annotate core.lua @ 61:99ab21f0755f

Fix major breakage in attendance snapshotting.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Thu, 19 Apr 2012 00:52:37 +0000
parents 59718ec80610
children d5fe3482db67
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@61 6 - forum saved text from forum markup window, default nil
farmbuyer@61 7 - attend saved text from raid attendence window, default nil
farmbuyer@61 8 - printed.FOO last loot index formatted into text window FOO, default 0
farmbuyer@61 9 - raiders accumulating raid roster data as we see raid members; indexed
farmbuyer@57 10 by player name with subtable fields:
farmbuyer@61 11 - class capitalized English codename ("WARRIOR", "DEATHKNIGHT", etc)
farmbuyer@61 12 - subgroup 1-8
farmbuyer@61 13 - race English codename ("BloodElf", etc)
farmbuyer@61 14 - sex 1 = unknown/error, 2 = male, 3 = female
farmbuyer@61 15 - level can be 0 if player was offline at the time
farmbuyer@61 16 - guild guild name, or missing if unguilded
farmbuyer@61 17 - online 1 = online, 2 = offline, 3 = no longer in raid
farmbuyer@57 18 [both of these next two fields use time_t values:]
farmbuyer@61 19 - join time player joined the raid (or first time we've seen them)
farmbuyer@61 20 - leave time player left the raid (or time we've left the raid, if
farmbuyer@61 21 'online' is not 3)
farmbuyer@50 22
farmbuyer@54 23 Common g_loot entry indices:
farmbuyer@61 24 - kind time/boss/loot
farmbuyer@61 25 - hour 0-23, on the *physical instance server*, not the realm server
farmbuyer@61 26 - minute 0-59, ditto
farmbuyer@61 27 - stamp time_t on the local computer
farmbuyer@61 28 - cols graphical display data; cleared when logging out
farmbuyer@50 29
farmbuyer@50 30 Time specific g_loot indices:
farmbuyer@61 31 - startday table with month/day/year/text fields from makedate()
farmbuyer@57 32 text is always "dd Month yyyy"
farmbuyer@50 33
farmbuyer@50 34 Boss specific g_loot indices:
farmbuyer@61 35 - bossname name of boss/encounter;
farmbuyer@57 36 may be changed if "snarky boss names" option is enabled
farmbuyer@61 37 - reason wipe/kill ("pull" does not generate an entry)
farmbuyer@61 38 - instance name of instance, including size and difficulty
farmbuyer@61 39 - maxsize max raid size: 5/10/25, presumably also 15 and 40 could show
farmbuyer@61 40 up; can be 0 if we're outside an instance and the player
farmbuyer@61 41 inside has an older version
farmbuyer@61 42 - duration in seconds; may be missing (only present if local)
farmbuyer@61 43 - raidersnap copy of g_loot.raiders at the time of the boss event
farmbuyer@50 44
farmbuyer@50 45 Loot specific g_loot indices:
farmbuyer@61 46 - person recipient
farmbuyer@61 47 - person_class class of recipient if available; may be missing;
farmbuyer@57 48 will be classID-style (e.g., DEATHKNIGHT)
farmbuyer@61 49 - itemname not including square brackets
farmbuyer@61 50 - id itemID as number
farmbuyer@61 51 - itemlink full clickable link
farmbuyer@61 52 - itexture icon path (e.g., Interface\Icons\INV_Misc_Rune_01)
farmbuyer@61 53 - quality ITEM_QUALITY_* number
farmbuyer@61 54 - disposition offspec/gvault/shard; missing otherwise; can be set from
farmbuyer@57 55 the extratext field
farmbuyer@61 56 - count e.g., "x3"; missing otherwise; can be set/removed from
farmbuyer@57 57 extratext; triggers only for a stack of items, not "the boss
farmbuyer@57 58 dropped double axes today"
farmbuyer@61 59 - is_heroic true if item is heroic; missing otherwise
farmbuyer@61 60 - cache_miss if GetItemInfo failed; SHOULD be missing (changes other fields)
farmbuyer@61 61 - bcast_from if rebroadcast from another player; missing otherwise
farmbuyer@61 62 - extratext text in Note column, including disposition and rebroadcasting
farmbuyer@61 63 - extratext_byhand true if text edited by player directly; missing otherwise
farmbuyer@50 64
farmbuyer@1 65
farmbuyer@1 66 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 67 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 68 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 69 names with leading underscores are strictly internal helper functions.
farmbuyer@1 70 ------ Saved variables
farmbuyer@1 71 ------ Constants
farmbuyer@1 72 ------ Addon member data
farmbuyer@6 73 ------ Globals
farmbuyer@1 74 ------ Expiring caches
farmbuyer@1 75 ------ Ace3 framework stuff
farmbuyer@1 76 ------ Event handlers
farmbuyer@1 77 ------ Slash command handler
farmbuyer@1 78 ------ On/off
farmbuyer@1 79 ------ Behind the scenes routines
farmbuyer@1 80 ------ Saved texts
farmbuyer@1 81 ------ Loot histories
farmbuyer@1 82 ------ Player communication
farmbuyer@1 83
farmbuyer@1 84 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 85 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 86 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 87 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 88 rewrite.
farmbuyer@16 89
farmbuyer@16 90 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 91
farmbuyer@1 92 ]==]
farmbuyer@1 93
farmbuyer@1 94 ------ Saved variables
farmbuyer@16 95 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 96 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 97 -- are numeric indices of tables, subkeys of those
farmbuyer@16 98 -- are name/forum/attend/date
farmbuyer@16 99 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 100 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 101 -- threshold: optional loot threshold, default nil
farmbuyer@16 102 OuroLootSV_hist = nil
farmbuyer@19 103 OuroLootSV_log = {}
farmbuyer@1 104
farmbuyer@1 105
farmbuyer@1 106 ------ Constants
farmbuyer@1 107 local option_defaults = {
farmbuyer@56 108 ['datarev'] = 16, -- cheating, this isn't actually an option
farmbuyer@1 109 ['popup_on_join'] = true,
farmbuyer@1 110 ['register_slashloot'] = true,
farmbuyer@1 111 ['scroll_to_bottom'] = true,
farmbuyer@1 112 ['chatty_on_kill'] = false,
farmbuyer@1 113 ['no_tracking_wipes'] = false,
farmbuyer@1 114 ['snarky_boss'] = true,
farmbuyer@1 115 ['keybinding'] = false,
farmbuyer@2 116 ['bossmod'] = "DBM",
farmbuyer@1 117 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 118 ['forum'] = {
farmbuyer@25 119 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 120 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 121 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 122 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 123 ['Custom...'] = '',
farmbuyer@1 124 },
farmbuyer@1 125 ['forum_current'] = '[item] by name',
farmbuyer@57 126 ['display_disabled_LODs'] = false,
farmbuyer@1 127 }
farmbuyer@1 128 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 129 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 130 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 131 .." welcome message will not intrude again."
farmbuyer@27 132 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 133 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 134 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 135 .." 'Ping!' button on the options panel)."
farmbuyer@1 136 local qualnames = {
farmbuyer@1 137 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 138 ['white'] = 1, ['common'] = 1,
farmbuyer@1 139 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 140 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 141 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 142 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 143 ['artifact'] = 6,
farmbuyer@1 144 --['heirloom'] = 7,
farmbuyer@1 145 }
farmbuyer@1 146 local my_name = UnitName('player')
farmbuyer@40 147 local comm_cleanup_ttl = 4 -- seconds in the cache
farmbuyer@27 148 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 149 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 150
farmbuyer@1 151
farmbuyer@1 152 ------ Addon member data
farmbuyer@1 153 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 154 addon.author_debug = flib.author_debug
farmbuyer@1 155
farmbuyer@6 156 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 157 do local _G = _G setfenv (1, addon)
farmbuyer@1 158
farmbuyer@56 159 commrev = '16'
farmbuyer@27 160 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 161 ident = "OuroLoot2"
farmbuyer@1 162 identTg = "OuroLoot2Tg"
farmbuyer@1 163 status_text = nil
farmbuyer@1 164
farmbuyer@45 165 tekdebug = nil
farmbuyer@45 166 if _G.tekDebug then
farmbuyer@45 167 local tdframe = _G.tekDebug:GetFrame("Ouro Loot")
farmbuyer@45 168 function tekdebug (txt)
farmbuyer@45 169 -- tekDebug notices "<name passed to getframe>|r:"
farmbuyer@45 170 tdframe:AddMessage('|cff17ff0dOuro Loot|r:'..txt,1,1,1)
farmbuyer@45 171 end
farmbuyer@45 172 end
farmbuyer@45 173
farmbuyer@1 174 DEBUG_PRINT = false
farmbuyer@1 175 debug = {
farmbuyer@1 176 comm = false,
farmbuyer@1 177 loot = false,
farmbuyer@1 178 flow = false,
farmbuyer@1 179 notraid = false,
farmbuyer@1 180 cache = false,
farmbuyer@19 181 alsolog = false,
farmbuyer@1 182 }
farmbuyer@45 183 -- This looks ugly, but it factors out the load-time decisions from
farmbuyer@45 184 -- the run-time ones.
farmbuyer@45 185 if tekdebug then
farmbuyer@45 186 function dprint (t,...)
farmbuyer@45 187 if DEBUG_PRINT and debug[t] then
farmbuyer@45 188 local text = flib.safefprint(tekdebug,"<"..t.."> ",...)
farmbuyer@45 189 if debug.alsolog then
farmbuyer@45 190 addon:log_with_timestamp(text)
farmbuyer@45 191 end
farmbuyer@45 192 end
farmbuyer@45 193 end
farmbuyer@45 194 else
farmbuyer@45 195 function dprint (t,...)
farmbuyer@45 196 if DEBUG_PRINT and debug[t] then
farmbuyer@45 197 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@45 198 if debug.alsolog then
farmbuyer@45 199 addon:log_with_timestamp(text)
farmbuyer@45 200 end
farmbuyer@19 201 end
farmbuyer@19 202 end
farmbuyer@1 203 end
farmbuyer@1 204
farmbuyer@45 205 if author_debug and tekdebug then
farmbuyer@45 206 function pprint (t,...)
farmbuyer@45 207 local text = flib.safefprint(tekdebug,"<<"..t..">> ",...)
farmbuyer@19 208 if debug.alsolog then
farmbuyer@19 209 addon:log_with_timestamp(text)
farmbuyer@19 210 end
farmbuyer@1 211 end
farmbuyer@1 212 else
farmbuyer@1 213 pprint = flib.nullfunc
farmbuyer@1 214 end
farmbuyer@1 215
farmbuyer@1 216 enabled = false
farmbuyer@1 217 rebroadcast = false
farmbuyer@1 218 display = nil -- display frame, when visible
farmbuyer@1 219 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 220 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 221 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 222 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 223
farmbuyer@1 224 -- The rest is also used in the GUI:
farmbuyer@1 225
farmbuyer@1 226 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 227
farmbuyer@2 228 bossmod_registered = nil
farmbuyer@2 229 bossmods = {}
farmbuyer@2 230
farmbuyer@1 231 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 232
farmbuyer@38 233 -- don't use NUM_ITEM_QUALITIES as the upper bound unless we expect heirlooms to show up
farmbuyer@11 234 thresholds = {}
farmbuyer@1 235 for i = 0,6 do
farmbuyer@11 236 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 237 end
farmbuyer@1 238
farmbuyer@1 239 _G.setfenv (1, _G)
farmbuyer@1 240 end
farmbuyer@1 241
farmbuyer@1 242 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 243 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 244
farmbuyer@1 245
farmbuyer@6 246 ------ Globals
farmbuyer@1 247 local g_loot = nil
farmbuyer@1 248 local g_restore_p = nil
farmbuyer@1 249 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 250 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 251 local g_boss_signpost = nil
farmbuyer@1 252 local opts = nil
farmbuyer@1 253
farmbuyer@56 254 local pairs, ipairs, tinsert, tremove, tostring, tonumber, wipe =
farmbuyer@56 255 pairs, ipairs, table.insert, table.remove, tostring, tonumber, table.wipe
farmbuyer@1 256 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@56 257 local CopyTable, GetNumRaidMembers = CopyTable, GetNumRaidMembers
farmbuyer@1 258 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@41 259 local _register_bossmod, makedate, create_new_cache, _init, _log
farmbuyer@1 260
farmbuyer@27 261 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 262 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@38 263 -- long as we can reliably feed two of them to "<" and get useful answers.
farmbuyer@29 264 --
farmbuyer@29 265 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 266 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 267 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 268 -- is good, as local dev code will never trigger a false positive update
farmbuyer@38 269 -- warning for other users. The downside is that additional decimal places
farmbuyer@38 270 -- in the Version field for bugfixes (e.g., "2.16.4.1") imposes a high-water
farmbuyer@38 271 -- mark, as subsequent shorter strings ("2.16.5", "2.17") will never be larger.
farmbuyer@61 272 -- Will need to redo this so it's not quite so dumb.
farmbuyer@27 273 do
farmbuyer@27 274 local r = 0
farmbuyer@27 275 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 276 r = 1000*r + d
farmbuyer@27 277 end
farmbuyer@27 278 revision_large = math.max(r,1)
farmbuyer@27 279 end
farmbuyer@27 280
farmbuyer@1 281 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 282 do
farmbuyer@1 283 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 284
farmbuyer@38 285 -- TEXT will automatically be surrounded by brackets
farmbuyer@38 286 -- COLOR can be item quality code or a hex string
farmbuyer@1 287 function addon.format_hypertext (code, text, color)
farmbuyer@1 288 return hypertext_format_str:format (code,
farmbuyer@11 289 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 290 text)
farmbuyer@1 291 end
farmbuyer@1 292
farmbuyer@1 293 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 294 local ltype, arg = strsplit(":",link)
farmbuyer@1 295 if ltype ~= "OuroRaid" then return end
farmbuyer@51 296 -- XXX this is crap, redo this as a dispatch table with code at the call site
farmbuyer@1 297 if arg == 'openloot' then
farmbuyer@1 298 addon:BuildMainDisplay()
farmbuyer@27 299 elseif arg == 'popupurl' then
farmbuyer@30 300 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@30 301 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@30 302 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@30 303 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@27 304 elseif arg == 'doping' then
farmbuyer@27 305 addon:DoPing()
farmbuyer@1 306 elseif arg == 'help' then
farmbuyer@1 307 addon:BuildMainDisplay('help')
farmbuyer@1 308 elseif arg == 'bcaston' then
farmbuyer@1 309 if not addon.rebroadcast then
farmbuyer@1 310 addon:Activate(nil,true)
farmbuyer@1 311 end
farmbuyer@1 312 addon:broadcast('bcast_responder')
farmbuyer@1 313 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 314 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 315 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@51 316 elseif arg == 'reload' then
farmbuyer@51 317 addon:BuildMainDisplay('opt')
farmbuyer@1 318 end
farmbuyer@1 319 end)
farmbuyer@1 320
farmbuyer@1 321 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 322 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 323 if link:match("^OuroRaid") then return end
farmbuyer@1 324 return old (self, link, ...)
farmbuyer@1 325 end
farmbuyer@1 326 end
farmbuyer@1 327
farmbuyer@1 328 do
farmbuyer@1 329 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 330 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 331 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 332 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 333 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 334 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 335 }
farmbuyer@1 336 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 337 function makedate()
farmbuyer@1 338 Calendar_LoadUI()
farmbuyer@1 339 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 340 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 341 return text, M, D, Y
farmbuyer@1 342 end
farmbuyer@1 343 end
farmbuyer@1 344
farmbuyer@56 345 -- Returns an instance name or abbreviation, followed by the raid size
farmbuyer@1 346 local function instance_tag()
farmbuyer@61 347 -- possibly redo this with the new GetRaidDifficulty function
farmbuyer@1 348 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@56 349 local t, r
farmbuyer@1 350 name = addon.instance_abbrev[name] or name
farmbuyer@56 351 if typeof == "none" then return name, MAX_RAID_MEMBERS end
farmbuyer@1 352 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 353 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@56 354 t,r = 'LFR', 25
farmbuyer@35 355 elseif diffcode == 1 then
farmbuyer@56 356 t,r = (GetNumRaidMembers()>0) and "10",10 or "5",5
farmbuyer@1 357 elseif diffcode == 2 then
farmbuyer@56 358 t,r = (GetNumRaidMembers()>0) and "25",25 or "5h",5
farmbuyer@1 359 elseif diffcode == 3 then
farmbuyer@56 360 t,r = "10h", 10
farmbuyer@1 361 elseif diffcode == 4 then
farmbuyer@56 362 t,r = "25h", 25
farmbuyer@1 363 end
farmbuyer@1 364 -- dynamic difficulties always return normal "codes"
farmbuyer@1 365 if isdynamic and perbossheroic == 1 then
farmbuyer@1 366 t = t .. "h"
farmbuyer@1 367 end
farmbuyer@56 368 pprint("instance_tag final", t, r)
farmbuyer@56 369 return name .. "(" .. t .. ")", r
farmbuyer@1 370 end
farmbuyer@1 371 addon.instance_tag = instance_tag -- grumble
farmbuyer@42 372 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
farmbuyer@1 373
farmbuyer@1 374
farmbuyer@1 375 ------ Expiring caches
farmbuyer@1 376 --[[
farmbuyer@1 377 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 378 foo:add("blah")
farmbuyer@1 379 foo:test("blah") -- returns true
farmbuyer@1 380 ]]
farmbuyer@1 381 do
farmbuyer@1 382 local caches = {}
farmbuyer@25 383 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 384 local time = _G.time
farmbuyer@1 385 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 386 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 387 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 388 local now = time()
farmbuyer@1 389 local alldone = true
farmbuyer@1 390 -- this is ass-ugly
farmbuyer@25 391 for name,c in pairs(caches) do
farmbuyer@25 392 local fifo = c.fifo
farmbuyer@25 393 local active = #fifo > 0
farmbuyer@25 394 while (#fifo > 0) and (now - fifo[1].t > c.ttl) do
farmbuyer@40 395 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
farmbuyer@25 396 tremove(fifo,1)
farmbuyer@1 397 end
farmbuyer@25 398 if active and #fifo == 0 and c.func then
farmbuyer@25 399 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 400 c:func()
farmbuyer@25 401 end
farmbuyer@25 402 alldone = alldone and (#fifo == 0)
farmbuyer@1 403 end
farmbuyer@1 404 if alldone then
farmbuyer@40 405 addon.dprint('cache',"OnLoop FINISHING animation group")
farmbuyer@1 406 cleanup_group:Finish()
farmbuyer@40 407 else
farmbuyer@40 408 addon.dprint('cache',"OnLoop done, not yet finished")
farmbuyer@1 409 end
farmbuyer@1 410 end)
farmbuyer@1 411
farmbuyer@1 412 local function _add (cache, x)
farmbuyer@25 413 local datum = { t=time(), m=x }
farmbuyer@25 414 cache.hash[x] = datum
farmbuyer@25 415 tinsert (cache.fifo, datum)
farmbuyer@1 416 if not cleanup_group:IsPlaying() then
farmbuyer@41 417 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
farmbuyer@40 418 cache.cleanup:SetDuration(1) -- hmmm
farmbuyer@1 419 cleanup_group:Play()
farmbuyer@1 420 end
farmbuyer@1 421 end
farmbuyer@1 422 local function _test (cache, x)
farmbuyer@40 423 -- FIXME This can return false positives, if called after the onloop
farmbuyer@40 424 -- fifo has been removed but before the GC has removed the weak entry.
farmbuyer@40 425 -- What to do, what to do...
farmbuyer@25 426 return cache.hash[x] ~= nil
farmbuyer@1 427 end
farmbuyer@25 428
farmbuyer@1 429 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 430 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 431 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 432 local c = {
farmbuyer@1 433 ttl = ttl,
farmbuyer@1 434 name = name,
farmbuyer@1 435 add = _add,
farmbuyer@1 436 test = _test,
farmbuyer@1 437 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 438 func = on_alldone,
farmbuyer@25 439 fifo = {},
farmbuyer@25 440 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 441 }
farmbuyer@1 442 c.cleanup:SetOrder(1)
farmbuyer@25 443 caches[name] = c
farmbuyer@1 444 return c
farmbuyer@1 445 end
farmbuyer@1 446 end
farmbuyer@1 447
farmbuyer@1 448
farmbuyer@1 449 ------ Ace3 framework stuff
farmbuyer@1 450 function addon:OnInitialize()
farmbuyer@41 451 _log = OuroLootSV_log
farmbuyer@41 452
farmbuyer@1 453 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 454 -- relogging during a raid and already have collected loot data
farmbuyer@1 455 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 456 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 457
farmbuyer@1 458 if OuroLootSV_opts == nil then
farmbuyer@1 459 OuroLootSV_opts = {}
farmbuyer@1 460 self:ScheduleTimer(function(s)
farmbuyer@1 461 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 462 virgin = nil
farmbuyer@1 463 end,10,self)
farmbuyer@1 464 end
farmbuyer@1 465 opts = OuroLootSV_opts
farmbuyer@55 466 local stored_datarev = opts.datarev
farmbuyer@1 467 for opt,default in pairs(option_defaults) do
farmbuyer@1 468 if opts[opt] == nil then
farmbuyer@1 469 opts[opt] = default
farmbuyer@1 470 end
farmbuyer@1 471 end
farmbuyer@56 472 opts.datarev = option_defaults.datarev
farmbuyer@38 473
farmbuyer@25 474 -- transition&remove old options
farmbuyer@25 475 opts['forum_use_itemid'] = nil
farmbuyer@25 476 if opts['forum_format'] then
farmbuyer@25 477 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 478 opts['forum_format'] = nil
farmbuyer@25 479 end
farmbuyer@25 480 if opts.forum['[url]'] then
farmbuyer@25 481 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 482 opts.forum['[url]'] = nil
farmbuyer@25 483 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 484 if opts['forum_current'] == '[url]' then
farmbuyer@25 485 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 486 end
farmbuyer@25 487 end
farmbuyer@1 488 option_defaults = nil
farmbuyer@16 489 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 490 if OuroLootSV.saved then
farmbuyer@16 491 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 492 end
farmbuyer@16 493 if OuroLootSV.threshold then
farmbuyer@16 494 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 495 end
farmbuyer@16 496 if OuroLootSV.autoshard then
farmbuyer@16 497 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 498 end
farmbuyer@16 499 end
farmbuyer@38 500
farmbuyer@1 501 -- get item filter table if needed
farmbuyer@1 502 if opts.itemfilter == nil then
farmbuyer@1 503 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 504 end
farmbuyer@1 505 addon.default_itemfilter = nil
farmbuyer@1 506
farmbuyer@1 507 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 508 if opts.register_slashloot then
farmbuyer@50 509 -- NOTA BENE: do not use /loot in the LoadOn list, ChatTypeInfo gets confused
farmbuyer@50 510 -- maybe try to detect if this command is already in use...
farmbuyer@1 511 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 512 end
farmbuyer@1 513
farmbuyer@1 514 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 515 local r = assert(GetRealmName())
farmbuyer@1 516 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 517 self.history = self.history_all[r]
farmbuyer@38 518 if (not InCombatLockdown()) and OuroLootSV_hist and
farmbuyer@38 519 (OuroLootSV_hist.HISTFORMAT == nil) -- restored data but it's older
farmbuyer@38 520 then
farmbuyer@38 521 -- Big honkin' loop
farmbuyer@38 522 for rname,realm in pairs(self.history_all) do
farmbuyer@38 523 for pk,player in ipairs(realm) do
farmbuyer@38 524 for lk,loot in ipairs(player) do
farmbuyer@38 525 if loot.count == "" then
farmbuyer@38 526 loot.count = nil
farmbuyer@38 527 end
farmbuyer@38 528 end
farmbuyer@38 529 end
farmbuyer@38 530 end
farmbuyer@38 531 end
farmbuyer@38 532 self.history_all.HISTFORMAT = nil -- don't keep this in live data
farmbuyer@6 533 --OuroLootSV_hist = nil
farmbuyer@1 534
farmbuyer@56 535 -- Handle changes to the stored data format in stages from oldest to newest.
farmbuyer@56 536 if OuroLootSV then
farmbuyer@56 537 local dirty = false
farmbuyer@56 538 if stored_datarev == nil then
farmbuyer@56 539 self:Print("Transitioning saved data format to 15..."); dirty = true
farmbuyer@56 540 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 541 if e.bosskill then
farmbuyer@56 542 e.bossname, e.bosskill = e.bosskill, nil
farmbuyer@56 543 end
farmbuyer@55 544 end
farmbuyer@56 545 stored_datarev = 15
farmbuyer@55 546 end
farmbuyer@56 547 if stored_datarev == 15 then
farmbuyer@56 548 self:Print("Transitioning saved data format to 16..."); dirty = true
farmbuyer@56 549 for i,e in ipairs(OuroLootSV) do
farmbuyer@56 550 if e.kind == 'boss' then
farmbuyer@56 551 e.maxsize, e.raiderlist, e.raidersnap = 0, nil, {}
farmbuyer@56 552 end
farmbuyer@56 553 end
farmbuyer@56 554 OuroLootSV.raiders = OuroLootSV.raiders or {}
farmbuyer@56 555 for name,r in pairs(OuroLootSV.raiders) do
farmbuyer@56 556 r.subgroup = 0
farmbuyer@56 557 end
farmbuyer@56 558 stored_datarev = 16
farmbuyer@56 559 end
farmbuyer@61 560 if stored_datarev == 16 then
farmbuyer@61 561 self:Print("Transitioning saved data format to 17..."); dirty = true
farmbuyer@61 562 for i,e in ipairs(OuroLootSV) do
farmbuyer@61 563 if e.kind == 'boss' then -- brown paper bag bugs
farmbuyer@61 564 e.raidersnap = e.raidersnap or {}
farmbuyer@61 565 e.maxsize = e.maxsize or 0
farmbuyer@61 566 end
farmbuyer@61 567 end
farmbuyer@61 568 stored_datarev = 17
farmbuyer@61 569 end
farmbuyer@56 570 if dirty then self:Print("Saved data has been massaged into shape.") end
farmbuyer@55 571 end
farmbuyer@55 572
farmbuyer@1 573 _init(self)
farmbuyer@27 574 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@1 575 self.OnInitialize = nil
farmbuyer@1 576 end
farmbuyer@1 577
farmbuyer@1 578 function addon:OnEnable()
farmbuyer@10 579 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 580 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 581
farmbuyer@1 582 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 583 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 584 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 585 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 586 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 587 --
farmbuyer@37 588 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 589 do
farmbuyer@1 590 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 591 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 592 function addon:Print (str, ...)
farmbuyer@1 593 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 594 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 595 else
farmbuyer@1 596 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 597 end
farmbuyer@1 598 end
farmbuyer@1 599 end
farmbuyer@1 600
farmbuyer@51 601 while opts.keybinding do
farmbuyer@51 602 if InCombatLockdown() then
farmbuyer@51 603 self:Print("Cannot create '%s' as a keybinding while in combat!",
farmbuyer@51 604 opts.keybinding_text)
farmbuyer@51 605 self:Print("The rest of the addon will continue to work, but you will need to reload out of combat to get the keybinding. Either type /reload or use the button on %s in the lower right.", self.format_hypertext('reload',"the options tab",ITEM_QUALITY_UNCOMMON))
farmbuyer@51 606 break
farmbuyer@51 607 end
farmbuyer@51 608
farmbuyer@15 609 KeyBindingFrame_LoadUI()
farmbuyer@1 610 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 611 btn:SetAttribute("type", "macro")
farmbuyer@1 612 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 613 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 614 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@38 615 -- decides to return neither 1 nor 2 during load, for reasons nobody has ever learned
farmbuyer@15 616 local c = GetCurrentBindingSet()
farmbuyer@15 617 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 618 SaveBindings(c)
farmbuyer@15 619 end
farmbuyer@1 620 else
farmbuyer@51 621 self:Print("Error registering '%s' as a keybinding, check spelling!",
farmbuyer@51 622 opts.keybinding_text)
farmbuyer@1 623 end
farmbuyer@51 624 break
farmbuyer@1 625 end
farmbuyer@1 626
farmbuyer@20 627 --[[
farmbuyer@20 628 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 629 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 630 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 631 the global patterns before we transform them.
farmbuyer@20 632
farmbuyer@20 633 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 634 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 635 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 636 cauldron flasks.
farmbuyer@20 637 ]]
farmbuyer@20 638
farmbuyer@20 639 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 640 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 641
farmbuyer@20 642 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 643 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 644
farmbuyer@20 645 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 646 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 647
farmbuyer@20 648 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 649 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 650
farmbuyer@44 651 --[[
farmbuyer@44 652 Stick something in the Blizzard addons options list, where most users
farmbuyer@44 653 will probably look these days. Try to be conservative about needless
farmbuyer@44 654 frame creation.
farmbuyer@44 655 ]]
farmbuyer@44 656 local bliz = CreateFrame("Frame")
farmbuyer@44 657 bliz.name = "Ouro Loot"
farmbuyer@44 658 bliz:SetScript("OnShow", function(_b)
farmbuyer@44 659 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
farmbuyer@44 660 button:SetWidth(150)
farmbuyer@44 661 button:SetHeight(22)
farmbuyer@44 662 button:SetScript("OnClick", function()
farmbuyer@44 663 _G.InterfaceOptionsFrameCancel:Click()
farmbuyer@44 664 _G.HideUIPanel(GameMenuFrame)
farmbuyer@44 665 addon:OpenMainDisplayToTab"Options"
farmbuyer@44 666 end)
farmbuyer@44 667 button:SetText('"/ouroloot opt"')
farmbuyer@44 668 button:SetPoint("TOPLEFT",20,-20)
farmbuyer@44 669 _b:SetScript("OnShow",nil)
farmbuyer@44 670 end)
farmbuyer@44 671 _G.InterfaceOptions_AddCategory(bliz)
farmbuyer@44 672
farmbuyer@49 673 self:_scan_LOD_modules()
farmbuyer@49 674
farmbuyer@1 675 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 676 end
farmbuyer@1 677 --function addon:OnDisable() end
farmbuyer@1 678
farmbuyer@58 679 do
farmbuyer@58 680 local prototype = {}
farmbuyer@58 681 local function module_OnEnable (plugin)
farmbuyer@58 682 if plugin.option_defaults then
farmbuyer@58 683 local SVname = 'OuroLoot'..plugin:GetName()..'_opts'
farmbuyer@58 684 if not _G[SVname] then
farmbuyer@58 685 _G[SVname] = {}
farmbuyer@58 686 if type(plugin.OnFirstTime) == 'function' then
farmbuyer@58 687 plugin:OnFirstTime()
farmbuyer@58 688 end
farmbuyer@58 689 end
farmbuyer@58 690 plugin.opts = _G[SVname]
farmbuyer@58 691 for option,default in pairs(plugin.option_defaults) do
farmbuyer@58 692 if plugin.opts[option] == nil then
farmbuyer@58 693 plugin.opts[option] = default
farmbuyer@58 694 end
farmbuyer@58 695 end
farmbuyer@58 696 plugin.option_defaults = nil
farmbuyer@58 697 end
farmbuyer@58 698 end
farmbuyer@58 699
farmbuyer@58 700 -- By default, no plugins. First plugin to use the special registration
farmbuyer@58 701 -- sets up code for any subsequent plugins.
farmbuyer@58 702 addon.is_plugin = flib.nullfunc
farmbuyer@58 703 local function module_rtg (plugin, text_type, ...)
farmbuyer@58 704 local registry = { [text_type]=plugin }
farmbuyer@58 705 addon.is_plugin = function(a,t) return registry[t] end
farmbuyer@58 706 prototype.register_text_generator = function(p,t,...)
farmbuyer@58 707 registry[t] = p
farmbuyer@58 708 return addon:register_text_generator(t,...)
farmbuyer@58 709 end
farmbuyer@58 710 return addon:register_text_generator(text_type,...)
farmbuyer@58 711 end
farmbuyer@58 712
farmbuyer@58 713 prototype.OnEnable = module_OnEnable
farmbuyer@58 714 prototype.default_OnEnable = module_OnEnable
farmbuyer@58 715 prototype.register_text_generator = module_rtg
farmbuyer@58 716
farmbuyer@58 717 addon:SetDefaultModuleLibraries("AceConsole-3.0")
farmbuyer@58 718 addon:SetDefaultModulePrototype(prototype)
farmbuyer@58 719 -- Fires before the plugin's own OnEnable (inherited or otherwise).
farmbuyer@58 720 --function addon:OnModuleCreated (plugin)
farmbuyer@58 721 -- print("created plugin", plugin:GetName())
farmbuyer@58 722 --end
farmbuyer@58 723 end
farmbuyer@58 724
farmbuyer@1 725
farmbuyer@1 726 ------ Event handlers
farmbuyer@1 727 function addon:_clear_SVs()
farmbuyer@1 728 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 729 OuroLootSV = nil
farmbuyer@16 730 OuroLootSV_saved = nil
farmbuyer@1 731 OuroLootSV_opts = nil
farmbuyer@1 732 OuroLootSV_hist = nil
farmbuyer@22 733 OuroLootSV_log = nil
farmbuyer@8 734 ReloadUI()
farmbuyer@1 735 end
farmbuyer@1 736 function addon:PLAYER_LOGOUT()
farmbuyer@16 737 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 738 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 739
farmbuyer@16 740 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 741 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 742 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 743 end end
farmbuyer@16 744 if worth_saving then
farmbuyer@16 745 opts.autoshard = self.sharder
farmbuyer@16 746 opts.threshold = self.threshold
farmbuyer@1 747 for i,e in ipairs(g_loot) do
farmbuyer@1 748 e.cols = nil
farmbuyer@1 749 end
farmbuyer@1 750 OuroLootSV = g_loot
farmbuyer@16 751 else
farmbuyer@16 752 OuroLootSV = nil
farmbuyer@1 753 end
farmbuyer@16 754
farmbuyer@38 755 worth_saving = false
farmbuyer@6 756 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 757 if #t == 0 then
farmbuyer@8 758 self.history_all[r] = nil
farmbuyer@8 759 else
farmbuyer@38 760 worth_saving = true
farmbuyer@8 761 t.realm = nil
farmbuyer@8 762 t.st = nil
farmbuyer@8 763 t.byname = nil
farmbuyer@8 764 end
farmbuyer@6 765 end end
farmbuyer@38 766 if worth_saving then
farmbuyer@38 767 OuroLootSV_hist = self.history_all
farmbuyer@38 768 OuroLootSV_hist.HISTFORMAT = 2
farmbuyer@38 769 else
farmbuyer@38 770 OuroLootSV_hist = nil
farmbuyer@38 771 end
farmbuyer@19 772 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 773 end
farmbuyer@1 774
farmbuyer@10 775 do
farmbuyer@10 776 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 777 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo =
farmbuyer@10 778 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@56 779 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo, GetRaidRosterInfo
farmbuyer@10 780 local time, difftime = time, difftime
farmbuyer@10 781 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 782
farmbuyer@10 783 local lastevent, now = 0, 0
farmbuyer@16 784 local redo_count = 0
farmbuyer@16 785 local redo, timer_handle
farmbuyer@10 786
farmbuyer@10 787 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 788 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 789
farmbuyer@10 790 now = now_a or time()
farmbuyer@10 791
farmbuyer@10 792 if leaving_p then
farmbuyer@16 793 if timer_handle then
farmbuyer@16 794 self:CancelTimer(timer_handle)
farmbuyer@16 795 timer_handle = nil
farmbuyer@16 796 end
farmbuyer@10 797 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 798 r.leave = r.leave or now
farmbuyer@10 799 end
farmbuyer@10 800 return
farmbuyer@10 801 end
farmbuyer@10 802
farmbuyer@10 803 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 804 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 805 r.online = R_LEFT
farmbuyer@10 806 r.leave = now
farmbuyer@10 807 end
farmbuyer@10 808 end
farmbuyer@10 809
farmbuyer@16 810 if redo then
farmbuyer@16 811 redo_count = redo_count + 1
farmbuyer@16 812 end
farmbuyer@16 813 redo = false
farmbuyer@10 814 for i = 1, GetNumRaidMembers() do
farmbuyer@10 815 local unit = 'raid'..i
farmbuyer@10 816 local name = UnitName(unit)
farmbuyer@10 817 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 818 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 819 if not g_loot.raiders[name] then
farmbuyer@10 820 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 821 end
farmbuyer@10 822 local r = g_loot.raiders[name]
farmbuyer@56 823 -- We grab a bunch of return values here, but only pay attention to
farmbuyer@56 824 -- them under specific circumstances.
farmbuyer@56 825 local grri_name, connected, subgroup, level, class, _
farmbuyer@56 826 grri_name, _, subgroup, level, _, class, connected = GetRaidRosterInfo(i)
farmbuyer@61 827 if name ~= grri_name then
farmbuyer@61 828 error("UnitName ("..tostring(name)..") =/= grri_name ("..
farmbuyer@61 829 tostring(grri_name)..") of same raidindex ("..i..")")
farmbuyer@61 830 end
farmbuyer@56 831 r.subgroup = subgroup
farmbuyer@10 832 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 833 r.needinfo = nil
farmbuyer@56 834 r.class = class --select(2,UnitClass(unit))
farmbuyer@10 835 r.race = select(2,UnitRace(unit))
farmbuyer@10 836 r.sex = UnitSex(unit)
farmbuyer@56 837 r.level = level --UnitLevel(unit)
farmbuyer@10 838 r.guild = GetGuildInfo(unit)
farmbuyer@10 839 end
farmbuyer@56 840 --local connected = UnitIsConnected(unit)
farmbuyer@10 841 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 842 r.join = r.join or now
farmbuyer@10 843 r.online = R_ACTIVE
farmbuyer@10 844 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 845 r.leave = now
farmbuyer@10 846 r.online = R_OFFLINE
farmbuyer@10 847 end
farmbuyer@10 848 redo = redo or r.needinfo
farmbuyer@10 849 end
farmbuyer@10 850 end
farmbuyer@16 851 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 852 if not timer_handle then
farmbuyer@16 853 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 854 end
farmbuyer@16 855 else
farmbuyer@16 856 redo_count = 0
farmbuyer@16 857 if timer_handle then
farmbuyer@16 858 self:CancelTimer(timer_handle)
farmbuyer@16 859 timer_handle = nil
farmbuyer@16 860 end
farmbuyer@10 861 end
farmbuyer@10 862 end
farmbuyer@10 863
farmbuyer@10 864 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 865 if GetNumRaidMembers() == 0 then
farmbuyer@16 866 -- Leaving a raid group.
farmbuyer@10 867 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 868 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 869 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 870 if self.enabled and not self.debug.notraid then
farmbuyer@16 871 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 872 self.popped = nil
farmbuyer@16 873 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 874 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 875 end
farmbuyer@10 876 return
farmbuyer@10 877 end
farmbuyer@10 878
farmbuyer@1 879 local inside,whatkind = IsInInstance()
farmbuyer@1 880 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@41 881 self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@41 882 return
farmbuyer@1 883 end
farmbuyer@10 884
farmbuyer@10 885 local docheck = self.enabled
farmbuyer@1 886 if event == "Activate" then
farmbuyer@1 887 -- dispatched manually from Activate
farmbuyer@10 888 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 889 _register_bossmod(self)
farmbuyer@10 890 docheck = true
farmbuyer@1 891 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 892 -- hot code path, be careful
farmbuyer@10 893
farmbuyer@1 894 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 895 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 896 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 897 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 898 self.popped.data = self
farmbuyer@10 899 return
farmbuyer@1 900 end
farmbuyer@1 901 end
farmbuyer@11 902 -- Throttle the checks fired by common events.
farmbuyer@10 903 if docheck and not InCombatLockdown() then
farmbuyer@10 904 now = time()
farmbuyer@10 905 if difftime(now,lastevent) > 45 then
farmbuyer@10 906 lastevent = now
farmbuyer@10 907 self:CheckRoster(false,now)
farmbuyer@10 908 end
farmbuyer@10 909 end
farmbuyer@1 910 end
farmbuyer@1 911 end
farmbuyer@1 912
farmbuyer@1 913 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 914 do
farmbuyer@42 915 local function maybe_trash_kill_entry()
farmbuyer@42 916 -- this is set on various boss interactions, so we've got a kill/wipe
farmbuyer@42 917 -- entry already
farmbuyer@42 918 if addon.latest_instance then return end
farmbuyer@42 919 addon.latest_instance = instance_tag()
farmbuyer@61 920 local ss, max = addon:snapshot_raid()
farmbuyer@42 921 addon:_mark_boss_kill (addon._addLootEntry{
farmbuyer@61 922 kind='boss', reason='kill', bossname=[[trash]],
farmbuyer@61 923 instance=addon.latest_instance, duration=0,
farmbuyer@61 924 raidersnap=ss, maxsize=max
farmbuyer@42 925 })
farmbuyer@42 926 end
farmbuyer@42 927
farmbuyer@1 928 -- Recent loot cache
farmbuyer@25 929 local candidates = {}
farmbuyer@25 930 local function prefer_local_loots (cache)
farmbuyer@25 931 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 932 -- remote entries as the candidate table is populated. This routine is
farmbuyer@39 933 -- here to extract the final results once the cache timers have expired.
farmbuyer@38 934 --
farmbuyer@34 935 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 936 for i,sig in ipairs(candidates) do
farmbuyer@25 937 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 938 local loot = candidates[sig]
farmbuyer@25 939 if loot then
farmbuyer@25 940 addon.dprint('loot', i, "was found")
farmbuyer@42 941 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
farmbuyer@25 942 candidates[sig] = nil
farmbuyer@25 943 local looti = addon._addLootEntry(loot)
farmbuyer@25 944 if (loot.disposition ~= 'shard')
farmbuyer@25 945 and (loot.disposition ~= 'gvault')
farmbuyer@25 946 and (not addon.history_suppress)
farmbuyer@25 947 then
farmbuyer@25 948 addon:_addHistoryEntry(looti)
farmbuyer@25 949 end
farmbuyer@25 950 end
farmbuyer@25 951 end
farmbuyer@25 952
farmbuyer@25 953 if addon.display then
farmbuyer@25 954 addon:redisplay()
farmbuyer@25 955 end
farmbuyer@47 956 wipe(candidates)
farmbuyer@25 957 end
farmbuyer@40 958 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
farmbuyer@1 959
farmbuyer@6 960 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 961
farmbuyer@1 962 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 963 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 964 local itexture = GetItemIcon(itemid)
farmbuyer@6 965 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 966 local i
farmbuyer@6 967 if (not iname) or (not itexture) then
farmbuyer@19 968 i = true
farmbuyer@6 969 iname, ilink, iquality, itexture =
farmbuyer@6 970 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 971 end
farmbuyer@19 972 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 973
farmbuyer@19 974 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@39 975 -- This is only a 'while' to make jumping out of it easy and still do cleanup below.
farmbuyer@25 976 while local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) do
farmbuyer@1 977 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@56 978 self:vbroadcast('loot', recipient, itemid, count)
farmbuyer@1 979 end
farmbuyer@25 980 if (not self.enabled) and (not local_override) then break end
farmbuyer@25 981 local signature = recipient .. iname .. (count or "")
farmbuyer@25 982 if from and self.recent_loot:test(signature) then
farmbuyer@39 983 self.dprint('cache', "remote loot <",signature,"> already in cache, skipping")
farmbuyer@25 984 else
farmbuyer@25 985 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@25 986 i = {
farmbuyer@25 987 kind = 'loot',
farmbuyer@25 988 person = recipient,
farmbuyer@25 989 person_class= select(2,UnitClass(recipient)),
farmbuyer@25 990 cache_miss = i and true or nil,
farmbuyer@25 991 quality = iquality,
farmbuyer@25 992 itemname = iname,
farmbuyer@25 993 id = itemid,
farmbuyer@25 994 itemlink = ilink,
farmbuyer@25 995 itexture = itexture,
farmbuyer@25 996 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@38 997 count = (count and count ~= "") and count or nil,
farmbuyer@25 998 bcast_from = from,
farmbuyer@25 999 extratext = extratext,
farmbuyer@25 1000 is_heroic = self:is_heroic_item(ilink),
farmbuyer@25 1001 }
farmbuyer@34 1002 if local_override then
farmbuyer@39 1003 -- player is adding loot by hand, don't wait for network cache timeouts
farmbuyer@39 1004 -- keep this sync'd with prefer_local_loots above
farmbuyer@34 1005 if i.extratext == 'shard'
farmbuyer@34 1006 or i.extratext == 'gvault'
farmbuyer@34 1007 or i.extratext == 'offspec'
farmbuyer@34 1008 then
farmbuyer@34 1009 i.disposition = i.extratext
farmbuyer@34 1010 end
farmbuyer@34 1011 local looti = self._addLootEntry(i)
farmbuyer@34 1012 if (i.disposition ~= 'shard')
farmbuyer@34 1013 and (i.disposition ~= 'gvault')
farmbuyer@34 1014 and (not self.history_suppress)
farmbuyer@34 1015 then
farmbuyer@34 1016 self:_addHistoryEntry(looti)
farmbuyer@34 1017 end
farmbuyer@39 1018 i = looti -- return value mostly for gui's manual entry
farmbuyer@34 1019 else
farmbuyer@34 1020 self.recent_loot:add(signature)
farmbuyer@34 1021 candidates[signature] = i
farmbuyer@34 1022 tinsert (candidates, signature)
farmbuyer@39 1023 self.dprint('cache', "loot <",signature,"> added to cache as candidate", #candidates)
farmbuyer@34 1024 end
farmbuyer@1 1025 end
farmbuyer@25 1026 break
farmbuyer@1 1027 end
farmbuyer@1 1028 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 1029 return i
farmbuyer@1 1030 end
farmbuyer@1 1031
farmbuyer@1 1032 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 1033 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 1034
farmbuyer@1 1035 --[[
farmbuyer@1 1036 iname: Hearthstone
farmbuyer@1 1037 iquality: integer
farmbuyer@1 1038 ilink: clickable formatted link
farmbuyer@1 1039 itemstring: item:6948:....
farmbuyer@1 1040 itexture: inventory icon texture
farmbuyer@1 1041 ]]
farmbuyer@1 1042
farmbuyer@1 1043 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 1044 local msg = ...
farmbuyer@20 1045 local person, itemstring, count
farmbuyer@21 1046 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 1047
farmbuyer@20 1048 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 1049 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 1050 if not person then
farmbuyer@20 1051 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 1052 end
farmbuyer@20 1053 if not person then
farmbuyer@20 1054 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 1055 if not itemstring then
farmbuyer@20 1056 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 1057 end
farmbuyer@20 1058 end
farmbuyer@20 1059
farmbuyer@20 1060 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", count is", count)
farmbuyer@20 1061 if not itemstring then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 1062
farmbuyer@1 1063 -- Name might be colorized, remove the highlighting
farmbuyer@20 1064 if person then
farmbuyer@20 1065 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 1066 else
farmbuyer@38 1067 person = my_name -- UNIT_YOU / You
farmbuyer@20 1068 end
farmbuyer@1 1069
farmbuyer@20 1070 --local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@20 1071 local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@1 1072
farmbuyer@1 1073 return self:_do_loot (false, person, id, count)
farmbuyer@1 1074
farmbuyer@1 1075 elseif event == "broadcast" then
farmbuyer@1 1076 return self:_do_loot(false, ...)
farmbuyer@1 1077
farmbuyer@1 1078 elseif event == "manual" then
farmbuyer@1 1079 local r,i,n = ...
farmbuyer@1 1080 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 1081 end
farmbuyer@1 1082 end
farmbuyer@1 1083 end
farmbuyer@1 1084
farmbuyer@1 1085
farmbuyer@1 1086 ------ Slash command handler
farmbuyer@1 1087 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 1088 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 1089 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 1090 -- that GUI is in place.)
farmbuyer@1 1091 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 1092 txt = strtrim(txt:lower())
farmbuyer@1 1093 local cmd, arg = ""
farmbuyer@1 1094 do
farmbuyer@1 1095 local s,e = txt:find("^%a+")
farmbuyer@1 1096 if s then
farmbuyer@1 1097 cmd = txt:sub(s,e)
farmbuyer@1 1098 s = txt:find("%S", e+2)
farmbuyer@1 1099 if s then arg = txt:sub(s,-1) end
farmbuyer@1 1100 end
farmbuyer@1 1101 end
farmbuyer@1 1102
farmbuyer@1 1103 if cmd == "" then
farmbuyer@1 1104 if InCombatLockdown() then
farmbuyer@1 1105 return self:Print("Can't display window in combat.")
farmbuyer@1 1106 else
farmbuyer@1 1107 return self:BuildMainDisplay()
farmbuyer@1 1108 end
farmbuyer@1 1109
farmbuyer@1 1110 elseif cmd:find("^thre") then
farmbuyer@1 1111 self:SetThreshold(arg)
farmbuyer@1 1112
farmbuyer@1 1113 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 1114 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 1115 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 1116
farmbuyer@23 1117 elseif cmd == "toggle" then
farmbuyer@23 1118 if self.display then
farmbuyer@23 1119 self.display:Hide()
farmbuyer@23 1120 else
farmbuyer@23 1121 return self:BuildMainDisplay()
farmbuyer@23 1122 end
farmbuyer@23 1123
farmbuyer@1 1124 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 1125 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@55 1126 kind='boss',reason='kill',bossname="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 1127 })
farmbuyer@1 1128 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 1129 if self.display then
farmbuyer@1 1130 self:redisplay()
farmbuyer@1 1131 end
farmbuyer@1 1132 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 1133
farmbuyer@1 1134 elseif cmd == "debug" then
farmbuyer@1 1135 if arg then
farmbuyer@1 1136 self.debug[arg] = not self.debug[arg]
farmbuyer@1 1137 _G.print(arg,self.debug[arg])
farmbuyer@1 1138 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 1139 else
farmbuyer@1 1140 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 1141 end
farmbuyer@1 1142
farmbuyer@1 1143 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 1144 self:save_saveas(arg)
farmbuyer@1 1145 elseif cmd == "list" then
farmbuyer@1 1146 self:save_list()
farmbuyer@1 1147 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 1148 self:save_restore(tonumber(arg))
farmbuyer@1 1149 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 1150 self:save_delete(tonumber(arg))
farmbuyer@1 1151
farmbuyer@1 1152 elseif cmd == "help" then
farmbuyer@1 1153 self:BuildMainDisplay('help')
farmbuyer@23 1154 elseif cmd == "ping" then
farmbuyer@23 1155 self:DoPing()
farmbuyer@1 1156
farmbuyer@19 1157 elseif cmd == "fixcache" then
farmbuyer@19 1158 self:do_item_cache_fixup()
farmbuyer@19 1159
farmbuyer@1 1160 else
farmbuyer@1 1161 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 1162 return
farmbuyer@1 1163 end
farmbuyer@1 1164 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 1165 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 1166 end
farmbuyer@1 1167 end
farmbuyer@1 1168
farmbuyer@1 1169 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 1170 local q = tonumber(arg)
farmbuyer@1 1171 if q then
farmbuyer@1 1172 q = math.floor(q+0.001)
farmbuyer@1 1173 if q<0 or q>6 then
farmbuyer@1 1174 return self:Print("Threshold must be 0-6.")
farmbuyer@1 1175 end
farmbuyer@1 1176 else
farmbuyer@1 1177 q = qualnames[arg]
farmbuyer@1 1178 if not q then
farmbuyer@1 1179 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 1180 end
farmbuyer@1 1181 end
farmbuyer@1 1182 self.threshold = q
farmbuyer@1 1183 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 1184 end
farmbuyer@1 1185
farmbuyer@1 1186
farmbuyer@1 1187 ------ On/off
farmbuyer@1 1188 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 1189 self.dprint('flow', ":Activate is running")
farmbuyer@10 1190 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1191 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 1192 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 1193 self.popped = true
farmbuyer@1 1194 if GetNumRaidMembers() > 0 then
farmbuyer@16 1195 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 1196 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 1197 elseif self.debug.notraid then
farmbuyer@16 1198 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 1199 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1200 _register_bossmod(self)
farmbuyer@1 1201 elseif g_restore_p then
farmbuyer@1 1202 g_restore_p = nil
farmbuyer@16 1203 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 1204 if #g_loot == 0 then
farmbuyer@16 1205 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 1206 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 1207 return
farmbuyer@16 1208 end
farmbuyer@1 1209 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@48 1210 "and 5-player mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 1211 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 1212 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 1213 return
farmbuyer@1 1214 end
farmbuyer@1 1215 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 1216 self.enabled = not opt_bcast_only
farmbuyer@1 1217 if opt_threshold then
farmbuyer@1 1218 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 1219 end
farmbuyer@1 1220 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 1221 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 1222 self.thresholds[self.threshold])
farmbuyer@27 1223 self:broadcast('revcheck',revision_large)
farmbuyer@1 1224 end
farmbuyer@1 1225
farmbuyer@1 1226 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 1227 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 1228 function addon:Deactivate()
farmbuyer@1 1229 self.enabled = false
farmbuyer@1 1230 self.rebroadcast = false
farmbuyer@10 1231 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 1232 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 1233 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 1234 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 1235 end
farmbuyer@1 1236
farmbuyer@1 1237 function addon:Clear(verbose_p)
farmbuyer@1 1238 local repopup, st
farmbuyer@1 1239 if self.display then
farmbuyer@1 1240 -- in the new version, this is likely to always be the case
farmbuyer@1 1241 repopup = true
farmbuyer@1 1242 st = self.display:GetUserData("eoiST")
farmbuyer@1 1243 if not st then
farmbuyer@1 1244 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 1245 end
farmbuyer@1 1246 self.display:Hide()
farmbuyer@1 1247 end
farmbuyer@1 1248 g_restore_p = nil
farmbuyer@1 1249 OuroLootSV = nil
farmbuyer@1 1250 self:_reset_timestamps()
farmbuyer@1 1251 if verbose_p then
farmbuyer@16 1252 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 1253 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 1254 else
farmbuyer@1 1255 self:Print("Current loot data cleared.")
farmbuyer@1 1256 end
farmbuyer@1 1257 end
farmbuyer@1 1258 _init(self,st)
farmbuyer@1 1259 if repopup then
farmbuyer@1 1260 addon:BuildMainDisplay()
farmbuyer@1 1261 end
farmbuyer@1 1262 end
farmbuyer@1 1263
farmbuyer@1 1264
farmbuyer@1 1265 ------ Behind the scenes routines
farmbuyer@19 1266 -- Semi-experimental debugging aid.
farmbuyer@19 1267 do
farmbuyer@41 1268 -- Putting _log local to here can result in this sequence:
farmbuyer@41 1269 -- 1) logging happens, followed by reload or logout/login
farmbuyer@41 1270 -- 2) _log points to SV_log
farmbuyer@41 1271 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
farmbuyer@41 1272 -- 4) logging happens to _log table (now with no other references)
farmbuyer@41 1273 -- 5) at logout, nothing new has been entered in the table being saved
farmbuyer@19 1274 local date = _G.date
farmbuyer@19 1275 function addon:log_with_timestamp (msg)
farmbuyer@41 1276 tinsert (_log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 1277 end
farmbuyer@19 1278 end
farmbuyer@19 1279
farmbuyer@49 1280 -- Check for plugins which haven't already been loaded, and add hooks for
farmbuyer@49 1281 -- them. Credit to DBM for the approach here.
farmbuyer@49 1282 function addon:_scan_LOD_modules()
farmbuyer@49 1283 for i = 1, GetNumAddOns() do
farmbuyer@49 1284 if GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1285 and IsAddOnLoadOnDemand(i)
farmbuyer@49 1286 and not IsAddOnLoaded(i)
farmbuyer@49 1287 then
farmbuyer@49 1288 local folder, _, _, enabled, _, reason = GetAddOnInfo(i)
farmbuyer@57 1289 if enabled or opts.display_disabled_LODs then
farmbuyer@57 1290 local tabtitle = GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@57 1291 self:_gui_add_LOD_tab (tabtitle, folder, i, enabled, reason)
farmbuyer@57 1292 end
farmbuyer@49 1293 end
farmbuyer@49 1294 end
farmbuyer@49 1295 end
farmbuyer@49 1296
farmbuyer@1 1297 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1298 do
farmbuyer@1 1299 local byindex, temp = {}, {}
farmbuyer@1 1300 local function sort (src, dest)
farmbuyer@1 1301 for k in pairs(src) do
farmbuyer@1 1302 temp[#temp+1] = k
farmbuyer@1 1303 end
farmbuyer@1 1304 table.sort(temp)
farmbuyer@47 1305 wipe(dest)
farmbuyer@1 1306 for i = 1, #temp do
farmbuyer@1 1307 dest[i] = src[temp[i]]
farmbuyer@1 1308 end
farmbuyer@1 1309 end
farmbuyer@1 1310
farmbuyer@1 1311 function addon.sender_list.sort()
farmbuyer@1 1312 sort (addon.sender_list.active, byindex)
farmbuyer@47 1313 wipe(temp)
farmbuyer@1 1314 addon.sender_list.activeI = #byindex
farmbuyer@1 1315 sort (addon.sender_list.names, byindex)
farmbuyer@47 1316 wipe(temp)
farmbuyer@1 1317 end
farmbuyer@1 1318 addon.sender_list.namesI = byindex
farmbuyer@1 1319 end
farmbuyer@1 1320
farmbuyer@23 1321 function addon:DoPing()
farmbuyer@23 1322 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1323 self.sender_list.active = {}
farmbuyer@23 1324 self.sender_list.names = {}
farmbuyer@23 1325 self:broadcast('ping')
farmbuyer@27 1326 self:broadcast('revcheck',revision_large)
farmbuyer@27 1327 end
farmbuyer@27 1328
farmbuyer@27 1329 function addon:_check_revision (otherrev)
farmbuyer@27 1330 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1331 otherrev = tonumber(otherrev)
farmbuyer@27 1332 if otherrev == revision_large then
farmbuyer@27 1333 -- normal case
farmbuyer@27 1334
farmbuyer@27 1335 elseif otherrev < revision_large then
farmbuyer@27 1336 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1337 self:broadcast('revcheck',revision_large)
farmbuyer@27 1338
farmbuyer@27 1339 else
farmbuyer@27 1340 self.dprint('comm', "ours is older, yammering")
farmbuyer@27 1341 if newer_warning then
farmbuyer@27 1342 self:Print(newer_warning,
farmbuyer@29 1343 self.format_hypertext('popupurl',"click here",ITEM_QUALITY_UNCOMMON),
farmbuyer@27 1344 self.format_hypertext('doping',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@27 1345 newer_warning = nil
farmbuyer@27 1346 end
farmbuyer@27 1347 end
farmbuyer@23 1348 end
farmbuyer@23 1349
farmbuyer@1 1350 -- Generic helpers
farmbuyer@28 1351 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1352 function addon._find_next_after (kind, index)
farmbuyer@1 1353 index = index + 1
farmbuyer@1 1354 while index <= #g_loot do
farmbuyer@1 1355 if g_loot[index].kind == kind then
farmbuyer@1 1356 return index, g_loot[index]
farmbuyer@1 1357 end
farmbuyer@1 1358 index = index + 1
farmbuyer@1 1359 end
farmbuyer@1 1360 end
farmbuyer@28 1361 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1362 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1363 -- appropriate fencepost is not found.
farmbuyer@28 1364 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1365 local fencepost
farmbuyer@28 1366 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1367 if kind == 'time' then
farmbuyer@28 1368 fencepost = closest_time
farmbuyer@28 1369 elseif kind == 'boss' then
farmbuyer@28 1370 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1371 if not closest_boss then
farmbuyer@28 1372 fencepost = closest_time
farmbuyer@28 1373 elseif not closest_time then
farmbuyer@28 1374 fencepost = closest_boss
farmbuyer@28 1375 else
farmbuyer@28 1376 fencepost = math.min(closest_time,closest_boss)
farmbuyer@28 1377 end
farmbuyer@28 1378 end
farmbuyer@28 1379 return fencepost
farmbuyer@28 1380 end
farmbuyer@1 1381
farmbuyer@1 1382 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1383 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1384 -- conditionals).
farmbuyer@1 1385 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1386 return self._find_next_after, filter_kind, 0
farmbuyer@1 1387 end
farmbuyer@1 1388
farmbuyer@1 1389 do
farmbuyer@1 1390 local itt
farmbuyer@1 1391 local function create()
farmbuyer@1 1392 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1393 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1394 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1395 L:SetFontObject(GameFontNormal)
farmbuyer@1 1396 R:SetFontObject(GameFontNormal)
farmbuyer@1 1397 tip:AddFontStrings(L,R)
farmbuyer@1 1398 lefts[i] = L
farmbuyer@1 1399 end
farmbuyer@1 1400 tip.lefts = lefts
farmbuyer@1 1401 return tip
farmbuyer@1 1402 end
farmbuyer@1 1403 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 1404 itt = itt or create()
farmbuyer@1 1405 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1406 itt:ClearLines()
farmbuyer@1 1407 itt:SetHyperlink(item)
farmbuyer@1 1408 local t = itt.lefts[2]:GetText()
farmbuyer@1 1409 itt:Hide()
farmbuyer@1 1410 return (t == ITEM_HEROIC) or nil
farmbuyer@1 1411 end
farmbuyer@1 1412 end
farmbuyer@1 1413
farmbuyer@1 1414 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1415 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1416 function _init (self, possible_st)
farmbuyer@1 1417 self.dprint('flow',"_init running")
farmbuyer@1 1418 self.loot_clean = nil
farmbuyer@1 1419 self.hist_clean = nil
farmbuyer@1 1420 if g_restore_p then
farmbuyer@1 1421 g_loot = OuroLootSV
farmbuyer@16 1422 self.popped = #g_loot > 0
farmbuyer@1 1423 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1424 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1425 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1426 self.sharder = opts.autoshard
farmbuyer@1 1427 else
farmbuyer@10 1428 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1429 end
farmbuyer@1 1430
farmbuyer@16 1431 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1432 self:gui_init(g_loot)
farmbuyer@16 1433 opts.autoshard = nil
farmbuyer@16 1434 opts.threshold = nil
farmbuyer@1 1435
farmbuyer@1 1436 if g_restore_p then
farmbuyer@1 1437 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1438 else
farmbuyer@1 1439 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1440 end
farmbuyer@1 1441 if possible_st then
farmbuyer@1 1442 possible_st:SetData(g_loot)
farmbuyer@1 1443 end
farmbuyer@1 1444
farmbuyer@56 1445 self.status_text = ("%s communicating as ident %s commrev %s"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1446 self:RegisterComm(self.ident)
farmbuyer@1 1447 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1448
farmbuyer@1 1449 if self.author_debug then
farmbuyer@1 1450 _G.OL = self
farmbuyer@1 1451 _G.Oloot = g_loot
farmbuyer@1 1452 end
farmbuyer@1 1453 end
farmbuyer@1 1454
farmbuyer@61 1455 -- Raid roster snapshots
farmbuyer@61 1456 do
farmbuyer@61 1457 function addon:snapshot_raid (only_inraid_p)
farmbuyer@61 1458 local ss = CopyTable(g_loot.raiders)
farmbuyer@61 1459 local instance,maxsize = instance_tag()
farmbuyer@61 1460 if only_inraid_p then
farmbuyer@61 1461 for name,info in next, ss do
farmbuyer@61 1462 if info.online == 3 then
farmbuyer@61 1463 ss[name] = nil
farmbuyer@61 1464 end
farmbuyer@61 1465 end
farmbuyer@61 1466 end
farmbuyer@61 1467 return ss, maxsize, instance, time()
farmbuyer@61 1468 end
farmbuyer@61 1469 end
farmbuyer@61 1470
farmbuyer@25 1471 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 1472 do
farmbuyer@25 1473 local candidates = {}
farmbuyer@25 1474 local location
farmbuyer@1 1475 local function fixup_durations (cache)
farmbuyer@1 1476 local boss, bossi
farmbuyer@1 1477 boss = candidates[1]
farmbuyer@1 1478 if #candidates == 1 then
farmbuyer@1 1479 -- (1) or (2)
farmbuyer@1 1480 boss.duration = boss.duration or 0
farmbuyer@19 1481 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1482 else
farmbuyer@1 1483 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1484 if #candidates ~= 2 then
farmbuyer@1 1485 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1486 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1487 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1488 end
farmbuyer@1 1489 if candidates[2].duration == nil then
farmbuyer@1 1490 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1491 end
farmbuyer@1 1492 -- try and be generic anyhow
farmbuyer@1 1493 for i,c in ipairs(candidates) do
farmbuyer@1 1494 if c.duration then
farmbuyer@1 1495 boss = c
farmbuyer@19 1496 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1497 break
farmbuyer@1 1498 end
farmbuyer@1 1499 end
farmbuyer@1 1500 end
farmbuyer@1 1501 bossi = addon._addLootEntry(boss)
farmbuyer@19 1502 -- addon.
farmbuyer@19 1503 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1504 g_boss_signpost = nil
farmbuyer@42 1505 addon.latest_instance = boss.instance
farmbuyer@19 1506 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1507 if boss.reason == 'kill' then
farmbuyer@1 1508 addon:_mark_boss_kill (bossi)
farmbuyer@1 1509 if opts.chatty_on_kill then
farmbuyer@55 1510 addon:Print("Registered kill for '%s' in %s!", boss.bossname, boss.instance)
farmbuyer@1 1511 end
farmbuyer@1 1512 end
farmbuyer@47 1513 wipe(candidates)
farmbuyer@1 1514 end
farmbuyer@1 1515 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1516
farmbuyer@1 1517 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@56 1518 local function _do_boss (self, reason, bossname, intag, maxsize, duration)
farmbuyer@56 1519 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname,
farmbuyer@56 1520 "T:", intag, "MS:", maxsize, "D:", duration)
farmbuyer@1 1521 if self.rebroadcast and duration then
farmbuyer@56 1522 self:vbroadcast('boss', reason, bossname, intag, maxsize)
farmbuyer@1 1523 end
farmbuyer@1 1524 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1525 while self.enabled do
farmbuyer@1 1526 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1527 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1528 local not_from_local = duration == nil
farmbuyer@1 1529 local signature = bossname .. reason
farmbuyer@1 1530 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@39 1531 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
farmbuyer@1 1532 else
farmbuyer@1 1533 self.recent_boss:add(signature)
farmbuyer@16 1534 g_boss_signpost = #g_loot + 1
farmbuyer@19 1535 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1536 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1537 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1538 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1539 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1540 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1541 -- DBM might not trigger for a while).
farmbuyer@1 1542 local c = {
farmbuyer@1 1543 kind = 'boss',
farmbuyer@55 1544 bossname = bossname,
farmbuyer@1 1545 reason = reason,
farmbuyer@1 1546 instance = intag,
farmbuyer@56 1547 duration = duration, -- deliberately may be nil
farmbuyer@61 1548 raidersnap = self:snapshot_raid(),
farmbuyer@56 1549 maxsize = maxsize,
farmbuyer@1 1550 }
farmbuyer@1 1551 tinsert(candidates,c)
farmbuyer@1 1552 end
farmbuyer@17 1553 break
farmbuyer@1 1554 end
farmbuyer@1 1555 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1556 end
farmbuyer@56 1557 -- This exposes the function to OCR, and can be a wrapper layer later.
farmbuyer@1 1558 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1559
farmbuyer@1 1560 function addon:_mark_boss_kill (index)
farmbuyer@1 1561 local e = g_loot[index]
farmbuyer@17 1562 if not e then
farmbuyer@17 1563 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1564 return
farmbuyer@17 1565 end
farmbuyer@55 1566 if not e.bossname then
farmbuyer@16 1567 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1568 return
farmbuyer@1 1569 end
farmbuyer@1 1570 if e.reason ~= 'wipe' then
farmbuyer@1 1571 -- enh, bail
farmbuyer@1 1572 self.loot_clean = index-1
farmbuyer@1 1573 end
farmbuyer@1 1574 local attempts = 1
farmbuyer@1 1575 local first
farmbuyer@1 1576
farmbuyer@1 1577 local i,d = 1,g_loot[1]
farmbuyer@1 1578 while d ~= e do
farmbuyer@55 1579 if d.bossname and
farmbuyer@55 1580 d.bossname == e.bossname and
farmbuyer@53 1581 d.instance == e.instance and
farmbuyer@1 1582 d.reason == 'wipe'
farmbuyer@1 1583 then
farmbuyer@1 1584 first = first or i
farmbuyer@1 1585 attempts = attempts + 1
farmbuyer@1 1586 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1587 else
farmbuyer@1 1588 i = i + 1
farmbuyer@1 1589 end
farmbuyer@1 1590 d = g_loot[i]
farmbuyer@1 1591 end
farmbuyer@1 1592 e.reason = 'kill'
farmbuyer@1 1593 e.attempts = attempts
farmbuyer@1 1594 self.loot_clean = first or index-1
farmbuyer@1 1595 end
farmbuyer@1 1596
farmbuyer@2 1597 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1598 assert(type(name)=='string')
farmbuyer@2 1599 assert(type(registration_func)=='function')
farmbuyer@2 1600 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1601 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1602 n = name,
farmbuyer@2 1603 r = registration_func,
farmbuyer@2 1604 d = deregistration_func,
farmbuyer@2 1605 }
farmbuyer@5 1606 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1607 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1608 end
farmbuyer@1 1609
farmbuyer@2 1610 function _register_bossmod (self, force_p)
farmbuyer@2 1611 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1612 if x then
farmbuyer@2 1613 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1614 -- trying to register with already-registered boss mod
farmbuyer@2 1615 return
farmbuyer@2 1616 else
farmbuyer@2 1617 -- deregister
farmbuyer@2 1618 if x.d then x.d(self) end
farmbuyer@2 1619 end
farmbuyer@1 1620 end
farmbuyer@1 1621
farmbuyer@2 1622 x = nil
farmbuyer@2 1623 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1624 if v.n == opts.bossmod then
farmbuyer@2 1625 x = k
farmbuyer@2 1626 break
farmbuyer@2 1627 end
farmbuyer@1 1628 end
farmbuyer@1 1629
farmbuyer@2 1630 if not x then
farmbuyer@2 1631 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1632 self:Print(self.status_text)
farmbuyer@2 1633 return
farmbuyer@1 1634 end
farmbuyer@1 1635
farmbuyer@2 1636 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1637 --self.bossmod_registered = x
farmbuyer@5 1638 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1639 else
farmbuyer@2 1640 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1641 end
farmbuyer@1 1642 end
farmbuyer@2 1643 end
farmbuyer@1 1644
farmbuyer@1 1645 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1646 do
farmbuyer@1 1647 -- This shouldn't be required. /sadface
farmbuyer@1 1648 local loot_entry_mt = {
farmbuyer@1 1649 __index = function (e,key)
farmbuyer@1 1650 if key == 'cols' then
farmbuyer@15 1651 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1652 --tabledump(e) -- not actually that useful
farmbuyer@1 1653 addon:_fill_out_eoi_data(1)
farmbuyer@1 1654 end
farmbuyer@1 1655 return rawget(e,key)
farmbuyer@1 1656 end
farmbuyer@1 1657 }
farmbuyer@1 1658
farmbuyer@1 1659 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1660 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1661 -- optional second index to search no earlier than it.
farmbuyer@1 1662 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1663 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1664 stop = stop or 0
farmbuyer@1 1665 while i > stop do
farmbuyer@1 1666 if g_loot[i].kind == 'time' then
farmbuyer@1 1667 return i, g_loot[i]
farmbuyer@1 1668 end
farmbuyer@1 1669 i = i - 1
farmbuyer@1 1670 end
farmbuyer@1 1671 end
farmbuyer@1 1672
farmbuyer@1 1673 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1674 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1675 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1676 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1677 -- taken from the DAY entry.
farmbuyer@1 1678 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1679 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1680 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1681 if not time_entry_opt then
farmbuyer@1 1682 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1683 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1684 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@41 1685 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
farmbuyer@1 1686 end
farmbuyer@1 1687 end
farmbuyer@1 1688 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1689 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1690 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1691 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1692 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1693 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1694 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1695 end
farmbuyer@1 1696
farmbuyer@1 1697 local done_todays_date
farmbuyer@1 1698 function addon:_reset_timestamps()
farmbuyer@1 1699 done_todays_date = nil
farmbuyer@1 1700 end
farmbuyer@1 1701 local function do_todays_date()
farmbuyer@1 1702 local text, M, D, Y = makedate()
farmbuyer@1 1703 local found,ts = #g_loot+1
farmbuyer@1 1704 repeat
farmbuyer@1 1705 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1706 if found and ts.startday.text == text then
farmbuyer@1 1707 done_todays_date = true
farmbuyer@1 1708 end
farmbuyer@1 1709 until done_todays_date or (not found)
farmbuyer@1 1710 if done_todays_date then
farmbuyer@1 1711 g_today = ts
farmbuyer@1 1712 else
farmbuyer@1 1713 done_todays_date = true
farmbuyer@1 1714 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1715 kind = 'time',
farmbuyer@1 1716 startday = {
farmbuyer@1 1717 text = text, month = M, day = D, year = Y
farmbuyer@1 1718 }
farmbuyer@1 1719 }]
farmbuyer@1 1720 end
farmbuyer@1 1721 addon:_fill_out_eoi_data(1)
farmbuyer@1 1722 end
farmbuyer@1 1723
farmbuyer@1 1724 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1725 function addon._addLootEntry (e)
farmbuyer@1 1726 setmetatable(e,loot_entry_mt)
farmbuyer@1 1727
farmbuyer@1 1728 if not done_todays_date then do_todays_date() end
farmbuyer@1 1729
farmbuyer@1 1730 local h, m = GetGameTime()
farmbuyer@10 1731 --local localuptime = math.floor(GetTime())
farmbuyer@10 1732 local time_t = time()
farmbuyer@1 1733 e.hour = h
farmbuyer@1 1734 e.minute = m
farmbuyer@10 1735 e.stamp = time_t --localuptime
farmbuyer@1 1736 local index = #g_loot + 1
farmbuyer@1 1737 g_loot[index] = e
farmbuyer@1 1738 return index
farmbuyer@1 1739 end
farmbuyer@16 1740
farmbuyer@16 1741 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1742 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1743 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1744 -- from that boss.
farmbuyer@16 1745 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1746 --pprint('loot', is, should_be)
farmbuyer@16 1747 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1748 return
farmbuyer@16 1749 end
farmbuyer@17 1750 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1751 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1752 return
farmbuyer@16 1753 end
farmbuyer@16 1754 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1755 should_be = should_be + 1
farmbuyer@16 1756 if is == should_be then
farmbuyer@16 1757 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1758 return
farmbuyer@16 1759 end
farmbuyer@16 1760 end
farmbuyer@16 1761
farmbuyer@16 1762 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1763 local boss = tremove (g_loot, is)
farmbuyer@55 1764 --pprint('loot', "MOVING", boss.bossname)
farmbuyer@16 1765 tinsert (g_loot, should_be, boss)
farmbuyer@16 1766 return should_be
farmbuyer@16 1767 end
farmbuyer@1 1768 end
farmbuyer@1 1769
farmbuyer@19 1770 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1771 -- item cache data (which will have arrived by now).
farmbuyer@19 1772 function addon:do_item_cache_fixup()
farmbuyer@19 1773 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1774
farmbuyer@19 1775 local numfound = 0
farmbuyer@19 1776 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1777
farmbuyer@19 1778 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1779 if e.cache_miss then
farmbuyer@19 1780 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1781 if borked_id then
farmbuyer@19 1782 numfound = numfound + 1
farmbuyer@19 1783 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1784 -- its assload of return values.
farmbuyer@19 1785 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1786 if iname then
farmbuyer@19 1787 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1788 e.quality = iquality
farmbuyer@19 1789 e.itemname = iname
farmbuyer@19 1790 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1791 e.itemlink = ilink
farmbuyer@19 1792 e.itexture = itexture
farmbuyer@19 1793 e.cache_miss = nil
farmbuyer@19 1794 end
farmbuyer@19 1795 end
farmbuyer@19 1796 end
farmbuyer@19 1797 end
farmbuyer@19 1798
farmbuyer@19 1799 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1800 end
farmbuyer@19 1801
farmbuyer@1 1802
farmbuyer@1 1803 ------ Saved texts
farmbuyer@1 1804 function addon:check_saved_table(silent_p)
farmbuyer@16 1805 local s = OuroLootSV_saved
farmbuyer@1 1806 if s and (#s > 0) then return s end
farmbuyer@16 1807 OuroLootSV_saved = nil
farmbuyer@1 1808 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1809 end
farmbuyer@1 1810
farmbuyer@1 1811 function addon:save_list()
farmbuyer@1 1812 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1813 for i,t in ipairs(s) do
farmbuyer@1 1814 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1815 end
farmbuyer@1 1816 end
farmbuyer@1 1817
farmbuyer@1 1818 function addon:save_saveas(name)
farmbuyer@16 1819 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1820 local SV = OuroLootSV_saved
farmbuyer@16 1821 local n = #SV + 1
farmbuyer@1 1822 local save = {
farmbuyer@1 1823 name = name,
farmbuyer@1 1824 date = makedate(),
farmbuyer@1 1825 count = #g_loot,
farmbuyer@1 1826 }
farmbuyer@10 1827 for text in self:registered_textgen_iter() do
farmbuyer@10 1828 save[text] = g_loot[text]
farmbuyer@10 1829 end
farmbuyer@1 1830 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1831 SV[n] = save
farmbuyer@1 1832 return self:save_list()
farmbuyer@1 1833 end
farmbuyer@1 1834
farmbuyer@1 1835 function addon:save_restore(num)
farmbuyer@1 1836 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1837 if (not num) or (num > #s) then
farmbuyer@1 1838 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1839 end
farmbuyer@1 1840 local save = s[num]
farmbuyer@1 1841 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1842 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1843 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1844 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1845 for text in self:registered_textgen_iter() do
farmbuyer@10 1846 g_loot[text] = save[text]
farmbuyer@10 1847 end
farmbuyer@1 1848 end
farmbuyer@1 1849
farmbuyer@1 1850 function addon:save_delete(num)
farmbuyer@1 1851 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1852 if (not num) or (num > #s) then
farmbuyer@1 1853 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1854 end
farmbuyer@1 1855 self:Print("Deleting saved text #"..num)
farmbuyer@1 1856 tremove(s,num)
farmbuyer@1 1857 return self:save_list()
farmbuyer@1 1858 end
farmbuyer@1 1859
farmbuyer@1 1860
farmbuyer@1 1861 ------ Loot histories
farmbuyer@1 1862 -- history_all = {
farmbuyer@1 1863 -- ["Kilrogg"] = {
farmbuyer@1 1864 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1865 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1866 -- ["byname"] = { -- not saved
farmbuyer@1 1867 -- ["OtherPlayer"] = 2,
farmbuyer@1 1868 -- ["Farmbuyer"] = 1,
farmbuyer@1 1869 -- }
farmbuyer@1 1870 -- [1] = {
farmbuyer@1 1871 -- ["name"] = "Farmbuyer",
farmbuyer@1 1872 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1873 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1874 -- },
farmbuyer@1 1875 -- [2] = {
farmbuyer@1 1876 -- ["name"] = "OtherPlayer",
farmbuyer@1 1877 -- ......
farmbuyer@1 1878 -- }, ......
farmbuyer@1 1879 -- },
farmbuyer@1 1880 -- ["OtherRealm"] = ......
farmbuyer@1 1881 -- }
farmbuyer@1 1882 do
farmbuyer@6 1883 local tsort = table.sort
farmbuyer@6 1884 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1885
farmbuyer@4 1886 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1887 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1888 -- called from the GUI code at least once.
farmbuyer@1 1889 function addon:_build_history_names (opt_hist)
farmbuyer@1 1890 local hist = opt_hist or self.history
farmbuyer@1 1891 local m = {}
farmbuyer@1 1892 for i = 1, #hist do
farmbuyer@1 1893 m[hist[i].name] = i
farmbuyer@1 1894 end
farmbuyer@1 1895 hist.byname = m
farmbuyer@1 1896 end
farmbuyer@1 1897
farmbuyer@1 1898 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1899 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1900 local t = prev_table or {
farmbuyer@1 1901 --kind = 'realm',
farmbuyer@6 1902 --realm = realmname,
farmbuyer@1 1903 }
farmbuyer@6 1904 t.realm = realmname
farmbuyer@1 1905
farmbuyer@1 1906 --[[
farmbuyer@1 1907 t.cols = setmetatable({
farmbuyer@1 1908 { value = realmname },
farmbuyer@1 1909 }, self.time_column1_used_mt)
farmbuyer@1 1910 ]]
farmbuyer@1 1911
farmbuyer@1 1912 if not t.byname then
farmbuyer@1 1913 self:_build_history_names (t)
farmbuyer@1 1914 end
farmbuyer@1 1915
farmbuyer@1 1916 return t
farmbuyer@1 1917 end
farmbuyer@1 1918
farmbuyer@4 1919 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1920 -- the index and the table at that index.
farmbuyer@4 1921 function addon:get_loot_history (name)
farmbuyer@4 1922 local i
farmbuyer@4 1923 i = self.history.byname[name]
farmbuyer@4 1924 if not i then
farmbuyer@4 1925 i = #self.history + 1
farmbuyer@4 1926 self.history[i] = { name=name }
farmbuyer@4 1927 self.history.byname[name] = i
farmbuyer@4 1928 end
farmbuyer@6 1929 return i, self.history[i]
farmbuyer@4 1930 end
farmbuyer@4 1931
farmbuyer@1 1932 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1933 local e = g_loot[lootindex]
farmbuyer@6 1934 if e.kind ~= 'loot' then return end
farmbuyer@6 1935
farmbuyer@6 1936 local i,h = self:get_loot_history(e.person)
farmbuyer@25 1937 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@1 1938 local n = {
farmbuyer@1 1939 id = e.id,
farmbuyer@1 1940 when = self:format_timestamp (g_today, e),
farmbuyer@1 1941 count = e.count,
farmbuyer@1 1942 }
farmbuyer@6 1943 tinsert (h, 1, n)
farmbuyer@24 1944 e.history_unique = n.id .. ' ' .. n.when
farmbuyer@6 1945 end
farmbuyer@6 1946
farmbuyer@24 1947 -- Create new history table based on current loot.
farmbuyer@6 1948 function addon:rewrite_history (realmname)
farmbuyer@6 1949 local r = assert(realmname)
farmbuyer@6 1950 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1951 self.history = self.history_all[r]
farmbuyer@6 1952
farmbuyer@6 1953 local g_today_real = g_today
farmbuyer@6 1954 for i,e in ipairs(g_loot) do
farmbuyer@6 1955 if e.kind == 'time' then
farmbuyer@6 1956 g_today = e
farmbuyer@6 1957 elseif e.kind == 'loot' then
farmbuyer@6 1958 self:_addHistoryEntry(i)
farmbuyer@6 1959 end
farmbuyer@6 1960 end
farmbuyer@6 1961 g_today = g_today_real
farmbuyer@6 1962 self.hist_clean = nil
farmbuyer@6 1963
farmbuyer@6 1964 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1965 for i,h in ipairs(self.history) do
farmbuyer@6 1966 tsort (h, comp)
farmbuyer@6 1967 end
farmbuyer@6 1968 end
farmbuyer@6 1969
farmbuyer@24 1970 -- Clears all but latest entry for each player.
farmbuyer@6 1971 function addon:preen_history (realmname)
farmbuyer@6 1972 local r = assert(realmname)
farmbuyer@6 1973 for i,h in ipairs(self.history) do
farmbuyer@6 1974 tsort (h, comp)
farmbuyer@6 1975 while #h > 1 do
farmbuyer@6 1976 tremove (h)
farmbuyer@6 1977 end
farmbuyer@6 1978 end
farmbuyer@1 1979 end
farmbuyer@24 1980
farmbuyer@25 1981 -- Given an entry in a g_loot table, looks up the corresponding history
farmbuyer@25 1982 -- entry. Returns the player's index and history table (as in get_loot_history)
farmbuyer@25 1983 -- and the index into that table of the loot entry. On failure, returns nil
farmbuyer@25 1984 -- and an error message ready to be formatted with the loot's name/itemlink.
farmbuyer@25 1985 function addon:_history_by_loot_id (loot, operation_text)
farmbuyer@25 1986 -- Using assert() here would be concatenating error strings that probably
farmbuyer@25 1987 -- wouldn't be used. Do more verbose testing instead.
farmbuyer@25 1988 if type(loot) ~= 'table' then
farmbuyer@25 1989 error("trying to "..operation_text.." nonexistant entry")
farmbuyer@25 1990 end
farmbuyer@25 1991 if loot.kind ~= 'loot' then
farmbuyer@25 1992 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@25 1993 end
farmbuyer@24 1994
farmbuyer@25 1995 local player = loot.person
farmbuyer@25 1996 local tag = loot.history_unique
farmbuyer@24 1997 local errtxt
farmbuyer@25 1998 local player_i, player_h, hist_i
farmbuyer@24 1999
farmbuyer@24 2000 if not tag then
farmbuyer@24 2001 errtxt = "Entry for %s is missing a history tag!"
farmbuyer@24 2002 else
farmbuyer@25 2003 player_i,player_h = self:get_loot_history(player)
farmbuyer@25 2004 for i,h in ipairs(player_h) do
farmbuyer@24 2005 local unique = h.id .. ' ' .. h.when
farmbuyer@24 2006 if unique == tag then
farmbuyer@25 2007 hist_i = i
farmbuyer@24 2008 break
farmbuyer@24 2009 end
farmbuyer@24 2010 end
farmbuyer@25 2011 if not hist_i then
farmbuyer@24 2012 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@24 2013 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@24 2014 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 2015 end
farmbuyer@24 2016 end
farmbuyer@24 2017
farmbuyer@24 2018 if errtxt then
farmbuyer@25 2019 return nil, errtxt
farmbuyer@24 2020 end
farmbuyer@25 2021 return player_i, player_h, hist_i
farmbuyer@25 2022 end
farmbuyer@24 2023
farmbuyer@25 2024 function addon:reassign_loot (index, to_name)
farmbuyer@25 2025 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@25 2026 local e = g_loot[index]
farmbuyer@25 2027 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "reassign")
farmbuyer@25 2028 local from_name = e.person
farmbuyer@25 2029 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 2030
farmbuyer@25 2031 if not from_i then
farmbuyer@25 2032 -- from_h is the formatted error text
farmbuyer@25 2033 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@25 2034 else
farmbuyer@25 2035 local hist_h = tremove (from_h, hist_i)
farmbuyer@25 2036 tinsert (to_h, 1, hist_h)
farmbuyer@25 2037 tsort (from_h, comp)
farmbuyer@25 2038 tsort (to_h, comp)
farmbuyer@25 2039 end
farmbuyer@25 2040 e.person = to_name
farmbuyer@25 2041 e.person_class = select(2,UnitClass(to_name))
farmbuyer@25 2042 self.hist_clean = nil
farmbuyer@25 2043
farmbuyer@25 2044 self:Print("Reassigned entry %d/%s from '%s' to '%s'.", index, e.itemlink, from_name, to_name)
farmbuyer@25 2045 end
farmbuyer@25 2046
farmbuyer@36 2047 -- Similar to _addHistoryEntry. The second arg may be a loot entry
farmbuyer@36 2048 -- (which used to be at LOOTINDEX), or nil (and the loot entry will
farmbuyer@36 2049 -- be pulled from LOOTINDEX instead).
farmbuyer@36 2050 function addon:_delHistoryEntry (lootindex, opt_e)
farmbuyer@36 2051 local e = opt_e or g_loot[lootindex]
farmbuyer@36 2052 if e.kind ~= 'loot' then return end
farmbuyer@36 2053
farmbuyer@36 2054 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "delete")
farmbuyer@36 2055 if not from_i then
farmbuyer@36 2056 -- from_h is the formatted error text
farmbuyer@36 2057 self:Print(from_h .. " Loot will be deleted, but history will NOT be updated.", e.itemlink)
farmbuyer@36 2058 return
farmbuyer@36 2059 end
farmbuyer@36 2060
farmbuyer@36 2061 --[[local hist_h = ]]tremove (from_h, hist_i)
farmbuyer@36 2062 tsort (from_h, comp)
farmbuyer@36 2063 self.hist_clean = nil
farmbuyer@36 2064
farmbuyer@36 2065 self:Print("Removed history entry %d/%s from '%s'.", lootindex, e.itemlink, e.person)
farmbuyer@36 2066 end
farmbuyer@36 2067
farmbuyer@25 2068 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 2069 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@25 2070 local deleted_cache = {} --setmetatable({}, {__mode='k'})
farmbuyer@25 2071 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 2072 local e = g_loot[index]
farmbuyer@25 2073 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 2074 -- output, so force to a string instead.
farmbuyer@25 2075 olddisp = olddisp or 'normal'
farmbuyer@25 2076 local newdisp = e.disposition or 'normal'
farmbuyer@25 2077 -- Ignore misclicks and the like
farmbuyer@25 2078 if olddisp == newdisp then return end
farmbuyer@25 2079
farmbuyer@25 2080 local name = e.person
farmbuyer@25 2081
farmbuyer@25 2082 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@25 2083 local name_i, name_h, hist_i = self:_history_by_loot_id (e, "mark")
farmbuyer@25 2084 -- remove history entry
farmbuyer@25 2085 if hist_i then
farmbuyer@25 2086 local hist_h = tremove (name_h, hist_i)
farmbuyer@25 2087 deleted_cache[e.history_unique] = hist_h
farmbuyer@25 2088 self.hist_clean = nil
farmbuyer@25 2089 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 2090 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 2091 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@25 2092 else
farmbuyer@25 2093 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 2094 end
farmbuyer@25 2095 return
farmbuyer@25 2096 end
farmbuyer@25 2097
farmbuyer@25 2098 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 2099 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 2100 then
farmbuyer@25 2101 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 2102
farmbuyer@25 2103 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 2104 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 2105 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 2106 -- the same steps as _addHistoryEntry.
farmbuyer@25 2107 local entry
farmbuyer@25 2108 if e.history_unique and deleted_cache[e.history_unique] then
farmbuyer@25 2109 entry = deleted_cache[e.history_unique]
farmbuyer@25 2110 deleted_cache[e.history_unique] = nil
farmbuyer@25 2111 end
farmbuyer@25 2112 local when = g_today and self:format_timestamp (g_today, e) or tostring(e.stamp)
farmbuyer@25 2113 entry = entry or {
farmbuyer@25 2114 id = e.id,
farmbuyer@25 2115 when = when,
farmbuyer@25 2116 count = e.count,
farmbuyer@25 2117 }
farmbuyer@25 2118 tinsert (name_h, 1, entry)
farmbuyer@25 2119 e.history_unique = e.history_unique or (entry.id .. ' ' .. entry.when)
farmbuyer@25 2120 self.hist_clean = nil
farmbuyer@25 2121 return
farmbuyer@25 2122 end
farmbuyer@24 2123 end
farmbuyer@1 2124 end
farmbuyer@1 2125
farmbuyer@1 2126
farmbuyer@1 2127 ------ Player communication
farmbuyer@1 2128 do
farmbuyer@56 2129 local select, tconcat, strsplit = select, table.concat, strsplit
farmbuyer@56 2130 --[[ old way: repeated string concatenations, BAD
farmbuyer@56 2131 new way: new table on every call, BAD
farmbuyer@56 2132 local msg = ...
farmbuyer@56 2133 for i = 2, select('#',...) do
farmbuyer@56 2134 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@56 2135 end
farmbuyer@56 2136 return msg
farmbuyer@56 2137 ]]
farmbuyer@56 2138 local function assemble(t,...)
farmbuyer@56 2139 if select('#',...) > 0 then
farmbuyer@56 2140 local msg = {t,...}
farmbuyer@56 2141 -- tconcat requires strings, but T is known to be one already
farmbuyer@56 2142 for i = 2, #msg do
farmbuyer@56 2143 msg[i] = tostring(msg[i]) or ""
farmbuyer@56 2144 end
farmbuyer@56 2145 return tconcat (msg, '\a')
farmbuyer@56 2146 end
farmbuyer@56 2147 return t
farmbuyer@56 2148 end
farmbuyer@56 2149
farmbuyer@56 2150 -- broadcast('tag', <stuff>)
farmbuyer@56 2151 -- vbroadcast('tag', <stuff>)
farmbuyer@56 2152 function addon:vbroadcast(tag,...)
farmbuyer@56 2153 return self:broadcast(self.commrev..tag,...)
farmbuyer@56 2154 end
farmbuyer@56 2155 function addon:broadcast(tag,...)
farmbuyer@56 2156 local msg = assemble(tag,...)
farmbuyer@56 2157 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@56 2158 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@56 2159 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@56 2160 end
farmbuyer@56 2161 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@56 2162 function addon:whispercast(to,...)
farmbuyer@56 2163 local msg = assemble(...)
farmbuyer@56 2164 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@56 2165 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@56 2166 end
farmbuyer@56 2167
farmbuyer@1 2168 local function adduser (name, status, active)
farmbuyer@1 2169 if status then addon.sender_list.names[name] = status end
farmbuyer@1 2170 if active then addon.sender_list.active[name] = active end
farmbuyer@1 2171 end
farmbuyer@1 2172
farmbuyer@1 2173 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 2174 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 2175 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 2176 local OCR_funcs = {}
farmbuyer@1 2177
farmbuyer@1 2178 OCR_funcs.ping = function (sender)
farmbuyer@1 2179 pprint('comm', "incoming ping from", sender)
farmbuyer@1 2180 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 2181 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 2182 end
farmbuyer@1 2183 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 2184 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 2185 addon:Print("Echo: ", s)
farmbuyer@1 2186 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 2187 end
farmbuyer@27 2188 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 2189 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 2190 addon:_check_revision (revlarge)
farmbuyer@27 2191 end
farmbuyer@1 2192
farmbuyer@1 2193 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 2194 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 2195 if not addon.enabled then return end
farmbuyer@1 2196 adduser (sender, nil, true)
farmbuyer@1 2197 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 2198 end
farmbuyer@56 2199 OCR_funcs['16loot'] = OCR_funcs.loot
farmbuyer@1 2200
farmbuyer@1 2201 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@56 2202 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason,
farmbuyer@56 2203 "name", bossname, "it", instancetag)
farmbuyer@1 2204 if not addon.enabled then return end
farmbuyer@1 2205 adduser (sender, nil, true)
farmbuyer@56 2206 addon:on_boss_broadcast (reason, bossname, instancetag, --[[maxsize=]]0)
farmbuyer@56 2207 end
farmbuyer@56 2208 OCR_funcs['16boss'] = function (sender, _, reason, bossname, instancetag, maxsize)
farmbuyer@56 2209 addon.dprint('comm', "DOTboss16, sender", sender, "reason", reason,
farmbuyer@56 2210 "name", bossname, "it", instancetag, "size", maxsize)
farmbuyer@56 2211 if not addon.enabled then return end
farmbuyer@56 2212 adduser (sender, nil, true)
farmbuyer@56 2213 addon:on_boss_broadcast (reason, bossname, instancetag, maxsize)
farmbuyer@1 2214 end
farmbuyer@1 2215
farmbuyer@1 2216 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 2217 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2218 then
farmbuyer@38 2219 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
farmbuyer@1 2220 sender,
farmbuyer@1 2221 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 2222 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 2223 end
farmbuyer@18 2224 addon.popped = true
farmbuyer@1 2225 end
farmbuyer@1 2226
farmbuyer@1 2227 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 2228 if addon.debug.comm or addon.requesting or
farmbuyer@1 2229 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2230 then
farmbuyer@1 2231 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 2232 end
farmbuyer@1 2233 end
farmbuyer@1 2234 -- remove this tag once it's all tested
farmbuyer@1 2235 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 2236 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 2237 end
farmbuyer@1 2238
farmbuyer@1 2239 -- Incoming message dispatcher
farmbuyer@1 2240 local function dotdotdot (sender, tag, ...)
farmbuyer@1 2241 local f = OCR_funcs[tag]
farmbuyer@1 2242 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 2243 if f then return f(sender,tag,...) end
farmbuyer@1 2244 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 2245 end
farmbuyer@1 2246 -- Recent message cache
farmbuyer@1 2247 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 2248
farmbuyer@1 2249 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 2250 if prefix ~= self.ident then return end
farmbuyer@1 2251 if not self.debug.comm then
farmbuyer@1 2252 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 2253 if sender == my_name then return end
farmbuyer@1 2254 end
farmbuyer@1 2255 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 2256
farmbuyer@1 2257 if self.recent_messages:test(msg) then
farmbuyer@40 2258 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
farmbuyer@40 2259 return
farmbuyer@1 2260 end
farmbuyer@1 2261 self.recent_messages:add(msg)
farmbuyer@1 2262
farmbuyer@1 2263 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 2264 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2265 end
farmbuyer@1 2266
farmbuyer@1 2267 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 2268 if prefix ~= self.identTg then return end
farmbuyer@1 2269 if not self.debug.comm then
farmbuyer@1 2270 if distribution ~= "WHISPER" then return end
farmbuyer@1 2271 if sender == my_name then return end
farmbuyer@1 2272 end
farmbuyer@1 2273 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 2274 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2275 end
farmbuyer@1 2276 end
farmbuyer@1 2277
farmbuyer@1 2278 -- vim:noet