annotate gui.lua @ 87:9fea75b0927b

If deleting a history entry results in an empty player table, remove that as well. Change g_uniques to store player's name rather than index as the history field, and indirect through the byname table.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Fri, 22 Jun 2012 00:58:59 +0000
parents 703bbe61d12d
children c9f955f9a285
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@67 2 if addon.NOLOAD then return end
farmbuyer@1 3
farmbuyer@1 4 --[[
farmbuyer@1 5 Purely the AceGUI-related routines, and the subroutines needed for support.
farmbuyer@1 6 ------ Constants
farmbuyer@6 7 ------ Globals
farmbuyer@1 8 ------ Behind the scenes routines
farmbuyer@1 9 ------ Main GUI Window
farmbuyer@1 10 ------ Popup dialogs
farmbuyer@1 11 ]]
farmbuyer@1 12
farmbuyer@1 13 ------ Constants
farmbuyer@1 14 local eoi_st_rowheight = 20
farmbuyer@83 15 local eoi_st_displayed_rows = math.floor(416/eoi_st_rowheight)
farmbuyer@1 16 local eoi_st_textured_item_format = "|T%s:"..(eoi_st_rowheight-2).."|t %s[%s]|r%s"
farmbuyer@84 17 -- This can get indexed by kind/reason/etc, and will default to lib-st's
farmbuyer@84 18 -- default "blank" background at runtime.
farmbuyer@1 19 local eoi_st_otherrow_bgcolortable = {
farmbuyer@1 20 wipe = { ["r"] = 0.3, ["g"] = 0.3, ["b"] = 0.3},
farmbuyer@1 21 kill = { ["r"] = 0.2, ["g"] = 0.2, ["b"] = 0.2},
farmbuyer@1 22 time = { ["r"] = 0x0/255, ["g"] = 0x0/255, ["b"] = 1, ["a"] = 0.3},
farmbuyer@1 23 }
farmbuyer@1 24 eoi_st_otherrow_bgcolortable[""] = eoi_st_otherrow_bgcolortable["kill"]
farmbuyer@1 25 local eoi_st_otherrow_bgcolortable_default
farmbuyer@1 26 local eoi_st_lootrow_col3_colortable = {
farmbuyer@73 27 normal = { text = "", r = "ff", g = "ff", b = "ff" },
farmbuyer@73 28 shard = { text = "shard", r = "a3", g = "35", b = "ee" },
farmbuyer@73 29 offspec = { text = "offspec", r = "c6", g = "9b", b = "6d" },
farmbuyer@73 30 gvault = { text = "guild vault", r = "33", g = "ff", b = "99" },
farmbuyer@1 31 }
farmbuyer@73 32 for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@73 33 -- for chat output by core code
farmbuyer@73 34 v.hex = "|cff" .. v.r .. v.g .. v.b
farmbuyer@73 35 -- for lib-st
farmbuyer@73 36 v.r = tonumber(v.r,16)/255
farmbuyer@73 37 v.g = tonumber(v.g,16)/255
farmbuyer@73 38 v.b = tonumber(v.b,16)/255
farmbuyer@73 39 v.a = 1
farmbuyer@73 40 end
farmbuyer@73 41 addon.disposition_colors = eoi_st_lootrow_col3_colortable
farmbuyer@73 42 local function eoi_st_lootrow_col3_colortable_func (data, _, realrow)
farmbuyer@1 43 local disp = data[realrow].disposition
farmbuyer@73 44 return eoi_st_lootrow_col3_colortable[disp or 'normal']
farmbuyer@1 45 end
farmbuyer@1 46 addon.time_column1_used_mt = { __index = {
farmbuyer@1 47 [2] = {value=""},
farmbuyer@1 48 [3] = {value=""},
farmbuyer@1 49 } }
farmbuyer@1 50 local time_column1_used_mt = addon.time_column1_used_mt
farmbuyer@1 51
farmbuyer@1 52
farmbuyer@6 53 ------ Globals
farmbuyer@1 54 local GUI = LibStub("AceGUI-3.0")
farmbuyer@1 55 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 56
farmbuyer@1 57 local g_loot = nil
farmbuyer@79 58 local g_uniques = nil
farmbuyer@1 59 local g_generated = nil
farmbuyer@17 60 local window_title = "Ouro Loot"
farmbuyer@47 61 local dirty_tabs = nil
farmbuyer@1 62
farmbuyer@76 63 local error = addon.error
farmbuyer@76 64 local assert = addon.assert
farmbuyer@76 65
farmbuyer@56 66 local pairs, ipairs, tinsert, tremove, tostring, tonumber =
farmbuyer@56 67 pairs, ipairs, table.insert, table.remove, tostring, tonumber
farmbuyer@1 68
farmbuyer@1 69 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@11 70 local GetItemInfo, ITEM_QUALITY_COLORS = GetItemInfo, ITEM_QUALITY_COLORS
farmbuyer@78 71 local GetNumRaidMembers = GetNumRaidMembers
farmbuyer@1 72
farmbuyer@1 73 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@83 74 local _generate_text, _populate_text_specials, _markup
farmbuyer@78 75 local eoi_dropdownfuncs, _tabtexts, _taborder -- filled out in gui block scope
farmbuyer@72 76 local _do_debugging_tooltip, _hide_debugging_tooltip, _build_debugging_tooltip
farmbuyer@78 77 local _new_rebroadcast_hyperlink
farmbuyer@1 78
farmbuyer@49 79 --[[
farmbuyer@49 80 This is a table of callback functions, each responsible for drawing a tab
farmbuyer@49 81 into the container passed in the first argument. Special-purpose buttons
farmbuyer@49 82 can optionally be created (mkbutton) and added to the container in the second
farmbuyer@49 83 argument.
farmbuyer@49 84 ]]
farmbuyer@49 85 local tabs_OnGroupSelected = {}
farmbuyer@49 86 local mkbutton
farmbuyer@49 87 local tabs_OnGroupSelected_func, tabs_generated_text_OGS
farmbuyer@83 88 -- Similarly for the popup tips on the right side of the window.
farmbuyer@83 89 local noob_tips = {}
farmbuyer@49 90
farmbuyer@83 91 do
farmbuyer@83 92 local replacement_colors = {
farmbuyer@83 93 ["+"]="|cffffffff", -- white
farmbuyer@83 94 ["<"]="|cff00ff00", -- light green
farmbuyer@83 95 [">"]="|r" }
farmbuyer@83 96 function _markup (t)
farmbuyer@83 97 -- wonder if it would be worth memoizing this also
farmbuyer@83 98 return t:gsub("[%+<>]",replacement_colors)
farmbuyer@83 99 :gsub("([^\n])\n([^\n])", "%1 %2")
farmbuyer@83 100 :gsub("|r\n\n", "|r\n")
farmbuyer@83 101 end
farmbuyer@83 102 end
farmbuyer@83 103
farmbuyer@1 104 -- Working around this bug:
farmbuyer@1 105 -- http://forums.wowace.com/showpost.php?p=295202&postcount=31
farmbuyer@1 106 do
farmbuyer@37 107 local function fix_frame_level (level, ...)
farmbuyer@1 108 for i = 1, select("#", ...) do
farmbuyer@1 109 local button = select(i, ...)
farmbuyer@1 110 button:SetFrameLevel(level)
farmbuyer@1 111 end
farmbuyer@1 112 end
farmbuyer@1 113
farmbuyer@37 114 local function fix_menu_frame_levels()
farmbuyer@37 115 local f = _G.DropDownList1
farmbuyer@1 116 local i = 1
farmbuyer@1 117 while f do
farmbuyer@37 118 fix_frame_level (f:GetFrameLevel() + 2, f:GetChildren())
farmbuyer@1 119 i = i + 1
farmbuyer@1 120 f = _G["DropDownList"..i]
farmbuyer@1 121 end
farmbuyer@1 122 end
farmbuyer@1 123
farmbuyer@1 124 -- To fix Blizzard's bug caused by the new "self:SetFrameLevel(2);"
farmbuyer@37 125 hooksecurefunc("UIDropDownMenu_CreateFrames", fix_menu_frame_levels)
farmbuyer@1 126 end
farmbuyer@1 127
farmbuyer@1 128
farmbuyer@1 129 ------ Behind the scenes routines
farmbuyer@1 130 -- Text generation
farmbuyer@1 131 do
farmbuyer@1 132 local text_gen_funcs, specials_gen_funcs = {}, {}
farmbuyer@1 133 local accumulator = {}
farmbuyer@1 134
farmbuyer@1 135 -- Can do clever things by passing other halting points as zero
farmbuyer@84 136 function addon:zero_printed_fenceposts (zero)
farmbuyer@1 137 for t in pairs(text_gen_funcs) do
farmbuyer@1 138 g_loot.printed[t] = zero or g_loot.printed[t] or 0
farmbuyer@1 139 end
farmbuyer@1 140 end
farmbuyer@1 141
farmbuyer@10 142 function addon:registered_textgen_iter()
farmbuyer@10 143 return pairs(text_gen_funcs)
farmbuyer@10 144 end
farmbuyer@10 145
farmbuyer@1 146 -- This function is called during load, so be careful!
farmbuyer@1 147 function addon:register_text_generator (text_type, title, description, generator, opt_specgen)
farmbuyer@1 148 if type(generator) ~= 'function' then
farmbuyer@1 149 error(("Generator for text type '%s' must be a function!"):format(text_type))
farmbuyer@1 150 end
farmbuyer@1 151 _tabtexts[text_type] = { title=title, desc=description }
farmbuyer@57 152 self:tabposition_insert (text_type)
farmbuyer@1 153 text_gen_funcs[text_type] = generator
farmbuyer@1 154 specials_gen_funcs[text_type] = opt_specgen
farmbuyer@47 155 dirty_tabs = true
farmbuyer@1 156 end
farmbuyer@1 157
farmbuyer@84 158 -- These two called by tabs_generated_text_OGS
farmbuyer@84 159 -- tabs_OnGroupSelected_func will catch propagated errors
farmbuyer@1 160 function _generate_text (text_type)
farmbuyer@1 161 local f = text_gen_funcs[text_type]
farmbuyer@1 162 if not f then
farmbuyer@1 163 error(("Generator called for unregistered text type '%s'."):format(text_type))
farmbuyer@1 164 end
farmbuyer@1 165 g_generated = g_generated or {}
farmbuyer@1 166 g_loot[text_type] = g_loot[text_type] or ""
farmbuyer@1 167
farmbuyer@1 168 if g_loot.printed[text_type] >= #g_loot then return false end
farmbuyer@76 169 assert (addon.loot_clean == #g_loot,
farmbuyer@76 170 tostring(addon.loot_clean) .. " ~= " .. #g_loot)
farmbuyer@1 171 -- if glc is nil, #==0 test already returned
farmbuyer@1 172
farmbuyer@1 173 local ok,ret = pcall (f, text_type, g_loot, g_loot.printed[text_type], g_generated, accumulator)
farmbuyer@1 174 if not ok then
farmbuyer@1 175 error(("ERROR: text generator '%s' failed: %s"):format(text_type, ret))
farmbuyer@1 176 end
farmbuyer@1 177 if ret then
farmbuyer@1 178 g_loot.printed[text_type] = #g_loot
farmbuyer@1 179 g_generated[text_type] = (g_generated[text_type] or "") .. table.concat(accumulator,'\n') .. '\n'
farmbuyer@1 180 end
farmbuyer@1 181 wipe(accumulator)
farmbuyer@1 182 return ret
farmbuyer@1 183 end
farmbuyer@1 184 function _populate_text_specials (editbox, specials, mkb, text_type)
farmbuyer@1 185 local f = specials_gen_funcs[text_type]
farmbuyer@1 186 if not f then return end
farmbuyer@84 187 local ok,ret = pcall (f, text_type, editbox, specials, mkb)
farmbuyer@84 188 if not ok then
farmbuyer@84 189 error(("ERROR: special widget creation for '%s' failed: %s"):format(text_type, ret))
farmbuyer@84 190 end
farmbuyer@1 191 end
farmbuyer@49 192
farmbuyer@49 193 -- LOD tab has been clicked on.
farmbuyer@49 194 local function _handle_LOD (tabs_container,specials,tabtitle)
farmbuyer@51 195 -- "tabtitle" here is the name in _taborder, not the colorized string
farmbuyer@49 196 local what = _tabtexts[tabtitle]
farmbuyer@49 197 local addon_index = what.LOD
farmbuyer@49 198 local function LOAD()
farmbuyer@49 199 _tabtexts[tabtitle] = nil
farmbuyer@57 200 addon:tabposition_remove_and_remember (tabtitle)
farmbuyer@49 201 local loaded, whynot = LoadAddOn(addon_index)
farmbuyer@57 202 local tabdelta = addon:tabposition_restore()
farmbuyer@49 203 if loaded then
farmbuyer@57 204 addon:Print("%s loaded, %d |4tab:tabs; added.", tabtitle, tabdelta)
farmbuyer@49 205 else
farmbuyer@49 206 what.disabled = true
farmbuyer@49 207 _tabtexts[tabtitle] = what -- restore this for mouseovers
farmbuyer@49 208 addon:Print("%s could not load (game client reason was '%s').", tabtitle, whynot)
farmbuyer@49 209 DisableAddOn(addon_index)
farmbuyer@49 210 end
farmbuyer@49 211 dirty_tabs = true
farmbuyer@51 212 return addon:OpenMainDisplayToTab(tabtitle) or addon:BuildMainDisplay()
farmbuyer@49 213 end
farmbuyer@49 214 addon.display:Hide()
farmbuyer@49 215 if what.LOD_enabled then
farmbuyer@49 216 -- totally loadable, go for it
farmbuyer@49 217 LOAD()
farmbuyer@49 218 else
farmbuyer@49 219 -- was disabled at addons menu
farmbuyer@49 220 StaticPopupDialogs["OUROL_LOD_DISABLED"] = flib.StaticPopup{
farmbuyer@57 221 text = tabtitle.." was disabled at the character selection screen. Do you want to enable it?",
farmbuyer@49 222 button1 = YES,
farmbuyer@49 223 button2 = NO,
farmbuyer@49 224 OnAccept = function()
farmbuyer@49 225 EnableAddOn(addon_index)
farmbuyer@49 226 LOAD()
farmbuyer@49 227 end,
farmbuyer@49 228 OnCancel = function()
farmbuyer@49 229 addon:BuildMainDisplay()
farmbuyer@49 230 end,
farmbuyer@49 231 OnHide = function()
farmbuyer@49 232 StaticPopupDialogs["OUROL_LOD_DISABLED"] = nil
farmbuyer@49 233 end,
farmbuyer@49 234 }
farmbuyer@49 235 StaticPopup_Show("OUROL_LOD_DISABLED")
farmbuyer@49 236 end
farmbuyer@49 237 end
farmbuyer@49 238
farmbuyer@49 239 -- Add a clickable tab that brings the real module in. Since gui_init has
farmbuyer@49 240 -- already been called, we flag the dirty bit and let the main building
farmbuyer@49 241 -- routine handle it like any other plugin.
farmbuyer@49 242 function addon:_gui_add_LOD_tab (tabtitle, folder, addon_index, enabled_p, why_not)
farmbuyer@49 243 _tabtexts[tabtitle] = {
farmbuyer@51 244 title = ("|cffff0000(%s)|r"):format(tabtitle),
farmbuyer@57 245 desc = ("Plugin '|cffff0000%s|r' is not loaded yet. Click the tab to load it now."):format(folder),
farmbuyer@49 246 LOD = addon_index,
farmbuyer@49 247 LOD_enabled = enabled_p,
farmbuyer@49 248 LOD_why_not = why_not,
farmbuyer@49 249 }
farmbuyer@49 250 tabs_OnGroupSelected[tabtitle] = _handle_LOD
farmbuyer@57 251 self:tabposition_insert (tabtitle)
farmbuyer@49 252 dirty_tabs = true
farmbuyer@49 253 end
farmbuyer@1 254 end
farmbuyer@1 255
farmbuyer@1 256 --[[
farmbuyer@1 257 The g_loot table is populated only with "behavior-relevant" data (names,
farmbuyer@1 258 links, etc). This function runs through it and fills out the "display-
farmbuyer@1 259 relevant" bits (icons, user-friendly labels, etc). Everything from the
farmbuyer@1 260 loot_clean index to the end of the table is filled out, loot_clean is
farmbuyer@1 261 updated. Override the starting point with the argument.
farmbuyer@1 262
farmbuyer@1 263 XXX blizzard's scrolling update and lib-st keep finding some way of displaying
farmbuyer@1 264 the grid without ever calling the hooked refresh, thereby skipping this
farmbuyer@1 265 function and erroring on missing columnar data. fuckit. from now on
farmbuyer@1 266 this function gets called everywhere, all the time, and loops over the
farmbuyer@1 267 entire goddamn table each time. If we can't find blizz's scrollframe bugs,
farmbuyer@1 268 we'll just work around them. Sorry for your smoking CPU.
farmbuyer@1 269
farmbuyer@1 270 FIXME just move this functionality to a per-entry function and call it once
farmbuyer@1 271 in _addlootentry. --actually no, then the columnar data won't be updated once
farmbuyer@1 272 the backend data is changed on the fly.
farmbuyer@1 273 ]]
farmbuyer@1 274 do
farmbuyer@1 275 function addon:_fill_out_eoi_data (opt_starting_index)
farmbuyer@1 276 if #g_loot < 1 then
farmbuyer@1 277 --pprint('_f_o_e_d', "#g_loot<1")
farmbuyer@1 278 self.loot_clean = nil
farmbuyer@1 279 opt_starting_index = nil
farmbuyer@1 280 end
farmbuyer@1 281 for i = (opt_starting_index or self.loot_clean or 1), #g_loot do
farmbuyer@1 282 local e = g_loot[i]
farmbuyer@1 283 if e == nil then
farmbuyer@1 284 self.loot_clean = nil
farmbuyer@1 285 pprint('_f_o_e_d', "index",i,"somehow still in loop past",#g_loot,"bailing")
farmbuyer@1 286 return
farmbuyer@1 287 end
farmbuyer@1 288
farmbuyer@65 289 local display_bcast_from = OuroLootSV_opts.display_bcast_from
farmbuyer@1 290 -- XXX FIXME a major weakness here is that we're constantly replacing
farmbuyer@1 291 -- what's already been created. Lots of garbage. Trying to detect what
farmbuyer@1 292 -- actually needs to be replaced is even worse. We'll live with
farmbuyer@1 293 -- garbage for now.
farmbuyer@1 294 if e.kind == 'loot' then
farmbuyer@11 295 local textured = eoi_st_textured_item_format:format (e.itexture, ITEM_QUALITY_COLORS[e.quality].hex, e.itemname, e.count or "")
farmbuyer@1 296 e.cols = {
farmbuyer@1 297 {value = textured},
farmbuyer@1 298 {value = e.person},
farmbuyer@73 299 {}
farmbuyer@1 300 }
farmbuyer@1 301 -- This is horrible. Must do better.
farmbuyer@1 302 if e.extratext then for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@1 303 if v.text == e.extratext then
farmbuyer@73 304 e.disposition = k ~= 'normal' and k or nil
farmbuyer@1 305 --e.extratext = nil, not feasible
farmbuyer@1 306 break
farmbuyer@1 307 end
farmbuyer@1 308 end end
farmbuyer@73 309 local ex = eoi_st_lootrow_col3_colortable[e.disposition or 'normal'].text
farmbuyer@65 310 if e.bcast_from and display_bcast_from and e.extratext then
farmbuyer@1 311 ex = e.extratext .. " (from " .. e.bcast_from .. ")"
farmbuyer@65 312 elseif e.bcast_from and display_bcast_from then
farmbuyer@73 313 ex = ex .. (e.disposition and " " or "")
farmbuyer@73 314 .. "(from " .. e.bcast_from .. ")"
farmbuyer@1 315 elseif e.extratext then
farmbuyer@1 316 ex = e.extratext
farmbuyer@1 317 end
farmbuyer@1 318 e.cols[3].value = ex
farmbuyer@1 319
farmbuyer@1 320 elseif e.kind == 'boss' then
farmbuyer@1 321 local v
farmbuyer@52 322 e.duration = e.duration or 0 -- can occasionally miss getting set
farmbuyer@1 323 if e.reason == 'kill' then
farmbuyer@1 324 if e.attempts == 1 then
farmbuyer@1 325 v = "one-shot"
farmbuyer@1 326 else
farmbuyer@84 327 v = ("kill on %d%s attempt"):format(e.attempts or 0,
farmbuyer@84 328 e.attempts==2 and "nd" or e.attempts==3 and "rd" or "th")
farmbuyer@1 329 end
farmbuyer@1 330 v = ("%s (%d:%.2d)"):format(v, math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 331 elseif e.reason == 'wipe' then
farmbuyer@1 332 v = ("wipe (%d:%.2d)"):format(math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 333 end
farmbuyer@1 334 e.cols = {
farmbuyer@55 335 {value = e.bossname},
farmbuyer@1 336 {value = e.instance},
farmbuyer@1 337 {value = v or ""},
farmbuyer@1 338 }
farmbuyer@1 339
farmbuyer@1 340 elseif e.kind == 'time' then
farmbuyer@1 341 e.cols = setmetatable({
farmbuyer@1 342 {value=e.startday.text},
farmbuyer@1 343 }, time_column1_used_mt)
farmbuyer@1 344 --[[e.cols = {
farmbuyer@1 345 {value=e.startday.text},
farmbuyer@1 346 {value=""},
farmbuyer@1 347 {value=""},
farmbuyer@1 348 }]]
farmbuyer@1 349
farmbuyer@1 350 end
farmbuyer@1 351 end
farmbuyer@1 352 self.loot_clean = #g_loot
farmbuyer@1 353 end
farmbuyer@1 354 end
farmbuyer@1 355
farmbuyer@1 356 do
farmbuyer@1 357 function addon:_fill_out_hist_data (opt_starting_index)
farmbuyer@6 358 local new, del = flib.new, flib.del
farmbuyer@6 359
farmbuyer@1 360 -- Clearing history finishes this function with #hist==0 and hist_clean==0.
farmbuyer@1 361 -- The next call typically detects this (#<1) and handles it. If loot is
farmbuyer@1 362 -- recorded before then, it results in hist_clean==0 and #hist==1, which
farmbuyer@1 363 -- breaks the first iteration of the loop. Thus, the "extra" test here:
farmbuyer@1 364 if #self.history < 1 or self.hist_clean == 0 then
farmbuyer@1 365 self.hist_clean = nil
farmbuyer@1 366 opt_starting_index = nil
farmbuyer@1 367 end
farmbuyer@1 368 if not self.history.st then
farmbuyer@6 369 --print"creating ST!"
farmbuyer@1 370 self.history.st = {
farmbuyer@4 371 --[[{ kind = "realm",
farmbuyer@1 372 cols = setmetatable({
farmbuyer@1 373 { value = self.history.realm },
farmbuyer@1 374 }, time_column1_used_mt)
farmbuyer@4 375 }]]
farmbuyer@1 376 }
farmbuyer@1 377 end
farmbuyer@6 378
farmbuyer@6 379 -- for now
farmbuyer@6 380 if self.hist_clean == #self.history then return end
farmbuyer@6 381
farmbuyer@1 382 local st = self.history.st
farmbuyer@6 383 --print("starting history loop, #st ==", #st, "#history ==", #self.history)
farmbuyer@6 384 for i,t in ipairs(st) do
farmbuyer@6 385 del(t.cols[1])
farmbuyer@6 386 del(t.cols[2])
farmbuyer@6 387 del(t.cols[3])
farmbuyer@6 388 del(t.cols)
farmbuyer@6 389 del(t)
farmbuyer@6 390 st[i] = nil
farmbuyer@6 391 end
farmbuyer@1 392
farmbuyer@6 393 --for i = (opt_starting_index or self.hist_clean or 1), #self.history do
farmbuyer@6 394 local cache_okay = true
farmbuyer@6 395 for pi,player in ipairs(self.history) do
farmbuyer@6 396 local col1 = new()
farmbuyer@6 397 col1.OLi = pi
farmbuyer@6 398 col1.value = player.name -- may spiffy this up in future
farmbuyer@1 399
farmbuyer@73 400 for li,unique in ipairs(player.unique) do
farmbuyer@6 401 local col2 = new()
farmbuyer@6 402 col2.OLi = li
farmbuyer@84 403 col2.OLu = unique
farmbuyer@6 404 local col3 = new()
farmbuyer@73 405 col3.value = player.when[unique]
farmbuyer@6 406
farmbuyer@73 407 local id = player.id[unique]
farmbuyer@73 408 local itexture = GetItemIcon(id)
farmbuyer@73 409 local iname, ilink, iquality = GetItemInfo(id)
farmbuyer@4 410 local textured
farmbuyer@4 411 if itexture and iname then
farmbuyer@6 412 textured = eoi_st_textured_item_format:format (itexture,
farmbuyer@73 413 ITEM_QUALITY_COLORS[iquality].hex, iname, player.count[unique] or "")
farmbuyer@4 414 else
farmbuyer@6 415 textured = eoi_st_textured_item_format:format ([[ICONS\INV_Misc_QuestionMark]],
farmbuyer@19 416 ITEM_QUALITY_COLORS[ITEM_QUALITY_COMMON].hex, 'UNKNOWN - REDISPLAY LATER', "")
farmbuyer@6 417 cache_okay = false
farmbuyer@4 418 end
farmbuyer@6 419 col2.value = textured
farmbuyer@6 420
farmbuyer@84 421 -- To facilitate sharing lib-st routines between EOI and this
farmbuyer@84 422 -- one, we do some of the same fields: 'kind' and 'itemlink'.
farmbuyer@84 423 -- These aren't used outside of the GUI. These become our data
farmbuyer@84 424 -- table arguments to the lib-st routines (thus 'e' locals).
farmbuyer@6 425 local dotcols = new (col1, col2, col3)
farmbuyer@6 426 local st_entry = new()
farmbuyer@84 427 st_entry.kind = 'hist'
farmbuyer@6 428 st_entry.OLwho = player.name
farmbuyer@86 429 st_entry.OLclass = player.person_class
farmbuyer@6 430 st_entry.cols = dotcols
farmbuyer@16 431 st_entry.itemlink = ilink -- for onenter and onclick
farmbuyer@6 432 tinsert (st, st_entry)
farmbuyer@1 433 end
farmbuyer@6 434 end
farmbuyer@1 435
farmbuyer@6 436 --print("finished history loop, #st ==", #st)
farmbuyer@6 437 self.hist_clean = cache_okay and #self.history or nil
farmbuyer@1 438 end
farmbuyer@72 439 end
farmbuyer@6 440
farmbuyer@74 441 -- Debugging tooltip (unfortunately managed by global and semi-global state
farmbuyer@74 442 -- rather than passing around stack parameters)
farmbuyer@74 443 do
farmbuyer@74 444 local debug_tt
farmbuyer@74 445
farmbuyer@74 446 local _creators, _builders = {}, {}
farmbuyer@73 447 local function _create_tooltip()
farmbuyer@74 448 local which = assert(tonumber(_do_debugging_tooltip))
farmbuyer@74 449 if type(_creators[which]) == 'function' then
farmbuyer@74 450 _creators[which]()
farmbuyer@74 451 end
farmbuyer@74 452 debug_tt = _creators[which]
farmbuyer@74 453 end
farmbuyer@74 454 function _build_debugging_tooltip (parent, index)
farmbuyer@74 455 local which = assert(tonumber(_do_debugging_tooltip))
farmbuyer@74 456 if type(_builders[which]) == 'function' then
farmbuyer@74 457 _builders[which](parent,index)
farmbuyer@74 458 end
farmbuyer@74 459 end
farmbuyer@74 460 function _hide_debugging_tooltip()
farmbuyer@74 461 if debug_tt then debug_tt:Hide() end
farmbuyer@74 462 end
farmbuyer@74 463
farmbuyer@74 464 -- 2 == /dump
farmbuyer@74 465 _creators[2] = function()
farmbuyer@74 466 local tt = CreateFrame("GameTooltip")
farmbuyer@73 467 UIParentLoadAddOn("Blizzard_DebugTools")
farmbuyer@73 468
farmbuyer@73 469 tt:SetBackdrop{
farmbuyer@73 470 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@73 471 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@73 472 tile = true,
farmbuyer@73 473 tileSize = 8,
farmbuyer@73 474 edgeSize = 12,
farmbuyer@73 475 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@73 476 }
farmbuyer@73 477 tt:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@73 478 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@73 479 tt:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@73 480 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@73 481 tt:SetMovable(false)
farmbuyer@73 482 tt:EnableMouse(false)
farmbuyer@73 483 tt:SetFrameStrata("TOOLTIP")
farmbuyer@73 484 tt:SetToplevel(true)
farmbuyer@73 485 tt:SetClampedToScreen(true)
farmbuyer@73 486
farmbuyer@73 487 local font = CreateFont("OuroLootDebugFont")
farmbuyer@73 488 font:CopyFontObject(GameTooltipTextSmall)
farmbuyer@73 489 if IsAddOnLoaded"tekticles" then -- maybe check for one of the sharedmedia things?
farmbuyer@73 490 font:SetFont([[Interface\AddOns\tekticles\Calibri.ttf]], 9)
farmbuyer@73 491 else
farmbuyer@73 492 font:SetFont([[Fonts\FRIZQT__.TTF]], 9)
farmbuyer@73 493 end
farmbuyer@73 494
farmbuyer@73 495 local left, right, prevleft
farmbuyer@73 496 -- Only create as many lines as we might need (the auto growth
farmbuyer@73 497 -- by Add*Line does odd things sometimes).
farmbuyer@73 498 for i = 1, math.max(DEVTOOLS_MAX_ENTRY_CUTOFF,15)+5 do
farmbuyer@73 499 prevleft = left
farmbuyer@73 500 left = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@73 501 right = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@73 502 left:SetFontObject(font)
farmbuyer@73 503 right:SetFontObject(font)
farmbuyer@73 504 tt:AddFontStrings(left,right)
farmbuyer@73 505 if prevleft then
farmbuyer@73 506 left:SetPoint("TOPLEFT",prevleft,"BOTTOMLEFT",0,-2)
farmbuyer@73 507 else
farmbuyer@73 508 left:SetPoint("TOPLEFT",10,-10) -- top line
farmbuyer@73 509 end
farmbuyer@73 510 right:SetPoint("RIGHT",left,"LEFT")
farmbuyer@73 511 end
farmbuyer@73 512 tt.AddMessage = tt.AddLine
farmbuyer@73 513
farmbuyer@74 514 _creators[2] = tt
farmbuyer@73 515 end
farmbuyer@73 516
farmbuyer@74 517 _builders[2] = function (parent, index)
farmbuyer@73 518 local e = g_loot[index]; assert(type(e)=='table')
farmbuyer@74 519 _create_tooltip()
farmbuyer@74 520 debug_tt:SetOwner (parent, "ANCHOR_LEFT", -15, -5)
farmbuyer@74 521 debug_tt:ClearLines()
farmbuyer@73 522
farmbuyer@73 523 local real = DEFAULT_CHAT_FRAME
farmbuyer@74 524 DEFAULT_CHAT_FRAME = debug_tt
farmbuyer@73 525 DevTools_Dump{ [index] = e }
farmbuyer@73 526 DEFAULT_CHAT_FRAME = real
farmbuyer@73 527
farmbuyer@74 528 debug_tt:Show()
farmbuyer@73 529 end
farmbuyer@73 530
farmbuyer@72 531 -- Now here's a thing unheard-of. A tooltip not inheriting from the big
farmbuyer@72 532 -- memory-wasteful template, but also not intended merely for scanning
farmbuyer@72 533 -- invisible tooltips.
farmbuyer@72 534 -- (If this ever grows beyond a text dump, then replace it with libqtip.)
farmbuyer@74 535 --
farmbuyer@74 536 -- Fields to put in the fixed-fields tooltip (maybe move these into the
farmbuyer@74 537 -- options window if I spend too much time fiddling).
farmbuyer@74 538 local loot = {'person', 'id', 'unique', 'disposition', 'count', 'variant'}
farmbuyer@74 539 local boss = {'bossname', 'reason', 'instance', 'maxsize', 'duration', 'raidersnap'}
farmbuyer@74 540
farmbuyer@74 541 -- 3 == fixed fields
farmbuyer@74 542 _creators[3] = function()
farmbuyer@74 543 local tt = CreateFrame("GameTooltip")
farmbuyer@72 544
farmbuyer@72 545 tt:SetBackdrop{
farmbuyer@72 546 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@72 547 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@72 548 tile = true,
farmbuyer@72 549 tileSize = 8,
farmbuyer@72 550 edgeSize = 12,
farmbuyer@72 551 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@72 552 }
farmbuyer@72 553 tt:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@72 554 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@72 555 tt:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@72 556 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@72 557 tt:SetMovable(false)
farmbuyer@72 558 tt:EnableMouse(false)
farmbuyer@72 559 tt:SetFrameStrata("TOOLTIP")
farmbuyer@72 560 tt:SetToplevel(true)
farmbuyer@72 561 tt:SetClampedToScreen(true)
farmbuyer@72 562
farmbuyer@72 563 local font = GameTooltipTextSmall
farmbuyer@72 564 local left, right, prevleft
farmbuyer@72 565 -- Only create as many lines as we might need (the auto growth
farmbuyer@72 566 -- by Add*Line does odd things sometimes).
farmbuyer@72 567 for i = 1, math.max(#loot,#boss)+2 do
farmbuyer@72 568 prevleft = left
farmbuyer@72 569 left = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@72 570 right = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@72 571 left:SetFontObject(font)
farmbuyer@72 572 right:SetFontObject(font)
farmbuyer@72 573 tt:AddFontStrings(left,right)
farmbuyer@72 574 if prevleft then
farmbuyer@72 575 left:SetPoint("TOPLEFT",prevleft,"BOTTOMLEFT",0,-2)
farmbuyer@72 576 else
farmbuyer@72 577 left:SetPoint("TOPLEFT",10,-10) -- top line
farmbuyer@72 578 end
farmbuyer@72 579 right:SetPoint("RIGHT",left,"LEFT")
farmbuyer@72 580 end
farmbuyer@72 581
farmbuyer@74 582 _creators[3] = tt
farmbuyer@72 583 end
farmbuyer@72 584
farmbuyer@74 585 _builders[3] = function (parent, index)
farmbuyer@72 586 local e = g_loot[index]; assert(type(e)=='table')
farmbuyer@74 587 _create_tooltip()
farmbuyer@74 588 debug_tt:SetOwner (parent, "ANCHOR_LEFT", -15, -5)
farmbuyer@74 589 debug_tt:ClearLines()
farmbuyer@72 590
farmbuyer@72 591 -- change these, change the +2 above
farmbuyer@74 592 debug_tt:AddDoubleLine (tostring(index), tostring(e), 1,1,1)
farmbuyer@74 593 debug_tt:AddDoubleLine ('kind', e.kind, 1,1,1)
farmbuyer@72 594
farmbuyer@72 595 local source = (e.kind == 'loot' and loot) or (e.kind == 'boss' and boss)
farmbuyer@72 596 if source then
farmbuyer@72 597 for _,field in ipairs(source) do
farmbuyer@74 598 debug_tt:AddDoubleLine (field, tostring(e[field]), 1,1,1, 0,156/255,1)
farmbuyer@72 599 end
farmbuyer@72 600 end
farmbuyer@74 601 debug_tt:Show()
farmbuyer@72 602 end
farmbuyer@1 603 end
farmbuyer@1 604
farmbuyer@78 605 do
farmbuyer@78 606 local rebroadcast_map -- XXX weaken this somehow?
farmbuyer@78 607
farmbuyer@78 608 local function onclick (self, ident)
farmbuyer@79 609 -- Since an arbitrary number of insert/delete ops can happen between
farmbuyer@79 610 -- now and (potentially) clicking on the hyperlink, we can't depend on
farmbuyer@79 611 -- the row index. Force the uniques cache to re-search (research?) it.
farmbuyer@79 612 local u = assert(rebroadcast_map[ident])
farmbuyer@79 613 local cache = g_uniques:SEARCH(u)
farmbuyer@79 614 -- A missing history entry isn't necessarily an error here, but we
farmbuyer@79 615 -- need a loot entry to go further.
farmbuyer@79 616 if cache.loot then
farmbuyer@79 617 eoi_dropdownfuncs["Rebroadcast this loot entry"](cache.loot)
farmbuyer@79 618 else
farmbuyer@79 619 addon:Print("...guh? Entry was recorded with tag <%s> but cannot now be found!", u)
farmbuyer@79 620 end
farmbuyer@79 621 -- delete the entry maybe?
farmbuyer@78 622 end
farmbuyer@78 623
farmbuyer@79 624 function _new_rebroadcast_hyperlink (u)
farmbuyer@78 625 rebroadcast_map = rebroadcast_map or flib.new()
farmbuyer@78 626 local clicky, ident = addon.format_hypertext(
farmbuyer@78 627 -- same color sequence as what DBM uses to announce pizza timers,
farmbuyer@78 628 -- which looks reasonably pleasing
farmbuyer@78 629 [[Broadcast this entry]], "|cff3588ff", onclick)
farmbuyer@79 630 rebroadcast_map[ident] = u
farmbuyer@78 631 return clicky
farmbuyer@78 632 end
farmbuyer@78 633 end
farmbuyer@78 634
farmbuyer@83 635 -- UI tips window
farmbuyer@83 636 local hide_noobtips_frame = flib.nullfunc
farmbuyer@83 637 local function get_noobtips_frame()
farmbuyer@83 638 local f = CreateFrame("Frame")
farmbuyer@83 639 f:SetBackdrop{
farmbuyer@83 640 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@83 641 --bgFile = [[Interface\DialogFrame\UI-DialogBox-Background]],
farmbuyer@83 642 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@83 643 --edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]],
farmbuyer@83 644 tile = true,
farmbuyer@83 645 tileSize = 8,
farmbuyer@83 646 --tileSize = 32,
farmbuyer@83 647 edgeSize = 12,
farmbuyer@83 648 --edgeSize = 32,
farmbuyer@83 649 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@83 650 --insets = { left = 11, right = 12, top = 12, bottom = 11 }
farmbuyer@83 651 }
farmbuyer@83 652 f:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@83 653 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@83 654 f:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@83 655 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@83 656 f:SetMovable(false)
farmbuyer@83 657 f:EnableMouse(false)
farmbuyer@83 658 f:SetFrameStrata("TOOLTIP")
farmbuyer@83 659 f:SetToplevel(true)
farmbuyer@83 660 f:SetClampedToScreen(true)
farmbuyer@83 661 f:SetWidth(220)
farmbuyer@83 662 local t = f:CreateFontString (nil, "ARTWORK", "GameFontHighlightSmall")
farmbuyer@83 663 --t:SetPoint ("TOPLEFT", f, "TOPLEFT", 14, -15)
farmbuyer@83 664 t:SetPoint ("TOPLEFT", f, "TOPLEFT", 10, -10)
farmbuyer@83 665 t:SetJustifyH("LEFT")
farmbuyer@83 666
farmbuyer@83 667 f.text = t
farmbuyer@83 668 f.DoTextWork = function (self, text)
farmbuyer@83 669 self.text:SetText(text)
farmbuyer@83 670 self.text:SetWidth (self:GetWidth() - 20)
farmbuyer@83 671 self:SetHeight (self.text:GetHeight() + 20)
farmbuyer@83 672 end
farmbuyer@83 673
farmbuyer@83 674 get_noobtips_frame = function() return f end
farmbuyer@83 675 hide_noobtips_frame = function() f:Hide() end
farmbuyer@83 676 return f
farmbuyer@83 677 end
farmbuyer@83 678
farmbuyer@1 679
farmbuyer@1 680 ------ Main GUI Window
farmbuyer@37 681 local _d -- display when it's open, eoiST when it's not
farmbuyer@1 682 local function setstatus(txt) _d:SetStatusText(txt) end
farmbuyer@1 683 local function statusy_OnLeave() setstatus("") end
farmbuyer@1 684 local tabgroup_tabs
farmbuyer@1 685
farmbuyer@1 686 --[[
farmbuyer@1 687 Controls for the tabs on the left side of the main display.
farmbuyer@1 688 ]]
farmbuyer@57 689
farmbuyer@57 690 -- The _tabtexts and _taborder tables have distressingly wide visibility.
farmbuyer@57 691 -- They are used to build the tabgroup_tabs array fed to TabGroup, and for the
farmbuyer@57 692 -- official source of mouseover tab titles, etc. Not completely encapsulated
farmbuyer@57 693 -- because we need to reach in and fiddle too often to be worth it.
farmbuyer@1 694 _tabtexts = {
farmbuyer@1 695 ["eoi"] = {title=[[Loot]], desc=[[Observed loot, plus boss kills and other events of interest]]},
farmbuyer@1 696 ["hist"] = {title=[[History]], desc=[[A short semi-permanent record]]},
farmbuyer@1 697 ["help"] = {title=[[Help]], desc=[[Instructions, reminders, and tips for non-obvious features]]},
farmbuyer@1 698 ["opt"] = {title=[[Options]], desc=[[Options for fine-tuning behavior]]},
farmbuyer@1 699 }
farmbuyer@1 700 _taborder = { "eoi", "hist", "help", "opt" }
farmbuyer@1 701
farmbuyer@57 702 do
farmbuyer@57 703 local next_insertion_position = 2 -- position in _taborder
farmbuyer@57 704 local removed, saved_offset
farmbuyer@57 705
farmbuyer@57 706 function addon:tabposition_insert (tabcode)
farmbuyer@57 707 tinsert (_taborder, next_insertion_position, tabcode)
farmbuyer@57 708 next_insertion_position = next_insertion_position + 1
farmbuyer@57 709 end
farmbuyer@57 710
farmbuyer@57 711 -- These two functions are push/pop pairs, sort of. The first removes
farmbuyer@57 712 -- a tab and prepares to insert more tab(s) in its place. The second
farmbuyer@57 713 -- returns the "next tab goes here" marker back to the proper end. (And
farmbuyer@57 714 -- doing all 3 adjustments below at once is amazingly hard to read.)
farmbuyer@57 715 function addon:tabposition_remove_and_remember (tabcode)
farmbuyer@57 716 assert(not removed) -- enforce stack-ish discipline
farmbuyer@57 717 for i = 2, #_taborder do
farmbuyer@57 718 if _taborder[i] == tabcode then
farmbuyer@57 719 tremove (_taborder, i)
farmbuyer@57 720 saved_offset = next_insertion_position - i - 1
farmbuyer@57 721 removed, next_insertion_position = i, i
farmbuyer@57 722 return
farmbuyer@57 723 end
farmbuyer@57 724 end
farmbuyer@57 725 error(("'%s' not used as a tab-text code"):format(tabcode))
farmbuyer@57 726 end
farmbuyer@57 727 function addon:tabposition_restore()
farmbuyer@57 728 assert(removed)
farmbuyer@57 729 local count = next_insertion_position - removed
farmbuyer@57 730 next_insertion_position = next_insertion_position + saved_offset
farmbuyer@57 731 removed, saved_offset = nil, nil
farmbuyer@57 732 return count
farmbuyer@57 733 end
farmbuyer@57 734 end
farmbuyer@57 735
farmbuyer@57 736 -- Done at startup, and whenever we've changed the population of tabs.
farmbuyer@79 737 function addon:gui_init (loot_pointer, uniques_pointer)
farmbuyer@71 738 g_loot = assert(loot_pointer, "something went wrong at startup")
farmbuyer@79 739 g_uniques = assert(uniques_pointer, "something went wrong at startup")
farmbuyer@1 740 g_generated = nil
farmbuyer@1 741 tabgroup_tabs = {}
farmbuyer@17 742 window_title = "Ouro Loot " .. self.revision
farmbuyer@46 743 -- TabGroup stretches out the tabs to fill the row but only if >75% of the
farmbuyer@46 744 -- row is already full. It turns out that not doing this looks like ass.
farmbuyer@46 745 -- If we won't have enough tabs to trigger this on its own, pad out the tab
farmbuyer@46 746 -- titles (not looking quite as nice, ah well) to force it to trigger.
farmbuyer@46 747 local fmtstr = #_taborder > 6 and "%s" or " %s "
farmbuyer@49 748 for i,name in ipairs(_taborder) do
farmbuyer@49 749 tabgroup_tabs[i] = {
farmbuyer@49 750 value = name,
farmbuyer@49 751 text = fmtstr:format(_tabtexts[name].title),
farmbuyer@49 752 disabled = _tabtexts[name].disabled,
farmbuyer@49 753 }
farmbuyer@1 754 -- By default, tabs are editboxes with generated text
farmbuyer@49 755 if not tabs_OnGroupSelected[name] then
farmbuyer@49 756 tabs_OnGroupSelected[name] = tabs_generated_text_OGS
farmbuyer@1 757 end
farmbuyer@1 758 end
farmbuyer@47 759 dirty_tabs = nil
farmbuyer@1 760 end
farmbuyer@1 761
farmbuyer@37 762 --[[
farmbuyer@84 763 Dropdown menu handling; this has grown in ungainly directions.
farmbuyer@37 764 ]]
farmbuyer@37 765 -- forward decls
farmbuyer@1 766 local eoi_editcell
farmbuyer@1 767
farmbuyer@37 768 local dropdownfuncs
farmbuyer@37 769 do
farmbuyer@37 770 local ddf_mt = {
farmbuyer@37 771 __index = {
farmbuyer@37 772 -- more stuff should be moved into this table
farmbuyer@37 773 [CLOSE] = function() CloseDropDownMenus() end,
farmbuyer@37 774 }
farmbuyer@37 775 }
farmbuyer@37 776 dropdownfuncs = function(t)
farmbuyer@37 777 return setmetatable(t, ddf_mt)
farmbuyer@37 778 end
farmbuyer@37 779 end
farmbuyer@37 780
farmbuyer@1 781 local function dropdownmenu_handler (ddbutton, subfunc, arg)
farmbuyer@84 782 local i = _d and _d.GetUserData and _d:GetUserData("DD index")
farmbuyer@26 783 if i then
farmbuyer@26 784 subfunc(i,arg)
farmbuyer@84 785 _d:GetUserData("which ST"):OuroLoot_Refresh(i)
farmbuyer@26 786 end
farmbuyer@1 787 end
farmbuyer@1 788
farmbuyer@1 789 local function gen_easymenu_table (initial, list, funcs)
farmbuyer@1 790 for _,tag in ipairs(list) do
farmbuyer@1 791 local name, arg, tiptext
farmbuyer@1 792 name, tiptext = strsplit('|',tag)
farmbuyer@1 793 name, arg = strsplit('%',name)
farmbuyer@1 794 if name == "--" then
farmbuyer@1 795 tinsert (initial, {
farmbuyer@6 796 disabled = true, notCheckable = true, text = "",
farmbuyer@1 797 })
farmbuyer@1 798 else
farmbuyer@1 799 if not funcs[name] then
farmbuyer@1 800 error(("'%s' not defined as a dropdown function"):format(name))
farmbuyer@1 801 end
farmbuyer@1 802 tinsert (initial, {
farmbuyer@1 803 text = name,
farmbuyer@1 804 func = dropdownmenu_handler,
farmbuyer@1 805 arg1 = funcs[name],
farmbuyer@1 806 arg2 = arg,
farmbuyer@1 807 notCheckable = true,
farmbuyer@25 808 tooltipOnButton = true,
farmbuyer@25 809 tooltipWhileDisabled = true,
farmbuyer@1 810 tooltipTitle = tiptext and name or nil,
farmbuyer@1 811 tooltipText = tiptext,
farmbuyer@1 812 })
farmbuyer@1 813 end
farmbuyer@1 814 end
farmbuyer@1 815 return initial
farmbuyer@1 816 end
farmbuyer@1 817
farmbuyer@1 818 local dropdownmenuframe = CreateFrame("Frame", "OuroLootDropDownMenu", nil, "UIDropDownMenuTemplate")
farmbuyer@1 819
farmbuyer@37 820
farmbuyer@37 821 -- Tab 1: Events Of Interest
farmbuyer@37 822 -- This actually takes up quite a bit of the file.
farmbuyer@37 823 eoi_dropdownfuncs = dropdownfuncs{
farmbuyer@1 824 df_INSERT = function(rowi,text)
farmbuyer@1 825 local which = (text == 'loot') and "OUROL_EOI_INSERT_LOOT" or "OUROL_EOI_INSERT"
farmbuyer@1 826 local dialog = StaticPopup_Show(which,text)
farmbuyer@16 827 dialog.editBox:SetScript("OnTextChanged",StaticPopup_EditBoxOnTextChanged)
farmbuyer@1 828 dialog.data = {rowindex=rowi, display=_d, kind=text}
farmbuyer@1 829 end,
farmbuyer@1 830
farmbuyer@1 831 df_DELETE = function(rowi)
farmbuyer@84 832 local gone = tremove (g_loot, rowi)
farmbuyer@1 833 addon:Print("Removed %s.",
farmbuyer@55 834 gone.itemlink or gone.bossname or gone.startday.text)
farmbuyer@36 835 if gone.kind == 'loot' and IsShiftKeyDown() then
farmbuyer@84 836 local okay,err = addon:_delHistoryEntry (gone)
farmbuyer@84 837 if okay then
farmbuyer@86 838 addon:Print("Removed history entry %s from %s.",
farmbuyer@86 839 gone.itemlink, addon:colorize(gone.person,gone.person_class))
farmbuyer@84 840 else
farmbuyer@84 841 addon:Print(err)
farmbuyer@84 842 end
farmbuyer@36 843 end
farmbuyer@1 844 end,
farmbuyer@1 845
farmbuyer@1 846 ["Delete remaining entries for this day"] = function(rowi,kind)
farmbuyer@28 847 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 848 local fencepost = addon._find_timeboss_fencepost (kind, rowi)
farmbuyer@1 849 local count = fencepost and (fencepost-rowi) or (#g_loot-rowi+1)
farmbuyer@1 850 repeat
farmbuyer@37 851 eoi_dropdownfuncs.df_DELETE(rowi)
farmbuyer@1 852 count = count - 1
farmbuyer@1 853 until count < 1
farmbuyer@1 854 end,
farmbuyer@1 855
farmbuyer@1 856 ["Rebroadcast this loot entry"] = function(rowi)
farmbuyer@1 857 local e = g_loot[rowi]
farmbuyer@1 858 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@71 859 addon:vbroadcast('loot', e.person, e.unique, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 860 addon:Print("Rebroadcast entry", rowi, e.itemlink)
farmbuyer@1 861 end,
farmbuyer@1 862
farmbuyer@1 863 ["Rebroadcast this boss"] = function(rowi,kind)
farmbuyer@28 864 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 865 local fencepost = addon._find_timeboss_fencepost (kind, rowi) or #g_loot
farmbuyer@28 866 -- this could be a lot of traffic, but frankly it's counterproductive
farmbuyer@28 867 -- to try to micromanage when ChatThrottleLib is already doing so
farmbuyer@28 868 repeat
farmbuyer@28 869 local e = g_loot[rowi]
farmbuyer@28 870 if e.kind == 'boss' then
farmbuyer@56 871 addon:vbroadcast('boss', e.reason, e.bossname, e.instance)
farmbuyer@28 872 elseif e.kind == 'loot' then
farmbuyer@28 873 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@71 874 addon:vbroadcast('loot', e.person, e.unique, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 875 end
farmbuyer@55 876 addon:Print("Rebroadcast entry", rowi, e.itemlink or e.bossname or UNKNOWN)
farmbuyer@28 877 rowi = rowi + 1
farmbuyer@28 878 until rowi >= fencepost
farmbuyer@1 879 end,
farmbuyer@1 880
farmbuyer@73 881 ["Mark as normal"] = function(rowi,disp)
farmbuyer@73 882 addon:loot_mark_disposition ("local", rowi, disp)
farmbuyer@1 883 end,
farmbuyer@1 884
farmbuyer@1 885 ["Show only this player"] = function(rowi)
farmbuyer@1 886 local st = _d:GetUserData("eoiST")
farmbuyer@1 887 _d:SetUserData("player filter name", g_loot[rowi].person)
farmbuyer@1 888 st:SetFilter(_d:GetUserData("player filter by name"))
farmbuyer@1 889 _d:GetUserData("eoi_filter_reset"):SetDisabled(false)
farmbuyer@81 890 -- it'd be more futureproof to get the button and call some kind
farmbuyer@81 891 -- of :GetText() on it, but no such function is provided by acegui
farmbuyer@81 892 setstatus[[Use the "Reset Player Filter" button in the lower-right to return to normal.]]
farmbuyer@1 893 end,
farmbuyer@1 894
farmbuyer@1 895 ["Change from 'wipe' to 'kill'"] = function(rowi)
farmbuyer@1 896 addon:_mark_boss_kill(rowi)
farmbuyer@1 897 -- the fillout function called automatically will start too far down the list
farmbuyer@1 898 _d:GetUserData("eoiST"):OuroLoot_Refresh()
farmbuyer@1 899 end,
farmbuyer@1 900
farmbuyer@1 901 ["Edit note"] = function(rowi)
farmbuyer@84 902 eoi_editcell (rowi, _d:GetUserData("DD cell"))
farmbuyer@1 903 end,
farmbuyer@1 904
farmbuyer@1 905 df_REASSIGN = function(rowi,to_whom)
farmbuyer@81 906 addon:reassign_loot ("local", rowi, to_whom)
farmbuyer@1 907 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 908 end,
farmbuyer@1 909 ["Enter name..."] = function(rowi)
farmbuyer@25 910 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 911 local dialog = StaticPopup_Show "OUROL_REASSIGN_ENTER"
farmbuyer@1 912 dialog.data = {index=rowi, display=_d}
farmbuyer@1 913 end,
farmbuyer@1 914 }
farmbuyer@1 915 -- Would be better to move the %arg to this list rather than below, but
farmbuyer@1 916 -- that's a lot of extra effort that doesn't buy much in return.
farmbuyer@37 917 eoi_dropdownfuncs["Delete this loot event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 918 eoi_dropdownfuncs["Delete this boss event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 919 eoi_dropdownfuncs["Insert new loot entry"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 920 eoi_dropdownfuncs["Insert new boss kill event"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 921 eoi_dropdownfuncs["Mark as disenchanted"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 922 eoi_dropdownfuncs["Mark as guild vault"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 923 eoi_dropdownfuncs["Mark as offspec"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 924 eoi_dropdownfuncs["Delete remaining entries for this boss"] =
farmbuyer@37 925 eoi_dropdownfuncs["Delete remaining entries for this day"]
farmbuyer@37 926 eoi_dropdownfuncs["Rebroadcast this day"] = eoi_dropdownfuncs["Rebroadcast this boss"]
farmbuyer@1 927 local eoi_time_dropdown = gen_easymenu_table(
farmbuyer@1 928 {{
farmbuyer@1 929 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 930 isTitle = true,
farmbuyer@1 931 notClickable = true,
farmbuyer@1 932 notCheckable = true,
farmbuyer@1 933 }},
farmbuyer@1 934 {
farmbuyer@25 935 "Rebroadcast this day%time|Broadcasts everything from here down until a new day.",
farmbuyer@84 936 "Delete remaining entries for this day%time|Erases everything from here down until a new day.\n\nHold down the Shift key to also delete the corresponding entries from player History.",
farmbuyer@25 937 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 938 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 939 CLOSE
farmbuyer@37 940 }, eoi_dropdownfuncs)
farmbuyer@1 941 local eoi_loot_dropdown = gen_easymenu_table(
farmbuyer@1 942 {{
farmbuyer@1 943 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 944 notClickable = true,
farmbuyer@1 945 notCheckable = true,
farmbuyer@1 946 }},
farmbuyer@1 947 {
farmbuyer@1 948 "Mark as disenchanted%shard",
farmbuyer@1 949 "Mark as offspec%offspec",
farmbuyer@1 950 "Mark as guild vault%gvault",
farmbuyer@25 951 "Mark as normal|This is the default. Selecting any 'Mark as <x>' action blanks out extra notes about who broadcast this entry, etc.",
farmbuyer@1 952 "--",
farmbuyer@1 953 "Rebroadcast this loot entry|Sends this loot event, including special notes, as if it just happened.",
farmbuyer@84 954 "Delete this loot event|Permanent, no going back!\n\nHold down the Shift key to also delete the corresponding entry from player's History.",
farmbuyer@84 955 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the corresponding entries from player History.",
farmbuyer@25 956 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 957 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@25 958 "Edit note|Same as double-clicking in the notes column.",
farmbuyer@1 959 "--",
farmbuyer@1 960 CLOSE
farmbuyer@37 961 }, eoi_dropdownfuncs)
farmbuyer@1 962 local eoi_player_dropdown = gen_easymenu_table(
farmbuyer@1 963 {
farmbuyer@1 964 {
farmbuyer@1 965 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 966 isTitle = true,
farmbuyer@1 967 notClickable = true,
farmbuyer@1 968 notCheckable = true,
farmbuyer@1 969 },
farmbuyer@1 970 {
farmbuyer@1 971 text = "Reassign to...",
farmbuyer@1 972 hasArrow = true,
farmbuyer@1 973 --menuList = filled in in the fly,
farmbuyer@25 974 tooltipOnButton = true,
farmbuyer@25 975 tooltipWhileDisabled = true,
farmbuyer@1 976 },
farmbuyer@1 977 },
farmbuyer@1 978 {
farmbuyer@1 979 "Show only this player",
farmbuyer@1 980 CLOSE
farmbuyer@37 981 }, eoi_dropdownfuncs)
farmbuyer@1 982 local eoi_boss_dropdown = gen_easymenu_table(
farmbuyer@1 983 {{
farmbuyer@1 984 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 985 isTitle = true,
farmbuyer@1 986 notClickable = true,
farmbuyer@1 987 notCheckable = true,
farmbuyer@1 988 }},
farmbuyer@1 989 {
farmbuyer@83 990 "Change from 'wipe' to 'kill'|Also collapses previous wipe entries.", -- KILLWIPE
farmbuyer@28 991 "Rebroadcast this boss%boss|Broadcasts the kill event and all subsequent loot until next boss.",
farmbuyer@1 992 "Delete this boss event|Permanent, no going back!",
farmbuyer@84 993 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the corresponding entries from player History.",
farmbuyer@25 994 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 995 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 996 "--",
farmbuyer@1 997 CLOSE
farmbuyer@37 998 }, eoi_dropdownfuncs)
farmbuyer@1 999
farmbuyer@84 1000 --[[ quoted verbatim from lib-st docs (table->stable for obvious reasons):
farmbuyer@1 1001 rowFrame This is the UI Frame table for the row.
farmbuyer@1 1002 cellFrame This is the UI Frame table for the cell in the row.
farmbuyer@1 1003 data This is the data table supplied to the scrolling table (in case you lost it :) )
farmbuyer@1 1004 cols This is the cols table supplied to the scrolling table (again, in case you lost it :) )
farmbuyer@1 1005 row This is the number of the UI row that the event was triggered for.<br/> ex. If your scrolling table only shows ten rows, this number will be a number between 1 and 10.
farmbuyer@1 1006 realrow This is the exact row index (after sorting and filtering) in the data table of what data is displayed in the row you triggered the event in. (NOT the UI row!)
farmbuyer@1 1007 column This is the index of which column the event was triggered in.
farmbuyer@84 1008 stable This is a reference to the scrollingtable table.
farmbuyer@1 1009 ... Any arguments generated by the '''NORMAL''' Blizzard event triggered by the frame are passed as is.
farmbuyer@1 1010 ]]
farmbuyer@84 1011 local function eoi_st_OnEnter (rowFrame, cellFrame, data, cols, row, realrow, column, stable, motion)
farmbuyer@1 1012 if (row == nil) or (realrow == nil) then return end -- mouseover column header
farmbuyer@1 1013 local e = data[realrow]
farmbuyer@1 1014 local kind = e.kind
farmbuyer@72 1015 local tt = GameTooltip -- can this be hoisted? does GT ever get securely replaced?
farmbuyer@1 1016
farmbuyer@84 1017 if _do_debugging_tooltip and column == 1 and kind ~= 'hist' then
farmbuyer@72 1018 _build_debugging_tooltip (cellFrame, realrow)
farmbuyer@72 1019 end
farmbuyer@84 1020 if (kind == 'loot' and column == 1) or (kind == 'hist' and column == 2) then
farmbuyer@72 1021 tt:SetOwner (cellFrame, "ANCHOR_RIGHT", -20, 0)
farmbuyer@19 1022 if e.cache_miss then
farmbuyer@72 1023 tt:ClearLines()
farmbuyer@72 1024 tt:AddLine("Missing Cache Data")
farmbuyer@72 1025 tt:AddLine([[Wait a few seconds, then type]], 0.8, 0.8, 0.8, 1)
farmbuyer@81 1026 tt:AddLine([[/ouroloot fix cache]], 0, 1, 64/255, nil)
farmbuyer@72 1027 tt:AddLine([[and redisplay this window.]], 0.8, 0.8, 0.8, 1)
farmbuyer@72 1028 tt:Show()
farmbuyer@19 1029 elseif e.itemlink then
farmbuyer@72 1030 tt:SetHyperlink (e.itemlink)
farmbuyer@16 1031 end
farmbuyer@1 1032
farmbuyer@1 1033 elseif kind == 'loot' and column == 2 then
farmbuyer@72 1034 tt:SetOwner (cellFrame, "ANCHOR_BOTTOMRIGHT", -50, 5)
farmbuyer@72 1035 tt:ClearLines()
farmbuyer@72 1036 tt:AddLine(e.person.." Loot:")
farmbuyer@1 1037 local counter = 0
farmbuyer@1 1038 for i,e2 in ipairs(data) do
farmbuyer@1 1039 if e2.person == e.person then -- would be awesome to test for alts
farmbuyer@1 1040 if counter > 10 then
farmbuyer@72 1041 tt:AddLine("...")
farmbuyer@1 1042 break
farmbuyer@1 1043 else
farmbuyer@1 1044 -- textures screw up too badly, strip them
farmbuyer@1 1045 local textured = e2.cols[1].value
farmbuyer@1 1046 local space = textured:find(" ")
farmbuyer@72 1047 tt:AddLine(textured:sub(space+1))
farmbuyer@1 1048 counter = counter + 1
farmbuyer@1 1049 end
farmbuyer@1 1050 end
farmbuyer@1 1051 end
farmbuyer@72 1052 tt:Show()
farmbuyer@1 1053
farmbuyer@1 1054 elseif kind == 'loot' and column == 3 then
farmbuyer@1 1055 setstatus(e.cols[column].value)
farmbuyer@1 1056
farmbuyer@1 1057 end
farmbuyer@1 1058
farmbuyer@1 1059 return false -- continue with default highlighting behavior
farmbuyer@1 1060 end
farmbuyer@84 1061 local function eoi_st_OnLeave (rowFrame, cellFrame, data, cols, row, realrow, column, stable, motion)
farmbuyer@1 1062 GameTooltip:Hide()
farmbuyer@72 1063 _hide_debugging_tooltip()
farmbuyer@1 1064 if row and realrow and data[realrow].kind ~= 'loot' then
farmbuyer@84 1065 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[data[realrow].reason or data[realrow].kind])
farmbuyer@1 1066 return true -- do not do anything further
farmbuyer@1 1067 else
farmbuyer@1 1068 --setstatus("")
farmbuyer@1 1069 return false -- continue with default un-highlighting behavior
farmbuyer@1 1070 end
farmbuyer@1 1071 end
farmbuyer@1 1072
farmbuyer@84 1073 local function eoi_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, down)
farmbuyer@1 1074 if (row == nil) or (realrow == nil) then return true end -- click column header, suppress reordering
farmbuyer@1 1075 local e = data[realrow]
farmbuyer@1 1076 local kind = e.kind
farmbuyer@1 1077
farmbuyer@1 1078 -- Check for shift-clicking a loot line
farmbuyer@84 1079 if IsModifiedClick("CHATLINK") and kind == 'loot' and column == 1
farmbuyer@16 1080 then
farmbuyer@1 1081 ChatEdit_InsertLink (e.itemlink)
farmbuyer@1 1082 return true -- do not do anything further
farmbuyer@1 1083 end
farmbuyer@1 1084
farmbuyer@1 1085 -- Remaining actions are all right-click
farmbuyer@1 1086 if button ~= "RightButton" then return true end
farmbuyer@84 1087 _d:SetUserData("DD index", realrow)
farmbuyer@1 1088
farmbuyer@1 1089 if kind == 'loot' and (column == 1 or column == 3) then
farmbuyer@84 1090 _d:SetUserData("DD cell", cellFrame)
farmbuyer@1 1091 eoi_loot_dropdown[1].text = e.itemlink
farmbuyer@1 1092 EasyMenu (eoi_loot_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1093
farmbuyer@1 1094 elseif kind == 'loot' and column == 2 then
farmbuyer@1 1095 eoi_player_dropdown[1].text = e.person
farmbuyer@1 1096 local raiders = {}
farmbuyer@1 1097 for i = 1, GetNumRaidMembers() do
farmbuyer@1 1098 tinsert (raiders, (GetRaidRosterInfo(i)))
farmbuyer@1 1099 end
farmbuyer@1 1100 table.sort(raiders)
farmbuyer@1 1101 for i = 1, #raiders do
farmbuyer@1 1102 local name = raiders[i]
farmbuyer@1 1103 raiders[i] = {
farmbuyer@1 1104 text = name,
farmbuyer@1 1105 func = dropdownmenu_handler,
farmbuyer@37 1106 arg1 = eoi_dropdownfuncs.df_REASSIGN,
farmbuyer@1 1107 arg2 = name,
farmbuyer@1 1108 notCheckable = true,
farmbuyer@1 1109 }
farmbuyer@1 1110 end
farmbuyer@1 1111 eoi_player_dropdown[2].menuList =
farmbuyer@37 1112 gen_easymenu_table (raiders, {"Enter name...",CLOSE}, eoi_dropdownfuncs)
farmbuyer@25 1113 if e.disposition == 'shard' or e.disposition == 'gvault' then
farmbuyer@25 1114 eoi_player_dropdown[2].disabled = true
farmbuyer@25 1115 eoi_player_dropdown[2].tooltipTitle = "Cannot Reassign"
farmbuyer@25 1116 eoi_player_dropdown[2].tooltipText = "You must first mark this item as 'normal' or 'offspec' before reassignment."
farmbuyer@25 1117 else
farmbuyer@25 1118 eoi_player_dropdown[2].disabled = nil
farmbuyer@25 1119 eoi_player_dropdown[2].tooltipTitle = nil
farmbuyer@25 1120 eoi_player_dropdown[2].tooltipText = nil
farmbuyer@25 1121 end
farmbuyer@1 1122 EasyMenu (eoi_player_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1123
farmbuyer@1 1124 elseif kind == 'boss' then
farmbuyer@55 1125 eoi_boss_dropdown[1].text = e.bossname
farmbuyer@83 1126 -- KILLWIPE: update '2' if this is not the 2nd entry in eoi_boss_dropdown
farmbuyer@83 1127 eoi_boss_dropdown[2].tooltipWhileDisabled = nil
farmbuyer@83 1128 eoi_boss_dropdown[2].disabled = e.reason ~= 'wipe' and true or nil
farmbuyer@1 1129 EasyMenu (eoi_boss_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1130
farmbuyer@1 1131 elseif kind == 'time' then
farmbuyer@1 1132 eoi_time_dropdown[1].text = e.startday.text
farmbuyer@1 1133 EasyMenu (eoi_time_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1134
farmbuyer@1 1135 end
farmbuyer@1 1136
farmbuyer@1 1137 return true -- do not do anything further
farmbuyer@1 1138 end
farmbuyer@1 1139
farmbuyer@1 1140 function eoi_editcell (row_index, cell_frame)
farmbuyer@1 1141 local e = g_loot[row_index]
farmbuyer@1 1142 if not e then return end -- how the hell could we get this far?
farmbuyer@1 1143 local celldata = e.cols[3]
farmbuyer@1 1144 local box = GUI:Create("EditBox")
farmbuyer@1 1145 box:SetText(celldata.value)
farmbuyer@1 1146 box:SetUserData("old show", box.editbox:GetScript("OnShow"))
farmbuyer@1 1147 box:SetUserData("old escape", box.editbox:GetScript("OnEscapePressed"))
farmbuyer@1 1148 box.editbox:SetScript("OnShow", box.editbox.SetFocus)
farmbuyer@1 1149 box.editbox:SetScript("OnEscapePressed", function(_be)
farmbuyer@1 1150 _be:ClearFocus()
farmbuyer@1 1151 _be.obj:Release()
farmbuyer@1 1152 end)
farmbuyer@1 1153 box:SetCallback("OnEnterPressed", function(_b,event,value)
farmbuyer@1 1154 e.extratext = value
farmbuyer@1 1155 celldata.value = value
farmbuyer@1 1156 e.bcast_from = nil -- things get screwy if this field is still present. sigh.
farmbuyer@1 1157 e.extratext_byhand = true
farmbuyer@1 1158 value = value and value:match("^(x%d+)")
farmbuyer@1 1159 if value then e.count = value end
farmbuyer@1 1160 _b:Release()
farmbuyer@1 1161 return _d:GetUserData("eoiST"):OuroLoot_Refresh(row_index)
farmbuyer@1 1162 end)
farmbuyer@1 1163 box:SetCallback("OnRelease", function(_b)
farmbuyer@1 1164 _b.editbox:ClearFocus()
farmbuyer@1 1165 _b.editbox:SetScript("OnShow", _b:GetUserData("old show"))
farmbuyer@1 1166 _b.editbox:SetScript("OnEscapePressed", _b:GetUserData("old escape"))
farmbuyer@1 1167 setstatus("")
farmbuyer@1 1168 end)
farmbuyer@1 1169 box.frame:SetAllPoints(cell_frame)
farmbuyer@1 1170 box.frame:SetParent(cell_frame)
farmbuyer@1 1171 box.frame:SetFrameLevel(cell_frame:GetFrameLevel()+1)
farmbuyer@1 1172 box.frame:Show()
farmbuyer@1 1173 setstatus("Press Enter or click Okay to accept changes, or press Escape to cancel them.")
farmbuyer@1 1174 end
farmbuyer@1 1175
farmbuyer@84 1176 local function eoi_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button)
farmbuyer@1 1177 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@1 1178 local e = data[realrow]
farmbuyer@1 1179 local kind = e.kind
farmbuyer@1 1180
farmbuyer@84 1181 --_d:SetUserData("DD index", realrow)
farmbuyer@1 1182 if kind == 'loot' and column == 3 and button == "LeftButton" then
farmbuyer@1 1183 eoi_editcell (realrow, cellFrame)
farmbuyer@1 1184 end
farmbuyer@1 1185
farmbuyer@1 1186 return true -- do not do anything further
farmbuyer@1 1187 end
farmbuyer@1 1188
farmbuyer@1 1189 -- Used for EOI column 2 and Hist column 1. Both are player name columns.
farmbuyer@84 1190 local function eoi_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable)
farmbuyer@1 1191 if not fShow then
farmbuyer@1 1192 cellFrame.text:SetText("")
farmbuyer@1 1193 if cellFrame.icontexture then
farmbuyer@1 1194 cellFrame.icontexture:Hide()
farmbuyer@1 1195 end
farmbuyer@1 1196 return
farmbuyer@1 1197 end
farmbuyer@1 1198
farmbuyer@1 1199 local e = data[realrow]
farmbuyer@1 1200 local cell = e.cols[column]
farmbuyer@1 1201
farmbuyer@1 1202 cellFrame.text:SetText(cell.value)
farmbuyer@1 1203
farmbuyer@1 1204 if e.person_class then
farmbuyer@1 1205 local icon
farmbuyer@1 1206 if cellFrame.icontexture then
farmbuyer@1 1207 icon = cellFrame.icontexture
farmbuyer@1 1208 else
farmbuyer@1 1209 icon = cellFrame:CreateTexture(nil,"BACKGROUND")
farmbuyer@1 1210 icon:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 1211 icon:SetHeight(eoi_st_rowheight-4)
farmbuyer@1 1212 icon:SetWidth(eoi_st_rowheight-4)
farmbuyer@1 1213 icon:SetTexture("Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes")
farmbuyer@1 1214 cellFrame.icontexture = icon
farmbuyer@1 1215 end
farmbuyer@1 1216 icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[e.person_class]))
farmbuyer@1 1217 icon:Show()
farmbuyer@1 1218 cellFrame.text:SetPoint("LEFT", icon, "RIGHT", 1, 0)
farmbuyer@86 1219 local color = addon.class_colors[e.person_class]
farmbuyer@73 1220 cellFrame.text:SetTextColor(color.r,color.g,color.b,1)
farmbuyer@1 1221 else
farmbuyer@1 1222 if cellFrame.icontexture then
farmbuyer@1 1223 cellFrame.icontexture:Hide()
farmbuyer@1 1224 cellFrame.text:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 1225 end
farmbuyer@73 1226 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 1227 end
farmbuyer@1 1228
farmbuyer@1 1229 --if e.kind ~= 'loot' then
farmbuyer@1 1230 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[e.reason or e.kind or ""])
farmbuyer@1 1231 --else
farmbuyer@84 1232 -- stable:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 1233 --end
farmbuyer@1 1234 end
farmbuyer@1 1235
farmbuyer@1 1236 local eoi_st_cols = {
farmbuyer@1 1237 { -- col 1
farmbuyer@1 1238 name = "Item",
farmbuyer@1 1239 width = 250,
farmbuyer@1 1240 },
farmbuyer@1 1241 { -- col 2
farmbuyer@1 1242 name = "Player",
farmbuyer@1 1243 width = 130,
farmbuyer@1 1244 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 1245 },
farmbuyer@1 1246 { -- col 3
farmbuyer@1 1247 name = "Notes",
farmbuyer@3 1248 width = 250,
farmbuyer@73 1249 color = eoi_st_lootrow_col3_colortable_func,
farmbuyer@1 1250 },
farmbuyer@1 1251 }
farmbuyer@1 1252
farmbuyer@6 1253 local player_filter_all
farmbuyer@6 1254 local player_filter_by_name = function (st, e)
farmbuyer@1 1255 if e.kind ~= 'loot' then return true end
farmbuyer@1 1256 return e.person == _d:GetUserData("player filter name")
farmbuyer@1 1257 end
farmbuyer@1 1258
farmbuyer@1 1259 -- Tab 1: Events Of Interest (implementation)
farmbuyer@1 1260 tabs_OnGroupSelected["eoi"] = function(ocontainer,specials)
farmbuyer@1 1261 if (not addon.rebroadcast) and (not addon.enabled) and (#g_loot < 1) then
farmbuyer@40 1262 addon.dprint('flow', "Nothing to show in first tab, skipping creation")
farmbuyer@40 1263 return
farmbuyer@1 1264 end
farmbuyer@1 1265
farmbuyer@1 1266 -- The first time this function is called, we set up a persistent ST
farmbuyer@1 1267 -- object and store it. Any other delayed setup work is done, and then
farmbuyer@1 1268 -- this function replaces itself with a smaller, sleeker, sexier one.
farmbuyer@1 1269 -- This function will later be garbage collected.
farmbuyer@1 1270 local ST = LibStub("ScrollingTable"):CreateST(eoi_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 1271 _d:SetUserData("eoiST",ST)
farmbuyer@1 1272 if addon.author_debug then
farmbuyer@1 1273 _G.OLST = ST
farmbuyer@1 1274 end
farmbuyer@1 1275
farmbuyer@1 1276 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 1277 eoi_st_otherrow_bgcolortable_default = ST:GetDefaultHighlightBlank()
farmbuyer@1 1278 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 1279 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 1280 end})
farmbuyer@1 1281 end
farmbuyer@1 1282
farmbuyer@1 1283 -- Calling SetData breaks (trying to call Refresh) if g_loot hasn't gone
farmbuyer@1 1284 -- through this loop.
farmbuyer@1 1285 addon:_fill_out_eoi_data(1)
farmbuyer@1 1286 -- safety check begin
farmbuyer@1 1287 for i,e in ipairs(g_loot) do
farmbuyer@1 1288 if type(e.cols) ~= 'table' then
farmbuyer@1 1289 addon:Print("ARGH, index",i,"bad in eoi_OGS, type",type(e.cols),
farmbuyer@55 1290 "entry kind", e.kind, "data", e.itemname or e.bossname or e.startday.text,
farmbuyer@55 1291 "-- please take a screenshot and send to Farmbuyer@US-Kilrogg.")
farmbuyer@1 1292 tabledump(e)
farmbuyer@1 1293 end
farmbuyer@1 1294 end
farmbuyer@1 1295 -- safety check end
farmbuyer@1 1296 ST:SetData(g_loot)
farmbuyer@1 1297 ST:RegisterEvents{
farmbuyer@1 1298 OnEnter = eoi_st_OnEnter,
farmbuyer@1 1299 OnLeave = eoi_st_OnLeave,
farmbuyer@1 1300 OnClick = eoi_st_OnClick,
farmbuyer@1 1301 OnDoubleClick = eoi_st_OnDoubleClick,
farmbuyer@1 1302 }
farmbuyer@1 1303
farmbuyer@1 1304 -- We want a single "update and redraw" function for the ST. Also, the
farmbuyer@1 1305 -- given refresh function is badly named and does nothing; the actual
farmbuyer@1 1306 -- function is SortData (also badly named when no sorting is being done),
farmbuyer@1 1307 -- which unconditionally calls the *hooked* Refresh.
farmbuyer@1 1308 local oldrefresh = ST.Refresh
farmbuyer@1 1309 ST.Refresh = function (self, opt_index)
farmbuyer@1 1310 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 1311 return oldrefresh(self)
farmbuyer@1 1312 end
farmbuyer@1 1313 ST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 1314 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 1315 -- safety check begin
farmbuyer@1 1316 for i,e in ipairs(g_loot) do
farmbuyer@1 1317 if type(e.cols) ~= 'table' then
farmbuyer@4 1318 addon:Print("ARGH, index",i,"bad in eoi refresh, refreshed at", opt_index, "type",type(e.cols),
farmbuyer@55 1319 "entry kind", e.kind, "data", e.itemname or e.bossname or e.startday.text,
farmbuyer@55 1320 "-- please take a screenshot and send to Farmbuyer@US-Kilrogg.")
farmbuyer@1 1321 tabledump(e)
farmbuyer@1 1322 end
farmbuyer@1 1323 end
farmbuyer@1 1324 -- safety check end
farmbuyer@1 1325 self:SortData() -- calls hooked refresh
farmbuyer@1 1326 end
farmbuyer@1 1327
farmbuyer@1 1328 -- No need to keep creating function closures that all just "return true",
farmbuyer@1 1329 -- instead we grab the one made inside lib-st. There's no "get filter" API
farmbuyer@1 1330 -- so we just reach inside.
farmbuyer@6 1331 player_filter_all = ST.Filter
farmbuyer@1 1332
farmbuyer@1 1333 -- Now set up the future drawing function...
farmbuyer@1 1334 tabs_OnGroupSelected["eoi"] = function(container,specials)
farmbuyer@1 1335 local st_widget = GUI:Create("lib-st")
farmbuyer@1 1336 local st = _d:GetUserData("eoiST")
farmbuyer@1 1337
farmbuyer@84 1338 _d:SetUserData("which ST",st)
farmbuyer@84 1339
farmbuyer@1 1340 -- This is actually required each time
farmbuyer@6 1341 _d:SetUserData ("player filter clear", player_filter_all)
farmbuyer@6 1342 _d:SetUserData ("player filter by name", player_filter_by_name)
farmbuyer@1 1343
farmbuyer@1 1344 st:OuroLoot_Refresh()
farmbuyer@1 1345 st_widget:WrapST(st)
farmbuyer@3 1346 st_widget.head_offset = 15
farmbuyer@3 1347 st_widget.tail_offset = 0
farmbuyer@1 1348
farmbuyer@1 1349 if OuroLootSV_opts.scroll_to_bottom then
farmbuyer@1 1350 local scrollbar = _G[st.scrollframe:GetName().."ScrollBar"]
farmbuyer@1 1351 if scrollbar then
farmbuyer@1 1352 local _,max = scrollbar:GetMinMaxValues()
farmbuyer@1 1353 scrollbar:SetValue(max) -- also calls hooked Refresh
farmbuyer@1 1354 end
farmbuyer@1 1355 end
farmbuyer@1 1356
farmbuyer@1 1357 container:SetLayout("Fill")
farmbuyer@1 1358 container:AddChild(st_widget)
farmbuyer@1 1359
farmbuyer@42 1360 local b
farmbuyer@42 1361 --[===[ b = mkbutton("Generate Header",
farmbuyer@42 1362 [[]])
farmbuyer@42 1363 b:SetFullWidth(true)
farmbuyer@42 1364 b:SetCallback("OnClick", function (_b)
farmbuyer@42 1365 end)
farmbuyer@42 1366 specials:AddChild(b) ]===]
farmbuyer@42 1367
farmbuyer@42 1368 b = mkbutton('eoi_filter_reset', "Reset Player Filter",
farmbuyer@1 1369 [[Return to showing complete loot information.]])
farmbuyer@1 1370 b:SetFullWidth(true)
farmbuyer@1 1371 b:SetCallback("OnClick", function (_b)
farmbuyer@1 1372 local st = _d:GetUserData("eoiST")
farmbuyer@6 1373 st:SetFilter(player_filter_all)
farmbuyer@1 1374 _b:SetDisabled(true)
farmbuyer@1 1375 end)
farmbuyer@6 1376 b:SetDisabled(st.Filter == player_filter_all)
farmbuyer@1 1377 specials:AddChild(b)
farmbuyer@1 1378
farmbuyer@1 1379 local people = { "<nobody>" }
farmbuyer@1 1380 for i=1,GetNumRaidMembers() do
farmbuyer@1 1381 tinsert(people,(GetRaidRosterInfo(i)))
farmbuyer@1 1382 end
farmbuyer@1 1383 table.sort(people)
farmbuyer@1 1384 local initial
farmbuyer@1 1385 for i,n in ipairs(people) do
farmbuyer@1 1386 if n == addon.sharder then initial = i end
farmbuyer@1 1387 end
farmbuyer@1 1388 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 1389 [[If set, items received by this person will be automatically marked as disenchanted.]])
farmbuyer@1 1390 b:SetFullWidth(true)
farmbuyer@1 1391 b:SetLabel("Auto-mark as shard:")
farmbuyer@1 1392 b:SetList(people)
farmbuyer@1 1393 b:SetValue(initial or 1)
farmbuyer@1 1394 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 1395 addon.sharder = (choice ~= 1) and people[choice] or nil
farmbuyer@1 1396 end)
farmbuyer@1 1397 specials:AddChild(b)
farmbuyer@1 1398
farmbuyer@42 1399 b = mkbutton('eoi_bcast_req', "Request B'casters",
farmbuyer@1 1400 [[Sends out a request for others to enable loot rebroadcasting if they have not already done so.]])
farmbuyer@1 1401 b:SetFullWidth(true)
farmbuyer@1 1402 b:SetCallback("OnClick", function ()
farmbuyer@1 1403 addon:Print("Sending request!")
farmbuyer@1 1404 addon.requesting = true
farmbuyer@1 1405 addon:broadcast('bcast_req')
farmbuyer@1 1406 end)
farmbuyer@1 1407 b:SetDisabled(not addon.enabled)
farmbuyer@1 1408 specials:AddChild(b)
farmbuyer@1 1409 end
farmbuyer@1 1410 -- ...and call it.
farmbuyer@1 1411 return tabs_OnGroupSelected["eoi"](ocontainer,specials)
farmbuyer@1 1412 end
farmbuyer@83 1413 noob_tips["eoi"] = _markup[[
farmbuyer@83 1414 <Shift-Left> while over an item link to paste it into chat.
farmbuyer@83 1415
farmbuyer@83 1416 <Right>-click any row to display a dropdown menu. The menu is different for
farmbuyer@83 1417 the Player column than it is for the Item/Notes columns, and different for
farmbuyer@83 1418 loot entries than it is for other rows.]]
farmbuyer@1 1419
farmbuyer@37 1420
farmbuyer@1 1421 -- Tab 2/3 (generated text)
farmbuyer@1 1422 function tabs_generated_text_OGS (container, specials, text_kind)
farmbuyer@1 1423 container:SetLayout("Fill")
farmbuyer@1 1424 local box = GUI:Create("MultiLineEditBox")
farmbuyer@1 1425 box:SetFullWidth(true)
farmbuyer@1 1426 box:SetFullHeight(true)
farmbuyer@1 1427 box:SetLabel("Pressing the Escape key while typing will return keystroke control to the usual chat window.")
farmbuyer@1 1428 box:DisableButton(true)
farmbuyer@1 1429 addon:_fill_out_eoi_data(1)
farmbuyer@1 1430
farmbuyer@1 1431 -- Update the savedvar copy of the text before presenting it for editing,
farmbuyer@1 1432 -- then save it again when editing finishes. This way if the user goes
farmbuyer@1 1433 -- offline while editing, at least the unedited version is saved instead
farmbuyer@1 1434 -- of all the new text being lost entirely. (Yes, it's happened.)
farmbuyer@1 1435 --
farmbuyer@1 1436 -- No good local-ish place to store the cursor position that will also
farmbuyer@1 1437 -- survive the entire display being released. Abuse the generated text
farmbuyer@1 1438 -- cache for this purpose.
farmbuyer@1 1439 local pos = text_kind.."_pos"
farmbuyer@1 1440 if _generate_text(text_kind) then
farmbuyer@1 1441 g_loot[text_kind] = g_loot[text_kind] .. g_generated[text_kind]
farmbuyer@1 1442 g_generated[text_kind] = nil
farmbuyer@1 1443 end
farmbuyer@1 1444 box:SetText(g_loot[text_kind])
farmbuyer@1 1445 box.editBox:SetCursorPosition(g_generated[pos] or 0)
farmbuyer@1 1446 box.editBox:SetScript("OnShow", box.editBox.SetFocus)
farmbuyer@1 1447 box:SetCallback("OnRelease", function(_box)
farmbuyer@1 1448 box.editBox:ClearFocus()
farmbuyer@1 1449 g_loot[text_kind] = _box:GetText()
farmbuyer@1 1450 g_generated[pos] = _box.editBox:GetCursorPosition()
farmbuyer@1 1451 end)
farmbuyer@1 1452 container:AddChild(box)
farmbuyer@1 1453
farmbuyer@1 1454 local w = mkbutton("Regenerate",
farmbuyer@1 1455 [[+DISCARD> all text in this tab, and regenerate it from the current loot information.]])
farmbuyer@1 1456 w:SetFullWidth(true)
farmbuyer@1 1457 w:SetDisabled ((#g_loot == 0) and (box:GetText() == ""))
farmbuyer@1 1458 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1459 box:SetText("")
farmbuyer@1 1460 g_loot[text_kind] = ""
farmbuyer@1 1461 g_loot.printed[text_kind] = 0
farmbuyer@1 1462 g_generated.last_instance = nil
farmbuyer@1 1463 g_generated[pos] = nil
farmbuyer@1 1464 addon:Print("'%s' has been regenerated.", _tabtexts[text_kind].title)
farmbuyer@1 1465 return addon:redisplay()
farmbuyer@1 1466 end)
farmbuyer@1 1467 specials:AddChild(w)
farmbuyer@58 1468 if addon:is_plugin(text_kind) then
farmbuyer@58 1469 local pname = addon:is_plugin(text_kind):GetName()
farmbuyer@58 1470 w = mkbutton("Reset SVs & ReloadUI",
farmbuyer@59 1471 ([[<DEBUG:> Reset savedvariables for %s plugin back to defaults, and trigger a UI reload.]]):format(pname))
farmbuyer@58 1472 w:SetFullWidth(true)
farmbuyer@58 1473 w:SetCallback("OnClick", function(_w)
farmbuyer@58 1474 _G['OuroLoot'..pname..'_opts'] = nil
farmbuyer@58 1475 ReloadUI()
farmbuyer@58 1476 end)
farmbuyer@58 1477 specials:AddChild(w)
farmbuyer@58 1478 end
farmbuyer@1 1479 _populate_text_specials (box, specials, mkbutton, text_kind)
farmbuyer@1 1480 end
farmbuyer@1 1481
farmbuyer@37 1482
farmbuyer@1 1483 -- Tab 4: History
farmbuyer@1 1484 -- Much of the implementation here follows a similar desgin for the first
farmbuyer@4 1485 -- tab's handling of ST objects. We will even reuse its controlling tables
farmbuyer@4 1486 -- when feasible.
farmbuyer@37 1487 local histST, hist_dropdownfuncs
farmbuyer@84 1488 local hist_normal_status =
farmbuyer@84 1489 [[Click on a row to view all history for that player only. (Click column headers to re-sort.)]]
farmbuyer@84 1490 local hist_name_status =
farmbuyer@84 1491 [[Right-click on any row to return to normal history display.]]
farmbuyer@84 1492
farmbuyer@84 1493 local history_filter_by_recent = function (st, e)
farmbuyer@84 1494 if e.kind ~= 'hist' then return true end
farmbuyer@84 1495 return e.cols[2].OLi == 1
farmbuyer@84 1496 end
farmbuyer@84 1497
farmbuyer@84 1498 local history_filter_who
farmbuyer@84 1499 local history_filter_by_name = function (st, e)
farmbuyer@84 1500 if e.kind ~= 'hist' then return true end
farmbuyer@84 1501 return e.OLwho == history_filter_who
farmbuyer@84 1502 end
farmbuyer@1 1503
farmbuyer@37 1504 hist_dropdownfuncs = dropdownfuncs{
farmbuyer@87 1505 ["Delete this loot event from history"] = function()--rowi
farmbuyer@84 1506 local h = _d:GetUserData("DD history entry")
farmbuyer@87 1507 local numleft,err = addon:_delHistoryEntry (h.cols[2].OLu, h.itemlink)
farmbuyer@87 1508 if numleft then
farmbuyer@86 1509 addon:Print("Removed history entry %s from %s.",
farmbuyer@86 1510 h.itemlink, addon:colorize(h.OLwho,h.OLclass))
farmbuyer@87 1511 if numleft < 1 then
farmbuyer@87 1512 history_filter_who = nil
farmbuyer@87 1513 _d:GetUserData("histST"):SetFilter(history_filter_by_recent)
farmbuyer@87 1514 setstatus(hist_normal_status)
farmbuyer@87 1515 end
farmbuyer@84 1516 else
farmbuyer@84 1517 addon:Print(err)
farmbuyer@84 1518 end
farmbuyer@84 1519 end,
farmbuyer@84 1520
farmbuyer@87 1521 ["Delete this player's entire loot history"] = function()--rowi
farmbuyer@84 1522 local h = _d:GetUserData("DD history entry")
farmbuyer@84 1523 local name = h.OLwho
farmbuyer@84 1524 local player_i = addon.history.byname[name]
farmbuyer@84 1525 local gone = tremove (addon.history, player_i)
farmbuyer@84 1526 assert(gone.name == name)
farmbuyer@84 1527 addon:_build_history_names()
farmbuyer@86 1528 addon:Print("Removed player %s from history (%d total entries).",
farmbuyer@86 1529 addon:colorize(name,gone.person_class), #gone.unique)
farmbuyer@37 1530 end,
farmbuyer@37 1531 }
farmbuyer@84 1532 local hist_general_dropdown = gen_easymenu_table(
farmbuyer@84 1533 {{
farmbuyer@84 1534 -- this is the dropdown title, text filled in on the fly
farmbuyer@84 1535 isTitle = true,
farmbuyer@84 1536 notClickable = true,
farmbuyer@84 1537 notCheckable = true,
farmbuyer@84 1538 }},
farmbuyer@84 1539 {
farmbuyer@84 1540 "Delete this player's entire loot history|Permanent, no going back!",
farmbuyer@84 1541 "--",
farmbuyer@84 1542 CLOSE
farmbuyer@84 1543 }, hist_dropdownfuncs)
farmbuyer@84 1544 local hist_specific_dropdown = gen_easymenu_table(
farmbuyer@37 1545 {{
farmbuyer@37 1546 -- this is the dropdown title, text filled in on the fly
farmbuyer@37 1547 notClickable = true,
farmbuyer@37 1548 notCheckable = true,
farmbuyer@37 1549 }},
farmbuyer@37 1550 {
farmbuyer@84 1551 "Delete this loot event from history|Permanent, no going back!",
farmbuyer@37 1552 "--",
farmbuyer@37 1553 CLOSE
farmbuyer@37 1554 }, hist_dropdownfuncs)
farmbuyer@6 1555
farmbuyer@84 1556 -- Loot column
farmbuyer@84 1557 --[[
farmbuyer@84 1558 local function hist_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable)
farmbuyer@84 1559 end]]
farmbuyer@84 1560
farmbuyer@84 1561 -- Formatted timestamp column
farmbuyer@84 1562 local function hist_st_col3_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable)
farmbuyer@84 1563 if not fShow then
farmbuyer@84 1564 cellFrame.text:SetText("")
farmbuyer@84 1565 return
farmbuyer@84 1566 end
farmbuyer@84 1567
farmbuyer@84 1568 local h = data[realrow]
farmbuyer@84 1569 local cell = h.cols[column]
farmbuyer@84 1570
farmbuyer@84 1571 cellFrame.text:SetText(cell.value)
farmbuyer@84 1572 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@84 1573
farmbuyer@84 1574 --stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[h.kind])
farmbuyer@84 1575 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable_default)
farmbuyer@84 1576 end
farmbuyer@84 1577
farmbuyer@84 1578 local function hist_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, down)
farmbuyer@84 1579 if (row == nil) or (realrow == nil) then return false end -- click column header, do default resorting
farmbuyer@84 1580 local h = data[realrow]
farmbuyer@84 1581 assert(h.kind=='hist')
farmbuyer@84 1582
farmbuyer@84 1583 -- Four button combinations we need to care about:
farmbuyer@84 1584
farmbuyer@84 1585 -- Shift-left pastes loot
farmbuyer@84 1586 if IsModifiedClick("CHATLINK") and column == 2 then
farmbuyer@84 1587 ChatEdit_InsertLink (h.itemlink)
farmbuyer@84 1588 return true -- do not do anything further
farmbuyer@84 1589 end
farmbuyer@84 1590
farmbuyer@84 1591 _d:SetUserData("DD index", realrow)
farmbuyer@84 1592 _d:SetUserData("DD history entry", h)
farmbuyer@84 1593
farmbuyer@84 1594 -- The rest depends on whether we're filtering (focused in on a specific
farmbuyer@84 1595 -- player) or not.
farmbuyer@84 1596 if history_filter_who then
farmbuyer@84 1597 -- Shift-right opens a menu
farmbuyer@84 1598 if IsShiftKeyDown() and button == "RightButton" then
farmbuyer@84 1599 hist_specific_dropdown[1].text = h.itemlink
farmbuyer@84 1600 EasyMenu (hist_specific_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@84 1601
farmbuyer@84 1602 -- Right goes back to normal mode
farmbuyer@84 1603 elseif button == "RightButton" then
farmbuyer@84 1604 history_filter_who = nil
farmbuyer@84 1605 stable:SetFilter(history_filter_by_recent)
farmbuyer@84 1606 setstatus(hist_normal_status)
farmbuyer@84 1607 end
farmbuyer@84 1608
farmbuyer@84 1609 else -- not focused
farmbuyer@84 1610 -- Shift-right opens a menu
farmbuyer@84 1611 if IsShiftKeyDown() and button == "RightButton" then
farmbuyer@84 1612 hist_general_dropdown[1].text = h.OLwho
farmbuyer@84 1613 EasyMenu (hist_general_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@84 1614
farmbuyer@84 1615 -- Left focuses on a specific player
farmbuyer@84 1616 elseif button == "LeftButton" then
farmbuyer@84 1617 history_filter_who = h.OLwho
farmbuyer@84 1618 stable:SetFilter(history_filter_by_name)
farmbuyer@84 1619 setstatus(hist_name_status)
farmbuyer@84 1620 end
farmbuyer@84 1621 end
farmbuyer@84 1622
farmbuyer@84 1623 return true -- do not do anything further
farmbuyer@84 1624 end
farmbuyer@84 1625
farmbuyer@84 1626 --[[
farmbuyer@84 1627 local function hist_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button)
farmbuyer@84 1628 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@84 1629 local h = data[realrow]
farmbuyer@84 1630 assert(h.kind=='hist')
farmbuyer@84 1631
farmbuyer@84 1632 return true -- do not do anything further
farmbuyer@84 1633 end]]
farmbuyer@84 1634
farmbuyer@37 1635 local hist_st_cols = {
farmbuyer@37 1636 { -- col 1
farmbuyer@37 1637 name = "Player",
farmbuyer@37 1638 width = 130,
farmbuyer@37 1639 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@37 1640 },
farmbuyer@37 1641 { -- col 2
farmbuyer@37 1642 name = "Most Recent Loot",
farmbuyer@37 1643 width = 250,
farmbuyer@84 1644 --DoCellUpdate = hist_st_col2_DoCellUpdate,
farmbuyer@37 1645 },
farmbuyer@37 1646 { -- col 3
farmbuyer@37 1647 name = "When",
farmbuyer@37 1648 width = 250,
farmbuyer@37 1649 DoCellUpdate = hist_st_col3_DoCellUpdate,
farmbuyer@37 1650 defaultsort = "asc",
farmbuyer@37 1651 sort = "asc",
farmbuyer@37 1652 sortnext = 1,
farmbuyer@37 1653 },
farmbuyer@37 1654 }
farmbuyer@37 1655
farmbuyer@37 1656 -- Tab 4: History (implementation)
farmbuyer@37 1657 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1658 histST = LibStub("ScrollingTable"):CreateST(hist_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@37 1659 _d:SetUserData("histST",histST)
farmbuyer@37 1660 if addon.author_debug then
farmbuyer@37 1661 _G.OLHST = histST
farmbuyer@1 1662 end
farmbuyer@1 1663
farmbuyer@37 1664 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@37 1665 eoi_st_otherrow_bgcolortable_default = histST:GetDefaultHighlightBlank()
farmbuyer@37 1666 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@37 1667 return eoi_st_otherrow_bgcolortable_default
farmbuyer@37 1668 end})
farmbuyer@1 1669 end
farmbuyer@1 1670
farmbuyer@37 1671 addon:_build_history_names()
farmbuyer@37 1672 addon:_fill_out_hist_data(1)
farmbuyer@37 1673 histST:SetData(addon.history.st)
farmbuyer@37 1674 histST:RegisterEvents{
farmbuyer@37 1675 OnEnter = eoi_st_OnEnter,
farmbuyer@37 1676 OnLeave = eoi_st_OnLeave,
farmbuyer@37 1677 OnClick = hist_st_OnClick,
farmbuyer@37 1678 --OnDoubleClick = hist_st_OnDoubleClick,
farmbuyer@37 1679 }
farmbuyer@37 1680 local oldrefresh = histST.Refresh
farmbuyer@37 1681 histST.Refresh = function (self, opt_index)
farmbuyer@37 1682 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1683 return oldrefresh(self)
farmbuyer@37 1684 end
farmbuyer@37 1685 histST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@37 1686 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1687 self:SortData() -- calls hooked refresh
farmbuyer@6 1688 end
farmbuyer@6 1689
farmbuyer@37 1690 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1691
farmbuyer@37 1692 -- Zaps history for the given realm, or the current (current-playing
farmbuyer@37 1693 -- realm, not currently-displayed realm) one if not specified.
farmbuyer@37 1694 local function reset_current_realm (opt_realmname)
farmbuyer@37 1695 local r = assert(opt_realmname or GetRealmName())
farmbuyer@37 1696 -- new .history table:
farmbuyer@37 1697 addon.history_all[r] = addon:_prep_new_history_category (nil, r)
farmbuyer@37 1698 addon.history = addon.history_all[r]
farmbuyer@37 1699 addon.hist_clean = nil
farmbuyer@37 1700 -- new .history.st table:
farmbuyer@37 1701 histST:OuroLoot_Refresh()
farmbuyer@37 1702 histST:SetData(addon.history.st)
farmbuyer@37 1703 end
farmbuyer@6 1704
farmbuyer@1 1705 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1706 local st_widget = GUI:Create("lib-st")
farmbuyer@37 1707 -- don't need _d:GetUserData("histST") here, as it's already a local
farmbuyer@84 1708 _d:SetUserData("which ST",histST)
farmbuyer@37 1709 histST:OuroLoot_Refresh()
farmbuyer@37 1710 st_widget:WrapST(histST)
farmbuyer@37 1711 st_widget.head_offset = 15
farmbuyer@37 1712 st_widget.tail_offset = 0
farmbuyer@37 1713 container:SetLayout("Fill")
farmbuyer@37 1714 container:AddChild(st_widget)
farmbuyer@37 1715 setstatus(hist_normal_status)
farmbuyer@1 1716
farmbuyer@37 1717 local b
farmbuyer@37 1718 do
farmbuyer@37 1719 local realms,current = {},1
farmbuyer@37 1720 for realmname,histtable in pairs(addon.history_all) do
farmbuyer@37 1721 if type(histtable) == 'table' then
farmbuyer@37 1722 tinsert(realms,realmname)
farmbuyer@37 1723 if addon.history == histtable then current = #realms end
farmbuyer@4 1724 end
farmbuyer@4 1725 end
farmbuyer@37 1726 b = mkbutton("Dropdown", nil, "", [[Which realm to display]])
farmbuyer@1 1727 b:SetFullWidth(true)
farmbuyer@37 1728 b:SetLabel() -- required even when empty, see ace3 ticket #234
farmbuyer@37 1729 b:SetList(realms)
farmbuyer@37 1730 b:SetValue(current)
farmbuyer@37 1731 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@37 1732 local r = realms[choice]
farmbuyer@37 1733 addon.history = addon:_prep_new_history_category (addon.history_all[r], r)
farmbuyer@37 1734 addon.hist_clean = nil
farmbuyer@6 1735 histST:OuroLoot_Refresh()
farmbuyer@6 1736 histST:SetData(addon.history.st)
farmbuyer@37 1737 -- Reset filters to normal
farmbuyer@37 1738 history_filter_who = nil
farmbuyer@37 1739 histST:SetFilter(history_filter_by_recent)
farmbuyer@37 1740 setstatus(hist_normal_status)
farmbuyer@1 1741 return addon:redisplay()
farmbuyer@1 1742 end)
farmbuyer@1 1743 specials:AddChild(b)
farmbuyer@37 1744 end
farmbuyer@1 1745
farmbuyer@37 1746 --[[ b = GUI:Create("Spacer") b:SetFullWidth(true) b:SetHeight(10) specials:AddChild(b) ]]
farmbuyer@4 1747
farmbuyer@37 1748 b = mkbutton("Regenerate",
farmbuyer@37 1749 [[Erases all history entries from the displayed realm, and regenerates it from current loot information.]])
farmbuyer@37 1750 b:SetFullWidth(true)
farmbuyer@37 1751 b:SetDisabled (#addon.history == 0)
farmbuyer@37 1752 b:SetCallback("OnClick", function(_b)
farmbuyer@37 1753 local dialog = StaticPopup_Show("OUROL_HIST_REGEN", addon.history.realm)
farmbuyer@37 1754 dialog.data = addon
farmbuyer@37 1755 dialog.data2 = function(_addon)
farmbuyer@37 1756 _addon:rewrite_history (_addon.history.realm)
farmbuyer@37 1757 histST:OuroLoot_Refresh()
farmbuyer@37 1758 histST:SetData(_addon.history.st)
farmbuyer@37 1759 end
farmbuyer@37 1760 end)
farmbuyer@37 1761 specials:AddChild(b)
farmbuyer@1 1762
farmbuyer@37 1763 b = mkbutton('hist_clear', "Clear Realm History",
farmbuyer@37 1764 [[|cffff1010Erases absolutely all> history entries from the displayed realm.]])
farmbuyer@37 1765 b:SetFullWidth(true)
farmbuyer@37 1766 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1767 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", addon.history.realm)
farmbuyer@37 1768 dialog.data = addon
farmbuyer@37 1769 dialog.data2 = function(_addon)
farmbuyer@37 1770 reset_current_realm(_addon.history.realm)
farmbuyer@37 1771 end
farmbuyer@37 1772 end)
farmbuyer@37 1773 specials:AddChild(b)
farmbuyer@37 1774
farmbuyer@37 1775 b = mkbutton('hist_clear_all', "Clear All History",
farmbuyer@37 1776 [[|cffff1010Erases absolutely all> history entries from ALL realms.]])
farmbuyer@37 1777 b:SetFullWidth(true)
farmbuyer@37 1778 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1779 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", "ALL realms")
farmbuyer@37 1780 dialog.data = addon
farmbuyer@37 1781 dialog.data2 = function(_addon)
farmbuyer@37 1782 _addon.history_all = {}
farmbuyer@37 1783 reset_current_realm()
farmbuyer@37 1784 end
farmbuyer@37 1785 end)
farmbuyer@37 1786 specials:AddChild(b)
farmbuyer@37 1787
farmbuyer@37 1788 b = mkbutton('hist_clear_old', "Clear Older",
farmbuyer@75 1789 [[Preserves only the latest loot entries for players on the displayed realm, removing all earlier ones.]])
farmbuyer@37 1790 b:SetFullWidth(true)
farmbuyer@37 1791 b:SetCallback("OnClick", function (_b)
farmbuyer@75 1792 local dialog = StaticPopup_Show("OUROL_HIST_PREEN", '', addon.history.realm, addon)
farmbuyer@37 1793 dialog.data = addon
farmbuyer@75 1794 dialog.data2 = function (_addon, howmany)
farmbuyer@75 1795 _addon:preen_history (_addon.history.realm, howmany)
farmbuyer@37 1796 _addon.hist_clean = nil
farmbuyer@37 1797 histST:OuroLoot_Refresh()
farmbuyer@37 1798 end
farmbuyer@37 1799 end)
farmbuyer@37 1800 specials:AddChild(b)
farmbuyer@1 1801 end
farmbuyer@37 1802 return tabs_OnGroupSelected["hist"](container,specials)
farmbuyer@1 1803 end
farmbuyer@83 1804 noob_tips["hist"] = _markup[[
farmbuyer@83 1805 <Left>-click a row to see all history for that player. <Right>-click any row
farmbuyer@83 1806 to return to showing all players.
farmbuyer@83 1807
farmbuyer@83 1808 <Shift-Left> while over an item link to paste it into chat. <Shift-Right>
farmbuyer@83 1809 any row to display a dropdown menu.]]
farmbuyer@1 1810
farmbuyer@37 1811
farmbuyer@6 1812 -- Tab 5: Help (content in verbage.lua)
farmbuyer@1 1813 do
farmbuyer@1 1814 local tabs_help_OnGroupSelected_func = function (treeg,event,category)
farmbuyer@1 1815 treeg:ReleaseChildren()
farmbuyer@1 1816 local txt = GUI:Create("Label")
farmbuyer@1 1817 txt:SetFullWidth(true)
farmbuyer@1 1818 txt:SetFontObject(GameFontNormal)--Highlight)
farmbuyer@1 1819 txt:SetText(addon.helptext[category])
farmbuyer@1 1820 local sf = GUI:Create("ScrollFrame")
farmbuyer@1 1821 local sfstat = _d:GetUserData("help tab scroll status") or {}
farmbuyer@1 1822 sf:SetStatusTable(sfstat)
farmbuyer@1 1823 _d:SetUserData("help tab scroll status",sfstat)
farmbuyer@1 1824 sf:SetLayout("Fill")
farmbuyer@1 1825 -- This forces the scrolling area to be bigger than the visible area; else
farmbuyer@1 1826 -- some of the text gets cut off.
farmbuyer@1 1827 sf.content:SetHeight(700)
farmbuyer@1 1828 sf:AddChild(txt)
farmbuyer@1 1829 treeg:AddChild(sf)
farmbuyer@1 1830 if treeg:GetUserData("help restore scroll") then
farmbuyer@1 1831 sfstat = sfstat.scrollvalue
farmbuyer@1 1832 if sfstat then sf:SetScroll(sfstat) end
farmbuyer@1 1833 treeg:SetUserData("help restore scroll", false)
farmbuyer@1 1834 else
farmbuyer@1 1835 sf:SetScroll(0)
farmbuyer@1 1836 end
farmbuyer@1 1837 end
farmbuyer@1 1838 tabs_OnGroupSelected["help"] = function(container,specials)
farmbuyer@1 1839 container:SetLayout("Fill")
farmbuyer@1 1840 local left = GUI:Create("TreeGroup")
farmbuyer@1 1841 local leftstat = _d:GetUserData("help tab select status")
farmbuyer@1 1842 or {treewidth=145}
farmbuyer@1 1843 left:SetStatusTable(leftstat)
farmbuyer@1 1844 _d:SetUserData("help tab select status",leftstat)
farmbuyer@1 1845 left:SetLayout("Fill")
farmbuyer@1 1846 left:SetFullWidth(true)
farmbuyer@1 1847 left:SetFullHeight(true)
farmbuyer@1 1848 left:EnableButtonTooltips(false)
farmbuyer@1 1849 left:SetTree(addon.helptree)
farmbuyer@1 1850 left:SetCallback("OnGroupSelected", tabs_help_OnGroupSelected_func)
farmbuyer@1 1851 container:AddChild(left)
farmbuyer@1 1852 leftstat = leftstat.selected
farmbuyer@1 1853 if leftstat then
farmbuyer@1 1854 left:SetUserData("help restore scroll", true)
farmbuyer@1 1855 left:SelectByValue(leftstat)
farmbuyer@1 1856 else
farmbuyer@1 1857 left:SelectByValue("basic")
farmbuyer@1 1858 end
farmbuyer@1 1859 end
farmbuyer@1 1860 end
farmbuyer@1 1861
farmbuyer@37 1862
farmbuyer@1 1863 -- Tab 6: Options / Advanced
farmbuyer@1 1864 do
farmbuyer@65 1865 -- Local ref to OuroLootSV_opts, which may be reassigned after load.
farmbuyer@65 1866 -- So instead this is updated when the tab is displayed.
farmbuyer@65 1867 local opts
farmbuyer@1 1868 local function mkoption (opt, label, width, desc, opt_func)
farmbuyer@1 1869 local w = mkbutton("CheckBoxSmallLabel", nil, "", desc)
farmbuyer@1 1870 w:SetRelativeWidth(width)
farmbuyer@1 1871 w:SetType("checkbox")
farmbuyer@1 1872 w:SetLabel(label)
farmbuyer@1 1873 if opt then
farmbuyer@65 1874 w:SetValue(opts[opt])
farmbuyer@1 1875 w:SetCallback("OnValueChanged", opt_func or (function(_w,event,value)
farmbuyer@65 1876 opts[opt] = value
farmbuyer@1 1877 end))
farmbuyer@1 1878 end
farmbuyer@1 1879 return w
farmbuyer@1 1880 end
farmbuyer@1 1881
farmbuyer@1 1882 local function adv_careful_OnTextChanged (ebox,event,value)
farmbuyer@1 1883 -- The EditBox widget's code will call an internal ShowButton routine
farmbuyer@1 1884 -- after this callback returns. ShowButton will test for this flag:
farmbuyer@1 1885 ebox:DisableButton (value == "")
farmbuyer@1 1886 end
farmbuyer@1 1887
farmbuyer@1 1888 -- Like the first tab, we use a pair of functions; first and repeating.
farmbuyer@1 1889 local function adv_real (container, specials)
farmbuyer@1 1890 local grp, w
farmbuyer@1 1891
farmbuyer@1 1892 grp = GUI:Create("InlineGroup")
farmbuyer@1 1893 grp:SetLayout("Flow")
farmbuyer@1 1894 grp:PauseLayout()
farmbuyer@1 1895 grp:SetFullWidth(true)
farmbuyer@1 1896 grp:SetTitle("Debugging/Testing Options [not saved across sessions]")
farmbuyer@1 1897
farmbuyer@1 1898 w = mkbutton("EditBox", 'comm_ident', addon.ident,
farmbuyer@73 1899 [[Set tracking to 'Disabled' in the top-right dropdown, then change this field (click Okay or press Enter).]])
farmbuyer@1 1900 w:SetRelativeWidth(0.2)
farmbuyer@1 1901 w:SetLabel("Addon channel ID")
farmbuyer@1 1902 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1903 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1904 -- if they set it to blank spaces, they're boned. oh well.
farmbuyer@1 1905 -- Re-enabling will take care of propogating this new value.
farmbuyer@1 1906 addon.ident = (value == "") and "OuroLoot2" or value
farmbuyer@1 1907 _w:SetText(addon.ident)
farmbuyer@1 1908 addon:Print("Addon channel ID set to '".. addon.ident.. "' for rebroadcasting and listening.")
farmbuyer@1 1909 end)
farmbuyer@1 1910 w:SetDisabled(addon.enabled or addon.rebroadcast)
farmbuyer@1 1911 grp:AddChild(w)
farmbuyer@1 1912
farmbuyer@40 1913 w = mkbutton("EditBox", nil, addon.recent_messages.ttl, [[comm cache TTL]])
farmbuyer@1 1914 w:SetRelativeWidth(0.05)
farmbuyer@1 1915 w:SetLabel("ttl")
farmbuyer@1 1916 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1917 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1918 value = tonumber(value) or addon.recent_messages.ttl
farmbuyer@1 1919 addon.recent_messages.ttl = value
farmbuyer@1 1920 _w:SetText(tostring(value))
farmbuyer@1 1921 end)
farmbuyer@1 1922 grp:AddChild(w)
farmbuyer@1 1923
farmbuyer@1 1924 w = mkbutton("load nsaab1548", [[Cursed Darkhound]])
farmbuyer@1 1925 w:SetRelativeWidth(0.25)
farmbuyer@1 1926 w:SetCallback("OnClick", function()
farmbuyer@1 1927 for i, v in ipairs(DBM.AddOns) do
farmbuyer@1 1928 if v.modId == "DBM-NotScaryAtAll" then
farmbuyer@1 1929 DBM:LoadMod(v)
farmbuyer@1 1930 break
farmbuyer@1 1931 end
farmbuyer@1 1932 end
farmbuyer@1 1933 local mod = DBM:GetModByName("NotScaryAtAll")
farmbuyer@1 1934 if mod then
farmbuyer@1 1935 mod:EnableMod()
farmbuyer@1 1936 addon:Print("Now tracking ID",mod.creatureId)
farmbuyer@73 1937 else
farmbuyer@73 1938 addon:Print("Can do nothing; DBM testing mod wasn't loaded.")
farmbuyer@73 1939 end
farmbuyer@1 1940 end)
farmbuyer@5 1941 w:SetDisabled(addon.bossmod_registered ~= 'DBM')
farmbuyer@1 1942 grp:AddChild(w)
farmbuyer@1 1943
farmbuyer@1 1944 w = mkbutton("GC", [[full GC cycle]])
farmbuyer@1 1945 w:SetRelativeWidth(0.1)
farmbuyer@73 1946 w:SetCallback("OnClick", function()
farmbuyer@73 1947 local before = collectgarbage('count')
farmbuyer@73 1948 collectgarbage('collect')
farmbuyer@73 1949 local after = collectgarbage('count')
farmbuyer@73 1950 addon:Print("Collected %d KB, %d KB still in use by Lua universe.", before-after, after)
farmbuyer@73 1951 end)
farmbuyer@1 1952 grp:AddChild(w)
farmbuyer@1 1953
farmbuyer@20 1954 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@1 1955
farmbuyer@1 1956 local simple = GUI:Create("SimpleGroup")
farmbuyer@1 1957 simple:SetLayout("List")
farmbuyer@1 1958 simple:SetRelativeWidth(0.3)
farmbuyer@74 1959 w = mkbutton("Dropdown", nil, "", [[hovering over Item column only]])
farmbuyer@74 1960 w:SetFullWidth(true)
farmbuyer@74 1961 w:SetLabel("loot debugging tooltip")
farmbuyer@74 1962 w:SetList{
farmbuyer@74 1963 [1] = "Off",
farmbuyer@74 1964 [2] = "/dump into tooltip",
farmbuyer@74 1965 [3] = "small fixed fields",
farmbuyer@74 1966 }
farmbuyer@74 1967 w:SetValue(_do_debugging_tooltip or 1)
farmbuyer@74 1968 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@74 1969 _do_debugging_tooltip = choice > 1 and choice or nil
farmbuyer@74 1970 end)
farmbuyer@74 1971 simple:AddChild(w)
farmbuyer@74 1972
farmbuyer@74 1973 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(10) simple:AddChild(w)
farmbuyer@74 1974
farmbuyer@1 1975 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1976 w:SetFullWidth(true)
farmbuyer@1 1977 w:SetType("checkbox")
farmbuyer@74 1978 w:SetLabel("debug toggle --->")
farmbuyer@1 1979 w:SetValue(addon.DEBUG_PRINT)
farmbuyer@19 1980 w:SetCallback("OnValueChanged", function(_w,event,value)
farmbuyer@19 1981 addon.DEBUG_PRINT = value
farmbuyer@19 1982 addon:redisplay()
farmbuyer@19 1983 end)
farmbuyer@19 1984 simple:AddChild(w)
farmbuyer@19 1985 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@19 1986 w:SetFullWidth(true)
farmbuyer@19 1987 w:SetType("checkbox")
farmbuyer@19 1988 w:SetLabel("GOP history mode")
farmbuyer@73 1989 w:SetValue(addon.history_suppress)
farmbuyer@19 1990 w:SetCallback("OnValueChanged", function(_w,event,value) addon.history_suppress = value end)
farmbuyer@1 1991 simple:AddChild(w)
farmbuyer@1 1992 w = mkbutton("Clear All & Reload",
farmbuyer@1 1993 [[No confirmation! |cffff1010Erases absolutely all> Ouro Loot saved variables and reloads the UI.]])
farmbuyer@1 1994 w:SetFullWidth(true)
farmbuyer@1 1995 w:SetCallback("OnClick", function()
farmbuyer@8 1996 addon:_clear_SVs() -- reloads
farmbuyer@1 1997 end)
farmbuyer@1 1998 simple:AddChild(w)
farmbuyer@1 1999 grp:AddChild(simple)
farmbuyer@1 2000
farmbuyer@1 2001 simple = GUI:Create("SimpleGroup")
farmbuyer@1 2002 simple:SetLayout("List")
farmbuyer@1 2003 simple:SetRelativeWidth(0.5)
farmbuyer@1 2004 for d,v in pairs(addon.debug) do
farmbuyer@1 2005 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 2006 w:SetFullWidth(true)
farmbuyer@1 2007 w:SetType("checkbox")
farmbuyer@1 2008 w:SetLabel(d)
farmbuyer@1 2009 if d == "notraid" then
farmbuyer@39 2010 w:SetDescription[[Tick this before enabling to make the addon work outside of raid groups]]
farmbuyer@19 2011 else
farmbuyer@40 2012 if d == "alsolog" then
farmbuyer@40 2013 w:SetDescription[[Also log all debug messages to disk. See print_log.lua in the addon folder for later viewing.]]
farmbuyer@40 2014 end
farmbuyer@19 2015 w:SetDisabled(not addon.DEBUG_PRINT)
farmbuyer@1 2016 end
farmbuyer@1 2017 w:SetValue(v)
farmbuyer@1 2018 w:SetCallback("OnValueChanged", function(_w,event,value) addon.debug[d] = value end)
farmbuyer@1 2019 simple:AddChild(w)
farmbuyer@1 2020 end
farmbuyer@1 2021 grp:AddChild(simple)
farmbuyer@10 2022
farmbuyer@10 2023 simple = GUI:Create("SimpleGroup")
farmbuyer@10 2024 simple:SetLayout("Flow")
farmbuyer@10 2025 simple:SetRelativeWidth(0.85)
farmbuyer@10 2026 w = mkbutton("MidS-H", [[not exactly an Easter egg, with sound]])
farmbuyer@10 2027 w:SetRelativeWidth(0.15)
farmbuyer@10 2028 w:SetCallback("OnClick", function()
farmbuyer@77 2029 PlaySoundFile ([[Sound\Music\WorldEvents\HordeFirepole.mp3]], "Master")
farmbuyer@10 2030 end)
farmbuyer@10 2031 simple:AddChild(w)
farmbuyer@10 2032 w = mkbutton("MidS-A", [[not exactly an Easter egg, with sound]])
farmbuyer@10 2033 w:SetRelativeWidth(0.15)
farmbuyer@10 2034 w:SetCallback("OnClick", function()
farmbuyer@77 2035 PlaySoundFile ([[Sound\Music\WorldEvents\AllianceFirepole.mp3]], "Master")
farmbuyer@77 2036 end)
farmbuyer@77 2037 simple:AddChild(w)
farmbuyer@77 2038 w = mkbutton("SFRR", [[test]])
farmbuyer@77 2039 w:SetRelativeWidth(0.15)
farmbuyer@77 2040 w:SetCallback("OnClick", function()
farmbuyer@77 2041 PlaySoundFile ([[Interface\AddOns\Ouro_Loot\sfrr.ogg]], "Master")
farmbuyer@10 2042 end)
farmbuyer@10 2043 simple:AddChild(w)
farmbuyer@10 2044 grp:AddChild(simple)
farmbuyer@10 2045
farmbuyer@1 2046 grp:ResumeLayout()
farmbuyer@1 2047 container:AddChild(grp)
farmbuyer@1 2048 GUI:ClearFocus()
farmbuyer@73 2049 container:SetScroll(1000) -- scrollframe's max value
farmbuyer@1 2050 end
farmbuyer@1 2051
farmbuyer@76 2052 -- Initial lower panel function (unless debug mode is on during load, which
farmbuyer@76 2053 -- means it was almost certainly hardcoded that way, which means it's
farmbuyer@76 2054 -- probably me testing).
farmbuyer@76 2055 local adv_lower
farmbuyer@76 2056 if addon.DEBUG_PRINT then
farmbuyer@76 2057 adv_lower = adv_real
farmbuyer@76 2058 else
farmbuyer@76 2059 function adv_lower (container, specials)
farmbuyer@76 2060 local spacer = GUI:Create("Spacer")
farmbuyer@76 2061 spacer:SetFullWidth(true)
farmbuyer@76 2062 spacer:SetHeight(5)
farmbuyer@76 2063 container:AddChild(spacer)
farmbuyer@76 2064 local speedbump = GUI:Create("InteractiveLabel")
farmbuyer@76 2065 speedbump:SetFullWidth(true)
farmbuyer@76 2066 speedbump:SetFontObject(GameFontHighlightLarge)
farmbuyer@83 2067 speedbump:SetImage[[Interface\DialogFrame\DialogAlertIcon]]
farmbuyer@76 2068 speedbump:SetImageSize(50,50)
farmbuyer@76 2069 speedbump:SetText("The debugging/testing settings on the rest of this panel can seriously bork up the addon if you make a mistake. If you're okay with the possibility of losing data, click this warning to load the panel.")
farmbuyer@76 2070 speedbump:SetCallback("OnClick", function (_sb)
farmbuyer@76 2071 adv_lower = adv_real
farmbuyer@76 2072 return addon:redisplay()
farmbuyer@76 2073 end)
farmbuyer@76 2074 container:AddChild(speedbump)
farmbuyer@76 2075 spacer = GUI:Create("Spacer")
farmbuyer@76 2076 spacer:SetFullWidth(true)
farmbuyer@76 2077 spacer:SetHeight(5)
farmbuyer@76 2078 container:AddChild(spacer)
farmbuyer@76 2079 end
farmbuyer@1 2080 end
farmbuyer@1 2081
farmbuyer@1 2082 tabs_OnGroupSelected["opt"] = function(container,specials)
farmbuyer@65 2083 opts = OuroLootSV_opts
farmbuyer@65 2084
farmbuyer@1 2085 container:SetLayout("Fill")
farmbuyer@1 2086 local scroll, grp, w
farmbuyer@1 2087
farmbuyer@1 2088 scroll = GUI:Create("ScrollFrame")
farmbuyer@1 2089 scroll:SetLayout("Flow")
farmbuyer@1 2090
farmbuyer@1 2091 grp = GUI:Create("InlineGroup")
farmbuyer@1 2092 grp:SetLayout("Flow")
farmbuyer@1 2093 grp:SetFullWidth(true)
farmbuyer@1 2094 grp:SetTitle("User Options [these are saved across sessions]")
farmbuyer@1 2095
farmbuyer@83 2096 -- The relative width fields used to be done to take up less vertical
farmbuyer@83 2097 -- space, but that turned out to look messy. Now they're just a
farmbuyer@83 2098 -- straight line for the most part.
farmbuyer@83 2099
farmbuyer@83 2100 -- the nubtoggle!
farmbuyer@83 2101 w = mkoption('gui_noob', [[Show UI Tips]], 0.85,
farmbuyer@83 2102 [[Toggles display of the "helpful tips" box on the right side. Useful if you've just installed/upgraded.]])
farmbuyer@83 2103 w:SetImage[[Interface\OptionsFrame\UI-OptionsFrame-NewFeatureIcon]]
farmbuyer@83 2104 grp:AddChild(w)
farmbuyer@83 2105 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(10) grp:AddChild(w)
farmbuyer@10 2106
farmbuyer@1 2107 -- reminder popup
farmbuyer@83 2108 w = mkoption ('popup_on_join', "Show reminder popup on new raid", 0.49,
farmbuyer@1 2109 [[When joining a raid and not already tracking, display a dialog asking for instructions.]])
farmbuyer@1 2110 grp:AddChild(w)
farmbuyer@1 2111
farmbuyer@1 2112 -- toggle scroll-to-bottom on first tab
farmbuyer@16 2113 w = mkoption('scroll_to_bottom', "Scroll to bottom when opening display", 0.49,
farmbuyer@1 2114 [[Scroll to the bottom of the loot window (most recent entries) when displaying the GUI.]])
farmbuyer@1 2115 grp:AddChild(w)
farmbuyer@1 2116
farmbuyer@1 2117 -- /loot option
farmbuyer@16 2118 w = mkoption('register_slashloot', "Register /loot slash command on login", 0.49,
farmbuyer@1 2119 [[Register "/loot" as a slash command in addition to the normal "/ouroloot". Relog to take effect.]])
farmbuyer@1 2120 grp:AddChild(w)
farmbuyer@1 2121
farmbuyer@73 2122 -- chatty boss mode
farmbuyer@16 2123 w = mkoption('chatty_on_kill', "Be chatty on boss kill", 0.49,
farmbuyer@83 2124 [[Print something to chat output when the boss mod tells Ouro Loot about a successful boss kill.]])
farmbuyer@1 2125 grp:AddChild(w)
farmbuyer@1 2126
farmbuyer@1 2127 -- less noise in main panel
farmbuyer@16 2128 w = mkoption('no_tracking_wipes', "Do not track wipes", 0.49,
farmbuyer@1 2129 [[Do not add 'wipe' entries on the main loot grid, or generate any text for them.]])
farmbuyer@1 2130 grp:AddChild(w)
farmbuyer@1 2131
farmbuyer@1 2132 -- cutesy abbrevs
farmbuyer@16 2133 w = mkoption('snarky_boss', "Use snarky boss names", 0.49,
farmbuyer@83 2134 [[Irreverent replacement names for boss events. See abbreviations.lua for details.]])
farmbuyer@1 2135 grp:AddChild(w)
farmbuyer@1 2136
farmbuyer@57 2137 -- LOD plugins in all cases
farmbuyer@57 2138 w = mkoption('display_disabled_LODs', "Include disabled plugins", 0.49,
farmbuyer@57 2139 [[Show loadable plugins even if they've been disabled (and offer to enable them). Relog to take effect.]])
farmbuyer@57 2140 grp:AddChild(w)
farmbuyer@57 2141
farmbuyer@65 2142 -- showing the "(from Rebroadcasterdude)" in the notes column
farmbuyer@65 2143 w = mkoption('display_bcast_from', "Show rebroadcasting player", 0.49,
farmbuyer@73 2144 [[Include "from PlayerName" in the Notes column for loot that was broadcast to you. (Not included in forum output).]],
farmbuyer@65 2145 function(_w,_e,value)
farmbuyer@65 2146 opts.display_bcast_from = value
farmbuyer@65 2147 addon.loot_clean = nil
farmbuyer@65 2148 end)
farmbuyer@65 2149 grp:AddChild(w)
farmbuyer@65 2150
farmbuyer@73 2151 -- prefilling g_uniques with history
farmbuyer@73 2152 w = mkoption('precache_history_uniques', "Prescan for faster handling", 0.49,
farmbuyer@73 2153 [[See description under +Help -- Handy Tips -- Prescanning> for instructions.]])
farmbuyer@73 2154 grp:AddChild(w)
farmbuyer@73 2155
farmbuyer@73 2156 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@73 2157
farmbuyer@1 2158 -- possible keybindings
farmbuyer@1 2159 do
farmbuyer@73 2160 local pair = GUI:Create("InlineGroup")
farmbuyer@73 2161 pair:SetLayout("List")
farmbuyer@73 2162 pair:SetRelativeWidth(0.49)
farmbuyer@1 2163 local editbox, checkbox
farmbuyer@65 2164 editbox = mkbutton("EditBox", nil, opts.keybinding_text,
farmbuyer@83 2165 [[Keybinding text format is fragile (ALT then CTRL then SHIFT)! Relog to take effect.]])
farmbuyer@73 2166 editbox:SetFullWidth(true)
farmbuyer@1 2167 editbox:SetLabel("Keybinding text")
farmbuyer@1 2168 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@65 2169 opts.keybinding_text = value
farmbuyer@1 2170 end)
farmbuyer@65 2171 editbox:SetDisabled(not opts.keybinding)
farmbuyer@73 2172 checkbox = mkoption('keybinding', "Register keybinding", 1,
farmbuyer@1 2173 [[Register a keybinding to toggle the loot display. Relog to take effect.]],
farmbuyer@1 2174 function (_w,_,value)
farmbuyer@65 2175 opts.keybinding = value
farmbuyer@65 2176 editbox:SetDisabled(not opts.keybinding)
farmbuyer@1 2177 end)
farmbuyer@73 2178 checkbox:SetFullWidth(true)
farmbuyer@1 2179 pair:AddChild(checkbox)
farmbuyer@1 2180 pair:AddChild(editbox)
farmbuyer@1 2181 grp:AddChild(pair)
farmbuyer@1 2182 end
farmbuyer@1 2183
farmbuyer@73 2184 -- chatty disposition/assignment changes
farmbuyer@73 2185 do
farmbuyer@73 2186 local chatgroup = GUI:Create("InlineGroup")
farmbuyer@73 2187 chatgroup:SetLayout("List")
farmbuyer@73 2188 chatgroup:SetRelativeWidth(0.49)
farmbuyer@73 2189 chatgroup:SetTitle("Remote Changes Chat")
farmbuyer@73 2190 local toggle, editbox
farmbuyer@73 2191 toggle = mkoption('chatty_on_remote_changes', "Be chatty on remote changes", 1,
farmbuyer@73 2192 [[Print something to chat when other users change recorded loot.]],
farmbuyer@73 2193 function (_w,_,value)
farmbuyer@73 2194 opts.chatty_on_remote_changes = value
farmbuyer@73 2195 editbox:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2196 end)
farmbuyer@73 2197 toggle:SetFullWidth(true)
farmbuyer@73 2198 chatgroup:AddChild(toggle)
farmbuyer@73 2199 w = GUI:Create("Label")
farmbuyer@73 2200 w:SetFullWidth(true)
farmbuyer@73 2201 w:SetText("This controls the output of the |cff00ffff'Be chatty on remote changes'|r option. If this field is a number, it designates which chat frame to use. Otherwise it is the Lua variable name of a frame with AddMessage capability.")
farmbuyer@73 2202 chatgroup:AddChild(w)
farmbuyer@73 2203 editbox = mkbutton("EditBox", nil, opts.chatty_on_remote_changes_frame,
farmbuyer@73 2204 [[1 = default chat frame, 2 = combat log, etc]])
farmbuyer@73 2205 editbox:SetFullWidth(true)
farmbuyer@73 2206 editbox:SetLabel("Output Chatframe")
farmbuyer@73 2207 editbox:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@73 2208 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@73 2209 local prev = opts.chatty_on_remote_changes_frame
farmbuyer@73 2210 value = value:trim()
farmbuyer@73 2211 value = tonumber(value) or value
farmbuyer@73 2212 if addon:_set_remote_change_chatframe (value) then
farmbuyer@73 2213 opts.chatty_on_remote_changes_frame = value
farmbuyer@73 2214 _w:SetText(tostring(value))
farmbuyer@73 2215 _w.editbox:ClearFocus()
farmbuyer@73 2216 else
farmbuyer@73 2217 _w:SetText(tostring(prev))
farmbuyer@73 2218 end
farmbuyer@73 2219 end)
farmbuyer@73 2220 editbox:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2221 chatgroup:AddChild(editbox)
farmbuyer@73 2222 w = mkbutton("Chat Frame Numbers",
farmbuyer@73 2223 [[Print each chat window number in its own frame, for easy reference in the editing field.]])
farmbuyer@73 2224 w:SetFullWidth(true)
farmbuyer@73 2225 w:SetCallback("OnClick", function()
farmbuyer@73 2226 for i = 1, NUM_CHAT_WINDOWS do
farmbuyer@73 2227 local cf = _G['ChatFrame'..i]
farmbuyer@73 2228 if not cf then break end
farmbuyer@73 2229 addon:CFPrint (cf, "This is frame number |cffff0000%d|r.", i)
farmbuyer@73 2230 end
farmbuyer@73 2231 end)
farmbuyer@73 2232 chatgroup:AddChild(w)
farmbuyer@73 2233 grp:AddChild(chatgroup)
farmbuyer@73 2234 end
farmbuyer@73 2235
farmbuyer@3 2236 -- boss mod selection
farmbuyer@3 2237 w = GUI:Create("Spacer")
farmbuyer@3 2238 w:SetFullWidth(true)
farmbuyer@73 2239 w:SetHeight(2)
farmbuyer@3 2240 grp:AddChild(w)
farmbuyer@3 2241 do
farmbuyer@3 2242 local list = {}
farmbuyer@3 2243 local current
farmbuyer@3 2244 for k,v in ipairs(addon.bossmods) do
farmbuyer@3 2245 list[k] = v.n
farmbuyer@65 2246 if v.n == opts.bossmod then
farmbuyer@3 2247 current = k
farmbuyer@3 2248 end
farmbuyer@3 2249 end
farmbuyer@3 2250 w = mkbutton("Dropdown", nil, "", [[Which 'boss mod' to use.]])
farmbuyer@3 2251 w:SetRelativeWidth(0.2)
farmbuyer@3 2252 w:SetLabel("Boss Mod:")
farmbuyer@3 2253 w:SetList(list)
farmbuyer@3 2254 w:SetValue(current)
farmbuyer@3 2255 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@65 2256 opts.bossmod = list[choice]
farmbuyer@3 2257 end)
farmbuyer@3 2258 grp:AddChild(w)
farmbuyer@3 2259 end
farmbuyer@3 2260
farmbuyer@70 2261 -- item filters
farmbuyer@1 2262 w = GUI:Create("Spacer")
farmbuyer@1 2263 w:SetFullWidth(true)
farmbuyer@73 2264 w:SetHeight(2)
farmbuyer@1 2265 grp:AddChild(w)
farmbuyer@1 2266 do
farmbuyer@70 2267 local warntext = "At least one of the items in the filter list was not in your game client's cache. This is okay. Just wait a few seconds, display some other Ouro Loot tab, and then display Options again."
farmbuyer@54 2268 local cache_warn, cache_warned = false, false
farmbuyer@70 2269 local function do_warning()
farmbuyer@70 2270 if cache_warn and not cache_warned then
farmbuyer@70 2271 cache_warned = true
farmbuyer@70 2272 addon:Print(warntext)
farmbuyer@70 2273 end
farmbuyer@70 2274 end
farmbuyer@70 2275
farmbuyer@70 2276 local filterlist, vaultlist = {}, {}
farmbuyer@65 2277 for id in pairs(opts.itemfilter) do
farmbuyer@1 2278 local iname, _, iquality = GetItemInfo(id)
farmbuyer@2 2279 if iname then
farmbuyer@70 2280 filterlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@54 2281 else
farmbuyer@54 2282 cache_warn = true
farmbuyer@2 2283 end
farmbuyer@1 2284 end
farmbuyer@70 2285 for id in pairs(opts.itemvault) do
farmbuyer@70 2286 local iname, _, iquality = GetItemInfo(id)
farmbuyer@70 2287 if iname then
farmbuyer@70 2288 vaultlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@70 2289 else
farmbuyer@70 2290 cache_warn = true
farmbuyer@70 2291 end
farmbuyer@70 2292 end
farmbuyer@70 2293
farmbuyer@1 2294 w = GUI:Create("EditBoxDropDown")
farmbuyer@1 2295 w:SetRelativeWidth(0.4)
farmbuyer@1 2296 w:SetText("Item filter")
farmbuyer@1 2297 w:SetEditBoxTooltip("Link items which should no longer be tracked.")
farmbuyer@70 2298 w:SetList(filterlist)
farmbuyer@1 2299 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@73 2300 local iname, ilink, iquality = GetItemInfo(text:trim())
farmbuyer@1 2301 if not iname then
farmbuyer@1 2302 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@1 2303 end
farmbuyer@1 2304 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@70 2305 filterlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@65 2306 opts.itemfilter[id] = true
farmbuyer@1 2307 addon:Print("Now filtering out", ilink)
farmbuyer@1 2308 end)
farmbuyer@1 2309 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@1 2310 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@65 2311 opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@1 2312 --addon:Print("No longer filtering out", ilink)
farmbuyer@1 2313 addon:Print("No longer filtering out", val_name)
farmbuyer@1 2314 end)
farmbuyer@70 2315 w:SetCallback("OnDropdownShown",do_warning)
farmbuyer@70 2316 grp:AddChild(w)
farmbuyer@70 2317
farmbuyer@70 2318 w = GUI:Create("Spacer")
farmbuyer@70 2319 w:SetRelativeWidth(0.1)
farmbuyer@70 2320 w:SetHeight(2)
farmbuyer@70 2321 grp:AddChild(w)
farmbuyer@70 2322
farmbuyer@70 2323 w = GUI:Create("EditBoxDropDown")
farmbuyer@70 2324 w:SetRelativeWidth(0.4)
farmbuyer@70 2325 w:SetText("Vault items")
farmbuyer@70 2326 w:SetEditBoxTooltip("Link items which should be automatically marked as guild vault.")
farmbuyer@70 2327 w:SetList(vaultlist)
farmbuyer@70 2328 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@73 2329 local iname, ilink, iquality = GetItemInfo(text:trim())
farmbuyer@70 2330 if not iname then
farmbuyer@70 2331 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@54 2332 end
farmbuyer@70 2333 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@70 2334 vaultlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@70 2335 opts.itemvault[id] = true
farmbuyer@70 2336 addon:Print("Now auto-vaulting", ilink)
farmbuyer@54 2337 end)
farmbuyer@70 2338 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@70 2339 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@70 2340 opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@70 2341 --addon:Print("No longer filtering out", ilink)
farmbuyer@70 2342 addon:Print("No longer auto-vaulting", val_name)
farmbuyer@70 2343 end)
farmbuyer@70 2344 w:SetCallback("OnDropdownShown",do_warning)
farmbuyer@1 2345 grp:AddChild(w)
farmbuyer@1 2346 end
farmbuyer@1 2347
farmbuyer@1 2348 addon.sender_list.sort()
farmbuyer@1 2349 if #addon.sender_list.namesI > 0 then
farmbuyer@1 2350 local senders = table.concat(addon.sender_list.namesI,'\n') -- sigh
farmbuyer@1 2351 -- If 39 other people in the raid are running this, the label will
farmbuyer@1 2352 -- explode... is it likely enough to care about? No.
farmbuyer@1 2353 w = GUI:Create("Spacer")
farmbuyer@1 2354 w:SetFullWidth(true)
farmbuyer@1 2355 w:SetHeight(20)
farmbuyer@1 2356 grp:AddChild(w)
farmbuyer@1 2357 w = GUI:Create("Label")
farmbuyer@1 2358 w:SetRelativeWidth(0.4)
farmbuyer@11 2359 w:SetText(ITEM_QUALITY_COLORS[3].hex .."Echo from latest ping:|r\n"..senders)
farmbuyer@1 2360 grp:AddChild(w)
farmbuyer@1 2361 end
farmbuyer@1 2362
farmbuyer@6 2363 scroll:AddChild(grp)
farmbuyer@6 2364
farmbuyer@1 2365 w = mkbutton("ReloadUI", [[Does what you think it does. Loot information is written out and restored.]])
farmbuyer@1 2366 w:SetFullWidth(true)
farmbuyer@1 2367 w:SetCallback("OnClick", ReloadUI)
farmbuyer@1 2368 specials:AddChild(w)
farmbuyer@1 2369
farmbuyer@1 2370 w = mkbutton("Ping!",
farmbuyer@1 2371 [[Asks other raid users for their addon version and current status. Results displayed on User Options panel.]])
farmbuyer@1 2372 w:SetFullWidth(true)
farmbuyer@1 2373 w:SetCallback("OnClick", function(_w)
farmbuyer@1 2374 _w:SetText("5... 4... 3...")
farmbuyer@1 2375 _w:SetDisabled(true)
farmbuyer@23 2376 addon:DoPing()
farmbuyer@1 2377 addon:ScheduleTimer(function(b)
farmbuyer@1 2378 if b:IsVisible() then
farmbuyer@1 2379 return addon:redisplay()
farmbuyer@1 2380 end
farmbuyer@1 2381 end, 5, _w)
farmbuyer@1 2382 end)
farmbuyer@1 2383 specials:AddChild(w)
farmbuyer@1 2384
farmbuyer@1 2385 -- Add appropriate lower panel
farmbuyer@1 2386 adv_lower (scroll, specials)
farmbuyer@1 2387
farmbuyer@1 2388 -- Finish up
farmbuyer@1 2389 container:AddChild(scroll)
farmbuyer@1 2390 end
farmbuyer@1 2391 end
farmbuyer@1 2392
farmbuyer@1 2393
farmbuyer@1 2394 -- Simply to avoid recreating the same function over and over
farmbuyer@1 2395 local tabs_OnGroupSelected_func_args = { [2] = "OnGroupSelected" }
farmbuyer@1 2396 tabs_OnGroupSelected_func = function (tabs,event,group)
farmbuyer@1 2397 tabs_OnGroupSelected_func_args[1] = tabs
farmbuyer@1 2398 tabs_OnGroupSelected_func_args[3] = group
farmbuyer@83 2399 hide_noobtips_frame()
farmbuyer@1 2400 tabs:ReleaseChildren()
farmbuyer@1 2401 local spec = tabs:GetUserData("special buttons group")
farmbuyer@1 2402 spec:ReleaseChildren()
farmbuyer@1 2403 local h = GUI:Create("Heading")
farmbuyer@1 2404 h:SetFullWidth(true)
farmbuyer@1 2405 h:SetText(_tabtexts[group].title)
farmbuyer@1 2406 spec:AddChild(h)
farmbuyer@76 2407 do
farmbuyer@76 2408 addon.sender_list.sort()
farmbuyer@76 2409 local fmt = "Received broadcast data from %d |4player:players;."
farmbuyer@76 2410 if addon.history_suppress then
farmbuyer@76 2411 -- this is the druid class color reworked into hex
farmbuyer@76 2412 fmt = fmt .. " |cffff7d0aHistory recording suppressed.|r"
farmbuyer@76 2413 end
farmbuyer@76 2414 tabs.titletext:SetFormattedText (fmt, addon.sender_list.activeI)
farmbuyer@76 2415 end
farmbuyer@81 2416 local status,err = pcall (tabs_OnGroupSelected[group], tabs, spec, group)
farmbuyer@81 2417 if not status then
farmbuyer@81 2418 addon:horrible_horrible_error(err)
farmbuyer@81 2419 end
farmbuyer@83 2420 if OuroLootSV_opts.gui_noob then
farmbuyer@83 2421 local tip = noob_tips[group]
farmbuyer@83 2422 if type(tip) == 'function' then
farmbuyer@83 2423 tip = tip()
farmbuyer@83 2424 end
farmbuyer@83 2425 if type(tip) == 'string' and tip ~= "" then
farmbuyer@83 2426 local w = get_noobtips_frame()
farmbuyer@83 2427 w:SetParent (_d.content)
farmbuyer@83 2428 w:ClearAllPoints()
farmbuyer@83 2429 w:SetPoint("BOTTOMLEFT", _d.frame, "BOTTOMRIGHT", 3, 3)
farmbuyer@83 2430 w:Show()
farmbuyer@83 2431 w:DoTextWork(tip)
farmbuyer@83 2432 end
farmbuyer@83 2433 end
farmbuyer@1 2434 --[====[
farmbuyer@1 2435 Unfortunately, :GetHeight() called on anything useful out of a TabGroup
farmbuyer@1 2436 returns the static default size (about 50 pixels) until the refresh
farmbuyer@1 2437 cycle *after* all the frames are shown. Trying to fix it up after a
farmbuyer@1 2438 single OnUpdate doesn't work either. So for now it's all hardcoded.
farmbuyer@1 2439
farmbuyer@83 2440 Using this to determine the actual height of the usable area. (Will
farmbuyer@83 2441 error until an ST is shown, which only happens if it's tracking, etc.)
farmbuyer@83 2442 416 pixels
farmbuyer@1 2443 if group == "eoi" then
farmbuyer@1 2444 local stframe = tabs.children[1].frame
farmbuyer@1 2445 print(stframe:GetTop(),"-",stframe:GetBottom(),"=",
farmbuyer@1 2446 stframe:GetTop()-stframe:GetBottom())
farmbuyer@1 2447 print(stframe:GetRight(),"-",stframe:GetLeft(),"=",
farmbuyer@1 2448 stframe:GetRight()-stframe:GetLeft())
farmbuyer@1 2449 end
farmbuyer@1 2450 ]====]
farmbuyer@1 2451 end
farmbuyer@1 2452
farmbuyer@1 2453 --[[
farmbuyer@1 2454 mkbutton ("WidgetType", 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 2455 mkbutton ( [Button] 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 2456 mkbutton ( [Button] [text] "Text On Widget", "the mouseover display text")
farmbuyer@1 2457 ]]
farmbuyer@83 2458 function mkbutton (opt_widget_type, opt_key, label, status)
farmbuyer@83 2459 if not label then
farmbuyer@83 2460 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_widget_type, opt_key
farmbuyer@83 2461 elseif not status then
farmbuyer@83 2462 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_key, label
farmbuyer@1 2463 end
farmbuyer@83 2464 local button = assert(GUI:Create(opt_widget_type))
farmbuyer@83 2465 if button.SetText then button:SetText(tostring(label)) end
farmbuyer@83 2466 status = _markup(status)
farmbuyer@83 2467 button:SetCallback("OnEnter", function() setstatus(status) end) -- maybe factor that closure out
farmbuyer@83 2468 button:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@83 2469 -- retrieval key may be specified as nil if all the parameters are given
farmbuyer@83 2470 if opt_key then _d:SetUserData (opt_key, button) end
farmbuyer@83 2471 return button
farmbuyer@1 2472 end
farmbuyer@1 2473
farmbuyer@1 2474 --[[
farmbuyer@1 2475 Creates the main window.
farmbuyer@1 2476 ]]
farmbuyer@1 2477 function addon:BuildMainDisplay (opt_tabselect)
farmbuyer@1 2478 if self.display then
farmbuyer@1 2479 -- try to get everything to update, rebuild, refresh... ugh, no
farmbuyer@1 2480 self.display:Hide()
farmbuyer@1 2481 end
farmbuyer@67 2482 if self.NOLOAD then return end -- don't even try
farmbuyer@1 2483
farmbuyer@25 2484 -- This probably causes taint... hm.
farmbuyer@25 2485 local prev_fade_time = UIDROPDOWNMENU_SHOW_TIME
farmbuyer@25 2486 UIDROPDOWNMENU_SHOW_TIME = 4
farmbuyer@25 2487
farmbuyer@47 2488 if dirty_tabs then
farmbuyer@84 2489 -- pointers known to be good by now, pass them back in
farmbuyer@84 2490 self:gui_init (g_loot, g_uniques)
farmbuyer@47 2491 self:zero_printed_fenceposts()
farmbuyer@47 2492 end
farmbuyer@47 2493
farmbuyer@1 2494 local display = GUI:Create("Frame")
farmbuyer@1 2495 if _d then
farmbuyer@79 2496 display:SetUserData("eoiST",_d) -- warning! warning! kludge detected!
farmbuyer@1 2497 end
farmbuyer@1 2498 _d = display
farmbuyer@1 2499 self.display = display
farmbuyer@17 2500 display:SetTitle(window_title)
farmbuyer@1 2501 display:SetStatusText(self.status_text)
farmbuyer@1 2502 display:SetLayout("Flow")
farmbuyer@16 2503 display:SetStatusTable{width=900,height=550} -- default height is 500
farmbuyer@47 2504 display:EnableResize(false)
farmbuyer@1 2505 display:SetCallback("OnClose", function(_display)
farmbuyer@25 2506 UIDROPDOWNMENU_SHOW_TIME = prev_fade_time
farmbuyer@83 2507 hide_noobtips_frame()
farmbuyer@1 2508 _d = _display:GetUserData("eoiST")
farmbuyer@1 2509 self.display = nil
farmbuyer@1 2510 GUI:Release(_display)
farmbuyer@6 2511 flib.clear()
farmbuyer@1 2512 collectgarbage()
farmbuyer@1 2513 end)
farmbuyer@1 2514
farmbuyer@1 2515 ----- Right-hand panel
farmbuyer@1 2516 local rhs_width = 0.20
farmbuyer@1 2517 local control = GUI:Create("SimpleGroup")
farmbuyer@1 2518 control:SetLayout("Flow")
farmbuyer@1 2519 control:SetRelativeWidth(rhs_width)
farmbuyer@1 2520 control.alignoffset = 25
farmbuyer@1 2521 control:PauseLayout()
farmbuyer@1 2522 local h,b
farmbuyer@1 2523
farmbuyer@1 2524 --- Main ---
farmbuyer@1 2525 h = GUI:Create("Heading")
farmbuyer@1 2526 h:SetFullWidth(true)
farmbuyer@1 2527 h:SetText("Main")
farmbuyer@1 2528 control:AddChild(h)
farmbuyer@1 2529
farmbuyer@1 2530 do
farmbuyer@1 2531 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 2532 [[Enable full tracking, only rebroadcasting, or disable activity altogether.]])
farmbuyer@1 2533 b:SetFullWidth(true)
farmbuyer@1 2534 b:SetLabel("On/Off:")
farmbuyer@1 2535 b:SetList{"Full Tracking", "Broadcasting", "Disabled"}
farmbuyer@1 2536 b:SetValue(self.enabled and 1 or (self.rebroadcast and 2 or 3))
farmbuyer@1 2537 b:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@1 2538 if choice == 1 then self:Activate()
farmbuyer@1 2539 elseif choice == 2 then self:Activate(nil,true)
farmbuyer@1 2540 else self:Deactivate()
farmbuyer@1 2541 end
farmbuyer@1 2542 _w = display:GetUserData('comm_ident')
farmbuyer@1 2543 if _w and _w:IsVisible() then
farmbuyer@1 2544 _w:SetDisabled(self.enabled or self.rebroadcast)
farmbuyer@1 2545 end
farmbuyer@1 2546 _w = display:GetUserData('eoi_bcast_req')
farmbuyer@1 2547 if _w and _w:IsVisible() then
farmbuyer@1 2548 _w:SetDisabled(not self.enabled)
farmbuyer@1 2549 end
farmbuyer@1 2550 end)
farmbuyer@1 2551 control:AddChild(b)
farmbuyer@1 2552 end
farmbuyer@1 2553
farmbuyer@1 2554 b = mkbutton("Dropdown", 'threshold', "",
farmbuyer@1 2555 [[Items greater than or equal to this quality will be tracked/rebroadcast.]])
farmbuyer@1 2556 b:SetFullWidth(true)
farmbuyer@1 2557 b:SetLabel("Threshold:")
farmbuyer@1 2558 b:SetList(self.thresholds)
farmbuyer@1 2559 b:SetValue(self.threshold)
farmbuyer@1 2560 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 2561 self:SetThreshold(choice)
farmbuyer@1 2562 end)
farmbuyer@1 2563 control:AddChild(b)
farmbuyer@1 2564
farmbuyer@4 2565 b = mkbutton("Clear Loot",
farmbuyer@1 2566 [[+Erases> all current loot information and generated text (but not saved texts).]])
farmbuyer@1 2567 b:SetFullWidth(true)
farmbuyer@1 2568 b:SetCallback("OnClick", function()
farmbuyer@1 2569 StaticPopup_Show("OUROL_CLEAR").data = self
farmbuyer@1 2570 end)
farmbuyer@1 2571 control:AddChild(b)
farmbuyer@1 2572
farmbuyer@1 2573 b = GUI:Create("Spacer")
farmbuyer@1 2574 b:SetFullWidth(true)
farmbuyer@16 2575 b:SetHeight(10)
farmbuyer@1 2576 control:AddChild(b)
farmbuyer@1 2577
farmbuyer@1 2578 --[[
farmbuyer@1 2579 --- Saved Texts ---
farmbuyer@1 2580 [ Save Current As... ]
farmbuyer@1 2581 saved1
farmbuyer@1 2582 saved2
farmbuyer@1 2583 ...
farmbuyer@1 2584 [ Load ] [ Delete ]
farmbuyer@1 2585 ]]
farmbuyer@1 2586 h = GUI:Create("Heading")
farmbuyer@1 2587 h:SetFullWidth(true)
farmbuyer@1 2588 h:SetText("Saved Texts")
farmbuyer@1 2589 control:AddChild(h)
farmbuyer@1 2590 b = mkbutton("Save Current As...",
farmbuyer@1 2591 [[Save forum/attendance/etc texts for later retrieval. Main loot information not included.]])
farmbuyer@1 2592 b:SetFullWidth(true)
farmbuyer@1 2593 b:SetCallback("OnClick", function()
farmbuyer@1 2594 StaticPopup_Show "OUROL_SAVE_SAVEAS"
farmbuyer@1 2595 _d:Hide()
farmbuyer@1 2596 end)
farmbuyer@1 2597 control:AddChild(b)
farmbuyer@1 2598
farmbuyer@16 2599 do
farmbuyer@16 2600 local scontainer = GUI:Create("SimpleGroup")
farmbuyer@16 2601 scontainer:SetFullWidth(true)
farmbuyer@16 2602 scontainer:SetFullHeight(false)
farmbuyer@16 2603 scontainer:SetAutoAdjustHeight(false)
farmbuyer@16 2604 scontainer:SetHeight(40) -- no relative height available anymore
farmbuyer@16 2605 scontainer:SetLayout("Fill")
farmbuyer@16 2606 local scroll = GUI:Create("ScrollFrame")
farmbuyer@16 2607 scroll:SetLayout("List")
farmbuyer@16 2608 local saved = self:check_saved_table(--[[silent_on_empty=]]true)
farmbuyer@16 2609 if saved then for i,s in ipairs(saved) do
farmbuyer@16 2610 local il = GUI:Create("InteractiveLabel")
farmbuyer@16 2611 il:SetFullWidth(true)
farmbuyer@16 2612 il:SetText(s.name)
farmbuyer@16 2613 il:SetUserData("num",i)
farmbuyer@16 2614 il:SetHighlight(1,1,1,0.4)
farmbuyer@16 2615 local str = ("%s %d entries %s"):format(s.date,s.count,s.name)
farmbuyer@16 2616 il:SetCallback("OnEnter", function() setstatus(str) end)
farmbuyer@16 2617 il:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@16 2618 il:SetCallback("OnClick", function(_il)
farmbuyer@16 2619 local prev = _d:GetUserData("saved selection")
farmbuyer@16 2620 if prev then
farmbuyer@16 2621 prev.highlight:Hide()
farmbuyer@16 2622 prev:SetColor()
farmbuyer@16 2623 end
farmbuyer@16 2624 _il:SetColor(0,1,0)
farmbuyer@16 2625 _il.highlight:Show()
farmbuyer@16 2626 _d:SetUserData("saved selection",_il)
farmbuyer@16 2627 _d:GetUserData("Load"):SetDisabled(false)
farmbuyer@16 2628 _d:GetUserData("Delete"):SetDisabled(false)
farmbuyer@16 2629 end)
farmbuyer@16 2630 scroll:AddChild(il)
farmbuyer@16 2631 end end
farmbuyer@16 2632 scontainer:AddChild(scroll)
farmbuyer@16 2633 control:AddChild(scontainer)
farmbuyer@16 2634 end
farmbuyer@1 2635
farmbuyer@1 2636 b = mkbutton("Load",
farmbuyer@1 2637 [[Load previously saved text. +REPLACES> all current loot information!]])
farmbuyer@1 2638 b:SetRelativeWidth(0.5)
farmbuyer@1 2639 b:SetCallback("OnClick", function()
farmbuyer@1 2640 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 2641 self:save_restore(num)
farmbuyer@1 2642 self:BuildMainDisplay()
farmbuyer@1 2643 end)
farmbuyer@1 2644 b:SetDisabled(true)
farmbuyer@1 2645 control:AddChild(b)
farmbuyer@1 2646 b = mkbutton("Delete",
farmbuyer@1 2647 [[Delete previously saved text.]])
farmbuyer@1 2648 b:SetRelativeWidth(0.5)
farmbuyer@1 2649 b:SetCallback("OnClick", function()
farmbuyer@1 2650 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 2651 self:save_delete(num)
farmbuyer@1 2652 self:BuildMainDisplay()
farmbuyer@1 2653 end)
farmbuyer@1 2654 b:SetDisabled(true)
farmbuyer@1 2655 control:AddChild(b)
farmbuyer@1 2656
farmbuyer@1 2657 b = GUI:Create("Spacer")
farmbuyer@1 2658 b:SetFullWidth(true)
farmbuyer@16 2659 b:SetHeight(10)
farmbuyer@1 2660 control:AddChild(b)
farmbuyer@1 2661
farmbuyer@1 2662 -- Other stuff on right-hand side
farmbuyer@1 2663 local tab_specials = GUI:Create("SimpleGroup")
farmbuyer@1 2664 tab_specials:SetLayout("Flow")
farmbuyer@1 2665 tab_specials:SetFullWidth(true)
farmbuyer@1 2666 control:AddChild(tab_specials)
farmbuyer@1 2667 control:ResumeLayout()
farmbuyer@1 2668
farmbuyer@1 2669 ----- Left-hand group
farmbuyer@1 2670 local tabs = GUI:Create("TabGroup")
farmbuyer@1 2671 tabs:SetLayout("Flow")
farmbuyer@1 2672 tabs.alignoffset = 25
farmbuyer@49 2673 local titletext_orig_fo = tabs.titletext:GetFontObject()
farmbuyer@49 2674 tabs.titletext:SetFontObject(GameFontNormalSmall)
farmbuyer@49 2675 tabs:SetCallback("OnRelease", function(_tabs)
farmbuyer@49 2676 tabs.titletext:SetFontObject(titletext_orig_fo)
farmbuyer@49 2677 end)
farmbuyer@1 2678 tabs:SetRelativeWidth(0.99-rhs_width)
farmbuyer@1 2679 tabs:SetFullHeight(true)
farmbuyer@1 2680 tabs:SetTabs(tabgroup_tabs)
farmbuyer@1 2681 tabs:SetCallback("OnGroupSelected", tabs_OnGroupSelected_func)
farmbuyer@1 2682 tabs:SetCallback("OnTabEnter", function(_tabs,event,value,tab)
farmbuyer@1 2683 setstatus(_tabtexts[value].desc)
farmbuyer@1 2684 end)
farmbuyer@1 2685 tabs:SetCallback("OnTabLeave", statusy_OnLeave)
farmbuyer@1 2686 tabs:SetUserData("special buttons group",tab_specials)
farmbuyer@76 2687 tabs:SelectTab((opt_tabselect and #opt_tabselect>0)
farmbuyer@76 2688 and opt_tabselect or "eoi")
farmbuyer@1 2689
farmbuyer@1 2690 display:AddChildren (tabs, control)
farmbuyer@1 2691 display:ApplyStatus()
farmbuyer@1 2692
farmbuyer@1 2693 display:Show() -- without this, only appears every *other* function call
farmbuyer@1 2694 return display
farmbuyer@1 2695 end
farmbuyer@1 2696
farmbuyer@1 2697 function addon:OpenMainDisplayToTab (text)
farmbuyer@44 2698 text = '^'..text:lower()
farmbuyer@1 2699 for tab,v in pairs(_tabtexts) do
farmbuyer@1 2700 if v.title:lower():find(text) then
farmbuyer@1 2701 self:BuildMainDisplay(tab)
farmbuyer@1 2702 return true
farmbuyer@1 2703 end
farmbuyer@1 2704 end
farmbuyer@1 2705 end
farmbuyer@1 2706
farmbuyer@1 2707 -- Essentially a re-click on the current tab (if the current tab were clickable).
farmbuyer@1 2708 function addon:redisplay ()
farmbuyer@1 2709 tabs_OnGroupSelected_func (unpack(tabs_OnGroupSelected_func_args))
farmbuyer@1 2710 end
farmbuyer@1 2711
farmbuyer@1 2712
farmbuyer@1 2713 ------ Popup dialogs
farmbuyer@75 2714 local function build_my_slider_widget()
farmbuyer@75 2715 local s = CreateFrame("Slider", "OuroLootSlider", nil, "OptionsSliderTemplate")
farmbuyer@75 2716 s.text = OuroLootSliderText
farmbuyer@75 2717 s.low = OuroLootSliderLow
farmbuyer@75 2718 s.high = OuroLootSliderHigh
farmbuyer@75 2719 s:SetScript("OnValueChanged", function (_s, value)
farmbuyer@75 2720 _s.value = value -- conveniently, this is already of numeric type
farmbuyer@75 2721 --_s.text:SetText(tostring(value))
farmbuyer@75 2722 if _s.DoOnValueChanged then
farmbuyer@75 2723 _s:DoOnValueChanged()
farmbuyer@75 2724 end
farmbuyer@75 2725 end)
farmbuyer@75 2726 build_my_slider_widget = nil
farmbuyer@75 2727 return s
farmbuyer@75 2728 end
farmbuyer@75 2729
farmbuyer@1 2730 StaticPopupDialogs["OUROL_CLEAR"] = flib.StaticPopup{
farmbuyer@1 2731 text = "Clear current loot information and text?",
farmbuyer@16 2732 button1 = YES,
farmbuyer@16 2733 button2 = NO,
farmbuyer@1 2734 OnAccept = function (dialog, addon)
farmbuyer@1 2735 addon:Clear(--[[verbose_p=]]true)
farmbuyer@1 2736 end,
farmbuyer@1 2737 }
farmbuyer@1 2738
farmbuyer@37 2739 StaticPopupDialogs["OUROL_HIST_REGEN"] = flib.StaticPopup{
farmbuyer@37 2740 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@75 2741 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex
farmbuyer@75 2742 .. "%s|r, and generate it anew from current loot?",
farmbuyer@37 2743 button1 = YES,
farmbuyer@37 2744 button2 = NO,
farmbuyer@37 2745 OnAccept = function (dialog, addon, data2)
farmbuyer@37 2746 data2(addon)
farmbuyer@37 2747 addon:Print("%s history has been regenerated.", addon.history.realm)
farmbuyer@37 2748 addon:redisplay()
farmbuyer@37 2749 end,
farmbuyer@37 2750 }
farmbuyer@37 2751
farmbuyer@16 2752 StaticPopupDialogs["OUROL_HIST_CLEAR"] = flib.StaticPopup{
farmbuyer@37 2753 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2754 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r?",
farmbuyer@16 2755 button1 = YES,
farmbuyer@16 2756 button2 = NO,
farmbuyer@16 2757 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2758 data2(addon)
farmbuyer@16 2759 addon:Print("Stimpy, you eeediot, you've pushed the history erase button!")
farmbuyer@16 2760 addon:redisplay()
farmbuyer@16 2761 end,
farmbuyer@16 2762 }
farmbuyer@16 2763
farmbuyer@16 2764 StaticPopupDialogs["OUROL_HIST_PREEN"] = flib.StaticPopup{
farmbuyer@37 2765 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@75 2766 text = "This will erase all but the latest "
farmbuyer@75 2767 .. ITEM_QUALITY_COLORS[ITEM_QUALITY_UNCOMMON].hex
farmbuyer@75 2768 .. "%s|r for each player on "
farmbuyer@75 2769 .. ITEM_QUALITY_COLORS[5].hex .. "%s|r. " .. CONTINUE .. "?",
farmbuyer@16 2770 button1 = YES,
farmbuyer@16 2771 button2 = NO,
farmbuyer@75 2772 OnShow = function (dialog, addon)
farmbuyer@75 2773 local thistable = StaticPopupDialogs[dialog.which]
farmbuyer@75 2774 -- StaticPopup_Resize does not take extraFrame into account, so we
farmbuyer@75 2775 -- hook the sizing method that _Resize calls at the end.
farmbuyer@75 2776 dialog.saved_setheight = dialog.SetHeight
farmbuyer@75 2777 dialog.SetHeight = function (d, h)
farmbuyer@75 2778 return d.saved_setheight(d,h+35)
farmbuyer@75 2779 end
farmbuyer@75 2780 dialog.extraFrame:ClearAllPoints()
farmbuyer@75 2781 dialog.extraFrame:SetPoint("TOP", dialog.text, "BOTTOM")
farmbuyer@75 2782 dialog.extraFrame:SetWidth(150)
farmbuyer@75 2783 dialog.extraFrame:SetHeight(35)
farmbuyer@75 2784 dialog.extraFrame:Show()
farmbuyer@75 2785 local slider = _G.OuroLootSlider or build_my_slider_widget()
farmbuyer@75 2786 slider.DoOnValueChanged = function(s)
farmbuyer@75 2787 dialog.text:SetFormattedText (thistable.text,
farmbuyer@75 2788 s.value == 1 and "single entry" or (s.value .. " entries"),
farmbuyer@75 2789 addon.history.realm)
farmbuyer@75 2790 StaticPopup_Resize (dialog, "OUROL_HIST_PREEN")
farmbuyer@75 2791 end
farmbuyer@75 2792 slider:SetOrientation('HORIZONTAL')
farmbuyer@75 2793 slider:SetMinMaxValues(1,30)
farmbuyer@75 2794 slider:SetValueStep(1)
farmbuyer@75 2795 slider.low:SetText("1")
farmbuyer@75 2796 slider.high:SetText("30")
farmbuyer@75 2797 --slider.tooltipText = ???
farmbuyer@75 2798 slider:SetParent(dialog.extraFrame)
farmbuyer@75 2799 slider:ClearAllPoints()
farmbuyer@75 2800 slider:SetPoint("TOPLEFT",dialog.extraFrame,"TOPLEFT",0, -15)
farmbuyer@75 2801 slider:SetPoint("BOTTOMRIGHT",dialog.extraFrame,"BOTTOMRIGHT",0, 0)
farmbuyer@75 2802 slider:Show()
farmbuyer@75 2803 -- This causes OnValueChanged to fire, reformatting the text. Except
farmbuyer@75 2804 -- IF the slider has already been shown, and IF at the time it was hidden
farmbuyer@75 2805 -- it had the same value here, THEN there is technically no "change"
farmbuyer@75 2806 -- and no event is fired. We work around this clever optimization by
farmbuyer@75 2807 -- doing a pair of set's, forcing the last one to fire OVC.
farmbuyer@75 2808 slider:SetValue(1)
farmbuyer@75 2809 slider:SetValue(5)
farmbuyer@75 2810 end,
farmbuyer@75 2811 OnAccept = function (dialog, addon, callback)
farmbuyer@75 2812 local howmany = assert(tonumber(_G.OuroLootSlider.value))
farmbuyer@75 2813 callback (addon, howmany)
farmbuyer@75 2814 addon:Print("All loot prior to the most recent %d |4entry:entries; has been erased.", howmany)
farmbuyer@16 2815 addon:redisplay()
farmbuyer@16 2816 end,
farmbuyer@75 2817 OnHide = function (dialog, addon)
farmbuyer@75 2818 dialog.SetHeight = nil
farmbuyer@75 2819 dialog.saved_setheight = nil
farmbuyer@75 2820 dialog.extraFrame:ClearAllPoints()
farmbuyer@75 2821 _G.OuroLootSlider:Hide() -- parent is hidden, why is this required?
farmbuyer@75 2822 _G.OuroLootSlider:ClearAllPoints()
farmbuyer@75 2823 _G.OuroLootSlider:SetParent(nil)
farmbuyer@75 2824 end,
farmbuyer@16 2825 }
farmbuyer@16 2826
farmbuyer@27 2827 StaticPopupDialogs["OUROL_URL"] = { --flib.StaticPopup{
farmbuyer@27 2828 text = "Use Control-C or equivalent to copy this URL to your system clipboard:",
farmbuyer@27 2829 button1 = OKAY,
farmbuyer@27 2830 timeout = 0,
farmbuyer@27 2831 whileDead = true,
farmbuyer@27 2832 hideOnEscape = true,
farmbuyer@27 2833 enterClicksFirstButton = true,
farmbuyer@27 2834 hasEditBox = true,
farmbuyer@27 2835 editBoxWidth = 350,
farmbuyer@53 2836 preferredIndex = 3,
farmbuyer@27 2837 OnShow = function (dialog, url)
farmbuyer@27 2838 dialog.editBox:SetText(url)
farmbuyer@27 2839 dialog.editBox:SetFocus()
farmbuyer@27 2840 dialog.editBox:HighlightText()
farmbuyer@27 2841 end,
farmbuyer@27 2842 }
farmbuyer@27 2843
farmbuyer@1 2844 StaticPopupDialogs["OUROL_REMIND"] = flib.StaticPopup{
farmbuyer@77 2845 text = "Do you wish to activate Ouro Loot?|n|n(Hit the Escape key to close this window without clicking; Enter is the same as Activate)",
farmbuyer@1 2846 button1 = "Activate recording", -- "accept", left
farmbuyer@69 2847 button2 = "Broadcast Only", -- "cancel", middle
farmbuyer@69 2848 button3 = HELP_LABEL, -- "alt", right
farmbuyer@1 2849 OnAccept = function (dialog, addon)
farmbuyer@1 2850 addon:Activate()
farmbuyer@1 2851 end,
farmbuyer@69 2852 noCancelOnEscape = true,
farmbuyer@69 2853 OnCancel = function (dialog, addon)
farmbuyer@1 2854 addon:Activate(nil,true)
farmbuyer@1 2855 end,
farmbuyer@69 2856 OnAlt = function (dialog, addon)
farmbuyer@1 2857 -- hitting escape also calls this, but the 3rd arg would be "clicked"
farmbuyer@1 2858 -- in both cases, not useful here.
farmbuyer@1 2859 local helpbutton = dialog.button2
farmbuyer@1 2860 local ismousing = MouseIsOver(helpbutton)
farmbuyer@1 2861 if ismousing then
farmbuyer@1 2862 -- they actually clicked the button (or at least the mouse was over "Help"
farmbuyer@1 2863 -- when they hit escape... sigh)
farmbuyer@1 2864 addon:BuildMainDisplay('help')
farmbuyer@1 2865 else
farmbuyer@1 2866 addon.popped = true
farmbuyer@1 2867 end
farmbuyer@1 2868 end,
farmbuyer@1 2869 }
farmbuyer@1 2870
farmbuyer@69 2871 -- Callback for each Next/Accept stage of inserting a new loot or boss row via
farmbuyer@69 2872 -- dropdown. Thanks to noCancelOnReuse, each Show done here will technically
farmbuyer@69 2873 -- Hide and redisplay the same dialog, passing along the same 'data' structure
farmbuyer@69 2874 -- each time. The topmost call to our OnAccept will then finish by hiding the
farmbuyer@69 2875 -- (very last) dialog.
farmbuyer@69 2876 --
farmbuyer@69 2877 -- This is really, really hideous to read.
farmbuyer@69 2878 local function eoi_st_insert_OnAccept_boss (dialog, data, data2)
farmbuyer@69 2879 if data.all_done then
farmbuyer@69 2880 -- It'll probably be the final entry in the table, but there might have
farmbuyer@73 2881 -- been real loot happening while the user was clicking and typing.
farmbuyer@69 2882 local boss_index = addon._addBossEntry{
farmbuyer@69 2883 kind = 'boss',
farmbuyer@69 2884 bossname = (OuroLootSV_opts.snarky_boss and addon.boss_abbrev[data.name] or data.name) or data.name,
farmbuyer@69 2885 reason = 'kill',
farmbuyer@69 2886 instance = data.instance,
farmbuyer@69 2887 duration = 0,
farmbuyer@69 2888 maxsize = data.max_raid_size,
farmbuyer@69 2889 raidersnap = data.yes_snap or {},
farmbuyer@69 2890 }
farmbuyer@69 2891 local entry = tremove(g_loot,boss_index)
farmbuyer@69 2892 tinsert(g_loot,data.rowindex,entry)
farmbuyer@69 2893 addon:_mark_boss_kill(data.rowindex)
farmbuyer@69 2894 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@69 2895 dialog.data = nil -- free up memory
farmbuyer@78 2896 addon:Print("Inserted %s %s at entry %d.", data.kind, data.name, data.rowindex)
farmbuyer@69 2897 return
farmbuyer@69 2898 end
farmbuyer@69 2899
farmbuyer@69 2900 -- third click
farmbuyer@69 2901 if data.name and data.instance then
farmbuyer@69 2902 data.all_done = true
farmbuyer@69 2903 -- this is how we distinguish OnAccept from OnCancel ("clicked"); the
farmbuyer@69 2904 -- 3rd param is handled all in StaticPopup_OnClick
farmbuyer@69 2905 if data2 ~= 'clicked' then
farmbuyer@69 2906 data.yes_snap = data.maybe_snap
farmbuyer@69 2907 end
farmbuyer@69 2908 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@69 2909 end
farmbuyer@69 2910
farmbuyer@69 2911 local text = dialog.editBox:GetText():trim()
farmbuyer@69 2912
farmbuyer@69 2913 -- second click
farmbuyer@69 2914 if data.name and text then
farmbuyer@69 2915 data.instance = text
farmbuyer@69 2916 -- not "resuing" this dialog in the same sense as with loot
farmbuyer@69 2917 dialog.data = nil
farmbuyer@69 2918 dialog:Hide()
farmbuyer@69 2919 local getsnap = StaticPopup_Show("OUROL_EOI_INSERT_INCLUDE_RAIDERSNAP")
farmbuyer@69 2920 getsnap.data = data
farmbuyer@69 2921 return true
farmbuyer@69 2922 end
farmbuyer@69 2923
farmbuyer@69 2924 -- first click
farmbuyer@69 2925 if text then
farmbuyer@69 2926 data.name = text
farmbuyer@69 2927 local maybe_instance
farmbuyer@69 2928 data.maybe_snap, data.max_raid_size, maybe_instance = addon:snapshot_raid()
farmbuyer@69 2929 local getinstance = StaticPopup_Show("OUROL_EOI_INSERT","instance")
farmbuyer@69 2930 getinstance.data = data
farmbuyer@69 2931 getinstance.editBox:SetText(maybe_instance)
farmbuyer@69 2932 -- This suppresses auto-hide (which would cause the getinstance dialog
farmbuyer@69 2933 -- to go away), but only when mouse clicking. OnEnter is on its own.
farmbuyer@69 2934 return true
farmbuyer@69 2935 end
farmbuyer@69 2936 end
farmbuyer@69 2937
farmbuyer@69 2938 local function eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2939 if data.all_done then
farmbuyer@69 2940 data.display:Hide()
farmbuyer@73 2941 local loot_index = assert(addon:CHAT_MSG_LOOT ("manual", data.recipient, data.name, data.notes))
farmbuyer@69 2942 local entry = tremove(g_loot,loot_index)
farmbuyer@69 2943 tinsert(g_loot,data.rowindex,entry)
farmbuyer@69 2944 addon:_fill_out_eoi_data(data.rowindex)
farmbuyer@69 2945 addon:BuildMainDisplay()
farmbuyer@79 2946 local clicky = _new_rebroadcast_hyperlink (entry.unique)
farmbuyer@69 2947 dialog.data = nil
farmbuyer@78 2948 addon:Print ("Inserted %s %s at entry %d. %s",
farmbuyer@78 2949 data.kind, data.name, data.rowindex, tostring(clicky))
farmbuyer@69 2950 return
farmbuyer@69 2951 end
farmbuyer@69 2952
farmbuyer@69 2953 local text = dialog.editBox:GetText():trim()
farmbuyer@69 2954
farmbuyer@69 2955 -- third click
farmbuyer@69 2956 if data.name and data.recipient and text then
farmbuyer@69 2957 data.notes = (text ~= "<none>") and text or nil
farmbuyer@69 2958 data.all_done = true
farmbuyer@69 2959 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2960 end
farmbuyer@69 2961
farmbuyer@69 2962 -- second click
farmbuyer@69 2963 if data.name and text then
farmbuyer@69 2964 data.recipient = text
farmbuyer@69 2965 local getnotes = StaticPopup_Show("OUROL_EOI_INSERT","notes")
farmbuyer@69 2966 getnotes.data = data
farmbuyer@69 2967 getnotes.editBox:SetText("<none>")
farmbuyer@69 2968 getnotes.editBox:HighlightText()
farmbuyer@69 2969 return true
farmbuyer@69 2970 end
farmbuyer@69 2971
farmbuyer@69 2972 -- first click
farmbuyer@69 2973 if text then
farmbuyer@69 2974 data.name = text
farmbuyer@69 2975 dialog:Hide() -- technically a "different" one about to be shown
farmbuyer@78 2976 StaticPopupDialogs["OUROL_EOI_INSERT"].autoCompleteParams =
farmbuyer@78 2977 AUTOCOMPLETE_LIST_TEMPLATES[GetNumRaidMembers() > 0 and "IN_GROUP" or "IN_GUILD"]
farmbuyer@69 2978 local getrecipient = StaticPopup_Show("OUROL_EOI_INSERT","recipient")
farmbuyer@78 2979 StaticPopupDialogs["OUROL_EOI_INSERT"].autoCompleteParams = nil
farmbuyer@69 2980 getrecipient.data = data
farmbuyer@69 2981 getrecipient.editBox:SetText("")
farmbuyer@69 2982 return true
farmbuyer@69 2983 end
farmbuyer@69 2984 end
farmbuyer@69 2985
farmbuyer@69 2986 local function eoi_st_insert_OnAccept (dialog, data)
farmbuyer@69 2987 if data.kind == 'boss' then
farmbuyer@69 2988 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@69 2989 elseif data.kind == 'loot' then
farmbuyer@69 2990 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2991 end
farmbuyer@69 2992 end
farmbuyer@69 2993
farmbuyer@1 2994 -- The data member here is a table built with:
farmbuyer@1 2995 -- {rowindex=<GUI row receiving click>, display=_d, kind=<loot/boss>}
farmbuyer@1 2996 do
farmbuyer@1 2997 local t = flib.StaticPopup{
farmbuyer@75 2998 text = "Enter name of new %s, then click "..CONTINUE.." or press Enter:",
farmbuyer@75 2999 button1 = CONTINUE.." ->",
farmbuyer@1 3000 button2 = CANCEL,
farmbuyer@1 3001 hasEditBox = true,
farmbuyer@16 3002 editBoxWidth = 350,
farmbuyer@1 3003 maxLetters = 50,
farmbuyer@1 3004 noCancelOnReuse = true,
farmbuyer@1 3005 }
farmbuyer@1 3006 t.EditBoxOnEnterPressed = function(editbox)
farmbuyer@39 3007 if editbox:GetText() == "" then return end
farmbuyer@1 3008 local dialog = editbox:GetParent()
farmbuyer@1 3009 if not eoi_st_insert_OnAccept (dialog, dialog.data) then
farmbuyer@1 3010 dialog:Hide() -- replicate OnAccept click behavior
farmbuyer@1 3011 end
farmbuyer@1 3012 end
farmbuyer@1 3013 t.enterClicksFirstButton = nil -- no effect with editbox focused
farmbuyer@1 3014 t.OnAccept = eoi_st_insert_OnAccept
farmbuyer@1 3015 StaticPopupDialogs["OUROL_EOI_INSERT"] = t
farmbuyer@1 3016
farmbuyer@69 3017 -- This seems to be gratuitous use of metatables, really.
farmbuyer@1 3018 local OEIL = {
farmbuyer@75 3019 text = "Paste the new item into here, then click "..CONTINUE.." or press Enter:",
farmbuyer@1 3020 __index = StaticPopupDialogs["OUROL_EOI_INSERT"]
farmbuyer@1 3021 }
farmbuyer@1 3022 StaticPopupDialogs["OUROL_EOI_INSERT_LOOT"] = setmetatable(OEIL,OEIL)
farmbuyer@1 3023
farmbuyer@1 3024 hooksecurefunc("ChatEdit_InsertLink", function (link,...)
farmbuyer@1 3025 local dialogname = StaticPopup_Visible "OUROL_EOI_INSERT_LOOT"
farmbuyer@1 3026 if dialogname then
farmbuyer@16 3027 _G[dialogname.."EditBox"]:SetText(link)
farmbuyer@1 3028 return true
farmbuyer@1 3029 end
farmbuyer@1 3030 end)
farmbuyer@69 3031
farmbuyer@69 3032 t = flib.StaticPopup{
farmbuyer@69 3033 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@69 3034 text = "Include a snapshot of the " .. ITEM_QUALITY_COLORS[5].hex
farmbuyer@77 3035 .. "CURRENT|r raid?|n|nClicking '" .. YES .. "' will allow this entry to "
farmbuyer@69 3036 .. "appear in attendance lists, but with the roster as it is NOW, not as it "
farmbuyer@69 3037 .. "was THEN. Clicking '" .. NO .."' means this kill cannot be included in "
farmbuyer@77 3038 .. "attendance.|n|n(Enter = '" .. YES .."', Escape = '" .. CANCEL .. "')",
farmbuyer@69 3039 button1 = YES, -- "accept", left
farmbuyer@69 3040 button2 = NO, -- "cancel", middle
farmbuyer@69 3041 button3 = CANCEL, -- "alt", right
farmbuyer@69 3042 }
farmbuyer@69 3043 -- Hitting Escape still hides the frame, but doesn't run OnCancel (which
farmbuyer@69 3044 -- is for the "No" button, not the "Cancel"/OnAlt button). Dizzy yet?
farmbuyer@69 3045 t.noCancelOnEscape = true
farmbuyer@69 3046 t.OnAccept = eoi_st_insert_OnAccept_boss
farmbuyer@69 3047 t.OnCancel = eoi_st_insert_OnAccept_boss
farmbuyer@69 3048 StaticPopupDialogs["OUROL_EOI_INSERT_INCLUDE_RAIDERSNAP"] = t
farmbuyer@1 3049 end
farmbuyer@1 3050
farmbuyer@1 3051 StaticPopupDialogs["OUROL_REASSIGN_ENTER"] = flib.StaticPopup{
farmbuyer@1 3052 text = "Enter the player name:",
farmbuyer@1 3053 button1 = ACCEPT,
farmbuyer@1 3054 button2 = CANCEL,
farmbuyer@1 3055 hasEditBox = true,
farmbuyer@1 3056 OnAccept = function(dialog, data)
farmbuyer@1 3057 local name = dialog.usertext --editBox:GetText()
farmbuyer@81 3058 addon:reassign_loot ("local", data.index, name)
farmbuyer@1 3059 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.index)
farmbuyer@1 3060 end,
farmbuyer@1 3061 }
farmbuyer@1 3062
farmbuyer@1 3063 StaticPopupDialogs["OUROL_SAVE_SAVEAS"] = flib.StaticPopup{
farmbuyer@1 3064 text = "Enter a name for the loot collection:",
farmbuyer@1 3065 button1 = ACCEPT,
farmbuyer@1 3066 button2 = CANCEL,
farmbuyer@1 3067 hasEditBox = true,
farmbuyer@1 3068 maxLetters = 30,
farmbuyer@1 3069 OnAccept = function(dialog)--, data)
farmbuyer@1 3070 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 3071 addon:save_saveas(name)
farmbuyer@1 3072 addon:BuildMainDisplay()
farmbuyer@1 3073 end,
farmbuyer@1 3074 OnCancel = function(dialog)--, data, reason)
farmbuyer@1 3075 addon:BuildMainDisplay()
farmbuyer@1 3076 end,
farmbuyer@1 3077 }
farmbuyer@1 3078
farmbuyer@25 3079
farmbuyer@25 3080 -- Workaround this bug: http://us.battle.net/wow/en/forum/topic/3278901991
farmbuyer@25 3081 if true then
farmbuyer@25 3082 -- Verbatim copy of UIDropDownMenuTemplates.xml:155 or so, except as
farmbuyer@25 3083 -- tagged with CHANGE.
farmbuyer@25 3084 local function onenter (self, motion)
farmbuyer@25 3085 if ( self.hasArrow ) then
farmbuyer@25 3086 local level = self:GetParent():GetID() + 1;
farmbuyer@25 3087 local listFrame = _G["DropDownList"..level];
farmbuyer@25 3088 if ( not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= self ) then
farmbuyer@25 3089 ToggleDropDownMenu(self:GetParent():GetID() + 1, self.value, nil, nil, nil, nil, self.menuList, self);
farmbuyer@25 3090 end
farmbuyer@25 3091 else
farmbuyer@25 3092 CloseDropDownMenus(self:GetParent():GetID() + 1);
farmbuyer@25 3093 end
farmbuyer@25 3094 _G[self:GetName().."Highlight"]:Show();
farmbuyer@25 3095 UIDropDownMenu_StopCounting(self:GetParent());
farmbuyer@25 3096 if ( self.tooltipTitle ) then
farmbuyer@25 3097 if ( self.tooltipOnButton ) then
farmbuyer@25 3098 GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
farmbuyer@25 3099 GameTooltip:AddLine(self.tooltipTitle, 1.0, 1.0, 1.0);
farmbuyer@25 3100 GameTooltip:AddLine(self.tooltipText, nil,nil,nil,1); -- CHANGE added nil->1 arguments
farmbuyer@25 3101 GameTooltip:Show();
farmbuyer@25 3102 else
farmbuyer@25 3103 GameTooltip_AddNewbieTip(self, self.tooltipTitle, 1.0, 1.0, 1.0, self.tooltipText, 1);
farmbuyer@25 3104 end
farmbuyer@25 3105 end
farmbuyer@25 3106 end
farmbuyer@25 3107 -- end verbatime copy
farmbuyer@25 3108
farmbuyer@25 3109 for i = 1, UIDROPDOWNMENU_MAXLEVELS do
farmbuyer@25 3110 local list = _G["DropDownList"..i]
farmbuyer@25 3111 if list then
farmbuyer@25 3112 for j = 1, UIDROPDOWNMENU_MAXBUTTONS do
farmbuyer@25 3113 local button = _G["DropDownList"..i.."Button"..j]
farmbuyer@25 3114 if button then
farmbuyer@25 3115 --print("button fixup",i,j)
farmbuyer@25 3116 button:SetScript("OnEnter",onenter)
farmbuyer@25 3117 end
farmbuyer@25 3118 end
farmbuyer@25 3119 end
farmbuyer@25 3120 end
farmbuyer@25 3121 end
farmbuyer@25 3122
farmbuyer@1 3123 -- vim:noet