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1 -- WorldPlan
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2 -- WorldQuests.lua
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3 -- Created: 11/2/2016 3:40 PM
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4 -- %file-revision%
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5 local _, db = ...
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6 local Module = WorldPlanQuestsMixin
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7
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8 local _G = _G
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9 local MC_GetNumZones, MC_GetZoneInfo = C_MapCanvas.GetNumZones, C_MapCanvas.GetZoneInfo
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10 local TQ_GetQuestsForPlayerByMapID = C_TaskQuest.GetQuestsForPlayerByMapID -- This function is not yet documented
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11 local TQ_GetQuestZoneID = C_TaskQuest.GetQuestZoneID
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12 local TQ_IsActive = C_TaskQuest.IsActive
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13 local pairs, ipairs, tinsert, tremove, wipe = pairs, ipairs, tinsert, tremove, table.wipe
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14 local GetTaskInfo, GetTasksTable, HaveQuestData = GetTaskInfo, GetTasksTable, HaveQuestData
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15 local GetTime = GetTime
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16 local SpellCanTargetQuest, IsQuestIDValidSpellTarget = SpellCanTargetQuest, IsQuestIDValidSpellTarget
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17 local tonumber, abs = tonumber, math.abs
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18 local GetQuestLogRewardInfo = GetQuestLogRewardInfo
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19 local GetCurrentMapAreaID, GetMapInfo, GetMapNameByID = GetCurrentMapAreaID, GetMapInfo, GetMapNameByID
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20
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21
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22 local print = DEVIAN_WORKSPACE and function(...) _G.print('WorldQuests', ...) end or function() end
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23 local rprint = DEVIAN_WORKSPACE and function(...) _G.print('WQRefresh', ...) end or function() end
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24 local qprint = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or function() end
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25 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or function() end
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26 local mprint = DEVIAN_WORKSPACE and function(...) _G.print('Canvas', ...) end or function() end
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27
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28 local ToggleButton = {}
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29 local callbacks = {}
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30 local PinBaseIndex = 1200
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31 local BROKEN_ISLES_ID, DALARAN_ID, AZSUNA_ID, VALSHARAH_ID, HIGHMOUNTAIN_ID, STORMHEIM_ID, SURAMAR_ID, EOA_ID = 1007, 1014, 1015,1018, 1024, 1017, 1033, 1096
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32 local WORLD_QUEST_MAPS = { [DALARAN_ID] = 'Dalaran70', [AZSUNA_ID] = 'Azsuna', [VALSHARAH_ID] = "Val'sharah",
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33 [HIGHMOUNTAIN_ID] = 'Highmountain', [STORMHEIM_ID] = 'Stormheim', [SURAMAR_ID] = 'Suramar', [EOA_ID] = 'EyeOfAszhara', }
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34
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35 local REWARD_CASH = WORLD_QUEST_REWARD_TYPE_FLAG_GOLD
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36 local REWARD_ARTIFACT_POWER = WORLD_QUEST_REWARD_TYPE_FLAG_ARTIFACT_POWER
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37 local REWARD_GEAR = WORLD_QUEST_REWARD_TYPE_FLAG_EQUIPMENT
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38 local REWARD_CURRENCY = WORLD_QUEST_REWARD_TYPE_FLAG_ORDER_RESOURCES
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39 local REWARD_REAGENT = WORLD_QUEST_REWARD_TYPE_FLAG_MATERIALS
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40 local SCALE_FACTORS = {
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41 0.25, 0.7, 1
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42 }
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43
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44 local currentScale = WorldMapDetailFrame:GetScale()
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45 local canTargetQuests
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46 local numShown = 0
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47 local numLoaded = 0
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48 local isDataLoaded = true
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49 local numOverlays = 1
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50 local scaleConstant = 1
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51 Module.TasksByID = {}
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52
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53 --%debug%
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54 local SetTimedCallbackForAllPins = function(seconds, callback)
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55 C_Timer.After(seconds, function()
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56 for id, pin in pairs(WorldPlanQuests.QuestsByID) do
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57 callback(pin)
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58 end
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59 end)
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60 end
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61
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62 function Module:OnUpdate(sinceLast)
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63
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64 if self.filtersDirty or self.isStale then
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65 self:Refresh()
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66 end
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67 if #db.UpdatedPins >= 1 then
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68 print('|cFF00FF88pending updates', #db.UpdatedPins)
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69 self:UpdateQueuedPins()
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70 end
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71
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72 end
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73
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74
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75 function Module:Setup()
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76 print('|cFFFF4400'..self:GetName()..':Setup()')
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77 for mapID, mapName in pairs(WORLD_QUEST_MAPS) do
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78 db.QuestsByZone[mapID] = {}
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79 end
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80 for target, arg in pairs(callbacks) do
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81 print(type(target))
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82 if type(target) == 'table' then
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83 local callerName = target:GetName()
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84 for name, method in pairs(arg) do
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85 print(callerName, arg)
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86 hooksecurefunc(target, name, function(...)
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87 self:OnSecureHook(callerName .. '.' .. arg, method, ...)
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88 end)
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89 end
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90 else
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91 hooksecurefunc(target, function(...)
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92 self:OnSecureHook(target, arg, ...)
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93 end)
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94 end
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95 end
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96
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97 self.Status = CreateFrame('Frame', nil, self)
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98 self.Status:SetPoint('TOPLEFT', WorldMapPOIFrame, 'TOPLEFT', 0, 0)
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99 self.Status:SetPoint('BOTTOMRIGHT', WorldMapPOIFrame, 'TOPRIGHT', 0, -4)
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100 self.Status.t = self.Status:CreateTexture(nil, 'OVERLAY')
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101 self.Status.b = self.Status:CreateTexture(nil, 'BACKGROUND')
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102 self.Status.b:SetColorTexture(0,0,0,.25)
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103 self.Status.b:SetAllPoints(self.Status)
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104 self.Status.t:SetColorTexture(1,1,1,.5)
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105 self.Status.t:SetPoint('TOP')
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106 self.Status.t:SetPoint('BOTTOM')
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107 self.Status.t:SetPoint('LEFT')
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108 local translationEnd, translationStart
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109 self.Status:SetScript('OnUpdate', function(status)
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110 local translateTo
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111 if numLoaded < numShown then
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112 translateTo = numLoaded/numShown * status:GetWidth()
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113 status.t:SetWidth(translateTo)
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114 else
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115 translateTo = numShown * status:GetWidth()
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116 status.t:SetWidth(translateTo)
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117 end
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118 end)
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119
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120 self:SetAllPoints(WorldMapPOIFrame)
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121 for k,v in pairs( ToggleButton) do
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122 self.Toggle:SetScript(k,v)
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123 end
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124 self:Show()
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125 end
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126 callbacks.ClickWorldMapActionButton = function(WorldQuests)
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127 WorldQuests:GetUsedPOIs()
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128 end
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129 callbacks.WorldMap_UpdateQuestBonusObjectives = function(WorldQuests)
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130 WorldQuests:GetUsedPOIs()
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131 end
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132 callbacks.WorldMapFrame_UpdateMap = function(WorldQuests)
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133 WorldQuests:RefreshIfChanged()
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134 end
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135 callbacks.WorldMapScrollFrame_ReanchorQuestPOIs = function (WorldQuests)
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136 WorldQuests:RefreshIfChanged()
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137 end
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138 callbacks[WorldMapFrame.UIElementsFrame.BountyBoard] = {
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139 SetSelectedBountyIndex = function(WorldQuests)
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140 WorldQuests:UpdateBountyInfo()
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141 end
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142 }
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143 callbacks[WorldMapFrame.UIElementsFrame.ActionButton] = {
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144 UpdateCastingState = function(WorldQuests)
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145 WorldQuests:Refresh(true)
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146 end
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147 }
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148
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149
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150 local GetQuestBountyInfoForMapID, GetQuestLogTitle, GetQuestLogIndexByID, IsQuestFlaggedCompleted = GetQuestBountyInfoForMapID, GetQuestLogTitle, GetQuestLogIndexByID, IsQuestFlaggedCompleted
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151 function Module:UpdateBountyInfo()
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152 wipe(db.BountyInfo)
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153 db.selectedBounty = nil
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154
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155 local selectedBounty = WorldMapFrame.UIElementsFrame.BountyBoard:GetSelectedBountyIndex()
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156 local bounties, numBounties = GetQuestBountyInfoForMapID(db.currentMapID)
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157
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158 for index, data in ipairs(bounties) do
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159 if data.factionID then
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160 data.title = GetQuestLogTitle(GetQuestLogIndexByID(data.questID))
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161 data.complete = IsQuestFlaggedCompleted(data.questID)
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162 db.BountyInfo[data.factionID] = data
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163 if index == selectedBounty then
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164 db.selectedBounty = data
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165 end
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166 end
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167 end
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168
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169 for questID, pin in pairs(db.QuestsByID) do
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170 local doUpdate
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171 if pin.factionID and db.BountyInfo[pin.factionID] then
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172 if not pin.isCriteria then
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173 pin.isCriteria = true
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174 doUpdate = true
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175 end
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176 else
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177 if pin.isCriteria then
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178 doUpdate = true
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179 pin.isCriteria = nil
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180 end
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181 end
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182 if doUpdate then
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183 if pin:IsVisible() then
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184 pin:Refresh()
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185 else
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186 pin.isStale = true
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187 end
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188 end
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189 end
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190 db.BountyUpdate = nil
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191 end
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192
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193 function Module:OnConfigUpdate()
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194 print('|cFFFFFF00OnConfigUpdate()|r')
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195 if db.Config.FadeWhileGrouped then
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196 db.PinAlpha = 0.15
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197 else
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198 db.PinAlpha = 1
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199 end
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200
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201 if not db.Config.EnablePins then
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202 for _, pin in pairs(db.QuestsByID) do
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203 pin:SetShown(false)
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204 end
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205 end
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206
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207 ToggleButton.OnShow(self.Toggle)
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208 end
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209
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210 local InternalHideButton = function(button, index)
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211 button:Hide()
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212 if button.questID and db.QuestsByID[button.questID] then
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213 if db.QuestsByID[button.questID].used and not db.QuestsByID[button.questID].filtered then
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214 db.QuestsByID[button.questID]:SetShown(true)
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215 end
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216 end
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217 end
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218 local InternalShowButton = function(button, index)
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219 button:Show()
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220 if button.questID and db.QuestsByID[button.questID] then
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221 db.QuestsByID[button.questID]:SetShown(false)
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222 end
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223 end
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224
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225 db.UsedPOIs = {}
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226 function Module:GetUsedPOIs()
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227 db.canTargetQuests = SpellCanTargetQuest()
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228 local func = db.canTargetQuests and InternalShowButton or InternalHideButton
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229 wipe(db.UsedPOIs)
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230 for i = 1, NUM_WORLDMAP_TASK_POIS do
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231 local button = _G['WorldMapFrameTaskPOI'..i]
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232 if button and button.worldQuest then
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233 func(button, i)
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234 db.UsedPOIs[button.questID] = button
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235 end
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236 end
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237 end
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238
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239 function Module:OnSecureHook(callbackName, func, ...)
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240 rprint('|cFFFF4400'..callbackName..'|r', ...)
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241 func(self, ...)
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242 end
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243
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244 local defaults = {}
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245 local REWARD_UNKNOWN = 768
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246 function Module:OnLoad()
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247 print('|cFFFF4400'..self:GetName()..':OnLoad()')
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248
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249 self:SetParent(WorldMapPOIFrame)
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250 WorldPlan:AddHandler(self, defaults)
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251
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252 for areaID, fileName in pairs(WORLD_QUEST_MAPS) do
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253 db.QuestsByZone[areaID] = {}
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254 end
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255
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256 -- WORLD_MAP_UPDATE and PLAYER_ENTERING_WORLD are passed down from a higher level
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257 self:RegisterEvent('WORLD_QUEST_COMPLETED_BY_SPELL')
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258 self:RegisterEvent('SUPER_TRACKED_QUEST_CHANGED')
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259 self:RegisterEvent('SKILL_LINES_CHANGED')
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260 self:RegisterEvent('CURRENT_SPELL_CAST_CHANGED')
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261 self:RegisterEvent('ARTIFACT_UPDATE')
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262 end
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263
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264 function Module:OnMapInfo(isBrokenIsle, isZoomedOut, mapAreaID, isNewMap, isMapOpen)
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265
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266 print('|cFFFFFF00'..self:GetName()..':OnMapInfo()|r, mapAreaID =', mapAreaID,'visible =', isMapOpen, 'changed =', isNewMap)
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267
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268 if db.BountyUpdate then
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269 self:UpdateBountyInfo()
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270 end
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271 if isNewMap then
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272 print('|cFF00FF88refreshing for changed map')
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273 if isMapOpen then
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274 self:Refresh(true)
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275 else
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276 self.isStale = true
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277 end
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278 end
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279
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280 end
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281 local superTrackedQuestID
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282 function Module:OnEvent (event, ...)
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283
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284 print('|cFFFFFF00'..self:GetName()..':OnEvent() '..event..'|r', GetTime(), ...)
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285 if (event == 'QUEST_LOG_UPDATE') then
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286 if self:IsVisible() then
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287 self:Refresh()
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288 else
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289 self.isStale = true
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290 end
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291 print('WorldMapFrame', WorldMapFrame:IsVisible(), 'hasUpdates:', self.isStale)
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292 elseif event == 'WORLD_QUEST_COMPLETED_BY_SPELL' then
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293 local questID = ...
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294 if questID and db.QuestsByID[questID] then
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295 self:ReleasePin(db.QuestsByID[questID])
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296 rprint('|cFFFF4400release|r', questID)
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297 end
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298 elseif event == 'SKILL_LINES_CHANGED' or event == 'CURRENT_SPELL_CAST_CHANGED' then
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299 self:Refresh()
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300 elseif event == 'ARTIFACT_UPDATE' then
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301 local ak = C_ArtifactUI.GetArtifactKnowledgeMultiplier()
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302 if ak and (ak ~= self.akLevel) then
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303 print('push artifact knowledge update', self.akLevel, 'to', ak)
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304 self.akLevel = ak
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305 for index, pin in pairs( db.QuestsByID) do
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306 if pin.rewardType == REWARD_ARTIFACT_POWER then
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307 pin.dataLoaded = nil
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308 end
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309 end
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310 end
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311 elseif event == 'SUPER_TRACKED_QUEST_CHANGED' then
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312 if superTrackedQuestID and db.QuestsByID[superTrackedQuestID] then
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313 db.QuestsByID[superTrackedQuestID].isStale = true
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314 end
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315 local newID = GetSuperTrackedQuestID()
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316 if newID and db.QuestsByID[newID] then
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317 db.QuestsByID[newID].isStale = true
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318 end
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319 end
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320 end
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321
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322 local totalPins = 0
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323 local TQ_GetQuestLocation = C_TaskQuest.GetQuestLocation
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324 function Module:AcquirePin (info)
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325 local questID = info.questId
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326 if not questID then
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327 return nil
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328 end
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329
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330 if not QuestUtils_IsQuestWorldQuest(questID) then
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331 return nil
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332 end
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333
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334 -- if we're grabbing a pin, the filters need to be checked
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335 local pin = db.QuestsByID[questID]
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Nenue@33
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336 if not pin then
|
Nenue@40
|
337 local numFree = #db.FreePins
|
Nenue@33
|
338 if numFree >= 1 then
|
Nenue@40
|
339 pin = tremove(db.FreePins, numFree)
|
Nenue@33
|
340 --print('|cFF00FF00Re-using', pin:GetName())
|
Nenue@33
|
341 else
|
Nenue@40
|
342 totalPins = totalPins + 1
|
Nenue@69
|
343 local name = 'WorldPlanQuestMarker' .. numOverlays
|
Nenue@33
|
344 --print('|cFF00FF00Creating', name)
|
Nenue@33
|
345 pin = CreateFrame('Frame', name, WorldMapPOIFrame, 'WorldPlanQuestPin')
|
Nenue@33
|
346
|
Nenue@33
|
347 pin:SetFrameStrata('HIGH')
|
Nenue@33
|
348 pin.GetTypeInfo = function(frame, typeID)
|
Nenue@33
|
349 return self:GetTypeInfo(typeID)
|
Nenue@33
|
350 end
|
Nenue@40
|
351 pin:SetID(totalPins)
|
Nenue@69
|
352 numOverlays = numOverlays + 1
|
Nenue@33
|
353 --pin.iconBorder:SetVertexColor(0,0,0,1)
|
Nenue@33
|
354 end
|
Nenue@40
|
355 pin.questID = questID
|
Nenue@40
|
356 pin.worldQuest = true
|
Nenue@40
|
357 pin.throttle = 1
|
Nenue@33
|
358 pin.isNew = true
|
Nenue@33
|
359 pin.currentWidth = nil
|
Nenue@40
|
360 db.QuestsByID[questID] = pin
|
Nenue@40
|
361 tinsert(db.UsedPins, pin)
|
Nenue@40
|
362 end
|
Nenue@33
|
363
|
Nenue@40
|
364 if pin and info then
|
Nenue@40
|
365 pin.inProgress = info.inProgress
|
Nenue@40
|
366 pin.floor = info.floor
|
Nenue@40
|
367 pin.numObjectives = info.numObjectives or 0
|
Nenue@40
|
368 if info.x and info.y then
|
Nenue@40
|
369 pin.x = info.x or pin.x
|
Nenue@40
|
370 pin.y = info.y or pin.y
|
Nenue@40
|
371 rprint('|cFFFF4400coords|r', info.x, info.y)
|
Nenue@40
|
372 end
|
Nenue@40
|
373 end
|
Nenue@33
|
374
|
Nick@62
|
375 if (not pin.dataLoaded) then
|
Nenue@65
|
376 local dataLoaded = pin:GetData()
|
Nenue@65
|
377 isDataLoaded = (isDataLoaded and dataLoaded)
|
Nick@63
|
378 WorldPlan.dataFlush = true
|
Nenue@49
|
379 end
|
Nenue@49
|
380
|
Nenue@66
|
381
|
Nick@64
|
382 pin.isActive = TQ_IsActive(questID)
|
Nenue@57
|
383 pin:CheckFilterRules()
|
Nenue@49
|
384 rprint(pin:GetID(), pin.filtered, pin.used)
|
Nenue@49
|
385
|
Nenue@40
|
386 return pin
|
Nenue@33
|
387 end
|
Nenue@33
|
388
|
Nenue@33
|
389 -- remove from index and add it to the recycling heap
|
Nenue@45
|
390 function Module:ReleasePin (pin)
|
Nenue@33
|
391
|
Nenue@40
|
392 local id = pin.questID
|
Nenue@33
|
393 if id then
|
Nenue@40
|
394 db.QuestsByID[id] = nil
|
Nenue@40
|
395
|
Nenue@40
|
396 for i, zone in pairs(db.QuestsByZone) do
|
Nenue@33
|
397 print('-', i, zone[i])
|
Nenue@33
|
398 zone[id] = nil
|
Nenue@33
|
399 end
|
Nenue@40
|
400 db.TasksByID[id] = nil
|
Nenue@33
|
401 end
|
Nick@64
|
402 pin.isActive = nil
|
Nick@64
|
403 pin.dataLoaded = nil
|
Nick@62
|
404 pin:HideFrames()
|
Nenue@40
|
405 tinsert(db.FreePins, pin)
|
Nenue@40
|
406
|
Nick@63
|
407 WorldPlan.dataFlush = true
|
Nenue@40
|
408 print('|cFF00FF00-'.. (pin.mapID and GetMapNameByID(pin.mapID) or '???') ..'|r', id, pin.title)
|
Nenue@33
|
409 end
|
Nenue@33
|
410
|
Nick@64
|
411
|
Nenue@45
|
412 function Module:GetBonusObjectives()
|
Nenue@40
|
413
|
Nenue@40
|
414
|
Nenue@40
|
415 local tasksTable = GetTasksTable()
|
Nenue@40
|
416 if tasksTable ~= nil then
|
Nenue@40
|
417 print('|cFF00FF88'..self:GetName()..':BonusObjectives()|r ')
|
Nenue@40
|
418 self.numTasks = #tasksTable
|
Nenue@40
|
419 for i, taskID in ipairs(tasksTable) do
|
Nenue@40
|
420 if not QuestUtils_IsQuestWorldQuest(taskID) then
|
Nenue@40
|
421 local info = db.TasksByID[taskID]
|
Nenue@40
|
422 if not info then
|
Nenue@40
|
423 local isInArea, isOnMap, numObjectives, taskName, displayAsObjective = GetTaskInfo(taskID)
|
Nenue@40
|
424 if isOnMap then
|
Nenue@40
|
425 print(' * '..i, taskID, GetTaskInfo(taskID))
|
Nenue@40
|
426 info = {
|
Nenue@40
|
427 questID = taskID,
|
Nenue@40
|
428 numObjectives = numObjectives,
|
Nenue@40
|
429 title = taskName,
|
Nenue@40
|
430 isInArea = isInArea,
|
Nenue@40
|
431 isOnMap = isOnMap,
|
Nenue@40
|
432 displayAsObjective = displayAsObjective,
|
Nenue@40
|
433 worldQuest = false,
|
Nenue@40
|
434 isPending = false,
|
Nenue@40
|
435 isNew = true,
|
Nenue@40
|
436 }
|
Nenue@40
|
437
|
Nenue@40
|
438
|
Nenue@40
|
439 db.TasksByID[taskID] = info
|
Nenue@40
|
440
|
Nenue@40
|
441 local pin = self:AcquirePin(taskID)
|
Nenue@40
|
442 for k,v in pairs(info) do
|
Nenue@40
|
443 pin[k] = v
|
Nenue@40
|
444 end
|
Nenue@40
|
445 pin:GetBonusObjectiveInfo(info)
|
Nenue@40
|
446 end
|
Nenue@40
|
447 end
|
Nenue@40
|
448 end
|
Nenue@40
|
449
|
Nenue@40
|
450
|
Nenue@40
|
451 end
|
Nenue@40
|
452 end
|
Nenue@40
|
453 end
|
Nenue@40
|
454
|
Nenue@40
|
455
|
Nenue@40
|
456 -- use tooltip object to extract item details
|
Nenue@45
|
457 function Module:GetRewardHeader(questID)
|
Nenue@40
|
458 local name, icon, quantity, quality, _, itemID = GetQuestLogRewardInfo(1, questID)
|
Nenue@40
|
459 local scanner = _G.WorldPlanTooltip
|
Nenue@40
|
460 local print = qprint
|
Nenue@40
|
461 if not itemID then
|
Nenue@40
|
462 return
|
Nenue@40
|
463 end
|
Nenue@49
|
464 qprint('GetRewardHeader', questID)
|
Nenue@40
|
465
|
Nenue@40
|
466 scanner:SetOwner(WorldPlan, "ANCHOR_NONE")
|
Nenue@40
|
467 scanner:SetItemByID(itemID)
|
Nenue@40
|
468 scanner:Show()
|
Nenue@40
|
469 local ttl1 = _G['WorldPlanTooltipTextLeft1']
|
Nenue@40
|
470 local ttl2 = _G['WorldPlanTooltipTextLeft2']
|
Nenue@40
|
471 local ttl3 = _G['WorldPlanTooltipTextLeft3']
|
Nenue@40
|
472 local ttl4 = _G['WorldPlanTooltipTextLeft4']
|
Nenue@40
|
473 --print(ttl2, ttl3, ttl4)
|
Nenue@40
|
474 if ttl2 then
|
Nenue@40
|
475 local text = ttl2:GetText()
|
Nenue@40
|
476 -- Artifact Power
|
Nenue@40
|
477 --print(text)
|
Nenue@40
|
478 if text then
|
Nenue@40
|
479 if text:match("|cFFE6CC80") then
|
Nenue@40
|
480 --print('AP token!', text)
|
Nenue@40
|
481 local power
|
Nenue@40
|
482 if ttl4 then
|
Nenue@40
|
483 local text = ttl4:GetText()
|
Nenue@40
|
484 --print('tip line 4', text)
|
Nenue@40
|
485 if text then
|
Nenue@40
|
486 power = text:gsub("%p", ""):match("%d+")
|
Nenue@40
|
487 power = tonumber(power)
|
Nenue@40
|
488 end
|
Nenue@40
|
489
|
Nenue@40
|
490 end
|
Nenue@40
|
491 return REWARD_ARTIFACT_POWER, "Interface\\ICONS\\inv_7xp_inscription_talenttome01", power, name, itemID, quality
|
Nenue@40
|
492 elseif text:match("Item Level") then
|
Nenue@40
|
493 --print('equipment!', text)
|
Nenue@40
|
494 quantity = text:match("Item Level ([%d\+]+)")
|
Nenue@40
|
495 return REWARD_GEAR, icon, quantity, name, itemID, quality
|
Nenue@40
|
496 elseif text:match("Crafting Reagent") then
|
Nenue@49
|
497 qprint('|cFFFF4400it is a reagent', text)
|
Nenue@40
|
498 return REWARD_REAGENT, icon, quantity, name, itemID, quality
|
Nenue@40
|
499 end
|
Nenue@40
|
500 end
|
Nenue@40
|
501 end
|
Nenue@40
|
502
|
Nenue@40
|
503 if ttl3 then
|
Nenue@40
|
504 local text = ttl3:GetText()
|
Nenue@40
|
505 if text and text:match("Crafting Reagent") then
|
Nenue@49
|
506 qprint('|cFFFF4400it is a reagent', text)
|
Nenue@40
|
507 return REWARD_REAGENT, icon, quantity, name, itemID, quality
|
Nenue@40
|
508 end
|
Nenue@40
|
509 end
|
Nenue@40
|
510 return 128, icon, quantity, name, itemID, quality
|
Nenue@40
|
511 end
|
Nenue@67
|
512
|
Nenue@67
|
513 -- pins are queued by their OnUpdate and are ostensibly already visible, we just need to fix the zoom and anchor
|
Nenue@67
|
514 function Module:UpdateQueuedPins()
|
Nenue@67
|
515 print('|cFF00FF88UpdateQueuedPins()')
|
Nenue@67
|
516 local pin = tremove(db.UpdatedPins)
|
Nenue@67
|
517 while pin do
|
Nenue@67
|
518 pin:CheckFilterRules()
|
Nenue@67
|
519
|
Nenue@67
|
520 local scaleFactor = SCALE_FACTORS[(pin.dataLoaded and not pin.filtered) and scaleConstant or 1]
|
Nenue@67
|
521 print(pin.title, pin.dataLoaded and not pin.filtered, scaleFactor)
|
Nenue@67
|
522 pin:SetAnchor(nil, pin.x, pin.y, self.hostWidth, self.hostHeight, scaleFactor)
|
Nenue@69
|
523
|
Nenue@69
|
524 if pin.isNew then
|
Nenue@69
|
525 pin:OnShow()
|
Nenue@69
|
526 end
|
Nenue@69
|
527
|
Nenue@69
|
528
|
Nenue@67
|
529 pin = tremove(db.UpdatedPins)
|
Nenue@69
|
530
|
Nenue@67
|
531 end
|
Nenue@67
|
532 end
|
Nenue@67
|
533
|
Nenue@33
|
534 -- create of update quest pins for a map and its underlying zones
|
Nenue@45
|
535 function Module:UpdateWorldQuests (mapID)
|
Nenue@40
|
536
|
Nenue@40
|
537 mapID = mapID or db.currentMapID
|
Nenue@33
|
538 if not mapID then
|
Nenue@33
|
539 -- info not available yet
|
Nenue@33
|
540 return
|
Nenue@33
|
541 end
|
Nenue@33
|
542
|
Nenue@66
|
543 local scalingConstant = 1
|
Nenue@66
|
544 local style = DEFAULT_STYLE
|
Nenue@66
|
545 if self.dataLoaded then
|
Nenue@66
|
546 style = REWARD_TYPE_STYLES[self.rewardType]
|
Nenue@66
|
547 scalingConstant = db.isContinentMap and 2 or 3
|
Nenue@66
|
548 end
|
Nenue@66
|
549
|
Nenue@66
|
550 local pinScale = SCALE_FACTORS[scalingConstant]
|
Nenue@66
|
551 print(pinScale)
|
Nenue@66
|
552 self:SetScale(pinScale)
|
Nenue@66
|
553 self.Overlay:SetScale(pinScale)
|
Nenue@34
|
554
|
Nenue@40
|
555 print('|cFF00FF88'..self:GetName()..':UpdateWorldQuests()|r', 'map:', mapID, 'realMap:', db.currentMapID)
|
Nenue@33
|
556
|
Nenue@40
|
557
|
Nenue@40
|
558 self.isStale = nil
|
Nenue@40
|
559 print('|cFF00FFFFContinent:|r', BROKEN_ISLES_ID, GetMapNameByID(BROKEN_ISLES_ID))
|
Nenue@40
|
560 self.isRecursed = true
|
Nenue@40
|
561 for i = 1, MC_GetNumZones(BROKEN_ISLES_ID) do
|
Nenue@40
|
562 local submapID, name, depth = MC_GetZoneInfo(BROKEN_ISLES_ID, i)
|
Nenue@40
|
563 local taskInfo = TQ_GetQuestsForPlayerByMapID(submapID, BROKEN_ISLES_ID)
|
Nenue@40
|
564 if taskInfo then
|
Nenue@40
|
565 local zoneName = GetMapNameByID(submapID)
|
Nenue@40
|
566 print('|cFF00FFFF Zone:|r', submapID, zoneName, #taskInfo)
|
Nenue@40
|
567 db.QuestsByZone[submapID] = db.QuestsByZone[submapID] or {}
|
Nenue@40
|
568 for i, info in ipairs(taskInfo) do
|
Nenue@40
|
569 if HaveQuestData(info.questId) then
|
Nenue@40
|
570 rprint('|cFF44FF44update|r', info.questId, zoneName)
|
Nenue@40
|
571 local questID = info.questId
|
Nenue@40
|
572 local pin = self:AcquirePin(questID)
|
Nenue@40
|
573 local pin = db.QuestsByID[questID]
|
Nenue@40
|
574 if pin then
|
Nenue@40
|
575 pin.isStale = true
|
Nenue@40
|
576 if pin.isPending then
|
Nenue@40
|
577 self.isPending = true
|
Nenue@40
|
578 end
|
Nenue@40
|
579 end
|
Nenue@40
|
580 else
|
Nenue@40
|
581 rprint('|cFFFF4400no data|r', info.questId, zoneName)
|
Nenue@40
|
582 end
|
Nenue@33
|
583 end
|
Nenue@33
|
584 end
|
Nenue@33
|
585 end
|
Nenue@33
|
586
|
Nenue@40
|
587 self:GetBonusObjectives()
|
Nenue@40
|
588
|
Nenue@40
|
589 print(' hasUpdate:', self.isStale, 'isPending:', self.isPending, 'timer:', (self.OnNext and 'waiting' or ''))
|
Nenue@40
|
590 --WorldPlan.isStale = (self.isStale or WorldPlan.isStale)
|
Nenue@40
|
591 if self.isStale and self:IsVisible() then
|
Nenue@40
|
592 self:Refresh()
|
Nenue@40
|
593 end
|
Nick@63
|
594
|
Nenue@40
|
595 end
|
Nenue@40
|
596
|
Nenue@45
|
597 function Module:Report()
|
Nenue@40
|
598 for i, pin in ipairs(db.UsedPins) do
|
Nenue@40
|
599 db:print(i, pin.questID, pin.title)
|
Nenue@33
|
600 end
|
Nenue@33
|
601
|
Nenue@40
|
602 for id, pin in pairs(db.QuestsByID) do
|
Nenue@40
|
603 db:print(id, pin.worldQuestType, pin.rewardType, pin.title)
|
Nenue@40
|
604 end
|
Nenue@33
|
605 end
|
Nenue@33
|
606
|
Nenue@67
|
607 local bountiesInitialized
|
Nenue@67
|
608 function Module:Refresh(...)
|
Nenue@67
|
609 rprint('|cFF00FF88'..self:GetName()..':Refresh()|r', ...)
|
Nenue@67
|
610 print('|cFF00FF88'..self:GetName()..':Refresh()|r', ...)
|
Nenue@34
|
611 if not self:IsVisible() then
|
Nenue@40
|
612 print(' not visible, flag for later')
|
Nenue@34
|
613 self.isStale = true
|
Nenue@57
|
614 return self:MarkAllPins()
|
Nenue@40
|
615 end
|
Nenue@67
|
616 if not db.Config.EnablePins then
|
Nenue@69
|
617 numShown = 0
|
Nenue@67
|
618 return
|
Nenue@67
|
619 end
|
Nenue@67
|
620
|
Nenue@67
|
621
|
Nick@60
|
622 wprint(' |cFF00FF88'..self:GetName()..':Refresh()|r')
|
Nenue@40
|
623
|
Nenue@66
|
624 scaleConstant = db.isContinentMap and 2 or 3
|
Nenue@40
|
625 for index, pin in pairs(db.QuestsByID) do
|
Nenue@40
|
626 pin.used = nil
|
Nenue@40
|
627 end
|
Nenue@40
|
628
|
Nenue@69
|
629 canTargetQuests = SpellCanTargetQuest()
|
Nenue@69
|
630 self:UpdateAnchors()
|
Nick@60
|
631
|
Nenue@69
|
632 -- calculate quests shown
|
Nenue@65
|
633 numShown = 0
|
Nenue@65
|
634 numLoaded = 0
|
Nick@60
|
635 for questID, pin in pairs(db.QuestsByID) do
|
Nick@60
|
636 local oV = pin:IsShown()
|
Nick@60
|
637 if pin.used then
|
Nick@60
|
638 pin.throttle = 1
|
Nick@60
|
639 if oV == false then
|
Nenue@67
|
640 rprint('|cFF00FF00cleanup +|r', questID, pin.title)
|
Nick@60
|
641 end
|
Nick@60
|
642 pin:SetShown(true)
|
Nenue@65
|
643 numShown = numShown + 1
|
Nenue@65
|
644 if pin.dataLoaded then
|
Nenue@65
|
645 numLoaded = numLoaded + 1
|
Nenue@65
|
646 end
|
Nenue@65
|
647
|
Nick@60
|
648 else
|
Nick@60
|
649 if oV == true then
|
Nenue@67
|
650 rprint('|cFFFF4400 -|r', questID, pin.title)
|
Nick@60
|
651 end
|
Nenue@69
|
652 pin.hideReason = "Not used in map area " .. (db.currentMapID)
|
Nick@62
|
653 pin:HideFrames()
|
Nick@60
|
654 end
|
Nick@60
|
655 end
|
Nick@60
|
656
|
Nenue@67
|
657 print(numShown, 'shown', numLoaded, 'loaded')
|
Nenue@65
|
658 if numShown > numLoaded then
|
Nenue@65
|
659 self.Status:Show()
|
Nenue@65
|
660 end
|
Nenue@65
|
661
|
Nenue@65
|
662
|
Nenue@40
|
663 self.isStale = nil
|
Nenue@54
|
664 self.sizesDirty = nil
|
Nenue@66
|
665 self.isZoomDirty = nil
|
Nenue@40
|
666 end
|
Nenue@40
|
667
|
Nenue@69
|
668 function Module:RefreshIfChanged()
|
Nenue@69
|
669 local scaleCheck = WorldMapDetailFrame:GetScale()
|
Nenue@69
|
670 if scaleCheck ~= currentScale then
|
Nenue@69
|
671 print('|cFF00FF88scale changed from', currentScale, 'to', scaleCheck)
|
Nenue@69
|
672 self:Refresh()
|
Nenue@69
|
673 currentScale = scaleCheck
|
Nenue@69
|
674 elseif self.isStale then
|
Nenue@69
|
675 print('|cFF00FF88isStale flag was set')
|
Nenue@69
|
676 self:Refresh()
|
Nenue@69
|
677 end
|
Nenue@69
|
678 end
|
Nenue@69
|
679
|
Nenue@40
|
680 -- update visibility states of all pins
|
Nenue@57
|
681 function Module:MarkAllPins(pins)
|
Nenue@57
|
682 print(' |cFFFFFF00'..self:GetName()..':MarkAllPins()|r', pins)
|
Nenue@40
|
683 pins = pins or db.QuestsByID
|
Nenue@40
|
684 for questID, pin in pairs(pins) do
|
Nenue@40
|
685 pin.isStale = true
|
Nenue@40
|
686 rprint('|cFF00FF00filter', pin.questID, pin.filtered, 'used:', pin.used)
|
Nenue@40
|
687 end
|
Nenue@40
|
688 end
|
Nenue@40
|
689
|
Nenue@45
|
690 function Module:UpdateQuestButton(info, mapID)
|
Nenue@40
|
691 local questID, x, y = info.questId, info.x, info.y
|
Nenue@40
|
692 local pin = self:AcquirePin(info)
|
Nenue@40
|
693 if not pin then
|
Nenue@34
|
694 return
|
Nenue@34
|
695 end
|
Nenue@34
|
696
|
Nenue@67
|
697 --print(' |- ', pin.questID, pin.title)
|
Nenue@57
|
698 rprint('|cFF00FF00update|r', pin.questID, pin.title)
|
Nenue@40
|
699 if x and y then
|
Nenue@66
|
700 local scaleFactor = SCALE_FACTORS[(pin.dataLoaded and not pin.filtered) and scaleConstant or 1]
|
Nenue@49
|
701 pin:SetFrameLevel(PinBaseIndex+pin:GetID())
|
Nenue@57
|
702 pin.owningFrame = WorldMapFrame
|
Nenue@66
|
703 pin:SetAnchor(WorldMapPOIFrame, x, y, self.hostWidth, self.hostHeight, scaleFactor)
|
Nenue@54
|
704 --tinsert(self.UsedPositions, pin)
|
Nenue@40
|
705 end
|
Nenue@66
|
706
|
Nenue@66
|
707 if self:IsVisible() and (pin.isStale) then
|
Nenue@57
|
708 pin:Refresh()
|
Nenue@54
|
709 end
|
Nenue@69
|
710
|
Nenue@40
|
711 if mapID then
|
Nenue@40
|
712 if not db.QuestsByZone[mapID] then
|
Nenue@40
|
713 db.QuestsByZone[mapID] = {}
|
Nenue@40
|
714 end
|
Nenue@40
|
715 db.QuestsByZone[mapID][questID] = pin
|
Nenue@33
|
716 end
|
Nenue@33
|
717 end
|
Nenue@33
|
718
|
Nenue@69
|
719 -- Updates quest markers in taskInfo while associating them with the given map
|
Nenue@69
|
720 function Module:UpdateQuestsForMap(taskInfo, mapID)
|
Nenue@49
|
721 rprint('Map', GetMapNameByID(mapID), GetMapNameByID(db.currentMapID))
|
Nenue@40
|
722 for index, info in pairs(taskInfo) do
|
Nenue@40
|
723 self:UpdateQuestButton(info, mapID)
|
Nenue@40
|
724 end
|
Nenue@40
|
725 end
|
Nenue@33
|
726
|
Nenue@69
|
727 -- Used to refresh the visible quest markers
|
Nick@60
|
728 function Module:UpdateAnchors ()
|
Nenue@40
|
729 wipe(self.UsedPositions)
|
Nick@60
|
730 print(' |cFF00FF00'..self:GetName()..':UpdateAnchors()')
|
Nenue@57
|
731 self.hostWidth, self.hostHeight = WorldMapPOIFrame:GetSize()
|
Nenue@40
|
732 self.nudgeThrescholdX = 16/self.hostWidth
|
Nenue@40
|
733 self.nudgeThrescholdY = 16/self.hostHeight
|
Nenue@67
|
734
|
Nenue@67
|
735 rprint('|cFF00FF00'..self:GetName()..':UpdateAnchors()')
|
Nenue@33
|
736 local mapFileName, textureHeight, textureWidth, isMicroDungeon, microDungeonMapName = GetMapInfo()
|
Nenue@33
|
737 if isMicroDungeon then
|
Nenue@33
|
738 return
|
Nenue@33
|
739 end
|
Nenue@69
|
740
|
Nenue@65
|
741 isDataLoaded = true
|
Nenue@67
|
742 local taskInfo = TQ_GetQuestsForPlayerByMapID(db.currentMapID)
|
Nenue@40
|
743 if taskInfo then
|
Nenue@69
|
744 self:UpdateQuestsForMap(taskInfo, db.currentMapID)
|
Nenue@33
|
745 end
|
Nenue@67
|
746 local numZones = MC_GetNumZones(db.currentMapID)
|
Nenue@33
|
747 if numZones then
|
Nenue@33
|
748 for i = 1, numZones do
|
Nenue@67
|
749 local mapAreaID = MC_GetZoneInfo(db.currentMapID, i)
|
Nenue@67
|
750 local taskInfo = TQ_GetQuestsForPlayerByMapID(mapAreaID, db.currentMapID)
|
Nenue@40
|
751 if taskInfo then
|
Nenue@69
|
752 self:UpdateQuestsForMap(taskInfo, mapAreaID)
|
Nenue@40
|
753 end
|
Nenue@33
|
754 end
|
Nenue@33
|
755 end
|
Nenue@33
|
756 end
|
Nenue@33
|
757
|
Nenue@67
|
758 function ToggleButton:OnShow()
|
Nenue@67
|
759 self:SetChecked(db.Config.EnablePins and true or false)
|
Nenue@67
|
760 end
|
Nenue@67
|
761 function ToggleButton:OnClick()
|
Nenue@67
|
762 print(self:GetChecked())
|
Nenue@67
|
763 db.Config.EnablePins = self:GetChecked()
|
Nenue@67
|
764 _G.WorldPlan:OnConfigUpdate()
|
Nenue@67
|
765 end |