDisabled(not addon.enabled)
farmbuyer@1 1000 specials:AddChild(b)
farmbuyer@1 1001 end
farmbuyer@1 1002 -- ...and call it.
farmbuyer@1 1003 return tabs_OnGroupSelected["eoi"](ocontainer,specials)
farmbuyer@1 1004 end
farmbuyer@1 1005
farmbuyer@1 1006 -- Tab 2/3 (generated text)
farmbuyer@1 1007 function tabs_generated_text_OGS (container, specials, text_kind)
farmbuyer@1 1008 container:SetLayout("Fill")
farmbuyer@1 1009 local box = GUI:Create("MultiLineEditBox")
farmbuyer@1 1010 box:SetFullWidth(true)
farmbuyer@1 1011 box:SetFullHeight(true)
farmbuyer@1 1012 box:SetLabel("Pressing the Escape key while typing will return keystroke control to the usual chat window.")
farmbuyer@1 1013 box:DisableButton(true)
farmbuyer@1 1014 addon:_fill_out_eoi_data(1)
farmbuyer@1 1015
farmbuyer@1 1016 -- Update the savedvar copy of the text before presenting it for editing,
farmbuyer@1 1017 -- then save it again when editing finishes. This way if the user goes
farmbuyer@1 1018 -- offline while editing, at least the unedited version is saved instead
farmbuyer@1 1019 -- of all the new text being lost entirely. (Yes, it's happened.)
farmbuyer@1 1020 --
farmbuyer@1 1021 -- No good local-ish place to store the cursor position that will also
farmbuyer@1 1022 -- survive the entire display being released. Abuse the generated text
farmbuyer@1 1023 -- cache for this purpose.
farmbuyer@1 1024 local pos = text_kind.."_pos"
farmbuyer@1 1025 if _generate_text(text_kind) then
farmbuyer@1 1026 g_loot[text_kind] = g_loot[text_kind] .. g_generated[text_kind]
farmbuyer@1 1027 g_generated[text_kind] = nil
farmbuyer@1 1028 end
farmbuyer@1 1029 box:SetText(g_loot[text_kind])
farmbuyer@1 1030 box.editBox:SetCursorPosition(g_generated[pos] or 0)
farmbuyer@1 1031 box.editBox:SetScript("OnShow", box.editBox.SetFocus)
farmbuyer@1 1032 box:SetCallback("OnRelease", function(_box)
farmbuyer@1 1033 box.editBox:ClearFocus()
farmbuyer@1 1034 g_loot[text_kind] = _box:GetText()
farmbuyer@1 1035 g_generated[pos] = _box.editBox:GetCursorPosition()
farmbuyer@1 1036 end)
farmbuyer@1 1037 container:AddChild(box)
farmbuyer@1 1038
farmbuyer@1 1039 local w = mkbutton("Regenerate",
farmbuyer@1 1040 [[+DISCARD> all text in this tab, and regenerate it from the current loot information.]])
farmbuyer@1 1041 w:SetFullWidth(true)
farmbuyer@1 1042 w:SetDisabled ((#g_loot == 0) and (box:GetText() == ""))
farmbuyer@1 1043 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1044 box:SetText("")
farmbuyer@1 1045 g_loot[text_kind] = ""
farmbuyer@1 1046 g_loot.printed[text_kind] = 0
farmbuyer@1 1047 g_generated.last_instance = nil
farmbuyer@1 1048 g_generated[pos] = nil
farmbuyer@1 1049 addon:Print("'%s' has been regenerated.", _tabtexts[text_kind].title)
farmbuyer@1 1050 return addon:redisplay()
farmbuyer@1 1051 --return tabs_OnGroupSelected_func(container,"OnGroupSelected",text_kind)
farmbuyer@1 1052 end)
farmbuyer@1 1053 specials:AddChild(w)
farmbuyer@1 1054 _populate_text_specials (box, specials, mkbutton, text_kind)
farmbuyer@1 1055 end
farmbuyer@1 1056
farmbuyer@1 1057 -- Tab 4: History
farmbuyer@1 1058 -- Much of the implementation here follows a similar desgin for the first
farmbuyer@4 1059 -- tab's handling of ST objects. We will even reuse its controlling tables
farmbuyer@4 1060 -- when feasible.
farmbuyer@1 1061 do
farmbuyer@1 1062 local histST
farmbuyer@1 1063 local hist_st_cols = {
farmbuyer@1 1064 { -- col 1
farmbuyer@1 1065 name = "Player",
farmbuyer@1 1066 width = 130,
farmbuyer@1 1067 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 1068 },
farmbuyer@1 1069 { -- col 2
farmbuyer@1 1070 name = "Most Recent Loot",
farmbuyer@1 1071 width = 250,
farmbuyer@1 1072 DoCellUpdate = hist_st_col2_DoCellUpdate,
farmbuyer@1 1073 },
farmbuyer@1 1074 { -- col 3
farmbuyer@1 1075 name = "When",
farmbuyer@3 1076 width = 250,
farmbuyer@1 1077 DoCellUpdate = hist_st_col3_DoCellUpdate,
farmbuyer@4 1078 defaultsort = "asc",
farmbuyer@4 1079 sort = "asc",
farmbuyer@4 1080 sortnext = 1,
farmbuyer@1 1081 },
farmbuyer@1 1082 }
farmbuyer@1 1083
farmbuyer@6 1084 local hist_normal_status = [[Click on a row to view all history for that player only. (Click column headers to re-sort.)]]
farmbuyer@6 1085 local hist_name_status = [[Right-click on any row to return to normal history display.]]
farmbuyer@6 1086
farmbuyer@6 1087 local history_filter_by_recent = function (st, e)
farmbuyer@6 1088 if e.kind ~= 'history' then return true end
farmbuyer@6 1089 return e.cols[2].OLi == 1
farmbuyer@6 1090 end
farmbuyer@6 1091
farmbuyer@6 1092 local history_filter_who
farmbuyer@6 1093 local history_filter_by_name = function (st, e)
farmbuyer@6 1094 if e.kind ~= 'history' then return true end
farmbuyer@6 1095 return e.OLwho == history_filter_who
farmbuyer@6 1096 end
farmbuyer@6 1097
farmbuyer@1 1098 -- Loot column
farmbuyer@6 1099 local function hist_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@6 1100 print("col2 DCU", realrow)
farmbuyer@1 1101 end
farmbuyer@1 1102
farmbuyer@1 1103 -- Formatted timestamp column
farmbuyer@6 1104 local function hist_st_col3_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@6 1105 print("col3 DCU", realrow)
farmbuyer@1 1106 if not fShow then
farmbuyer@1 1107 cellFrame.text:SetText("")
farmbuyer@1 1108 return
farmbuyer@1 1109 end
farmbuyer@1 1110
farmbuyer@1 1111 local d = data[realrow]
farmbuyer@1 1112 local cell = d.cols[column]
farmbuyer@1 1113
farmbuyer@1 1114 cellFrame.text:SetText(cell.value)
farmbuyer@1 1115 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 1116
farmbuyer@1 1117 --if d.kind ~= 'loot' then
farmbuyer@1 1118 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[d.kind])
farmbuyer@1 1119 --else
farmbuyer@1 1120 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 1121 --end
farmbuyer@1 1122 end
farmbuyer@1 1123
farmbuyer@6 1124 local function hist_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@6 1125 if (row == nil) or (realrow == nil) then return false end -- click column header, do default resorting
farmbuyer@6 1126 local h = data[realrow]
farmbuyer@6 1127 local kind = h.kind
farmbuyer@6 1128
farmbuyer@6 1129 if history_filter_who and button == "RightButton" then -- now filtering and wanting not to
farmbuyer@6 1130 history_filter_who = nil
farmbuyer@6 1131 stable:SetFilter(history_filter_by_recent)
farmbuyer@6 1132 setstatus(hist_normal_status)
farmbuyer@6 1133 elseif (not history_filter_who) and button == "LeftButton" then -- not filtering and wanting to
farmbuyer@6 1134 history_filter_who = h.OLwho
farmbuyer@6 1135 stable:SetFilter(history_filter_by_name)
farmbuyer@6 1136 setstatus(hist_name_status)
farmbuyer@6 1137 end
farmbuyer@6 1138
farmbuyer@6 1139 return true -- do not do anything further
farmbuyer@6 1140 end
farmbuyer@6 1141
farmbuyer@6 1142 --[[
farmbuyer@6 1143 local function hist_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@6 1144 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@6 1145 local h = data[realrow]
farmbuyer@6 1146 local kind = h.kind
farmbuyer@6 1147
farmbuyer@6 1148 return true -- do not do anything further
farmbuyer@6 1149 end]]
farmbuyer@6 1150
farmbuyer@1 1151 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@1 1152 histST = LibStub("ScrollingTable"):CreateST(hist_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@25 1153 _d:SetUserData("histST",histST)
farmbuyer@1 1154 if addon.author_debug then
farmbuyer@1 1155 _G.OLHST = histST
farmbuyer@1 1156 end
farmbuyer@1 1157
farmbuyer@1 1158 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 1159 eoi_st_otherrow_bgcolortable_default = histST:GetDefaultHighlightBlank()
farmbuyer@1 1160 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 1161 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 1162 end})
farmbuyer@1 1163 end
farmbuyer@1 1164
farmbuyer@1 1165 addon:_build_history_names()
farmbuyer@1 1166 addon:_fill_out_hist_data(1)
farmbuyer@1 1167 histST:SetData(addon.history.st)
farmbuyer@1 1168 histST:RegisterEvents{
farmbuyer@1 1169 OnEnter = eoi_st_OnEnter,
farmbuyer@1 1170 OnLeave = eoi_st_OnLeave,
farmbuyer@1 1171 OnClick = hist_st_OnClick,
farmbuyer@6 1172 --OnDoubleClick = hist_st_OnDoubleClick,
farmbuyer@1 1173 }
farmbuyer@1 1174 local oldrefresh = histST.Refresh
farmbuyer@1 1175 histST.Refresh = function (self, opt_index)
farmbuyer@1 1176 addon:_fill_out_hist_data(opt_index)
farmbuyer@1 1177 return oldrefresh(self)
farmbuyer@1 1178 end
farmbuyer@1 1179 histST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 1180 addon:_fill_out_hist_data(opt_index)
farmbuyer@1 1181 self:SortData() -- calls hooked refresh
farmbuyer@1 1182 end
farmbuyer@1 1183
farmbuyer@6 1184 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1185
farmbuyer@6 1186 -- Zaps history for the given realm, or the current (current-playing
farmbuyer@6 1187 -- realm, not currently-displayed realm) one if not specified.
farmbuyer@6 1188 local function reset_current_realm (opt_realmname)
farmbuyer@6 1189 local r = assert(opt_realmname or GetRealmName())
farmbuyer@4 1190 -- new .history table:
farmbuyer@4 1191 addon.history_all[r] = addon:_prep_new_history_category (nil, r)
farmbuyer@4 1192 addon.history = addon.history_all[r]
farmbuyer@4 1193 addon.hist_clean = nil
farmbuyer@4 1194 -- new .history.st table:
farmbuyer@4 1195 histST:OuroLoot_Refresh()
farmbuyer@4 1196 histST:SetData(addon.history.st)
farmbuyer@4 1197 end
farmbuyer@4 1198
farmbuyer@1 1199 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@1 1200 local st_widget = GUI:Create("lib-st")
farmbuyer@25 1201 -- don't need _d:GetUserData("histST") here, as it's already a local
farmbuyer@1 1202 histST:OuroLoot_Refresh()
farmbuyer@1 1203 st_widget:WrapST(histST)
farmbuyer@4 1204 st_widget.head_offset = 15
farmbuyer@4 1205 st_widget.tail_offset = 0
farmbuyer@1 1206 container:SetLayout("Fill")
farmbuyer@1 1207 container:AddChild(st_widget)
farmbuyer@6 1208 setstatus(hist_normal_status)
farmbuyer@1 1209
farmbuyer@4 1210 local b
farmbuyer@4 1211 do
farmbuyer@4 1212 local realms,current = {},1
farmbuyer@4 1213 for realmname,histtable in pairs(addon.history_all) do
farmbuyer@9 1214 if type(histtable) == 'table' then
farmbuyer@9 1215 tinsert(realms,realmname)
farmbuyer@9 1216 if addon.history == histtable then current = #realms end
farmbuyer@9 1217 end
farmbuyer@4 1218 end
farmbuyer@4 1219 b = mkbutton("Dropdown", nil, "", [[Which realm to display]])
farmbuyer@4 1220 b:SetFullWidth(true)
farmbuyer@4 1221 b:SetLabel() -- required even when empty, see ace3 ticket #234
farmbuyer@4 1222 b:SetList(realms)
farmbuyer@4 1223 b:SetValue(current)
farmbuyer@4 1224 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@6 1225 local r = realms[choice]
farmbuyer@6 1226 addon.history = addon:_prep_new_history_category (addon.history_all[r], r)
farmbuyer@6 1227 addon.hist_clean = nil
farmbuyer@6 1228 histST:OuroLoot_Refresh()
farmbuyer@6 1229 histST:SetData(addon.history.st)
farmbuyer@6 1230 -- Reset filters to normal
farmbuyer@6 1231 history_filter_who = nil
farmbuyer@6 1232 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1233 setstatus(hist_normal_status)
farmbuyer@6 1234 return addon:redisplay()
farmbuyer@4 1235 end)
farmbuyer@4 1236 specials:AddChild(b)
farmbuyer@4 1237 end
farmbuyer@4 1238
farmbuyer@6 1239 --[[ b = GUI:Create("Spacer") b:SetFullWidth(true) b:SetHeight(10) specials:AddChild(b) ]]
farmbuyer@4 1240
farmbuyer@4 1241 b = mkbutton("Regenerate",
farmbuyer@4 1242 [[Erases all history entries from the displayed realm, and regenerates it from current loot information.]])
farmbuyer@1 1243 b:SetFullWidth(true)
farmbuyer@1 1244 b:SetDisabled (#addon.history == 0)
farmbuyer@1 1245 b:SetCallback("OnClick", function(_b)
farmbuyer@6 1246 addon:rewrite_history (addon.history.realm)
farmbuyer@6 1247 histST:OuroLoot_Refresh()
farmbuyer@6 1248 histST:SetData(addon.history.st)
farmbuyer@1 1249 addon:Print("%s history has been regenerated.", addon.history.realm)
farmbuyer@1 1250 return addon:redisplay()
farmbuyer@1 1251 end)
farmbuyer@1 1252 specials:AddChild(b)
farmbuyer@1 1253
farmbuyer@4 1254 b = mkbutton('hist_clear', "Clear Realm History",
farmbuyer@16 1255 [[|cffff1010Erases absolutely all> history entries from the displayed realm.]])
farmbuyer@1 1256 b:SetFullWidth(true)
farmbuyer@1 1257 b:SetCallback("OnClick", function (_b)
farmbuyer@16 1258 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", addon.history.realm)
farmbuyer@16 1259 dialog.data = addon
farmbuyer@16 1260 dialog.data2 = function(_addon)
farmbuyer@16 1261 reset_current_realm(_addon.history.realm)
farmbuyer@16 1262 end
farmbuyer@4 1263 end)
farmbuyer@4 1264 specials:AddChild(b)
farmbuyer@4 1265
farmbuyer@4 1266 b = mkbutton('hist_clear_all', "Clear All History",
farmbuyer@16 1267 [[|cffff1010Erases absolutely all> history entries from ALL realms.]])
farmbuyer@4 1268 b:SetFullWidth(true)
farmbuyer@4 1269 b:SetCallback("OnClick", function (_b)
farmbuyer@16 1270 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", "ALL realms")
farmbuyer@16 1271 dialog.data = addon
farmbuyer@16 1272 dialog.data2 = function(_addon)
farmbuyer@16 1273 _addon.history_all = {}
farmbuyer@16 1274 reset_current_realm()
farmbuyer@16 1275 end
farmbuyer@1 1276 end)
farmbuyer@1 1277 specials:AddChild(b)
farmbuyer@1 1278
farmbuyer@1 1279 b = mkbutton('hist_clear_old', "Clear Older",
farmbuyer@6 1280 [[Preserves only the latest loot entry for each player on the displayed realm, removing all earlier ones.]])
farmbuyer@1 1281 b:SetFullWidth(true)
farmbuyer@1 1282 b:SetCallback("OnClick", function (_b)
farmbuyer@16 1283 local dialog = StaticPopup_Show("OUROL_HIST_PREEN", addon.history.realm)
farmbuyer@16 1284 dialog.data = addon
farmbuyer@16 1285 dialog.data2 = function(_addon)
farmbuyer@16 1286 _addon:preen_history(_addon.history.realm)
farmbuyer@16 1287 _addon.hist_clean = nil
farmbuyer@16 1288 histST:OuroLoot_Refresh()
farmbuyer@16 1289 end
farmbuyer@1 1290 end)
farmbuyer@1 1291 specials:AddChild(b)
farmbuyer@1 1292 end
farmbuyer@1 1293 return tabs_OnGroupSelected["hist"](container,specials)
farmbuyer@1 1294 end
farmbuyer@1 1295 end
farmbuyer@1 1296
farmbuyer@6 1297 -- Tab 5: Help (content in verbage.lua)
farmbuyer@1 1298 do
farmbuyer@1 1299 local tabs_help_OnGroupSelected_func = function (treeg,event,category)
farmbuyer@1 1300 treeg:ReleaseChildren()
farmbuyer@1 1301 local txt = GUI:Create("Label")
farmbuyer@1 1302 txt:SetFullWidth(true)
farmbuyer@1 1303 txt:SetFontObject(GameFontNormal)--Highlight)
farmbuyer@1 1304 txt:SetText(addon.helptext[category])
farmbuyer@1 1305 local sf = GUI:Create("ScrollFrame")
farmbuyer@1 1306 local sfstat = _d:GetUserData("help tab scroll status") or {}
farmbuyer@1 1307 sf:SetStatusTable(sfstat)
farmbuyer@1 1308 _d:SetUserData("help tab scroll status",sfstat)
farmbuyer@1 1309 sf:SetLayout("Fill")
farmbuyer@1 1310 -- This forces the scrolling area to be bigger than the visible area; else
farmbuyer@1 1311 -- some of the text gets cut off.
farmbuyer@1 1312 sf.content:SetHeight(700)
farmbuyer@1 1313 sf:AddChild(txt)
farmbuyer@1 1314 treeg:AddChild(sf)
farmbuyer@1 1315 if treeg:GetUserData("help restore scroll") then
farmbuyer@1 1316 sfstat = sfstat.scrollvalue
farmbuyer@1 1317 if sfstat then sf:SetScroll(sfstat) end
farmbuyer@1 1318 treeg:SetUserData("help restore scroll", false)
farmbuyer@1 1319 else
farmbuyer@1 1320 sf:SetScroll(0)
farmbuyer@1 1321 end
farmbuyer@1 1322 end
farmbuyer@1 1323 tabs_OnGroupSelected["help"] = function(container,specials)
farmbuyer@1 1324 container:SetLayout("Fill")
farmbuyer@1 1325 local left = GUI:Create("TreeGroup")
farmbuyer@1 1326 local leftstat = _d:GetUserData("help tab select status")
farmbuyer@1 1327 or {treewidth=145}
farmbuyer@1 1328 left:SetStatusTable(leftstat)
farmbuyer@1 1329 _d:SetUserData("help tab select status",leftstat)
farmbuyer@1 1330 left:SetLayout("Fill")
farmbuyer@1 1331 left:SetFullWidth(true)
farmbuyer@1 1332 left:SetFullHeight(true)
farmbuyer@1 1333 left:EnableButtonTooltips(false)
farmbuyer@1 1334 left:SetTree(addon.helptree)
farmbuyer@1 1335 left:SetCallback("OnGroupSelected", tabs_help_OnGroupSelected_func)
farmbuyer@1 1336 container:AddChild(left)
farmbuyer@1 1337 leftstat = leftstat.selected
farmbuyer@1 1338 if leftstat then
farmbuyer@1 1339 left:SetUserData("help restore scroll", true)
farmbuyer@1 1340 left:SelectByValue(leftstat)
farmbuyer@1 1341 else
farmbuyer@1 1342 left:SelectByValue("basic")
farmbuyer@1 1343 end
farmbuyer@1 1344 end
farmbuyer@1 1345 end
farmbuyer@1 1346
farmbuyer@1 1347 -- Tab 6: Options / Advanced
farmbuyer@1 1348 do
farmbuyer@1 1349 local function mkoption (opt, label, width, desc, opt_func)
farmbuyer@1 1350 local w = mkbutton("CheckBoxSmallLabel", nil, "", desc)
farmbuyer@1 1351 w:SetRelativeWidth(width)
farmbuyer@1 1352 w:SetType("checkbox")
farmbuyer@1 1353 w:SetLabel(label)
farmbuyer@1 1354 if opt then
farmbuyer@1 1355 w:SetValue(OuroLootSV_opts[opt])
farmbuyer@1 1356 w:SetCallback("OnValueChanged", opt_func or (function(_w,event,value)
farmbuyer@1 1357 OuroLootSV_opts[opt] = value
farmbuyer@1 1358 end))
farmbuyer@1 1359 end
farmbuyer@1 1360 return w
farmbuyer@1 1361 end
farmbuyer@1 1362
farmbuyer@1 1363 local function adv_careful_OnTextChanged (ebox,event,value)
farmbuyer@1 1364 -- The EditBox widget's code will call an internal ShowButton routine
farmbuyer@1 1365 -- after this callback returns. ShowButton will test for this flag:
farmbuyer@1 1366 ebox:DisableButton (value == "")
farmbuyer@1 1367 end
farmbuyer@1 1368
farmbuyer@1 1369 -- Like the first tab, we use a pair of functions; first and repeating.
farmbuyer@1 1370 local function adv_real (container, specials)
farmbuyer@1 1371 local grp, w
farmbuyer@1 1372
farmbuyer@1 1373 grp = GUI:Create("InlineGroup")
farmbuyer@1 1374 grp:SetLayout("Flow")
farmbuyer@1 1375 grp:PauseLayout()
farmbuyer@1 1376 grp:SetFullWidth(true)
farmbuyer@1 1377 grp:SetTitle("Debugging/Testing Options [not saved across sessions]")
farmbuyer@1 1378
farmbuyer@1 1379 w = mkbutton("EditBox", 'comm_ident', addon.ident,
farmbuyer@1 1380 [[Disable the addon, change this field (click Okay or press Enter), then re-enable the addon.]])
farmbuyer@1 1381 w:SetRelativeWidth(0.2)
farmbuyer@1 1382 w:SetLabel("Addon channel ID")
farmbuyer@1 1383 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1384 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1385 -- if they set it to blank spaces, they're boned. oh well.
farmbuyer@1 1386 -- Re-enabling will take care of propogating this new value.
farmbuyer@1 1387 addon.ident = (value == "") and "OuroLoot2" or value
farmbuyer@1 1388 _w:SetText(addon.ident)
farmbuyer@1 1389 addon:Print("Addon channel ID set to '".. addon.ident.. "' for rebroadcasting and listening.")
farmbuyer@1 1390 end)
farmbuyer@1 1391 w:SetDisabled(addon.enabled or addon.rebroadcast)
farmbuyer@1 1392 grp:AddChild(w)
farmbuyer@1 1393
farmbuyer@1 1394 w = mkbutton("EditBox", nil, addon.recent_messages.ttl, [[comm cache (only) ttl]])
farmbuyer@1 1395 w:SetRelativeWidth(0.05)
farmbuyer@1 1396 w:SetLabel("ttl")
farmbuyer@1 1397 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1398 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1399 value = tonumber(value) or addon.recent_messages.ttl
farmbuyer@1 1400 addon.recent_messages.ttl = value
farmbuyer@1 1401 _w:SetText(tostring(value))
farmbuyer@1 1402 end)
farmbuyer@1 1403 grp:AddChild(w)
farmbuyer@1 1404
farmbuyer@1 1405 w = mkbutton("load nsaab1548", [[Cursed Darkhound]])
farmbuyer@1 1406 w:SetRelativeWidth(0.25)
farmbuyer@1 1407 w:SetCallback("OnClick", function()
farmbuyer@1 1408 for i, v in ipairs(DBM.AddOns) do
farmbuyer@1 1409 if v.modId == "DBM-NotScaryAtAll" then
farmbuyer@1 1410 DBM:LoadMod(v)
farmbuyer@1 1411 break
farmbuyer@1 1412 end
farmbuyer@1 1413 end
farmbuyer@1 1414 local mod = DBM:GetModByName("NotScaryAtAll")
farmbuyer@1 1415 if mod then
farmbuyer@1 1416 mod:EnableMod()
farmbuyer@1 1417 addon:Print("Now tracking ID",mod.creatureId)
farmbuyer@1 1418 else addon:Print("Can do nothing; DBM testing mod wasn't loaded.") end
farmbuyer@1 1419 end)
farmbuyer@5 1420 w:SetDisabled(addon.bossmod_registered ~= 'DBM')
farmbuyer@1 1421 grp:AddChild(w)
farmbuyer@1 1422
farmbuyer@1 1423 w = mkbutton("GC", [[full GC cycle]])
farmbuyer@1 1424 w:SetRelativeWidth(0.1)
farmbuyer@1 1425 w:SetCallback("OnClick", function() collectgarbage() end)
farmbuyer@1 1426 grp:AddChild(w)
farmbuyer@1 1427
farmbuyer@20 1428 --[==[ this has been well and truly debugged by now
farmbuyer@1 1429 w = mkbutton("EditBox", nil, addon.loot_pattern:sub(17), [[]])
farmbuyer@1 1430 w:SetRelativeWidth(0.35)
farmbuyer@1 1431 w:SetLabel("CML pattern suffix")
farmbuyer@1 1432 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1433 addon.loot_pattern = addon.loot_pattern:sub(1,16) .. value
farmbuyer@1 1434 end)
farmbuyer@20 1435 grp:AddChild(w) ]==]
farmbuyer@20 1436
farmbuyer@20 1437 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@1 1438
farmbuyer@1 1439 local simple = GUI:Create("SimpleGroup")
farmbuyer@1 1440 simple:SetLayout("List")
farmbuyer@1 1441 simple:SetRelativeWidth(0.3)
farmbuyer@1 1442 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1443 w:SetFullWidth(true)
farmbuyer@1 1444 w:SetType("checkbox")
farmbuyer@19 1445 w:SetLabel("debug toggle")
farmbuyer@1 1446 w:SetValue(addon.DEBUG_PRINT)
farmbuyer@19 1447 w:SetCallback("OnValueChanged", function(_w,event,value)
farmbuyer@19 1448 addon.DEBUG_PRINT = value
farmbuyer@19 1449 addon:redisplay()
farmbuyer@19 1450 end)
farmbuyer@19 1451 simple:AddChild(w)
farmbuyer@19 1452 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@19 1453 w:SetFullWidth(true)
farmbuyer@19 1454 w:SetType("checkbox")
farmbuyer@19 1455 w:SetLabel("GOP history mode")
farmbuyer@19 1456 w:SetValue(false)
farmbuyer@19 1457 w:SetCallback("OnValueChanged", function(_w,event,value) addon.history_suppress = value end)
farmbuyer@1 1458 simple:AddChild(w)
farmbuyer@1 1459 w = mkbutton("Clear All & Reload",
farmbuyer@1 1460 [[No confirmation! |cffff1010Erases absolutely all> Ouro Loot saved variables and reloads the UI.]])
farmbuyer@1 1461 w:SetFullWidth(true)
farmbuyer@1 1462 w:SetCallback("OnClick", function()
farmbuyer@8 1463 addon:_clear_SVs() -- reloads
farmbuyer@1 1464 end)
farmbuyer@1 1465 simple:AddChild(w)
farmbuyer@1 1466 grp:AddChild(simple)
farmbuyer@1 1467
farmbuyer@1 1468 simple = GUI:Create("SimpleGroup")
farmbuyer@1 1469 simple:SetLayout("List")
farmbuyer@1 1470 simple:SetRelativeWidth(0.5)
farmbuyer@1 1471 for d,v in pairs(addon.debug) do
farmbuyer@1 1472 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1473 w:SetFullWidth(true)
farmbuyer@1 1474 w:SetType("checkbox")
farmbuyer@1 1475 w:SetLabel(d)
farmbuyer@1 1476 if d == "notraid" then
farmbuyer@1 1477 w:SetDescription("Tick this before enabling to make the addon work outside of raid groups")
farmbuyer@19 1478 else
farmbuyer@19 1479 w:SetDisabled(not addon.DEBUG_PRINT)
farmbuyer@1 1480 end
farmbuyer@1 1481 w:SetValue(v)
farmbuyer@1 1482 w:SetCallback("OnValueChanged", function(_w,event,value) addon.debug[d] = value end)
farmbuyer@1 1483 simple:AddChild(w)
farmbuyer@1 1484 end
farmbuyer@1 1485 grp:AddChild(simple)
farmbuyer@10 1486
farmbuyer@10 1487 simple = GUI:Create("SimpleGroup")
farmbuyer@10 1488 simple:SetLayout("Flow")
farmbuyer@10 1489 simple:SetRelativeWidth(0.85)
farmbuyer@10 1490 w = mkbutton("MidS-H", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1491 w:SetRelativeWidth(0.15)
farmbuyer@10 1492 w:SetCallback("OnClick", function()
farmbuyer@10 1493 PlaySoundFile[[Sound\Music\WorldEvents\HordeFirepole.mp3]]
farmbuyer@10 1494 end)
farmbuyer@10 1495 simple:AddChild(w)
farmbuyer@10 1496 w = mkbutton("MidS-A", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1497 w:SetRelativeWidth(0.15)
farmbuyer@10 1498 w:SetCallback("OnClick", function()
farmbuyer@10 1499 PlaySoundFile[[Sound\Music\WorldEvents\AllianceFirepole.mp3]]
farmbuyer@10 1500 end)
farmbuyer@10 1501 simple:AddChild(w)
farmbuyer@10 1502 grp:AddChild(simple)
farmbuyer@10 1503
farmbuyer@1 1504 grp:ResumeLayout()
farmbuyer@1 1505 container:AddChild(grp)
farmbuyer@1 1506 GUI:ClearFocus()
farmbuyer@1 1507 end
farmbuyer@1 1508
farmbuyer@1 1509 -- Initial lower panel function
farmbuyer@1 1510 local function adv_lower (container, specials)
farmbuyer@1 1511 local speedbump = GUI:Create("InteractiveLabel")
farmbuyer@1 1512 speedbump:SetFullWidth(true)
farmbuyer@1 1513 speedbump:SetFontObject(GameFontHighlightLarge)
farmbuyer@1 1514 speedbump:SetImage("Interface\\DialogFrame\\DialogAlertIcon")
farmbuyer@1 1515 speedbump:SetImageSize(50,50)
farmbuyer@1 1516 speedbump:SetText("The debugging/testing settings on the rest of this panel can"
farmbuyer@1 1517 .." seriously bork up the addon if you make a mistake. If you're okay"
farmbuyer@1 1518 .." with the possibility of losing data, click this warning to load the panel.")
farmbuyer@1 1519 speedbump:SetCallback("OnClick", function (_sb)
farmbuyer@1 1520 adv_lower = adv_real
farmbuyer@1 1521 return addon:redisplay()
farmbuyer@1 1522 --return tabs_OnGroupSelected_func(container.parent,"OnGroupSelected","opt")
farmbuyer@1 1523 end)
farmbuyer@1 1524 container:AddChild(speedbump)
farmbuyer@1 1525 end
farmbuyer@1 1526
farmbuyer@1 1527 tabs_OnGroupSelected["opt"] = function(container,specials)
farmbuyer@1 1528 --container:SetLayout("List")
farmbuyer@1 1529 container:SetLayout("Fill")
farmbuyer@1 1530 local scroll, grp, w
farmbuyer@1 1531
farmbuyer@1 1532 scroll = GUI:Create("ScrollFrame")
farmbuyer@1 1533 scroll:SetLayout("Flow")
farmbuyer@1 1534
farmbuyer@1 1535 grp = GUI:Create("InlineGroup")
farmbuyer@1 1536 grp:SetLayout("Flow")
farmbuyer@1 1537 grp:SetFullWidth(true)
farmbuyer@1 1538 grp:SetTitle("User Options [these are saved across sessions]")
farmbuyer@1 1539
farmbuyer@10 1540 -- The relative width fields used to be done to take up less vertical space, but
farmbuyer@10 1541 -- that turned out to look messy. Now they're just a straight line for the most part.
farmbuyer@10 1542
farmbuyer@1 1543 -- reminder popup
farmbuyer@16 1544 w = mkoption ('popup_on_join', "Show reminder popup", 0.49,
farmbuyer@1 1545 [[When joining a raid and not already tracking, display a dialog asking for instructions.]])
farmbuyer@1 1546 grp:AddChild(w)
farmbuyer@1 1547
farmbuyer@1 1548 -- toggle scroll-to-bottom on first tab
farmbuyer@16 1549 w = mkoption('scroll_to_bottom', "Scroll to bottom when opening display", 0.49,
farmbuyer@1 1550 [[Scroll to the bottom of the loot window (most recent entries) when displaying the GUI.]])
farmbuyer@1 1551 grp:AddChild(w)
farmbuyer@1 1552
farmbuyer@1 1553 -- /loot option
farmbuyer@16 1554 w = mkoption('register_slashloot', "Register /loot slash command on login", 0.49,
farmbuyer@1 1555 [[Register "/loot" as a slash command in addition to the normal "/ouroloot". Relog to take effect.]])
farmbuyer@1 1556 grp:AddChild(w)
farmbuyer@1 1557
farmbuyer@1 1558 -- chatty mode
farmbuyer@16 1559 w = mkoption('chatty_on_kill', "Be chatty on boss kill", 0.49,
farmbuyer@1 1560 [[Print something to chat output when DBM tells Ouro Loot about a successful boss kill.]])
farmbuyer@1 1561 grp:AddChild(w)
farmbuyer@1 1562
farmbuyer@1 1563 -- less noise in main panel
farmbuyer@16 1564 w = mkoption('no_tracking_wipes', "Do not track wipes", 0.49,
farmbuyer@1 1565 [[Do not add 'wipe' entries on the main loot grid, or generate any text for them.]])
farmbuyer@1 1566 grp:AddChild(w)
farmbuyer@1 1567
farmbuyer@1 1568 -- cutesy abbrevs
farmbuyer@16 1569 w = mkoption('snarky_boss', "Use snarky boss names", 0.49,
farmbuyer@1 1570 [[Irreverent replacement names for boss events.]])
farmbuyer@1 1571 grp:AddChild(w)
farmbuyer@1 1572
farmbuyer@1 1573 -- possible keybindings
farmbuyer@1 1574 do
farmbuyer@1 1575 local pair = GUI:Create("SimpleGroup")
farmbuyer@1 1576 pair:SetLayout("Flow")
farmbuyer@10 1577 pair:SetRelativeWidth(0.95)
farmbuyer@1 1578 local editbox, checkbox
farmbuyer@1 1579 editbox = mkbutton("EditBox", nil, OuroLootSV_opts.keybinding_text,
farmbuyer@1 1580 [[Keybinding text format is fragile! Relog to take effect.]])
farmbuyer@1 1581 editbox:SetRelativeWidth(0.5)
farmbuyer@1 1582 editbox:SetLabel("Keybinding text")
farmbuyer@1 1583 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1584 OuroLootSV_opts.keybinding_text = value
farmbuyer@1 1585 end)
farmbuyer@1 1586 editbox:SetDisabled(not OuroLootSV_opts.keybinding)
farmbuyer@1 1587 checkbox = mkoption('keybinding', "Register keybinding", 0.5,
farmbuyer@1 1588 [[Register a keybinding to toggle the loot display. Relog to take effect.]],
farmbuyer@1 1589 function (_w,_,value)
farmbuyer@1 1590 OuroLootSV_opts.keybinding = value
farmbuyer@1 1591 editbox:SetDisabled(not OuroLootSV_opts.keybinding)
farmbuyer@1 1592 end)
farmbuyer@1 1593 pair:AddChild(checkbox)
farmbuyer@1 1594 pair:AddChild(editbox)
farmbuyer@1 1595 grp:AddChild(pair)
farmbuyer@1 1596 end
farmbuyer@1 1597
farmbuyer@3 1598 -- boss mod selection
farmbuyer@3 1599 w = GUI:Create("Spacer")
farmbuyer@3 1600 w:SetFullWidth(true)
farmbuyer@3 1601 w:SetHeight(20)
farmbuyer@3 1602 grp:AddChild(w)
farmbuyer@3 1603 do
farmbuyer@3 1604 local list = {}
farmbuyer@3 1605 local current
farmbuyer@3 1606 for k,v in ipairs(addon.bossmods) do
farmbuyer@3 1607 list[k] = v.n
farmbuyer@3 1608 if v.n == OuroLootSV_opts.bossmod then
farmbuyer@3 1609 current = k
farmbuyer@3 1610 end
farmbuyer@3 1611 end
farmbuyer@3 1612 w = mkbutton("Dropdown", nil, "", [[Which 'boss mod' to use.]])
farmbuyer@3 1613 w:SetRelativeWidth(0.2)
farmbuyer@3 1614 w:SetLabel("Boss Mod:")
farmbuyer@3 1615 w:SetList(list)
farmbuyer@3 1616 w:SetValue(current)
farmbuyer@3 1617 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@3 1618 OuroLootSV_opts.bossmod = list[choice]
farmbuyer@3 1619 end)
farmbuyer@3 1620 grp:AddChild(w)
farmbuyer@3 1621 end
farmbuyer@3 1622
farmbuyer@1 1623 -- item filter
farmbuyer@1 1624 w = GUI:Create("Spacer")
farmbuyer@1 1625 w:SetFullWidth(true)
farmbuyer@1 1626 w:SetHeight(20)
farmbuyer@1 1627 grp:AddChild(w)
farmbuyer@1 1628 do
farmbuyer@1 1629 local list = {}
farmbuyer@1 1630 for id in pairs(OuroLootSV_opts.itemfilter) do
farmbuyer@1 1631 local iname, _, iquality = GetItemInfo(id)
farmbuyer@2 1632 if iname then
farmbuyer@11 1633 list[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@2 1634 end
farmbuyer@1 1635 end
farmbuyer@1 1636 w = GUI:Create("EditBoxDropDown")
farmbuyer@1 1637 w:SetRelativeWidth(0.4)
farmbuyer@1 1638 w:SetText("Item filter")
farmbuyer@1 1639 w:SetEditBoxTooltip("Link items which should no longer be tracked.")
farmbuyer@1 1640 w:SetList(list)
farmbuyer@1 1641 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@1 1642 local iname, ilink, iquality = GetItemInfo(strtrim(text))
farmbuyer@1 1643 if not iname then
farmbuyer@1 1644 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@1 1645 end
farmbuyer@1 1646 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@11 1647 list[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@1 1648 OuroLootSV_opts.itemfilter[id] = true
farmbuyer@1 1649 addon:Print("Now filtering out", ilink)
farmbuyer@1 1650 end)
farmbuyer@1 1651 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@1 1652 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@1 1653 OuroLootSV_opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@1 1654 --addon:Print("No longer filtering out", ilink)
farmbuyer@1 1655 addon:Print("No longer filtering out", val_name)
farmbuyer@1 1656 end)
farmbuyer@1 1657 grp:AddChild(w)
farmbuyer@1 1658 end
farmbuyer@1 1659
farmbuyer@1 1660 addon.sender_list.sort()
farmbuyer@1 1661 if #addon.sender_list.namesI > 0 then
farmbuyer@1 1662 local senders = table.concat(addon.sender_list.namesI,'\n') -- sigh
farmbuyer@1 1663 -- If 39 other people in the raid are running this, the label will
farmbuyer@1 1664 -- explode... is it likely enough to care about? No.
farmbuyer@1 1665 w = GUI:Create("Spacer")
farmbuyer@1 1666 w:SetFullWidth(true)
farmbuyer@1 1667 w:SetHeight(20)
farmbuyer@1 1668 grp:AddChild(w)
farmbuyer@1 1669 w = GUI:Create("Label")
farmbuyer@1 1670 w:SetRelativeWidth(0.4)
farmbuyer@11 1671 w:SetText(ITEM_QUALITY_COLORS[3].hex .."Echo from latest ping:|r\n"..senders)
farmbuyer@1 1672 grp:AddChild(w)
farmbuyer@1 1673 end
farmbuyer@1 1674
farmbuyer@6 1675 scroll:AddChild(grp)
farmbuyer@6 1676
farmbuyer@1 1677 w = mkbutton("ReloadUI", [[Does what you think it does. Loot information is written out and restored.]])
farmbuyer@1 1678 w:SetFullWidth(true)
farmbuyer@1 1679 w:SetCallback("OnClick", ReloadUI)
farmbuyer@1 1680 specials:AddChild(w)
farmbuyer@1 1681
farmbuyer@1 1682 w = mkbutton("Ping!",
farmbuyer@1 1683 [[Asks other raid users for their addon version and current status. Results displayed on User Options panel.]])
farmbuyer@1 1684 w:SetFullWidth(true)
farmbuyer@1 1685 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1686 _w:SetText("5... 4... 3...")
farmbuyer@1 1687 _w:SetDisabled(true)
farmbuyer@23 1688 addon:DoPing()
farmbuyer@1 1689 addon:ScheduleTimer(function(b)
farmbuyer@1 1690 if b:IsVisible() then
farmbuyer@1 1691 return addon:redisplay()
farmbuyer@1 1692 --return tabs_OnGroupSelected_func(container,"OnGroupSelected","opt")
farmbuyer@1 1693 end
farmbuyer@1 1694 end, 5, _w)
farmbuyer@1 1695 end)
farmbuyer@1 1696 specials:AddChild(w)
farmbuyer@1 1697
farmbuyer@1 1698 -- Add appropriate lower panel
farmbuyer@1 1699 adv_lower (scroll, specials)
farmbuyer@1 1700
farmbuyer@1 1701 -- Finish up
farmbuyer@1 1702 container:AddChild(scroll)
farmbuyer@1 1703 end
farmbuyer@1 1704 end
farmbuyer@1 1705
farmbuyer@1 1706
farmbuyer@1 1707 -- Simply to avoid recreating the same function over and over
farmbuyer@1 1708 local tabs_OnGroupSelected_func_args = { [2] = "OnGroupSelected" }
farmbuyer@1 1709 tabs_OnGroupSelected_func = function (tabs,event,group)
farmbuyer@1 1710 tabs_OnGroupSelected_func_args[1] = tabs
farmbuyer@1 1711 tabs_OnGroupSelected_func_args[3] = group
farmbuyer@1 1712 tabs:ReleaseChildren()
farmbuyer@1 1713 local spec = tabs:GetUserData("special buttons group")
farmbuyer@1 1714 spec:ReleaseChildren()
farmbuyer@1 1715 local h = GUI:Create("Heading")
farmbuyer@1 1716 h:SetFullWidth(true)
farmbuyer@1 1717 h:SetText(_tabtexts[group].title)
farmbuyer@1 1718 spec:AddChild(h)
farmbuyer@1 1719 return tabs_OnGroupSelected[group](tabs,spec,group)
farmbuyer@1 1720 --[====[
farmbuyer@1 1721 Unfortunately, :GetHeight() called on anything useful out of a TabGroup
farmbuyer@1 1722 returns the static default size (about 50 pixels) until the refresh
farmbuyer@1 1723 cycle *after* all the frames are shown. Trying to fix it up after a
farmbuyer@1 1724 single OnUpdate doesn't work either. So for now it's all hardcoded.
farmbuyer@1 1725
farmbuyer@1 1726 Using this to determine the actual height of the usable area.
farmbuyer@1 1727 366 pixels
farmbuyer@1 1728 if group == "eoi" then
farmbuyer@1 1729 local stframe = tabs.children[1].frame
farmbuyer@1 1730 print(stframe:GetTop(),"-",stframe:GetBottom(),"=",
farmbuyer@1 1731 stframe:GetTop()-stframe:GetBottom())
farmbuyer@1 1732 print(stframe:GetRight(),"-",stframe:GetLeft(),"=",
farmbuyer@1 1733 stframe:GetRight()-stframe:GetLeft())
farmbuyer@1 1734 end
farmbuyer@1 1735 ]====]
farmbuyer@1 1736 end
farmbuyer@1 1737
farmbuyer@1 1738 --[[
farmbuyer@1 1739 mkbutton ("WidgetType", 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 1740 mkbutton ( [Button] 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 1741 mkbutton ( [Button] [text] "Text On Widget", "the mouseover display text")
farmbuyer@1 1742 ]]
farmbuyer@1 1743 do
farmbuyer@1 1744 local replacement_colors = { ["+"]="|cffffffff", ["<"]="|cff00ff00", [">"]="|r" }
farmbuyer@1 1745 function mkbutton (opt_widget_type, opt_key, label, status)
farmbuyer@1 1746 if not label then
farmbuyer@1 1747 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_widget_type, opt_key
farmbuyer@1 1748 elseif not status then
farmbuyer@1 1749 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_key, label
farmbuyer@1 1750 end
farmbuyer@1 1751 local button = GUI:Create(opt_widget_type)
farmbuyer@1 1752 if button.SetText then button:SetText(tostring(label)) end
farmbuyer@1 1753 status = status:gsub("[%+<>]",replacement_colors)
farmbuyer@1 1754 button:SetCallback("OnEnter", function() setstatus(status) end) -- maybe factor that closure out
farmbuyer@1 1755 button:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@1 1756 -- retrieval key may be specified as nil if all the parameters are given
farmbuyer@1 1757 if opt_key then _d:SetUserData (opt_key, button) end
farmbuyer@1 1758 return button
farmbuyer@1 1759 end
farmbuyer@1 1760 end
farmbuyer@1 1761
farmbuyer@1 1762 --[[
farmbuyer@1 1763 Creates the main window.
farmbuyer@1 1764 ]]
farmbuyer@1 1765 function addon:BuildMainDisplay (opt_tabselect)
farmbuyer@1 1766 if self.display then
farmbuyer@1 1767 -- try to get everything to update, rebuild, refresh... ugh, no
farmbuyer@1 1768 self.display:Hide()
farmbuyer@1 1769 end
farmbuyer@1 1770
farmbuyer@25 1771 -- This probably causes taint... hm.
farmbuyer@25 1772 local prev_fade_time = UIDROPDOWNMENU_SHOW_TIME
farmbuyer@25 1773 UIDROPDOWNMENU_SHOW_TIME = 4
farmbuyer@25 1774
farmbuyer@1 1775 local display = GUI:Create("Frame")
farmbuyer@1 1776 if _d then
farmbuyer@1 1777 display:SetUserData("eoiST",_d) -- warning! warning! kludge detected!
farmbuyer@1 1778 end
farmbuyer@1 1779 _d = display
farmbuyer@1 1780 self.display = display
farmbuyer@17 1781 display:SetTitle(window_title)
farmbuyer@1 1782 display:SetStatusText(self.status_text)
farmbuyer@1 1783 display:SetLayout("Flow")
farmbuyer@16 1784 display:SetStatusTable{width=900,height=550} -- default height is 500
farmbuyer@36 1785 if display.EnableResize then -- FIXME after next Ace3 release, this can be assumed
farmbuyer@36 1786 display:EnableResize(false)
farmbuyer@36 1787 end
farmbuyer@1 1788 display:SetCallback("OnClose", function(_display)
farmbuyer@25 1789 UIDROPDOWNMENU_SHOW_TIME = prev_fade_time
farmbuyer@1 1790 _d = _display:GetUserData("eoiST")
farmbuyer@1 1791 self.display = nil
farmbuyer@1 1792 GUI:Release(_display)
farmbuyer@6 1793 flib.clear()
farmbuyer@1 1794 collectgarbage()
farmbuyer@1 1795 end)
farmbuyer@1 1796
farmbuyer@1 1797 ----- Right-hand panel
farmbuyer@1 1798 local rhs_width = 0.20
farmbuyer@1 1799 local control = GUI:Create("SimpleGroup")
farmbuyer@1 1800 control:SetLayout("Flow")
farmbuyer@1 1801 control:SetRelativeWidth(rhs_width)
farmbuyer@1 1802 control.alignoffset = 25
farmbuyer@1 1803 control:PauseLayout()
farmbuyer@1 1804 local h,b
farmbuyer@1 1805
farmbuyer@1 1806 --- Main ---
farmbuyer@1 1807 h = GUI:Create("Heading")
farmbuyer@1 1808 h:SetFullWidth(true)
farmbuyer@1 1809 h:SetText("Main")
farmbuyer@1 1810 control:AddChild(h)
farmbuyer@1 1811
farmbuyer@1 1812 do
farmbuyer@1 1813 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 1814 [[Enable full tracking, only rebroadcasting, or disable activity altogether.]])
farmbuyer@1 1815 b:SetFullWidth(true)
farmbuyer@1 1816 b:SetLabel("On/Off:")
farmbuyer@1 1817 b:SetList{"Full Tracking", "Broadcasting", "Disabled"}
farmbuyer@1 1818 b:SetValue(self.enabled and 1 or (self.rebroadcast and 2 or 3))
farmbuyer@1 1819 b:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@1 1820 if choice == 1 then self:Activate()
farmbuyer@1 1821 elseif choice == 2 then self:Activate(nil,true)
farmbuyer@1 1822 else self:Deactivate()
farmbuyer@1 1823 end
farmbuyer@1 1824 _w = display:GetUserData('comm_ident')
farmbuyer@1 1825 if _w and _w:IsVisible() then
farmbuyer@1 1826 _w:SetDisabled(self.enabled or self.rebroadcast)
farmbuyer@1 1827 end
farmbuyer@1 1828 _w = display:GetUserData('eoi_bcast_req')
farmbuyer@1 1829 if _w and _w:IsVisible() then
farmbuyer@1 1830 _w:SetDisabled(not self.enabled)
farmbuyer@1 1831 end
farmbuyer@1 1832 end)
farmbuyer@1 1833 control:AddChild(b)
farmbuyer@1 1834 end
farmbuyer@1 1835
farmbuyer@1 1836 b = mkbutton("Dropdown", 'threshold', "",
farmbuyer@1 1837 [[Items greater than or equal to this quality will be tracked/rebroadcast.]])
farmbuyer@1 1838 b:SetFullWidth(true)
farmbuyer@1 1839 b:SetLabel("Threshold:")
farmbuyer@1 1840 b:SetList(self.thresholds)
farmbuyer@1 1841 b:SetValue(self.threshold)
farmbuyer@1 1842 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 1843 self:SetThreshold(choice)
farmbuyer@1 1844 end)
farmbuyer@1 1845 control:AddChild(b)
farmbuyer@1 1846
farmbuyer@4 1847 b = mkbutton("Clear Loot",
farmbuyer@1 1848 [[+Erases> all current loot information and generated text (but not saved texts).]])
farmbuyer@1 1849 b:SetFullWidth(true)
farmbuyer@1 1850 b:SetCallback("OnClick", function()
farmbuyer@1 1851 StaticPopup_Show("OUROL_CLEAR").data = self
farmbuyer@1 1852 end)
farmbuyer@1 1853 control:AddChild(b)
farmbuyer@1 1854
farmbuyer@1 1855 b = GUI:Create("Spacer")
farmbuyer@1 1856 b:SetFullWidth(true)
farmbuyer@16 1857 b:SetHeight(10)
farmbuyer@1 1858 control:AddChild(b)
farmbuyer@1 1859
farmbuyer@1 1860 --[[
farmbuyer@1 1861 --- Saved Texts ---
farmbuyer@1 1862 [ Save Current As... ]
farmbuyer@1 1863 saved1
farmbuyer@1 1864 saved2
farmbuyer@1 1865 ...
farmbuyer@1 1866 [ Load ] [ Delete ]
farmbuyer@1 1867 ]]
farmbuyer@1 1868 h = GUI:Create("Heading")
farmbuyer@1 1869 h:SetFullWidth(true)
farmbuyer@1 1870 h:SetText("Saved Texts")
farmbuyer@1 1871 control:AddChild(h)
farmbuyer@1 1872 b = mkbutton("Save Current As...",
farmbuyer@1 1873 [[Save forum/attendance/etc texts for later retrieval. Main loot information not included.]])
farmbuyer@1 1874 b:SetFullWidth(true)
farmbuyer@1 1875 b:SetCallback("OnClick", function()
farmbuyer@1 1876 StaticPopup_Show "OUROL_SAVE_SAVEAS"
farmbuyer@1 1877 _d:Hide()
farmbuyer@1 1878 end)
farmbuyer@1 1879 control:AddChild(b)
farmbuyer@1 1880
farmbuyer@16 1881 do
farmbuyer@16 1882 local scontainer = GUI:Create("SimpleGroup")
farmbuyer@16 1883 scontainer:SetFullWidth(true)
farmbuyer@16 1884 scontainer:SetFullHeight(false)
farmbuyer@16 1885 scontainer:SetAutoAdjustHeight(false)
farmbuyer@16 1886 scontainer:SetHeight(40) -- no relative height available anymore
farmbuyer@16 1887 scontainer:SetLayout("Fill")
farmbuyer@16 1888 local scroll = GUI:Create("ScrollFrame")
farmbuyer@16 1889 scroll:SetLayout("List")
farmbuyer@16 1890 local saved = self:check_saved_table(--[[silent_on_empty=]]true)
farmbuyer@16 1891 if saved then for i,s in ipairs(saved) do
farmbuyer@16 1892 local il = GUI:Create("InteractiveLabel")
farmbuyer@16 1893 il:SetFullWidth(true)
farmbuyer@16 1894 il:SetText(s.name)
farmbuyer@16 1895 il:SetUserData("num",i)
farmbuyer@16 1896 il:SetHighlight(1,1,1,0.4)
farmbuyer@16 1897 local str = ("%s %d entries %s"):format(s.date,s.count,s.name)
farmbuyer@16 1898 il:SetCallback("OnEnter", function() setstatus(str) end)
farmbuyer@16 1899 il:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@16 1900 il:SetCallback("OnClick", function(_il)
farmbuyer@16 1901 local prev = _d:GetUserData("saved selection")
farmbuyer@16 1902 if prev then
farmbuyer@16 1903 prev.highlight:Hide()
farmbuyer@16 1904 prev:SetColor()
farmbuyer@16 1905 end
farmbuyer@16 1906 _il:SetColor(0,1,0)
farmbuyer@16 1907 _il.highlight:Show()
farmbuyer@16 1908 _d:SetUserData("saved selection",_il)
farmbuyer@16 1909 _d:GetUserData("Load"):SetDisabled(false)
farmbuyer@16 1910 _d:GetUserData("Delete"):SetDisabled(false)
farmbuyer@16 1911 end)
farmbuyer@16 1912 scroll:AddChild(il)
farmbuyer@16 1913 end end
farmbuyer@16 1914 scontainer:AddChild(scroll)
farmbuyer@16 1915 control:AddChild(scontainer)
farmbuyer@16 1916 end
farmbuyer@1 1917
farmbuyer@1 1918 b = mkbutton("Load",
farmbuyer@1 1919 [[Load previously saved text. +REPLACES> all current loot information!]])
farmbuyer@1 1920 b:SetRelativeWidth(0.5)
farmbuyer@1 1921 b:SetCallback("OnClick", function()
farmbuyer@1 1922 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 1923 self:save_restore(num)
farmbuyer@1 1924 self:BuildMainDisplay()
farmbuyer@1 1925 end)
farmbuyer@1 1926 b:SetDisabled(true)
farmbuyer@1 1927 control:AddChild(b)
farmbuyer@1 1928 b = mkbutton("Delete",
farmbuyer@1 1929 [[Delete previously saved text.]])
farmbuyer@1 1930 b:SetRelativeWidth(0.5)
farmbuyer@1 1931 b:SetCallback("OnClick", function()
farmbuyer@1 1932 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 1933 self:save_delete(num)
farmbuyer@1 1934 self:BuildMainDisplay()
farmbuyer@1 1935 end)
farmbuyer@1 1936 b:SetDisabled(true)
farmbuyer@1 1937 control:AddChild(b)
farmbuyer@1 1938
farmbuyer@1 1939 b = GUI:Create("Spacer")
farmbuyer@1 1940 b:SetFullWidth(true)
farmbuyer@16 1941 b:SetHeight(10)
farmbuyer@1 1942 control:AddChild(b)
farmbuyer@1 1943
farmbuyer@1 1944 -- Other stuff on right-hand side
farmbuyer@1 1945 local tab_specials = GUI:Create("SimpleGroup")
farmbuyer@1 1946 tab_specials:SetLayout("Flow")
farmbuyer@1 1947 tab_specials:SetFullWidth(true)
farmbuyer@1 1948 control:AddChild(tab_specials)
farmbuyer@1 1949 control:ResumeLayout()
farmbuyer@1 1950
farmbuyer@1 1951 ----- Left-hand group
farmbuyer@1 1952 local tabs = GUI:Create("TabGroup")
farmbuyer@1 1953 tabs:SetLayout("Flow")
farmbuyer@1 1954 tabs.alignoffset = 25
farmbuyer@1 1955 tabs.titletext:SetFontObject(GameFontNormalSmall) -- XXX
farmbuyer@1 1956 do
farmbuyer@1 1957 self.sender_list.sort()
farmbuyer@1 1958 tabs.titletext:SetFormattedText("Received broadcast data from %d |4player:players;.",
farmbuyer@1 1959 self.sender_list.activeI)
farmbuyer@1 1960 end
farmbuyer@1 1961 tabs:SetRelativeWidth(0.99-rhs_width)
farmbuyer@1 1962 tabs:SetFullHeight(true)
farmbuyer@1 1963 tabs:SetTabs(tabgroup_tabs)
farmbuyer@1 1964 tabs:SetCallback("OnGroupSelected", tabs_OnGroupSelected_func)
farmbuyer@1 1965 tabs:SetCallback("OnTabEnter", function(_tabs,event,value,tab)
farmbuyer@1 1966 setstatus(_tabtexts[value].desc)
farmbuyer@1 1967 end)
farmbuyer@1 1968 tabs:SetCallback("OnTabLeave", statusy_OnLeave)
farmbuyer@1 1969 tabs:SetUserData("special buttons group",tab_specials)
farmbuyer@1 1970 tabs:SelectTab(opt_tabselect or "eoi")
farmbuyer@1 1971
farmbuyer@1 1972 display:AddChildren (tabs, control)
farmbuyer@1 1973 display:ApplyStatus()
farmbuyer@1 1974
farmbuyer@1 1975 display:Show() -- without this, only appears every *other* function call
farmbuyer@1 1976 return display
farmbuyer@1 1977 end
farmbuyer@1 1978
farmbuyer@1 1979 function addon:OpenMainDisplayToTab (text)
farmbuyer@1 1980 text = '^'..text
farmbuyer@1 1981 for tab,v in pairs(_tabtexts) do
farmbuyer@1 1982 if v.title:lower():find(text) then
farmbuyer@1 1983 self:BuildMainDisplay(tab)
farmbuyer@1 1984 return true
farmbuyer@1 1985 end
farmbuyer@1 1986 end
farmbuyer@1 1987 end
farmbuyer@1 1988
farmbuyer@1 1989 -- Essentially a re-click on the current tab (if the current tab were clickable).
farmbuyer@1 1990 function addon:redisplay ()
farmbuyer@1 1991 tabs_OnGroupSelected_func (unpack(tabs_OnGroupSelected_func_args))
farmbuyer@1 1992 end
farmbuyer@1 1993
farmbuyer@1 1994 end -- local 'do' scope
farmbuyer@1 1995
farmbuyer@1 1996
farmbuyer@1 1997 ------ Popup dialogs
farmbuyer@1 1998 -- Callback for each Next/Accept stage of inserting a new loot row via dropdown
farmbuyer@1 1999 local function eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 2000 if data.all_done then
farmbuyer@1 2001 -- It'll probably be the final entry in the table, but there might have
farmbuyer@1 2002 -- been real loot happening at the same time.
farmbuyer@1 2003 local boss_index = addon._addLootEntry{
farmbuyer@1 2004 kind = 'boss',
farmbuyer@1 2005 bosskill = (OuroLootSV_opts.snarky_boss and addon.boss_abbrev[data.name] or data.name) or data.name,
farmbuyer@1 2006 reason = 'kill',
farmbuyer@1 2007 instance = data.instance,
farmbuyer@1 2008 duration = 0,
farmbuyer@1 2009 }
farmbuyer@1 2010 local entry = tremove(g_loot,boss_index)
farmbuyer@1 2011 tinsert(g_loot,data.rowindex,entry)
farmbuyer@1 2012 addon:_mark_boss_kill(data.rowindex)
farmbuyer@1 2013 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@1 2014 dialog.data = nil -- free up memory
farmbuyer@1 2015 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@1 2016 return
farmbuyer@1 2017 end
farmbuyer@1 2018
farmbuyer@16 2019 local text = dialog.editBox:GetText()
farmbuyer@1 2020
farmbuyer@1 2021 -- second click
farmbuyer@1 2022 if data.name and text then
farmbuyer@1 2023 data.instance = text
farmbuyer@1 2024 data.all_done = true
farmbuyer@1 2025 -- in future do one more thing, for now just jump to the check
farmbuyer@1 2026 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 2027 end
farmbuyer@1 2028
farmbuyer@1 2029 -- first click
farmbuyer@1 2030 if text then
farmbuyer@1 2031 data.name = text
farmbuyer@1 2032 local getinstance = StaticPopup_Show("OUROL_EOI_INSERT","instance")
farmbuyer@1 2033 getinstance.data = data
farmbuyer@16 2034 getinstance.editBox:SetText(addon.instance_tag())
farmbuyer@1 2035 -- This suppresses auto-hide (which would case the getinstance dialog
farmbuyer@1 2036 -- to go away), but only when mouse clicking. OnEnter is on its own.
farmbuyer@1 2037 return true
farmbuyer@1 2038 end
farmbuyer@1 2039 end
farmbuyer@1 2040
farmbuyer@1 2041 local function eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2042 if data.all_done then
farmbuyer@1 2043 --local real_rebroadcast, real_enabled = addon.rebroadcast, addon.enabled
farmbuyer@1 2044 --g_rebroadcast, g_enabled = false, true
farmbuyer@1 2045 data.display:Hide()
farmbuyer@1 2046 local loot_index = addon:CHAT_MSG_LOOT ("manual", data.recipient, data.name, data.notes)
farmbuyer@1 2047 --g_rebroadcast, g_enabled = real_g_rebroadcast, real_g_enabled
farmbuyer@1 2048 local entry = tremove(g_loot,loot_index)
farmbuyer@1 2049 tinsert(g_loot,data.rowindex,entry)
farmbuyer@1 2050 --data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@1 2051 addon:_fill_out_eoi_data(data.rowindex)
farmbuyer@1 2052 addon:BuildMainDisplay()
farmbuyer@1 2053 dialog.data = nil
farmbuyer@1 2054 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@1 2055 return
farmbuyer@1 2056 end
farmbuyer@1 2057
farmbuyer@16 2058 local text = dialog.editBox:GetText():trim()
farmbuyer@1 2059
farmbuyer@1 2060 -- third click
farmbuyer@1 2061 if data.name and data.recipient and text then
farmbuyer@1 2062 data.notes = (text ~= "<none>") and text or nil
farmbuyer@1 2063 data.all_done = true
farmbuyer@1 2064 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2065 end
farmbuyer@1 2066
farmbuyer@1 2067 -- second click
farmbuyer@1 2068 if data.name and text then
farmbuyer@1 2069 data.recipient = text
farmbuyer@1 2070 local getnotes = StaticPopup_Show("OUROL_EOI_INSERT","notes")
farmbuyer@1 2071 getnotes.data = data
farmbuyer@16 2072 getnotes.editBox:SetText("<none>")
farmbuyer@16 2073 getnotes.editBox:HighlightText()
farmbuyer@1 2074 return true
farmbuyer@1 2075 end
farmbuyer@1 2076
farmbuyer@1 2077 -- first click
farmbuyer@1 2078 if text then
farmbuyer@1 2079 data.name = text
farmbuyer@1 2080 dialog:Hide() -- technically a "different" one about to be shown
farmbuyer@1 2081 local getrecipient = StaticPopup_Show("OUROL_EOI_INSERT","recipient")
farmbuyer@1 2082 getrecipient.data = data
farmbuyer@16 2083 getrecipient.editBox:SetText("")
farmbuyer@1 2084 return true
farmbuyer@1 2085 end
farmbuyer@1 2086 end
farmbuyer@1 2087
farmbuyer@1 2088 local function eoi_st_insert_OnAccept (dialog, data)
farmbuyer@1 2089 if data.kind == 'boss' then
farmbuyer@1 2090 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 2091 elseif data.kind == 'loot' then
farmbuyer@1 2092 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2093 end
farmbuyer@1 2094 end
farmbuyer@1 2095
farmbuyer@1 2096 StaticPopupDialogs["OUROL_CLEAR"] = flib.StaticPopup{
farmbuyer@1 2097 text = "Clear current loot information and text?",
farmbuyer@16 2098 button1 = YES,
farmbuyer@16 2099 button2 = NO,
farmbuyer@1 2100 OnAccept = function (dialog, addon)
farmbuyer@1 2101 addon:Clear(--[[verbose_p=]]true)
farmbuyer@1 2102 end,
farmbuyer@1 2103 }
farmbuyer@1 2104
farmbuyer@16 2105 StaticPopupDialogs["OUROL_HIST_CLEAR"] = flib.StaticPopup{
farmbuyer@16 2106 text = "Erase all history entries from %s?",
farmbuyer@16 2107 button1 = YES,
farmbuyer@16 2108 button2 = NO,
farmbuyer@16 2109 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2110 data2(addon)
farmbuyer@16 2111 addon:Print("Stimpy, you eeediot, you've pushed the history erase button!")
farmbuyer@16 2112 addon:redisplay()
farmbuyer@16 2113 end,
farmbuyer@16 2114 }
farmbuyer@16 2115
farmbuyer@16 2116 StaticPopupDialogs["OUROL_HIST_PREEN"] = flib.StaticPopup{
farmbuyer@16 2117 text = "Erase all but the latest entry for players on %s?",
farmbuyer@16 2118 button1 = YES,
farmbuyer@16 2119 button2 = NO,
farmbuyer@16 2120 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2121 data2(addon)
farmbuyer@16 2122 addon:Print("All loot prior to the most recent entries has been erased.")
farmbuyer@16 2123 addon:redisplay()
farmbuyer@16 2124 end,
farmbuyer@16 2125 }
farmbuyer@16 2126
farmbuyer@27 2127 StaticPopupDialogs["OUROL_URL"] = { --flib.StaticPopup{
farmbuyer@27 2128 text = "Use Control-C or equivalent to copy this URL to your system clipboard:",
farmbuyer@27 2129 button1 = OKAY,
farmbuyer@27 2130 timeout = 0,
farmbuyer@27 2131 whileDead = true,
farmbuyer@27 2132 hideOnEscape = true,
farmbuyer@27 2133 enterClicksFirstButton = true,
farmbuyer@27 2134 hasEditBox = true,
farmbuyer@27 2135 editBoxWidth = 350,
farmbuyer@27 2136 OnShow = function (dialog, url)
farmbuyer@27 2137 dialog.editBox:SetText(url)
farmbuyer@27 2138 dialog.editBox:SetFocus()
farmbuyer@27 2139 dialog.editBox:HighlightText()
farmbuyer@27 2140 end,
farmbuyer@27 2141 }
farmbuyer@27 2142
farmbuyer@1 2143 StaticPopupDialogs["OUROL_REMIND"] = flib.StaticPopup{
farmbuyer@1 2144 text = "Do you wish to activate Ouro Loot?\n\n(Hit the Escape key to close this window without clicking)",
farmbuyer@1 2145 button1 = "Activate recording", -- "accept", left
farmbuyer@1 2146 button3 = "Broadcast only", -- "alt", middle
farmbuyer@1 2147 button2 = "Help", -- "cancel", right
farmbuyer@1 2148 OnAccept = function (dialog, addon)
farmbuyer@1 2149 addon:Activate()
farmbuyer@1 2150 end,
farmbuyer@1 2151 OnAlt = function (dialog, addon)
farmbuyer@1 2152 addon:Activate(nil,true)
farmbuyer@1 2153 end,
farmbuyer@1 2154 OnCancel = function (dialog, addon)
farmbuyer@1 2155 -- hitting escape also calls this, but the 3rd arg would be "clicked"
farmbuyer@1 2156 -- in both cases, not useful here.
farmbuyer@1 2157 local helpbutton = dialog.button2
farmbuyer@1 2158 local ismousing = MouseIsOver(helpbutton)
farmbuyer@1 2159 if ismousing then
farmbuyer@1 2160 -- they actually clicked the button (or at least the mouse was over "Help"
farmbuyer@1 2161 -- when they hit escape... sigh)
farmbuyer@1 2162 addon:BuildMainDisplay('help')
farmbuyer@1 2163 else
farmbuyer@1 2164 addon.popped = true
farmbuyer@1 2165 end
farmbuyer@1 2166 end,
farmbuyer@1 2167 }
farmbuyer@1 2168
farmbuyer@1 2169 -- The data member here is a table built with:
farmbuyer@1 2170 -- {rowindex=<GUI row receiving click>, display=_d, kind=<loot/boss>}
farmbuyer@1 2171 do
farmbuyer@1 2172 local t = flib.StaticPopup{
farmbuyer@1 2173 text = "Enter name of new %s, then click Next or press Enter:",
farmbuyer@1 2174 button1 = "Next >",
farmbuyer@1 2175 button2 = CANCEL,
farmbuyer@1 2176 hasEditBox = true,
farmbuyer@16 2177 editBoxWidth = 350,
farmbuyer@1 2178 maxLetters = 50,
farmbuyer@1 2179 noCancelOnReuse = true,
farmbuyer@1 2180 --[[ XXX still needed?
farmbuyer@1 2181 OnShow = function(dialog)
farmbuyer@1 2182 dialog.wideEditBox:SetText("")
farmbuyer@1 2183 dialog.wideEditBox:SetFocus()
farmbuyer@1 2184 end,]]
farmbuyer@1 2185 }
farmbuyer@1 2186 t.EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2187 local dialog = editbox:GetParent()
farmbuyer@1 2188 if not eoi_st_insert_OnAccept (dialog, dialog.data) then
farmbuyer@1 2189 dialog:Hide() -- replicate OnAccept click behavior
farmbuyer@1 2190 end
farmbuyer@1 2191 end
farmbuyer@1 2192 t.enterClicksFirstButton = nil -- no effect with editbox focused
farmbuyer@1 2193 t.OnAccept = eoi_st_insert_OnAccept
farmbuyer@1 2194 StaticPopupDialogs["OUROL_EOI_INSERT"] = t
farmbuyer@1 2195 end
farmbuyer@1 2196
farmbuyer@1 2197 -- This seems to be gratuitous use of metatables, really.
farmbuyer@1 2198 do
farmbuyer@1 2199 local OEIL = {
farmbuyer@1 2200 text = "Paste the new item into here, then click Next or press Enter:",
farmbuyer@1 2201 __index = StaticPopupDialogs["OUROL_EOI_INSERT"]
farmbuyer@1 2202 }
farmbuyer@1 2203 StaticPopupDialogs["OUROL_EOI_INSERT_LOOT"] = setmetatable(OEIL,OEIL)
farmbuyer@1 2204
farmbuyer@1 2205 hooksecurefunc("ChatEdit_InsertLink", function (link,...)
farmbuyer@1 2206 local dialogname = StaticPopup_Visible "OUROL_EOI_INSERT_LOOT"
farmbuyer@1 2207 if dialogname then
farmbuyer@16 2208 _G[dialogname.."EditBox"]:SetText(link)
farmbuyer@1 2209 return true
farmbuyer@1 2210 end
farmbuyer@1 2211 end)
farmbuyer@1 2212 end
farmbuyer@1 2213
farmbuyer@1 2214 StaticPopupDialogs["OUROL_REASSIGN_ENTER"] = flib.StaticPopup{
farmbuyer@1 2215 text = "Enter the player name:",
farmbuyer@1 2216 button1 = ACCEPT,
farmbuyer@1 2217 button2 = CANCEL,
farmbuyer@1 2218 hasEditBox = true,
farmbuyer@1 2219 --[[ XXX needed?
farmbuyer@1 2220 OnShow = function(dialog)
farmbuyer@1 2221 dialog.editBox:SetText("")
farmbuyer@1 2222 dialog.editBox:SetFocus()
farmbuyer@1 2223 end,]]
farmbuyer@1 2224 OnAccept = function(dialog, data)
farmbuyer@1 2225 local name = dialog.usertext --editBox:GetText()
farmbuyer@24 2226 addon:reassign_loot (data.index, name)
farmbuyer@1 2227 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.index)
farmbuyer@1 2228 end,
farmbuyer@1 2229 }
farmbuyer@1 2230
farmbuyer@1 2231 StaticPopupDialogs["OUROL_SAVE_SAVEAS"] = flib.StaticPopup{
farmbuyer@1 2232 text = "Enter a name for the loot collection:",
farmbuyer@1 2233 button1 = ACCEPT,
farmbuyer@1 2234 button2 = CANCEL,
farmbuyer@1 2235 hasEditBox = true,
farmbuyer@1 2236 maxLetters = 30,
farmbuyer@1 2237 --[[ XXX
farmbuyer@1 2238 OnShow = function(dialog)
farmbuyer@1 2239 dialog.editBox:SetText("")
farmbuyer@1 2240 dialog.editBox:SetFocus()
farmbuyer@1 2241 end,]]
farmbuyer@1 2242 OnAccept = function(dialog)--, data)
farmbuyer@1 2243 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 2244 addon:save_saveas(name)
farmbuyer@1 2245 addon:BuildMainDisplay()
farmbuyer@1 2246 end,
farmbuyer@1 2247 OnCancel = function(dialog)--, data, reason)
farmbuyer@1 2248 addon:BuildMainDisplay()
farmbuyer@1 2249 end,
farmbuyer@1 2250 --[[XXX
farmbuyer@1 2251 EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2252 local dialog = editbox:GetParent()
farmbuyer@1 2253 StaticPopupDialogs["OUROL_SAVE_SAVEAS"].OnAccept (dialog, dialog.data)
farmbuyer@1 2254 dialog:Hide()
farmbuyer@1 2255 end,]]
farmbuyer@1 2256 }
farmbuyer@1 2257
farmbuyer@25 2258
farmbuyer@25 2259 -- Workaround this bug: http://us.battle.net/wow/en/forum/topic/3278901991
farmbuyer@25 2260 if true then
farmbuyer@25 2261 -- Verbatim copy of UIDropDownMenuTemplates.xml:155 or so, except as
farmbuyer@25 2262 -- tagged with CHANGE.
farmbuyer@25 2263 local function onenter (self, motion)
farmbuyer@25 2264 if ( self.hasArrow ) then
farmbuyer@25 2265 local level = self:GetParent():GetID() + 1;
farmbuyer@25 2266 local listFrame = _G["DropDownList"..level];
farmbuyer@25 2267 if ( not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= self ) then
farmbuyer@25 2268 ToggleDropDownMenu(self:GetParent():GetID() + 1, self.value, nil, nil, nil, nil, self.menuList, self);
farmbuyer@25 2269 end
farmbuyer@25 2270 else
farmbuyer@25 2271 CloseDropDownMenus(self:GetParent():GetID() + 1);
farmbuyer@25 2272 end
farmbuyer@25 2273 _G[self:GetName().."Highlight"]:Show();
farmbuyer@25 2274 UIDropDownMenu_StopCounting(self:GetParent());
farmbuyer@25 2275 if ( self.tooltipTitle ) then
farmbuyer@25 2276 if ( self.tooltipOnButton ) then
farmbuyer@25 2277 GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
farmbuyer@25 2278 GameTooltip:AddLine(self.tooltipTitle, 1.0, 1.0, 1.0);
farmbuyer@25 2279 GameTooltip:AddLine(self.tooltipText, nil,nil,nil,1); -- CHANGE added nil->1 arguments
farmbuyer@25 2280 GameTooltip:Show();
farmbuyer@25 2281 else
farmbuyer@25 2282 GameTooltip_AddNewbieTip(self, self.tooltipTitle, 1.0, 1.0, 1.0, self.tooltipText, 1);
farmbuyer@25 2283 end
farmbuyer@25 2284 end
farmbuyer@25 2285 end
farmbuyer@25 2286 -- end verbatime copy
farmbuyer@25 2287
farmbuyer@25 2288 for i = 1, UIDROPDOWNMENU_MAXLEVELS do
farmbuyer@25 2289 local list = _G["DropDownList"..i]
farmbuyer@25 2290 if list then
farmbuyer@25 2291 for j = 1, UIDROPDOWNMENU_MAXBUTTONS do
farmbuyer@25 2292 local button = _G["DropDownList"..i.."Button"..j]
farmbuyer@25 2293 if button then
farmbuyer@25 2294 --print("button fixup",i,j)
farmbuyer@25 2295 button:SetScript("OnEnter",onenter)
farmbuyer@25 2296 end
farmbuyer@25 2297 end
farmbuyer@25 2298 end
farmbuyer@25 2299 end
farmbuyer@25 2300 end
farmbuyer@25 2301
farmbuyer@1 2302 -- vim:noet