annotate gui.lua @ 79:0235a1695b83

Tweak the manual entry hyperlink handling to use unique tags instead.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Tue, 12 Jun 2012 17:33:38 +0000
parents f8118aa5fbb8
children 0f6355bcfe68
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@67 2 if addon.NOLOAD then return end
farmbuyer@1 3
farmbuyer@1 4 --[[
farmbuyer@1 5 Purely the AceGUI-related routines, and the subroutines needed for support.
farmbuyer@1 6 ------ Constants
farmbuyer@6 7 ------ Globals
farmbuyer@1 8 ------ Behind the scenes routines
farmbuyer@1 9 ------ Main GUI Window
farmbuyer@1 10 ------ Popup dialogs
farmbuyer@1 11 ]]
farmbuyer@1 12
farmbuyer@1 13 ------ Constants
farmbuyer@1 14 local eoi_st_rowheight = 20
farmbuyer@16 15 local eoi_st_displayed_rows = math.floor(416/eoi_st_rowheight) --math.floor(366/eoi_st_rowheight)
farmbuyer@1 16 local eoi_st_textured_item_format = "|T%s:"..(eoi_st_rowheight-2).."|t %s[%s]|r%s"
farmbuyer@1 17 local eoi_st_otherrow_bgcolortable = {
farmbuyer@1 18 wipe = { ["r"] = 0.3, ["g"] = 0.3, ["b"] = 0.3},
farmbuyer@1 19 kill = { ["r"] = 0.2, ["g"] = 0.2, ["b"] = 0.2},
farmbuyer@1 20 time = { ["r"] = 0x0/255, ["g"] = 0x0/255, ["b"] = 1, ["a"] = 0.3},
farmbuyer@1 21 }
farmbuyer@1 22 eoi_st_otherrow_bgcolortable[""] = eoi_st_otherrow_bgcolortable["kill"]
farmbuyer@4 23 --eoi_st_otherrow_bgcolortable["realm"] = eoi_st_otherrow_bgcolortable["time"]
farmbuyer@1 24 local eoi_st_otherrow_bgcolortable_default
farmbuyer@1 25 local eoi_st_lootrow_col3_colortable = {
farmbuyer@73 26 normal = { text = "", r = "ff", g = "ff", b = "ff" },
farmbuyer@73 27 shard = { text = "shard", r = "a3", g = "35", b = "ee" },
farmbuyer@73 28 offspec = { text = "offspec", r = "c6", g = "9b", b = "6d" },
farmbuyer@73 29 gvault = { text = "guild vault", r = "33", g = "ff", b = "99" },
farmbuyer@1 30 }
farmbuyer@73 31 for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@73 32 -- for chat output by core code
farmbuyer@73 33 v.hex = "|cff" .. v.r .. v.g .. v.b
farmbuyer@73 34 -- for lib-st
farmbuyer@73 35 v.r = tonumber(v.r,16)/255
farmbuyer@73 36 v.g = tonumber(v.g,16)/255
farmbuyer@73 37 v.b = tonumber(v.b,16)/255
farmbuyer@73 38 v.a = 1
farmbuyer@73 39 end
farmbuyer@73 40 addon.disposition_colors = eoi_st_lootrow_col3_colortable
farmbuyer@73 41 local function eoi_st_lootrow_col3_colortable_func (data, _, realrow)
farmbuyer@1 42 local disp = data[realrow].disposition
farmbuyer@73 43 return eoi_st_lootrow_col3_colortable[disp or 'normal']
farmbuyer@1 44 end
farmbuyer@1 45 addon.time_column1_used_mt = { __index = {
farmbuyer@1 46 [2] = {value=""},
farmbuyer@1 47 [3] = {value=""},
farmbuyer@1 48 } }
farmbuyer@1 49 local time_column1_used_mt = addon.time_column1_used_mt
farmbuyer@1 50
farmbuyer@1 51
farmbuyer@6 52 ------ Globals
farmbuyer@1 53 local GUI = LibStub("AceGUI-3.0")
farmbuyer@1 54 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 55
farmbuyer@1 56 local g_loot = nil
farmbuyer@79 57 local g_uniques = nil
farmbuyer@1 58 local g_generated = nil
farmbuyer@17 59 local window_title = "Ouro Loot"
farmbuyer@47 60 local dirty_tabs = nil
farmbuyer@1 61
farmbuyer@76 62 local error = addon.error
farmbuyer@76 63 local assert = addon.assert
farmbuyer@76 64
farmbuyer@56 65 local pairs, ipairs, tinsert, tremove, tostring, tonumber =
farmbuyer@56 66 pairs, ipairs, table.insert, table.remove, tostring, tonumber
farmbuyer@1 67
farmbuyer@1 68 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@11 69 local GetItemInfo, ITEM_QUALITY_COLORS = GetItemInfo, ITEM_QUALITY_COLORS
farmbuyer@78 70 local GetNumRaidMembers = GetNumRaidMembers
farmbuyer@1 71
farmbuyer@1 72 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@1 73 local _generate_text, _populate_text_specials
farmbuyer@78 74 local eoi_dropdownfuncs, _tabtexts, _taborder -- filled out in gui block scope
farmbuyer@72 75 local _do_debugging_tooltip, _hide_debugging_tooltip, _build_debugging_tooltip
farmbuyer@78 76 local _new_rebroadcast_hyperlink
farmbuyer@1 77
farmbuyer@49 78 --[[
farmbuyer@49 79 This is a table of callback functions, each responsible for drawing a tab
farmbuyer@49 80 into the container passed in the first argument. Special-purpose buttons
farmbuyer@49 81 can optionally be created (mkbutton) and added to the container in the second
farmbuyer@49 82 argument.
farmbuyer@49 83 ]]
farmbuyer@49 84 local tabs_OnGroupSelected = {}
farmbuyer@49 85 local mkbutton
farmbuyer@49 86 local tabs_OnGroupSelected_func, tabs_generated_text_OGS
farmbuyer@49 87
farmbuyer@73 88 -- Class color support
farmbuyer@73 89 local class_colors-- = {}
farmbuyer@73 90 do
farmbuyer@73 91 local function fill_out_class_colors()
farmbuyer@73 92 class_colors = CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS
farmbuyer@73 93 -- If we were dependant on lib-st calling this function (via a
farmbuyer@73 94 -- 'color' field in eoi_st_cols[2]), then this would have to be deep
farmbuyer@73 95 -- copied and an "a=1" field added to each. But as we have to use
farmbuyer@73 96 -- this ourselves via DoCellUpdate, we can just share tables and
farmbuyer@73 97 -- pass an alpha value manually during cell update.
farmbuyer@73 98 --for class,color in pairs(CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS) do
farmbuyer@73 99 -- class_colors[class] = { r = color.r, g = color.g, b = color.b, a = 1 }
farmbuyer@73 100 --end
farmbuyer@73 101 end
farmbuyer@73 102 fill_out_class_colors()
farmbuyer@73 103 if CUSTOM_CLASS_COLORS and CUSTOM_CLASS_COLORS.RegisterCallback then
farmbuyer@73 104 CUSTOM_CLASS_COLORS:RegisterCallback(fill_out_class_colors)
farmbuyer@73 105 end
farmbuyer@73 106 addon.class_colors = class_colors
farmbuyer@73 107 end
farmbuyer@73 108
farmbuyer@1 109 -- Working around this bug:
farmbuyer@1 110 -- http://forums.wowace.com/showpost.php?p=295202&postcount=31
farmbuyer@1 111 do
farmbuyer@37 112 local function fix_frame_level (level, ...)
farmbuyer@1 113 for i = 1, select("#", ...) do
farmbuyer@1 114 local button = select(i, ...)
farmbuyer@1 115 button:SetFrameLevel(level)
farmbuyer@1 116 end
farmbuyer@1 117 end
farmbuyer@1 118
farmbuyer@37 119 local function fix_menu_frame_levels()
farmbuyer@37 120 local f = _G.DropDownList1
farmbuyer@1 121 local i = 1
farmbuyer@1 122 while f do
farmbuyer@37 123 fix_frame_level (f:GetFrameLevel() + 2, f:GetChildren())
farmbuyer@1 124 i = i + 1
farmbuyer@1 125 f = _G["DropDownList"..i]
farmbuyer@1 126 end
farmbuyer@1 127 end
farmbuyer@1 128
farmbuyer@1 129 -- To fix Blizzard's bug caused by the new "self:SetFrameLevel(2);"
farmbuyer@37 130 hooksecurefunc("UIDropDownMenu_CreateFrames", fix_menu_frame_levels)
farmbuyer@1 131 end
farmbuyer@1 132
farmbuyer@1 133
farmbuyer@1 134 ------ Behind the scenes routines
farmbuyer@1 135 -- Text generation
farmbuyer@1 136 do
farmbuyer@1 137 local text_gen_funcs, specials_gen_funcs = {}, {}
farmbuyer@1 138 local accumulator = {}
farmbuyer@1 139
farmbuyer@1 140 -- Can do clever things by passing other halting points as zero
farmbuyer@1 141 function addon:zero_printed_fenceposts(zero)
farmbuyer@1 142 for t in pairs(text_gen_funcs) do
farmbuyer@1 143 g_loot.printed[t] = zero or g_loot.printed[t] or 0
farmbuyer@1 144 end
farmbuyer@1 145 end
farmbuyer@1 146
farmbuyer@10 147 function addon:registered_textgen_iter()
farmbuyer@10 148 return pairs(text_gen_funcs)
farmbuyer@10 149 end
farmbuyer@10 150
farmbuyer@1 151 -- This function is called during load, so be careful!
farmbuyer@1 152 function addon:register_text_generator (text_type, title, description, generator, opt_specgen)
farmbuyer@1 153 if type(generator) ~= 'function' then
farmbuyer@1 154 error(("Generator for text type '%s' must be a function!"):format(text_type))
farmbuyer@1 155 end
farmbuyer@1 156 _tabtexts[text_type] = { title=title, desc=description }
farmbuyer@57 157 self:tabposition_insert (text_type)
farmbuyer@1 158 text_gen_funcs[text_type] = generator
farmbuyer@1 159 specials_gen_funcs[text_type] = opt_specgen
farmbuyer@47 160 dirty_tabs = true
farmbuyer@1 161 end
farmbuyer@1 162
farmbuyer@1 163 -- Called by tabs_generated_text_OGS
farmbuyer@1 164 function _generate_text (text_type)
farmbuyer@1 165 local f = text_gen_funcs[text_type]
farmbuyer@1 166 if not f then
farmbuyer@1 167 error(("Generator called for unregistered text type '%s'."):format(text_type))
farmbuyer@1 168 end
farmbuyer@1 169 g_generated = g_generated or {}
farmbuyer@1 170 g_loot[text_type] = g_loot[text_type] or ""
farmbuyer@1 171
farmbuyer@1 172 if g_loot.printed[text_type] >= #g_loot then return false end
farmbuyer@76 173 assert (addon.loot_clean == #g_loot,
farmbuyer@76 174 tostring(addon.loot_clean) .. " ~= " .. #g_loot)
farmbuyer@1 175 -- if glc is nil, #==0 test already returned
farmbuyer@1 176
farmbuyer@1 177 local ok,ret = pcall (f, text_type, g_loot, g_loot.printed[text_type], g_generated, accumulator)
farmbuyer@1 178 if not ok then
farmbuyer@1 179 error(("ERROR: text generator '%s' failed: %s"):format(text_type, ret))
farmbuyer@76 180 return false -- why is this here again?
farmbuyer@1 181 end
farmbuyer@1 182 if ret then
farmbuyer@1 183 g_loot.printed[text_type] = #g_loot
farmbuyer@1 184 g_generated[text_type] = (g_generated[text_type] or "") .. table.concat(accumulator,'\n') .. '\n'
farmbuyer@1 185 end
farmbuyer@1 186 wipe(accumulator)
farmbuyer@1 187 return ret
farmbuyer@1 188 end
farmbuyer@1 189 function _populate_text_specials (editbox, specials, mkb, text_type)
farmbuyer@1 190 local f = specials_gen_funcs[text_type]
farmbuyer@1 191 if not f then return end
farmbuyer@1 192 pcall (f, text_type, editbox, specials, mkb)
farmbuyer@1 193 end
farmbuyer@49 194
farmbuyer@49 195 -- LOD tab has been clicked on.
farmbuyer@49 196 local function _handle_LOD (tabs_container,specials,tabtitle)
farmbuyer@51 197 -- "tabtitle" here is the name in _taborder, not the colorized string
farmbuyer@49 198 local what = _tabtexts[tabtitle]
farmbuyer@49 199 local addon_index = what.LOD
farmbuyer@49 200 local function LOAD()
farmbuyer@49 201 _tabtexts[tabtitle] = nil
farmbuyer@57 202 addon:tabposition_remove_and_remember (tabtitle)
farmbuyer@49 203 local loaded, whynot = LoadAddOn(addon_index)
farmbuyer@57 204 local tabdelta = addon:tabposition_restore()
farmbuyer@49 205 if loaded then
farmbuyer@57 206 addon:Print("%s loaded, %d |4tab:tabs; added.", tabtitle, tabdelta)
farmbuyer@49 207 else
farmbuyer@49 208 what.disabled = true
farmbuyer@49 209 _tabtexts[tabtitle] = what -- restore this for mouseovers
farmbuyer@49 210 addon:Print("%s could not load (game client reason was '%s').", tabtitle, whynot)
farmbuyer@49 211 DisableAddOn(addon_index)
farmbuyer@49 212 end
farmbuyer@49 213 dirty_tabs = true
farmbuyer@51 214 return addon:OpenMainDisplayToTab(tabtitle) or addon:BuildMainDisplay()
farmbuyer@49 215 end
farmbuyer@49 216 addon.display:Hide()
farmbuyer@49 217 if what.LOD_enabled then
farmbuyer@49 218 -- totally loadable, go for it
farmbuyer@49 219 LOAD()
farmbuyer@49 220 else
farmbuyer@49 221 -- was disabled at addons menu
farmbuyer@49 222 StaticPopupDialogs["OUROL_LOD_DISABLED"] = flib.StaticPopup{
farmbuyer@57 223 text = tabtitle.." was disabled at the character selection screen. Do you want to enable it?",
farmbuyer@49 224 button1 = YES,
farmbuyer@49 225 button2 = NO,
farmbuyer@49 226 OnAccept = function()
farmbuyer@49 227 EnableAddOn(addon_index)
farmbuyer@49 228 LOAD()
farmbuyer@49 229 end,
farmbuyer@49 230 OnCancel = function()
farmbuyer@49 231 addon:BuildMainDisplay()
farmbuyer@49 232 end,
farmbuyer@49 233 OnHide = function()
farmbuyer@49 234 StaticPopupDialogs["OUROL_LOD_DISABLED"] = nil
farmbuyer@49 235 end,
farmbuyer@49 236 }
farmbuyer@49 237 StaticPopup_Show("OUROL_LOD_DISABLED")
farmbuyer@49 238 end
farmbuyer@49 239 end
farmbuyer@49 240
farmbuyer@49 241 -- Add a clickable tab that brings the real module in. Since gui_init has
farmbuyer@49 242 -- already been called, we flag the dirty bit and let the main building
farmbuyer@49 243 -- routine handle it like any other plugin.
farmbuyer@49 244 function addon:_gui_add_LOD_tab (tabtitle, folder, addon_index, enabled_p, why_not)
farmbuyer@49 245 _tabtexts[tabtitle] = {
farmbuyer@51 246 title = ("|cffff0000(%s)|r"):format(tabtitle),
farmbuyer@57 247 desc = ("Plugin '|cffff0000%s|r' is not loaded yet. Click the tab to load it now."):format(folder),
farmbuyer@49 248 LOD = addon_index,
farmbuyer@49 249 LOD_enabled = enabled_p,
farmbuyer@49 250 LOD_why_not = why_not,
farmbuyer@49 251 }
farmbuyer@49 252 tabs_OnGroupSelected[tabtitle] = _handle_LOD
farmbuyer@57 253 self:tabposition_insert (tabtitle)
farmbuyer@49 254 dirty_tabs = true
farmbuyer@49 255 end
farmbuyer@1 256 end
farmbuyer@1 257
farmbuyer@1 258 --[[
farmbuyer@1 259 The g_loot table is populated only with "behavior-relevant" data (names,
farmbuyer@1 260 links, etc). This function runs through it and fills out the "display-
farmbuyer@1 261 relevant" bits (icons, user-friendly labels, etc). Everything from the
farmbuyer@1 262 loot_clean index to the end of the table is filled out, loot_clean is
farmbuyer@1 263 updated. Override the starting point with the argument.
farmbuyer@1 264
farmbuyer@1 265 XXX blizzard's scrolling update and lib-st keep finding some way of displaying
farmbuyer@1 266 the grid without ever calling the hooked refresh, thereby skipping this
farmbuyer@1 267 function and erroring on missing columnar data. fuckit. from now on
farmbuyer@1 268 this function gets called everywhere, all the time, and loops over the
farmbuyer@1 269 entire goddamn table each time. If we can't find blizz's scrollframe bugs,
farmbuyer@1 270 we'll just work around them. Sorry for your smoking CPU.
farmbuyer@1 271
farmbuyer@1 272 FIXME just move this functionality to a per-entry function and call it once
farmbuyer@1 273 in _addlootentry. --actually no, then the columnar data won't be updated once
farmbuyer@1 274 the backend data is changed on the fly.
farmbuyer@1 275 ]]
farmbuyer@1 276 do
farmbuyer@1 277 local grammar = { -- not worth making a mt for this
farmbuyer@1 278 [2] = "nd",
farmbuyer@1 279 [3] = "rd",
farmbuyer@1 280 }
farmbuyer@1 281
farmbuyer@1 282 function addon:_fill_out_eoi_data (opt_starting_index)
farmbuyer@1 283 if #g_loot < 1 then
farmbuyer@1 284 --pprint('_f_o_e_d', "#g_loot<1")
farmbuyer@1 285 self.loot_clean = nil
farmbuyer@1 286 opt_starting_index = nil
farmbuyer@1 287 end
farmbuyer@1 288 for i = (opt_starting_index or self.loot_clean or 1), #g_loot do
farmbuyer@1 289 local e = g_loot[i]
farmbuyer@1 290 if e == nil then
farmbuyer@1 291 self.loot_clean = nil
farmbuyer@1 292 pprint('_f_o_e_d', "index",i,"somehow still in loop past",#g_loot,"bailing")
farmbuyer@1 293 return
farmbuyer@1 294 end
farmbuyer@1 295
farmbuyer@65 296 local display_bcast_from = OuroLootSV_opts.display_bcast_from
farmbuyer@1 297 -- XXX FIXME a major weakness here is that we're constantly replacing
farmbuyer@1 298 -- what's already been created. Lots of garbage. Trying to detect what
farmbuyer@1 299 -- actually needs to be replaced is even worse. We'll live with
farmbuyer@1 300 -- garbage for now.
farmbuyer@1 301 if e.kind == 'loot' then
farmbuyer@11 302 local textured = eoi_st_textured_item_format:format (e.itexture, ITEM_QUALITY_COLORS[e.quality].hex, e.itemname, e.count or "")
farmbuyer@1 303 e.cols = {
farmbuyer@1 304 {value = textured},
farmbuyer@1 305 {value = e.person},
farmbuyer@73 306 {}
farmbuyer@1 307 }
farmbuyer@1 308 -- This is horrible. Must do better.
farmbuyer@1 309 if e.extratext then for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@1 310 if v.text == e.extratext then
farmbuyer@73 311 e.disposition = k ~= 'normal' and k or nil
farmbuyer@1 312 --e.extratext = nil, not feasible
farmbuyer@1 313 break
farmbuyer@1 314 end
farmbuyer@1 315 end end
farmbuyer@73 316 local ex = eoi_st_lootrow_col3_colortable[e.disposition or 'normal'].text
farmbuyer@65 317 if e.bcast_from and display_bcast_from and e.extratext then
farmbuyer@1 318 ex = e.extratext .. " (from " .. e.bcast_from .. ")"
farmbuyer@65 319 elseif e.bcast_from and display_bcast_from then
farmbuyer@73 320 ex = ex .. (e.disposition and " " or "")
farmbuyer@73 321 .. "(from " .. e.bcast_from .. ")"
farmbuyer@1 322 elseif e.extratext then
farmbuyer@1 323 ex = e.extratext
farmbuyer@1 324 end
farmbuyer@1 325 e.cols[3].value = ex
farmbuyer@1 326
farmbuyer@1 327 elseif e.kind == 'boss' then
farmbuyer@1 328 local v
farmbuyer@52 329 e.duration = e.duration or 0 -- can occasionally miss getting set
farmbuyer@1 330 if e.reason == 'kill' then
farmbuyer@1 331 if e.attempts == 1 then
farmbuyer@1 332 v = "one-shot"
farmbuyer@1 333 else
farmbuyer@16 334 v = ("kill on %d%s attempt"):format(e.attempts or 0, grammar[e.attempts] or "th")
farmbuyer@1 335 end
farmbuyer@1 336 v = ("%s (%d:%.2d)"):format(v, math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 337 elseif e.reason == 'wipe' then
farmbuyer@1 338 v = ("wipe (%d:%.2d)"):format(math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 339 end
farmbuyer@1 340 e.cols = {
farmbuyer@55 341 {value = e.bossname},
farmbuyer@1 342 {value = e.instance},
farmbuyer@1 343 {value = v or ""},
farmbuyer@1 344 }
farmbuyer@1 345
farmbuyer@1 346 elseif e.kind == 'time' then
farmbuyer@1 347 e.cols = setmetatable({
farmbuyer@1 348 {value=e.startday.text},
farmbuyer@1 349 }, time_column1_used_mt)
farmbuyer@1 350 --[[e.cols = {
farmbuyer@1 351 {value=e.startday.text},
farmbuyer@1 352 {value=""},
farmbuyer@1 353 {value=""},
farmbuyer@1 354 }]]
farmbuyer@1 355
farmbuyer@1 356 end
farmbuyer@1 357 end
farmbuyer@1 358 self.loot_clean = #g_loot
farmbuyer@1 359 end
farmbuyer@1 360 end
farmbuyer@1 361
farmbuyer@1 362 do
farmbuyer@1 363 function addon:_fill_out_hist_data (opt_starting_index)
farmbuyer@6 364 local new, del = flib.new, flib.del
farmbuyer@6 365
farmbuyer@1 366 -- Clearing history finishes this function with #hist==0 and hist_clean==0.
farmbuyer@1 367 -- The next call typically detects this (#<1) and handles it. If loot is
farmbuyer@1 368 -- recorded before then, it results in hist_clean==0 and #hist==1, which
farmbuyer@1 369 -- breaks the first iteration of the loop. Thus, the "extra" test here:
farmbuyer@1 370 if #self.history < 1 or self.hist_clean == 0 then
farmbuyer@1 371 self.hist_clean = nil
farmbuyer@1 372 opt_starting_index = nil
farmbuyer@1 373 end
farmbuyer@1 374 if not self.history.st then
farmbuyer@6 375 --print"creating ST!"
farmbuyer@1 376 self.history.st = {
farmbuyer@4 377 --[[{ kind = "realm",
farmbuyer@1 378 cols = setmetatable({
farmbuyer@1 379 { value = self.history.realm },
farmbuyer@1 380 }, time_column1_used_mt)
farmbuyer@4 381 }]]
farmbuyer@1 382 }
farmbuyer@1 383 end
farmbuyer@6 384
farmbuyer@6 385 -- for now
farmbuyer@6 386 if self.hist_clean == #self.history then return end
farmbuyer@6 387
farmbuyer@1 388 local st = self.history.st
farmbuyer@6 389 --print("starting history loop, #st ==", #st, "#history ==", #self.history)
farmbuyer@6 390 for i,t in ipairs(st) do
farmbuyer@6 391 del(t.cols[1])
farmbuyer@6 392 del(t.cols[2])
farmbuyer@6 393 del(t.cols[3])
farmbuyer@6 394 del(t.cols)
farmbuyer@6 395 del(t)
farmbuyer@6 396 st[i] = nil
farmbuyer@6 397 end
farmbuyer@1 398
farmbuyer@6 399 --for i = (opt_starting_index or self.hist_clean or 1), #self.history do
farmbuyer@6 400 local cache_okay = true
farmbuyer@6 401 for pi,player in ipairs(self.history) do
farmbuyer@6 402 local col1 = new()
farmbuyer@6 403 col1.OLi = pi
farmbuyer@6 404 col1.OLn = #player
farmbuyer@6 405 col1.value = player.name -- may spiffy this up in future
farmbuyer@1 406
farmbuyer@73 407 for li,unique in ipairs(player.unique) do
farmbuyer@6 408 local col2 = new()
farmbuyer@6 409 col2.OLi = li
farmbuyer@6 410 local col3 = new()
farmbuyer@73 411 col3.value = player.when[unique]
farmbuyer@6 412
farmbuyer@73 413 local id = player.id[unique]
farmbuyer@73 414 local itexture = GetItemIcon(id)
farmbuyer@73 415 local iname, ilink, iquality = GetItemInfo(id)
farmbuyer@4 416 local textured
farmbuyer@4 417 if itexture and iname then
farmbuyer@6 418 textured = eoi_st_textured_item_format:format (itexture,
farmbuyer@73 419 ITEM_QUALITY_COLORS[iquality].hex, iname, player.count[unique] or "")
farmbuyer@4 420 else
farmbuyer@6 421 textured = eoi_st_textured_item_format:format ([[ICONS\INV_Misc_QuestionMark]],
farmbuyer@19 422 ITEM_QUALITY_COLORS[ITEM_QUALITY_COMMON].hex, 'UNKNOWN - REDISPLAY LATER', "")
farmbuyer@6 423 cache_okay = false
farmbuyer@4 424 end
farmbuyer@6 425 col2.value = textured
farmbuyer@6 426
farmbuyer@6 427 local dotcols = new (col1, col2, col3)
farmbuyer@6 428 local st_entry = new()
farmbuyer@6 429 st_entry.kind = 'history'
farmbuyer@6 430 st_entry.OLwho = player.name
farmbuyer@6 431 st_entry.cols = dotcols
farmbuyer@16 432 st_entry.itemlink = ilink -- for onenter and onclick
farmbuyer@6 433 tinsert (st, st_entry)
farmbuyer@1 434 end
farmbuyer@6 435 end
farmbuyer@1 436
farmbuyer@6 437 --print("finished history loop, #st ==", #st)
farmbuyer@6 438 self.hist_clean = cache_okay and #self.history or nil
farmbuyer@1 439 end
farmbuyer@72 440 end
farmbuyer@6 441
farmbuyer@74 442 -- Debugging tooltip (unfortunately managed by global and semi-global state
farmbuyer@74 443 -- rather than passing around stack parameters)
farmbuyer@74 444 do
farmbuyer@74 445 local debug_tt
farmbuyer@74 446
farmbuyer@74 447 local _creators, _builders = {}, {}
farmbuyer@73 448 local function _create_tooltip()
farmbuyer@74 449 local which = assert(tonumber(_do_debugging_tooltip))
farmbuyer@74 450 if type(_creators[which]) == 'function' then
farmbuyer@74 451 _creators[which]()
farmbuyer@74 452 end
farmbuyer@74 453 debug_tt = _creators[which]
farmbuyer@74 454 end
farmbuyer@74 455 function _build_debugging_tooltip (parent, index)
farmbuyer@74 456 local which = assert(tonumber(_do_debugging_tooltip))
farmbuyer@74 457 if type(_builders[which]) == 'function' then
farmbuyer@74 458 _builders[which](parent,index)
farmbuyer@74 459 end
farmbuyer@74 460 end
farmbuyer@74 461 function _hide_debugging_tooltip()
farmbuyer@74 462 if debug_tt then debug_tt:Hide() end
farmbuyer@74 463 end
farmbuyer@74 464
farmbuyer@74 465 -- 2 == /dump
farmbuyer@74 466 _creators[2] = function()
farmbuyer@74 467 local tt = CreateFrame("GameTooltip")
farmbuyer@73 468 UIParentLoadAddOn("Blizzard_DebugTools")
farmbuyer@73 469
farmbuyer@73 470 tt:SetBackdrop{
farmbuyer@73 471 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@73 472 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@73 473 tile = true,
farmbuyer@73 474 tileSize = 8,
farmbuyer@73 475 edgeSize = 12,
farmbuyer@73 476 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@73 477 }
farmbuyer@73 478 tt:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@73 479 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@73 480 tt:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@73 481 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@73 482 tt:SetMovable(false)
farmbuyer@73 483 tt:EnableMouse(false)
farmbuyer@73 484 tt:SetFrameStrata("TOOLTIP")
farmbuyer@73 485 tt:SetToplevel(true)
farmbuyer@73 486 tt:SetClampedToScreen(true)
farmbuyer@73 487
farmbuyer@73 488 local font = CreateFont("OuroLootDebugFont")
farmbuyer@73 489 font:CopyFontObject(GameTooltipTextSmall)
farmbuyer@73 490 if IsAddOnLoaded"tekticles" then -- maybe check for one of the sharedmedia things?
farmbuyer@73 491 font:SetFont([[Interface\AddOns\tekticles\Calibri.ttf]], 9)
farmbuyer@73 492 else
farmbuyer@73 493 font:SetFont([[Fonts\FRIZQT__.TTF]], 9)
farmbuyer@73 494 end
farmbuyer@73 495
farmbuyer@73 496 local left, right, prevleft
farmbuyer@73 497 -- Only create as many lines as we might need (the auto growth
farmbuyer@73 498 -- by Add*Line does odd things sometimes).
farmbuyer@73 499 for i = 1, math.max(DEVTOOLS_MAX_ENTRY_CUTOFF,15)+5 do
farmbuyer@73 500 prevleft = left
farmbuyer@73 501 left = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@73 502 right = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@73 503 left:SetFontObject(font)
farmbuyer@73 504 right:SetFontObject(font)
farmbuyer@73 505 tt:AddFontStrings(left,right)
farmbuyer@73 506 if prevleft then
farmbuyer@73 507 left:SetPoint("TOPLEFT",prevleft,"BOTTOMLEFT",0,-2)
farmbuyer@73 508 else
farmbuyer@73 509 left:SetPoint("TOPLEFT",10,-10) -- top line
farmbuyer@73 510 end
farmbuyer@73 511 right:SetPoint("RIGHT",left,"LEFT")
farmbuyer@73 512 end
farmbuyer@73 513 tt.AddMessage = tt.AddLine
farmbuyer@73 514
farmbuyer@74 515 _creators[2] = tt
farmbuyer@73 516 end
farmbuyer@73 517
farmbuyer@74 518 _builders[2] = function (parent, index)
farmbuyer@73 519 local e = g_loot[index]; assert(type(e)=='table')
farmbuyer@74 520 _create_tooltip()
farmbuyer@74 521 debug_tt:SetOwner (parent, "ANCHOR_LEFT", -15, -5)
farmbuyer@74 522 debug_tt:ClearLines()
farmbuyer@73 523
farmbuyer@73 524 local real = DEFAULT_CHAT_FRAME
farmbuyer@74 525 DEFAULT_CHAT_FRAME = debug_tt
farmbuyer@73 526 DevTools_Dump{ [index] = e }
farmbuyer@73 527 DEFAULT_CHAT_FRAME = real
farmbuyer@73 528
farmbuyer@74 529 debug_tt:Show()
farmbuyer@73 530 end
farmbuyer@73 531
farmbuyer@72 532 -- Now here's a thing unheard-of. A tooltip not inheriting from the big
farmbuyer@72 533 -- memory-wasteful template, but also not intended merely for scanning
farmbuyer@72 534 -- invisible tooltips.
farmbuyer@72 535 -- (If this ever grows beyond a text dump, then replace it with libqtip.)
farmbuyer@74 536 --
farmbuyer@74 537 -- Fields to put in the fixed-fields tooltip (maybe move these into the
farmbuyer@74 538 -- options window if I spend too much time fiddling).
farmbuyer@74 539 local loot = {'person', 'id', 'unique', 'disposition', 'count', 'variant'}
farmbuyer@74 540 local boss = {'bossname', 'reason', 'instance', 'maxsize', 'duration', 'raidersnap'}
farmbuyer@74 541
farmbuyer@74 542 -- 3 == fixed fields
farmbuyer@74 543 _creators[3] = function()
farmbuyer@74 544 local tt = CreateFrame("GameTooltip")
farmbuyer@72 545
farmbuyer@72 546 tt:SetBackdrop{
farmbuyer@72 547 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@72 548 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@72 549 tile = true,
farmbuyer@72 550 tileSize = 8,
farmbuyer@72 551 edgeSize = 12,
farmbuyer@72 552 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@72 553 }
farmbuyer@72 554 tt:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@72 555 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@72 556 tt:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@72 557 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@72 558 tt:SetMovable(false)
farmbuyer@72 559 tt:EnableMouse(false)
farmbuyer@72 560 tt:SetFrameStrata("TOOLTIP")
farmbuyer@72 561 tt:SetToplevel(true)
farmbuyer@72 562 tt:SetClampedToScreen(true)
farmbuyer@72 563
farmbuyer@72 564 local font = GameTooltipTextSmall
farmbuyer@72 565 local left, right, prevleft
farmbuyer@72 566 -- Only create as many lines as we might need (the auto growth
farmbuyer@72 567 -- by Add*Line does odd things sometimes).
farmbuyer@72 568 for i = 1, math.max(#loot,#boss)+2 do
farmbuyer@72 569 prevleft = left
farmbuyer@72 570 left = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@72 571 right = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@72 572 left:SetFontObject(font)
farmbuyer@72 573 right:SetFontObject(font)
farmbuyer@72 574 tt:AddFontStrings(left,right)
farmbuyer@72 575 if prevleft then
farmbuyer@72 576 left:SetPoint("TOPLEFT",prevleft,"BOTTOMLEFT",0,-2)
farmbuyer@72 577 else
farmbuyer@72 578 left:SetPoint("TOPLEFT",10,-10) -- top line
farmbuyer@72 579 end
farmbuyer@72 580 right:SetPoint("RIGHT",left,"LEFT")
farmbuyer@72 581 end
farmbuyer@72 582
farmbuyer@74 583 _creators[3] = tt
farmbuyer@72 584 end
farmbuyer@72 585
farmbuyer@74 586 _builders[3] = function (parent, index)
farmbuyer@72 587 local e = g_loot[index]; assert(type(e)=='table')
farmbuyer@74 588 _create_tooltip()
farmbuyer@74 589 debug_tt:SetOwner (parent, "ANCHOR_LEFT", -15, -5)
farmbuyer@74 590 debug_tt:ClearLines()
farmbuyer@72 591
farmbuyer@72 592 -- change these, change the +2 above
farmbuyer@74 593 debug_tt:AddDoubleLine (tostring(index), tostring(e), 1,1,1)
farmbuyer@74 594 debug_tt:AddDoubleLine ('kind', e.kind, 1,1,1)
farmbuyer@72 595
farmbuyer@72 596 local source = (e.kind == 'loot' and loot) or (e.kind == 'boss' and boss)
farmbuyer@72 597 if source then
farmbuyer@72 598 for _,field in ipairs(source) do
farmbuyer@74 599 debug_tt:AddDoubleLine (field, tostring(e[field]), 1,1,1, 0,156/255,1)
farmbuyer@72 600 end
farmbuyer@72 601 end
farmbuyer@74 602 debug_tt:Show()
farmbuyer@72 603 end
farmbuyer@1 604 end
farmbuyer@1 605
farmbuyer@78 606 do
farmbuyer@78 607 local rebroadcast_map -- XXX weaken this somehow?
farmbuyer@78 608
farmbuyer@78 609 local function onclick (self, ident)
farmbuyer@79 610 -- Since an arbitrary number of insert/delete ops can happen between
farmbuyer@79 611 -- now and (potentially) clicking on the hyperlink, we can't depend on
farmbuyer@79 612 -- the row index. Force the uniques cache to re-search (research?) it.
farmbuyer@79 613 local u = assert(rebroadcast_map[ident])
farmbuyer@79 614 local cache = g_uniques:SEARCH(u)
farmbuyer@79 615 -- A missing history entry isn't necessarily an error here, but we
farmbuyer@79 616 -- need a loot entry to go further.
farmbuyer@79 617 if cache.loot then
farmbuyer@79 618 eoi_dropdownfuncs["Rebroadcast this loot entry"](cache.loot)
farmbuyer@79 619 else
farmbuyer@79 620 addon:Print("...guh? Entry was recorded with tag <%s> but cannot now be found!", u)
farmbuyer@79 621 end
farmbuyer@79 622 -- delete the entry maybe?
farmbuyer@78 623 end
farmbuyer@78 624
farmbuyer@79 625 function _new_rebroadcast_hyperlink (u)
farmbuyer@78 626 rebroadcast_map = rebroadcast_map or flib.new()
farmbuyer@78 627 local clicky, ident = addon.format_hypertext(
farmbuyer@78 628 -- same color sequence as what DBM uses to announce pizza timers,
farmbuyer@78 629 -- which looks reasonably pleasing
farmbuyer@78 630 [[Broadcast this entry]], "|cff3588ff", onclick)
farmbuyer@79 631 rebroadcast_map[ident] = u
farmbuyer@78 632 return clicky
farmbuyer@78 633 end
farmbuyer@78 634 end
farmbuyer@78 635
farmbuyer@1 636
farmbuyer@1 637 ------ Main GUI Window
farmbuyer@37 638 local _d -- display when it's open, eoiST when it's not
farmbuyer@1 639 local function setstatus(txt) _d:SetStatusText(txt) end
farmbuyer@1 640 local function statusy_OnLeave() setstatus("") end
farmbuyer@1 641 local tabgroup_tabs
farmbuyer@1 642
farmbuyer@1 643 --[[
farmbuyer@1 644 Controls for the tabs on the left side of the main display.
farmbuyer@1 645 ]]
farmbuyer@57 646
farmbuyer@57 647 -- The _tabtexts and _taborder tables have distressingly wide visibility.
farmbuyer@57 648 -- They are used to build the tabgroup_tabs array fed to TabGroup, and for the
farmbuyer@57 649 -- official source of mouseover tab titles, etc. Not completely encapsulated
farmbuyer@57 650 -- because we need to reach in and fiddle too often to be worth it.
farmbuyer@1 651 _tabtexts = {
farmbuyer@1 652 ["eoi"] = {title=[[Loot]], desc=[[Observed loot, plus boss kills and other events of interest]]},
farmbuyer@1 653 ["hist"] = {title=[[History]], desc=[[A short semi-permanent record]]},
farmbuyer@1 654 ["help"] = {title=[[Help]], desc=[[Instructions, reminders, and tips for non-obvious features]]},
farmbuyer@1 655 ["opt"] = {title=[[Options]], desc=[[Options for fine-tuning behavior]]},
farmbuyer@1 656 --["adv"] = {title=[[Advanced]], desc=[[Debugging and testing]]},
farmbuyer@1 657 }
farmbuyer@6 658 --if addon.author_debug then
farmbuyer@1 659 _taborder = { "eoi", "hist", "help", "opt" }
farmbuyer@6 660 --else _taborder = { "eoi", "help", "opt" } end
farmbuyer@1 661
farmbuyer@57 662 do
farmbuyer@57 663 local next_insertion_position = 2 -- position in _taborder
farmbuyer@57 664 local removed, saved_offset
farmbuyer@57 665
farmbuyer@57 666 function addon:tabposition_insert (tabcode)
farmbuyer@57 667 tinsert (_taborder, next_insertion_position, tabcode)
farmbuyer@57 668 next_insertion_position = next_insertion_position + 1
farmbuyer@57 669 end
farmbuyer@57 670
farmbuyer@57 671 -- These two functions are push/pop pairs, sort of. The first removes
farmbuyer@57 672 -- a tab and prepares to insert more tab(s) in its place. The second
farmbuyer@57 673 -- returns the "next tab goes here" marker back to the proper end. (And
farmbuyer@57 674 -- doing all 3 adjustments below at once is amazingly hard to read.)
farmbuyer@57 675 function addon:tabposition_remove_and_remember (tabcode)
farmbuyer@57 676 assert(not removed) -- enforce stack-ish discipline
farmbuyer@57 677 for i = 2, #_taborder do
farmbuyer@57 678 if _taborder[i] == tabcode then
farmbuyer@57 679 tremove (_taborder, i)
farmbuyer@57 680 saved_offset = next_insertion_position - i - 1
farmbuyer@57 681 removed, next_insertion_position = i, i
farmbuyer@57 682 return
farmbuyer@57 683 end
farmbuyer@57 684 end
farmbuyer@57 685 error(("'%s' not used as a tab-text code"):format(tabcode))
farmbuyer@57 686 end
farmbuyer@57 687 function addon:tabposition_restore()
farmbuyer@57 688 assert(removed)
farmbuyer@57 689 local count = next_insertion_position - removed
farmbuyer@57 690 next_insertion_position = next_insertion_position + saved_offset
farmbuyer@57 691 removed, saved_offset = nil, nil
farmbuyer@57 692 return count
farmbuyer@57 693 end
farmbuyer@57 694 end
farmbuyer@57 695
farmbuyer@57 696 -- Done at startup, and whenever we've changed the population of tabs.
farmbuyer@79 697 function addon:gui_init (loot_pointer, uniques_pointer)
farmbuyer@71 698 g_loot = assert(loot_pointer, "something went wrong at startup")
farmbuyer@79 699 g_uniques = assert(uniques_pointer, "something went wrong at startup")
farmbuyer@1 700 g_generated = nil
farmbuyer@1 701 tabgroup_tabs = {}
farmbuyer@17 702 window_title = "Ouro Loot " .. self.revision
farmbuyer@46 703 -- TabGroup stretches out the tabs to fill the row but only if >75% of the
farmbuyer@46 704 -- row is already full. It turns out that not doing this looks like ass.
farmbuyer@46 705 -- If we won't have enough tabs to trigger this on its own, pad out the tab
farmbuyer@46 706 -- titles (not looking quite as nice, ah well) to force it to trigger.
farmbuyer@46 707 local fmtstr = #_taborder > 6 and "%s" or " %s "
farmbuyer@49 708 for i,name in ipairs(_taborder) do
farmbuyer@49 709 tabgroup_tabs[i] = {
farmbuyer@49 710 value = name,
farmbuyer@49 711 text = fmtstr:format(_tabtexts[name].title),
farmbuyer@49 712 disabled = _tabtexts[name].disabled,
farmbuyer@49 713 }
farmbuyer@1 714 -- By default, tabs are editboxes with generated text
farmbuyer@49 715 if not tabs_OnGroupSelected[name] then
farmbuyer@49 716 tabs_OnGroupSelected[name] = tabs_generated_text_OGS
farmbuyer@1 717 end
farmbuyer@1 718 end
farmbuyer@47 719 dirty_tabs = nil
farmbuyer@1 720 end
farmbuyer@1 721
farmbuyer@37 722 --[[
farmbuyer@37 723 Dropdown menu handling
farmbuyer@37 724 ]]
farmbuyer@37 725 -- forward decls
farmbuyer@1 726 local eoi_editcell
farmbuyer@1 727
farmbuyer@37 728 local dropdownfuncs
farmbuyer@37 729 do
farmbuyer@37 730 local ddf_mt = {
farmbuyer@37 731 __index = {
farmbuyer@37 732 -- more stuff should be moved into this table
farmbuyer@37 733 [CLOSE] = function() CloseDropDownMenus() end,
farmbuyer@37 734 }
farmbuyer@37 735 }
farmbuyer@37 736 dropdownfuncs = function(t)
farmbuyer@37 737 return setmetatable(t, ddf_mt)
farmbuyer@37 738 end
farmbuyer@37 739 end
farmbuyer@37 740
farmbuyer@1 741 local function dropdownmenu_handler (ddbutton, subfunc, arg)
farmbuyer@26 742 local i = _d and _d.GetUserData and _d:GetUserData("DD loot index")
farmbuyer@26 743 if i then
farmbuyer@26 744 subfunc(i,arg)
farmbuyer@26 745 _d:GetUserData("eoiST"):OuroLoot_Refresh(i)
farmbuyer@26 746 end
farmbuyer@1 747 end
farmbuyer@1 748
farmbuyer@1 749 local function gen_easymenu_table (initial, list, funcs)
farmbuyer@1 750 for _,tag in ipairs(list) do
farmbuyer@1 751 local name, arg, tiptext
farmbuyer@1 752 name, tiptext = strsplit('|',tag)
farmbuyer@1 753 name, arg = strsplit('%',name)
farmbuyer@1 754 if name == "--" then
farmbuyer@1 755 tinsert (initial, {
farmbuyer@6 756 disabled = true, notCheckable = true, text = "",
farmbuyer@1 757 })
farmbuyer@1 758 else
farmbuyer@1 759 if not funcs[name] then
farmbuyer@1 760 error(("'%s' not defined as a dropdown function"):format(name))
farmbuyer@1 761 end
farmbuyer@1 762 tinsert (initial, {
farmbuyer@1 763 text = name,
farmbuyer@1 764 func = dropdownmenu_handler,
farmbuyer@1 765 arg1 = funcs[name],
farmbuyer@1 766 arg2 = arg,
farmbuyer@1 767 notCheckable = true,
farmbuyer@25 768 tooltipOnButton = true,
farmbuyer@25 769 tooltipWhileDisabled = true,
farmbuyer@1 770 tooltipTitle = tiptext and name or nil,
farmbuyer@1 771 tooltipText = tiptext,
farmbuyer@1 772 })
farmbuyer@1 773 end
farmbuyer@1 774 end
farmbuyer@1 775 return initial
farmbuyer@1 776 end
farmbuyer@1 777
farmbuyer@1 778 local dropdownmenuframe = CreateFrame("Frame", "OuroLootDropDownMenu", nil, "UIDropDownMenuTemplate")
farmbuyer@1 779
farmbuyer@37 780
farmbuyer@37 781 -- Tab 1: Events Of Interest
farmbuyer@37 782 -- This actually takes up quite a bit of the file.
farmbuyer@37 783 eoi_dropdownfuncs = dropdownfuncs{
farmbuyer@1 784 df_INSERT = function(rowi,text)
farmbuyer@1 785 local which = (text == 'loot') and "OUROL_EOI_INSERT_LOOT" or "OUROL_EOI_INSERT"
farmbuyer@1 786 local dialog = StaticPopup_Show(which,text)
farmbuyer@16 787 dialog.editBox:SetScript("OnTextChanged",StaticPopup_EditBoxOnTextChanged)
farmbuyer@1 788 dialog.data = {rowindex=rowi, display=_d, kind=text}
farmbuyer@1 789 end,
farmbuyer@1 790
farmbuyer@1 791 df_DELETE = function(rowi)
farmbuyer@1 792 local gone = tremove(g_loot,rowi)
farmbuyer@1 793 addon:Print("Removed %s.",
farmbuyer@55 794 gone.itemlink or gone.bossname or gone.startday.text)
farmbuyer@36 795 if gone.kind == 'loot' and IsShiftKeyDown() then
farmbuyer@36 796 addon:_delHistoryEntry (rowi, gone)
farmbuyer@36 797 end
farmbuyer@1 798 end,
farmbuyer@1 799
farmbuyer@1 800 ["Delete remaining entries for this day"] = function(rowi,kind)
farmbuyer@28 801 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 802 local fencepost = addon._find_timeboss_fencepost (kind, rowi)
farmbuyer@1 803 local count = fencepost and (fencepost-rowi) or (#g_loot-rowi+1)
farmbuyer@1 804 repeat
farmbuyer@37 805 eoi_dropdownfuncs.df_DELETE(rowi)
farmbuyer@1 806 count = count - 1
farmbuyer@1 807 until count < 1
farmbuyer@1 808 end,
farmbuyer@1 809
farmbuyer@1 810 ["Rebroadcast this loot entry"] = function(rowi)
farmbuyer@1 811 local e = g_loot[rowi]
farmbuyer@1 812 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@71 813 addon:vbroadcast('loot', e.person, e.unique, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 814 addon:Print("Rebroadcast entry", rowi, e.itemlink)
farmbuyer@1 815 end,
farmbuyer@1 816
farmbuyer@1 817 ["Rebroadcast this boss"] = function(rowi,kind)
farmbuyer@28 818 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 819 local fencepost = addon._find_timeboss_fencepost (kind, rowi) or #g_loot
farmbuyer@28 820 -- this could be a lot of traffic, but frankly it's counterproductive
farmbuyer@28 821 -- to try to micromanage when ChatThrottleLib is already doing so
farmbuyer@28 822 repeat
farmbuyer@28 823 local e = g_loot[rowi]
farmbuyer@28 824 if e.kind == 'boss' then
farmbuyer@56 825 addon:vbroadcast('boss', e.reason, e.bossname, e.instance)
farmbuyer@28 826 elseif e.kind == 'loot' then
farmbuyer@28 827 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@71 828 addon:vbroadcast('loot', e.person, e.unique, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 829 end
farmbuyer@55 830 addon:Print("Rebroadcast entry", rowi, e.itemlink or e.bossname or UNKNOWN)
farmbuyer@28 831 rowi = rowi + 1
farmbuyer@28 832 until rowi >= fencepost
farmbuyer@1 833 end,
farmbuyer@1 834
farmbuyer@73 835 ["Mark as normal"] = function(rowi,disp)
farmbuyer@73 836 addon:loot_mark_disposition ("local", rowi, disp)
farmbuyer@1 837 end,
farmbuyer@1 838
farmbuyer@1 839 ["Show only this player"] = function(rowi)
farmbuyer@1 840 local st = _d:GetUserData("eoiST")
farmbuyer@1 841 _d:SetUserData("player filter name", g_loot[rowi].person)
farmbuyer@1 842 st:SetFilter(_d:GetUserData("player filter by name"))
farmbuyer@1 843 _d:GetUserData("eoi_filter_reset"):SetDisabled(false)
farmbuyer@1 844 end,
farmbuyer@1 845
farmbuyer@1 846 ["Change from 'wipe' to 'kill'"] = function(rowi)
farmbuyer@1 847 addon:_mark_boss_kill(rowi)
farmbuyer@1 848 -- the fillout function called automatically will start too far down the list
farmbuyer@1 849 _d:GetUserData("eoiST"):OuroLoot_Refresh()
farmbuyer@1 850 end,
farmbuyer@1 851
farmbuyer@1 852 ["Edit note"] = function(rowi)
farmbuyer@1 853 eoi_editcell (rowi, _d:GetUserData("DD loot cell"))
farmbuyer@1 854 end,
farmbuyer@1 855
farmbuyer@1 856 df_REASSIGN = function(rowi,to_whom)
farmbuyer@24 857 addon:reassign_loot (rowi, to_whom)
farmbuyer@1 858 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 859 end,
farmbuyer@1 860 ["Enter name..."] = function(rowi)
farmbuyer@25 861 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 862 local dialog = StaticPopup_Show "OUROL_REASSIGN_ENTER"
farmbuyer@1 863 dialog.data = {index=rowi, display=_d}
farmbuyer@1 864 end,
farmbuyer@1 865 }
farmbuyer@1 866 -- Would be better to move the %arg to this list rather than below, but
farmbuyer@1 867 -- that's a lot of extra effort that doesn't buy much in return.
farmbuyer@37 868 eoi_dropdownfuncs["Delete this loot event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 869 eoi_dropdownfuncs["Delete this boss event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 870 eoi_dropdownfuncs["Insert new loot entry"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 871 eoi_dropdownfuncs["Insert new boss kill event"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 872 eoi_dropdownfuncs["Mark as disenchanted"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 873 eoi_dropdownfuncs["Mark as guild vault"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 874 eoi_dropdownfuncs["Mark as offspec"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 875 eoi_dropdownfuncs["Delete remaining entries for this boss"] =
farmbuyer@37 876 eoi_dropdownfuncs["Delete remaining entries for this day"]
farmbuyer@37 877 eoi_dropdownfuncs["Rebroadcast this day"] = eoi_dropdownfuncs["Rebroadcast this boss"]
farmbuyer@1 878 local eoi_time_dropdown = gen_easymenu_table(
farmbuyer@1 879 {{
farmbuyer@1 880 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 881 isTitle = true,
farmbuyer@1 882 notClickable = true,
farmbuyer@1 883 notCheckable = true,
farmbuyer@1 884 }},
farmbuyer@1 885 {
farmbuyer@25 886 "Rebroadcast this day%time|Broadcasts everything from here down until a new day.",
farmbuyer@43 887 "Delete remaining entries for this day%time|Erases everything from here down until a new day.\n\nHold down the Shift key to also delete the players' corresponding History entry.",
farmbuyer@25 888 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 889 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 890 CLOSE
farmbuyer@37 891 }, eoi_dropdownfuncs)
farmbuyer@1 892 local eoi_loot_dropdown = gen_easymenu_table(
farmbuyer@1 893 {{
farmbuyer@1 894 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 895 notClickable = true,
farmbuyer@1 896 notCheckable = true,
farmbuyer@1 897 }},
farmbuyer@1 898 {
farmbuyer@1 899 "Mark as disenchanted%shard",
farmbuyer@1 900 "Mark as offspec%offspec",
farmbuyer@1 901 "Mark as guild vault%gvault",
farmbuyer@25 902 "Mark as normal|This is the default. Selecting any 'Mark as <x>' action blanks out extra notes about who broadcast this entry, etc.",
farmbuyer@1 903 "--",
farmbuyer@1 904 "Rebroadcast this loot entry|Sends this loot event, including special notes, as if it just happened.",
farmbuyer@36 905 "Delete this loot event|Permanent, no going back!\n\nHold down the Shift key to also delete the player's corresponding History entry.",
farmbuyer@43 906 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the players' corresponding History entry.",
farmbuyer@25 907 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 908 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@25 909 "Edit note|Same as double-clicking in the notes column.",
farmbuyer@1 910 "--",
farmbuyer@1 911 CLOSE
farmbuyer@37 912 }, eoi_dropdownfuncs)
farmbuyer@1 913 local eoi_player_dropdown = gen_easymenu_table(
farmbuyer@1 914 {
farmbuyer@1 915 {
farmbuyer@1 916 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 917 isTitle = true,
farmbuyer@1 918 notClickable = true,
farmbuyer@1 919 notCheckable = true,
farmbuyer@1 920 },
farmbuyer@1 921 {
farmbuyer@1 922 text = "Reassign to...",
farmbuyer@1 923 hasArrow = true,
farmbuyer@1 924 --menuList = filled in in the fly,
farmbuyer@25 925 tooltipOnButton = true,
farmbuyer@25 926 tooltipWhileDisabled = true,
farmbuyer@1 927 },
farmbuyer@1 928 },
farmbuyer@1 929 {
farmbuyer@1 930 "Show only this player",
farmbuyer@1 931 CLOSE
farmbuyer@37 932 }, eoi_dropdownfuncs)
farmbuyer@1 933 local eoi_boss_dropdown = gen_easymenu_table(
farmbuyer@1 934 {{
farmbuyer@1 935 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 936 isTitle = true,
farmbuyer@1 937 notClickable = true,
farmbuyer@1 938 notCheckable = true,
farmbuyer@1 939 }},
farmbuyer@1 940 {
farmbuyer@69 941 "Change from 'wipe' to 'kill'|Also collapses previous wipe entries.",
farmbuyer@28 942 "Rebroadcast this boss%boss|Broadcasts the kill event and all subsequent loot until next boss.",
farmbuyer@1 943 "Delete this boss event|Permanent, no going back!",
farmbuyer@43 944 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the player's corresponding History entry.",
farmbuyer@25 945 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 946 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 947 "--",
farmbuyer@1 948 CLOSE
farmbuyer@37 949 }, eoi_dropdownfuncs)
farmbuyer@1 950
farmbuyer@1 951 --[[ quoted verbatim from lib-st docs:
farmbuyer@1 952 rowFrame This is the UI Frame table for the row.
farmbuyer@1 953 cellFrame This is the UI Frame table for the cell in the row.
farmbuyer@1 954 data This is the data table supplied to the scrolling table (in case you lost it :) )
farmbuyer@1 955 cols This is the cols table supplied to the scrolling table (again, in case you lost it :) )
farmbuyer@1 956 row This is the number of the UI row that the event was triggered for.<br/> ex. If your scrolling table only shows ten rows, this number will be a number between 1 and 10.
farmbuyer@1 957 realrow This is the exact row index (after sorting and filtering) in the data table of what data is displayed in the row you triggered the event in. (NOT the UI row!)
farmbuyer@1 958 column This is the index of which column the event was triggered in.
farmbuyer@1 959 table This is a reference to the scrollingtable table.
farmbuyer@1 960 ... Any arguments generated by the '''NORMAL''' Blizzard event triggered by the frame are passed as is.
farmbuyer@1 961 ]]
farmbuyer@1 962 local function eoi_st_OnEnter (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 963 if (row == nil) or (realrow == nil) then return end -- mouseover column header
farmbuyer@1 964 local e = data[realrow]
farmbuyer@1 965 local kind = e.kind
farmbuyer@72 966 local tt = GameTooltip -- can this be hoisted? does GT ever get securely replaced?
farmbuyer@1 967
farmbuyer@72 968 if _do_debugging_tooltip and column == 1 and kind~='history' then -- FIXME history
farmbuyer@72 969 _build_debugging_tooltip (cellFrame, realrow)
farmbuyer@72 970 end
farmbuyer@16 971 if (kind == 'loot' and column == 1) or (kind == 'history' and column == 2) then
farmbuyer@72 972 tt:SetOwner (cellFrame, "ANCHOR_RIGHT", -20, 0)
farmbuyer@19 973 if e.cache_miss then
farmbuyer@72 974 tt:ClearLines()
farmbuyer@72 975 tt:AddLine("Missing Cache Data")
farmbuyer@72 976 tt:AddLine([[Wait a few seconds, then type]], 0.8, 0.8, 0.8, 1)
farmbuyer@72 977 tt:AddLine([[/ouroloot fixcache]], 0, 1, 64/255, nil)
farmbuyer@72 978 tt:AddLine([[and redisplay this window.]], 0.8, 0.8, 0.8, 1)
farmbuyer@72 979 tt:Show()
farmbuyer@19 980 elseif e.itemlink then
farmbuyer@72 981 tt:SetHyperlink (e.itemlink)
farmbuyer@16 982 end
farmbuyer@1 983
farmbuyer@1 984 elseif kind == 'loot' and column == 2 then
farmbuyer@72 985 tt:SetOwner (cellFrame, "ANCHOR_BOTTOMRIGHT", -50, 5)
farmbuyer@72 986 tt:ClearLines()
farmbuyer@72 987 tt:AddLine(e.person.." Loot:")
farmbuyer@1 988 local counter = 0
farmbuyer@1 989 for i,e2 in ipairs(data) do
farmbuyer@1 990 if e2.person == e.person then -- would be awesome to test for alts
farmbuyer@1 991 if counter > 10 then
farmbuyer@72 992 tt:AddLine("...")
farmbuyer@1 993 break
farmbuyer@1 994 else
farmbuyer@1 995 -- textures screw up too badly, strip them
farmbuyer@1 996 local textured = e2.cols[1].value
farmbuyer@1 997 local space = textured:find(" ")
farmbuyer@72 998 tt:AddLine(textured:sub(space+1))
farmbuyer@1 999 counter = counter + 1
farmbuyer@1 1000 end
farmbuyer@1 1001 end
farmbuyer@1 1002 end
farmbuyer@72 1003 tt:Show()
farmbuyer@1 1004
farmbuyer@1 1005 elseif kind == 'loot' and column == 3 then
farmbuyer@1 1006 setstatus(e.cols[column].value)
farmbuyer@1 1007
farmbuyer@1 1008 end
farmbuyer@1 1009
farmbuyer@1 1010 return false -- continue with default highlighting behavior
farmbuyer@1 1011 end
farmbuyer@1 1012 local function eoi_st_OnLeave (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 1013 GameTooltip:Hide()
farmbuyer@72 1014 _hide_debugging_tooltip()
farmbuyer@1 1015 if row and realrow and data[realrow].kind ~= 'loot' then
farmbuyer@1 1016 table:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[data[realrow].reason or data[realrow].kind])
farmbuyer@1 1017 return true -- do not do anything further
farmbuyer@1 1018 else
farmbuyer@1 1019 --setstatus("")
farmbuyer@1 1020 return false -- continue with default un-highlighting behavior
farmbuyer@1 1021 end
farmbuyer@1 1022 end
farmbuyer@1 1023
farmbuyer@1 1024 local function eoi_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 1025 if (row == nil) or (realrow == nil) then return true end -- click column header, suppress reordering
farmbuyer@1 1026 local e = data[realrow]
farmbuyer@1 1027 local kind = e.kind
farmbuyer@1 1028
farmbuyer@1 1029 -- Check for shift-clicking a loot line
farmbuyer@16 1030 if IsModifiedClick("CHATLINK") and
farmbuyer@16 1031 ((kind == 'loot' and column == 1) or (kind == 'history' and column == 2))
farmbuyer@16 1032 then
farmbuyer@1 1033 ChatEdit_InsertLink (e.itemlink)
farmbuyer@1 1034 return true -- do not do anything further
farmbuyer@1 1035 end
farmbuyer@1 1036
farmbuyer@1 1037 -- Remaining actions are all right-click
farmbuyer@1 1038 if button ~= "RightButton" then return true end
farmbuyer@1 1039 _d:SetUserData("DD loot index", realrow)
farmbuyer@1 1040
farmbuyer@1 1041 if kind == 'loot' and (column == 1 or column == 3) then
farmbuyer@1 1042 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@1 1043 eoi_loot_dropdown[1].text = e.itemlink
farmbuyer@1 1044 EasyMenu (eoi_loot_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1045
farmbuyer@1 1046 elseif kind == 'loot' and column == 2 then
farmbuyer@1 1047 eoi_player_dropdown[1].text = e.person
farmbuyer@1 1048 local raiders = {}
farmbuyer@1 1049 for i = 1, GetNumRaidMembers() do
farmbuyer@1 1050 tinsert (raiders, (GetRaidRosterInfo(i)))
farmbuyer@1 1051 end
farmbuyer@1 1052 table.sort(raiders)
farmbuyer@1 1053 for i = 1, #raiders do
farmbuyer@1 1054 local name = raiders[i]
farmbuyer@1 1055 raiders[i] = {
farmbuyer@1 1056 text = name,
farmbuyer@1 1057 func = dropdownmenu_handler,
farmbuyer@37 1058 arg1 = eoi_dropdownfuncs.df_REASSIGN,
farmbuyer@1 1059 arg2 = name,
farmbuyer@1 1060 notCheckable = true,
farmbuyer@1 1061 }
farmbuyer@1 1062 end
farmbuyer@1 1063 eoi_player_dropdown[2].menuList =
farmbuyer@37 1064 gen_easymenu_table (raiders, {"Enter name...",CLOSE}, eoi_dropdownfuncs)
farmbuyer@25 1065 if e.disposition == 'shard' or e.disposition == 'gvault' then
farmbuyer@25 1066 eoi_player_dropdown[2].disabled = true
farmbuyer@25 1067 eoi_player_dropdown[2].tooltipTitle = "Cannot Reassign"
farmbuyer@25 1068 eoi_player_dropdown[2].tooltipText = "You must first mark this item as 'normal' or 'offspec' before reassignment."
farmbuyer@25 1069 else
farmbuyer@25 1070 eoi_player_dropdown[2].disabled = nil
farmbuyer@25 1071 eoi_player_dropdown[2].tooltipTitle = nil
farmbuyer@25 1072 eoi_player_dropdown[2].tooltipText = nil
farmbuyer@25 1073 end
farmbuyer@1 1074 EasyMenu (eoi_player_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1075
farmbuyer@1 1076 elseif kind == 'boss' then
farmbuyer@55 1077 eoi_boss_dropdown[1].text = e.bossname
farmbuyer@1 1078 EasyMenu (eoi_boss_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1079
farmbuyer@1 1080 elseif kind == 'time' then
farmbuyer@1 1081 eoi_time_dropdown[1].text = e.startday.text
farmbuyer@1 1082 EasyMenu (eoi_time_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1083
farmbuyer@16 1084 elseif kind == 'history' then -- XXX need to move this into new onclick handler
farmbuyer@16 1085 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@16 1086 hist_dropdown[1].text = e.itemlink
farmbuyer@16 1087 EasyMenu (hist_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1088 end
farmbuyer@1 1089
farmbuyer@1 1090 return true -- do not do anything further
farmbuyer@1 1091 end
farmbuyer@1 1092
farmbuyer@1 1093 function eoi_editcell (row_index, cell_frame)
farmbuyer@1 1094 local e = g_loot[row_index]
farmbuyer@1 1095 if not e then return end -- how the hell could we get this far?
farmbuyer@1 1096 local celldata = e.cols[3]
farmbuyer@1 1097 local box = GUI:Create("EditBox")
farmbuyer@1 1098 box:SetText(celldata.value)
farmbuyer@1 1099 box:SetUserData("old show", box.editbox:GetScript("OnShow"))
farmbuyer@1 1100 box:SetUserData("old escape", box.editbox:GetScript("OnEscapePressed"))
farmbuyer@1 1101 box.editbox:SetScript("OnShow", box.editbox.SetFocus)
farmbuyer@1 1102 box.editbox:SetScript("OnEscapePressed", function(_be)
farmbuyer@1 1103 _be:ClearFocus()
farmbuyer@1 1104 _be.obj:Release()
farmbuyer@1 1105 end)
farmbuyer@1 1106 box:SetCallback("OnEnterPressed", function(_b,event,value)
farmbuyer@1 1107 e.extratext = value
farmbuyer@1 1108 celldata.value = value
farmbuyer@1 1109 e.bcast_from = nil -- things get screwy if this field is still present. sigh.
farmbuyer@1 1110 e.extratext_byhand = true
farmbuyer@1 1111 value = value and value:match("^(x%d+)")
farmbuyer@1 1112 if value then e.count = value end
farmbuyer@1 1113 _b:Release()
farmbuyer@1 1114 return _d:GetUserData("eoiST"):OuroLoot_Refresh(row_index)
farmbuyer@1 1115 end)
farmbuyer@1 1116 box:SetCallback("OnRelease", function(_b)
farmbuyer@1 1117 _b.editbox:ClearFocus()
farmbuyer@1 1118 _b.editbox:SetScript("OnShow", _b:GetUserData("old show"))
farmbuyer@1 1119 _b.editbox:SetScript("OnEscapePressed", _b:GetUserData("old escape"))
farmbuyer@1 1120 setstatus("")
farmbuyer@1 1121 end)
farmbuyer@1 1122 box.frame:SetAllPoints(cell_frame)
farmbuyer@1 1123 box.frame:SetParent(cell_frame)
farmbuyer@1 1124 box.frame:SetFrameLevel(cell_frame:GetFrameLevel()+1)
farmbuyer@1 1125 box.frame:Show()
farmbuyer@1 1126 setstatus("Press Enter or click Okay to accept changes, or press Escape to cancel them.")
farmbuyer@1 1127 end
farmbuyer@1 1128
farmbuyer@1 1129 local function eoi_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 1130 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@1 1131 local e = data[realrow]
farmbuyer@1 1132 local kind = e.kind
farmbuyer@1 1133
farmbuyer@1 1134 --_d:SetUserData("DD loot index", realrow)
farmbuyer@1 1135 if kind == 'loot' and column == 3 and button == "LeftButton" then
farmbuyer@1 1136 eoi_editcell (realrow, cellFrame)
farmbuyer@1 1137 end
farmbuyer@1 1138
farmbuyer@1 1139 return true -- do not do anything further
farmbuyer@1 1140 end
farmbuyer@1 1141
farmbuyer@1 1142 -- Used for EOI column 2 and Hist column 1. Both are player name columns.
farmbuyer@6 1143 local function eoi_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@1 1144 if not fShow then
farmbuyer@1 1145 cellFrame.text:SetText("")
farmbuyer@1 1146 if cellFrame.icontexture then
farmbuyer@1 1147 cellFrame.icontexture:Hide()
farmbuyer@1 1148 end
farmbuyer@1 1149 return
farmbuyer@1 1150 end
farmbuyer@1 1151
farmbuyer@1 1152 local e = data[realrow]
farmbuyer@1 1153 local cell = e.cols[column]
farmbuyer@1 1154
farmbuyer@1 1155 cellFrame.text:SetText(cell.value)
farmbuyer@1 1156
farmbuyer@1 1157 if e.person_class then
farmbuyer@1 1158 local icon
farmbuyer@1 1159 if cellFrame.icontexture then
farmbuyer@1 1160 icon = cellFrame.icontexture
farmbuyer@1 1161 else
farmbuyer@1 1162 icon = cellFrame:CreateTexture(nil,"BACKGROUND")
farmbuyer@1 1163 icon:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 1164 icon:SetHeight(eoi_st_rowheight-4)
farmbuyer@1 1165 icon:SetWidth(eoi_st_rowheight-4)
farmbuyer@1 1166 icon:SetTexture("Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes")
farmbuyer@1 1167 cellFrame.icontexture = icon
farmbuyer@1 1168 end
farmbuyer@1 1169 icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[e.person_class]))
farmbuyer@1 1170 icon:Show()
farmbuyer@1 1171 cellFrame.text:SetPoint("LEFT", icon, "RIGHT", 1, 0)
farmbuyer@73 1172 local color = class_colors[e.person_class]
farmbuyer@73 1173 cellFrame.text:SetTextColor(color.r,color.g,color.b,1)
farmbuyer@1 1174 else
farmbuyer@1 1175 if cellFrame.icontexture then
farmbuyer@1 1176 cellFrame.icontexture:Hide()
farmbuyer@1 1177 cellFrame.text:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 1178 end
farmbuyer@73 1179 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 1180 end
farmbuyer@1 1181
farmbuyer@1 1182 --if e.kind ~= 'loot' then
farmbuyer@1 1183 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[e.reason or e.kind or ""])
farmbuyer@1 1184 --else
farmbuyer@1 1185 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 1186 --end
farmbuyer@1 1187 end
farmbuyer@1 1188
farmbuyer@1 1189 local eoi_st_cols = {
farmbuyer@1 1190 { -- col 1
farmbuyer@1 1191 name = "Item",
farmbuyer@1 1192 width = 250,
farmbuyer@1 1193 },
farmbuyer@1 1194 { -- col 2
farmbuyer@1 1195 name = "Player",
farmbuyer@1 1196 width = 130,
farmbuyer@1 1197 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 1198 },
farmbuyer@1 1199 { -- col 3
farmbuyer@1 1200 name = "Notes",
farmbuyer@3 1201 width = 250,
farmbuyer@73 1202 color = eoi_st_lootrow_col3_colortable_func,
farmbuyer@1 1203 },
farmbuyer@1 1204 }
farmbuyer@1 1205
farmbuyer@6 1206 local player_filter_all
farmbuyer@6 1207 local player_filter_by_name = function (st, e)
farmbuyer@1 1208 if e.kind ~= 'loot' then return true end
farmbuyer@1 1209 return e.person == _d:GetUserData("player filter name")
farmbuyer@1 1210 end
farmbuyer@1 1211
farmbuyer@1 1212 -- Tab 1: Events Of Interest (implementation)
farmbuyer@1 1213 tabs_OnGroupSelected["eoi"] = function(ocontainer,specials)
farmbuyer@1 1214 if (not addon.rebroadcast) and (not addon.enabled) and (#g_loot < 1) then
farmbuyer@40 1215 addon.dprint('flow', "Nothing to show in first tab, skipping creation")
farmbuyer@40 1216 return
farmbuyer@1 1217 end
farmbuyer@1 1218
farmbuyer@1 1219 -- The first time this function is called, we set up a persistent ST
farmbuyer@1 1220 -- object and store it. Any other delayed setup work is done, and then
farmbuyer@1 1221 -- this function replaces itself with a smaller, sleeker, sexier one.
farmbuyer@1 1222 -- This function will later be garbage collected.
farmbuyer@1 1223 local ST = LibStub("ScrollingTable"):CreateST(eoi_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 1224 _d:SetUserData("eoiST",ST)
farmbuyer@1 1225 if addon.author_debug then
farmbuyer@1 1226 _G.OLST = ST
farmbuyer@1 1227 end
farmbuyer@1 1228
farmbuyer@1 1229 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 1230 eoi_st_otherrow_bgcolortable_default = ST:GetDefaultHighlightBlank()
farmbuyer@1 1231 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 1232 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 1233 end})
farmbuyer@1 1234 end
farmbuyer@1 1235
farmbuyer@1 1236 -- Calling SetData breaks (trying to call Refresh) if g_loot hasn't gone
farmbuyer@1 1237 -- through this loop.
farmbuyer@1 1238 addon:_fill_out_eoi_data(1)
farmbuyer@1 1239 -- safety check begin
farmbuyer@1 1240 for i,e in ipairs(g_loot) do
farmbuyer@1 1241 if type(e.cols) ~= 'table' then
farmbuyer@1 1242 addon:Print("ARGH, index",i,"bad in eoi_OGS, type",type(e.cols),
farmbuyer@55 1243 "entry kind", e.kind, "data", e.itemname or e.bossname or e.startday.text,
farmbuyer@55 1244 "-- please take a screenshot and send to Farmbuyer@US-Kilrogg.")
farmbuyer@1 1245 tabledump(e)
farmbuyer@1 1246 end
farmbuyer@1 1247 end
farmbuyer@1 1248 -- safety check end
farmbuyer@1 1249 ST:SetData(g_loot)
farmbuyer@1 1250 ST:RegisterEvents{
farmbuyer@1 1251 OnEnter = eoi_st_OnEnter,
farmbuyer@1 1252 OnLeave = eoi_st_OnLeave,
farmbuyer@1 1253 OnClick = eoi_st_OnClick,
farmbuyer@1 1254 OnDoubleClick = eoi_st_OnDoubleClick,
farmbuyer@1 1255 }
farmbuyer@1 1256
farmbuyer@1 1257 -- We want a single "update and redraw" function for the ST. Also, the
farmbuyer@1 1258 -- given refresh function is badly named and does nothing; the actual
farmbuyer@1 1259 -- function is SortData (also badly named when no sorting is being done),
farmbuyer@1 1260 -- which unconditionally calls the *hooked* Refresh.
farmbuyer@1 1261 local oldrefresh = ST.Refresh
farmbuyer@1 1262 ST.Refresh = function (self, opt_index)
farmbuyer@1 1263 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 1264 return oldrefresh(self)
farmbuyer@1 1265 end
farmbuyer@1 1266 ST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 1267 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 1268 -- safety check begin
farmbuyer@1 1269 for i,e in ipairs(g_loot) do
farmbuyer@1 1270 if type(e.cols) ~= 'table' then
farmbuyer@4 1271 addon:Print("ARGH, index",i,"bad in eoi refresh, refreshed at", opt_index, "type",type(e.cols),
farmbuyer@55 1272 "entry kind", e.kind, "data", e.itemname or e.bossname or e.startday.text,
farmbuyer@55 1273 "-- please take a screenshot and send to Farmbuyer@US-Kilrogg.")
farmbuyer@1 1274 tabledump(e)
farmbuyer@1 1275 end
farmbuyer@1 1276 end
farmbuyer@1 1277 -- safety check end
farmbuyer@1 1278 self:SortData() -- calls hooked refresh
farmbuyer@1 1279 end
farmbuyer@1 1280
farmbuyer@1 1281 -- No need to keep creating function closures that all just "return true",
farmbuyer@1 1282 -- instead we grab the one made inside lib-st. There's no "get filter" API
farmbuyer@1 1283 -- so we just reach inside.
farmbuyer@6 1284 player_filter_all = ST.Filter
farmbuyer@1 1285
farmbuyer@1 1286 -- Now set up the future drawing function...
farmbuyer@1 1287 tabs_OnGroupSelected["eoi"] = function(container,specials)
farmbuyer@1 1288 local st_widget = GUI:Create("lib-st")
farmbuyer@1 1289 local st = _d:GetUserData("eoiST")
farmbuyer@1 1290
farmbuyer@1 1291 -- This is actually required each time
farmbuyer@6 1292 _d:SetUserData ("player filter clear", player_filter_all)
farmbuyer@6 1293 _d:SetUserData ("player filter by name", player_filter_by_name)
farmbuyer@1 1294
farmbuyer@1 1295 st:OuroLoot_Refresh()
farmbuyer@1 1296 st_widget:WrapST(st)
farmbuyer@3 1297 st_widget.head_offset = 15
farmbuyer@3 1298 st_widget.tail_offset = 0
farmbuyer@1 1299
farmbuyer@1 1300 if OuroLootSV_opts.scroll_to_bottom then
farmbuyer@1 1301 local scrollbar = _G[st.scrollframe:GetName().."ScrollBar"]
farmbuyer@1 1302 if scrollbar then
farmbuyer@1 1303 local _,max = scrollbar:GetMinMaxValues()
farmbuyer@1 1304 scrollbar:SetValue(max) -- also calls hooked Refresh
farmbuyer@1 1305 end
farmbuyer@1 1306 end
farmbuyer@1 1307
farmbuyer@1 1308 container:SetLayout("Fill")
farmbuyer@1 1309 container:AddChild(st_widget)
farmbuyer@1 1310
farmbuyer@42 1311 local b
farmbuyer@42 1312 --[===[ b = mkbutton("Generate Header",
farmbuyer@42 1313 [[]])
farmbuyer@42 1314 b:SetFullWidth(true)
farmbuyer@42 1315 b:SetCallback("OnClick", function (_b)
farmbuyer@42 1316 end)
farmbuyer@42 1317 specials:AddChild(b) ]===]
farmbuyer@42 1318
farmbuyer@42 1319 b = mkbutton('eoi_filter_reset', "Reset Player Filter",
farmbuyer@1 1320 [[Return to showing complete loot information.]])
farmbuyer@1 1321 b:SetFullWidth(true)
farmbuyer@1 1322 b:SetCallback("OnClick", function (_b)
farmbuyer@1 1323 local st = _d:GetUserData("eoiST")
farmbuyer@6 1324 st:SetFilter(player_filter_all)
farmbuyer@1 1325 _b:SetDisabled(true)
farmbuyer@1 1326 end)
farmbuyer@6 1327 b:SetDisabled(st.Filter == player_filter_all)
farmbuyer@1 1328 specials:AddChild(b)
farmbuyer@1 1329
farmbuyer@1 1330 local people = { "<nobody>" }
farmbuyer@1 1331 for i=1,GetNumRaidMembers() do
farmbuyer@1 1332 tinsert(people,(GetRaidRosterInfo(i)))
farmbuyer@1 1333 end
farmbuyer@1 1334 table.sort(people)
farmbuyer@1 1335 local initial
farmbuyer@1 1336 for i,n in ipairs(people) do
farmbuyer@1 1337 if n == addon.sharder then initial = i end
farmbuyer@1 1338 end
farmbuyer@1 1339 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 1340 [[If set, items received by this person will be automatically marked as disenchanted.]])
farmbuyer@1 1341 b:SetFullWidth(true)
farmbuyer@1 1342 b:SetLabel("Auto-mark as shard:")
farmbuyer@1 1343 b:SetList(people)
farmbuyer@1 1344 b:SetValue(initial or 1)
farmbuyer@1 1345 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 1346 addon.sharder = (choice ~= 1) and people[choice] or nil
farmbuyer@1 1347 end)
farmbuyer@1 1348 specials:AddChild(b)
farmbuyer@1 1349
farmbuyer@42 1350 b = mkbutton('eoi_bcast_req', "Request B'casters",
farmbuyer@1 1351 [[Sends out a request for others to enable loot rebroadcasting if they have not already done so.]])
farmbuyer@1 1352 b:SetFullWidth(true)
farmbuyer@1 1353 b:SetCallback("OnClick", function ()
farmbuyer@1 1354 addon:Print("Sending request!")
farmbuyer@1 1355 addon.requesting = true
farmbuyer@1 1356 addon:broadcast('bcast_req')
farmbuyer@1 1357 end)
farmbuyer@1 1358 b:SetDisabled(not addon.enabled)
farmbuyer@1 1359 specials:AddChild(b)
farmbuyer@1 1360 end
farmbuyer@1 1361 -- ...and call it.
farmbuyer@1 1362 return tabs_OnGroupSelected["eoi"](ocontainer,specials)
farmbuyer@1 1363 end
farmbuyer@1 1364
farmbuyer@37 1365
farmbuyer@1 1366 -- Tab 2/3 (generated text)
farmbuyer@1 1367 function tabs_generated_text_OGS (container, specials, text_kind)
farmbuyer@1 1368 container:SetLayout("Fill")
farmbuyer@1 1369 local box = GUI:Create("MultiLineEditBox")
farmbuyer@1 1370 box:SetFullWidth(true)
farmbuyer@1 1371 box:SetFullHeight(true)
farmbuyer@1 1372 box:SetLabel("Pressing the Escape key while typing will return keystroke control to the usual chat window.")
farmbuyer@1 1373 box:DisableButton(true)
farmbuyer@1 1374 addon:_fill_out_eoi_data(1)
farmbuyer@1 1375
farmbuyer@1 1376 -- Update the savedvar copy of the text before presenting it for editing,
farmbuyer@1 1377 -- then save it again when editing finishes. This way if the user goes
farmbuyer@1 1378 -- offline while editing, at least the unedited version is saved instead
farmbuyer@1 1379 -- of all the new text being lost entirely. (Yes, it's happened.)
farmbuyer@1 1380 --
farmbuyer@1 1381 -- No good local-ish place to store the cursor position that will also
farmbuyer@1 1382 -- survive the entire display being released. Abuse the generated text
farmbuyer@1 1383 -- cache for this purpose.
farmbuyer@1 1384 local pos = text_kind.."_pos"
farmbuyer@1 1385 if _generate_text(text_kind) then
farmbuyer@1 1386 g_loot[text_kind] = g_loot[text_kind] .. g_generated[text_kind]
farmbuyer@1 1387 g_generated[text_kind] = nil
farmbuyer@1 1388 end
farmbuyer@1 1389 box:SetText(g_loot[text_kind])
farmbuyer@1 1390 box.editBox:SetCursorPosition(g_generated[pos] or 0)
farmbuyer@1 1391 box.editBox:SetScript("OnShow", box.editBox.SetFocus)
farmbuyer@1 1392 box:SetCallback("OnRelease", function(_box)
farmbuyer@1 1393 box.editBox:ClearFocus()
farmbuyer@1 1394 g_loot[text_kind] = _box:GetText()
farmbuyer@1 1395 g_generated[pos] = _box.editBox:GetCursorPosition()
farmbuyer@1 1396 end)
farmbuyer@1 1397 container:AddChild(box)
farmbuyer@1 1398
farmbuyer@1 1399 local w = mkbutton("Regenerate",
farmbuyer@1 1400 [[+DISCARD> all text in this tab, and regenerate it from the current loot information.]])
farmbuyer@1 1401 w:SetFullWidth(true)
farmbuyer@1 1402 w:SetDisabled ((#g_loot == 0) and (box:GetText() == ""))
farmbuyer@1 1403 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1404 box:SetText("")
farmbuyer@1 1405 g_loot[text_kind] = ""
farmbuyer@1 1406 g_loot.printed[text_kind] = 0
farmbuyer@1 1407 g_generated.last_instance = nil
farmbuyer@1 1408 g_generated[pos] = nil
farmbuyer@1 1409 addon:Print("'%s' has been regenerated.", _tabtexts[text_kind].title)
farmbuyer@1 1410 return addon:redisplay()
farmbuyer@1 1411 --return tabs_OnGroupSelected_func(container,"OnGroupSelected",text_kind)
farmbuyer@1 1412 end)
farmbuyer@1 1413 specials:AddChild(w)
farmbuyer@58 1414 if addon:is_plugin(text_kind) then
farmbuyer@58 1415 local pname = addon:is_plugin(text_kind):GetName()
farmbuyer@58 1416 w = mkbutton("Reset SVs & ReloadUI",
farmbuyer@59 1417 ([[<DEBUG:> Reset savedvariables for %s plugin back to defaults, and trigger a UI reload.]]):format(pname))
farmbuyer@58 1418 w:SetFullWidth(true)
farmbuyer@58 1419 w:SetCallback("OnClick", function(_w)
farmbuyer@58 1420 _G['OuroLoot'..pname..'_opts'] = nil
farmbuyer@58 1421 ReloadUI()
farmbuyer@58 1422 end)
farmbuyer@58 1423 specials:AddChild(w)
farmbuyer@58 1424 end
farmbuyer@1 1425 _populate_text_specials (box, specials, mkbutton, text_kind)
farmbuyer@1 1426 end
farmbuyer@1 1427
farmbuyer@37 1428
farmbuyer@1 1429 -- Tab 4: History
farmbuyer@1 1430 -- Much of the implementation here follows a similar desgin for the first
farmbuyer@4 1431 -- tab's handling of ST objects. We will even reuse its controlling tables
farmbuyer@4 1432 -- when feasible.
farmbuyer@37 1433 local histST, hist_dropdownfuncs
farmbuyer@1 1434
farmbuyer@37 1435 hist_dropdownfuncs = dropdownfuncs{
farmbuyer@37 1436 ["Delete this loot history"] = function(rowi)
farmbuyer@37 1437 --local gone = tremove(g_loot,rowi)
farmbuyer@37 1438 --addon:Print("Removed %s.",
farmbuyer@55 1439 --gone.itemlink or gone.bossname or gone.startday.text)
farmbuyer@37 1440 end,
farmbuyer@37 1441 }
farmbuyer@37 1442 local hist_dropdown = gen_easymenu_table(
farmbuyer@37 1443 {{
farmbuyer@37 1444 -- this is the dropdown title, text filled in on the fly
farmbuyer@37 1445 notClickable = true,
farmbuyer@37 1446 notCheckable = true,
farmbuyer@37 1447 }},
farmbuyer@37 1448 {
farmbuyer@37 1449 "Delete this loot history|Permanent, no going back!",
farmbuyer@37 1450 --"Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@37 1451 "--",
farmbuyer@37 1452 CLOSE
farmbuyer@37 1453 }, hist_dropdownfuncs)
farmbuyer@6 1454
farmbuyer@37 1455 local hist_st_cols = {
farmbuyer@37 1456 { -- col 1
farmbuyer@37 1457 name = "Player",
farmbuyer@37 1458 width = 130,
farmbuyer@37 1459 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@37 1460 },
farmbuyer@37 1461 { -- col 2
farmbuyer@37 1462 name = "Most Recent Loot",
farmbuyer@37 1463 width = 250,
farmbuyer@37 1464 DoCellUpdate = hist_st_col2_DoCellUpdate,
farmbuyer@37 1465 },
farmbuyer@37 1466 { -- col 3
farmbuyer@37 1467 name = "When",
farmbuyer@37 1468 width = 250,
farmbuyer@37 1469 DoCellUpdate = hist_st_col3_DoCellUpdate,
farmbuyer@37 1470 defaultsort = "asc",
farmbuyer@37 1471 sort = "asc",
farmbuyer@37 1472 sortnext = 1,
farmbuyer@37 1473 },
farmbuyer@37 1474 }
farmbuyer@37 1475
farmbuyer@37 1476 local hist_normal_status =
farmbuyer@37 1477 [[Click on a row to view all history for that player only. (Click column headers to re-sort.)]]
farmbuyer@37 1478 local hist_name_status =
farmbuyer@37 1479 [[Right-click on any row to return to normal history display.]]
farmbuyer@37 1480
farmbuyer@37 1481 local history_filter_by_recent = function (st, e)
farmbuyer@37 1482 if e.kind ~= 'history' then return true end
farmbuyer@37 1483 return e.cols[2].OLi == 1
farmbuyer@37 1484 end
farmbuyer@37 1485
farmbuyer@37 1486 local history_filter_who
farmbuyer@37 1487 local history_filter_by_name = function (st, e)
farmbuyer@37 1488 if e.kind ~= 'history' then return true end
farmbuyer@37 1489 return e.OLwho == history_filter_who
farmbuyer@37 1490 end
farmbuyer@37 1491
farmbuyer@37 1492 -- Loot column
farmbuyer@37 1493 local function hist_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@37 1494 print("col2 DCU", realrow)
farmbuyer@37 1495 end
farmbuyer@37 1496
farmbuyer@37 1497 -- Formatted timestamp column
farmbuyer@37 1498 local function hist_st_col3_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@37 1499 print("col3 DCU", realrow)
farmbuyer@37 1500 if not fShow then
farmbuyer@37 1501 cellFrame.text:SetText("")
farmbuyer@37 1502 return
farmbuyer@6 1503 end
farmbuyer@6 1504
farmbuyer@37 1505 local d = data[realrow]
farmbuyer@37 1506 local cell = d.cols[column]
farmbuyer@37 1507
farmbuyer@37 1508 cellFrame.text:SetText(cell.value)
farmbuyer@37 1509 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@37 1510
farmbuyer@37 1511 --if d.kind ~= 'loot' then
farmbuyer@37 1512 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[d.kind])
farmbuyer@37 1513 --else
farmbuyer@37 1514 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@37 1515 --end
farmbuyer@37 1516 end
farmbuyer@37 1517
farmbuyer@37 1518 local function hist_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@37 1519 if (row == nil) or (realrow == nil) then return false end -- click column header, do default resorting
farmbuyer@37 1520 local h = data[realrow]
farmbuyer@37 1521 local kind = h.kind
farmbuyer@37 1522
farmbuyer@37 1523 if history_filter_who and button == "RightButton" then -- now filtering and wanting not to
farmbuyer@37 1524 history_filter_who = nil
farmbuyer@37 1525 stable:SetFilter(history_filter_by_recent)
farmbuyer@37 1526 setstatus(hist_normal_status)
farmbuyer@37 1527 elseif (not history_filter_who) and button == "LeftButton" then -- not filtering and wanting to
farmbuyer@37 1528 history_filter_who = h.OLwho
farmbuyer@37 1529 stable:SetFilter(history_filter_by_name)
farmbuyer@37 1530 setstatus(hist_name_status)
farmbuyer@6 1531 end
farmbuyer@6 1532
farmbuyer@37 1533 return true -- do not do anything further
farmbuyer@37 1534 end
farmbuyer@37 1535
farmbuyer@37 1536 --[[
farmbuyer@37 1537 local function hist_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@37 1538 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@37 1539 local h = data[realrow]
farmbuyer@37 1540 local kind = h.kind
farmbuyer@37 1541
farmbuyer@37 1542 return true -- do not do anything further
farmbuyer@37 1543 end]]
farmbuyer@37 1544
farmbuyer@37 1545 -- Tab 4: History (implementation)
farmbuyer@37 1546 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1547 histST = LibStub("ScrollingTable"):CreateST(hist_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@37 1548 _d:SetUserData("histST",histST)
farmbuyer@37 1549 if addon.author_debug then
farmbuyer@37 1550 _G.OLHST = histST
farmbuyer@1 1551 end
farmbuyer@1 1552
farmbuyer@37 1553 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@37 1554 eoi_st_otherrow_bgcolortable_default = histST:GetDefaultHighlightBlank()
farmbuyer@37 1555 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@37 1556 return eoi_st_otherrow_bgcolortable_default
farmbuyer@37 1557 end})
farmbuyer@1 1558 end
farmbuyer@1 1559
farmbuyer@37 1560 addon:_build_history_names()
farmbuyer@37 1561 addon:_fill_out_hist_data(1)
farmbuyer@37 1562 histST:SetData(addon.history.st)
farmbuyer@37 1563 histST:RegisterEvents{
farmbuyer@37 1564 OnEnter = eoi_st_OnEnter,
farmbuyer@37 1565 OnLeave = eoi_st_OnLeave,
farmbuyer@37 1566 OnClick = hist_st_OnClick,
farmbuyer@37 1567 --OnDoubleClick = hist_st_OnDoubleClick,
farmbuyer@37 1568 }
farmbuyer@37 1569 local oldrefresh = histST.Refresh
farmbuyer@37 1570 histST.Refresh = function (self, opt_index)
farmbuyer@37 1571 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1572 return oldrefresh(self)
farmbuyer@37 1573 end
farmbuyer@37 1574 histST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@37 1575 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1576 self:SortData() -- calls hooked refresh
farmbuyer@6 1577 end
farmbuyer@6 1578
farmbuyer@37 1579 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1580
farmbuyer@37 1581 -- Zaps history for the given realm, or the current (current-playing
farmbuyer@37 1582 -- realm, not currently-displayed realm) one if not specified.
farmbuyer@37 1583 local function reset_current_realm (opt_realmname)
farmbuyer@37 1584 local r = assert(opt_realmname or GetRealmName())
farmbuyer@37 1585 -- new .history table:
farmbuyer@37 1586 addon.history_all[r] = addon:_prep_new_history_category (nil, r)
farmbuyer@37 1587 addon.history = addon.history_all[r]
farmbuyer@37 1588 addon.hist_clean = nil
farmbuyer@37 1589 -- new .history.st table:
farmbuyer@37 1590 histST:OuroLoot_Refresh()
farmbuyer@37 1591 histST:SetData(addon.history.st)
farmbuyer@37 1592 end
farmbuyer@6 1593
farmbuyer@1 1594 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1595 local st_widget = GUI:Create("lib-st")
farmbuyer@37 1596 -- don't need _d:GetUserData("histST") here, as it's already a local
farmbuyer@37 1597 histST:OuroLoot_Refresh()
farmbuyer@37 1598 st_widget:WrapST(histST)
farmbuyer@37 1599 st_widget.head_offset = 15
farmbuyer@37 1600 st_widget.tail_offset = 0
farmbuyer@37 1601 container:SetLayout("Fill")
farmbuyer@37 1602 container:AddChild(st_widget)
farmbuyer@37 1603 setstatus(hist_normal_status)
farmbuyer@1 1604
farmbuyer@37 1605 local b
farmbuyer@37 1606 do
farmbuyer@37 1607 local realms,current = {},1
farmbuyer@37 1608 for realmname,histtable in pairs(addon.history_all) do
farmbuyer@37 1609 if type(histtable) == 'table' then
farmbuyer@37 1610 tinsert(realms,realmname)
farmbuyer@37 1611 if addon.history == histtable then current = #realms end
farmbuyer@4 1612 end
farmbuyer@4 1613 end
farmbuyer@37 1614 b = mkbutton("Dropdown", nil, "", [[Which realm to display]])
farmbuyer@1 1615 b:SetFullWidth(true)
farmbuyer@37 1616 b:SetLabel() -- required even when empty, see ace3 ticket #234
farmbuyer@37 1617 b:SetList(realms)
farmbuyer@37 1618 b:SetValue(current)
farmbuyer@37 1619 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@37 1620 local r = realms[choice]
farmbuyer@37 1621 addon.history = addon:_prep_new_history_category (addon.history_all[r], r)
farmbuyer@37 1622 addon.hist_clean = nil
farmbuyer@6 1623 histST:OuroLoot_Refresh()
farmbuyer@6 1624 histST:SetData(addon.history.st)
farmbuyer@37 1625 -- Reset filters to normal
farmbuyer@37 1626 history_filter_who = nil
farmbuyer@37 1627 histST:SetFilter(history_filter_by_recent)
farmbuyer@37 1628 setstatus(hist_normal_status)
farmbuyer@1 1629 return addon:redisplay()
farmbuyer@1 1630 end)
farmbuyer@1 1631 specials:AddChild(b)
farmbuyer@37 1632 end
farmbuyer@1 1633
farmbuyer@37 1634 --[[ b = GUI:Create("Spacer") b:SetFullWidth(true) b:SetHeight(10) specials:AddChild(b) ]]
farmbuyer@4 1635
farmbuyer@37 1636 b = mkbutton("Regenerate",
farmbuyer@37 1637 [[Erases all history entries from the displayed realm, and regenerates it from current loot information.]])
farmbuyer@37 1638 b:SetFullWidth(true)
farmbuyer@37 1639 b:SetDisabled (#addon.history == 0)
farmbuyer@37 1640 b:SetCallback("OnClick", function(_b)
farmbuyer@37 1641 local dialog = StaticPopup_Show("OUROL_HIST_REGEN", addon.history.realm)
farmbuyer@37 1642 dialog.data = addon
farmbuyer@37 1643 dialog.data2 = function(_addon)
farmbuyer@37 1644 _addon:rewrite_history (_addon.history.realm)
farmbuyer@37 1645 histST:OuroLoot_Refresh()
farmbuyer@37 1646 histST:SetData(_addon.history.st)
farmbuyer@37 1647 end
farmbuyer@37 1648 end)
farmbuyer@37 1649 specials:AddChild(b)
farmbuyer@1 1650
farmbuyer@37 1651 b = mkbutton('hist_clear', "Clear Realm History",
farmbuyer@37 1652 [[|cffff1010Erases absolutely all> history entries from the displayed realm.]])
farmbuyer@37 1653 b:SetFullWidth(true)
farmbuyer@37 1654 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1655 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", addon.history.realm)
farmbuyer@37 1656 dialog.data = addon
farmbuyer@37 1657 dialog.data2 = function(_addon)
farmbuyer@37 1658 reset_current_realm(_addon.history.realm)
farmbuyer@37 1659 end
farmbuyer@37 1660 end)
farmbuyer@37 1661 specials:AddChild(b)
farmbuyer@37 1662
farmbuyer@37 1663 b = mkbutton('hist_clear_all', "Clear All History",
farmbuyer@37 1664 [[|cffff1010Erases absolutely all> history entries from ALL realms.]])
farmbuyer@37 1665 b:SetFullWidth(true)
farmbuyer@37 1666 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1667 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", "ALL realms")
farmbuyer@37 1668 dialog.data = addon
farmbuyer@37 1669 dialog.data2 = function(_addon)
farmbuyer@37 1670 _addon.history_all = {}
farmbuyer@37 1671 reset_current_realm()
farmbuyer@37 1672 end
farmbuyer@37 1673 end)
farmbuyer@37 1674 specials:AddChild(b)
farmbuyer@37 1675
farmbuyer@37 1676 b = mkbutton('hist_clear_old', "Clear Older",
farmbuyer@75 1677 [[Preserves only the latest loot entries for players on the displayed realm, removing all earlier ones.]])
farmbuyer@37 1678 b:SetFullWidth(true)
farmbuyer@37 1679 b:SetCallback("OnClick", function (_b)
farmbuyer@75 1680 local dialog = StaticPopup_Show("OUROL_HIST_PREEN", '', addon.history.realm, addon)
farmbuyer@37 1681 dialog.data = addon
farmbuyer@75 1682 dialog.data2 = function (_addon, howmany)
farmbuyer@75 1683 _addon:preen_history (_addon.history.realm, howmany)
farmbuyer@37 1684 _addon.hist_clean = nil
farmbuyer@37 1685 histST:OuroLoot_Refresh()
farmbuyer@37 1686 end
farmbuyer@37 1687 end)
farmbuyer@37 1688 specials:AddChild(b)
farmbuyer@1 1689 end
farmbuyer@37 1690 return tabs_OnGroupSelected["hist"](container,specials)
farmbuyer@1 1691 end
farmbuyer@1 1692
farmbuyer@37 1693
farmbuyer@6 1694 -- Tab 5: Help (content in verbage.lua)
farmbuyer@1 1695 do
farmbuyer@1 1696 local tabs_help_OnGroupSelected_func = function (treeg,event,category)
farmbuyer@1 1697 treeg:ReleaseChildren()
farmbuyer@1 1698 local txt = GUI:Create("Label")
farmbuyer@1 1699 txt:SetFullWidth(true)
farmbuyer@1 1700 txt:SetFontObject(GameFontNormal)--Highlight)
farmbuyer@1 1701 txt:SetText(addon.helptext[category])
farmbuyer@1 1702 local sf = GUI:Create("ScrollFrame")
farmbuyer@1 1703 local sfstat = _d:GetUserData("help tab scroll status") or {}
farmbuyer@1 1704 sf:SetStatusTable(sfstat)
farmbuyer@1 1705 _d:SetUserData("help tab scroll status",sfstat)
farmbuyer@1 1706 sf:SetLayout("Fill")
farmbuyer@1 1707 -- This forces the scrolling area to be bigger than the visible area; else
farmbuyer@1 1708 -- some of the text gets cut off.
farmbuyer@1 1709 sf.content:SetHeight(700)
farmbuyer@1 1710 sf:AddChild(txt)
farmbuyer@1 1711 treeg:AddChild(sf)
farmbuyer@1 1712 if treeg:GetUserData("help restore scroll") then
farmbuyer@1 1713 sfstat = sfstat.scrollvalue
farmbuyer@1 1714 if sfstat then sf:SetScroll(sfstat) end
farmbuyer@1 1715 treeg:SetUserData("help restore scroll", false)
farmbuyer@1 1716 else
farmbuyer@1 1717 sf:SetScroll(0)
farmbuyer@1 1718 end
farmbuyer@1 1719 end
farmbuyer@1 1720 tabs_OnGroupSelected["help"] = function(container,specials)
farmbuyer@1 1721 container:SetLayout("Fill")
farmbuyer@1 1722 local left = GUI:Create("TreeGroup")
farmbuyer@1 1723 local leftstat = _d:GetUserData("help tab select status")
farmbuyer@1 1724 or {treewidth=145}
farmbuyer@1 1725 left:SetStatusTable(leftstat)
farmbuyer@1 1726 _d:SetUserData("help tab select status",leftstat)
farmbuyer@1 1727 left:SetLayout("Fill")
farmbuyer@1 1728 left:SetFullWidth(true)
farmbuyer@1 1729 left:SetFullHeight(true)
farmbuyer@1 1730 left:EnableButtonTooltips(false)
farmbuyer@1 1731 left:SetTree(addon.helptree)
farmbuyer@1 1732 left:SetCallback("OnGroupSelected", tabs_help_OnGroupSelected_func)
farmbuyer@1 1733 container:AddChild(left)
farmbuyer@1 1734 leftstat = leftstat.selected
farmbuyer@1 1735 if leftstat then
farmbuyer@1 1736 left:SetUserData("help restore scroll", true)
farmbuyer@1 1737 left:SelectByValue(leftstat)
farmbuyer@1 1738 else
farmbuyer@1 1739 left:SelectByValue("basic")
farmbuyer@1 1740 end
farmbuyer@1 1741 end
farmbuyer@1 1742 end
farmbuyer@1 1743
farmbuyer@37 1744
farmbuyer@1 1745 -- Tab 6: Options / Advanced
farmbuyer@1 1746 do
farmbuyer@65 1747 -- Local ref to OuroLootSV_opts, which may be reassigned after load.
farmbuyer@65 1748 -- So instead this is updated when the tab is displayed.
farmbuyer@65 1749 local opts
farmbuyer@1 1750 local function mkoption (opt, label, width, desc, opt_func)
farmbuyer@1 1751 local w = mkbutton("CheckBoxSmallLabel", nil, "", desc)
farmbuyer@1 1752 w:SetRelativeWidth(width)
farmbuyer@1 1753 w:SetType("checkbox")
farmbuyer@1 1754 w:SetLabel(label)
farmbuyer@1 1755 if opt then
farmbuyer@65 1756 w:SetValue(opts[opt])
farmbuyer@1 1757 w:SetCallback("OnValueChanged", opt_func or (function(_w,event,value)
farmbuyer@65 1758 opts[opt] = value
farmbuyer@1 1759 end))
farmbuyer@1 1760 end
farmbuyer@1 1761 return w
farmbuyer@1 1762 end
farmbuyer@1 1763
farmbuyer@1 1764 local function adv_careful_OnTextChanged (ebox,event,value)
farmbuyer@1 1765 -- The EditBox widget's code will call an internal ShowButton routine
farmbuyer@1 1766 -- after this callback returns. ShowButton will test for this flag:
farmbuyer@1 1767 ebox:DisableButton (value == "")
farmbuyer@1 1768 end
farmbuyer@1 1769
farmbuyer@1 1770 -- Like the first tab, we use a pair of functions; first and repeating.
farmbuyer@1 1771 local function adv_real (container, specials)
farmbuyer@1 1772 local grp, w
farmbuyer@1 1773
farmbuyer@1 1774 grp = GUI:Create("InlineGroup")
farmbuyer@1 1775 grp:SetLayout("Flow")
farmbuyer@1 1776 grp:PauseLayout()
farmbuyer@1 1777 grp:SetFullWidth(true)
farmbuyer@1 1778 grp:SetTitle("Debugging/Testing Options [not saved across sessions]")
farmbuyer@1 1779
farmbuyer@1 1780 w = mkbutton("EditBox", 'comm_ident', addon.ident,
farmbuyer@73 1781 [[Set tracking to 'Disabled' in the top-right dropdown, then change this field (click Okay or press Enter).]])
farmbuyer@1 1782 w:SetRelativeWidth(0.2)
farmbuyer@1 1783 w:SetLabel("Addon channel ID")
farmbuyer@1 1784 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1785 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1786 -- if they set it to blank spaces, they're boned. oh well.
farmbuyer@1 1787 -- Re-enabling will take care of propogating this new value.
farmbuyer@1 1788 addon.ident = (value == "") and "OuroLoot2" or value
farmbuyer@1 1789 _w:SetText(addon.ident)
farmbuyer@1 1790 addon:Print("Addon channel ID set to '".. addon.ident.. "' for rebroadcasting and listening.")
farmbuyer@1 1791 end)
farmbuyer@1 1792 w:SetDisabled(addon.enabled or addon.rebroadcast)
farmbuyer@1 1793 grp:AddChild(w)
farmbuyer@1 1794
farmbuyer@40 1795 w = mkbutton("EditBox", nil, addon.recent_messages.ttl, [[comm cache TTL]])
farmbuyer@1 1796 w:SetRelativeWidth(0.05)
farmbuyer@1 1797 w:SetLabel("ttl")
farmbuyer@1 1798 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1799 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1800 value = tonumber(value) or addon.recent_messages.ttl
farmbuyer@1 1801 addon.recent_messages.ttl = value
farmbuyer@1 1802 _w:SetText(tostring(value))
farmbuyer@1 1803 end)
farmbuyer@1 1804 grp:AddChild(w)
farmbuyer@1 1805
farmbuyer@1 1806 w = mkbutton("load nsaab1548", [[Cursed Darkhound]])
farmbuyer@1 1807 w:SetRelativeWidth(0.25)
farmbuyer@1 1808 w:SetCallback("OnClick", function()
farmbuyer@1 1809 for i, v in ipairs(DBM.AddOns) do
farmbuyer@1 1810 if v.modId == "DBM-NotScaryAtAll" then
farmbuyer@1 1811 DBM:LoadMod(v)
farmbuyer@1 1812 break
farmbuyer@1 1813 end
farmbuyer@1 1814 end
farmbuyer@1 1815 local mod = DBM:GetModByName("NotScaryAtAll")
farmbuyer@1 1816 if mod then
farmbuyer@1 1817 mod:EnableMod()
farmbuyer@1 1818 addon:Print("Now tracking ID",mod.creatureId)
farmbuyer@73 1819 else
farmbuyer@73 1820 addon:Print("Can do nothing; DBM testing mod wasn't loaded.")
farmbuyer@73 1821 end
farmbuyer@1 1822 end)
farmbuyer@5 1823 w:SetDisabled(addon.bossmod_registered ~= 'DBM')
farmbuyer@1 1824 grp:AddChild(w)
farmbuyer@1 1825
farmbuyer@1 1826 w = mkbutton("GC", [[full GC cycle]])
farmbuyer@1 1827 w:SetRelativeWidth(0.1)
farmbuyer@73 1828 w:SetCallback("OnClick", function()
farmbuyer@73 1829 local before = collectgarbage('count')
farmbuyer@73 1830 collectgarbage('collect')
farmbuyer@73 1831 local after = collectgarbage('count')
farmbuyer@73 1832 addon:Print("Collected %d KB, %d KB still in use by Lua universe.", before-after, after)
farmbuyer@73 1833 end)
farmbuyer@1 1834 grp:AddChild(w)
farmbuyer@1 1835
farmbuyer@20 1836 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@1 1837
farmbuyer@1 1838 local simple = GUI:Create("SimpleGroup")
farmbuyer@1 1839 simple:SetLayout("List")
farmbuyer@1 1840 simple:SetRelativeWidth(0.3)
farmbuyer@74 1841 w = mkbutton("Dropdown", nil, "", [[hovering over Item column only]])
farmbuyer@74 1842 w:SetFullWidth(true)
farmbuyer@74 1843 w:SetLabel("loot debugging tooltip")
farmbuyer@74 1844 w:SetList{
farmbuyer@74 1845 [1] = "Off",
farmbuyer@74 1846 [2] = "/dump into tooltip",
farmbuyer@74 1847 [3] = "small fixed fields",
farmbuyer@74 1848 }
farmbuyer@74 1849 w:SetValue(_do_debugging_tooltip or 1)
farmbuyer@74 1850 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@74 1851 _do_debugging_tooltip = choice > 1 and choice or nil
farmbuyer@74 1852 end)
farmbuyer@74 1853 simple:AddChild(w)
farmbuyer@74 1854
farmbuyer@74 1855 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(10) simple:AddChild(w)
farmbuyer@74 1856
farmbuyer@1 1857 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1858 w:SetFullWidth(true)
farmbuyer@1 1859 w:SetType("checkbox")
farmbuyer@74 1860 w:SetLabel("debug toggle --->")
farmbuyer@1 1861 w:SetValue(addon.DEBUG_PRINT)
farmbuyer@19 1862 w:SetCallback("OnValueChanged", function(_w,event,value)
farmbuyer@19 1863 addon.DEBUG_PRINT = value
farmbuyer@19 1864 addon:redisplay()
farmbuyer@19 1865 end)
farmbuyer@19 1866 simple:AddChild(w)
farmbuyer@19 1867 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@19 1868 w:SetFullWidth(true)
farmbuyer@19 1869 w:SetType("checkbox")
farmbuyer@19 1870 w:SetLabel("GOP history mode")
farmbuyer@73 1871 w:SetValue(addon.history_suppress)
farmbuyer@19 1872 w:SetCallback("OnValueChanged", function(_w,event,value) addon.history_suppress = value end)
farmbuyer@1 1873 simple:AddChild(w)
farmbuyer@1 1874 w = mkbutton("Clear All & Reload",
farmbuyer@1 1875 [[No confirmation! |cffff1010Erases absolutely all> Ouro Loot saved variables and reloads the UI.]])
farmbuyer@1 1876 w:SetFullWidth(true)
farmbuyer@1 1877 w:SetCallback("OnClick", function()
farmbuyer@8 1878 addon:_clear_SVs() -- reloads
farmbuyer@1 1879 end)
farmbuyer@1 1880 simple:AddChild(w)
farmbuyer@1 1881 grp:AddChild(simple)
farmbuyer@1 1882
farmbuyer@1 1883 simple = GUI:Create("SimpleGroup")
farmbuyer@1 1884 simple:SetLayout("List")
farmbuyer@1 1885 simple:SetRelativeWidth(0.5)
farmbuyer@1 1886 for d,v in pairs(addon.debug) do
farmbuyer@1 1887 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1888 w:SetFullWidth(true)
farmbuyer@1 1889 w:SetType("checkbox")
farmbuyer@1 1890 w:SetLabel(d)
farmbuyer@1 1891 if d == "notraid" then
farmbuyer@39 1892 w:SetDescription[[Tick this before enabling to make the addon work outside of raid groups]]
farmbuyer@19 1893 else
farmbuyer@40 1894 if d == "alsolog" then
farmbuyer@40 1895 w:SetDescription[[Also log all debug messages to disk. See print_log.lua in the addon folder for later viewing.]]
farmbuyer@40 1896 end
farmbuyer@19 1897 w:SetDisabled(not addon.DEBUG_PRINT)
farmbuyer@1 1898 end
farmbuyer@1 1899 w:SetValue(v)
farmbuyer@1 1900 w:SetCallback("OnValueChanged", function(_w,event,value) addon.debug[d] = value end)
farmbuyer@1 1901 simple:AddChild(w)
farmbuyer@1 1902 end
farmbuyer@1 1903 grp:AddChild(simple)
farmbuyer@10 1904
farmbuyer@10 1905 simple = GUI:Create("SimpleGroup")
farmbuyer@10 1906 simple:SetLayout("Flow")
farmbuyer@10 1907 simple:SetRelativeWidth(0.85)
farmbuyer@10 1908 w = mkbutton("MidS-H", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1909 w:SetRelativeWidth(0.15)
farmbuyer@10 1910 w:SetCallback("OnClick", function()
farmbuyer@77 1911 PlaySoundFile ([[Sound\Music\WorldEvents\HordeFirepole.mp3]], "Master")
farmbuyer@10 1912 end)
farmbuyer@10 1913 simple:AddChild(w)
farmbuyer@10 1914 w = mkbutton("MidS-A", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1915 w:SetRelativeWidth(0.15)
farmbuyer@10 1916 w:SetCallback("OnClick", function()
farmbuyer@77 1917 PlaySoundFile ([[Sound\Music\WorldEvents\AllianceFirepole.mp3]], "Master")
farmbuyer@77 1918 end)
farmbuyer@77 1919 simple:AddChild(w)
farmbuyer@77 1920 w = mkbutton("SFRR", [[test]])
farmbuyer@77 1921 w:SetRelativeWidth(0.15)
farmbuyer@77 1922 w:SetCallback("OnClick", function()
farmbuyer@77 1923 PlaySoundFile ([[Interface\AddOns\Ouro_Loot\sfrr.ogg]], "Master")
farmbuyer@10 1924 end)
farmbuyer@10 1925 simple:AddChild(w)
farmbuyer@10 1926 grp:AddChild(simple)
farmbuyer@10 1927
farmbuyer@1 1928 grp:ResumeLayout()
farmbuyer@1 1929 container:AddChild(grp)
farmbuyer@1 1930 GUI:ClearFocus()
farmbuyer@73 1931 container:SetScroll(1000) -- scrollframe's max value
farmbuyer@1 1932 end
farmbuyer@1 1933
farmbuyer@76 1934 -- Initial lower panel function (unless debug mode is on during load, which
farmbuyer@76 1935 -- means it was almost certainly hardcoded that way, which means it's
farmbuyer@76 1936 -- probably me testing).
farmbuyer@76 1937 local adv_lower
farmbuyer@76 1938 if addon.DEBUG_PRINT then
farmbuyer@76 1939 adv_lower = adv_real
farmbuyer@76 1940 else
farmbuyer@76 1941 function adv_lower (container, specials)
farmbuyer@76 1942 local spacer = GUI:Create("Spacer")
farmbuyer@76 1943 spacer:SetFullWidth(true)
farmbuyer@76 1944 spacer:SetHeight(5)
farmbuyer@76 1945 container:AddChild(spacer)
farmbuyer@76 1946 local speedbump = GUI:Create("InteractiveLabel")
farmbuyer@76 1947 speedbump:SetFullWidth(true)
farmbuyer@76 1948 speedbump:SetFontObject(GameFontHighlightLarge)
farmbuyer@76 1949 speedbump:SetImage("Interface\\DialogFrame\\DialogAlertIcon")
farmbuyer@76 1950 speedbump:SetImageSize(50,50)
farmbuyer@76 1951 speedbump:SetText("The debugging/testing settings on the rest of this panel can seriously bork up the addon if you make a mistake. If you're okay with the possibility of losing data, click this warning to load the panel.")
farmbuyer@76 1952 speedbump:SetCallback("OnClick", function (_sb)
farmbuyer@76 1953 adv_lower = adv_real
farmbuyer@76 1954 return addon:redisplay()
farmbuyer@76 1955 --return tabs_OnGroupSelected_func(container.parent,"OnGroupSelected","opt")
farmbuyer@76 1956 end)
farmbuyer@76 1957 container:AddChild(speedbump)
farmbuyer@76 1958 spacer = GUI:Create("Spacer")
farmbuyer@76 1959 spacer:SetFullWidth(true)
farmbuyer@76 1960 spacer:SetHeight(5)
farmbuyer@76 1961 container:AddChild(spacer)
farmbuyer@76 1962 end
farmbuyer@1 1963 end
farmbuyer@1 1964
farmbuyer@1 1965 tabs_OnGroupSelected["opt"] = function(container,specials)
farmbuyer@65 1966 opts = OuroLootSV_opts
farmbuyer@65 1967
farmbuyer@1 1968 --container:SetLayout("List")
farmbuyer@1 1969 container:SetLayout("Fill")
farmbuyer@1 1970 local scroll, grp, w
farmbuyer@1 1971
farmbuyer@1 1972 scroll = GUI:Create("ScrollFrame")
farmbuyer@1 1973 scroll:SetLayout("Flow")
farmbuyer@1 1974
farmbuyer@1 1975 grp = GUI:Create("InlineGroup")
farmbuyer@1 1976 grp:SetLayout("Flow")
farmbuyer@1 1977 grp:SetFullWidth(true)
farmbuyer@1 1978 grp:SetTitle("User Options [these are saved across sessions]")
farmbuyer@1 1979
farmbuyer@10 1980 -- The relative width fields used to be done to take up less vertical space, but
farmbuyer@10 1981 -- that turned out to look messy. Now they're just a straight line for the most part.
farmbuyer@10 1982
farmbuyer@1 1983 -- reminder popup
farmbuyer@16 1984 w = mkoption ('popup_on_join', "Show reminder popup", 0.49,
farmbuyer@1 1985 [[When joining a raid and not already tracking, display a dialog asking for instructions.]])
farmbuyer@1 1986 grp:AddChild(w)
farmbuyer@1 1987
farmbuyer@1 1988 -- toggle scroll-to-bottom on first tab
farmbuyer@16 1989 w = mkoption('scroll_to_bottom', "Scroll to bottom when opening display", 0.49,
farmbuyer@1 1990 [[Scroll to the bottom of the loot window (most recent entries) when displaying the GUI.]])
farmbuyer@1 1991 grp:AddChild(w)
farmbuyer@1 1992
farmbuyer@1 1993 -- /loot option
farmbuyer@16 1994 w = mkoption('register_slashloot', "Register /loot slash command on login", 0.49,
farmbuyer@1 1995 [[Register "/loot" as a slash command in addition to the normal "/ouroloot". Relog to take effect.]])
farmbuyer@1 1996 grp:AddChild(w)
farmbuyer@1 1997
farmbuyer@73 1998 -- chatty boss mode
farmbuyer@16 1999 w = mkoption('chatty_on_kill', "Be chatty on boss kill", 0.49,
farmbuyer@1 2000 [[Print something to chat output when DBM tells Ouro Loot about a successful boss kill.]])
farmbuyer@1 2001 grp:AddChild(w)
farmbuyer@1 2002
farmbuyer@1 2003 -- less noise in main panel
farmbuyer@16 2004 w = mkoption('no_tracking_wipes', "Do not track wipes", 0.49,
farmbuyer@1 2005 [[Do not add 'wipe' entries on the main loot grid, or generate any text for them.]])
farmbuyer@1 2006 grp:AddChild(w)
farmbuyer@1 2007
farmbuyer@1 2008 -- cutesy abbrevs
farmbuyer@16 2009 w = mkoption('snarky_boss', "Use snarky boss names", 0.49,
farmbuyer@1 2010 [[Irreverent replacement names for boss events.]])
farmbuyer@1 2011 grp:AddChild(w)
farmbuyer@1 2012
farmbuyer@57 2013 -- LOD plugins in all cases
farmbuyer@57 2014 w = mkoption('display_disabled_LODs', "Include disabled plugins", 0.49,
farmbuyer@57 2015 [[Show loadable plugins even if they've been disabled (and offer to enable them). Relog to take effect.]])
farmbuyer@57 2016 grp:AddChild(w)
farmbuyer@57 2017
farmbuyer@65 2018 -- showing the "(from Rebroadcasterdude)" in the notes column
farmbuyer@65 2019 w = mkoption('display_bcast_from', "Show rebroadcasting player", 0.49,
farmbuyer@73 2020 [[Include "from PlayerName" in the Notes column for loot that was broadcast to you. (Not included in forum output).]],
farmbuyer@65 2021 function(_w,_e,value)
farmbuyer@65 2022 opts.display_bcast_from = value
farmbuyer@65 2023 addon.loot_clean = nil
farmbuyer@65 2024 end)
farmbuyer@65 2025 grp:AddChild(w)
farmbuyer@65 2026
farmbuyer@73 2027 -- prefilling g_uniques with history
farmbuyer@73 2028 w = mkoption('precache_history_uniques', "Prescan for faster handling", 0.49,
farmbuyer@73 2029 [[See description under +Help -- Handy Tips -- Prescanning> for instructions.]])
farmbuyer@73 2030 grp:AddChild(w)
farmbuyer@73 2031
farmbuyer@73 2032 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@73 2033
farmbuyer@1 2034 -- possible keybindings
farmbuyer@1 2035 do
farmbuyer@73 2036 local pair = GUI:Create("InlineGroup")
farmbuyer@73 2037 pair:SetLayout("List")
farmbuyer@73 2038 pair:SetRelativeWidth(0.49)
farmbuyer@1 2039 local editbox, checkbox
farmbuyer@65 2040 editbox = mkbutton("EditBox", nil, opts.keybinding_text,
farmbuyer@1 2041 [[Keybinding text format is fragile! Relog to take effect.]])
farmbuyer@73 2042 editbox:SetFullWidth(true)
farmbuyer@1 2043 editbox:SetLabel("Keybinding text")
farmbuyer@1 2044 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@65 2045 opts.keybinding_text = value
farmbuyer@1 2046 end)
farmbuyer@65 2047 editbox:SetDisabled(not opts.keybinding)
farmbuyer@73 2048 checkbox = mkoption('keybinding', "Register keybinding", 1,
farmbuyer@1 2049 [[Register a keybinding to toggle the loot display. Relog to take effect.]],
farmbuyer@1 2050 function (_w,_,value)
farmbuyer@65 2051 opts.keybinding = value
farmbuyer@65 2052 editbox:SetDisabled(not opts.keybinding)
farmbuyer@1 2053 end)
farmbuyer@73 2054 checkbox:SetFullWidth(true)
farmbuyer@1 2055 pair:AddChild(checkbox)
farmbuyer@1 2056 pair:AddChild(editbox)
farmbuyer@1 2057 grp:AddChild(pair)
farmbuyer@1 2058 end
farmbuyer@1 2059
farmbuyer@73 2060 -- chatty disposition/assignment changes
farmbuyer@73 2061 do
farmbuyer@73 2062 local chatgroup = GUI:Create("InlineGroup")
farmbuyer@73 2063 chatgroup:SetLayout("List")
farmbuyer@73 2064 chatgroup:SetRelativeWidth(0.49)
farmbuyer@73 2065 chatgroup:SetTitle("Remote Changes Chat")
farmbuyer@73 2066 local toggle, editbox
farmbuyer@73 2067 toggle = mkoption('chatty_on_remote_changes', "Be chatty on remote changes", 1,
farmbuyer@73 2068 [[Print something to chat when other users change recorded loot.]],
farmbuyer@73 2069 function (_w,_,value)
farmbuyer@73 2070 opts.chatty_on_remote_changes = value
farmbuyer@73 2071 editbox:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2072 end)
farmbuyer@73 2073 toggle:SetFullWidth(true)
farmbuyer@73 2074 chatgroup:AddChild(toggle)
farmbuyer@73 2075 w = GUI:Create("Label")
farmbuyer@73 2076 w:SetFullWidth(true)
farmbuyer@73 2077 w:SetText("This controls the output of the |cff00ffff'Be chatty on remote changes'|r option. If this field is a number, it designates which chat frame to use. Otherwise it is the Lua variable name of a frame with AddMessage capability.")
farmbuyer@73 2078 chatgroup:AddChild(w)
farmbuyer@73 2079 editbox = mkbutton("EditBox", nil, opts.chatty_on_remote_changes_frame,
farmbuyer@73 2080 [[1 = default chat frame, 2 = combat log, etc]])
farmbuyer@73 2081 editbox:SetFullWidth(true)
farmbuyer@73 2082 editbox:SetLabel("Output Chatframe")
farmbuyer@73 2083 editbox:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@73 2084 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@73 2085 local prev = opts.chatty_on_remote_changes_frame
farmbuyer@73 2086 value = value:trim()
farmbuyer@73 2087 value = tonumber(value) or value
farmbuyer@73 2088 if addon:_set_remote_change_chatframe (value) then
farmbuyer@73 2089 opts.chatty_on_remote_changes_frame = value
farmbuyer@73 2090 _w:SetText(tostring(value))
farmbuyer@73 2091 _w.editbox:ClearFocus()
farmbuyer@73 2092 else
farmbuyer@73 2093 _w:SetText(tostring(prev))
farmbuyer@73 2094 end
farmbuyer@73 2095 end)
farmbuyer@73 2096 editbox:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2097 chatgroup:AddChild(editbox)
farmbuyer@73 2098 w = mkbutton("Chat Frame Numbers",
farmbuyer@73 2099 [[Print each chat window number in its own frame, for easy reference in the editing field.]])
farmbuyer@73 2100 w:SetFullWidth(true)
farmbuyer@73 2101 --w:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2102 w:SetCallback("OnClick", function()
farmbuyer@73 2103 for i = 1, NUM_CHAT_WINDOWS do
farmbuyer@73 2104 local cf = _G['ChatFrame'..i]
farmbuyer@73 2105 if not cf then break end
farmbuyer@73 2106 addon:CFPrint (cf, "This is frame number |cffff0000%d|r.", i)
farmbuyer@73 2107 end
farmbuyer@73 2108 end)
farmbuyer@73 2109 chatgroup:AddChild(w)
farmbuyer@73 2110 grp:AddChild(chatgroup)
farmbuyer@73 2111 end
farmbuyer@73 2112
farmbuyer@3 2113 -- boss mod selection
farmbuyer@3 2114 w = GUI:Create("Spacer")
farmbuyer@3 2115 w:SetFullWidth(true)
farmbuyer@73 2116 w:SetHeight(2)
farmbuyer@3 2117 grp:AddChild(w)
farmbuyer@3 2118 do
farmbuyer@3 2119 local list = {}
farmbuyer@3 2120 local current
farmbuyer@3 2121 for k,v in ipairs(addon.bossmods) do
farmbuyer@3 2122 list[k] = v.n
farmbuyer@65 2123 if v.n == opts.bossmod then
farmbuyer@3 2124 current = k
farmbuyer@3 2125 end
farmbuyer@3 2126 end
farmbuyer@3 2127 w = mkbutton("Dropdown", nil, "", [[Which 'boss mod' to use.]])
farmbuyer@3 2128 w:SetRelativeWidth(0.2)
farmbuyer@3 2129 w:SetLabel("Boss Mod:")
farmbuyer@3 2130 w:SetList(list)
farmbuyer@3 2131 w:SetValue(current)
farmbuyer@3 2132 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@65 2133 opts.bossmod = list[choice]
farmbuyer@3 2134 end)
farmbuyer@3 2135 grp:AddChild(w)
farmbuyer@3 2136 end
farmbuyer@3 2137
farmbuyer@70 2138 -- item filters
farmbuyer@1 2139 w = GUI:Create("Spacer")
farmbuyer@1 2140 w:SetFullWidth(true)
farmbuyer@73 2141 w:SetHeight(2)
farmbuyer@1 2142 grp:AddChild(w)
farmbuyer@1 2143 do
farmbuyer@70 2144 local warntext = "At least one of the items in the filter list was not in your game client's cache. This is okay. Just wait a few seconds, display some other Ouro Loot tab, and then display Options again."
farmbuyer@54 2145 local cache_warn, cache_warned = false, false
farmbuyer@70 2146 local function do_warning()
farmbuyer@70 2147 if cache_warn and not cache_warned then
farmbuyer@70 2148 cache_warned = true
farmbuyer@70 2149 addon:Print(warntext)
farmbuyer@70 2150 end
farmbuyer@70 2151 end
farmbuyer@70 2152
farmbuyer@70 2153 local filterlist, vaultlist = {}, {}
farmbuyer@65 2154 for id in pairs(opts.itemfilter) do
farmbuyer@1 2155 local iname, _, iquality = GetItemInfo(id)
farmbuyer@2 2156 if iname then
farmbuyer@70 2157 filterlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@54 2158 else
farmbuyer@54 2159 cache_warn = true
farmbuyer@2 2160 end
farmbuyer@1 2161 end
farmbuyer@70 2162 for id in pairs(opts.itemvault) do
farmbuyer@70 2163 local iname, _, iquality = GetItemInfo(id)
farmbuyer@70 2164 if iname then
farmbuyer@70 2165 vaultlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@70 2166 else
farmbuyer@70 2167 cache_warn = true
farmbuyer@70 2168 end
farmbuyer@70 2169 end
farmbuyer@70 2170
farmbuyer@1 2171 w = GUI:Create("EditBoxDropDown")
farmbuyer@1 2172 w:SetRelativeWidth(0.4)
farmbuyer@1 2173 w:SetText("Item filter")
farmbuyer@1 2174 w:SetEditBoxTooltip("Link items which should no longer be tracked.")
farmbuyer@70 2175 w:SetList(filterlist)
farmbuyer@1 2176 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@73 2177 local iname, ilink, iquality = GetItemInfo(text:trim())
farmbuyer@1 2178 if not iname then
farmbuyer@1 2179 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@1 2180 end
farmbuyer@1 2181 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@70 2182 filterlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@65 2183 opts.itemfilter[id] = true
farmbuyer@1 2184 addon:Print("Now filtering out", ilink)
farmbuyer@1 2185 end)
farmbuyer@1 2186 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@1 2187 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@65 2188 opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@1 2189 --addon:Print("No longer filtering out", ilink)
farmbuyer@1 2190 addon:Print("No longer filtering out", val_name)
farmbuyer@1 2191 end)
farmbuyer@70 2192 w:SetCallback("OnDropdownShown",do_warning)
farmbuyer@70 2193 grp:AddChild(w)
farmbuyer@70 2194
farmbuyer@70 2195 w = GUI:Create("Spacer")
farmbuyer@70 2196 w:SetRelativeWidth(0.1)
farmbuyer@70 2197 w:SetHeight(2)
farmbuyer@70 2198 grp:AddChild(w)
farmbuyer@70 2199
farmbuyer@70 2200 w = GUI:Create("EditBoxDropDown")
farmbuyer@70 2201 w:SetRelativeWidth(0.4)
farmbuyer@70 2202 w:SetText("Vault items")
farmbuyer@70 2203 w:SetEditBoxTooltip("Link items which should be automatically marked as guild vault.")
farmbuyer@70 2204 w:SetList(vaultlist)
farmbuyer@70 2205 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@73 2206 local iname, ilink, iquality = GetItemInfo(text:trim())
farmbuyer@70 2207 if not iname then
farmbuyer@70 2208 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@54 2209 end
farmbuyer@70 2210 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@70 2211 vaultlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@70 2212 opts.itemvault[id] = true
farmbuyer@70 2213 addon:Print("Now auto-vaulting", ilink)
farmbuyer@54 2214 end)
farmbuyer@70 2215 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@70 2216 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@70 2217 opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@70 2218 --addon:Print("No longer filtering out", ilink)
farmbuyer@70 2219 addon:Print("No longer auto-vaulting", val_name)
farmbuyer@70 2220 end)
farmbuyer@70 2221 w:SetCallback("OnDropdownShown",do_warning)
farmbuyer@1 2222 grp:AddChild(w)
farmbuyer@1 2223 end
farmbuyer@1 2224
farmbuyer@1 2225 addon.sender_list.sort()
farmbuyer@1 2226 if #addon.sender_list.namesI > 0 then
farmbuyer@1 2227 local senders = table.concat(addon.sender_list.namesI,'\n') -- sigh
farmbuyer@1 2228 -- If 39 other people in the raid are running this, the label will
farmbuyer@1 2229 -- explode... is it likely enough to care about? No.
farmbuyer@1 2230 w = GUI:Create("Spacer")
farmbuyer@1 2231 w:SetFullWidth(true)
farmbuyer@1 2232 w:SetHeight(20)
farmbuyer@1 2233 grp:AddChild(w)
farmbuyer@1 2234 w = GUI:Create("Label")
farmbuyer@1 2235 w:SetRelativeWidth(0.4)
farmbuyer@11 2236 w:SetText(ITEM_QUALITY_COLORS[3].hex .."Echo from latest ping:|r\n"..senders)
farmbuyer@1 2237 grp:AddChild(w)
farmbuyer@1 2238 end
farmbuyer@1 2239
farmbuyer@6 2240 scroll:AddChild(grp)
farmbuyer@6 2241
farmbuyer@1 2242 w = mkbutton("ReloadUI", [[Does what you think it does. Loot information is written out and restored.]])
farmbuyer@1 2243 w:SetFullWidth(true)
farmbuyer@1 2244 w:SetCallback("OnClick", ReloadUI)
farmbuyer@1 2245 specials:AddChild(w)
farmbuyer@1 2246
farmbuyer@1 2247 w = mkbutton("Ping!",
farmbuyer@1 2248 [[Asks other raid users for their addon version and current status. Results displayed on User Options panel.]])
farmbuyer@1 2249 w:SetFullWidth(true)
farmbuyer@1 2250 w:SetCallback("OnClick", function(_w)
farmbuyer@1 2251 _w:SetText("5... 4... 3...")
farmbuyer@1 2252 _w:SetDisabled(true)
farmbuyer@23 2253 addon:DoPing()
farmbuyer@1 2254 addon:ScheduleTimer(function(b)
farmbuyer@1 2255 if b:IsVisible() then
farmbuyer@1 2256 return addon:redisplay()
farmbuyer@1 2257 --return tabs_OnGroupSelected_func(container,"OnGroupSelected","opt")
farmbuyer@1 2258 end
farmbuyer@1 2259 end, 5, _w)
farmbuyer@1 2260 end)
farmbuyer@1 2261 specials:AddChild(w)
farmbuyer@1 2262
farmbuyer@1 2263 -- Add appropriate lower panel
farmbuyer@1 2264 adv_lower (scroll, specials)
farmbuyer@1 2265
farmbuyer@1 2266 -- Finish up
farmbuyer@1 2267 container:AddChild(scroll)
farmbuyer@1 2268 end
farmbuyer@1 2269 end
farmbuyer@1 2270
farmbuyer@1 2271
farmbuyer@1 2272 -- Simply to avoid recreating the same function over and over
farmbuyer@1 2273 local tabs_OnGroupSelected_func_args = { [2] = "OnGroupSelected" }
farmbuyer@1 2274 tabs_OnGroupSelected_func = function (tabs,event,group)
farmbuyer@1 2275 tabs_OnGroupSelected_func_args[1] = tabs
farmbuyer@1 2276 tabs_OnGroupSelected_func_args[3] = group
farmbuyer@1 2277 tabs:ReleaseChildren()
farmbuyer@1 2278 local spec = tabs:GetUserData("special buttons group")
farmbuyer@1 2279 spec:ReleaseChildren()
farmbuyer@1 2280 local h = GUI:Create("Heading")
farmbuyer@1 2281 h:SetFullWidth(true)
farmbuyer@1 2282 h:SetText(_tabtexts[group].title)
farmbuyer@1 2283 spec:AddChild(h)
farmbuyer@76 2284 do
farmbuyer@76 2285 addon.sender_list.sort()
farmbuyer@76 2286 local fmt = "Received broadcast data from %d |4player:players;."
farmbuyer@76 2287 if addon.history_suppress then
farmbuyer@76 2288 -- this is the druid class color reworked into hex
farmbuyer@76 2289 fmt = fmt .. " |cffff7d0aHistory recording suppressed.|r"
farmbuyer@76 2290 end
farmbuyer@76 2291 tabs.titletext:SetFormattedText (fmt, addon.sender_list.activeI)
farmbuyer@76 2292 end
farmbuyer@1 2293 return tabs_OnGroupSelected[group](tabs,spec,group)
farmbuyer@1 2294 --[====[
farmbuyer@1 2295 Unfortunately, :GetHeight() called on anything useful out of a TabGroup
farmbuyer@1 2296 returns the static default size (about 50 pixels) until the refresh
farmbuyer@1 2297 cycle *after* all the frames are shown. Trying to fix it up after a
farmbuyer@1 2298 single OnUpdate doesn't work either. So for now it's all hardcoded.
farmbuyer@1 2299
farmbuyer@1 2300 Using this to determine the actual height of the usable area.
farmbuyer@1 2301 366 pixels
farmbuyer@1 2302 if group == "eoi" then
farmbuyer@1 2303 local stframe = tabs.children[1].frame
farmbuyer@1 2304 print(stframe:GetTop(),"-",stframe:GetBottom(),"=",
farmbuyer@1 2305 stframe:GetTop()-stframe:GetBottom())
farmbuyer@1 2306 print(stframe:GetRight(),"-",stframe:GetLeft(),"=",
farmbuyer@1 2307 stframe:GetRight()-stframe:GetLeft())
farmbuyer@1 2308 end
farmbuyer@1 2309 ]====]
farmbuyer@1 2310 end
farmbuyer@1 2311
farmbuyer@1 2312 --[[
farmbuyer@1 2313 mkbutton ("WidgetType", 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 2314 mkbutton ( [Button] 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 2315 mkbutton ( [Button] [text] "Text On Widget", "the mouseover display text")
farmbuyer@1 2316 ]]
farmbuyer@1 2317 do
farmbuyer@1 2318 local replacement_colors = { ["+"]="|cffffffff", ["<"]="|cff00ff00", [">"]="|r" }
farmbuyer@1 2319 function mkbutton (opt_widget_type, opt_key, label, status)
farmbuyer@1 2320 if not label then
farmbuyer@1 2321 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_widget_type, opt_key
farmbuyer@1 2322 elseif not status then
farmbuyer@1 2323 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_key, label
farmbuyer@1 2324 end
farmbuyer@47 2325 local button = assert(GUI:Create(opt_widget_type))
farmbuyer@1 2326 if button.SetText then button:SetText(tostring(label)) end
farmbuyer@1 2327 status = status:gsub("[%+<>]",replacement_colors)
farmbuyer@1 2328 button:SetCallback("OnEnter", function() setstatus(status) end) -- maybe factor that closure out
farmbuyer@1 2329 button:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@1 2330 -- retrieval key may be specified as nil if all the parameters are given
farmbuyer@1 2331 if opt_key then _d:SetUserData (opt_key, button) end
farmbuyer@1 2332 return button
farmbuyer@1 2333 end
farmbuyer@1 2334 end
farmbuyer@1 2335
farmbuyer@1 2336 --[[
farmbuyer@1 2337 Creates the main window.
farmbuyer@1 2338 ]]
farmbuyer@1 2339 function addon:BuildMainDisplay (opt_tabselect)
farmbuyer@1 2340 if self.display then
farmbuyer@1 2341 -- try to get everything to update, rebuild, refresh... ugh, no
farmbuyer@1 2342 self.display:Hide()
farmbuyer@1 2343 end
farmbuyer@67 2344 if self.NOLOAD then return end -- don't even try
farmbuyer@1 2345
farmbuyer@25 2346 -- This probably causes taint... hm.
farmbuyer@25 2347 local prev_fade_time = UIDROPDOWNMENU_SHOW_TIME
farmbuyer@25 2348 UIDROPDOWNMENU_SHOW_TIME = 4
farmbuyer@25 2349
farmbuyer@47 2350 if dirty_tabs then
farmbuyer@79 2351 self:gui_init (g_loot, g_uniques) -- pointers known to be good by now
farmbuyer@47 2352 self:zero_printed_fenceposts()
farmbuyer@47 2353 end
farmbuyer@47 2354
farmbuyer@1 2355 local display = GUI:Create("Frame")
farmbuyer@1 2356 if _d then
farmbuyer@79 2357 display:SetUserData("eoiST",_d) -- warning! warning! kludge detected!
farmbuyer@1 2358 end
farmbuyer@1 2359 _d = display
farmbuyer@1 2360 self.display = display
farmbuyer@17 2361 display:SetTitle(window_title)
farmbuyer@1 2362 display:SetStatusText(self.status_text)
farmbuyer@1 2363 display:SetLayout("Flow")
farmbuyer@16 2364 display:SetStatusTable{width=900,height=550} -- default height is 500
farmbuyer@47 2365 display:EnableResize(false)
farmbuyer@1 2366 display:SetCallback("OnClose", function(_display)
farmbuyer@25 2367 UIDROPDOWNMENU_SHOW_TIME = prev_fade_time
farmbuyer@1 2368 _d = _display:GetUserData("eoiST")
farmbuyer@1 2369 self.display = nil
farmbuyer@1 2370 GUI:Release(_display)
farmbuyer@6 2371 flib.clear()
farmbuyer@1 2372 collectgarbage()
farmbuyer@1 2373 end)
farmbuyer@1 2374
farmbuyer@1 2375 ----- Right-hand panel
farmbuyer@1 2376 local rhs_width = 0.20
farmbuyer@1 2377 local control = GUI:Create("SimpleGroup")
farmbuyer@1 2378 control:SetLayout("Flow")
farmbuyer@1 2379 control:SetRelativeWidth(rhs_width)
farmbuyer@1 2380 control.alignoffset = 25
farmbuyer@1 2381 control:PauseLayout()
farmbuyer@1 2382 local h,b
farmbuyer@1 2383
farmbuyer@1 2384 --- Main ---
farmbuyer@1 2385 h = GUI:Create("Heading")
farmbuyer@1 2386 h:SetFullWidth(true)
farmbuyer@1 2387 h:SetText("Main")
farmbuyer@1 2388 control:AddChild(h)
farmbuyer@1 2389
farmbuyer@1 2390 do
farmbuyer@1 2391 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 2392 [[Enable full tracking, only rebroadcasting, or disable activity altogether.]])
farmbuyer@1 2393 b:SetFullWidth(true)
farmbuyer@1 2394 b:SetLabel("On/Off:")
farmbuyer@1 2395 b:SetList{"Full Tracking", "Broadcasting", "Disabled"}
farmbuyer@1 2396 b:SetValue(self.enabled and 1 or (self.rebroadcast and 2 or 3))
farmbuyer@1 2397 b:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@1 2398 if choice == 1 then self:Activate()
farmbuyer@1 2399 elseif choice == 2 then self:Activate(nil,true)
farmbuyer@1 2400 else self:Deactivate()
farmbuyer@1 2401 end
farmbuyer@1 2402 _w = display:GetUserData('comm_ident')
farmbuyer@1 2403 if _w and _w:IsVisible() then
farmbuyer@1 2404 _w:SetDisabled(self.enabled or self.rebroadcast)
farmbuyer@1 2405 end
farmbuyer@1 2406 _w = display:GetUserData('eoi_bcast_req')
farmbuyer@1 2407 if _w and _w:IsVisible() then
farmbuyer@1 2408 _w:SetDisabled(not self.enabled)
farmbuyer@1 2409 end
farmbuyer@1 2410 end)
farmbuyer@1 2411 control:AddChild(b)
farmbuyer@1 2412 end
farmbuyer@1 2413
farmbuyer@1 2414 b = mkbutton("Dropdown", 'threshold', "",
farmbuyer@1 2415 [[Items greater than or equal to this quality will be tracked/rebroadcast.]])
farmbuyer@1 2416 b:SetFullWidth(true)
farmbuyer@1 2417 b:SetLabel("Threshold:")
farmbuyer@1 2418 b:SetList(self.thresholds)
farmbuyer@1 2419 b:SetValue(self.threshold)
farmbuyer@1 2420 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 2421 self:SetThreshold(choice)
farmbuyer@1 2422 end)
farmbuyer@1 2423 control:AddChild(b)
farmbuyer@1 2424
farmbuyer@4 2425 b = mkbutton("Clear Loot",
farmbuyer@1 2426 [[+Erases> all current loot information and generated text (but not saved texts).]])
farmbuyer@1 2427 b:SetFullWidth(true)
farmbuyer@1 2428 b:SetCallback("OnClick", function()
farmbuyer@1 2429 StaticPopup_Show("OUROL_CLEAR").data = self
farmbuyer@1 2430 end)
farmbuyer@1 2431 control:AddChild(b)
farmbuyer@1 2432
farmbuyer@1 2433 b = GUI:Create("Spacer")
farmbuyer@1 2434 b:SetFullWidth(true)
farmbuyer@16 2435 b:SetHeight(10)
farmbuyer@1 2436 control:AddChild(b)
farmbuyer@1 2437
farmbuyer@1 2438 --[[
farmbuyer@1 2439 --- Saved Texts ---
farmbuyer@1 2440 [ Save Current As... ]
farmbuyer@1 2441 saved1
farmbuyer@1 2442 saved2
farmbuyer@1 2443 ...
farmbuyer@1 2444 [ Load ] [ Delete ]
farmbuyer@1 2445 ]]
farmbuyer@1 2446 h = GUI:Create("Heading")
farmbuyer@1 2447 h:SetFullWidth(true)
farmbuyer@1 2448 h:SetText("Saved Texts")
farmbuyer@1 2449 control:AddChild(h)
farmbuyer@1 2450 b = mkbutton("Save Current As...",
farmbuyer@1 2451 [[Save forum/attendance/etc texts for later retrieval. Main loot information not included.]])
farmbuyer@1 2452 b:SetFullWidth(true)
farmbuyer@1 2453 b:SetCallback("OnClick", function()
farmbuyer@1 2454 StaticPopup_Show "OUROL_SAVE_SAVEAS"
farmbuyer@1 2455 _d:Hide()
farmbuyer@1 2456 end)
farmbuyer@1 2457 control:AddChild(b)
farmbuyer@1 2458
farmbuyer@16 2459 do
farmbuyer@16 2460 local scontainer = GUI:Create("SimpleGroup")
farmbuyer@16 2461 scontainer:SetFullWidth(true)
farmbuyer@16 2462 scontainer:SetFullHeight(false)
farmbuyer@16 2463 scontainer:SetAutoAdjustHeight(false)
farmbuyer@16 2464 scontainer:SetHeight(40) -- no relative height available anymore
farmbuyer@16 2465 scontainer:SetLayout("Fill")
farmbuyer@16 2466 local scroll = GUI:Create("ScrollFrame")
farmbuyer@16 2467 scroll:SetLayout("List")
farmbuyer@16 2468 local saved = self:check_saved_table(--[[silent_on_empty=]]true)
farmbuyer@16 2469 if saved then for i,s in ipairs(saved) do
farmbuyer@16 2470 local il = GUI:Create("InteractiveLabel")
farmbuyer@16 2471 il:SetFullWidth(true)
farmbuyer@16 2472 il:SetText(s.name)
farmbuyer@16 2473 il:SetUserData("num",i)
farmbuyer@16 2474 il:SetHighlight(1,1,1,0.4)
farmbuyer@16 2475 local str = ("%s %d entries %s"):format(s.date,s.count,s.name)
farmbuyer@16 2476 il:SetCallback("OnEnter", function() setstatus(str) end)
farmbuyer@16 2477 il:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@16 2478 il:SetCallback("OnClick", function(_il)
farmbuyer@16 2479 local prev = _d:GetUserData("saved selection")
farmbuyer@16 2480 if prev then
farmbuyer@16 2481 prev.highlight:Hide()
farmbuyer@16 2482 prev:SetColor()
farmbuyer@16 2483 end
farmbuyer@16 2484 _il:SetColor(0,1,0)
farmbuyer@16 2485 _il.highlight:Show()
farmbuyer@16 2486 _d:SetUserData("saved selection",_il)
farmbuyer@16 2487 _d:GetUserData("Load"):SetDisabled(false)
farmbuyer@16 2488 _d:GetUserData("Delete"):SetDisabled(false)
farmbuyer@16 2489 end)
farmbuyer@16 2490 scroll:AddChild(il)
farmbuyer@16 2491 end end
farmbuyer@16 2492 scontainer:AddChild(scroll)
farmbuyer@16 2493 control:AddChild(scontainer)
farmbuyer@16 2494 end
farmbuyer@1 2495
farmbuyer@1 2496 b = mkbutton("Load",
farmbuyer@1 2497 [[Load previously saved text. +REPLACES> all current loot information!]])
farmbuyer@1 2498 b:SetRelativeWidth(0.5)
farmbuyer@1 2499 b:SetCallback("OnClick", function()
farmbuyer@1 2500 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 2501 self:save_restore(num)
farmbuyer@1 2502 self:BuildMainDisplay()
farmbuyer@1 2503 end)
farmbuyer@1 2504 b:SetDisabled(true)
farmbuyer@1 2505 control:AddChild(b)
farmbuyer@1 2506 b = mkbutton("Delete",
farmbuyer@1 2507 [[Delete previously saved text.]])
farmbuyer@1 2508 b:SetRelativeWidth(0.5)
farmbuyer@1 2509 b:SetCallback("OnClick", function()
farmbuyer@1 2510 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 2511 self:save_delete(num)
farmbuyer@1 2512 self:BuildMainDisplay()
farmbuyer@1 2513 end)
farmbuyer@1 2514 b:SetDisabled(true)
farmbuyer@1 2515 control:AddChild(b)
farmbuyer@1 2516
farmbuyer@1 2517 b = GUI:Create("Spacer")
farmbuyer@1 2518 b:SetFullWidth(true)
farmbuyer@16 2519 b:SetHeight(10)
farmbuyer@1 2520 control:AddChild(b)
farmbuyer@1 2521
farmbuyer@1 2522 -- Other stuff on right-hand side
farmbuyer@1 2523 local tab_specials = GUI:Create("SimpleGroup")
farmbuyer@1 2524 tab_specials:SetLayout("Flow")
farmbuyer@1 2525 tab_specials:SetFullWidth(true)
farmbuyer@1 2526 control:AddChild(tab_specials)
farmbuyer@1 2527 control:ResumeLayout()
farmbuyer@1 2528
farmbuyer@1 2529 ----- Left-hand group
farmbuyer@1 2530 local tabs = GUI:Create("TabGroup")
farmbuyer@1 2531 tabs:SetLayout("Flow")
farmbuyer@1 2532 tabs.alignoffset = 25
farmbuyer@49 2533 local titletext_orig_fo = tabs.titletext:GetFontObject()
farmbuyer@49 2534 tabs.titletext:SetFontObject(GameFontNormalSmall)
farmbuyer@49 2535 tabs:SetCallback("OnRelease", function(_tabs)
farmbuyer@49 2536 tabs.titletext:SetFontObject(titletext_orig_fo)
farmbuyer@49 2537 end)
farmbuyer@1 2538 tabs:SetRelativeWidth(0.99-rhs_width)
farmbuyer@1 2539 tabs:SetFullHeight(true)
farmbuyer@1 2540 tabs:SetTabs(tabgroup_tabs)
farmbuyer@1 2541 tabs:SetCallback("OnGroupSelected", tabs_OnGroupSelected_func)
farmbuyer@1 2542 tabs:SetCallback("OnTabEnter", function(_tabs,event,value,tab)
farmbuyer@1 2543 setstatus(_tabtexts[value].desc)
farmbuyer@1 2544 end)
farmbuyer@1 2545 tabs:SetCallback("OnTabLeave", statusy_OnLeave)
farmbuyer@1 2546 tabs:SetUserData("special buttons group",tab_specials)
farmbuyer@76 2547 tabs:SelectTab((opt_tabselect and #opt_tabselect>0)
farmbuyer@76 2548 and opt_tabselect or "eoi")
farmbuyer@1 2549
farmbuyer@1 2550 display:AddChildren (tabs, control)
farmbuyer@1 2551 display:ApplyStatus()
farmbuyer@1 2552
farmbuyer@1 2553 display:Show() -- without this, only appears every *other* function call
farmbuyer@1 2554 return display
farmbuyer@1 2555 end
farmbuyer@1 2556
farmbuyer@1 2557 function addon:OpenMainDisplayToTab (text)
farmbuyer@44 2558 text = '^'..text:lower()
farmbuyer@1 2559 for tab,v in pairs(_tabtexts) do
farmbuyer@1 2560 if v.title:lower():find(text) then
farmbuyer@1 2561 self:BuildMainDisplay(tab)
farmbuyer@1 2562 return true
farmbuyer@1 2563 end
farmbuyer@1 2564 end
farmbuyer@1 2565 end
farmbuyer@1 2566
farmbuyer@1 2567 -- Essentially a re-click on the current tab (if the current tab were clickable).
farmbuyer@1 2568 function addon:redisplay ()
farmbuyer@1 2569 tabs_OnGroupSelected_func (unpack(tabs_OnGroupSelected_func_args))
farmbuyer@1 2570 end
farmbuyer@1 2571
farmbuyer@1 2572
farmbuyer@1 2573 ------ Popup dialogs
farmbuyer@75 2574 local function build_my_slider_widget()
farmbuyer@75 2575 local s = CreateFrame("Slider", "OuroLootSlider", nil, "OptionsSliderTemplate")
farmbuyer@75 2576 s.text = OuroLootSliderText
farmbuyer@75 2577 s.low = OuroLootSliderLow
farmbuyer@75 2578 s.high = OuroLootSliderHigh
farmbuyer@75 2579 s:SetScript("OnValueChanged", function (_s, value)
farmbuyer@75 2580 _s.value = value -- conveniently, this is already of numeric type
farmbuyer@75 2581 --_s.text:SetText(tostring(value))
farmbuyer@75 2582 if _s.DoOnValueChanged then
farmbuyer@75 2583 _s:DoOnValueChanged()
farmbuyer@75 2584 end
farmbuyer@75 2585 end)
farmbuyer@75 2586 build_my_slider_widget = nil
farmbuyer@75 2587 return s
farmbuyer@75 2588 end
farmbuyer@75 2589
farmbuyer@1 2590 StaticPopupDialogs["OUROL_CLEAR"] = flib.StaticPopup{
farmbuyer@1 2591 text = "Clear current loot information and text?",
farmbuyer@16 2592 button1 = YES,
farmbuyer@16 2593 button2 = NO,
farmbuyer@1 2594 OnAccept = function (dialog, addon)
farmbuyer@1 2595 addon:Clear(--[[verbose_p=]]true)
farmbuyer@1 2596 end,
farmbuyer@1 2597 }
farmbuyer@1 2598
farmbuyer@37 2599 StaticPopupDialogs["OUROL_HIST_REGEN"] = flib.StaticPopup{
farmbuyer@37 2600 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@75 2601 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex
farmbuyer@75 2602 .. "%s|r, and generate it anew from current loot?",
farmbuyer@37 2603 button1 = YES,
farmbuyer@37 2604 button2 = NO,
farmbuyer@37 2605 OnAccept = function (dialog, addon, data2)
farmbuyer@37 2606 data2(addon)
farmbuyer@37 2607 addon:Print("%s history has been regenerated.", addon.history.realm)
farmbuyer@37 2608 addon:redisplay()
farmbuyer@37 2609 end,
farmbuyer@37 2610 }
farmbuyer@37 2611
farmbuyer@16 2612 StaticPopupDialogs["OUROL_HIST_CLEAR"] = flib.StaticPopup{
farmbuyer@37 2613 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2614 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r?",
farmbuyer@16 2615 button1 = YES,
farmbuyer@16 2616 button2 = NO,
farmbuyer@16 2617 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2618 data2(addon)
farmbuyer@16 2619 addon:Print("Stimpy, you eeediot, you've pushed the history erase button!")
farmbuyer@16 2620 addon:redisplay()
farmbuyer@16 2621 end,
farmbuyer@16 2622 }
farmbuyer@16 2623
farmbuyer@16 2624 StaticPopupDialogs["OUROL_HIST_PREEN"] = flib.StaticPopup{
farmbuyer@37 2625 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@75 2626 text = "This will erase all but the latest "
farmbuyer@75 2627 .. ITEM_QUALITY_COLORS[ITEM_QUALITY_UNCOMMON].hex
farmbuyer@75 2628 .. "%s|r for each player on "
farmbuyer@75 2629 .. ITEM_QUALITY_COLORS[5].hex .. "%s|r. " .. CONTINUE .. "?",
farmbuyer@16 2630 button1 = YES,
farmbuyer@16 2631 button2 = NO,
farmbuyer@75 2632 OnShow = function (dialog, addon)
farmbuyer@75 2633 local thistable = StaticPopupDialogs[dialog.which]
farmbuyer@75 2634 -- StaticPopup_Resize does not take extraFrame into account, so we
farmbuyer@75 2635 -- hook the sizing method that _Resize calls at the end.
farmbuyer@75 2636 dialog.saved_setheight = dialog.SetHeight
farmbuyer@75 2637 dialog.SetHeight = function (d, h)
farmbuyer@75 2638 return d.saved_setheight(d,h+35)
farmbuyer@75 2639 end
farmbuyer@75 2640 dialog.extraFrame:ClearAllPoints()
farmbuyer@75 2641 dialog.extraFrame:SetPoint("TOP", dialog.text, "BOTTOM")
farmbuyer@75 2642 dialog.extraFrame:SetWidth(150)
farmbuyer@75 2643 dialog.extraFrame:SetHeight(35)
farmbuyer@75 2644 dialog.extraFrame:Show()
farmbuyer@75 2645 local slider = _G.OuroLootSlider or build_my_slider_widget()
farmbuyer@75 2646 slider.DoOnValueChanged = function(s)
farmbuyer@75 2647 dialog.text:SetFormattedText (thistable.text,
farmbuyer@75 2648 s.value == 1 and "single entry" or (s.value .. " entries"),
farmbuyer@75 2649 addon.history.realm)
farmbuyer@75 2650 StaticPopup_Resize (dialog, "OUROL_HIST_PREEN")
farmbuyer@75 2651 end
farmbuyer@75 2652 slider:SetOrientation('HORIZONTAL')
farmbuyer@75 2653 slider:SetMinMaxValues(1,30)
farmbuyer@75 2654 slider:SetValueStep(1)
farmbuyer@75 2655 slider.low:SetText("1")
farmbuyer@75 2656 slider.high:SetText("30")
farmbuyer@75 2657 --slider.tooltipText = ???
farmbuyer@75 2658 slider:SetParent(dialog.extraFrame)
farmbuyer@75 2659 slider:ClearAllPoints()
farmbuyer@75 2660 slider:SetPoint("TOPLEFT",dialog.extraFrame,"TOPLEFT",0, -15)
farmbuyer@75 2661 slider:SetPoint("BOTTOMRIGHT",dialog.extraFrame,"BOTTOMRIGHT",0, 0)
farmbuyer@75 2662 slider:Show()
farmbuyer@75 2663 -- This causes OnValueChanged to fire, reformatting the text. Except
farmbuyer@75 2664 -- IF the slider has already been shown, and IF at the time it was hidden
farmbuyer@75 2665 -- it had the same value here, THEN there is technically no "change"
farmbuyer@75 2666 -- and no event is fired. We work around this clever optimization by
farmbuyer@75 2667 -- doing a pair of set's, forcing the last one to fire OVC.
farmbuyer@75 2668 slider:SetValue(1)
farmbuyer@75 2669 slider:SetValue(5)
farmbuyer@75 2670 end,
farmbuyer@75 2671 OnAccept = function (dialog, addon, callback)
farmbuyer@75 2672 local howmany = assert(tonumber(_G.OuroLootSlider.value))
farmbuyer@75 2673 callback (addon, howmany)
farmbuyer@75 2674 addon:Print("All loot prior to the most recent %d |4entry:entries; has been erased.", howmany)
farmbuyer@16 2675 addon:redisplay()
farmbuyer@16 2676 end,
farmbuyer@75 2677 OnHide = function (dialog, addon)
farmbuyer@75 2678 dialog.SetHeight = nil
farmbuyer@75 2679 dialog.saved_setheight = nil
farmbuyer@75 2680 dialog.extraFrame:ClearAllPoints()
farmbuyer@75 2681 _G.OuroLootSlider:Hide() -- parent is hidden, why is this required?
farmbuyer@75 2682 _G.OuroLootSlider:ClearAllPoints()
farmbuyer@75 2683 _G.OuroLootSlider:SetParent(nil)
farmbuyer@75 2684 end,
farmbuyer@16 2685 }
farmbuyer@16 2686
farmbuyer@27 2687 StaticPopupDialogs["OUROL_URL"] = { --flib.StaticPopup{
farmbuyer@27 2688 text = "Use Control-C or equivalent to copy this URL to your system clipboard:",
farmbuyer@27 2689 button1 = OKAY,
farmbuyer@27 2690 timeout = 0,
farmbuyer@27 2691 whileDead = true,
farmbuyer@27 2692 hideOnEscape = true,
farmbuyer@27 2693 enterClicksFirstButton = true,
farmbuyer@27 2694 hasEditBox = true,
farmbuyer@27 2695 editBoxWidth = 350,
farmbuyer@53 2696 preferredIndex = 3,
farmbuyer@27 2697 OnShow = function (dialog, url)
farmbuyer@27 2698 dialog.editBox:SetText(url)
farmbuyer@27 2699 dialog.editBox:SetFocus()
farmbuyer@27 2700 dialog.editBox:HighlightText()
farmbuyer@27 2701 end,
farmbuyer@27 2702 }
farmbuyer@27 2703
farmbuyer@1 2704 StaticPopupDialogs["OUROL_REMIND"] = flib.StaticPopup{
farmbuyer@77 2705 text = "Do you wish to activate Ouro Loot?|n|n(Hit the Escape key to close this window without clicking; Enter is the same as Activate)",
farmbuyer@1 2706 button1 = "Activate recording", -- "accept", left
farmbuyer@69 2707 button2 = "Broadcast Only", -- "cancel", middle
farmbuyer@69 2708 button3 = HELP_LABEL, -- "alt", right
farmbuyer@1 2709 OnAccept = function (dialog, addon)
farmbuyer@1 2710 addon:Activate()
farmbuyer@1 2711 end,
farmbuyer@69 2712 noCancelOnEscape = true,
farmbuyer@69 2713 OnCancel = function (dialog, addon)
farmbuyer@1 2714 addon:Activate(nil,true)
farmbuyer@1 2715 end,
farmbuyer@69 2716 OnAlt = function (dialog, addon)
farmbuyer@1 2717 -- hitting escape also calls this, but the 3rd arg would be "clicked"
farmbuyer@1 2718 -- in both cases, not useful here.
farmbuyer@1 2719 local helpbutton = dialog.button2
farmbuyer@1 2720 local ismousing = MouseIsOver(helpbutton)
farmbuyer@1 2721 if ismousing then
farmbuyer@1 2722 -- they actually clicked the button (or at least the mouse was over "Help"
farmbuyer@1 2723 -- when they hit escape... sigh)
farmbuyer@1 2724 addon:BuildMainDisplay('help')
farmbuyer@1 2725 else
farmbuyer@1 2726 addon.popped = true
farmbuyer@1 2727 end
farmbuyer@1 2728 end,
farmbuyer@1 2729 }
farmbuyer@1 2730
farmbuyer@69 2731 -- Callback for each Next/Accept stage of inserting a new loot or boss row via
farmbuyer@69 2732 -- dropdown. Thanks to noCancelOnReuse, each Show done here will technically
farmbuyer@69 2733 -- Hide and redisplay the same dialog, passing along the same 'data' structure
farmbuyer@69 2734 -- each time. The topmost call to our OnAccept will then finish by hiding the
farmbuyer@69 2735 -- (very last) dialog.
farmbuyer@69 2736 --
farmbuyer@69 2737 -- This is really, really hideous to read.
farmbuyer@69 2738 local function eoi_st_insert_OnAccept_boss (dialog, data, data2)
farmbuyer@69 2739 if data.all_done then
farmbuyer@69 2740 -- It'll probably be the final entry in the table, but there might have
farmbuyer@73 2741 -- been real loot happening while the user was clicking and typing.
farmbuyer@69 2742 local boss_index = addon._addBossEntry{
farmbuyer@69 2743 kind = 'boss',
farmbuyer@69 2744 bossname = (OuroLootSV_opts.snarky_boss and addon.boss_abbrev[data.name] or data.name) or data.name,
farmbuyer@69 2745 reason = 'kill',
farmbuyer@69 2746 instance = data.instance,
farmbuyer@69 2747 duration = 0,
farmbuyer@69 2748 maxsize = data.max_raid_size,
farmbuyer@69 2749 raidersnap = data.yes_snap or {},
farmbuyer@69 2750 }
farmbuyer@69 2751 local entry = tremove(g_loot,boss_index)
farmbuyer@69 2752 tinsert(g_loot,data.rowindex,entry)
farmbuyer@69 2753 addon:_mark_boss_kill(data.rowindex)
farmbuyer@69 2754 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@69 2755 dialog.data = nil -- free up memory
farmbuyer@78 2756 addon:Print("Inserted %s %s at entry %d.", data.kind, data.name, data.rowindex)
farmbuyer@69 2757 return
farmbuyer@69 2758 end
farmbuyer@69 2759
farmbuyer@69 2760 -- third click
farmbuyer@69 2761 if data.name and data.instance then
farmbuyer@69 2762 data.all_done = true
farmbuyer@69 2763 -- this is how we distinguish OnAccept from OnCancel ("clicked"); the
farmbuyer@69 2764 -- 3rd param is handled all in StaticPopup_OnClick
farmbuyer@69 2765 if data2 ~= 'clicked' then
farmbuyer@69 2766 data.yes_snap = data.maybe_snap
farmbuyer@69 2767 end
farmbuyer@69 2768 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@69 2769 end
farmbuyer@69 2770
farmbuyer@69 2771 local text = dialog.editBox:GetText():trim()
farmbuyer@69 2772
farmbuyer@69 2773 -- second click
farmbuyer@69 2774 if data.name and text then
farmbuyer@69 2775 data.instance = text
farmbuyer@69 2776 -- not "resuing" this dialog in the same sense as with loot
farmbuyer@69 2777 dialog.data = nil
farmbuyer@69 2778 dialog:Hide()
farmbuyer@69 2779 local getsnap = StaticPopup_Show("OUROL_EOI_INSERT_INCLUDE_RAIDERSNAP")
farmbuyer@69 2780 getsnap.data = data
farmbuyer@69 2781 return true
farmbuyer@69 2782 end
farmbuyer@69 2783
farmbuyer@69 2784 -- first click
farmbuyer@69 2785 if text then
farmbuyer@69 2786 data.name = text
farmbuyer@69 2787 local maybe_instance
farmbuyer@69 2788 data.maybe_snap, data.max_raid_size, maybe_instance = addon:snapshot_raid()
farmbuyer@69 2789 local getinstance = StaticPopup_Show("OUROL_EOI_INSERT","instance")
farmbuyer@69 2790 getinstance.data = data
farmbuyer@69 2791 getinstance.editBox:SetText(maybe_instance)
farmbuyer@69 2792 -- This suppresses auto-hide (which would cause the getinstance dialog
farmbuyer@69 2793 -- to go away), but only when mouse clicking. OnEnter is on its own.
farmbuyer@69 2794 return true
farmbuyer@69 2795 end
farmbuyer@69 2796 end
farmbuyer@69 2797
farmbuyer@69 2798 local function eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2799 if data.all_done then
farmbuyer@69 2800 data.display:Hide()
farmbuyer@73 2801 local loot_index = assert(addon:CHAT_MSG_LOOT ("manual", data.recipient, data.name, data.notes))
farmbuyer@69 2802 local entry = tremove(g_loot,loot_index)
farmbuyer@69 2803 tinsert(g_loot,data.rowindex,entry)
farmbuyer@69 2804 addon:_fill_out_eoi_data(data.rowindex)
farmbuyer@69 2805 addon:BuildMainDisplay()
farmbuyer@79 2806 local clicky = _new_rebroadcast_hyperlink (entry.unique)
farmbuyer@69 2807 dialog.data = nil
farmbuyer@78 2808 addon:Print ("Inserted %s %s at entry %d. %s",
farmbuyer@78 2809 data.kind, data.name, data.rowindex, tostring(clicky))
farmbuyer@69 2810 return
farmbuyer@69 2811 end
farmbuyer@69 2812
farmbuyer@69 2813 local text = dialog.editBox:GetText():trim()
farmbuyer@69 2814
farmbuyer@69 2815 -- third click
farmbuyer@69 2816 if data.name and data.recipient and text then
farmbuyer@69 2817 data.notes = (text ~= "<none>") and text or nil
farmbuyer@69 2818 data.all_done = true
farmbuyer@69 2819 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2820 end
farmbuyer@69 2821
farmbuyer@69 2822 -- second click
farmbuyer@69 2823 if data.name and text then
farmbuyer@69 2824 data.recipient = text
farmbuyer@69 2825 local getnotes = StaticPopup_Show("OUROL_EOI_INSERT","notes")
farmbuyer@69 2826 getnotes.data = data
farmbuyer@69 2827 getnotes.editBox:SetText("<none>")
farmbuyer@69 2828 getnotes.editBox:HighlightText()
farmbuyer@69 2829 return true
farmbuyer@69 2830 end
farmbuyer@69 2831
farmbuyer@69 2832 -- first click
farmbuyer@69 2833 if text then
farmbuyer@69 2834 data.name = text
farmbuyer@69 2835 dialog:Hide() -- technically a "different" one about to be shown
farmbuyer@78 2836 StaticPopupDialogs["OUROL_EOI_INSERT"].autoCompleteParams =
farmbuyer@78 2837 AUTOCOMPLETE_LIST_TEMPLATES[GetNumRaidMembers() > 0 and "IN_GROUP" or "IN_GUILD"]
farmbuyer@69 2838 local getrecipient = StaticPopup_Show("OUROL_EOI_INSERT","recipient")
farmbuyer@78 2839 StaticPopupDialogs["OUROL_EOI_INSERT"].autoCompleteParams = nil
farmbuyer@69 2840 getrecipient.data = data
farmbuyer@69 2841 getrecipient.editBox:SetText("")
farmbuyer@69 2842 return true
farmbuyer@69 2843 end
farmbuyer@69 2844 end
farmbuyer@69 2845
farmbuyer@69 2846 local function eoi_st_insert_OnAccept (dialog, data)
farmbuyer@69 2847 if data.kind == 'boss' then
farmbuyer@69 2848 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@69 2849 elseif data.kind == 'loot' then
farmbuyer@69 2850 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2851 end
farmbuyer@69 2852 end
farmbuyer@69 2853
farmbuyer@1 2854 -- The data member here is a table built with:
farmbuyer@1 2855 -- {rowindex=<GUI row receiving click>, display=_d, kind=<loot/boss>}
farmbuyer@1 2856 do
farmbuyer@1 2857 local t = flib.StaticPopup{
farmbuyer@75 2858 text = "Enter name of new %s, then click "..CONTINUE.." or press Enter:",
farmbuyer@75 2859 button1 = CONTINUE.." ->",
farmbuyer@1 2860 button2 = CANCEL,
farmbuyer@1 2861 hasEditBox = true,
farmbuyer@16 2862 editBoxWidth = 350,
farmbuyer@1 2863 maxLetters = 50,
farmbuyer@1 2864 noCancelOnReuse = true,
farmbuyer@1 2865 }
farmbuyer@1 2866 t.EditBoxOnEnterPressed = function(editbox)
farmbuyer@39 2867 if editbox:GetText() == "" then return end
farmbuyer@1 2868 local dialog = editbox:GetParent()
farmbuyer@1 2869 if not eoi_st_insert_OnAccept (dialog, dialog.data) then
farmbuyer@1 2870 dialog:Hide() -- replicate OnAccept click behavior
farmbuyer@1 2871 end
farmbuyer@1 2872 end
farmbuyer@1 2873 t.enterClicksFirstButton = nil -- no effect with editbox focused
farmbuyer@1 2874 t.OnAccept = eoi_st_insert_OnAccept
farmbuyer@1 2875 StaticPopupDialogs["OUROL_EOI_INSERT"] = t
farmbuyer@1 2876
farmbuyer@69 2877 -- This seems to be gratuitous use of metatables, really.
farmbuyer@1 2878 local OEIL = {
farmbuyer@75 2879 text = "Paste the new item into here, then click "..CONTINUE.." or press Enter:",
farmbuyer@1 2880 __index = StaticPopupDialogs["OUROL_EOI_INSERT"]
farmbuyer@1 2881 }
farmbuyer@1 2882 StaticPopupDialogs["OUROL_EOI_INSERT_LOOT"] = setmetatable(OEIL,OEIL)
farmbuyer@1 2883
farmbuyer@1 2884 hooksecurefunc("ChatEdit_InsertLink", function (link,...)
farmbuyer@1 2885 local dialogname = StaticPopup_Visible "OUROL_EOI_INSERT_LOOT"
farmbuyer@1 2886 if dialogname then
farmbuyer@16 2887 _G[dialogname.."EditBox"]:SetText(link)
farmbuyer@1 2888 return true
farmbuyer@1 2889 end
farmbuyer@1 2890 end)
farmbuyer@69 2891
farmbuyer@69 2892 t = flib.StaticPopup{
farmbuyer@69 2893 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@69 2894 text = "Include a snapshot of the " .. ITEM_QUALITY_COLORS[5].hex
farmbuyer@77 2895 .. "CURRENT|r raid?|n|nClicking '" .. YES .. "' will allow this entry to "
farmbuyer@69 2896 .. "appear in attendance lists, but with the roster as it is NOW, not as it "
farmbuyer@69 2897 .. "was THEN. Clicking '" .. NO .."' means this kill cannot be included in "
farmbuyer@77 2898 .. "attendance.|n|n(Enter = '" .. YES .."', Escape = '" .. CANCEL .. "')",
farmbuyer@69 2899 button1 = YES, -- "accept", left
farmbuyer@69 2900 button2 = NO, -- "cancel", middle
farmbuyer@69 2901 button3 = CANCEL, -- "alt", right
farmbuyer@69 2902 }
farmbuyer@69 2903 -- Hitting Escape still hides the frame, but doesn't run OnCancel (which
farmbuyer@69 2904 -- is for the "No" button, not the "Cancel"/OnAlt button). Dizzy yet?
farmbuyer@69 2905 t.noCancelOnEscape = true
farmbuyer@69 2906 t.OnAccept = eoi_st_insert_OnAccept_boss
farmbuyer@69 2907 t.OnCancel = eoi_st_insert_OnAccept_boss
farmbuyer@69 2908 StaticPopupDialogs["OUROL_EOI_INSERT_INCLUDE_RAIDERSNAP"] = t
farmbuyer@1 2909 end
farmbuyer@1 2910
farmbuyer@1 2911 StaticPopupDialogs["OUROL_REASSIGN_ENTER"] = flib.StaticPopup{
farmbuyer@1 2912 text = "Enter the player name:",
farmbuyer@1 2913 button1 = ACCEPT,
farmbuyer@1 2914 button2 = CANCEL,
farmbuyer@1 2915 hasEditBox = true,
farmbuyer@1 2916 --[[ XXX needed?
farmbuyer@1 2917 OnShow = function(dialog)
farmbuyer@1 2918 dialog.editBox:SetText("")
farmbuyer@1 2919 dialog.editBox:SetFocus()
farmbuyer@1 2920 end,]]
farmbuyer@1 2921 OnAccept = function(dialog, data)
farmbuyer@1 2922 local name = dialog.usertext --editBox:GetText()
farmbuyer@24 2923 addon:reassign_loot (data.index, name)
farmbuyer@1 2924 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.index)
farmbuyer@1 2925 end,
farmbuyer@1 2926 }
farmbuyer@1 2927
farmbuyer@1 2928 StaticPopupDialogs["OUROL_SAVE_SAVEAS"] = flib.StaticPopup{
farmbuyer@1 2929 text = "Enter a name for the loot collection:",
farmbuyer@1 2930 button1 = ACCEPT,
farmbuyer@1 2931 button2 = CANCEL,
farmbuyer@1 2932 hasEditBox = true,
farmbuyer@1 2933 maxLetters = 30,
farmbuyer@1 2934 --[[ XXX
farmbuyer@1 2935 OnShow = function(dialog)
farmbuyer@1 2936 dialog.editBox:SetText("")
farmbuyer@1 2937 dialog.editBox:SetFocus()
farmbuyer@1 2938 end,]]
farmbuyer@1 2939 OnAccept = function(dialog)--, data)
farmbuyer@1 2940 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 2941 addon:save_saveas(name)
farmbuyer@1 2942 addon:BuildMainDisplay()
farmbuyer@1 2943 end,
farmbuyer@1 2944 OnCancel = function(dialog)--, data, reason)
farmbuyer@1 2945 addon:BuildMainDisplay()
farmbuyer@1 2946 end,
farmbuyer@1 2947 --[[XXX
farmbuyer@1 2948 EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2949 local dialog = editbox:GetParent()
farmbuyer@1 2950 StaticPopupDialogs["OUROL_SAVE_SAVEAS"].OnAccept (dialog, dialog.data)
farmbuyer@1 2951 dialog:Hide()
farmbuyer@1 2952 end,]]
farmbuyer@1 2953 }
farmbuyer@1 2954
farmbuyer@25 2955
farmbuyer@25 2956 -- Workaround this bug: http://us.battle.net/wow/en/forum/topic/3278901991
farmbuyer@25 2957 if true then
farmbuyer@25 2958 -- Verbatim copy of UIDropDownMenuTemplates.xml:155 or so, except as
farmbuyer@25 2959 -- tagged with CHANGE.
farmbuyer@25 2960 local function onenter (self, motion)
farmbuyer@25 2961 if ( self.hasArrow ) then
farmbuyer@25 2962 local level = self:GetParent():GetID() + 1;
farmbuyer@25 2963 local listFrame = _G["DropDownList"..level];
farmbuyer@25 2964 if ( not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= self ) then
farmbuyer@25 2965 ToggleDropDownMenu(self:GetParent():GetID() + 1, self.value, nil, nil, nil, nil, self.menuList, self);
farmbuyer@25 2966 end
farmbuyer@25 2967 else
farmbuyer@25 2968 CloseDropDownMenus(self:GetParent():GetID() + 1);
farmbuyer@25 2969 end
farmbuyer@25 2970 _G[self:GetName().."Highlight"]:Show();
farmbuyer@25 2971 UIDropDownMenu_StopCounting(self:GetParent());
farmbuyer@25 2972 if ( self.tooltipTitle ) then
farmbuyer@25 2973 if ( self.tooltipOnButton ) then
farmbuyer@25 2974 GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
farmbuyer@25 2975 GameTooltip:AddLine(self.tooltipTitle, 1.0, 1.0, 1.0);
farmbuyer@25 2976 GameTooltip:AddLine(self.tooltipText, nil,nil,nil,1); -- CHANGE added nil->1 arguments
farmbuyer@25 2977 GameTooltip:Show();
farmbuyer@25 2978 else
farmbuyer@25 2979 GameTooltip_AddNewbieTip(self, self.tooltipTitle, 1.0, 1.0, 1.0, self.tooltipText, 1);
farmbuyer@25 2980 end
farmbuyer@25 2981 end
farmbuyer@25 2982 end
farmbuyer@25 2983 -- end verbatime copy
farmbuyer@25 2984
farmbuyer@25 2985 for i = 1, UIDROPDOWNMENU_MAXLEVELS do
farmbuyer@25 2986 local list = _G["DropDownList"..i]
farmbuyer@25 2987 if list then
farmbuyer@25 2988 for j = 1, UIDROPDOWNMENU_MAXBUTTONS do
farmbuyer@25 2989 local button = _G["DropDownList"..i.."Button"..j]
farmbuyer@25 2990 if button then
farmbuyer@25 2991 --print("button fixup",i,j)
farmbuyer@25 2992 button:SetScript("OnEnter",onenter)
farmbuyer@25 2993 end
farmbuyer@25 2994 end
farmbuyer@25 2995 end
farmbuyer@25 2996 end
farmbuyer@25 2997 end
farmbuyer@25 2998
farmbuyer@1 2999 -- vim:noet