annotate gui.lua @ 83:940e53dd18c3

- More cosmetic cleanup. - Implement "GUI noob" option. Basic entries for Loot and History tabs. - Disable wipe->kill toggling once the entry is actually a kill. Duh.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Mon, 18 Jun 2012 03:02:10 +0000
parents 0f6355bcfe68
children c87bf3e756f3
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@67 2 if addon.NOLOAD then return end
farmbuyer@1 3
farmbuyer@1 4 --[[
farmbuyer@1 5 Purely the AceGUI-related routines, and the subroutines needed for support.
farmbuyer@1 6 ------ Constants
farmbuyer@6 7 ------ Globals
farmbuyer@1 8 ------ Behind the scenes routines
farmbuyer@1 9 ------ Main GUI Window
farmbuyer@1 10 ------ Popup dialogs
farmbuyer@1 11 ]]
farmbuyer@1 12
farmbuyer@1 13 ------ Constants
farmbuyer@1 14 local eoi_st_rowheight = 20
farmbuyer@83 15 local eoi_st_displayed_rows = math.floor(416/eoi_st_rowheight)
farmbuyer@1 16 local eoi_st_textured_item_format = "|T%s:"..(eoi_st_rowheight-2).."|t %s[%s]|r%s"
farmbuyer@1 17 local eoi_st_otherrow_bgcolortable = {
farmbuyer@1 18 wipe = { ["r"] = 0.3, ["g"] = 0.3, ["b"] = 0.3},
farmbuyer@1 19 kill = { ["r"] = 0.2, ["g"] = 0.2, ["b"] = 0.2},
farmbuyer@1 20 time = { ["r"] = 0x0/255, ["g"] = 0x0/255, ["b"] = 1, ["a"] = 0.3},
farmbuyer@1 21 }
farmbuyer@1 22 eoi_st_otherrow_bgcolortable[""] = eoi_st_otherrow_bgcolortable["kill"]
farmbuyer@4 23 --eoi_st_otherrow_bgcolortable["realm"] = eoi_st_otherrow_bgcolortable["time"]
farmbuyer@1 24 local eoi_st_otherrow_bgcolortable_default
farmbuyer@1 25 local eoi_st_lootrow_col3_colortable = {
farmbuyer@73 26 normal = { text = "", r = "ff", g = "ff", b = "ff" },
farmbuyer@73 27 shard = { text = "shard", r = "a3", g = "35", b = "ee" },
farmbuyer@73 28 offspec = { text = "offspec", r = "c6", g = "9b", b = "6d" },
farmbuyer@73 29 gvault = { text = "guild vault", r = "33", g = "ff", b = "99" },
farmbuyer@1 30 }
farmbuyer@73 31 for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@73 32 -- for chat output by core code
farmbuyer@73 33 v.hex = "|cff" .. v.r .. v.g .. v.b
farmbuyer@73 34 -- for lib-st
farmbuyer@73 35 v.r = tonumber(v.r,16)/255
farmbuyer@73 36 v.g = tonumber(v.g,16)/255
farmbuyer@73 37 v.b = tonumber(v.b,16)/255
farmbuyer@73 38 v.a = 1
farmbuyer@73 39 end
farmbuyer@73 40 addon.disposition_colors = eoi_st_lootrow_col3_colortable
farmbuyer@73 41 local function eoi_st_lootrow_col3_colortable_func (data, _, realrow)
farmbuyer@1 42 local disp = data[realrow].disposition
farmbuyer@73 43 return eoi_st_lootrow_col3_colortable[disp or 'normal']
farmbuyer@1 44 end
farmbuyer@1 45 addon.time_column1_used_mt = { __index = {
farmbuyer@1 46 [2] = {value=""},
farmbuyer@1 47 [3] = {value=""},
farmbuyer@1 48 } }
farmbuyer@1 49 local time_column1_used_mt = addon.time_column1_used_mt
farmbuyer@1 50
farmbuyer@1 51
farmbuyer@6 52 ------ Globals
farmbuyer@1 53 local GUI = LibStub("AceGUI-3.0")
farmbuyer@1 54 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 55
farmbuyer@1 56 local g_loot = nil
farmbuyer@79 57 local g_uniques = nil
farmbuyer@1 58 local g_generated = nil
farmbuyer@17 59 local window_title = "Ouro Loot"
farmbuyer@47 60 local dirty_tabs = nil
farmbuyer@1 61
farmbuyer@76 62 local error = addon.error
farmbuyer@76 63 local assert = addon.assert
farmbuyer@76 64
farmbuyer@56 65 local pairs, ipairs, tinsert, tremove, tostring, tonumber =
farmbuyer@56 66 pairs, ipairs, table.insert, table.remove, tostring, tonumber
farmbuyer@1 67
farmbuyer@1 68 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@11 69 local GetItemInfo, ITEM_QUALITY_COLORS = GetItemInfo, ITEM_QUALITY_COLORS
farmbuyer@78 70 local GetNumRaidMembers = GetNumRaidMembers
farmbuyer@1 71
farmbuyer@1 72 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@83 73 local _generate_text, _populate_text_specials, _markup
farmbuyer@78 74 local eoi_dropdownfuncs, _tabtexts, _taborder -- filled out in gui block scope
farmbuyer@72 75 local _do_debugging_tooltip, _hide_debugging_tooltip, _build_debugging_tooltip
farmbuyer@78 76 local _new_rebroadcast_hyperlink
farmbuyer@1 77
farmbuyer@49 78 --[[
farmbuyer@49 79 This is a table of callback functions, each responsible for drawing a tab
farmbuyer@49 80 into the container passed in the first argument. Special-purpose buttons
farmbuyer@49 81 can optionally be created (mkbutton) and added to the container in the second
farmbuyer@49 82 argument.
farmbuyer@49 83 ]]
farmbuyer@49 84 local tabs_OnGroupSelected = {}
farmbuyer@49 85 local mkbutton
farmbuyer@49 86 local tabs_OnGroupSelected_func, tabs_generated_text_OGS
farmbuyer@83 87 -- Similarly for the popup tips on the right side of the window.
farmbuyer@83 88 local noob_tips = {}
farmbuyer@49 89
farmbuyer@73 90 -- Class color support
farmbuyer@73 91 local class_colors-- = {}
farmbuyer@73 92 do
farmbuyer@73 93 local function fill_out_class_colors()
farmbuyer@73 94 class_colors = CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS
farmbuyer@73 95 -- If we were dependant on lib-st calling this function (via a
farmbuyer@73 96 -- 'color' field in eoi_st_cols[2]), then this would have to be deep
farmbuyer@73 97 -- copied and an "a=1" field added to each. But as we have to use
farmbuyer@73 98 -- this ourselves via DoCellUpdate, we can just share tables and
farmbuyer@73 99 -- pass an alpha value manually during cell update.
farmbuyer@73 100 --for class,color in pairs(CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS) do
farmbuyer@73 101 -- class_colors[class] = { r = color.r, g = color.g, b = color.b, a = 1 }
farmbuyer@73 102 --end
farmbuyer@73 103 end
farmbuyer@73 104 fill_out_class_colors()
farmbuyer@73 105 if CUSTOM_CLASS_COLORS and CUSTOM_CLASS_COLORS.RegisterCallback then
farmbuyer@73 106 CUSTOM_CLASS_COLORS:RegisterCallback(fill_out_class_colors)
farmbuyer@73 107 end
farmbuyer@73 108 addon.class_colors = class_colors
farmbuyer@73 109 end
farmbuyer@73 110
farmbuyer@83 111 do
farmbuyer@83 112 local replacement_colors = {
farmbuyer@83 113 ["+"]="|cffffffff", -- white
farmbuyer@83 114 ["<"]="|cff00ff00", -- light green
farmbuyer@83 115 [">"]="|r" }
farmbuyer@83 116 function _markup (t)
farmbuyer@83 117 -- wonder if it would be worth memoizing this also
farmbuyer@83 118 return t:gsub("[%+<>]",replacement_colors)
farmbuyer@83 119 :gsub("([^\n])\n([^\n])", "%1 %2")
farmbuyer@83 120 :gsub("|r\n\n", "|r\n")
farmbuyer@83 121 end
farmbuyer@83 122 end
farmbuyer@83 123
farmbuyer@1 124 -- Working around this bug:
farmbuyer@1 125 -- http://forums.wowace.com/showpost.php?p=295202&postcount=31
farmbuyer@1 126 do
farmbuyer@37 127 local function fix_frame_level (level, ...)
farmbuyer@1 128 for i = 1, select("#", ...) do
farmbuyer@1 129 local button = select(i, ...)
farmbuyer@1 130 button:SetFrameLevel(level)
farmbuyer@1 131 end
farmbuyer@1 132 end
farmbuyer@1 133
farmbuyer@37 134 local function fix_menu_frame_levels()
farmbuyer@37 135 local f = _G.DropDownList1
farmbuyer@1 136 local i = 1
farmbuyer@1 137 while f do
farmbuyer@37 138 fix_frame_level (f:GetFrameLevel() + 2, f:GetChildren())
farmbuyer@1 139 i = i + 1
farmbuyer@1 140 f = _G["DropDownList"..i]
farmbuyer@1 141 end
farmbuyer@1 142 end
farmbuyer@1 143
farmbuyer@1 144 -- To fix Blizzard's bug caused by the new "self:SetFrameLevel(2);"
farmbuyer@37 145 hooksecurefunc("UIDropDownMenu_CreateFrames", fix_menu_frame_levels)
farmbuyer@1 146 end
farmbuyer@1 147
farmbuyer@1 148
farmbuyer@1 149 ------ Behind the scenes routines
farmbuyer@1 150 -- Text generation
farmbuyer@1 151 do
farmbuyer@1 152 local text_gen_funcs, specials_gen_funcs = {}, {}
farmbuyer@1 153 local accumulator = {}
farmbuyer@1 154
farmbuyer@1 155 -- Can do clever things by passing other halting points as zero
farmbuyer@1 156 function addon:zero_printed_fenceposts(zero)
farmbuyer@1 157 for t in pairs(text_gen_funcs) do
farmbuyer@1 158 g_loot.printed[t] = zero or g_loot.printed[t] or 0
farmbuyer@1 159 end
farmbuyer@1 160 end
farmbuyer@1 161
farmbuyer@10 162 function addon:registered_textgen_iter()
farmbuyer@10 163 return pairs(text_gen_funcs)
farmbuyer@10 164 end
farmbuyer@10 165
farmbuyer@1 166 -- This function is called during load, so be careful!
farmbuyer@1 167 function addon:register_text_generator (text_type, title, description, generator, opt_specgen)
farmbuyer@1 168 if type(generator) ~= 'function' then
farmbuyer@1 169 error(("Generator for text type '%s' must be a function!"):format(text_type))
farmbuyer@1 170 end
farmbuyer@1 171 _tabtexts[text_type] = { title=title, desc=description }
farmbuyer@57 172 self:tabposition_insert (text_type)
farmbuyer@1 173 text_gen_funcs[text_type] = generator
farmbuyer@1 174 specials_gen_funcs[text_type] = opt_specgen
farmbuyer@47 175 dirty_tabs = true
farmbuyer@1 176 end
farmbuyer@1 177
farmbuyer@1 178 -- Called by tabs_generated_text_OGS
farmbuyer@1 179 function _generate_text (text_type)
farmbuyer@1 180 local f = text_gen_funcs[text_type]
farmbuyer@1 181 if not f then
farmbuyer@1 182 error(("Generator called for unregistered text type '%s'."):format(text_type))
farmbuyer@1 183 end
farmbuyer@1 184 g_generated = g_generated or {}
farmbuyer@1 185 g_loot[text_type] = g_loot[text_type] or ""
farmbuyer@1 186
farmbuyer@1 187 if g_loot.printed[text_type] >= #g_loot then return false end
farmbuyer@76 188 assert (addon.loot_clean == #g_loot,
farmbuyer@76 189 tostring(addon.loot_clean) .. " ~= " .. #g_loot)
farmbuyer@1 190 -- if glc is nil, #==0 test already returned
farmbuyer@1 191
farmbuyer@1 192 local ok,ret = pcall (f, text_type, g_loot, g_loot.printed[text_type], g_generated, accumulator)
farmbuyer@1 193 if not ok then
farmbuyer@1 194 error(("ERROR: text generator '%s' failed: %s"):format(text_type, ret))
farmbuyer@76 195 return false -- why is this here again?
farmbuyer@1 196 end
farmbuyer@1 197 if ret then
farmbuyer@1 198 g_loot.printed[text_type] = #g_loot
farmbuyer@1 199 g_generated[text_type] = (g_generated[text_type] or "") .. table.concat(accumulator,'\n') .. '\n'
farmbuyer@1 200 end
farmbuyer@1 201 wipe(accumulator)
farmbuyer@1 202 return ret
farmbuyer@1 203 end
farmbuyer@1 204 function _populate_text_specials (editbox, specials, mkb, text_type)
farmbuyer@1 205 local f = specials_gen_funcs[text_type]
farmbuyer@1 206 if not f then return end
farmbuyer@1 207 pcall (f, text_type, editbox, specials, mkb)
farmbuyer@1 208 end
farmbuyer@49 209
farmbuyer@49 210 -- LOD tab has been clicked on.
farmbuyer@49 211 local function _handle_LOD (tabs_container,specials,tabtitle)
farmbuyer@51 212 -- "tabtitle" here is the name in _taborder, not the colorized string
farmbuyer@49 213 local what = _tabtexts[tabtitle]
farmbuyer@49 214 local addon_index = what.LOD
farmbuyer@49 215 local function LOAD()
farmbuyer@49 216 _tabtexts[tabtitle] = nil
farmbuyer@57 217 addon:tabposition_remove_and_remember (tabtitle)
farmbuyer@49 218 local loaded, whynot = LoadAddOn(addon_index)
farmbuyer@57 219 local tabdelta = addon:tabposition_restore()
farmbuyer@49 220 if loaded then
farmbuyer@57 221 addon:Print("%s loaded, %d |4tab:tabs; added.", tabtitle, tabdelta)
farmbuyer@49 222 else
farmbuyer@49 223 what.disabled = true
farmbuyer@49 224 _tabtexts[tabtitle] = what -- restore this for mouseovers
farmbuyer@49 225 addon:Print("%s could not load (game client reason was '%s').", tabtitle, whynot)
farmbuyer@49 226 DisableAddOn(addon_index)
farmbuyer@49 227 end
farmbuyer@49 228 dirty_tabs = true
farmbuyer@51 229 return addon:OpenMainDisplayToTab(tabtitle) or addon:BuildMainDisplay()
farmbuyer@49 230 end
farmbuyer@49 231 addon.display:Hide()
farmbuyer@49 232 if what.LOD_enabled then
farmbuyer@49 233 -- totally loadable, go for it
farmbuyer@49 234 LOAD()
farmbuyer@49 235 else
farmbuyer@49 236 -- was disabled at addons menu
farmbuyer@49 237 StaticPopupDialogs["OUROL_LOD_DISABLED"] = flib.StaticPopup{
farmbuyer@57 238 text = tabtitle.." was disabled at the character selection screen. Do you want to enable it?",
farmbuyer@49 239 button1 = YES,
farmbuyer@49 240 button2 = NO,
farmbuyer@49 241 OnAccept = function()
farmbuyer@49 242 EnableAddOn(addon_index)
farmbuyer@49 243 LOAD()
farmbuyer@49 244 end,
farmbuyer@49 245 OnCancel = function()
farmbuyer@49 246 addon:BuildMainDisplay()
farmbuyer@49 247 end,
farmbuyer@49 248 OnHide = function()
farmbuyer@49 249 StaticPopupDialogs["OUROL_LOD_DISABLED"] = nil
farmbuyer@49 250 end,
farmbuyer@49 251 }
farmbuyer@49 252 StaticPopup_Show("OUROL_LOD_DISABLED")
farmbuyer@49 253 end
farmbuyer@49 254 end
farmbuyer@49 255
farmbuyer@49 256 -- Add a clickable tab that brings the real module in. Since gui_init has
farmbuyer@49 257 -- already been called, we flag the dirty bit and let the main building
farmbuyer@49 258 -- routine handle it like any other plugin.
farmbuyer@49 259 function addon:_gui_add_LOD_tab (tabtitle, folder, addon_index, enabled_p, why_not)
farmbuyer@49 260 _tabtexts[tabtitle] = {
farmbuyer@51 261 title = ("|cffff0000(%s)|r"):format(tabtitle),
farmbuyer@57 262 desc = ("Plugin '|cffff0000%s|r' is not loaded yet. Click the tab to load it now."):format(folder),
farmbuyer@49 263 LOD = addon_index,
farmbuyer@49 264 LOD_enabled = enabled_p,
farmbuyer@49 265 LOD_why_not = why_not,
farmbuyer@49 266 }
farmbuyer@49 267 tabs_OnGroupSelected[tabtitle] = _handle_LOD
farmbuyer@57 268 self:tabposition_insert (tabtitle)
farmbuyer@49 269 dirty_tabs = true
farmbuyer@49 270 end
farmbuyer@1 271 end
farmbuyer@1 272
farmbuyer@1 273 --[[
farmbuyer@1 274 The g_loot table is populated only with "behavior-relevant" data (names,
farmbuyer@1 275 links, etc). This function runs through it and fills out the "display-
farmbuyer@1 276 relevant" bits (icons, user-friendly labels, etc). Everything from the
farmbuyer@1 277 loot_clean index to the end of the table is filled out, loot_clean is
farmbuyer@1 278 updated. Override the starting point with the argument.
farmbuyer@1 279
farmbuyer@1 280 XXX blizzard's scrolling update and lib-st keep finding some way of displaying
farmbuyer@1 281 the grid without ever calling the hooked refresh, thereby skipping this
farmbuyer@1 282 function and erroring on missing columnar data. fuckit. from now on
farmbuyer@1 283 this function gets called everywhere, all the time, and loops over the
farmbuyer@1 284 entire goddamn table each time. If we can't find blizz's scrollframe bugs,
farmbuyer@1 285 we'll just work around them. Sorry for your smoking CPU.
farmbuyer@1 286
farmbuyer@1 287 FIXME just move this functionality to a per-entry function and call it once
farmbuyer@1 288 in _addlootentry. --actually no, then the columnar data won't be updated once
farmbuyer@1 289 the backend data is changed on the fly.
farmbuyer@1 290 ]]
farmbuyer@1 291 do
farmbuyer@1 292 local grammar = { -- not worth making a mt for this
farmbuyer@1 293 [2] = "nd",
farmbuyer@1 294 [3] = "rd",
farmbuyer@1 295 }
farmbuyer@1 296
farmbuyer@1 297 function addon:_fill_out_eoi_data (opt_starting_index)
farmbuyer@1 298 if #g_loot < 1 then
farmbuyer@1 299 --pprint('_f_o_e_d', "#g_loot<1")
farmbuyer@1 300 self.loot_clean = nil
farmbuyer@1 301 opt_starting_index = nil
farmbuyer@1 302 end
farmbuyer@1 303 for i = (opt_starting_index or self.loot_clean or 1), #g_loot do
farmbuyer@1 304 local e = g_loot[i]
farmbuyer@1 305 if e == nil then
farmbuyer@1 306 self.loot_clean = nil
farmbuyer@1 307 pprint('_f_o_e_d', "index",i,"somehow still in loop past",#g_loot,"bailing")
farmbuyer@1 308 return
farmbuyer@1 309 end
farmbuyer@1 310
farmbuyer@65 311 local display_bcast_from = OuroLootSV_opts.display_bcast_from
farmbuyer@1 312 -- XXX FIXME a major weakness here is that we're constantly replacing
farmbuyer@1 313 -- what's already been created. Lots of garbage. Trying to detect what
farmbuyer@1 314 -- actually needs to be replaced is even worse. We'll live with
farmbuyer@1 315 -- garbage for now.
farmbuyer@1 316 if e.kind == 'loot' then
farmbuyer@11 317 local textured = eoi_st_textured_item_format:format (e.itexture, ITEM_QUALITY_COLORS[e.quality].hex, e.itemname, e.count or "")
farmbuyer@1 318 e.cols = {
farmbuyer@1 319 {value = textured},
farmbuyer@1 320 {value = e.person},
farmbuyer@73 321 {}
farmbuyer@1 322 }
farmbuyer@1 323 -- This is horrible. Must do better.
farmbuyer@1 324 if e.extratext then for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@1 325 if v.text == e.extratext then
farmbuyer@73 326 e.disposition = k ~= 'normal' and k or nil
farmbuyer@1 327 --e.extratext = nil, not feasible
farmbuyer@1 328 break
farmbuyer@1 329 end
farmbuyer@1 330 end end
farmbuyer@73 331 local ex = eoi_st_lootrow_col3_colortable[e.disposition or 'normal'].text
farmbuyer@65 332 if e.bcast_from and display_bcast_from and e.extratext then
farmbuyer@1 333 ex = e.extratext .. " (from " .. e.bcast_from .. ")"
farmbuyer@65 334 elseif e.bcast_from and display_bcast_from then
farmbuyer@73 335 ex = ex .. (e.disposition and " " or "")
farmbuyer@73 336 .. "(from " .. e.bcast_from .. ")"
farmbuyer@1 337 elseif e.extratext then
farmbuyer@1 338 ex = e.extratext
farmbuyer@1 339 end
farmbuyer@1 340 e.cols[3].value = ex
farmbuyer@1 341
farmbuyer@1 342 elseif e.kind == 'boss' then
farmbuyer@1 343 local v
farmbuyer@52 344 e.duration = e.duration or 0 -- can occasionally miss getting set
farmbuyer@1 345 if e.reason == 'kill' then
farmbuyer@1 346 if e.attempts == 1 then
farmbuyer@1 347 v = "one-shot"
farmbuyer@1 348 else
farmbuyer@16 349 v = ("kill on %d%s attempt"):format(e.attempts or 0, grammar[e.attempts] or "th")
farmbuyer@1 350 end
farmbuyer@1 351 v = ("%s (%d:%.2d)"):format(v, math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 352 elseif e.reason == 'wipe' then
farmbuyer@1 353 v = ("wipe (%d:%.2d)"):format(math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 354 end
farmbuyer@1 355 e.cols = {
farmbuyer@55 356 {value = e.bossname},
farmbuyer@1 357 {value = e.instance},
farmbuyer@1 358 {value = v or ""},
farmbuyer@1 359 }
farmbuyer@1 360
farmbuyer@1 361 elseif e.kind == 'time' then
farmbuyer@1 362 e.cols = setmetatable({
farmbuyer@1 363 {value=e.startday.text},
farmbuyer@1 364 }, time_column1_used_mt)
farmbuyer@1 365 --[[e.cols = {
farmbuyer@1 366 {value=e.startday.text},
farmbuyer@1 367 {value=""},
farmbuyer@1 368 {value=""},
farmbuyer@1 369 }]]
farmbuyer@1 370
farmbuyer@1 371 end
farmbuyer@1 372 end
farmbuyer@1 373 self.loot_clean = #g_loot
farmbuyer@1 374 end
farmbuyer@1 375 end
farmbuyer@1 376
farmbuyer@1 377 do
farmbuyer@1 378 function addon:_fill_out_hist_data (opt_starting_index)
farmbuyer@6 379 local new, del = flib.new, flib.del
farmbuyer@6 380
farmbuyer@1 381 -- Clearing history finishes this function with #hist==0 and hist_clean==0.
farmbuyer@1 382 -- The next call typically detects this (#<1) and handles it. If loot is
farmbuyer@1 383 -- recorded before then, it results in hist_clean==0 and #hist==1, which
farmbuyer@1 384 -- breaks the first iteration of the loop. Thus, the "extra" test here:
farmbuyer@1 385 if #self.history < 1 or self.hist_clean == 0 then
farmbuyer@1 386 self.hist_clean = nil
farmbuyer@1 387 opt_starting_index = nil
farmbuyer@1 388 end
farmbuyer@1 389 if not self.history.st then
farmbuyer@6 390 --print"creating ST!"
farmbuyer@1 391 self.history.st = {
farmbuyer@4 392 --[[{ kind = "realm",
farmbuyer@1 393 cols = setmetatable({
farmbuyer@1 394 { value = self.history.realm },
farmbuyer@1 395 }, time_column1_used_mt)
farmbuyer@4 396 }]]
farmbuyer@1 397 }
farmbuyer@1 398 end
farmbuyer@6 399
farmbuyer@6 400 -- for now
farmbuyer@6 401 if self.hist_clean == #self.history then return end
farmbuyer@6 402
farmbuyer@1 403 local st = self.history.st
farmbuyer@6 404 --print("starting history loop, #st ==", #st, "#history ==", #self.history)
farmbuyer@6 405 for i,t in ipairs(st) do
farmbuyer@6 406 del(t.cols[1])
farmbuyer@6 407 del(t.cols[2])
farmbuyer@6 408 del(t.cols[3])
farmbuyer@6 409 del(t.cols)
farmbuyer@6 410 del(t)
farmbuyer@6 411 st[i] = nil
farmbuyer@6 412 end
farmbuyer@1 413
farmbuyer@6 414 --for i = (opt_starting_index or self.hist_clean or 1), #self.history do
farmbuyer@6 415 local cache_okay = true
farmbuyer@6 416 for pi,player in ipairs(self.history) do
farmbuyer@6 417 local col1 = new()
farmbuyer@6 418 col1.OLi = pi
farmbuyer@6 419 col1.OLn = #player
farmbuyer@6 420 col1.value = player.name -- may spiffy this up in future
farmbuyer@1 421
farmbuyer@73 422 for li,unique in ipairs(player.unique) do
farmbuyer@6 423 local col2 = new()
farmbuyer@6 424 col2.OLi = li
farmbuyer@6 425 local col3 = new()
farmbuyer@73 426 col3.value = player.when[unique]
farmbuyer@6 427
farmbuyer@73 428 local id = player.id[unique]
farmbuyer@73 429 local itexture = GetItemIcon(id)
farmbuyer@73 430 local iname, ilink, iquality = GetItemInfo(id)
farmbuyer@4 431 local textured
farmbuyer@4 432 if itexture and iname then
farmbuyer@6 433 textured = eoi_st_textured_item_format:format (itexture,
farmbuyer@73 434 ITEM_QUALITY_COLORS[iquality].hex, iname, player.count[unique] or "")
farmbuyer@4 435 else
farmbuyer@6 436 textured = eoi_st_textured_item_format:format ([[ICONS\INV_Misc_QuestionMark]],
farmbuyer@19 437 ITEM_QUALITY_COLORS[ITEM_QUALITY_COMMON].hex, 'UNKNOWN - REDISPLAY LATER', "")
farmbuyer@6 438 cache_okay = false
farmbuyer@4 439 end
farmbuyer@6 440 col2.value = textured
farmbuyer@6 441
farmbuyer@6 442 local dotcols = new (col1, col2, col3)
farmbuyer@6 443 local st_entry = new()
farmbuyer@6 444 st_entry.kind = 'history'
farmbuyer@6 445 st_entry.OLwho = player.name
farmbuyer@6 446 st_entry.cols = dotcols
farmbuyer@16 447 st_entry.itemlink = ilink -- for onenter and onclick
farmbuyer@6 448 tinsert (st, st_entry)
farmbuyer@1 449 end
farmbuyer@6 450 end
farmbuyer@1 451
farmbuyer@6 452 --print("finished history loop, #st ==", #st)
farmbuyer@6 453 self.hist_clean = cache_okay and #self.history or nil
farmbuyer@1 454 end
farmbuyer@72 455 end
farmbuyer@6 456
farmbuyer@74 457 -- Debugging tooltip (unfortunately managed by global and semi-global state
farmbuyer@74 458 -- rather than passing around stack parameters)
farmbuyer@74 459 do
farmbuyer@74 460 local debug_tt
farmbuyer@74 461
farmbuyer@74 462 local _creators, _builders = {}, {}
farmbuyer@73 463 local function _create_tooltip()
farmbuyer@74 464 local which = assert(tonumber(_do_debugging_tooltip))
farmbuyer@74 465 if type(_creators[which]) == 'function' then
farmbuyer@74 466 _creators[which]()
farmbuyer@74 467 end
farmbuyer@74 468 debug_tt = _creators[which]
farmbuyer@74 469 end
farmbuyer@74 470 function _build_debugging_tooltip (parent, index)
farmbuyer@74 471 local which = assert(tonumber(_do_debugging_tooltip))
farmbuyer@74 472 if type(_builders[which]) == 'function' then
farmbuyer@74 473 _builders[which](parent,index)
farmbuyer@74 474 end
farmbuyer@74 475 end
farmbuyer@74 476 function _hide_debugging_tooltip()
farmbuyer@74 477 if debug_tt then debug_tt:Hide() end
farmbuyer@74 478 end
farmbuyer@74 479
farmbuyer@74 480 -- 2 == /dump
farmbuyer@74 481 _creators[2] = function()
farmbuyer@74 482 local tt = CreateFrame("GameTooltip")
farmbuyer@73 483 UIParentLoadAddOn("Blizzard_DebugTools")
farmbuyer@73 484
farmbuyer@73 485 tt:SetBackdrop{
farmbuyer@73 486 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@73 487 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@73 488 tile = true,
farmbuyer@73 489 tileSize = 8,
farmbuyer@73 490 edgeSize = 12,
farmbuyer@73 491 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@73 492 }
farmbuyer@73 493 tt:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@73 494 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@73 495 tt:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@73 496 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@73 497 tt:SetMovable(false)
farmbuyer@73 498 tt:EnableMouse(false)
farmbuyer@73 499 tt:SetFrameStrata("TOOLTIP")
farmbuyer@73 500 tt:SetToplevel(true)
farmbuyer@73 501 tt:SetClampedToScreen(true)
farmbuyer@73 502
farmbuyer@73 503 local font = CreateFont("OuroLootDebugFont")
farmbuyer@73 504 font:CopyFontObject(GameTooltipTextSmall)
farmbuyer@73 505 if IsAddOnLoaded"tekticles" then -- maybe check for one of the sharedmedia things?
farmbuyer@73 506 font:SetFont([[Interface\AddOns\tekticles\Calibri.ttf]], 9)
farmbuyer@73 507 else
farmbuyer@73 508 font:SetFont([[Fonts\FRIZQT__.TTF]], 9)
farmbuyer@73 509 end
farmbuyer@73 510
farmbuyer@73 511 local left, right, prevleft
farmbuyer@73 512 -- Only create as many lines as we might need (the auto growth
farmbuyer@73 513 -- by Add*Line does odd things sometimes).
farmbuyer@73 514 for i = 1, math.max(DEVTOOLS_MAX_ENTRY_CUTOFF,15)+5 do
farmbuyer@73 515 prevleft = left
farmbuyer@73 516 left = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@73 517 right = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@73 518 left:SetFontObject(font)
farmbuyer@73 519 right:SetFontObject(font)
farmbuyer@73 520 tt:AddFontStrings(left,right)
farmbuyer@73 521 if prevleft then
farmbuyer@73 522 left:SetPoint("TOPLEFT",prevleft,"BOTTOMLEFT",0,-2)
farmbuyer@73 523 else
farmbuyer@73 524 left:SetPoint("TOPLEFT",10,-10) -- top line
farmbuyer@73 525 end
farmbuyer@73 526 right:SetPoint("RIGHT",left,"LEFT")
farmbuyer@73 527 end
farmbuyer@73 528 tt.AddMessage = tt.AddLine
farmbuyer@73 529
farmbuyer@74 530 _creators[2] = tt
farmbuyer@73 531 end
farmbuyer@73 532
farmbuyer@74 533 _builders[2] = function (parent, index)
farmbuyer@73 534 local e = g_loot[index]; assert(type(e)=='table')
farmbuyer@74 535 _create_tooltip()
farmbuyer@74 536 debug_tt:SetOwner (parent, "ANCHOR_LEFT", -15, -5)
farmbuyer@74 537 debug_tt:ClearLines()
farmbuyer@73 538
farmbuyer@73 539 local real = DEFAULT_CHAT_FRAME
farmbuyer@74 540 DEFAULT_CHAT_FRAME = debug_tt
farmbuyer@73 541 DevTools_Dump{ [index] = e }
farmbuyer@73 542 DEFAULT_CHAT_FRAME = real
farmbuyer@73 543
farmbuyer@74 544 debug_tt:Show()
farmbuyer@73 545 end
farmbuyer@73 546
farmbuyer@72 547 -- Now here's a thing unheard-of. A tooltip not inheriting from the big
farmbuyer@72 548 -- memory-wasteful template, but also not intended merely for scanning
farmbuyer@72 549 -- invisible tooltips.
farmbuyer@72 550 -- (If this ever grows beyond a text dump, then replace it with libqtip.)
farmbuyer@74 551 --
farmbuyer@74 552 -- Fields to put in the fixed-fields tooltip (maybe move these into the
farmbuyer@74 553 -- options window if I spend too much time fiddling).
farmbuyer@74 554 local loot = {'person', 'id', 'unique', 'disposition', 'count', 'variant'}
farmbuyer@74 555 local boss = {'bossname', 'reason', 'instance', 'maxsize', 'duration', 'raidersnap'}
farmbuyer@74 556
farmbuyer@74 557 -- 3 == fixed fields
farmbuyer@74 558 _creators[3] = function()
farmbuyer@74 559 local tt = CreateFrame("GameTooltip")
farmbuyer@72 560
farmbuyer@72 561 tt:SetBackdrop{
farmbuyer@72 562 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@72 563 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@72 564 tile = true,
farmbuyer@72 565 tileSize = 8,
farmbuyer@72 566 edgeSize = 12,
farmbuyer@72 567 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@72 568 }
farmbuyer@72 569 tt:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@72 570 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@72 571 tt:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@72 572 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@72 573 tt:SetMovable(false)
farmbuyer@72 574 tt:EnableMouse(false)
farmbuyer@72 575 tt:SetFrameStrata("TOOLTIP")
farmbuyer@72 576 tt:SetToplevel(true)
farmbuyer@72 577 tt:SetClampedToScreen(true)
farmbuyer@72 578
farmbuyer@72 579 local font = GameTooltipTextSmall
farmbuyer@72 580 local left, right, prevleft
farmbuyer@72 581 -- Only create as many lines as we might need (the auto growth
farmbuyer@72 582 -- by Add*Line does odd things sometimes).
farmbuyer@72 583 for i = 1, math.max(#loot,#boss)+2 do
farmbuyer@72 584 prevleft = left
farmbuyer@72 585 left = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@72 586 right = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@72 587 left:SetFontObject(font)
farmbuyer@72 588 right:SetFontObject(font)
farmbuyer@72 589 tt:AddFontStrings(left,right)
farmbuyer@72 590 if prevleft then
farmbuyer@72 591 left:SetPoint("TOPLEFT",prevleft,"BOTTOMLEFT",0,-2)
farmbuyer@72 592 else
farmbuyer@72 593 left:SetPoint("TOPLEFT",10,-10) -- top line
farmbuyer@72 594 end
farmbuyer@72 595 right:SetPoint("RIGHT",left,"LEFT")
farmbuyer@72 596 end
farmbuyer@72 597
farmbuyer@74 598 _creators[3] = tt
farmbuyer@72 599 end
farmbuyer@72 600
farmbuyer@74 601 _builders[3] = function (parent, index)
farmbuyer@72 602 local e = g_loot[index]; assert(type(e)=='table')
farmbuyer@74 603 _create_tooltip()
farmbuyer@74 604 debug_tt:SetOwner (parent, "ANCHOR_LEFT", -15, -5)
farmbuyer@74 605 debug_tt:ClearLines()
farmbuyer@72 606
farmbuyer@72 607 -- change these, change the +2 above
farmbuyer@74 608 debug_tt:AddDoubleLine (tostring(index), tostring(e), 1,1,1)
farmbuyer@74 609 debug_tt:AddDoubleLine ('kind', e.kind, 1,1,1)
farmbuyer@72 610
farmbuyer@72 611 local source = (e.kind == 'loot' and loot) or (e.kind == 'boss' and boss)
farmbuyer@72 612 if source then
farmbuyer@72 613 for _,field in ipairs(source) do
farmbuyer@74 614 debug_tt:AddDoubleLine (field, tostring(e[field]), 1,1,1, 0,156/255,1)
farmbuyer@72 615 end
farmbuyer@72 616 end
farmbuyer@74 617 debug_tt:Show()
farmbuyer@72 618 end
farmbuyer@1 619 end
farmbuyer@1 620
farmbuyer@78 621 do
farmbuyer@78 622 local rebroadcast_map -- XXX weaken this somehow?
farmbuyer@78 623
farmbuyer@78 624 local function onclick (self, ident)
farmbuyer@79 625 -- Since an arbitrary number of insert/delete ops can happen between
farmbuyer@79 626 -- now and (potentially) clicking on the hyperlink, we can't depend on
farmbuyer@79 627 -- the row index. Force the uniques cache to re-search (research?) it.
farmbuyer@79 628 local u = assert(rebroadcast_map[ident])
farmbuyer@79 629 local cache = g_uniques:SEARCH(u)
farmbuyer@79 630 -- A missing history entry isn't necessarily an error here, but we
farmbuyer@79 631 -- need a loot entry to go further.
farmbuyer@79 632 if cache.loot then
farmbuyer@79 633 eoi_dropdownfuncs["Rebroadcast this loot entry"](cache.loot)
farmbuyer@79 634 else
farmbuyer@79 635 addon:Print("...guh? Entry was recorded with tag <%s> but cannot now be found!", u)
farmbuyer@79 636 end
farmbuyer@79 637 -- delete the entry maybe?
farmbuyer@78 638 end
farmbuyer@78 639
farmbuyer@79 640 function _new_rebroadcast_hyperlink (u)
farmbuyer@78 641 rebroadcast_map = rebroadcast_map or flib.new()
farmbuyer@78 642 local clicky, ident = addon.format_hypertext(
farmbuyer@78 643 -- same color sequence as what DBM uses to announce pizza timers,
farmbuyer@78 644 -- which looks reasonably pleasing
farmbuyer@78 645 [[Broadcast this entry]], "|cff3588ff", onclick)
farmbuyer@79 646 rebroadcast_map[ident] = u
farmbuyer@78 647 return clicky
farmbuyer@78 648 end
farmbuyer@78 649 end
farmbuyer@78 650
farmbuyer@83 651 -- UI tips window
farmbuyer@83 652 local hide_noobtips_frame = flib.nullfunc
farmbuyer@83 653 local function get_noobtips_frame()
farmbuyer@83 654 local f = CreateFrame("Frame")
farmbuyer@83 655 f:SetBackdrop{
farmbuyer@83 656 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@83 657 --bgFile = [[Interface\DialogFrame\UI-DialogBox-Background]],
farmbuyer@83 658 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@83 659 --edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]],
farmbuyer@83 660 tile = true,
farmbuyer@83 661 tileSize = 8,
farmbuyer@83 662 --tileSize = 32,
farmbuyer@83 663 edgeSize = 12,
farmbuyer@83 664 --edgeSize = 32,
farmbuyer@83 665 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@83 666 --insets = { left = 11, right = 12, top = 12, bottom = 11 }
farmbuyer@83 667 }
farmbuyer@83 668 f:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@83 669 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@83 670 f:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@83 671 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@83 672 f:SetMovable(false)
farmbuyer@83 673 f:EnableMouse(false)
farmbuyer@83 674 f:SetFrameStrata("TOOLTIP")
farmbuyer@83 675 f:SetToplevel(true)
farmbuyer@83 676 f:SetClampedToScreen(true)
farmbuyer@83 677 f:SetWidth(220)
farmbuyer@83 678 local t = f:CreateFontString (nil, "ARTWORK", "GameFontHighlightSmall")
farmbuyer@83 679 --t:SetPoint ("TOPLEFT", f, "TOPLEFT", 14, -15)
farmbuyer@83 680 t:SetPoint ("TOPLEFT", f, "TOPLEFT", 10, -10)
farmbuyer@83 681 t:SetJustifyH("LEFT")
farmbuyer@83 682
farmbuyer@83 683 f.text = t
farmbuyer@83 684 f.DoTextWork = function (self, text)
farmbuyer@83 685 self.text:SetText(text)
farmbuyer@83 686 self.text:SetWidth (self:GetWidth() - 20)
farmbuyer@83 687 self:SetHeight (self.text:GetHeight() + 20)
farmbuyer@83 688 end
farmbuyer@83 689
farmbuyer@83 690 get_noobtips_frame = function() return f end
farmbuyer@83 691 hide_noobtips_frame = function() f:Hide() end
farmbuyer@83 692 return f
farmbuyer@83 693 end
farmbuyer@83 694
farmbuyer@1 695
farmbuyer@1 696 ------ Main GUI Window
farmbuyer@37 697 local _d -- display when it's open, eoiST when it's not
farmbuyer@1 698 local function setstatus(txt) _d:SetStatusText(txt) end
farmbuyer@1 699 local function statusy_OnLeave() setstatus("") end
farmbuyer@1 700 local tabgroup_tabs
farmbuyer@1 701
farmbuyer@1 702 --[[
farmbuyer@1 703 Controls for the tabs on the left side of the main display.
farmbuyer@1 704 ]]
farmbuyer@57 705
farmbuyer@57 706 -- The _tabtexts and _taborder tables have distressingly wide visibility.
farmbuyer@57 707 -- They are used to build the tabgroup_tabs array fed to TabGroup, and for the
farmbuyer@57 708 -- official source of mouseover tab titles, etc. Not completely encapsulated
farmbuyer@57 709 -- because we need to reach in and fiddle too often to be worth it.
farmbuyer@1 710 _tabtexts = {
farmbuyer@1 711 ["eoi"] = {title=[[Loot]], desc=[[Observed loot, plus boss kills and other events of interest]]},
farmbuyer@1 712 ["hist"] = {title=[[History]], desc=[[A short semi-permanent record]]},
farmbuyer@1 713 ["help"] = {title=[[Help]], desc=[[Instructions, reminders, and tips for non-obvious features]]},
farmbuyer@1 714 ["opt"] = {title=[[Options]], desc=[[Options for fine-tuning behavior]]},
farmbuyer@1 715 --["adv"] = {title=[[Advanced]], desc=[[Debugging and testing]]},
farmbuyer@1 716 }
farmbuyer@6 717 --if addon.author_debug then
farmbuyer@1 718 _taborder = { "eoi", "hist", "help", "opt" }
farmbuyer@6 719 --else _taborder = { "eoi", "help", "opt" } end
farmbuyer@1 720
farmbuyer@57 721 do
farmbuyer@57 722 local next_insertion_position = 2 -- position in _taborder
farmbuyer@57 723 local removed, saved_offset
farmbuyer@57 724
farmbuyer@57 725 function addon:tabposition_insert (tabcode)
farmbuyer@57 726 tinsert (_taborder, next_insertion_position, tabcode)
farmbuyer@57 727 next_insertion_position = next_insertion_position + 1
farmbuyer@57 728 end
farmbuyer@57 729
farmbuyer@57 730 -- These two functions are push/pop pairs, sort of. The first removes
farmbuyer@57 731 -- a tab and prepares to insert more tab(s) in its place. The second
farmbuyer@57 732 -- returns the "next tab goes here" marker back to the proper end. (And
farmbuyer@57 733 -- doing all 3 adjustments below at once is amazingly hard to read.)
farmbuyer@57 734 function addon:tabposition_remove_and_remember (tabcode)
farmbuyer@57 735 assert(not removed) -- enforce stack-ish discipline
farmbuyer@57 736 for i = 2, #_taborder do
farmbuyer@57 737 if _taborder[i] == tabcode then
farmbuyer@57 738 tremove (_taborder, i)
farmbuyer@57 739 saved_offset = next_insertion_position - i - 1
farmbuyer@57 740 removed, next_insertion_position = i, i
farmbuyer@57 741 return
farmbuyer@57 742 end
farmbuyer@57 743 end
farmbuyer@57 744 error(("'%s' not used as a tab-text code"):format(tabcode))
farmbuyer@57 745 end
farmbuyer@57 746 function addon:tabposition_restore()
farmbuyer@57 747 assert(removed)
farmbuyer@57 748 local count = next_insertion_position - removed
farmbuyer@57 749 next_insertion_position = next_insertion_position + saved_offset
farmbuyer@57 750 removed, saved_offset = nil, nil
farmbuyer@57 751 return count
farmbuyer@57 752 end
farmbuyer@57 753 end
farmbuyer@57 754
farmbuyer@57 755 -- Done at startup, and whenever we've changed the population of tabs.
farmbuyer@79 756 function addon:gui_init (loot_pointer, uniques_pointer)
farmbuyer@71 757 g_loot = assert(loot_pointer, "something went wrong at startup")
farmbuyer@79 758 g_uniques = assert(uniques_pointer, "something went wrong at startup")
farmbuyer@1 759 g_generated = nil
farmbuyer@1 760 tabgroup_tabs = {}
farmbuyer@17 761 window_title = "Ouro Loot " .. self.revision
farmbuyer@46 762 -- TabGroup stretches out the tabs to fill the row but only if >75% of the
farmbuyer@46 763 -- row is already full. It turns out that not doing this looks like ass.
farmbuyer@46 764 -- If we won't have enough tabs to trigger this on its own, pad out the tab
farmbuyer@46 765 -- titles (not looking quite as nice, ah well) to force it to trigger.
farmbuyer@46 766 local fmtstr = #_taborder > 6 and "%s" or " %s "
farmbuyer@49 767 for i,name in ipairs(_taborder) do
farmbuyer@49 768 tabgroup_tabs[i] = {
farmbuyer@49 769 value = name,
farmbuyer@49 770 text = fmtstr:format(_tabtexts[name].title),
farmbuyer@49 771 disabled = _tabtexts[name].disabled,
farmbuyer@49 772 }
farmbuyer@1 773 -- By default, tabs are editboxes with generated text
farmbuyer@49 774 if not tabs_OnGroupSelected[name] then
farmbuyer@49 775 tabs_OnGroupSelected[name] = tabs_generated_text_OGS
farmbuyer@1 776 end
farmbuyer@1 777 end
farmbuyer@47 778 dirty_tabs = nil
farmbuyer@1 779 end
farmbuyer@1 780
farmbuyer@37 781 --[[
farmbuyer@37 782 Dropdown menu handling
farmbuyer@37 783 ]]
farmbuyer@37 784 -- forward decls
farmbuyer@1 785 local eoi_editcell
farmbuyer@1 786
farmbuyer@37 787 local dropdownfuncs
farmbuyer@37 788 do
farmbuyer@37 789 local ddf_mt = {
farmbuyer@37 790 __index = {
farmbuyer@37 791 -- more stuff should be moved into this table
farmbuyer@37 792 [CLOSE] = function() CloseDropDownMenus() end,
farmbuyer@37 793 }
farmbuyer@37 794 }
farmbuyer@37 795 dropdownfuncs = function(t)
farmbuyer@37 796 return setmetatable(t, ddf_mt)
farmbuyer@37 797 end
farmbuyer@37 798 end
farmbuyer@37 799
farmbuyer@1 800 local function dropdownmenu_handler (ddbutton, subfunc, arg)
farmbuyer@26 801 local i = _d and _d.GetUserData and _d:GetUserData("DD loot index")
farmbuyer@26 802 if i then
farmbuyer@26 803 subfunc(i,arg)
farmbuyer@26 804 _d:GetUserData("eoiST"):OuroLoot_Refresh(i)
farmbuyer@26 805 end
farmbuyer@1 806 end
farmbuyer@1 807
farmbuyer@1 808 local function gen_easymenu_table (initial, list, funcs)
farmbuyer@1 809 for _,tag in ipairs(list) do
farmbuyer@1 810 local name, arg, tiptext
farmbuyer@1 811 name, tiptext = strsplit('|',tag)
farmbuyer@1 812 name, arg = strsplit('%',name)
farmbuyer@1 813 if name == "--" then
farmbuyer@1 814 tinsert (initial, {
farmbuyer@6 815 disabled = true, notCheckable = true, text = "",
farmbuyer@1 816 })
farmbuyer@1 817 else
farmbuyer@1 818 if not funcs[name] then
farmbuyer@1 819 error(("'%s' not defined as a dropdown function"):format(name))
farmbuyer@1 820 end
farmbuyer@1 821 tinsert (initial, {
farmbuyer@1 822 text = name,
farmbuyer@1 823 func = dropdownmenu_handler,
farmbuyer@1 824 arg1 = funcs[name],
farmbuyer@1 825 arg2 = arg,
farmbuyer@1 826 notCheckable = true,
farmbuyer@25 827 tooltipOnButton = true,
farmbuyer@25 828 tooltipWhileDisabled = true,
farmbuyer@1 829 tooltipTitle = tiptext and name or nil,
farmbuyer@1 830 tooltipText = tiptext,
farmbuyer@1 831 })
farmbuyer@1 832 end
farmbuyer@1 833 end
farmbuyer@1 834 return initial
farmbuyer@1 835 end
farmbuyer@1 836
farmbuyer@1 837 local dropdownmenuframe = CreateFrame("Frame", "OuroLootDropDownMenu", nil, "UIDropDownMenuTemplate")
farmbuyer@1 838
farmbuyer@37 839
farmbuyer@37 840 -- Tab 1: Events Of Interest
farmbuyer@37 841 -- This actually takes up quite a bit of the file.
farmbuyer@37 842 eoi_dropdownfuncs = dropdownfuncs{
farmbuyer@1 843 df_INSERT = function(rowi,text)
farmbuyer@1 844 local which = (text == 'loot') and "OUROL_EOI_INSERT_LOOT" or "OUROL_EOI_INSERT"
farmbuyer@1 845 local dialog = StaticPopup_Show(which,text)
farmbuyer@16 846 dialog.editBox:SetScript("OnTextChanged",StaticPopup_EditBoxOnTextChanged)
farmbuyer@1 847 dialog.data = {rowindex=rowi, display=_d, kind=text}
farmbuyer@1 848 end,
farmbuyer@1 849
farmbuyer@1 850 df_DELETE = function(rowi)
farmbuyer@1 851 local gone = tremove(g_loot,rowi)
farmbuyer@1 852 addon:Print("Removed %s.",
farmbuyer@55 853 gone.itemlink or gone.bossname or gone.startday.text)
farmbuyer@36 854 if gone.kind == 'loot' and IsShiftKeyDown() then
farmbuyer@36 855 addon:_delHistoryEntry (rowi, gone)
farmbuyer@36 856 end
farmbuyer@1 857 end,
farmbuyer@1 858
farmbuyer@1 859 ["Delete remaining entries for this day"] = function(rowi,kind)
farmbuyer@28 860 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 861 local fencepost = addon._find_timeboss_fencepost (kind, rowi)
farmbuyer@1 862 local count = fencepost and (fencepost-rowi) or (#g_loot-rowi+1)
farmbuyer@1 863 repeat
farmbuyer@37 864 eoi_dropdownfuncs.df_DELETE(rowi)
farmbuyer@1 865 count = count - 1
farmbuyer@1 866 until count < 1
farmbuyer@1 867 end,
farmbuyer@1 868
farmbuyer@1 869 ["Rebroadcast this loot entry"] = function(rowi)
farmbuyer@1 870 local e = g_loot[rowi]
farmbuyer@1 871 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@71 872 addon:vbroadcast('loot', e.person, e.unique, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 873 addon:Print("Rebroadcast entry", rowi, e.itemlink)
farmbuyer@1 874 end,
farmbuyer@1 875
farmbuyer@1 876 ["Rebroadcast this boss"] = function(rowi,kind)
farmbuyer@28 877 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 878 local fencepost = addon._find_timeboss_fencepost (kind, rowi) or #g_loot
farmbuyer@28 879 -- this could be a lot of traffic, but frankly it's counterproductive
farmbuyer@28 880 -- to try to micromanage when ChatThrottleLib is already doing so
farmbuyer@28 881 repeat
farmbuyer@28 882 local e = g_loot[rowi]
farmbuyer@28 883 if e.kind == 'boss' then
farmbuyer@56 884 addon:vbroadcast('boss', e.reason, e.bossname, e.instance)
farmbuyer@28 885 elseif e.kind == 'loot' then
farmbuyer@28 886 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@71 887 addon:vbroadcast('loot', e.person, e.unique, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 888 end
farmbuyer@55 889 addon:Print("Rebroadcast entry", rowi, e.itemlink or e.bossname or UNKNOWN)
farmbuyer@28 890 rowi = rowi + 1
farmbuyer@28 891 until rowi >= fencepost
farmbuyer@1 892 end,
farmbuyer@1 893
farmbuyer@73 894 ["Mark as normal"] = function(rowi,disp)
farmbuyer@73 895 addon:loot_mark_disposition ("local", rowi, disp)
farmbuyer@1 896 end,
farmbuyer@1 897
farmbuyer@1 898 ["Show only this player"] = function(rowi)
farmbuyer@1 899 local st = _d:GetUserData("eoiST")
farmbuyer@1 900 _d:SetUserData("player filter name", g_loot[rowi].person)
farmbuyer@1 901 st:SetFilter(_d:GetUserData("player filter by name"))
farmbuyer@1 902 _d:GetUserData("eoi_filter_reset"):SetDisabled(false)
farmbuyer@81 903 -- it'd be more futureproof to get the button and call some kind
farmbuyer@81 904 -- of :GetText() on it, but no such function is provided by acegui
farmbuyer@81 905 setstatus[[Use the "Reset Player Filter" button in the lower-right to return to normal.]]
farmbuyer@1 906 end,
farmbuyer@1 907
farmbuyer@1 908 ["Change from 'wipe' to 'kill'"] = function(rowi)
farmbuyer@1 909 addon:_mark_boss_kill(rowi)
farmbuyer@1 910 -- the fillout function called automatically will start too far down the list
farmbuyer@1 911 _d:GetUserData("eoiST"):OuroLoot_Refresh()
farmbuyer@1 912 end,
farmbuyer@1 913
farmbuyer@1 914 ["Edit note"] = function(rowi)
farmbuyer@1 915 eoi_editcell (rowi, _d:GetUserData("DD loot cell"))
farmbuyer@1 916 end,
farmbuyer@1 917
farmbuyer@1 918 df_REASSIGN = function(rowi,to_whom)
farmbuyer@81 919 addon:reassign_loot ("local", rowi, to_whom)
farmbuyer@1 920 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 921 end,
farmbuyer@1 922 ["Enter name..."] = function(rowi)
farmbuyer@25 923 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 924 local dialog = StaticPopup_Show "OUROL_REASSIGN_ENTER"
farmbuyer@1 925 dialog.data = {index=rowi, display=_d}
farmbuyer@1 926 end,
farmbuyer@1 927 }
farmbuyer@1 928 -- Would be better to move the %arg to this list rather than below, but
farmbuyer@1 929 -- that's a lot of extra effort that doesn't buy much in return.
farmbuyer@37 930 eoi_dropdownfuncs["Delete this loot event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 931 eoi_dropdownfuncs["Delete this boss event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 932 eoi_dropdownfuncs["Insert new loot entry"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 933 eoi_dropdownfuncs["Insert new boss kill event"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 934 eoi_dropdownfuncs["Mark as disenchanted"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 935 eoi_dropdownfuncs["Mark as guild vault"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 936 eoi_dropdownfuncs["Mark as offspec"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 937 eoi_dropdownfuncs["Delete remaining entries for this boss"] =
farmbuyer@37 938 eoi_dropdownfuncs["Delete remaining entries for this day"]
farmbuyer@37 939 eoi_dropdownfuncs["Rebroadcast this day"] = eoi_dropdownfuncs["Rebroadcast this boss"]
farmbuyer@1 940 local eoi_time_dropdown = gen_easymenu_table(
farmbuyer@1 941 {{
farmbuyer@1 942 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 943 isTitle = true,
farmbuyer@1 944 notClickable = true,
farmbuyer@1 945 notCheckable = true,
farmbuyer@1 946 }},
farmbuyer@1 947 {
farmbuyer@25 948 "Rebroadcast this day%time|Broadcasts everything from here down until a new day.",
farmbuyer@43 949 "Delete remaining entries for this day%time|Erases everything from here down until a new day.\n\nHold down the Shift key to also delete the players' corresponding History entry.",
farmbuyer@25 950 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 951 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 952 CLOSE
farmbuyer@37 953 }, eoi_dropdownfuncs)
farmbuyer@1 954 local eoi_loot_dropdown = gen_easymenu_table(
farmbuyer@1 955 {{
farmbuyer@1 956 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 957 notClickable = true,
farmbuyer@1 958 notCheckable = true,
farmbuyer@1 959 }},
farmbuyer@1 960 {
farmbuyer@1 961 "Mark as disenchanted%shard",
farmbuyer@1 962 "Mark as offspec%offspec",
farmbuyer@1 963 "Mark as guild vault%gvault",
farmbuyer@25 964 "Mark as normal|This is the default. Selecting any 'Mark as <x>' action blanks out extra notes about who broadcast this entry, etc.",
farmbuyer@1 965 "--",
farmbuyer@1 966 "Rebroadcast this loot entry|Sends this loot event, including special notes, as if it just happened.",
farmbuyer@36 967 "Delete this loot event|Permanent, no going back!\n\nHold down the Shift key to also delete the player's corresponding History entry.",
farmbuyer@43 968 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the players' corresponding History entry.",
farmbuyer@25 969 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 970 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@25 971 "Edit note|Same as double-clicking in the notes column.",
farmbuyer@1 972 "--",
farmbuyer@1 973 CLOSE
farmbuyer@37 974 }, eoi_dropdownfuncs)
farmbuyer@1 975 local eoi_player_dropdown = gen_easymenu_table(
farmbuyer@1 976 {
farmbuyer@1 977 {
farmbuyer@1 978 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 979 isTitle = true,
farmbuyer@1 980 notClickable = true,
farmbuyer@1 981 notCheckable = true,
farmbuyer@1 982 },
farmbuyer@1 983 {
farmbuyer@1 984 text = "Reassign to...",
farmbuyer@1 985 hasArrow = true,
farmbuyer@1 986 --menuList = filled in in the fly,
farmbuyer@25 987 tooltipOnButton = true,
farmbuyer@25 988 tooltipWhileDisabled = true,
farmbuyer@1 989 },
farmbuyer@1 990 },
farmbuyer@1 991 {
farmbuyer@1 992 "Show only this player",
farmbuyer@1 993 CLOSE
farmbuyer@37 994 }, eoi_dropdownfuncs)
farmbuyer@1 995 local eoi_boss_dropdown = gen_easymenu_table(
farmbuyer@1 996 {{
farmbuyer@1 997 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 998 isTitle = true,
farmbuyer@1 999 notClickable = true,
farmbuyer@1 1000 notCheckable = true,
farmbuyer@1 1001 }},
farmbuyer@1 1002 {
farmbuyer@83 1003 "Change from 'wipe' to 'kill'|Also collapses previous wipe entries.", -- KILLWIPE
farmbuyer@28 1004 "Rebroadcast this boss%boss|Broadcasts the kill event and all subsequent loot until next boss.",
farmbuyer@1 1005 "Delete this boss event|Permanent, no going back!",
farmbuyer@43 1006 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the player's corresponding History entry.",
farmbuyer@25 1007 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 1008 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 1009 "--",
farmbuyer@1 1010 CLOSE
farmbuyer@37 1011 }, eoi_dropdownfuncs)
farmbuyer@1 1012
farmbuyer@1 1013 --[[ quoted verbatim from lib-st docs:
farmbuyer@1 1014 rowFrame This is the UI Frame table for the row.
farmbuyer@1 1015 cellFrame This is the UI Frame table for the cell in the row.
farmbuyer@1 1016 data This is the data table supplied to the scrolling table (in case you lost it :) )
farmbuyer@1 1017 cols This is the cols table supplied to the scrolling table (again, in case you lost it :) )
farmbuyer@1 1018 row This is the number of the UI row that the event was triggered for.<br/> ex. If your scrolling table only shows ten rows, this number will be a number between 1 and 10.
farmbuyer@1 1019 realrow This is the exact row index (after sorting and filtering) in the data table of what data is displayed in the row you triggered the event in. (NOT the UI row!)
farmbuyer@1 1020 column This is the index of which column the event was triggered in.
farmbuyer@1 1021 table This is a reference to the scrollingtable table.
farmbuyer@1 1022 ... Any arguments generated by the '''NORMAL''' Blizzard event triggered by the frame are passed as is.
farmbuyer@1 1023 ]]
farmbuyer@1 1024 local function eoi_st_OnEnter (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 1025 if (row == nil) or (realrow == nil) then return end -- mouseover column header
farmbuyer@1 1026 local e = data[realrow]
farmbuyer@1 1027 local kind = e.kind
farmbuyer@72 1028 local tt = GameTooltip -- can this be hoisted? does GT ever get securely replaced?
farmbuyer@1 1029
farmbuyer@72 1030 if _do_debugging_tooltip and column == 1 and kind~='history' then -- FIXME history
farmbuyer@72 1031 _build_debugging_tooltip (cellFrame, realrow)
farmbuyer@72 1032 end
farmbuyer@16 1033 if (kind == 'loot' and column == 1) or (kind == 'history' and column == 2) then
farmbuyer@72 1034 tt:SetOwner (cellFrame, "ANCHOR_RIGHT", -20, 0)
farmbuyer@19 1035 if e.cache_miss then
farmbuyer@72 1036 tt:ClearLines()
farmbuyer@72 1037 tt:AddLine("Missing Cache Data")
farmbuyer@72 1038 tt:AddLine([[Wait a few seconds, then type]], 0.8, 0.8, 0.8, 1)
farmbuyer@81 1039 tt:AddLine([[/ouroloot fix cache]], 0, 1, 64/255, nil)
farmbuyer@72 1040 tt:AddLine([[and redisplay this window.]], 0.8, 0.8, 0.8, 1)
farmbuyer@72 1041 tt:Show()
farmbuyer@19 1042 elseif e.itemlink then
farmbuyer@72 1043 tt:SetHyperlink (e.itemlink)
farmbuyer@16 1044 end
farmbuyer@1 1045
farmbuyer@1 1046 elseif kind == 'loot' and column == 2 then
farmbuyer@72 1047 tt:SetOwner (cellFrame, "ANCHOR_BOTTOMRIGHT", -50, 5)
farmbuyer@72 1048 tt:ClearLines()
farmbuyer@72 1049 tt:AddLine(e.person.." Loot:")
farmbuyer@1 1050 local counter = 0
farmbuyer@1 1051 for i,e2 in ipairs(data) do
farmbuyer@1 1052 if e2.person == e.person then -- would be awesome to test for alts
farmbuyer@1 1053 if counter > 10 then
farmbuyer@72 1054 tt:AddLine("...")
farmbuyer@1 1055 break
farmbuyer@1 1056 else
farmbuyer@1 1057 -- textures screw up too badly, strip them
farmbuyer@1 1058 local textured = e2.cols[1].value
farmbuyer@1 1059 local space = textured:find(" ")
farmbuyer@72 1060 tt:AddLine(textured:sub(space+1))
farmbuyer@1 1061 counter = counter + 1
farmbuyer@1 1062 end
farmbuyer@1 1063 end
farmbuyer@1 1064 end
farmbuyer@72 1065 tt:Show()
farmbuyer@1 1066
farmbuyer@1 1067 elseif kind == 'loot' and column == 3 then
farmbuyer@1 1068 setstatus(e.cols[column].value)
farmbuyer@1 1069
farmbuyer@1 1070 end
farmbuyer@1 1071
farmbuyer@1 1072 return false -- continue with default highlighting behavior
farmbuyer@1 1073 end
farmbuyer@1 1074 local function eoi_st_OnLeave (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 1075 GameTooltip:Hide()
farmbuyer@72 1076 _hide_debugging_tooltip()
farmbuyer@1 1077 if row and realrow and data[realrow].kind ~= 'loot' then
farmbuyer@1 1078 table:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[data[realrow].reason or data[realrow].kind])
farmbuyer@1 1079 return true -- do not do anything further
farmbuyer@1 1080 else
farmbuyer@1 1081 --setstatus("")
farmbuyer@1 1082 return false -- continue with default un-highlighting behavior
farmbuyer@1 1083 end
farmbuyer@1 1084 end
farmbuyer@1 1085
farmbuyer@1 1086 local function eoi_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 1087 if (row == nil) or (realrow == nil) then return true end -- click column header, suppress reordering
farmbuyer@1 1088 local e = data[realrow]
farmbuyer@1 1089 local kind = e.kind
farmbuyer@1 1090
farmbuyer@1 1091 -- Check for shift-clicking a loot line
farmbuyer@16 1092 if IsModifiedClick("CHATLINK") and
farmbuyer@16 1093 ((kind == 'loot' and column == 1) or (kind == 'history' and column == 2))
farmbuyer@16 1094 then
farmbuyer@1 1095 ChatEdit_InsertLink (e.itemlink)
farmbuyer@1 1096 return true -- do not do anything further
farmbuyer@1 1097 end
farmbuyer@1 1098
farmbuyer@1 1099 -- Remaining actions are all right-click
farmbuyer@1 1100 if button ~= "RightButton" then return true end
farmbuyer@1 1101 _d:SetUserData("DD loot index", realrow)
farmbuyer@1 1102
farmbuyer@1 1103 if kind == 'loot' and (column == 1 or column == 3) then
farmbuyer@1 1104 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@1 1105 eoi_loot_dropdown[1].text = e.itemlink
farmbuyer@1 1106 EasyMenu (eoi_loot_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1107
farmbuyer@1 1108 elseif kind == 'loot' and column == 2 then
farmbuyer@1 1109 eoi_player_dropdown[1].text = e.person
farmbuyer@1 1110 local raiders = {}
farmbuyer@1 1111 for i = 1, GetNumRaidMembers() do
farmbuyer@1 1112 tinsert (raiders, (GetRaidRosterInfo(i)))
farmbuyer@1 1113 end
farmbuyer@1 1114 table.sort(raiders)
farmbuyer@1 1115 for i = 1, #raiders do
farmbuyer@1 1116 local name = raiders[i]
farmbuyer@1 1117 raiders[i] = {
farmbuyer@1 1118 text = name,
farmbuyer@1 1119 func = dropdownmenu_handler,
farmbuyer@37 1120 arg1 = eoi_dropdownfuncs.df_REASSIGN,
farmbuyer@1 1121 arg2 = name,
farmbuyer@1 1122 notCheckable = true,
farmbuyer@1 1123 }
farmbuyer@1 1124 end
farmbuyer@1 1125 eoi_player_dropdown[2].menuList =
farmbuyer@37 1126 gen_easymenu_table (raiders, {"Enter name...",CLOSE}, eoi_dropdownfuncs)
farmbuyer@25 1127 if e.disposition == 'shard' or e.disposition == 'gvault' then
farmbuyer@25 1128 eoi_player_dropdown[2].disabled = true
farmbuyer@25 1129 eoi_player_dropdown[2].tooltipTitle = "Cannot Reassign"
farmbuyer@25 1130 eoi_player_dropdown[2].tooltipText = "You must first mark this item as 'normal' or 'offspec' before reassignment."
farmbuyer@25 1131 else
farmbuyer@25 1132 eoi_player_dropdown[2].disabled = nil
farmbuyer@25 1133 eoi_player_dropdown[2].tooltipTitle = nil
farmbuyer@25 1134 eoi_player_dropdown[2].tooltipText = nil
farmbuyer@25 1135 end
farmbuyer@1 1136 EasyMenu (eoi_player_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1137
farmbuyer@1 1138 elseif kind == 'boss' then
farmbuyer@55 1139 eoi_boss_dropdown[1].text = e.bossname
farmbuyer@83 1140 -- KILLWIPE: update '2' if this is not the 2nd entry in eoi_boss_dropdown
farmbuyer@83 1141 eoi_boss_dropdown[2].tooltipWhileDisabled = nil
farmbuyer@83 1142 eoi_boss_dropdown[2].disabled = e.reason ~= 'wipe' and true or nil
farmbuyer@1 1143 EasyMenu (eoi_boss_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1144
farmbuyer@1 1145 elseif kind == 'time' then
farmbuyer@1 1146 eoi_time_dropdown[1].text = e.startday.text
farmbuyer@1 1147 EasyMenu (eoi_time_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1148
farmbuyer@16 1149 elseif kind == 'history' then -- XXX need to move this into new onclick handler
farmbuyer@16 1150 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@16 1151 hist_dropdown[1].text = e.itemlink
farmbuyer@16 1152 EasyMenu (hist_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1153 end
farmbuyer@1 1154
farmbuyer@1 1155 return true -- do not do anything further
farmbuyer@1 1156 end
farmbuyer@1 1157
farmbuyer@1 1158 function eoi_editcell (row_index, cell_frame)
farmbuyer@1 1159 local e = g_loot[row_index]
farmbuyer@1 1160 if not e then return end -- how the hell could we get this far?
farmbuyer@1 1161 local celldata = e.cols[3]
farmbuyer@1 1162 local box = GUI:Create("EditBox")
farmbuyer@1 1163 box:SetText(celldata.value)
farmbuyer@1 1164 box:SetUserData("old show", box.editbox:GetScript("OnShow"))
farmbuyer@1 1165 box:SetUserData("old escape", box.editbox:GetScript("OnEscapePressed"))
farmbuyer@1 1166 box.editbox:SetScript("OnShow", box.editbox.SetFocus)
farmbuyer@1 1167 box.editbox:SetScript("OnEscapePressed", function(_be)
farmbuyer@1 1168 _be:ClearFocus()
farmbuyer@1 1169 _be.obj:Release()
farmbuyer@1 1170 end)
farmbuyer@1 1171 box:SetCallback("OnEnterPressed", function(_b,event,value)
farmbuyer@1 1172 e.extratext = value
farmbuyer@1 1173 celldata.value = value
farmbuyer@1 1174 e.bcast_from = nil -- things get screwy if this field is still present. sigh.
farmbuyer@1 1175 e.extratext_byhand = true
farmbuyer@1 1176 value = value and value:match("^(x%d+)")
farmbuyer@1 1177 if value then e.count = value end
farmbuyer@1 1178 _b:Release()
farmbuyer@1 1179 return _d:GetUserData("eoiST"):OuroLoot_Refresh(row_index)
farmbuyer@1 1180 end)
farmbuyer@1 1181 box:SetCallback("OnRelease", function(_b)
farmbuyer@1 1182 _b.editbox:ClearFocus()
farmbuyer@1 1183 _b.editbox:SetScript("OnShow", _b:GetUserData("old show"))
farmbuyer@1 1184 _b.editbox:SetScript("OnEscapePressed", _b:GetUserData("old escape"))
farmbuyer@1 1185 setstatus("")
farmbuyer@1 1186 end)
farmbuyer@1 1187 box.frame:SetAllPoints(cell_frame)
farmbuyer@1 1188 box.frame:SetParent(cell_frame)
farmbuyer@1 1189 box.frame:SetFrameLevel(cell_frame:GetFrameLevel()+1)
farmbuyer@1 1190 box.frame:Show()
farmbuyer@1 1191 setstatus("Press Enter or click Okay to accept changes, or press Escape to cancel them.")
farmbuyer@1 1192 end
farmbuyer@1 1193
farmbuyer@1 1194 local function eoi_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 1195 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@1 1196 local e = data[realrow]
farmbuyer@1 1197 local kind = e.kind
farmbuyer@1 1198
farmbuyer@1 1199 --_d:SetUserData("DD loot index", realrow)
farmbuyer@1 1200 if kind == 'loot' and column == 3 and button == "LeftButton" then
farmbuyer@1 1201 eoi_editcell (realrow, cellFrame)
farmbuyer@1 1202 end
farmbuyer@1 1203
farmbuyer@1 1204 return true -- do not do anything further
farmbuyer@1 1205 end
farmbuyer@1 1206
farmbuyer@1 1207 -- Used for EOI column 2 and Hist column 1. Both are player name columns.
farmbuyer@6 1208 local function eoi_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@1 1209 if not fShow then
farmbuyer@1 1210 cellFrame.text:SetText("")
farmbuyer@1 1211 if cellFrame.icontexture then
farmbuyer@1 1212 cellFrame.icontexture:Hide()
farmbuyer@1 1213 end
farmbuyer@1 1214 return
farmbuyer@1 1215 end
farmbuyer@1 1216
farmbuyer@1 1217 local e = data[realrow]
farmbuyer@1 1218 local cell = e.cols[column]
farmbuyer@1 1219
farmbuyer@1 1220 cellFrame.text:SetText(cell.value)
farmbuyer@1 1221
farmbuyer@1 1222 if e.person_class then
farmbuyer@1 1223 local icon
farmbuyer@1 1224 if cellFrame.icontexture then
farmbuyer@1 1225 icon = cellFrame.icontexture
farmbuyer@1 1226 else
farmbuyer@1 1227 icon = cellFrame:CreateTexture(nil,"BACKGROUND")
farmbuyer@1 1228 icon:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 1229 icon:SetHeight(eoi_st_rowheight-4)
farmbuyer@1 1230 icon:SetWidth(eoi_st_rowheight-4)
farmbuyer@1 1231 icon:SetTexture("Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes")
farmbuyer@1 1232 cellFrame.icontexture = icon
farmbuyer@1 1233 end
farmbuyer@1 1234 icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[e.person_class]))
farmbuyer@1 1235 icon:Show()
farmbuyer@1 1236 cellFrame.text:SetPoint("LEFT", icon, "RIGHT", 1, 0)
farmbuyer@73 1237 local color = class_colors[e.person_class]
farmbuyer@73 1238 cellFrame.text:SetTextColor(color.r,color.g,color.b,1)
farmbuyer@1 1239 else
farmbuyer@1 1240 if cellFrame.icontexture then
farmbuyer@1 1241 cellFrame.icontexture:Hide()
farmbuyer@1 1242 cellFrame.text:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 1243 end
farmbuyer@73 1244 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 1245 end
farmbuyer@1 1246
farmbuyer@1 1247 --if e.kind ~= 'loot' then
farmbuyer@1 1248 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[e.reason or e.kind or ""])
farmbuyer@1 1249 --else
farmbuyer@1 1250 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 1251 --end
farmbuyer@1 1252 end
farmbuyer@1 1253
farmbuyer@1 1254 local eoi_st_cols = {
farmbuyer@1 1255 { -- col 1
farmbuyer@1 1256 name = "Item",
farmbuyer@1 1257 width = 250,
farmbuyer@1 1258 },
farmbuyer@1 1259 { -- col 2
farmbuyer@1 1260 name = "Player",
farmbuyer@1 1261 width = 130,
farmbuyer@1 1262 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 1263 },
farmbuyer@1 1264 { -- col 3
farmbuyer@1 1265 name = "Notes",
farmbuyer@3 1266 width = 250,
farmbuyer@73 1267 color = eoi_st_lootrow_col3_colortable_func,
farmbuyer@1 1268 },
farmbuyer@1 1269 }
farmbuyer@1 1270
farmbuyer@6 1271 local player_filter_all
farmbuyer@6 1272 local player_filter_by_name = function (st, e)
farmbuyer@1 1273 if e.kind ~= 'loot' then return true end
farmbuyer@1 1274 return e.person == _d:GetUserData("player filter name")
farmbuyer@1 1275 end
farmbuyer@1 1276
farmbuyer@1 1277 -- Tab 1: Events Of Interest (implementation)
farmbuyer@1 1278 tabs_OnGroupSelected["eoi"] = function(ocontainer,specials)
farmbuyer@1 1279 if (not addon.rebroadcast) and (not addon.enabled) and (#g_loot < 1) then
farmbuyer@40 1280 addon.dprint('flow', "Nothing to show in first tab, skipping creation")
farmbuyer@40 1281 return
farmbuyer@1 1282 end
farmbuyer@1 1283
farmbuyer@1 1284 -- The first time this function is called, we set up a persistent ST
farmbuyer@1 1285 -- object and store it. Any other delayed setup work is done, and then
farmbuyer@1 1286 -- this function replaces itself with a smaller, sleeker, sexier one.
farmbuyer@1 1287 -- This function will later be garbage collected.
farmbuyer@1 1288 local ST = LibStub("ScrollingTable"):CreateST(eoi_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 1289 _d:SetUserData("eoiST",ST)
farmbuyer@1 1290 if addon.author_debug then
farmbuyer@1 1291 _G.OLST = ST
farmbuyer@1 1292 end
farmbuyer@1 1293
farmbuyer@1 1294 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 1295 eoi_st_otherrow_bgcolortable_default = ST:GetDefaultHighlightBlank()
farmbuyer@1 1296 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 1297 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 1298 end})
farmbuyer@1 1299 end
farmbuyer@1 1300
farmbuyer@1 1301 -- Calling SetData breaks (trying to call Refresh) if g_loot hasn't gone
farmbuyer@1 1302 -- through this loop.
farmbuyer@1 1303 addon:_fill_out_eoi_data(1)
farmbuyer@1 1304 -- safety check begin
farmbuyer@1 1305 for i,e in ipairs(g_loot) do
farmbuyer@1 1306 if type(e.cols) ~= 'table' then
farmbuyer@1 1307 addon:Print("ARGH, index",i,"bad in eoi_OGS, type",type(e.cols),
farmbuyer@55 1308 "entry kind", e.kind, "data", e.itemname or e.bossname or e.startday.text,
farmbuyer@55 1309 "-- please take a screenshot and send to Farmbuyer@US-Kilrogg.")
farmbuyer@1 1310 tabledump(e)
farmbuyer@1 1311 end
farmbuyer@1 1312 end
farmbuyer@1 1313 -- safety check end
farmbuyer@1 1314 ST:SetData(g_loot)
farmbuyer@1 1315 ST:RegisterEvents{
farmbuyer@1 1316 OnEnter = eoi_st_OnEnter,
farmbuyer@1 1317 OnLeave = eoi_st_OnLeave,
farmbuyer@1 1318 OnClick = eoi_st_OnClick,
farmbuyer@1 1319 OnDoubleClick = eoi_st_OnDoubleClick,
farmbuyer@1 1320 }
farmbuyer@1 1321
farmbuyer@1 1322 -- We want a single "update and redraw" function for the ST. Also, the
farmbuyer@1 1323 -- given refresh function is badly named and does nothing; the actual
farmbuyer@1 1324 -- function is SortData (also badly named when no sorting is being done),
farmbuyer@1 1325 -- which unconditionally calls the *hooked* Refresh.
farmbuyer@1 1326 local oldrefresh = ST.Refresh
farmbuyer@1 1327 ST.Refresh = function (self, opt_index)
farmbuyer@1 1328 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 1329 return oldrefresh(self)
farmbuyer@1 1330 end
farmbuyer@1 1331 ST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 1332 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 1333 -- safety check begin
farmbuyer@1 1334 for i,e in ipairs(g_loot) do
farmbuyer@1 1335 if type(e.cols) ~= 'table' then
farmbuyer@4 1336 addon:Print("ARGH, index",i,"bad in eoi refresh, refreshed at", opt_index, "type",type(e.cols),
farmbuyer@55 1337 "entry kind", e.kind, "data", e.itemname or e.bossname or e.startday.text,
farmbuyer@55 1338 "-- please take a screenshot and send to Farmbuyer@US-Kilrogg.")
farmbuyer@1 1339 tabledump(e)
farmbuyer@1 1340 end
farmbuyer@1 1341 end
farmbuyer@1 1342 -- safety check end
farmbuyer@1 1343 self:SortData() -- calls hooked refresh
farmbuyer@1 1344 end
farmbuyer@1 1345
farmbuyer@1 1346 -- No need to keep creating function closures that all just "return true",
farmbuyer@1 1347 -- instead we grab the one made inside lib-st. There's no "get filter" API
farmbuyer@1 1348 -- so we just reach inside.
farmbuyer@6 1349 player_filter_all = ST.Filter
farmbuyer@1 1350
farmbuyer@1 1351 -- Now set up the future drawing function...
farmbuyer@1 1352 tabs_OnGroupSelected["eoi"] = function(container,specials)
farmbuyer@1 1353 local st_widget = GUI:Create("lib-st")
farmbuyer@1 1354 local st = _d:GetUserData("eoiST")
farmbuyer@1 1355
farmbuyer@1 1356 -- This is actually required each time
farmbuyer@6 1357 _d:SetUserData ("player filter clear", player_filter_all)
farmbuyer@6 1358 _d:SetUserData ("player filter by name", player_filter_by_name)
farmbuyer@1 1359
farmbuyer@1 1360 st:OuroLoot_Refresh()
farmbuyer@1 1361 st_widget:WrapST(st)
farmbuyer@3 1362 st_widget.head_offset = 15
farmbuyer@3 1363 st_widget.tail_offset = 0
farmbuyer@1 1364
farmbuyer@1 1365 if OuroLootSV_opts.scroll_to_bottom then
farmbuyer@1 1366 local scrollbar = _G[st.scrollframe:GetName().."ScrollBar"]
farmbuyer@1 1367 if scrollbar then
farmbuyer@1 1368 local _,max = scrollbar:GetMinMaxValues()
farmbuyer@1 1369 scrollbar:SetValue(max) -- also calls hooked Refresh
farmbuyer@1 1370 end
farmbuyer@1 1371 end
farmbuyer@1 1372
farmbuyer@1 1373 container:SetLayout("Fill")
farmbuyer@1 1374 container:AddChild(st_widget)
farmbuyer@1 1375
farmbuyer@42 1376 local b
farmbuyer@42 1377 --[===[ b = mkbutton("Generate Header",
farmbuyer@42 1378 [[]])
farmbuyer@42 1379 b:SetFullWidth(true)
farmbuyer@42 1380 b:SetCallback("OnClick", function (_b)
farmbuyer@42 1381 end)
farmbuyer@42 1382 specials:AddChild(b) ]===]
farmbuyer@42 1383
farmbuyer@42 1384 b = mkbutton('eoi_filter_reset', "Reset Player Filter",
farmbuyer@1 1385 [[Return to showing complete loot information.]])
farmbuyer@1 1386 b:SetFullWidth(true)
farmbuyer@1 1387 b:SetCallback("OnClick", function (_b)
farmbuyer@1 1388 local st = _d:GetUserData("eoiST")
farmbuyer@6 1389 st:SetFilter(player_filter_all)
farmbuyer@1 1390 _b:SetDisabled(true)
farmbuyer@1 1391 end)
farmbuyer@6 1392 b:SetDisabled(st.Filter == player_filter_all)
farmbuyer@1 1393 specials:AddChild(b)
farmbuyer@1 1394
farmbuyer@1 1395 local people = { "<nobody>" }
farmbuyer@1 1396 for i=1,GetNumRaidMembers() do
farmbuyer@1 1397 tinsert(people,(GetRaidRosterInfo(i)))
farmbuyer@1 1398 end
farmbuyer@1 1399 table.sort(people)
farmbuyer@1 1400 local initial
farmbuyer@1 1401 for i,n in ipairs(people) do
farmbuyer@1 1402 if n == addon.sharder then initial = i end
farmbuyer@1 1403 end
farmbuyer@1 1404 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 1405 [[If set, items received by this person will be automatically marked as disenchanted.]])
farmbuyer@1 1406 b:SetFullWidth(true)
farmbuyer@1 1407 b:SetLabel("Auto-mark as shard:")
farmbuyer@1 1408 b:SetList(people)
farmbuyer@1 1409 b:SetValue(initial or 1)
farmbuyer@1 1410 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 1411 addon.sharder = (choice ~= 1) and people[choice] or nil
farmbuyer@1 1412 end)
farmbuyer@1 1413 specials:AddChild(b)
farmbuyer@1 1414
farmbuyer@42 1415 b = mkbutton('eoi_bcast_req', "Request B'casters",
farmbuyer@1 1416 [[Sends out a request for others to enable loot rebroadcasting if they have not already done so.]])
farmbuyer@1 1417 b:SetFullWidth(true)
farmbuyer@1 1418 b:SetCallback("OnClick", function ()
farmbuyer@1 1419 addon:Print("Sending request!")
farmbuyer@1 1420 addon.requesting = true
farmbuyer@1 1421 addon:broadcast('bcast_req')
farmbuyer@1 1422 end)
farmbuyer@1 1423 b:SetDisabled(not addon.enabled)
farmbuyer@1 1424 specials:AddChild(b)
farmbuyer@1 1425 end
farmbuyer@1 1426 -- ...and call it.
farmbuyer@1 1427 return tabs_OnGroupSelected["eoi"](ocontainer,specials)
farmbuyer@1 1428 end
farmbuyer@83 1429 noob_tips["eoi"] = _markup[[
farmbuyer@83 1430 <Shift-Left> while over an item link to paste it into chat.
farmbuyer@83 1431
farmbuyer@83 1432 <Right>-click any row to display a dropdown menu. The menu is different for
farmbuyer@83 1433 the Player column than it is for the Item/Notes columns, and different for
farmbuyer@83 1434 loot entries than it is for other rows.]]
farmbuyer@1 1435
farmbuyer@37 1436
farmbuyer@1 1437 -- Tab 2/3 (generated text)
farmbuyer@1 1438 function tabs_generated_text_OGS (container, specials, text_kind)
farmbuyer@1 1439 container:SetLayout("Fill")
farmbuyer@1 1440 local box = GUI:Create("MultiLineEditBox")
farmbuyer@1 1441 box:SetFullWidth(true)
farmbuyer@1 1442 box:SetFullHeight(true)
farmbuyer@1 1443 box:SetLabel("Pressing the Escape key while typing will return keystroke control to the usual chat window.")
farmbuyer@1 1444 box:DisableButton(true)
farmbuyer@1 1445 addon:_fill_out_eoi_data(1)
farmbuyer@1 1446
farmbuyer@1 1447 -- Update the savedvar copy of the text before presenting it for editing,
farmbuyer@1 1448 -- then save it again when editing finishes. This way if the user goes
farmbuyer@1 1449 -- offline while editing, at least the unedited version is saved instead
farmbuyer@1 1450 -- of all the new text being lost entirely. (Yes, it's happened.)
farmbuyer@1 1451 --
farmbuyer@1 1452 -- No good local-ish place to store the cursor position that will also
farmbuyer@1 1453 -- survive the entire display being released. Abuse the generated text
farmbuyer@1 1454 -- cache for this purpose.
farmbuyer@1 1455 local pos = text_kind.."_pos"
farmbuyer@1 1456 if _generate_text(text_kind) then
farmbuyer@1 1457 g_loot[text_kind] = g_loot[text_kind] .. g_generated[text_kind]
farmbuyer@1 1458 g_generated[text_kind] = nil
farmbuyer@1 1459 end
farmbuyer@1 1460 box:SetText(g_loot[text_kind])
farmbuyer@1 1461 box.editBox:SetCursorPosition(g_generated[pos] or 0)
farmbuyer@1 1462 box.editBox:SetScript("OnShow", box.editBox.SetFocus)
farmbuyer@1 1463 box:SetCallback("OnRelease", function(_box)
farmbuyer@1 1464 box.editBox:ClearFocus()
farmbuyer@1 1465 g_loot[text_kind] = _box:GetText()
farmbuyer@1 1466 g_generated[pos] = _box.editBox:GetCursorPosition()
farmbuyer@1 1467 end)
farmbuyer@1 1468 container:AddChild(box)
farmbuyer@1 1469
farmbuyer@1 1470 local w = mkbutton("Regenerate",
farmbuyer@1 1471 [[+DISCARD> all text in this tab, and regenerate it from the current loot information.]])
farmbuyer@1 1472 w:SetFullWidth(true)
farmbuyer@1 1473 w:SetDisabled ((#g_loot == 0) and (box:GetText() == ""))
farmbuyer@1 1474 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1475 box:SetText("")
farmbuyer@1 1476 g_loot[text_kind] = ""
farmbuyer@1 1477 g_loot.printed[text_kind] = 0
farmbuyer@1 1478 g_generated.last_instance = nil
farmbuyer@1 1479 g_generated[pos] = nil
farmbuyer@1 1480 addon:Print("'%s' has been regenerated.", _tabtexts[text_kind].title)
farmbuyer@1 1481 return addon:redisplay()
farmbuyer@1 1482 end)
farmbuyer@1 1483 specials:AddChild(w)
farmbuyer@58 1484 if addon:is_plugin(text_kind) then
farmbuyer@58 1485 local pname = addon:is_plugin(text_kind):GetName()
farmbuyer@58 1486 w = mkbutton("Reset SVs & ReloadUI",
farmbuyer@59 1487 ([[<DEBUG:> Reset savedvariables for %s plugin back to defaults, and trigger a UI reload.]]):format(pname))
farmbuyer@58 1488 w:SetFullWidth(true)
farmbuyer@58 1489 w:SetCallback("OnClick", function(_w)
farmbuyer@58 1490 _G['OuroLoot'..pname..'_opts'] = nil
farmbuyer@58 1491 ReloadUI()
farmbuyer@58 1492 end)
farmbuyer@58 1493 specials:AddChild(w)
farmbuyer@58 1494 end
farmbuyer@1 1495 _populate_text_specials (box, specials, mkbutton, text_kind)
farmbuyer@1 1496 end
farmbuyer@1 1497
farmbuyer@37 1498
farmbuyer@1 1499 -- Tab 4: History
farmbuyer@1 1500 -- Much of the implementation here follows a similar desgin for the first
farmbuyer@4 1501 -- tab's handling of ST objects. We will even reuse its controlling tables
farmbuyer@4 1502 -- when feasible.
farmbuyer@37 1503 local histST, hist_dropdownfuncs
farmbuyer@1 1504
farmbuyer@37 1505 hist_dropdownfuncs = dropdownfuncs{
farmbuyer@37 1506 ["Delete this loot history"] = function(rowi)
farmbuyer@37 1507 --local gone = tremove(g_loot,rowi)
farmbuyer@37 1508 --addon:Print("Removed %s.",
farmbuyer@55 1509 --gone.itemlink or gone.bossname or gone.startday.text)
farmbuyer@37 1510 end,
farmbuyer@37 1511 }
farmbuyer@37 1512 local hist_dropdown = gen_easymenu_table(
farmbuyer@37 1513 {{
farmbuyer@37 1514 -- this is the dropdown title, text filled in on the fly
farmbuyer@37 1515 notClickable = true,
farmbuyer@37 1516 notCheckable = true,
farmbuyer@37 1517 }},
farmbuyer@37 1518 {
farmbuyer@37 1519 "Delete this loot history|Permanent, no going back!",
farmbuyer@37 1520 --"Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@37 1521 "--",
farmbuyer@37 1522 CLOSE
farmbuyer@37 1523 }, hist_dropdownfuncs)
farmbuyer@6 1524
farmbuyer@37 1525 local hist_st_cols = {
farmbuyer@37 1526 { -- col 1
farmbuyer@37 1527 name = "Player",
farmbuyer@37 1528 width = 130,
farmbuyer@37 1529 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@37 1530 },
farmbuyer@37 1531 { -- col 2
farmbuyer@37 1532 name = "Most Recent Loot",
farmbuyer@37 1533 width = 250,
farmbuyer@37 1534 DoCellUpdate = hist_st_col2_DoCellUpdate,
farmbuyer@37 1535 },
farmbuyer@37 1536 { -- col 3
farmbuyer@37 1537 name = "When",
farmbuyer@37 1538 width = 250,
farmbuyer@37 1539 DoCellUpdate = hist_st_col3_DoCellUpdate,
farmbuyer@37 1540 defaultsort = "asc",
farmbuyer@37 1541 sort = "asc",
farmbuyer@37 1542 sortnext = 1,
farmbuyer@37 1543 },
farmbuyer@37 1544 }
farmbuyer@37 1545
farmbuyer@37 1546 local hist_normal_status =
farmbuyer@37 1547 [[Click on a row to view all history for that player only. (Click column headers to re-sort.)]]
farmbuyer@37 1548 local hist_name_status =
farmbuyer@37 1549 [[Right-click on any row to return to normal history display.]]
farmbuyer@37 1550
farmbuyer@37 1551 local history_filter_by_recent = function (st, e)
farmbuyer@37 1552 if e.kind ~= 'history' then return true end
farmbuyer@37 1553 return e.cols[2].OLi == 1
farmbuyer@37 1554 end
farmbuyer@37 1555
farmbuyer@37 1556 local history_filter_who
farmbuyer@37 1557 local history_filter_by_name = function (st, e)
farmbuyer@37 1558 if e.kind ~= 'history' then return true end
farmbuyer@37 1559 return e.OLwho == history_filter_who
farmbuyer@37 1560 end
farmbuyer@37 1561
farmbuyer@37 1562 -- Loot column
farmbuyer@37 1563 local function hist_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@37 1564 print("col2 DCU", realrow)
farmbuyer@37 1565 end
farmbuyer@37 1566
farmbuyer@37 1567 -- Formatted timestamp column
farmbuyer@37 1568 local function hist_st_col3_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@37 1569 print("col3 DCU", realrow)
farmbuyer@37 1570 if not fShow then
farmbuyer@37 1571 cellFrame.text:SetText("")
farmbuyer@37 1572 return
farmbuyer@6 1573 end
farmbuyer@6 1574
farmbuyer@37 1575 local d = data[realrow]
farmbuyer@37 1576 local cell = d.cols[column]
farmbuyer@37 1577
farmbuyer@37 1578 cellFrame.text:SetText(cell.value)
farmbuyer@37 1579 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@37 1580
farmbuyer@37 1581 --if d.kind ~= 'loot' then
farmbuyer@37 1582 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[d.kind])
farmbuyer@37 1583 --else
farmbuyer@37 1584 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@37 1585 --end
farmbuyer@37 1586 end
farmbuyer@37 1587
farmbuyer@37 1588 local function hist_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@37 1589 if (row == nil) or (realrow == nil) then return false end -- click column header, do default resorting
farmbuyer@37 1590 local h = data[realrow]
farmbuyer@37 1591 local kind = h.kind
farmbuyer@37 1592
farmbuyer@37 1593 if history_filter_who and button == "RightButton" then -- now filtering and wanting not to
farmbuyer@37 1594 history_filter_who = nil
farmbuyer@37 1595 stable:SetFilter(history_filter_by_recent)
farmbuyer@37 1596 setstatus(hist_normal_status)
farmbuyer@37 1597 elseif (not history_filter_who) and button == "LeftButton" then -- not filtering and wanting to
farmbuyer@37 1598 history_filter_who = h.OLwho
farmbuyer@37 1599 stable:SetFilter(history_filter_by_name)
farmbuyer@37 1600 setstatus(hist_name_status)
farmbuyer@6 1601 end
farmbuyer@6 1602
farmbuyer@37 1603 return true -- do not do anything further
farmbuyer@37 1604 end
farmbuyer@37 1605
farmbuyer@37 1606 --[[
farmbuyer@37 1607 local function hist_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@37 1608 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@37 1609 local h = data[realrow]
farmbuyer@37 1610 local kind = h.kind
farmbuyer@37 1611
farmbuyer@37 1612 return true -- do not do anything further
farmbuyer@37 1613 end]]
farmbuyer@37 1614
farmbuyer@37 1615 -- Tab 4: History (implementation)
farmbuyer@37 1616 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1617 histST = LibStub("ScrollingTable"):CreateST(hist_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@37 1618 _d:SetUserData("histST",histST)
farmbuyer@37 1619 if addon.author_debug then
farmbuyer@37 1620 _G.OLHST = histST
farmbuyer@1 1621 end
farmbuyer@1 1622
farmbuyer@37 1623 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@37 1624 eoi_st_otherrow_bgcolortable_default = histST:GetDefaultHighlightBlank()
farmbuyer@37 1625 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@37 1626 return eoi_st_otherrow_bgcolortable_default
farmbuyer@37 1627 end})
farmbuyer@1 1628 end
farmbuyer@1 1629
farmbuyer@37 1630 addon:_build_history_names()
farmbuyer@37 1631 addon:_fill_out_hist_data(1)
farmbuyer@37 1632 histST:SetData(addon.history.st)
farmbuyer@37 1633 histST:RegisterEvents{
farmbuyer@37 1634 OnEnter = eoi_st_OnEnter,
farmbuyer@37 1635 OnLeave = eoi_st_OnLeave,
farmbuyer@37 1636 OnClick = hist_st_OnClick,
farmbuyer@37 1637 --OnDoubleClick = hist_st_OnDoubleClick,
farmbuyer@37 1638 }
farmbuyer@37 1639 local oldrefresh = histST.Refresh
farmbuyer@37 1640 histST.Refresh = function (self, opt_index)
farmbuyer@37 1641 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1642 return oldrefresh(self)
farmbuyer@37 1643 end
farmbuyer@37 1644 histST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@37 1645 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1646 self:SortData() -- calls hooked refresh
farmbuyer@6 1647 end
farmbuyer@6 1648
farmbuyer@37 1649 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1650
farmbuyer@37 1651 -- Zaps history for the given realm, or the current (current-playing
farmbuyer@37 1652 -- realm, not currently-displayed realm) one if not specified.
farmbuyer@37 1653 local function reset_current_realm (opt_realmname)
farmbuyer@37 1654 local r = assert(opt_realmname or GetRealmName())
farmbuyer@37 1655 -- new .history table:
farmbuyer@37 1656 addon.history_all[r] = addon:_prep_new_history_category (nil, r)
farmbuyer@37 1657 addon.history = addon.history_all[r]
farmbuyer@37 1658 addon.hist_clean = nil
farmbuyer@37 1659 -- new .history.st table:
farmbuyer@37 1660 histST:OuroLoot_Refresh()
farmbuyer@37 1661 histST:SetData(addon.history.st)
farmbuyer@37 1662 end
farmbuyer@6 1663
farmbuyer@1 1664 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1665 local st_widget = GUI:Create("lib-st")
farmbuyer@37 1666 -- don't need _d:GetUserData("histST") here, as it's already a local
farmbuyer@37 1667 histST:OuroLoot_Refresh()
farmbuyer@37 1668 st_widget:WrapST(histST)
farmbuyer@37 1669 st_widget.head_offset = 15
farmbuyer@37 1670 st_widget.tail_offset = 0
farmbuyer@37 1671 container:SetLayout("Fill")
farmbuyer@37 1672 container:AddChild(st_widget)
farmbuyer@37 1673 setstatus(hist_normal_status)
farmbuyer@1 1674
farmbuyer@37 1675 local b
farmbuyer@37 1676 do
farmbuyer@37 1677 local realms,current = {},1
farmbuyer@37 1678 for realmname,histtable in pairs(addon.history_all) do
farmbuyer@37 1679 if type(histtable) == 'table' then
farmbuyer@37 1680 tinsert(realms,realmname)
farmbuyer@37 1681 if addon.history == histtable then current = #realms end
farmbuyer@4 1682 end
farmbuyer@4 1683 end
farmbuyer@37 1684 b = mkbutton("Dropdown", nil, "", [[Which realm to display]])
farmbuyer@1 1685 b:SetFullWidth(true)
farmbuyer@37 1686 b:SetLabel() -- required even when empty, see ace3 ticket #234
farmbuyer@37 1687 b:SetList(realms)
farmbuyer@37 1688 b:SetValue(current)
farmbuyer@37 1689 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@37 1690 local r = realms[choice]
farmbuyer@37 1691 addon.history = addon:_prep_new_history_category (addon.history_all[r], r)
farmbuyer@37 1692 addon.hist_clean = nil
farmbuyer@6 1693 histST:OuroLoot_Refresh()
farmbuyer@6 1694 histST:SetData(addon.history.st)
farmbuyer@37 1695 -- Reset filters to normal
farmbuyer@37 1696 history_filter_who = nil
farmbuyer@37 1697 histST:SetFilter(history_filter_by_recent)
farmbuyer@37 1698 setstatus(hist_normal_status)
farmbuyer@1 1699 return addon:redisplay()
farmbuyer@1 1700 end)
farmbuyer@1 1701 specials:AddChild(b)
farmbuyer@37 1702 end
farmbuyer@1 1703
farmbuyer@37 1704 --[[ b = GUI:Create("Spacer") b:SetFullWidth(true) b:SetHeight(10) specials:AddChild(b) ]]
farmbuyer@4 1705
farmbuyer@37 1706 b = mkbutton("Regenerate",
farmbuyer@37 1707 [[Erases all history entries from the displayed realm, and regenerates it from current loot information.]])
farmbuyer@37 1708 b:SetFullWidth(true)
farmbuyer@37 1709 b:SetDisabled (#addon.history == 0)
farmbuyer@37 1710 b:SetCallback("OnClick", function(_b)
farmbuyer@37 1711 local dialog = StaticPopup_Show("OUROL_HIST_REGEN", addon.history.realm)
farmbuyer@37 1712 dialog.data = addon
farmbuyer@37 1713 dialog.data2 = function(_addon)
farmbuyer@37 1714 _addon:rewrite_history (_addon.history.realm)
farmbuyer@37 1715 histST:OuroLoot_Refresh()
farmbuyer@37 1716 histST:SetData(_addon.history.st)
farmbuyer@37 1717 end
farmbuyer@37 1718 end)
farmbuyer@37 1719 specials:AddChild(b)
farmbuyer@1 1720
farmbuyer@37 1721 b = mkbutton('hist_clear', "Clear Realm History",
farmbuyer@37 1722 [[|cffff1010Erases absolutely all> history entries from the displayed realm.]])
farmbuyer@37 1723 b:SetFullWidth(true)
farmbuyer@37 1724 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1725 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", addon.history.realm)
farmbuyer@37 1726 dialog.data = addon
farmbuyer@37 1727 dialog.data2 = function(_addon)
farmbuyer@37 1728 reset_current_realm(_addon.history.realm)
farmbuyer@37 1729 end
farmbuyer@37 1730 end)
farmbuyer@37 1731 specials:AddChild(b)
farmbuyer@37 1732
farmbuyer@37 1733 b = mkbutton('hist_clear_all', "Clear All History",
farmbuyer@37 1734 [[|cffff1010Erases absolutely all> history entries from ALL realms.]])
farmbuyer@37 1735 b:SetFullWidth(true)
farmbuyer@37 1736 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1737 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", "ALL realms")
farmbuyer@37 1738 dialog.data = addon
farmbuyer@37 1739 dialog.data2 = function(_addon)
farmbuyer@37 1740 _addon.history_all = {}
farmbuyer@37 1741 reset_current_realm()
farmbuyer@37 1742 end
farmbuyer@37 1743 end)
farmbuyer@37 1744 specials:AddChild(b)
farmbuyer@37 1745
farmbuyer@37 1746 b = mkbutton('hist_clear_old', "Clear Older",
farmbuyer@75 1747 [[Preserves only the latest loot entries for players on the displayed realm, removing all earlier ones.]])
farmbuyer@37 1748 b:SetFullWidth(true)
farmbuyer@37 1749 b:SetCallback("OnClick", function (_b)
farmbuyer@75 1750 local dialog = StaticPopup_Show("OUROL_HIST_PREEN", '', addon.history.realm, addon)
farmbuyer@37 1751 dialog.data = addon
farmbuyer@75 1752 dialog.data2 = function (_addon, howmany)
farmbuyer@75 1753 _addon:preen_history (_addon.history.realm, howmany)
farmbuyer@37 1754 _addon.hist_clean = nil
farmbuyer@37 1755 histST:OuroLoot_Refresh()
farmbuyer@37 1756 end
farmbuyer@37 1757 end)
farmbuyer@37 1758 specials:AddChild(b)
farmbuyer@1 1759 end
farmbuyer@37 1760 return tabs_OnGroupSelected["hist"](container,specials)
farmbuyer@1 1761 end
farmbuyer@83 1762 noob_tips["hist"] = _markup[[
farmbuyer@83 1763 <Left>-click a row to see all history for that player. <Right>-click any row
farmbuyer@83 1764 to return to showing all players.
farmbuyer@83 1765
farmbuyer@83 1766 <Shift-Left> while over an item link to paste it into chat. <Shift-Right>
farmbuyer@83 1767 any row to display a dropdown menu.]]
farmbuyer@1 1768
farmbuyer@37 1769
farmbuyer@6 1770 -- Tab 5: Help (content in verbage.lua)
farmbuyer@1 1771 do
farmbuyer@1 1772 local tabs_help_OnGroupSelected_func = function (treeg,event,category)
farmbuyer@1 1773 treeg:ReleaseChildren()
farmbuyer@1 1774 local txt = GUI:Create("Label")
farmbuyer@1 1775 txt:SetFullWidth(true)
farmbuyer@1 1776 txt:SetFontObject(GameFontNormal)--Highlight)
farmbuyer@1 1777 txt:SetText(addon.helptext[category])
farmbuyer@1 1778 local sf = GUI:Create("ScrollFrame")
farmbuyer@1 1779 local sfstat = _d:GetUserData("help tab scroll status") or {}
farmbuyer@1 1780 sf:SetStatusTable(sfstat)
farmbuyer@1 1781 _d:SetUserData("help tab scroll status",sfstat)
farmbuyer@1 1782 sf:SetLayout("Fill")
farmbuyer@1 1783 -- This forces the scrolling area to be bigger than the visible area; else
farmbuyer@1 1784 -- some of the text gets cut off.
farmbuyer@1 1785 sf.content:SetHeight(700)
farmbuyer@1 1786 sf:AddChild(txt)
farmbuyer@1 1787 treeg:AddChild(sf)
farmbuyer@1 1788 if treeg:GetUserData("help restore scroll") then
farmbuyer@1 1789 sfstat = sfstat.scrollvalue
farmbuyer@1 1790 if sfstat then sf:SetScroll(sfstat) end
farmbuyer@1 1791 treeg:SetUserData("help restore scroll", false)
farmbuyer@1 1792 else
farmbuyer@1 1793 sf:SetScroll(0)
farmbuyer@1 1794 end
farmbuyer@1 1795 end
farmbuyer@1 1796 tabs_OnGroupSelected["help"] = function(container,specials)
farmbuyer@1 1797 container:SetLayout("Fill")
farmbuyer@1 1798 local left = GUI:Create("TreeGroup")
farmbuyer@1 1799 local leftstat = _d:GetUserData("help tab select status")
farmbuyer@1 1800 or {treewidth=145}
farmbuyer@1 1801 left:SetStatusTable(leftstat)
farmbuyer@1 1802 _d:SetUserData("help tab select status",leftstat)
farmbuyer@1 1803 left:SetLayout("Fill")
farmbuyer@1 1804 left:SetFullWidth(true)
farmbuyer@1 1805 left:SetFullHeight(true)
farmbuyer@1 1806 left:EnableButtonTooltips(false)
farmbuyer@1 1807 left:SetTree(addon.helptree)
farmbuyer@1 1808 left:SetCallback("OnGroupSelected", tabs_help_OnGroupSelected_func)
farmbuyer@1 1809 container:AddChild(left)
farmbuyer@1 1810 leftstat = leftstat.selected
farmbuyer@1 1811 if leftstat then
farmbuyer@1 1812 left:SetUserData("help restore scroll", true)
farmbuyer@1 1813 left:SelectByValue(leftstat)
farmbuyer@1 1814 else
farmbuyer@1 1815 left:SelectByValue("basic")
farmbuyer@1 1816 end
farmbuyer@1 1817 end
farmbuyer@1 1818 end
farmbuyer@1 1819
farmbuyer@37 1820
farmbuyer@1 1821 -- Tab 6: Options / Advanced
farmbuyer@1 1822 do
farmbuyer@65 1823 -- Local ref to OuroLootSV_opts, which may be reassigned after load.
farmbuyer@65 1824 -- So instead this is updated when the tab is displayed.
farmbuyer@65 1825 local opts
farmbuyer@1 1826 local function mkoption (opt, label, width, desc, opt_func)
farmbuyer@1 1827 local w = mkbutton("CheckBoxSmallLabel", nil, "", desc)
farmbuyer@1 1828 w:SetRelativeWidth(width)
farmbuyer@1 1829 w:SetType("checkbox")
farmbuyer@1 1830 w:SetLabel(label)
farmbuyer@1 1831 if opt then
farmbuyer@65 1832 w:SetValue(opts[opt])
farmbuyer@1 1833 w:SetCallback("OnValueChanged", opt_func or (function(_w,event,value)
farmbuyer@65 1834 opts[opt] = value
farmbuyer@1 1835 end))
farmbuyer@1 1836 end
farmbuyer@1 1837 return w
farmbuyer@1 1838 end
farmbuyer@1 1839
farmbuyer@1 1840 local function adv_careful_OnTextChanged (ebox,event,value)
farmbuyer@1 1841 -- The EditBox widget's code will call an internal ShowButton routine
farmbuyer@1 1842 -- after this callback returns. ShowButton will test for this flag:
farmbuyer@1 1843 ebox:DisableButton (value == "")
farmbuyer@1 1844 end
farmbuyer@1 1845
farmbuyer@1 1846 -- Like the first tab, we use a pair of functions; first and repeating.
farmbuyer@1 1847 local function adv_real (container, specials)
farmbuyer@1 1848 local grp, w
farmbuyer@1 1849
farmbuyer@1 1850 grp = GUI:Create("InlineGroup")
farmbuyer@1 1851 grp:SetLayout("Flow")
farmbuyer@1 1852 grp:PauseLayout()
farmbuyer@1 1853 grp:SetFullWidth(true)
farmbuyer@1 1854 grp:SetTitle("Debugging/Testing Options [not saved across sessions]")
farmbuyer@1 1855
farmbuyer@1 1856 w = mkbutton("EditBox", 'comm_ident', addon.ident,
farmbuyer@73 1857 [[Set tracking to 'Disabled' in the top-right dropdown, then change this field (click Okay or press Enter).]])
farmbuyer@1 1858 w:SetRelativeWidth(0.2)
farmbuyer@1 1859 w:SetLabel("Addon channel ID")
farmbuyer@1 1860 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1861 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1862 -- if they set it to blank spaces, they're boned. oh well.
farmbuyer@1 1863 -- Re-enabling will take care of propogating this new value.
farmbuyer@1 1864 addon.ident = (value == "") and "OuroLoot2" or value
farmbuyer@1 1865 _w:SetText(addon.ident)
farmbuyer@1 1866 addon:Print("Addon channel ID set to '".. addon.ident.. "' for rebroadcasting and listening.")
farmbuyer@1 1867 end)
farmbuyer@1 1868 w:SetDisabled(addon.enabled or addon.rebroadcast)
farmbuyer@1 1869 grp:AddChild(w)
farmbuyer@1 1870
farmbuyer@40 1871 w = mkbutton("EditBox", nil, addon.recent_messages.ttl, [[comm cache TTL]])
farmbuyer@1 1872 w:SetRelativeWidth(0.05)
farmbuyer@1 1873 w:SetLabel("ttl")
farmbuyer@1 1874 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1875 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1876 value = tonumber(value) or addon.recent_messages.ttl
farmbuyer@1 1877 addon.recent_messages.ttl = value
farmbuyer@1 1878 _w:SetText(tostring(value))
farmbuyer@1 1879 end)
farmbuyer@1 1880 grp:AddChild(w)
farmbuyer@1 1881
farmbuyer@1 1882 w = mkbutton("load nsaab1548", [[Cursed Darkhound]])
farmbuyer@1 1883 w:SetRelativeWidth(0.25)
farmbuyer@1 1884 w:SetCallback("OnClick", function()
farmbuyer@1 1885 for i, v in ipairs(DBM.AddOns) do
farmbuyer@1 1886 if v.modId == "DBM-NotScaryAtAll" then
farmbuyer@1 1887 DBM:LoadMod(v)
farmbuyer@1 1888 break
farmbuyer@1 1889 end
farmbuyer@1 1890 end
farmbuyer@1 1891 local mod = DBM:GetModByName("NotScaryAtAll")
farmbuyer@1 1892 if mod then
farmbuyer@1 1893 mod:EnableMod()
farmbuyer@1 1894 addon:Print("Now tracking ID",mod.creatureId)
farmbuyer@73 1895 else
farmbuyer@73 1896 addon:Print("Can do nothing; DBM testing mod wasn't loaded.")
farmbuyer@73 1897 end
farmbuyer@1 1898 end)
farmbuyer@5 1899 w:SetDisabled(addon.bossmod_registered ~= 'DBM')
farmbuyer@1 1900 grp:AddChild(w)
farmbuyer@1 1901
farmbuyer@1 1902 w = mkbutton("GC", [[full GC cycle]])
farmbuyer@1 1903 w:SetRelativeWidth(0.1)
farmbuyer@73 1904 w:SetCallback("OnClick", function()
farmbuyer@73 1905 local before = collectgarbage('count')
farmbuyer@73 1906 collectgarbage('collect')
farmbuyer@73 1907 local after = collectgarbage('count')
farmbuyer@73 1908 addon:Print("Collected %d KB, %d KB still in use by Lua universe.", before-after, after)
farmbuyer@73 1909 end)
farmbuyer@1 1910 grp:AddChild(w)
farmbuyer@1 1911
farmbuyer@20 1912 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@1 1913
farmbuyer@1 1914 local simple = GUI:Create("SimpleGroup")
farmbuyer@1 1915 simple:SetLayout("List")
farmbuyer@1 1916 simple:SetRelativeWidth(0.3)
farmbuyer@74 1917 w = mkbutton("Dropdown", nil, "", [[hovering over Item column only]])
farmbuyer@74 1918 w:SetFullWidth(true)
farmbuyer@74 1919 w:SetLabel("loot debugging tooltip")
farmbuyer@74 1920 w:SetList{
farmbuyer@74 1921 [1] = "Off",
farmbuyer@74 1922 [2] = "/dump into tooltip",
farmbuyer@74 1923 [3] = "small fixed fields",
farmbuyer@74 1924 }
farmbuyer@74 1925 w:SetValue(_do_debugging_tooltip or 1)
farmbuyer@74 1926 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@74 1927 _do_debugging_tooltip = choice > 1 and choice or nil
farmbuyer@74 1928 end)
farmbuyer@74 1929 simple:AddChild(w)
farmbuyer@74 1930
farmbuyer@74 1931 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(10) simple:AddChild(w)
farmbuyer@74 1932
farmbuyer@1 1933 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1934 w:SetFullWidth(true)
farmbuyer@1 1935 w:SetType("checkbox")
farmbuyer@74 1936 w:SetLabel("debug toggle --->")
farmbuyer@1 1937 w:SetValue(addon.DEBUG_PRINT)
farmbuyer@19 1938 w:SetCallback("OnValueChanged", function(_w,event,value)
farmbuyer@19 1939 addon.DEBUG_PRINT = value
farmbuyer@19 1940 addon:redisplay()
farmbuyer@19 1941 end)
farmbuyer@19 1942 simple:AddChild(w)
farmbuyer@19 1943 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@19 1944 w:SetFullWidth(true)
farmbuyer@19 1945 w:SetType("checkbox")
farmbuyer@19 1946 w:SetLabel("GOP history mode")
farmbuyer@73 1947 w:SetValue(addon.history_suppress)
farmbuyer@19 1948 w:SetCallback("OnValueChanged", function(_w,event,value) addon.history_suppress = value end)
farmbuyer@1 1949 simple:AddChild(w)
farmbuyer@1 1950 w = mkbutton("Clear All & Reload",
farmbuyer@1 1951 [[No confirmation! |cffff1010Erases absolutely all> Ouro Loot saved variables and reloads the UI.]])
farmbuyer@1 1952 w:SetFullWidth(true)
farmbuyer@1 1953 w:SetCallback("OnClick", function()
farmbuyer@8 1954 addon:_clear_SVs() -- reloads
farmbuyer@1 1955 end)
farmbuyer@1 1956 simple:AddChild(w)
farmbuyer@1 1957 grp:AddChild(simple)
farmbuyer@1 1958
farmbuyer@1 1959 simple = GUI:Create("SimpleGroup")
farmbuyer@1 1960 simple:SetLayout("List")
farmbuyer@1 1961 simple:SetRelativeWidth(0.5)
farmbuyer@1 1962 for d,v in pairs(addon.debug) do
farmbuyer@1 1963 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1964 w:SetFullWidth(true)
farmbuyer@1 1965 w:SetType("checkbox")
farmbuyer@1 1966 w:SetLabel(d)
farmbuyer@1 1967 if d == "notraid" then
farmbuyer@39 1968 w:SetDescription[[Tick this before enabling to make the addon work outside of raid groups]]
farmbuyer@19 1969 else
farmbuyer@40 1970 if d == "alsolog" then
farmbuyer@40 1971 w:SetDescription[[Also log all debug messages to disk. See print_log.lua in the addon folder for later viewing.]]
farmbuyer@40 1972 end
farmbuyer@19 1973 w:SetDisabled(not addon.DEBUG_PRINT)
farmbuyer@1 1974 end
farmbuyer@1 1975 w:SetValue(v)
farmbuyer@1 1976 w:SetCallback("OnValueChanged", function(_w,event,value) addon.debug[d] = value end)
farmbuyer@1 1977 simple:AddChild(w)
farmbuyer@1 1978 end
farmbuyer@1 1979 grp:AddChild(simple)
farmbuyer@10 1980
farmbuyer@10 1981 simple = GUI:Create("SimpleGroup")
farmbuyer@10 1982 simple:SetLayout("Flow")
farmbuyer@10 1983 simple:SetRelativeWidth(0.85)
farmbuyer@10 1984 w = mkbutton("MidS-H", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1985 w:SetRelativeWidth(0.15)
farmbuyer@10 1986 w:SetCallback("OnClick", function()
farmbuyer@77 1987 PlaySoundFile ([[Sound\Music\WorldEvents\HordeFirepole.mp3]], "Master")
farmbuyer@10 1988 end)
farmbuyer@10 1989 simple:AddChild(w)
farmbuyer@10 1990 w = mkbutton("MidS-A", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1991 w:SetRelativeWidth(0.15)
farmbuyer@10 1992 w:SetCallback("OnClick", function()
farmbuyer@77 1993 PlaySoundFile ([[Sound\Music\WorldEvents\AllianceFirepole.mp3]], "Master")
farmbuyer@77 1994 end)
farmbuyer@77 1995 simple:AddChild(w)
farmbuyer@77 1996 w = mkbutton("SFRR", [[test]])
farmbuyer@77 1997 w:SetRelativeWidth(0.15)
farmbuyer@77 1998 w:SetCallback("OnClick", function()
farmbuyer@77 1999 PlaySoundFile ([[Interface\AddOns\Ouro_Loot\sfrr.ogg]], "Master")
farmbuyer@10 2000 end)
farmbuyer@10 2001 simple:AddChild(w)
farmbuyer@10 2002 grp:AddChild(simple)
farmbuyer@10 2003
farmbuyer@1 2004 grp:ResumeLayout()
farmbuyer@1 2005 container:AddChild(grp)
farmbuyer@1 2006 GUI:ClearFocus()
farmbuyer@73 2007 container:SetScroll(1000) -- scrollframe's max value
farmbuyer@1 2008 end
farmbuyer@1 2009
farmbuyer@76 2010 -- Initial lower panel function (unless debug mode is on during load, which
farmbuyer@76 2011 -- means it was almost certainly hardcoded that way, which means it's
farmbuyer@76 2012 -- probably me testing).
farmbuyer@76 2013 local adv_lower
farmbuyer@76 2014 if addon.DEBUG_PRINT then
farmbuyer@76 2015 adv_lower = adv_real
farmbuyer@76 2016 else
farmbuyer@76 2017 function adv_lower (container, specials)
farmbuyer@76 2018 local spacer = GUI:Create("Spacer")
farmbuyer@76 2019 spacer:SetFullWidth(true)
farmbuyer@76 2020 spacer:SetHeight(5)
farmbuyer@76 2021 container:AddChild(spacer)
farmbuyer@76 2022 local speedbump = GUI:Create("InteractiveLabel")
farmbuyer@76 2023 speedbump:SetFullWidth(true)
farmbuyer@76 2024 speedbump:SetFontObject(GameFontHighlightLarge)
farmbuyer@83 2025 speedbump:SetImage[[Interface\DialogFrame\DialogAlertIcon]]
farmbuyer@76 2026 speedbump:SetImageSize(50,50)
farmbuyer@76 2027 speedbump:SetText("The debugging/testing settings on the rest of this panel can seriously bork up the addon if you make a mistake. If you're okay with the possibility of losing data, click this warning to load the panel.")
farmbuyer@76 2028 speedbump:SetCallback("OnClick", function (_sb)
farmbuyer@76 2029 adv_lower = adv_real
farmbuyer@76 2030 return addon:redisplay()
farmbuyer@76 2031 end)
farmbuyer@76 2032 container:AddChild(speedbump)
farmbuyer@76 2033 spacer = GUI:Create("Spacer")
farmbuyer@76 2034 spacer:SetFullWidth(true)
farmbuyer@76 2035 spacer:SetHeight(5)
farmbuyer@76 2036 container:AddChild(spacer)
farmbuyer@76 2037 end
farmbuyer@1 2038 end
farmbuyer@1 2039
farmbuyer@1 2040 tabs_OnGroupSelected["opt"] = function(container,specials)
farmbuyer@65 2041 opts = OuroLootSV_opts
farmbuyer@65 2042
farmbuyer@1 2043 container:SetLayout("Fill")
farmbuyer@1 2044 local scroll, grp, w
farmbuyer@1 2045
farmbuyer@1 2046 scroll = GUI:Create("ScrollFrame")
farmbuyer@1 2047 scroll:SetLayout("Flow")
farmbuyer@1 2048
farmbuyer@1 2049 grp = GUI:Create("InlineGroup")
farmbuyer@1 2050 grp:SetLayout("Flow")
farmbuyer@1 2051 grp:SetFullWidth(true)
farmbuyer@1 2052 grp:SetTitle("User Options [these are saved across sessions]")
farmbuyer@1 2053
farmbuyer@83 2054 -- The relative width fields used to be done to take up less vertical
farmbuyer@83 2055 -- space, but that turned out to look messy. Now they're just a
farmbuyer@83 2056 -- straight line for the most part.
farmbuyer@83 2057
farmbuyer@83 2058 -- the nubtoggle!
farmbuyer@83 2059 w = mkoption('gui_noob', [[Show UI Tips]], 0.85,
farmbuyer@83 2060 [[Toggles display of the "helpful tips" box on the right side. Useful if you've just installed/upgraded.]])
farmbuyer@83 2061 w:SetImage[[Interface\OptionsFrame\UI-OptionsFrame-NewFeatureIcon]]
farmbuyer@83 2062 grp:AddChild(w)
farmbuyer@83 2063 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(10) grp:AddChild(w)
farmbuyer@10 2064
farmbuyer@1 2065 -- reminder popup
farmbuyer@83 2066 w = mkoption ('popup_on_join', "Show reminder popup on new raid", 0.49,
farmbuyer@1 2067 [[When joining a raid and not already tracking, display a dialog asking for instructions.]])
farmbuyer@1 2068 grp:AddChild(w)
farmbuyer@1 2069
farmbuyer@1 2070 -- toggle scroll-to-bottom on first tab
farmbuyer@16 2071 w = mkoption('scroll_to_bottom', "Scroll to bottom when opening display", 0.49,
farmbuyer@1 2072 [[Scroll to the bottom of the loot window (most recent entries) when displaying the GUI.]])
farmbuyer@1 2073 grp:AddChild(w)
farmbuyer@1 2074
farmbuyer@1 2075 -- /loot option
farmbuyer@16 2076 w = mkoption('register_slashloot', "Register /loot slash command on login", 0.49,
farmbuyer@1 2077 [[Register "/loot" as a slash command in addition to the normal "/ouroloot". Relog to take effect.]])
farmbuyer@1 2078 grp:AddChild(w)
farmbuyer@1 2079
farmbuyer@73 2080 -- chatty boss mode
farmbuyer@16 2081 w = mkoption('chatty_on_kill', "Be chatty on boss kill", 0.49,
farmbuyer@83 2082 [[Print something to chat output when the boss mod tells Ouro Loot about a successful boss kill.]])
farmbuyer@1 2083 grp:AddChild(w)
farmbuyer@1 2084
farmbuyer@1 2085 -- less noise in main panel
farmbuyer@16 2086 w = mkoption('no_tracking_wipes', "Do not track wipes", 0.49,
farmbuyer@1 2087 [[Do not add 'wipe' entries on the main loot grid, or generate any text for them.]])
farmbuyer@1 2088 grp:AddChild(w)
farmbuyer@1 2089
farmbuyer@1 2090 -- cutesy abbrevs
farmbuyer@16 2091 w = mkoption('snarky_boss', "Use snarky boss names", 0.49,
farmbuyer@83 2092 [[Irreverent replacement names for boss events. See abbreviations.lua for details.]])
farmbuyer@1 2093 grp:AddChild(w)
farmbuyer@1 2094
farmbuyer@57 2095 -- LOD plugins in all cases
farmbuyer@57 2096 w = mkoption('display_disabled_LODs', "Include disabled plugins", 0.49,
farmbuyer@57 2097 [[Show loadable plugins even if they've been disabled (and offer to enable them). Relog to take effect.]])
farmbuyer@57 2098 grp:AddChild(w)
farmbuyer@57 2099
farmbuyer@65 2100 -- showing the "(from Rebroadcasterdude)" in the notes column
farmbuyer@65 2101 w = mkoption('display_bcast_from', "Show rebroadcasting player", 0.49,
farmbuyer@73 2102 [[Include "from PlayerName" in the Notes column for loot that was broadcast to you. (Not included in forum output).]],
farmbuyer@65 2103 function(_w,_e,value)
farmbuyer@65 2104 opts.display_bcast_from = value
farmbuyer@65 2105 addon.loot_clean = nil
farmbuyer@65 2106 end)
farmbuyer@65 2107 grp:AddChild(w)
farmbuyer@65 2108
farmbuyer@73 2109 -- prefilling g_uniques with history
farmbuyer@73 2110 w = mkoption('precache_history_uniques', "Prescan for faster handling", 0.49,
farmbuyer@73 2111 [[See description under +Help -- Handy Tips -- Prescanning> for instructions.]])
farmbuyer@73 2112 grp:AddChild(w)
farmbuyer@73 2113
farmbuyer@73 2114 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@73 2115
farmbuyer@1 2116 -- possible keybindings
farmbuyer@1 2117 do
farmbuyer@73 2118 local pair = GUI:Create("InlineGroup")
farmbuyer@73 2119 pair:SetLayout("List")
farmbuyer@73 2120 pair:SetRelativeWidth(0.49)
farmbuyer@1 2121 local editbox, checkbox
farmbuyer@65 2122 editbox = mkbutton("EditBox", nil, opts.keybinding_text,
farmbuyer@83 2123 [[Keybinding text format is fragile (ALT then CTRL then SHIFT)! Relog to take effect.]])
farmbuyer@73 2124 editbox:SetFullWidth(true)
farmbuyer@1 2125 editbox:SetLabel("Keybinding text")
farmbuyer@1 2126 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@65 2127 opts.keybinding_text = value
farmbuyer@1 2128 end)
farmbuyer@65 2129 editbox:SetDisabled(not opts.keybinding)
farmbuyer@73 2130 checkbox = mkoption('keybinding', "Register keybinding", 1,
farmbuyer@1 2131 [[Register a keybinding to toggle the loot display. Relog to take effect.]],
farmbuyer@1 2132 function (_w,_,value)
farmbuyer@65 2133 opts.keybinding = value
farmbuyer@65 2134 editbox:SetDisabled(not opts.keybinding)
farmbuyer@1 2135 end)
farmbuyer@73 2136 checkbox:SetFullWidth(true)
farmbuyer@1 2137 pair:AddChild(checkbox)
farmbuyer@1 2138 pair:AddChild(editbox)
farmbuyer@1 2139 grp:AddChild(pair)
farmbuyer@1 2140 end
farmbuyer@1 2141
farmbuyer@73 2142 -- chatty disposition/assignment changes
farmbuyer@73 2143 do
farmbuyer@73 2144 local chatgroup = GUI:Create("InlineGroup")
farmbuyer@73 2145 chatgroup:SetLayout("List")
farmbuyer@73 2146 chatgroup:SetRelativeWidth(0.49)
farmbuyer@73 2147 chatgroup:SetTitle("Remote Changes Chat")
farmbuyer@73 2148 local toggle, editbox
farmbuyer@73 2149 toggle = mkoption('chatty_on_remote_changes', "Be chatty on remote changes", 1,
farmbuyer@73 2150 [[Print something to chat when other users change recorded loot.]],
farmbuyer@73 2151 function (_w,_,value)
farmbuyer@73 2152 opts.chatty_on_remote_changes = value
farmbuyer@73 2153 editbox:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2154 end)
farmbuyer@73 2155 toggle:SetFullWidth(true)
farmbuyer@73 2156 chatgroup:AddChild(toggle)
farmbuyer@73 2157 w = GUI:Create("Label")
farmbuyer@73 2158 w:SetFullWidth(true)
farmbuyer@73 2159 w:SetText("This controls the output of the |cff00ffff'Be chatty on remote changes'|r option. If this field is a number, it designates which chat frame to use. Otherwise it is the Lua variable name of a frame with AddMessage capability.")
farmbuyer@73 2160 chatgroup:AddChild(w)
farmbuyer@73 2161 editbox = mkbutton("EditBox", nil, opts.chatty_on_remote_changes_frame,
farmbuyer@73 2162 [[1 = default chat frame, 2 = combat log, etc]])
farmbuyer@73 2163 editbox:SetFullWidth(true)
farmbuyer@73 2164 editbox:SetLabel("Output Chatframe")
farmbuyer@73 2165 editbox:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@73 2166 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@73 2167 local prev = opts.chatty_on_remote_changes_frame
farmbuyer@73 2168 value = value:trim()
farmbuyer@73 2169 value = tonumber(value) or value
farmbuyer@73 2170 if addon:_set_remote_change_chatframe (value) then
farmbuyer@73 2171 opts.chatty_on_remote_changes_frame = value
farmbuyer@73 2172 _w:SetText(tostring(value))
farmbuyer@73 2173 _w.editbox:ClearFocus()
farmbuyer@73 2174 else
farmbuyer@73 2175 _w:SetText(tostring(prev))
farmbuyer@73 2176 end
farmbuyer@73 2177 end)
farmbuyer@73 2178 editbox:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2179 chatgroup:AddChild(editbox)
farmbuyer@73 2180 w = mkbutton("Chat Frame Numbers",
farmbuyer@73 2181 [[Print each chat window number in its own frame, for easy reference in the editing field.]])
farmbuyer@73 2182 w:SetFullWidth(true)
farmbuyer@73 2183 --w:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2184 w:SetCallback("OnClick", function()
farmbuyer@73 2185 for i = 1, NUM_CHAT_WINDOWS do
farmbuyer@73 2186 local cf = _G['ChatFrame'..i]
farmbuyer@73 2187 if not cf then break end
farmbuyer@73 2188 addon:CFPrint (cf, "This is frame number |cffff0000%d|r.", i)
farmbuyer@73 2189 end
farmbuyer@73 2190 end)
farmbuyer@73 2191 chatgroup:AddChild(w)
farmbuyer@73 2192 grp:AddChild(chatgroup)
farmbuyer@73 2193 end
farmbuyer@73 2194
farmbuyer@3 2195 -- boss mod selection
farmbuyer@3 2196 w = GUI:Create("Spacer")
farmbuyer@3 2197 w:SetFullWidth(true)
farmbuyer@73 2198 w:SetHeight(2)
farmbuyer@3 2199 grp:AddChild(w)
farmbuyer@3 2200 do
farmbuyer@3 2201 local list = {}
farmbuyer@3 2202 local current
farmbuyer@3 2203 for k,v in ipairs(addon.bossmods) do
farmbuyer@3 2204 list[k] = v.n
farmbuyer@65 2205 if v.n == opts.bossmod then
farmbuyer@3 2206 current = k
farmbuyer@3 2207 end
farmbuyer@3 2208 end
farmbuyer@3 2209 w = mkbutton("Dropdown", nil, "", [[Which 'boss mod' to use.]])
farmbuyer@3 2210 w:SetRelativeWidth(0.2)
farmbuyer@3 2211 w:SetLabel("Boss Mod:")
farmbuyer@3 2212 w:SetList(list)
farmbuyer@3 2213 w:SetValue(current)
farmbuyer@3 2214 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@65 2215 opts.bossmod = list[choice]
farmbuyer@3 2216 end)
farmbuyer@3 2217 grp:AddChild(w)
farmbuyer@3 2218 end
farmbuyer@3 2219
farmbuyer@70 2220 -- item filters
farmbuyer@1 2221 w = GUI:Create("Spacer")
farmbuyer@1 2222 w:SetFullWidth(true)
farmbuyer@73 2223 w:SetHeight(2)
farmbuyer@1 2224 grp:AddChild(w)
farmbuyer@1 2225 do
farmbuyer@70 2226 local warntext = "At least one of the items in the filter list was not in your game client's cache. This is okay. Just wait a few seconds, display some other Ouro Loot tab, and then display Options again."
farmbuyer@54 2227 local cache_warn, cache_warned = false, false
farmbuyer@70 2228 local function do_warning()
farmbuyer@70 2229 if cache_warn and not cache_warned then
farmbuyer@70 2230 cache_warned = true
farmbuyer@70 2231 addon:Print(warntext)
farmbuyer@70 2232 end
farmbuyer@70 2233 end
farmbuyer@70 2234
farmbuyer@70 2235 local filterlist, vaultlist = {}, {}
farmbuyer@65 2236 for id in pairs(opts.itemfilter) do
farmbuyer@1 2237 local iname, _, iquality = GetItemInfo(id)
farmbuyer@2 2238 if iname then
farmbuyer@70 2239 filterlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@54 2240 else
farmbuyer@54 2241 cache_warn = true
farmbuyer@2 2242 end
farmbuyer@1 2243 end
farmbuyer@70 2244 for id in pairs(opts.itemvault) do
farmbuyer@70 2245 local iname, _, iquality = GetItemInfo(id)
farmbuyer@70 2246 if iname then
farmbuyer@70 2247 vaultlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@70 2248 else
farmbuyer@70 2249 cache_warn = true
farmbuyer@70 2250 end
farmbuyer@70 2251 end
farmbuyer@70 2252
farmbuyer@1 2253 w = GUI:Create("EditBoxDropDown")
farmbuyer@1 2254 w:SetRelativeWidth(0.4)
farmbuyer@1 2255 w:SetText("Item filter")
farmbuyer@1 2256 w:SetEditBoxTooltip("Link items which should no longer be tracked.")
farmbuyer@70 2257 w:SetList(filterlist)
farmbuyer@1 2258 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@73 2259 local iname, ilink, iquality = GetItemInfo(text:trim())
farmbuyer@1 2260 if not iname then
farmbuyer@1 2261 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@1 2262 end
farmbuyer@1 2263 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@70 2264 filterlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@65 2265 opts.itemfilter[id] = true
farmbuyer@1 2266 addon:Print("Now filtering out", ilink)
farmbuyer@1 2267 end)
farmbuyer@1 2268 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@1 2269 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@65 2270 opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@1 2271 --addon:Print("No longer filtering out", ilink)
farmbuyer@1 2272 addon:Print("No longer filtering out", val_name)
farmbuyer@1 2273 end)
farmbuyer@70 2274 w:SetCallback("OnDropdownShown",do_warning)
farmbuyer@70 2275 grp:AddChild(w)
farmbuyer@70 2276
farmbuyer@70 2277 w = GUI:Create("Spacer")
farmbuyer@70 2278 w:SetRelativeWidth(0.1)
farmbuyer@70 2279 w:SetHeight(2)
farmbuyer@70 2280 grp:AddChild(w)
farmbuyer@70 2281
farmbuyer@70 2282 w = GUI:Create("EditBoxDropDown")
farmbuyer@70 2283 w:SetRelativeWidth(0.4)
farmbuyer@70 2284 w:SetText("Vault items")
farmbuyer@70 2285 w:SetEditBoxTooltip("Link items which should be automatically marked as guild vault.")
farmbuyer@70 2286 w:SetList(vaultlist)
farmbuyer@70 2287 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@73 2288 local iname, ilink, iquality = GetItemInfo(text:trim())
farmbuyer@70 2289 if not iname then
farmbuyer@70 2290 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@54 2291 end
farmbuyer@70 2292 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@70 2293 vaultlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@70 2294 opts.itemvault[id] = true
farmbuyer@70 2295 addon:Print("Now auto-vaulting", ilink)
farmbuyer@54 2296 end)
farmbuyer@70 2297 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@70 2298 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@70 2299 opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@70 2300 --addon:Print("No longer filtering out", ilink)
farmbuyer@70 2301 addon:Print("No longer auto-vaulting", val_name)
farmbuyer@70 2302 end)
farmbuyer@70 2303 w:SetCallback("OnDropdownShown",do_warning)
farmbuyer@1 2304 grp:AddChild(w)
farmbuyer@1 2305 end
farmbuyer@1 2306
farmbuyer@1 2307 addon.sender_list.sort()
farmbuyer@1 2308 if #addon.sender_list.namesI > 0 then
farmbuyer@1 2309 local senders = table.concat(addon.sender_list.namesI,'\n') -- sigh
farmbuyer@1 2310 -- If 39 other people in the raid are running this, the label will
farmbuyer@1 2311 -- explode... is it likely enough to care about? No.
farmbuyer@1 2312 w = GUI:Create("Spacer")
farmbuyer@1 2313 w:SetFullWidth(true)
farmbuyer@1 2314 w:SetHeight(20)
farmbuyer@1 2315 grp:AddChild(w)
farmbuyer@1 2316 w = GUI:Create("Label")
farmbuyer@1 2317 w:SetRelativeWidth(0.4)
farmbuyer@11 2318 w:SetText(ITEM_QUALITY_COLORS[3].hex .."Echo from latest ping:|r\n"..senders)
farmbuyer@1 2319 grp:AddChild(w)
farmbuyer@1 2320 end
farmbuyer@1 2321
farmbuyer@6 2322 scroll:AddChild(grp)
farmbuyer@6 2323
farmbuyer@1 2324 w = mkbutton("ReloadUI", [[Does what you think it does. Loot information is written out and restored.]])
farmbuyer@1 2325 w:SetFullWidth(true)
farmbuyer@1 2326 w:SetCallback("OnClick", ReloadUI)
farmbuyer@1 2327 specials:AddChild(w)
farmbuyer@1 2328
farmbuyer@1 2329 w = mkbutton("Ping!",
farmbuyer@1 2330 [[Asks other raid users for their addon version and current status. Results displayed on User Options panel.]])
farmbuyer@1 2331 w:SetFullWidth(true)
farmbuyer@1 2332 w:SetCallback("OnClick", function(_w)
farmbuyer@1 2333 _w:SetText("5... 4... 3...")
farmbuyer@1 2334 _w:SetDisabled(true)
farmbuyer@23 2335 addon:DoPing()
farmbuyer@1 2336 addon:ScheduleTimer(function(b)
farmbuyer@1 2337 if b:IsVisible() then
farmbuyer@1 2338 return addon:redisplay()
farmbuyer@1 2339 end
farmbuyer@1 2340 end, 5, _w)
farmbuyer@1 2341 end)
farmbuyer@1 2342 specials:AddChild(w)
farmbuyer@1 2343
farmbuyer@1 2344 -- Add appropriate lower panel
farmbuyer@1 2345 adv_lower (scroll, specials)
farmbuyer@1 2346
farmbuyer@1 2347 -- Finish up
farmbuyer@1 2348 container:AddChild(scroll)
farmbuyer@1 2349 end
farmbuyer@1 2350 end
farmbuyer@1 2351
farmbuyer@1 2352
farmbuyer@1 2353 -- Simply to avoid recreating the same function over and over
farmbuyer@1 2354 local tabs_OnGroupSelected_func_args = { [2] = "OnGroupSelected" }
farmbuyer@1 2355 tabs_OnGroupSelected_func = function (tabs,event,group)
farmbuyer@1 2356 tabs_OnGroupSelected_func_args[1] = tabs
farmbuyer@1 2357 tabs_OnGroupSelected_func_args[3] = group
farmbuyer@83 2358 hide_noobtips_frame()
farmbuyer@1 2359 tabs:ReleaseChildren()
farmbuyer@1 2360 local spec = tabs:GetUserData("special buttons group")
farmbuyer@1 2361 spec:ReleaseChildren()
farmbuyer@1 2362 local h = GUI:Create("Heading")
farmbuyer@1 2363 h:SetFullWidth(true)
farmbuyer@1 2364 h:SetText(_tabtexts[group].title)
farmbuyer@1 2365 spec:AddChild(h)
farmbuyer@76 2366 do
farmbuyer@76 2367 addon.sender_list.sort()
farmbuyer@76 2368 local fmt = "Received broadcast data from %d |4player:players;."
farmbuyer@76 2369 if addon.history_suppress then
farmbuyer@76 2370 -- this is the druid class color reworked into hex
farmbuyer@76 2371 fmt = fmt .. " |cffff7d0aHistory recording suppressed.|r"
farmbuyer@76 2372 end
farmbuyer@76 2373 tabs.titletext:SetFormattedText (fmt, addon.sender_list.activeI)
farmbuyer@76 2374 end
farmbuyer@81 2375 local status,err = pcall (tabs_OnGroupSelected[group], tabs, spec, group)
farmbuyer@81 2376 if not status then
farmbuyer@81 2377 addon:horrible_horrible_error(err)
farmbuyer@81 2378 end
farmbuyer@83 2379 if OuroLootSV_opts.gui_noob then
farmbuyer@83 2380 local tip = noob_tips[group]
farmbuyer@83 2381 if type(tip) == 'function' then
farmbuyer@83 2382 tip = tip()
farmbuyer@83 2383 end
farmbuyer@83 2384 if type(tip) == 'string' and tip ~= "" then
farmbuyer@83 2385 local w = get_noobtips_frame()
farmbuyer@83 2386 w:SetParent (_d.content)
farmbuyer@83 2387 w:ClearAllPoints()
farmbuyer@83 2388 w:SetPoint("BOTTOMLEFT", _d.frame, "BOTTOMRIGHT", 3, 3)
farmbuyer@83 2389 w:Show()
farmbuyer@83 2390 w:DoTextWork(tip)
farmbuyer@83 2391 end
farmbuyer@83 2392 end
farmbuyer@1 2393 --[====[
farmbuyer@1 2394 Unfortunately, :GetHeight() called on anything useful out of a TabGroup
farmbuyer@1 2395 returns the static default size (about 50 pixels) until the refresh
farmbuyer@1 2396 cycle *after* all the frames are shown. Trying to fix it up after a
farmbuyer@1 2397 single OnUpdate doesn't work either. So for now it's all hardcoded.
farmbuyer@1 2398
farmbuyer@83 2399 Using this to determine the actual height of the usable area. (Will
farmbuyer@83 2400 error until an ST is shown, which only happens if it's tracking, etc.)
farmbuyer@83 2401 416 pixels
farmbuyer@1 2402 if group == "eoi" then
farmbuyer@1 2403 local stframe = tabs.children[1].frame
farmbuyer@1 2404 print(stframe:GetTop(),"-",stframe:GetBottom(),"=",
farmbuyer@1 2405 stframe:GetTop()-stframe:GetBottom())
farmbuyer@1 2406 print(stframe:GetRight(),"-",stframe:GetLeft(),"=",
farmbuyer@1 2407 stframe:GetRight()-stframe:GetLeft())
farmbuyer@1 2408 end
farmbuyer@1 2409 ]====]
farmbuyer@1 2410 end
farmbuyer@1 2411
farmbuyer@1 2412 --[[
farmbuyer@1 2413 mkbutton ("WidgetType", 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 2414 mkbutton ( [Button] 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 2415 mkbutton ( [Button] [text] "Text On Widget", "the mouseover display text")
farmbuyer@1 2416 ]]
farmbuyer@83 2417 function mkbutton (opt_widget_type, opt_key, label, status)
farmbuyer@83 2418 if not label then
farmbuyer@83 2419 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_widget_type, opt_key
farmbuyer@83 2420 elseif not status then
farmbuyer@83 2421 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_key, label
farmbuyer@1 2422 end
farmbuyer@83 2423 local button = assert(GUI:Create(opt_widget_type))
farmbuyer@83 2424 if button.SetText then button:SetText(tostring(label)) end
farmbuyer@83 2425 status = _markup(status)
farmbuyer@83 2426 button:SetCallback("OnEnter", function() setstatus(status) end) -- maybe factor that closure out
farmbuyer@83 2427 button:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@83 2428 -- retrieval key may be specified as nil if all the parameters are given
farmbuyer@83 2429 if opt_key then _d:SetUserData (opt_key, button) end
farmbuyer@83 2430 return button
farmbuyer@1 2431 end
farmbuyer@1 2432
farmbuyer@1 2433 --[[
farmbuyer@1 2434 Creates the main window.
farmbuyer@1 2435 ]]
farmbuyer@1 2436 function addon:BuildMainDisplay (opt_tabselect)
farmbuyer@1 2437 if self.display then
farmbuyer@1 2438 -- try to get everything to update, rebuild, refresh... ugh, no
farmbuyer@1 2439 self.display:Hide()
farmbuyer@1 2440 end
farmbuyer@67 2441 if self.NOLOAD then return end -- don't even try
farmbuyer@1 2442
farmbuyer@25 2443 -- This probably causes taint... hm.
farmbuyer@25 2444 local prev_fade_time = UIDROPDOWNMENU_SHOW_TIME
farmbuyer@25 2445 UIDROPDOWNMENU_SHOW_TIME = 4
farmbuyer@25 2446
farmbuyer@47 2447 if dirty_tabs then
farmbuyer@79 2448 self:gui_init (g_loot, g_uniques) -- pointers known to be good by now
farmbuyer@47 2449 self:zero_printed_fenceposts()
farmbuyer@47 2450 end
farmbuyer@47 2451
farmbuyer@1 2452 local display = GUI:Create("Frame")
farmbuyer@1 2453 if _d then
farmbuyer@79 2454 display:SetUserData("eoiST",_d) -- warning! warning! kludge detected!
farmbuyer@1 2455 end
farmbuyer@1 2456 _d = display
farmbuyer@1 2457 self.display = display
farmbuyer@17 2458 display:SetTitle(window_title)
farmbuyer@1 2459 display:SetStatusText(self.status_text)
farmbuyer@1 2460 display:SetLayout("Flow")
farmbuyer@16 2461 display:SetStatusTable{width=900,height=550} -- default height is 500
farmbuyer@47 2462 display:EnableResize(false)
farmbuyer@1 2463 display:SetCallback("OnClose", function(_display)
farmbuyer@25 2464 UIDROPDOWNMENU_SHOW_TIME = prev_fade_time
farmbuyer@83 2465 hide_noobtips_frame()
farmbuyer@1 2466 _d = _display:GetUserData("eoiST")
farmbuyer@1 2467 self.display = nil
farmbuyer@1 2468 GUI:Release(_display)
farmbuyer@6 2469 flib.clear()
farmbuyer@1 2470 collectgarbage()
farmbuyer@1 2471 end)
farmbuyer@1 2472
farmbuyer@1 2473 ----- Right-hand panel
farmbuyer@1 2474 local rhs_width = 0.20
farmbuyer@1 2475 local control = GUI:Create("SimpleGroup")
farmbuyer@1 2476 control:SetLayout("Flow")
farmbuyer@1 2477 control:SetRelativeWidth(rhs_width)
farmbuyer@1 2478 control.alignoffset = 25
farmbuyer@1 2479 control:PauseLayout()
farmbuyer@1 2480 local h,b
farmbuyer@1 2481
farmbuyer@1 2482 --- Main ---
farmbuyer@1 2483 h = GUI:Create("Heading")
farmbuyer@1 2484 h:SetFullWidth(true)
farmbuyer@1 2485 h:SetText("Main")
farmbuyer@1 2486 control:AddChild(h)
farmbuyer@1 2487
farmbuyer@1 2488 do
farmbuyer@1 2489 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 2490 [[Enable full tracking, only rebroadcasting, or disable activity altogether.]])
farmbuyer@1 2491 b:SetFullWidth(true)
farmbuyer@1 2492 b:SetLabel("On/Off:")
farmbuyer@1 2493 b:SetList{"Full Tracking", "Broadcasting", "Disabled"}
farmbuyer@1 2494 b:SetValue(self.enabled and 1 or (self.rebroadcast and 2 or 3))
farmbuyer@1 2495 b:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@1 2496 if choice == 1 then self:Activate()
farmbuyer@1 2497 elseif choice == 2 then self:Activate(nil,true)
farmbuyer@1 2498 else self:Deactivate()
farmbuyer@1 2499 end
farmbuyer@1 2500 _w = display:GetUserData('comm_ident')
farmbuyer@1 2501 if _w and _w:IsVisible() then
farmbuyer@1 2502 _w:SetDisabled(self.enabled or self.rebroadcast)
farmbuyer@1 2503 end
farmbuyer@1 2504 _w = display:GetUserData('eoi_bcast_req')
farmbuyer@1 2505 if _w and _w:IsVisible() then
farmbuyer@1 2506 _w:SetDisabled(not self.enabled)
farmbuyer@1 2507 end
farmbuyer@1 2508 end)
farmbuyer@1 2509 control:AddChild(b)
farmbuyer@1 2510 end
farmbuyer@1 2511
farmbuyer@1 2512 b = mkbutton("Dropdown", 'threshold', "",
farmbuyer@1 2513 [[Items greater than or equal to this quality will be tracked/rebroadcast.]])
farmbuyer@1 2514 b:SetFullWidth(true)
farmbuyer@1 2515 b:SetLabel("Threshold:")
farmbuyer@1 2516 b:SetList(self.thresholds)
farmbuyer@1 2517 b:SetValue(self.threshold)
farmbuyer@1 2518 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 2519 self:SetThreshold(choice)
farmbuyer@1 2520 end)
farmbuyer@1 2521 control:AddChild(b)
farmbuyer@1 2522
farmbuyer@4 2523 b = mkbutton("Clear Loot",
farmbuyer@1 2524 [[+Erases> all current loot information and generated text (but not saved texts).]])
farmbuyer@1 2525 b:SetFullWidth(true)
farmbuyer@1 2526 b:SetCallback("OnClick", function()
farmbuyer@1 2527 StaticPopup_Show("OUROL_CLEAR").data = self
farmbuyer@1 2528 end)
farmbuyer@1 2529 control:AddChild(b)
farmbuyer@1 2530
farmbuyer@1 2531 b = GUI:Create("Spacer")
farmbuyer@1 2532 b:SetFullWidth(true)
farmbuyer@16 2533 b:SetHeight(10)
farmbuyer@1 2534 control:AddChild(b)
farmbuyer@1 2535
farmbuyer@1 2536 --[[
farmbuyer@1 2537 --- Saved Texts ---
farmbuyer@1 2538 [ Save Current As... ]
farmbuyer@1 2539 saved1
farmbuyer@1 2540 saved2
farmbuyer@1 2541 ...
farmbuyer@1 2542 [ Load ] [ Delete ]
farmbuyer@1 2543 ]]
farmbuyer@1 2544 h = GUI:Create("Heading")
farmbuyer@1 2545 h:SetFullWidth(true)
farmbuyer@1 2546 h:SetText("Saved Texts")
farmbuyer@1 2547 control:AddChild(h)
farmbuyer@1 2548 b = mkbutton("Save Current As...",
farmbuyer@1 2549 [[Save forum/attendance/etc texts for later retrieval. Main loot information not included.]])
farmbuyer@1 2550 b:SetFullWidth(true)
farmbuyer@1 2551 b:SetCallback("OnClick", function()
farmbuyer@1 2552 StaticPopup_Show "OUROL_SAVE_SAVEAS"
farmbuyer@1 2553 _d:Hide()
farmbuyer@1 2554 end)
farmbuyer@1 2555 control:AddChild(b)
farmbuyer@1 2556
farmbuyer@16 2557 do
farmbuyer@16 2558 local scontainer = GUI:Create("SimpleGroup")
farmbuyer@16 2559 scontainer:SetFullWidth(true)
farmbuyer@16 2560 scontainer:SetFullHeight(false)
farmbuyer@16 2561 scontainer:SetAutoAdjustHeight(false)
farmbuyer@16 2562 scontainer:SetHeight(40) -- no relative height available anymore
farmbuyer@16 2563 scontainer:SetLayout("Fill")
farmbuyer@16 2564 local scroll = GUI:Create("ScrollFrame")
farmbuyer@16 2565 scroll:SetLayout("List")
farmbuyer@16 2566 local saved = self:check_saved_table(--[[silent_on_empty=]]true)
farmbuyer@16 2567 if saved then for i,s in ipairs(saved) do
farmbuyer@16 2568 local il = GUI:Create("InteractiveLabel")
farmbuyer@16 2569 il:SetFullWidth(true)
farmbuyer@16 2570 il:SetText(s.name)
farmbuyer@16 2571 il:SetUserData("num",i)
farmbuyer@16 2572 il:SetHighlight(1,1,1,0.4)
farmbuyer@16 2573 local str = ("%s %d entries %s"):format(s.date,s.count,s.name)
farmbuyer@16 2574 il:SetCallback("OnEnter", function() setstatus(str) end)
farmbuyer@16 2575 il:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@16 2576 il:SetCallback("OnClick", function(_il)
farmbuyer@16 2577 local prev = _d:GetUserData("saved selection")
farmbuyer@16 2578 if prev then
farmbuyer@16 2579 prev.highlight:Hide()
farmbuyer@16 2580 prev:SetColor()
farmbuyer@16 2581 end
farmbuyer@16 2582 _il:SetColor(0,1,0)
farmbuyer@16 2583 _il.highlight:Show()
farmbuyer@16 2584 _d:SetUserData("saved selection",_il)
farmbuyer@16 2585 _d:GetUserData("Load"):SetDisabled(false)
farmbuyer@16 2586 _d:GetUserData("Delete"):SetDisabled(false)
farmbuyer@16 2587 end)
farmbuyer@16 2588 scroll:AddChild(il)
farmbuyer@16 2589 end end
farmbuyer@16 2590 scontainer:AddChild(scroll)
farmbuyer@16 2591 control:AddChild(scontainer)
farmbuyer@16 2592 end
farmbuyer@1 2593
farmbuyer@1 2594 b = mkbutton("Load",
farmbuyer@1 2595 [[Load previously saved text. +REPLACES> all current loot information!]])
farmbuyer@1 2596 b:SetRelativeWidth(0.5)
farmbuyer@1 2597 b:SetCallback("OnClick", function()
farmbuyer@1 2598 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 2599 self:save_restore(num)
farmbuyer@1 2600 self:BuildMainDisplay()
farmbuyer@1 2601 end)
farmbuyer@1 2602 b:SetDisabled(true)
farmbuyer@1 2603 control:AddChild(b)
farmbuyer@1 2604 b = mkbutton("Delete",
farmbuyer@1 2605 [[Delete previously saved text.]])
farmbuyer@1 2606 b:SetRelativeWidth(0.5)
farmbuyer@1 2607 b:SetCallback("OnClick", function()
farmbuyer@1 2608 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 2609 self:save_delete(num)
farmbuyer@1 2610 self:BuildMainDisplay()
farmbuyer@1 2611 end)
farmbuyer@1 2612 b:SetDisabled(true)
farmbuyer@1 2613 control:AddChild(b)
farmbuyer@1 2614
farmbuyer@1 2615 b = GUI:Create("Spacer")
farmbuyer@1 2616 b:SetFullWidth(true)
farmbuyer@16 2617 b:SetHeight(10)
farmbuyer@1 2618 control:AddChild(b)
farmbuyer@1 2619
farmbuyer@1 2620 -- Other stuff on right-hand side
farmbuyer@1 2621 local tab_specials = GUI:Create("SimpleGroup")
farmbuyer@1 2622 tab_specials:SetLayout("Flow")
farmbuyer@1 2623 tab_specials:SetFullWidth(true)
farmbuyer@1 2624 control:AddChild(tab_specials)
farmbuyer@1 2625 control:ResumeLayout()
farmbuyer@1 2626
farmbuyer@1 2627 ----- Left-hand group
farmbuyer@1 2628 local tabs = GUI:Create("TabGroup")
farmbuyer@1 2629 tabs:SetLayout("Flow")
farmbuyer@1 2630 tabs.alignoffset = 25
farmbuyer@49 2631 local titletext_orig_fo = tabs.titletext:GetFontObject()
farmbuyer@49 2632 tabs.titletext:SetFontObject(GameFontNormalSmall)
farmbuyer@49 2633 tabs:SetCallback("OnRelease", function(_tabs)
farmbuyer@49 2634 tabs.titletext:SetFontObject(titletext_orig_fo)
farmbuyer@49 2635 end)
farmbuyer@1 2636 tabs:SetRelativeWidth(0.99-rhs_width)
farmbuyer@1 2637 tabs:SetFullHeight(true)
farmbuyer@1 2638 tabs:SetTabs(tabgroup_tabs)
farmbuyer@1 2639 tabs:SetCallback("OnGroupSelected", tabs_OnGroupSelected_func)
farmbuyer@1 2640 tabs:SetCallback("OnTabEnter", function(_tabs,event,value,tab)
farmbuyer@1 2641 setstatus(_tabtexts[value].desc)
farmbuyer@1 2642 end)
farmbuyer@1 2643 tabs:SetCallback("OnTabLeave", statusy_OnLeave)
farmbuyer@1 2644 tabs:SetUserData("special buttons group",tab_specials)
farmbuyer@76 2645 tabs:SelectTab((opt_tabselect and #opt_tabselect>0)
farmbuyer@76 2646 and opt_tabselect or "eoi")
farmbuyer@1 2647
farmbuyer@1 2648 display:AddChildren (tabs, control)
farmbuyer@1 2649 display:ApplyStatus()
farmbuyer@1 2650
farmbuyer@1 2651 display:Show() -- without this, only appears every *other* function call
farmbuyer@1 2652 return display
farmbuyer@1 2653 end
farmbuyer@1 2654
farmbuyer@1 2655 function addon:OpenMainDisplayToTab (text)
farmbuyer@44 2656 text = '^'..text:lower()
farmbuyer@1 2657 for tab,v in pairs(_tabtexts) do
farmbuyer@1 2658 if v.title:lower():find(text) then
farmbuyer@1 2659 self:BuildMainDisplay(tab)
farmbuyer@1 2660 return true
farmbuyer@1 2661 end
farmbuyer@1 2662 end
farmbuyer@1 2663 end
farmbuyer@1 2664
farmbuyer@1 2665 -- Essentially a re-click on the current tab (if the current tab were clickable).
farmbuyer@1 2666 function addon:redisplay ()
farmbuyer@1 2667 tabs_OnGroupSelected_func (unpack(tabs_OnGroupSelected_func_args))
farmbuyer@1 2668 end
farmbuyer@1 2669
farmbuyer@1 2670
farmbuyer@1 2671 ------ Popup dialogs
farmbuyer@75 2672 local function build_my_slider_widget()
farmbuyer@75 2673 local s = CreateFrame("Slider", "OuroLootSlider", nil, "OptionsSliderTemplate")
farmbuyer@75 2674 s.text = OuroLootSliderText
farmbuyer@75 2675 s.low = OuroLootSliderLow
farmbuyer@75 2676 s.high = OuroLootSliderHigh
farmbuyer@75 2677 s:SetScript("OnValueChanged", function (_s, value)
farmbuyer@75 2678 _s.value = value -- conveniently, this is already of numeric type
farmbuyer@75 2679 --_s.text:SetText(tostring(value))
farmbuyer@75 2680 if _s.DoOnValueChanged then
farmbuyer@75 2681 _s:DoOnValueChanged()
farmbuyer@75 2682 end
farmbuyer@75 2683 end)
farmbuyer@75 2684 build_my_slider_widget = nil
farmbuyer@75 2685 return s
farmbuyer@75 2686 end
farmbuyer@75 2687
farmbuyer@1 2688 StaticPopupDialogs["OUROL_CLEAR"] = flib.StaticPopup{
farmbuyer@1 2689 text = "Clear current loot information and text?",
farmbuyer@16 2690 button1 = YES,
farmbuyer@16 2691 button2 = NO,
farmbuyer@1 2692 OnAccept = function (dialog, addon)
farmbuyer@1 2693 addon:Clear(--[[verbose_p=]]true)
farmbuyer@1 2694 end,
farmbuyer@1 2695 }
farmbuyer@1 2696
farmbuyer@37 2697 StaticPopupDialogs["OUROL_HIST_REGEN"] = flib.StaticPopup{
farmbuyer@37 2698 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@75 2699 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex
farmbuyer@75 2700 .. "%s|r, and generate it anew from current loot?",
farmbuyer@37 2701 button1 = YES,
farmbuyer@37 2702 button2 = NO,
farmbuyer@37 2703 OnAccept = function (dialog, addon, data2)
farmbuyer@37 2704 data2(addon)
farmbuyer@37 2705 addon:Print("%s history has been regenerated.", addon.history.realm)
farmbuyer@37 2706 addon:redisplay()
farmbuyer@37 2707 end,
farmbuyer@37 2708 }
farmbuyer@37 2709
farmbuyer@16 2710 StaticPopupDialogs["OUROL_HIST_CLEAR"] = flib.StaticPopup{
farmbuyer@37 2711 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2712 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r?",
farmbuyer@16 2713 button1 = YES,
farmbuyer@16 2714 button2 = NO,
farmbuyer@16 2715 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2716 data2(addon)
farmbuyer@16 2717 addon:Print("Stimpy, you eeediot, you've pushed the history erase button!")
farmbuyer@16 2718 addon:redisplay()
farmbuyer@16 2719 end,
farmbuyer@16 2720 }
farmbuyer@16 2721
farmbuyer@16 2722 StaticPopupDialogs["OUROL_HIST_PREEN"] = flib.StaticPopup{
farmbuyer@37 2723 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@75 2724 text = "This will erase all but the latest "
farmbuyer@75 2725 .. ITEM_QUALITY_COLORS[ITEM_QUALITY_UNCOMMON].hex
farmbuyer@75 2726 .. "%s|r for each player on "
farmbuyer@75 2727 .. ITEM_QUALITY_COLORS[5].hex .. "%s|r. " .. CONTINUE .. "?",
farmbuyer@16 2728 button1 = YES,
farmbuyer@16 2729 button2 = NO,
farmbuyer@75 2730 OnShow = function (dialog, addon)
farmbuyer@75 2731 local thistable = StaticPopupDialogs[dialog.which]
farmbuyer@75 2732 -- StaticPopup_Resize does not take extraFrame into account, so we
farmbuyer@75 2733 -- hook the sizing method that _Resize calls at the end.
farmbuyer@75 2734 dialog.saved_setheight = dialog.SetHeight
farmbuyer@75 2735 dialog.SetHeight = function (d, h)
farmbuyer@75 2736 return d.saved_setheight(d,h+35)
farmbuyer@75 2737 end
farmbuyer@75 2738 dialog.extraFrame:ClearAllPoints()
farmbuyer@75 2739 dialog.extraFrame:SetPoint("TOP", dialog.text, "BOTTOM")
farmbuyer@75 2740 dialog.extraFrame:SetWidth(150)
farmbuyer@75 2741 dialog.extraFrame:SetHeight(35)
farmbuyer@75 2742 dialog.extraFrame:Show()
farmbuyer@75 2743 local slider = _G.OuroLootSlider or build_my_slider_widget()
farmbuyer@75 2744 slider.DoOnValueChanged = function(s)
farmbuyer@75 2745 dialog.text:SetFormattedText (thistable.text,
farmbuyer@75 2746 s.value == 1 and "single entry" or (s.value .. " entries"),
farmbuyer@75 2747 addon.history.realm)
farmbuyer@75 2748 StaticPopup_Resize (dialog, "OUROL_HIST_PREEN")
farmbuyer@75 2749 end
farmbuyer@75 2750 slider:SetOrientation('HORIZONTAL')
farmbuyer@75 2751 slider:SetMinMaxValues(1,30)
farmbuyer@75 2752 slider:SetValueStep(1)
farmbuyer@75 2753 slider.low:SetText("1")
farmbuyer@75 2754 slider.high:SetText("30")
farmbuyer@75 2755 --slider.tooltipText = ???
farmbuyer@75 2756 slider:SetParent(dialog.extraFrame)
farmbuyer@75 2757 slider:ClearAllPoints()
farmbuyer@75 2758 slider:SetPoint("TOPLEFT",dialog.extraFrame,"TOPLEFT",0, -15)
farmbuyer@75 2759 slider:SetPoint("BOTTOMRIGHT",dialog.extraFrame,"BOTTOMRIGHT",0, 0)
farmbuyer@75 2760 slider:Show()
farmbuyer@75 2761 -- This causes OnValueChanged to fire, reformatting the text. Except
farmbuyer@75 2762 -- IF the slider has already been shown, and IF at the time it was hidden
farmbuyer@75 2763 -- it had the same value here, THEN there is technically no "change"
farmbuyer@75 2764 -- and no event is fired. We work around this clever optimization by
farmbuyer@75 2765 -- doing a pair of set's, forcing the last one to fire OVC.
farmbuyer@75 2766 slider:SetValue(1)
farmbuyer@75 2767 slider:SetValue(5)
farmbuyer@75 2768 end,
farmbuyer@75 2769 OnAccept = function (dialog, addon, callback)
farmbuyer@75 2770 local howmany = assert(tonumber(_G.OuroLootSlider.value))
farmbuyer@75 2771 callback (addon, howmany)
farmbuyer@75 2772 addon:Print("All loot prior to the most recent %d |4entry:entries; has been erased.", howmany)
farmbuyer@16 2773 addon:redisplay()
farmbuyer@16 2774 end,
farmbuyer@75 2775 OnHide = function (dialog, addon)
farmbuyer@75 2776 dialog.SetHeight = nil
farmbuyer@75 2777 dialog.saved_setheight = nil
farmbuyer@75 2778 dialog.extraFrame:ClearAllPoints()
farmbuyer@75 2779 _G.OuroLootSlider:Hide() -- parent is hidden, why is this required?
farmbuyer@75 2780 _G.OuroLootSlider:ClearAllPoints()
farmbuyer@75 2781 _G.OuroLootSlider:SetParent(nil)
farmbuyer@75 2782 end,
farmbuyer@16 2783 }
farmbuyer@16 2784
farmbuyer@27 2785 StaticPopupDialogs["OUROL_URL"] = { --flib.StaticPopup{
farmbuyer@27 2786 text = "Use Control-C or equivalent to copy this URL to your system clipboard:",
farmbuyer@27 2787 button1 = OKAY,
farmbuyer@27 2788 timeout = 0,
farmbuyer@27 2789 whileDead = true,
farmbuyer@27 2790 hideOnEscape = true,
farmbuyer@27 2791 enterClicksFirstButton = true,
farmbuyer@27 2792 hasEditBox = true,
farmbuyer@27 2793 editBoxWidth = 350,
farmbuyer@53 2794 preferredIndex = 3,
farmbuyer@27 2795 OnShow = function (dialog, url)
farmbuyer@27 2796 dialog.editBox:SetText(url)
farmbuyer@27 2797 dialog.editBox:SetFocus()
farmbuyer@27 2798 dialog.editBox:HighlightText()
farmbuyer@27 2799 end,
farmbuyer@27 2800 }
farmbuyer@27 2801
farmbuyer@1 2802 StaticPopupDialogs["OUROL_REMIND"] = flib.StaticPopup{
farmbuyer@77 2803 text = "Do you wish to activate Ouro Loot?|n|n(Hit the Escape key to close this window without clicking; Enter is the same as Activate)",
farmbuyer@1 2804 button1 = "Activate recording", -- "accept", left
farmbuyer@69 2805 button2 = "Broadcast Only", -- "cancel", middle
farmbuyer@69 2806 button3 = HELP_LABEL, -- "alt", right
farmbuyer@1 2807 OnAccept = function (dialog, addon)
farmbuyer@1 2808 addon:Activate()
farmbuyer@1 2809 end,
farmbuyer@69 2810 noCancelOnEscape = true,
farmbuyer@69 2811 OnCancel = function (dialog, addon)
farmbuyer@1 2812 addon:Activate(nil,true)
farmbuyer@1 2813 end,
farmbuyer@69 2814 OnAlt = function (dialog, addon)
farmbuyer@1 2815 -- hitting escape also calls this, but the 3rd arg would be "clicked"
farmbuyer@1 2816 -- in both cases, not useful here.
farmbuyer@1 2817 local helpbutton = dialog.button2
farmbuyer@1 2818 local ismousing = MouseIsOver(helpbutton)
farmbuyer@1 2819 if ismousing then
farmbuyer@1 2820 -- they actually clicked the button (or at least the mouse was over "Help"
farmbuyer@1 2821 -- when they hit escape... sigh)
farmbuyer@1 2822 addon:BuildMainDisplay('help')
farmbuyer@1 2823 else
farmbuyer@1 2824 addon.popped = true
farmbuyer@1 2825 end
farmbuyer@1 2826 end,
farmbuyer@1 2827 }
farmbuyer@1 2828
farmbuyer@69 2829 -- Callback for each Next/Accept stage of inserting a new loot or boss row via
farmbuyer@69 2830 -- dropdown. Thanks to noCancelOnReuse, each Show done here will technically
farmbuyer@69 2831 -- Hide and redisplay the same dialog, passing along the same 'data' structure
farmbuyer@69 2832 -- each time. The topmost call to our OnAccept will then finish by hiding the
farmbuyer@69 2833 -- (very last) dialog.
farmbuyer@69 2834 --
farmbuyer@69 2835 -- This is really, really hideous to read.
farmbuyer@69 2836 local function eoi_st_insert_OnAccept_boss (dialog, data, data2)
farmbuyer@69 2837 if data.all_done then
farmbuyer@69 2838 -- It'll probably be the final entry in the table, but there might have
farmbuyer@73 2839 -- been real loot happening while the user was clicking and typing.
farmbuyer@69 2840 local boss_index = addon._addBossEntry{
farmbuyer@69 2841 kind = 'boss',
farmbuyer@69 2842 bossname = (OuroLootSV_opts.snarky_boss and addon.boss_abbrev[data.name] or data.name) or data.name,
farmbuyer@69 2843 reason = 'kill',
farmbuyer@69 2844 instance = data.instance,
farmbuyer@69 2845 duration = 0,
farmbuyer@69 2846 maxsize = data.max_raid_size,
farmbuyer@69 2847 raidersnap = data.yes_snap or {},
farmbuyer@69 2848 }
farmbuyer@69 2849 local entry = tremove(g_loot,boss_index)
farmbuyer@69 2850 tinsert(g_loot,data.rowindex,entry)
farmbuyer@69 2851 addon:_mark_boss_kill(data.rowindex)
farmbuyer@69 2852 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@69 2853 dialog.data = nil -- free up memory
farmbuyer@78 2854 addon:Print("Inserted %s %s at entry %d.", data.kind, data.name, data.rowindex)
farmbuyer@69 2855 return
farmbuyer@69 2856 end
farmbuyer@69 2857
farmbuyer@69 2858 -- third click
farmbuyer@69 2859 if data.name and data.instance then
farmbuyer@69 2860 data.all_done = true
farmbuyer@69 2861 -- this is how we distinguish OnAccept from OnCancel ("clicked"); the
farmbuyer@69 2862 -- 3rd param is handled all in StaticPopup_OnClick
farmbuyer@69 2863 if data2 ~= 'clicked' then
farmbuyer@69 2864 data.yes_snap = data.maybe_snap
farmbuyer@69 2865 end
farmbuyer@69 2866 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@69 2867 end
farmbuyer@69 2868
farmbuyer@69 2869 local text = dialog.editBox:GetText():trim()
farmbuyer@69 2870
farmbuyer@69 2871 -- second click
farmbuyer@69 2872 if data.name and text then
farmbuyer@69 2873 data.instance = text
farmbuyer@69 2874 -- not "resuing" this dialog in the same sense as with loot
farmbuyer@69 2875 dialog.data = nil
farmbuyer@69 2876 dialog:Hide()
farmbuyer@69 2877 local getsnap = StaticPopup_Show("OUROL_EOI_INSERT_INCLUDE_RAIDERSNAP")
farmbuyer@69 2878 getsnap.data = data
farmbuyer@69 2879 return true
farmbuyer@69 2880 end
farmbuyer@69 2881
farmbuyer@69 2882 -- first click
farmbuyer@69 2883 if text then
farmbuyer@69 2884 data.name = text
farmbuyer@69 2885 local maybe_instance
farmbuyer@69 2886 data.maybe_snap, data.max_raid_size, maybe_instance = addon:snapshot_raid()
farmbuyer@69 2887 local getinstance = StaticPopup_Show("OUROL_EOI_INSERT","instance")
farmbuyer@69 2888 getinstance.data = data
farmbuyer@69 2889 getinstance.editBox:SetText(maybe_instance)
farmbuyer@69 2890 -- This suppresses auto-hide (which would cause the getinstance dialog
farmbuyer@69 2891 -- to go away), but only when mouse clicking. OnEnter is on its own.
farmbuyer@69 2892 return true
farmbuyer@69 2893 end
farmbuyer@69 2894 end
farmbuyer@69 2895
farmbuyer@69 2896 local function eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2897 if data.all_done then
farmbuyer@69 2898 data.display:Hide()
farmbuyer@73 2899 local loot_index = assert(addon:CHAT_MSG_LOOT ("manual", data.recipient, data.name, data.notes))
farmbuyer@69 2900 local entry = tremove(g_loot,loot_index)
farmbuyer@69 2901 tinsert(g_loot,data.rowindex,entry)
farmbuyer@69 2902 addon:_fill_out_eoi_data(data.rowindex)
farmbuyer@69 2903 addon:BuildMainDisplay()
farmbuyer@79 2904 local clicky = _new_rebroadcast_hyperlink (entry.unique)
farmbuyer@69 2905 dialog.data = nil
farmbuyer@78 2906 addon:Print ("Inserted %s %s at entry %d. %s",
farmbuyer@78 2907 data.kind, data.name, data.rowindex, tostring(clicky))
farmbuyer@69 2908 return
farmbuyer@69 2909 end
farmbuyer@69 2910
farmbuyer@69 2911 local text = dialog.editBox:GetText():trim()
farmbuyer@69 2912
farmbuyer@69 2913 -- third click
farmbuyer@69 2914 if data.name and data.recipient and text then
farmbuyer@69 2915 data.notes = (text ~= "<none>") and text or nil
farmbuyer@69 2916 data.all_done = true
farmbuyer@69 2917 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2918 end
farmbuyer@69 2919
farmbuyer@69 2920 -- second click
farmbuyer@69 2921 if data.name and text then
farmbuyer@69 2922 data.recipient = text
farmbuyer@69 2923 local getnotes = StaticPopup_Show("OUROL_EOI_INSERT","notes")
farmbuyer@69 2924 getnotes.data = data
farmbuyer@69 2925 getnotes.editBox:SetText("<none>")
farmbuyer@69 2926 getnotes.editBox:HighlightText()
farmbuyer@69 2927 return true
farmbuyer@69 2928 end
farmbuyer@69 2929
farmbuyer@69 2930 -- first click
farmbuyer@69 2931 if text then
farmbuyer@69 2932 data.name = text
farmbuyer@69 2933 dialog:Hide() -- technically a "different" one about to be shown
farmbuyer@78 2934 StaticPopupDialogs["OUROL_EOI_INSERT"].autoCompleteParams =
farmbuyer@78 2935 AUTOCOMPLETE_LIST_TEMPLATES[GetNumRaidMembers() > 0 and "IN_GROUP" or "IN_GUILD"]
farmbuyer@69 2936 local getrecipient = StaticPopup_Show("OUROL_EOI_INSERT","recipient")
farmbuyer@78 2937 StaticPopupDialogs["OUROL_EOI_INSERT"].autoCompleteParams = nil
farmbuyer@69 2938 getrecipient.data = data
farmbuyer@69 2939 getrecipient.editBox:SetText("")
farmbuyer@69 2940 return true
farmbuyer@69 2941 end
farmbuyer@69 2942 end
farmbuyer@69 2943
farmbuyer@69 2944 local function eoi_st_insert_OnAccept (dialog, data)
farmbuyer@69 2945 if data.kind == 'boss' then
farmbuyer@69 2946 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@69 2947 elseif data.kind == 'loot' then
farmbuyer@69 2948 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2949 end
farmbuyer@69 2950 end
farmbuyer@69 2951
farmbuyer@1 2952 -- The data member here is a table built with:
farmbuyer@1 2953 -- {rowindex=<GUI row receiving click>, display=_d, kind=<loot/boss>}
farmbuyer@1 2954 do
farmbuyer@1 2955 local t = flib.StaticPopup{
farmbuyer@75 2956 text = "Enter name of new %s, then click "..CONTINUE.." or press Enter:",
farmbuyer@75 2957 button1 = CONTINUE.." ->",
farmbuyer@1 2958 button2 = CANCEL,
farmbuyer@1 2959 hasEditBox = true,
farmbuyer@16 2960 editBoxWidth = 350,
farmbuyer@1 2961 maxLetters = 50,
farmbuyer@1 2962 noCancelOnReuse = true,
farmbuyer@1 2963 }
farmbuyer@1 2964 t.EditBoxOnEnterPressed = function(editbox)
farmbuyer@39 2965 if editbox:GetText() == "" then return end
farmbuyer@1 2966 local dialog = editbox:GetParent()
farmbuyer@1 2967 if not eoi_st_insert_OnAccept (dialog, dialog.data) then
farmbuyer@1 2968 dialog:Hide() -- replicate OnAccept click behavior
farmbuyer@1 2969 end
farmbuyer@1 2970 end
farmbuyer@1 2971 t.enterClicksFirstButton = nil -- no effect with editbox focused
farmbuyer@1 2972 t.OnAccept = eoi_st_insert_OnAccept
farmbuyer@1 2973 StaticPopupDialogs["OUROL_EOI_INSERT"] = t
farmbuyer@1 2974
farmbuyer@69 2975 -- This seems to be gratuitous use of metatables, really.
farmbuyer@1 2976 local OEIL = {
farmbuyer@75 2977 text = "Paste the new item into here, then click "..CONTINUE.." or press Enter:",
farmbuyer@1 2978 __index = StaticPopupDialogs["OUROL_EOI_INSERT"]
farmbuyer@1 2979 }
farmbuyer@1 2980 StaticPopupDialogs["OUROL_EOI_INSERT_LOOT"] = setmetatable(OEIL,OEIL)
farmbuyer@1 2981
farmbuyer@1 2982 hooksecurefunc("ChatEdit_InsertLink", function (link,...)
farmbuyer@1 2983 local dialogname = StaticPopup_Visible "OUROL_EOI_INSERT_LOOT"
farmbuyer@1 2984 if dialogname then
farmbuyer@16 2985 _G[dialogname.."EditBox"]:SetText(link)
farmbuyer@1 2986 return true
farmbuyer@1 2987 end
farmbuyer@1 2988 end)
farmbuyer@69 2989
farmbuyer@69 2990 t = flib.StaticPopup{
farmbuyer@69 2991 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@69 2992 text = "Include a snapshot of the " .. ITEM_QUALITY_COLORS[5].hex
farmbuyer@77 2993 .. "CURRENT|r raid?|n|nClicking '" .. YES .. "' will allow this entry to "
farmbuyer@69 2994 .. "appear in attendance lists, but with the roster as it is NOW, not as it "
farmbuyer@69 2995 .. "was THEN. Clicking '" .. NO .."' means this kill cannot be included in "
farmbuyer@77 2996 .. "attendance.|n|n(Enter = '" .. YES .."', Escape = '" .. CANCEL .. "')",
farmbuyer@69 2997 button1 = YES, -- "accept", left
farmbuyer@69 2998 button2 = NO, -- "cancel", middle
farmbuyer@69 2999 button3 = CANCEL, -- "alt", right
farmbuyer@69 3000 }
farmbuyer@69 3001 -- Hitting Escape still hides the frame, but doesn't run OnCancel (which
farmbuyer@69 3002 -- is for the "No" button, not the "Cancel"/OnAlt button). Dizzy yet?
farmbuyer@69 3003 t.noCancelOnEscape = true
farmbuyer@69 3004 t.OnAccept = eoi_st_insert_OnAccept_boss
farmbuyer@69 3005 t.OnCancel = eoi_st_insert_OnAccept_boss
farmbuyer@69 3006 StaticPopupDialogs["OUROL_EOI_INSERT_INCLUDE_RAIDERSNAP"] = t
farmbuyer@1 3007 end
farmbuyer@1 3008
farmbuyer@1 3009 StaticPopupDialogs["OUROL_REASSIGN_ENTER"] = flib.StaticPopup{
farmbuyer@1 3010 text = "Enter the player name:",
farmbuyer@1 3011 button1 = ACCEPT,
farmbuyer@1 3012 button2 = CANCEL,
farmbuyer@1 3013 hasEditBox = true,
farmbuyer@1 3014 --[[ XXX needed?
farmbuyer@1 3015 OnShow = function(dialog)
farmbuyer@1 3016 dialog.editBox:SetText("")
farmbuyer@1 3017 dialog.editBox:SetFocus()
farmbuyer@1 3018 end,]]
farmbuyer@1 3019 OnAccept = function(dialog, data)
farmbuyer@1 3020 local name = dialog.usertext --editBox:GetText()
farmbuyer@81 3021 addon:reassign_loot ("local", data.index, name)
farmbuyer@1 3022 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.index)
farmbuyer@1 3023 end,
farmbuyer@1 3024 }
farmbuyer@1 3025
farmbuyer@1 3026 StaticPopupDialogs["OUROL_SAVE_SAVEAS"] = flib.StaticPopup{
farmbuyer@1 3027 text = "Enter a name for the loot collection:",
farmbuyer@1 3028 button1 = ACCEPT,
farmbuyer@1 3029 button2 = CANCEL,
farmbuyer@1 3030 hasEditBox = true,
farmbuyer@1 3031 maxLetters = 30,
farmbuyer@1 3032 --[[ XXX
farmbuyer@1 3033 OnShow = function(dialog)
farmbuyer@1 3034 dialog.editBox:SetText("")
farmbuyer@1 3035 dialog.editBox:SetFocus()
farmbuyer@1 3036 end,]]
farmbuyer@1 3037 OnAccept = function(dialog)--, data)
farmbuyer@1 3038 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 3039 addon:save_saveas(name)
farmbuyer@1 3040 addon:BuildMainDisplay()
farmbuyer@1 3041 end,
farmbuyer@1 3042 OnCancel = function(dialog)--, data, reason)
farmbuyer@1 3043 addon:BuildMainDisplay()
farmbuyer@1 3044 end,
farmbuyer@1 3045 --[[XXX
farmbuyer@1 3046 EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 3047 local dialog = editbox:GetParent()
farmbuyer@1 3048 StaticPopupDialogs["OUROL_SAVE_SAVEAS"].OnAccept (dialog, dialog.data)
farmbuyer@1 3049 dialog:Hide()
farmbuyer@1 3050 end,]]
farmbuyer@1 3051 }
farmbuyer@1 3052
farmbuyer@25 3053
farmbuyer@25 3054 -- Workaround this bug: http://us.battle.net/wow/en/forum/topic/3278901991
farmbuyer@25 3055 if true then
farmbuyer@25 3056 -- Verbatim copy of UIDropDownMenuTemplates.xml:155 or so, except as
farmbuyer@25 3057 -- tagged with CHANGE.
farmbuyer@25 3058 local function onenter (self, motion)
farmbuyer@25 3059 if ( self.hasArrow ) then
farmbuyer@25 3060 local level = self:GetParent():GetID() + 1;
farmbuyer@25 3061 local listFrame = _G["DropDownList"..level];
farmbuyer@25 3062 if ( not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= self ) then
farmbuyer@25 3063 ToggleDropDownMenu(self:GetParent():GetID() + 1, self.value, nil, nil, nil, nil, self.menuList, self);
farmbuyer@25 3064 end
farmbuyer@25 3065 else
farmbuyer@25 3066 CloseDropDownMenus(self:GetParent():GetID() + 1);
farmbuyer@25 3067 end
farmbuyer@25 3068 _G[self:GetName().."Highlight"]:Show();
farmbuyer@25 3069 UIDropDownMenu_StopCounting(self:GetParent());
farmbuyer@25 3070 if ( self.tooltipTitle ) then
farmbuyer@25 3071 if ( self.tooltipOnButton ) then
farmbuyer@25 3072 GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
farmbuyer@25 3073 GameTooltip:AddLine(self.tooltipTitle, 1.0, 1.0, 1.0);
farmbuyer@25 3074 GameTooltip:AddLine(self.tooltipText, nil,nil,nil,1); -- CHANGE added nil->1 arguments
farmbuyer@25 3075 GameTooltip:Show();
farmbuyer@25 3076 else
farmbuyer@25 3077 GameTooltip_AddNewbieTip(self, self.tooltipTitle, 1.0, 1.0, 1.0, self.tooltipText, 1);
farmbuyer@25 3078 end
farmbuyer@25 3079 end
farmbuyer@25 3080 end
farmbuyer@25 3081 -- end verbatime copy
farmbuyer@25 3082
farmbuyer@25 3083 for i = 1, UIDROPDOWNMENU_MAXLEVELS do
farmbuyer@25 3084 local list = _G["DropDownList"..i]
farmbuyer@25 3085 if list then
farmbuyer@25 3086 for j = 1, UIDROPDOWNMENU_MAXBUTTONS do
farmbuyer@25 3087 local button = _G["DropDownList"..i.."Button"..j]
farmbuyer@25 3088 if button then
farmbuyer@25 3089 --print("button fixup",i,j)
farmbuyer@25 3090 button:SetScript("OnEnter",onenter)
farmbuyer@25 3091 end
farmbuyer@25 3092 end
farmbuyer@25 3093 end
farmbuyer@25 3094 end
farmbuyer@25 3095 end
farmbuyer@25 3096
farmbuyer@1 3097 -- vim:noet