annotate gui.lua @ 37:cd745a18d7c7

Mostly code cosmetic tweaks. Split up EOI and History dropdown tables. Draw attention to realm names in popups, as they don't have to match the currently-played realm.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Sat, 10 Dec 2011 01:04:16 +0000
parents f62d582c5c52
children 8f7ec6ccf5e3
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@1 2
farmbuyer@1 3 --[[
farmbuyer@1 4 Purely the AceGUI-related routines, and the subroutines needed for support.
farmbuyer@1 5 ------ Constants
farmbuyer@6 6 ------ Globals
farmbuyer@1 7 ------ Behind the scenes routines
farmbuyer@1 8 ------ Main GUI Window
farmbuyer@1 9 ------ Popup dialogs
farmbuyer@1 10 ]]
farmbuyer@1 11
farmbuyer@1 12 ------ Constants
farmbuyer@1 13 local eoi_st_rowheight = 20
farmbuyer@16 14 local eoi_st_displayed_rows = math.floor(416/eoi_st_rowheight) --math.floor(366/eoi_st_rowheight)
farmbuyer@1 15 local eoi_st_textured_item_format = "|T%s:"..(eoi_st_rowheight-2).."|t %s[%s]|r%s"
farmbuyer@1 16 local eoi_st_otherrow_bgcolortable = {
farmbuyer@1 17 wipe = { ["r"] = 0.3, ["g"] = 0.3, ["b"] = 0.3},
farmbuyer@1 18 kill = { ["r"] = 0.2, ["g"] = 0.2, ["b"] = 0.2},
farmbuyer@1 19 time = { ["r"] = 0x0/255, ["g"] = 0x0/255, ["b"] = 1, ["a"] = 0.3},
farmbuyer@1 20 }
farmbuyer@1 21 eoi_st_otherrow_bgcolortable[""] = eoi_st_otherrow_bgcolortable["kill"]
farmbuyer@4 22 --eoi_st_otherrow_bgcolortable["realm"] = eoi_st_otherrow_bgcolortable["time"]
farmbuyer@1 23 local eoi_st_otherrow_bgcolortable_default
farmbuyer@1 24 local eoi_st_lootrow_col3_colortable = {
farmbuyer@1 25 [""] = { text = "", r = 1.0, g = 1.0, b = 1.0, a = 1.0 },
farmbuyer@1 26 shard = { text = "shard", r = 0xa3/255, g = 0x35/255, b = 0xee/255, a = 1.0 },
farmbuyer@1 27 offspec = { text = "offspec", r = 0.78, g = 0.61, b = 0.43, a = 1.0 },
farmbuyer@1 28 gvault = { text = "guild vault", r = 0x33/255, g = 1.0, b = 0x99/255, a = 1.0 },
farmbuyer@1 29 }
farmbuyer@1 30 local function eoi_st_lootrow_col3_colortable_func (data, cols, realrow, column, table)
farmbuyer@1 31 local disp = data[realrow].disposition
farmbuyer@1 32 return eoi_st_lootrow_col3_colortable[disp or ""]
farmbuyer@1 33 end
farmbuyer@1 34 addon.time_column1_used_mt = { __index = {
farmbuyer@1 35 [2] = {value=""},
farmbuyer@1 36 [3] = {value=""},
farmbuyer@1 37 } }
farmbuyer@1 38 local time_column1_used_mt = addon.time_column1_used_mt
farmbuyer@1 39
farmbuyer@1 40
farmbuyer@6 41 ------ Globals
farmbuyer@1 42 local GUI = LibStub("AceGUI-3.0")
farmbuyer@1 43 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 44
farmbuyer@1 45 local g_loot = nil
farmbuyer@1 46 local g_generated = nil
farmbuyer@17 47 local window_title = "Ouro Loot"
farmbuyer@1 48
farmbuyer@1 49 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 50
farmbuyer@1 51 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@11 52 local GetItemInfo, ITEM_QUALITY_COLORS = GetItemInfo, ITEM_QUALITY_COLORS
farmbuyer@1 53
farmbuyer@1 54 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@1 55 local _generate_text, _populate_text_specials
farmbuyer@1 56 local _tabtexts, _taborder -- filled out in gui block scope
farmbuyer@1 57
farmbuyer@1 58 -- Working around this bug:
farmbuyer@1 59 -- http://forums.wowace.com/showpost.php?p=295202&postcount=31
farmbuyer@1 60 do
farmbuyer@37 61 local function fix_frame_level (level, ...)
farmbuyer@1 62 for i = 1, select("#", ...) do
farmbuyer@1 63 local button = select(i, ...)
farmbuyer@1 64 button:SetFrameLevel(level)
farmbuyer@1 65 end
farmbuyer@1 66 end
farmbuyer@1 67
farmbuyer@37 68 local function fix_menu_frame_levels()
farmbuyer@37 69 local f = _G.DropDownList1
farmbuyer@1 70 local i = 1
farmbuyer@1 71 while f do
farmbuyer@37 72 fix_frame_level (f:GetFrameLevel() + 2, f:GetChildren())
farmbuyer@1 73 i = i + 1
farmbuyer@1 74 f = _G["DropDownList"..i]
farmbuyer@1 75 end
farmbuyer@1 76 end
farmbuyer@1 77
farmbuyer@1 78 -- To fix Blizzard's bug caused by the new "self:SetFrameLevel(2);"
farmbuyer@37 79 hooksecurefunc("UIDropDownMenu_CreateFrames", fix_menu_frame_levels)
farmbuyer@1 80 end
farmbuyer@1 81
farmbuyer@1 82
farmbuyer@1 83 ------ Behind the scenes routines
farmbuyer@1 84 -- Text generation
farmbuyer@1 85 do
farmbuyer@1 86 local next_insertion_position = 2 -- position in _taborder
farmbuyer@1 87 local text_gen_funcs, specials_gen_funcs = {}, {}
farmbuyer@1 88 local accumulator = {}
farmbuyer@1 89
farmbuyer@1 90 -- Can do clever things by passing other halting points as zero
farmbuyer@1 91 function addon:zero_printed_fenceposts(zero)
farmbuyer@1 92 for t in pairs(text_gen_funcs) do
farmbuyer@1 93 g_loot.printed[t] = zero or g_loot.printed[t] or 0
farmbuyer@1 94 end
farmbuyer@1 95 end
farmbuyer@1 96
farmbuyer@10 97 function addon:registered_textgen_iter()
farmbuyer@10 98 return pairs(text_gen_funcs)
farmbuyer@10 99 end
farmbuyer@10 100
farmbuyer@1 101 -- This function is called during load, so be careful!
farmbuyer@1 102 function addon:register_text_generator (text_type, title, description, generator, opt_specgen)
farmbuyer@1 103 if type(generator) ~= 'function' then
farmbuyer@1 104 error(("Generator for text type '%s' must be a function!"):format(text_type))
farmbuyer@1 105 end
farmbuyer@1 106 _tabtexts[text_type] = { title=title, desc=description }
farmbuyer@1 107 tinsert (_taborder, next_insertion_position, text_type)
farmbuyer@1 108 next_insertion_position = next_insertion_position + 1
farmbuyer@1 109 text_gen_funcs[text_type] = generator
farmbuyer@1 110 specials_gen_funcs[text_type] = opt_specgen
farmbuyer@1 111 end
farmbuyer@1 112
farmbuyer@1 113 -- Called by tabs_generated_text_OGS
farmbuyer@1 114 function _generate_text (text_type)
farmbuyer@1 115 local f = text_gen_funcs[text_type]
farmbuyer@1 116 if not f then
farmbuyer@1 117 error(("Generator called for unregistered text type '%s'."):format(text_type))
farmbuyer@1 118 end
farmbuyer@1 119 g_generated = g_generated or {}
farmbuyer@1 120 g_loot[text_type] = g_loot[text_type] or ""
farmbuyer@1 121
farmbuyer@1 122 if g_loot.printed[text_type] >= #g_loot then return false end
farmbuyer@1 123 assert(addon.loot_clean == #g_loot, tostring(addon.loot_clean) .. " ~= " .. #g_loot)
farmbuyer@1 124 -- if glc is nil, #==0 test already returned
farmbuyer@1 125
farmbuyer@1 126 local ok,ret = pcall (f, text_type, g_loot, g_loot.printed[text_type], g_generated, accumulator)
farmbuyer@1 127 if not ok then
farmbuyer@1 128 error(("ERROR: text generator '%s' failed: %s"):format(text_type, ret))
farmbuyer@1 129 return false
farmbuyer@1 130 end
farmbuyer@1 131 if ret then
farmbuyer@1 132 g_loot.printed[text_type] = #g_loot
farmbuyer@1 133 g_generated[text_type] = (g_generated[text_type] or "") .. table.concat(accumulator,'\n') .. '\n'
farmbuyer@1 134 end
farmbuyer@1 135 wipe(accumulator)
farmbuyer@1 136 return ret
farmbuyer@1 137 end
farmbuyer@1 138 function _populate_text_specials (editbox, specials, mkb, text_type)
farmbuyer@1 139 local f = specials_gen_funcs[text_type]
farmbuyer@1 140 if not f then return end
farmbuyer@1 141 pcall (f, text_type, editbox, specials, mkb)
farmbuyer@1 142 end
farmbuyer@1 143 end
farmbuyer@1 144
farmbuyer@1 145 --[[
farmbuyer@1 146 The g_loot table is populated only with "behavior-relevant" data (names,
farmbuyer@1 147 links, etc). This function runs through it and fills out the "display-
farmbuyer@1 148 relevant" bits (icons, user-friendly labels, etc). Everything from the
farmbuyer@1 149 loot_clean index to the end of the table is filled out, loot_clean is
farmbuyer@1 150 updated. Override the starting point with the argument.
farmbuyer@1 151
farmbuyer@1 152 XXX blizzard's scrolling update and lib-st keep finding some way of displaying
farmbuyer@1 153 the grid without ever calling the hooked refresh, thereby skipping this
farmbuyer@1 154 function and erroring on missing columnar data. fuckit. from now on
farmbuyer@1 155 this function gets called everywhere, all the time, and loops over the
farmbuyer@1 156 entire goddamn table each time. If we can't find blizz's scrollframe bugs,
farmbuyer@1 157 we'll just work around them. Sorry for your smoking CPU.
farmbuyer@1 158
farmbuyer@1 159 FIXME just move this functionality to a per-entry function and call it once
farmbuyer@1 160 in _addlootentry. --actually no, then the columnar data won't be updated once
farmbuyer@1 161 the backend data is changed on the fly.
farmbuyer@1 162 ]]
farmbuyer@1 163 do
farmbuyer@1 164 local grammar = { -- not worth making a mt for this
farmbuyer@1 165 [2] = "nd",
farmbuyer@1 166 [3] = "rd",
farmbuyer@1 167 }
farmbuyer@1 168
farmbuyer@1 169 function addon:_fill_out_eoi_data (opt_starting_index)
farmbuyer@1 170 if #g_loot < 1 then
farmbuyer@1 171 --pprint('_f_o_e_d', "#g_loot<1")
farmbuyer@1 172 self.loot_clean = nil
farmbuyer@1 173 opt_starting_index = nil
farmbuyer@1 174 end
farmbuyer@1 175 for i = (opt_starting_index or self.loot_clean or 1), #g_loot do
farmbuyer@1 176 local e = g_loot[i]
farmbuyer@1 177 if e == nil then
farmbuyer@1 178 self.loot_clean = nil
farmbuyer@1 179 pprint('_f_o_e_d', "index",i,"somehow still in loop past",#g_loot,"bailing")
farmbuyer@1 180 return
farmbuyer@1 181 end
farmbuyer@1 182
farmbuyer@1 183 -- XXX FIXME a major weakness here is that we're constantly replacing
farmbuyer@1 184 -- what's already been created. Lots of garbage. Trying to detect what
farmbuyer@1 185 -- actually needs to be replaced is even worse. We'll live with
farmbuyer@1 186 -- garbage for now.
farmbuyer@1 187 if e.kind == 'loot' then
farmbuyer@11 188 local textured = eoi_st_textured_item_format:format (e.itexture, ITEM_QUALITY_COLORS[e.quality].hex, e.itemname, e.count or "")
farmbuyer@1 189 e.cols = {
farmbuyer@1 190 {value = textured},
farmbuyer@1 191 {value = e.person},
farmbuyer@1 192 { color = eoi_st_lootrow_col3_colortable_func }
farmbuyer@1 193 }
farmbuyer@1 194 -- This is horrible. Must do better.
farmbuyer@1 195 if e.extratext then for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@1 196 if v.text == e.extratext then
farmbuyer@1 197 e.disposition = k
farmbuyer@1 198 --e.extratext = nil, not feasible
farmbuyer@1 199 break
farmbuyer@1 200 end
farmbuyer@1 201 end end
farmbuyer@1 202 local ex = eoi_st_lootrow_col3_colortable[e.disposition or ""].text
farmbuyer@1 203 if e.bcast_from and e.extratext then
farmbuyer@1 204 ex = e.extratext .. " (from " .. e.bcast_from .. ")"
farmbuyer@1 205 elseif e.bcast_from then
farmbuyer@1 206 ex = "(from " .. e.bcast_from .. ")"
farmbuyer@1 207 elseif e.extratext then
farmbuyer@1 208 ex = e.extratext
farmbuyer@1 209 end
farmbuyer@1 210 e.cols[3].value = ex
farmbuyer@1 211
farmbuyer@1 212 elseif e.kind == 'boss' then
farmbuyer@1 213 local v
farmbuyer@1 214 if e.reason == 'kill' then
farmbuyer@1 215 if e.attempts == 1 then
farmbuyer@1 216 v = "one-shot"
farmbuyer@1 217 else
farmbuyer@16 218 v = ("kill on %d%s attempt"):format(e.attempts or 0, grammar[e.attempts] or "th")
farmbuyer@1 219 end
farmbuyer@1 220 v = ("%s (%d:%.2d)"):format(v, math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 221 elseif e.reason == 'wipe' then
farmbuyer@1 222 v = ("wipe (%d:%.2d)"):format(math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 223 end
farmbuyer@1 224 e.cols = {
farmbuyer@1 225 {value = e.bosskill},
farmbuyer@1 226 {value = e.instance},
farmbuyer@1 227 {value = v or ""},
farmbuyer@1 228 }
farmbuyer@1 229
farmbuyer@1 230 elseif e.kind == 'time' then
farmbuyer@1 231 e.cols = setmetatable({
farmbuyer@1 232 {value=e.startday.text},
farmbuyer@1 233 }, time_column1_used_mt)
farmbuyer@1 234 --[[e.cols = {
farmbuyer@1 235 {value=e.startday.text},
farmbuyer@1 236 {value=""},
farmbuyer@1 237 {value=""},
farmbuyer@1 238 }]]
farmbuyer@1 239
farmbuyer@1 240 end
farmbuyer@1 241 end
farmbuyer@1 242 self.loot_clean = #g_loot
farmbuyer@1 243 end
farmbuyer@1 244 end
farmbuyer@1 245
farmbuyer@1 246 do
farmbuyer@1 247 function addon:_fill_out_hist_data (opt_starting_index)
farmbuyer@6 248 local new, del = flib.new, flib.del
farmbuyer@6 249
farmbuyer@1 250 -- Clearing history finishes this function with #hist==0 and hist_clean==0.
farmbuyer@1 251 -- The next call typically detects this (#<1) and handles it. If loot is
farmbuyer@1 252 -- recorded before then, it results in hist_clean==0 and #hist==1, which
farmbuyer@1 253 -- breaks the first iteration of the loop. Thus, the "extra" test here:
farmbuyer@1 254 if #self.history < 1 or self.hist_clean == 0 then
farmbuyer@1 255 self.hist_clean = nil
farmbuyer@1 256 opt_starting_index = nil
farmbuyer@1 257 end
farmbuyer@1 258 if not self.history.st then
farmbuyer@6 259 --print"creating ST!"
farmbuyer@1 260 self.history.st = {
farmbuyer@4 261 --[[{ kind = "realm",
farmbuyer@1 262 cols = setmetatable({
farmbuyer@1 263 { value = self.history.realm },
farmbuyer@1 264 }, time_column1_used_mt)
farmbuyer@4 265 }]]
farmbuyer@1 266 }
farmbuyer@1 267 end
farmbuyer@6 268
farmbuyer@6 269 -- for now
farmbuyer@6 270 if self.hist_clean == #self.history then return end
farmbuyer@6 271
farmbuyer@1 272 local st = self.history.st
farmbuyer@6 273 --print("starting history loop, #st ==", #st, "#history ==", #self.history)
farmbuyer@6 274 for i,t in ipairs(st) do
farmbuyer@6 275 del(t.cols[1])
farmbuyer@6 276 del(t.cols[2])
farmbuyer@6 277 del(t.cols[3])
farmbuyer@6 278 del(t.cols)
farmbuyer@6 279 del(t)
farmbuyer@6 280 st[i] = nil
farmbuyer@6 281 end
farmbuyer@1 282
farmbuyer@6 283 --for i = (opt_starting_index or self.hist_clean or 1), #self.history do
farmbuyer@6 284 local cache_okay = true
farmbuyer@6 285 for pi,player in ipairs(self.history) do
farmbuyer@6 286 local col1 = new()
farmbuyer@6 287 col1.OLi = pi
farmbuyer@6 288 col1.OLn = #player
farmbuyer@6 289 col1.value = player.name -- may spiffy this up in future
farmbuyer@1 290
farmbuyer@6 291 for li,loot in ipairs(player) do
farmbuyer@6 292 local col2 = new()
farmbuyer@6 293 col2.OLi = li
farmbuyer@6 294 local col3 = new()
farmbuyer@6 295 col3.value = loot.when
farmbuyer@6 296
farmbuyer@6 297 local itexture = GetItemIcon(loot.id)
farmbuyer@6 298 local iname, ilink, iquality = GetItemInfo(loot.id)
farmbuyer@4 299 local textured
farmbuyer@4 300 if itexture and iname then
farmbuyer@6 301 textured = eoi_st_textured_item_format:format (itexture,
farmbuyer@11 302 ITEM_QUALITY_COLORS[iquality].hex, iname, loot.count or "")
farmbuyer@4 303 else
farmbuyer@6 304 textured = eoi_st_textured_item_format:format ([[ICONS\INV_Misc_QuestionMark]],
farmbuyer@19 305 ITEM_QUALITY_COLORS[ITEM_QUALITY_COMMON].hex, 'UNKNOWN - REDISPLAY LATER', "")
farmbuyer@6 306 cache_okay = false
farmbuyer@4 307 end
farmbuyer@6 308 col2.value = textured
farmbuyer@6 309
farmbuyer@6 310 local dotcols = new (col1, col2, col3)
farmbuyer@6 311 local st_entry = new()
farmbuyer@6 312 st_entry.kind = 'history'
farmbuyer@6 313 st_entry.OLwho = player.name
farmbuyer@6 314 st_entry.cols = dotcols
farmbuyer@16 315 st_entry.itemlink = ilink -- for onenter and onclick
farmbuyer@6 316 tinsert (st, st_entry)
farmbuyer@1 317 end
farmbuyer@6 318 end
farmbuyer@1 319
farmbuyer@6 320 --print("finished history loop, #st ==", #st)
farmbuyer@6 321 self.hist_clean = cache_okay and #self.history or nil
farmbuyer@1 322 end
farmbuyer@6 323
farmbuyer@6 324
farmbuyer@1 325 end
farmbuyer@1 326
farmbuyer@1 327
farmbuyer@1 328 ------ Main GUI Window
farmbuyer@37 329 local _d -- display when it's open, eoiST when it's not
farmbuyer@1 330 local function setstatus(txt) _d:SetStatusText(txt) end
farmbuyer@1 331 local function statusy_OnLeave() setstatus("") end
farmbuyer@1 332 local tabgroup_tabs
farmbuyer@1 333
farmbuyer@1 334 --[[
farmbuyer@1 335 Controls for the tabs on the left side of the main display.
farmbuyer@1 336 ]]
farmbuyer@1 337 _tabtexts = {
farmbuyer@1 338 ["eoi"] = {title=[[Loot]], desc=[[Observed loot, plus boss kills and other events of interest]]},
farmbuyer@1 339 ["hist"] = {title=[[History]], desc=[[A short semi-permanent record]]},
farmbuyer@1 340 ["help"] = {title=[[Help]], desc=[[Instructions, reminders, and tips for non-obvious features]]},
farmbuyer@1 341 ["opt"] = {title=[[Options]], desc=[[Options for fine-tuning behavior]]},
farmbuyer@1 342 --["adv"] = {title=[[Advanced]], desc=[[Debugging and testing]]},
farmbuyer@1 343 }
farmbuyer@6 344 --if addon.author_debug then
farmbuyer@1 345 _taborder = { "eoi", "hist", "help", "opt" }
farmbuyer@6 346 --else _taborder = { "eoi", "help", "opt" } end
farmbuyer@1 347
farmbuyer@1 348 --[[
farmbuyer@1 349 This is a table of callback functions, each responsible for drawing a tab
farmbuyer@1 350 into the container passed in the first argument. Special-purpose buttons
farmbuyer@1 351 can optionally be created (mkbutton) and added to the container in the second
farmbuyer@1 352 argument.
farmbuyer@1 353 ]]
farmbuyer@1 354 local tabs_OnGroupSelected = {}
farmbuyer@1 355 local mkbutton
farmbuyer@1 356 local tabs_OnGroupSelected_func, tabs_generated_text_OGS
farmbuyer@1 357
farmbuyer@1 358 function addon:gui_init (loot_pointer)
farmbuyer@1 359 g_loot = loot_pointer
farmbuyer@1 360 g_generated = nil
farmbuyer@1 361 tabgroup_tabs = {}
farmbuyer@17 362 window_title = "Ouro Loot " .. self.revision
farmbuyer@1 363 for _,v in ipairs(_taborder) do
farmbuyer@1 364 tinsert (tabgroup_tabs, {value=v, text=_tabtexts[v].title})
farmbuyer@1 365 -- By default, tabs are editboxes with generated text
farmbuyer@1 366 if not tabs_OnGroupSelected[v] then
farmbuyer@1 367 tabs_OnGroupSelected[v] = tabs_generated_text_OGS
farmbuyer@1 368 end
farmbuyer@1 369 end
farmbuyer@1 370 end
farmbuyer@1 371
farmbuyer@37 372 --[[
farmbuyer@37 373 Dropdown menu handling
farmbuyer@37 374 ]]
farmbuyer@37 375 -- forward decls
farmbuyer@1 376 local eoi_editcell
farmbuyer@1 377
farmbuyer@37 378 local dropdownfuncs
farmbuyer@37 379 do
farmbuyer@37 380 local ddf_mt = {
farmbuyer@37 381 __index = {
farmbuyer@37 382 -- more stuff should be moved into this table
farmbuyer@37 383 [CLOSE] = function() CloseDropDownMenus() end,
farmbuyer@37 384 }
farmbuyer@37 385 }
farmbuyer@37 386 dropdownfuncs = function(t)
farmbuyer@37 387 return setmetatable(t, ddf_mt)
farmbuyer@37 388 end
farmbuyer@37 389 end
farmbuyer@37 390
farmbuyer@1 391 local function dropdownmenu_handler (ddbutton, subfunc, arg)
farmbuyer@26 392 local i = _d and _d.GetUserData and _d:GetUserData("DD loot index")
farmbuyer@26 393 if i then
farmbuyer@26 394 subfunc(i,arg)
farmbuyer@26 395 _d:GetUserData("eoiST"):OuroLoot_Refresh(i)
farmbuyer@26 396 end
farmbuyer@1 397 end
farmbuyer@1 398
farmbuyer@1 399 local function gen_easymenu_table (initial, list, funcs)
farmbuyer@1 400 for _,tag in ipairs(list) do
farmbuyer@1 401 local name, arg, tiptext
farmbuyer@1 402 name, tiptext = strsplit('|',tag)
farmbuyer@1 403 name, arg = strsplit('%',name)
farmbuyer@1 404 if name == "--" then
farmbuyer@1 405 tinsert (initial, {
farmbuyer@6 406 disabled = true, notCheckable = true, text = "",
farmbuyer@1 407 })
farmbuyer@1 408 else
farmbuyer@1 409 if not funcs[name] then
farmbuyer@1 410 error(("'%s' not defined as a dropdown function"):format(name))
farmbuyer@1 411 end
farmbuyer@1 412 tinsert (initial, {
farmbuyer@1 413 text = name,
farmbuyer@1 414 func = dropdownmenu_handler,
farmbuyer@1 415 arg1 = funcs[name],
farmbuyer@1 416 arg2 = arg,
farmbuyer@1 417 notCheckable = true,
farmbuyer@25 418 tooltipOnButton = true,
farmbuyer@25 419 tooltipWhileDisabled = true,
farmbuyer@1 420 tooltipTitle = tiptext and name or nil,
farmbuyer@1 421 tooltipText = tiptext,
farmbuyer@1 422 })
farmbuyer@1 423 end
farmbuyer@1 424 end
farmbuyer@1 425 return initial
farmbuyer@1 426 end
farmbuyer@1 427
farmbuyer@1 428 local dropdownmenuframe = CreateFrame("Frame", "OuroLootDropDownMenu", nil, "UIDropDownMenuTemplate")
farmbuyer@1 429
farmbuyer@37 430
farmbuyer@37 431 -- Tab 1: Events Of Interest
farmbuyer@37 432 -- This actually takes up quite a bit of the file.
farmbuyer@37 433 local eoi_dropdownfuncs
farmbuyer@37 434 eoi_dropdownfuncs = dropdownfuncs{
farmbuyer@1 435 df_INSERT = function(rowi,text)
farmbuyer@1 436 local which = (text == 'loot') and "OUROL_EOI_INSERT_LOOT" or "OUROL_EOI_INSERT"
farmbuyer@1 437 local dialog = StaticPopup_Show(which,text)
farmbuyer@16 438 dialog.editBox:SetScript("OnTextChanged",StaticPopup_EditBoxOnTextChanged)
farmbuyer@1 439 dialog.data = {rowindex=rowi, display=_d, kind=text}
farmbuyer@1 440 end,
farmbuyer@1 441
farmbuyer@1 442 df_DELETE = function(rowi)
farmbuyer@1 443 local gone = tremove(g_loot,rowi)
farmbuyer@1 444 addon:Print("Removed %s.",
farmbuyer@1 445 gone.itemlink or gone.bosskill or gone.startday.text)
farmbuyer@36 446 if gone.kind == 'loot' and IsShiftKeyDown() then
farmbuyer@36 447 addon:_delHistoryEntry (rowi, gone)
farmbuyer@36 448 end
farmbuyer@1 449 end,
farmbuyer@1 450
farmbuyer@1 451 ["Delete remaining entries for this day"] = function(rowi,kind)
farmbuyer@28 452 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 453 local fencepost = addon._find_timeboss_fencepost (kind, rowi)
farmbuyer@1 454 local count = fencepost and (fencepost-rowi) or (#g_loot-rowi+1)
farmbuyer@1 455 repeat
farmbuyer@37 456 eoi_dropdownfuncs.df_DELETE(rowi)
farmbuyer@1 457 count = count - 1
farmbuyer@1 458 until count < 1
farmbuyer@1 459 end,
farmbuyer@1 460
farmbuyer@1 461 ["Rebroadcast this loot entry"] = function(rowi)
farmbuyer@1 462 local e = g_loot[rowi]
farmbuyer@1 463 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@1 464 addon:broadcast('loot', e.person, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 465 addon:Print("Rebroadcast entry", rowi, e.itemlink)
farmbuyer@1 466 end,
farmbuyer@1 467
farmbuyer@1 468 ["Rebroadcast this boss"] = function(rowi,kind)
farmbuyer@28 469 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 470 local fencepost = addon._find_timeboss_fencepost (kind, rowi) or #g_loot
farmbuyer@28 471 -- this could be a lot of traffic, but frankly it's counterproductive
farmbuyer@28 472 -- to try to micromanage when ChatThrottleLib is already doing so
farmbuyer@28 473 repeat
farmbuyer@28 474 local e = g_loot[rowi]
farmbuyer@28 475 if e.kind == 'boss' then
farmbuyer@28 476 addon:broadcast('boss', e.reason, e.bosskill, e.instance)
farmbuyer@28 477 elseif e.kind == 'loot' then
farmbuyer@28 478 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@28 479 addon:broadcast('loot', e.person, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 480 end
farmbuyer@28 481 addon:Print("Rebroadcast entry", rowi, e.itemlink or e.bosskill or UNKNOWN)
farmbuyer@28 482 rowi = rowi + 1
farmbuyer@28 483 until rowi >= fencepost
farmbuyer@1 484 end,
farmbuyer@1 485
farmbuyer@1 486 ["Mark as normal"] = function(rowi,disp) -- broadcast the change? ugh
farmbuyer@25 487 local olddisp = g_loot[rowi].disposition
farmbuyer@1 488 g_loot[rowi].disposition = disp
farmbuyer@1 489 g_loot[rowi].bcast_from = nil
farmbuyer@1 490 g_loot[rowi].extratext = nil
farmbuyer@25 491 addon:history_handle_disposition (rowi, olddisp)
farmbuyer@1 492 end,
farmbuyer@1 493
farmbuyer@1 494 ["Show only this player"] = function(rowi)
farmbuyer@1 495 local st = _d:GetUserData("eoiST")
farmbuyer@1 496 _d:SetUserData("player filter name", g_loot[rowi].person)
farmbuyer@1 497 st:SetFilter(_d:GetUserData("player filter by name"))
farmbuyer@1 498 _d:GetUserData("eoi_filter_reset"):SetDisabled(false)
farmbuyer@1 499 end,
farmbuyer@1 500
farmbuyer@1 501 ["Change from 'wipe' to 'kill'"] = function(rowi)
farmbuyer@1 502 addon:_mark_boss_kill(rowi)
farmbuyer@1 503 -- the fillout function called automatically will start too far down the list
farmbuyer@1 504 _d:GetUserData("eoiST"):OuroLoot_Refresh()
farmbuyer@1 505 end,
farmbuyer@1 506
farmbuyer@1 507 ["Edit note"] = function(rowi)
farmbuyer@1 508 eoi_editcell (rowi, _d:GetUserData("DD loot cell"))
farmbuyer@1 509 end,
farmbuyer@1 510
farmbuyer@1 511 df_REASSIGN = function(rowi,to_whom)
farmbuyer@24 512 addon:reassign_loot (rowi, to_whom)
farmbuyer@1 513 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 514 end,
farmbuyer@1 515 ["Enter name..."] = function(rowi)
farmbuyer@25 516 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 517 local dialog = StaticPopup_Show "OUROL_REASSIGN_ENTER"
farmbuyer@1 518 dialog.data = {index=rowi, display=_d}
farmbuyer@1 519 end,
farmbuyer@1 520 }
farmbuyer@1 521 -- Would be better to move the %arg to this list rather than below, but
farmbuyer@1 522 -- that's a lot of extra effort that doesn't buy much in return.
farmbuyer@37 523 eoi_dropdownfuncs["Delete this loot event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 524 eoi_dropdownfuncs["Delete this boss event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 525 eoi_dropdownfuncs["Insert new loot entry"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 526 eoi_dropdownfuncs["Insert new boss kill event"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 527 eoi_dropdownfuncs["Mark as disenchanted"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 528 eoi_dropdownfuncs["Mark as guild vault"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 529 eoi_dropdownfuncs["Mark as offspec"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 530 eoi_dropdownfuncs["Delete remaining entries for this boss"] =
farmbuyer@37 531 eoi_dropdownfuncs["Delete remaining entries for this day"]
farmbuyer@37 532 eoi_dropdownfuncs["Rebroadcast this day"] = eoi_dropdownfuncs["Rebroadcast this boss"]
farmbuyer@1 533 local eoi_time_dropdown = gen_easymenu_table(
farmbuyer@1 534 {{
farmbuyer@1 535 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 536 isTitle = true,
farmbuyer@1 537 notClickable = true,
farmbuyer@1 538 notCheckable = true,
farmbuyer@1 539 }},
farmbuyer@1 540 {
farmbuyer@25 541 "Rebroadcast this day%time|Broadcasts everything from here down until a new day.",
farmbuyer@25 542 "Delete remaining entries for this day%time|Erases everything from here down until a new day.",
farmbuyer@25 543 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 544 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 545 CLOSE
farmbuyer@37 546 }, eoi_dropdownfuncs)
farmbuyer@1 547 local eoi_loot_dropdown = gen_easymenu_table(
farmbuyer@1 548 {{
farmbuyer@1 549 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 550 notClickable = true,
farmbuyer@1 551 notCheckable = true,
farmbuyer@1 552 }},
farmbuyer@1 553 {
farmbuyer@1 554 "Mark as disenchanted%shard",
farmbuyer@1 555 "Mark as offspec%offspec",
farmbuyer@1 556 "Mark as guild vault%gvault",
farmbuyer@25 557 "Mark as normal|This is the default. Selecting any 'Mark as <x>' action blanks out extra notes about who broadcast this entry, etc.",
farmbuyer@1 558 "--",
farmbuyer@1 559 "Rebroadcast this loot entry|Sends this loot event, including special notes, as if it just happened.",
farmbuyer@36 560 "Delete this loot event|Permanent, no going back!\n\nHold down the Shift key to also delete the player's corresponding History entry.",
farmbuyer@25 561 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.",
farmbuyer@25 562 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 563 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@25 564 "Edit note|Same as double-clicking in the notes column.",
farmbuyer@1 565 "--",
farmbuyer@1 566 CLOSE
farmbuyer@37 567 }, eoi_dropdownfuncs)
farmbuyer@1 568 local eoi_player_dropdown = gen_easymenu_table(
farmbuyer@1 569 {
farmbuyer@1 570 {
farmbuyer@1 571 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 572 isTitle = true,
farmbuyer@1 573 notClickable = true,
farmbuyer@1 574 notCheckable = true,
farmbuyer@1 575 },
farmbuyer@1 576 {
farmbuyer@1 577 text = "Reassign to...",
farmbuyer@1 578 hasArrow = true,
farmbuyer@1 579 --menuList = filled in in the fly,
farmbuyer@25 580 tooltipOnButton = true,
farmbuyer@25 581 tooltipWhileDisabled = true,
farmbuyer@1 582 },
farmbuyer@1 583 },
farmbuyer@1 584 {
farmbuyer@1 585 "Show only this player",
farmbuyer@1 586 CLOSE
farmbuyer@37 587 }, eoi_dropdownfuncs)
farmbuyer@1 588 local eoi_boss_dropdown = gen_easymenu_table(
farmbuyer@1 589 {{
farmbuyer@1 590 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 591 isTitle = true,
farmbuyer@1 592 notClickable = true,
farmbuyer@1 593 notCheckable = true,
farmbuyer@1 594 }},
farmbuyer@1 595 {
farmbuyer@25 596 "Change from 'wipe' to 'kill'|Also collapses other wipe entries.",
farmbuyer@28 597 "Rebroadcast this boss%boss|Broadcasts the kill event and all subsequent loot until next boss.",
farmbuyer@1 598 "Delete this boss event|Permanent, no going back!",
farmbuyer@25 599 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.",
farmbuyer@25 600 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 601 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 602 "--",
farmbuyer@1 603 CLOSE
farmbuyer@37 604 }, eoi_dropdownfuncs)
farmbuyer@1 605
farmbuyer@1 606 --[[ quoted verbatim from lib-st docs:
farmbuyer@1 607 rowFrame This is the UI Frame table for the row.
farmbuyer@1 608 cellFrame This is the UI Frame table for the cell in the row.
farmbuyer@1 609 data This is the data table supplied to the scrolling table (in case you lost it :) )
farmbuyer@1 610 cols This is the cols table supplied to the scrolling table (again, in case you lost it :) )
farmbuyer@1 611 row This is the number of the UI row that the event was triggered for.<br/> ex. If your scrolling table only shows ten rows, this number will be a number between 1 and 10.
farmbuyer@1 612 realrow This is the exact row index (after sorting and filtering) in the data table of what data is displayed in the row you triggered the event in. (NOT the UI row!)
farmbuyer@1 613 column This is the index of which column the event was triggered in.
farmbuyer@1 614 table This is a reference to the scrollingtable table.
farmbuyer@1 615 ... Any arguments generated by the '''NORMAL''' Blizzard event triggered by the frame are passed as is.
farmbuyer@1 616 ]]
farmbuyer@1 617 local function eoi_st_OnEnter (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 618 if (row == nil) or (realrow == nil) then return end -- mouseover column header
farmbuyer@1 619 local e = data[realrow]
farmbuyer@1 620 local kind = e.kind
farmbuyer@1 621
farmbuyer@16 622 if (kind == 'loot' and column == 1) or (kind == 'history' and column == 2) then
farmbuyer@19 623 GameTooltip:SetOwner (cellFrame, "ANCHOR_RIGHT", -20, 0)
farmbuyer@19 624 if e.cache_miss then
farmbuyer@19 625 GameTooltip:ClearLines()
farmbuyer@19 626 GameTooltip:AddLine("Missing Cache Data")
farmbuyer@19 627 GameTooltip:AddLine([[Wait a few seconds, then type]], 0.8, 0.8, 0.8, 1)
farmbuyer@19 628 GameTooltip:AddLine([[/ouroloot fixcache]], 0, 1, 64/255, nil)
farmbuyer@19 629 GameTooltip:AddLine([[and redisplay this window.]], 0.8, 0.8, 0.8, 1)
farmbuyer@19 630 GameTooltip:Show()
farmbuyer@19 631 elseif e.itemlink then
farmbuyer@16 632 GameTooltip:SetHyperlink (e.itemlink)
farmbuyer@16 633 end
farmbuyer@1 634
farmbuyer@1 635 elseif kind == 'loot' and column == 2 then
farmbuyer@1 636 GameTooltip:SetOwner (cellFrame, "ANCHOR_BOTTOMRIGHT", -50, 5)
farmbuyer@1 637 GameTooltip:ClearLines()
farmbuyer@1 638 GameTooltip:AddLine(e.person.." Loot:")
farmbuyer@1 639 local counter = 0
farmbuyer@1 640 for i,e2 in ipairs(data) do
farmbuyer@1 641 if e2.person == e.person then -- would be awesome to test for alts
farmbuyer@1 642 if counter > 10 then
farmbuyer@1 643 GameTooltip:AddLine("...")
farmbuyer@1 644 break
farmbuyer@1 645 else
farmbuyer@1 646 -- textures screw up too badly, strip them
farmbuyer@1 647 local textured = e2.cols[1].value
farmbuyer@1 648 local space = textured:find(" ")
farmbuyer@1 649 GameTooltip:AddLine(textured:sub(space+1))
farmbuyer@1 650 counter = counter + 1
farmbuyer@1 651 end
farmbuyer@1 652 end
farmbuyer@1 653 end
farmbuyer@1 654 GameTooltip:Show()
farmbuyer@1 655
farmbuyer@1 656 elseif kind == 'loot' and column == 3 then
farmbuyer@1 657 setstatus(e.cols[column].value)
farmbuyer@1 658
farmbuyer@1 659 end
farmbuyer@1 660
farmbuyer@1 661 return false -- continue with default highlighting behavior
farmbuyer@1 662 end
farmbuyer@1 663 local function eoi_st_OnLeave (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 664 GameTooltip:Hide()
farmbuyer@1 665 if row and realrow and data[realrow].kind ~= 'loot' then
farmbuyer@1 666 table:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[data[realrow].reason or data[realrow].kind])
farmbuyer@1 667 return true -- do not do anything further
farmbuyer@1 668 else
farmbuyer@1 669 --setstatus("")
farmbuyer@1 670 return false -- continue with default un-highlighting behavior
farmbuyer@1 671 end
farmbuyer@1 672 end
farmbuyer@1 673
farmbuyer@1 674 local function eoi_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 675 if (row == nil) or (realrow == nil) then return true end -- click column header, suppress reordering
farmbuyer@1 676 local e = data[realrow]
farmbuyer@1 677 local kind = e.kind
farmbuyer@1 678
farmbuyer@1 679 -- Check for shift-clicking a loot line
farmbuyer@16 680 if IsModifiedClick("CHATLINK") and
farmbuyer@16 681 ((kind == 'loot' and column == 1) or (kind == 'history' and column == 2))
farmbuyer@16 682 then
farmbuyer@1 683 ChatEdit_InsertLink (e.itemlink)
farmbuyer@1 684 return true -- do not do anything further
farmbuyer@1 685 end
farmbuyer@1 686
farmbuyer@1 687 -- Remaining actions are all right-click
farmbuyer@1 688 if button ~= "RightButton" then return true end
farmbuyer@1 689 _d:SetUserData("DD loot index", realrow)
farmbuyer@1 690
farmbuyer@1 691 if kind == 'loot' and (column == 1 or column == 3) then
farmbuyer@1 692 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@1 693 eoi_loot_dropdown[1].text = e.itemlink
farmbuyer@1 694 EasyMenu (eoi_loot_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 695
farmbuyer@1 696 elseif kind == 'loot' and column == 2 then
farmbuyer@1 697 eoi_player_dropdown[1].text = e.person
farmbuyer@1 698 local raiders = {}
farmbuyer@1 699 for i = 1, GetNumRaidMembers() do
farmbuyer@1 700 tinsert (raiders, (GetRaidRosterInfo(i)))
farmbuyer@1 701 end
farmbuyer@1 702 table.sort(raiders)
farmbuyer@1 703 for i = 1, #raiders do
farmbuyer@1 704 local name = raiders[i]
farmbuyer@1 705 raiders[i] = {
farmbuyer@1 706 text = name,
farmbuyer@1 707 func = dropdownmenu_handler,
farmbuyer@37 708 arg1 = eoi_dropdownfuncs.df_REASSIGN,
farmbuyer@1 709 arg2 = name,
farmbuyer@1 710 notCheckable = true,
farmbuyer@1 711 }
farmbuyer@1 712 end
farmbuyer@1 713 eoi_player_dropdown[2].menuList =
farmbuyer@37 714 gen_easymenu_table (raiders, {"Enter name...",CLOSE}, eoi_dropdownfuncs)
farmbuyer@25 715 if e.disposition == 'shard' or e.disposition == 'gvault' then
farmbuyer@25 716 eoi_player_dropdown[2].disabled = true
farmbuyer@25 717 eoi_player_dropdown[2].tooltipTitle = "Cannot Reassign"
farmbuyer@25 718 eoi_player_dropdown[2].tooltipText = "You must first mark this item as 'normal' or 'offspec' before reassignment."
farmbuyer@25 719 else
farmbuyer@25 720 eoi_player_dropdown[2].disabled = nil
farmbuyer@25 721 eoi_player_dropdown[2].tooltipTitle = nil
farmbuyer@25 722 eoi_player_dropdown[2].tooltipText = nil
farmbuyer@25 723 end
farmbuyer@1 724 EasyMenu (eoi_player_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 725
farmbuyer@1 726 elseif kind == 'boss' then
farmbuyer@1 727 eoi_boss_dropdown[1].text = e.bosskill
farmbuyer@1 728 EasyMenu (eoi_boss_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 729
farmbuyer@1 730 elseif kind == 'time' then
farmbuyer@1 731 eoi_time_dropdown[1].text = e.startday.text
farmbuyer@1 732 EasyMenu (eoi_time_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 733
farmbuyer@16 734 elseif kind == 'history' then -- XXX need to move this into new onclick handler
farmbuyer@16 735 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@16 736 hist_dropdown[1].text = e.itemlink
farmbuyer@16 737 EasyMenu (hist_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 738 end
farmbuyer@1 739
farmbuyer@1 740 return true -- do not do anything further
farmbuyer@1 741 end
farmbuyer@1 742
farmbuyer@1 743 function eoi_editcell (row_index, cell_frame)
farmbuyer@1 744 local e = g_loot[row_index]
farmbuyer@1 745 if not e then return end -- how the hell could we get this far?
farmbuyer@1 746 local celldata = e.cols[3]
farmbuyer@1 747 local box = GUI:Create("EditBox")
farmbuyer@1 748 box:SetText(celldata.value)
farmbuyer@1 749 box:SetUserData("old show", box.editbox:GetScript("OnShow"))
farmbuyer@1 750 box:SetUserData("old escape", box.editbox:GetScript("OnEscapePressed"))
farmbuyer@1 751 box.editbox:SetScript("OnShow", box.editbox.SetFocus)
farmbuyer@1 752 box.editbox:SetScript("OnEscapePressed", function(_be)
farmbuyer@1 753 _be:ClearFocus()
farmbuyer@1 754 _be.obj:Release()
farmbuyer@1 755 end)
farmbuyer@1 756 box:SetCallback("OnEnterPressed", function(_b,event,value)
farmbuyer@1 757 e.extratext = value
farmbuyer@1 758 celldata.value = value
farmbuyer@1 759 e.bcast_from = nil -- things get screwy if this field is still present. sigh.
farmbuyer@1 760 e.extratext_byhand = true
farmbuyer@1 761 value = value and value:match("^(x%d+)")
farmbuyer@1 762 if value then e.count = value end
farmbuyer@1 763 _b:Release()
farmbuyer@1 764 return _d:GetUserData("eoiST"):OuroLoot_Refresh(row_index)
farmbuyer@1 765 end)
farmbuyer@1 766 box:SetCallback("OnRelease", function(_b)
farmbuyer@1 767 _b.editbox:ClearFocus()
farmbuyer@1 768 _b.editbox:SetScript("OnShow", _b:GetUserData("old show"))
farmbuyer@1 769 _b.editbox:SetScript("OnEscapePressed", _b:GetUserData("old escape"))
farmbuyer@1 770 setstatus("")
farmbuyer@1 771 end)
farmbuyer@1 772 box.frame:SetAllPoints(cell_frame)
farmbuyer@1 773 box.frame:SetParent(cell_frame)
farmbuyer@1 774 box.frame:SetFrameLevel(cell_frame:GetFrameLevel()+1)
farmbuyer@1 775 box.frame:Show()
farmbuyer@1 776 setstatus("Press Enter or click Okay to accept changes, or press Escape to cancel them.")
farmbuyer@1 777 end
farmbuyer@1 778
farmbuyer@1 779 local function eoi_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 780 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@1 781 local e = data[realrow]
farmbuyer@1 782 local kind = e.kind
farmbuyer@1 783
farmbuyer@1 784 --_d:SetUserData("DD loot index", realrow)
farmbuyer@1 785 if kind == 'loot' and column == 3 and button == "LeftButton" then
farmbuyer@1 786 eoi_editcell (realrow, cellFrame)
farmbuyer@1 787 end
farmbuyer@1 788
farmbuyer@1 789 return true -- do not do anything further
farmbuyer@1 790 end
farmbuyer@1 791
farmbuyer@1 792 -- Used for EOI column 2 and Hist column 1. Both are player name columns.
farmbuyer@6 793 local function eoi_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@1 794 if not fShow then
farmbuyer@1 795 cellFrame.text:SetText("")
farmbuyer@1 796 if cellFrame.icontexture then
farmbuyer@1 797 cellFrame.icontexture:Hide()
farmbuyer@1 798 end
farmbuyer@1 799 return
farmbuyer@1 800 end
farmbuyer@1 801
farmbuyer@1 802 local e = data[realrow]
farmbuyer@1 803 local cell = e.cols[column]
farmbuyer@1 804
farmbuyer@1 805 cellFrame.text:SetText(cell.value)
farmbuyer@1 806 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 807
farmbuyer@1 808 if e.person_class then
farmbuyer@1 809 local icon
farmbuyer@1 810 if cellFrame.icontexture then
farmbuyer@1 811 icon = cellFrame.icontexture
farmbuyer@1 812 else
farmbuyer@1 813 icon = cellFrame:CreateTexture(nil,"BACKGROUND")
farmbuyer@1 814 icon:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 815 icon:SetHeight(eoi_st_rowheight-4)
farmbuyer@1 816 icon:SetWidth(eoi_st_rowheight-4)
farmbuyer@1 817 icon:SetTexture("Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes")
farmbuyer@1 818 cellFrame.icontexture = icon
farmbuyer@1 819 end
farmbuyer@1 820 icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[e.person_class]))
farmbuyer@1 821 icon:Show()
farmbuyer@1 822 cellFrame.text:SetPoint("LEFT", icon, "RIGHT", 1, 0)
farmbuyer@1 823 else
farmbuyer@1 824 if cellFrame.icontexture then
farmbuyer@1 825 cellFrame.icontexture:Hide()
farmbuyer@1 826 cellFrame.text:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 827 end
farmbuyer@1 828 end
farmbuyer@1 829
farmbuyer@1 830 --if e.kind ~= 'loot' then
farmbuyer@1 831 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[e.reason or e.kind or ""])
farmbuyer@1 832 --else
farmbuyer@1 833 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 834 --end
farmbuyer@1 835 end
farmbuyer@1 836
farmbuyer@1 837 local eoi_st_cols = {
farmbuyer@1 838 { -- col 1
farmbuyer@1 839 name = "Item",
farmbuyer@1 840 width = 250,
farmbuyer@1 841 },
farmbuyer@1 842 { -- col 2
farmbuyer@1 843 name = "Player",
farmbuyer@1 844 width = 130,
farmbuyer@1 845 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 846 },
farmbuyer@1 847 { -- col 3
farmbuyer@1 848 name = "Notes",
farmbuyer@3 849 width = 250,
farmbuyer@1 850 },
farmbuyer@1 851 }
farmbuyer@1 852
farmbuyer@6 853 local player_filter_all
farmbuyer@6 854 local player_filter_by_name = function (st, e)
farmbuyer@1 855 if e.kind ~= 'loot' then return true end
farmbuyer@1 856 return e.person == _d:GetUserData("player filter name")
farmbuyer@1 857 end
farmbuyer@1 858
farmbuyer@1 859 -- Tab 1: Events Of Interest (implementation)
farmbuyer@1 860 tabs_OnGroupSelected["eoi"] = function(ocontainer,specials)
farmbuyer@1 861 if (not addon.rebroadcast) and (not addon.enabled) and (#g_loot < 1) then
farmbuyer@1 862 return addon.dprint('flow', "Nothing to show in first tab, skipping creation")
farmbuyer@1 863 end
farmbuyer@1 864
farmbuyer@1 865 -- The first time this function is called, we set up a persistent ST
farmbuyer@1 866 -- object and store it. Any other delayed setup work is done, and then
farmbuyer@1 867 -- this function replaces itself with a smaller, sleeker, sexier one.
farmbuyer@1 868 -- This function will later be garbage collected.
farmbuyer@1 869 local ST = LibStub("ScrollingTable"):CreateST(eoi_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 870 _d:SetUserData("eoiST",ST)
farmbuyer@1 871 if addon.author_debug then
farmbuyer@1 872 _G.OLST = ST
farmbuyer@1 873 end
farmbuyer@1 874
farmbuyer@1 875 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 876 eoi_st_otherrow_bgcolortable_default = ST:GetDefaultHighlightBlank()
farmbuyer@1 877 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 878 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 879 end})
farmbuyer@1 880 end
farmbuyer@1 881
farmbuyer@1 882 -- Calling SetData breaks (trying to call Refresh) if g_loot hasn't gone
farmbuyer@1 883 -- through this loop.
farmbuyer@1 884 addon:_fill_out_eoi_data(1)
farmbuyer@1 885 -- safety check begin
farmbuyer@1 886 for i,e in ipairs(g_loot) do
farmbuyer@1 887 if type(e.cols) ~= 'table' then
farmbuyer@1 888 addon:Print("ARGH, index",i,"bad in eoi_OGS, type",type(e.cols),
farmbuyer@1 889 "entry kind", e.kind, "data", e.itemname or e.bosskill or e.startday.text,
farmbuyer@1 890 "-- please take a screenshot and send to Farmbuyer.")
farmbuyer@1 891 tabledump(e)
farmbuyer@1 892 end
farmbuyer@1 893 end
farmbuyer@1 894 -- safety check end
farmbuyer@1 895 ST:SetData(g_loot)
farmbuyer@1 896 ST:RegisterEvents{
farmbuyer@1 897 OnEnter = eoi_st_OnEnter,
farmbuyer@1 898 OnLeave = eoi_st_OnLeave,
farmbuyer@1 899 OnClick = eoi_st_OnClick,
farmbuyer@1 900 OnDoubleClick = eoi_st_OnDoubleClick,
farmbuyer@1 901 }
farmbuyer@1 902
farmbuyer@1 903 -- We want a single "update and redraw" function for the ST. Also, the
farmbuyer@1 904 -- given refresh function is badly named and does nothing; the actual
farmbuyer@1 905 -- function is SortData (also badly named when no sorting is being done),
farmbuyer@1 906 -- which unconditionally calls the *hooked* Refresh.
farmbuyer@1 907 local oldrefresh = ST.Refresh
farmbuyer@1 908 ST.Refresh = function (self, opt_index)
farmbuyer@1 909 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 910 return oldrefresh(self)
farmbuyer@1 911 end
farmbuyer@1 912 ST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 913 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 914 -- safety check begin
farmbuyer@1 915 for i,e in ipairs(g_loot) do
farmbuyer@1 916 if type(e.cols) ~= 'table' then
farmbuyer@4 917 addon:Print("ARGH, index",i,"bad in eoi refresh, refreshed at", opt_index, "type",type(e.cols),
farmbuyer@1 918 "entry kind", e.kind, "data", e.itemname or e.bosskill or e.startday.text,
farmbuyer@1 919 "-- please take a screenshot and send to Farmbuyer.")
farmbuyer@1 920 tabledump(e)
farmbuyer@1 921 end
farmbuyer@1 922 end
farmbuyer@1 923 -- safety check end
farmbuyer@1 924 self:SortData() -- calls hooked refresh
farmbuyer@1 925 end
farmbuyer@1 926
farmbuyer@1 927 -- No need to keep creating function closures that all just "return true",
farmbuyer@1 928 -- instead we grab the one made inside lib-st. There's no "get filter" API
farmbuyer@1 929 -- so we just reach inside.
farmbuyer@6 930 player_filter_all = ST.Filter
farmbuyer@1 931
farmbuyer@1 932 -- Now set up the future drawing function...
farmbuyer@1 933 tabs_OnGroupSelected["eoi"] = function(container,specials)
farmbuyer@1 934 local st_widget = GUI:Create("lib-st")
farmbuyer@1 935 local st = _d:GetUserData("eoiST")
farmbuyer@1 936
farmbuyer@1 937 -- This is actually required each time
farmbuyer@6 938 _d:SetUserData ("player filter clear", player_filter_all)
farmbuyer@6 939 _d:SetUserData ("player filter by name", player_filter_by_name)
farmbuyer@1 940
farmbuyer@1 941 st:OuroLoot_Refresh()
farmbuyer@1 942 st_widget:WrapST(st)
farmbuyer@3 943 st_widget.head_offset = 15
farmbuyer@3 944 st_widget.tail_offset = 0
farmbuyer@1 945
farmbuyer@1 946 if OuroLootSV_opts.scroll_to_bottom then
farmbuyer@1 947 local scrollbar = _G[st.scrollframe:GetName().."ScrollBar"]
farmbuyer@1 948 if scrollbar then
farmbuyer@1 949 local _,max = scrollbar:GetMinMaxValues()
farmbuyer@1 950 scrollbar:SetValue(max) -- also calls hooked Refresh
farmbuyer@1 951 end
farmbuyer@1 952 end
farmbuyer@1 953
farmbuyer@1 954 container:SetLayout("Fill")
farmbuyer@1 955 container:AddChild(st_widget)
farmbuyer@1 956
farmbuyer@1 957 local b = mkbutton('eoi_filter_reset', "Reset Player Filter",
farmbuyer@1 958 [[Return to showing complete loot information.]])
farmbuyer@1 959 b:SetFullWidth(true)
farmbuyer@1 960 b:SetCallback("OnClick", function (_b)
farmbuyer@1 961 local st = _d:GetUserData("eoiST")
farmbuyer@6 962 st:SetFilter(player_filter_all)
farmbuyer@1 963 _b:SetDisabled(true)
farmbuyer@1 964 end)
farmbuyer@6 965 b:SetDisabled(st.Filter == player_filter_all)
farmbuyer@1 966 specials:AddChild(b)
farmbuyer@1 967
farmbuyer@1 968 local people = { "<nobody>" }
farmbuyer@1 969 for i=1,GetNumRaidMembers() do
farmbuyer@1 970 tinsert(people,(GetRaidRosterInfo(i)))
farmbuyer@1 971 end
farmbuyer@1 972 table.sort(people)
farmbuyer@1 973 local initial
farmbuyer@1 974 for i,n in ipairs(people) do
farmbuyer@1 975 if n == addon.sharder then initial = i end
farmbuyer@1 976 end
farmbuyer@1 977 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 978 [[If set, items received by this person will be automatically marked as disenchanted.]])
farmbuyer@1 979 b:SetFullWidth(true)
farmbuyer@1 980 b:SetLabel("Auto-mark as shard:")
farmbuyer@1 981 b:SetList(people)
farmbuyer@1 982 b:SetValue(initial or 1)
farmbuyer@1 983 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 984 addon.sharder = (choice ~= 1) and people[choice] or nil
farmbuyer@1 985 end)
farmbuyer@1 986 specials:AddChild(b)
farmbuyer@1 987
farmbuyer@1 988 local b = mkbutton('eoi_bcast_req', "Request B'casters",
farmbuyer@1 989 [[Sends out a request for others to enable loot rebroadcasting if they have not already done so.]])
farmbuyer@1 990 b:SetFullWidth(true)
farmbuyer@1 991 b:SetCallback("OnClick", function ()
farmbuyer@1 992 addon:Print("Sending request!")
farmbuyer@1 993 addon.requesting = true
farmbuyer@1 994 addon:broadcast('bcast_req')
farmbuyer@1 995 end)
farmbuyer@1 996 b:SetDisabled(not addon.enabled)
farmbuyer@1 997 specials:AddChild(b)
farmbuyer@1 998 end
farmbuyer@1 999 -- ...and call it.
farmbuyer@1 1000 return tabs_OnGroupSelected["eoi"](ocontainer,specials)
farmbuyer@1 1001 end
farmbuyer@1 1002
farmbuyer@37 1003
farmbuyer@1 1004 -- Tab 2/3 (generated text)
farmbuyer@1 1005 function tabs_generated_text_OGS (container, specials, text_kind)
farmbuyer@1 1006 container:SetLayout("Fill")
farmbuyer@1 1007 local box = GUI:Create("MultiLineEditBox")
farmbuyer@1 1008 box:SetFullWidth(true)
farmbuyer@1 1009 box:SetFullHeight(true)
farmbuyer@1 1010 box:SetLabel("Pressing the Escape key while typing will return keystroke control to the usual chat window.")
farmbuyer@1 1011 box:DisableButton(true)
farmbuyer@1 1012 addon:_fill_out_eoi_data(1)
farmbuyer@1 1013
farmbuyer@1 1014 -- Update the savedvar copy of the text before presenting it for editing,
farmbuyer@1 1015 -- then save it again when editing finishes. This way if the user goes
farmbuyer@1 1016 -- offline while editing, at least the unedited version is saved instead
farmbuyer@1 1017 -- of all the new text being lost entirely. (Yes, it's happened.)
farmbuyer@1 1018 --
farmbuyer@1 1019 -- No good local-ish place to store the cursor position that will also
farmbuyer@1 1020 -- survive the entire display being released. Abuse the generated text
farmbuyer@1 1021 -- cache for this purpose.
farmbuyer@1 1022 local pos = text_kind.."_pos"
farmbuyer@1 1023 if _generate_text(text_kind) then
farmbuyer@1 1024 g_loot[text_kind] = g_loot[text_kind] .. g_generated[text_kind]
farmbuyer@1 1025 g_generated[text_kind] = nil
farmbuyer@1 1026 end
farmbuyer@1 1027 box:SetText(g_loot[text_kind])
farmbuyer@1 1028 box.editBox:SetCursorPosition(g_generated[pos] or 0)
farmbuyer@1 1029 box.editBox:SetScript("OnShow", box.editBox.SetFocus)
farmbuyer@1 1030 box:SetCallback("OnRelease", function(_box)
farmbuyer@1 1031 box.editBox:ClearFocus()
farmbuyer@1 1032 g_loot[text_kind] = _box:GetText()
farmbuyer@1 1033 g_generated[pos] = _box.editBox:GetCursorPosition()
farmbuyer@1 1034 end)
farmbuyer@1 1035 container:AddChild(box)
farmbuyer@1 1036
farmbuyer@1 1037 local w = mkbutton("Regenerate",
farmbuyer@1 1038 [[+DISCARD> all text in this tab, and regenerate it from the current loot information.]])
farmbuyer@1 1039 w:SetFullWidth(true)
farmbuyer@1 1040 w:SetDisabled ((#g_loot == 0) and (box:GetText() == ""))
farmbuyer@1 1041 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1042 box:SetText("")
farmbuyer@1 1043 g_loot[text_kind] = ""
farmbuyer@1 1044 g_loot.printed[text_kind] = 0
farmbuyer@1 1045 g_generated.last_instance = nil
farmbuyer@1 1046 g_generated[pos] = nil
farmbuyer@1 1047 addon:Print("'%s' has been regenerated.", _tabtexts[text_kind].title)
farmbuyer@1 1048 return addon:redisplay()
farmbuyer@1 1049 --return tabs_OnGroupSelected_func(container,"OnGroupSelected",text_kind)
farmbuyer@1 1050 end)
farmbuyer@1 1051 specials:AddChild(w)
farmbuyer@1 1052 _populate_text_specials (box, specials, mkbutton, text_kind)
farmbuyer@1 1053 end
farmbuyer@1 1054
farmbuyer@37 1055
farmbuyer@1 1056 -- Tab 4: History
farmbuyer@1 1057 -- Much of the implementation here follows a similar desgin for the first
farmbuyer@4 1058 -- tab's handling of ST objects. We will even reuse its controlling tables
farmbuyer@4 1059 -- when feasible.
farmbuyer@37 1060 local histST, hist_dropdownfuncs
farmbuyer@1 1061
farmbuyer@37 1062 hist_dropdownfuncs = dropdownfuncs{
farmbuyer@37 1063 ["Delete this loot history"] = function(rowi)
farmbuyer@37 1064 --local gone = tremove(g_loot,rowi)
farmbuyer@37 1065 --addon:Print("Removed %s.",
farmbuyer@37 1066 --gone.itemlink or gone.bosskill or gone.startday.text)
farmbuyer@37 1067 end,
farmbuyer@37 1068 }
farmbuyer@37 1069 local hist_dropdown = gen_easymenu_table(
farmbuyer@37 1070 {{
farmbuyer@37 1071 -- this is the dropdown title, text filled in on the fly
farmbuyer@37 1072 notClickable = true,
farmbuyer@37 1073 notCheckable = true,
farmbuyer@37 1074 }},
farmbuyer@37 1075 {
farmbuyer@37 1076 "Delete this loot history|Permanent, no going back!",
farmbuyer@37 1077 --"Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@37 1078 "--",
farmbuyer@37 1079 CLOSE
farmbuyer@37 1080 }, hist_dropdownfuncs)
farmbuyer@6 1081
farmbuyer@37 1082 local hist_st_cols = {
farmbuyer@37 1083 { -- col 1
farmbuyer@37 1084 name = "Player",
farmbuyer@37 1085 width = 130,
farmbuyer@37 1086 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@37 1087 },
farmbuyer@37 1088 { -- col 2
farmbuyer@37 1089 name = "Most Recent Loot",
farmbuyer@37 1090 width = 250,
farmbuyer@37 1091 DoCellUpdate = hist_st_col2_DoCellUpdate,
farmbuyer@37 1092 },
farmbuyer@37 1093 { -- col 3
farmbuyer@37 1094 name = "When",
farmbuyer@37 1095 width = 250,
farmbuyer@37 1096 DoCellUpdate = hist_st_col3_DoCellUpdate,
farmbuyer@37 1097 defaultsort = "asc",
farmbuyer@37 1098 sort = "asc",
farmbuyer@37 1099 sortnext = 1,
farmbuyer@37 1100 },
farmbuyer@37 1101 }
farmbuyer@37 1102
farmbuyer@37 1103 local hist_normal_status =
farmbuyer@37 1104 [[Click on a row to view all history for that player only. (Click column headers to re-sort.)]]
farmbuyer@37 1105 local hist_name_status =
farmbuyer@37 1106 [[Right-click on any row to return to normal history display.]]
farmbuyer@37 1107
farmbuyer@37 1108 local history_filter_by_recent = function (st, e)
farmbuyer@37 1109 if e.kind ~= 'history' then return true end
farmbuyer@37 1110 return e.cols[2].OLi == 1
farmbuyer@37 1111 end
farmbuyer@37 1112
farmbuyer@37 1113 local history_filter_who
farmbuyer@37 1114 local history_filter_by_name = function (st, e)
farmbuyer@37 1115 if e.kind ~= 'history' then return true end
farmbuyer@37 1116 return e.OLwho == history_filter_who
farmbuyer@37 1117 end
farmbuyer@37 1118
farmbuyer@37 1119 -- Loot column
farmbuyer@37 1120 local function hist_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@37 1121 print("col2 DCU", realrow)
farmbuyer@37 1122 end
farmbuyer@37 1123
farmbuyer@37 1124 -- Formatted timestamp column
farmbuyer@37 1125 local function hist_st_col3_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@37 1126 print("col3 DCU", realrow)
farmbuyer@37 1127 if not fShow then
farmbuyer@37 1128 cellFrame.text:SetText("")
farmbuyer@37 1129 return
farmbuyer@6 1130 end
farmbuyer@6 1131
farmbuyer@37 1132 local d = data[realrow]
farmbuyer@37 1133 local cell = d.cols[column]
farmbuyer@37 1134
farmbuyer@37 1135 cellFrame.text:SetText(cell.value)
farmbuyer@37 1136 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@37 1137
farmbuyer@37 1138 --if d.kind ~= 'loot' then
farmbuyer@37 1139 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[d.kind])
farmbuyer@37 1140 --else
farmbuyer@37 1141 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@37 1142 --end
farmbuyer@37 1143 end
farmbuyer@37 1144
farmbuyer@37 1145 local function hist_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@37 1146 if (row == nil) or (realrow == nil) then return false end -- click column header, do default resorting
farmbuyer@37 1147 local h = data[realrow]
farmbuyer@37 1148 local kind = h.kind
farmbuyer@37 1149
farmbuyer@37 1150 if history_filter_who and button == "RightButton" then -- now filtering and wanting not to
farmbuyer@37 1151 history_filter_who = nil
farmbuyer@37 1152 stable:SetFilter(history_filter_by_recent)
farmbuyer@37 1153 setstatus(hist_normal_status)
farmbuyer@37 1154 elseif (not history_filter_who) and button == "LeftButton" then -- not filtering and wanting to
farmbuyer@37 1155 history_filter_who = h.OLwho
farmbuyer@37 1156 stable:SetFilter(history_filter_by_name)
farmbuyer@37 1157 setstatus(hist_name_status)
farmbuyer@6 1158 end
farmbuyer@6 1159
farmbuyer@37 1160 return true -- do not do anything further
farmbuyer@37 1161 end
farmbuyer@37 1162
farmbuyer@37 1163 --[[
farmbuyer@37 1164 local function hist_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@37 1165 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@37 1166 local h = data[realrow]
farmbuyer@37 1167 local kind = h.kind
farmbuyer@37 1168
farmbuyer@37 1169 return true -- do not do anything further
farmbuyer@37 1170 end]]
farmbuyer@37 1171
farmbuyer@37 1172 -- Tab 4: History (implementation)
farmbuyer@37 1173 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1174 histST = LibStub("ScrollingTable"):CreateST(hist_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@37 1175 _d:SetUserData("histST",histST)
farmbuyer@37 1176 if addon.author_debug then
farmbuyer@37 1177 _G.OLHST = histST
farmbuyer@1 1178 end
farmbuyer@1 1179
farmbuyer@37 1180 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@37 1181 eoi_st_otherrow_bgcolortable_default = histST:GetDefaultHighlightBlank()
farmbuyer@37 1182 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@37 1183 return eoi_st_otherrow_bgcolortable_default
farmbuyer@37 1184 end})
farmbuyer@1 1185 end
farmbuyer@1 1186
farmbuyer@37 1187 addon:_build_history_names()
farmbuyer@37 1188 addon:_fill_out_hist_data(1)
farmbuyer@37 1189 histST:SetData(addon.history.st)
farmbuyer@37 1190 histST:RegisterEvents{
farmbuyer@37 1191 OnEnter = eoi_st_OnEnter,
farmbuyer@37 1192 OnLeave = eoi_st_OnLeave,
farmbuyer@37 1193 OnClick = hist_st_OnClick,
farmbuyer@37 1194 --OnDoubleClick = hist_st_OnDoubleClick,
farmbuyer@37 1195 }
farmbuyer@37 1196 local oldrefresh = histST.Refresh
farmbuyer@37 1197 histST.Refresh = function (self, opt_index)
farmbuyer@37 1198 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1199 return oldrefresh(self)
farmbuyer@37 1200 end
farmbuyer@37 1201 histST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@37 1202 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1203 self:SortData() -- calls hooked refresh
farmbuyer@6 1204 end
farmbuyer@6 1205
farmbuyer@37 1206 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1207
farmbuyer@37 1208 -- Zaps history for the given realm, or the current (current-playing
farmbuyer@37 1209 -- realm, not currently-displayed realm) one if not specified.
farmbuyer@37 1210 local function reset_current_realm (opt_realmname)
farmbuyer@37 1211 local r = assert(opt_realmname or GetRealmName())
farmbuyer@37 1212 -- new .history table:
farmbuyer@37 1213 addon.history_all[r] = addon:_prep_new_history_category (nil, r)
farmbuyer@37 1214 addon.history = addon.history_all[r]
farmbuyer@37 1215 addon.hist_clean = nil
farmbuyer@37 1216 -- new .history.st table:
farmbuyer@37 1217 histST:OuroLoot_Refresh()
farmbuyer@37 1218 histST:SetData(addon.history.st)
farmbuyer@37 1219 end
farmbuyer@6 1220
farmbuyer@1 1221 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1222 local st_widget = GUI:Create("lib-st")
farmbuyer@37 1223 -- don't need _d:GetUserData("histST") here, as it's already a local
farmbuyer@37 1224 histST:OuroLoot_Refresh()
farmbuyer@37 1225 st_widget:WrapST(histST)
farmbuyer@37 1226 st_widget.head_offset = 15
farmbuyer@37 1227 st_widget.tail_offset = 0
farmbuyer@37 1228 container:SetLayout("Fill")
farmbuyer@37 1229 container:AddChild(st_widget)
farmbuyer@37 1230 setstatus(hist_normal_status)
farmbuyer@1 1231
farmbuyer@37 1232 local b
farmbuyer@37 1233 do
farmbuyer@37 1234 local realms,current = {},1
farmbuyer@37 1235 for realmname,histtable in pairs(addon.history_all) do
farmbuyer@37 1236 if type(histtable) == 'table' then
farmbuyer@37 1237 tinsert(realms,realmname)
farmbuyer@37 1238 if addon.history == histtable then current = #realms end
farmbuyer@4 1239 end
farmbuyer@4 1240 end
farmbuyer@37 1241 b = mkbutton("Dropdown", nil, "", [[Which realm to display]])
farmbuyer@1 1242 b:SetFullWidth(true)
farmbuyer@37 1243 b:SetLabel() -- required even when empty, see ace3 ticket #234
farmbuyer@37 1244 b:SetList(realms)
farmbuyer@37 1245 b:SetValue(current)
farmbuyer@37 1246 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@37 1247 local r = realms[choice]
farmbuyer@37 1248 addon.history = addon:_prep_new_history_category (addon.history_all[r], r)
farmbuyer@37 1249 addon.hist_clean = nil
farmbuyer@6 1250 histST:OuroLoot_Refresh()
farmbuyer@6 1251 histST:SetData(addon.history.st)
farmbuyer@37 1252 -- Reset filters to normal
farmbuyer@37 1253 history_filter_who = nil
farmbuyer@37 1254 histST:SetFilter(history_filter_by_recent)
farmbuyer@37 1255 setstatus(hist_normal_status)
farmbuyer@1 1256 return addon:redisplay()
farmbuyer@1 1257 end)
farmbuyer@1 1258 specials:AddChild(b)
farmbuyer@37 1259 end
farmbuyer@1 1260
farmbuyer@37 1261 --[[ b = GUI:Create("Spacer") b:SetFullWidth(true) b:SetHeight(10) specials:AddChild(b) ]]
farmbuyer@4 1262
farmbuyer@37 1263 b = mkbutton("Regenerate",
farmbuyer@37 1264 [[Erases all history entries from the displayed realm, and regenerates it from current loot information.]])
farmbuyer@37 1265 b:SetFullWidth(true)
farmbuyer@37 1266 b:SetDisabled (#addon.history == 0)
farmbuyer@37 1267 b:SetCallback("OnClick", function(_b)
farmbuyer@37 1268 local dialog = StaticPopup_Show("OUROL_HIST_REGEN", addon.history.realm)
farmbuyer@37 1269 dialog.data = addon
farmbuyer@37 1270 dialog.data2 = function(_addon)
farmbuyer@37 1271 _addon:rewrite_history (_addon.history.realm)
farmbuyer@37 1272 histST:OuroLoot_Refresh()
farmbuyer@37 1273 histST:SetData(_addon.history.st)
farmbuyer@37 1274 end
farmbuyer@37 1275 end)
farmbuyer@37 1276 specials:AddChild(b)
farmbuyer@1 1277
farmbuyer@37 1278 b = mkbutton('hist_clear', "Clear Realm History",
farmbuyer@37 1279 [[|cffff1010Erases absolutely all> history entries from the displayed realm.]])
farmbuyer@37 1280 b:SetFullWidth(true)
farmbuyer@37 1281 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1282 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", addon.history.realm)
farmbuyer@37 1283 dialog.data = addon
farmbuyer@37 1284 dialog.data2 = function(_addon)
farmbuyer@37 1285 reset_current_realm(_addon.history.realm)
farmbuyer@37 1286 end
farmbuyer@37 1287 end)
farmbuyer@37 1288 specials:AddChild(b)
farmbuyer@37 1289
farmbuyer@37 1290 b = mkbutton('hist_clear_all', "Clear All History",
farmbuyer@37 1291 [[|cffff1010Erases absolutely all> history entries from ALL realms.]])
farmbuyer@37 1292 b:SetFullWidth(true)
farmbuyer@37 1293 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1294 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", "ALL realms")
farmbuyer@37 1295 dialog.data = addon
farmbuyer@37 1296 dialog.data2 = function(_addon)
farmbuyer@37 1297 _addon.history_all = {}
farmbuyer@37 1298 reset_current_realm()
farmbuyer@37 1299 end
farmbuyer@37 1300 end)
farmbuyer@37 1301 specials:AddChild(b)
farmbuyer@37 1302
farmbuyer@37 1303 b = mkbutton('hist_clear_old', "Clear Older",
farmbuyer@37 1304 [[Preserves only the latest loot entry for each player on the displayed realm, removing all earlier ones.]])
farmbuyer@37 1305 b:SetFullWidth(true)
farmbuyer@37 1306 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1307 local dialog = StaticPopup_Show("OUROL_HIST_PREEN", addon.history.realm)
farmbuyer@37 1308 dialog.data = addon
farmbuyer@37 1309 dialog.data2 = function(_addon)
farmbuyer@37 1310 _addon:preen_history(_addon.history.realm)
farmbuyer@37 1311 _addon.hist_clean = nil
farmbuyer@37 1312 histST:OuroLoot_Refresh()
farmbuyer@37 1313 end
farmbuyer@37 1314 end)
farmbuyer@37 1315 specials:AddChild(b)
farmbuyer@1 1316 end
farmbuyer@37 1317 return tabs_OnGroupSelected["hist"](container,specials)
farmbuyer@1 1318 end
farmbuyer@1 1319
farmbuyer@37 1320
farmbuyer@6 1321 -- Tab 5: Help (content in verbage.lua)
farmbuyer@1 1322 do
farmbuyer@1 1323 local tabs_help_OnGroupSelected_func = function (treeg,event,category)
farmbuyer@1 1324 treeg:ReleaseChildren()
farmbuyer@1 1325 local txt = GUI:Create("Label")
farmbuyer@1 1326 txt:SetFullWidth(true)
farmbuyer@1 1327 txt:SetFontObject(GameFontNormal)--Highlight)
farmbuyer@1 1328 txt:SetText(addon.helptext[category])
farmbuyer@1 1329 local sf = GUI:Create("ScrollFrame")
farmbuyer@1 1330 local sfstat = _d:GetUserData("help tab scroll status") or {}
farmbuyer@1 1331 sf:SetStatusTable(sfstat)
farmbuyer@1 1332 _d:SetUserData("help tab scroll status",sfstat)
farmbuyer@1 1333 sf:SetLayout("Fill")
farmbuyer@1 1334 -- This forces the scrolling area to be bigger than the visible area; else
farmbuyer@1 1335 -- some of the text gets cut off.
farmbuyer@1 1336 sf.content:SetHeight(700)
farmbuyer@1 1337 sf:AddChild(txt)
farmbuyer@1 1338 treeg:AddChild(sf)
farmbuyer@1 1339 if treeg:GetUserData("help restore scroll") then
farmbuyer@1 1340 sfstat = sfstat.scrollvalue
farmbuyer@1 1341 if sfstat then sf:SetScroll(sfstat) end
farmbuyer@1 1342 treeg:SetUserData("help restore scroll", false)
farmbuyer@1 1343 else
farmbuyer@1 1344 sf:SetScroll(0)
farmbuyer@1 1345 end
farmbuyer@1 1346 end
farmbuyer@1 1347 tabs_OnGroupSelected["help"] = function(container,specials)
farmbuyer@1 1348 container:SetLayout("Fill")
farmbuyer@1 1349 local left = GUI:Create("TreeGroup")
farmbuyer@1 1350 local leftstat = _d:GetUserData("help tab select status")
farmbuyer@1 1351 or {treewidth=145}
farmbuyer@1 1352 left:SetStatusTable(leftstat)
farmbuyer@1 1353 _d:SetUserData("help tab select status",leftstat)
farmbuyer@1 1354 left:SetLayout("Fill")
farmbuyer@1 1355 left:SetFullWidth(true)
farmbuyer@1 1356 left:SetFullHeight(true)
farmbuyer@1 1357 left:EnableButtonTooltips(false)
farmbuyer@1 1358 left:SetTree(addon.helptree)
farmbuyer@1 1359 left:SetCallback("OnGroupSelected", tabs_help_OnGroupSelected_func)
farmbuyer@1 1360 container:AddChild(left)
farmbuyer@1 1361 leftstat = leftstat.selected
farmbuyer@1 1362 if leftstat then
farmbuyer@1 1363 left:SetUserData("help restore scroll", true)
farmbuyer@1 1364 left:SelectByValue(leftstat)
farmbuyer@1 1365 else
farmbuyer@1 1366 left:SelectByValue("basic")
farmbuyer@1 1367 end
farmbuyer@1 1368 end
farmbuyer@1 1369 end
farmbuyer@1 1370
farmbuyer@37 1371
farmbuyer@1 1372 -- Tab 6: Options / Advanced
farmbuyer@1 1373 do
farmbuyer@1 1374 local function mkoption (opt, label, width, desc, opt_func)
farmbuyer@1 1375 local w = mkbutton("CheckBoxSmallLabel", nil, "", desc)
farmbuyer@1 1376 w:SetRelativeWidth(width)
farmbuyer@1 1377 w:SetType("checkbox")
farmbuyer@1 1378 w:SetLabel(label)
farmbuyer@1 1379 if opt then
farmbuyer@1 1380 w:SetValue(OuroLootSV_opts[opt])
farmbuyer@1 1381 w:SetCallback("OnValueChanged", opt_func or (function(_w,event,value)
farmbuyer@1 1382 OuroLootSV_opts[opt] = value
farmbuyer@1 1383 end))
farmbuyer@1 1384 end
farmbuyer@1 1385 return w
farmbuyer@1 1386 end
farmbuyer@1 1387
farmbuyer@1 1388 local function adv_careful_OnTextChanged (ebox,event,value)
farmbuyer@1 1389 -- The EditBox widget's code will call an internal ShowButton routine
farmbuyer@1 1390 -- after this callback returns. ShowButton will test for this flag:
farmbuyer@1 1391 ebox:DisableButton (value == "")
farmbuyer@1 1392 end
farmbuyer@1 1393
farmbuyer@1 1394 -- Like the first tab, we use a pair of functions; first and repeating.
farmbuyer@1 1395 local function adv_real (container, specials)
farmbuyer@1 1396 local grp, w
farmbuyer@1 1397
farmbuyer@1 1398 grp = GUI:Create("InlineGroup")
farmbuyer@1 1399 grp:SetLayout("Flow")
farmbuyer@1 1400 grp:PauseLayout()
farmbuyer@1 1401 grp:SetFullWidth(true)
farmbuyer@1 1402 grp:SetTitle("Debugging/Testing Options [not saved across sessions]")
farmbuyer@1 1403
farmbuyer@1 1404 w = mkbutton("EditBox", 'comm_ident', addon.ident,
farmbuyer@1 1405 [[Disable the addon, change this field (click Okay or press Enter), then re-enable the addon.]])
farmbuyer@1 1406 w:SetRelativeWidth(0.2)
farmbuyer@1 1407 w:SetLabel("Addon channel ID")
farmbuyer@1 1408 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1409 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1410 -- if they set it to blank spaces, they're boned. oh well.
farmbuyer@1 1411 -- Re-enabling will take care of propogating this new value.
farmbuyer@1 1412 addon.ident = (value == "") and "OuroLoot2" or value
farmbuyer@1 1413 _w:SetText(addon.ident)
farmbuyer@1 1414 addon:Print("Addon channel ID set to '".. addon.ident.. "' for rebroadcasting and listening.")
farmbuyer@1 1415 end)
farmbuyer@1 1416 w:SetDisabled(addon.enabled or addon.rebroadcast)
farmbuyer@1 1417 grp:AddChild(w)
farmbuyer@1 1418
farmbuyer@1 1419 w = mkbutton("EditBox", nil, addon.recent_messages.ttl, [[comm cache (only) ttl]])
farmbuyer@1 1420 w:SetRelativeWidth(0.05)
farmbuyer@1 1421 w:SetLabel("ttl")
farmbuyer@1 1422 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1423 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1424 value = tonumber(value) or addon.recent_messages.ttl
farmbuyer@1 1425 addon.recent_messages.ttl = value
farmbuyer@1 1426 _w:SetText(tostring(value))
farmbuyer@1 1427 end)
farmbuyer@1 1428 grp:AddChild(w)
farmbuyer@1 1429
farmbuyer@1 1430 w = mkbutton("load nsaab1548", [[Cursed Darkhound]])
farmbuyer@1 1431 w:SetRelativeWidth(0.25)
farmbuyer@1 1432 w:SetCallback("OnClick", function()
farmbuyer@1 1433 for i, v in ipairs(DBM.AddOns) do
farmbuyer@1 1434 if v.modId == "DBM-NotScaryAtAll" then
farmbuyer@1 1435 DBM:LoadMod(v)
farmbuyer@1 1436 break
farmbuyer@1 1437 end
farmbuyer@1 1438 end
farmbuyer@1 1439 local mod = DBM:GetModByName("NotScaryAtAll")
farmbuyer@1 1440 if mod then
farmbuyer@1 1441 mod:EnableMod()
farmbuyer@1 1442 addon:Print("Now tracking ID",mod.creatureId)
farmbuyer@1 1443 else addon:Print("Can do nothing; DBM testing mod wasn't loaded.") end
farmbuyer@1 1444 end)
farmbuyer@5 1445 w:SetDisabled(addon.bossmod_registered ~= 'DBM')
farmbuyer@1 1446 grp:AddChild(w)
farmbuyer@1 1447
farmbuyer@1 1448 w = mkbutton("GC", [[full GC cycle]])
farmbuyer@1 1449 w:SetRelativeWidth(0.1)
farmbuyer@1 1450 w:SetCallback("OnClick", function() collectgarbage() end)
farmbuyer@1 1451 grp:AddChild(w)
farmbuyer@1 1452
farmbuyer@20 1453 --[==[ this has been well and truly debugged by now
farmbuyer@1 1454 w = mkbutton("EditBox", nil, addon.loot_pattern:sub(17), [[]])
farmbuyer@1 1455 w:SetRelativeWidth(0.35)
farmbuyer@1 1456 w:SetLabel("CML pattern suffix")
farmbuyer@1 1457 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1458 addon.loot_pattern = addon.loot_pattern:sub(1,16) .. value
farmbuyer@1 1459 end)
farmbuyer@20 1460 grp:AddChild(w) ]==]
farmbuyer@20 1461
farmbuyer@20 1462 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@1 1463
farmbuyer@1 1464 local simple = GUI:Create("SimpleGroup")
farmbuyer@1 1465 simple:SetLayout("List")
farmbuyer@1 1466 simple:SetRelativeWidth(0.3)
farmbuyer@1 1467 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1468 w:SetFullWidth(true)
farmbuyer@1 1469 w:SetType("checkbox")
farmbuyer@19 1470 w:SetLabel("debug toggle")
farmbuyer@1 1471 w:SetValue(addon.DEBUG_PRINT)
farmbuyer@19 1472 w:SetCallback("OnValueChanged", function(_w,event,value)
farmbuyer@19 1473 addon.DEBUG_PRINT = value
farmbuyer@19 1474 addon:redisplay()
farmbuyer@19 1475 end)
farmbuyer@19 1476 simple:AddChild(w)
farmbuyer@19 1477 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@19 1478 w:SetFullWidth(true)
farmbuyer@19 1479 w:SetType("checkbox")
farmbuyer@19 1480 w:SetLabel("GOP history mode")
farmbuyer@19 1481 w:SetValue(false)
farmbuyer@19 1482 w:SetCallback("OnValueChanged", function(_w,event,value) addon.history_suppress = value end)
farmbuyer@1 1483 simple:AddChild(w)
farmbuyer@1 1484 w = mkbutton("Clear All & Reload",
farmbuyer@1 1485 [[No confirmation! |cffff1010Erases absolutely all> Ouro Loot saved variables and reloads the UI.]])
farmbuyer@1 1486 w:SetFullWidth(true)
farmbuyer@1 1487 w:SetCallback("OnClick", function()
farmbuyer@8 1488 addon:_clear_SVs() -- reloads
farmbuyer@1 1489 end)
farmbuyer@1 1490 simple:AddChild(w)
farmbuyer@1 1491 grp:AddChild(simple)
farmbuyer@1 1492
farmbuyer@1 1493 simple = GUI:Create("SimpleGroup")
farmbuyer@1 1494 simple:SetLayout("List")
farmbuyer@1 1495 simple:SetRelativeWidth(0.5)
farmbuyer@1 1496 for d,v in pairs(addon.debug) do
farmbuyer@1 1497 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1498 w:SetFullWidth(true)
farmbuyer@1 1499 w:SetType("checkbox")
farmbuyer@1 1500 w:SetLabel(d)
farmbuyer@1 1501 if d == "notraid" then
farmbuyer@1 1502 w:SetDescription("Tick this before enabling to make the addon work outside of raid groups")
farmbuyer@19 1503 else
farmbuyer@19 1504 w:SetDisabled(not addon.DEBUG_PRINT)
farmbuyer@1 1505 end
farmbuyer@1 1506 w:SetValue(v)
farmbuyer@1 1507 w:SetCallback("OnValueChanged", function(_w,event,value) addon.debug[d] = value end)
farmbuyer@1 1508 simple:AddChild(w)
farmbuyer@1 1509 end
farmbuyer@1 1510 grp:AddChild(simple)
farmbuyer@10 1511
farmbuyer@10 1512 simple = GUI:Create("SimpleGroup")
farmbuyer@10 1513 simple:SetLayout("Flow")
farmbuyer@10 1514 simple:SetRelativeWidth(0.85)
farmbuyer@10 1515 w = mkbutton("MidS-H", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1516 w:SetRelativeWidth(0.15)
farmbuyer@10 1517 w:SetCallback("OnClick", function()
farmbuyer@10 1518 PlaySoundFile[[Sound\Music\WorldEvents\HordeFirepole.mp3]]
farmbuyer@10 1519 end)
farmbuyer@10 1520 simple:AddChild(w)
farmbuyer@10 1521 w = mkbutton("MidS-A", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1522 w:SetRelativeWidth(0.15)
farmbuyer@10 1523 w:SetCallback("OnClick", function()
farmbuyer@10 1524 PlaySoundFile[[Sound\Music\WorldEvents\AllianceFirepole.mp3]]
farmbuyer@10 1525 end)
farmbuyer@10 1526 simple:AddChild(w)
farmbuyer@10 1527 grp:AddChild(simple)
farmbuyer@10 1528
farmbuyer@1 1529 grp:ResumeLayout()
farmbuyer@1 1530 container:AddChild(grp)
farmbuyer@1 1531 GUI:ClearFocus()
farmbuyer@1 1532 end
farmbuyer@1 1533
farmbuyer@1 1534 -- Initial lower panel function
farmbuyer@1 1535 local function adv_lower (container, specials)
farmbuyer@1 1536 local speedbump = GUI:Create("InteractiveLabel")
farmbuyer@1 1537 speedbump:SetFullWidth(true)
farmbuyer@1 1538 speedbump:SetFontObject(GameFontHighlightLarge)
farmbuyer@1 1539 speedbump:SetImage("Interface\\DialogFrame\\DialogAlertIcon")
farmbuyer@1 1540 speedbump:SetImageSize(50,50)
farmbuyer@1 1541 speedbump:SetText("The debugging/testing settings on the rest of this panel can"
farmbuyer@1 1542 .." seriously bork up the addon if you make a mistake. If you're okay"
farmbuyer@1 1543 .." with the possibility of losing data, click this warning to load the panel.")
farmbuyer@1 1544 speedbump:SetCallback("OnClick", function (_sb)
farmbuyer@1 1545 adv_lower = adv_real
farmbuyer@1 1546 return addon:redisplay()
farmbuyer@1 1547 --return tabs_OnGroupSelected_func(container.parent,"OnGroupSelected","opt")
farmbuyer@1 1548 end)
farmbuyer@1 1549 container:AddChild(speedbump)
farmbuyer@1 1550 end
farmbuyer@1 1551
farmbuyer@1 1552 tabs_OnGroupSelected["opt"] = function(container,specials)
farmbuyer@1 1553 --container:SetLayout("List")
farmbuyer@1 1554 container:SetLayout("Fill")
farmbuyer@1 1555 local scroll, grp, w
farmbuyer@1 1556
farmbuyer@1 1557 scroll = GUI:Create("ScrollFrame")
farmbuyer@1 1558 scroll:SetLayout("Flow")
farmbuyer@1 1559
farmbuyer@1 1560 grp = GUI:Create("InlineGroup")
farmbuyer@1 1561 grp:SetLayout("Flow")
farmbuyer@1 1562 grp:SetFullWidth(true)
farmbuyer@1 1563 grp:SetTitle("User Options [these are saved across sessions]")
farmbuyer@1 1564
farmbuyer@10 1565 -- The relative width fields used to be done to take up less vertical space, but
farmbuyer@10 1566 -- that turned out to look messy. Now they're just a straight line for the most part.
farmbuyer@10 1567
farmbuyer@1 1568 -- reminder popup
farmbuyer@16 1569 w = mkoption ('popup_on_join', "Show reminder popup", 0.49,
farmbuyer@1 1570 [[When joining a raid and not already tracking, display a dialog asking for instructions.]])
farmbuyer@1 1571 grp:AddChild(w)
farmbuyer@1 1572
farmbuyer@1 1573 -- toggle scroll-to-bottom on first tab
farmbuyer@16 1574 w = mkoption('scroll_to_bottom', "Scroll to bottom when opening display", 0.49,
farmbuyer@1 1575 [[Scroll to the bottom of the loot window (most recent entries) when displaying the GUI.]])
farmbuyer@1 1576 grp:AddChild(w)
farmbuyer@1 1577
farmbuyer@1 1578 -- /loot option
farmbuyer@16 1579 w = mkoption('register_slashloot', "Register /loot slash command on login", 0.49,
farmbuyer@1 1580 [[Register "/loot" as a slash command in addition to the normal "/ouroloot". Relog to take effect.]])
farmbuyer@1 1581 grp:AddChild(w)
farmbuyer@1 1582
farmbuyer@1 1583 -- chatty mode
farmbuyer@16 1584 w = mkoption('chatty_on_kill', "Be chatty on boss kill", 0.49,
farmbuyer@1 1585 [[Print something to chat output when DBM tells Ouro Loot about a successful boss kill.]])
farmbuyer@1 1586 grp:AddChild(w)
farmbuyer@1 1587
farmbuyer@1 1588 -- less noise in main panel
farmbuyer@16 1589 w = mkoption('no_tracking_wipes', "Do not track wipes", 0.49,
farmbuyer@1 1590 [[Do not add 'wipe' entries on the main loot grid, or generate any text for them.]])
farmbuyer@1 1591 grp:AddChild(w)
farmbuyer@1 1592
farmbuyer@1 1593 -- cutesy abbrevs
farmbuyer@16 1594 w = mkoption('snarky_boss', "Use snarky boss names", 0.49,
farmbuyer@1 1595 [[Irreverent replacement names for boss events.]])
farmbuyer@1 1596 grp:AddChild(w)
farmbuyer@1 1597
farmbuyer@1 1598 -- possible keybindings
farmbuyer@1 1599 do
farmbuyer@1 1600 local pair = GUI:Create("SimpleGroup")
farmbuyer@1 1601 pair:SetLayout("Flow")
farmbuyer@10 1602 pair:SetRelativeWidth(0.95)
farmbuyer@1 1603 local editbox, checkbox
farmbuyer@1 1604 editbox = mkbutton("EditBox", nil, OuroLootSV_opts.keybinding_text,
farmbuyer@1 1605 [[Keybinding text format is fragile! Relog to take effect.]])
farmbuyer@1 1606 editbox:SetRelativeWidth(0.5)
farmbuyer@1 1607 editbox:SetLabel("Keybinding text")
farmbuyer@1 1608 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1609 OuroLootSV_opts.keybinding_text = value
farmbuyer@1 1610 end)
farmbuyer@1 1611 editbox:SetDisabled(not OuroLootSV_opts.keybinding)
farmbuyer@1 1612 checkbox = mkoption('keybinding', "Register keybinding", 0.5,
farmbuyer@1 1613 [[Register a keybinding to toggle the loot display. Relog to take effect.]],
farmbuyer@1 1614 function (_w,_,value)
farmbuyer@1 1615 OuroLootSV_opts.keybinding = value
farmbuyer@1 1616 editbox:SetDisabled(not OuroLootSV_opts.keybinding)
farmbuyer@1 1617 end)
farmbuyer@1 1618 pair:AddChild(checkbox)
farmbuyer@1 1619 pair:AddChild(editbox)
farmbuyer@1 1620 grp:AddChild(pair)
farmbuyer@1 1621 end
farmbuyer@1 1622
farmbuyer@3 1623 -- boss mod selection
farmbuyer@3 1624 w = GUI:Create("Spacer")
farmbuyer@3 1625 w:SetFullWidth(true)
farmbuyer@3 1626 w:SetHeight(20)
farmbuyer@3 1627 grp:AddChild(w)
farmbuyer@3 1628 do
farmbuyer@3 1629 local list = {}
farmbuyer@3 1630 local current
farmbuyer@3 1631 for k,v in ipairs(addon.bossmods) do
farmbuyer@3 1632 list[k] = v.n
farmbuyer@3 1633 if v.n == OuroLootSV_opts.bossmod then
farmbuyer@3 1634 current = k
farmbuyer@3 1635 end
farmbuyer@3 1636 end
farmbuyer@3 1637 w = mkbutton("Dropdown", nil, "", [[Which 'boss mod' to use.]])
farmbuyer@3 1638 w:SetRelativeWidth(0.2)
farmbuyer@3 1639 w:SetLabel("Boss Mod:")
farmbuyer@3 1640 w:SetList(list)
farmbuyer@3 1641 w:SetValue(current)
farmbuyer@3 1642 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@3 1643 OuroLootSV_opts.bossmod = list[choice]
farmbuyer@3 1644 end)
farmbuyer@3 1645 grp:AddChild(w)
farmbuyer@3 1646 end
farmbuyer@3 1647
farmbuyer@1 1648 -- item filter
farmbuyer@1 1649 w = GUI:Create("Spacer")
farmbuyer@1 1650 w:SetFullWidth(true)
farmbuyer@1 1651 w:SetHeight(20)
farmbuyer@1 1652 grp:AddChild(w)
farmbuyer@1 1653 do
farmbuyer@1 1654 local list = {}
farmbuyer@1 1655 for id in pairs(OuroLootSV_opts.itemfilter) do
farmbuyer@1 1656 local iname, _, iquality = GetItemInfo(id)
farmbuyer@2 1657 if iname then
farmbuyer@11 1658 list[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@2 1659 end
farmbuyer@1 1660 end
farmbuyer@1 1661 w = GUI:Create("EditBoxDropDown")
farmbuyer@1 1662 w:SetRelativeWidth(0.4)
farmbuyer@1 1663 w:SetText("Item filter")
farmbuyer@1 1664 w:SetEditBoxTooltip("Link items which should no longer be tracked.")
farmbuyer@1 1665 w:SetList(list)
farmbuyer@1 1666 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@1 1667 local iname, ilink, iquality = GetItemInfo(strtrim(text))
farmbuyer@1 1668 if not iname then
farmbuyer@1 1669 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@1 1670 end
farmbuyer@1 1671 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@11 1672 list[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@1 1673 OuroLootSV_opts.itemfilter[id] = true
farmbuyer@1 1674 addon:Print("Now filtering out", ilink)
farmbuyer@1 1675 end)
farmbuyer@1 1676 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@1 1677 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@1 1678 OuroLootSV_opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@1 1679 --addon:Print("No longer filtering out", ilink)
farmbuyer@1 1680 addon:Print("No longer filtering out", val_name)
farmbuyer@1 1681 end)
farmbuyer@1 1682 grp:AddChild(w)
farmbuyer@1 1683 end
farmbuyer@1 1684
farmbuyer@1 1685 addon.sender_list.sort()
farmbuyer@1 1686 if #addon.sender_list.namesI > 0 then
farmbuyer@1 1687 local senders = table.concat(addon.sender_list.namesI,'\n') -- sigh
farmbuyer@1 1688 -- If 39 other people in the raid are running this, the label will
farmbuyer@1 1689 -- explode... is it likely enough to care about? No.
farmbuyer@1 1690 w = GUI:Create("Spacer")
farmbuyer@1 1691 w:SetFullWidth(true)
farmbuyer@1 1692 w:SetHeight(20)
farmbuyer@1 1693 grp:AddChild(w)
farmbuyer@1 1694 w = GUI:Create("Label")
farmbuyer@1 1695 w:SetRelativeWidth(0.4)
farmbuyer@11 1696 w:SetText(ITEM_QUALITY_COLORS[3].hex .."Echo from latest ping:|r\n"..senders)
farmbuyer@1 1697 grp:AddChild(w)
farmbuyer@1 1698 end
farmbuyer@1 1699
farmbuyer@6 1700 scroll:AddChild(grp)
farmbuyer@6 1701
farmbuyer@1 1702 w = mkbutton("ReloadUI", [[Does what you think it does. Loot information is written out and restored.]])
farmbuyer@1 1703 w:SetFullWidth(true)
farmbuyer@1 1704 w:SetCallback("OnClick", ReloadUI)
farmbuyer@1 1705 specials:AddChild(w)
farmbuyer@1 1706
farmbuyer@1 1707 w = mkbutton("Ping!",
farmbuyer@1 1708 [[Asks other raid users for their addon version and current status. Results displayed on User Options panel.]])
farmbuyer@1 1709 w:SetFullWidth(true)
farmbuyer@1 1710 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1711 _w:SetText("5... 4... 3...")
farmbuyer@1 1712 _w:SetDisabled(true)
farmbuyer@23 1713 addon:DoPing()
farmbuyer@1 1714 addon:ScheduleTimer(function(b)
farmbuyer@1 1715 if b:IsVisible() then
farmbuyer@1 1716 return addon:redisplay()
farmbuyer@1 1717 --return tabs_OnGroupSelected_func(container,"OnGroupSelected","opt")
farmbuyer@1 1718 end
farmbuyer@1 1719 end, 5, _w)
farmbuyer@1 1720 end)
farmbuyer@1 1721 specials:AddChild(w)
farmbuyer@1 1722
farmbuyer@1 1723 -- Add appropriate lower panel
farmbuyer@1 1724 adv_lower (scroll, specials)
farmbuyer@1 1725
farmbuyer@1 1726 -- Finish up
farmbuyer@1 1727 container:AddChild(scroll)
farmbuyer@1 1728 end
farmbuyer@1 1729 end
farmbuyer@1 1730
farmbuyer@1 1731
farmbuyer@1 1732 -- Simply to avoid recreating the same function over and over
farmbuyer@1 1733 local tabs_OnGroupSelected_func_args = { [2] = "OnGroupSelected" }
farmbuyer@1 1734 tabs_OnGroupSelected_func = function (tabs,event,group)
farmbuyer@1 1735 tabs_OnGroupSelected_func_args[1] = tabs
farmbuyer@1 1736 tabs_OnGroupSelected_func_args[3] = group
farmbuyer@1 1737 tabs:ReleaseChildren()
farmbuyer@1 1738 local spec = tabs:GetUserData("special buttons group")
farmbuyer@1 1739 spec:ReleaseChildren()
farmbuyer@1 1740 local h = GUI:Create("Heading")
farmbuyer@1 1741 h:SetFullWidth(true)
farmbuyer@1 1742 h:SetText(_tabtexts[group].title)
farmbuyer@1 1743 spec:AddChild(h)
farmbuyer@1 1744 return tabs_OnGroupSelected[group](tabs,spec,group)
farmbuyer@1 1745 --[====[
farmbuyer@1 1746 Unfortunately, :GetHeight() called on anything useful out of a TabGroup
farmbuyer@1 1747 returns the static default size (about 50 pixels) until the refresh
farmbuyer@1 1748 cycle *after* all the frames are shown. Trying to fix it up after a
farmbuyer@1 1749 single OnUpdate doesn't work either. So for now it's all hardcoded.
farmbuyer@1 1750
farmbuyer@1 1751 Using this to determine the actual height of the usable area.
farmbuyer@1 1752 366 pixels
farmbuyer@1 1753 if group == "eoi" then
farmbuyer@1 1754 local stframe = tabs.children[1].frame
farmbuyer@1 1755 print(stframe:GetTop(),"-",stframe:GetBottom(),"=",
farmbuyer@1 1756 stframe:GetTop()-stframe:GetBottom())
farmbuyer@1 1757 print(stframe:GetRight(),"-",stframe:GetLeft(),"=",
farmbuyer@1 1758 stframe:GetRight()-stframe:GetLeft())
farmbuyer@1 1759 end
farmbuyer@1 1760 ]====]
farmbuyer@1 1761 end
farmbuyer@1 1762
farmbuyer@1 1763 --[[
farmbuyer@1 1764 mkbutton ("WidgetType", 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 1765 mkbutton ( [Button] 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 1766 mkbutton ( [Button] [text] "Text On Widget", "the mouseover display text")
farmbuyer@1 1767 ]]
farmbuyer@1 1768 do
farmbuyer@1 1769 local replacement_colors = { ["+"]="|cffffffff", ["<"]="|cff00ff00", [">"]="|r" }
farmbuyer@1 1770 function mkbutton (opt_widget_type, opt_key, label, status)
farmbuyer@1 1771 if not label then
farmbuyer@1 1772 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_widget_type, opt_key
farmbuyer@1 1773 elseif not status then
farmbuyer@1 1774 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_key, label
farmbuyer@1 1775 end
farmbuyer@1 1776 local button = GUI:Create(opt_widget_type)
farmbuyer@1 1777 if button.SetText then button:SetText(tostring(label)) end
farmbuyer@1 1778 status = status:gsub("[%+<>]",replacement_colors)
farmbuyer@1 1779 button:SetCallback("OnEnter", function() setstatus(status) end) -- maybe factor that closure out
farmbuyer@1 1780 button:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@1 1781 -- retrieval key may be specified as nil if all the parameters are given
farmbuyer@1 1782 if opt_key then _d:SetUserData (opt_key, button) end
farmbuyer@1 1783 return button
farmbuyer@1 1784 end
farmbuyer@1 1785 end
farmbuyer@1 1786
farmbuyer@1 1787 --[[
farmbuyer@1 1788 Creates the main window.
farmbuyer@1 1789 ]]
farmbuyer@1 1790 function addon:BuildMainDisplay (opt_tabselect)
farmbuyer@1 1791 if self.display then
farmbuyer@1 1792 -- try to get everything to update, rebuild, refresh... ugh, no
farmbuyer@1 1793 self.display:Hide()
farmbuyer@1 1794 end
farmbuyer@1 1795
farmbuyer@25 1796 -- This probably causes taint... hm.
farmbuyer@25 1797 local prev_fade_time = UIDROPDOWNMENU_SHOW_TIME
farmbuyer@25 1798 UIDROPDOWNMENU_SHOW_TIME = 4
farmbuyer@25 1799
farmbuyer@1 1800 local display = GUI:Create("Frame")
farmbuyer@1 1801 if _d then
farmbuyer@1 1802 display:SetUserData("eoiST",_d) -- warning! warning! kludge detected!
farmbuyer@1 1803 end
farmbuyer@1 1804 _d = display
farmbuyer@1 1805 self.display = display
farmbuyer@17 1806 display:SetTitle(window_title)
farmbuyer@1 1807 display:SetStatusText(self.status_text)
farmbuyer@1 1808 display:SetLayout("Flow")
farmbuyer@16 1809 display:SetStatusTable{width=900,height=550} -- default height is 500
farmbuyer@36 1810 if display.EnableResize then -- FIXME after next Ace3 release, this can be assumed
farmbuyer@36 1811 display:EnableResize(false)
farmbuyer@36 1812 end
farmbuyer@1 1813 display:SetCallback("OnClose", function(_display)
farmbuyer@25 1814 UIDROPDOWNMENU_SHOW_TIME = prev_fade_time
farmbuyer@1 1815 _d = _display:GetUserData("eoiST")
farmbuyer@1 1816 self.display = nil
farmbuyer@1 1817 GUI:Release(_display)
farmbuyer@6 1818 flib.clear()
farmbuyer@1 1819 collectgarbage()
farmbuyer@1 1820 end)
farmbuyer@1 1821
farmbuyer@1 1822 ----- Right-hand panel
farmbuyer@1 1823 local rhs_width = 0.20
farmbuyer@1 1824 local control = GUI:Create("SimpleGroup")
farmbuyer@1 1825 control:SetLayout("Flow")
farmbuyer@1 1826 control:SetRelativeWidth(rhs_width)
farmbuyer@1 1827 control.alignoffset = 25
farmbuyer@1 1828 control:PauseLayout()
farmbuyer@1 1829 local h,b
farmbuyer@1 1830
farmbuyer@1 1831 --- Main ---
farmbuyer@1 1832 h = GUI:Create("Heading")
farmbuyer@1 1833 h:SetFullWidth(true)
farmbuyer@1 1834 h:SetText("Main")
farmbuyer@1 1835 control:AddChild(h)
farmbuyer@1 1836
farmbuyer@1 1837 do
farmbuyer@1 1838 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 1839 [[Enable full tracking, only rebroadcasting, or disable activity altogether.]])
farmbuyer@1 1840 b:SetFullWidth(true)
farmbuyer@1 1841 b:SetLabel("On/Off:")
farmbuyer@1 1842 b:SetList{"Full Tracking", "Broadcasting", "Disabled"}
farmbuyer@1 1843 b:SetValue(self.enabled and 1 or (self.rebroadcast and 2 or 3))
farmbuyer@1 1844 b:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@1 1845 if choice == 1 then self:Activate()
farmbuyer@1 1846 elseif choice == 2 then self:Activate(nil,true)
farmbuyer@1 1847 else self:Deactivate()
farmbuyer@1 1848 end
farmbuyer@1 1849 _w = display:GetUserData('comm_ident')
farmbuyer@1 1850 if _w and _w:IsVisible() then
farmbuyer@1 1851 _w:SetDisabled(self.enabled or self.rebroadcast)
farmbuyer@1 1852 end
farmbuyer@1 1853 _w = display:GetUserData('eoi_bcast_req')
farmbuyer@1 1854 if _w and _w:IsVisible() then
farmbuyer@1 1855 _w:SetDisabled(not self.enabled)
farmbuyer@1 1856 end
farmbuyer@1 1857 end)
farmbuyer@1 1858 control:AddChild(b)
farmbuyer@1 1859 end
farmbuyer@1 1860
farmbuyer@1 1861 b = mkbutton("Dropdown", 'threshold', "",
farmbuyer@1 1862 [[Items greater than or equal to this quality will be tracked/rebroadcast.]])
farmbuyer@1 1863 b:SetFullWidth(true)
farmbuyer@1 1864 b:SetLabel("Threshold:")
farmbuyer@1 1865 b:SetList(self.thresholds)
farmbuyer@1 1866 b:SetValue(self.threshold)
farmbuyer@1 1867 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 1868 self:SetThreshold(choice)
farmbuyer@1 1869 end)
farmbuyer@1 1870 control:AddChild(b)
farmbuyer@1 1871
farmbuyer@4 1872 b = mkbutton("Clear Loot",
farmbuyer@1 1873 [[+Erases> all current loot information and generated text (but not saved texts).]])
farmbuyer@1 1874 b:SetFullWidth(true)
farmbuyer@1 1875 b:SetCallback("OnClick", function()
farmbuyer@1 1876 StaticPopup_Show("OUROL_CLEAR").data = self
farmbuyer@1 1877 end)
farmbuyer@1 1878 control:AddChild(b)
farmbuyer@1 1879
farmbuyer@1 1880 b = GUI:Create("Spacer")
farmbuyer@1 1881 b:SetFullWidth(true)
farmbuyer@16 1882 b:SetHeight(10)
farmbuyer@1 1883 control:AddChild(b)
farmbuyer@1 1884
farmbuyer@1 1885 --[[
farmbuyer@1 1886 --- Saved Texts ---
farmbuyer@1 1887 [ Save Current As... ]
farmbuyer@1 1888 saved1
farmbuyer@1 1889 saved2
farmbuyer@1 1890 ...
farmbuyer@1 1891 [ Load ] [ Delete ]
farmbuyer@1 1892 ]]
farmbuyer@1 1893 h = GUI:Create("Heading")
farmbuyer@1 1894 h:SetFullWidth(true)
farmbuyer@1 1895 h:SetText("Saved Texts")
farmbuyer@1 1896 control:AddChild(h)
farmbuyer@1 1897 b = mkbutton("Save Current As...",
farmbuyer@1 1898 [[Save forum/attendance/etc texts for later retrieval. Main loot information not included.]])
farmbuyer@1 1899 b:SetFullWidth(true)
farmbuyer@1 1900 b:SetCallback("OnClick", function()
farmbuyer@1 1901 StaticPopup_Show "OUROL_SAVE_SAVEAS"
farmbuyer@1 1902 _d:Hide()
farmbuyer@1 1903 end)
farmbuyer@1 1904 control:AddChild(b)
farmbuyer@1 1905
farmbuyer@16 1906 do
farmbuyer@16 1907 local scontainer = GUI:Create("SimpleGroup")
farmbuyer@16 1908 scontainer:SetFullWidth(true)
farmbuyer@16 1909 scontainer:SetFullHeight(false)
farmbuyer@16 1910 scontainer:SetAutoAdjustHeight(false)
farmbuyer@16 1911 scontainer:SetHeight(40) -- no relative height available anymore
farmbuyer@16 1912 scontainer:SetLayout("Fill")
farmbuyer@16 1913 local scroll = GUI:Create("ScrollFrame")
farmbuyer@16 1914 scroll:SetLayout("List")
farmbuyer@16 1915 local saved = self:check_saved_table(--[[silent_on_empty=]]true)
farmbuyer@16 1916 if saved then for i,s in ipairs(saved) do
farmbuyer@16 1917 local il = GUI:Create("InteractiveLabel")
farmbuyer@16 1918 il:SetFullWidth(true)
farmbuyer@16 1919 il:SetText(s.name)
farmbuyer@16 1920 il:SetUserData("num",i)
farmbuyer@16 1921 il:SetHighlight(1,1,1,0.4)
farmbuyer@16 1922 local str = ("%s %d entries %s"):format(s.date,s.count,s.name)
farmbuyer@16 1923 il:SetCallback("OnEnter", function() setstatus(str) end)
farmbuyer@16 1924 il:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@16 1925 il:SetCallback("OnClick", function(_il)
farmbuyer@16 1926 local prev = _d:GetUserData("saved selection")
farmbuyer@16 1927 if prev then
farmbuyer@16 1928 prev.highlight:Hide()
farmbuyer@16 1929 prev:SetColor()
farmbuyer@16 1930 end
farmbuyer@16 1931 _il:SetColor(0,1,0)
farmbuyer@16 1932 _il.highlight:Show()
farmbuyer@16 1933 _d:SetUserData("saved selection",_il)
farmbuyer@16 1934 _d:GetUserData("Load"):SetDisabled(false)
farmbuyer@16 1935 _d:GetUserData("Delete"):SetDisabled(false)
farmbuyer@16 1936 end)
farmbuyer@16 1937 scroll:AddChild(il)
farmbuyer@16 1938 end end
farmbuyer@16 1939 scontainer:AddChild(scroll)
farmbuyer@16 1940 control:AddChild(scontainer)
farmbuyer@16 1941 end
farmbuyer@1 1942
farmbuyer@1 1943 b = mkbutton("Load",
farmbuyer@1 1944 [[Load previously saved text. +REPLACES> all current loot information!]])
farmbuyer@1 1945 b:SetRelativeWidth(0.5)
farmbuyer@1 1946 b:SetCallback("OnClick", function()
farmbuyer@1 1947 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 1948 self:save_restore(num)
farmbuyer@1 1949 self:BuildMainDisplay()
farmbuyer@1 1950 end)
farmbuyer@1 1951 b:SetDisabled(true)
farmbuyer@1 1952 control:AddChild(b)
farmbuyer@1 1953 b = mkbutton("Delete",
farmbuyer@1 1954 [[Delete previously saved text.]])
farmbuyer@1 1955 b:SetRelativeWidth(0.5)
farmbuyer@1 1956 b:SetCallback("OnClick", function()
farmbuyer@1 1957 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 1958 self:save_delete(num)
farmbuyer@1 1959 self:BuildMainDisplay()
farmbuyer@1 1960 end)
farmbuyer@1 1961 b:SetDisabled(true)
farmbuyer@1 1962 control:AddChild(b)
farmbuyer@1 1963
farmbuyer@1 1964 b = GUI:Create("Spacer")
farmbuyer@1 1965 b:SetFullWidth(true)
farmbuyer@16 1966 b:SetHeight(10)
farmbuyer@1 1967 control:AddChild(b)
farmbuyer@1 1968
farmbuyer@1 1969 -- Other stuff on right-hand side
farmbuyer@1 1970 local tab_specials = GUI:Create("SimpleGroup")
farmbuyer@1 1971 tab_specials:SetLayout("Flow")
farmbuyer@1 1972 tab_specials:SetFullWidth(true)
farmbuyer@1 1973 control:AddChild(tab_specials)
farmbuyer@1 1974 control:ResumeLayout()
farmbuyer@1 1975
farmbuyer@1 1976 ----- Left-hand group
farmbuyer@1 1977 local tabs = GUI:Create("TabGroup")
farmbuyer@1 1978 tabs:SetLayout("Flow")
farmbuyer@1 1979 tabs.alignoffset = 25
farmbuyer@1 1980 tabs.titletext:SetFontObject(GameFontNormalSmall) -- XXX
farmbuyer@1 1981 do
farmbuyer@1 1982 self.sender_list.sort()
farmbuyer@1 1983 tabs.titletext:SetFormattedText("Received broadcast data from %d |4player:players;.",
farmbuyer@1 1984 self.sender_list.activeI)
farmbuyer@1 1985 end
farmbuyer@1 1986 tabs:SetRelativeWidth(0.99-rhs_width)
farmbuyer@1 1987 tabs:SetFullHeight(true)
farmbuyer@1 1988 tabs:SetTabs(tabgroup_tabs)
farmbuyer@1 1989 tabs:SetCallback("OnGroupSelected", tabs_OnGroupSelected_func)
farmbuyer@1 1990 tabs:SetCallback("OnTabEnter", function(_tabs,event,value,tab)
farmbuyer@1 1991 setstatus(_tabtexts[value].desc)
farmbuyer@1 1992 end)
farmbuyer@1 1993 tabs:SetCallback("OnTabLeave", statusy_OnLeave)
farmbuyer@1 1994 tabs:SetUserData("special buttons group",tab_specials)
farmbuyer@1 1995 tabs:SelectTab(opt_tabselect or "eoi")
farmbuyer@1 1996
farmbuyer@1 1997 display:AddChildren (tabs, control)
farmbuyer@1 1998 display:ApplyStatus()
farmbuyer@1 1999
farmbuyer@1 2000 display:Show() -- without this, only appears every *other* function call
farmbuyer@1 2001 return display
farmbuyer@1 2002 end
farmbuyer@1 2003
farmbuyer@1 2004 function addon:OpenMainDisplayToTab (text)
farmbuyer@1 2005 text = '^'..text
farmbuyer@1 2006 for tab,v in pairs(_tabtexts) do
farmbuyer@1 2007 if v.title:lower():find(text) then
farmbuyer@1 2008 self:BuildMainDisplay(tab)
farmbuyer@1 2009 return true
farmbuyer@1 2010 end
farmbuyer@1 2011 end
farmbuyer@1 2012 end
farmbuyer@1 2013
farmbuyer@1 2014 -- Essentially a re-click on the current tab (if the current tab were clickable).
farmbuyer@1 2015 function addon:redisplay ()
farmbuyer@1 2016 tabs_OnGroupSelected_func (unpack(tabs_OnGroupSelected_func_args))
farmbuyer@1 2017 end
farmbuyer@1 2018
farmbuyer@1 2019
farmbuyer@1 2020 ------ Popup dialogs
farmbuyer@1 2021 -- Callback for each Next/Accept stage of inserting a new loot row via dropdown
farmbuyer@1 2022 local function eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 2023 if data.all_done then
farmbuyer@1 2024 -- It'll probably be the final entry in the table, but there might have
farmbuyer@1 2025 -- been real loot happening at the same time.
farmbuyer@1 2026 local boss_index = addon._addLootEntry{
farmbuyer@1 2027 kind = 'boss',
farmbuyer@1 2028 bosskill = (OuroLootSV_opts.snarky_boss and addon.boss_abbrev[data.name] or data.name) or data.name,
farmbuyer@1 2029 reason = 'kill',
farmbuyer@1 2030 instance = data.instance,
farmbuyer@1 2031 duration = 0,
farmbuyer@1 2032 }
farmbuyer@1 2033 local entry = tremove(g_loot,boss_index)
farmbuyer@1 2034 tinsert(g_loot,data.rowindex,entry)
farmbuyer@1 2035 addon:_mark_boss_kill(data.rowindex)
farmbuyer@1 2036 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@1 2037 dialog.data = nil -- free up memory
farmbuyer@1 2038 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@1 2039 return
farmbuyer@1 2040 end
farmbuyer@1 2041
farmbuyer@16 2042 local text = dialog.editBox:GetText()
farmbuyer@1 2043
farmbuyer@1 2044 -- second click
farmbuyer@1 2045 if data.name and text then
farmbuyer@1 2046 data.instance = text
farmbuyer@1 2047 data.all_done = true
farmbuyer@1 2048 -- in future do one more thing, for now just jump to the check
farmbuyer@1 2049 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 2050 end
farmbuyer@1 2051
farmbuyer@1 2052 -- first click
farmbuyer@1 2053 if text then
farmbuyer@1 2054 data.name = text
farmbuyer@1 2055 local getinstance = StaticPopup_Show("OUROL_EOI_INSERT","instance")
farmbuyer@1 2056 getinstance.data = data
farmbuyer@16 2057 getinstance.editBox:SetText(addon.instance_tag())
farmbuyer@1 2058 -- This suppresses auto-hide (which would case the getinstance dialog
farmbuyer@1 2059 -- to go away), but only when mouse clicking. OnEnter is on its own.
farmbuyer@1 2060 return true
farmbuyer@1 2061 end
farmbuyer@1 2062 end
farmbuyer@1 2063
farmbuyer@1 2064 local function eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2065 if data.all_done then
farmbuyer@1 2066 --local real_rebroadcast, real_enabled = addon.rebroadcast, addon.enabled
farmbuyer@1 2067 --g_rebroadcast, g_enabled = false, true
farmbuyer@1 2068 data.display:Hide()
farmbuyer@1 2069 local loot_index = addon:CHAT_MSG_LOOT ("manual", data.recipient, data.name, data.notes)
farmbuyer@1 2070 --g_rebroadcast, g_enabled = real_g_rebroadcast, real_g_enabled
farmbuyer@1 2071 local entry = tremove(g_loot,loot_index)
farmbuyer@1 2072 tinsert(g_loot,data.rowindex,entry)
farmbuyer@1 2073 --data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@1 2074 addon:_fill_out_eoi_data(data.rowindex)
farmbuyer@1 2075 addon:BuildMainDisplay()
farmbuyer@1 2076 dialog.data = nil
farmbuyer@1 2077 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@1 2078 return
farmbuyer@1 2079 end
farmbuyer@1 2080
farmbuyer@16 2081 local text = dialog.editBox:GetText():trim()
farmbuyer@1 2082
farmbuyer@1 2083 -- third click
farmbuyer@1 2084 if data.name and data.recipient and text then
farmbuyer@1 2085 data.notes = (text ~= "<none>") and text or nil
farmbuyer@1 2086 data.all_done = true
farmbuyer@1 2087 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2088 end
farmbuyer@1 2089
farmbuyer@1 2090 -- second click
farmbuyer@1 2091 if data.name and text then
farmbuyer@1 2092 data.recipient = text
farmbuyer@1 2093 local getnotes = StaticPopup_Show("OUROL_EOI_INSERT","notes")
farmbuyer@1 2094 getnotes.data = data
farmbuyer@16 2095 getnotes.editBox:SetText("<none>")
farmbuyer@16 2096 getnotes.editBox:HighlightText()
farmbuyer@1 2097 return true
farmbuyer@1 2098 end
farmbuyer@1 2099
farmbuyer@1 2100 -- first click
farmbuyer@1 2101 if text then
farmbuyer@1 2102 data.name = text
farmbuyer@1 2103 dialog:Hide() -- technically a "different" one about to be shown
farmbuyer@1 2104 local getrecipient = StaticPopup_Show("OUROL_EOI_INSERT","recipient")
farmbuyer@1 2105 getrecipient.data = data
farmbuyer@16 2106 getrecipient.editBox:SetText("")
farmbuyer@1 2107 return true
farmbuyer@1 2108 end
farmbuyer@1 2109 end
farmbuyer@1 2110
farmbuyer@1 2111 local function eoi_st_insert_OnAccept (dialog, data)
farmbuyer@1 2112 if data.kind == 'boss' then
farmbuyer@1 2113 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 2114 elseif data.kind == 'loot' then
farmbuyer@1 2115 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2116 end
farmbuyer@1 2117 end
farmbuyer@1 2118
farmbuyer@1 2119 StaticPopupDialogs["OUROL_CLEAR"] = flib.StaticPopup{
farmbuyer@1 2120 text = "Clear current loot information and text?",
farmbuyer@16 2121 button1 = YES,
farmbuyer@16 2122 button2 = NO,
farmbuyer@1 2123 OnAccept = function (dialog, addon)
farmbuyer@1 2124 addon:Clear(--[[verbose_p=]]true)
farmbuyer@1 2125 end,
farmbuyer@1 2126 }
farmbuyer@1 2127
farmbuyer@37 2128 StaticPopupDialogs["OUROL_HIST_REGEN"] = flib.StaticPopup{
farmbuyer@37 2129 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2130 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r, and generate it anew from current loot?",
farmbuyer@37 2131 button1 = YES,
farmbuyer@37 2132 button2 = NO,
farmbuyer@37 2133 OnAccept = function (dialog, addon, data2)
farmbuyer@37 2134 data2(addon)
farmbuyer@37 2135 addon:Print("%s history has been regenerated.", addon.history.realm)
farmbuyer@37 2136 addon:redisplay()
farmbuyer@37 2137 end,
farmbuyer@37 2138 }
farmbuyer@37 2139
farmbuyer@16 2140 StaticPopupDialogs["OUROL_HIST_CLEAR"] = flib.StaticPopup{
farmbuyer@37 2141 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2142 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r?",
farmbuyer@16 2143 button1 = YES,
farmbuyer@16 2144 button2 = NO,
farmbuyer@16 2145 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2146 data2(addon)
farmbuyer@16 2147 addon:Print("Stimpy, you eeediot, you've pushed the history erase button!")
farmbuyer@16 2148 addon:redisplay()
farmbuyer@16 2149 end,
farmbuyer@16 2150 }
farmbuyer@16 2151
farmbuyer@16 2152 StaticPopupDialogs["OUROL_HIST_PREEN"] = flib.StaticPopup{
farmbuyer@37 2153 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2154 text = "Erase all but the latest entry for players on " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r?",
farmbuyer@16 2155 button1 = YES,
farmbuyer@16 2156 button2 = NO,
farmbuyer@16 2157 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2158 data2(addon)
farmbuyer@16 2159 addon:Print("All loot prior to the most recent entries has been erased.")
farmbuyer@16 2160 addon:redisplay()
farmbuyer@16 2161 end,
farmbuyer@16 2162 }
farmbuyer@16 2163
farmbuyer@27 2164 StaticPopupDialogs["OUROL_URL"] = { --flib.StaticPopup{
farmbuyer@27 2165 text = "Use Control-C or equivalent to copy this URL to your system clipboard:",
farmbuyer@27 2166 button1 = OKAY,
farmbuyer@27 2167 timeout = 0,
farmbuyer@27 2168 whileDead = true,
farmbuyer@27 2169 hideOnEscape = true,
farmbuyer@27 2170 enterClicksFirstButton = true,
farmbuyer@27 2171 hasEditBox = true,
farmbuyer@27 2172 editBoxWidth = 350,
farmbuyer@27 2173 OnShow = function (dialog, url)
farmbuyer@27 2174 dialog.editBox:SetText(url)
farmbuyer@27 2175 dialog.editBox:SetFocus()
farmbuyer@27 2176 dialog.editBox:HighlightText()
farmbuyer@27 2177 end,
farmbuyer@27 2178 }
farmbuyer@27 2179
farmbuyer@1 2180 StaticPopupDialogs["OUROL_REMIND"] = flib.StaticPopup{
farmbuyer@1 2181 text = "Do you wish to activate Ouro Loot?\n\n(Hit the Escape key to close this window without clicking)",
farmbuyer@1 2182 button1 = "Activate recording", -- "accept", left
farmbuyer@1 2183 button3 = "Broadcast only", -- "alt", middle
farmbuyer@1 2184 button2 = "Help", -- "cancel", right
farmbuyer@1 2185 OnAccept = function (dialog, addon)
farmbuyer@1 2186 addon:Activate()
farmbuyer@1 2187 end,
farmbuyer@1 2188 OnAlt = function (dialog, addon)
farmbuyer@1 2189 addon:Activate(nil,true)
farmbuyer@1 2190 end,
farmbuyer@1 2191 OnCancel = function (dialog, addon)
farmbuyer@1 2192 -- hitting escape also calls this, but the 3rd arg would be "clicked"
farmbuyer@1 2193 -- in both cases, not useful here.
farmbuyer@1 2194 local helpbutton = dialog.button2
farmbuyer@1 2195 local ismousing = MouseIsOver(helpbutton)
farmbuyer@1 2196 if ismousing then
farmbuyer@1 2197 -- they actually clicked the button (or at least the mouse was over "Help"
farmbuyer@1 2198 -- when they hit escape... sigh)
farmbuyer@1 2199 addon:BuildMainDisplay('help')
farmbuyer@1 2200 else
farmbuyer@1 2201 addon.popped = true
farmbuyer@1 2202 end
farmbuyer@1 2203 end,
farmbuyer@1 2204 }
farmbuyer@1 2205
farmbuyer@1 2206 -- The data member here is a table built with:
farmbuyer@1 2207 -- {rowindex=<GUI row receiving click>, display=_d, kind=<loot/boss>}
farmbuyer@1 2208 do
farmbuyer@1 2209 local t = flib.StaticPopup{
farmbuyer@1 2210 text = "Enter name of new %s, then click Next or press Enter:",
farmbuyer@1 2211 button1 = "Next >",
farmbuyer@1 2212 button2 = CANCEL,
farmbuyer@1 2213 hasEditBox = true,
farmbuyer@16 2214 editBoxWidth = 350,
farmbuyer@1 2215 maxLetters = 50,
farmbuyer@1 2216 noCancelOnReuse = true,
farmbuyer@1 2217 --[[ XXX still needed?
farmbuyer@1 2218 OnShow = function(dialog)
farmbuyer@1 2219 dialog.wideEditBox:SetText("")
farmbuyer@1 2220 dialog.wideEditBox:SetFocus()
farmbuyer@1 2221 end,]]
farmbuyer@1 2222 }
farmbuyer@1 2223 t.EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2224 local dialog = editbox:GetParent()
farmbuyer@1 2225 if not eoi_st_insert_OnAccept (dialog, dialog.data) then
farmbuyer@1 2226 dialog:Hide() -- replicate OnAccept click behavior
farmbuyer@1 2227 end
farmbuyer@1 2228 end
farmbuyer@1 2229 t.enterClicksFirstButton = nil -- no effect with editbox focused
farmbuyer@1 2230 t.OnAccept = eoi_st_insert_OnAccept
farmbuyer@1 2231 StaticPopupDialogs["OUROL_EOI_INSERT"] = t
farmbuyer@1 2232 end
farmbuyer@1 2233
farmbuyer@1 2234 -- This seems to be gratuitous use of metatables, really.
farmbuyer@1 2235 do
farmbuyer@1 2236 local OEIL = {
farmbuyer@1 2237 text = "Paste the new item into here, then click Next or press Enter:",
farmbuyer@1 2238 __index = StaticPopupDialogs["OUROL_EOI_INSERT"]
farmbuyer@1 2239 }
farmbuyer@1 2240 StaticPopupDialogs["OUROL_EOI_INSERT_LOOT"] = setmetatable(OEIL,OEIL)
farmbuyer@1 2241
farmbuyer@1 2242 hooksecurefunc("ChatEdit_InsertLink", function (link,...)
farmbuyer@1 2243 local dialogname = StaticPopup_Visible "OUROL_EOI_INSERT_LOOT"
farmbuyer@1 2244 if dialogname then
farmbuyer@16 2245 _G[dialogname.."EditBox"]:SetText(link)
farmbuyer@1 2246 return true
farmbuyer@1 2247 end
farmbuyer@1 2248 end)
farmbuyer@1 2249 end
farmbuyer@1 2250
farmbuyer@1 2251 StaticPopupDialogs["OUROL_REASSIGN_ENTER"] = flib.StaticPopup{
farmbuyer@1 2252 text = "Enter the player name:",
farmbuyer@1 2253 button1 = ACCEPT,
farmbuyer@1 2254 button2 = CANCEL,
farmbuyer@1 2255 hasEditBox = true,
farmbuyer@1 2256 --[[ XXX needed?
farmbuyer@1 2257 OnShow = function(dialog)
farmbuyer@1 2258 dialog.editBox:SetText("")
farmbuyer@1 2259 dialog.editBox:SetFocus()
farmbuyer@1 2260 end,]]
farmbuyer@1 2261 OnAccept = function(dialog, data)
farmbuyer@1 2262 local name = dialog.usertext --editBox:GetText()
farmbuyer@24 2263 addon:reassign_loot (data.index, name)
farmbuyer@1 2264 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.index)
farmbuyer@1 2265 end,
farmbuyer@1 2266 }
farmbuyer@1 2267
farmbuyer@1 2268 StaticPopupDialogs["OUROL_SAVE_SAVEAS"] = flib.StaticPopup{
farmbuyer@1 2269 text = "Enter a name for the loot collection:",
farmbuyer@1 2270 button1 = ACCEPT,
farmbuyer@1 2271 button2 = CANCEL,
farmbuyer@1 2272 hasEditBox = true,
farmbuyer@1 2273 maxLetters = 30,
farmbuyer@1 2274 --[[ XXX
farmbuyer@1 2275 OnShow = function(dialog)
farmbuyer@1 2276 dialog.editBox:SetText("")
farmbuyer@1 2277 dialog.editBox:SetFocus()
farmbuyer@1 2278 end,]]
farmbuyer@1 2279 OnAccept = function(dialog)--, data)
farmbuyer@1 2280 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 2281 addon:save_saveas(name)
farmbuyer@1 2282 addon:BuildMainDisplay()
farmbuyer@1 2283 end,
farmbuyer@1 2284 OnCancel = function(dialog)--, data, reason)
farmbuyer@1 2285 addon:BuildMainDisplay()
farmbuyer@1 2286 end,
farmbuyer@1 2287 --[[XXX
farmbuyer@1 2288 EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2289 local dialog = editbox:GetParent()
farmbuyer@1 2290 StaticPopupDialogs["OUROL_SAVE_SAVEAS"].OnAccept (dialog, dialog.data)
farmbuyer@1 2291 dialog:Hide()
farmbuyer@1 2292 end,]]
farmbuyer@1 2293 }
farmbuyer@1 2294
farmbuyer@25 2295
farmbuyer@25 2296 -- Workaround this bug: http://us.battle.net/wow/en/forum/topic/3278901991
farmbuyer@25 2297 if true then
farmbuyer@25 2298 -- Verbatim copy of UIDropDownMenuTemplates.xml:155 or so, except as
farmbuyer@25 2299 -- tagged with CHANGE.
farmbuyer@25 2300 local function onenter (self, motion)
farmbuyer@25 2301 if ( self.hasArrow ) then
farmbuyer@25 2302 local level = self:GetParent():GetID() + 1;
farmbuyer@25 2303 local listFrame = _G["DropDownList"..level];
farmbuyer@25 2304 if ( not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= self ) then
farmbuyer@25 2305 ToggleDropDownMenu(self:GetParent():GetID() + 1, self.value, nil, nil, nil, nil, self.menuList, self);
farmbuyer@25 2306 end
farmbuyer@25 2307 else
farmbuyer@25 2308 CloseDropDownMenus(self:GetParent():GetID() + 1);
farmbuyer@25 2309 end
farmbuyer@25 2310 _G[self:GetName().."Highlight"]:Show();
farmbuyer@25 2311 UIDropDownMenu_StopCounting(self:GetParent());
farmbuyer@25 2312 if ( self.tooltipTitle ) then
farmbuyer@25 2313 if ( self.tooltipOnButton ) then
farmbuyer@25 2314 GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
farmbuyer@25 2315 GameTooltip:AddLine(self.tooltipTitle, 1.0, 1.0, 1.0);
farmbuyer@25 2316 GameTooltip:AddLine(self.tooltipText, nil,nil,nil,1); -- CHANGE added nil->1 arguments
farmbuyer@25 2317 GameTooltip:Show();
farmbuyer@25 2318 else
farmbuyer@25 2319 GameTooltip_AddNewbieTip(self, self.tooltipTitle, 1.0, 1.0, 1.0, self.tooltipText, 1);
farmbuyer@25 2320 end
farmbuyer@25 2321 end
farmbuyer@25 2322 end
farmbuyer@25 2323 -- end verbatime copy
farmbuyer@25 2324
farmbuyer@25 2325 for i = 1, UIDROPDOWNMENU_MAXLEVELS do
farmbuyer@25 2326 local list = _G["DropDownList"..i]
farmbuyer@25 2327 if list then
farmbuyer@25 2328 for j = 1, UIDROPDOWNMENU_MAXBUTTONS do
farmbuyer@25 2329 local button = _G["DropDownList"..i.."Button"..j]
farmbuyer@25 2330 if button then
farmbuyer@25 2331 --print("button fixup",i,j)
farmbuyer@25 2332 button:SetScript("OnEnter",onenter)
farmbuyer@25 2333 end
farmbuyer@25 2334 end
farmbuyer@25 2335 end
farmbuyer@25 2336 end
farmbuyer@25 2337 end
farmbuyer@25 2338
farmbuyer@1 2339 -- vim:noet