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1 -- WorldPlan
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2 -- WorldQuests.lua
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3 -- Created: 11/2/2016 3:40 PM
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4 -- %file-revision%
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5
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6 local print = DEVIAN_WORKSPACE and function(...) _G.print('WorldQuests', ...) end or function() end
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7 local rprint = DEVIAN_WORKSPACE and function(...) _G.print('WQRefresh', ...) end or function() end
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8 local qprint = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or function() end
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9 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or function() end
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10 local mprint = DEVIAN_WORKSPACE and function(...) _G.print('Canvas', ...) end or function() end
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11 local _, db = ...
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12 local Module = WorldPlanQuestsMixin
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13
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14 local _G = _G
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15 local type, tostring, tonumber, pairs, ipairs = type, tostring, tonumber, pairs, ipairs
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16 local MC_GetNumZones, MC_GetZoneInfo = C_MapCanvas.GetNumZones, C_MapCanvas.GetZoneInfo
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17 local TQ_GetQuestsForPlayerByMapID = C_TaskQuest.GetQuestsForPlayerByMapID -- This function is not yet documented
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18 local TQ_GetQuestZoneID = C_TaskQuest.GetQuestZoneID
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19 local TQ_IsActive = C_TaskQuest.IsActive
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20 local pairs, ipairs, tinsert, tremove, wipe = pairs, ipairs, tinsert, tremove, table.wipe
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21 local GetTaskInfo, GetTasksTable, HaveQuestData = GetTaskInfo, GetTasksTable, HaveQuestData
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22 local GetTime = GetTime
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23 local SpellCanTargetQuest, IsQuestIDValidSpellTarget = SpellCanTargetQuest, IsQuestIDValidSpellTarget
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24 local tonumber, abs = tonumber, math.abs
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25 local GetQuestLogRewardInfo = GetQuestLogRewardInfo
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26 local GetCurrentMapAreaID, GetMapInfo, GetMapNameByID = GetCurrentMapAreaID, GetMapInfo, GetMapNameByID
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27 local GetQuestBountyInfoForMapID, GetQuestLogTitle, GetQuestLogIndexByID, IsQuestComplete = GetQuestBountyInfoForMapID, GetQuestLogTitle, GetQuestLogIndexByID, IsQuestComplete
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28 local IsQuestCriteriaForBounty = IsQuestCriteriaForBounty
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29
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30 local ToggleButton = {}
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31 local callbacks = {}
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32 local PinBaseIndex = 1200
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33 local BROKEN_ISLES_ID, DALARAN_ID, AZSUNA_ID, VALSHARAH_ID, HIGHMOUNTAIN_ID, STORMHEIM_ID, SURAMAR_ID, EOA_ID = 1007, 1014, 1015,1018, 1024, 1017, 1033, 1096
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34 local WORLD_QUEST_MAPS = { [DALARAN_ID] = 'Dalaran70', [AZSUNA_ID] = 'Azsuna', [VALSHARAH_ID] = "Val'sharah",
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35 [HIGHMOUNTAIN_ID] = 'Highmountain', [STORMHEIM_ID] = 'Stormheim', [SURAMAR_ID] = 'Suramar', [EOA_ID] = 'EyeOfAszhara', }
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36
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37 local REWARD_CASH = WORLD_QUEST_REWARD_TYPE_FLAG_GOLD
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38 local REWARD_ARTIFACT_POWER = WORLD_QUEST_REWARD_TYPE_FLAG_ARTIFACT_POWER
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39 local REWARD_GEAR = WORLD_QUEST_REWARD_TYPE_FLAG_EQUIPMENT
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40 local REWARD_CURRENCY = WORLD_QUEST_REWARD_TYPE_FLAG_ORDER_RESOURCES
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41 local REWARD_REAGENT = WORLD_QUEST_REWARD_TYPE_FLAG_MATERIALS
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42 local SCALE_FACTORS = { 0.25, 0.7, 1 }
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43
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44 local BountyBoard = WorldMapFrame.UIElementsFrame.BountyBoard
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45 local ActionButton = WorldMapFrame.UIElementsFrame.ActionButton
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46
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47 local layoutDirty = true
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48 local bountiesDirty = true
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49 local currentScale = WorldMapDetailFrame:GetScale()
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50 local canTargetQuests
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51 local numShown = 0
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52 local numLoaded = 0
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53 local isDataLoaded = true
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54 local numOverlays = 1
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55 local scaleConstant = 1
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56 Module.TasksByID = {}
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57
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58 --%debug%
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59 local SetTimedCallbackForAllPins = function(seconds, callback)
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60 C_Timer.After(seconds, function()
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61 for id, pin in pairs(WorldPlanQuests.QuestsByID) do
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62 callback(pin)
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63 end
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64 end)
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65 end
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66
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67 function Module:OnUpdate(sinceLast)
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68
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69 if self.filtersDirty or self.isStale then
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70 self:Refresh()
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71 end
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72 if #db.UpdatedPins >= 1 then
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73 print('|cFF00FF88pending updates', #db.UpdatedPins)
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74 self:RefreshIfQueued()
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75 end
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76
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77 end
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78
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79
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80 function Module:Setup()
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81 print('|cFFFF4400'..self:GetName()..':Setup()')
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82 for mapID, mapName in pairs(WORLD_QUEST_MAPS) do
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83 db.QuestsByZone[mapID] = {}
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84 end
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85 for target, arg in pairs(callbacks) do
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86 print(type(target))
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87 if type(target) == 'table' then
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88 local callerName = target:GetName() or tostring(target)
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89 for name, method in pairs(arg) do
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90 print(callerName, arg)
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91 hooksecurefunc(target, name, function(...)
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92 self:OnSecureHook(callerName .. '.' .. name, method, ...)
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93 end)
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94 end
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95 else
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96 hooksecurefunc(target, function(...)
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97 self:OnSecureHook(target, arg, ...)
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98 end)
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99 end
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100 end
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101
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102 self.Status = CreateFrame('Frame', nil, self)
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103 self.Status:SetPoint('TOPLEFT', WorldMapPOIFrame, 'TOPLEFT', 0, 0)
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104 self.Status:SetPoint('BOTTOMRIGHT', WorldMapPOIFrame, 'TOPRIGHT', 0, -4)
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105 self.Status.t = self.Status:CreateTexture(nil, 'OVERLAY')
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106 self.Status.b = self.Status:CreateTexture(nil, 'BACKGROUND')
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107 self.Status.b:SetColorTexture(0,0,0,.25)
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108 self.Status.b:SetAllPoints(self.Status)
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109 self.Status.t:SetColorTexture(1,1,1,.5)
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110 self.Status.t:SetPoint('TOP')
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111 self.Status.t:SetPoint('BOTTOM')
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112 self.Status.t:SetPoint('LEFT')
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113 local translationEnd, translationStart
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114 self.Status:SetScript('OnUpdate', function(status)
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115 local translateTo
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116 if numLoaded < numShown then
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117 translateTo = numLoaded/numShown * status:GetWidth()
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118 status.t:SetWidth(translateTo)
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119 else
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120 translateTo = numShown * status:GetWidth()
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121 status.t:SetWidth(translateTo)
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122 end
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123 end)
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124
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125 self:SetAllPoints(WorldMapPOIFrame)
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126 for k,v in pairs( ToggleButton) do
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127 self.Toggle:SetScript(k,v)
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128 end
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129
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130 self:UpdateBounties('SETUP')
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131
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132 self:Show()
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133 end
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134 callbacks.ClickWorldMapActionButton = function(WorldQuests)
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135 WorldQuests:Refresh('CLICK_MAP_ACTION_BUTTON')
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136 end
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137 callbacks.WorldMap_UpdateQuestBonusObjectives = function(WorldQuests)
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138 WorldQuests:UpdateTaskPOIs()
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139 end
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140 callbacks.WorldMapFrame_UpdateMap = function(WorldQuests)
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141 WorldQuests:RefreshIfChanged()
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142 end
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143 callbacks.WorldMapScrollFrame_ReanchorQuestPOIs = function (WorldQuests)
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144 WorldQuests:RefreshIfChanged()
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145 end
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146
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147 callbacks[BountyBoard] = {}
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148 callbacks[BountyBoard].SetSelectedBountyIndex = function(WorldQuests)
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149 WorldQuests:UpdateBounties('BOUNTY_SELECTED')
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150 WorldQuests:Refresh('BOUNTY_SELECTED')
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151 end
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152
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153 callbacks[ActionButton] = {}
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154 callbacks[ActionButton].UpdateCastingState = function(WorldQuests)
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155 WorldQuests:Refresh('CASTING_STATE_CHANGED')
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156 end
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157
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158 function Module:OnConfigUpdate()
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159 print('|cFFFFFF00OnConfigUpdate()|r')
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160 if db.Config.FadeWhileGrouped then
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161 db.PinAlpha = 0.15
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162 else
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163 db.PinAlpha = 1
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164 end
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165
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166 if not db.Config.EnablePins then
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167 for _, pin in pairs(db.QuestsByID) do
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168 pin:SetShown(false)
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169 end
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170 end
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171
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172 ToggleButton.OnShow(self.Toggle)
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173 end
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174
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175 local InternalHideButton = function(button, index)
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176 button:Hide()
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177 end
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178 local InternalShowButton = function(button, index)
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179 button:Show()
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180 end
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181
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182 db.UsedPOIs = {}
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183 function Module:UpdateTaskPOIs()
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184 canTargetQuests = SpellCanTargetQuest()
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185 local func = canTargetQuests and 'Show' or 'Hide'
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186 for i = 1, NUM_WORLDMAP_TASK_POIS do
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187 local button = _G['WorldMapFrameTaskPOI'..i]
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188 if button and button.worldQuest then
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189 button[func](button)
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190 end
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191 end
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192 end
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193
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194 function Module:OnSecureHook(callbackName, func, ...)
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195 rprint('|cFFFF4400'..callbackName..'|r', ...)
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196 func(self, ...)
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197 end
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198
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199 local defaults = {}
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200 local REWARD_UNKNOWN = 768
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201 function Module:OnLoad()
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202 print('|cFFFF4400'..self:GetName()..':OnLoad()')
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203
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204 self:SetParent(WorldMapPOIFrame)
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205 WorldPlan:AddHandler(self, defaults)
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206
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207 for areaID, fileName in pairs(WORLD_QUEST_MAPS) do
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208 db.QuestsByZone[areaID] = {}
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209 end
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210
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211 -- WORLD_MAP_UPDATE and PLAYER_ENTERING_WORLD are passed down from a higher level
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212 self:RegisterEvent('WORLD_QUEST_COMPLETED_BY_SPELL')
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213 self:RegisterEvent('SUPER_TRACKED_QUEST_CHANGED')
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214 self:RegisterEvent('SKILL_LINES_CHANGED')
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215 self:RegisterEvent('CURRENT_SPELL_CAST_CHANGED')
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216 self:RegisterEvent('ARTIFACT_UPDATE')
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217 self:RegisterEvent('QUEST_LOG_UPDATE')
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218 end
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219
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220 local artifactKnowledgeMultiplier
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221 local superTrackedQuestID
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222 function Module:OnEvent (event, ...)
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223
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224 print('|cFFFFFF00'..self:GetName()..':OnEvent() '..event..'|r', GetTime(), ...)
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225 if (event == 'QUEST_LOG_UPDATE') then
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226 self:UpdateBounties(event)
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227 self:RefreshIfChanged(event)
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228 elseif event == 'WORLD_QUEST_COMPLETED_BY_SPELL' then
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229 local questID = ...
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230 self:UpdateBounties(event)
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231 if questID and db.QuestsByID[questID] then
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232 self:ReleasePin(db.QuestsByID[questID])
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233 rprint('|cFFFF4400release|r', questID)
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234 end
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235 self:Refresh(event)
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236 elseif event == 'SKILL_LINES_CHANGED' or event == 'CURRENT_SPELL_CAST_CHANGED' then
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237 self:Refresh(event)
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238 elseif event == 'ARTIFACT_UPDATE' then
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239 local akCheck = C_ArtifactUI.GetArtifactKnowledgeMultiplier()
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240 if akCheck and (akCheck ~= artifactKnowledgeMultiplier) then
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241 if artifactKnowledgeMultiplier then
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242 print('push artifact knowledge update', artifactKnowledgeMultiplier, 'to', akCheck)
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243 for index, pin in pairs( db.QuestsByID) do
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244 if pin.rewardType == REWARD_ARTIFACT_POWER then
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245 db.log(pin.questID .. ' ' .. tostring(pin.title) .. ' Flagged for artifact power.')
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246 pin.itemNumber = 0
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247 pin.dataLoaded = nil
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248 end
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249 end
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250 else
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251
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252 print('artifact knowledge multiplier is known', akCheck)
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253 end
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254 artifactKnowledgeMultiplier = akCheck
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255 end
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256 elseif event == 'SUPER_TRACKED_QUEST_CHANGED' then
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257 if superTrackedQuestID and db.QuestsByID[superTrackedQuestID] then
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258 db.QuestsByID[superTrackedQuestID].isStale = true
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259 end
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260 local newID = GetSuperTrackedQuestID()
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261 if newID and db.QuestsByID[newID] then
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262 db.QuestsByID[newID].isStale = true
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263 end
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264 end
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265 end
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266
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267
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268
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269 local bountyQuests = {}
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270 local bountyInfo = {}
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271 local bountyDisplayLocation, bountyLockedQuestID, selectedBountyIndex, selectedBountyQuestID
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272 function Module:UpdateBounties(...)
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273 print('|cFF00FF88BountyInfo()|r', ...)
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274 wipe(db.BountiesByFactionID)
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275 wipe(bountyQuests)
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276
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277 db.selectedBounty = nil
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278 selectedBountyIndex = BountyBoard:GetSelectedBountyIndex()
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279 bountyInfo, bountyDisplayLocation, bountyLockedQuestID = GetQuestBountyInfoForMapID(db.currentMapID, bountyInfo)
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280 local numBounties = 0
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281 for index, info in ipairs(bountyInfo) do
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282 if info.factionID then
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283 numBounties = numBounties + 1
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284 info.index = index
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285 info.complete = IsQuestComplete(info.questID)
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286 if not info.complete then
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287 db.BountiesByFactionID[info.factionID] = info
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288 if index == selectedBountyIndex then
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289 db.selectedBounty = info
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290 selectedBountyQuestID = info.questID
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291 end
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292 print(' ', index, info.factionID, GetQuestLogTitle(GetQuestLogIndexByID(info.questID)), info.complete, (index == selectedBountyIndex) and 'SELECTED' or '')
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293 bountyQuests[info.questID] = info
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294 end
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295 end
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296 end
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297 bountiesDirty = nil
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298 end
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299
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300 function Module:OnMapInfo(isBrokenIsle, isZoomedOut, mapAreaID, isNewMap, isMapOpen)
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301 if isNewMap then
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302 print('|cFF00FF88OnMapInfo()|r, mapAreaID =', mapAreaID,'visible =', isMapOpen, 'changed =', isNewMap)
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303 if isMapOpen then
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304 self:Refresh(true)
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305 else
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306 self.isStale = true
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307 end
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308 else
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309
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310 rprint('|cFFFFFF00'..self:GetName()..':OnMapInfo()|r, mapAreaID =', mapAreaID,'visible =', isMapOpen, 'changed =', isNewMap)
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311 end
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312 end
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313
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314
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315 local totalPins = 0
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316 local TQ_GetQuestLocation = C_TaskQuest.GetQuestLocation
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317 function Module:AcquirePin (info)
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318 local questID = info.questId
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319 if not questID then
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320 return nil
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321 end
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322
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323 if not QuestUtils_IsQuestWorldQuest(questID) then
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324 return nil
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325 end
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326
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327 -- if we're grabbing a pin, the filters need to be checked
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328 local pin = db.QuestsByID[questID]
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Nenue@33
|
329 if not pin then
|
Nenue@40
|
330 local numFree = #db.FreePins
|
Nenue@33
|
331 if numFree >= 1 then
|
Nenue@40
|
332 pin = tremove(db.FreePins, numFree)
|
Nenue@33
|
333 --print('|cFF00FF00Re-using', pin:GetName())
|
Nenue@33
|
334 else
|
Nenue@40
|
335 totalPins = totalPins + 1
|
Nenue@69
|
336 local name = 'WorldPlanQuestMarker' .. numOverlays
|
Nenue@33
|
337 --print('|cFF00FF00Creating', name)
|
Nenue@33
|
338 pin = CreateFrame('Frame', name, WorldMapPOIFrame, 'WorldPlanQuestPin')
|
Nenue@33
|
339
|
Nenue@33
|
340 pin:SetFrameStrata('HIGH')
|
Nenue@33
|
341 pin.GetTypeInfo = function(frame, typeID)
|
Nenue@33
|
342 return self:GetTypeInfo(typeID)
|
Nenue@33
|
343 end
|
Nenue@40
|
344 pin:SetID(totalPins)
|
Nenue@69
|
345 numOverlays = numOverlays + 1
|
Nenue@33
|
346 --pin.iconBorder:SetVertexColor(0,0,0,1)
|
Nenue@33
|
347 end
|
Nenue@40
|
348 pin.questID = questID
|
Nenue@40
|
349 pin.worldQuest = true
|
Nenue@40
|
350 pin.throttle = 1
|
Nenue@33
|
351 pin.isNew = true
|
Nenue@33
|
352 pin.currentWidth = nil
|
Nenue@40
|
353 db.QuestsByID[questID] = pin
|
Nenue@40
|
354 tinsert(db.UsedPins, pin)
|
Nenue@40
|
355 end
|
Nenue@33
|
356
|
Nenue@40
|
357 if pin and info then
|
Nenue@40
|
358 pin.inProgress = info.inProgress
|
Nenue@40
|
359 pin.floor = info.floor
|
Nenue@40
|
360 pin.numObjectives = info.numObjectives or 0
|
Nenue@40
|
361 if info.x and info.y then
|
Nenue@40
|
362 pin.x = info.x or pin.x
|
Nenue@40
|
363 pin.y = info.y or pin.y
|
Nenue@40
|
364 rprint('|cFFFF4400coords|r', info.x, info.y)
|
Nenue@40
|
365 end
|
Nenue@40
|
366 end
|
Nenue@33
|
367
|
Nick@62
|
368 if (not pin.dataLoaded) then
|
Nenue@65
|
369 local dataLoaded = pin:GetData()
|
Nenue@65
|
370 isDataLoaded = (isDataLoaded and dataLoaded)
|
Nick@63
|
371 WorldPlan.dataFlush = true
|
Nenue@49
|
372 end
|
Nenue@49
|
373
|
Nenue@66
|
374
|
Nick@64
|
375 pin.isActive = TQ_IsActive(questID)
|
Nenue@57
|
376 pin:CheckFilterRules()
|
Nenue@49
|
377 rprint(pin:GetID(), pin.filtered, pin.used)
|
Nenue@49
|
378
|
Nenue@40
|
379 return pin
|
Nenue@33
|
380 end
|
Nenue@33
|
381
|
Nenue@33
|
382 -- remove from index and add it to the recycling heap
|
Nenue@45
|
383 function Module:ReleasePin (pin)
|
Nenue@33
|
384
|
Nenue@40
|
385 local id = pin.questID
|
Nenue@33
|
386 if id then
|
Nenue@40
|
387 db.QuestsByID[id] = nil
|
Nenue@40
|
388
|
Nenue@40
|
389 for i, zone in pairs(db.QuestsByZone) do
|
Nenue@33
|
390 print('-', i, zone[i])
|
Nenue@33
|
391 zone[id] = nil
|
Nenue@33
|
392 end
|
Nenue@40
|
393 db.TasksByID[id] = nil
|
Nenue@33
|
394 end
|
Nick@64
|
395 pin.isActive = nil
|
Nick@64
|
396 pin.dataLoaded = nil
|
Nick@62
|
397 pin:HideFrames()
|
Nenue@40
|
398 tinsert(db.FreePins, pin)
|
Nenue@40
|
399
|
Nick@63
|
400 WorldPlan.dataFlush = true
|
Nenue@40
|
401 print('|cFF00FF00-'.. (pin.mapID and GetMapNameByID(pin.mapID) or '???') ..'|r', id, pin.title)
|
Nenue@33
|
402 end
|
Nenue@33
|
403
|
Nenue@72
|
404 -- re-anchors and scales pins that have had either of these changed due to data loading delays
|
Nenue@72
|
405 function Module:RefreshIfQueued()
|
Nenue@72
|
406 print('|cFF00FF88RefreshIfQueued()')
|
Nenue@67
|
407 local pin = tremove(db.UpdatedPins)
|
Nenue@67
|
408 while pin do
|
Nenue@67
|
409 pin:CheckFilterRules()
|
Nenue@67
|
410
|
Nenue@67
|
411 local scaleFactor = SCALE_FACTORS[(pin.dataLoaded and not pin.filtered) and scaleConstant or 1]
|
Nenue@67
|
412 print(pin.title, pin.dataLoaded and not pin.filtered, scaleFactor)
|
Nenue@71
|
413 if pin.used then
|
Nenue@71
|
414 pin:SetAnchor(nil, pin.x, pin.y, self.hostWidth, self.hostHeight, scaleFactor)
|
Nenue@71
|
415 if pin.isNew then
|
Nenue@71
|
416 pin:OnShow()
|
Nenue@71
|
417 end
|
Nenue@69
|
418 end
|
Nenue@69
|
419
|
Nenue@67
|
420 pin = tremove(db.UpdatedPins)
|
Nenue@69
|
421
|
Nenue@67
|
422 end
|
Nenue@67
|
423 end
|
Nenue@67
|
424
|
Nenue@40
|
425
|
Nenue@72
|
426 local msg = '|cFF00FF88WorldQuests:Refresh()|r|cFF00FFFF'
|
Nenue@72
|
427 function Module:Refresh(...)
|
Nenue@33
|
428
|
Nenue@72
|
429 rprint(msg, ...)
|
Nenue@34
|
430 if not self:IsVisible() then
|
Nenue@73
|
431 rprint('|cFF00FF88WorldQuests:Refresh()|r', ...)
|
Nenue@34
|
432 self.isStale = true
|
Nenue@57
|
433 return self:MarkAllPins()
|
Nenue@73
|
434 else
|
Nenue@73
|
435 rprint('|cFF00FF88WorldQuests:Refresh()|r', ...)
|
Nenue@73
|
436 print('|cFF00FF88WorldQuests:Refresh()|r', ...)
|
Nenue@40
|
437 end
|
Nenue@73
|
438
|
Nenue@67
|
439 if not db.Config.EnablePins then
|
Nenue@69
|
440 numShown = 0
|
Nenue@67
|
441 return
|
Nenue@67
|
442 end
|
Nenue@72
|
443 wprint(' '..msg)
|
Nenue@67
|
444
|
Nenue@72
|
445 scaleConstant = db.isContinentMap and 2 or 3
|
Nenue@72
|
446 canTargetQuests = SpellCanTargetQuest()
|
Nenue@67
|
447
|
Nenue@40
|
448 for index, pin in pairs(db.QuestsByID) do
|
Nenue@40
|
449 pin.used = nil
|
Nenue@40
|
450 end
|
Nenue@40
|
451
|
Nenue@69
|
452 self:UpdateAnchors()
|
Nenue@72
|
453 if bountiesDirty then
|
Nenue@72
|
454 print(' bounties dirty, pushing that')
|
Nenue@72
|
455 self:UpdateBounties()
|
Nenue@72
|
456 end
|
Nenue@72
|
457
|
Nick@60
|
458
|
Nenue@69
|
459 -- calculate quests shown
|
Nenue@65
|
460 numShown = 0
|
Nenue@65
|
461 numLoaded = 0
|
Nick@60
|
462 for questID, pin in pairs(db.QuestsByID) do
|
Nick@60
|
463 local oV = pin:IsShown()
|
Nick@60
|
464 if pin.used then
|
Nick@60
|
465 pin.throttle = 1
|
Nick@60
|
466 if oV == false then
|
Nenue@67
|
467 rprint('|cFF00FF00cleanup +|r', questID, pin.title)
|
Nick@60
|
468 end
|
Nick@60
|
469 pin:SetShown(true)
|
Nenue@65
|
470 numShown = numShown + 1
|
Nenue@65
|
471 if pin.dataLoaded then
|
Nenue@65
|
472 numLoaded = numLoaded + 1
|
Nenue@65
|
473 end
|
Nenue@65
|
474
|
Nick@60
|
475 else
|
Nick@60
|
476 if oV == true then
|
Nenue@67
|
477 rprint('|cFFFF4400 -|r', questID, pin.title)
|
Nick@60
|
478 end
|
Nenue@69
|
479 pin.hideReason = "Not used in map area " .. (db.currentMapID)
|
Nick@62
|
480 pin:HideFrames()
|
Nick@60
|
481 end
|
Nick@60
|
482 end
|
Nick@60
|
483
|
Nenue@71
|
484
|
Nenue@71
|
485
|
Nenue@73
|
486 print(' ', numShown, 'shown,', numLoaded, 'with data')
|
Nenue@65
|
487 if numShown > numLoaded then
|
Nenue@65
|
488 self.Status:Show()
|
Nenue@65
|
489 end
|
Nenue@65
|
490
|
Nenue@65
|
491
|
Nenue@73
|
492 layoutDirty = nil
|
Nenue@40
|
493 self.isStale = nil
|
Nenue@54
|
494 self.sizesDirty = nil
|
Nenue@66
|
495 self.isZoomDirty = nil
|
Nenue@40
|
496 end
|
Nenue@40
|
497
|
Nenue@73
|
498 local refreshReason
|
Nenue@69
|
499 function Module:RefreshIfChanged()
|
Nenue@69
|
500 local scaleCheck = WorldMapDetailFrame:GetScale()
|
Nenue@73
|
501 refreshReason = nil
|
Nenue@69
|
502 if scaleCheck ~= currentScale then
|
Nenue@73
|
503 refreshReason = 'map scale updated'
|
Nenue@72
|
504 self:Refresh('WORLD_MAP_SCALE_CHANGED')
|
Nenue@69
|
505 currentScale = scaleCheck
|
Nenue@72
|
506 elseif self.isStale or layoutDirty then
|
Nenue@73
|
507 refreshReason = 'layout is marked dirty'
|
Nenue@73
|
508 end
|
Nenue@73
|
509 if not refreshReason then
|
Nenue@73
|
510 return
|
Nenue@73
|
511 end
|
Nenue@73
|
512
|
Nenue@73
|
513
|
Nenue@73
|
514 if self:IsVisible() then
|
Nenue@73
|
515 print('|cFF00FFFFRefreshIfChanged()|r', refreshReason)
|
Nenue@69
|
516 self:Refresh()
|
Nenue@73
|
517 else
|
Nenue@73
|
518 rprint('|cFF00FFFFRefreshIfChanged()|r flagging for later refresh', refreshReason)
|
Nenue@73
|
519 self.isStale = true
|
Nenue@69
|
520 end
|
Nenue@69
|
521 end
|
Nenue@69
|
522
|
Nenue@40
|
523 -- update visibility states of all pins
|
Nenue@57
|
524 function Module:MarkAllPins(pins)
|
Nenue@57
|
525 print(' |cFFFFFF00'..self:GetName()..':MarkAllPins()|r', pins)
|
Nenue@40
|
526 pins = pins or db.QuestsByID
|
Nenue@40
|
527 for questID, pin in pairs(pins) do
|
Nenue@40
|
528 pin.isStale = true
|
Nenue@40
|
529 rprint('|cFF00FF00filter', pin.questID, pin.filtered, 'used:', pin.used)
|
Nenue@40
|
530 end
|
Nenue@40
|
531 end
|
Nenue@40
|
532
|
Nenue@45
|
533 function Module:UpdateQuestButton(info, mapID)
|
Nenue@40
|
534 local questID, x, y = info.questId, info.x, info.y
|
Nenue@40
|
535 local pin = self:AcquirePin(info)
|
Nenue@40
|
536 if not pin then
|
Nenue@34
|
537 return
|
Nenue@34
|
538 end
|
Nenue@34
|
539
|
Nenue@67
|
540 --print(' |- ', pin.questID, pin.title)
|
Nenue@57
|
541 rprint('|cFF00FF00update|r', pin.questID, pin.title)
|
Nenue@40
|
542 if x and y then
|
Nenue@66
|
543 local scaleFactor = SCALE_FACTORS[(pin.dataLoaded and not pin.filtered) and scaleConstant or 1]
|
Nenue@49
|
544 pin:SetFrameLevel(PinBaseIndex+pin:GetID())
|
Nenue@57
|
545 pin.owningFrame = WorldMapFrame
|
Nenue@66
|
546 pin:SetAnchor(WorldMapPOIFrame, x, y, self.hostWidth, self.hostHeight, scaleFactor)
|
Nenue@54
|
547 --tinsert(self.UsedPositions, pin)
|
Nenue@40
|
548 end
|
Nenue@66
|
549
|
Nenue@72
|
550 local isCriteria, isBounty
|
Nenue@72
|
551 if pin.factionID then
|
Nenue@72
|
552 if db.BountiesByFactionID[pin.factionID] then
|
Nenue@72
|
553 isCriteria = true
|
Nenue@72
|
554 end
|
Nenue@72
|
555 if selectedBountyQuestID then
|
Nenue@72
|
556 isBounty = IsQuestCriteriaForBounty(pin.questID, selectedBountyQuestID) and true or nil
|
Nenue@72
|
557 end
|
Nenue@72
|
558 end
|
Nenue@72
|
559
|
Nenue@73
|
560 local isSpellTarget
|
Nenue@73
|
561 if canTargetQuests then
|
Nenue@73
|
562 isSpellTarget = IsQuestIDValidSpellTarget(pin.questID)
|
Nenue@73
|
563 end
|
Nenue@73
|
564
|
Nenue@73
|
565 if (pin.isBounty ~= isBounty) or (pin.isCriteria ~= isCriteria) or (pin.isSpellTarget ~= isSpellTarget) then
|
Nenue@73
|
566 pin.isSpellTarget = isSpellTarget
|
Nenue@72
|
567 pin.isBounty = isBounty
|
Nenue@72
|
568 pin.isCriteria = isCriteria
|
Nenue@72
|
569 if pin:IsVisible() then
|
Nenue@72
|
570 --print(' changed', pin.title)
|
Nenue@72
|
571 --numUpdated = numUpdated + 1
|
Nenue@72
|
572 pin:Refresh('BOUNTY_UPDATE')
|
Nenue@72
|
573 else
|
Nenue@72
|
574 --numHidden = numHidden + 1
|
Nenue@72
|
575 pin.isStale = true
|
Nenue@72
|
576 end
|
Nenue@72
|
577 end
|
Nenue@72
|
578
|
Nenue@66
|
579 if self:IsVisible() and (pin.isStale) then
|
Nenue@57
|
580 pin:Refresh()
|
Nenue@54
|
581 end
|
Nenue@69
|
582
|
Nenue@40
|
583 if mapID then
|
Nenue@40
|
584 if not db.QuestsByZone[mapID] then
|
Nenue@40
|
585 db.QuestsByZone[mapID] = {}
|
Nenue@40
|
586 end
|
Nenue@40
|
587 db.QuestsByZone[mapID][questID] = pin
|
Nenue@33
|
588 end
|
Nenue@33
|
589 end
|
Nenue@33
|
590
|
Nenue@69
|
591 -- Updates quest markers in taskInfo while associating them with the given map
|
Nenue@69
|
592 function Module:UpdateQuestsForMap(taskInfo, mapID)
|
Nenue@49
|
593 rprint('Map', GetMapNameByID(mapID), GetMapNameByID(db.currentMapID))
|
Nenue@40
|
594 for index, info in pairs(taskInfo) do
|
Nenue@40
|
595 self:UpdateQuestButton(info, mapID)
|
Nenue@40
|
596 end
|
Nenue@40
|
597 end
|
Nenue@33
|
598
|
Nenue@69
|
599 -- Used to refresh the visible quest markers
|
Nick@60
|
600 function Module:UpdateAnchors ()
|
Nenue@40
|
601 wipe(self.UsedPositions)
|
Nick@60
|
602 print(' |cFF00FF00'..self:GetName()..':UpdateAnchors()')
|
Nenue@57
|
603 self.hostWidth, self.hostHeight = WorldMapPOIFrame:GetSize()
|
Nenue@40
|
604 self.nudgeThrescholdX = 16/self.hostWidth
|
Nenue@40
|
605 self.nudgeThrescholdY = 16/self.hostHeight
|
Nenue@67
|
606
|
Nenue@67
|
607 rprint('|cFF00FF00'..self:GetName()..':UpdateAnchors()')
|
Nenue@33
|
608 local mapFileName, textureHeight, textureWidth, isMicroDungeon, microDungeonMapName = GetMapInfo()
|
Nenue@33
|
609 if isMicroDungeon then
|
Nenue@33
|
610 return
|
Nenue@33
|
611 end
|
Nenue@69
|
612
|
Nenue@65
|
613 isDataLoaded = true
|
Nenue@67
|
614 local taskInfo = TQ_GetQuestsForPlayerByMapID(db.currentMapID)
|
Nenue@40
|
615 if taskInfo then
|
Nenue@69
|
616 self:UpdateQuestsForMap(taskInfo, db.currentMapID)
|
Nenue@33
|
617 end
|
Nenue@67
|
618 local numZones = MC_GetNumZones(db.currentMapID)
|
Nenue@33
|
619 if numZones then
|
Nenue@33
|
620 for i = 1, numZones do
|
Nenue@67
|
621 local mapAreaID = MC_GetZoneInfo(db.currentMapID, i)
|
Nenue@67
|
622 local taskInfo = TQ_GetQuestsForPlayerByMapID(mapAreaID, db.currentMapID)
|
Nenue@40
|
623 if taskInfo then
|
Nenue@69
|
624 self:UpdateQuestsForMap(taskInfo, mapAreaID)
|
Nenue@40
|
625 end
|
Nenue@33
|
626 end
|
Nenue@33
|
627 end
|
Nenue@33
|
628 end
|
Nenue@33
|
629
|
Nenue@67
|
630 function ToggleButton:OnShow()
|
Nenue@67
|
631 self:SetChecked(db.Config.EnablePins and true or false)
|
Nenue@67
|
632 end
|
Nenue@67
|
633 function ToggleButton:OnClick()
|
Nenue@67
|
634 print(self:GetChecked())
|
Nenue@67
|
635 db.Config.EnablePins = self:GetChecked()
|
Nenue@67
|
636 _G.WorldPlan:OnConfigUpdate()
|
Nenue@67
|
637 end |