annotate gui.lua @ 73:32eb24fb2ebf

- This code is not quite ready for prime time. Do not run it yet. - Loot events have associated unique IDs, enabling some new actions over the network. These IDs are preserved as part of realm history. As a result, the stored history format has completely changed (and requires less memory as a bonus). - "Prescan for faster handling" option, default off. - "Mark as <x>" now broadcast to other trackers. Older versions can't receive the message, of course. Future: Broadcast reassigning loot. - New options controlling whether (and where) to print a message when another player broadcasts those kinds of changes to existing loot. - Names colored by class when that data is available; CUSTOM_CLASS_COLORS supported. - Metric boatloads of minor tweaks and optimizations throughout.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Tue, 29 May 2012 22:50:09 +0000
parents bb19899c65a7
children 5edaac60449b
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@67 2 if addon.NOLOAD then return end
farmbuyer@1 3
farmbuyer@1 4 --[[
farmbuyer@1 5 Purely the AceGUI-related routines, and the subroutines needed for support.
farmbuyer@1 6 ------ Constants
farmbuyer@6 7 ------ Globals
farmbuyer@1 8 ------ Behind the scenes routines
farmbuyer@1 9 ------ Main GUI Window
farmbuyer@1 10 ------ Popup dialogs
farmbuyer@1 11 ]]
farmbuyer@1 12
farmbuyer@1 13 ------ Constants
farmbuyer@1 14 local eoi_st_rowheight = 20
farmbuyer@16 15 local eoi_st_displayed_rows = math.floor(416/eoi_st_rowheight) --math.floor(366/eoi_st_rowheight)
farmbuyer@1 16 local eoi_st_textured_item_format = "|T%s:"..(eoi_st_rowheight-2).."|t %s[%s]|r%s"
farmbuyer@1 17 local eoi_st_otherrow_bgcolortable = {
farmbuyer@1 18 wipe = { ["r"] = 0.3, ["g"] = 0.3, ["b"] = 0.3},
farmbuyer@1 19 kill = { ["r"] = 0.2, ["g"] = 0.2, ["b"] = 0.2},
farmbuyer@1 20 time = { ["r"] = 0x0/255, ["g"] = 0x0/255, ["b"] = 1, ["a"] = 0.3},
farmbuyer@1 21 }
farmbuyer@1 22 eoi_st_otherrow_bgcolortable[""] = eoi_st_otherrow_bgcolortable["kill"]
farmbuyer@4 23 --eoi_st_otherrow_bgcolortable["realm"] = eoi_st_otherrow_bgcolortable["time"]
farmbuyer@1 24 local eoi_st_otherrow_bgcolortable_default
farmbuyer@1 25 local eoi_st_lootrow_col3_colortable = {
farmbuyer@73 26 normal = { text = "", r = "ff", g = "ff", b = "ff" },
farmbuyer@73 27 shard = { text = "shard", r = "a3", g = "35", b = "ee" },
farmbuyer@73 28 offspec = { text = "offspec", r = "c6", g = "9b", b = "6d" },
farmbuyer@73 29 gvault = { text = "guild vault", r = "33", g = "ff", b = "99" },
farmbuyer@1 30 }
farmbuyer@73 31 for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@73 32 -- for chat output by core code
farmbuyer@73 33 v.hex = "|cff" .. v.r .. v.g .. v.b
farmbuyer@73 34 -- for lib-st
farmbuyer@73 35 v.r = tonumber(v.r,16)/255
farmbuyer@73 36 v.g = tonumber(v.g,16)/255
farmbuyer@73 37 v.b = tonumber(v.b,16)/255
farmbuyer@73 38 v.a = 1
farmbuyer@73 39 end
farmbuyer@73 40 addon.disposition_colors = eoi_st_lootrow_col3_colortable
farmbuyer@73 41 local function eoi_st_lootrow_col3_colortable_func (data, _, realrow)
farmbuyer@1 42 local disp = data[realrow].disposition
farmbuyer@73 43 return eoi_st_lootrow_col3_colortable[disp or 'normal']
farmbuyer@1 44 end
farmbuyer@1 45 addon.time_column1_used_mt = { __index = {
farmbuyer@1 46 [2] = {value=""},
farmbuyer@1 47 [3] = {value=""},
farmbuyer@1 48 } }
farmbuyer@1 49 local time_column1_used_mt = addon.time_column1_used_mt
farmbuyer@1 50
farmbuyer@1 51
farmbuyer@6 52 ------ Globals
farmbuyer@1 53 local GUI = LibStub("AceGUI-3.0")
farmbuyer@1 54 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 55
farmbuyer@1 56 local g_loot = nil
farmbuyer@1 57 local g_generated = nil
farmbuyer@17 58 local window_title = "Ouro Loot"
farmbuyer@47 59 local dirty_tabs = nil
farmbuyer@1 60
farmbuyer@56 61 local pairs, ipairs, tinsert, tremove, tostring, tonumber =
farmbuyer@56 62 pairs, ipairs, table.insert, table.remove, tostring, tonumber
farmbuyer@1 63
farmbuyer@1 64 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@11 65 local GetItemInfo, ITEM_QUALITY_COLORS = GetItemInfo, ITEM_QUALITY_COLORS
farmbuyer@1 66
farmbuyer@1 67 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@1 68 local _generate_text, _populate_text_specials
farmbuyer@1 69 local _tabtexts, _taborder -- filled out in gui block scope
farmbuyer@72 70 local _do_debugging_tooltip, _hide_debugging_tooltip, _build_debugging_tooltip
farmbuyer@1 71
farmbuyer@49 72 --[[
farmbuyer@49 73 This is a table of callback functions, each responsible for drawing a tab
farmbuyer@49 74 into the container passed in the first argument. Special-purpose buttons
farmbuyer@49 75 can optionally be created (mkbutton) and added to the container in the second
farmbuyer@49 76 argument.
farmbuyer@49 77 ]]
farmbuyer@49 78 local tabs_OnGroupSelected = {}
farmbuyer@49 79 local mkbutton
farmbuyer@49 80 local tabs_OnGroupSelected_func, tabs_generated_text_OGS
farmbuyer@49 81
farmbuyer@73 82 -- Class color support
farmbuyer@73 83 local class_colors-- = {}
farmbuyer@73 84 do
farmbuyer@73 85 local function fill_out_class_colors()
farmbuyer@73 86 class_colors = CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS
farmbuyer@73 87 -- If we were dependant on lib-st calling this function (via a
farmbuyer@73 88 -- 'color' field in eoi_st_cols[2]), then this would have to be deep
farmbuyer@73 89 -- copied and an "a=1" field added to each. But as we have to use
farmbuyer@73 90 -- this ourselves via DoCellUpdate, we can just share tables and
farmbuyer@73 91 -- pass an alpha value manually during cell update.
farmbuyer@73 92 --for class,color in pairs(CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS) do
farmbuyer@73 93 -- class_colors[class] = { r = color.r, g = color.g, b = color.b, a = 1 }
farmbuyer@73 94 --end
farmbuyer@73 95 end
farmbuyer@73 96 fill_out_class_colors()
farmbuyer@73 97 if CUSTOM_CLASS_COLORS and CUSTOM_CLASS_COLORS.RegisterCallback then
farmbuyer@73 98 CUSTOM_CLASS_COLORS:RegisterCallback(fill_out_class_colors)
farmbuyer@73 99 end
farmbuyer@73 100 addon.class_colors = class_colors
farmbuyer@73 101 end
farmbuyer@73 102
farmbuyer@1 103 -- Working around this bug:
farmbuyer@1 104 -- http://forums.wowace.com/showpost.php?p=295202&postcount=31
farmbuyer@1 105 do
farmbuyer@37 106 local function fix_frame_level (level, ...)
farmbuyer@1 107 for i = 1, select("#", ...) do
farmbuyer@1 108 local button = select(i, ...)
farmbuyer@1 109 button:SetFrameLevel(level)
farmbuyer@1 110 end
farmbuyer@1 111 end
farmbuyer@1 112
farmbuyer@37 113 local function fix_menu_frame_levels()
farmbuyer@37 114 local f = _G.DropDownList1
farmbuyer@1 115 local i = 1
farmbuyer@1 116 while f do
farmbuyer@37 117 fix_frame_level (f:GetFrameLevel() + 2, f:GetChildren())
farmbuyer@1 118 i = i + 1
farmbuyer@1 119 f = _G["DropDownList"..i]
farmbuyer@1 120 end
farmbuyer@1 121 end
farmbuyer@1 122
farmbuyer@1 123 -- To fix Blizzard's bug caused by the new "self:SetFrameLevel(2);"
farmbuyer@37 124 hooksecurefunc("UIDropDownMenu_CreateFrames", fix_menu_frame_levels)
farmbuyer@1 125 end
farmbuyer@1 126
farmbuyer@1 127
farmbuyer@1 128 ------ Behind the scenes routines
farmbuyer@1 129 -- Text generation
farmbuyer@1 130 do
farmbuyer@1 131 local text_gen_funcs, specials_gen_funcs = {}, {}
farmbuyer@1 132 local accumulator = {}
farmbuyer@1 133
farmbuyer@1 134 -- Can do clever things by passing other halting points as zero
farmbuyer@1 135 function addon:zero_printed_fenceposts(zero)
farmbuyer@1 136 for t in pairs(text_gen_funcs) do
farmbuyer@1 137 g_loot.printed[t] = zero or g_loot.printed[t] or 0
farmbuyer@1 138 end
farmbuyer@1 139 end
farmbuyer@1 140
farmbuyer@10 141 function addon:registered_textgen_iter()
farmbuyer@10 142 return pairs(text_gen_funcs)
farmbuyer@10 143 end
farmbuyer@10 144
farmbuyer@1 145 -- This function is called during load, so be careful!
farmbuyer@1 146 function addon:register_text_generator (text_type, title, description, generator, opt_specgen)
farmbuyer@1 147 if type(generator) ~= 'function' then
farmbuyer@1 148 error(("Generator for text type '%s' must be a function!"):format(text_type))
farmbuyer@1 149 end
farmbuyer@1 150 _tabtexts[text_type] = { title=title, desc=description }
farmbuyer@57 151 self:tabposition_insert (text_type)
farmbuyer@1 152 text_gen_funcs[text_type] = generator
farmbuyer@1 153 specials_gen_funcs[text_type] = opt_specgen
farmbuyer@47 154 dirty_tabs = true
farmbuyer@1 155 end
farmbuyer@1 156
farmbuyer@1 157 -- Called by tabs_generated_text_OGS
farmbuyer@1 158 function _generate_text (text_type)
farmbuyer@1 159 local f = text_gen_funcs[text_type]
farmbuyer@1 160 if not f then
farmbuyer@1 161 error(("Generator called for unregistered text type '%s'."):format(text_type))
farmbuyer@1 162 end
farmbuyer@1 163 g_generated = g_generated or {}
farmbuyer@1 164 g_loot[text_type] = g_loot[text_type] or ""
farmbuyer@1 165
farmbuyer@1 166 if g_loot.printed[text_type] >= #g_loot then return false end
farmbuyer@1 167 assert(addon.loot_clean == #g_loot, tostring(addon.loot_clean) .. " ~= " .. #g_loot)
farmbuyer@1 168 -- if glc is nil, #==0 test already returned
farmbuyer@1 169
farmbuyer@1 170 local ok,ret = pcall (f, text_type, g_loot, g_loot.printed[text_type], g_generated, accumulator)
farmbuyer@1 171 if not ok then
farmbuyer@1 172 error(("ERROR: text generator '%s' failed: %s"):format(text_type, ret))
farmbuyer@1 173 return false
farmbuyer@1 174 end
farmbuyer@1 175 if ret then
farmbuyer@1 176 g_loot.printed[text_type] = #g_loot
farmbuyer@1 177 g_generated[text_type] = (g_generated[text_type] or "") .. table.concat(accumulator,'\n') .. '\n'
farmbuyer@1 178 end
farmbuyer@1 179 wipe(accumulator)
farmbuyer@1 180 return ret
farmbuyer@1 181 end
farmbuyer@1 182 function _populate_text_specials (editbox, specials, mkb, text_type)
farmbuyer@1 183 local f = specials_gen_funcs[text_type]
farmbuyer@1 184 if not f then return end
farmbuyer@1 185 pcall (f, text_type, editbox, specials, mkb)
farmbuyer@1 186 end
farmbuyer@49 187
farmbuyer@49 188 -- LOD tab has been clicked on.
farmbuyer@49 189 local function _handle_LOD (tabs_container,specials,tabtitle)
farmbuyer@51 190 -- "tabtitle" here is the name in _taborder, not the colorized string
farmbuyer@49 191 local what = _tabtexts[tabtitle]
farmbuyer@49 192 local addon_index = what.LOD
farmbuyer@49 193 local function LOAD()
farmbuyer@49 194 _tabtexts[tabtitle] = nil
farmbuyer@57 195 addon:tabposition_remove_and_remember (tabtitle)
farmbuyer@49 196 local loaded, whynot = LoadAddOn(addon_index)
farmbuyer@57 197 local tabdelta = addon:tabposition_restore()
farmbuyer@49 198 if loaded then
farmbuyer@57 199 addon:Print("%s loaded, %d |4tab:tabs; added.", tabtitle, tabdelta)
farmbuyer@49 200 else
farmbuyer@49 201 what.disabled = true
farmbuyer@49 202 _tabtexts[tabtitle] = what -- restore this for mouseovers
farmbuyer@49 203 addon:Print("%s could not load (game client reason was '%s').", tabtitle, whynot)
farmbuyer@49 204 DisableAddOn(addon_index)
farmbuyer@49 205 end
farmbuyer@49 206 dirty_tabs = true
farmbuyer@51 207 return addon:OpenMainDisplayToTab(tabtitle) or addon:BuildMainDisplay()
farmbuyer@49 208 end
farmbuyer@49 209 addon.display:Hide()
farmbuyer@49 210 if what.LOD_enabled then
farmbuyer@49 211 -- totally loadable, go for it
farmbuyer@49 212 LOAD()
farmbuyer@49 213 else
farmbuyer@49 214 -- was disabled at addons menu
farmbuyer@49 215 StaticPopupDialogs["OUROL_LOD_DISABLED"] = flib.StaticPopup{
farmbuyer@57 216 text = tabtitle.." was disabled at the character selection screen. Do you want to enable it?",
farmbuyer@49 217 button1 = YES,
farmbuyer@49 218 button2 = NO,
farmbuyer@49 219 OnAccept = function()
farmbuyer@49 220 EnableAddOn(addon_index)
farmbuyer@49 221 LOAD()
farmbuyer@49 222 end,
farmbuyer@49 223 OnCancel = function()
farmbuyer@49 224 addon:BuildMainDisplay()
farmbuyer@49 225 end,
farmbuyer@49 226 OnHide = function()
farmbuyer@49 227 StaticPopupDialogs["OUROL_LOD_DISABLED"] = nil
farmbuyer@49 228 end,
farmbuyer@49 229 }
farmbuyer@49 230 StaticPopup_Show("OUROL_LOD_DISABLED")
farmbuyer@49 231 end
farmbuyer@49 232 end
farmbuyer@49 233
farmbuyer@49 234 -- Add a clickable tab that brings the real module in. Since gui_init has
farmbuyer@49 235 -- already been called, we flag the dirty bit and let the main building
farmbuyer@49 236 -- routine handle it like any other plugin.
farmbuyer@49 237 function addon:_gui_add_LOD_tab (tabtitle, folder, addon_index, enabled_p, why_not)
farmbuyer@49 238 _tabtexts[tabtitle] = {
farmbuyer@51 239 title = ("|cffff0000(%s)|r"):format(tabtitle),
farmbuyer@57 240 desc = ("Plugin '|cffff0000%s|r' is not loaded yet. Click the tab to load it now."):format(folder),
farmbuyer@49 241 LOD = addon_index,
farmbuyer@49 242 LOD_enabled = enabled_p,
farmbuyer@49 243 LOD_why_not = why_not,
farmbuyer@49 244 }
farmbuyer@49 245 tabs_OnGroupSelected[tabtitle] = _handle_LOD
farmbuyer@57 246 self:tabposition_insert (tabtitle)
farmbuyer@49 247 dirty_tabs = true
farmbuyer@49 248 end
farmbuyer@1 249 end
farmbuyer@1 250
farmbuyer@1 251 --[[
farmbuyer@1 252 The g_loot table is populated only with "behavior-relevant" data (names,
farmbuyer@1 253 links, etc). This function runs through it and fills out the "display-
farmbuyer@1 254 relevant" bits (icons, user-friendly labels, etc). Everything from the
farmbuyer@1 255 loot_clean index to the end of the table is filled out, loot_clean is
farmbuyer@1 256 updated. Override the starting point with the argument.
farmbuyer@1 257
farmbuyer@1 258 XXX blizzard's scrolling update and lib-st keep finding some way of displaying
farmbuyer@1 259 the grid without ever calling the hooked refresh, thereby skipping this
farmbuyer@1 260 function and erroring on missing columnar data. fuckit. from now on
farmbuyer@1 261 this function gets called everywhere, all the time, and loops over the
farmbuyer@1 262 entire goddamn table each time. If we can't find blizz's scrollframe bugs,
farmbuyer@1 263 we'll just work around them. Sorry for your smoking CPU.
farmbuyer@1 264
farmbuyer@1 265 FIXME just move this functionality to a per-entry function and call it once
farmbuyer@1 266 in _addlootentry. --actually no, then the columnar data won't be updated once
farmbuyer@1 267 the backend data is changed on the fly.
farmbuyer@1 268 ]]
farmbuyer@1 269 do
farmbuyer@1 270 local grammar = { -- not worth making a mt for this
farmbuyer@1 271 [2] = "nd",
farmbuyer@1 272 [3] = "rd",
farmbuyer@1 273 }
farmbuyer@1 274
farmbuyer@1 275 function addon:_fill_out_eoi_data (opt_starting_index)
farmbuyer@1 276 if #g_loot < 1 then
farmbuyer@1 277 --pprint('_f_o_e_d', "#g_loot<1")
farmbuyer@1 278 self.loot_clean = nil
farmbuyer@1 279 opt_starting_index = nil
farmbuyer@1 280 end
farmbuyer@1 281 for i = (opt_starting_index or self.loot_clean or 1), #g_loot do
farmbuyer@1 282 local e = g_loot[i]
farmbuyer@1 283 if e == nil then
farmbuyer@1 284 self.loot_clean = nil
farmbuyer@1 285 pprint('_f_o_e_d', "index",i,"somehow still in loop past",#g_loot,"bailing")
farmbuyer@1 286 return
farmbuyer@1 287 end
farmbuyer@1 288
farmbuyer@65 289 local display_bcast_from = OuroLootSV_opts.display_bcast_from
farmbuyer@1 290 -- XXX FIXME a major weakness here is that we're constantly replacing
farmbuyer@1 291 -- what's already been created. Lots of garbage. Trying to detect what
farmbuyer@1 292 -- actually needs to be replaced is even worse. We'll live with
farmbuyer@1 293 -- garbage for now.
farmbuyer@1 294 if e.kind == 'loot' then
farmbuyer@11 295 local textured = eoi_st_textured_item_format:format (e.itexture, ITEM_QUALITY_COLORS[e.quality].hex, e.itemname, e.count or "")
farmbuyer@1 296 e.cols = {
farmbuyer@1 297 {value = textured},
farmbuyer@1 298 {value = e.person},
farmbuyer@73 299 {}
farmbuyer@1 300 }
farmbuyer@1 301 -- This is horrible. Must do better.
farmbuyer@1 302 if e.extratext then for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@1 303 if v.text == e.extratext then
farmbuyer@73 304 e.disposition = k ~= 'normal' and k or nil
farmbuyer@1 305 --e.extratext = nil, not feasible
farmbuyer@1 306 break
farmbuyer@1 307 end
farmbuyer@1 308 end end
farmbuyer@73 309 local ex = eoi_st_lootrow_col3_colortable[e.disposition or 'normal'].text
farmbuyer@65 310 if e.bcast_from and display_bcast_from and e.extratext then
farmbuyer@1 311 ex = e.extratext .. " (from " .. e.bcast_from .. ")"
farmbuyer@65 312 elseif e.bcast_from and display_bcast_from then
farmbuyer@73 313 ex = ex .. (e.disposition and " " or "")
farmbuyer@73 314 .. "(from " .. e.bcast_from .. ")"
farmbuyer@1 315 elseif e.extratext then
farmbuyer@1 316 ex = e.extratext
farmbuyer@1 317 end
farmbuyer@1 318 e.cols[3].value = ex
farmbuyer@1 319
farmbuyer@1 320 elseif e.kind == 'boss' then
farmbuyer@1 321 local v
farmbuyer@52 322 e.duration = e.duration or 0 -- can occasionally miss getting set
farmbuyer@1 323 if e.reason == 'kill' then
farmbuyer@1 324 if e.attempts == 1 then
farmbuyer@1 325 v = "one-shot"
farmbuyer@1 326 else
farmbuyer@16 327 v = ("kill on %d%s attempt"):format(e.attempts or 0, grammar[e.attempts] or "th")
farmbuyer@1 328 end
farmbuyer@1 329 v = ("%s (%d:%.2d)"):format(v, math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 330 elseif e.reason == 'wipe' then
farmbuyer@1 331 v = ("wipe (%d:%.2d)"):format(math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 332 end
farmbuyer@1 333 e.cols = {
farmbuyer@55 334 {value = e.bossname},
farmbuyer@1 335 {value = e.instance},
farmbuyer@1 336 {value = v or ""},
farmbuyer@1 337 }
farmbuyer@1 338
farmbuyer@1 339 elseif e.kind == 'time' then
farmbuyer@1 340 e.cols = setmetatable({
farmbuyer@1 341 {value=e.startday.text},
farmbuyer@1 342 }, time_column1_used_mt)
farmbuyer@1 343 --[[e.cols = {
farmbuyer@1 344 {value=e.startday.text},
farmbuyer@1 345 {value=""},
farmbuyer@1 346 {value=""},
farmbuyer@1 347 }]]
farmbuyer@1 348
farmbuyer@1 349 end
farmbuyer@1 350 end
farmbuyer@1 351 self.loot_clean = #g_loot
farmbuyer@1 352 end
farmbuyer@1 353 end
farmbuyer@1 354
farmbuyer@1 355 do
farmbuyer@1 356 function addon:_fill_out_hist_data (opt_starting_index)
farmbuyer@6 357 local new, del = flib.new, flib.del
farmbuyer@6 358
farmbuyer@1 359 -- Clearing history finishes this function with #hist==0 and hist_clean==0.
farmbuyer@1 360 -- The next call typically detects this (#<1) and handles it. If loot is
farmbuyer@1 361 -- recorded before then, it results in hist_clean==0 and #hist==1, which
farmbuyer@1 362 -- breaks the first iteration of the loop. Thus, the "extra" test here:
farmbuyer@1 363 if #self.history < 1 or self.hist_clean == 0 then
farmbuyer@1 364 self.hist_clean = nil
farmbuyer@1 365 opt_starting_index = nil
farmbuyer@1 366 end
farmbuyer@1 367 if not self.history.st then
farmbuyer@6 368 --print"creating ST!"
farmbuyer@1 369 self.history.st = {
farmbuyer@4 370 --[[{ kind = "realm",
farmbuyer@1 371 cols = setmetatable({
farmbuyer@1 372 { value = self.history.realm },
farmbuyer@1 373 }, time_column1_used_mt)
farmbuyer@4 374 }]]
farmbuyer@1 375 }
farmbuyer@1 376 end
farmbuyer@6 377
farmbuyer@6 378 -- for now
farmbuyer@6 379 if self.hist_clean == #self.history then return end
farmbuyer@6 380
farmbuyer@1 381 local st = self.history.st
farmbuyer@6 382 --print("starting history loop, #st ==", #st, "#history ==", #self.history)
farmbuyer@6 383 for i,t in ipairs(st) do
farmbuyer@6 384 del(t.cols[1])
farmbuyer@6 385 del(t.cols[2])
farmbuyer@6 386 del(t.cols[3])
farmbuyer@6 387 del(t.cols)
farmbuyer@6 388 del(t)
farmbuyer@6 389 st[i] = nil
farmbuyer@6 390 end
farmbuyer@1 391
farmbuyer@6 392 --for i = (opt_starting_index or self.hist_clean or 1), #self.history do
farmbuyer@6 393 local cache_okay = true
farmbuyer@6 394 for pi,player in ipairs(self.history) do
farmbuyer@6 395 local col1 = new()
farmbuyer@6 396 col1.OLi = pi
farmbuyer@6 397 col1.OLn = #player
farmbuyer@6 398 col1.value = player.name -- may spiffy this up in future
farmbuyer@1 399
farmbuyer@73 400 for li,unique in ipairs(player.unique) do
farmbuyer@6 401 local col2 = new()
farmbuyer@6 402 col2.OLi = li
farmbuyer@6 403 local col3 = new()
farmbuyer@73 404 col3.value = player.when[unique]
farmbuyer@6 405
farmbuyer@73 406 local id = player.id[unique]
farmbuyer@73 407 local itexture = GetItemIcon(id)
farmbuyer@73 408 local iname, ilink, iquality = GetItemInfo(id)
farmbuyer@4 409 local textured
farmbuyer@4 410 if itexture and iname then
farmbuyer@6 411 textured = eoi_st_textured_item_format:format (itexture,
farmbuyer@73 412 ITEM_QUALITY_COLORS[iquality].hex, iname, player.count[unique] or "")
farmbuyer@4 413 else
farmbuyer@6 414 textured = eoi_st_textured_item_format:format ([[ICONS\INV_Misc_QuestionMark]],
farmbuyer@19 415 ITEM_QUALITY_COLORS[ITEM_QUALITY_COMMON].hex, 'UNKNOWN - REDISPLAY LATER', "")
farmbuyer@6 416 cache_okay = false
farmbuyer@4 417 end
farmbuyer@6 418 col2.value = textured
farmbuyer@6 419
farmbuyer@6 420 local dotcols = new (col1, col2, col3)
farmbuyer@6 421 local st_entry = new()
farmbuyer@6 422 st_entry.kind = 'history'
farmbuyer@6 423 st_entry.OLwho = player.name
farmbuyer@6 424 st_entry.cols = dotcols
farmbuyer@16 425 st_entry.itemlink = ilink -- for onenter and onclick
farmbuyer@6 426 tinsert (st, st_entry)
farmbuyer@1 427 end
farmbuyer@6 428 end
farmbuyer@1 429
farmbuyer@6 430 --print("finished history loop, #st ==", #st)
farmbuyer@6 431 self.hist_clean = cache_okay and #self.history or nil
farmbuyer@1 432 end
farmbuyer@72 433 end
farmbuyer@6 434
farmbuyer@72 435 -- Debugging tooltip
farmbuyer@73 436 if true then
farmbuyer@73 437 local tt
farmbuyer@73 438 local function _create_tooltip()
farmbuyer@73 439 tt = CreateFrame("GameTooltip")
farmbuyer@73 440 UIParentLoadAddOn("Blizzard_DebugTools")
farmbuyer@73 441
farmbuyer@73 442 tt:SetBackdrop{
farmbuyer@73 443 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@73 444 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@73 445 tile = true,
farmbuyer@73 446 tileSize = 8,
farmbuyer@73 447 edgeSize = 12,
farmbuyer@73 448 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@73 449 }
farmbuyer@73 450 tt:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@73 451 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@73 452 tt:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@73 453 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@73 454 tt:SetMovable(false)
farmbuyer@73 455 tt:EnableMouse(false)
farmbuyer@73 456 tt:SetFrameStrata("TOOLTIP")
farmbuyer@73 457 tt:SetToplevel(true)
farmbuyer@73 458 tt:SetClampedToScreen(true)
farmbuyer@73 459
farmbuyer@73 460 local font = CreateFont("OuroLootDebugFont")
farmbuyer@73 461 font:CopyFontObject(GameTooltipTextSmall)
farmbuyer@73 462 if IsAddOnLoaded"tekticles" then -- maybe check for one of the sharedmedia things?
farmbuyer@73 463 font:SetFont([[Interface\AddOns\tekticles\Calibri.ttf]], 9)
farmbuyer@73 464 else
farmbuyer@73 465 font:SetFont([[Fonts\FRIZQT__.TTF]], 9)
farmbuyer@73 466 end
farmbuyer@73 467
farmbuyer@73 468 local left, right, prevleft
farmbuyer@73 469 -- Only create as many lines as we might need (the auto growth
farmbuyer@73 470 -- by Add*Line does odd things sometimes).
farmbuyer@73 471 for i = 1, math.max(DEVTOOLS_MAX_ENTRY_CUTOFF,15)+5 do
farmbuyer@73 472 prevleft = left
farmbuyer@73 473 left = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@73 474 right = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@73 475 left:SetFontObject(font)
farmbuyer@73 476 right:SetFontObject(font)
farmbuyer@73 477 tt:AddFontStrings(left,right)
farmbuyer@73 478 if prevleft then
farmbuyer@73 479 left:SetPoint("TOPLEFT",prevleft,"BOTTOMLEFT",0,-2)
farmbuyer@73 480 else
farmbuyer@73 481 left:SetPoint("TOPLEFT",10,-10) -- top line
farmbuyer@73 482 end
farmbuyer@73 483 right:SetPoint("RIGHT",left,"LEFT")
farmbuyer@73 484 end
farmbuyer@73 485 tt.AddMessage = tt.AddLine
farmbuyer@73 486
farmbuyer@73 487 _create_tooltip = nil
farmbuyer@73 488 end
farmbuyer@73 489
farmbuyer@73 490 function _build_debugging_tooltip (parent, index)
farmbuyer@73 491 local e = g_loot[index]; assert(type(e)=='table')
farmbuyer@73 492 if not tt then _create_tooltip() end
farmbuyer@73 493 tt:SetOwner (parent, "ANCHOR_LEFT", -15, -5)
farmbuyer@73 494 tt:ClearLines()
farmbuyer@73 495
farmbuyer@73 496 local real = DEFAULT_CHAT_FRAME
farmbuyer@73 497 DEFAULT_CHAT_FRAME = tt
farmbuyer@73 498 DevTools_Dump{ [index] = e }
farmbuyer@73 499 DEFAULT_CHAT_FRAME = real
farmbuyer@73 500
farmbuyer@73 501 tt:Show()
farmbuyer@73 502 end
farmbuyer@73 503
farmbuyer@73 504 function _hide_debugging_tooltip()
farmbuyer@73 505 if tt then tt:Hide() end
farmbuyer@73 506 end
farmbuyer@73 507 else
farmbuyer@72 508 -- Fields to put in the tooltip (maybe move these into the options window
farmbuyer@72 509 -- if I spend too much time fiddling).
farmbuyer@72 510 local loot = {'person', 'id', 'unique', 'disposition', 'count', 'variant'}
farmbuyer@72 511 local boss = {'bossname', 'reason', 'instance', 'maxsize', 'duration', 'raidersnap'}
farmbuyer@6 512
farmbuyer@72 513 -- Now here's a thing unheard-of. A tooltip not inheriting from the big
farmbuyer@72 514 -- memory-wasteful template, but also not intended merely for scanning
farmbuyer@72 515 -- invisible tooltips.
farmbuyer@72 516 -- (If this ever grows beyond a text dump, then replace it with libqtip.)
farmbuyer@72 517 local tt
farmbuyer@72 518 local function _create_tooltip()
farmbuyer@72 519 tt = CreateFrame("GameTooltip")
farmbuyer@72 520
farmbuyer@72 521 tt:SetBackdrop{
farmbuyer@72 522 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@72 523 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@72 524 tile = true,
farmbuyer@72 525 tileSize = 8,
farmbuyer@72 526 edgeSize = 12,
farmbuyer@72 527 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@72 528 }
farmbuyer@72 529 tt:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@72 530 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@72 531 tt:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@72 532 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@72 533 tt:SetMovable(false)
farmbuyer@72 534 tt:EnableMouse(false)
farmbuyer@72 535 tt:SetFrameStrata("TOOLTIP")
farmbuyer@72 536 tt:SetToplevel(true)
farmbuyer@72 537 tt:SetClampedToScreen(true)
farmbuyer@72 538
farmbuyer@72 539 local font = GameTooltipTextSmall
farmbuyer@72 540 local left, right, prevleft
farmbuyer@72 541 -- Only create as many lines as we might need (the auto growth
farmbuyer@72 542 -- by Add*Line does odd things sometimes).
farmbuyer@72 543 for i = 1, math.max(#loot,#boss)+2 do
farmbuyer@72 544 prevleft = left
farmbuyer@72 545 left = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@72 546 right = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@72 547 left:SetFontObject(font)
farmbuyer@72 548 right:SetFontObject(font)
farmbuyer@72 549 tt:AddFontStrings(left,right)
farmbuyer@72 550 if prevleft then
farmbuyer@72 551 left:SetPoint("TOPLEFT",prevleft,"BOTTOMLEFT",0,-2)
farmbuyer@72 552 else
farmbuyer@72 553 left:SetPoint("TOPLEFT",10,-10) -- top line
farmbuyer@72 554 end
farmbuyer@72 555 right:SetPoint("RIGHT",left,"LEFT")
farmbuyer@72 556 end
farmbuyer@72 557
farmbuyer@72 558 _create_tooltip = nil
farmbuyer@72 559 end
farmbuyer@72 560
farmbuyer@72 561 function _build_debugging_tooltip (parent, index)
farmbuyer@72 562 local e = g_loot[index]; assert(type(e)=='table')
farmbuyer@72 563 if not tt then _create_tooltip() end
farmbuyer@72 564 tt:SetOwner (parent, "ANCHOR_LEFT", -15, -5)
farmbuyer@72 565 tt:ClearLines()
farmbuyer@72 566
farmbuyer@72 567 -- change these, change the +2 above
farmbuyer@72 568 tt:AddDoubleLine (tostring(index), tostring(e), 1,1,1)
farmbuyer@72 569 tt:AddDoubleLine ('kind', e.kind, 1,1,1)
farmbuyer@72 570
farmbuyer@72 571 local source = (e.kind == 'loot' and loot) or (e.kind == 'boss' and boss)
farmbuyer@72 572 if source then
farmbuyer@72 573 for _,field in ipairs(source) do
farmbuyer@72 574 tt:AddDoubleLine (field, tostring(e[field]), 1,1,1, 0,156/255,1)
farmbuyer@72 575 end
farmbuyer@72 576 end
farmbuyer@72 577 tt:Show()
farmbuyer@72 578 end
farmbuyer@72 579 function _hide_debugging_tooltip()
farmbuyer@72 580 if tt then tt:Hide() end
farmbuyer@72 581 end
farmbuyer@1 582 end
farmbuyer@1 583
farmbuyer@1 584
farmbuyer@1 585 ------ Main GUI Window
farmbuyer@37 586 local _d -- display when it's open, eoiST when it's not
farmbuyer@1 587 local function setstatus(txt) _d:SetStatusText(txt) end
farmbuyer@1 588 local function statusy_OnLeave() setstatus("") end
farmbuyer@1 589 local tabgroup_tabs
farmbuyer@1 590
farmbuyer@1 591 --[[
farmbuyer@1 592 Controls for the tabs on the left side of the main display.
farmbuyer@1 593 ]]
farmbuyer@57 594
farmbuyer@57 595 -- The _tabtexts and _taborder tables have distressingly wide visibility.
farmbuyer@57 596 -- They are used to build the tabgroup_tabs array fed to TabGroup, and for the
farmbuyer@57 597 -- official source of mouseover tab titles, etc. Not completely encapsulated
farmbuyer@57 598 -- because we need to reach in and fiddle too often to be worth it.
farmbuyer@1 599 _tabtexts = {
farmbuyer@1 600 ["eoi"] = {title=[[Loot]], desc=[[Observed loot, plus boss kills and other events of interest]]},
farmbuyer@1 601 ["hist"] = {title=[[History]], desc=[[A short semi-permanent record]]},
farmbuyer@1 602 ["help"] = {title=[[Help]], desc=[[Instructions, reminders, and tips for non-obvious features]]},
farmbuyer@1 603 ["opt"] = {title=[[Options]], desc=[[Options for fine-tuning behavior]]},
farmbuyer@1 604 --["adv"] = {title=[[Advanced]], desc=[[Debugging and testing]]},
farmbuyer@1 605 }
farmbuyer@6 606 --if addon.author_debug then
farmbuyer@1 607 _taborder = { "eoi", "hist", "help", "opt" }
farmbuyer@6 608 --else _taborder = { "eoi", "help", "opt" } end
farmbuyer@1 609
farmbuyer@57 610 do
farmbuyer@57 611 local next_insertion_position = 2 -- position in _taborder
farmbuyer@57 612 local removed, saved_offset
farmbuyer@57 613
farmbuyer@57 614 function addon:tabposition_insert (tabcode)
farmbuyer@57 615 tinsert (_taborder, next_insertion_position, tabcode)
farmbuyer@57 616 next_insertion_position = next_insertion_position + 1
farmbuyer@57 617 end
farmbuyer@57 618
farmbuyer@57 619 -- These two functions are push/pop pairs, sort of. The first removes
farmbuyer@57 620 -- a tab and prepares to insert more tab(s) in its place. The second
farmbuyer@57 621 -- returns the "next tab goes here" marker back to the proper end. (And
farmbuyer@57 622 -- doing all 3 adjustments below at once is amazingly hard to read.)
farmbuyer@57 623 function addon:tabposition_remove_and_remember (tabcode)
farmbuyer@57 624 assert(not removed) -- enforce stack-ish discipline
farmbuyer@57 625 for i = 2, #_taborder do
farmbuyer@57 626 if _taborder[i] == tabcode then
farmbuyer@57 627 tremove (_taborder, i)
farmbuyer@57 628 saved_offset = next_insertion_position - i - 1
farmbuyer@57 629 removed, next_insertion_position = i, i
farmbuyer@57 630 return
farmbuyer@57 631 end
farmbuyer@57 632 end
farmbuyer@57 633 error(("'%s' not used as a tab-text code"):format(tabcode))
farmbuyer@57 634 end
farmbuyer@57 635 function addon:tabposition_restore()
farmbuyer@57 636 assert(removed)
farmbuyer@57 637 local count = next_insertion_position - removed
farmbuyer@57 638 next_insertion_position = next_insertion_position + saved_offset
farmbuyer@57 639 removed, saved_offset = nil, nil
farmbuyer@57 640 return count
farmbuyer@57 641 end
farmbuyer@57 642 end
farmbuyer@57 643
farmbuyer@57 644 -- Done at startup, and whenever we've changed the population of tabs.
farmbuyer@1 645 function addon:gui_init (loot_pointer)
farmbuyer@71 646 g_loot = assert(loot_pointer, "something went wrong at startup")
farmbuyer@1 647 g_generated = nil
farmbuyer@1 648 tabgroup_tabs = {}
farmbuyer@17 649 window_title = "Ouro Loot " .. self.revision
farmbuyer@46 650 -- TabGroup stretches out the tabs to fill the row but only if >75% of the
farmbuyer@46 651 -- row is already full. It turns out that not doing this looks like ass.
farmbuyer@46 652 -- If we won't have enough tabs to trigger this on its own, pad out the tab
farmbuyer@46 653 -- titles (not looking quite as nice, ah well) to force it to trigger.
farmbuyer@46 654 local fmtstr = #_taborder > 6 and "%s" or " %s "
farmbuyer@49 655 for i,name in ipairs(_taborder) do
farmbuyer@49 656 tabgroup_tabs[i] = {
farmbuyer@49 657 value = name,
farmbuyer@49 658 text = fmtstr:format(_tabtexts[name].title),
farmbuyer@49 659 disabled = _tabtexts[name].disabled,
farmbuyer@49 660 }
farmbuyer@1 661 -- By default, tabs are editboxes with generated text
farmbuyer@49 662 if not tabs_OnGroupSelected[name] then
farmbuyer@49 663 tabs_OnGroupSelected[name] = tabs_generated_text_OGS
farmbuyer@1 664 end
farmbuyer@1 665 end
farmbuyer@47 666 dirty_tabs = nil
farmbuyer@1 667 end
farmbuyer@1 668
farmbuyer@37 669 --[[
farmbuyer@37 670 Dropdown menu handling
farmbuyer@37 671 ]]
farmbuyer@37 672 -- forward decls
farmbuyer@1 673 local eoi_editcell
farmbuyer@1 674
farmbuyer@37 675 local dropdownfuncs
farmbuyer@37 676 do
farmbuyer@37 677 local ddf_mt = {
farmbuyer@37 678 __index = {
farmbuyer@37 679 -- more stuff should be moved into this table
farmbuyer@37 680 [CLOSE] = function() CloseDropDownMenus() end,
farmbuyer@37 681 }
farmbuyer@37 682 }
farmbuyer@37 683 dropdownfuncs = function(t)
farmbuyer@37 684 return setmetatable(t, ddf_mt)
farmbuyer@37 685 end
farmbuyer@37 686 end
farmbuyer@37 687
farmbuyer@1 688 local function dropdownmenu_handler (ddbutton, subfunc, arg)
farmbuyer@26 689 local i = _d and _d.GetUserData and _d:GetUserData("DD loot index")
farmbuyer@26 690 if i then
farmbuyer@26 691 subfunc(i,arg)
farmbuyer@26 692 _d:GetUserData("eoiST"):OuroLoot_Refresh(i)
farmbuyer@26 693 end
farmbuyer@1 694 end
farmbuyer@1 695
farmbuyer@1 696 local function gen_easymenu_table (initial, list, funcs)
farmbuyer@1 697 for _,tag in ipairs(list) do
farmbuyer@1 698 local name, arg, tiptext
farmbuyer@1 699 name, tiptext = strsplit('|',tag)
farmbuyer@1 700 name, arg = strsplit('%',name)
farmbuyer@1 701 if name == "--" then
farmbuyer@1 702 tinsert (initial, {
farmbuyer@6 703 disabled = true, notCheckable = true, text = "",
farmbuyer@1 704 })
farmbuyer@1 705 else
farmbuyer@1 706 if not funcs[name] then
farmbuyer@1 707 error(("'%s' not defined as a dropdown function"):format(name))
farmbuyer@1 708 end
farmbuyer@1 709 tinsert (initial, {
farmbuyer@1 710 text = name,
farmbuyer@1 711 func = dropdownmenu_handler,
farmbuyer@1 712 arg1 = funcs[name],
farmbuyer@1 713 arg2 = arg,
farmbuyer@1 714 notCheckable = true,
farmbuyer@25 715 tooltipOnButton = true,
farmbuyer@25 716 tooltipWhileDisabled = true,
farmbuyer@1 717 tooltipTitle = tiptext and name or nil,
farmbuyer@1 718 tooltipText = tiptext,
farmbuyer@1 719 })
farmbuyer@1 720 end
farmbuyer@1 721 end
farmbuyer@1 722 return initial
farmbuyer@1 723 end
farmbuyer@1 724
farmbuyer@1 725 local dropdownmenuframe = CreateFrame("Frame", "OuroLootDropDownMenu", nil, "UIDropDownMenuTemplate")
farmbuyer@1 726
farmbuyer@37 727
farmbuyer@37 728 -- Tab 1: Events Of Interest
farmbuyer@37 729 -- This actually takes up quite a bit of the file.
farmbuyer@37 730 local eoi_dropdownfuncs
farmbuyer@37 731 eoi_dropdownfuncs = dropdownfuncs{
farmbuyer@1 732 df_INSERT = function(rowi,text)
farmbuyer@1 733 local which = (text == 'loot') and "OUROL_EOI_INSERT_LOOT" or "OUROL_EOI_INSERT"
farmbuyer@1 734 local dialog = StaticPopup_Show(which,text)
farmbuyer@16 735 dialog.editBox:SetScript("OnTextChanged",StaticPopup_EditBoxOnTextChanged)
farmbuyer@1 736 dialog.data = {rowindex=rowi, display=_d, kind=text}
farmbuyer@1 737 end,
farmbuyer@1 738
farmbuyer@1 739 df_DELETE = function(rowi)
farmbuyer@1 740 local gone = tremove(g_loot,rowi)
farmbuyer@1 741 addon:Print("Removed %s.",
farmbuyer@55 742 gone.itemlink or gone.bossname or gone.startday.text)
farmbuyer@36 743 if gone.kind == 'loot' and IsShiftKeyDown() then
farmbuyer@36 744 addon:_delHistoryEntry (rowi, gone)
farmbuyer@36 745 end
farmbuyer@1 746 end,
farmbuyer@1 747
farmbuyer@1 748 ["Delete remaining entries for this day"] = function(rowi,kind)
farmbuyer@28 749 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 750 local fencepost = addon._find_timeboss_fencepost (kind, rowi)
farmbuyer@1 751 local count = fencepost and (fencepost-rowi) or (#g_loot-rowi+1)
farmbuyer@1 752 repeat
farmbuyer@37 753 eoi_dropdownfuncs.df_DELETE(rowi)
farmbuyer@1 754 count = count - 1
farmbuyer@1 755 until count < 1
farmbuyer@1 756 end,
farmbuyer@1 757
farmbuyer@1 758 ["Rebroadcast this loot entry"] = function(rowi)
farmbuyer@1 759 local e = g_loot[rowi]
farmbuyer@1 760 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@71 761 addon:vbroadcast('loot', e.person, e.unique, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 762 addon:Print("Rebroadcast entry", rowi, e.itemlink)
farmbuyer@1 763 end,
farmbuyer@1 764
farmbuyer@1 765 ["Rebroadcast this boss"] = function(rowi,kind)
farmbuyer@28 766 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 767 local fencepost = addon._find_timeboss_fencepost (kind, rowi) or #g_loot
farmbuyer@28 768 -- this could be a lot of traffic, but frankly it's counterproductive
farmbuyer@28 769 -- to try to micromanage when ChatThrottleLib is already doing so
farmbuyer@28 770 repeat
farmbuyer@28 771 local e = g_loot[rowi]
farmbuyer@28 772 if e.kind == 'boss' then
farmbuyer@56 773 addon:vbroadcast('boss', e.reason, e.bossname, e.instance)
farmbuyer@28 774 elseif e.kind == 'loot' then
farmbuyer@28 775 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@71 776 addon:vbroadcast('loot', e.person, e.unique, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 777 end
farmbuyer@55 778 addon:Print("Rebroadcast entry", rowi, e.itemlink or e.bossname or UNKNOWN)
farmbuyer@28 779 rowi = rowi + 1
farmbuyer@28 780 until rowi >= fencepost
farmbuyer@1 781 end,
farmbuyer@1 782
farmbuyer@73 783 ["Mark as normal"] = function(rowi,disp)
farmbuyer@73 784 addon:loot_mark_disposition ("local", rowi, disp)
farmbuyer@1 785 end,
farmbuyer@1 786
farmbuyer@1 787 ["Show only this player"] = function(rowi)
farmbuyer@1 788 local st = _d:GetUserData("eoiST")
farmbuyer@1 789 _d:SetUserData("player filter name", g_loot[rowi].person)
farmbuyer@1 790 st:SetFilter(_d:GetUserData("player filter by name"))
farmbuyer@1 791 _d:GetUserData("eoi_filter_reset"):SetDisabled(false)
farmbuyer@1 792 end,
farmbuyer@1 793
farmbuyer@1 794 ["Change from 'wipe' to 'kill'"] = function(rowi)
farmbuyer@1 795 addon:_mark_boss_kill(rowi)
farmbuyer@1 796 -- the fillout function called automatically will start too far down the list
farmbuyer@1 797 _d:GetUserData("eoiST"):OuroLoot_Refresh()
farmbuyer@1 798 end,
farmbuyer@1 799
farmbuyer@1 800 ["Edit note"] = function(rowi)
farmbuyer@1 801 eoi_editcell (rowi, _d:GetUserData("DD loot cell"))
farmbuyer@1 802 end,
farmbuyer@1 803
farmbuyer@1 804 df_REASSIGN = function(rowi,to_whom)
farmbuyer@24 805 addon:reassign_loot (rowi, to_whom)
farmbuyer@1 806 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 807 end,
farmbuyer@1 808 ["Enter name..."] = function(rowi)
farmbuyer@25 809 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 810 local dialog = StaticPopup_Show "OUROL_REASSIGN_ENTER"
farmbuyer@1 811 dialog.data = {index=rowi, display=_d}
farmbuyer@1 812 end,
farmbuyer@1 813 }
farmbuyer@1 814 -- Would be better to move the %arg to this list rather than below, but
farmbuyer@1 815 -- that's a lot of extra effort that doesn't buy much in return.
farmbuyer@37 816 eoi_dropdownfuncs["Delete this loot event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 817 eoi_dropdownfuncs["Delete this boss event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 818 eoi_dropdownfuncs["Insert new loot entry"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 819 eoi_dropdownfuncs["Insert new boss kill event"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 820 eoi_dropdownfuncs["Mark as disenchanted"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 821 eoi_dropdownfuncs["Mark as guild vault"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 822 eoi_dropdownfuncs["Mark as offspec"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 823 eoi_dropdownfuncs["Delete remaining entries for this boss"] =
farmbuyer@37 824 eoi_dropdownfuncs["Delete remaining entries for this day"]
farmbuyer@37 825 eoi_dropdownfuncs["Rebroadcast this day"] = eoi_dropdownfuncs["Rebroadcast this boss"]
farmbuyer@1 826 local eoi_time_dropdown = gen_easymenu_table(
farmbuyer@1 827 {{
farmbuyer@1 828 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 829 isTitle = true,
farmbuyer@1 830 notClickable = true,
farmbuyer@1 831 notCheckable = true,
farmbuyer@1 832 }},
farmbuyer@1 833 {
farmbuyer@25 834 "Rebroadcast this day%time|Broadcasts everything from here down until a new day.",
farmbuyer@43 835 "Delete remaining entries for this day%time|Erases everything from here down until a new day.\n\nHold down the Shift key to also delete the players' corresponding History entry.",
farmbuyer@25 836 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 837 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 838 CLOSE
farmbuyer@37 839 }, eoi_dropdownfuncs)
farmbuyer@1 840 local eoi_loot_dropdown = gen_easymenu_table(
farmbuyer@1 841 {{
farmbuyer@1 842 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 843 notClickable = true,
farmbuyer@1 844 notCheckable = true,
farmbuyer@1 845 }},
farmbuyer@1 846 {
farmbuyer@1 847 "Mark as disenchanted%shard",
farmbuyer@1 848 "Mark as offspec%offspec",
farmbuyer@1 849 "Mark as guild vault%gvault",
farmbuyer@25 850 "Mark as normal|This is the default. Selecting any 'Mark as <x>' action blanks out extra notes about who broadcast this entry, etc.",
farmbuyer@1 851 "--",
farmbuyer@1 852 "Rebroadcast this loot entry|Sends this loot event, including special notes, as if it just happened.",
farmbuyer@36 853 "Delete this loot event|Permanent, no going back!\n\nHold down the Shift key to also delete the player's corresponding History entry.",
farmbuyer@43 854 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the players' corresponding History entry.",
farmbuyer@25 855 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 856 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@25 857 "Edit note|Same as double-clicking in the notes column.",
farmbuyer@1 858 "--",
farmbuyer@1 859 CLOSE
farmbuyer@37 860 }, eoi_dropdownfuncs)
farmbuyer@1 861 local eoi_player_dropdown = gen_easymenu_table(
farmbuyer@1 862 {
farmbuyer@1 863 {
farmbuyer@1 864 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 865 isTitle = true,
farmbuyer@1 866 notClickable = true,
farmbuyer@1 867 notCheckable = true,
farmbuyer@1 868 },
farmbuyer@1 869 {
farmbuyer@1 870 text = "Reassign to...",
farmbuyer@1 871 hasArrow = true,
farmbuyer@1 872 --menuList = filled in in the fly,
farmbuyer@25 873 tooltipOnButton = true,
farmbuyer@25 874 tooltipWhileDisabled = true,
farmbuyer@1 875 },
farmbuyer@1 876 },
farmbuyer@1 877 {
farmbuyer@1 878 "Show only this player",
farmbuyer@1 879 CLOSE
farmbuyer@37 880 }, eoi_dropdownfuncs)
farmbuyer@1 881 local eoi_boss_dropdown = gen_easymenu_table(
farmbuyer@1 882 {{
farmbuyer@1 883 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 884 isTitle = true,
farmbuyer@1 885 notClickable = true,
farmbuyer@1 886 notCheckable = true,
farmbuyer@1 887 }},
farmbuyer@1 888 {
farmbuyer@69 889 "Change from 'wipe' to 'kill'|Also collapses previous wipe entries.",
farmbuyer@28 890 "Rebroadcast this boss%boss|Broadcasts the kill event and all subsequent loot until next boss.",
farmbuyer@1 891 "Delete this boss event|Permanent, no going back!",
farmbuyer@43 892 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the player's corresponding History entry.",
farmbuyer@25 893 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 894 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 895 "--",
farmbuyer@1 896 CLOSE
farmbuyer@37 897 }, eoi_dropdownfuncs)
farmbuyer@1 898
farmbuyer@1 899 --[[ quoted verbatim from lib-st docs:
farmbuyer@1 900 rowFrame This is the UI Frame table for the row.
farmbuyer@1 901 cellFrame This is the UI Frame table for the cell in the row.
farmbuyer@1 902 data This is the data table supplied to the scrolling table (in case you lost it :) )
farmbuyer@1 903 cols This is the cols table supplied to the scrolling table (again, in case you lost it :) )
farmbuyer@1 904 row This is the number of the UI row that the event was triggered for.<br/> ex. If your scrolling table only shows ten rows, this number will be a number between 1 and 10.
farmbuyer@1 905 realrow This is the exact row index (after sorting and filtering) in the data table of what data is displayed in the row you triggered the event in. (NOT the UI row!)
farmbuyer@1 906 column This is the index of which column the event was triggered in.
farmbuyer@1 907 table This is a reference to the scrollingtable table.
farmbuyer@1 908 ... Any arguments generated by the '''NORMAL''' Blizzard event triggered by the frame are passed as is.
farmbuyer@1 909 ]]
farmbuyer@1 910 local function eoi_st_OnEnter (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 911 if (row == nil) or (realrow == nil) then return end -- mouseover column header
farmbuyer@1 912 local e = data[realrow]
farmbuyer@1 913 local kind = e.kind
farmbuyer@72 914 local tt = GameTooltip -- can this be hoisted? does GT ever get securely replaced?
farmbuyer@1 915
farmbuyer@72 916 if _do_debugging_tooltip and column == 1 and kind~='history' then -- FIXME history
farmbuyer@72 917 _build_debugging_tooltip (cellFrame, realrow)
farmbuyer@72 918 end
farmbuyer@16 919 if (kind == 'loot' and column == 1) or (kind == 'history' and column == 2) then
farmbuyer@72 920 tt:SetOwner (cellFrame, "ANCHOR_RIGHT", -20, 0)
farmbuyer@19 921 if e.cache_miss then
farmbuyer@72 922 tt:ClearLines()
farmbuyer@72 923 tt:AddLine("Missing Cache Data")
farmbuyer@72 924 tt:AddLine([[Wait a few seconds, then type]], 0.8, 0.8, 0.8, 1)
farmbuyer@72 925 tt:AddLine([[/ouroloot fixcache]], 0, 1, 64/255, nil)
farmbuyer@72 926 tt:AddLine([[and redisplay this window.]], 0.8, 0.8, 0.8, 1)
farmbuyer@72 927 tt:Show()
farmbuyer@19 928 elseif e.itemlink then
farmbuyer@72 929 tt:SetHyperlink (e.itemlink)
farmbuyer@16 930 end
farmbuyer@1 931
farmbuyer@1 932 elseif kind == 'loot' and column == 2 then
farmbuyer@72 933 tt:SetOwner (cellFrame, "ANCHOR_BOTTOMRIGHT", -50, 5)
farmbuyer@72 934 tt:ClearLines()
farmbuyer@72 935 tt:AddLine(e.person.." Loot:")
farmbuyer@1 936 local counter = 0
farmbuyer@1 937 for i,e2 in ipairs(data) do
farmbuyer@1 938 if e2.person == e.person then -- would be awesome to test for alts
farmbuyer@1 939 if counter > 10 then
farmbuyer@72 940 tt:AddLine("...")
farmbuyer@1 941 break
farmbuyer@1 942 else
farmbuyer@1 943 -- textures screw up too badly, strip them
farmbuyer@1 944 local textured = e2.cols[1].value
farmbuyer@1 945 local space = textured:find(" ")
farmbuyer@72 946 tt:AddLine(textured:sub(space+1))
farmbuyer@1 947 counter = counter + 1
farmbuyer@1 948 end
farmbuyer@1 949 end
farmbuyer@1 950 end
farmbuyer@72 951 tt:Show()
farmbuyer@1 952
farmbuyer@1 953 elseif kind == 'loot' and column == 3 then
farmbuyer@1 954 setstatus(e.cols[column].value)
farmbuyer@1 955
farmbuyer@1 956 end
farmbuyer@1 957
farmbuyer@1 958 return false -- continue with default highlighting behavior
farmbuyer@1 959 end
farmbuyer@1 960 local function eoi_st_OnLeave (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 961 GameTooltip:Hide()
farmbuyer@72 962 _hide_debugging_tooltip()
farmbuyer@1 963 if row and realrow and data[realrow].kind ~= 'loot' then
farmbuyer@1 964 table:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[data[realrow].reason or data[realrow].kind])
farmbuyer@1 965 return true -- do not do anything further
farmbuyer@1 966 else
farmbuyer@1 967 --setstatus("")
farmbuyer@1 968 return false -- continue with default un-highlighting behavior
farmbuyer@1 969 end
farmbuyer@1 970 end
farmbuyer@1 971
farmbuyer@1 972 local function eoi_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 973 if (row == nil) or (realrow == nil) then return true end -- click column header, suppress reordering
farmbuyer@1 974 local e = data[realrow]
farmbuyer@1 975 local kind = e.kind
farmbuyer@1 976
farmbuyer@1 977 -- Check for shift-clicking a loot line
farmbuyer@16 978 if IsModifiedClick("CHATLINK") and
farmbuyer@16 979 ((kind == 'loot' and column == 1) or (kind == 'history' and column == 2))
farmbuyer@16 980 then
farmbuyer@1 981 ChatEdit_InsertLink (e.itemlink)
farmbuyer@1 982 return true -- do not do anything further
farmbuyer@1 983 end
farmbuyer@1 984
farmbuyer@1 985 -- Remaining actions are all right-click
farmbuyer@1 986 if button ~= "RightButton" then return true end
farmbuyer@1 987 _d:SetUserData("DD loot index", realrow)
farmbuyer@1 988
farmbuyer@1 989 if kind == 'loot' and (column == 1 or column == 3) then
farmbuyer@1 990 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@1 991 eoi_loot_dropdown[1].text = e.itemlink
farmbuyer@1 992 EasyMenu (eoi_loot_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 993
farmbuyer@1 994 elseif kind == 'loot' and column == 2 then
farmbuyer@1 995 eoi_player_dropdown[1].text = e.person
farmbuyer@1 996 local raiders = {}
farmbuyer@1 997 for i = 1, GetNumRaidMembers() do
farmbuyer@1 998 tinsert (raiders, (GetRaidRosterInfo(i)))
farmbuyer@1 999 end
farmbuyer@1 1000 table.sort(raiders)
farmbuyer@1 1001 for i = 1, #raiders do
farmbuyer@1 1002 local name = raiders[i]
farmbuyer@1 1003 raiders[i] = {
farmbuyer@1 1004 text = name,
farmbuyer@1 1005 func = dropdownmenu_handler,
farmbuyer@37 1006 arg1 = eoi_dropdownfuncs.df_REASSIGN,
farmbuyer@1 1007 arg2 = name,
farmbuyer@1 1008 notCheckable = true,
farmbuyer@1 1009 }
farmbuyer@1 1010 end
farmbuyer@1 1011 eoi_player_dropdown[2].menuList =
farmbuyer@37 1012 gen_easymenu_table (raiders, {"Enter name...",CLOSE}, eoi_dropdownfuncs)
farmbuyer@25 1013 if e.disposition == 'shard' or e.disposition == 'gvault' then
farmbuyer@25 1014 eoi_player_dropdown[2].disabled = true
farmbuyer@25 1015 eoi_player_dropdown[2].tooltipTitle = "Cannot Reassign"
farmbuyer@25 1016 eoi_player_dropdown[2].tooltipText = "You must first mark this item as 'normal' or 'offspec' before reassignment."
farmbuyer@25 1017 else
farmbuyer@25 1018 eoi_player_dropdown[2].disabled = nil
farmbuyer@25 1019 eoi_player_dropdown[2].tooltipTitle = nil
farmbuyer@25 1020 eoi_player_dropdown[2].tooltipText = nil
farmbuyer@25 1021 end
farmbuyer@1 1022 EasyMenu (eoi_player_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1023
farmbuyer@1 1024 elseif kind == 'boss' then
farmbuyer@55 1025 eoi_boss_dropdown[1].text = e.bossname
farmbuyer@1 1026 EasyMenu (eoi_boss_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1027
farmbuyer@1 1028 elseif kind == 'time' then
farmbuyer@1 1029 eoi_time_dropdown[1].text = e.startday.text
farmbuyer@1 1030 EasyMenu (eoi_time_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1031
farmbuyer@16 1032 elseif kind == 'history' then -- XXX need to move this into new onclick handler
farmbuyer@16 1033 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@16 1034 hist_dropdown[1].text = e.itemlink
farmbuyer@16 1035 EasyMenu (hist_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1036 end
farmbuyer@1 1037
farmbuyer@1 1038 return true -- do not do anything further
farmbuyer@1 1039 end
farmbuyer@1 1040
farmbuyer@1 1041 function eoi_editcell (row_index, cell_frame)
farmbuyer@1 1042 local e = g_loot[row_index]
farmbuyer@1 1043 if not e then return end -- how the hell could we get this far?
farmbuyer@1 1044 local celldata = e.cols[3]
farmbuyer@1 1045 local box = GUI:Create("EditBox")
farmbuyer@1 1046 box:SetText(celldata.value)
farmbuyer@1 1047 box:SetUserData("old show", box.editbox:GetScript("OnShow"))
farmbuyer@1 1048 box:SetUserData("old escape", box.editbox:GetScript("OnEscapePressed"))
farmbuyer@1 1049 box.editbox:SetScript("OnShow", box.editbox.SetFocus)
farmbuyer@1 1050 box.editbox:SetScript("OnEscapePressed", function(_be)
farmbuyer@1 1051 _be:ClearFocus()
farmbuyer@1 1052 _be.obj:Release()
farmbuyer@1 1053 end)
farmbuyer@1 1054 box:SetCallback("OnEnterPressed", function(_b,event,value)
farmbuyer@1 1055 e.extratext = value
farmbuyer@1 1056 celldata.value = value
farmbuyer@1 1057 e.bcast_from = nil -- things get screwy if this field is still present. sigh.
farmbuyer@1 1058 e.extratext_byhand = true
farmbuyer@1 1059 value = value and value:match("^(x%d+)")
farmbuyer@1 1060 if value then e.count = value end
farmbuyer@1 1061 _b:Release()
farmbuyer@1 1062 return _d:GetUserData("eoiST"):OuroLoot_Refresh(row_index)
farmbuyer@1 1063 end)
farmbuyer@1 1064 box:SetCallback("OnRelease", function(_b)
farmbuyer@1 1065 _b.editbox:ClearFocus()
farmbuyer@1 1066 _b.editbox:SetScript("OnShow", _b:GetUserData("old show"))
farmbuyer@1 1067 _b.editbox:SetScript("OnEscapePressed", _b:GetUserData("old escape"))
farmbuyer@1 1068 setstatus("")
farmbuyer@1 1069 end)
farmbuyer@1 1070 box.frame:SetAllPoints(cell_frame)
farmbuyer@1 1071 box.frame:SetParent(cell_frame)
farmbuyer@1 1072 box.frame:SetFrameLevel(cell_frame:GetFrameLevel()+1)
farmbuyer@1 1073 box.frame:Show()
farmbuyer@1 1074 setstatus("Press Enter or click Okay to accept changes, or press Escape to cancel them.")
farmbuyer@1 1075 end
farmbuyer@1 1076
farmbuyer@1 1077 local function eoi_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 1078 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@1 1079 local e = data[realrow]
farmbuyer@1 1080 local kind = e.kind
farmbuyer@1 1081
farmbuyer@1 1082 --_d:SetUserData("DD loot index", realrow)
farmbuyer@1 1083 if kind == 'loot' and column == 3 and button == "LeftButton" then
farmbuyer@1 1084 eoi_editcell (realrow, cellFrame)
farmbuyer@1 1085 end
farmbuyer@1 1086
farmbuyer@1 1087 return true -- do not do anything further
farmbuyer@1 1088 end
farmbuyer@1 1089
farmbuyer@1 1090 -- Used for EOI column 2 and Hist column 1. Both are player name columns.
farmbuyer@6 1091 local function eoi_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@1 1092 if not fShow then
farmbuyer@1 1093 cellFrame.text:SetText("")
farmbuyer@1 1094 if cellFrame.icontexture then
farmbuyer@1 1095 cellFrame.icontexture:Hide()
farmbuyer@1 1096 end
farmbuyer@1 1097 return
farmbuyer@1 1098 end
farmbuyer@1 1099
farmbuyer@1 1100 local e = data[realrow]
farmbuyer@1 1101 local cell = e.cols[column]
farmbuyer@1 1102
farmbuyer@1 1103 cellFrame.text:SetText(cell.value)
farmbuyer@1 1104
farmbuyer@1 1105 if e.person_class then
farmbuyer@1 1106 local icon
farmbuyer@1 1107 if cellFrame.icontexture then
farmbuyer@1 1108 icon = cellFrame.icontexture
farmbuyer@1 1109 else
farmbuyer@1 1110 icon = cellFrame:CreateTexture(nil,"BACKGROUND")
farmbuyer@1 1111 icon:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 1112 icon:SetHeight(eoi_st_rowheight-4)
farmbuyer@1 1113 icon:SetWidth(eoi_st_rowheight-4)
farmbuyer@1 1114 icon:SetTexture("Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes")
farmbuyer@1 1115 cellFrame.icontexture = icon
farmbuyer@1 1116 end
farmbuyer@1 1117 icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[e.person_class]))
farmbuyer@1 1118 icon:Show()
farmbuyer@1 1119 cellFrame.text:SetPoint("LEFT", icon, "RIGHT", 1, 0)
farmbuyer@73 1120 local color = class_colors[e.person_class]
farmbuyer@73 1121 cellFrame.text:SetTextColor(color.r,color.g,color.b,1)
farmbuyer@1 1122 else
farmbuyer@1 1123 if cellFrame.icontexture then
farmbuyer@1 1124 cellFrame.icontexture:Hide()
farmbuyer@1 1125 cellFrame.text:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 1126 end
farmbuyer@73 1127 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 1128 end
farmbuyer@1 1129
farmbuyer@1 1130 --if e.kind ~= 'loot' then
farmbuyer@1 1131 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[e.reason or e.kind or ""])
farmbuyer@1 1132 --else
farmbuyer@1 1133 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 1134 --end
farmbuyer@1 1135 end
farmbuyer@1 1136
farmbuyer@1 1137 local eoi_st_cols = {
farmbuyer@1 1138 { -- col 1
farmbuyer@1 1139 name = "Item",
farmbuyer@1 1140 width = 250,
farmbuyer@1 1141 },
farmbuyer@1 1142 { -- col 2
farmbuyer@1 1143 name = "Player",
farmbuyer@1 1144 width = 130,
farmbuyer@1 1145 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 1146 },
farmbuyer@1 1147 { -- col 3
farmbuyer@1 1148 name = "Notes",
farmbuyer@3 1149 width = 250,
farmbuyer@73 1150 color = eoi_st_lootrow_col3_colortable_func,
farmbuyer@1 1151 },
farmbuyer@1 1152 }
farmbuyer@1 1153
farmbuyer@6 1154 local player_filter_all
farmbuyer@6 1155 local player_filter_by_name = function (st, e)
farmbuyer@1 1156 if e.kind ~= 'loot' then return true end
farmbuyer@1 1157 return e.person == _d:GetUserData("player filter name")
farmbuyer@1 1158 end
farmbuyer@1 1159
farmbuyer@1 1160 -- Tab 1: Events Of Interest (implementation)
farmbuyer@1 1161 tabs_OnGroupSelected["eoi"] = function(ocontainer,specials)
farmbuyer@1 1162 if (not addon.rebroadcast) and (not addon.enabled) and (#g_loot < 1) then
farmbuyer@40 1163 addon.dprint('flow', "Nothing to show in first tab, skipping creation")
farmbuyer@40 1164 return
farmbuyer@1 1165 end
farmbuyer@1 1166
farmbuyer@1 1167 -- The first time this function is called, we set up a persistent ST
farmbuyer@1 1168 -- object and store it. Any other delayed setup work is done, and then
farmbuyer@1 1169 -- this function replaces itself with a smaller, sleeker, sexier one.
farmbuyer@1 1170 -- This function will later be garbage collected.
farmbuyer@1 1171 local ST = LibStub("ScrollingTable"):CreateST(eoi_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 1172 _d:SetUserData("eoiST",ST)
farmbuyer@1 1173 if addon.author_debug then
farmbuyer@1 1174 _G.OLST = ST
farmbuyer@1 1175 end
farmbuyer@1 1176
farmbuyer@1 1177 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 1178 eoi_st_otherrow_bgcolortable_default = ST:GetDefaultHighlightBlank()
farmbuyer@1 1179 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 1180 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 1181 end})
farmbuyer@1 1182 end
farmbuyer@1 1183
farmbuyer@1 1184 -- Calling SetData breaks (trying to call Refresh) if g_loot hasn't gone
farmbuyer@1 1185 -- through this loop.
farmbuyer@1 1186 addon:_fill_out_eoi_data(1)
farmbuyer@1 1187 -- safety check begin
farmbuyer@1 1188 for i,e in ipairs(g_loot) do
farmbuyer@1 1189 if type(e.cols) ~= 'table' then
farmbuyer@1 1190 addon:Print("ARGH, index",i,"bad in eoi_OGS, type",type(e.cols),
farmbuyer@55 1191 "entry kind", e.kind, "data", e.itemname or e.bossname or e.startday.text,
farmbuyer@55 1192 "-- please take a screenshot and send to Farmbuyer@US-Kilrogg.")
farmbuyer@1 1193 tabledump(e)
farmbuyer@1 1194 end
farmbuyer@1 1195 end
farmbuyer@1 1196 -- safety check end
farmbuyer@1 1197 ST:SetData(g_loot)
farmbuyer@1 1198 ST:RegisterEvents{
farmbuyer@1 1199 OnEnter = eoi_st_OnEnter,
farmbuyer@1 1200 OnLeave = eoi_st_OnLeave,
farmbuyer@1 1201 OnClick = eoi_st_OnClick,
farmbuyer@1 1202 OnDoubleClick = eoi_st_OnDoubleClick,
farmbuyer@1 1203 }
farmbuyer@1 1204
farmbuyer@1 1205 -- We want a single "update and redraw" function for the ST. Also, the
farmbuyer@1 1206 -- given refresh function is badly named and does nothing; the actual
farmbuyer@1 1207 -- function is SortData (also badly named when no sorting is being done),
farmbuyer@1 1208 -- which unconditionally calls the *hooked* Refresh.
farmbuyer@1 1209 local oldrefresh = ST.Refresh
farmbuyer@1 1210 ST.Refresh = function (self, opt_index)
farmbuyer@1 1211 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 1212 return oldrefresh(self)
farmbuyer@1 1213 end
farmbuyer@1 1214 ST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 1215 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 1216 -- safety check begin
farmbuyer@1 1217 for i,e in ipairs(g_loot) do
farmbuyer@1 1218 if type(e.cols) ~= 'table' then
farmbuyer@4 1219 addon:Print("ARGH, index",i,"bad in eoi refresh, refreshed at", opt_index, "type",type(e.cols),
farmbuyer@55 1220 "entry kind", e.kind, "data", e.itemname or e.bossname or e.startday.text,
farmbuyer@55 1221 "-- please take a screenshot and send to Farmbuyer@US-Kilrogg.")
farmbuyer@1 1222 tabledump(e)
farmbuyer@1 1223 end
farmbuyer@1 1224 end
farmbuyer@1 1225 -- safety check end
farmbuyer@1 1226 self:SortData() -- calls hooked refresh
farmbuyer@1 1227 end
farmbuyer@1 1228
farmbuyer@1 1229 -- No need to keep creating function closures that all just "return true",
farmbuyer@1 1230 -- instead we grab the one made inside lib-st. There's no "get filter" API
farmbuyer@1 1231 -- so we just reach inside.
farmbuyer@6 1232 player_filter_all = ST.Filter
farmbuyer@1 1233
farmbuyer@1 1234 -- Now set up the future drawing function...
farmbuyer@1 1235 tabs_OnGroupSelected["eoi"] = function(container,specials)
farmbuyer@1 1236 local st_widget = GUI:Create("lib-st")
farmbuyer@1 1237 local st = _d:GetUserData("eoiST")
farmbuyer@1 1238
farmbuyer@1 1239 -- This is actually required each time
farmbuyer@6 1240 _d:SetUserData ("player filter clear", player_filter_all)
farmbuyer@6 1241 _d:SetUserData ("player filter by name", player_filter_by_name)
farmbuyer@1 1242
farmbuyer@1 1243 st:OuroLoot_Refresh()
farmbuyer@1 1244 st_widget:WrapST(st)
farmbuyer@3 1245 st_widget.head_offset = 15
farmbuyer@3 1246 st_widget.tail_offset = 0
farmbuyer@1 1247
farmbuyer@1 1248 if OuroLootSV_opts.scroll_to_bottom then
farmbuyer@1 1249 local scrollbar = _G[st.scrollframe:GetName().."ScrollBar"]
farmbuyer@1 1250 if scrollbar then
farmbuyer@1 1251 local _,max = scrollbar:GetMinMaxValues()
farmbuyer@1 1252 scrollbar:SetValue(max) -- also calls hooked Refresh
farmbuyer@1 1253 end
farmbuyer@1 1254 end
farmbuyer@1 1255
farmbuyer@1 1256 container:SetLayout("Fill")
farmbuyer@1 1257 container:AddChild(st_widget)
farmbuyer@1 1258
farmbuyer@42 1259 local b
farmbuyer@42 1260 --[===[ b = mkbutton("Generate Header",
farmbuyer@42 1261 [[]])
farmbuyer@42 1262 b:SetFullWidth(true)
farmbuyer@42 1263 b:SetCallback("OnClick", function (_b)
farmbuyer@42 1264 end)
farmbuyer@42 1265 specials:AddChild(b) ]===]
farmbuyer@42 1266
farmbuyer@42 1267 b = mkbutton('eoi_filter_reset', "Reset Player Filter",
farmbuyer@1 1268 [[Return to showing complete loot information.]])
farmbuyer@1 1269 b:SetFullWidth(true)
farmbuyer@1 1270 b:SetCallback("OnClick", function (_b)
farmbuyer@1 1271 local st = _d:GetUserData("eoiST")
farmbuyer@6 1272 st:SetFilter(player_filter_all)
farmbuyer@1 1273 _b:SetDisabled(true)
farmbuyer@1 1274 end)
farmbuyer@6 1275 b:SetDisabled(st.Filter == player_filter_all)
farmbuyer@1 1276 specials:AddChild(b)
farmbuyer@1 1277
farmbuyer@1 1278 local people = { "<nobody>" }
farmbuyer@1 1279 for i=1,GetNumRaidMembers() do
farmbuyer@1 1280 tinsert(people,(GetRaidRosterInfo(i)))
farmbuyer@1 1281 end
farmbuyer@1 1282 table.sort(people)
farmbuyer@1 1283 local initial
farmbuyer@1 1284 for i,n in ipairs(people) do
farmbuyer@1 1285 if n == addon.sharder then initial = i end
farmbuyer@1 1286 end
farmbuyer@1 1287 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 1288 [[If set, items received by this person will be automatically marked as disenchanted.]])
farmbuyer@1 1289 b:SetFullWidth(true)
farmbuyer@1 1290 b:SetLabel("Auto-mark as shard:")
farmbuyer@1 1291 b:SetList(people)
farmbuyer@1 1292 b:SetValue(initial or 1)
farmbuyer@1 1293 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 1294 addon.sharder = (choice ~= 1) and people[choice] or nil
farmbuyer@1 1295 end)
farmbuyer@1 1296 specials:AddChild(b)
farmbuyer@1 1297
farmbuyer@42 1298 b = mkbutton('eoi_bcast_req', "Request B'casters",
farmbuyer@1 1299 [[Sends out a request for others to enable loot rebroadcasting if they have not already done so.]])
farmbuyer@1 1300 b:SetFullWidth(true)
farmbuyer@1 1301 b:SetCallback("OnClick", function ()
farmbuyer@1 1302 addon:Print("Sending request!")
farmbuyer@1 1303 addon.requesting = true
farmbuyer@1 1304 addon:broadcast('bcast_req')
farmbuyer@1 1305 end)
farmbuyer@1 1306 b:SetDisabled(not addon.enabled)
farmbuyer@1 1307 specials:AddChild(b)
farmbuyer@1 1308 end
farmbuyer@1 1309 -- ...and call it.
farmbuyer@1 1310 return tabs_OnGroupSelected["eoi"](ocontainer,specials)
farmbuyer@1 1311 end
farmbuyer@1 1312
farmbuyer@37 1313
farmbuyer@1 1314 -- Tab 2/3 (generated text)
farmbuyer@1 1315 function tabs_generated_text_OGS (container, specials, text_kind)
farmbuyer@1 1316 container:SetLayout("Fill")
farmbuyer@1 1317 local box = GUI:Create("MultiLineEditBox")
farmbuyer@1 1318 box:SetFullWidth(true)
farmbuyer@1 1319 box:SetFullHeight(true)
farmbuyer@1 1320 box:SetLabel("Pressing the Escape key while typing will return keystroke control to the usual chat window.")
farmbuyer@1 1321 box:DisableButton(true)
farmbuyer@1 1322 addon:_fill_out_eoi_data(1)
farmbuyer@1 1323
farmbuyer@1 1324 -- Update the savedvar copy of the text before presenting it for editing,
farmbuyer@1 1325 -- then save it again when editing finishes. This way if the user goes
farmbuyer@1 1326 -- offline while editing, at least the unedited version is saved instead
farmbuyer@1 1327 -- of all the new text being lost entirely. (Yes, it's happened.)
farmbuyer@1 1328 --
farmbuyer@1 1329 -- No good local-ish place to store the cursor position that will also
farmbuyer@1 1330 -- survive the entire display being released. Abuse the generated text
farmbuyer@1 1331 -- cache for this purpose.
farmbuyer@1 1332 local pos = text_kind.."_pos"
farmbuyer@1 1333 if _generate_text(text_kind) then
farmbuyer@1 1334 g_loot[text_kind] = g_loot[text_kind] .. g_generated[text_kind]
farmbuyer@1 1335 g_generated[text_kind] = nil
farmbuyer@1 1336 end
farmbuyer@1 1337 box:SetText(g_loot[text_kind])
farmbuyer@1 1338 box.editBox:SetCursorPosition(g_generated[pos] or 0)
farmbuyer@1 1339 box.editBox:SetScript("OnShow", box.editBox.SetFocus)
farmbuyer@1 1340 box:SetCallback("OnRelease", function(_box)
farmbuyer@1 1341 box.editBox:ClearFocus()
farmbuyer@1 1342 g_loot[text_kind] = _box:GetText()
farmbuyer@1 1343 g_generated[pos] = _box.editBox:GetCursorPosition()
farmbuyer@1 1344 end)
farmbuyer@1 1345 container:AddChild(box)
farmbuyer@1 1346
farmbuyer@1 1347 local w = mkbutton("Regenerate",
farmbuyer@1 1348 [[+DISCARD> all text in this tab, and regenerate it from the current loot information.]])
farmbuyer@1 1349 w:SetFullWidth(true)
farmbuyer@1 1350 w:SetDisabled ((#g_loot == 0) and (box:GetText() == ""))
farmbuyer@1 1351 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1352 box:SetText("")
farmbuyer@1 1353 g_loot[text_kind] = ""
farmbuyer@1 1354 g_loot.printed[text_kind] = 0
farmbuyer@1 1355 g_generated.last_instance = nil
farmbuyer@1 1356 g_generated[pos] = nil
farmbuyer@1 1357 addon:Print("'%s' has been regenerated.", _tabtexts[text_kind].title)
farmbuyer@1 1358 return addon:redisplay()
farmbuyer@1 1359 --return tabs_OnGroupSelected_func(container,"OnGroupSelected",text_kind)
farmbuyer@1 1360 end)
farmbuyer@1 1361 specials:AddChild(w)
farmbuyer@58 1362 if addon:is_plugin(text_kind) then
farmbuyer@58 1363 local pname = addon:is_plugin(text_kind):GetName()
farmbuyer@58 1364 w = mkbutton("Reset SVs & ReloadUI",
farmbuyer@59 1365 ([[<DEBUG:> Reset savedvariables for %s plugin back to defaults, and trigger a UI reload.]]):format(pname))
farmbuyer@58 1366 w:SetFullWidth(true)
farmbuyer@58 1367 w:SetCallback("OnClick", function(_w)
farmbuyer@58 1368 _G['OuroLoot'..pname..'_opts'] = nil
farmbuyer@58 1369 ReloadUI()
farmbuyer@58 1370 end)
farmbuyer@58 1371 specials:AddChild(w)
farmbuyer@58 1372 end
farmbuyer@1 1373 _populate_text_specials (box, specials, mkbutton, text_kind)
farmbuyer@1 1374 end
farmbuyer@1 1375
farmbuyer@37 1376
farmbuyer@1 1377 -- Tab 4: History
farmbuyer@1 1378 -- Much of the implementation here follows a similar desgin for the first
farmbuyer@4 1379 -- tab's handling of ST objects. We will even reuse its controlling tables
farmbuyer@4 1380 -- when feasible.
farmbuyer@37 1381 local histST, hist_dropdownfuncs
farmbuyer@1 1382
farmbuyer@37 1383 hist_dropdownfuncs = dropdownfuncs{
farmbuyer@37 1384 ["Delete this loot history"] = function(rowi)
farmbuyer@37 1385 --local gone = tremove(g_loot,rowi)
farmbuyer@37 1386 --addon:Print("Removed %s.",
farmbuyer@55 1387 --gone.itemlink or gone.bossname or gone.startday.text)
farmbuyer@37 1388 end,
farmbuyer@37 1389 }
farmbuyer@37 1390 local hist_dropdown = gen_easymenu_table(
farmbuyer@37 1391 {{
farmbuyer@37 1392 -- this is the dropdown title, text filled in on the fly
farmbuyer@37 1393 notClickable = true,
farmbuyer@37 1394 notCheckable = true,
farmbuyer@37 1395 }},
farmbuyer@37 1396 {
farmbuyer@37 1397 "Delete this loot history|Permanent, no going back!",
farmbuyer@37 1398 --"Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@37 1399 "--",
farmbuyer@37 1400 CLOSE
farmbuyer@37 1401 }, hist_dropdownfuncs)
farmbuyer@6 1402
farmbuyer@37 1403 local hist_st_cols = {
farmbuyer@37 1404 { -- col 1
farmbuyer@37 1405 name = "Player",
farmbuyer@37 1406 width = 130,
farmbuyer@37 1407 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@37 1408 },
farmbuyer@37 1409 { -- col 2
farmbuyer@37 1410 name = "Most Recent Loot",
farmbuyer@37 1411 width = 250,
farmbuyer@37 1412 DoCellUpdate = hist_st_col2_DoCellUpdate,
farmbuyer@37 1413 },
farmbuyer@37 1414 { -- col 3
farmbuyer@37 1415 name = "When",
farmbuyer@37 1416 width = 250,
farmbuyer@37 1417 DoCellUpdate = hist_st_col3_DoCellUpdate,
farmbuyer@37 1418 defaultsort = "asc",
farmbuyer@37 1419 sort = "asc",
farmbuyer@37 1420 sortnext = 1,
farmbuyer@37 1421 },
farmbuyer@37 1422 }
farmbuyer@37 1423
farmbuyer@37 1424 local hist_normal_status =
farmbuyer@37 1425 [[Click on a row to view all history for that player only. (Click column headers to re-sort.)]]
farmbuyer@37 1426 local hist_name_status =
farmbuyer@37 1427 [[Right-click on any row to return to normal history display.]]
farmbuyer@37 1428
farmbuyer@37 1429 local history_filter_by_recent = function (st, e)
farmbuyer@37 1430 if e.kind ~= 'history' then return true end
farmbuyer@37 1431 return e.cols[2].OLi == 1
farmbuyer@37 1432 end
farmbuyer@37 1433
farmbuyer@37 1434 local history_filter_who
farmbuyer@37 1435 local history_filter_by_name = function (st, e)
farmbuyer@37 1436 if e.kind ~= 'history' then return true end
farmbuyer@37 1437 return e.OLwho == history_filter_who
farmbuyer@37 1438 end
farmbuyer@37 1439
farmbuyer@37 1440 -- Loot column
farmbuyer@37 1441 local function hist_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@37 1442 print("col2 DCU", realrow)
farmbuyer@37 1443 end
farmbuyer@37 1444
farmbuyer@37 1445 -- Formatted timestamp column
farmbuyer@37 1446 local function hist_st_col3_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@37 1447 print("col3 DCU", realrow)
farmbuyer@37 1448 if not fShow then
farmbuyer@37 1449 cellFrame.text:SetText("")
farmbuyer@37 1450 return
farmbuyer@6 1451 end
farmbuyer@6 1452
farmbuyer@37 1453 local d = data[realrow]
farmbuyer@37 1454 local cell = d.cols[column]
farmbuyer@37 1455
farmbuyer@37 1456 cellFrame.text:SetText(cell.value)
farmbuyer@37 1457 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@37 1458
farmbuyer@37 1459 --if d.kind ~= 'loot' then
farmbuyer@37 1460 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[d.kind])
farmbuyer@37 1461 --else
farmbuyer@37 1462 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@37 1463 --end
farmbuyer@37 1464 end
farmbuyer@37 1465
farmbuyer@37 1466 local function hist_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@37 1467 if (row == nil) or (realrow == nil) then return false end -- click column header, do default resorting
farmbuyer@37 1468 local h = data[realrow]
farmbuyer@37 1469 local kind = h.kind
farmbuyer@37 1470
farmbuyer@37 1471 if history_filter_who and button == "RightButton" then -- now filtering and wanting not to
farmbuyer@37 1472 history_filter_who = nil
farmbuyer@37 1473 stable:SetFilter(history_filter_by_recent)
farmbuyer@37 1474 setstatus(hist_normal_status)
farmbuyer@37 1475 elseif (not history_filter_who) and button == "LeftButton" then -- not filtering and wanting to
farmbuyer@37 1476 history_filter_who = h.OLwho
farmbuyer@37 1477 stable:SetFilter(history_filter_by_name)
farmbuyer@37 1478 setstatus(hist_name_status)
farmbuyer@6 1479 end
farmbuyer@6 1480
farmbuyer@37 1481 return true -- do not do anything further
farmbuyer@37 1482 end
farmbuyer@37 1483
farmbuyer@37 1484 --[[
farmbuyer@37 1485 local function hist_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@37 1486 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@37 1487 local h = data[realrow]
farmbuyer@37 1488 local kind = h.kind
farmbuyer@37 1489
farmbuyer@37 1490 return true -- do not do anything further
farmbuyer@37 1491 end]]
farmbuyer@37 1492
farmbuyer@37 1493 -- Tab 4: History (implementation)
farmbuyer@37 1494 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1495 histST = LibStub("ScrollingTable"):CreateST(hist_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@37 1496 _d:SetUserData("histST",histST)
farmbuyer@37 1497 if addon.author_debug then
farmbuyer@37 1498 _G.OLHST = histST
farmbuyer@1 1499 end
farmbuyer@1 1500
farmbuyer@37 1501 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@37 1502 eoi_st_otherrow_bgcolortable_default = histST:GetDefaultHighlightBlank()
farmbuyer@37 1503 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@37 1504 return eoi_st_otherrow_bgcolortable_default
farmbuyer@37 1505 end})
farmbuyer@1 1506 end
farmbuyer@1 1507
farmbuyer@37 1508 addon:_build_history_names()
farmbuyer@37 1509 addon:_fill_out_hist_data(1)
farmbuyer@37 1510 histST:SetData(addon.history.st)
farmbuyer@37 1511 histST:RegisterEvents{
farmbuyer@37 1512 OnEnter = eoi_st_OnEnter,
farmbuyer@37 1513 OnLeave = eoi_st_OnLeave,
farmbuyer@37 1514 OnClick = hist_st_OnClick,
farmbuyer@37 1515 --OnDoubleClick = hist_st_OnDoubleClick,
farmbuyer@37 1516 }
farmbuyer@37 1517 local oldrefresh = histST.Refresh
farmbuyer@37 1518 histST.Refresh = function (self, opt_index)
farmbuyer@37 1519 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1520 return oldrefresh(self)
farmbuyer@37 1521 end
farmbuyer@37 1522 histST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@37 1523 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1524 self:SortData() -- calls hooked refresh
farmbuyer@6 1525 end
farmbuyer@6 1526
farmbuyer@37 1527 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1528
farmbuyer@37 1529 -- Zaps history for the given realm, or the current (current-playing
farmbuyer@37 1530 -- realm, not currently-displayed realm) one if not specified.
farmbuyer@37 1531 local function reset_current_realm (opt_realmname)
farmbuyer@37 1532 local r = assert(opt_realmname or GetRealmName())
farmbuyer@37 1533 -- new .history table:
farmbuyer@37 1534 addon.history_all[r] = addon:_prep_new_history_category (nil, r)
farmbuyer@37 1535 addon.history = addon.history_all[r]
farmbuyer@37 1536 addon.hist_clean = nil
farmbuyer@37 1537 -- new .history.st table:
farmbuyer@37 1538 histST:OuroLoot_Refresh()
farmbuyer@37 1539 histST:SetData(addon.history.st)
farmbuyer@37 1540 end
farmbuyer@6 1541
farmbuyer@1 1542 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1543 local st_widget = GUI:Create("lib-st")
farmbuyer@37 1544 -- don't need _d:GetUserData("histST") here, as it's already a local
farmbuyer@37 1545 histST:OuroLoot_Refresh()
farmbuyer@37 1546 st_widget:WrapST(histST)
farmbuyer@37 1547 st_widget.head_offset = 15
farmbuyer@37 1548 st_widget.tail_offset = 0
farmbuyer@37 1549 container:SetLayout("Fill")
farmbuyer@37 1550 container:AddChild(st_widget)
farmbuyer@37 1551 setstatus(hist_normal_status)
farmbuyer@1 1552
farmbuyer@37 1553 local b
farmbuyer@37 1554 do
farmbuyer@37 1555 local realms,current = {},1
farmbuyer@37 1556 for realmname,histtable in pairs(addon.history_all) do
farmbuyer@37 1557 if type(histtable) == 'table' then
farmbuyer@37 1558 tinsert(realms,realmname)
farmbuyer@37 1559 if addon.history == histtable then current = #realms end
farmbuyer@4 1560 end
farmbuyer@4 1561 end
farmbuyer@37 1562 b = mkbutton("Dropdown", nil, "", [[Which realm to display]])
farmbuyer@1 1563 b:SetFullWidth(true)
farmbuyer@37 1564 b:SetLabel() -- required even when empty, see ace3 ticket #234
farmbuyer@37 1565 b:SetList(realms)
farmbuyer@37 1566 b:SetValue(current)
farmbuyer@37 1567 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@37 1568 local r = realms[choice]
farmbuyer@37 1569 addon.history = addon:_prep_new_history_category (addon.history_all[r], r)
farmbuyer@37 1570 addon.hist_clean = nil
farmbuyer@6 1571 histST:OuroLoot_Refresh()
farmbuyer@6 1572 histST:SetData(addon.history.st)
farmbuyer@37 1573 -- Reset filters to normal
farmbuyer@37 1574 history_filter_who = nil
farmbuyer@37 1575 histST:SetFilter(history_filter_by_recent)
farmbuyer@37 1576 setstatus(hist_normal_status)
farmbuyer@1 1577 return addon:redisplay()
farmbuyer@1 1578 end)
farmbuyer@1 1579 specials:AddChild(b)
farmbuyer@37 1580 end
farmbuyer@1 1581
farmbuyer@37 1582 --[[ b = GUI:Create("Spacer") b:SetFullWidth(true) b:SetHeight(10) specials:AddChild(b) ]]
farmbuyer@4 1583
farmbuyer@37 1584 b = mkbutton("Regenerate",
farmbuyer@37 1585 [[Erases all history entries from the displayed realm, and regenerates it from current loot information.]])
farmbuyer@37 1586 b:SetFullWidth(true)
farmbuyer@37 1587 b:SetDisabled (#addon.history == 0)
farmbuyer@37 1588 b:SetCallback("OnClick", function(_b)
farmbuyer@37 1589 local dialog = StaticPopup_Show("OUROL_HIST_REGEN", addon.history.realm)
farmbuyer@37 1590 dialog.data = addon
farmbuyer@37 1591 dialog.data2 = function(_addon)
farmbuyer@37 1592 _addon:rewrite_history (_addon.history.realm)
farmbuyer@37 1593 histST:OuroLoot_Refresh()
farmbuyer@37 1594 histST:SetData(_addon.history.st)
farmbuyer@37 1595 end
farmbuyer@37 1596 end)
farmbuyer@37 1597 specials:AddChild(b)
farmbuyer@1 1598
farmbuyer@37 1599 b = mkbutton('hist_clear', "Clear Realm History",
farmbuyer@37 1600 [[|cffff1010Erases absolutely all> history entries from the displayed realm.]])
farmbuyer@37 1601 b:SetFullWidth(true)
farmbuyer@37 1602 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1603 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", addon.history.realm)
farmbuyer@37 1604 dialog.data = addon
farmbuyer@37 1605 dialog.data2 = function(_addon)
farmbuyer@37 1606 reset_current_realm(_addon.history.realm)
farmbuyer@37 1607 end
farmbuyer@37 1608 end)
farmbuyer@37 1609 specials:AddChild(b)
farmbuyer@37 1610
farmbuyer@37 1611 b = mkbutton('hist_clear_all', "Clear All History",
farmbuyer@37 1612 [[|cffff1010Erases absolutely all> history entries from ALL realms.]])
farmbuyer@37 1613 b:SetFullWidth(true)
farmbuyer@37 1614 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1615 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", "ALL realms")
farmbuyer@37 1616 dialog.data = addon
farmbuyer@37 1617 dialog.data2 = function(_addon)
farmbuyer@37 1618 _addon.history_all = {}
farmbuyer@37 1619 reset_current_realm()
farmbuyer@37 1620 end
farmbuyer@37 1621 end)
farmbuyer@37 1622 specials:AddChild(b)
farmbuyer@37 1623
farmbuyer@37 1624 b = mkbutton('hist_clear_old', "Clear Older",
farmbuyer@37 1625 [[Preserves only the latest loot entry for each player on the displayed realm, removing all earlier ones.]])
farmbuyer@37 1626 b:SetFullWidth(true)
farmbuyer@37 1627 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1628 local dialog = StaticPopup_Show("OUROL_HIST_PREEN", addon.history.realm)
farmbuyer@37 1629 dialog.data = addon
farmbuyer@37 1630 dialog.data2 = function(_addon)
farmbuyer@37 1631 _addon:preen_history(_addon.history.realm)
farmbuyer@37 1632 _addon.hist_clean = nil
farmbuyer@37 1633 histST:OuroLoot_Refresh()
farmbuyer@37 1634 end
farmbuyer@37 1635 end)
farmbuyer@37 1636 specials:AddChild(b)
farmbuyer@1 1637 end
farmbuyer@37 1638 return tabs_OnGroupSelected["hist"](container,specials)
farmbuyer@1 1639 end
farmbuyer@1 1640
farmbuyer@37 1641
farmbuyer@6 1642 -- Tab 5: Help (content in verbage.lua)
farmbuyer@1 1643 do
farmbuyer@1 1644 local tabs_help_OnGroupSelected_func = function (treeg,event,category)
farmbuyer@1 1645 treeg:ReleaseChildren()
farmbuyer@1 1646 local txt = GUI:Create("Label")
farmbuyer@1 1647 txt:SetFullWidth(true)
farmbuyer@1 1648 txt:SetFontObject(GameFontNormal)--Highlight)
farmbuyer@1 1649 txt:SetText(addon.helptext[category])
farmbuyer@1 1650 local sf = GUI:Create("ScrollFrame")
farmbuyer@1 1651 local sfstat = _d:GetUserData("help tab scroll status") or {}
farmbuyer@1 1652 sf:SetStatusTable(sfstat)
farmbuyer@1 1653 _d:SetUserData("help tab scroll status",sfstat)
farmbuyer@1 1654 sf:SetLayout("Fill")
farmbuyer@1 1655 -- This forces the scrolling area to be bigger than the visible area; else
farmbuyer@1 1656 -- some of the text gets cut off.
farmbuyer@1 1657 sf.content:SetHeight(700)
farmbuyer@1 1658 sf:AddChild(txt)
farmbuyer@1 1659 treeg:AddChild(sf)
farmbuyer@1 1660 if treeg:GetUserData("help restore scroll") then
farmbuyer@1 1661 sfstat = sfstat.scrollvalue
farmbuyer@1 1662 if sfstat then sf:SetScroll(sfstat) end
farmbuyer@1 1663 treeg:SetUserData("help restore scroll", false)
farmbuyer@1 1664 else
farmbuyer@1 1665 sf:SetScroll(0)
farmbuyer@1 1666 end
farmbuyer@1 1667 end
farmbuyer@1 1668 tabs_OnGroupSelected["help"] = function(container,specials)
farmbuyer@1 1669 container:SetLayout("Fill")
farmbuyer@1 1670 local left = GUI:Create("TreeGroup")
farmbuyer@1 1671 local leftstat = _d:GetUserData("help tab select status")
farmbuyer@1 1672 or {treewidth=145}
farmbuyer@1 1673 left:SetStatusTable(leftstat)
farmbuyer@1 1674 _d:SetUserData("help tab select status",leftstat)
farmbuyer@1 1675 left:SetLayout("Fill")
farmbuyer@1 1676 left:SetFullWidth(true)
farmbuyer@1 1677 left:SetFullHeight(true)
farmbuyer@1 1678 left:EnableButtonTooltips(false)
farmbuyer@1 1679 left:SetTree(addon.helptree)
farmbuyer@1 1680 left:SetCallback("OnGroupSelected", tabs_help_OnGroupSelected_func)
farmbuyer@1 1681 container:AddChild(left)
farmbuyer@1 1682 leftstat = leftstat.selected
farmbuyer@1 1683 if leftstat then
farmbuyer@1 1684 left:SetUserData("help restore scroll", true)
farmbuyer@1 1685 left:SelectByValue(leftstat)
farmbuyer@1 1686 else
farmbuyer@1 1687 left:SelectByValue("basic")
farmbuyer@1 1688 end
farmbuyer@1 1689 end
farmbuyer@1 1690 end
farmbuyer@1 1691
farmbuyer@37 1692
farmbuyer@1 1693 -- Tab 6: Options / Advanced
farmbuyer@1 1694 do
farmbuyer@65 1695 -- Local ref to OuroLootSV_opts, which may be reassigned after load.
farmbuyer@65 1696 -- So instead this is updated when the tab is displayed.
farmbuyer@65 1697 local opts
farmbuyer@1 1698 local function mkoption (opt, label, width, desc, opt_func)
farmbuyer@1 1699 local w = mkbutton("CheckBoxSmallLabel", nil, "", desc)
farmbuyer@1 1700 w:SetRelativeWidth(width)
farmbuyer@1 1701 w:SetType("checkbox")
farmbuyer@1 1702 w:SetLabel(label)
farmbuyer@1 1703 if opt then
farmbuyer@65 1704 w:SetValue(opts[opt])
farmbuyer@1 1705 w:SetCallback("OnValueChanged", opt_func or (function(_w,event,value)
farmbuyer@65 1706 opts[opt] = value
farmbuyer@1 1707 end))
farmbuyer@1 1708 end
farmbuyer@1 1709 return w
farmbuyer@1 1710 end
farmbuyer@1 1711
farmbuyer@1 1712 local function adv_careful_OnTextChanged (ebox,event,value)
farmbuyer@1 1713 -- The EditBox widget's code will call an internal ShowButton routine
farmbuyer@1 1714 -- after this callback returns. ShowButton will test for this flag:
farmbuyer@1 1715 ebox:DisableButton (value == "")
farmbuyer@1 1716 end
farmbuyer@1 1717
farmbuyer@1 1718 -- Like the first tab, we use a pair of functions; first and repeating.
farmbuyer@1 1719 local function adv_real (container, specials)
farmbuyer@1 1720 local grp, w
farmbuyer@1 1721
farmbuyer@1 1722 grp = GUI:Create("InlineGroup")
farmbuyer@1 1723 grp:SetLayout("Flow")
farmbuyer@1 1724 grp:PauseLayout()
farmbuyer@1 1725 grp:SetFullWidth(true)
farmbuyer@1 1726 grp:SetTitle("Debugging/Testing Options [not saved across sessions]")
farmbuyer@1 1727
farmbuyer@1 1728 w = mkbutton("EditBox", 'comm_ident', addon.ident,
farmbuyer@73 1729 [[Set tracking to 'Disabled' in the top-right dropdown, then change this field (click Okay or press Enter).]])
farmbuyer@1 1730 w:SetRelativeWidth(0.2)
farmbuyer@1 1731 w:SetLabel("Addon channel ID")
farmbuyer@1 1732 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1733 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1734 -- if they set it to blank spaces, they're boned. oh well.
farmbuyer@1 1735 -- Re-enabling will take care of propogating this new value.
farmbuyer@1 1736 addon.ident = (value == "") and "OuroLoot2" or value
farmbuyer@1 1737 _w:SetText(addon.ident)
farmbuyer@1 1738 addon:Print("Addon channel ID set to '".. addon.ident.. "' for rebroadcasting and listening.")
farmbuyer@1 1739 end)
farmbuyer@1 1740 w:SetDisabled(addon.enabled or addon.rebroadcast)
farmbuyer@1 1741 grp:AddChild(w)
farmbuyer@1 1742
farmbuyer@40 1743 w = mkbutton("EditBox", nil, addon.recent_messages.ttl, [[comm cache TTL]])
farmbuyer@1 1744 w:SetRelativeWidth(0.05)
farmbuyer@1 1745 w:SetLabel("ttl")
farmbuyer@1 1746 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1747 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1748 value = tonumber(value) or addon.recent_messages.ttl
farmbuyer@1 1749 addon.recent_messages.ttl = value
farmbuyer@1 1750 _w:SetText(tostring(value))
farmbuyer@1 1751 end)
farmbuyer@1 1752 grp:AddChild(w)
farmbuyer@1 1753
farmbuyer@1 1754 w = mkbutton("load nsaab1548", [[Cursed Darkhound]])
farmbuyer@1 1755 w:SetRelativeWidth(0.25)
farmbuyer@1 1756 w:SetCallback("OnClick", function()
farmbuyer@1 1757 for i, v in ipairs(DBM.AddOns) do
farmbuyer@1 1758 if v.modId == "DBM-NotScaryAtAll" then
farmbuyer@1 1759 DBM:LoadMod(v)
farmbuyer@1 1760 break
farmbuyer@1 1761 end
farmbuyer@1 1762 end
farmbuyer@1 1763 local mod = DBM:GetModByName("NotScaryAtAll")
farmbuyer@1 1764 if mod then
farmbuyer@1 1765 mod:EnableMod()
farmbuyer@1 1766 addon:Print("Now tracking ID",mod.creatureId)
farmbuyer@73 1767 else
farmbuyer@73 1768 addon:Print("Can do nothing; DBM testing mod wasn't loaded.")
farmbuyer@73 1769 end
farmbuyer@1 1770 end)
farmbuyer@5 1771 w:SetDisabled(addon.bossmod_registered ~= 'DBM')
farmbuyer@1 1772 grp:AddChild(w)
farmbuyer@1 1773
farmbuyer@1 1774 w = mkbutton("GC", [[full GC cycle]])
farmbuyer@1 1775 w:SetRelativeWidth(0.1)
farmbuyer@73 1776 w:SetCallback("OnClick", function()
farmbuyer@73 1777 local before = collectgarbage('count')
farmbuyer@73 1778 collectgarbage('collect')
farmbuyer@73 1779 local after = collectgarbage('count')
farmbuyer@73 1780 addon:Print("Collected %d KB, %d KB still in use by Lua universe.", before-after, after)
farmbuyer@73 1781 end)
farmbuyer@1 1782 grp:AddChild(w)
farmbuyer@1 1783
farmbuyer@20 1784 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@1 1785
farmbuyer@1 1786 local simple = GUI:Create("SimpleGroup")
farmbuyer@1 1787 simple:SetLayout("List")
farmbuyer@1 1788 simple:SetRelativeWidth(0.3)
farmbuyer@1 1789 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1790 w:SetFullWidth(true)
farmbuyer@1 1791 w:SetType("checkbox")
farmbuyer@72 1792 w:SetLabel("loot debugging tooltip")
farmbuyer@72 1793 w:SetValue(_do_debugging_tooltip)
farmbuyer@72 1794 w:SetCallback("OnValueChanged", function(_w,event,value)
farmbuyer@72 1795 _do_debugging_tooltip = value
farmbuyer@72 1796 end)
farmbuyer@72 1797 simple:AddChild(w)
farmbuyer@72 1798 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@72 1799 w:SetFullWidth(true)
farmbuyer@72 1800 w:SetType("checkbox")
farmbuyer@19 1801 w:SetLabel("debug toggle")
farmbuyer@1 1802 w:SetValue(addon.DEBUG_PRINT)
farmbuyer@19 1803 w:SetCallback("OnValueChanged", function(_w,event,value)
farmbuyer@19 1804 addon.DEBUG_PRINT = value
farmbuyer@19 1805 addon:redisplay()
farmbuyer@19 1806 end)
farmbuyer@19 1807 simple:AddChild(w)
farmbuyer@19 1808 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@19 1809 w:SetFullWidth(true)
farmbuyer@19 1810 w:SetType("checkbox")
farmbuyer@19 1811 w:SetLabel("GOP history mode")
farmbuyer@73 1812 w:SetValue(addon.history_suppress)
farmbuyer@19 1813 w:SetCallback("OnValueChanged", function(_w,event,value) addon.history_suppress = value end)
farmbuyer@1 1814 simple:AddChild(w)
farmbuyer@1 1815 w = mkbutton("Clear All & Reload",
farmbuyer@1 1816 [[No confirmation! |cffff1010Erases absolutely all> Ouro Loot saved variables and reloads the UI.]])
farmbuyer@1 1817 w:SetFullWidth(true)
farmbuyer@1 1818 w:SetCallback("OnClick", function()
farmbuyer@8 1819 addon:_clear_SVs() -- reloads
farmbuyer@1 1820 end)
farmbuyer@1 1821 simple:AddChild(w)
farmbuyer@1 1822 grp:AddChild(simple)
farmbuyer@1 1823
farmbuyer@1 1824 simple = GUI:Create("SimpleGroup")
farmbuyer@1 1825 simple:SetLayout("List")
farmbuyer@1 1826 simple:SetRelativeWidth(0.5)
farmbuyer@1 1827 for d,v in pairs(addon.debug) do
farmbuyer@1 1828 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1829 w:SetFullWidth(true)
farmbuyer@1 1830 w:SetType("checkbox")
farmbuyer@1 1831 w:SetLabel(d)
farmbuyer@1 1832 if d == "notraid" then
farmbuyer@39 1833 w:SetDescription[[Tick this before enabling to make the addon work outside of raid groups]]
farmbuyer@19 1834 else
farmbuyer@40 1835 if d == "alsolog" then
farmbuyer@40 1836 w:SetDescription[[Also log all debug messages to disk. See print_log.lua in the addon folder for later viewing.]]
farmbuyer@40 1837 end
farmbuyer@19 1838 w:SetDisabled(not addon.DEBUG_PRINT)
farmbuyer@1 1839 end
farmbuyer@1 1840 w:SetValue(v)
farmbuyer@1 1841 w:SetCallback("OnValueChanged", function(_w,event,value) addon.debug[d] = value end)
farmbuyer@1 1842 simple:AddChild(w)
farmbuyer@1 1843 end
farmbuyer@1 1844 grp:AddChild(simple)
farmbuyer@10 1845
farmbuyer@10 1846 simple = GUI:Create("SimpleGroup")
farmbuyer@10 1847 simple:SetLayout("Flow")
farmbuyer@10 1848 simple:SetRelativeWidth(0.85)
farmbuyer@10 1849 w = mkbutton("MidS-H", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1850 w:SetRelativeWidth(0.15)
farmbuyer@10 1851 w:SetCallback("OnClick", function()
farmbuyer@10 1852 PlaySoundFile[[Sound\Music\WorldEvents\HordeFirepole.mp3]]
farmbuyer@10 1853 end)
farmbuyer@10 1854 simple:AddChild(w)
farmbuyer@10 1855 w = mkbutton("MidS-A", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1856 w:SetRelativeWidth(0.15)
farmbuyer@10 1857 w:SetCallback("OnClick", function()
farmbuyer@10 1858 PlaySoundFile[[Sound\Music\WorldEvents\AllianceFirepole.mp3]]
farmbuyer@10 1859 end)
farmbuyer@10 1860 simple:AddChild(w)
farmbuyer@10 1861 grp:AddChild(simple)
farmbuyer@10 1862
farmbuyer@1 1863 grp:ResumeLayout()
farmbuyer@1 1864 container:AddChild(grp)
farmbuyer@1 1865 GUI:ClearFocus()
farmbuyer@73 1866 container:SetScroll(1000) -- scrollframe's max value
farmbuyer@1 1867 end
farmbuyer@1 1868
farmbuyer@1 1869 -- Initial lower panel function
farmbuyer@1 1870 local function adv_lower (container, specials)
farmbuyer@73 1871 local spacer = GUI:Create("Spacer")
farmbuyer@73 1872 spacer:SetFullWidth(true)
farmbuyer@73 1873 spacer:SetHeight(5)
farmbuyer@73 1874 container:AddChild(spacer)
farmbuyer@1 1875 local speedbump = GUI:Create("InteractiveLabel")
farmbuyer@1 1876 speedbump:SetFullWidth(true)
farmbuyer@1 1877 speedbump:SetFontObject(GameFontHighlightLarge)
farmbuyer@1 1878 speedbump:SetImage("Interface\\DialogFrame\\DialogAlertIcon")
farmbuyer@1 1879 speedbump:SetImageSize(50,50)
farmbuyer@1 1880 speedbump:SetText("The debugging/testing settings on the rest of this panel can"
farmbuyer@1 1881 .." seriously bork up the addon if you make a mistake. If you're okay"
farmbuyer@1 1882 .." with the possibility of losing data, click this warning to load the panel.")
farmbuyer@1 1883 speedbump:SetCallback("OnClick", function (_sb)
farmbuyer@1 1884 adv_lower = adv_real
farmbuyer@1 1885 return addon:redisplay()
farmbuyer@1 1886 --return tabs_OnGroupSelected_func(container.parent,"OnGroupSelected","opt")
farmbuyer@1 1887 end)
farmbuyer@1 1888 container:AddChild(speedbump)
farmbuyer@73 1889 spacer = GUI:Create("Spacer")
farmbuyer@73 1890 spacer:SetFullWidth(true)
farmbuyer@73 1891 spacer:SetHeight(5)
farmbuyer@73 1892 container:AddChild(spacer)
farmbuyer@1 1893 end
farmbuyer@1 1894
farmbuyer@1 1895 tabs_OnGroupSelected["opt"] = function(container,specials)
farmbuyer@65 1896 opts = OuroLootSV_opts
farmbuyer@65 1897
farmbuyer@1 1898 --container:SetLayout("List")
farmbuyer@1 1899 container:SetLayout("Fill")
farmbuyer@1 1900 local scroll, grp, w
farmbuyer@1 1901
farmbuyer@1 1902 scroll = GUI:Create("ScrollFrame")
farmbuyer@1 1903 scroll:SetLayout("Flow")
farmbuyer@1 1904
farmbuyer@1 1905 grp = GUI:Create("InlineGroup")
farmbuyer@1 1906 grp:SetLayout("Flow")
farmbuyer@1 1907 grp:SetFullWidth(true)
farmbuyer@1 1908 grp:SetTitle("User Options [these are saved across sessions]")
farmbuyer@1 1909
farmbuyer@10 1910 -- The relative width fields used to be done to take up less vertical space, but
farmbuyer@10 1911 -- that turned out to look messy. Now they're just a straight line for the most part.
farmbuyer@10 1912
farmbuyer@1 1913 -- reminder popup
farmbuyer@16 1914 w = mkoption ('popup_on_join', "Show reminder popup", 0.49,
farmbuyer@1 1915 [[When joining a raid and not already tracking, display a dialog asking for instructions.]])
farmbuyer@1 1916 grp:AddChild(w)
farmbuyer@1 1917
farmbuyer@1 1918 -- toggle scroll-to-bottom on first tab
farmbuyer@16 1919 w = mkoption('scroll_to_bottom', "Scroll to bottom when opening display", 0.49,
farmbuyer@1 1920 [[Scroll to the bottom of the loot window (most recent entries) when displaying the GUI.]])
farmbuyer@1 1921 grp:AddChild(w)
farmbuyer@1 1922
farmbuyer@1 1923 -- /loot option
farmbuyer@16 1924 w = mkoption('register_slashloot', "Register /loot slash command on login", 0.49,
farmbuyer@1 1925 [[Register "/loot" as a slash command in addition to the normal "/ouroloot". Relog to take effect.]])
farmbuyer@1 1926 grp:AddChild(w)
farmbuyer@1 1927
farmbuyer@73 1928 -- chatty boss mode
farmbuyer@16 1929 w = mkoption('chatty_on_kill', "Be chatty on boss kill", 0.49,
farmbuyer@1 1930 [[Print something to chat output when DBM tells Ouro Loot about a successful boss kill.]])
farmbuyer@1 1931 grp:AddChild(w)
farmbuyer@1 1932
farmbuyer@1 1933 -- less noise in main panel
farmbuyer@16 1934 w = mkoption('no_tracking_wipes', "Do not track wipes", 0.49,
farmbuyer@1 1935 [[Do not add 'wipe' entries on the main loot grid, or generate any text for them.]])
farmbuyer@1 1936 grp:AddChild(w)
farmbuyer@1 1937
farmbuyer@1 1938 -- cutesy abbrevs
farmbuyer@16 1939 w = mkoption('snarky_boss', "Use snarky boss names", 0.49,
farmbuyer@1 1940 [[Irreverent replacement names for boss events.]])
farmbuyer@1 1941 grp:AddChild(w)
farmbuyer@1 1942
farmbuyer@57 1943 -- LOD plugins in all cases
farmbuyer@57 1944 w = mkoption('display_disabled_LODs', "Include disabled plugins", 0.49,
farmbuyer@57 1945 [[Show loadable plugins even if they've been disabled (and offer to enable them). Relog to take effect.]])
farmbuyer@57 1946 grp:AddChild(w)
farmbuyer@57 1947
farmbuyer@65 1948 -- showing the "(from Rebroadcasterdude)" in the notes column
farmbuyer@65 1949 w = mkoption('display_bcast_from', "Show rebroadcasting player", 0.49,
farmbuyer@73 1950 [[Include "from PlayerName" in the Notes column for loot that was broadcast to you. (Not included in forum output).]],
farmbuyer@65 1951 function(_w,_e,value)
farmbuyer@65 1952 opts.display_bcast_from = value
farmbuyer@65 1953 addon.loot_clean = nil
farmbuyer@65 1954 end)
farmbuyer@65 1955 grp:AddChild(w)
farmbuyer@65 1956
farmbuyer@73 1957 -- prefilling g_uniques with history
farmbuyer@73 1958 w = mkoption('precache_history_uniques', "Prescan for faster handling", 0.49,
farmbuyer@73 1959 [[See description under +Help -- Handy Tips -- Prescanning> for instructions.]])
farmbuyer@73 1960 grp:AddChild(w)
farmbuyer@73 1961
farmbuyer@73 1962 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@73 1963
farmbuyer@1 1964 -- possible keybindings
farmbuyer@1 1965 do
farmbuyer@73 1966 local pair = GUI:Create("InlineGroup")
farmbuyer@73 1967 pair:SetLayout("List")
farmbuyer@73 1968 pair:SetRelativeWidth(0.49)
farmbuyer@1 1969 local editbox, checkbox
farmbuyer@65 1970 editbox = mkbutton("EditBox", nil, opts.keybinding_text,
farmbuyer@1 1971 [[Keybinding text format is fragile! Relog to take effect.]])
farmbuyer@73 1972 editbox:SetFullWidth(true)
farmbuyer@1 1973 editbox:SetLabel("Keybinding text")
farmbuyer@1 1974 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@65 1975 opts.keybinding_text = value
farmbuyer@1 1976 end)
farmbuyer@65 1977 editbox:SetDisabled(not opts.keybinding)
farmbuyer@73 1978 checkbox = mkoption('keybinding', "Register keybinding", 1,
farmbuyer@1 1979 [[Register a keybinding to toggle the loot display. Relog to take effect.]],
farmbuyer@1 1980 function (_w,_,value)
farmbuyer@65 1981 opts.keybinding = value
farmbuyer@65 1982 editbox:SetDisabled(not opts.keybinding)
farmbuyer@1 1983 end)
farmbuyer@73 1984 checkbox:SetFullWidth(true)
farmbuyer@1 1985 pair:AddChild(checkbox)
farmbuyer@1 1986 pair:AddChild(editbox)
farmbuyer@1 1987 grp:AddChild(pair)
farmbuyer@1 1988 end
farmbuyer@1 1989
farmbuyer@73 1990 -- chatty disposition/assignment changes
farmbuyer@73 1991 do
farmbuyer@73 1992 local chatgroup = GUI:Create("InlineGroup")
farmbuyer@73 1993 chatgroup:SetLayout("List")
farmbuyer@73 1994 chatgroup:SetRelativeWidth(0.49)
farmbuyer@73 1995 chatgroup:SetTitle("Remote Changes Chat")
farmbuyer@73 1996 local toggle, editbox
farmbuyer@73 1997 toggle = mkoption('chatty_on_remote_changes', "Be chatty on remote changes", 1,
farmbuyer@73 1998 [[Print something to chat when other users change recorded loot.]],
farmbuyer@73 1999 function (_w,_,value)
farmbuyer@73 2000 opts.chatty_on_remote_changes = value
farmbuyer@73 2001 editbox:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2002 end)
farmbuyer@73 2003 toggle:SetFullWidth(true)
farmbuyer@73 2004 chatgroup:AddChild(toggle)
farmbuyer@73 2005 w = GUI:Create("Label")
farmbuyer@73 2006 w:SetFullWidth(true)
farmbuyer@73 2007 w:SetText("This controls the output of the |cff00ffff'Be chatty on remote changes'|r option. If this field is a number, it designates which chat frame to use. Otherwise it is the Lua variable name of a frame with AddMessage capability.")
farmbuyer@73 2008 chatgroup:AddChild(w)
farmbuyer@73 2009 editbox = mkbutton("EditBox", nil, opts.chatty_on_remote_changes_frame,
farmbuyer@73 2010 [[1 = default chat frame, 2 = combat log, etc]])
farmbuyer@73 2011 editbox:SetFullWidth(true)
farmbuyer@73 2012 editbox:SetLabel("Output Chatframe")
farmbuyer@73 2013 editbox:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@73 2014 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@73 2015 local prev = opts.chatty_on_remote_changes_frame
farmbuyer@73 2016 value = value:trim()
farmbuyer@73 2017 value = tonumber(value) or value
farmbuyer@73 2018 if addon:_set_remote_change_chatframe (value) then
farmbuyer@73 2019 opts.chatty_on_remote_changes_frame = value
farmbuyer@73 2020 _w:SetText(tostring(value))
farmbuyer@73 2021 _w.editbox:ClearFocus()
farmbuyer@73 2022 else
farmbuyer@73 2023 _w:SetText(tostring(prev))
farmbuyer@73 2024 end
farmbuyer@73 2025 end)
farmbuyer@73 2026 editbox:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2027 chatgroup:AddChild(editbox)
farmbuyer@73 2028 w = mkbutton("Chat Frame Numbers",
farmbuyer@73 2029 [[Print each chat window number in its own frame, for easy reference in the editing field.]])
farmbuyer@73 2030 w:SetFullWidth(true)
farmbuyer@73 2031 --w:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2032 w:SetCallback("OnClick", function()
farmbuyer@73 2033 for i = 1, NUM_CHAT_WINDOWS do
farmbuyer@73 2034 local cf = _G['ChatFrame'..i]
farmbuyer@73 2035 if not cf then break end
farmbuyer@73 2036 addon:CFPrint (cf, "This is frame number |cffff0000%d|r.", i)
farmbuyer@73 2037 end
farmbuyer@73 2038 end)
farmbuyer@73 2039 chatgroup:AddChild(w)
farmbuyer@73 2040 grp:AddChild(chatgroup)
farmbuyer@73 2041 end
farmbuyer@73 2042
farmbuyer@3 2043 -- boss mod selection
farmbuyer@3 2044 w = GUI:Create("Spacer")
farmbuyer@3 2045 w:SetFullWidth(true)
farmbuyer@73 2046 w:SetHeight(2)
farmbuyer@3 2047 grp:AddChild(w)
farmbuyer@3 2048 do
farmbuyer@3 2049 local list = {}
farmbuyer@3 2050 local current
farmbuyer@3 2051 for k,v in ipairs(addon.bossmods) do
farmbuyer@3 2052 list[k] = v.n
farmbuyer@65 2053 if v.n == opts.bossmod then
farmbuyer@3 2054 current = k
farmbuyer@3 2055 end
farmbuyer@3 2056 end
farmbuyer@3 2057 w = mkbutton("Dropdown", nil, "", [[Which 'boss mod' to use.]])
farmbuyer@3 2058 w:SetRelativeWidth(0.2)
farmbuyer@3 2059 w:SetLabel("Boss Mod:")
farmbuyer@3 2060 w:SetList(list)
farmbuyer@3 2061 w:SetValue(current)
farmbuyer@3 2062 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@65 2063 opts.bossmod = list[choice]
farmbuyer@3 2064 end)
farmbuyer@3 2065 grp:AddChild(w)
farmbuyer@3 2066 end
farmbuyer@3 2067
farmbuyer@70 2068 -- item filters
farmbuyer@1 2069 w = GUI:Create("Spacer")
farmbuyer@1 2070 w:SetFullWidth(true)
farmbuyer@73 2071 w:SetHeight(2)
farmbuyer@1 2072 grp:AddChild(w)
farmbuyer@1 2073 do
farmbuyer@70 2074 local warntext = "At least one of the items in the filter list was not in your game client's cache. This is okay. Just wait a few seconds, display some other Ouro Loot tab, and then display Options again."
farmbuyer@54 2075 local cache_warn, cache_warned = false, false
farmbuyer@70 2076 local function do_warning()
farmbuyer@70 2077 if cache_warn and not cache_warned then
farmbuyer@70 2078 cache_warned = true
farmbuyer@70 2079 addon:Print(warntext)
farmbuyer@70 2080 end
farmbuyer@70 2081 end
farmbuyer@70 2082
farmbuyer@70 2083 local filterlist, vaultlist = {}, {}
farmbuyer@65 2084 for id in pairs(opts.itemfilter) do
farmbuyer@1 2085 local iname, _, iquality = GetItemInfo(id)
farmbuyer@2 2086 if iname then
farmbuyer@70 2087 filterlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@54 2088 else
farmbuyer@54 2089 cache_warn = true
farmbuyer@2 2090 end
farmbuyer@1 2091 end
farmbuyer@70 2092 for id in pairs(opts.itemvault) do
farmbuyer@70 2093 local iname, _, iquality = GetItemInfo(id)
farmbuyer@70 2094 if iname then
farmbuyer@70 2095 vaultlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@70 2096 else
farmbuyer@70 2097 cache_warn = true
farmbuyer@70 2098 end
farmbuyer@70 2099 end
farmbuyer@70 2100
farmbuyer@1 2101 w = GUI:Create("EditBoxDropDown")
farmbuyer@1 2102 w:SetRelativeWidth(0.4)
farmbuyer@1 2103 w:SetText("Item filter")
farmbuyer@1 2104 w:SetEditBoxTooltip("Link items which should no longer be tracked.")
farmbuyer@70 2105 w:SetList(filterlist)
farmbuyer@1 2106 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@73 2107 local iname, ilink, iquality = GetItemInfo(text:trim())
farmbuyer@1 2108 if not iname then
farmbuyer@1 2109 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@1 2110 end
farmbuyer@1 2111 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@70 2112 filterlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@65 2113 opts.itemfilter[id] = true
farmbuyer@1 2114 addon:Print("Now filtering out", ilink)
farmbuyer@1 2115 end)
farmbuyer@1 2116 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@1 2117 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@65 2118 opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@1 2119 --addon:Print("No longer filtering out", ilink)
farmbuyer@1 2120 addon:Print("No longer filtering out", val_name)
farmbuyer@1 2121 end)
farmbuyer@70 2122 w:SetCallback("OnDropdownShown",do_warning)
farmbuyer@70 2123 grp:AddChild(w)
farmbuyer@70 2124
farmbuyer@70 2125 w = GUI:Create("Spacer")
farmbuyer@70 2126 w:SetRelativeWidth(0.1)
farmbuyer@70 2127 w:SetHeight(2)
farmbuyer@70 2128 grp:AddChild(w)
farmbuyer@70 2129
farmbuyer@70 2130 w = GUI:Create("EditBoxDropDown")
farmbuyer@70 2131 w:SetRelativeWidth(0.4)
farmbuyer@70 2132 w:SetText("Vault items")
farmbuyer@70 2133 w:SetEditBoxTooltip("Link items which should be automatically marked as guild vault.")
farmbuyer@70 2134 w:SetList(vaultlist)
farmbuyer@70 2135 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@73 2136 local iname, ilink, iquality = GetItemInfo(text:trim())
farmbuyer@70 2137 if not iname then
farmbuyer@70 2138 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@54 2139 end
farmbuyer@70 2140 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@70 2141 vaultlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@70 2142 opts.itemvault[id] = true
farmbuyer@70 2143 addon:Print("Now auto-vaulting", ilink)
farmbuyer@54 2144 end)
farmbuyer@70 2145 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@70 2146 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@70 2147 opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@70 2148 --addon:Print("No longer filtering out", ilink)
farmbuyer@70 2149 addon:Print("No longer auto-vaulting", val_name)
farmbuyer@70 2150 end)
farmbuyer@70 2151 w:SetCallback("OnDropdownShown",do_warning)
farmbuyer@1 2152 grp:AddChild(w)
farmbuyer@1 2153 end
farmbuyer@1 2154
farmbuyer@1 2155 addon.sender_list.sort()
farmbuyer@1 2156 if #addon.sender_list.namesI > 0 then
farmbuyer@1 2157 local senders = table.concat(addon.sender_list.namesI,'\n') -- sigh
farmbuyer@1 2158 -- If 39 other people in the raid are running this, the label will
farmbuyer@1 2159 -- explode... is it likely enough to care about? No.
farmbuyer@1 2160 w = GUI:Create("Spacer")
farmbuyer@1 2161 w:SetFullWidth(true)
farmbuyer@1 2162 w:SetHeight(20)
farmbuyer@1 2163 grp:AddChild(w)
farmbuyer@1 2164 w = GUI:Create("Label")
farmbuyer@1 2165 w:SetRelativeWidth(0.4)
farmbuyer@11 2166 w:SetText(ITEM_QUALITY_COLORS[3].hex .."Echo from latest ping:|r\n"..senders)
farmbuyer@1 2167 grp:AddChild(w)
farmbuyer@1 2168 end
farmbuyer@1 2169
farmbuyer@6 2170 scroll:AddChild(grp)
farmbuyer@6 2171
farmbuyer@1 2172 w = mkbutton("ReloadUI", [[Does what you think it does. Loot information is written out and restored.]])
farmbuyer@1 2173 w:SetFullWidth(true)
farmbuyer@1 2174 w:SetCallback("OnClick", ReloadUI)
farmbuyer@1 2175 specials:AddChild(w)
farmbuyer@1 2176
farmbuyer@1 2177 w = mkbutton("Ping!",
farmbuyer@1 2178 [[Asks other raid users for their addon version and current status. Results displayed on User Options panel.]])
farmbuyer@1 2179 w:SetFullWidth(true)
farmbuyer@1 2180 w:SetCallback("OnClick", function(_w)
farmbuyer@1 2181 _w:SetText("5... 4... 3...")
farmbuyer@1 2182 _w:SetDisabled(true)
farmbuyer@23 2183 addon:DoPing()
farmbuyer@1 2184 addon:ScheduleTimer(function(b)
farmbuyer@1 2185 if b:IsVisible() then
farmbuyer@1 2186 return addon:redisplay()
farmbuyer@1 2187 --return tabs_OnGroupSelected_func(container,"OnGroupSelected","opt")
farmbuyer@1 2188 end
farmbuyer@1 2189 end, 5, _w)
farmbuyer@1 2190 end)
farmbuyer@1 2191 specials:AddChild(w)
farmbuyer@1 2192
farmbuyer@1 2193 -- Add appropriate lower panel
farmbuyer@1 2194 adv_lower (scroll, specials)
farmbuyer@1 2195
farmbuyer@1 2196 -- Finish up
farmbuyer@1 2197 container:AddChild(scroll)
farmbuyer@1 2198 end
farmbuyer@1 2199 end
farmbuyer@1 2200
farmbuyer@1 2201
farmbuyer@1 2202 -- Simply to avoid recreating the same function over and over
farmbuyer@1 2203 local tabs_OnGroupSelected_func_args = { [2] = "OnGroupSelected" }
farmbuyer@1 2204 tabs_OnGroupSelected_func = function (tabs,event,group)
farmbuyer@1 2205 tabs_OnGroupSelected_func_args[1] = tabs
farmbuyer@1 2206 tabs_OnGroupSelected_func_args[3] = group
farmbuyer@1 2207 tabs:ReleaseChildren()
farmbuyer@1 2208 local spec = tabs:GetUserData("special buttons group")
farmbuyer@1 2209 spec:ReleaseChildren()
farmbuyer@1 2210 local h = GUI:Create("Heading")
farmbuyer@1 2211 h:SetFullWidth(true)
farmbuyer@1 2212 h:SetText(_tabtexts[group].title)
farmbuyer@1 2213 spec:AddChild(h)
farmbuyer@1 2214 return tabs_OnGroupSelected[group](tabs,spec,group)
farmbuyer@1 2215 --[====[
farmbuyer@1 2216 Unfortunately, :GetHeight() called on anything useful out of a TabGroup
farmbuyer@1 2217 returns the static default size (about 50 pixels) until the refresh
farmbuyer@1 2218 cycle *after* all the frames are shown. Trying to fix it up after a
farmbuyer@1 2219 single OnUpdate doesn't work either. So for now it's all hardcoded.
farmbuyer@1 2220
farmbuyer@1 2221 Using this to determine the actual height of the usable area.
farmbuyer@1 2222 366 pixels
farmbuyer@1 2223 if group == "eoi" then
farmbuyer@1 2224 local stframe = tabs.children[1].frame
farmbuyer@1 2225 print(stframe:GetTop(),"-",stframe:GetBottom(),"=",
farmbuyer@1 2226 stframe:GetTop()-stframe:GetBottom())
farmbuyer@1 2227 print(stframe:GetRight(),"-",stframe:GetLeft(),"=",
farmbuyer@1 2228 stframe:GetRight()-stframe:GetLeft())
farmbuyer@1 2229 end
farmbuyer@1 2230 ]====]
farmbuyer@1 2231 end
farmbuyer@1 2232
farmbuyer@1 2233 --[[
farmbuyer@1 2234 mkbutton ("WidgetType", 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 2235 mkbutton ( [Button] 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 2236 mkbutton ( [Button] [text] "Text On Widget", "the mouseover display text")
farmbuyer@1 2237 ]]
farmbuyer@1 2238 do
farmbuyer@1 2239 local replacement_colors = { ["+"]="|cffffffff", ["<"]="|cff00ff00", [">"]="|r" }
farmbuyer@1 2240 function mkbutton (opt_widget_type, opt_key, label, status)
farmbuyer@1 2241 if not label then
farmbuyer@1 2242 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_widget_type, opt_key
farmbuyer@1 2243 elseif not status then
farmbuyer@1 2244 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_key, label
farmbuyer@1 2245 end
farmbuyer@47 2246 local button = assert(GUI:Create(opt_widget_type))
farmbuyer@1 2247 if button.SetText then button:SetText(tostring(label)) end
farmbuyer@1 2248 status = status:gsub("[%+<>]",replacement_colors)
farmbuyer@1 2249 button:SetCallback("OnEnter", function() setstatus(status) end) -- maybe factor that closure out
farmbuyer@1 2250 button:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@1 2251 -- retrieval key may be specified as nil if all the parameters are given
farmbuyer@1 2252 if opt_key then _d:SetUserData (opt_key, button) end
farmbuyer@1 2253 return button
farmbuyer@1 2254 end
farmbuyer@1 2255 end
farmbuyer@1 2256
farmbuyer@1 2257 --[[
farmbuyer@1 2258 Creates the main window.
farmbuyer@1 2259 ]]
farmbuyer@1 2260 function addon:BuildMainDisplay (opt_tabselect)
farmbuyer@1 2261 if self.display then
farmbuyer@1 2262 -- try to get everything to update, rebuild, refresh... ugh, no
farmbuyer@1 2263 self.display:Hide()
farmbuyer@1 2264 end
farmbuyer@67 2265 if self.NOLOAD then return end -- don't even try
farmbuyer@1 2266
farmbuyer@25 2267 -- This probably causes taint... hm.
farmbuyer@25 2268 local prev_fade_time = UIDROPDOWNMENU_SHOW_TIME
farmbuyer@25 2269 UIDROPDOWNMENU_SHOW_TIME = 4
farmbuyer@25 2270
farmbuyer@47 2271 if dirty_tabs then
farmbuyer@47 2272 self:gui_init(g_loot) -- pointer known to be good by now
farmbuyer@47 2273 self:zero_printed_fenceposts()
farmbuyer@47 2274 end
farmbuyer@47 2275
farmbuyer@1 2276 local display = GUI:Create("Frame")
farmbuyer@1 2277 if _d then
farmbuyer@1 2278 display:SetUserData("eoiST",_d) -- warning! warning! kludge detected!
farmbuyer@1 2279 end
farmbuyer@1 2280 _d = display
farmbuyer@1 2281 self.display = display
farmbuyer@17 2282 display:SetTitle(window_title)
farmbuyer@1 2283 display:SetStatusText(self.status_text)
farmbuyer@1 2284 display:SetLayout("Flow")
farmbuyer@16 2285 display:SetStatusTable{width=900,height=550} -- default height is 500
farmbuyer@47 2286 display:EnableResize(false)
farmbuyer@1 2287 display:SetCallback("OnClose", function(_display)
farmbuyer@25 2288 UIDROPDOWNMENU_SHOW_TIME = prev_fade_time
farmbuyer@1 2289 _d = _display:GetUserData("eoiST")
farmbuyer@1 2290 self.display = nil
farmbuyer@1 2291 GUI:Release(_display)
farmbuyer@6 2292 flib.clear()
farmbuyer@1 2293 collectgarbage()
farmbuyer@1 2294 end)
farmbuyer@1 2295
farmbuyer@1 2296 ----- Right-hand panel
farmbuyer@1 2297 local rhs_width = 0.20
farmbuyer@1 2298 local control = GUI:Create("SimpleGroup")
farmbuyer@1 2299 control:SetLayout("Flow")
farmbuyer@1 2300 control:SetRelativeWidth(rhs_width)
farmbuyer@1 2301 control.alignoffset = 25
farmbuyer@1 2302 control:PauseLayout()
farmbuyer@1 2303 local h,b
farmbuyer@1 2304
farmbuyer@1 2305 --- Main ---
farmbuyer@1 2306 h = GUI:Create("Heading")
farmbuyer@1 2307 h:SetFullWidth(true)
farmbuyer@1 2308 h:SetText("Main")
farmbuyer@1 2309 control:AddChild(h)
farmbuyer@1 2310
farmbuyer@1 2311 do
farmbuyer@1 2312 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 2313 [[Enable full tracking, only rebroadcasting, or disable activity altogether.]])
farmbuyer@1 2314 b:SetFullWidth(true)
farmbuyer@1 2315 b:SetLabel("On/Off:")
farmbuyer@1 2316 b:SetList{"Full Tracking", "Broadcasting", "Disabled"}
farmbuyer@1 2317 b:SetValue(self.enabled and 1 or (self.rebroadcast and 2 or 3))
farmbuyer@1 2318 b:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@1 2319 if choice == 1 then self:Activate()
farmbuyer@1 2320 elseif choice == 2 then self:Activate(nil,true)
farmbuyer@1 2321 else self:Deactivate()
farmbuyer@1 2322 end
farmbuyer@1 2323 _w = display:GetUserData('comm_ident')
farmbuyer@1 2324 if _w and _w:IsVisible() then
farmbuyer@1 2325 _w:SetDisabled(self.enabled or self.rebroadcast)
farmbuyer@1 2326 end
farmbuyer@1 2327 _w = display:GetUserData('eoi_bcast_req')
farmbuyer@1 2328 if _w and _w:IsVisible() then
farmbuyer@1 2329 _w:SetDisabled(not self.enabled)
farmbuyer@1 2330 end
farmbuyer@1 2331 end)
farmbuyer@1 2332 control:AddChild(b)
farmbuyer@1 2333 end
farmbuyer@1 2334
farmbuyer@1 2335 b = mkbutton("Dropdown", 'threshold', "",
farmbuyer@1 2336 [[Items greater than or equal to this quality will be tracked/rebroadcast.]])
farmbuyer@1 2337 b:SetFullWidth(true)
farmbuyer@1 2338 b:SetLabel("Threshold:")
farmbuyer@1 2339 b:SetList(self.thresholds)
farmbuyer@1 2340 b:SetValue(self.threshold)
farmbuyer@1 2341 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 2342 self:SetThreshold(choice)
farmbuyer@1 2343 end)
farmbuyer@1 2344 control:AddChild(b)
farmbuyer@1 2345
farmbuyer@4 2346 b = mkbutton("Clear Loot",
farmbuyer@1 2347 [[+Erases> all current loot information and generated text (but not saved texts).]])
farmbuyer@1 2348 b:SetFullWidth(true)
farmbuyer@1 2349 b:SetCallback("OnClick", function()
farmbuyer@1 2350 StaticPopup_Show("OUROL_CLEAR").data = self
farmbuyer@1 2351 end)
farmbuyer@1 2352 control:AddChild(b)
farmbuyer@1 2353
farmbuyer@1 2354 b = GUI:Create("Spacer")
farmbuyer@1 2355 b:SetFullWidth(true)
farmbuyer@16 2356 b:SetHeight(10)
farmbuyer@1 2357 control:AddChild(b)
farmbuyer@1 2358
farmbuyer@1 2359 --[[
farmbuyer@1 2360 --- Saved Texts ---
farmbuyer@1 2361 [ Save Current As... ]
farmbuyer@1 2362 saved1
farmbuyer@1 2363 saved2
farmbuyer@1 2364 ...
farmbuyer@1 2365 [ Load ] [ Delete ]
farmbuyer@1 2366 ]]
farmbuyer@1 2367 h = GUI:Create("Heading")
farmbuyer@1 2368 h:SetFullWidth(true)
farmbuyer@1 2369 h:SetText("Saved Texts")
farmbuyer@1 2370 control:AddChild(h)
farmbuyer@1 2371 b = mkbutton("Save Current As...",
farmbuyer@1 2372 [[Save forum/attendance/etc texts for later retrieval. Main loot information not included.]])
farmbuyer@1 2373 b:SetFullWidth(true)
farmbuyer@1 2374 b:SetCallback("OnClick", function()
farmbuyer@1 2375 StaticPopup_Show "OUROL_SAVE_SAVEAS"
farmbuyer@1 2376 _d:Hide()
farmbuyer@1 2377 end)
farmbuyer@1 2378 control:AddChild(b)
farmbuyer@1 2379
farmbuyer@16 2380 do
farmbuyer@16 2381 local scontainer = GUI:Create("SimpleGroup")
farmbuyer@16 2382 scontainer:SetFullWidth(true)
farmbuyer@16 2383 scontainer:SetFullHeight(false)
farmbuyer@16 2384 scontainer:SetAutoAdjustHeight(false)
farmbuyer@16 2385 scontainer:SetHeight(40) -- no relative height available anymore
farmbuyer@16 2386 scontainer:SetLayout("Fill")
farmbuyer@16 2387 local scroll = GUI:Create("ScrollFrame")
farmbuyer@16 2388 scroll:SetLayout("List")
farmbuyer@16 2389 local saved = self:check_saved_table(--[[silent_on_empty=]]true)
farmbuyer@16 2390 if saved then for i,s in ipairs(saved) do
farmbuyer@16 2391 local il = GUI:Create("InteractiveLabel")
farmbuyer@16 2392 il:SetFullWidth(true)
farmbuyer@16 2393 il:SetText(s.name)
farmbuyer@16 2394 il:SetUserData("num",i)
farmbuyer@16 2395 il:SetHighlight(1,1,1,0.4)
farmbuyer@16 2396 local str = ("%s %d entries %s"):format(s.date,s.count,s.name)
farmbuyer@16 2397 il:SetCallback("OnEnter", function() setstatus(str) end)
farmbuyer@16 2398 il:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@16 2399 il:SetCallback("OnClick", function(_il)
farmbuyer@16 2400 local prev = _d:GetUserData("saved selection")
farmbuyer@16 2401 if prev then
farmbuyer@16 2402 prev.highlight:Hide()
farmbuyer@16 2403 prev:SetColor()
farmbuyer@16 2404 end
farmbuyer@16 2405 _il:SetColor(0,1,0)
farmbuyer@16 2406 _il.highlight:Show()
farmbuyer@16 2407 _d:SetUserData("saved selection",_il)
farmbuyer@16 2408 _d:GetUserData("Load"):SetDisabled(false)
farmbuyer@16 2409 _d:GetUserData("Delete"):SetDisabled(false)
farmbuyer@16 2410 end)
farmbuyer@16 2411 scroll:AddChild(il)
farmbuyer@16 2412 end end
farmbuyer@16 2413 scontainer:AddChild(scroll)
farmbuyer@16 2414 control:AddChild(scontainer)
farmbuyer@16 2415 end
farmbuyer@1 2416
farmbuyer@1 2417 b = mkbutton("Load",
farmbuyer@1 2418 [[Load previously saved text. +REPLACES> all current loot information!]])
farmbuyer@1 2419 b:SetRelativeWidth(0.5)
farmbuyer@1 2420 b:SetCallback("OnClick", function()
farmbuyer@1 2421 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 2422 self:save_restore(num)
farmbuyer@1 2423 self:BuildMainDisplay()
farmbuyer@1 2424 end)
farmbuyer@1 2425 b:SetDisabled(true)
farmbuyer@1 2426 control:AddChild(b)
farmbuyer@1 2427 b = mkbutton("Delete",
farmbuyer@1 2428 [[Delete previously saved text.]])
farmbuyer@1 2429 b:SetRelativeWidth(0.5)
farmbuyer@1 2430 b:SetCallback("OnClick", function()
farmbuyer@1 2431 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 2432 self:save_delete(num)
farmbuyer@1 2433 self:BuildMainDisplay()
farmbuyer@1 2434 end)
farmbuyer@1 2435 b:SetDisabled(true)
farmbuyer@1 2436 control:AddChild(b)
farmbuyer@1 2437
farmbuyer@1 2438 b = GUI:Create("Spacer")
farmbuyer@1 2439 b:SetFullWidth(true)
farmbuyer@16 2440 b:SetHeight(10)
farmbuyer@1 2441 control:AddChild(b)
farmbuyer@1 2442
farmbuyer@1 2443 -- Other stuff on right-hand side
farmbuyer@1 2444 local tab_specials = GUI:Create("SimpleGroup")
farmbuyer@1 2445 tab_specials:SetLayout("Flow")
farmbuyer@1 2446 tab_specials:SetFullWidth(true)
farmbuyer@1 2447 control:AddChild(tab_specials)
farmbuyer@1 2448 control:ResumeLayout()
farmbuyer@1 2449
farmbuyer@1 2450 ----- Left-hand group
farmbuyer@1 2451 local tabs = GUI:Create("TabGroup")
farmbuyer@1 2452 tabs:SetLayout("Flow")
farmbuyer@1 2453 tabs.alignoffset = 25
farmbuyer@49 2454 local titletext_orig_fo = tabs.titletext:GetFontObject()
farmbuyer@49 2455 tabs.titletext:SetFontObject(GameFontNormalSmall)
farmbuyer@49 2456 tabs:SetCallback("OnRelease", function(_tabs)
farmbuyer@49 2457 tabs.titletext:SetFontObject(titletext_orig_fo)
farmbuyer@49 2458 end)
farmbuyer@1 2459 do
farmbuyer@1 2460 self.sender_list.sort()
farmbuyer@1 2461 tabs.titletext:SetFormattedText("Received broadcast data from %d |4player:players;.",
farmbuyer@1 2462 self.sender_list.activeI)
farmbuyer@1 2463 end
farmbuyer@1 2464 tabs:SetRelativeWidth(0.99-rhs_width)
farmbuyer@1 2465 tabs:SetFullHeight(true)
farmbuyer@1 2466 tabs:SetTabs(tabgroup_tabs)
farmbuyer@1 2467 tabs:SetCallback("OnGroupSelected", tabs_OnGroupSelected_func)
farmbuyer@1 2468 tabs:SetCallback("OnTabEnter", function(_tabs,event,value,tab)
farmbuyer@1 2469 setstatus(_tabtexts[value].desc)
farmbuyer@1 2470 end)
farmbuyer@1 2471 tabs:SetCallback("OnTabLeave", statusy_OnLeave)
farmbuyer@1 2472 tabs:SetUserData("special buttons group",tab_specials)
farmbuyer@1 2473 tabs:SelectTab(opt_tabselect or "eoi")
farmbuyer@1 2474
farmbuyer@1 2475 display:AddChildren (tabs, control)
farmbuyer@1 2476 display:ApplyStatus()
farmbuyer@1 2477
farmbuyer@1 2478 display:Show() -- without this, only appears every *other* function call
farmbuyer@1 2479 return display
farmbuyer@1 2480 end
farmbuyer@1 2481
farmbuyer@1 2482 function addon:OpenMainDisplayToTab (text)
farmbuyer@44 2483 text = '^'..text:lower()
farmbuyer@1 2484 for tab,v in pairs(_tabtexts) do
farmbuyer@1 2485 if v.title:lower():find(text) then
farmbuyer@1 2486 self:BuildMainDisplay(tab)
farmbuyer@1 2487 return true
farmbuyer@1 2488 end
farmbuyer@1 2489 end
farmbuyer@1 2490 end
farmbuyer@1 2491
farmbuyer@1 2492 -- Essentially a re-click on the current tab (if the current tab were clickable).
farmbuyer@1 2493 function addon:redisplay ()
farmbuyer@1 2494 tabs_OnGroupSelected_func (unpack(tabs_OnGroupSelected_func_args))
farmbuyer@1 2495 end
farmbuyer@1 2496
farmbuyer@1 2497
farmbuyer@1 2498 ------ Popup dialogs
farmbuyer@1 2499 StaticPopupDialogs["OUROL_CLEAR"] = flib.StaticPopup{
farmbuyer@1 2500 text = "Clear current loot information and text?",
farmbuyer@16 2501 button1 = YES,
farmbuyer@16 2502 button2 = NO,
farmbuyer@1 2503 OnAccept = function (dialog, addon)
farmbuyer@1 2504 addon:Clear(--[[verbose_p=]]true)
farmbuyer@1 2505 end,
farmbuyer@1 2506 }
farmbuyer@1 2507
farmbuyer@37 2508 StaticPopupDialogs["OUROL_HIST_REGEN"] = flib.StaticPopup{
farmbuyer@37 2509 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2510 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r, and generate it anew from current loot?",
farmbuyer@37 2511 button1 = YES,
farmbuyer@37 2512 button2 = NO,
farmbuyer@37 2513 OnAccept = function (dialog, addon, data2)
farmbuyer@37 2514 data2(addon)
farmbuyer@37 2515 addon:Print("%s history has been regenerated.", addon.history.realm)
farmbuyer@37 2516 addon:redisplay()
farmbuyer@37 2517 end,
farmbuyer@37 2518 }
farmbuyer@37 2519
farmbuyer@16 2520 StaticPopupDialogs["OUROL_HIST_CLEAR"] = flib.StaticPopup{
farmbuyer@37 2521 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2522 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r?",
farmbuyer@16 2523 button1 = YES,
farmbuyer@16 2524 button2 = NO,
farmbuyer@16 2525 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2526 data2(addon)
farmbuyer@16 2527 addon:Print("Stimpy, you eeediot, you've pushed the history erase button!")
farmbuyer@16 2528 addon:redisplay()
farmbuyer@16 2529 end,
farmbuyer@16 2530 }
farmbuyer@16 2531
farmbuyer@16 2532 StaticPopupDialogs["OUROL_HIST_PREEN"] = flib.StaticPopup{
farmbuyer@37 2533 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2534 text = "Erase all but the latest entry for players on " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r?",
farmbuyer@16 2535 button1 = YES,
farmbuyer@16 2536 button2 = NO,
farmbuyer@16 2537 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2538 data2(addon)
farmbuyer@16 2539 addon:Print("All loot prior to the most recent entries has been erased.")
farmbuyer@16 2540 addon:redisplay()
farmbuyer@16 2541 end,
farmbuyer@16 2542 }
farmbuyer@16 2543
farmbuyer@27 2544 StaticPopupDialogs["OUROL_URL"] = { --flib.StaticPopup{
farmbuyer@27 2545 text = "Use Control-C or equivalent to copy this URL to your system clipboard:",
farmbuyer@27 2546 button1 = OKAY,
farmbuyer@27 2547 timeout = 0,
farmbuyer@27 2548 whileDead = true,
farmbuyer@27 2549 hideOnEscape = true,
farmbuyer@27 2550 enterClicksFirstButton = true,
farmbuyer@27 2551 hasEditBox = true,
farmbuyer@27 2552 editBoxWidth = 350,
farmbuyer@53 2553 preferredIndex = 3,
farmbuyer@27 2554 OnShow = function (dialog, url)
farmbuyer@27 2555 dialog.editBox:SetText(url)
farmbuyer@27 2556 dialog.editBox:SetFocus()
farmbuyer@27 2557 dialog.editBox:HighlightText()
farmbuyer@27 2558 end,
farmbuyer@27 2559 }
farmbuyer@27 2560
farmbuyer@1 2561 StaticPopupDialogs["OUROL_REMIND"] = flib.StaticPopup{
farmbuyer@69 2562 text = "Do you wish to activate Ouro Loot?\n\n(Hit the Escape key to close this window without clicking; Enter is the same as Activate)",
farmbuyer@1 2563 button1 = "Activate recording", -- "accept", left
farmbuyer@69 2564 button2 = "Broadcast Only", -- "cancel", middle
farmbuyer@69 2565 button3 = HELP_LABEL, -- "alt", right
farmbuyer@1 2566 OnAccept = function (dialog, addon)
farmbuyer@1 2567 addon:Activate()
farmbuyer@1 2568 end,
farmbuyer@69 2569 noCancelOnEscape = true,
farmbuyer@69 2570 OnCancel = function (dialog, addon)
farmbuyer@1 2571 addon:Activate(nil,true)
farmbuyer@1 2572 end,
farmbuyer@69 2573 OnAlt = function (dialog, addon)
farmbuyer@1 2574 -- hitting escape also calls this, but the 3rd arg would be "clicked"
farmbuyer@1 2575 -- in both cases, not useful here.
farmbuyer@1 2576 local helpbutton = dialog.button2
farmbuyer@1 2577 local ismousing = MouseIsOver(helpbutton)
farmbuyer@1 2578 if ismousing then
farmbuyer@1 2579 -- they actually clicked the button (or at least the mouse was over "Help"
farmbuyer@1 2580 -- when they hit escape... sigh)
farmbuyer@1 2581 addon:BuildMainDisplay('help')
farmbuyer@1 2582 else
farmbuyer@1 2583 addon.popped = true
farmbuyer@1 2584 end
farmbuyer@1 2585 end,
farmbuyer@1 2586 }
farmbuyer@1 2587
farmbuyer@69 2588 -- Callback for each Next/Accept stage of inserting a new loot or boss row via
farmbuyer@69 2589 -- dropdown. Thanks to noCancelOnReuse, each Show done here will technically
farmbuyer@69 2590 -- Hide and redisplay the same dialog, passing along the same 'data' structure
farmbuyer@69 2591 -- each time. The topmost call to our OnAccept will then finish by hiding the
farmbuyer@69 2592 -- (very last) dialog.
farmbuyer@69 2593 --
farmbuyer@69 2594 -- This is really, really hideous to read.
farmbuyer@69 2595 local function eoi_st_insert_OnAccept_boss (dialog, data, data2)
farmbuyer@69 2596 if data.all_done then
farmbuyer@69 2597 -- It'll probably be the final entry in the table, but there might have
farmbuyer@73 2598 -- been real loot happening while the user was clicking and typing.
farmbuyer@69 2599 local boss_index = addon._addBossEntry{
farmbuyer@69 2600 kind = 'boss',
farmbuyer@69 2601 bossname = (OuroLootSV_opts.snarky_boss and addon.boss_abbrev[data.name] or data.name) or data.name,
farmbuyer@69 2602 reason = 'kill',
farmbuyer@69 2603 instance = data.instance,
farmbuyer@69 2604 duration = 0,
farmbuyer@69 2605 maxsize = data.max_raid_size,
farmbuyer@69 2606 raidersnap = data.yes_snap or {},
farmbuyer@69 2607 }
farmbuyer@69 2608 local entry = tremove(g_loot,boss_index)
farmbuyer@69 2609 tinsert(g_loot,data.rowindex,entry)
farmbuyer@69 2610 addon:_mark_boss_kill(data.rowindex)
farmbuyer@69 2611 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@69 2612 dialog.data = nil -- free up memory
farmbuyer@69 2613 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@69 2614 return
farmbuyer@69 2615 end
farmbuyer@69 2616
farmbuyer@69 2617 -- third click
farmbuyer@69 2618 if data.name and data.instance then
farmbuyer@69 2619 data.all_done = true
farmbuyer@69 2620 -- this is how we distinguish OnAccept from OnCancel ("clicked"); the
farmbuyer@69 2621 -- 3rd param is handled all in StaticPopup_OnClick
farmbuyer@69 2622 if data2 ~= 'clicked' then
farmbuyer@69 2623 data.yes_snap = data.maybe_snap
farmbuyer@69 2624 end
farmbuyer@69 2625 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@69 2626 end
farmbuyer@69 2627
farmbuyer@69 2628 local text = dialog.editBox:GetText():trim()
farmbuyer@69 2629
farmbuyer@69 2630 -- second click
farmbuyer@69 2631 if data.name and text then
farmbuyer@69 2632 data.instance = text
farmbuyer@69 2633 -- not "resuing" this dialog in the same sense as with loot
farmbuyer@69 2634 dialog.data = nil
farmbuyer@69 2635 dialog:Hide()
farmbuyer@69 2636 local getsnap = StaticPopup_Show("OUROL_EOI_INSERT_INCLUDE_RAIDERSNAP")
farmbuyer@69 2637 getsnap.data = data
farmbuyer@69 2638 return true
farmbuyer@69 2639 end
farmbuyer@69 2640
farmbuyer@69 2641 -- first click
farmbuyer@69 2642 if text then
farmbuyer@69 2643 data.name = text
farmbuyer@69 2644 local maybe_instance
farmbuyer@69 2645 data.maybe_snap, data.max_raid_size, maybe_instance = addon:snapshot_raid()
farmbuyer@69 2646 local getinstance = StaticPopup_Show("OUROL_EOI_INSERT","instance")
farmbuyer@69 2647 getinstance.data = data
farmbuyer@69 2648 getinstance.editBox:SetText(maybe_instance)
farmbuyer@69 2649 -- This suppresses auto-hide (which would cause the getinstance dialog
farmbuyer@69 2650 -- to go away), but only when mouse clicking. OnEnter is on its own.
farmbuyer@69 2651 return true
farmbuyer@69 2652 end
farmbuyer@69 2653 end
farmbuyer@69 2654
farmbuyer@69 2655 local function eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2656 if data.all_done then
farmbuyer@69 2657 --local real_rebroadcast, real_enabled = addon.rebroadcast, addon.enabled
farmbuyer@69 2658 --g_rebroadcast, g_enabled = false, true
farmbuyer@69 2659 data.display:Hide()
farmbuyer@73 2660 local loot_index = assert(addon:CHAT_MSG_LOOT ("manual", data.recipient, data.name, data.notes))
farmbuyer@69 2661 --g_rebroadcast, g_enabled = real_g_rebroadcast, real_g_enabled
farmbuyer@69 2662 local entry = tremove(g_loot,loot_index)
farmbuyer@69 2663 tinsert(g_loot,data.rowindex,entry)
farmbuyer@69 2664 --data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@69 2665 addon:_fill_out_eoi_data(data.rowindex)
farmbuyer@69 2666 addon:BuildMainDisplay()
farmbuyer@69 2667 dialog.data = nil
farmbuyer@69 2668 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@69 2669 return
farmbuyer@69 2670 end
farmbuyer@69 2671
farmbuyer@69 2672 local text = dialog.editBox:GetText():trim()
farmbuyer@69 2673
farmbuyer@69 2674 -- third click
farmbuyer@69 2675 if data.name and data.recipient and text then
farmbuyer@69 2676 data.notes = (text ~= "<none>") and text or nil
farmbuyer@69 2677 data.all_done = true
farmbuyer@69 2678 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2679 end
farmbuyer@69 2680
farmbuyer@69 2681 -- second click
farmbuyer@69 2682 if data.name and text then
farmbuyer@69 2683 data.recipient = text
farmbuyer@69 2684 local getnotes = StaticPopup_Show("OUROL_EOI_INSERT","notes")
farmbuyer@69 2685 getnotes.data = data
farmbuyer@69 2686 getnotes.editBox:SetText("<none>")
farmbuyer@69 2687 getnotes.editBox:HighlightText()
farmbuyer@69 2688 return true
farmbuyer@69 2689 end
farmbuyer@69 2690
farmbuyer@69 2691 -- first click
farmbuyer@69 2692 if text then
farmbuyer@69 2693 data.name = text
farmbuyer@69 2694 dialog:Hide() -- technically a "different" one about to be shown
farmbuyer@69 2695 local getrecipient = StaticPopup_Show("OUROL_EOI_INSERT","recipient")
farmbuyer@69 2696 getrecipient.data = data
farmbuyer@69 2697 getrecipient.editBox:SetText("")
farmbuyer@69 2698 return true
farmbuyer@69 2699 end
farmbuyer@69 2700 end
farmbuyer@69 2701
farmbuyer@69 2702 local function eoi_st_insert_OnAccept (dialog, data)
farmbuyer@69 2703 if data.kind == 'boss' then
farmbuyer@69 2704 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@69 2705 elseif data.kind == 'loot' then
farmbuyer@69 2706 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2707 end
farmbuyer@69 2708 end
farmbuyer@69 2709
farmbuyer@1 2710 -- The data member here is a table built with:
farmbuyer@1 2711 -- {rowindex=<GUI row receiving click>, display=_d, kind=<loot/boss>}
farmbuyer@1 2712 do
farmbuyer@1 2713 local t = flib.StaticPopup{
farmbuyer@1 2714 text = "Enter name of new %s, then click Next or press Enter:",
farmbuyer@1 2715 button1 = "Next >",
farmbuyer@1 2716 button2 = CANCEL,
farmbuyer@1 2717 hasEditBox = true,
farmbuyer@16 2718 editBoxWidth = 350,
farmbuyer@1 2719 maxLetters = 50,
farmbuyer@1 2720 noCancelOnReuse = true,
farmbuyer@1 2721 --[[ XXX still needed?
farmbuyer@1 2722 OnShow = function(dialog)
farmbuyer@1 2723 dialog.wideEditBox:SetText("")
farmbuyer@1 2724 dialog.wideEditBox:SetFocus()
farmbuyer@1 2725 end,]]
farmbuyer@1 2726 }
farmbuyer@1 2727 t.EditBoxOnEnterPressed = function(editbox)
farmbuyer@39 2728 if editbox:GetText() == "" then return end
farmbuyer@1 2729 local dialog = editbox:GetParent()
farmbuyer@1 2730 if not eoi_st_insert_OnAccept (dialog, dialog.data) then
farmbuyer@1 2731 dialog:Hide() -- replicate OnAccept click behavior
farmbuyer@1 2732 end
farmbuyer@1 2733 end
farmbuyer@1 2734 t.enterClicksFirstButton = nil -- no effect with editbox focused
farmbuyer@1 2735 t.OnAccept = eoi_st_insert_OnAccept
farmbuyer@1 2736 StaticPopupDialogs["OUROL_EOI_INSERT"] = t
farmbuyer@1 2737
farmbuyer@69 2738 -- This seems to be gratuitous use of metatables, really.
farmbuyer@1 2739 local OEIL = {
farmbuyer@1 2740 text = "Paste the new item into here, then click Next or press Enter:",
farmbuyer@1 2741 __index = StaticPopupDialogs["OUROL_EOI_INSERT"]
farmbuyer@1 2742 }
farmbuyer@1 2743 StaticPopupDialogs["OUROL_EOI_INSERT_LOOT"] = setmetatable(OEIL,OEIL)
farmbuyer@1 2744
farmbuyer@1 2745 hooksecurefunc("ChatEdit_InsertLink", function (link,...)
farmbuyer@1 2746 local dialogname = StaticPopup_Visible "OUROL_EOI_INSERT_LOOT"
farmbuyer@1 2747 if dialogname then
farmbuyer@16 2748 _G[dialogname.."EditBox"]:SetText(link)
farmbuyer@1 2749 return true
farmbuyer@1 2750 end
farmbuyer@1 2751 end)
farmbuyer@69 2752
farmbuyer@69 2753 t = flib.StaticPopup{
farmbuyer@69 2754 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@69 2755 text = "Include a snapshot of the " .. ITEM_QUALITY_COLORS[5].hex
farmbuyer@69 2756 .. "CURRENT|r raid?\n\nClicking '" .. YES .. "' will allow this entry to "
farmbuyer@69 2757 .. "appear in attendance lists, but with the roster as it is NOW, not as it "
farmbuyer@69 2758 .. "was THEN. Clicking '" .. NO .."' means this kill cannot be included in "
farmbuyer@69 2759 .. "attendance.\n\n(Enter = '" .. YES .."', Escape = '" .. CANCEL .. "')",
farmbuyer@69 2760 button1 = YES, -- "accept", left
farmbuyer@69 2761 button2 = NO, -- "cancel", middle
farmbuyer@69 2762 button3 = CANCEL, -- "alt", right
farmbuyer@69 2763 }
farmbuyer@69 2764 -- Hitting Escape still hides the frame, but doesn't run OnCancel (which
farmbuyer@69 2765 -- is for the "No" button, not the "Cancel"/OnAlt button). Dizzy yet?
farmbuyer@69 2766 t.noCancelOnEscape = true
farmbuyer@69 2767 t.OnAccept = eoi_st_insert_OnAccept_boss
farmbuyer@69 2768 t.OnCancel = eoi_st_insert_OnAccept_boss
farmbuyer@69 2769 StaticPopupDialogs["OUROL_EOI_INSERT_INCLUDE_RAIDERSNAP"] = t
farmbuyer@1 2770 end
farmbuyer@1 2771
farmbuyer@1 2772 StaticPopupDialogs["OUROL_REASSIGN_ENTER"] = flib.StaticPopup{
farmbuyer@1 2773 text = "Enter the player name:",
farmbuyer@1 2774 button1 = ACCEPT,
farmbuyer@1 2775 button2 = CANCEL,
farmbuyer@1 2776 hasEditBox = true,
farmbuyer@1 2777 --[[ XXX needed?
farmbuyer@1 2778 OnShow = function(dialog)
farmbuyer@1 2779 dialog.editBox:SetText("")
farmbuyer@1 2780 dialog.editBox:SetFocus()
farmbuyer@1 2781 end,]]
farmbuyer@1 2782 OnAccept = function(dialog, data)
farmbuyer@1 2783 local name = dialog.usertext --editBox:GetText()
farmbuyer@24 2784 addon:reassign_loot (data.index, name)
farmbuyer@1 2785 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.index)
farmbuyer@1 2786 end,
farmbuyer@1 2787 }
farmbuyer@1 2788
farmbuyer@1 2789 StaticPopupDialogs["OUROL_SAVE_SAVEAS"] = flib.StaticPopup{
farmbuyer@1 2790 text = "Enter a name for the loot collection:",
farmbuyer@1 2791 button1 = ACCEPT,
farmbuyer@1 2792 button2 = CANCEL,
farmbuyer@1 2793 hasEditBox = true,
farmbuyer@1 2794 maxLetters = 30,
farmbuyer@1 2795 --[[ XXX
farmbuyer@1 2796 OnShow = function(dialog)
farmbuyer@1 2797 dialog.editBox:SetText("")
farmbuyer@1 2798 dialog.editBox:SetFocus()
farmbuyer@1 2799 end,]]
farmbuyer@1 2800 OnAccept = function(dialog)--, data)
farmbuyer@1 2801 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 2802 addon:save_saveas(name)
farmbuyer@1 2803 addon:BuildMainDisplay()
farmbuyer@1 2804 end,
farmbuyer@1 2805 OnCancel = function(dialog)--, data, reason)
farmbuyer@1 2806 addon:BuildMainDisplay()
farmbuyer@1 2807 end,
farmbuyer@1 2808 --[[XXX
farmbuyer@1 2809 EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2810 local dialog = editbox:GetParent()
farmbuyer@1 2811 StaticPopupDialogs["OUROL_SAVE_SAVEAS"].OnAccept (dialog, dialog.data)
farmbuyer@1 2812 dialog:Hide()
farmbuyer@1 2813 end,]]
farmbuyer@1 2814 }
farmbuyer@1 2815
farmbuyer@25 2816
farmbuyer@25 2817 -- Workaround this bug: http://us.battle.net/wow/en/forum/topic/3278901991
farmbuyer@25 2818 if true then
farmbuyer@25 2819 -- Verbatim copy of UIDropDownMenuTemplates.xml:155 or so, except as
farmbuyer@25 2820 -- tagged with CHANGE.
farmbuyer@25 2821 local function onenter (self, motion)
farmbuyer@25 2822 if ( self.hasArrow ) then
farmbuyer@25 2823 local level = self:GetParent():GetID() + 1;
farmbuyer@25 2824 local listFrame = _G["DropDownList"..level];
farmbuyer@25 2825 if ( not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= self ) then
farmbuyer@25 2826 ToggleDropDownMenu(self:GetParent():GetID() + 1, self.value, nil, nil, nil, nil, self.menuList, self);
farmbuyer@25 2827 end
farmbuyer@25 2828 else
farmbuyer@25 2829 CloseDropDownMenus(self:GetParent():GetID() + 1);
farmbuyer@25 2830 end
farmbuyer@25 2831 _G[self:GetName().."Highlight"]:Show();
farmbuyer@25 2832 UIDropDownMenu_StopCounting(self:GetParent());
farmbuyer@25 2833 if ( self.tooltipTitle ) then
farmbuyer@25 2834 if ( self.tooltipOnButton ) then
farmbuyer@25 2835 GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
farmbuyer@25 2836 GameTooltip:AddLine(self.tooltipTitle, 1.0, 1.0, 1.0);
farmbuyer@25 2837 GameTooltip:AddLine(self.tooltipText, nil,nil,nil,1); -- CHANGE added nil->1 arguments
farmbuyer@25 2838 GameTooltip:Show();
farmbuyer@25 2839 else
farmbuyer@25 2840 GameTooltip_AddNewbieTip(self, self.tooltipTitle, 1.0, 1.0, 1.0, self.tooltipText, 1);
farmbuyer@25 2841 end
farmbuyer@25 2842 end
farmbuyer@25 2843 end
farmbuyer@25 2844 -- end verbatime copy
farmbuyer@25 2845
farmbuyer@25 2846 for i = 1, UIDROPDOWNMENU_MAXLEVELS do
farmbuyer@25 2847 local list = _G["DropDownList"..i]
farmbuyer@25 2848 if list then
farmbuyer@25 2849 for j = 1, UIDROPDOWNMENU_MAXBUTTONS do
farmbuyer@25 2850 local button = _G["DropDownList"..i.."Button"..j]
farmbuyer@25 2851 if button then
farmbuyer@25 2852 --print("button fixup",i,j)
farmbuyer@25 2853 button:SetScript("OnEnter",onenter)
farmbuyer@25 2854 end
farmbuyer@25 2855 end
farmbuyer@25 2856 end
farmbuyer@25 2857 end
farmbuyer@25 2858 end
farmbuyer@25 2859
farmbuyer@1 2860 -- vim:noet