annotate gui.lua @ 16:5ee4edd24c13

- new blizz methods for editboxes in dialog popups - initial code for dropdowns in history (not active yet) - hovering and shift-clicking to link out of history - proper confirmations for history rewriting - options checkboxes more grid-like - saved texts get a scrollbar instead of expanding indefinitely (duh) - rearranged savedvars a bit (and added transition code) - stores raider join/leave times and "demographic" info, all for MLEQDKP - minor bugfixes and tweaks
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Thu, 25 Aug 2011 00:45:31 +0000
parents 952c3ac0e783
children d929c40cdb09
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@1 2
farmbuyer@1 3 --[[
farmbuyer@1 4 Purely the AceGUI-related routines, and the subroutines needed for support.
farmbuyer@1 5 ------ Constants
farmbuyer@6 6 ------ Globals
farmbuyer@1 7 ------ Behind the scenes routines
farmbuyer@1 8 ------ Main GUI Window
farmbuyer@1 9 ------ Popup dialogs
farmbuyer@1 10 ]]
farmbuyer@1 11
farmbuyer@1 12 ------ Constants
farmbuyer@1 13 local eoi_st_rowheight = 20
farmbuyer@16 14 local eoi_st_displayed_rows = math.floor(416/eoi_st_rowheight) --math.floor(366/eoi_st_rowheight)
farmbuyer@1 15 local eoi_st_textured_item_format = "|T%s:"..(eoi_st_rowheight-2).."|t %s[%s]|r%s"
farmbuyer@1 16 local eoi_st_otherrow_bgcolortable = {
farmbuyer@1 17 wipe = { ["r"] = 0.3, ["g"] = 0.3, ["b"] = 0.3},
farmbuyer@1 18 kill = { ["r"] = 0.2, ["g"] = 0.2, ["b"] = 0.2},
farmbuyer@1 19 time = { ["r"] = 0x0/255, ["g"] = 0x0/255, ["b"] = 1, ["a"] = 0.3},
farmbuyer@1 20 }
farmbuyer@1 21 eoi_st_otherrow_bgcolortable[""] = eoi_st_otherrow_bgcolortable["kill"]
farmbuyer@4 22 --eoi_st_otherrow_bgcolortable["realm"] = eoi_st_otherrow_bgcolortable["time"]
farmbuyer@1 23 local eoi_st_otherrow_bgcolortable_default
farmbuyer@1 24 local eoi_st_lootrow_col3_colortable = {
farmbuyer@1 25 [""] = { text = "", r = 1.0, g = 1.0, b = 1.0, a = 1.0 },
farmbuyer@1 26 shard = { text = "shard", r = 0xa3/255, g = 0x35/255, b = 0xee/255, a = 1.0 },
farmbuyer@1 27 offspec = { text = "offspec", r = 0.78, g = 0.61, b = 0.43, a = 1.0 },
farmbuyer@1 28 gvault = { text = "guild vault", r = 0x33/255, g = 1.0, b = 0x99/255, a = 1.0 },
farmbuyer@1 29 }
farmbuyer@1 30 local function eoi_st_lootrow_col3_colortable_func (data, cols, realrow, column, table)
farmbuyer@1 31 local disp = data[realrow].disposition
farmbuyer@1 32 return eoi_st_lootrow_col3_colortable[disp or ""]
farmbuyer@1 33 end
farmbuyer@1 34 addon.time_column1_used_mt = { __index = {
farmbuyer@1 35 [2] = {value=""},
farmbuyer@1 36 [3] = {value=""},
farmbuyer@1 37 } }
farmbuyer@1 38 local time_column1_used_mt = addon.time_column1_used_mt
farmbuyer@1 39
farmbuyer@1 40
farmbuyer@6 41 ------ Globals
farmbuyer@1 42 local GUI = LibStub("AceGUI-3.0")
farmbuyer@1 43 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 44
farmbuyer@1 45 local g_loot = nil
farmbuyer@1 46 local g_generated = nil
farmbuyer@1 47
farmbuyer@1 48 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 49
farmbuyer@1 50 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@11 51 local GetItemInfo, ITEM_QUALITY_COLORS = GetItemInfo, ITEM_QUALITY_COLORS
farmbuyer@1 52
farmbuyer@1 53 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@1 54 local _generate_text, _populate_text_specials
farmbuyer@1 55 local _tabtexts, _taborder -- filled out in gui block scope
farmbuyer@1 56
farmbuyer@1 57 -- Working around this bug:
farmbuyer@1 58 -- http://forums.wowace.com/showpost.php?p=295202&postcount=31
farmbuyer@1 59 do
farmbuyer@1 60 local function FixFrameLevel (level, ...)
farmbuyer@1 61 for i = 1, select("#", ...) do
farmbuyer@1 62 local button = select(i, ...)
farmbuyer@1 63 button:SetFrameLevel(level)
farmbuyer@1 64 end
farmbuyer@1 65 end
farmbuyer@1 66
farmbuyer@1 67 local function FixMenuFrameLevels()
farmbuyer@1 68 local f = DropDownList1
farmbuyer@1 69 local i = 1
farmbuyer@1 70 while f do
farmbuyer@1 71 FixFrameLevel (f:GetFrameLevel() + 2, f:GetChildren())
farmbuyer@1 72 i = i + 1
farmbuyer@1 73 f = _G["DropDownList"..i]
farmbuyer@1 74 end
farmbuyer@1 75 end
farmbuyer@1 76
farmbuyer@1 77 -- To fix Blizzard's bug caused by the new "self:SetFrameLevel(2);"
farmbuyer@1 78 hooksecurefunc("UIDropDownMenu_CreateFrames", FixMenuFrameLevels)
farmbuyer@1 79 end
farmbuyer@1 80
farmbuyer@1 81
farmbuyer@1 82 ------ Behind the scenes routines
farmbuyer@1 83 -- Text generation
farmbuyer@1 84 do
farmbuyer@1 85 local next_insertion_position = 2 -- position in _taborder
farmbuyer@1 86 local text_gen_funcs, specials_gen_funcs = {}, {}
farmbuyer@1 87 local accumulator = {}
farmbuyer@1 88
farmbuyer@1 89 -- Can do clever things by passing other halting points as zero
farmbuyer@1 90 function addon:zero_printed_fenceposts(zero)
farmbuyer@1 91 for t in pairs(text_gen_funcs) do
farmbuyer@1 92 g_loot.printed[t] = zero or g_loot.printed[t] or 0
farmbuyer@1 93 end
farmbuyer@1 94 end
farmbuyer@1 95
farmbuyer@10 96 function addon:registered_textgen_iter()
farmbuyer@10 97 return pairs(text_gen_funcs)
farmbuyer@10 98 end
farmbuyer@10 99
farmbuyer@1 100 -- This function is called during load, so be careful!
farmbuyer@1 101 function addon:register_text_generator (text_type, title, description, generator, opt_specgen)
farmbuyer@1 102 if type(generator) ~= 'function' then
farmbuyer@1 103 error(("Generator for text type '%s' must be a function!"):format(text_type))
farmbuyer@1 104 end
farmbuyer@1 105 _tabtexts[text_type] = { title=title, desc=description }
farmbuyer@1 106 tinsert (_taborder, next_insertion_position, text_type)
farmbuyer@1 107 next_insertion_position = next_insertion_position + 1
farmbuyer@1 108 text_gen_funcs[text_type] = generator
farmbuyer@1 109 specials_gen_funcs[text_type] = opt_specgen
farmbuyer@1 110 end
farmbuyer@1 111
farmbuyer@1 112 -- Called by tabs_generated_text_OGS
farmbuyer@1 113 function _generate_text (text_type)
farmbuyer@1 114 local f = text_gen_funcs[text_type]
farmbuyer@1 115 if not f then
farmbuyer@1 116 error(("Generator called for unregistered text type '%s'."):format(text_type))
farmbuyer@1 117 end
farmbuyer@1 118 g_generated = g_generated or {}
farmbuyer@1 119 g_loot[text_type] = g_loot[text_type] or ""
farmbuyer@1 120
farmbuyer@1 121 if g_loot.printed[text_type] >= #g_loot then return false end
farmbuyer@1 122 assert(addon.loot_clean == #g_loot, tostring(addon.loot_clean) .. " ~= " .. #g_loot)
farmbuyer@1 123 -- if glc is nil, #==0 test already returned
farmbuyer@1 124
farmbuyer@1 125 local ok,ret = pcall (f, text_type, g_loot, g_loot.printed[text_type], g_generated, accumulator)
farmbuyer@1 126 if not ok then
farmbuyer@1 127 error(("ERROR: text generator '%s' failed: %s"):format(text_type, ret))
farmbuyer@1 128 return false
farmbuyer@1 129 end
farmbuyer@1 130 if ret then
farmbuyer@1 131 g_loot.printed[text_type] = #g_loot
farmbuyer@1 132 g_generated[text_type] = (g_generated[text_type] or "") .. table.concat(accumulator,'\n') .. '\n'
farmbuyer@1 133 end
farmbuyer@1 134 wipe(accumulator)
farmbuyer@1 135 return ret
farmbuyer@1 136 end
farmbuyer@1 137 function _populate_text_specials (editbox, specials, mkb, text_type)
farmbuyer@1 138 local f = specials_gen_funcs[text_type]
farmbuyer@1 139 if not f then return end
farmbuyer@1 140 pcall (f, text_type, editbox, specials, mkb)
farmbuyer@1 141 end
farmbuyer@1 142 end
farmbuyer@1 143
farmbuyer@1 144 --[[
farmbuyer@1 145 The g_loot table is populated only with "behavior-relevant" data (names,
farmbuyer@1 146 links, etc). This function runs through it and fills out the "display-
farmbuyer@1 147 relevant" bits (icons, user-friendly labels, etc). Everything from the
farmbuyer@1 148 loot_clean index to the end of the table is filled out, loot_clean is
farmbuyer@1 149 updated. Override the starting point with the argument.
farmbuyer@1 150
farmbuyer@1 151 XXX blizzard's scrolling update and lib-st keep finding some way of displaying
farmbuyer@1 152 the grid without ever calling the hooked refresh, thereby skipping this
farmbuyer@1 153 function and erroring on missing columnar data. fuckit. from now on
farmbuyer@1 154 this function gets called everywhere, all the time, and loops over the
farmbuyer@1 155 entire goddamn table each time. If we can't find blizz's scrollframe bugs,
farmbuyer@1 156 we'll just work around them. Sorry for your smoking CPU.
farmbuyer@1 157
farmbuyer@1 158 FIXME just move this functionality to a per-entry function and call it once
farmbuyer@1 159 in _addlootentry. --actually no, then the columnar data won't be updated once
farmbuyer@1 160 the backend data is changed on the fly.
farmbuyer@1 161 ]]
farmbuyer@1 162 do
farmbuyer@1 163 local grammar = { -- not worth making a mt for this
farmbuyer@1 164 [2] = "nd",
farmbuyer@1 165 [3] = "rd",
farmbuyer@1 166 }
farmbuyer@1 167
farmbuyer@1 168 function addon:_fill_out_eoi_data (opt_starting_index)
farmbuyer@1 169 if #g_loot < 1 then
farmbuyer@1 170 --pprint('_f_o_e_d', "#g_loot<1")
farmbuyer@1 171 self.loot_clean = nil
farmbuyer@1 172 opt_starting_index = nil
farmbuyer@1 173 end
farmbuyer@1 174 for i = (opt_starting_index or self.loot_clean or 1), #g_loot do
farmbuyer@1 175 local e = g_loot[i]
farmbuyer@1 176 if e == nil then
farmbuyer@1 177 self.loot_clean = nil
farmbuyer@1 178 pprint('_f_o_e_d', "index",i,"somehow still in loop past",#g_loot,"bailing")
farmbuyer@1 179 return
farmbuyer@1 180 end
farmbuyer@1 181
farmbuyer@1 182 -- XXX FIXME a major weakness here is that we're constantly replacing
farmbuyer@1 183 -- what's already been created. Lots of garbage. Trying to detect what
farmbuyer@1 184 -- actually needs to be replaced is even worse. We'll live with
farmbuyer@1 185 -- garbage for now.
farmbuyer@1 186 if e.kind == 'loot' then
farmbuyer@11 187 local textured = eoi_st_textured_item_format:format (e.itexture, ITEM_QUALITY_COLORS[e.quality].hex, e.itemname, e.count or "")
farmbuyer@1 188 e.cols = {
farmbuyer@1 189 {value = textured},
farmbuyer@1 190 {value = e.person},
farmbuyer@1 191 { color = eoi_st_lootrow_col3_colortable_func }
farmbuyer@1 192 }
farmbuyer@1 193 -- This is horrible. Must do better.
farmbuyer@1 194 if e.extratext then for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@1 195 if v.text == e.extratext then
farmbuyer@1 196 e.disposition = k
farmbuyer@1 197 --e.extratext = nil, not feasible
farmbuyer@1 198 break
farmbuyer@1 199 end
farmbuyer@1 200 end end
farmbuyer@1 201 local ex = eoi_st_lootrow_col3_colortable[e.disposition or ""].text
farmbuyer@1 202 if e.bcast_from and e.extratext then
farmbuyer@1 203 ex = e.extratext .. " (from " .. e.bcast_from .. ")"
farmbuyer@1 204 elseif e.bcast_from then
farmbuyer@1 205 ex = "(from " .. e.bcast_from .. ")"
farmbuyer@1 206 elseif e.extratext then
farmbuyer@1 207 ex = e.extratext
farmbuyer@1 208 end
farmbuyer@1 209 e.cols[3].value = ex
farmbuyer@1 210
farmbuyer@1 211 elseif e.kind == 'boss' then
farmbuyer@1 212 local v
farmbuyer@1 213 if e.reason == 'kill' then
farmbuyer@1 214 if e.attempts == 1 then
farmbuyer@1 215 v = "one-shot"
farmbuyer@1 216 else
farmbuyer@16 217 v = ("kill on %d%s attempt"):format(e.attempts or 0, grammar[e.attempts] or "th")
farmbuyer@1 218 end
farmbuyer@1 219 v = ("%s (%d:%.2d)"):format(v, math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 220 elseif e.reason == 'wipe' then
farmbuyer@1 221 v = ("wipe (%d:%.2d)"):format(math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 222 end
farmbuyer@1 223 e.cols = {
farmbuyer@1 224 {value = e.bosskill},
farmbuyer@1 225 {value = e.instance},
farmbuyer@1 226 {value = v or ""},
farmbuyer@1 227 }
farmbuyer@1 228
farmbuyer@1 229 elseif e.kind == 'time' then
farmbuyer@1 230 e.cols = setmetatable({
farmbuyer@1 231 {value=e.startday.text},
farmbuyer@1 232 }, time_column1_used_mt)
farmbuyer@1 233 --[[e.cols = {
farmbuyer@1 234 {value=e.startday.text},
farmbuyer@1 235 {value=""},
farmbuyer@1 236 {value=""},
farmbuyer@1 237 }]]
farmbuyer@1 238
farmbuyer@1 239 end
farmbuyer@1 240 end
farmbuyer@1 241 self.loot_clean = #g_loot
farmbuyer@1 242 end
farmbuyer@1 243 end
farmbuyer@1 244
farmbuyer@1 245 do
farmbuyer@1 246 function addon:_fill_out_hist_data (opt_starting_index)
farmbuyer@6 247 local new, del = flib.new, flib.del
farmbuyer@6 248
farmbuyer@1 249 -- Clearing history finishes this function with #hist==0 and hist_clean==0.
farmbuyer@1 250 -- The next call typically detects this (#<1) and handles it. If loot is
farmbuyer@1 251 -- recorded before then, it results in hist_clean==0 and #hist==1, which
farmbuyer@1 252 -- breaks the first iteration of the loop. Thus, the "extra" test here:
farmbuyer@1 253 if #self.history < 1 or self.hist_clean == 0 then
farmbuyer@1 254 self.hist_clean = nil
farmbuyer@1 255 opt_starting_index = nil
farmbuyer@1 256 end
farmbuyer@1 257 if not self.history.st then
farmbuyer@6 258 --print"creating ST!"
farmbuyer@1 259 self.history.st = {
farmbuyer@4 260 --[[{ kind = "realm",
farmbuyer@1 261 cols = setmetatable({
farmbuyer@1 262 { value = self.history.realm },
farmbuyer@1 263 }, time_column1_used_mt)
farmbuyer@4 264 }]]
farmbuyer@1 265 }
farmbuyer@1 266 end
farmbuyer@6 267
farmbuyer@6 268 -- for now
farmbuyer@6 269 if self.hist_clean == #self.history then return end
farmbuyer@6 270
farmbuyer@1 271 local st = self.history.st
farmbuyer@6 272 --print("starting history loop, #st ==", #st, "#history ==", #self.history)
farmbuyer@6 273 for i,t in ipairs(st) do
farmbuyer@6 274 del(t.cols[1])
farmbuyer@6 275 del(t.cols[2])
farmbuyer@6 276 del(t.cols[3])
farmbuyer@6 277 del(t.cols)
farmbuyer@6 278 del(t)
farmbuyer@6 279 st[i] = nil
farmbuyer@6 280 end
farmbuyer@1 281
farmbuyer@6 282 --for i = (opt_starting_index or self.hist_clean or 1), #self.history do
farmbuyer@6 283 local cache_okay = true
farmbuyer@6 284 for pi,player in ipairs(self.history) do
farmbuyer@6 285 local col1 = new()
farmbuyer@6 286 col1.OLi = pi
farmbuyer@6 287 col1.OLn = #player
farmbuyer@6 288 col1.value = player.name -- may spiffy this up in future
farmbuyer@1 289
farmbuyer@6 290 for li,loot in ipairs(player) do
farmbuyer@6 291 local col2 = new()
farmbuyer@6 292 col2.OLi = li
farmbuyer@6 293 local col3 = new()
farmbuyer@6 294 col3.value = loot.when
farmbuyer@6 295
farmbuyer@6 296 local itexture = GetItemIcon(loot.id)
farmbuyer@6 297 local iname, ilink, iquality = GetItemInfo(loot.id)
farmbuyer@4 298 local textured
farmbuyer@4 299 if itexture and iname then
farmbuyer@6 300 textured = eoi_st_textured_item_format:format (itexture,
farmbuyer@11 301 ITEM_QUALITY_COLORS[iquality].hex, iname, loot.count or "")
farmbuyer@4 302 else
farmbuyer@6 303 textured = eoi_st_textured_item_format:format ([[ICONS\INV_Misc_QuestionMark]],
farmbuyer@11 304 ITEM_QUALITY_COLORS[ITEM_QUALITY_COMMON].hex, 'UNKNOWN - TRY AGAIN', "")
farmbuyer@6 305 cache_okay = false
farmbuyer@4 306 end
farmbuyer@6 307 col2.value = textured
farmbuyer@6 308
farmbuyer@6 309 local dotcols = new (col1, col2, col3)
farmbuyer@6 310 local st_entry = new()
farmbuyer@6 311 st_entry.kind = 'history'
farmbuyer@6 312 st_entry.OLwho = player.name
farmbuyer@6 313 st_entry.cols = dotcols
farmbuyer@16 314 st_entry.itemlink = ilink -- for onenter and onclick
farmbuyer@6 315 tinsert (st, st_entry)
farmbuyer@1 316 end
farmbuyer@6 317 end
farmbuyer@1 318
farmbuyer@6 319 --print("finished history loop, #st ==", #st)
farmbuyer@6 320 self.hist_clean = cache_okay and #self.history or nil
farmbuyer@1 321 end
farmbuyer@6 322
farmbuyer@6 323
farmbuyer@1 324 end
farmbuyer@1 325
farmbuyer@1 326
farmbuyer@1 327 ------ Main GUI Window
farmbuyer@1 328 -- Lots of shared data here, kept in a large local scope. For readability,
farmbuyer@1 329 -- indentation of the scope as a whole is kicked left a notch.
farmbuyer@1 330 do
farmbuyer@1 331 local _d
farmbuyer@1 332 local function setstatus(txt) _d:SetStatusText(txt) end
farmbuyer@1 333 local function statusy_OnLeave() setstatus("") end
farmbuyer@1 334 local tabgroup_tabs
farmbuyer@1 335
farmbuyer@1 336 --[[
farmbuyer@1 337 Controls for the tabs on the left side of the main display.
farmbuyer@1 338 ]]
farmbuyer@1 339 _tabtexts = {
farmbuyer@1 340 ["eoi"] = {title=[[Loot]], desc=[[Observed loot, plus boss kills and other events of interest]]},
farmbuyer@1 341 ["hist"] = {title=[[History]], desc=[[A short semi-permanent record]]},
farmbuyer@1 342 ["help"] = {title=[[Help]], desc=[[Instructions, reminders, and tips for non-obvious features]]},
farmbuyer@1 343 ["opt"] = {title=[[Options]], desc=[[Options for fine-tuning behavior]]},
farmbuyer@1 344 --["adv"] = {title=[[Advanced]], desc=[[Debugging and testing]]},
farmbuyer@1 345 }
farmbuyer@6 346 --if addon.author_debug then
farmbuyer@1 347 _taborder = { "eoi", "hist", "help", "opt" }
farmbuyer@6 348 --else _taborder = { "eoi", "help", "opt" } end
farmbuyer@1 349
farmbuyer@1 350 --[[
farmbuyer@1 351 This is a table of callback functions, each responsible for drawing a tab
farmbuyer@1 352 into the container passed in the first argument. Special-purpose buttons
farmbuyer@1 353 can optionally be created (mkbutton) and added to the container in the second
farmbuyer@1 354 argument.
farmbuyer@1 355 ]]
farmbuyer@1 356 local tabs_OnGroupSelected = {}
farmbuyer@1 357 local mkbutton
farmbuyer@1 358 local tabs_OnGroupSelected_func, tabs_generated_text_OGS
farmbuyer@1 359
farmbuyer@1 360 function addon:gui_init (loot_pointer)
farmbuyer@1 361 g_loot = loot_pointer
farmbuyer@1 362 g_generated = nil
farmbuyer@1 363 tabgroup_tabs = {}
farmbuyer@1 364 for _,v in ipairs(_taborder) do
farmbuyer@1 365 tinsert (tabgroup_tabs, {value=v, text=_tabtexts[v].title})
farmbuyer@1 366 -- By default, tabs are editboxes with generated text
farmbuyer@1 367 if not tabs_OnGroupSelected[v] then
farmbuyer@1 368 tabs_OnGroupSelected[v] = tabs_generated_text_OGS
farmbuyer@1 369 end
farmbuyer@1 370 end
farmbuyer@1 371 end
farmbuyer@1 372
farmbuyer@1 373 -- Tab 1: Events Of Interest
farmbuyer@1 374 -- This actually takes up quite a bit of the file.
farmbuyer@1 375 local eoi_editcell
farmbuyer@1 376
farmbuyer@1 377 local function dropdownmenu_handler (ddbutton, subfunc, arg)
farmbuyer@1 378 local i = _d:GetUserData("DD loot index")
farmbuyer@1 379 subfunc(i,arg)
farmbuyer@1 380 _d:GetUserData("eoiST"):OuroLoot_Refresh(i)
farmbuyer@1 381 end
farmbuyer@1 382
farmbuyer@1 383 local function gen_easymenu_table (initial, list, funcs)
farmbuyer@1 384 for _,tag in ipairs(list) do
farmbuyer@1 385 local name, arg, tiptext
farmbuyer@1 386 name, tiptext = strsplit('|',tag)
farmbuyer@1 387 name, arg = strsplit('%',name)
farmbuyer@1 388 if name == "--" then
farmbuyer@1 389 tinsert (initial, {
farmbuyer@6 390 disabled = true, notCheckable = true, text = "",
farmbuyer@1 391 })
farmbuyer@1 392 else
farmbuyer@1 393 if not funcs[name] then
farmbuyer@1 394 error(("'%s' not defined as a dropdown function"):format(name))
farmbuyer@1 395 end
farmbuyer@1 396 tinsert (initial, {
farmbuyer@1 397 text = name,
farmbuyer@1 398 func = dropdownmenu_handler,
farmbuyer@1 399 arg1 = funcs[name],
farmbuyer@1 400 arg2 = arg,
farmbuyer@1 401 notCheckable = true,
farmbuyer@1 402 tooltipTitle = tiptext and name or nil,
farmbuyer@1 403 tooltipText = tiptext,
farmbuyer@1 404 })
farmbuyer@1 405 end
farmbuyer@1 406 end
farmbuyer@1 407 return initial
farmbuyer@1 408 end
farmbuyer@1 409
farmbuyer@1 410 local dropdownmenuframe = CreateFrame("Frame", "OuroLootDropDownMenu", nil, "UIDropDownMenuTemplate")
farmbuyer@1 411 local dropdownfuncs
farmbuyer@1 412 dropdownfuncs = {
farmbuyer@1 413 [CLOSE] = function() CloseDropDownMenus() end,
farmbuyer@1 414
farmbuyer@1 415 df_INSERT = function(rowi,text)
farmbuyer@1 416 local which = (text == 'loot') and "OUROL_EOI_INSERT_LOOT" or "OUROL_EOI_INSERT"
farmbuyer@1 417 local dialog = StaticPopup_Show(which,text)
farmbuyer@16 418 dialog.editBox:SetScript("OnTextChanged",StaticPopup_EditBoxOnTextChanged)
farmbuyer@1 419 dialog.data = {rowindex=rowi, display=_d, kind=text}
farmbuyer@1 420 end,
farmbuyer@1 421
farmbuyer@1 422 df_DELETE = function(rowi)
farmbuyer@1 423 local gone = tremove(g_loot,rowi)
farmbuyer@1 424 addon:Print("Removed %s.",
farmbuyer@1 425 gone.itemlink or gone.bosskill or gone.startday.text)
farmbuyer@1 426 end,
farmbuyer@1 427
farmbuyer@16 428 ["Delete this history event"] = function(rowi)
farmbuyer@16 429 --local gone = tremove(g_loot,rowi)
farmbuyer@16 430 --addon:Print("Removed %s.",
farmbuyer@16 431 --gone.itemlink or gone.bosskill or gone.startday.text)
farmbuyer@16 432 end,
farmbuyer@16 433
farmbuyer@1 434 -- if kind is boss, also need to stop at new timestamp
farmbuyer@1 435 ["Delete remaining entries for this day"] = function(rowi,kind)
farmbuyer@1 436 local fencepost
farmbuyer@1 437 local closest_time = addon._find_next_after('time',rowi)
farmbuyer@1 438 if kind == 'time' then
farmbuyer@1 439 fencepost = closest_time
farmbuyer@1 440 elseif kind == 'boss' then
farmbuyer@1 441 local closest_boss = addon._find_next_after('boss',rowi)
farmbuyer@1 442 if not closest_boss then
farmbuyer@1 443 fencepost = closest_time
farmbuyer@1 444 elseif not closest_time then
farmbuyer@1 445 fencepost = closest_boss
farmbuyer@1 446 else
farmbuyer@1 447 fencepost = math.min(closest_time,closest_boss)
farmbuyer@1 448 end
farmbuyer@1 449 end
farmbuyer@1 450 local count = fencepost and (fencepost-rowi) or (#g_loot-rowi+1)
farmbuyer@1 451 repeat
farmbuyer@1 452 dropdownfuncs.df_DELETE(rowi)
farmbuyer@1 453 count = count - 1
farmbuyer@1 454 until count < 1
farmbuyer@1 455 end,
farmbuyer@1 456
farmbuyer@1 457 ["Rebroadcast this loot entry"] = function(rowi)
farmbuyer@1 458 local e = g_loot[rowi]
farmbuyer@1 459 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@1 460 addon:broadcast('loot', e.person, e.itemlink, e.count, e.cols[3].value)
farmbuyer@1 461 addon:Print("Rebroadcast entry",rowi,e.itemlink)
farmbuyer@1 462 end,
farmbuyer@1 463
farmbuyer@1 464 ["Rebroadcast this boss"] = function(rowi,kind)
farmbuyer@1 465 addon:Print("not implemented yet") -- TODO
farmbuyer@1 466 end,
farmbuyer@1 467
farmbuyer@1 468 ["Mark as normal"] = function(rowi,disp) -- broadcast the change? ugh
farmbuyer@1 469 g_loot[rowi].disposition = disp
farmbuyer@1 470 g_loot[rowi].bcast_from = nil
farmbuyer@1 471 g_loot[rowi].extratext = nil
farmbuyer@1 472 end,
farmbuyer@1 473
farmbuyer@1 474 ["Show only this player"] = function(rowi)
farmbuyer@1 475 local st = _d:GetUserData("eoiST")
farmbuyer@1 476 _d:SetUserData("player filter name", g_loot[rowi].person)
farmbuyer@1 477 st:SetFilter(_d:GetUserData("player filter by name"))
farmbuyer@1 478 _d:GetUserData("eoi_filter_reset"):SetDisabled(false)
farmbuyer@1 479 end,
farmbuyer@1 480
farmbuyer@1 481 ["Change from 'wipe' to 'kill'"] = function(rowi)
farmbuyer@1 482 addon:_mark_boss_kill(rowi)
farmbuyer@1 483 -- the fillout function called automatically will start too far down the list
farmbuyer@1 484 _d:GetUserData("eoiST"):OuroLoot_Refresh()
farmbuyer@1 485 end,
farmbuyer@1 486
farmbuyer@1 487 ["Edit note"] = function(rowi)
farmbuyer@1 488 eoi_editcell (rowi, _d:GetUserData("DD loot cell"))
farmbuyer@1 489 end,
farmbuyer@1 490
farmbuyer@1 491 df_REASSIGN = function(rowi,to_whom)
farmbuyer@1 492 g_loot[rowi].person = to_whom
farmbuyer@1 493 g_loot[rowi].person_class = select(2,UnitClass(to_whom))
farmbuyer@16 494 -- FIXME also update history
farmbuyer@1 495 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 496 end,
farmbuyer@1 497 ["Enter name..."] = function(rowi)
farmbuyer@1 498 local dialog = StaticPopup_Show "OUROL_REASSIGN_ENTER"
farmbuyer@1 499 dialog.data = {index=rowi, display=_d}
farmbuyer@1 500 end,
farmbuyer@1 501 }
farmbuyer@1 502 -- Would be better to move the %arg to this list rather than below, but
farmbuyer@1 503 -- that's a lot of extra effort that doesn't buy much in return.
farmbuyer@1 504 dropdownfuncs["Delete this loot event"] = dropdownfuncs.df_DELETE
farmbuyer@1 505 dropdownfuncs["Delete this boss event"] = dropdownfuncs.df_DELETE
farmbuyer@1 506 dropdownfuncs["Insert new loot entry"] = dropdownfuncs.df_INSERT
farmbuyer@1 507 dropdownfuncs["Insert new boss kill event"] = dropdownfuncs.df_INSERT
farmbuyer@1 508 dropdownfuncs["Mark as disenchanted"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 509 dropdownfuncs["Mark as guild vault"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 510 dropdownfuncs["Mark as offspec"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 511 dropdownfuncs["Delete remaining entries for this boss"] = dropdownfuncs["Delete remaining entries for this day"]
farmbuyer@1 512 dropdownfuncs["Rebroadcast this day"] = dropdownfuncs["Rebroadcast this boss"]
farmbuyer@1 513 local eoi_time_dropdown = gen_easymenu_table(
farmbuyer@1 514 {{
farmbuyer@1 515 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 516 isTitle = true,
farmbuyer@1 517 notClickable = true,
farmbuyer@1 518 notCheckable = true,
farmbuyer@1 519 }},
farmbuyer@1 520 {
farmbuyer@1 521 "Rebroadcast this day%time|Broadcasts everything from here down until a new day",
farmbuyer@1 522 "Delete remaining entries for this day%time|Erases everything from here down until a new day",
farmbuyer@1 523 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information",
farmbuyer@1 524 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information",
farmbuyer@1 525 CLOSE
farmbuyer@1 526 }, dropdownfuncs)
farmbuyer@1 527 local eoi_loot_dropdown = gen_easymenu_table(
farmbuyer@1 528 {{
farmbuyer@1 529 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 530 notClickable = true,
farmbuyer@1 531 notCheckable = true,
farmbuyer@1 532 }},
farmbuyer@1 533 {
farmbuyer@1 534 "Mark as disenchanted%shard",
farmbuyer@1 535 "Mark as offspec%offspec",
farmbuyer@1 536 "Mark as guild vault%gvault",
farmbuyer@1 537 "Mark as normal|This is the default. Selecting any 'Mark as <x>' action blanks out extra notes about who broadcast this entry, etc.",
farmbuyer@1 538 "--",
farmbuyer@1 539 "Rebroadcast this loot entry|Sends this loot event, including special notes, as if it just happened.",
farmbuyer@1 540 "Delete this loot event|Permanent, no going back!",
farmbuyer@1 541 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@1 542 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information",
farmbuyer@1 543 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information",
farmbuyer@1 544 "Edit note|Same as double-clicking in the notes column",
farmbuyer@1 545 "--",
farmbuyer@1 546 CLOSE
farmbuyer@1 547 }, dropdownfuncs)
farmbuyer@1 548 local eoi_player_dropdown = gen_easymenu_table(
farmbuyer@1 549 {
farmbuyer@1 550 {
farmbuyer@1 551 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 552 isTitle = true,
farmbuyer@1 553 notClickable = true,
farmbuyer@1 554 notCheckable = true,
farmbuyer@1 555 },
farmbuyer@1 556 {
farmbuyer@1 557 text = "Reassign to...",
farmbuyer@1 558 hasArrow = true,
farmbuyer@1 559 --menuList = filled in in the fly,
farmbuyer@1 560 },
farmbuyer@1 561 },
farmbuyer@1 562 {
farmbuyer@1 563 "Show only this player",
farmbuyer@1 564 CLOSE
farmbuyer@1 565 }, dropdownfuncs)
farmbuyer@1 566 local eoi_boss_dropdown = gen_easymenu_table(
farmbuyer@1 567 {{
farmbuyer@1 568 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 569 isTitle = true,
farmbuyer@1 570 notClickable = true,
farmbuyer@1 571 notCheckable = true,
farmbuyer@1 572 }},
farmbuyer@1 573 {
farmbuyer@1 574 "Change from 'wipe' to 'kill'|Also collapses other wipe entries",
farmbuyer@1 575 "Rebroadcast this boss|Broadcasts the kill event and all subsequent loot until next boss",
farmbuyer@1 576 "Delete this boss event|Permanent, no going back!",
farmbuyer@1 577 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@1 578 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information",
farmbuyer@1 579 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information",
farmbuyer@1 580 "--",
farmbuyer@1 581 CLOSE
farmbuyer@1 582 }, dropdownfuncs)
farmbuyer@16 583 local hist_dropdown = gen_easymenu_table(
farmbuyer@16 584 {{
farmbuyer@16 585 -- this is the dropdown title, text filled in on the fly
farmbuyer@16 586 notClickable = true,
farmbuyer@16 587 notCheckable = true,
farmbuyer@16 588 }},
farmbuyer@16 589 {
farmbuyer@16 590 "Delete this history event|Permanent, no going back!",
farmbuyer@16 591 --"Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@16 592 "--",
farmbuyer@16 593 CLOSE
farmbuyer@16 594 }, dropdownfuncs)
farmbuyer@1 595
farmbuyer@1 596 --[[ quoted verbatim from lib-st docs:
farmbuyer@1 597 rowFrame This is the UI Frame table for the row.
farmbuyer@1 598 cellFrame This is the UI Frame table for the cell in the row.
farmbuyer@1 599 data This is the data table supplied to the scrolling table (in case you lost it :) )
farmbuyer@1 600 cols This is the cols table supplied to the scrolling table (again, in case you lost it :) )
farmbuyer@1 601 row This is the number of the UI row that the event was triggered for.<br/> ex. If your scrolling table only shows ten rows, this number will be a number between 1 and 10.
farmbuyer@1 602 realrow This is the exact row index (after sorting and filtering) in the data table of what data is displayed in the row you triggered the event in. (NOT the UI row!)
farmbuyer@1 603 column This is the index of which column the event was triggered in.
farmbuyer@1 604 table This is a reference to the scrollingtable table.
farmbuyer@1 605 ... Any arguments generated by the '''NORMAL''' Blizzard event triggered by the frame are passed as is.
farmbuyer@1 606 ]]
farmbuyer@1 607 local function eoi_st_OnEnter (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 608 if (row == nil) or (realrow == nil) then return end -- mouseover column header
farmbuyer@1 609 local e = data[realrow]
farmbuyer@1 610 local kind = e.kind
farmbuyer@1 611
farmbuyer@16 612 if (kind == 'loot' and column == 1) or (kind == 'history' and column == 2) then
farmbuyer@16 613 if e.itemlink then
farmbuyer@16 614 GameTooltip:SetOwner (cellFrame, "ANCHOR_RIGHT", -20, 0)
farmbuyer@16 615 GameTooltip:SetHyperlink (e.itemlink)
farmbuyer@16 616 end
farmbuyer@1 617
farmbuyer@1 618 elseif kind == 'loot' and column == 2 then
farmbuyer@1 619 GameTooltip:SetOwner (cellFrame, "ANCHOR_BOTTOMRIGHT", -50, 5)
farmbuyer@1 620 GameTooltip:ClearLines()
farmbuyer@1 621 GameTooltip:AddLine(e.person.." Loot:")
farmbuyer@1 622 local counter = 0
farmbuyer@1 623 for i,e2 in ipairs(data) do
farmbuyer@1 624 if e2.person == e.person then -- would be awesome to test for alts
farmbuyer@1 625 if counter > 10 then
farmbuyer@1 626 GameTooltip:AddLine("...")
farmbuyer@1 627 break
farmbuyer@1 628 else
farmbuyer@1 629 -- textures screw up too badly, strip them
farmbuyer@1 630 local textured = e2.cols[1].value
farmbuyer@1 631 local space = textured:find(" ")
farmbuyer@1 632 GameTooltip:AddLine(textured:sub(space+1))
farmbuyer@1 633 counter = counter + 1
farmbuyer@1 634 end
farmbuyer@1 635 end
farmbuyer@1 636 end
farmbuyer@1 637 GameTooltip:Show()
farmbuyer@1 638
farmbuyer@1 639 elseif kind == 'loot' and column == 3 then
farmbuyer@1 640 setstatus(e.cols[column].value)
farmbuyer@1 641
farmbuyer@1 642 end
farmbuyer@1 643
farmbuyer@1 644 return false -- continue with default highlighting behavior
farmbuyer@1 645 end
farmbuyer@1 646 local function eoi_st_OnLeave (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 647 GameTooltip:Hide()
farmbuyer@1 648 if row and realrow and data[realrow].kind ~= 'loot' then
farmbuyer@1 649 table:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[data[realrow].reason or data[realrow].kind])
farmbuyer@1 650 return true -- do not do anything further
farmbuyer@1 651 else
farmbuyer@1 652 --setstatus("")
farmbuyer@1 653 return false -- continue with default un-highlighting behavior
farmbuyer@1 654 end
farmbuyer@1 655 end
farmbuyer@1 656
farmbuyer@1 657 local function eoi_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 658 if (row == nil) or (realrow == nil) then return true end -- click column header, suppress reordering
farmbuyer@1 659 local e = data[realrow]
farmbuyer@1 660 local kind = e.kind
farmbuyer@1 661
farmbuyer@1 662 -- Check for shift-clicking a loot line
farmbuyer@16 663 if IsModifiedClick("CHATLINK") and
farmbuyer@16 664 ((kind == 'loot' and column == 1) or (kind == 'history' and column == 2))
farmbuyer@16 665 then
farmbuyer@1 666 ChatEdit_InsertLink (e.itemlink)
farmbuyer@1 667 return true -- do not do anything further
farmbuyer@1 668 end
farmbuyer@1 669
farmbuyer@1 670 -- Remaining actions are all right-click
farmbuyer@1 671 if button ~= "RightButton" then return true end
farmbuyer@1 672 _d:SetUserData("DD loot index", realrow)
farmbuyer@1 673
farmbuyer@1 674 if kind == 'loot' and (column == 1 or column == 3) then
farmbuyer@1 675 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@1 676 eoi_loot_dropdown[1].text = e.itemlink
farmbuyer@1 677 EasyMenu (eoi_loot_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 678
farmbuyer@1 679 elseif kind == 'loot' and column == 2 then
farmbuyer@1 680 eoi_player_dropdown[1].text = e.person
farmbuyer@1 681 local raiders = {}
farmbuyer@1 682 for i = 1, GetNumRaidMembers() do
farmbuyer@1 683 tinsert (raiders, (GetRaidRosterInfo(i)))
farmbuyer@1 684 end
farmbuyer@1 685 table.sort(raiders)
farmbuyer@1 686 for i = 1, #raiders do
farmbuyer@1 687 local name = raiders[i]
farmbuyer@1 688 raiders[i] = {
farmbuyer@1 689 text = name,
farmbuyer@1 690 func = dropdownmenu_handler,
farmbuyer@1 691 arg1 = dropdownfuncs.df_REASSIGN,
farmbuyer@1 692 arg2 = name,
farmbuyer@1 693 notCheckable = true,
farmbuyer@1 694 }
farmbuyer@1 695 end
farmbuyer@1 696 eoi_player_dropdown[2].menuList =
farmbuyer@1 697 gen_easymenu_table (raiders, {"Enter name...",CLOSE}, dropdownfuncs)
farmbuyer@1 698 --tabledump(eoi_player_dropdown)
farmbuyer@1 699 EasyMenu (eoi_player_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 700
farmbuyer@1 701 elseif kind == 'boss' then
farmbuyer@1 702 eoi_boss_dropdown[1].text = e.bosskill
farmbuyer@1 703 EasyMenu (eoi_boss_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 704
farmbuyer@1 705 elseif kind == 'time' then
farmbuyer@1 706 eoi_time_dropdown[1].text = e.startday.text
farmbuyer@1 707 EasyMenu (eoi_time_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 708
farmbuyer@16 709 elseif kind == 'history' then -- XXX need to move this into new onclick handler
farmbuyer@16 710 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@16 711 hist_dropdown[1].text = e.itemlink
farmbuyer@16 712 EasyMenu (hist_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 713 end
farmbuyer@1 714
farmbuyer@1 715 return true -- do not do anything further
farmbuyer@1 716 end
farmbuyer@1 717
farmbuyer@1 718 function eoi_editcell (row_index, cell_frame)
farmbuyer@1 719 local e = g_loot[row_index]
farmbuyer@1 720 if not e then return end -- how the hell could we get this far?
farmbuyer@1 721 local celldata = e.cols[3]
farmbuyer@1 722 local box = GUI:Create("EditBox")
farmbuyer@1 723 box:SetText(celldata.value)
farmbuyer@1 724 box:SetUserData("old show", box.editbox:GetScript("OnShow"))
farmbuyer@1 725 box:SetUserData("old escape", box.editbox:GetScript("OnEscapePressed"))
farmbuyer@1 726 box.editbox:SetScript("OnShow", box.editbox.SetFocus)
farmbuyer@1 727 box.editbox:SetScript("OnEscapePressed", function(_be)
farmbuyer@1 728 _be:ClearFocus()
farmbuyer@1 729 _be.obj:Release()
farmbuyer@1 730 end)
farmbuyer@1 731 box:SetCallback("OnEnterPressed", function(_b,event,value)
farmbuyer@1 732 e.extratext = value
farmbuyer@1 733 celldata.value = value
farmbuyer@1 734 e.bcast_from = nil -- things get screwy if this field is still present. sigh.
farmbuyer@1 735 e.extratext_byhand = true
farmbuyer@1 736 value = value and value:match("^(x%d+)")
farmbuyer@1 737 if value then e.count = value end
farmbuyer@1 738 _b:Release()
farmbuyer@1 739 return _d:GetUserData("eoiST"):OuroLoot_Refresh(row_index)
farmbuyer@1 740 end)
farmbuyer@1 741 box:SetCallback("OnRelease", function(_b)
farmbuyer@1 742 _b.editbox:ClearFocus()
farmbuyer@1 743 _b.editbox:SetScript("OnShow", _b:GetUserData("old show"))
farmbuyer@1 744 _b.editbox:SetScript("OnEscapePressed", _b:GetUserData("old escape"))
farmbuyer@1 745 setstatus("")
farmbuyer@1 746 end)
farmbuyer@1 747 box.frame:SetAllPoints(cell_frame)
farmbuyer@1 748 box.frame:SetParent(cell_frame)
farmbuyer@1 749 box.frame:SetFrameLevel(cell_frame:GetFrameLevel()+1)
farmbuyer@1 750 box.frame:Show()
farmbuyer@1 751 setstatus("Press Enter or click Okay to accept changes, or press Escape to cancel them.")
farmbuyer@1 752 end
farmbuyer@1 753
farmbuyer@1 754 local function eoi_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 755 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@1 756 local e = data[realrow]
farmbuyer@1 757 local kind = e.kind
farmbuyer@1 758
farmbuyer@1 759 --_d:SetUserData("DD loot index", realrow)
farmbuyer@1 760 if kind == 'loot' and column == 3 and button == "LeftButton" then
farmbuyer@1 761 eoi_editcell (realrow, cellFrame)
farmbuyer@1 762 end
farmbuyer@1 763
farmbuyer@1 764 return true -- do not do anything further
farmbuyer@1 765 end
farmbuyer@1 766
farmbuyer@1 767 -- Used for EOI column 2 and Hist column 1. Both are player name columns.
farmbuyer@6 768 local function eoi_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@1 769 if not fShow then
farmbuyer@1 770 cellFrame.text:SetText("")
farmbuyer@1 771 if cellFrame.icontexture then
farmbuyer@1 772 cellFrame.icontexture:Hide()
farmbuyer@1 773 end
farmbuyer@1 774 return
farmbuyer@1 775 end
farmbuyer@1 776
farmbuyer@1 777 local e = data[realrow]
farmbuyer@1 778 local cell = e.cols[column]
farmbuyer@1 779
farmbuyer@1 780 cellFrame.text:SetText(cell.value)
farmbuyer@1 781 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 782
farmbuyer@1 783 if e.person_class then
farmbuyer@1 784 local icon
farmbuyer@1 785 if cellFrame.icontexture then
farmbuyer@1 786 icon = cellFrame.icontexture
farmbuyer@1 787 else
farmbuyer@1 788 icon = cellFrame:CreateTexture(nil,"BACKGROUND")
farmbuyer@1 789 icon:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 790 icon:SetHeight(eoi_st_rowheight-4)
farmbuyer@1 791 icon:SetWidth(eoi_st_rowheight-4)
farmbuyer@1 792 icon:SetTexture("Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes")
farmbuyer@1 793 cellFrame.icontexture = icon
farmbuyer@1 794 end
farmbuyer@1 795 icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[e.person_class]))
farmbuyer@1 796 icon:Show()
farmbuyer@1 797 cellFrame.text:SetPoint("LEFT", icon, "RIGHT", 1, 0)
farmbuyer@1 798 else
farmbuyer@1 799 if cellFrame.icontexture then
farmbuyer@1 800 cellFrame.icontexture:Hide()
farmbuyer@1 801 cellFrame.text:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 802 end
farmbuyer@1 803 end
farmbuyer@1 804
farmbuyer@1 805 --if e.kind ~= 'loot' then
farmbuyer@1 806 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[e.reason or e.kind or ""])
farmbuyer@1 807 --else
farmbuyer@1 808 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 809 --end
farmbuyer@1 810 end
farmbuyer@1 811
farmbuyer@1 812 local eoi_st_cols = {
farmbuyer@1 813 { -- col 1
farmbuyer@1 814 name = "Item",
farmbuyer@1 815 width = 250,
farmbuyer@1 816 },
farmbuyer@1 817 { -- col 2
farmbuyer@1 818 name = "Player",
farmbuyer@1 819 width = 130,
farmbuyer@1 820 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 821 },
farmbuyer@1 822 { -- col 3
farmbuyer@1 823 name = "Notes",
farmbuyer@3 824 width = 250,
farmbuyer@1 825 },
farmbuyer@1 826 }
farmbuyer@1 827
farmbuyer@6 828 local player_filter_all
farmbuyer@6 829 local player_filter_by_name = function (st, e)
farmbuyer@1 830 if e.kind ~= 'loot' then return true end
farmbuyer@1 831 return e.person == _d:GetUserData("player filter name")
farmbuyer@1 832 end
farmbuyer@1 833
farmbuyer@1 834 -- Tab 1: Events Of Interest (implementation)
farmbuyer@1 835 tabs_OnGroupSelected["eoi"] = function(ocontainer,specials)
farmbuyer@1 836 if (not addon.rebroadcast) and (not addon.enabled) and (#g_loot < 1) then
farmbuyer@1 837 return addon.dprint('flow', "Nothing to show in first tab, skipping creation")
farmbuyer@1 838 end
farmbuyer@1 839
farmbuyer@1 840 -- The first time this function is called, we set up a persistent ST
farmbuyer@1 841 -- object and store it. Any other delayed setup work is done, and then
farmbuyer@1 842 -- this function replaces itself with a smaller, sleeker, sexier one.
farmbuyer@1 843 -- This function will later be garbage collected.
farmbuyer@1 844 local ST = LibStub("ScrollingTable"):CreateST(eoi_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 845 _d:SetUserData("eoiST",ST)
farmbuyer@1 846 if addon.author_debug then
farmbuyer@1 847 _G.OLST = ST
farmbuyer@1 848 end
farmbuyer@1 849
farmbuyer@1 850 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 851 eoi_st_otherrow_bgcolortable_default = ST:GetDefaultHighlightBlank()
farmbuyer@1 852 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 853 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 854 end})
farmbuyer@1 855 end
farmbuyer@1 856
farmbuyer@1 857 -- Calling SetData breaks (trying to call Refresh) if g_loot hasn't gone
farmbuyer@1 858 -- through this loop.
farmbuyer@1 859 addon:_fill_out_eoi_data(1)
farmbuyer@1 860 -- safety check begin
farmbuyer@1 861 for i,e in ipairs(g_loot) do
farmbuyer@1 862 if type(e.cols) ~= 'table' then
farmbuyer@1 863 addon:Print("ARGH, index",i,"bad in eoi_OGS, type",type(e.cols),
farmbuyer@1 864 "entry kind", e.kind, "data", e.itemname or e.bosskill or e.startday.text,
farmbuyer@1 865 "-- please take a screenshot and send to Farmbuyer.")
farmbuyer@1 866 tabledump(e)
farmbuyer@1 867 end
farmbuyer@1 868 end
farmbuyer@1 869 -- safety check end
farmbuyer@1 870 ST:SetData(g_loot)
farmbuyer@1 871 ST:RegisterEvents{
farmbuyer@1 872 OnEnter = eoi_st_OnEnter,
farmbuyer@1 873 OnLeave = eoi_st_OnLeave,
farmbuyer@1 874 OnClick = eoi_st_OnClick,
farmbuyer@1 875 OnDoubleClick = eoi_st_OnDoubleClick,
farmbuyer@1 876 }
farmbuyer@1 877
farmbuyer@1 878 -- We want a single "update and redraw" function for the ST. Also, the
farmbuyer@1 879 -- given refresh function is badly named and does nothing; the actual
farmbuyer@1 880 -- function is SortData (also badly named when no sorting is being done),
farmbuyer@1 881 -- which unconditionally calls the *hooked* Refresh.
farmbuyer@1 882 local oldrefresh = ST.Refresh
farmbuyer@1 883 ST.Refresh = function (self, opt_index)
farmbuyer@1 884 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 885 return oldrefresh(self)
farmbuyer@1 886 end
farmbuyer@1 887 ST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 888 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 889 -- safety check begin
farmbuyer@1 890 for i,e in ipairs(g_loot) do
farmbuyer@1 891 if type(e.cols) ~= 'table' then
farmbuyer@4 892 addon:Print("ARGH, index",i,"bad in eoi refresh, refreshed at", opt_index, "type",type(e.cols),
farmbuyer@1 893 "entry kind", e.kind, "data", e.itemname or e.bosskill or e.startday.text,
farmbuyer@1 894 "-- please take a screenshot and send to Farmbuyer.")
farmbuyer@1 895 tabledump(e)
farmbuyer@1 896 end
farmbuyer@1 897 end
farmbuyer@1 898 -- safety check end
farmbuyer@1 899 self:SortData() -- calls hooked refresh
farmbuyer@1 900 end
farmbuyer@1 901
farmbuyer@1 902 -- No need to keep creating function closures that all just "return true",
farmbuyer@1 903 -- instead we grab the one made inside lib-st. There's no "get filter" API
farmbuyer@1 904 -- so we just reach inside.
farmbuyer@6 905 player_filter_all = ST.Filter
farmbuyer@1 906
farmbuyer@1 907 -- Now set up the future drawing function...
farmbuyer@1 908 tabs_OnGroupSelected["eoi"] = function(container,specials)
farmbuyer@1 909 local st_widget = GUI:Create("lib-st")
farmbuyer@1 910 local st = _d:GetUserData("eoiST")
farmbuyer@1 911
farmbuyer@1 912 -- This is actually required each time
farmbuyer@6 913 _d:SetUserData ("player filter clear", player_filter_all)
farmbuyer@6 914 _d:SetUserData ("player filter by name", player_filter_by_name)
farmbuyer@1 915
farmbuyer@1 916 st:OuroLoot_Refresh()
farmbuyer@1 917 st_widget:WrapST(st)
farmbuyer@3 918 st_widget.head_offset = 15
farmbuyer@3 919 st_widget.tail_offset = 0
farmbuyer@1 920
farmbuyer@1 921 if OuroLootSV_opts.scroll_to_bottom then
farmbuyer@1 922 local scrollbar = _G[st.scrollframe:GetName().."ScrollBar"]
farmbuyer@1 923 if scrollbar then
farmbuyer@1 924 local _,max = scrollbar:GetMinMaxValues()
farmbuyer@1 925 scrollbar:SetValue(max) -- also calls hooked Refresh
farmbuyer@1 926 end
farmbuyer@1 927 end
farmbuyer@1 928
farmbuyer@1 929 container:SetLayout("Fill")
farmbuyer@1 930 container:AddChild(st_widget)
farmbuyer@1 931
farmbuyer@1 932 local b = mkbutton('eoi_filter_reset', "Reset Player Filter",
farmbuyer@1 933 [[Return to showing complete loot information.]])
farmbuyer@1 934 b:SetFullWidth(true)
farmbuyer@1 935 b:SetCallback("OnClick", function (_b)
farmbuyer@1 936 local st = _d:GetUserData("eoiST")
farmbuyer@6 937 st:SetFilter(player_filter_all)
farmbuyer@1 938 _b:SetDisabled(true)
farmbuyer@1 939 end)
farmbuyer@6 940 b:SetDisabled(st.Filter == player_filter_all)
farmbuyer@1 941 specials:AddChild(b)
farmbuyer@1 942
farmbuyer@1 943 local people = { "<nobody>" }
farmbuyer@1 944 for i=1,GetNumRaidMembers() do
farmbuyer@1 945 tinsert(people,(GetRaidRosterInfo(i)))
farmbuyer@1 946 end
farmbuyer@1 947 table.sort(people)
farmbuyer@1 948 local initial
farmbuyer@1 949 for i,n in ipairs(people) do
farmbuyer@1 950 if n == addon.sharder then initial = i end
farmbuyer@1 951 end
farmbuyer@1 952 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 953 [[If set, items received by this person will be automatically marked as disenchanted.]])
farmbuyer@1 954 b:SetFullWidth(true)
farmbuyer@1 955 b:SetLabel("Auto-mark as shard:")
farmbuyer@1 956 b:SetList(people)
farmbuyer@1 957 b:SetValue(initial or 1)
farmbuyer@1 958 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 959 addon.sharder = (choice ~= 1) and people[choice] or nil
farmbuyer@1 960 end)
farmbuyer@1 961 specials:AddChild(b)
farmbuyer@1 962
farmbuyer@1 963 local b = mkbutton('eoi_bcast_req', "Request B'casters",
farmbuyer@1 964 [[Sends out a request for others to enable loot rebroadcasting if they have not already done so.]])
farmbuyer@1 965 b:SetFullWidth(true)
farmbuyer@1 966 b:SetCallback("OnClick", function ()
farmbuyer@1 967 addon:Print("Sending request!")
farmbuyer@1 968 addon.requesting = true
farmbuyer@1 969 addon:broadcast('bcast_req')
farmbuyer@1 970 end)
farmbuyer@1 971 b:SetDisabled(not addon.enabled)
farmbuyer@1 972 specials:AddChild(b)
farmbuyer@1 973 end
farmbuyer@1 974 -- ...and call it.
farmbuyer@1 975 return tabs_OnGroupSelected["eoi"](ocontainer,specials)
farmbuyer@1 976 end
farmbuyer@1 977
farmbuyer@1 978 -- Tab 2/3 (generated text)
farmbuyer@1 979 function tabs_generated_text_OGS (container, specials, text_kind)
farmbuyer@1 980 container:SetLayout("Fill")
farmbuyer@1 981 local box = GUI:Create("MultiLineEditBox")
farmbuyer@1 982 box:SetFullWidth(true)
farmbuyer@1 983 box:SetFullHeight(true)
farmbuyer@1 984 box:SetLabel("Pressing the Escape key while typing will return keystroke control to the usual chat window.")
farmbuyer@1 985 box:DisableButton(true)
farmbuyer@1 986 addon:_fill_out_eoi_data(1)
farmbuyer@1 987
farmbuyer@1 988 -- Update the savedvar copy of the text before presenting it for editing,
farmbuyer@1 989 -- then save it again when editing finishes. This way if the user goes
farmbuyer@1 990 -- offline while editing, at least the unedited version is saved instead
farmbuyer@1 991 -- of all the new text being lost entirely. (Yes, it's happened.)
farmbuyer@1 992 --
farmbuyer@1 993 -- No good local-ish place to store the cursor position that will also
farmbuyer@1 994 -- survive the entire display being released. Abuse the generated text
farmbuyer@1 995 -- cache for this purpose.
farmbuyer@1 996 local pos = text_kind.."_pos"
farmbuyer@1 997 if _generate_text(text_kind) then
farmbuyer@1 998 g_loot[text_kind] = g_loot[text_kind] .. g_generated[text_kind]
farmbuyer@1 999 g_generated[text_kind] = nil
farmbuyer@1 1000 end
farmbuyer@1 1001 box:SetText(g_loot[text_kind])
farmbuyer@1 1002 box.editBox:SetCursorPosition(g_generated[pos] or 0)
farmbuyer@1 1003 box.editBox:SetScript("OnShow", box.editBox.SetFocus)
farmbuyer@1 1004 box:SetCallback("OnRelease", function(_box)
farmbuyer@1 1005 box.editBox:ClearFocus()
farmbuyer@1 1006 g_loot[text_kind] = _box:GetText()
farmbuyer@1 1007 g_generated[pos] = _box.editBox:GetCursorPosition()
farmbuyer@1 1008 end)
farmbuyer@1 1009 container:AddChild(box)
farmbuyer@1 1010
farmbuyer@1 1011 local w = mkbutton("Regenerate",
farmbuyer@1 1012 [[+DISCARD> all text in this tab, and regenerate it from the current loot information.]])
farmbuyer@1 1013 w:SetFullWidth(true)
farmbuyer@1 1014 w:SetDisabled ((#g_loot == 0) and (box:GetText() == ""))
farmbuyer@1 1015 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1016 box:SetText("")
farmbuyer@1 1017 g_loot[text_kind] = ""
farmbuyer@1 1018 g_loot.printed[text_kind] = 0
farmbuyer@1 1019 g_generated.last_instance = nil
farmbuyer@1 1020 g_generated[pos] = nil
farmbuyer@1 1021 addon:Print("'%s' has been regenerated.", _tabtexts[text_kind].title)
farmbuyer@1 1022 return addon:redisplay()
farmbuyer@1 1023 --return tabs_OnGroupSelected_func(container,"OnGroupSelected",text_kind)
farmbuyer@1 1024 end)
farmbuyer@1 1025 specials:AddChild(w)
farmbuyer@1 1026 _populate_text_specials (box, specials, mkbutton, text_kind)
farmbuyer@1 1027 end
farmbuyer@1 1028
farmbuyer@1 1029 -- Tab 4: History
farmbuyer@1 1030 -- Much of the implementation here follows a similar desgin for the first
farmbuyer@4 1031 -- tab's handling of ST objects. We will even reuse its controlling tables
farmbuyer@4 1032 -- when feasible.
farmbuyer@1 1033 do
farmbuyer@1 1034 local histST
farmbuyer@1 1035 local hist_st_cols = {
farmbuyer@1 1036 { -- col 1
farmbuyer@1 1037 name = "Player",
farmbuyer@1 1038 width = 130,
farmbuyer@1 1039 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 1040 },
farmbuyer@1 1041 { -- col 2
farmbuyer@1 1042 name = "Most Recent Loot",
farmbuyer@1 1043 width = 250,
farmbuyer@1 1044 DoCellUpdate = hist_st_col2_DoCellUpdate,
farmbuyer@1 1045 },
farmbuyer@1 1046 { -- col 3
farmbuyer@1 1047 name = "When",
farmbuyer@3 1048 width = 250,
farmbuyer@1 1049 DoCellUpdate = hist_st_col3_DoCellUpdate,
farmbuyer@4 1050 defaultsort = "asc",
farmbuyer@4 1051 sort = "asc",
farmbuyer@4 1052 sortnext = 1,
farmbuyer@1 1053 },
farmbuyer@1 1054 }
farmbuyer@1 1055
farmbuyer@6 1056 local hist_normal_status = [[Click on a row to view all history for that player only. (Click column headers to re-sort.)]]
farmbuyer@6 1057 local hist_name_status = [[Right-click on any row to return to normal history display.]]
farmbuyer@6 1058
farmbuyer@6 1059 local history_filter_by_recent = function (st, e)
farmbuyer@6 1060 if e.kind ~= 'history' then return true end
farmbuyer@6 1061 return e.cols[2].OLi == 1
farmbuyer@6 1062 end
farmbuyer@6 1063
farmbuyer@6 1064 local history_filter_who
farmbuyer@6 1065 local history_filter_by_name = function (st, e)
farmbuyer@6 1066 if e.kind ~= 'history' then return true end
farmbuyer@6 1067 return e.OLwho == history_filter_who
farmbuyer@6 1068 end
farmbuyer@6 1069
farmbuyer@1 1070 -- Loot column
farmbuyer@6 1071 local function hist_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@6 1072 print("col2 DCU", realrow)
farmbuyer@1 1073 end
farmbuyer@1 1074
farmbuyer@1 1075 -- Formatted timestamp column
farmbuyer@6 1076 local function hist_st_col3_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@6 1077 print("col3 DCU", realrow)
farmbuyer@1 1078 if not fShow then
farmbuyer@1 1079 cellFrame.text:SetText("")
farmbuyer@1 1080 return
farmbuyer@1 1081 end
farmbuyer@1 1082
farmbuyer@1 1083 local d = data[realrow]
farmbuyer@1 1084 local cell = d.cols[column]
farmbuyer@1 1085
farmbuyer@1 1086 cellFrame.text:SetText(cell.value)
farmbuyer@1 1087 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 1088
farmbuyer@1 1089 --if d.kind ~= 'loot' then
farmbuyer@1 1090 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[d.kind])
farmbuyer@1 1091 --else
farmbuyer@1 1092 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 1093 --end
farmbuyer@1 1094 end
farmbuyer@1 1095
farmbuyer@6 1096 local function hist_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@6 1097 if (row == nil) or (realrow == nil) then return false end -- click column header, do default resorting
farmbuyer@6 1098 local h = data[realrow]
farmbuyer@6 1099 local kind = h.kind
farmbuyer@6 1100
farmbuyer@6 1101 if history_filter_who and button == "RightButton" then -- now filtering and wanting not to
farmbuyer@6 1102 history_filter_who = nil
farmbuyer@6 1103 stable:SetFilter(history_filter_by_recent)
farmbuyer@6 1104 setstatus(hist_normal_status)
farmbuyer@6 1105 elseif (not history_filter_who) and button == "LeftButton" then -- not filtering and wanting to
farmbuyer@6 1106 history_filter_who = h.OLwho
farmbuyer@6 1107 stable:SetFilter(history_filter_by_name)
farmbuyer@6 1108 setstatus(hist_name_status)
farmbuyer@6 1109 end
farmbuyer@6 1110
farmbuyer@6 1111 return true -- do not do anything further
farmbuyer@6 1112 end
farmbuyer@6 1113
farmbuyer@6 1114 --[[
farmbuyer@6 1115 local function hist_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@6 1116 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@6 1117 local h = data[realrow]
farmbuyer@6 1118 local kind = h.kind
farmbuyer@6 1119
farmbuyer@6 1120 return true -- do not do anything further
farmbuyer@6 1121 end]]
farmbuyer@6 1122
farmbuyer@1 1123 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@1 1124 histST = LibStub("ScrollingTable"):CreateST(hist_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 1125 if addon.author_debug then
farmbuyer@1 1126 _G.OLHST = histST
farmbuyer@1 1127 end
farmbuyer@1 1128
farmbuyer@1 1129 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 1130 eoi_st_otherrow_bgcolortable_default = histST:GetDefaultHighlightBlank()
farmbuyer@1 1131 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 1132 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 1133 end})
farmbuyer@1 1134 end
farmbuyer@1 1135
farmbuyer@1 1136 addon:_build_history_names()
farmbuyer@1 1137 addon:_fill_out_hist_data(1)
farmbuyer@1 1138 histST:SetData(addon.history.st)
farmbuyer@1 1139 histST:RegisterEvents{
farmbuyer@1 1140 OnEnter = eoi_st_OnEnter,
farmbuyer@1 1141 OnLeave = eoi_st_OnLeave,
farmbuyer@1 1142 OnClick = hist_st_OnClick,
farmbuyer@6 1143 --OnDoubleClick = hist_st_OnDoubleClick,
farmbuyer@1 1144 }
farmbuyer@1 1145 local oldrefresh = histST.Refresh
farmbuyer@1 1146 histST.Refresh = function (self, opt_index)
farmbuyer@1 1147 addon:_fill_out_hist_data(opt_index)
farmbuyer@1 1148 return oldrefresh(self)
farmbuyer@1 1149 end
farmbuyer@1 1150 histST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 1151 addon:_fill_out_hist_data(opt_index)
farmbuyer@1 1152 self:SortData() -- calls hooked refresh
farmbuyer@1 1153 end
farmbuyer@1 1154
farmbuyer@6 1155 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1156
farmbuyer@6 1157 -- Zaps history for the given realm, or the current (current-playing
farmbuyer@6 1158 -- realm, not currently-displayed realm) one if not specified.
farmbuyer@6 1159 local function reset_current_realm (opt_realmname)
farmbuyer@6 1160 local r = assert(opt_realmname or GetRealmName())
farmbuyer@4 1161 -- new .history table:
farmbuyer@4 1162 addon.history_all[r] = addon:_prep_new_history_category (nil, r)
farmbuyer@4 1163 addon.history = addon.history_all[r]
farmbuyer@4 1164 addon.hist_clean = nil
farmbuyer@4 1165 -- new .history.st table:
farmbuyer@4 1166 histST:OuroLoot_Refresh()
farmbuyer@4 1167 histST:SetData(addon.history.st)
farmbuyer@4 1168 end
farmbuyer@4 1169
farmbuyer@1 1170 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@1 1171 local st_widget = GUI:Create("lib-st")
farmbuyer@1 1172 histST:OuroLoot_Refresh()
farmbuyer@1 1173 st_widget:WrapST(histST)
farmbuyer@4 1174 st_widget.head_offset = 15
farmbuyer@4 1175 st_widget.tail_offset = 0
farmbuyer@1 1176 container:SetLayout("Fill")
farmbuyer@1 1177 container:AddChild(st_widget)
farmbuyer@6 1178 setstatus(hist_normal_status)
farmbuyer@1 1179
farmbuyer@4 1180 local b
farmbuyer@4 1181 do
farmbuyer@4 1182 local realms,current = {},1
farmbuyer@4 1183 for realmname,histtable in pairs(addon.history_all) do
farmbuyer@9 1184 if type(histtable) == 'table' then
farmbuyer@9 1185 tinsert(realms,realmname)
farmbuyer@9 1186 if addon.history == histtable then current = #realms end
farmbuyer@9 1187 end
farmbuyer@4 1188 end
farmbuyer@4 1189 b = mkbutton("Dropdown", nil, "", [[Which realm to display]])
farmbuyer@4 1190 b:SetFullWidth(true)
farmbuyer@4 1191 b:SetLabel() -- required even when empty, see ace3 ticket #234
farmbuyer@4 1192 b:SetList(realms)
farmbuyer@4 1193 b:SetValue(current)
farmbuyer@4 1194 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@6 1195 local r = realms[choice]
farmbuyer@6 1196 addon.history = addon:_prep_new_history_category (addon.history_all[r], r)
farmbuyer@6 1197 addon.hist_clean = nil
farmbuyer@6 1198 histST:OuroLoot_Refresh()
farmbuyer@6 1199 histST:SetData(addon.history.st)
farmbuyer@6 1200 -- Reset filters to normal
farmbuyer@6 1201 history_filter_who = nil
farmbuyer@6 1202 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1203 setstatus(hist_normal_status)
farmbuyer@6 1204 return addon:redisplay()
farmbuyer@4 1205 end)
farmbuyer@4 1206 specials:AddChild(b)
farmbuyer@4 1207 end
farmbuyer@4 1208
farmbuyer@6 1209 --[[ b = GUI:Create("Spacer") b:SetFullWidth(true) b:SetHeight(10) specials:AddChild(b) ]]
farmbuyer@4 1210
farmbuyer@4 1211 b = mkbutton("Regenerate",
farmbuyer@4 1212 [[Erases all history entries from the displayed realm, and regenerates it from current loot information.]])
farmbuyer@1 1213 b:SetFullWidth(true)
farmbuyer@1 1214 b:SetDisabled (#addon.history == 0)
farmbuyer@1 1215 b:SetCallback("OnClick", function(_b)
farmbuyer@6 1216 addon:rewrite_history (addon.history.realm)
farmbuyer@6 1217 histST:OuroLoot_Refresh()
farmbuyer@6 1218 histST:SetData(addon.history.st)
farmbuyer@1 1219 addon:Print("%s history has been regenerated.", addon.history.realm)
farmbuyer@1 1220 return addon:redisplay()
farmbuyer@1 1221 end)
farmbuyer@1 1222 specials:AddChild(b)
farmbuyer@1 1223
farmbuyer@4 1224 b = mkbutton('hist_clear', "Clear Realm History",
farmbuyer@16 1225 [[|cffff1010Erases absolutely all> history entries from the displayed realm.]])
farmbuyer@1 1226 b:SetFullWidth(true)
farmbuyer@1 1227 b:SetCallback("OnClick", function (_b)
farmbuyer@16 1228 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", addon.history.realm)
farmbuyer@16 1229 dialog.data = addon
farmbuyer@16 1230 dialog.data2 = function(_addon)
farmbuyer@16 1231 reset_current_realm(_addon.history.realm)
farmbuyer@16 1232 end
farmbuyer@4 1233 end)
farmbuyer@4 1234 specials:AddChild(b)
farmbuyer@4 1235
farmbuyer@4 1236 b = mkbutton('hist_clear_all', "Clear All History",
farmbuyer@16 1237 [[|cffff1010Erases absolutely all> history entries from ALL realms.]])
farmbuyer@4 1238 b:SetFullWidth(true)
farmbuyer@4 1239 b:SetCallback("OnClick", function (_b)
farmbuyer@16 1240 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", "ALL realms")
farmbuyer@16 1241 dialog.data = addon
farmbuyer@16 1242 dialog.data2 = function(_addon)
farmbuyer@16 1243 _addon.history_all = {}
farmbuyer@16 1244 reset_current_realm()
farmbuyer@16 1245 end
farmbuyer@1 1246 end)
farmbuyer@1 1247 specials:AddChild(b)
farmbuyer@1 1248
farmbuyer@1 1249 b = mkbutton('hist_clear_old', "Clear Older",
farmbuyer@6 1250 [[Preserves only the latest loot entry for each player on the displayed realm, removing all earlier ones.]])
farmbuyer@1 1251 b:SetFullWidth(true)
farmbuyer@1 1252 b:SetCallback("OnClick", function (_b)
farmbuyer@16 1253 local dialog = StaticPopup_Show("OUROL_HIST_PREEN", addon.history.realm)
farmbuyer@16 1254 dialog.data = addon
farmbuyer@16 1255 dialog.data2 = function(_addon)
farmbuyer@16 1256 _addon:preen_history(_addon.history.realm)
farmbuyer@16 1257 _addon.hist_clean = nil
farmbuyer@16 1258 histST:OuroLoot_Refresh()
farmbuyer@16 1259 end
farmbuyer@1 1260 end)
farmbuyer@1 1261 specials:AddChild(b)
farmbuyer@1 1262 end
farmbuyer@1 1263 return tabs_OnGroupSelected["hist"](container,specials)
farmbuyer@1 1264 end
farmbuyer@1 1265 end
farmbuyer@1 1266
farmbuyer@6 1267 -- Tab 5: Help (content in verbage.lua)
farmbuyer@1 1268 do
farmbuyer@1 1269 local tabs_help_OnGroupSelected_func = function (treeg,event,category)
farmbuyer@1 1270 treeg:ReleaseChildren()
farmbuyer@1 1271 local txt = GUI:Create("Label")
farmbuyer@1 1272 txt:SetFullWidth(true)
farmbuyer@1 1273 txt:SetFontObject(GameFontNormal)--Highlight)
farmbuyer@1 1274 txt:SetText(addon.helptext[category])
farmbuyer@1 1275 local sf = GUI:Create("ScrollFrame")
farmbuyer@1 1276 local sfstat = _d:GetUserData("help tab scroll status") or {}
farmbuyer@1 1277 sf:SetStatusTable(sfstat)
farmbuyer@1 1278 _d:SetUserData("help tab scroll status",sfstat)
farmbuyer@1 1279 sf:SetLayout("Fill")
farmbuyer@1 1280 -- This forces the scrolling area to be bigger than the visible area; else
farmbuyer@1 1281 -- some of the text gets cut off.
farmbuyer@1 1282 sf.content:SetHeight(700)
farmbuyer@1 1283 sf:AddChild(txt)
farmbuyer@1 1284 treeg:AddChild(sf)
farmbuyer@1 1285 if treeg:GetUserData("help restore scroll") then
farmbuyer@1 1286 sfstat = sfstat.scrollvalue
farmbuyer@1 1287 if sfstat then sf:SetScroll(sfstat) end
farmbuyer@1 1288 treeg:SetUserData("help restore scroll", false)
farmbuyer@1 1289 else
farmbuyer@1 1290 sf:SetScroll(0)
farmbuyer@1 1291 end
farmbuyer@1 1292 end
farmbuyer@1 1293 tabs_OnGroupSelected["help"] = function(container,specials)
farmbuyer@1 1294 container:SetLayout("Fill")
farmbuyer@1 1295 local left = GUI:Create("TreeGroup")
farmbuyer@1 1296 local leftstat = _d:GetUserData("help tab select status")
farmbuyer@1 1297 or {treewidth=145}
farmbuyer@1 1298 left:SetStatusTable(leftstat)
farmbuyer@1 1299 _d:SetUserData("help tab select status",leftstat)
farmbuyer@1 1300 left:SetLayout("Fill")
farmbuyer@1 1301 left:SetFullWidth(true)
farmbuyer@1 1302 left:SetFullHeight(true)
farmbuyer@1 1303 left:EnableButtonTooltips(false)
farmbuyer@1 1304 left:SetTree(addon.helptree)
farmbuyer@1 1305 left:SetCallback("OnGroupSelected", tabs_help_OnGroupSelected_func)
farmbuyer@1 1306 container:AddChild(left)
farmbuyer@1 1307 leftstat = leftstat.selected
farmbuyer@1 1308 if leftstat then
farmbuyer@1 1309 left:SetUserData("help restore scroll", true)
farmbuyer@1 1310 left:SelectByValue(leftstat)
farmbuyer@1 1311 else
farmbuyer@1 1312 left:SelectByValue("basic")
farmbuyer@1 1313 end
farmbuyer@1 1314 end
farmbuyer@1 1315 end
farmbuyer@1 1316
farmbuyer@1 1317 -- Tab 6: Options / Advanced
farmbuyer@1 1318 do
farmbuyer@1 1319 local function mkoption (opt, label, width, desc, opt_func)
farmbuyer@1 1320 local w = mkbutton("CheckBoxSmallLabel", nil, "", desc)
farmbuyer@1 1321 w:SetRelativeWidth(width)
farmbuyer@1 1322 w:SetType("checkbox")
farmbuyer@1 1323 w:SetLabel(label)
farmbuyer@1 1324 if opt then
farmbuyer@1 1325 w:SetValue(OuroLootSV_opts[opt])
farmbuyer@1 1326 w:SetCallback("OnValueChanged", opt_func or (function(_w,event,value)
farmbuyer@1 1327 OuroLootSV_opts[opt] = value
farmbuyer@1 1328 end))
farmbuyer@1 1329 end
farmbuyer@1 1330 return w
farmbuyer@1 1331 end
farmbuyer@1 1332
farmbuyer@1 1333 local function adv_careful_OnTextChanged (ebox,event,value)
farmbuyer@1 1334 -- The EditBox widget's code will call an internal ShowButton routine
farmbuyer@1 1335 -- after this callback returns. ShowButton will test for this flag:
farmbuyer@1 1336 ebox:DisableButton (value == "")
farmbuyer@1 1337 end
farmbuyer@1 1338
farmbuyer@1 1339 -- Like the first tab, we use a pair of functions; first and repeating.
farmbuyer@1 1340 local function adv_real (container, specials)
farmbuyer@1 1341 local grp, w
farmbuyer@1 1342
farmbuyer@1 1343 grp = GUI:Create("InlineGroup")
farmbuyer@1 1344 grp:SetLayout("Flow")
farmbuyer@1 1345 grp:PauseLayout()
farmbuyer@1 1346 grp:SetFullWidth(true)
farmbuyer@1 1347 grp:SetTitle("Debugging/Testing Options [not saved across sessions]")
farmbuyer@1 1348
farmbuyer@1 1349 w = mkbutton("EditBox", 'comm_ident', addon.ident,
farmbuyer@1 1350 [[Disable the addon, change this field (click Okay or press Enter), then re-enable the addon.]])
farmbuyer@1 1351 w:SetRelativeWidth(0.2)
farmbuyer@1 1352 w:SetLabel("Addon channel ID")
farmbuyer@1 1353 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1354 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1355 -- if they set it to blank spaces, they're boned. oh well.
farmbuyer@1 1356 -- Re-enabling will take care of propogating this new value.
farmbuyer@1 1357 addon.ident = (value == "") and "OuroLoot2" or value
farmbuyer@1 1358 _w:SetText(addon.ident)
farmbuyer@1 1359 addon:Print("Addon channel ID set to '".. addon.ident.. "' for rebroadcasting and listening.")
farmbuyer@1 1360 end)
farmbuyer@1 1361 w:SetDisabled(addon.enabled or addon.rebroadcast)
farmbuyer@1 1362 grp:AddChild(w)
farmbuyer@1 1363
farmbuyer@1 1364 w = mkbutton("EditBox", nil, addon.recent_messages.ttl, [[comm cache (only) ttl]])
farmbuyer@1 1365 w:SetRelativeWidth(0.05)
farmbuyer@1 1366 w:SetLabel("ttl")
farmbuyer@1 1367 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1368 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1369 value = tonumber(value) or addon.recent_messages.ttl
farmbuyer@1 1370 addon.recent_messages.ttl = value
farmbuyer@1 1371 _w:SetText(tostring(value))
farmbuyer@1 1372 end)
farmbuyer@1 1373 grp:AddChild(w)
farmbuyer@1 1374
farmbuyer@1 1375 w = mkbutton("load nsaab1548", [[Cursed Darkhound]])
farmbuyer@1 1376 w:SetRelativeWidth(0.25)
farmbuyer@1 1377 w:SetCallback("OnClick", function()
farmbuyer@1 1378 for i, v in ipairs(DBM.AddOns) do
farmbuyer@1 1379 if v.modId == "DBM-NotScaryAtAll" then
farmbuyer@1 1380 DBM:LoadMod(v)
farmbuyer@1 1381 break
farmbuyer@1 1382 end
farmbuyer@1 1383 end
farmbuyer@1 1384 local mod = DBM:GetModByName("NotScaryAtAll")
farmbuyer@1 1385 if mod then
farmbuyer@1 1386 mod:EnableMod()
farmbuyer@1 1387 addon:Print("Now tracking ID",mod.creatureId)
farmbuyer@1 1388 else addon:Print("Can do nothing; DBM testing mod wasn't loaded.") end
farmbuyer@1 1389 end)
farmbuyer@5 1390 w:SetDisabled(addon.bossmod_registered ~= 'DBM')
farmbuyer@1 1391 grp:AddChild(w)
farmbuyer@1 1392
farmbuyer@1 1393 w = mkbutton("GC", [[full GC cycle]])
farmbuyer@1 1394 w:SetRelativeWidth(0.1)
farmbuyer@1 1395 w:SetCallback("OnClick", function() collectgarbage() end)
farmbuyer@1 1396 grp:AddChild(w)
farmbuyer@1 1397
farmbuyer@1 1398 w = mkbutton("EditBox", nil, addon.loot_pattern:sub(17), [[]])
farmbuyer@1 1399 w:SetRelativeWidth(0.35)
farmbuyer@1 1400 w:SetLabel("CML pattern suffix")
farmbuyer@1 1401 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1402 addon.loot_pattern = addon.loot_pattern:sub(1,16) .. value
farmbuyer@1 1403 end)
farmbuyer@1 1404 grp:AddChild(w)
farmbuyer@1 1405
farmbuyer@1 1406 local simple = GUI:Create("SimpleGroup")
farmbuyer@1 1407 simple:SetLayout("List")
farmbuyer@1 1408 simple:SetRelativeWidth(0.3)
farmbuyer@1 1409 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1410 w:SetFullWidth(true)
farmbuyer@1 1411 w:SetType("checkbox")
farmbuyer@1 1412 w:SetLabel("master dtoggle")
farmbuyer@1 1413 w:SetValue(addon.DEBUG_PRINT)
farmbuyer@1 1414 w:SetCallback("OnValueChanged", function(_w,event,value) addon.DEBUG_PRINT = value end)
farmbuyer@1 1415 simple:AddChild(w)
farmbuyer@1 1416 w = mkbutton("Clear All & Reload",
farmbuyer@1 1417 [[No confirmation! |cffff1010Erases absolutely all> Ouro Loot saved variables and reloads the UI.]])
farmbuyer@1 1418 w:SetFullWidth(true)
farmbuyer@1 1419 w:SetCallback("OnClick", function()
farmbuyer@8 1420 addon:_clear_SVs() -- reloads
farmbuyer@1 1421 end)
farmbuyer@1 1422 simple:AddChild(w)
farmbuyer@1 1423 grp:AddChild(simple)
farmbuyer@1 1424
farmbuyer@1 1425 simple = GUI:Create("SimpleGroup")
farmbuyer@1 1426 simple:SetLayout("List")
farmbuyer@1 1427 simple:SetRelativeWidth(0.5)
farmbuyer@1 1428 for d,v in pairs(addon.debug) do
farmbuyer@1 1429 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1430 w:SetFullWidth(true)
farmbuyer@1 1431 w:SetType("checkbox")
farmbuyer@1 1432 w:SetLabel(d)
farmbuyer@1 1433 if d == "notraid" then
farmbuyer@1 1434 w:SetDescription("Tick this before enabling to make the addon work outside of raid groups")
farmbuyer@1 1435 end
farmbuyer@1 1436 w:SetValue(v)
farmbuyer@1 1437 w:SetCallback("OnValueChanged", function(_w,event,value) addon.debug[d] = value end)
farmbuyer@1 1438 simple:AddChild(w)
farmbuyer@1 1439 end
farmbuyer@1 1440 grp:AddChild(simple)
farmbuyer@10 1441
farmbuyer@10 1442 simple = GUI:Create("SimpleGroup")
farmbuyer@10 1443 simple:SetLayout("Flow")
farmbuyer@10 1444 simple:SetRelativeWidth(0.85)
farmbuyer@10 1445 w = mkbutton("MidS-H", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1446 w:SetRelativeWidth(0.15)
farmbuyer@10 1447 w:SetCallback("OnClick", function()
farmbuyer@10 1448 PlaySoundFile[[Sound\Music\WorldEvents\HordeFirepole.mp3]]
farmbuyer@10 1449 end)
farmbuyer@10 1450 simple:AddChild(w)
farmbuyer@10 1451 w = mkbutton("MidS-A", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1452 w:SetRelativeWidth(0.15)
farmbuyer@10 1453 w:SetCallback("OnClick", function()
farmbuyer@10 1454 PlaySoundFile[[Sound\Music\WorldEvents\AllianceFirepole.mp3]]
farmbuyer@10 1455 end)
farmbuyer@10 1456 simple:AddChild(w)
farmbuyer@10 1457 grp:AddChild(simple)
farmbuyer@10 1458
farmbuyer@1 1459 grp:ResumeLayout()
farmbuyer@1 1460 container:AddChild(grp)
farmbuyer@1 1461 GUI:ClearFocus()
farmbuyer@1 1462 end
farmbuyer@1 1463
farmbuyer@1 1464 -- Initial lower panel function
farmbuyer@1 1465 local function adv_lower (container, specials)
farmbuyer@1 1466 local speedbump = GUI:Create("InteractiveLabel")
farmbuyer@1 1467 speedbump:SetFullWidth(true)
farmbuyer@1 1468 speedbump:SetFontObject(GameFontHighlightLarge)
farmbuyer@1 1469 speedbump:SetImage("Interface\\DialogFrame\\DialogAlertIcon")
farmbuyer@1 1470 speedbump:SetImageSize(50,50)
farmbuyer@1 1471 speedbump:SetText("The debugging/testing settings on the rest of this panel can"
farmbuyer@1 1472 .." seriously bork up the addon if you make a mistake. If you're okay"
farmbuyer@1 1473 .." with the possibility of losing data, click this warning to load the panel.")
farmbuyer@1 1474 speedbump:SetCallback("OnClick", function (_sb)
farmbuyer@1 1475 adv_lower = adv_real
farmbuyer@1 1476 return addon:redisplay()
farmbuyer@1 1477 --return tabs_OnGroupSelected_func(container.parent,"OnGroupSelected","opt")
farmbuyer@1 1478 end)
farmbuyer@1 1479 container:AddChild(speedbump)
farmbuyer@1 1480 end
farmbuyer@1 1481
farmbuyer@1 1482 tabs_OnGroupSelected["opt"] = function(container,specials)
farmbuyer@1 1483 --container:SetLayout("List")
farmbuyer@1 1484 container:SetLayout("Fill")
farmbuyer@1 1485 local scroll, grp, w
farmbuyer@1 1486
farmbuyer@1 1487 scroll = GUI:Create("ScrollFrame")
farmbuyer@1 1488 scroll:SetLayout("Flow")
farmbuyer@1 1489
farmbuyer@1 1490 grp = GUI:Create("InlineGroup")
farmbuyer@1 1491 grp:SetLayout("Flow")
farmbuyer@1 1492 grp:SetFullWidth(true)
farmbuyer@1 1493 grp:SetTitle("User Options [these are saved across sessions]")
farmbuyer@1 1494
farmbuyer@10 1495 -- The relative width fields used to be done to take up less vertical space, but
farmbuyer@10 1496 -- that turned out to look messy. Now they're just a straight line for the most part.
farmbuyer@10 1497
farmbuyer@1 1498 -- reminder popup
farmbuyer@16 1499 w = mkoption ('popup_on_join', "Show reminder popup", 0.49,
farmbuyer@1 1500 [[When joining a raid and not already tracking, display a dialog asking for instructions.]])
farmbuyer@1 1501 grp:AddChild(w)
farmbuyer@1 1502
farmbuyer@1 1503 -- toggle scroll-to-bottom on first tab
farmbuyer@16 1504 w = mkoption('scroll_to_bottom', "Scroll to bottom when opening display", 0.49,
farmbuyer@1 1505 [[Scroll to the bottom of the loot window (most recent entries) when displaying the GUI.]])
farmbuyer@1 1506 grp:AddChild(w)
farmbuyer@1 1507
farmbuyer@1 1508 -- /loot option
farmbuyer@16 1509 w = mkoption('register_slashloot', "Register /loot slash command on login", 0.49,
farmbuyer@1 1510 [[Register "/loot" as a slash command in addition to the normal "/ouroloot". Relog to take effect.]])
farmbuyer@1 1511 grp:AddChild(w)
farmbuyer@1 1512
farmbuyer@1 1513 -- chatty mode
farmbuyer@16 1514 w = mkoption('chatty_on_kill', "Be chatty on boss kill", 0.49,
farmbuyer@1 1515 [[Print something to chat output when DBM tells Ouro Loot about a successful boss kill.]])
farmbuyer@1 1516 grp:AddChild(w)
farmbuyer@1 1517
farmbuyer@1 1518 -- less noise in main panel
farmbuyer@16 1519 w = mkoption('no_tracking_wipes', "Do not track wipes", 0.49,
farmbuyer@1 1520 [[Do not add 'wipe' entries on the main loot grid, or generate any text for them.]])
farmbuyer@1 1521 grp:AddChild(w)
farmbuyer@1 1522
farmbuyer@1 1523 -- cutesy abbrevs
farmbuyer@16 1524 w = mkoption('snarky_boss', "Use snarky boss names", 0.49,
farmbuyer@1 1525 [[Irreverent replacement names for boss events.]])
farmbuyer@1 1526 grp:AddChild(w)
farmbuyer@1 1527
farmbuyer@1 1528 -- possible keybindings
farmbuyer@1 1529 do
farmbuyer@1 1530 local pair = GUI:Create("SimpleGroup")
farmbuyer@1 1531 pair:SetLayout("Flow")
farmbuyer@10 1532 pair:SetRelativeWidth(0.95)
farmbuyer@1 1533 local editbox, checkbox
farmbuyer@1 1534 editbox = mkbutton("EditBox", nil, OuroLootSV_opts.keybinding_text,
farmbuyer@1 1535 [[Keybinding text format is fragile! Relog to take effect.]])
farmbuyer@1 1536 editbox:SetRelativeWidth(0.5)
farmbuyer@1 1537 editbox:SetLabel("Keybinding text")
farmbuyer@1 1538 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1539 OuroLootSV_opts.keybinding_text = value
farmbuyer@1 1540 end)
farmbuyer@1 1541 editbox:SetDisabled(not OuroLootSV_opts.keybinding)
farmbuyer@1 1542 checkbox = mkoption('keybinding', "Register keybinding", 0.5,
farmbuyer@1 1543 [[Register a keybinding to toggle the loot display. Relog to take effect.]],
farmbuyer@1 1544 function (_w,_,value)
farmbuyer@1 1545 OuroLootSV_opts.keybinding = value
farmbuyer@1 1546 editbox:SetDisabled(not OuroLootSV_opts.keybinding)
farmbuyer@1 1547 end)
farmbuyer@1 1548 pair:AddChild(checkbox)
farmbuyer@1 1549 pair:AddChild(editbox)
farmbuyer@1 1550 grp:AddChild(pair)
farmbuyer@1 1551 end
farmbuyer@1 1552
farmbuyer@3 1553 -- boss mod selection
farmbuyer@3 1554 w = GUI:Create("Spacer")
farmbuyer@3 1555 w:SetFullWidth(true)
farmbuyer@3 1556 w:SetHeight(20)
farmbuyer@3 1557 grp:AddChild(w)
farmbuyer@3 1558 do
farmbuyer@3 1559 local list = {}
farmbuyer@3 1560 local current
farmbuyer@3 1561 for k,v in ipairs(addon.bossmods) do
farmbuyer@3 1562 list[k] = v.n
farmbuyer@3 1563 if v.n == OuroLootSV_opts.bossmod then
farmbuyer@3 1564 current = k
farmbuyer@3 1565 end
farmbuyer@3 1566 end
farmbuyer@3 1567 w = mkbutton("Dropdown", nil, "", [[Which 'boss mod' to use.]])
farmbuyer@3 1568 w:SetRelativeWidth(0.2)
farmbuyer@3 1569 w:SetLabel("Boss Mod:")
farmbuyer@3 1570 w:SetList(list)
farmbuyer@3 1571 w:SetValue(current)
farmbuyer@3 1572 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@3 1573 OuroLootSV_opts.bossmod = list[choice]
farmbuyer@3 1574 end)
farmbuyer@3 1575 grp:AddChild(w)
farmbuyer@3 1576 end
farmbuyer@3 1577
farmbuyer@1 1578 -- item filter
farmbuyer@1 1579 w = GUI:Create("Spacer")
farmbuyer@1 1580 w:SetFullWidth(true)
farmbuyer@1 1581 w:SetHeight(20)
farmbuyer@1 1582 grp:AddChild(w)
farmbuyer@1 1583 do
farmbuyer@1 1584 local list = {}
farmbuyer@1 1585 for id in pairs(OuroLootSV_opts.itemfilter) do
farmbuyer@1 1586 local iname, _, iquality = GetItemInfo(id)
farmbuyer@2 1587 if iname then
farmbuyer@11 1588 list[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@2 1589 end
farmbuyer@1 1590 end
farmbuyer@1 1591 w = GUI:Create("EditBoxDropDown")
farmbuyer@1 1592 w:SetRelativeWidth(0.4)
farmbuyer@1 1593 w:SetText("Item filter")
farmbuyer@1 1594 w:SetEditBoxTooltip("Link items which should no longer be tracked.")
farmbuyer@1 1595 w:SetList(list)
farmbuyer@1 1596 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@1 1597 local iname, ilink, iquality = GetItemInfo(strtrim(text))
farmbuyer@1 1598 if not iname then
farmbuyer@1 1599 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@1 1600 end
farmbuyer@1 1601 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@11 1602 list[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@1 1603 OuroLootSV_opts.itemfilter[id] = true
farmbuyer@1 1604 addon:Print("Now filtering out", ilink)
farmbuyer@1 1605 end)
farmbuyer@1 1606 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@1 1607 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@1 1608 OuroLootSV_opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@1 1609 --addon:Print("No longer filtering out", ilink)
farmbuyer@1 1610 addon:Print("No longer filtering out", val_name)
farmbuyer@1 1611 end)
farmbuyer@1 1612 grp:AddChild(w)
farmbuyer@1 1613 end
farmbuyer@1 1614
farmbuyer@1 1615 addon.sender_list.sort()
farmbuyer@1 1616 if #addon.sender_list.namesI > 0 then
farmbuyer@1 1617 local senders = table.concat(addon.sender_list.namesI,'\n') -- sigh
farmbuyer@1 1618 -- If 39 other people in the raid are running this, the label will
farmbuyer@1 1619 -- explode... is it likely enough to care about? No.
farmbuyer@1 1620 w = GUI:Create("Spacer")
farmbuyer@1 1621 w:SetFullWidth(true)
farmbuyer@1 1622 w:SetHeight(20)
farmbuyer@1 1623 grp:AddChild(w)
farmbuyer@1 1624 w = GUI:Create("Label")
farmbuyer@1 1625 w:SetRelativeWidth(0.4)
farmbuyer@11 1626 w:SetText(ITEM_QUALITY_COLORS[3].hex .."Echo from latest ping:|r\n"..senders)
farmbuyer@1 1627 grp:AddChild(w)
farmbuyer@1 1628 end
farmbuyer@1 1629
farmbuyer@6 1630 scroll:AddChild(grp)
farmbuyer@6 1631
farmbuyer@1 1632 w = mkbutton("ReloadUI", [[Does what you think it does. Loot information is written out and restored.]])
farmbuyer@1 1633 w:SetFullWidth(true)
farmbuyer@1 1634 w:SetCallback("OnClick", ReloadUI)
farmbuyer@1 1635 specials:AddChild(w)
farmbuyer@1 1636
farmbuyer@1 1637 w = mkbutton("Ping!",
farmbuyer@1 1638 [[Asks other raid users for their addon version and current status. Results displayed on User Options panel.]])
farmbuyer@1 1639 w:SetFullWidth(true)
farmbuyer@1 1640 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1641 addon:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@1 1642 addon.sender_list.active = {}
farmbuyer@1 1643 addon.sender_list.names = {}
farmbuyer@1 1644 _w:SetText("5... 4... 3...")
farmbuyer@1 1645 _w:SetDisabled(true)
farmbuyer@1 1646 addon:broadcast('ping')
farmbuyer@1 1647 addon:ScheduleTimer(function(b)
farmbuyer@1 1648 if b:IsVisible() then
farmbuyer@1 1649 return addon:redisplay()
farmbuyer@1 1650 --return tabs_OnGroupSelected_func(container,"OnGroupSelected","opt")
farmbuyer@1 1651 end
farmbuyer@1 1652 end, 5, _w)
farmbuyer@1 1653 end)
farmbuyer@1 1654 specials:AddChild(w)
farmbuyer@1 1655
farmbuyer@1 1656 -- Add appropriate lower panel
farmbuyer@1 1657 adv_lower (scroll, specials)
farmbuyer@1 1658
farmbuyer@1 1659 -- Finish up
farmbuyer@1 1660 container:AddChild(scroll)
farmbuyer@1 1661 end
farmbuyer@1 1662 end
farmbuyer@1 1663
farmbuyer@1 1664
farmbuyer@1 1665 -- Simply to avoid recreating the same function over and over
farmbuyer@1 1666 local tabs_OnGroupSelected_func_args = { [2] = "OnGroupSelected" }
farmbuyer@1 1667 tabs_OnGroupSelected_func = function (tabs,event,group)
farmbuyer@1 1668 tabs_OnGroupSelected_func_args[1] = tabs
farmbuyer@1 1669 tabs_OnGroupSelected_func_args[3] = group
farmbuyer@1 1670 tabs:ReleaseChildren()
farmbuyer@1 1671 local spec = tabs:GetUserData("special buttons group")
farmbuyer@1 1672 spec:ReleaseChildren()
farmbuyer@1 1673 local h = GUI:Create("Heading")
farmbuyer@1 1674 h:SetFullWidth(true)
farmbuyer@1 1675 h:SetText(_tabtexts[group].title)
farmbuyer@1 1676 spec:AddChild(h)
farmbuyer@1 1677 return tabs_OnGroupSelected[group](tabs,spec,group)
farmbuyer@1 1678 --[====[
farmbuyer@1 1679 Unfortunately, :GetHeight() called on anything useful out of a TabGroup
farmbuyer@1 1680 returns the static default size (about 50 pixels) until the refresh
farmbuyer@1 1681 cycle *after* all the frames are shown. Trying to fix it up after a
farmbuyer@1 1682 single OnUpdate doesn't work either. So for now it's all hardcoded.
farmbuyer@1 1683
farmbuyer@1 1684 Using this to determine the actual height of the usable area.
farmbuyer@1 1685 366 pixels
farmbuyer@1 1686 if group == "eoi" then
farmbuyer@1 1687 local stframe = tabs.children[1].frame
farmbuyer@1 1688 print(stframe:GetTop(),"-",stframe:GetBottom(),"=",
farmbuyer@1 1689 stframe:GetTop()-stframe:GetBottom())
farmbuyer@1 1690 print(stframe:GetRight(),"-",stframe:GetLeft(),"=",
farmbuyer@1 1691 stframe:GetRight()-stframe:GetLeft())
farmbuyer@1 1692 end
farmbuyer@1 1693 ]====]
farmbuyer@1 1694 end
farmbuyer@1 1695
farmbuyer@1 1696 --[[
farmbuyer@1 1697 mkbutton ("WidgetType", 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 1698 mkbutton ( [Button] 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 1699 mkbutton ( [Button] [text] "Text On Widget", "the mouseover display text")
farmbuyer@1 1700 ]]
farmbuyer@1 1701 do
farmbuyer@1 1702 local replacement_colors = { ["+"]="|cffffffff", ["<"]="|cff00ff00", [">"]="|r" }
farmbuyer@1 1703 function mkbutton (opt_widget_type, opt_key, label, status)
farmbuyer@1 1704 if not label then
farmbuyer@1 1705 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_widget_type, opt_key
farmbuyer@1 1706 elseif not status then
farmbuyer@1 1707 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_key, label
farmbuyer@1 1708 end
farmbuyer@1 1709 local button = GUI:Create(opt_widget_type)
farmbuyer@1 1710 if button.SetText then button:SetText(tostring(label)) end
farmbuyer@1 1711 status = status:gsub("[%+<>]",replacement_colors)
farmbuyer@1 1712 button:SetCallback("OnEnter", function() setstatus(status) end) -- maybe factor that closure out
farmbuyer@1 1713 button:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@1 1714 -- retrieval key may be specified as nil if all the parameters are given
farmbuyer@1 1715 if opt_key then _d:SetUserData (opt_key, button) end
farmbuyer@1 1716 return button
farmbuyer@1 1717 end
farmbuyer@1 1718 end
farmbuyer@1 1719
farmbuyer@1 1720 --[[
farmbuyer@1 1721 Creates the main window.
farmbuyer@1 1722 ]]
farmbuyer@1 1723 function addon:BuildMainDisplay (opt_tabselect)
farmbuyer@1 1724 if self.display then
farmbuyer@1 1725 -- try to get everything to update, rebuild, refresh... ugh, no
farmbuyer@1 1726 self.display:Hide()
farmbuyer@1 1727 end
farmbuyer@1 1728
farmbuyer@1 1729 local display = GUI:Create("Frame")
farmbuyer@1 1730 if _d then
farmbuyer@1 1731 display:SetUserData("eoiST",_d) -- warning! warning! kludge detected!
farmbuyer@1 1732 end
farmbuyer@1 1733 _d = display
farmbuyer@1 1734 self.display = display
farmbuyer@1 1735 display:SetTitle("Ouro Loot")
farmbuyer@1 1736 display:SetStatusText(self.status_text)
farmbuyer@1 1737 display:SetLayout("Flow")
farmbuyer@16 1738 display:SetStatusTable{width=900,height=550} -- default height is 500
farmbuyer@2 1739 -- prevent resizing, also see ace3 tickets 80 and 214
farmbuyer@2 1740 -- grrrr, no longer works after frame rewrite
farmbuyer@1 1741 --[[
farmbuyer@1 1742 display.sizer_se:SetScript("OnMouseDown",nil)
farmbuyer@1 1743 display.sizer_se:SetScript("OnMouseUp",nil)
farmbuyer@1 1744 display.sizer_s:SetScript("OnMouseDown",nil)
farmbuyer@1 1745 display.sizer_s:SetScript("OnMouseUp",nil)
farmbuyer@1 1746 display.sizer_e:SetScript("OnMouseDown",nil)
farmbuyer@1 1747 display.sizer_e:SetScript("OnMouseUp",nil)
farmbuyer@1 1748 ]]
farmbuyer@1 1749 display:SetCallback("OnClose", function(_display)
farmbuyer@1 1750 _d = _display:GetUserData("eoiST")
farmbuyer@1 1751 self.display = nil
farmbuyer@1 1752 GUI:Release(_display)
farmbuyer@6 1753 flib.clear()
farmbuyer@1 1754 collectgarbage()
farmbuyer@1 1755 end)
farmbuyer@1 1756
farmbuyer@1 1757 ----- Right-hand panel
farmbuyer@1 1758 local rhs_width = 0.20
farmbuyer@1 1759 local control = GUI:Create("SimpleGroup")
farmbuyer@1 1760 control:SetLayout("Flow")
farmbuyer@1 1761 control:SetRelativeWidth(rhs_width)
farmbuyer@1 1762 control.alignoffset = 25
farmbuyer@1 1763 control:PauseLayout()
farmbuyer@1 1764 local h,b
farmbuyer@1 1765
farmbuyer@1 1766 --- Main ---
farmbuyer@1 1767 h = GUI:Create("Heading")
farmbuyer@1 1768 h:SetFullWidth(true)
farmbuyer@1 1769 h:SetText("Main")
farmbuyer@1 1770 control:AddChild(h)
farmbuyer@1 1771
farmbuyer@1 1772 do
farmbuyer@1 1773 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 1774 [[Enable full tracking, only rebroadcasting, or disable activity altogether.]])
farmbuyer@1 1775 b:SetFullWidth(true)
farmbuyer@1 1776 b:SetLabel("On/Off:")
farmbuyer@1 1777 b:SetList{"Full Tracking", "Broadcasting", "Disabled"}
farmbuyer@1 1778 b:SetValue(self.enabled and 1 or (self.rebroadcast and 2 or 3))
farmbuyer@1 1779 b:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@1 1780 if choice == 1 then self:Activate()
farmbuyer@1 1781 elseif choice == 2 then self:Activate(nil,true)
farmbuyer@1 1782 else self:Deactivate()
farmbuyer@1 1783 end
farmbuyer@1 1784 _w = display:GetUserData('comm_ident')
farmbuyer@1 1785 if _w and _w:IsVisible() then
farmbuyer@1 1786 _w:SetDisabled(self.enabled or self.rebroadcast)
farmbuyer@1 1787 end
farmbuyer@1 1788 _w = display:GetUserData('eoi_bcast_req')
farmbuyer@1 1789 if _w and _w:IsVisible() then
farmbuyer@1 1790 _w:SetDisabled(not self.enabled)
farmbuyer@1 1791 end
farmbuyer@1 1792 end)
farmbuyer@1 1793 control:AddChild(b)
farmbuyer@1 1794 end
farmbuyer@1 1795
farmbuyer@1 1796 b = mkbutton("Dropdown", 'threshold', "",
farmbuyer@1 1797 [[Items greater than or equal to this quality will be tracked/rebroadcast.]])
farmbuyer@1 1798 b:SetFullWidth(true)
farmbuyer@1 1799 b:SetLabel("Threshold:")
farmbuyer@1 1800 b:SetList(self.thresholds)
farmbuyer@1 1801 b:SetValue(self.threshold)
farmbuyer@1 1802 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 1803 self:SetThreshold(choice)
farmbuyer@1 1804 end)
farmbuyer@1 1805 control:AddChild(b)
farmbuyer@1 1806
farmbuyer@4 1807 b = mkbutton("Clear Loot",
farmbuyer@1 1808 [[+Erases> all current loot information and generated text (but not saved texts).]])
farmbuyer@1 1809 b:SetFullWidth(true)
farmbuyer@1 1810 b:SetCallback("OnClick", function()
farmbuyer@1 1811 StaticPopup_Show("OUROL_CLEAR").data = self
farmbuyer@1 1812 end)
farmbuyer@1 1813 control:AddChild(b)
farmbuyer@1 1814
farmbuyer@1 1815 b = GUI:Create("Spacer")
farmbuyer@1 1816 b:SetFullWidth(true)
farmbuyer@16 1817 b:SetHeight(10)
farmbuyer@1 1818 control:AddChild(b)
farmbuyer@1 1819
farmbuyer@1 1820 --[[
farmbuyer@1 1821 --- Saved Texts ---
farmbuyer@1 1822 [ Save Current As... ]
farmbuyer@1 1823 saved1
farmbuyer@1 1824 saved2
farmbuyer@1 1825 ...
farmbuyer@1 1826 [ Load ] [ Delete ]
farmbuyer@1 1827 ]]
farmbuyer@1 1828 h = GUI:Create("Heading")
farmbuyer@1 1829 h:SetFullWidth(true)
farmbuyer@1 1830 h:SetText("Saved Texts")
farmbuyer@1 1831 control:AddChild(h)
farmbuyer@1 1832 b = mkbutton("Save Current As...",
farmbuyer@1 1833 [[Save forum/attendance/etc texts for later retrieval. Main loot information not included.]])
farmbuyer@1 1834 b:SetFullWidth(true)
farmbuyer@1 1835 b:SetCallback("OnClick", function()
farmbuyer@1 1836 StaticPopup_Show "OUROL_SAVE_SAVEAS"
farmbuyer@1 1837 _d:Hide()
farmbuyer@1 1838 end)
farmbuyer@1 1839 control:AddChild(b)
farmbuyer@1 1840
farmbuyer@16 1841 do
farmbuyer@16 1842 local scontainer = GUI:Create("SimpleGroup")
farmbuyer@16 1843 scontainer:SetFullWidth(true)
farmbuyer@16 1844 scontainer:SetFullHeight(false)
farmbuyer@16 1845 scontainer:SetAutoAdjustHeight(false)
farmbuyer@16 1846 scontainer:SetHeight(40) -- no relative height available anymore
farmbuyer@16 1847 scontainer:SetLayout("Fill")
farmbuyer@16 1848 local scroll = GUI:Create("ScrollFrame")
farmbuyer@16 1849 scroll:SetLayout("List")
farmbuyer@16 1850 local saved = self:check_saved_table(--[[silent_on_empty=]]true)
farmbuyer@16 1851 if saved then for i,s in ipairs(saved) do
farmbuyer@16 1852 local il = GUI:Create("InteractiveLabel")
farmbuyer@16 1853 il:SetFullWidth(true)
farmbuyer@16 1854 il:SetText(s.name)
farmbuyer@16 1855 il:SetUserData("num",i)
farmbuyer@16 1856 il:SetHighlight(1,1,1,0.4)
farmbuyer@16 1857 local str = ("%s %d entries %s"):format(s.date,s.count,s.name)
farmbuyer@16 1858 il:SetCallback("OnEnter", function() setstatus(str) end)
farmbuyer@16 1859 il:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@16 1860 il:SetCallback("OnClick", function(_il)
farmbuyer@16 1861 local prev = _d:GetUserData("saved selection")
farmbuyer@16 1862 if prev then
farmbuyer@16 1863 prev.highlight:Hide()
farmbuyer@16 1864 prev:SetColor()
farmbuyer@16 1865 end
farmbuyer@16 1866 _il:SetColor(0,1,0)
farmbuyer@16 1867 _il.highlight:Show()
farmbuyer@16 1868 _d:SetUserData("saved selection",_il)
farmbuyer@16 1869 _d:GetUserData("Load"):SetDisabled(false)
farmbuyer@16 1870 _d:GetUserData("Delete"):SetDisabled(false)
farmbuyer@16 1871 end)
farmbuyer@16 1872 scroll:AddChild(il)
farmbuyer@16 1873 end end
farmbuyer@16 1874 scontainer:AddChild(scroll)
farmbuyer@16 1875 control:AddChild(scontainer)
farmbuyer@16 1876 end
farmbuyer@1 1877
farmbuyer@1 1878 b = mkbutton("Load",
farmbuyer@1 1879 [[Load previously saved text. +REPLACES> all current loot information!]])
farmbuyer@1 1880 b:SetRelativeWidth(0.5)
farmbuyer@1 1881 b:SetCallback("OnClick", function()
farmbuyer@1 1882 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 1883 self:save_restore(num)
farmbuyer@1 1884 self:BuildMainDisplay()
farmbuyer@1 1885 end)
farmbuyer@1 1886 b:SetDisabled(true)
farmbuyer@1 1887 control:AddChild(b)
farmbuyer@1 1888 b = mkbutton("Delete",
farmbuyer@1 1889 [[Delete previously saved text.]])
farmbuyer@1 1890 b:SetRelativeWidth(0.5)
farmbuyer@1 1891 b:SetCallback("OnClick", function()
farmbuyer@1 1892 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 1893 self:save_delete(num)
farmbuyer@1 1894 self:BuildMainDisplay()
farmbuyer@1 1895 end)
farmbuyer@1 1896 b:SetDisabled(true)
farmbuyer@1 1897 control:AddChild(b)
farmbuyer@1 1898
farmbuyer@1 1899 b = GUI:Create("Spacer")
farmbuyer@1 1900 b:SetFullWidth(true)
farmbuyer@16 1901 b:SetHeight(10)
farmbuyer@1 1902 control:AddChild(b)
farmbuyer@1 1903
farmbuyer@1 1904 -- Other stuff on right-hand side
farmbuyer@1 1905 local tab_specials = GUI:Create("SimpleGroup")
farmbuyer@1 1906 tab_specials:SetLayout("Flow")
farmbuyer@1 1907 tab_specials:SetFullWidth(true)
farmbuyer@1 1908 control:AddChild(tab_specials)
farmbuyer@1 1909 control:ResumeLayout()
farmbuyer@1 1910
farmbuyer@1 1911 ----- Left-hand group
farmbuyer@1 1912 local tabs = GUI:Create("TabGroup")
farmbuyer@1 1913 tabs:SetLayout("Flow")
farmbuyer@1 1914 tabs.alignoffset = 25
farmbuyer@1 1915 tabs.titletext:SetFontObject(GameFontNormalSmall) -- XXX
farmbuyer@1 1916 do
farmbuyer@1 1917 self.sender_list.sort()
farmbuyer@1 1918 tabs.titletext:SetFormattedText("Received broadcast data from %d |4player:players;.",
farmbuyer@1 1919 self.sender_list.activeI)
farmbuyer@1 1920 end
farmbuyer@1 1921 tabs:SetRelativeWidth(0.99-rhs_width)
farmbuyer@1 1922 tabs:SetFullHeight(true)
farmbuyer@1 1923 tabs:SetTabs(tabgroup_tabs)
farmbuyer@1 1924 tabs:SetCallback("OnGroupSelected", tabs_OnGroupSelected_func)
farmbuyer@1 1925 tabs:SetCallback("OnTabEnter", function(_tabs,event,value,tab)
farmbuyer@1 1926 setstatus(_tabtexts[value].desc)
farmbuyer@1 1927 end)
farmbuyer@1 1928 tabs:SetCallback("OnTabLeave", statusy_OnLeave)
farmbuyer@1 1929 tabs:SetUserData("special buttons group",tab_specials)
farmbuyer@1 1930 tabs:SelectTab(opt_tabselect or "eoi")
farmbuyer@1 1931
farmbuyer@1 1932 display:AddChildren (tabs, control)
farmbuyer@1 1933 display:ApplyStatus()
farmbuyer@1 1934
farmbuyer@1 1935 display:Show() -- without this, only appears every *other* function call
farmbuyer@1 1936 return display
farmbuyer@1 1937 end
farmbuyer@1 1938
farmbuyer@1 1939 function addon:OpenMainDisplayToTab (text)
farmbuyer@1 1940 text = '^'..text
farmbuyer@1 1941 for tab,v in pairs(_tabtexts) do
farmbuyer@1 1942 if v.title:lower():find(text) then
farmbuyer@1 1943 self:BuildMainDisplay(tab)
farmbuyer@1 1944 return true
farmbuyer@1 1945 end
farmbuyer@1 1946 end
farmbuyer@1 1947 end
farmbuyer@1 1948
farmbuyer@1 1949 -- Essentially a re-click on the current tab (if the current tab were clickable).
farmbuyer@1 1950 function addon:redisplay ()
farmbuyer@1 1951 tabs_OnGroupSelected_func (unpack(tabs_OnGroupSelected_func_args))
farmbuyer@1 1952 end
farmbuyer@1 1953
farmbuyer@1 1954 end -- local 'do' scope
farmbuyer@1 1955
farmbuyer@1 1956
farmbuyer@1 1957 ------ Popup dialogs
farmbuyer@1 1958 -- Callback for each Next/Accept stage of inserting a new loot row via dropdown
farmbuyer@1 1959 local function eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 1960 if data.all_done then
farmbuyer@1 1961 -- It'll probably be the final entry in the table, but there might have
farmbuyer@1 1962 -- been real loot happening at the same time.
farmbuyer@1 1963 local boss_index = addon._addLootEntry{
farmbuyer@1 1964 kind = 'boss',
farmbuyer@1 1965 bosskill = (OuroLootSV_opts.snarky_boss and addon.boss_abbrev[data.name] or data.name) or data.name,
farmbuyer@1 1966 reason = 'kill',
farmbuyer@1 1967 instance = data.instance,
farmbuyer@1 1968 duration = 0,
farmbuyer@1 1969 }
farmbuyer@1 1970 local entry = tremove(g_loot,boss_index)
farmbuyer@1 1971 tinsert(g_loot,data.rowindex,entry)
farmbuyer@1 1972 addon:_mark_boss_kill(data.rowindex)
farmbuyer@1 1973 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@1 1974 dialog.data = nil -- free up memory
farmbuyer@1 1975 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@1 1976 return
farmbuyer@1 1977 end
farmbuyer@1 1978
farmbuyer@16 1979 local text = dialog.editBox:GetText()
farmbuyer@1 1980
farmbuyer@1 1981 -- second click
farmbuyer@1 1982 if data.name and text then
farmbuyer@1 1983 data.instance = text
farmbuyer@1 1984 data.all_done = true
farmbuyer@1 1985 -- in future do one more thing, for now just jump to the check
farmbuyer@1 1986 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 1987 end
farmbuyer@1 1988
farmbuyer@1 1989 -- first click
farmbuyer@1 1990 if text then
farmbuyer@1 1991 data.name = text
farmbuyer@1 1992 local getinstance = StaticPopup_Show("OUROL_EOI_INSERT","instance")
farmbuyer@1 1993 getinstance.data = data
farmbuyer@16 1994 getinstance.editBox:SetText(addon.instance_tag())
farmbuyer@1 1995 -- This suppresses auto-hide (which would case the getinstance dialog
farmbuyer@1 1996 -- to go away), but only when mouse clicking. OnEnter is on its own.
farmbuyer@1 1997 return true
farmbuyer@1 1998 end
farmbuyer@1 1999 end
farmbuyer@1 2000
farmbuyer@1 2001 local function eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2002 if data.all_done then
farmbuyer@1 2003 --local real_rebroadcast, real_enabled = addon.rebroadcast, addon.enabled
farmbuyer@1 2004 --g_rebroadcast, g_enabled = false, true
farmbuyer@1 2005 data.display:Hide()
farmbuyer@1 2006 local loot_index = addon:CHAT_MSG_LOOT ("manual", data.recipient, data.name, data.notes)
farmbuyer@1 2007 --g_rebroadcast, g_enabled = real_g_rebroadcast, real_g_enabled
farmbuyer@1 2008 local entry = tremove(g_loot,loot_index)
farmbuyer@1 2009 tinsert(g_loot,data.rowindex,entry)
farmbuyer@1 2010 --data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@1 2011 addon:_fill_out_eoi_data(data.rowindex)
farmbuyer@1 2012 addon:BuildMainDisplay()
farmbuyer@1 2013 dialog.data = nil
farmbuyer@1 2014 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@1 2015 return
farmbuyer@1 2016 end
farmbuyer@1 2017
farmbuyer@16 2018 local text = dialog.editBox:GetText():trim()
farmbuyer@1 2019
farmbuyer@1 2020 -- third click
farmbuyer@1 2021 if data.name and data.recipient and text then
farmbuyer@1 2022 data.notes = (text ~= "<none>") and text or nil
farmbuyer@1 2023 data.all_done = true
farmbuyer@1 2024 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2025 end
farmbuyer@1 2026
farmbuyer@1 2027 -- second click
farmbuyer@1 2028 if data.name and text then
farmbuyer@1 2029 data.recipient = text
farmbuyer@1 2030 local getnotes = StaticPopup_Show("OUROL_EOI_INSERT","notes")
farmbuyer@1 2031 getnotes.data = data
farmbuyer@16 2032 getnotes.editBox:SetText("<none>")
farmbuyer@16 2033 getnotes.editBox:HighlightText()
farmbuyer@1 2034 return true
farmbuyer@1 2035 end
farmbuyer@1 2036
farmbuyer@1 2037 -- first click
farmbuyer@1 2038 if text then
farmbuyer@1 2039 data.name = text
farmbuyer@1 2040 dialog:Hide() -- technically a "different" one about to be shown
farmbuyer@1 2041 local getrecipient = StaticPopup_Show("OUROL_EOI_INSERT","recipient")
farmbuyer@1 2042 getrecipient.data = data
farmbuyer@16 2043 getrecipient.editBox:SetText("")
farmbuyer@1 2044 return true
farmbuyer@1 2045 end
farmbuyer@1 2046 end
farmbuyer@1 2047
farmbuyer@1 2048 local function eoi_st_insert_OnAccept (dialog, data)
farmbuyer@1 2049 if data.kind == 'boss' then
farmbuyer@1 2050 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 2051 elseif data.kind == 'loot' then
farmbuyer@1 2052 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2053 end
farmbuyer@1 2054 end
farmbuyer@1 2055
farmbuyer@1 2056 StaticPopupDialogs["OUROL_CLEAR"] = flib.StaticPopup{
farmbuyer@1 2057 text = "Clear current loot information and text?",
farmbuyer@16 2058 button1 = YES,
farmbuyer@16 2059 button2 = NO,
farmbuyer@1 2060 OnAccept = function (dialog, addon)
farmbuyer@1 2061 addon:Clear(--[[verbose_p=]]true)
farmbuyer@1 2062 end,
farmbuyer@1 2063 }
farmbuyer@1 2064
farmbuyer@16 2065 StaticPopupDialogs["OUROL_HIST_CLEAR"] = flib.StaticPopup{
farmbuyer@16 2066 text = "Erase all history entries from %s?",
farmbuyer@16 2067 button1 = YES,
farmbuyer@16 2068 button2 = NO,
farmbuyer@16 2069 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2070 data2(addon)
farmbuyer@16 2071 addon:Print("Stimpy, you eeediot, you've pushed the history erase button!")
farmbuyer@16 2072 addon:redisplay()
farmbuyer@16 2073 end,
farmbuyer@16 2074 }
farmbuyer@16 2075
farmbuyer@16 2076 StaticPopupDialogs["OUROL_HIST_PREEN"] = flib.StaticPopup{
farmbuyer@16 2077 text = "Erase all but the latest entry for players on %s?",
farmbuyer@16 2078 button1 = YES,
farmbuyer@16 2079 button2 = NO,
farmbuyer@16 2080 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2081 data2(addon)
farmbuyer@16 2082 addon:Print("All loot prior to the most recent entries has been erased.")
farmbuyer@16 2083 addon:redisplay()
farmbuyer@16 2084 end,
farmbuyer@16 2085 }
farmbuyer@16 2086
farmbuyer@1 2087 StaticPopupDialogs["OUROL_REMIND"] = flib.StaticPopup{
farmbuyer@1 2088 text = "Do you wish to activate Ouro Loot?\n\n(Hit the Escape key to close this window without clicking)",
farmbuyer@1 2089 button1 = "Activate recording", -- "accept", left
farmbuyer@1 2090 button3 = "Broadcast only", -- "alt", middle
farmbuyer@1 2091 button2 = "Help", -- "cancel", right
farmbuyer@1 2092 OnAccept = function (dialog, addon)
farmbuyer@1 2093 addon:Activate()
farmbuyer@1 2094 end,
farmbuyer@1 2095 OnAlt = function (dialog, addon)
farmbuyer@1 2096 addon:Activate(nil,true)
farmbuyer@1 2097 end,
farmbuyer@1 2098 OnCancel = function (dialog, addon)
farmbuyer@1 2099 -- hitting escape also calls this, but the 3rd arg would be "clicked"
farmbuyer@1 2100 -- in both cases, not useful here.
farmbuyer@1 2101 local helpbutton = dialog.button2
farmbuyer@1 2102 local ismousing = MouseIsOver(helpbutton)
farmbuyer@1 2103 if ismousing then
farmbuyer@1 2104 -- they actually clicked the button (or at least the mouse was over "Help"
farmbuyer@1 2105 -- when they hit escape... sigh)
farmbuyer@1 2106 addon:BuildMainDisplay('help')
farmbuyer@1 2107 else
farmbuyer@1 2108 addon.popped = true
farmbuyer@1 2109 end
farmbuyer@1 2110 end,
farmbuyer@1 2111 }
farmbuyer@1 2112
farmbuyer@1 2113 -- The data member here is a table built with:
farmbuyer@1 2114 -- {rowindex=<GUI row receiving click>, display=_d, kind=<loot/boss>}
farmbuyer@1 2115 do
farmbuyer@1 2116 local t = flib.StaticPopup{
farmbuyer@1 2117 text = "Enter name of new %s, then click Next or press Enter:",
farmbuyer@1 2118 button1 = "Next >",
farmbuyer@1 2119 button2 = CANCEL,
farmbuyer@1 2120 hasEditBox = true,
farmbuyer@16 2121 editBoxWidth = 350,
farmbuyer@1 2122 maxLetters = 50,
farmbuyer@1 2123 noCancelOnReuse = true,
farmbuyer@1 2124 --[[ XXX still needed?
farmbuyer@1 2125 OnShow = function(dialog)
farmbuyer@1 2126 dialog.wideEditBox:SetText("")
farmbuyer@1 2127 dialog.wideEditBox:SetFocus()
farmbuyer@1 2128 end,]]
farmbuyer@1 2129 }
farmbuyer@1 2130 t.EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2131 local dialog = editbox:GetParent()
farmbuyer@1 2132 if not eoi_st_insert_OnAccept (dialog, dialog.data) then
farmbuyer@1 2133 dialog:Hide() -- replicate OnAccept click behavior
farmbuyer@1 2134 end
farmbuyer@1 2135 end
farmbuyer@1 2136 t.enterClicksFirstButton = nil -- no effect with editbox focused
farmbuyer@1 2137 t.OnAccept = eoi_st_insert_OnAccept
farmbuyer@1 2138 StaticPopupDialogs["OUROL_EOI_INSERT"] = t
farmbuyer@1 2139 end
farmbuyer@1 2140
farmbuyer@1 2141 -- This seems to be gratuitous use of metatables, really.
farmbuyer@1 2142 do
farmbuyer@1 2143 local OEIL = {
farmbuyer@1 2144 text = "Paste the new item into here, then click Next or press Enter:",
farmbuyer@1 2145 __index = StaticPopupDialogs["OUROL_EOI_INSERT"]
farmbuyer@1 2146 }
farmbuyer@1 2147 StaticPopupDialogs["OUROL_EOI_INSERT_LOOT"] = setmetatable(OEIL,OEIL)
farmbuyer@1 2148
farmbuyer@1 2149 hooksecurefunc("ChatEdit_InsertLink", function (link,...)
farmbuyer@1 2150 local dialogname = StaticPopup_Visible "OUROL_EOI_INSERT_LOOT"
farmbuyer@1 2151 if dialogname then
farmbuyer@16 2152 _G[dialogname.."EditBox"]:SetText(link)
farmbuyer@1 2153 return true
farmbuyer@1 2154 end
farmbuyer@1 2155 end)
farmbuyer@1 2156 end
farmbuyer@1 2157
farmbuyer@1 2158 StaticPopupDialogs["OUROL_REASSIGN_ENTER"] = flib.StaticPopup{
farmbuyer@1 2159 text = "Enter the player name:",
farmbuyer@1 2160 button1 = ACCEPT,
farmbuyer@1 2161 button2 = CANCEL,
farmbuyer@1 2162 hasEditBox = true,
farmbuyer@1 2163 --[[ XXX needed?
farmbuyer@1 2164 OnShow = function(dialog)
farmbuyer@1 2165 dialog.editBox:SetText("")
farmbuyer@1 2166 dialog.editBox:SetFocus()
farmbuyer@1 2167 end,]]
farmbuyer@1 2168 OnAccept = function(dialog, data)
farmbuyer@1 2169 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 2170 g_loot[data.index].person = name
farmbuyer@1 2171 g_loot[data.index].person_class = select(2,UnitClass(name))
farmbuyer@16 2172 -- FIXME also update history
farmbuyer@1 2173 addon:Print("Reassigned entry %d to '%s'.", data.index, name)
farmbuyer@1 2174 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.index)
farmbuyer@1 2175 end,
farmbuyer@1 2176 }
farmbuyer@1 2177
farmbuyer@1 2178 StaticPopupDialogs["OUROL_SAVE_SAVEAS"] = flib.StaticPopup{
farmbuyer@1 2179 text = "Enter a name for the loot collection:",
farmbuyer@1 2180 button1 = ACCEPT,
farmbuyer@1 2181 button2 = CANCEL,
farmbuyer@1 2182 hasEditBox = true,
farmbuyer@1 2183 maxLetters = 30,
farmbuyer@1 2184 --[[ XXX
farmbuyer@1 2185 OnShow = function(dialog)
farmbuyer@1 2186 dialog.editBox:SetText("")
farmbuyer@1 2187 dialog.editBox:SetFocus()
farmbuyer@1 2188 end,]]
farmbuyer@1 2189 OnAccept = function(dialog)--, data)
farmbuyer@1 2190 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 2191 addon:save_saveas(name)
farmbuyer@1 2192 addon:BuildMainDisplay()
farmbuyer@1 2193 end,
farmbuyer@1 2194 OnCancel = function(dialog)--, data, reason)
farmbuyer@1 2195 addon:BuildMainDisplay()
farmbuyer@1 2196 end,
farmbuyer@1 2197 --[[XXX
farmbuyer@1 2198 EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2199 local dialog = editbox:GetParent()
farmbuyer@1 2200 StaticPopupDialogs["OUROL_SAVE_SAVEAS"].OnAccept (dialog, dialog.data)
farmbuyer@1 2201 dialog:Hide()
farmbuyer@1 2202 end,]]
farmbuyer@1 2203 }
farmbuyer@1 2204
farmbuyer@1 2205 -- vim:noet