annotate gui.lua @ 44:a561a967b5e6

Add simple button to Blizzard options. Fix case insensitivity of tab title scanning from command line.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Fri, 20 Jan 2012 10:46:58 +0000
parents 78a25e2d25bf
children 0b1e703a6954
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@1 2
farmbuyer@1 3 --[[
farmbuyer@1 4 Purely the AceGUI-related routines, and the subroutines needed for support.
farmbuyer@1 5 ------ Constants
farmbuyer@6 6 ------ Globals
farmbuyer@1 7 ------ Behind the scenes routines
farmbuyer@1 8 ------ Main GUI Window
farmbuyer@1 9 ------ Popup dialogs
farmbuyer@1 10 ]]
farmbuyer@1 11
farmbuyer@1 12 ------ Constants
farmbuyer@1 13 local eoi_st_rowheight = 20
farmbuyer@16 14 local eoi_st_displayed_rows = math.floor(416/eoi_st_rowheight) --math.floor(366/eoi_st_rowheight)
farmbuyer@1 15 local eoi_st_textured_item_format = "|T%s:"..(eoi_st_rowheight-2).."|t %s[%s]|r%s"
farmbuyer@1 16 local eoi_st_otherrow_bgcolortable = {
farmbuyer@1 17 wipe = { ["r"] = 0.3, ["g"] = 0.3, ["b"] = 0.3},
farmbuyer@1 18 kill = { ["r"] = 0.2, ["g"] = 0.2, ["b"] = 0.2},
farmbuyer@1 19 time = { ["r"] = 0x0/255, ["g"] = 0x0/255, ["b"] = 1, ["a"] = 0.3},
farmbuyer@1 20 }
farmbuyer@1 21 eoi_st_otherrow_bgcolortable[""] = eoi_st_otherrow_bgcolortable["kill"]
farmbuyer@4 22 --eoi_st_otherrow_bgcolortable["realm"] = eoi_st_otherrow_bgcolortable["time"]
farmbuyer@1 23 local eoi_st_otherrow_bgcolortable_default
farmbuyer@1 24 local eoi_st_lootrow_col3_colortable = {
farmbuyer@1 25 [""] = { text = "", r = 1.0, g = 1.0, b = 1.0, a = 1.0 },
farmbuyer@1 26 shard = { text = "shard", r = 0xa3/255, g = 0x35/255, b = 0xee/255, a = 1.0 },
farmbuyer@1 27 offspec = { text = "offspec", r = 0.78, g = 0.61, b = 0.43, a = 1.0 },
farmbuyer@1 28 gvault = { text = "guild vault", r = 0x33/255, g = 1.0, b = 0x99/255, a = 1.0 },
farmbuyer@1 29 }
farmbuyer@1 30 local function eoi_st_lootrow_col3_colortable_func (data, cols, realrow, column, table)
farmbuyer@1 31 local disp = data[realrow].disposition
farmbuyer@1 32 return eoi_st_lootrow_col3_colortable[disp or ""]
farmbuyer@1 33 end
farmbuyer@1 34 addon.time_column1_used_mt = { __index = {
farmbuyer@1 35 [2] = {value=""},
farmbuyer@1 36 [3] = {value=""},
farmbuyer@1 37 } }
farmbuyer@1 38 local time_column1_used_mt = addon.time_column1_used_mt
farmbuyer@1 39
farmbuyer@1 40
farmbuyer@6 41 ------ Globals
farmbuyer@1 42 local GUI = LibStub("AceGUI-3.0")
farmbuyer@1 43 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 44
farmbuyer@1 45 local g_loot = nil
farmbuyer@1 46 local g_generated = nil
farmbuyer@17 47 local window_title = "Ouro Loot"
farmbuyer@1 48
farmbuyer@1 49 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 50
farmbuyer@1 51 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@11 52 local GetItemInfo, ITEM_QUALITY_COLORS = GetItemInfo, ITEM_QUALITY_COLORS
farmbuyer@1 53
farmbuyer@1 54 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@1 55 local _generate_text, _populate_text_specials
farmbuyer@1 56 local _tabtexts, _taborder -- filled out in gui block scope
farmbuyer@1 57
farmbuyer@1 58 -- Working around this bug:
farmbuyer@1 59 -- http://forums.wowace.com/showpost.php?p=295202&postcount=31
farmbuyer@1 60 do
farmbuyer@37 61 local function fix_frame_level (level, ...)
farmbuyer@1 62 for i = 1, select("#", ...) do
farmbuyer@1 63 local button = select(i, ...)
farmbuyer@1 64 button:SetFrameLevel(level)
farmbuyer@1 65 end
farmbuyer@1 66 end
farmbuyer@1 67
farmbuyer@37 68 local function fix_menu_frame_levels()
farmbuyer@37 69 local f = _G.DropDownList1
farmbuyer@1 70 local i = 1
farmbuyer@1 71 while f do
farmbuyer@37 72 fix_frame_level (f:GetFrameLevel() + 2, f:GetChildren())
farmbuyer@1 73 i = i + 1
farmbuyer@1 74 f = _G["DropDownList"..i]
farmbuyer@1 75 end
farmbuyer@1 76 end
farmbuyer@1 77
farmbuyer@1 78 -- To fix Blizzard's bug caused by the new "self:SetFrameLevel(2);"
farmbuyer@37 79 hooksecurefunc("UIDropDownMenu_CreateFrames", fix_menu_frame_levels)
farmbuyer@1 80 end
farmbuyer@1 81
farmbuyer@1 82
farmbuyer@1 83 ------ Behind the scenes routines
farmbuyer@1 84 -- Text generation
farmbuyer@1 85 do
farmbuyer@1 86 local next_insertion_position = 2 -- position in _taborder
farmbuyer@1 87 local text_gen_funcs, specials_gen_funcs = {}, {}
farmbuyer@1 88 local accumulator = {}
farmbuyer@1 89
farmbuyer@1 90 -- Can do clever things by passing other halting points as zero
farmbuyer@1 91 function addon:zero_printed_fenceposts(zero)
farmbuyer@1 92 for t in pairs(text_gen_funcs) do
farmbuyer@1 93 g_loot.printed[t] = zero or g_loot.printed[t] or 0
farmbuyer@1 94 end
farmbuyer@1 95 end
farmbuyer@1 96
farmbuyer@10 97 function addon:registered_textgen_iter()
farmbuyer@10 98 return pairs(text_gen_funcs)
farmbuyer@10 99 end
farmbuyer@10 100
farmbuyer@1 101 -- This function is called during load, so be careful!
farmbuyer@1 102 function addon:register_text_generator (text_type, title, description, generator, opt_specgen)
farmbuyer@1 103 if type(generator) ~= 'function' then
farmbuyer@1 104 error(("Generator for text type '%s' must be a function!"):format(text_type))
farmbuyer@1 105 end
farmbuyer@1 106 _tabtexts[text_type] = { title=title, desc=description }
farmbuyer@1 107 tinsert (_taborder, next_insertion_position, text_type)
farmbuyer@1 108 next_insertion_position = next_insertion_position + 1
farmbuyer@1 109 text_gen_funcs[text_type] = generator
farmbuyer@1 110 specials_gen_funcs[text_type] = opt_specgen
farmbuyer@1 111 end
farmbuyer@1 112
farmbuyer@1 113 -- Called by tabs_generated_text_OGS
farmbuyer@1 114 function _generate_text (text_type)
farmbuyer@1 115 local f = text_gen_funcs[text_type]
farmbuyer@1 116 if not f then
farmbuyer@1 117 error(("Generator called for unregistered text type '%s'."):format(text_type))
farmbuyer@1 118 end
farmbuyer@1 119 g_generated = g_generated or {}
farmbuyer@1 120 g_loot[text_type] = g_loot[text_type] or ""
farmbuyer@1 121
farmbuyer@1 122 if g_loot.printed[text_type] >= #g_loot then return false end
farmbuyer@1 123 assert(addon.loot_clean == #g_loot, tostring(addon.loot_clean) .. " ~= " .. #g_loot)
farmbuyer@1 124 -- if glc is nil, #==0 test already returned
farmbuyer@1 125
farmbuyer@1 126 local ok,ret = pcall (f, text_type, g_loot, g_loot.printed[text_type], g_generated, accumulator)
farmbuyer@1 127 if not ok then
farmbuyer@1 128 error(("ERROR: text generator '%s' failed: %s"):format(text_type, ret))
farmbuyer@1 129 return false
farmbuyer@1 130 end
farmbuyer@1 131 if ret then
farmbuyer@1 132 g_loot.printed[text_type] = #g_loot
farmbuyer@1 133 g_generated[text_type] = (g_generated[text_type] or "") .. table.concat(accumulator,'\n') .. '\n'
farmbuyer@1 134 end
farmbuyer@1 135 wipe(accumulator)
farmbuyer@1 136 return ret
farmbuyer@1 137 end
farmbuyer@1 138 function _populate_text_specials (editbox, specials, mkb, text_type)
farmbuyer@1 139 local f = specials_gen_funcs[text_type]
farmbuyer@1 140 if not f then return end
farmbuyer@1 141 pcall (f, text_type, editbox, specials, mkb)
farmbuyer@1 142 end
farmbuyer@1 143 end
farmbuyer@1 144
farmbuyer@1 145 --[[
farmbuyer@1 146 The g_loot table is populated only with "behavior-relevant" data (names,
farmbuyer@1 147 links, etc). This function runs through it and fills out the "display-
farmbuyer@1 148 relevant" bits (icons, user-friendly labels, etc). Everything from the
farmbuyer@1 149 loot_clean index to the end of the table is filled out, loot_clean is
farmbuyer@1 150 updated. Override the starting point with the argument.
farmbuyer@1 151
farmbuyer@1 152 XXX blizzard's scrolling update and lib-st keep finding some way of displaying
farmbuyer@1 153 the grid without ever calling the hooked refresh, thereby skipping this
farmbuyer@1 154 function and erroring on missing columnar data. fuckit. from now on
farmbuyer@1 155 this function gets called everywhere, all the time, and loops over the
farmbuyer@1 156 entire goddamn table each time. If we can't find blizz's scrollframe bugs,
farmbuyer@1 157 we'll just work around them. Sorry for your smoking CPU.
farmbuyer@1 158
farmbuyer@1 159 FIXME just move this functionality to a per-entry function and call it once
farmbuyer@1 160 in _addlootentry. --actually no, then the columnar data won't be updated once
farmbuyer@1 161 the backend data is changed on the fly.
farmbuyer@1 162 ]]
farmbuyer@1 163 do
farmbuyer@1 164 local grammar = { -- not worth making a mt for this
farmbuyer@1 165 [2] = "nd",
farmbuyer@1 166 [3] = "rd",
farmbuyer@1 167 }
farmbuyer@1 168
farmbuyer@1 169 function addon:_fill_out_eoi_data (opt_starting_index)
farmbuyer@1 170 if #g_loot < 1 then
farmbuyer@1 171 --pprint('_f_o_e_d', "#g_loot<1")
farmbuyer@1 172 self.loot_clean = nil
farmbuyer@1 173 opt_starting_index = nil
farmbuyer@1 174 end
farmbuyer@1 175 for i = (opt_starting_index or self.loot_clean or 1), #g_loot do
farmbuyer@1 176 local e = g_loot[i]
farmbuyer@1 177 if e == nil then
farmbuyer@1 178 self.loot_clean = nil
farmbuyer@1 179 pprint('_f_o_e_d', "index",i,"somehow still in loop past",#g_loot,"bailing")
farmbuyer@1 180 return
farmbuyer@1 181 end
farmbuyer@1 182
farmbuyer@1 183 -- XXX FIXME a major weakness here is that we're constantly replacing
farmbuyer@1 184 -- what's already been created. Lots of garbage. Trying to detect what
farmbuyer@1 185 -- actually needs to be replaced is even worse. We'll live with
farmbuyer@1 186 -- garbage for now.
farmbuyer@1 187 if e.kind == 'loot' then
farmbuyer@11 188 local textured = eoi_st_textured_item_format:format (e.itexture, ITEM_QUALITY_COLORS[e.quality].hex, e.itemname, e.count or "")
farmbuyer@1 189 e.cols = {
farmbuyer@1 190 {value = textured},
farmbuyer@1 191 {value = e.person},
farmbuyer@1 192 { color = eoi_st_lootrow_col3_colortable_func }
farmbuyer@1 193 }
farmbuyer@1 194 -- This is horrible. Must do better.
farmbuyer@1 195 if e.extratext then for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@1 196 if v.text == e.extratext then
farmbuyer@1 197 e.disposition = k
farmbuyer@1 198 --e.extratext = nil, not feasible
farmbuyer@1 199 break
farmbuyer@1 200 end
farmbuyer@1 201 end end
farmbuyer@1 202 local ex = eoi_st_lootrow_col3_colortable[e.disposition or ""].text
farmbuyer@1 203 if e.bcast_from and e.extratext then
farmbuyer@1 204 ex = e.extratext .. " (from " .. e.bcast_from .. ")"
farmbuyer@1 205 elseif e.bcast_from then
farmbuyer@1 206 ex = "(from " .. e.bcast_from .. ")"
farmbuyer@1 207 elseif e.extratext then
farmbuyer@1 208 ex = e.extratext
farmbuyer@1 209 end
farmbuyer@1 210 e.cols[3].value = ex
farmbuyer@1 211
farmbuyer@1 212 elseif e.kind == 'boss' then
farmbuyer@1 213 local v
farmbuyer@1 214 if e.reason == 'kill' then
farmbuyer@1 215 if e.attempts == 1 then
farmbuyer@1 216 v = "one-shot"
farmbuyer@1 217 else
farmbuyer@16 218 v = ("kill on %d%s attempt"):format(e.attempts or 0, grammar[e.attempts] or "th")
farmbuyer@1 219 end
farmbuyer@1 220 v = ("%s (%d:%.2d)"):format(v, math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 221 elseif e.reason == 'wipe' then
farmbuyer@1 222 v = ("wipe (%d:%.2d)"):format(math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 223 end
farmbuyer@1 224 e.cols = {
farmbuyer@1 225 {value = e.bosskill},
farmbuyer@1 226 {value = e.instance},
farmbuyer@1 227 {value = v or ""},
farmbuyer@1 228 }
farmbuyer@1 229
farmbuyer@1 230 elseif e.kind == 'time' then
farmbuyer@1 231 e.cols = setmetatable({
farmbuyer@1 232 {value=e.startday.text},
farmbuyer@1 233 }, time_column1_used_mt)
farmbuyer@1 234 --[[e.cols = {
farmbuyer@1 235 {value=e.startday.text},
farmbuyer@1 236 {value=""},
farmbuyer@1 237 {value=""},
farmbuyer@1 238 }]]
farmbuyer@1 239
farmbuyer@1 240 end
farmbuyer@1 241 end
farmbuyer@1 242 self.loot_clean = #g_loot
farmbuyer@1 243 end
farmbuyer@1 244 end
farmbuyer@1 245
farmbuyer@1 246 do
farmbuyer@1 247 function addon:_fill_out_hist_data (opt_starting_index)
farmbuyer@6 248 local new, del = flib.new, flib.del
farmbuyer@6 249
farmbuyer@1 250 -- Clearing history finishes this function with #hist==0 and hist_clean==0.
farmbuyer@1 251 -- The next call typically detects this (#<1) and handles it. If loot is
farmbuyer@1 252 -- recorded before then, it results in hist_clean==0 and #hist==1, which
farmbuyer@1 253 -- breaks the first iteration of the loop. Thus, the "extra" test here:
farmbuyer@1 254 if #self.history < 1 or self.hist_clean == 0 then
farmbuyer@1 255 self.hist_clean = nil
farmbuyer@1 256 opt_starting_index = nil
farmbuyer@1 257 end
farmbuyer@1 258 if not self.history.st then
farmbuyer@6 259 --print"creating ST!"
farmbuyer@1 260 self.history.st = {
farmbuyer@4 261 --[[{ kind = "realm",
farmbuyer@1 262 cols = setmetatable({
farmbuyer@1 263 { value = self.history.realm },
farmbuyer@1 264 }, time_column1_used_mt)
farmbuyer@4 265 }]]
farmbuyer@1 266 }
farmbuyer@1 267 end
farmbuyer@6 268
farmbuyer@6 269 -- for now
farmbuyer@6 270 if self.hist_clean == #self.history then return end
farmbuyer@6 271
farmbuyer@1 272 local st = self.history.st
farmbuyer@6 273 --print("starting history loop, #st ==", #st, "#history ==", #self.history)
farmbuyer@6 274 for i,t in ipairs(st) do
farmbuyer@6 275 del(t.cols[1])
farmbuyer@6 276 del(t.cols[2])
farmbuyer@6 277 del(t.cols[3])
farmbuyer@6 278 del(t.cols)
farmbuyer@6 279 del(t)
farmbuyer@6 280 st[i] = nil
farmbuyer@6 281 end
farmbuyer@1 282
farmbuyer@6 283 --for i = (opt_starting_index or self.hist_clean or 1), #self.history do
farmbuyer@6 284 local cache_okay = true
farmbuyer@6 285 for pi,player in ipairs(self.history) do
farmbuyer@6 286 local col1 = new()
farmbuyer@6 287 col1.OLi = pi
farmbuyer@6 288 col1.OLn = #player
farmbuyer@6 289 col1.value = player.name -- may spiffy this up in future
farmbuyer@1 290
farmbuyer@6 291 for li,loot in ipairs(player) do
farmbuyer@6 292 local col2 = new()
farmbuyer@6 293 col2.OLi = li
farmbuyer@6 294 local col3 = new()
farmbuyer@6 295 col3.value = loot.when
farmbuyer@6 296
farmbuyer@6 297 local itexture = GetItemIcon(loot.id)
farmbuyer@6 298 local iname, ilink, iquality = GetItemInfo(loot.id)
farmbuyer@4 299 local textured
farmbuyer@4 300 if itexture and iname then
farmbuyer@6 301 textured = eoi_st_textured_item_format:format (itexture,
farmbuyer@11 302 ITEM_QUALITY_COLORS[iquality].hex, iname, loot.count or "")
farmbuyer@4 303 else
farmbuyer@6 304 textured = eoi_st_textured_item_format:format ([[ICONS\INV_Misc_QuestionMark]],
farmbuyer@19 305 ITEM_QUALITY_COLORS[ITEM_QUALITY_COMMON].hex, 'UNKNOWN - REDISPLAY LATER', "")
farmbuyer@6 306 cache_okay = false
farmbuyer@4 307 end
farmbuyer@6 308 col2.value = textured
farmbuyer@6 309
farmbuyer@6 310 local dotcols = new (col1, col2, col3)
farmbuyer@6 311 local st_entry = new()
farmbuyer@6 312 st_entry.kind = 'history'
farmbuyer@6 313 st_entry.OLwho = player.name
farmbuyer@6 314 st_entry.cols = dotcols
farmbuyer@16 315 st_entry.itemlink = ilink -- for onenter and onclick
farmbuyer@6 316 tinsert (st, st_entry)
farmbuyer@1 317 end
farmbuyer@6 318 end
farmbuyer@1 319
farmbuyer@6 320 --print("finished history loop, #st ==", #st)
farmbuyer@6 321 self.hist_clean = cache_okay and #self.history or nil
farmbuyer@1 322 end
farmbuyer@6 323
farmbuyer@6 324
farmbuyer@1 325 end
farmbuyer@1 326
farmbuyer@1 327
farmbuyer@1 328 ------ Main GUI Window
farmbuyer@37 329 local _d -- display when it's open, eoiST when it's not
farmbuyer@1 330 local function setstatus(txt) _d:SetStatusText(txt) end
farmbuyer@1 331 local function statusy_OnLeave() setstatus("") end
farmbuyer@1 332 local tabgroup_tabs
farmbuyer@1 333
farmbuyer@1 334 --[[
farmbuyer@1 335 Controls for the tabs on the left side of the main display.
farmbuyer@1 336 ]]
farmbuyer@1 337 _tabtexts = {
farmbuyer@1 338 ["eoi"] = {title=[[Loot]], desc=[[Observed loot, plus boss kills and other events of interest]]},
farmbuyer@1 339 ["hist"] = {title=[[History]], desc=[[A short semi-permanent record]]},
farmbuyer@1 340 ["help"] = {title=[[Help]], desc=[[Instructions, reminders, and tips for non-obvious features]]},
farmbuyer@1 341 ["opt"] = {title=[[Options]], desc=[[Options for fine-tuning behavior]]},
farmbuyer@1 342 --["adv"] = {title=[[Advanced]], desc=[[Debugging and testing]]},
farmbuyer@1 343 }
farmbuyer@6 344 --if addon.author_debug then
farmbuyer@1 345 _taborder = { "eoi", "hist", "help", "opt" }
farmbuyer@6 346 --else _taborder = { "eoi", "help", "opt" } end
farmbuyer@1 347
farmbuyer@1 348 --[[
farmbuyer@1 349 This is a table of callback functions, each responsible for drawing a tab
farmbuyer@1 350 into the container passed in the first argument. Special-purpose buttons
farmbuyer@1 351 can optionally be created (mkbutton) and added to the container in the second
farmbuyer@1 352 argument.
farmbuyer@1 353 ]]
farmbuyer@1 354 local tabs_OnGroupSelected = {}
farmbuyer@1 355 local mkbutton
farmbuyer@1 356 local tabs_OnGroupSelected_func, tabs_generated_text_OGS
farmbuyer@1 357
farmbuyer@1 358 function addon:gui_init (loot_pointer)
farmbuyer@1 359 g_loot = loot_pointer
farmbuyer@1 360 g_generated = nil
farmbuyer@1 361 tabgroup_tabs = {}
farmbuyer@17 362 window_title = "Ouro Loot " .. self.revision
farmbuyer@1 363 for _,v in ipairs(_taborder) do
farmbuyer@1 364 tinsert (tabgroup_tabs, {value=v, text=_tabtexts[v].title})
farmbuyer@1 365 -- By default, tabs are editboxes with generated text
farmbuyer@1 366 if not tabs_OnGroupSelected[v] then
farmbuyer@1 367 tabs_OnGroupSelected[v] = tabs_generated_text_OGS
farmbuyer@1 368 end
farmbuyer@1 369 end
farmbuyer@1 370 end
farmbuyer@1 371
farmbuyer@37 372 --[[
farmbuyer@37 373 Dropdown menu handling
farmbuyer@37 374 ]]
farmbuyer@37 375 -- forward decls
farmbuyer@1 376 local eoi_editcell
farmbuyer@1 377
farmbuyer@37 378 local dropdownfuncs
farmbuyer@37 379 do
farmbuyer@37 380 local ddf_mt = {
farmbuyer@37 381 __index = {
farmbuyer@37 382 -- more stuff should be moved into this table
farmbuyer@37 383 [CLOSE] = function() CloseDropDownMenus() end,
farmbuyer@37 384 }
farmbuyer@37 385 }
farmbuyer@37 386 dropdownfuncs = function(t)
farmbuyer@37 387 return setmetatable(t, ddf_mt)
farmbuyer@37 388 end
farmbuyer@37 389 end
farmbuyer@37 390
farmbuyer@1 391 local function dropdownmenu_handler (ddbutton, subfunc, arg)
farmbuyer@26 392 local i = _d and _d.GetUserData and _d:GetUserData("DD loot index")
farmbuyer@26 393 if i then
farmbuyer@26 394 subfunc(i,arg)
farmbuyer@26 395 _d:GetUserData("eoiST"):OuroLoot_Refresh(i)
farmbuyer@26 396 end
farmbuyer@1 397 end
farmbuyer@1 398
farmbuyer@1 399 local function gen_easymenu_table (initial, list, funcs)
farmbuyer@1 400 for _,tag in ipairs(list) do
farmbuyer@1 401 local name, arg, tiptext
farmbuyer@1 402 name, tiptext = strsplit('|',tag)
farmbuyer@1 403 name, arg = strsplit('%',name)
farmbuyer@1 404 if name == "--" then
farmbuyer@1 405 tinsert (initial, {
farmbuyer@6 406 disabled = true, notCheckable = true, text = "",
farmbuyer@1 407 })
farmbuyer@1 408 else
farmbuyer@1 409 if not funcs[name] then
farmbuyer@1 410 error(("'%s' not defined as a dropdown function"):format(name))
farmbuyer@1 411 end
farmbuyer@1 412 tinsert (initial, {
farmbuyer@1 413 text = name,
farmbuyer@1 414 func = dropdownmenu_handler,
farmbuyer@1 415 arg1 = funcs[name],
farmbuyer@1 416 arg2 = arg,
farmbuyer@1 417 notCheckable = true,
farmbuyer@25 418 tooltipOnButton = true,
farmbuyer@25 419 tooltipWhileDisabled = true,
farmbuyer@1 420 tooltipTitle = tiptext and name or nil,
farmbuyer@1 421 tooltipText = tiptext,
farmbuyer@1 422 })
farmbuyer@1 423 end
farmbuyer@1 424 end
farmbuyer@1 425 return initial
farmbuyer@1 426 end
farmbuyer@1 427
farmbuyer@1 428 local dropdownmenuframe = CreateFrame("Frame", "OuroLootDropDownMenu", nil, "UIDropDownMenuTemplate")
farmbuyer@1 429
farmbuyer@37 430
farmbuyer@37 431 -- Tab 1: Events Of Interest
farmbuyer@37 432 -- This actually takes up quite a bit of the file.
farmbuyer@37 433 local eoi_dropdownfuncs
farmbuyer@37 434 eoi_dropdownfuncs = dropdownfuncs{
farmbuyer@1 435 df_INSERT = function(rowi,text)
farmbuyer@1 436 local which = (text == 'loot') and "OUROL_EOI_INSERT_LOOT" or "OUROL_EOI_INSERT"
farmbuyer@1 437 local dialog = StaticPopup_Show(which,text)
farmbuyer@16 438 dialog.editBox:SetScript("OnTextChanged",StaticPopup_EditBoxOnTextChanged)
farmbuyer@1 439 dialog.data = {rowindex=rowi, display=_d, kind=text}
farmbuyer@1 440 end,
farmbuyer@1 441
farmbuyer@1 442 df_DELETE = function(rowi)
farmbuyer@1 443 local gone = tremove(g_loot,rowi)
farmbuyer@1 444 addon:Print("Removed %s.",
farmbuyer@1 445 gone.itemlink or gone.bosskill or gone.startday.text)
farmbuyer@36 446 if gone.kind == 'loot' and IsShiftKeyDown() then
farmbuyer@36 447 addon:_delHistoryEntry (rowi, gone)
farmbuyer@36 448 end
farmbuyer@1 449 end,
farmbuyer@1 450
farmbuyer@1 451 ["Delete remaining entries for this day"] = function(rowi,kind)
farmbuyer@28 452 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 453 local fencepost = addon._find_timeboss_fencepost (kind, rowi)
farmbuyer@1 454 local count = fencepost and (fencepost-rowi) or (#g_loot-rowi+1)
farmbuyer@1 455 repeat
farmbuyer@37 456 eoi_dropdownfuncs.df_DELETE(rowi)
farmbuyer@1 457 count = count - 1
farmbuyer@1 458 until count < 1
farmbuyer@1 459 end,
farmbuyer@1 460
farmbuyer@1 461 ["Rebroadcast this loot entry"] = function(rowi)
farmbuyer@1 462 local e = g_loot[rowi]
farmbuyer@1 463 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@1 464 addon:broadcast('loot', e.person, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 465 addon:Print("Rebroadcast entry", rowi, e.itemlink)
farmbuyer@1 466 end,
farmbuyer@1 467
farmbuyer@1 468 ["Rebroadcast this boss"] = function(rowi,kind)
farmbuyer@28 469 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 470 local fencepost = addon._find_timeboss_fencepost (kind, rowi) or #g_loot
farmbuyer@28 471 -- this could be a lot of traffic, but frankly it's counterproductive
farmbuyer@28 472 -- to try to micromanage when ChatThrottleLib is already doing so
farmbuyer@28 473 repeat
farmbuyer@28 474 local e = g_loot[rowi]
farmbuyer@28 475 if e.kind == 'boss' then
farmbuyer@28 476 addon:broadcast('boss', e.reason, e.bosskill, e.instance)
farmbuyer@28 477 elseif e.kind == 'loot' then
farmbuyer@28 478 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@28 479 addon:broadcast('loot', e.person, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 480 end
farmbuyer@28 481 addon:Print("Rebroadcast entry", rowi, e.itemlink or e.bosskill or UNKNOWN)
farmbuyer@28 482 rowi = rowi + 1
farmbuyer@28 483 until rowi >= fencepost
farmbuyer@1 484 end,
farmbuyer@1 485
farmbuyer@1 486 ["Mark as normal"] = function(rowi,disp) -- broadcast the change? ugh
farmbuyer@25 487 local olddisp = g_loot[rowi].disposition
farmbuyer@1 488 g_loot[rowi].disposition = disp
farmbuyer@1 489 g_loot[rowi].bcast_from = nil
farmbuyer@1 490 g_loot[rowi].extratext = nil
farmbuyer@25 491 addon:history_handle_disposition (rowi, olddisp)
farmbuyer@1 492 end,
farmbuyer@1 493
farmbuyer@1 494 ["Show only this player"] = function(rowi)
farmbuyer@1 495 local st = _d:GetUserData("eoiST")
farmbuyer@1 496 _d:SetUserData("player filter name", g_loot[rowi].person)
farmbuyer@1 497 st:SetFilter(_d:GetUserData("player filter by name"))
farmbuyer@1 498 _d:GetUserData("eoi_filter_reset"):SetDisabled(false)
farmbuyer@1 499 end,
farmbuyer@1 500
farmbuyer@1 501 ["Change from 'wipe' to 'kill'"] = function(rowi)
farmbuyer@1 502 addon:_mark_boss_kill(rowi)
farmbuyer@1 503 -- the fillout function called automatically will start too far down the list
farmbuyer@1 504 _d:GetUserData("eoiST"):OuroLoot_Refresh()
farmbuyer@1 505 end,
farmbuyer@1 506
farmbuyer@1 507 ["Edit note"] = function(rowi)
farmbuyer@1 508 eoi_editcell (rowi, _d:GetUserData("DD loot cell"))
farmbuyer@1 509 end,
farmbuyer@1 510
farmbuyer@1 511 df_REASSIGN = function(rowi,to_whom)
farmbuyer@24 512 addon:reassign_loot (rowi, to_whom)
farmbuyer@1 513 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 514 end,
farmbuyer@1 515 ["Enter name..."] = function(rowi)
farmbuyer@25 516 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 517 local dialog = StaticPopup_Show "OUROL_REASSIGN_ENTER"
farmbuyer@1 518 dialog.data = {index=rowi, display=_d}
farmbuyer@1 519 end,
farmbuyer@1 520 }
farmbuyer@1 521 -- Would be better to move the %arg to this list rather than below, but
farmbuyer@1 522 -- that's a lot of extra effort that doesn't buy much in return.
farmbuyer@37 523 eoi_dropdownfuncs["Delete this loot event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 524 eoi_dropdownfuncs["Delete this boss event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 525 eoi_dropdownfuncs["Insert new loot entry"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 526 eoi_dropdownfuncs["Insert new boss kill event"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 527 eoi_dropdownfuncs["Mark as disenchanted"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 528 eoi_dropdownfuncs["Mark as guild vault"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 529 eoi_dropdownfuncs["Mark as offspec"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 530 eoi_dropdownfuncs["Delete remaining entries for this boss"] =
farmbuyer@37 531 eoi_dropdownfuncs["Delete remaining entries for this day"]
farmbuyer@37 532 eoi_dropdownfuncs["Rebroadcast this day"] = eoi_dropdownfuncs["Rebroadcast this boss"]
farmbuyer@1 533 local eoi_time_dropdown = gen_easymenu_table(
farmbuyer@1 534 {{
farmbuyer@1 535 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 536 isTitle = true,
farmbuyer@1 537 notClickable = true,
farmbuyer@1 538 notCheckable = true,
farmbuyer@1 539 }},
farmbuyer@1 540 {
farmbuyer@25 541 "Rebroadcast this day%time|Broadcasts everything from here down until a new day.",
farmbuyer@43 542 "Delete remaining entries for this day%time|Erases everything from here down until a new day.\n\nHold down the Shift key to also delete the players' corresponding History entry.",
farmbuyer@25 543 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 544 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 545 CLOSE
farmbuyer@37 546 }, eoi_dropdownfuncs)
farmbuyer@1 547 local eoi_loot_dropdown = gen_easymenu_table(
farmbuyer@1 548 {{
farmbuyer@1 549 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 550 notClickable = true,
farmbuyer@1 551 notCheckable = true,
farmbuyer@1 552 }},
farmbuyer@1 553 {
farmbuyer@1 554 "Mark as disenchanted%shard",
farmbuyer@1 555 "Mark as offspec%offspec",
farmbuyer@1 556 "Mark as guild vault%gvault",
farmbuyer@25 557 "Mark as normal|This is the default. Selecting any 'Mark as <x>' action blanks out extra notes about who broadcast this entry, etc.",
farmbuyer@1 558 "--",
farmbuyer@1 559 "Rebroadcast this loot entry|Sends this loot event, including special notes, as if it just happened.",
farmbuyer@36 560 "Delete this loot event|Permanent, no going back!\n\nHold down the Shift key to also delete the player's corresponding History entry.",
farmbuyer@43 561 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the players' corresponding History entry.",
farmbuyer@25 562 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 563 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@25 564 "Edit note|Same as double-clicking in the notes column.",
farmbuyer@1 565 "--",
farmbuyer@1 566 CLOSE
farmbuyer@37 567 }, eoi_dropdownfuncs)
farmbuyer@1 568 local eoi_player_dropdown = gen_easymenu_table(
farmbuyer@1 569 {
farmbuyer@1 570 {
farmbuyer@1 571 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 572 isTitle = true,
farmbuyer@1 573 notClickable = true,
farmbuyer@1 574 notCheckable = true,
farmbuyer@1 575 },
farmbuyer@1 576 {
farmbuyer@1 577 text = "Reassign to...",
farmbuyer@1 578 hasArrow = true,
farmbuyer@1 579 --menuList = filled in in the fly,
farmbuyer@25 580 tooltipOnButton = true,
farmbuyer@25 581 tooltipWhileDisabled = true,
farmbuyer@1 582 },
farmbuyer@1 583 },
farmbuyer@1 584 {
farmbuyer@1 585 "Show only this player",
farmbuyer@1 586 CLOSE
farmbuyer@37 587 }, eoi_dropdownfuncs)
farmbuyer@1 588 local eoi_boss_dropdown = gen_easymenu_table(
farmbuyer@1 589 {{
farmbuyer@1 590 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 591 isTitle = true,
farmbuyer@1 592 notClickable = true,
farmbuyer@1 593 notCheckable = true,
farmbuyer@1 594 }},
farmbuyer@1 595 {
farmbuyer@25 596 "Change from 'wipe' to 'kill'|Also collapses other wipe entries.",
farmbuyer@28 597 "Rebroadcast this boss%boss|Broadcasts the kill event and all subsequent loot until next boss.",
farmbuyer@1 598 "Delete this boss event|Permanent, no going back!",
farmbuyer@43 599 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the player's corresponding History entry.",
farmbuyer@25 600 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 601 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 602 "--",
farmbuyer@1 603 CLOSE
farmbuyer@37 604 }, eoi_dropdownfuncs)
farmbuyer@1 605
farmbuyer@1 606 --[[ quoted verbatim from lib-st docs:
farmbuyer@1 607 rowFrame This is the UI Frame table for the row.
farmbuyer@1 608 cellFrame This is the UI Frame table for the cell in the row.
farmbuyer@1 609 data This is the data table supplied to the scrolling table (in case you lost it :) )
farmbuyer@1 610 cols This is the cols table supplied to the scrolling table (again, in case you lost it :) )
farmbuyer@1 611 row This is the number of the UI row that the event was triggered for.<br/> ex. If your scrolling table only shows ten rows, this number will be a number between 1 and 10.
farmbuyer@1 612 realrow This is the exact row index (after sorting and filtering) in the data table of what data is displayed in the row you triggered the event in. (NOT the UI row!)
farmbuyer@1 613 column This is the index of which column the event was triggered in.
farmbuyer@1 614 table This is a reference to the scrollingtable table.
farmbuyer@1 615 ... Any arguments generated by the '''NORMAL''' Blizzard event triggered by the frame are passed as is.
farmbuyer@1 616 ]]
farmbuyer@1 617 local function eoi_st_OnEnter (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 618 if (row == nil) or (realrow == nil) then return end -- mouseover column header
farmbuyer@1 619 local e = data[realrow]
farmbuyer@1 620 local kind = e.kind
farmbuyer@1 621
farmbuyer@16 622 if (kind == 'loot' and column == 1) or (kind == 'history' and column == 2) then
farmbuyer@19 623 GameTooltip:SetOwner (cellFrame, "ANCHOR_RIGHT", -20, 0)
farmbuyer@19 624 if e.cache_miss then
farmbuyer@19 625 GameTooltip:ClearLines()
farmbuyer@19 626 GameTooltip:AddLine("Missing Cache Data")
farmbuyer@19 627 GameTooltip:AddLine([[Wait a few seconds, then type]], 0.8, 0.8, 0.8, 1)
farmbuyer@19 628 GameTooltip:AddLine([[/ouroloot fixcache]], 0, 1, 64/255, nil)
farmbuyer@19 629 GameTooltip:AddLine([[and redisplay this window.]], 0.8, 0.8, 0.8, 1)
farmbuyer@19 630 GameTooltip:Show()
farmbuyer@19 631 elseif e.itemlink then
farmbuyer@16 632 GameTooltip:SetHyperlink (e.itemlink)
farmbuyer@16 633 end
farmbuyer@1 634
farmbuyer@1 635 elseif kind == 'loot' and column == 2 then
farmbuyer@1 636 GameTooltip:SetOwner (cellFrame, "ANCHOR_BOTTOMRIGHT", -50, 5)
farmbuyer@1 637 GameTooltip:ClearLines()
farmbuyer@1 638 GameTooltip:AddLine(e.person.." Loot:")
farmbuyer@1 639 local counter = 0
farmbuyer@1 640 for i,e2 in ipairs(data) do
farmbuyer@1 641 if e2.person == e.person then -- would be awesome to test for alts
farmbuyer@1 642 if counter > 10 then
farmbuyer@1 643 GameTooltip:AddLine("...")
farmbuyer@1 644 break
farmbuyer@1 645 else
farmbuyer@1 646 -- textures screw up too badly, strip them
farmbuyer@1 647 local textured = e2.cols[1].value
farmbuyer@1 648 local space = textured:find(" ")
farmbuyer@1 649 GameTooltip:AddLine(textured:sub(space+1))
farmbuyer@1 650 counter = counter + 1
farmbuyer@1 651 end
farmbuyer@1 652 end
farmbuyer@1 653 end
farmbuyer@1 654 GameTooltip:Show()
farmbuyer@1 655
farmbuyer@1 656 elseif kind == 'loot' and column == 3 then
farmbuyer@1 657 setstatus(e.cols[column].value)
farmbuyer@1 658
farmbuyer@1 659 end
farmbuyer@1 660
farmbuyer@1 661 return false -- continue with default highlighting behavior
farmbuyer@1 662 end
farmbuyer@1 663 local function eoi_st_OnLeave (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 664 GameTooltip:Hide()
farmbuyer@1 665 if row and realrow and data[realrow].kind ~= 'loot' then
farmbuyer@1 666 table:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[data[realrow].reason or data[realrow].kind])
farmbuyer@1 667 return true -- do not do anything further
farmbuyer@1 668 else
farmbuyer@1 669 --setstatus("")
farmbuyer@1 670 return false -- continue with default un-highlighting behavior
farmbuyer@1 671 end
farmbuyer@1 672 end
farmbuyer@1 673
farmbuyer@1 674 local function eoi_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 675 if (row == nil) or (realrow == nil) then return true end -- click column header, suppress reordering
farmbuyer@1 676 local e = data[realrow]
farmbuyer@1 677 local kind = e.kind
farmbuyer@1 678
farmbuyer@1 679 -- Check for shift-clicking a loot line
farmbuyer@16 680 if IsModifiedClick("CHATLINK") and
farmbuyer@16 681 ((kind == 'loot' and column == 1) or (kind == 'history' and column == 2))
farmbuyer@16 682 then
farmbuyer@1 683 ChatEdit_InsertLink (e.itemlink)
farmbuyer@1 684 return true -- do not do anything further
farmbuyer@1 685 end
farmbuyer@1 686
farmbuyer@1 687 -- Remaining actions are all right-click
farmbuyer@1 688 if button ~= "RightButton" then return true end
farmbuyer@1 689 _d:SetUserData("DD loot index", realrow)
farmbuyer@1 690
farmbuyer@1 691 if kind == 'loot' and (column == 1 or column == 3) then
farmbuyer@1 692 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@1 693 eoi_loot_dropdown[1].text = e.itemlink
farmbuyer@1 694 EasyMenu (eoi_loot_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 695
farmbuyer@1 696 elseif kind == 'loot' and column == 2 then
farmbuyer@1 697 eoi_player_dropdown[1].text = e.person
farmbuyer@1 698 local raiders = {}
farmbuyer@1 699 for i = 1, GetNumRaidMembers() do
farmbuyer@1 700 tinsert (raiders, (GetRaidRosterInfo(i)))
farmbuyer@1 701 end
farmbuyer@1 702 table.sort(raiders)
farmbuyer@1 703 for i = 1, #raiders do
farmbuyer@1 704 local name = raiders[i]
farmbuyer@1 705 raiders[i] = {
farmbuyer@1 706 text = name,
farmbuyer@1 707 func = dropdownmenu_handler,
farmbuyer@37 708 arg1 = eoi_dropdownfuncs.df_REASSIGN,
farmbuyer@1 709 arg2 = name,
farmbuyer@1 710 notCheckable = true,
farmbuyer@1 711 }
farmbuyer@1 712 end
farmbuyer@1 713 eoi_player_dropdown[2].menuList =
farmbuyer@37 714 gen_easymenu_table (raiders, {"Enter name...",CLOSE}, eoi_dropdownfuncs)
farmbuyer@25 715 if e.disposition == 'shard' or e.disposition == 'gvault' then
farmbuyer@25 716 eoi_player_dropdown[2].disabled = true
farmbuyer@25 717 eoi_player_dropdown[2].tooltipTitle = "Cannot Reassign"
farmbuyer@25 718 eoi_player_dropdown[2].tooltipText = "You must first mark this item as 'normal' or 'offspec' before reassignment."
farmbuyer@25 719 else
farmbuyer@25 720 eoi_player_dropdown[2].disabled = nil
farmbuyer@25 721 eoi_player_dropdown[2].tooltipTitle = nil
farmbuyer@25 722 eoi_player_dropdown[2].tooltipText = nil
farmbuyer@25 723 end
farmbuyer@1 724 EasyMenu (eoi_player_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 725
farmbuyer@1 726 elseif kind == 'boss' then
farmbuyer@1 727 eoi_boss_dropdown[1].text = e.bosskill
farmbuyer@1 728 EasyMenu (eoi_boss_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 729
farmbuyer@1 730 elseif kind == 'time' then
farmbuyer@1 731 eoi_time_dropdown[1].text = e.startday.text
farmbuyer@1 732 EasyMenu (eoi_time_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 733
farmbuyer@16 734 elseif kind == 'history' then -- XXX need to move this into new onclick handler
farmbuyer@16 735 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@16 736 hist_dropdown[1].text = e.itemlink
farmbuyer@16 737 EasyMenu (hist_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 738 end
farmbuyer@1 739
farmbuyer@1 740 return true -- do not do anything further
farmbuyer@1 741 end
farmbuyer@1 742
farmbuyer@1 743 function eoi_editcell (row_index, cell_frame)
farmbuyer@1 744 local e = g_loot[row_index]
farmbuyer@1 745 if not e then return end -- how the hell could we get this far?
farmbuyer@1 746 local celldata = e.cols[3]
farmbuyer@1 747 local box = GUI:Create("EditBox")
farmbuyer@1 748 box:SetText(celldata.value)
farmbuyer@1 749 box:SetUserData("old show", box.editbox:GetScript("OnShow"))
farmbuyer@1 750 box:SetUserData("old escape", box.editbox:GetScript("OnEscapePressed"))
farmbuyer@1 751 box.editbox:SetScript("OnShow", box.editbox.SetFocus)
farmbuyer@1 752 box.editbox:SetScript("OnEscapePressed", function(_be)
farmbuyer@1 753 _be:ClearFocus()
farmbuyer@1 754 _be.obj:Release()
farmbuyer@1 755 end)
farmbuyer@1 756 box:SetCallback("OnEnterPressed", function(_b,event,value)
farmbuyer@1 757 e.extratext = value
farmbuyer@1 758 celldata.value = value
farmbuyer@1 759 e.bcast_from = nil -- things get screwy if this field is still present. sigh.
farmbuyer@1 760 e.extratext_byhand = true
farmbuyer@1 761 value = value and value:match("^(x%d+)")
farmbuyer@1 762 if value then e.count = value end
farmbuyer@1 763 _b:Release()
farmbuyer@1 764 return _d:GetUserData("eoiST"):OuroLoot_Refresh(row_index)
farmbuyer@1 765 end)
farmbuyer@1 766 box:SetCallback("OnRelease", function(_b)
farmbuyer@1 767 _b.editbox:ClearFocus()
farmbuyer@1 768 _b.editbox:SetScript("OnShow", _b:GetUserData("old show"))
farmbuyer@1 769 _b.editbox:SetScript("OnEscapePressed", _b:GetUserData("old escape"))
farmbuyer@1 770 setstatus("")
farmbuyer@1 771 end)
farmbuyer@1 772 box.frame:SetAllPoints(cell_frame)
farmbuyer@1 773 box.frame:SetParent(cell_frame)
farmbuyer@1 774 box.frame:SetFrameLevel(cell_frame:GetFrameLevel()+1)
farmbuyer@1 775 box.frame:Show()
farmbuyer@1 776 setstatus("Press Enter or click Okay to accept changes, or press Escape to cancel them.")
farmbuyer@1 777 end
farmbuyer@1 778
farmbuyer@1 779 local function eoi_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 780 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@1 781 local e = data[realrow]
farmbuyer@1 782 local kind = e.kind
farmbuyer@1 783
farmbuyer@1 784 --_d:SetUserData("DD loot index", realrow)
farmbuyer@1 785 if kind == 'loot' and column == 3 and button == "LeftButton" then
farmbuyer@1 786 eoi_editcell (realrow, cellFrame)
farmbuyer@1 787 end
farmbuyer@1 788
farmbuyer@1 789 return true -- do not do anything further
farmbuyer@1 790 end
farmbuyer@1 791
farmbuyer@1 792 -- Used for EOI column 2 and Hist column 1. Both are player name columns.
farmbuyer@6 793 local function eoi_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@1 794 if not fShow then
farmbuyer@1 795 cellFrame.text:SetText("")
farmbuyer@1 796 if cellFrame.icontexture then
farmbuyer@1 797 cellFrame.icontexture:Hide()
farmbuyer@1 798 end
farmbuyer@1 799 return
farmbuyer@1 800 end
farmbuyer@1 801
farmbuyer@1 802 local e = data[realrow]
farmbuyer@1 803 local cell = e.cols[column]
farmbuyer@1 804
farmbuyer@1 805 cellFrame.text:SetText(cell.value)
farmbuyer@1 806 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 807
farmbuyer@1 808 if e.person_class then
farmbuyer@1 809 local icon
farmbuyer@1 810 if cellFrame.icontexture then
farmbuyer@1 811 icon = cellFrame.icontexture
farmbuyer@1 812 else
farmbuyer@1 813 icon = cellFrame:CreateTexture(nil,"BACKGROUND")
farmbuyer@1 814 icon:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 815 icon:SetHeight(eoi_st_rowheight-4)
farmbuyer@1 816 icon:SetWidth(eoi_st_rowheight-4)
farmbuyer@1 817 icon:SetTexture("Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes")
farmbuyer@1 818 cellFrame.icontexture = icon
farmbuyer@1 819 end
farmbuyer@1 820 icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[e.person_class]))
farmbuyer@1 821 icon:Show()
farmbuyer@1 822 cellFrame.text:SetPoint("LEFT", icon, "RIGHT", 1, 0)
farmbuyer@1 823 else
farmbuyer@1 824 if cellFrame.icontexture then
farmbuyer@1 825 cellFrame.icontexture:Hide()
farmbuyer@1 826 cellFrame.text:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 827 end
farmbuyer@1 828 end
farmbuyer@1 829
farmbuyer@1 830 --if e.kind ~= 'loot' then
farmbuyer@1 831 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[e.reason or e.kind or ""])
farmbuyer@1 832 --else
farmbuyer@1 833 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 834 --end
farmbuyer@1 835 end
farmbuyer@1 836
farmbuyer@1 837 local eoi_st_cols = {
farmbuyer@1 838 { -- col 1
farmbuyer@1 839 name = "Item",
farmbuyer@1 840 width = 250,
farmbuyer@1 841 },
farmbuyer@1 842 { -- col 2
farmbuyer@1 843 name = "Player",
farmbuyer@1 844 width = 130,
farmbuyer@1 845 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 846 },
farmbuyer@1 847 { -- col 3
farmbuyer@1 848 name = "Notes",
farmbuyer@3 849 width = 250,
farmbuyer@1 850 },
farmbuyer@1 851 }
farmbuyer@1 852
farmbuyer@6 853 local player_filter_all
farmbuyer@6 854 local player_filter_by_name = function (st, e)
farmbuyer@1 855 if e.kind ~= 'loot' then return true end
farmbuyer@1 856 return e.person == _d:GetUserData("player filter name")
farmbuyer@1 857 end
farmbuyer@1 858
farmbuyer@1 859 -- Tab 1: Events Of Interest (implementation)
farmbuyer@1 860 tabs_OnGroupSelected["eoi"] = function(ocontainer,specials)
farmbuyer@1 861 if (not addon.rebroadcast) and (not addon.enabled) and (#g_loot < 1) then
farmbuyer@40 862 addon.dprint('flow', "Nothing to show in first tab, skipping creation")
farmbuyer@40 863 return
farmbuyer@1 864 end
farmbuyer@1 865
farmbuyer@1 866 -- The first time this function is called, we set up a persistent ST
farmbuyer@1 867 -- object and store it. Any other delayed setup work is done, and then
farmbuyer@1 868 -- this function replaces itself with a smaller, sleeker, sexier one.
farmbuyer@1 869 -- This function will later be garbage collected.
farmbuyer@1 870 local ST = LibStub("ScrollingTable"):CreateST(eoi_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 871 _d:SetUserData("eoiST",ST)
farmbuyer@1 872 if addon.author_debug then
farmbuyer@1 873 _G.OLST = ST
farmbuyer@1 874 end
farmbuyer@1 875
farmbuyer@1 876 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 877 eoi_st_otherrow_bgcolortable_default = ST:GetDefaultHighlightBlank()
farmbuyer@1 878 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 879 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 880 end})
farmbuyer@1 881 end
farmbuyer@1 882
farmbuyer@1 883 -- Calling SetData breaks (trying to call Refresh) if g_loot hasn't gone
farmbuyer@1 884 -- through this loop.
farmbuyer@1 885 addon:_fill_out_eoi_data(1)
farmbuyer@1 886 -- safety check begin
farmbuyer@1 887 for i,e in ipairs(g_loot) do
farmbuyer@1 888 if type(e.cols) ~= 'table' then
farmbuyer@1 889 addon:Print("ARGH, index",i,"bad in eoi_OGS, type",type(e.cols),
farmbuyer@1 890 "entry kind", e.kind, "data", e.itemname or e.bosskill or e.startday.text,
farmbuyer@1 891 "-- please take a screenshot and send to Farmbuyer.")
farmbuyer@1 892 tabledump(e)
farmbuyer@1 893 end
farmbuyer@1 894 end
farmbuyer@1 895 -- safety check end
farmbuyer@1 896 ST:SetData(g_loot)
farmbuyer@1 897 ST:RegisterEvents{
farmbuyer@1 898 OnEnter = eoi_st_OnEnter,
farmbuyer@1 899 OnLeave = eoi_st_OnLeave,
farmbuyer@1 900 OnClick = eoi_st_OnClick,
farmbuyer@1 901 OnDoubleClick = eoi_st_OnDoubleClick,
farmbuyer@1 902 }
farmbuyer@1 903
farmbuyer@1 904 -- We want a single "update and redraw" function for the ST. Also, the
farmbuyer@1 905 -- given refresh function is badly named and does nothing; the actual
farmbuyer@1 906 -- function is SortData (also badly named when no sorting is being done),
farmbuyer@1 907 -- which unconditionally calls the *hooked* Refresh.
farmbuyer@1 908 local oldrefresh = ST.Refresh
farmbuyer@1 909 ST.Refresh = function (self, opt_index)
farmbuyer@1 910 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 911 return oldrefresh(self)
farmbuyer@1 912 end
farmbuyer@1 913 ST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 914 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 915 -- safety check begin
farmbuyer@1 916 for i,e in ipairs(g_loot) do
farmbuyer@1 917 if type(e.cols) ~= 'table' then
farmbuyer@4 918 addon:Print("ARGH, index",i,"bad in eoi refresh, refreshed at", opt_index, "type",type(e.cols),
farmbuyer@1 919 "entry kind", e.kind, "data", e.itemname or e.bosskill or e.startday.text,
farmbuyer@1 920 "-- please take a screenshot and send to Farmbuyer.")
farmbuyer@1 921 tabledump(e)
farmbuyer@1 922 end
farmbuyer@1 923 end
farmbuyer@1 924 -- safety check end
farmbuyer@1 925 self:SortData() -- calls hooked refresh
farmbuyer@1 926 end
farmbuyer@1 927
farmbuyer@1 928 -- No need to keep creating function closures that all just "return true",
farmbuyer@1 929 -- instead we grab the one made inside lib-st. There's no "get filter" API
farmbuyer@1 930 -- so we just reach inside.
farmbuyer@6 931 player_filter_all = ST.Filter
farmbuyer@1 932
farmbuyer@1 933 -- Now set up the future drawing function...
farmbuyer@1 934 tabs_OnGroupSelected["eoi"] = function(container,specials)
farmbuyer@1 935 local st_widget = GUI:Create("lib-st")
farmbuyer@1 936 local st = _d:GetUserData("eoiST")
farmbuyer@1 937
farmbuyer@1 938 -- This is actually required each time
farmbuyer@6 939 _d:SetUserData ("player filter clear", player_filter_all)
farmbuyer@6 940 _d:SetUserData ("player filter by name", player_filter_by_name)
farmbuyer@1 941
farmbuyer@1 942 st:OuroLoot_Refresh()
farmbuyer@1 943 st_widget:WrapST(st)
farmbuyer@3 944 st_widget.head_offset = 15
farmbuyer@3 945 st_widget.tail_offset = 0
farmbuyer@1 946
farmbuyer@1 947 if OuroLootSV_opts.scroll_to_bottom then
farmbuyer@1 948 local scrollbar = _G[st.scrollframe:GetName().."ScrollBar"]
farmbuyer@1 949 if scrollbar then
farmbuyer@1 950 local _,max = scrollbar:GetMinMaxValues()
farmbuyer@1 951 scrollbar:SetValue(max) -- also calls hooked Refresh
farmbuyer@1 952 end
farmbuyer@1 953 end
farmbuyer@1 954
farmbuyer@1 955 container:SetLayout("Fill")
farmbuyer@1 956 container:AddChild(st_widget)
farmbuyer@1 957
farmbuyer@42 958 local b
farmbuyer@42 959 --[===[ b = mkbutton("Generate Header",
farmbuyer@42 960 [[]])
farmbuyer@42 961 b:SetFullWidth(true)
farmbuyer@42 962 b:SetCallback("OnClick", function (_b)
farmbuyer@42 963 end)
farmbuyer@42 964 specials:AddChild(b) ]===]
farmbuyer@42 965
farmbuyer@42 966 b = mkbutton('eoi_filter_reset', "Reset Player Filter",
farmbuyer@1 967 [[Return to showing complete loot information.]])
farmbuyer@1 968 b:SetFullWidth(true)
farmbuyer@1 969 b:SetCallback("OnClick", function (_b)
farmbuyer@1 970 local st = _d:GetUserData("eoiST")
farmbuyer@6 971 st:SetFilter(player_filter_all)
farmbuyer@1 972 _b:SetDisabled(true)
farmbuyer@1 973 end)
farmbuyer@6 974 b:SetDisabled(st.Filter == player_filter_all)
farmbuyer@1 975 specials:AddChild(b)
farmbuyer@1 976
farmbuyer@1 977 local people = { "<nobody>" }
farmbuyer@1 978 for i=1,GetNumRaidMembers() do
farmbuyer@1 979 tinsert(people,(GetRaidRosterInfo(i)))
farmbuyer@1 980 end
farmbuyer@1 981 table.sort(people)
farmbuyer@1 982 local initial
farmbuyer@1 983 for i,n in ipairs(people) do
farmbuyer@1 984 if n == addon.sharder then initial = i end
farmbuyer@1 985 end
farmbuyer@1 986 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 987 [[If set, items received by this person will be automatically marked as disenchanted.]])
farmbuyer@1 988 b:SetFullWidth(true)
farmbuyer@1 989 b:SetLabel("Auto-mark as shard:")
farmbuyer@1 990 b:SetList(people)
farmbuyer@1 991 b:SetValue(initial or 1)
farmbuyer@1 992 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 993 addon.sharder = (choice ~= 1) and people[choice] or nil
farmbuyer@1 994 end)
farmbuyer@1 995 specials:AddChild(b)
farmbuyer@1 996
farmbuyer@42 997 b = mkbutton('eoi_bcast_req', "Request B'casters",
farmbuyer@1 998 [[Sends out a request for others to enable loot rebroadcasting if they have not already done so.]])
farmbuyer@1 999 b:SetFullWidth(true)
farmbuyer@1 1000 b:SetCallback("OnClick", function ()
farmbuyer@1 1001 addon:Print("Sending request!")
farmbuyer@1 1002 addon.requesting = true
farmbuyer@1 1003 addon:broadcast('bcast_req')
farmbuyer@1 1004 end)
farmbuyer@1 1005 b:SetDisabled(not addon.enabled)
farmbuyer@1 1006 specials:AddChild(b)
farmbuyer@1 1007 end
farmbuyer@1 1008 -- ...and call it.
farmbuyer@1 1009 return tabs_OnGroupSelected["eoi"](ocontainer,specials)
farmbuyer@1 1010 end
farmbuyer@1 1011
farmbuyer@37 1012
farmbuyer@1 1013 -- Tab 2/3 (generated text)
farmbuyer@1 1014 function tabs_generated_text_OGS (container, specials, text_kind)
farmbuyer@1 1015 container:SetLayout("Fill")
farmbuyer@1 1016 local box = GUI:Create("MultiLineEditBox")
farmbuyer@1 1017 box:SetFullWidth(true)
farmbuyer@1 1018 box:SetFullHeight(true)
farmbuyer@1 1019 box:SetLabel("Pressing the Escape key while typing will return keystroke control to the usual chat window.")
farmbuyer@1 1020 box:DisableButton(true)
farmbuyer@1 1021 addon:_fill_out_eoi_data(1)
farmbuyer@1 1022
farmbuyer@1 1023 -- Update the savedvar copy of the text before presenting it for editing,
farmbuyer@1 1024 -- then save it again when editing finishes. This way if the user goes
farmbuyer@1 1025 -- offline while editing, at least the unedited version is saved instead
farmbuyer@1 1026 -- of all the new text being lost entirely. (Yes, it's happened.)
farmbuyer@1 1027 --
farmbuyer@1 1028 -- No good local-ish place to store the cursor position that will also
farmbuyer@1 1029 -- survive the entire display being released. Abuse the generated text
farmbuyer@1 1030 -- cache for this purpose.
farmbuyer@1 1031 local pos = text_kind.."_pos"
farmbuyer@1 1032 if _generate_text(text_kind) then
farmbuyer@1 1033 g_loot[text_kind] = g_loot[text_kind] .. g_generated[text_kind]
farmbuyer@1 1034 g_generated[text_kind] = nil
farmbuyer@1 1035 end
farmbuyer@1 1036 box:SetText(g_loot[text_kind])
farmbuyer@1 1037 box.editBox:SetCursorPosition(g_generated[pos] or 0)
farmbuyer@1 1038 box.editBox:SetScript("OnShow", box.editBox.SetFocus)
farmbuyer@1 1039 box:SetCallback("OnRelease", function(_box)
farmbuyer@1 1040 box.editBox:ClearFocus()
farmbuyer@1 1041 g_loot[text_kind] = _box:GetText()
farmbuyer@1 1042 g_generated[pos] = _box.editBox:GetCursorPosition()
farmbuyer@1 1043 end)
farmbuyer@1 1044 container:AddChild(box)
farmbuyer@1 1045
farmbuyer@1 1046 local w = mkbutton("Regenerate",
farmbuyer@1 1047 [[+DISCARD> all text in this tab, and regenerate it from the current loot information.]])
farmbuyer@1 1048 w:SetFullWidth(true)
farmbuyer@1 1049 w:SetDisabled ((#g_loot == 0) and (box:GetText() == ""))
farmbuyer@1 1050 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1051 box:SetText("")
farmbuyer@1 1052 g_loot[text_kind] = ""
farmbuyer@1 1053 g_loot.printed[text_kind] = 0
farmbuyer@1 1054 g_generated.last_instance = nil
farmbuyer@1 1055 g_generated[pos] = nil
farmbuyer@1 1056 addon:Print("'%s' has been regenerated.", _tabtexts[text_kind].title)
farmbuyer@1 1057 return addon:redisplay()
farmbuyer@1 1058 --return tabs_OnGroupSelected_func(container,"OnGroupSelected",text_kind)
farmbuyer@1 1059 end)
farmbuyer@1 1060 specials:AddChild(w)
farmbuyer@1 1061 _populate_text_specials (box, specials, mkbutton, text_kind)
farmbuyer@1 1062 end
farmbuyer@1 1063
farmbuyer@37 1064
farmbuyer@1 1065 -- Tab 4: History
farmbuyer@1 1066 -- Much of the implementation here follows a similar desgin for the first
farmbuyer@4 1067 -- tab's handling of ST objects. We will even reuse its controlling tables
farmbuyer@4 1068 -- when feasible.
farmbuyer@37 1069 local histST, hist_dropdownfuncs
farmbuyer@1 1070
farmbuyer@37 1071 hist_dropdownfuncs = dropdownfuncs{
farmbuyer@37 1072 ["Delete this loot history"] = function(rowi)
farmbuyer@37 1073 --local gone = tremove(g_loot,rowi)
farmbuyer@37 1074 --addon:Print("Removed %s.",
farmbuyer@37 1075 --gone.itemlink or gone.bosskill or gone.startday.text)
farmbuyer@37 1076 end,
farmbuyer@37 1077 }
farmbuyer@37 1078 local hist_dropdown = gen_easymenu_table(
farmbuyer@37 1079 {{
farmbuyer@37 1080 -- this is the dropdown title, text filled in on the fly
farmbuyer@37 1081 notClickable = true,
farmbuyer@37 1082 notCheckable = true,
farmbuyer@37 1083 }},
farmbuyer@37 1084 {
farmbuyer@37 1085 "Delete this loot history|Permanent, no going back!",
farmbuyer@37 1086 --"Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@37 1087 "--",
farmbuyer@37 1088 CLOSE
farmbuyer@37 1089 }, hist_dropdownfuncs)
farmbuyer@6 1090
farmbuyer@37 1091 local hist_st_cols = {
farmbuyer@37 1092 { -- col 1
farmbuyer@37 1093 name = "Player",
farmbuyer@37 1094 width = 130,
farmbuyer@37 1095 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@37 1096 },
farmbuyer@37 1097 { -- col 2
farmbuyer@37 1098 name = "Most Recent Loot",
farmbuyer@37 1099 width = 250,
farmbuyer@37 1100 DoCellUpdate = hist_st_col2_DoCellUpdate,
farmbuyer@37 1101 },
farmbuyer@37 1102 { -- col 3
farmbuyer@37 1103 name = "When",
farmbuyer@37 1104 width = 250,
farmbuyer@37 1105 DoCellUpdate = hist_st_col3_DoCellUpdate,
farmbuyer@37 1106 defaultsort = "asc",
farmbuyer@37 1107 sort = "asc",
farmbuyer@37 1108 sortnext = 1,
farmbuyer@37 1109 },
farmbuyer@37 1110 }
farmbuyer@37 1111
farmbuyer@37 1112 local hist_normal_status =
farmbuyer@37 1113 [[Click on a row to view all history for that player only. (Click column headers to re-sort.)]]
farmbuyer@37 1114 local hist_name_status =
farmbuyer@37 1115 [[Right-click on any row to return to normal history display.]]
farmbuyer@37 1116
farmbuyer@37 1117 local history_filter_by_recent = function (st, e)
farmbuyer@37 1118 if e.kind ~= 'history' then return true end
farmbuyer@37 1119 return e.cols[2].OLi == 1
farmbuyer@37 1120 end
farmbuyer@37 1121
farmbuyer@37 1122 local history_filter_who
farmbuyer@37 1123 local history_filter_by_name = function (st, e)
farmbuyer@37 1124 if e.kind ~= 'history' then return true end
farmbuyer@37 1125 return e.OLwho == history_filter_who
farmbuyer@37 1126 end
farmbuyer@37 1127
farmbuyer@37 1128 -- Loot column
farmbuyer@37 1129 local function hist_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@37 1130 print("col2 DCU", realrow)
farmbuyer@37 1131 end
farmbuyer@37 1132
farmbuyer@37 1133 -- Formatted timestamp column
farmbuyer@37 1134 local function hist_st_col3_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@37 1135 print("col3 DCU", realrow)
farmbuyer@37 1136 if not fShow then
farmbuyer@37 1137 cellFrame.text:SetText("")
farmbuyer@37 1138 return
farmbuyer@6 1139 end
farmbuyer@6 1140
farmbuyer@37 1141 local d = data[realrow]
farmbuyer@37 1142 local cell = d.cols[column]
farmbuyer@37 1143
farmbuyer@37 1144 cellFrame.text:SetText(cell.value)
farmbuyer@37 1145 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@37 1146
farmbuyer@37 1147 --if d.kind ~= 'loot' then
farmbuyer@37 1148 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[d.kind])
farmbuyer@37 1149 --else
farmbuyer@37 1150 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@37 1151 --end
farmbuyer@37 1152 end
farmbuyer@37 1153
farmbuyer@37 1154 local function hist_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@37 1155 if (row == nil) or (realrow == nil) then return false end -- click column header, do default resorting
farmbuyer@37 1156 local h = data[realrow]
farmbuyer@37 1157 local kind = h.kind
farmbuyer@37 1158
farmbuyer@37 1159 if history_filter_who and button == "RightButton" then -- now filtering and wanting not to
farmbuyer@37 1160 history_filter_who = nil
farmbuyer@37 1161 stable:SetFilter(history_filter_by_recent)
farmbuyer@37 1162 setstatus(hist_normal_status)
farmbuyer@37 1163 elseif (not history_filter_who) and button == "LeftButton" then -- not filtering and wanting to
farmbuyer@37 1164 history_filter_who = h.OLwho
farmbuyer@37 1165 stable:SetFilter(history_filter_by_name)
farmbuyer@37 1166 setstatus(hist_name_status)
farmbuyer@6 1167 end
farmbuyer@6 1168
farmbuyer@37 1169 return true -- do not do anything further
farmbuyer@37 1170 end
farmbuyer@37 1171
farmbuyer@37 1172 --[[
farmbuyer@37 1173 local function hist_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@37 1174 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@37 1175 local h = data[realrow]
farmbuyer@37 1176 local kind = h.kind
farmbuyer@37 1177
farmbuyer@37 1178 return true -- do not do anything further
farmbuyer@37 1179 end]]
farmbuyer@37 1180
farmbuyer@37 1181 -- Tab 4: History (implementation)
farmbuyer@37 1182 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1183 histST = LibStub("ScrollingTable"):CreateST(hist_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@37 1184 _d:SetUserData("histST",histST)
farmbuyer@37 1185 if addon.author_debug then
farmbuyer@37 1186 _G.OLHST = histST
farmbuyer@1 1187 end
farmbuyer@1 1188
farmbuyer@37 1189 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@37 1190 eoi_st_otherrow_bgcolortable_default = histST:GetDefaultHighlightBlank()
farmbuyer@37 1191 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@37 1192 return eoi_st_otherrow_bgcolortable_default
farmbuyer@37 1193 end})
farmbuyer@1 1194 end
farmbuyer@1 1195
farmbuyer@37 1196 addon:_build_history_names()
farmbuyer@37 1197 addon:_fill_out_hist_data(1)
farmbuyer@37 1198 histST:SetData(addon.history.st)
farmbuyer@37 1199 histST:RegisterEvents{
farmbuyer@37 1200 OnEnter = eoi_st_OnEnter,
farmbuyer@37 1201 OnLeave = eoi_st_OnLeave,
farmbuyer@37 1202 OnClick = hist_st_OnClick,
farmbuyer@37 1203 --OnDoubleClick = hist_st_OnDoubleClick,
farmbuyer@37 1204 }
farmbuyer@37 1205 local oldrefresh = histST.Refresh
farmbuyer@37 1206 histST.Refresh = function (self, opt_index)
farmbuyer@37 1207 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1208 return oldrefresh(self)
farmbuyer@37 1209 end
farmbuyer@37 1210 histST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@37 1211 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1212 self:SortData() -- calls hooked refresh
farmbuyer@6 1213 end
farmbuyer@6 1214
farmbuyer@37 1215 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1216
farmbuyer@37 1217 -- Zaps history for the given realm, or the current (current-playing
farmbuyer@37 1218 -- realm, not currently-displayed realm) one if not specified.
farmbuyer@37 1219 local function reset_current_realm (opt_realmname)
farmbuyer@37 1220 local r = assert(opt_realmname or GetRealmName())
farmbuyer@37 1221 -- new .history table:
farmbuyer@37 1222 addon.history_all[r] = addon:_prep_new_history_category (nil, r)
farmbuyer@37 1223 addon.history = addon.history_all[r]
farmbuyer@37 1224 addon.hist_clean = nil
farmbuyer@37 1225 -- new .history.st table:
farmbuyer@37 1226 histST:OuroLoot_Refresh()
farmbuyer@37 1227 histST:SetData(addon.history.st)
farmbuyer@37 1228 end
farmbuyer@6 1229
farmbuyer@1 1230 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1231 local st_widget = GUI:Create("lib-st")
farmbuyer@37 1232 -- don't need _d:GetUserData("histST") here, as it's already a local
farmbuyer@37 1233 histST:OuroLoot_Refresh()
farmbuyer@37 1234 st_widget:WrapST(histST)
farmbuyer@37 1235 st_widget.head_offset = 15
farmbuyer@37 1236 st_widget.tail_offset = 0
farmbuyer@37 1237 container:SetLayout("Fill")
farmbuyer@37 1238 container:AddChild(st_widget)
farmbuyer@37 1239 setstatus(hist_normal_status)
farmbuyer@1 1240
farmbuyer@37 1241 local b
farmbuyer@37 1242 do
farmbuyer@37 1243 local realms,current = {},1
farmbuyer@37 1244 for realmname,histtable in pairs(addon.history_all) do
farmbuyer@37 1245 if type(histtable) == 'table' then
farmbuyer@37 1246 tinsert(realms,realmname)
farmbuyer@37 1247 if addon.history == histtable then current = #realms end
farmbuyer@4 1248 end
farmbuyer@4 1249 end
farmbuyer@37 1250 b = mkbutton("Dropdown", nil, "", [[Which realm to display]])
farmbuyer@1 1251 b:SetFullWidth(true)
farmbuyer@37 1252 b:SetLabel() -- required even when empty, see ace3 ticket #234
farmbuyer@37 1253 b:SetList(realms)
farmbuyer@37 1254 b:SetValue(current)
farmbuyer@37 1255 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@37 1256 local r = realms[choice]
farmbuyer@37 1257 addon.history = addon:_prep_new_history_category (addon.history_all[r], r)
farmbuyer@37 1258 addon.hist_clean = nil
farmbuyer@6 1259 histST:OuroLoot_Refresh()
farmbuyer@6 1260 histST:SetData(addon.history.st)
farmbuyer@37 1261 -- Reset filters to normal
farmbuyer@37 1262 history_filter_who = nil
farmbuyer@37 1263 histST:SetFilter(history_filter_by_recent)
farmbuyer@37 1264 setstatus(hist_normal_status)
farmbuyer@1 1265 return addon:redisplay()
farmbuyer@1 1266 end)
farmbuyer@1 1267 specials:AddChild(b)
farmbuyer@37 1268 end
farmbuyer@1 1269
farmbuyer@37 1270 --[[ b = GUI:Create("Spacer") b:SetFullWidth(true) b:SetHeight(10) specials:AddChild(b) ]]
farmbuyer@4 1271
farmbuyer@37 1272 b = mkbutton("Regenerate",
farmbuyer@37 1273 [[Erases all history entries from the displayed realm, and regenerates it from current loot information.]])
farmbuyer@37 1274 b:SetFullWidth(true)
farmbuyer@37 1275 b:SetDisabled (#addon.history == 0)
farmbuyer@37 1276 b:SetCallback("OnClick", function(_b)
farmbuyer@37 1277 local dialog = StaticPopup_Show("OUROL_HIST_REGEN", addon.history.realm)
farmbuyer@37 1278 dialog.data = addon
farmbuyer@37 1279 dialog.data2 = function(_addon)
farmbuyer@37 1280 _addon:rewrite_history (_addon.history.realm)
farmbuyer@37 1281 histST:OuroLoot_Refresh()
farmbuyer@37 1282 histST:SetData(_addon.history.st)
farmbuyer@37 1283 end
farmbuyer@37 1284 end)
farmbuyer@37 1285 specials:AddChild(b)
farmbuyer@1 1286
farmbuyer@37 1287 b = mkbutton('hist_clear', "Clear Realm History",
farmbuyer@37 1288 [[|cffff1010Erases absolutely all> history entries from the displayed realm.]])
farmbuyer@37 1289 b:SetFullWidth(true)
farmbuyer@37 1290 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1291 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", addon.history.realm)
farmbuyer@37 1292 dialog.data = addon
farmbuyer@37 1293 dialog.data2 = function(_addon)
farmbuyer@37 1294 reset_current_realm(_addon.history.realm)
farmbuyer@37 1295 end
farmbuyer@37 1296 end)
farmbuyer@37 1297 specials:AddChild(b)
farmbuyer@37 1298
farmbuyer@37 1299 b = mkbutton('hist_clear_all', "Clear All History",
farmbuyer@37 1300 [[|cffff1010Erases absolutely all> history entries from ALL realms.]])
farmbuyer@37 1301 b:SetFullWidth(true)
farmbuyer@37 1302 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1303 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", "ALL realms")
farmbuyer@37 1304 dialog.data = addon
farmbuyer@37 1305 dialog.data2 = function(_addon)
farmbuyer@37 1306 _addon.history_all = {}
farmbuyer@37 1307 reset_current_realm()
farmbuyer@37 1308 end
farmbuyer@37 1309 end)
farmbuyer@37 1310 specials:AddChild(b)
farmbuyer@37 1311
farmbuyer@37 1312 b = mkbutton('hist_clear_old', "Clear Older",
farmbuyer@37 1313 [[Preserves only the latest loot entry for each player on the displayed realm, removing all earlier ones.]])
farmbuyer@37 1314 b:SetFullWidth(true)
farmbuyer@37 1315 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1316 local dialog = StaticPopup_Show("OUROL_HIST_PREEN", addon.history.realm)
farmbuyer@37 1317 dialog.data = addon
farmbuyer@37 1318 dialog.data2 = function(_addon)
farmbuyer@37 1319 _addon:preen_history(_addon.history.realm)
farmbuyer@37 1320 _addon.hist_clean = nil
farmbuyer@37 1321 histST:OuroLoot_Refresh()
farmbuyer@37 1322 end
farmbuyer@37 1323 end)
farmbuyer@37 1324 specials:AddChild(b)
farmbuyer@1 1325 end
farmbuyer@37 1326 return tabs_OnGroupSelected["hist"](container,specials)
farmbuyer@1 1327 end
farmbuyer@1 1328
farmbuyer@37 1329
farmbuyer@6 1330 -- Tab 5: Help (content in verbage.lua)
farmbuyer@1 1331 do
farmbuyer@1 1332 local tabs_help_OnGroupSelected_func = function (treeg,event,category)
farmbuyer@1 1333 treeg:ReleaseChildren()
farmbuyer@1 1334 local txt = GUI:Create("Label")
farmbuyer@1 1335 txt:SetFullWidth(true)
farmbuyer@1 1336 txt:SetFontObject(GameFontNormal)--Highlight)
farmbuyer@1 1337 txt:SetText(addon.helptext[category])
farmbuyer@1 1338 local sf = GUI:Create("ScrollFrame")
farmbuyer@1 1339 local sfstat = _d:GetUserData("help tab scroll status") or {}
farmbuyer@1 1340 sf:SetStatusTable(sfstat)
farmbuyer@1 1341 _d:SetUserData("help tab scroll status",sfstat)
farmbuyer@1 1342 sf:SetLayout("Fill")
farmbuyer@1 1343 -- This forces the scrolling area to be bigger than the visible area; else
farmbuyer@1 1344 -- some of the text gets cut off.
farmbuyer@1 1345 sf.content:SetHeight(700)
farmbuyer@1 1346 sf:AddChild(txt)
farmbuyer@1 1347 treeg:AddChild(sf)
farmbuyer@1 1348 if treeg:GetUserData("help restore scroll") then
farmbuyer@1 1349 sfstat = sfstat.scrollvalue
farmbuyer@1 1350 if sfstat then sf:SetScroll(sfstat) end
farmbuyer@1 1351 treeg:SetUserData("help restore scroll", false)
farmbuyer@1 1352 else
farmbuyer@1 1353 sf:SetScroll(0)
farmbuyer@1 1354 end
farmbuyer@1 1355 end
farmbuyer@1 1356 tabs_OnGroupSelected["help"] = function(container,specials)
farmbuyer@1 1357 container:SetLayout("Fill")
farmbuyer@1 1358 local left = GUI:Create("TreeGroup")
farmbuyer@1 1359 local leftstat = _d:GetUserData("help tab select status")
farmbuyer@1 1360 or {treewidth=145}
farmbuyer@1 1361 left:SetStatusTable(leftstat)
farmbuyer@1 1362 _d:SetUserData("help tab select status",leftstat)
farmbuyer@1 1363 left:SetLayout("Fill")
farmbuyer@1 1364 left:SetFullWidth(true)
farmbuyer@1 1365 left:SetFullHeight(true)
farmbuyer@1 1366 left:EnableButtonTooltips(false)
farmbuyer@1 1367 left:SetTree(addon.helptree)
farmbuyer@1 1368 left:SetCallback("OnGroupSelected", tabs_help_OnGroupSelected_func)
farmbuyer@1 1369 container:AddChild(left)
farmbuyer@1 1370 leftstat = leftstat.selected
farmbuyer@1 1371 if leftstat then
farmbuyer@1 1372 left:SetUserData("help restore scroll", true)
farmbuyer@1 1373 left:SelectByValue(leftstat)
farmbuyer@1 1374 else
farmbuyer@1 1375 left:SelectByValue("basic")
farmbuyer@1 1376 end
farmbuyer@1 1377 end
farmbuyer@1 1378 end
farmbuyer@1 1379
farmbuyer@37 1380
farmbuyer@1 1381 -- Tab 6: Options / Advanced
farmbuyer@1 1382 do
farmbuyer@1 1383 local function mkoption (opt, label, width, desc, opt_func)
farmbuyer@1 1384 local w = mkbutton("CheckBoxSmallLabel", nil, "", desc)
farmbuyer@1 1385 w:SetRelativeWidth(width)
farmbuyer@1 1386 w:SetType("checkbox")
farmbuyer@1 1387 w:SetLabel(label)
farmbuyer@1 1388 if opt then
farmbuyer@1 1389 w:SetValue(OuroLootSV_opts[opt])
farmbuyer@1 1390 w:SetCallback("OnValueChanged", opt_func or (function(_w,event,value)
farmbuyer@1 1391 OuroLootSV_opts[opt] = value
farmbuyer@1 1392 end))
farmbuyer@1 1393 end
farmbuyer@1 1394 return w
farmbuyer@1 1395 end
farmbuyer@1 1396
farmbuyer@1 1397 local function adv_careful_OnTextChanged (ebox,event,value)
farmbuyer@1 1398 -- The EditBox widget's code will call an internal ShowButton routine
farmbuyer@1 1399 -- after this callback returns. ShowButton will test for this flag:
farmbuyer@1 1400 ebox:DisableButton (value == "")
farmbuyer@1 1401 end
farmbuyer@1 1402
farmbuyer@1 1403 -- Like the first tab, we use a pair of functions; first and repeating.
farmbuyer@1 1404 local function adv_real (container, specials)
farmbuyer@1 1405 local grp, w
farmbuyer@1 1406
farmbuyer@1 1407 grp = GUI:Create("InlineGroup")
farmbuyer@1 1408 grp:SetLayout("Flow")
farmbuyer@1 1409 grp:PauseLayout()
farmbuyer@1 1410 grp:SetFullWidth(true)
farmbuyer@1 1411 grp:SetTitle("Debugging/Testing Options [not saved across sessions]")
farmbuyer@1 1412
farmbuyer@1 1413 w = mkbutton("EditBox", 'comm_ident', addon.ident,
farmbuyer@1 1414 [[Disable the addon, change this field (click Okay or press Enter), then re-enable the addon.]])
farmbuyer@1 1415 w:SetRelativeWidth(0.2)
farmbuyer@1 1416 w:SetLabel("Addon channel ID")
farmbuyer@1 1417 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1418 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1419 -- if they set it to blank spaces, they're boned. oh well.
farmbuyer@1 1420 -- Re-enabling will take care of propogating this new value.
farmbuyer@1 1421 addon.ident = (value == "") and "OuroLoot2" or value
farmbuyer@1 1422 _w:SetText(addon.ident)
farmbuyer@1 1423 addon:Print("Addon channel ID set to '".. addon.ident.. "' for rebroadcasting and listening.")
farmbuyer@1 1424 end)
farmbuyer@1 1425 w:SetDisabled(addon.enabled or addon.rebroadcast)
farmbuyer@1 1426 grp:AddChild(w)
farmbuyer@1 1427
farmbuyer@40 1428 w = mkbutton("EditBox", nil, addon.recent_messages.ttl, [[comm cache TTL]])
farmbuyer@1 1429 w:SetRelativeWidth(0.05)
farmbuyer@1 1430 w:SetLabel("ttl")
farmbuyer@1 1431 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1432 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1433 value = tonumber(value) or addon.recent_messages.ttl
farmbuyer@1 1434 addon.recent_messages.ttl = value
farmbuyer@1 1435 _w:SetText(tostring(value))
farmbuyer@1 1436 end)
farmbuyer@1 1437 grp:AddChild(w)
farmbuyer@1 1438
farmbuyer@1 1439 w = mkbutton("load nsaab1548", [[Cursed Darkhound]])
farmbuyer@1 1440 w:SetRelativeWidth(0.25)
farmbuyer@1 1441 w:SetCallback("OnClick", function()
farmbuyer@1 1442 for i, v in ipairs(DBM.AddOns) do
farmbuyer@1 1443 if v.modId == "DBM-NotScaryAtAll" then
farmbuyer@1 1444 DBM:LoadMod(v)
farmbuyer@1 1445 break
farmbuyer@1 1446 end
farmbuyer@1 1447 end
farmbuyer@1 1448 local mod = DBM:GetModByName("NotScaryAtAll")
farmbuyer@1 1449 if mod then
farmbuyer@1 1450 mod:EnableMod()
farmbuyer@1 1451 addon:Print("Now tracking ID",mod.creatureId)
farmbuyer@1 1452 else addon:Print("Can do nothing; DBM testing mod wasn't loaded.") end
farmbuyer@1 1453 end)
farmbuyer@5 1454 w:SetDisabled(addon.bossmod_registered ~= 'DBM')
farmbuyer@1 1455 grp:AddChild(w)
farmbuyer@1 1456
farmbuyer@1 1457 w = mkbutton("GC", [[full GC cycle]])
farmbuyer@1 1458 w:SetRelativeWidth(0.1)
farmbuyer@1 1459 w:SetCallback("OnClick", function() collectgarbage() end)
farmbuyer@1 1460 grp:AddChild(w)
farmbuyer@1 1461
farmbuyer@20 1462 --[==[ this has been well and truly debugged by now
farmbuyer@1 1463 w = mkbutton("EditBox", nil, addon.loot_pattern:sub(17), [[]])
farmbuyer@1 1464 w:SetRelativeWidth(0.35)
farmbuyer@1 1465 w:SetLabel("CML pattern suffix")
farmbuyer@1 1466 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1467 addon.loot_pattern = addon.loot_pattern:sub(1,16) .. value
farmbuyer@1 1468 end)
farmbuyer@20 1469 grp:AddChild(w) ]==]
farmbuyer@20 1470
farmbuyer@20 1471 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@1 1472
farmbuyer@1 1473 local simple = GUI:Create("SimpleGroup")
farmbuyer@1 1474 simple:SetLayout("List")
farmbuyer@1 1475 simple:SetRelativeWidth(0.3)
farmbuyer@1 1476 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1477 w:SetFullWidth(true)
farmbuyer@1 1478 w:SetType("checkbox")
farmbuyer@19 1479 w:SetLabel("debug toggle")
farmbuyer@1 1480 w:SetValue(addon.DEBUG_PRINT)
farmbuyer@19 1481 w:SetCallback("OnValueChanged", function(_w,event,value)
farmbuyer@19 1482 addon.DEBUG_PRINT = value
farmbuyer@19 1483 addon:redisplay()
farmbuyer@19 1484 end)
farmbuyer@19 1485 simple:AddChild(w)
farmbuyer@19 1486 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@19 1487 w:SetFullWidth(true)
farmbuyer@19 1488 w:SetType("checkbox")
farmbuyer@19 1489 w:SetLabel("GOP history mode")
farmbuyer@19 1490 w:SetValue(false)
farmbuyer@19 1491 w:SetCallback("OnValueChanged", function(_w,event,value) addon.history_suppress = value end)
farmbuyer@1 1492 simple:AddChild(w)
farmbuyer@1 1493 w = mkbutton("Clear All & Reload",
farmbuyer@1 1494 [[No confirmation! |cffff1010Erases absolutely all> Ouro Loot saved variables and reloads the UI.]])
farmbuyer@1 1495 w:SetFullWidth(true)
farmbuyer@1 1496 w:SetCallback("OnClick", function()
farmbuyer@8 1497 addon:_clear_SVs() -- reloads
farmbuyer@1 1498 end)
farmbuyer@1 1499 simple:AddChild(w)
farmbuyer@1 1500 grp:AddChild(simple)
farmbuyer@1 1501
farmbuyer@1 1502 simple = GUI:Create("SimpleGroup")
farmbuyer@1 1503 simple:SetLayout("List")
farmbuyer@1 1504 simple:SetRelativeWidth(0.5)
farmbuyer@1 1505 for d,v in pairs(addon.debug) do
farmbuyer@1 1506 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1507 w:SetFullWidth(true)
farmbuyer@1 1508 w:SetType("checkbox")
farmbuyer@1 1509 w:SetLabel(d)
farmbuyer@1 1510 if d == "notraid" then
farmbuyer@39 1511 w:SetDescription[[Tick this before enabling to make the addon work outside of raid groups]]
farmbuyer@19 1512 else
farmbuyer@40 1513 if d == "alsolog" then
farmbuyer@40 1514 w:SetDescription[[Also log all debug messages to disk. See print_log.lua in the addon folder for later viewing.]]
farmbuyer@40 1515 end
farmbuyer@19 1516 w:SetDisabled(not addon.DEBUG_PRINT)
farmbuyer@1 1517 end
farmbuyer@1 1518 w:SetValue(v)
farmbuyer@1 1519 w:SetCallback("OnValueChanged", function(_w,event,value) addon.debug[d] = value end)
farmbuyer@1 1520 simple:AddChild(w)
farmbuyer@1 1521 end
farmbuyer@1 1522 grp:AddChild(simple)
farmbuyer@10 1523
farmbuyer@10 1524 simple = GUI:Create("SimpleGroup")
farmbuyer@10 1525 simple:SetLayout("Flow")
farmbuyer@10 1526 simple:SetRelativeWidth(0.85)
farmbuyer@10 1527 w = mkbutton("MidS-H", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1528 w:SetRelativeWidth(0.15)
farmbuyer@10 1529 w:SetCallback("OnClick", function()
farmbuyer@10 1530 PlaySoundFile[[Sound\Music\WorldEvents\HordeFirepole.mp3]]
farmbuyer@10 1531 end)
farmbuyer@10 1532 simple:AddChild(w)
farmbuyer@10 1533 w = mkbutton("MidS-A", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1534 w:SetRelativeWidth(0.15)
farmbuyer@10 1535 w:SetCallback("OnClick", function()
farmbuyer@10 1536 PlaySoundFile[[Sound\Music\WorldEvents\AllianceFirepole.mp3]]
farmbuyer@10 1537 end)
farmbuyer@10 1538 simple:AddChild(w)
farmbuyer@10 1539 grp:AddChild(simple)
farmbuyer@10 1540
farmbuyer@1 1541 grp:ResumeLayout()
farmbuyer@1 1542 container:AddChild(grp)
farmbuyer@1 1543 GUI:ClearFocus()
farmbuyer@1 1544 end
farmbuyer@1 1545
farmbuyer@1 1546 -- Initial lower panel function
farmbuyer@1 1547 local function adv_lower (container, specials)
farmbuyer@1 1548 local speedbump = GUI:Create("InteractiveLabel")
farmbuyer@1 1549 speedbump:SetFullWidth(true)
farmbuyer@1 1550 speedbump:SetFontObject(GameFontHighlightLarge)
farmbuyer@1 1551 speedbump:SetImage("Interface\\DialogFrame\\DialogAlertIcon")
farmbuyer@1 1552 speedbump:SetImageSize(50,50)
farmbuyer@1 1553 speedbump:SetText("The debugging/testing settings on the rest of this panel can"
farmbuyer@1 1554 .." seriously bork up the addon if you make a mistake. If you're okay"
farmbuyer@1 1555 .." with the possibility of losing data, click this warning to load the panel.")
farmbuyer@1 1556 speedbump:SetCallback("OnClick", function (_sb)
farmbuyer@1 1557 adv_lower = adv_real
farmbuyer@1 1558 return addon:redisplay()
farmbuyer@1 1559 --return tabs_OnGroupSelected_func(container.parent,"OnGroupSelected","opt")
farmbuyer@1 1560 end)
farmbuyer@1 1561 container:AddChild(speedbump)
farmbuyer@1 1562 end
farmbuyer@1 1563
farmbuyer@1 1564 tabs_OnGroupSelected["opt"] = function(container,specials)
farmbuyer@1 1565 --container:SetLayout("List")
farmbuyer@1 1566 container:SetLayout("Fill")
farmbuyer@1 1567 local scroll, grp, w
farmbuyer@1 1568
farmbuyer@1 1569 scroll = GUI:Create("ScrollFrame")
farmbuyer@1 1570 scroll:SetLayout("Flow")
farmbuyer@1 1571
farmbuyer@1 1572 grp = GUI:Create("InlineGroup")
farmbuyer@1 1573 grp:SetLayout("Flow")
farmbuyer@1 1574 grp:SetFullWidth(true)
farmbuyer@1 1575 grp:SetTitle("User Options [these are saved across sessions]")
farmbuyer@1 1576
farmbuyer@10 1577 -- The relative width fields used to be done to take up less vertical space, but
farmbuyer@10 1578 -- that turned out to look messy. Now they're just a straight line for the most part.
farmbuyer@10 1579
farmbuyer@1 1580 -- reminder popup
farmbuyer@16 1581 w = mkoption ('popup_on_join', "Show reminder popup", 0.49,
farmbuyer@1 1582 [[When joining a raid and not already tracking, display a dialog asking for instructions.]])
farmbuyer@1 1583 grp:AddChild(w)
farmbuyer@1 1584
farmbuyer@1 1585 -- toggle scroll-to-bottom on first tab
farmbuyer@16 1586 w = mkoption('scroll_to_bottom', "Scroll to bottom when opening display", 0.49,
farmbuyer@1 1587 [[Scroll to the bottom of the loot window (most recent entries) when displaying the GUI.]])
farmbuyer@1 1588 grp:AddChild(w)
farmbuyer@1 1589
farmbuyer@1 1590 -- /loot option
farmbuyer@16 1591 w = mkoption('register_slashloot', "Register /loot slash command on login", 0.49,
farmbuyer@1 1592 [[Register "/loot" as a slash command in addition to the normal "/ouroloot". Relog to take effect.]])
farmbuyer@1 1593 grp:AddChild(w)
farmbuyer@1 1594
farmbuyer@1 1595 -- chatty mode
farmbuyer@16 1596 w = mkoption('chatty_on_kill', "Be chatty on boss kill", 0.49,
farmbuyer@1 1597 [[Print something to chat output when DBM tells Ouro Loot about a successful boss kill.]])
farmbuyer@1 1598 grp:AddChild(w)
farmbuyer@1 1599
farmbuyer@1 1600 -- less noise in main panel
farmbuyer@16 1601 w = mkoption('no_tracking_wipes', "Do not track wipes", 0.49,
farmbuyer@1 1602 [[Do not add 'wipe' entries on the main loot grid, or generate any text for them.]])
farmbuyer@1 1603 grp:AddChild(w)
farmbuyer@1 1604
farmbuyer@1 1605 -- cutesy abbrevs
farmbuyer@16 1606 w = mkoption('snarky_boss', "Use snarky boss names", 0.49,
farmbuyer@1 1607 [[Irreverent replacement names for boss events.]])
farmbuyer@1 1608 grp:AddChild(w)
farmbuyer@1 1609
farmbuyer@1 1610 -- possible keybindings
farmbuyer@1 1611 do
farmbuyer@1 1612 local pair = GUI:Create("SimpleGroup")
farmbuyer@1 1613 pair:SetLayout("Flow")
farmbuyer@10 1614 pair:SetRelativeWidth(0.95)
farmbuyer@1 1615 local editbox, checkbox
farmbuyer@1 1616 editbox = mkbutton("EditBox", nil, OuroLootSV_opts.keybinding_text,
farmbuyer@1 1617 [[Keybinding text format is fragile! Relog to take effect.]])
farmbuyer@1 1618 editbox:SetRelativeWidth(0.5)
farmbuyer@1 1619 editbox:SetLabel("Keybinding text")
farmbuyer@1 1620 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1621 OuroLootSV_opts.keybinding_text = value
farmbuyer@1 1622 end)
farmbuyer@1 1623 editbox:SetDisabled(not OuroLootSV_opts.keybinding)
farmbuyer@1 1624 checkbox = mkoption('keybinding', "Register keybinding", 0.5,
farmbuyer@1 1625 [[Register a keybinding to toggle the loot display. Relog to take effect.]],
farmbuyer@1 1626 function (_w,_,value)
farmbuyer@1 1627 OuroLootSV_opts.keybinding = value
farmbuyer@1 1628 editbox:SetDisabled(not OuroLootSV_opts.keybinding)
farmbuyer@1 1629 end)
farmbuyer@1 1630 pair:AddChild(checkbox)
farmbuyer@1 1631 pair:AddChild(editbox)
farmbuyer@1 1632 grp:AddChild(pair)
farmbuyer@1 1633 end
farmbuyer@1 1634
farmbuyer@3 1635 -- boss mod selection
farmbuyer@3 1636 w = GUI:Create("Spacer")
farmbuyer@3 1637 w:SetFullWidth(true)
farmbuyer@3 1638 w:SetHeight(20)
farmbuyer@3 1639 grp:AddChild(w)
farmbuyer@3 1640 do
farmbuyer@3 1641 local list = {}
farmbuyer@3 1642 local current
farmbuyer@3 1643 for k,v in ipairs(addon.bossmods) do
farmbuyer@3 1644 list[k] = v.n
farmbuyer@3 1645 if v.n == OuroLootSV_opts.bossmod then
farmbuyer@3 1646 current = k
farmbuyer@3 1647 end
farmbuyer@3 1648 end
farmbuyer@3 1649 w = mkbutton("Dropdown", nil, "", [[Which 'boss mod' to use.]])
farmbuyer@3 1650 w:SetRelativeWidth(0.2)
farmbuyer@3 1651 w:SetLabel("Boss Mod:")
farmbuyer@3 1652 w:SetList(list)
farmbuyer@3 1653 w:SetValue(current)
farmbuyer@3 1654 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@3 1655 OuroLootSV_opts.bossmod = list[choice]
farmbuyer@3 1656 end)
farmbuyer@3 1657 grp:AddChild(w)
farmbuyer@3 1658 end
farmbuyer@3 1659
farmbuyer@1 1660 -- item filter
farmbuyer@1 1661 w = GUI:Create("Spacer")
farmbuyer@1 1662 w:SetFullWidth(true)
farmbuyer@1 1663 w:SetHeight(20)
farmbuyer@1 1664 grp:AddChild(w)
farmbuyer@1 1665 do
farmbuyer@1 1666 local list = {}
farmbuyer@1 1667 for id in pairs(OuroLootSV_opts.itemfilter) do
farmbuyer@1 1668 local iname, _, iquality = GetItemInfo(id)
farmbuyer@2 1669 if iname then
farmbuyer@11 1670 list[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@2 1671 end
farmbuyer@1 1672 end
farmbuyer@1 1673 w = GUI:Create("EditBoxDropDown")
farmbuyer@1 1674 w:SetRelativeWidth(0.4)
farmbuyer@1 1675 w:SetText("Item filter")
farmbuyer@1 1676 w:SetEditBoxTooltip("Link items which should no longer be tracked.")
farmbuyer@1 1677 w:SetList(list)
farmbuyer@1 1678 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@1 1679 local iname, ilink, iquality = GetItemInfo(strtrim(text))
farmbuyer@1 1680 if not iname then
farmbuyer@1 1681 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@1 1682 end
farmbuyer@1 1683 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@11 1684 list[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@1 1685 OuroLootSV_opts.itemfilter[id] = true
farmbuyer@1 1686 addon:Print("Now filtering out", ilink)
farmbuyer@1 1687 end)
farmbuyer@1 1688 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@1 1689 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@1 1690 OuroLootSV_opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@1 1691 --addon:Print("No longer filtering out", ilink)
farmbuyer@1 1692 addon:Print("No longer filtering out", val_name)
farmbuyer@1 1693 end)
farmbuyer@1 1694 grp:AddChild(w)
farmbuyer@1 1695 end
farmbuyer@1 1696
farmbuyer@1 1697 addon.sender_list.sort()
farmbuyer@1 1698 if #addon.sender_list.namesI > 0 then
farmbuyer@1 1699 local senders = table.concat(addon.sender_list.namesI,'\n') -- sigh
farmbuyer@1 1700 -- If 39 other people in the raid are running this, the label will
farmbuyer@1 1701 -- explode... is it likely enough to care about? No.
farmbuyer@1 1702 w = GUI:Create("Spacer")
farmbuyer@1 1703 w:SetFullWidth(true)
farmbuyer@1 1704 w:SetHeight(20)
farmbuyer@1 1705 grp:AddChild(w)
farmbuyer@1 1706 w = GUI:Create("Label")
farmbuyer@1 1707 w:SetRelativeWidth(0.4)
farmbuyer@11 1708 w:SetText(ITEM_QUALITY_COLORS[3].hex .."Echo from latest ping:|r\n"..senders)
farmbuyer@1 1709 grp:AddChild(w)
farmbuyer@1 1710 end
farmbuyer@1 1711
farmbuyer@6 1712 scroll:AddChild(grp)
farmbuyer@6 1713
farmbuyer@1 1714 w = mkbutton("ReloadUI", [[Does what you think it does. Loot information is written out and restored.]])
farmbuyer@1 1715 w:SetFullWidth(true)
farmbuyer@1 1716 w:SetCallback("OnClick", ReloadUI)
farmbuyer@1 1717 specials:AddChild(w)
farmbuyer@1 1718
farmbuyer@1 1719 w = mkbutton("Ping!",
farmbuyer@1 1720 [[Asks other raid users for their addon version and current status. Results displayed on User Options panel.]])
farmbuyer@1 1721 w:SetFullWidth(true)
farmbuyer@1 1722 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1723 _w:SetText("5... 4... 3...")
farmbuyer@1 1724 _w:SetDisabled(true)
farmbuyer@23 1725 addon:DoPing()
farmbuyer@1 1726 addon:ScheduleTimer(function(b)
farmbuyer@1 1727 if b:IsVisible() then
farmbuyer@1 1728 return addon:redisplay()
farmbuyer@1 1729 --return tabs_OnGroupSelected_func(container,"OnGroupSelected","opt")
farmbuyer@1 1730 end
farmbuyer@1 1731 end, 5, _w)
farmbuyer@1 1732 end)
farmbuyer@1 1733 specials:AddChild(w)
farmbuyer@1 1734
farmbuyer@1 1735 -- Add appropriate lower panel
farmbuyer@1 1736 adv_lower (scroll, specials)
farmbuyer@1 1737
farmbuyer@1 1738 -- Finish up
farmbuyer@1 1739 container:AddChild(scroll)
farmbuyer@1 1740 end
farmbuyer@1 1741 end
farmbuyer@1 1742
farmbuyer@1 1743
farmbuyer@1 1744 -- Simply to avoid recreating the same function over and over
farmbuyer@1 1745 local tabs_OnGroupSelected_func_args = { [2] = "OnGroupSelected" }
farmbuyer@1 1746 tabs_OnGroupSelected_func = function (tabs,event,group)
farmbuyer@1 1747 tabs_OnGroupSelected_func_args[1] = tabs
farmbuyer@1 1748 tabs_OnGroupSelected_func_args[3] = group
farmbuyer@1 1749 tabs:ReleaseChildren()
farmbuyer@1 1750 local spec = tabs:GetUserData("special buttons group")
farmbuyer@1 1751 spec:ReleaseChildren()
farmbuyer@1 1752 local h = GUI:Create("Heading")
farmbuyer@1 1753 h:SetFullWidth(true)
farmbuyer@1 1754 h:SetText(_tabtexts[group].title)
farmbuyer@1 1755 spec:AddChild(h)
farmbuyer@1 1756 return tabs_OnGroupSelected[group](tabs,spec,group)
farmbuyer@1 1757 --[====[
farmbuyer@1 1758 Unfortunately, :GetHeight() called on anything useful out of a TabGroup
farmbuyer@1 1759 returns the static default size (about 50 pixels) until the refresh
farmbuyer@1 1760 cycle *after* all the frames are shown. Trying to fix it up after a
farmbuyer@1 1761 single OnUpdate doesn't work either. So for now it's all hardcoded.
farmbuyer@1 1762
farmbuyer@1 1763 Using this to determine the actual height of the usable area.
farmbuyer@1 1764 366 pixels
farmbuyer@1 1765 if group == "eoi" then
farmbuyer@1 1766 local stframe = tabs.children[1].frame
farmbuyer@1 1767 print(stframe:GetTop(),"-",stframe:GetBottom(),"=",
farmbuyer@1 1768 stframe:GetTop()-stframe:GetBottom())
farmbuyer@1 1769 print(stframe:GetRight(),"-",stframe:GetLeft(),"=",
farmbuyer@1 1770 stframe:GetRight()-stframe:GetLeft())
farmbuyer@1 1771 end
farmbuyer@1 1772 ]====]
farmbuyer@1 1773 end
farmbuyer@1 1774
farmbuyer@1 1775 --[[
farmbuyer@1 1776 mkbutton ("WidgetType", 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 1777 mkbutton ( [Button] 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 1778 mkbutton ( [Button] [text] "Text On Widget", "the mouseover display text")
farmbuyer@1 1779 ]]
farmbuyer@1 1780 do
farmbuyer@1 1781 local replacement_colors = { ["+"]="|cffffffff", ["<"]="|cff00ff00", [">"]="|r" }
farmbuyer@1 1782 function mkbutton (opt_widget_type, opt_key, label, status)
farmbuyer@1 1783 if not label then
farmbuyer@1 1784 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_widget_type, opt_key
farmbuyer@1 1785 elseif not status then
farmbuyer@1 1786 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_key, label
farmbuyer@1 1787 end
farmbuyer@1 1788 local button = GUI:Create(opt_widget_type)
farmbuyer@1 1789 if button.SetText then button:SetText(tostring(label)) end
farmbuyer@1 1790 status = status:gsub("[%+<>]",replacement_colors)
farmbuyer@1 1791 button:SetCallback("OnEnter", function() setstatus(status) end) -- maybe factor that closure out
farmbuyer@1 1792 button:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@1 1793 -- retrieval key may be specified as nil if all the parameters are given
farmbuyer@1 1794 if opt_key then _d:SetUserData (opt_key, button) end
farmbuyer@1 1795 return button
farmbuyer@1 1796 end
farmbuyer@1 1797 end
farmbuyer@1 1798
farmbuyer@1 1799 --[[
farmbuyer@1 1800 Creates the main window.
farmbuyer@1 1801 ]]
farmbuyer@1 1802 function addon:BuildMainDisplay (opt_tabselect)
farmbuyer@1 1803 if self.display then
farmbuyer@1 1804 -- try to get everything to update, rebuild, refresh... ugh, no
farmbuyer@1 1805 self.display:Hide()
farmbuyer@1 1806 end
farmbuyer@1 1807
farmbuyer@25 1808 -- This probably causes taint... hm.
farmbuyer@25 1809 local prev_fade_time = UIDROPDOWNMENU_SHOW_TIME
farmbuyer@25 1810 UIDROPDOWNMENU_SHOW_TIME = 4
farmbuyer@25 1811
farmbuyer@1 1812 local display = GUI:Create("Frame")
farmbuyer@1 1813 if _d then
farmbuyer@1 1814 display:SetUserData("eoiST",_d) -- warning! warning! kludge detected!
farmbuyer@1 1815 end
farmbuyer@1 1816 _d = display
farmbuyer@1 1817 self.display = display
farmbuyer@17 1818 display:SetTitle(window_title)
farmbuyer@1 1819 display:SetStatusText(self.status_text)
farmbuyer@1 1820 display:SetLayout("Flow")
farmbuyer@16 1821 display:SetStatusTable{width=900,height=550} -- default height is 500
farmbuyer@36 1822 if display.EnableResize then -- FIXME after next Ace3 release, this can be assumed
farmbuyer@36 1823 display:EnableResize(false)
farmbuyer@36 1824 end
farmbuyer@1 1825 display:SetCallback("OnClose", function(_display)
farmbuyer@25 1826 UIDROPDOWNMENU_SHOW_TIME = prev_fade_time
farmbuyer@1 1827 _d = _display:GetUserData("eoiST")
farmbuyer@1 1828 self.display = nil
farmbuyer@1 1829 GUI:Release(_display)
farmbuyer@6 1830 flib.clear()
farmbuyer@1 1831 collectgarbage()
farmbuyer@1 1832 end)
farmbuyer@1 1833
farmbuyer@1 1834 ----- Right-hand panel
farmbuyer@1 1835 local rhs_width = 0.20
farmbuyer@1 1836 local control = GUI:Create("SimpleGroup")
farmbuyer@1 1837 control:SetLayout("Flow")
farmbuyer@1 1838 control:SetRelativeWidth(rhs_width)
farmbuyer@1 1839 control.alignoffset = 25
farmbuyer@1 1840 control:PauseLayout()
farmbuyer@1 1841 local h,b
farmbuyer@1 1842
farmbuyer@1 1843 --- Main ---
farmbuyer@1 1844 h = GUI:Create("Heading")
farmbuyer@1 1845 h:SetFullWidth(true)
farmbuyer@1 1846 h:SetText("Main")
farmbuyer@1 1847 control:AddChild(h)
farmbuyer@1 1848
farmbuyer@1 1849 do
farmbuyer@1 1850 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 1851 [[Enable full tracking, only rebroadcasting, or disable activity altogether.]])
farmbuyer@1 1852 b:SetFullWidth(true)
farmbuyer@1 1853 b:SetLabel("On/Off:")
farmbuyer@1 1854 b:SetList{"Full Tracking", "Broadcasting", "Disabled"}
farmbuyer@1 1855 b:SetValue(self.enabled and 1 or (self.rebroadcast and 2 or 3))
farmbuyer@1 1856 b:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@1 1857 if choice == 1 then self:Activate()
farmbuyer@1 1858 elseif choice == 2 then self:Activate(nil,true)
farmbuyer@1 1859 else self:Deactivate()
farmbuyer@1 1860 end
farmbuyer@1 1861 _w = display:GetUserData('comm_ident')
farmbuyer@1 1862 if _w and _w:IsVisible() then
farmbuyer@1 1863 _w:SetDisabled(self.enabled or self.rebroadcast)
farmbuyer@1 1864 end
farmbuyer@1 1865 _w = display:GetUserData('eoi_bcast_req')
farmbuyer@1 1866 if _w and _w:IsVisible() then
farmbuyer@1 1867 _w:SetDisabled(not self.enabled)
farmbuyer@1 1868 end
farmbuyer@1 1869 end)
farmbuyer@1 1870 control:AddChild(b)
farmbuyer@1 1871 end
farmbuyer@1 1872
farmbuyer@1 1873 b = mkbutton("Dropdown", 'threshold', "",
farmbuyer@1 1874 [[Items greater than or equal to this quality will be tracked/rebroadcast.]])
farmbuyer@1 1875 b:SetFullWidth(true)
farmbuyer@1 1876 b:SetLabel("Threshold:")
farmbuyer@1 1877 b:SetList(self.thresholds)
farmbuyer@1 1878 b:SetValue(self.threshold)
farmbuyer@1 1879 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 1880 self:SetThreshold(choice)
farmbuyer@1 1881 end)
farmbuyer@1 1882 control:AddChild(b)
farmbuyer@1 1883
farmbuyer@4 1884 b = mkbutton("Clear Loot",
farmbuyer@1 1885 [[+Erases> all current loot information and generated text (but not saved texts).]])
farmbuyer@1 1886 b:SetFullWidth(true)
farmbuyer@1 1887 b:SetCallback("OnClick", function()
farmbuyer@1 1888 StaticPopup_Show("OUROL_CLEAR").data = self
farmbuyer@1 1889 end)
farmbuyer@1 1890 control:AddChild(b)
farmbuyer@1 1891
farmbuyer@1 1892 b = GUI:Create("Spacer")
farmbuyer@1 1893 b:SetFullWidth(true)
farmbuyer@16 1894 b:SetHeight(10)
farmbuyer@1 1895 control:AddChild(b)
farmbuyer@1 1896
farmbuyer@1 1897 --[[
farmbuyer@1 1898 --- Saved Texts ---
farmbuyer@1 1899 [ Save Current As... ]
farmbuyer@1 1900 saved1
farmbuyer@1 1901 saved2
farmbuyer@1 1902 ...
farmbuyer@1 1903 [ Load ] [ Delete ]
farmbuyer@1 1904 ]]
farmbuyer@1 1905 h = GUI:Create("Heading")
farmbuyer@1 1906 h:SetFullWidth(true)
farmbuyer@1 1907 h:SetText("Saved Texts")
farmbuyer@1 1908 control:AddChild(h)
farmbuyer@1 1909 b = mkbutton("Save Current As...",
farmbuyer@1 1910 [[Save forum/attendance/etc texts for later retrieval. Main loot information not included.]])
farmbuyer@1 1911 b:SetFullWidth(true)
farmbuyer@1 1912 b:SetCallback("OnClick", function()
farmbuyer@1 1913 StaticPopup_Show "OUROL_SAVE_SAVEAS"
farmbuyer@1 1914 _d:Hide()
farmbuyer@1 1915 end)
farmbuyer@1 1916 control:AddChild(b)
farmbuyer@1 1917
farmbuyer@16 1918 do
farmbuyer@16 1919 local scontainer = GUI:Create("SimpleGroup")
farmbuyer@16 1920 scontainer:SetFullWidth(true)
farmbuyer@16 1921 scontainer:SetFullHeight(false)
farmbuyer@16 1922 scontainer:SetAutoAdjustHeight(false)
farmbuyer@16 1923 scontainer:SetHeight(40) -- no relative height available anymore
farmbuyer@16 1924 scontainer:SetLayout("Fill")
farmbuyer@16 1925 local scroll = GUI:Create("ScrollFrame")
farmbuyer@16 1926 scroll:SetLayout("List")
farmbuyer@16 1927 local saved = self:check_saved_table(--[[silent_on_empty=]]true)
farmbuyer@16 1928 if saved then for i,s in ipairs(saved) do
farmbuyer@16 1929 local il = GUI:Create("InteractiveLabel")
farmbuyer@16 1930 il:SetFullWidth(true)
farmbuyer@16 1931 il:SetText(s.name)
farmbuyer@16 1932 il:SetUserData("num",i)
farmbuyer@16 1933 il:SetHighlight(1,1,1,0.4)
farmbuyer@16 1934 local str = ("%s %d entries %s"):format(s.date,s.count,s.name)
farmbuyer@16 1935 il:SetCallback("OnEnter", function() setstatus(str) end)
farmbuyer@16 1936 il:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@16 1937 il:SetCallback("OnClick", function(_il)
farmbuyer@16 1938 local prev = _d:GetUserData("saved selection")
farmbuyer@16 1939 if prev then
farmbuyer@16 1940 prev.highlight:Hide()
farmbuyer@16 1941 prev:SetColor()
farmbuyer@16 1942 end
farmbuyer@16 1943 _il:SetColor(0,1,0)
farmbuyer@16 1944 _il.highlight:Show()
farmbuyer@16 1945 _d:SetUserData("saved selection",_il)
farmbuyer@16 1946 _d:GetUserData("Load"):SetDisabled(false)
farmbuyer@16 1947 _d:GetUserData("Delete"):SetDisabled(false)
farmbuyer@16 1948 end)
farmbuyer@16 1949 scroll:AddChild(il)
farmbuyer@16 1950 end end
farmbuyer@16 1951 scontainer:AddChild(scroll)
farmbuyer@16 1952 control:AddChild(scontainer)
farmbuyer@16 1953 end
farmbuyer@1 1954
farmbuyer@1 1955 b = mkbutton("Load",
farmbuyer@1 1956 [[Load previously saved text. +REPLACES> all current loot information!]])
farmbuyer@1 1957 b:SetRelativeWidth(0.5)
farmbuyer@1 1958 b:SetCallback("OnClick", function()
farmbuyer@1 1959 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 1960 self:save_restore(num)
farmbuyer@1 1961 self:BuildMainDisplay()
farmbuyer@1 1962 end)
farmbuyer@1 1963 b:SetDisabled(true)
farmbuyer@1 1964 control:AddChild(b)
farmbuyer@1 1965 b = mkbutton("Delete",
farmbuyer@1 1966 [[Delete previously saved text.]])
farmbuyer@1 1967 b:SetRelativeWidth(0.5)
farmbuyer@1 1968 b:SetCallback("OnClick", function()
farmbuyer@1 1969 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 1970 self:save_delete(num)
farmbuyer@1 1971 self:BuildMainDisplay()
farmbuyer@1 1972 end)
farmbuyer@1 1973 b:SetDisabled(true)
farmbuyer@1 1974 control:AddChild(b)
farmbuyer@1 1975
farmbuyer@1 1976 b = GUI:Create("Spacer")
farmbuyer@1 1977 b:SetFullWidth(true)
farmbuyer@16 1978 b:SetHeight(10)
farmbuyer@1 1979 control:AddChild(b)
farmbuyer@1 1980
farmbuyer@1 1981 -- Other stuff on right-hand side
farmbuyer@1 1982 local tab_specials = GUI:Create("SimpleGroup")
farmbuyer@1 1983 tab_specials:SetLayout("Flow")
farmbuyer@1 1984 tab_specials:SetFullWidth(true)
farmbuyer@1 1985 control:AddChild(tab_specials)
farmbuyer@1 1986 control:ResumeLayout()
farmbuyer@1 1987
farmbuyer@1 1988 ----- Left-hand group
farmbuyer@1 1989 local tabs = GUI:Create("TabGroup")
farmbuyer@1 1990 tabs:SetLayout("Flow")
farmbuyer@1 1991 tabs.alignoffset = 25
farmbuyer@1 1992 tabs.titletext:SetFontObject(GameFontNormalSmall) -- XXX
farmbuyer@1 1993 do
farmbuyer@1 1994 self.sender_list.sort()
farmbuyer@1 1995 tabs.titletext:SetFormattedText("Received broadcast data from %d |4player:players;.",
farmbuyer@1 1996 self.sender_list.activeI)
farmbuyer@1 1997 end
farmbuyer@1 1998 tabs:SetRelativeWidth(0.99-rhs_width)
farmbuyer@1 1999 tabs:SetFullHeight(true)
farmbuyer@1 2000 tabs:SetTabs(tabgroup_tabs)
farmbuyer@1 2001 tabs:SetCallback("OnGroupSelected", tabs_OnGroupSelected_func)
farmbuyer@1 2002 tabs:SetCallback("OnTabEnter", function(_tabs,event,value,tab)
farmbuyer@1 2003 setstatus(_tabtexts[value].desc)
farmbuyer@1 2004 end)
farmbuyer@1 2005 tabs:SetCallback("OnTabLeave", statusy_OnLeave)
farmbuyer@1 2006 tabs:SetUserData("special buttons group",tab_specials)
farmbuyer@1 2007 tabs:SelectTab(opt_tabselect or "eoi")
farmbuyer@1 2008
farmbuyer@1 2009 display:AddChildren (tabs, control)
farmbuyer@1 2010 display:ApplyStatus()
farmbuyer@1 2011
farmbuyer@1 2012 display:Show() -- without this, only appears every *other* function call
farmbuyer@1 2013 return display
farmbuyer@1 2014 end
farmbuyer@1 2015
farmbuyer@1 2016 function addon:OpenMainDisplayToTab (text)
farmbuyer@44 2017 text = '^'..text:lower()
farmbuyer@1 2018 for tab,v in pairs(_tabtexts) do
farmbuyer@1 2019 if v.title:lower():find(text) then
farmbuyer@1 2020 self:BuildMainDisplay(tab)
farmbuyer@1 2021 return true
farmbuyer@1 2022 end
farmbuyer@1 2023 end
farmbuyer@1 2024 end
farmbuyer@1 2025
farmbuyer@1 2026 -- Essentially a re-click on the current tab (if the current tab were clickable).
farmbuyer@1 2027 function addon:redisplay ()
farmbuyer@1 2028 tabs_OnGroupSelected_func (unpack(tabs_OnGroupSelected_func_args))
farmbuyer@1 2029 end
farmbuyer@1 2030
farmbuyer@1 2031
farmbuyer@1 2032 ------ Popup dialogs
farmbuyer@1 2033 -- Callback for each Next/Accept stage of inserting a new loot row via dropdown
farmbuyer@1 2034 local function eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 2035 if data.all_done then
farmbuyer@1 2036 -- It'll probably be the final entry in the table, but there might have
farmbuyer@1 2037 -- been real loot happening at the same time.
farmbuyer@1 2038 local boss_index = addon._addLootEntry{
farmbuyer@1 2039 kind = 'boss',
farmbuyer@1 2040 bosskill = (OuroLootSV_opts.snarky_boss and addon.boss_abbrev[data.name] or data.name) or data.name,
farmbuyer@1 2041 reason = 'kill',
farmbuyer@1 2042 instance = data.instance,
farmbuyer@1 2043 duration = 0,
farmbuyer@1 2044 }
farmbuyer@1 2045 local entry = tremove(g_loot,boss_index)
farmbuyer@1 2046 tinsert(g_loot,data.rowindex,entry)
farmbuyer@1 2047 addon:_mark_boss_kill(data.rowindex)
farmbuyer@1 2048 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@1 2049 dialog.data = nil -- free up memory
farmbuyer@1 2050 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@1 2051 return
farmbuyer@1 2052 end
farmbuyer@1 2053
farmbuyer@16 2054 local text = dialog.editBox:GetText()
farmbuyer@1 2055
farmbuyer@1 2056 -- second click
farmbuyer@1 2057 if data.name and text then
farmbuyer@1 2058 data.instance = text
farmbuyer@1 2059 data.all_done = true
farmbuyer@1 2060 -- in future do one more thing, for now just jump to the check
farmbuyer@1 2061 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 2062 end
farmbuyer@1 2063
farmbuyer@1 2064 -- first click
farmbuyer@1 2065 if text then
farmbuyer@1 2066 data.name = text
farmbuyer@1 2067 local getinstance = StaticPopup_Show("OUROL_EOI_INSERT","instance")
farmbuyer@1 2068 getinstance.data = data
farmbuyer@16 2069 getinstance.editBox:SetText(addon.instance_tag())
farmbuyer@1 2070 -- This suppresses auto-hide (which would case the getinstance dialog
farmbuyer@1 2071 -- to go away), but only when mouse clicking. OnEnter is on its own.
farmbuyer@1 2072 return true
farmbuyer@1 2073 end
farmbuyer@1 2074 end
farmbuyer@1 2075
farmbuyer@1 2076 local function eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2077 if data.all_done then
farmbuyer@1 2078 --local real_rebroadcast, real_enabled = addon.rebroadcast, addon.enabled
farmbuyer@1 2079 --g_rebroadcast, g_enabled = false, true
farmbuyer@1 2080 data.display:Hide()
farmbuyer@1 2081 local loot_index = addon:CHAT_MSG_LOOT ("manual", data.recipient, data.name, data.notes)
farmbuyer@1 2082 --g_rebroadcast, g_enabled = real_g_rebroadcast, real_g_enabled
farmbuyer@1 2083 local entry = tremove(g_loot,loot_index)
farmbuyer@1 2084 tinsert(g_loot,data.rowindex,entry)
farmbuyer@1 2085 --data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@1 2086 addon:_fill_out_eoi_data(data.rowindex)
farmbuyer@1 2087 addon:BuildMainDisplay()
farmbuyer@1 2088 dialog.data = nil
farmbuyer@1 2089 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@1 2090 return
farmbuyer@1 2091 end
farmbuyer@1 2092
farmbuyer@16 2093 local text = dialog.editBox:GetText():trim()
farmbuyer@1 2094
farmbuyer@1 2095 -- third click
farmbuyer@1 2096 if data.name and data.recipient and text then
farmbuyer@1 2097 data.notes = (text ~= "<none>") and text or nil
farmbuyer@1 2098 data.all_done = true
farmbuyer@1 2099 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2100 end
farmbuyer@1 2101
farmbuyer@1 2102 -- second click
farmbuyer@1 2103 if data.name and text then
farmbuyer@1 2104 data.recipient = text
farmbuyer@1 2105 local getnotes = StaticPopup_Show("OUROL_EOI_INSERT","notes")
farmbuyer@1 2106 getnotes.data = data
farmbuyer@16 2107 getnotes.editBox:SetText("<none>")
farmbuyer@16 2108 getnotes.editBox:HighlightText()
farmbuyer@1 2109 return true
farmbuyer@1 2110 end
farmbuyer@1 2111
farmbuyer@1 2112 -- first click
farmbuyer@1 2113 if text then
farmbuyer@1 2114 data.name = text
farmbuyer@1 2115 dialog:Hide() -- technically a "different" one about to be shown
farmbuyer@1 2116 local getrecipient = StaticPopup_Show("OUROL_EOI_INSERT","recipient")
farmbuyer@1 2117 getrecipient.data = data
farmbuyer@16 2118 getrecipient.editBox:SetText("")
farmbuyer@1 2119 return true
farmbuyer@1 2120 end
farmbuyer@1 2121 end
farmbuyer@1 2122
farmbuyer@1 2123 local function eoi_st_insert_OnAccept (dialog, data)
farmbuyer@1 2124 if data.kind == 'boss' then
farmbuyer@1 2125 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 2126 elseif data.kind == 'loot' then
farmbuyer@1 2127 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2128 end
farmbuyer@1 2129 end
farmbuyer@1 2130
farmbuyer@1 2131 StaticPopupDialogs["OUROL_CLEAR"] = flib.StaticPopup{
farmbuyer@1 2132 text = "Clear current loot information and text?",
farmbuyer@16 2133 button1 = YES,
farmbuyer@16 2134 button2 = NO,
farmbuyer@1 2135 OnAccept = function (dialog, addon)
farmbuyer@1 2136 addon:Clear(--[[verbose_p=]]true)
farmbuyer@1 2137 end,
farmbuyer@1 2138 }
farmbuyer@1 2139
farmbuyer@37 2140 StaticPopupDialogs["OUROL_HIST_REGEN"] = flib.StaticPopup{
farmbuyer@37 2141 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2142 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r, and generate it anew from current loot?",
farmbuyer@37 2143 button1 = YES,
farmbuyer@37 2144 button2 = NO,
farmbuyer@37 2145 OnAccept = function (dialog, addon, data2)
farmbuyer@37 2146 data2(addon)
farmbuyer@37 2147 addon:Print("%s history has been regenerated.", addon.history.realm)
farmbuyer@37 2148 addon:redisplay()
farmbuyer@37 2149 end,
farmbuyer@37 2150 }
farmbuyer@37 2151
farmbuyer@16 2152 StaticPopupDialogs["OUROL_HIST_CLEAR"] = flib.StaticPopup{
farmbuyer@37 2153 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2154 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r?",
farmbuyer@16 2155 button1 = YES,
farmbuyer@16 2156 button2 = NO,
farmbuyer@16 2157 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2158 data2(addon)
farmbuyer@16 2159 addon:Print("Stimpy, you eeediot, you've pushed the history erase button!")
farmbuyer@16 2160 addon:redisplay()
farmbuyer@16 2161 end,
farmbuyer@16 2162 }
farmbuyer@16 2163
farmbuyer@16 2164 StaticPopupDialogs["OUROL_HIST_PREEN"] = flib.StaticPopup{
farmbuyer@37 2165 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2166 text = "Erase all but the latest entry for players on " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r?",
farmbuyer@16 2167 button1 = YES,
farmbuyer@16 2168 button2 = NO,
farmbuyer@16 2169 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2170 data2(addon)
farmbuyer@16 2171 addon:Print("All loot prior to the most recent entries has been erased.")
farmbuyer@16 2172 addon:redisplay()
farmbuyer@16 2173 end,
farmbuyer@16 2174 }
farmbuyer@16 2175
farmbuyer@27 2176 StaticPopupDialogs["OUROL_URL"] = { --flib.StaticPopup{
farmbuyer@27 2177 text = "Use Control-C or equivalent to copy this URL to your system clipboard:",
farmbuyer@27 2178 button1 = OKAY,
farmbuyer@27 2179 timeout = 0,
farmbuyer@27 2180 whileDead = true,
farmbuyer@27 2181 hideOnEscape = true,
farmbuyer@27 2182 enterClicksFirstButton = true,
farmbuyer@27 2183 hasEditBox = true,
farmbuyer@27 2184 editBoxWidth = 350,
farmbuyer@27 2185 OnShow = function (dialog, url)
farmbuyer@27 2186 dialog.editBox:SetText(url)
farmbuyer@27 2187 dialog.editBox:SetFocus()
farmbuyer@27 2188 dialog.editBox:HighlightText()
farmbuyer@27 2189 end,
farmbuyer@27 2190 }
farmbuyer@27 2191
farmbuyer@1 2192 StaticPopupDialogs["OUROL_REMIND"] = flib.StaticPopup{
farmbuyer@1 2193 text = "Do you wish to activate Ouro Loot?\n\n(Hit the Escape key to close this window without clicking)",
farmbuyer@1 2194 button1 = "Activate recording", -- "accept", left
farmbuyer@1 2195 button3 = "Broadcast only", -- "alt", middle
farmbuyer@1 2196 button2 = "Help", -- "cancel", right
farmbuyer@1 2197 OnAccept = function (dialog, addon)
farmbuyer@1 2198 addon:Activate()
farmbuyer@1 2199 end,
farmbuyer@1 2200 OnAlt = function (dialog, addon)
farmbuyer@1 2201 addon:Activate(nil,true)
farmbuyer@1 2202 end,
farmbuyer@1 2203 OnCancel = function (dialog, addon)
farmbuyer@1 2204 -- hitting escape also calls this, but the 3rd arg would be "clicked"
farmbuyer@1 2205 -- in both cases, not useful here.
farmbuyer@1 2206 local helpbutton = dialog.button2
farmbuyer@1 2207 local ismousing = MouseIsOver(helpbutton)
farmbuyer@1 2208 if ismousing then
farmbuyer@1 2209 -- they actually clicked the button (or at least the mouse was over "Help"
farmbuyer@1 2210 -- when they hit escape... sigh)
farmbuyer@1 2211 addon:BuildMainDisplay('help')
farmbuyer@1 2212 else
farmbuyer@1 2213 addon.popped = true
farmbuyer@1 2214 end
farmbuyer@1 2215 end,
farmbuyer@1 2216 }
farmbuyer@1 2217
farmbuyer@1 2218 -- The data member here is a table built with:
farmbuyer@1 2219 -- {rowindex=<GUI row receiving click>, display=_d, kind=<loot/boss>}
farmbuyer@1 2220 do
farmbuyer@1 2221 local t = flib.StaticPopup{
farmbuyer@1 2222 text = "Enter name of new %s, then click Next or press Enter:",
farmbuyer@1 2223 button1 = "Next >",
farmbuyer@1 2224 button2 = CANCEL,
farmbuyer@1 2225 hasEditBox = true,
farmbuyer@16 2226 editBoxWidth = 350,
farmbuyer@1 2227 maxLetters = 50,
farmbuyer@1 2228 noCancelOnReuse = true,
farmbuyer@1 2229 --[[ XXX still needed?
farmbuyer@1 2230 OnShow = function(dialog)
farmbuyer@1 2231 dialog.wideEditBox:SetText("")
farmbuyer@1 2232 dialog.wideEditBox:SetFocus()
farmbuyer@1 2233 end,]]
farmbuyer@1 2234 }
farmbuyer@1 2235 t.EditBoxOnEnterPressed = function(editbox)
farmbuyer@39 2236 if editbox:GetText() == "" then return end
farmbuyer@1 2237 local dialog = editbox:GetParent()
farmbuyer@1 2238 if not eoi_st_insert_OnAccept (dialog, dialog.data) then
farmbuyer@1 2239 dialog:Hide() -- replicate OnAccept click behavior
farmbuyer@1 2240 end
farmbuyer@1 2241 end
farmbuyer@1 2242 t.enterClicksFirstButton = nil -- no effect with editbox focused
farmbuyer@1 2243 t.OnAccept = eoi_st_insert_OnAccept
farmbuyer@1 2244 StaticPopupDialogs["OUROL_EOI_INSERT"] = t
farmbuyer@1 2245 end
farmbuyer@1 2246
farmbuyer@1 2247 -- This seems to be gratuitous use of metatables, really.
farmbuyer@1 2248 do
farmbuyer@1 2249 local OEIL = {
farmbuyer@1 2250 text = "Paste the new item into here, then click Next or press Enter:",
farmbuyer@1 2251 __index = StaticPopupDialogs["OUROL_EOI_INSERT"]
farmbuyer@1 2252 }
farmbuyer@1 2253 StaticPopupDialogs["OUROL_EOI_INSERT_LOOT"] = setmetatable(OEIL,OEIL)
farmbuyer@1 2254
farmbuyer@1 2255 hooksecurefunc("ChatEdit_InsertLink", function (link,...)
farmbuyer@1 2256 local dialogname = StaticPopup_Visible "OUROL_EOI_INSERT_LOOT"
farmbuyer@1 2257 if dialogname then
farmbuyer@16 2258 _G[dialogname.."EditBox"]:SetText(link)
farmbuyer@1 2259 return true
farmbuyer@1 2260 end
farmbuyer@1 2261 end)
farmbuyer@1 2262 end
farmbuyer@1 2263
farmbuyer@1 2264 StaticPopupDialogs["OUROL_REASSIGN_ENTER"] = flib.StaticPopup{
farmbuyer@1 2265 text = "Enter the player name:",
farmbuyer@1 2266 button1 = ACCEPT,
farmbuyer@1 2267 button2 = CANCEL,
farmbuyer@1 2268 hasEditBox = true,
farmbuyer@1 2269 --[[ XXX needed?
farmbuyer@1 2270 OnShow = function(dialog)
farmbuyer@1 2271 dialog.editBox:SetText("")
farmbuyer@1 2272 dialog.editBox:SetFocus()
farmbuyer@1 2273 end,]]
farmbuyer@1 2274 OnAccept = function(dialog, data)
farmbuyer@1 2275 local name = dialog.usertext --editBox:GetText()
farmbuyer@24 2276 addon:reassign_loot (data.index, name)
farmbuyer@1 2277 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.index)
farmbuyer@1 2278 end,
farmbuyer@1 2279 }
farmbuyer@1 2280
farmbuyer@1 2281 StaticPopupDialogs["OUROL_SAVE_SAVEAS"] = flib.StaticPopup{
farmbuyer@1 2282 text = "Enter a name for the loot collection:",
farmbuyer@1 2283 button1 = ACCEPT,
farmbuyer@1 2284 button2 = CANCEL,
farmbuyer@1 2285 hasEditBox = true,
farmbuyer@1 2286 maxLetters = 30,
farmbuyer@1 2287 --[[ XXX
farmbuyer@1 2288 OnShow = function(dialog)
farmbuyer@1 2289 dialog.editBox:SetText("")
farmbuyer@1 2290 dialog.editBox:SetFocus()
farmbuyer@1 2291 end,]]
farmbuyer@1 2292 OnAccept = function(dialog)--, data)
farmbuyer@1 2293 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 2294 addon:save_saveas(name)
farmbuyer@1 2295 addon:BuildMainDisplay()
farmbuyer@1 2296 end,
farmbuyer@1 2297 OnCancel = function(dialog)--, data, reason)
farmbuyer@1 2298 addon:BuildMainDisplay()
farmbuyer@1 2299 end,
farmbuyer@1 2300 --[[XXX
farmbuyer@1 2301 EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2302 local dialog = editbox:GetParent()
farmbuyer@1 2303 StaticPopupDialogs["OUROL_SAVE_SAVEAS"].OnAccept (dialog, dialog.data)
farmbuyer@1 2304 dialog:Hide()
farmbuyer@1 2305 end,]]
farmbuyer@1 2306 }
farmbuyer@1 2307
farmbuyer@25 2308
farmbuyer@25 2309 -- Workaround this bug: http://us.battle.net/wow/en/forum/topic/3278901991
farmbuyer@25 2310 if true then
farmbuyer@25 2311 -- Verbatim copy of UIDropDownMenuTemplates.xml:155 or so, except as
farmbuyer@25 2312 -- tagged with CHANGE.
farmbuyer@25 2313 local function onenter (self, motion)
farmbuyer@25 2314 if ( self.hasArrow ) then
farmbuyer@25 2315 local level = self:GetParent():GetID() + 1;
farmbuyer@25 2316 local listFrame = _G["DropDownList"..level];
farmbuyer@25 2317 if ( not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= self ) then
farmbuyer@25 2318 ToggleDropDownMenu(self:GetParent():GetID() + 1, self.value, nil, nil, nil, nil, self.menuList, self);
farmbuyer@25 2319 end
farmbuyer@25 2320 else
farmbuyer@25 2321 CloseDropDownMenus(self:GetParent():GetID() + 1);
farmbuyer@25 2322 end
farmbuyer@25 2323 _G[self:GetName().."Highlight"]:Show();
farmbuyer@25 2324 UIDropDownMenu_StopCounting(self:GetParent());
farmbuyer@25 2325 if ( self.tooltipTitle ) then
farmbuyer@25 2326 if ( self.tooltipOnButton ) then
farmbuyer@25 2327 GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
farmbuyer@25 2328 GameTooltip:AddLine(self.tooltipTitle, 1.0, 1.0, 1.0);
farmbuyer@25 2329 GameTooltip:AddLine(self.tooltipText, nil,nil,nil,1); -- CHANGE added nil->1 arguments
farmbuyer@25 2330 GameTooltip:Show();
farmbuyer@25 2331 else
farmbuyer@25 2332 GameTooltip_AddNewbieTip(self, self.tooltipTitle, 1.0, 1.0, 1.0, self.tooltipText, 1);
farmbuyer@25 2333 end
farmbuyer@25 2334 end
farmbuyer@25 2335 end
farmbuyer@25 2336 -- end verbatime copy
farmbuyer@25 2337
farmbuyer@25 2338 for i = 1, UIDROPDOWNMENU_MAXLEVELS do
farmbuyer@25 2339 local list = _G["DropDownList"..i]
farmbuyer@25 2340 if list then
farmbuyer@25 2341 for j = 1, UIDROPDOWNMENU_MAXBUTTONS do
farmbuyer@25 2342 local button = _G["DropDownList"..i.."Button"..j]
farmbuyer@25 2343 if button then
farmbuyer@25 2344 --print("button fixup",i,j)
farmbuyer@25 2345 button:SetScript("OnEnter",onenter)
farmbuyer@25 2346 end
farmbuyer@25 2347 end
farmbuyer@25 2348 end
farmbuyer@25 2349 end
farmbuyer@25 2350 end
farmbuyer@25 2351
farmbuyer@1 2352 -- vim:noet