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1 -- WorldPlan
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2 -- WorldQuests.lua
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3 -- Created: 11/2/2016 3:40 PM
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4 -- %file-revision%
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5
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6 local print = DEVIAN_WORKSPACE and function(...) _G.print('WorldQuests', ...) end or nop
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7 local rprint = DEVIAN_WORKSPACE and function(...) _G.print('WQRefresh', ...) end or nop
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8 local qprint = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or nop
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9 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or nop
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10 local mprint = DEVIAN_WORKSPACE and function(...) _G.print('Canvas', ...) end or nop
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11 local _, db = ...
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12 local Module = WorldPlanQuestsMixin
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13
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14 local _G = _G
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15 local type, tostring, tonumber, pairs, ipairs = type, tostring, tonumber, pairs, ipairs
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16 local MC_GetNumZones, MC_GetZoneInfo = C_MapCanvas.GetNumZones, C_MapCanvas.GetZoneInfo
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17 local TQ_GetQuestsForPlayerByMapID = C_TaskQuest.GetQuestsForPlayerByMapID -- This function is not yet documented
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18 local TQ_GetQuestZoneID = C_TaskQuest.GetQuestZoneID
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19 local TQ_IsActive = C_TaskQuest.IsActive
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20 local TQ_RequestPreloadRewardData = C_TaskQuest.RequestPreloadRewardData
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21 local pairs, ipairs, tinsert, tremove, wipe = pairs, ipairs, tinsert, tremove, table.wipe
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22 local GetTaskInfo, GetTasksTable, HaveQuestData = GetTaskInfo, GetTasksTable, HaveQuestData
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23 local GetTime = GetTime
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24 local SpellCanTargetQuest, IsQuestIDValidSpellTarget = SpellCanTargetQuest, IsQuestIDValidSpellTarget
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25 local tonumber, abs = tonumber, math.abs
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26 local GetQuestLogRewardInfo = GetQuestLogRewardInfo
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27 local GetCurrentMapAreaID, GetMapInfo, GetMapNameByID = GetCurrentMapAreaID, GetMapInfo, GetMapNameByID
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28 local GetQuestBountyInfoForMapID, GetQuestLogTitle, GetQuestLogIndexByID, IsQuestComplete = GetQuestBountyInfoForMapID, GetQuestLogTitle, GetQuestLogIndexByID, IsQuestComplete
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29 local IsQuestCriteriaForBounty = IsQuestCriteriaForBounty
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30
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31 local ToggleButton = {}
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32 local callbacks = {}
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33 local PinBaseIndex = 1200
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34 local BROKEN_ISLES_ID, DALARAN_ID, AZSUNA_ID, VALSHARAH_ID, HIGHMOUNTAIN_ID, STORMHEIM_ID, SURAMAR_ID, EOA_ID = 1007, 1014, 1015,1018, 1024, 1017, 1033, 1096
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35 local WORLD_QUEST_MAPS = { [DALARAN_ID] = 'Dalaran70', [AZSUNA_ID] = 'Azsuna', [VALSHARAH_ID] = "Val'sharah",
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36 [HIGHMOUNTAIN_ID] = 'Highmountain', [STORMHEIM_ID] = 'Stormheim', [SURAMAR_ID] = 'Suramar', [EOA_ID] = 'EyeOfAszhara', }
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37
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38 local REWARD_CASH = WORLD_QUEST_REWARD_TYPE_FLAG_GOLD
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39 local REWARD_ARTIFACT_POWER = WORLD_QUEST_REWARD_TYPE_FLAG_ARTIFACT_POWER
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40 local REWARD_GEAR = WORLD_QUEST_REWARD_TYPE_FLAG_EQUIPMENT
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41 local REWARD_CURRENCY = WORLD_QUEST_REWARD_TYPE_FLAG_ORDER_RESOURCES
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42 local REWARD_REAGENT = WORLD_QUEST_REWARD_TYPE_FLAG_MATERIALS
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43 local SCALE_FACTORS = { 0.25, 0.7, 1 }
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44
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45 local BountyBoard = WorldMapFrame.UIElementsFrame.BountyBoard
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46 local ActionButton = WorldMapFrame.UIElementsFrame.ActionButton
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47
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48 local pinBaseIndex = 1500
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49 local overlayBaseIndex = 1580
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50 local layoutDirty = true
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51 local bountiesDirty = true
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52 local currentScale = WorldMapDetailFrame:GetScale()
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53 local canTargetQuests
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54 local numShown = 0
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55 local numLoaded = 0
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56 local isDataLoaded = true
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57 local numOverlays = 1
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58 local scaleConstant = 1
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59 Module.TasksByID = {}
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60
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61 --%debug%
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62 local SetTimedCallbackForAllPins = function(seconds, callback)
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63 C_Timer.After(seconds, function()
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64 for id, pin in pairs(WorldPlanQuests.QuestsByID) do
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65 callback(pin)
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66 end
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67 end)
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68 end
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69
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70
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71 function Module:Setup()
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72 --print('|cFFFF4400'..self:GetName()..':Setup()')
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73 for mapID, mapName in pairs(WORLD_QUEST_MAPS) do
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74 db.QuestsByZone[mapID] = {}
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75 end
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76 for target, arg in pairs(callbacks) do
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77 --print(type(target))
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78 if type(target) == 'table' then
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79 local callerName = target:GetName() or tostring(target)
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80 for name, method in pairs(arg) do
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81 --print(callerName, arg)
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82 hooksecurefunc(target, name, function(...)
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83 self:OnSecureHook(callerName .. '.' .. name, method, ...)
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84 end)
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85 end
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86 else
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87 hooksecurefunc(target, function(...)
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88 self:OnSecureHook(target, arg, ...)
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89 end)
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90 end
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91 end
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92
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93 self.Status = CreateFrame('Frame', nil, self)
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94 self.Status:SetPoint('TOPLEFT', WorldMapFrame.UIElementsFrame, 'TOPLEFT', 0, 0)
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95 self.Status:SetPoint('BOTTOMRIGHT', WorldMapFrame.UIElementsFrame, 'TOPRIGHT', 0, -4)
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96 self.Status.t = self.Status:CreateTexture(nil, 'OVERLAY')
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97 self.Status.b = self.Status:CreateTexture(nil, 'BACKGROUND')
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98 self.Status.b:SetColorTexture(0,0,0,.25)
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99 self.Status.b:SetAllPoints(self.Status)
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100 self.Status.t:SetColorTexture(1,1,1,.5)
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101 self.Status.t:SetPoint('TOP')
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102 self.Status.t:SetPoint('BOTTOM')
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103 self.Status.t:SetPoint('LEFT')
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104 local translationEnd, translationStart
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105 self.Status:SetScript('OnUpdate', function(status)
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106 local translateTo
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107 if numLoaded < numShown then
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108 translateTo = (numLoaded/numShown) * status:GetWidth()
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109 status.t:SetWidth(translateTo)
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110 else
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111 translateTo = status:GetWidth()
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112 status.t:SetWidth(translateTo)
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113 end
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114 end)
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115
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116 self:SetAllPoints(WorldMapFrame.UIElementsFrame)
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117 for k,v in pairs( ToggleButton) do
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118 self.Toggle:SetScript(k,v)
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119 end
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120
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121 self:UpdateBounties('SETUP')
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122
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123 self:Show()
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124 end
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125 callbacks.ClickWorldMapActionButton = function(WorldQuests)
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126 WorldQuests:Refresh('CLICK_MAP_ACTION_BUTTON')
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127 end
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128 callbacks.WorldMap_UpdateQuestBonusObjectives = function(WorldQuests)
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129 WorldQuests:UpdateTaskPOIs()
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130 end
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131 callbacks.WorldMapFrame_UpdateMap = function(WorldQuests)
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132 WorldQuests:RefreshIfChanged('WMF_UPDATE')
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133 end
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134 callbacks.WorldMapScrollFrame_ReanchorQuestPOIs = function (WorldQuests)
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135 WorldQuests:RefreshIfChanged('WMF_REANCHOR')
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136 end
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137
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138 callbacks[BountyBoard] = {}
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139 callbacks[BountyBoard].SetSelectedBountyIndex = function(WorldQuests)
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140 WorldQuests:UpdateBounties('BOUNTY_SELECTED')
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141 WorldQuests:Refresh('BOUNTY_SELECTED')
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142 end
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143
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144 callbacks[ActionButton] = {}
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145 callbacks[ActionButton].UpdateCastingState = function(WorldQuests)
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146 WorldQuests:Refresh('CASTING_STATE_CHANGED')
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147 end
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148
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149 function Module:OnConfigUpdate()
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150 --print('|cFFFFFF00OnConfigUpdate()|r')
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151 if db.Config.FadeWhileGrouped then
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152 db.PinAlpha = 0.15
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153 else
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154 db.PinAlpha = 1
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155 end
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156
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157 if not db.Config.EnablePins then
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158 for _, pin in pairs(db.QuestsByID) do
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159 pin:SetShown(false)
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160 end
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161 end
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162
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163 ToggleButton.OnShow(self.Toggle)
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164 end
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165
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166 local InternalHideButton = function(button, index)
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167 button:Hide()
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168 end
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169 local InternalShowButton = function(button, index)
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170 button:Show()
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171 end
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172
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173 function Module:OnSecureHook(callbackName, func, ...)
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174 --rprint('|cFFFF4400'..callbackName..'|r', ...)
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175 func(self, ...)
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176 end
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177
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178 local defaults = {}
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179 local REWARD_UNKNOWN = 768
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180 function Module:OnLoad()
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181 --print('|cFFFF4400'..self:GetName()..':OnLoad()')
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182
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183 self:SetParent(WorldMapFrame.UIElementsFrame)
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184 WorldPlan:AddHandler(self, defaults)
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185
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186 for areaID, fileName in pairs(WORLD_QUEST_MAPS) do
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187 db.QuestsByZone[areaID] = {}
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188 end
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189
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190 -- WORLD_MAP_UPDATE and PLAYER_ENTERING_WORLD are passed down from a higher level
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191 self:RegisterEvent('WORLD_QUEST_COMPLETED_BY_SPELL')
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192 self:RegisterEvent('SUPER_TRACKED_QUEST_CHANGED')
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193 self:RegisterEvent('SKILL_LINES_CHANGED')
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194 --self:RegisterEvent('CURRENT_SPELL_CAST_CHANGED')
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195 self:RegisterEvent('ARTIFACT_UPDATE')
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196 self:RegisterEvent('QUEST_LOG_UPDATE')
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197 end
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198
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199 local artifactKnowledgeMultiplier
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200 local superTrackedQuestID
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201 function Module:OnEvent (event, ...)
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202
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203 print('|cFFFFFF00OnEvent() '..event..'|r', GetTime(), ...)
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204 if (event == 'QUEST_LOG_UPDATE') then
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205 self:UpdateBounties(event)
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206 elseif event == 'WORLD_QUEST_COMPLETED_BY_SPELL' then
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207 local questID = ...
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208 if questID and db.QuestsByID[questID] then
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209 db.QuestsByID[questID].complete = true
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210 self:ReleasePin(db.QuestsByID[questID])
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211 end
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212 self:Refresh(event)
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213 elseif event == 'SKILL_LINES_CHANGED' or event == 'CURRENT_SPELL_CAST_CHANGED' then
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214 self:Refresh(event)
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215 elseif event == 'ARTIFACT_UPDATE' then
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216 local akCheck = C_ArtifactUI.GetArtifactKnowledgeMultiplier()
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217 if akCheck and (akCheck ~= artifactKnowledgeMultiplier) then
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218 if artifactKnowledgeMultiplier then
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219 --print('push artifact knowledge update', artifactKnowledgeMultiplier, 'to', akCheck)
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220 for index, pin in pairs( db.QuestsByID) do
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221 if pin.rewardType == REWARD_ARTIFACT_POWER then
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222 db.log(pin.questID .. ' ' .. tostring(pin.title) .. ' Flagged for artifact power.')
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223 pin.itemNumber = 0
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224 pin.dataLoaded = nil
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225 end
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226 end
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227 else
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228
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229 print('artifact knowledge multiplier is known', akCheck)
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230 end
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231 artifactKnowledgeMultiplier = akCheck
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232 end
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233 elseif event == 'SUPER_TRACKED_QUEST_CHANGED' then
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234 if superTrackedQuestID and db.QuestsByID[superTrackedQuestID] then
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235 db.QuestsByID[superTrackedQuestID].isStale = true
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236 end
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237 local newID = GetSuperTrackedQuestID()
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238 if newID and db.QuestsByID[newID] then
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239 db.QuestsByID[newID].isStale = true
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240 end
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241 end
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242 end
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243
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244
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245 function Module:OnUpdate(sinceLast)
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246
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247 if self.refreshBenchMarkTicker then
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248 --print(self.refreshBenchMarkTicker)
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249 self.refreshBenchMarkTicker = self.refreshBenchMarkTicker - 1
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250
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251 if self.refreshBenchMarkTicker == 0 then
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252
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253 self.refreshTime = floor((GetTime() - self.refreshBenchMark) * 1000)/1000
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254 self.debugMessage:SetText(self.refreshTime)
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255 self.refreshBenchMarkTicker = nil
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256 end
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257 else
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258 self.refreshBenchMark = GetTime()
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259 end
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260
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261 if self.filtersDirty or self.isStale then
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262 self:Refresh()
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263 end
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264 if #db.UpdatedPins >= 1 then
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265 --print('|cFF00FF88pending update', #db.UpdatedPins)
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266 self:UpdateNext()
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267 end
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268
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269 end
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270
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271 function Module:OnMapInfo(isBrokenIsle, isZoomedOut, mapAreaID, isNewMap, isMapOpen)
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272 if isNewMap then
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273 print('|cFF0088FFOnMapInfo()|r, mapAreaID =', mapAreaID,'visible =', isMapOpen, 'changed =', isNewMap)
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274 layoutDirty = true
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275 self:Refresh('WORLD_MAP_CHANGED')
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276 else
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277
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278 --print('|cFFFFFF00'..self:GetName()..':OnMapInfo()|r, mapAreaID =', mapAreaID,'visible =', isMapOpen, 'changed =', isNewMap)
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279 end
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280 end
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281
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282
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283 function Module:UpdateTaskPOIs()
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284 canTargetQuests = SpellCanTargetQuest()
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285 local func = canTargetQuests and 'Show' or 'Hide'
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286 for i = 1, NUM_WORLDMAP_TASK_POIS do
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287 local button = _G['WorldMapFrameTaskPOI'..i]
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288 if button and button.worldQuest then
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289 button[func](button)
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290 end
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291 end
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292 end
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293
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294 local bountyQuests = {}
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295 local bountyInfo = {}
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296
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297 local bountyDisplayLocation, bountyLockedQuestID, selectedBountyIndex, selectedBountyQuestID
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298 function Module:UpdateBounties(...)
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299 print('|cFF00FF88BountyInfo()|r', ...)
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300 wipe(db.BountiesByFactionID)
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301 wipe(db.BountiesByQuestID)
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302
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303 db.selectedBounty = nil
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304 selectedBountyIndex = BountyBoard:GetSelectedBountyIndex()
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305 db.Bounties, bountyDisplayLocation, bountyLockedQuestID = GetQuestBountyInfoForMapID(db.currentMapID, db.Bounties)
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306 local numBounties = 0
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307 for index, info in ipairs(db.Bounties) do
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308 numBounties = numBounties + 1
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309 info.index = index
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310 info.complete = IsQuestComplete(info.questID)
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311 if not info.complete then
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312 db.BountiesByFactionID[info.factionID] = info
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313 db.BountiesByQuestID[info.questID] = info
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314 if index == selectedBountyIndex then
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315 db.selectedBounty = info
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316 selectedBountyQuestID = info.questID
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317 end
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318 print(' ', index, info.factionID, GetQuestLogTitle(GetQuestLogIndexByID(info.questID)), info.complete, (index == selectedBountyIndex) and 'SELECTED' or '')
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319 end
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320 end
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321 bountiesDirty = nil
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322 end
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323
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324
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Nenue@40
|
325 local totalPins = 0
|
Nenue@33
|
326 local TQ_GetQuestLocation = C_TaskQuest.GetQuestLocation
|
Nenue@45
|
327 function Module:AcquirePin (info)
|
Nenue@40
|
328 local questID = info.questId
|
Nenue@40
|
329 if not questID then
|
Nenue@40
|
330 return nil
|
Nenue@40
|
331 end
|
Nenue@40
|
332
|
Nenue@40
|
333 if not QuestUtils_IsQuestWorldQuest(questID) then
|
Nenue@40
|
334 return nil
|
Nenue@40
|
335 end
|
Nenue@40
|
336
|
Nenue@49
|
337 -- if we're grabbing a pin, the filters need to be checked
|
Nenue@40
|
338 local pin = db.QuestsByID[questID]
|
Nenue@33
|
339 if not pin then
|
Nenue@40
|
340 local numFree = #db.FreePins
|
Nenue@33
|
341 if numFree >= 1 then
|
Nenue@40
|
342 pin = tremove(db.FreePins, numFree)
|
Nenue@33
|
343 --print('|cFF00FF00Re-using', pin:GetName())
|
Nenue@33
|
344 else
|
Nenue@40
|
345 totalPins = totalPins + 1
|
Nenue@69
|
346 local name = 'WorldPlanQuestMarker' .. numOverlays
|
Nenue@33
|
347 --print('|cFF00FF00Creating', name)
|
Nenue@33
|
348 pin = CreateFrame('Frame', name, WorldMapPOIFrame, 'WorldPlanQuestPin')
|
Nenue@33
|
349
|
Nenue@75
|
350 pin:SetID(totalPins)
|
Nenue@33
|
351 pin:SetFrameStrata('HIGH')
|
Nenue@69
|
352 numOverlays = numOverlays + 1
|
Nenue@33
|
353 --pin.iconBorder:SetVertexColor(0,0,0,1)
|
Nenue@33
|
354 end
|
Nenue@40
|
355 pin.questID = questID
|
Nenue@40
|
356 pin.worldQuest = true
|
Nenue@75
|
357 pin.throttle = pin.updateRate
|
Nenue@33
|
358 pin.isNew = true
|
Nenue@33
|
359 pin.currentWidth = nil
|
Nenue@40
|
360 db.QuestsByID[questID] = pin
|
Nenue@40
|
361 tinsert(db.UsedPins, pin)
|
Nenue@75
|
362
|
Nenue@40
|
363 end
|
Nenue@33
|
364
|
Nenue@40
|
365 if pin and info then
|
Nenue@40
|
366 pin.inProgress = info.inProgress
|
Nenue@40
|
367 pin.floor = info.floor
|
Nenue@40
|
368 pin.numObjectives = info.numObjectives or 0
|
Nenue@40
|
369 if info.x and info.y then
|
Nenue@75
|
370 if (info.x ~= pin.x) or (info.y ~= pin.y) then
|
Nenue@75
|
371 pin.isStale = true
|
Nenue@75
|
372 --rprint('|cFFFF4400SetCoords|r', info.x, info.y)
|
Nenue@75
|
373 end
|
Nenue@75
|
374
|
Nenue@40
|
375 end
|
Nenue@40
|
376 end
|
Nenue@33
|
377
|
Nenue@75
|
378 pin.x = info.x or pin.x
|
Nenue@75
|
379 pin.y = info.y or pin.y
|
Nenue@75
|
380
|
Nenue@75
|
381 if not HaveQuestData(questID) then
|
Nenue@75
|
382 TQ_RequestPreloadRewardData(questID);
|
Nenue@75
|
383 end
|
Nenue@75
|
384
|
Nenue@75
|
385
|
Nick@62
|
386 if (not pin.dataLoaded) then
|
Nenue@65
|
387 local dataLoaded = pin:GetData()
|
Nenue@65
|
388 isDataLoaded = (isDataLoaded and dataLoaded)
|
Nick@63
|
389 WorldPlan.dataFlush = true
|
Nenue@49
|
390 end
|
Nenue@49
|
391
|
Nenue@66
|
392
|
Nick@64
|
393 pin.isActive = TQ_IsActive(questID)
|
Nenue@75
|
394 pin:GetCriteriaState()
|
Nenue@57
|
395 pin:CheckFilterRules()
|
Nenue@75
|
396 --rprint(pin:GetID(), pin.filtered, pin.used)
|
Nenue@49
|
397
|
Nenue@40
|
398 return pin
|
Nenue@33
|
399 end
|
Nenue@33
|
400
|
Nenue@33
|
401 -- remove from index and add it to the recycling heap
|
Nenue@45
|
402 function Module:ReleasePin (pin)
|
Nenue@33
|
403
|
Nenue@40
|
404 local id = pin.questID
|
Nenue@33
|
405 if id then
|
Nenue@40
|
406 db.QuestsByID[id] = nil
|
Nenue@40
|
407
|
Nenue@40
|
408 for i, zone in pairs(db.QuestsByZone) do
|
Nenue@75
|
409 --print('-', i, zone[i])
|
Nenue@33
|
410 zone[id] = nil
|
Nenue@33
|
411 end
|
Nenue@40
|
412 db.TasksByID[id] = nil
|
Nenue@33
|
413 end
|
Nick@64
|
414 pin.isActive = nil
|
Nick@64
|
415 pin.dataLoaded = nil
|
Nick@62
|
416 pin:HideFrames()
|
Nenue@40
|
417 tinsert(db.FreePins, pin)
|
Nenue@40
|
418
|
Nick@63
|
419 WorldPlan.dataFlush = true
|
Nenue@75
|
420 --print('|cFF00FF00-'.. (pin.mapID and GetMapNameByID(pin.mapID) or '???') ..'|r', id, pin.title)
|
Nenue@33
|
421 end
|
Nenue@33
|
422
|
Nenue@72
|
423 -- re-anchors and scales pins that have had either of these changed due to data loading delays
|
Nenue@75
|
424 function Module:UpdateNext()
|
Nenue@75
|
425 --print('|cFF00FF88UpdateNext()')
|
Nenue@67
|
426 local pin = tremove(db.UpdatedPins)
|
Nenue@67
|
427 pin:CheckFilterRules()
|
Nenue@67
|
428
|
Nenue@75
|
429 local scaleFactor = SCALE_FACTORS[(pin.dataLoaded and not pin.filtered) and scaleConstant or 1]
|
Nenue@75
|
430 --print(pin.title, pin.dataLoaded and not pin.filtered, scaleFactor)
|
Nenue@75
|
431 if pin.used then
|
Nenue@75
|
432 pin:SetAnchor(nil, pin.x, pin.y, self.hostWidth, self.hostHeight, scaleFactor)
|
Nenue@75
|
433 pin:OnShow()
|
Nenue@75
|
434 end
|
Nenue@69
|
435
|
Nenue@69
|
436
|
Nenue@67
|
437 end
|
Nenue@67
|
438
|
Nenue@75
|
439 function Module:Debug(...)
|
Nenue@75
|
440 print(...)
|
Nenue@75
|
441 end
|
Nenue@40
|
442
|
Nenue@72
|
443 local msg = '|cFF00FF88WorldQuests:Refresh()|r|cFF00FFFF'
|
Nenue@75
|
444 local lastRefresh
|
Nenue@72
|
445 function Module:Refresh(...)
|
Nenue@75
|
446 --
|
Nenue@33
|
447
|
Nenue@34
|
448 if not self:IsVisible() then
|
Nenue@75
|
449 print('|cFFFF4400Refresh()|r', ...)
|
Nenue@75
|
450 --layoutDirty = true
|
Nenue@75
|
451 return
|
Nenue@73
|
452 else
|
Nenue@75
|
453 --
|
Nenue@75
|
454 if lastRefresh == GetTime() then
|
Nenue@75
|
455 print('|cFFFF4400multiple refreshes tried')
|
Nenue@75
|
456 end
|
Nenue@75
|
457 lastRefresh = GetTime()
|
Nenue@75
|
458 --rprint(msg, ...)
|
Nenue@75
|
459 print(msg, lastRefresh, ...)
|
Nenue@40
|
460 end
|
Nenue@73
|
461
|
Nenue@67
|
462 if not db.Config.EnablePins then
|
Nenue@69
|
463 numShown = 0
|
Nenue@67
|
464 return
|
Nenue@67
|
465 end
|
Nenue@75
|
466 --wprint(' '..msg)
|
Nenue@67
|
467
|
Nenue@72
|
468 scaleConstant = db.isContinentMap and 2 or 3
|
Nenue@72
|
469 canTargetQuests = SpellCanTargetQuest()
|
Nenue@67
|
470
|
Nenue@40
|
471 for index, pin in pairs(db.QuestsByID) do
|
Nenue@40
|
472 pin.used = nil
|
Nenue@40
|
473 end
|
Nenue@40
|
474
|
Nenue@69
|
475 self:UpdateAnchors()
|
Nenue@75
|
476 --[[
|
Nenue@72
|
477 if bountiesDirty then
|
Nenue@75
|
478 --print(' bounties dirty, pushing that')
|
Nenue@72
|
479 self:UpdateBounties()
|
Nenue@72
|
480 end
|
Nenue@75
|
481 --]]
|
Nenue@72
|
482
|
Nick@60
|
483
|
Nenue@69
|
484 -- calculate quests shown
|
Nenue@65
|
485 numShown = 0
|
Nenue@65
|
486 numLoaded = 0
|
Nick@60
|
487 for questID, pin in pairs(db.QuestsByID) do
|
Nick@60
|
488 local oV = pin:IsShown()
|
Nick@60
|
489 if pin.used then
|
Nick@60
|
490 pin.throttle = 1
|
Nenue@75
|
491 --[[
|
Nick@60
|
492 if oV == false then
|
Nenue@75
|
493 --rprint('|cFF00FF00cleanup +|r', questID, pin.title)
|
Nick@60
|
494 end
|
Nenue@75
|
495 --]]
|
Nick@60
|
496 pin:SetShown(true)
|
Nenue@65
|
497 numShown = numShown + 1
|
Nenue@65
|
498 if pin.dataLoaded then
|
Nenue@65
|
499 numLoaded = numLoaded + 1
|
Nenue@65
|
500 end
|
Nenue@65
|
501
|
Nick@60
|
502 else
|
Nenue@75
|
503 --[[
|
Nick@60
|
504 if oV == true then
|
Nenue@67
|
505 rprint('|cFFFF4400 -|r', questID, pin.title)
|
Nick@60
|
506 end
|
Nenue@75
|
507 --]]
|
Nenue@69
|
508 pin.hideReason = "Not used in map area " .. (db.currentMapID)
|
Nenue@75
|
509 pin:SetShown(false)
|
Nick@60
|
510 end
|
Nick@60
|
511 end
|
Nick@60
|
512
|
Nenue@71
|
513
|
Nenue@75
|
514 --print('flags ', layoutDirty, self.isStale)
|
Nenue@75
|
515 --print(' ', numShown, 'shown,', numLoaded, 'with data')
|
Nenue@65
|
516 if numShown > numLoaded then
|
Nenue@65
|
517 self.Status:Show()
|
Nenue@65
|
518 end
|
Nenue@65
|
519
|
Nenue@75
|
520 --
|
Nenue@75
|
521 if layoutDirty or self.isStale then
|
Nenue@75
|
522
|
Nenue@75
|
523 self.refreshBenchMark = GetTime()
|
Nenue@75
|
524 self.refreshBenchMarkTicker = 2
|
Nenue@75
|
525 print('starting bench', self.refreshBenchMark)
|
Nenue@75
|
526 end
|
Nenue@75
|
527 --
|
Nenue@65
|
528
|
Nenue@73
|
529 layoutDirty = nil
|
Nenue@40
|
530 self.isStale = nil
|
Nenue@54
|
531 self.sizesDirty = nil
|
Nenue@66
|
532 self.isZoomDirty = nil
|
Nenue@75
|
533
|
Nenue@40
|
534 end
|
Nenue@40
|
535
|
Nenue@73
|
536 local refreshReason
|
Nenue@75
|
537 function Module:RefreshIfChanged(event)
|
Nenue@69
|
538 local scaleCheck = WorldMapDetailFrame:GetScale()
|
Nenue@73
|
539 refreshReason = nil
|
Nenue@69
|
540 if scaleCheck ~= currentScale then
|
Nenue@73
|
541 refreshReason = 'map scale updated'
|
Nenue@69
|
542 currentScale = scaleCheck
|
Nenue@75
|
543 layoutDirty = true
|
Nenue@72
|
544 elseif self.isStale or layoutDirty then
|
Nenue@73
|
545 refreshReason = 'layout is marked dirty'
|
Nenue@73
|
546 end
|
Nenue@73
|
547 if not refreshReason then
|
Nenue@73
|
548 return
|
Nenue@73
|
549 end
|
Nenue@73
|
550
|
Nenue@73
|
551
|
Nenue@73
|
552 if self:IsVisible() then
|
Nenue@73
|
553 print('|cFF00FFFFRefreshIfChanged()|r', refreshReason)
|
Nenue@75
|
554 self:Refresh(event)
|
Nenue@73
|
555 else
|
Nenue@75
|
556 print('|cFF00FFFFRefreshIfChanged()|r', refreshReason)
|
Nenue@73
|
557 self.isStale = true
|
Nenue@69
|
558 end
|
Nenue@69
|
559 end
|
Nenue@69
|
560
|
Nenue@40
|
561 -- update visibility states of all pins
|
Nenue@57
|
562 function Module:MarkAllPins(pins)
|
Nenue@75
|
563 --print(' |cFFFFFF00'..self:GetName()..':MarkAllPins()|r', pins)
|
Nenue@40
|
564 pins = pins or db.QuestsByID
|
Nenue@40
|
565 for questID, pin in pairs(pins) do
|
Nenue@40
|
566 pin.isStale = true
|
Nenue@75
|
567 --rprint('|cFF00FF00filter', pin.questID, pin.filtered, 'used:', pin.used)
|
Nenue@33
|
568 end
|
Nenue@33
|
569 end
|
Nenue@33
|
570
|
Nenue@69
|
571 -- Updates quest markers in taskInfo while associating them with the given map
|
Nenue@69
|
572 function Module:UpdateQuestsForMap(taskInfo, mapID)
|
Nenue@75
|
573 if mapID then
|
Nenue@75
|
574 db.QuestsByZone[mapID] = db.QuestsByZone[mapID] or {}
|
Nenue@75
|
575 wipe(db.QuestsByZone[mapID])
|
Nenue@75
|
576 end
|
Nenue@75
|
577 print('UpdateQuestsForMap()', GetMapNameByID(mapID), GetMapNameByID(db.currentMapID), layoutDirty)
|
Nenue@40
|
578 for index, info in pairs(taskInfo) do
|
Nenue@75
|
579
|
Nenue@75
|
580 local questID, x, y = info.questId, info.x, info.y
|
Nenue@75
|
581 local pin = self:AcquirePin(info)
|
Nenue@75
|
582 if pin then
|
Nenue@75
|
583 print(pin.title, pin.isStale)
|
Nenue@75
|
584 if pin:IsShown() and (layoutDirty or pin.isStale) then
|
Nenue@75
|
585 local scaleFactor = SCALE_FACTORS[(pin.dataLoaded and not pin.filtered) and scaleConstant or 1]
|
Nenue@75
|
586 pin.owningFrame = WorldMapFrame
|
Nenue@75
|
587 pin:SetFrameLevel(PinBaseIndex+pin:GetID())
|
Nenue@75
|
588 pin.Overlay:SetFrameLevel(overlayBaseIndex+pin:GetID())
|
Nenue@75
|
589 pin:SetAnchor(WorldMapPOIFrame, x, y, self.hostWidth, self.hostHeight, scaleFactor)
|
Nenue@75
|
590 if pin.isStale then
|
Nenue@75
|
591 pin:Refresh('WORLDMAP_REFRESH ' .. GetTime())
|
Nenue@75
|
592 end
|
Nenue@75
|
593 if mapID then
|
Nenue@75
|
594 db.QuestsByZone[mapID][questID] = pin
|
Nenue@75
|
595 end
|
Nenue@75
|
596 else
|
Nenue@75
|
597 if layoutDirty then
|
Nenue@75
|
598 pin.isStale = true
|
Nenue@75
|
599 end
|
Nenue@75
|
600 end
|
Nenue@75
|
601
|
Nenue@75
|
602
|
Nenue@75
|
603 end
|
Nenue@40
|
604 end
|
Nenue@40
|
605 end
|
Nenue@33
|
606
|
Nenue@69
|
607 -- Used to refresh the visible quest markers
|
Nick@60
|
608 function Module:UpdateAnchors ()
|
Nenue@40
|
609 wipe(self.UsedPositions)
|
Nick@60
|
610 print(' |cFF00FF00'..self:GetName()..':UpdateAnchors()')
|
Nenue@74
|
611 local hostWidth, hostHeight = WorldMapPOIFrame:GetSize()
|
Nenue@74
|
612
|
Nenue@74
|
613 if (hostWidth ~= self.hostWidth) or (hostHeight ~= self.hostHeight) then
|
Nenue@74
|
614 self.hostWidth, self.hostHeight = hostWidth, hostHeight
|
Nenue@74
|
615 layoutDirty = true
|
Nenue@74
|
616 end
|
Nenue@74
|
617
|
Nenue@67
|
618
|
Nenue@75
|
619 --rprint('|cFF00FF00'..self:GetName()..':UpdateAnchors()')
|
Nenue@33
|
620 local mapFileName, textureHeight, textureWidth, isMicroDungeon, microDungeonMapName = GetMapInfo()
|
Nenue@33
|
621 if isMicroDungeon then
|
Nenue@33
|
622 return
|
Nenue@33
|
623 end
|
Nenue@69
|
624
|
Nenue@65
|
625 isDataLoaded = true
|
Nenue@67
|
626 local taskInfo = TQ_GetQuestsForPlayerByMapID(db.currentMapID)
|
Nenue@40
|
627 if taskInfo then
|
Nenue@69
|
628 self:UpdateQuestsForMap(taskInfo, db.currentMapID)
|
Nenue@33
|
629 end
|
Nenue@67
|
630 local numZones = MC_GetNumZones(db.currentMapID)
|
Nenue@33
|
631 if numZones then
|
Nenue@33
|
632 for i = 1, numZones do
|
Nenue@67
|
633 local mapAreaID = MC_GetZoneInfo(db.currentMapID, i)
|
Nenue@67
|
634 local taskInfo = TQ_GetQuestsForPlayerByMapID(mapAreaID, db.currentMapID)
|
Nenue@40
|
635 if taskInfo then
|
Nenue@69
|
636 self:UpdateQuestsForMap(taskInfo, mapAreaID)
|
Nenue@40
|
637 end
|
Nenue@33
|
638 end
|
Nenue@33
|
639 end
|
Nenue@33
|
640 end
|
Nenue@33
|
641
|
Nenue@67
|
642 function ToggleButton:OnShow()
|
Nenue@67
|
643 self:SetChecked(db.Config.EnablePins and true or false)
|
Nenue@67
|
644 end
|
Nenue@67
|
645 function ToggleButton:OnClick()
|
Nenue@75
|
646 --print(self:GetChecked())
|
Nenue@67
|
647 db.Config.EnablePins = self:GetChecked()
|
Nenue@67
|
648 _G.WorldPlan:OnConfigUpdate()
|
Nenue@67
|
649 end |