annotate WorldQuests.lua @ 40:589c444d4837

WowAce/Curseforge migration push
author Nenue
date Sun, 25 Dec 2016 13:04:57 -0500
parents 78cf1f19856a
children 79e5e96e5f18
rev   line source
Nenue@33 1 -- WorldPlan
Nenue@33 2 -- WorldQuests.lua
Nenue@33 3 -- Created: 11/2/2016 3:40 PM
Nenue@33 4 -- %file-revision%
Nenue@40 5 local _, db = ...
Nenue@33 6 local WorldQuests = WorldPlanQuestsMixin
Nenue@33 7
Nenue@33 8 local MC_GetNumZones, MC_GetZoneInfo = C_MapCanvas.GetNumZones, C_MapCanvas.GetZoneInfo
Nenue@33 9 local TQ_GetQuestsForPlayerByMapID = C_TaskQuest.GetQuestsForPlayerByMapID -- This function is not yet documented
Nenue@33 10 local TQ_GetQuestZoneID = C_TaskQuest.GetQuestZoneID
Nenue@33 11 local GetMapInfo = GetMapInfo
Nenue@40 12 local print = DEVIAN_WORKSPACE and function(...) _G.print('WorldQuests', ...) end or function() end
Nenue@40 13 local rprint = DEVIAN_WORKSPACE and function(...) _G.print('WQRefresh', ...) end or function() end
Nenue@33 14 local qprint = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or function() end
Nenue@33 15 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or function() end
Nenue@35 16 local mprint = DEVIAN_WORKSPACE and function(...) _G.print('Canvas', ...) end or function() end
Nenue@33 17
Nenue@33 18
Nenue@40 19 local PinBaseIndex = 1200
Nenue@33 20 local BROKEN_ISLES_ID, DALARAN_ID, AZSUNA_ID, VALSHARAH_ID, HIGHMOUNTAIN_ID, STORMHEIM_ID, SURAMAR_ID, EOA_ID = 1007, 1014, 1015,1018, 1024, 1017, 1033, 1096
Nenue@33 21 local WORLD_QUEST_MAPS = { [DALARAN_ID] = 'Dalaran70', [AZSUNA_ID] = 'Azsuna', [VALSHARAH_ID] = "Val'sharah",
Nenue@33 22 [HIGHMOUNTAIN_ID] = 'Highmountain', [STORMHEIM_ID] = 'Stormheim', [SURAMAR_ID] = 'Suramar', [EOA_ID] = 'EyeOfAszhara', }
Nenue@33 23
Nenue@33 24 local REWARD_CASH = WORLD_QUEST_REWARD_TYPE_FLAG_GOLD
Nenue@33 25 local REWARD_ARTIFACT_POWER = WORLD_QUEST_REWARD_TYPE_FLAG_ARTIFACT_POWER
Nenue@33 26 local REWARD_GEAR = WORLD_QUEST_REWARD_TYPE_FLAG_EQUIPMENT
Nenue@33 27 local REWARD_CURRENCY = WORLD_QUEST_REWARD_TYPE_FLAG_ORDER_RESOURCES
Nenue@33 28 local REWARD_REAGENT = WORLD_QUEST_REWARD_TYPE_FLAG_MATERIALS
Nenue@33 29
Nenue@33 30
Nenue@33 31 local numPins = 0
Nenue@33 32 local NumPinFrames = 1
Nenue@40 33 WorldQuests.TasksByID = {}
Nenue@33 34
Nenue@33 35 --%debug%
Nenue@33 36 local SetTimedCallbackForAllPins = function(seconds, callback)
Nenue@33 37 C_Timer.After(seconds, function()
Nenue@33 38 for id, pin in pairs(WorldPlanQuests.QuestsByID) do
Nenue@33 39 callback(pin)
Nenue@33 40 end
Nenue@33 41 end)
Nenue@33 42 end
Nenue@33 43
Nenue@40 44 function WorldQuests:OnShow()
Nenue@40 45 self:Refresh(true)
Nenue@40 46 end
Nenue@40 47
Nenue@40 48 function WorldQuests:OnUpdate(sinceLast)
Nenue@40 49 if self.filtersDirty or self.isStale then
Nenue@40 50 self:Refresh()
Nenue@40 51 end
Nenue@40 52 end
Nenue@40 53
Nenue@33 54 function WorldQuests:Setup()
Nenue@40 55 print('|cFFFF4400'..self:GetName()..':Setup()')
Nenue@33 56
Nenue@33 57 for mapID, mapName in pairs(WORLD_QUEST_MAPS) do
Nenue@40 58 db.QuestsByZone[mapID] = {}
Nenue@33 59 end
Nenue@33 60
Nenue@33 61
Nenue@33 62 -- refresh positions any time blizzard does so (i.e. mousewheel zoom)
Nenue@33 63 hooksecurefunc("WorldMapScrollFrame_ReanchorQuestPOIs", function()
Nenue@40 64 print('|cFFFF4400WorldMapScrollFrame_ReanchorQuestPOIs')
Nenue@33 65 self:Refresh(true)
Nenue@33 66 end)
Nenue@33 67
Nenue@40 68
Nenue@33 69 -- hide the original world quest POIs
Nenue@40 70
Nenue@33 71 hooksecurefunc("WorldMap_UpdateQuestBonusObjectives", function()
Nenue@40 72 print('|cFFFF4400WorldMap_UpdateQuestBonusObjectives')
Nenue@33 73 for i = 1, NUM_WORLDMAP_TASK_POIS do
Nenue@33 74 local button = _G['WorldMapFrameTaskPOI'..i]
Nenue@33 75 if button and button.worldQuest then
Nenue@33 76 button:Hide()
Nenue@33 77 end
Nenue@33 78 end
Nenue@33 79 end)
Nenue@33 80 end
Nenue@33 81 local defaults = {}
Nenue@40 82 local REWARD_UNKNOWN = 768
Nenue@33 83 function WorldQuests:OnLoad()
Nenue@40 84 print('|cFFFF4400'..self:GetName()..':OnLoad()')
Nenue@33 85
Nenue@40 86 self:SetParent(WorldMapFrame)
Nenue@33 87 WorldPlan:AddHandler(self, defaults)
Nenue@33 88
Nenue@40 89 local rgbWhite = {1, 1, 1 }
Nenue@40 90 WorldPlan:AddTypeInfo(self, REWARD_UNKNOWN, { r = 1, g = 1, b = 1})
Nenue@33 91 WorldPlan:AddTypeInfo(self, REWARD_REAGENT, { r = 0, g = 1, b = 1 })
Nenue@33 92 WorldPlan:AddTypeInfo(self, REWARD_ARTIFACT_POWER, { r = 1, g = .25, b = .5, hasNumeric = true, numberRGB = rgbWhite })
Nenue@33 93 WorldPlan:AddTypeInfo(self, REWARD_GEAR, { r = .1, g = .2, b = 1 })
Nenue@33 94 WorldPlan:AddTypeInfo(self, REWARD_CURRENCY, { r = 1, g = 1, b = 0, hasNumeric = true, numberRGB = {1,1,0}, })
Nenue@40 95 WorldPlan:AddTypeInfo(self, REWARD_CASH, { r = 1, g = 1, b = .32, pinMask = false, rewardMask = false })
Nenue@33 96
Nenue@33 97 for areaID, fileName in pairs(WORLD_QUEST_MAPS) do
Nenue@40 98 db.QuestsByZone[areaID] = {}
Nenue@33 99 end
Nenue@33 100
Nenue@33 101 self:RegisterEvent('WORLD_QUEST_COMPLETED_BY_SPELL')
Nenue@33 102 self:RegisterEvent('SKILL_LINES_CHANGED')
Nenue@33 103
Nenue@33 104 WorldMapPOIFrame = _G.WorldMapPOIFrame
Nenue@33 105
Nenue@33 106 end
Nenue@33 107
Nenue@33 108 function WorldQuests:OnEvent (event, ...)
Nenue@40 109
Nenue@40 110 print('|cFFFFFF00'..self:GetName()..':OnEvent() '..event..'|r', GetTime(), ...)
Nenue@40 111 if event == 'QUEST_LOG_UPDATE' or event == 'PLAYER_LOGIN' then
Nenue@33 112 local questID, added = ...
Nenue@33 113 if questID and added then
Nenue@33 114 local questPOI = self:AcquirePin(questID)
Nenue@40 115 questPOI:GetQuestInfo()
Nenue@40 116 questPOI.isStale = true
Nenue@40 117 self.isStale = true
Nenue@33 118 else
Nenue@40 119 self:Refresh(true)
Nenue@33 120 end
Nenue@33 121 print('WorldMapFrame', WorldMapFrame:IsVisible(), 'hasUpdates:', self.isStale)
Nenue@40 122 elseif event == 'WORLD_MAP_UPDATE' then
Nenue@40 123 self:Refresh(true)
Nenue@33 124 elseif event == 'WORLD_QUEST_COMPLETED_BY_SPELL' then
Nenue@33 125 local questID = ...
Nenue@40 126 if questID and db.QuestsByID[questID] then
Nenue@40 127 self:ReleasePin(db.QuestsByID[questID])
Nenue@40 128 rprint('|cFFFF4400release|r', questID)
Nenue@33 129 end
Nenue@33 130 elseif event == 'SKILL_LINES_CHANGED' then
Nenue@40 131 self:SetFilteredPins()
Nenue@33 132 end
Nenue@33 133 end
Nenue@33 134
Nenue@40 135 local totalPins = 0
Nenue@33 136 local TQ_GetQuestLocation = C_TaskQuest.GetQuestLocation
Nenue@40 137 function WorldQuests:AcquirePin (info)
Nenue@40 138 local questID = info.questId
Nenue@40 139 if not questID then
Nenue@40 140 return nil
Nenue@40 141 end
Nenue@40 142
Nenue@40 143 if not QuestUtils_IsQuestWorldQuest(questID) then
Nenue@40 144 return nil
Nenue@40 145 end
Nenue@40 146
Nenue@40 147
Nenue@40 148 local pin = db.QuestsByID[questID]
Nenue@33 149 if not pin then
Nenue@40 150 local numFree = #db.FreePins
Nenue@33 151 if numFree >= 1 then
Nenue@40 152 pin = tremove(db.FreePins, numFree)
Nenue@33 153 --print('|cFF00FF00Re-using', pin:GetName())
Nenue@33 154 else
Nenue@40 155 totalPins = totalPins + 1
Nenue@33 156 local name = 'WorldPlanQuestMarker' .. NumPinFrames
Nenue@33 157 --print('|cFF00FF00Creating', name)
Nenue@33 158 pin = CreateFrame('Frame', name, WorldMapPOIFrame, 'WorldPlanQuestPin')
Nenue@33 159
Nenue@33 160 pin:SetFrameStrata('HIGH')
Nenue@33 161 pin.GetTypeInfo = function(frame, typeID)
Nenue@33 162 return self:GetTypeInfo(typeID)
Nenue@33 163 end
Nenue@40 164 pin:SetID(totalPins)
Nenue@33 165 NumPinFrames = NumPinFrames + 1
Nenue@33 166 --pin.iconBorder:SetVertexColor(0,0,0,1)
Nenue@33 167 end
Nenue@40 168 pin.questID = questID
Nenue@40 169 pin.worldQuest = true
Nenue@40 170 pin.throttle = 1
Nenue@33 171 pin.isNew = true
Nenue@33 172 pin.currentWidth = nil
Nenue@40 173 db.QuestsByID[questID] = pin
Nenue@40 174 tinsert(db.UsedPins, pin)
Nenue@40 175 end
Nenue@33 176
Nenue@40 177 if pin and info then
Nenue@40 178 pin.inProgress = info.inProgress
Nenue@40 179 pin.floor = info.floor
Nenue@40 180 pin.numObjectives = info.numObjectives or 0
Nenue@40 181 if info.x and info.y then
Nenue@40 182 pin.x = info.x or pin.x
Nenue@40 183 pin.y = info.y or pin.y
Nenue@40 184 rprint('|cFFFF4400coords|r', info.x, info.y)
Nenue@40 185 end
Nenue@40 186 end
Nenue@33 187
Nenue@40 188 pin:GetData()
Nenue@40 189 C_TaskQuest.RequestPreloadRewardData(info.questId)
Nenue@40 190 return pin
Nenue@33 191 end
Nenue@33 192
Nenue@33 193 -- remove from index and add it to the recycling heap
Nenue@33 194 function WorldQuests:ReleasePin (pin)
Nenue@33 195
Nenue@40 196 local id = pin.questID
Nenue@33 197 if id then
Nenue@40 198 db.QuestsByID[id] = nil
Nenue@40 199
Nenue@40 200 for i, zone in pairs(db.QuestsByZone) do
Nenue@33 201 print('-', i, zone[i])
Nenue@33 202 zone[id] = nil
Nenue@33 203 end
Nenue@40 204 db.TasksByID[id] = nil
Nenue@33 205 end
Nenue@40 206 pin:SetShown(false)
Nenue@33 207 pin:ClearAllPoints()
Nenue@40 208 tinsert(db.FreePins, pin)
Nenue@40 209
Nenue@40 210 print('|cFF00FF00-'.. (pin.mapID and GetMapNameByID(pin.mapID) or '???') ..'|r', id, pin.title)
Nenue@33 211 end
Nenue@33 212
Nenue@40 213 function WorldQuests:GetBonusObjectives()
Nenue@40 214
Nenue@40 215
Nenue@40 216 local tasksTable = GetTasksTable()
Nenue@40 217 if tasksTable ~= nil then
Nenue@40 218 print('|cFF00FF88'..self:GetName()..':BonusObjectives()|r ')
Nenue@40 219 self.numTasks = #tasksTable
Nenue@40 220 for i, taskID in ipairs(tasksTable) do
Nenue@40 221 if not QuestUtils_IsQuestWorldQuest(taskID) then
Nenue@40 222 local info = db.TasksByID[taskID]
Nenue@40 223 if not info then
Nenue@40 224 local isInArea, isOnMap, numObjectives, taskName, displayAsObjective = GetTaskInfo(taskID)
Nenue@40 225 if isOnMap then
Nenue@40 226 print(' * '..i, taskID, GetTaskInfo(taskID))
Nenue@40 227 info = {
Nenue@40 228 questID = taskID,
Nenue@40 229 numObjectives = numObjectives,
Nenue@40 230 title = taskName,
Nenue@40 231 isInArea = isInArea,
Nenue@40 232 isOnMap = isOnMap,
Nenue@40 233 displayAsObjective = displayAsObjective,
Nenue@40 234 worldQuest = false,
Nenue@40 235 isPending = false,
Nenue@40 236 isNew = true,
Nenue@40 237 }
Nenue@40 238
Nenue@40 239
Nenue@40 240 db.TasksByID[taskID] = info
Nenue@40 241
Nenue@40 242 local pin = self:AcquirePin(taskID)
Nenue@40 243 for k,v in pairs(info) do
Nenue@40 244 pin[k] = v
Nenue@40 245 end
Nenue@40 246 pin:GetBonusObjectiveInfo(info)
Nenue@40 247 end
Nenue@40 248 end
Nenue@40 249 end
Nenue@40 250
Nenue@40 251
Nenue@40 252 end
Nenue@40 253 end
Nenue@40 254 end
Nenue@40 255
Nenue@40 256
Nenue@40 257
Nenue@40 258
Nenue@40 259 -- use tooltip object to extract item details
Nenue@40 260 function WorldQuests:GetRewardHeader(questID)
Nenue@40 261 local name, icon, quantity, quality, _, itemID = GetQuestLogRewardInfo(1, questID)
Nenue@40 262 local scanner = _G.WorldPlanTooltip
Nenue@40 263 local print = qprint
Nenue@40 264 if not itemID then
Nenue@40 265 return
Nenue@40 266 end
Nenue@40 267 --print('GetRewardHeader', questID)
Nenue@40 268
Nenue@40 269 scanner:SetOwner(WorldPlan, "ANCHOR_NONE")
Nenue@40 270 scanner:SetItemByID(itemID)
Nenue@40 271 scanner:Show()
Nenue@40 272 local ttl1 = _G['WorldPlanTooltipTextLeft1']
Nenue@40 273 local ttl2 = _G['WorldPlanTooltipTextLeft2']
Nenue@40 274 local ttl3 = _G['WorldPlanTooltipTextLeft3']
Nenue@40 275 local ttl4 = _G['WorldPlanTooltipTextLeft4']
Nenue@40 276 --print(ttl2, ttl3, ttl4)
Nenue@40 277 if ttl2 then
Nenue@40 278 local text = ttl2:GetText()
Nenue@40 279 -- Artifact Power
Nenue@40 280 --print(text)
Nenue@40 281 if text then
Nenue@40 282 if text:match("|cFFE6CC80") then
Nenue@40 283 --print('AP token!', text)
Nenue@40 284 local power
Nenue@40 285 if ttl4 then
Nenue@40 286 local text = ttl4:GetText()
Nenue@40 287 --print('tip line 4', text)
Nenue@40 288 if text then
Nenue@40 289 power = text:gsub("%p", ""):match("%d+")
Nenue@40 290 power = tonumber(power)
Nenue@40 291 end
Nenue@40 292
Nenue@40 293 end
Nenue@40 294 return REWARD_ARTIFACT_POWER, "Interface\\ICONS\\inv_7xp_inscription_talenttome01", power, name, itemID, quality
Nenue@40 295 elseif text:match("Item Level") then
Nenue@40 296 --print('equipment!', text)
Nenue@40 297 quantity = text:match("Item Level ([%d\+]+)")
Nenue@40 298 return REWARD_GEAR, icon, quantity, name, itemID, quality
Nenue@40 299 elseif text:match("Crafting Reagent") then
Nenue@40 300 --print('|cFFFF4400it is a reagent', text)
Nenue@40 301 return REWARD_REAGENT, icon, quantity, name, itemID, quality
Nenue@40 302 end
Nenue@40 303 end
Nenue@40 304 end
Nenue@40 305
Nenue@40 306 if ttl3 then
Nenue@40 307 local text = ttl3:GetText()
Nenue@40 308 if text and text:match("Crafting Reagent") then
Nenue@40 309 --print('|cFFFF4400it is a reagent', text)
Nenue@40 310 return REWARD_REAGENT, icon, quantity, name, itemID, quality
Nenue@40 311 end
Nenue@40 312 end
Nenue@40 313 return 128, icon, quantity, name, itemID, quality
Nenue@40 314 end
Nenue@40 315
Nenue@40 316 local GetCurrentMapAreaID, GetMapNameByID= GetCurrentMapAreaID, GetMapNameByID
Nenue@40 317 local wipe, pairs = wipe, pairs
Nenue@33 318 -- create of update quest pins for a map and its underlying zones
Nenue@40 319 function WorldQuests:UpdateWorldQuests (mapID)
Nenue@40 320
Nenue@40 321 mapID = mapID or db.currentMapID
Nenue@33 322 if not mapID then
Nenue@33 323 -- info not available yet
Nenue@33 324 return
Nenue@33 325 end
Nenue@33 326
Nenue@34 327
Nenue@40 328 print('|cFF00FF88'..self:GetName()..':UpdateWorldQuests()|r', 'map:', mapID, 'realMap:', db.currentMapID)
Nenue@33 329
Nenue@40 330
Nenue@40 331 self.isStale = nil
Nenue@40 332 print('|cFF00FFFFContinent:|r', BROKEN_ISLES_ID, GetMapNameByID(BROKEN_ISLES_ID))
Nenue@40 333 self.isRecursed = true
Nenue@40 334 for i = 1, MC_GetNumZones(BROKEN_ISLES_ID) do
Nenue@40 335 local submapID, name, depth = MC_GetZoneInfo(BROKEN_ISLES_ID, i)
Nenue@40 336 local taskInfo = TQ_GetQuestsForPlayerByMapID(submapID, BROKEN_ISLES_ID)
Nenue@40 337 if taskInfo then
Nenue@40 338 local zoneName = GetMapNameByID(submapID)
Nenue@40 339 print('|cFF00FFFF Zone:|r', submapID, zoneName, #taskInfo)
Nenue@40 340 db.QuestsByZone[submapID] = db.QuestsByZone[submapID] or {}
Nenue@40 341 for i, info in ipairs(taskInfo) do
Nenue@40 342 if HaveQuestData(info.questId) then
Nenue@40 343 rprint('|cFF44FF44update|r', info.questId, zoneName)
Nenue@40 344 local questID = info.questId
Nenue@40 345 local pin = self:AcquirePin(questID)
Nenue@40 346 local pin = db.QuestsByID[questID]
Nenue@40 347 if pin then
Nenue@40 348 pin.isStale = true
Nenue@40 349 if pin.isPending then
Nenue@40 350 self.isPending = true
Nenue@40 351 end
Nenue@40 352 end
Nenue@40 353 else
Nenue@40 354 rprint('|cFFFF4400no data|r', info.questId, zoneName)
Nenue@40 355 end
Nenue@33 356 end
Nenue@33 357 end
Nenue@33 358 end
Nenue@33 359
Nenue@40 360 self:GetBonusObjectives()
Nenue@40 361
Nenue@40 362 print(' hasUpdate:', self.isStale, 'isPending:', self.isPending, 'timer:', (self.OnNext and 'waiting' or ''))
Nenue@40 363 --WorldPlan.isStale = (self.isStale or WorldPlan.isStale)
Nenue@40 364 if self.isStale and self:IsVisible() then
Nenue@40 365 self:Refresh()
Nenue@40 366 end
Nenue@40 367 end
Nenue@40 368
Nenue@40 369 function WorldQuests:Report()
Nenue@40 370 for i, pin in ipairs(db.UsedPins) do
Nenue@40 371 db:print(i, pin.questID, pin.title)
Nenue@33 372 end
Nenue@33 373
Nenue@40 374 for id, pin in pairs(db.QuestsByID) do
Nenue@40 375 db:print(id, pin.worldQuestType, pin.rewardType, pin.title)
Nenue@40 376 end
Nenue@33 377 end
Nenue@33 378
Nenue@40 379 function WorldQuests:Refresh(fromUser)
Nenue@40 380 self.currentMapID = GetCurrentMapAreaID()
Nenue@40 381 print('|cFF00FF88'..self:GetName()..':Refresh()|r', fromUser or '|cFFFFFF00internal')
Nenue@34 382 if not self:IsVisible() then
Nenue@40 383 print(' not visible, flag for later')
Nenue@34 384 self.isStale = true
Nenue@40 385 return
Nenue@40 386 end
Nenue@40 387 wprint(' |cFF00FF88'..self:GetName()..':Refresh()|r', fromUser or '|cFFFFFF00internal')
Nenue@40 388
Nenue@40 389 for index, pin in pairs(db.QuestsByID) do
Nenue@40 390 pin.used = nil
Nenue@40 391 pin:SetShown(false)
Nenue@40 392 end
Nenue@40 393
Nenue@40 394 self:SetFilteredPins(db.QuestsByID)
Nenue@40 395 self:UpdateAnchors(nil, fromUser)
Nenue@40 396 self:Cleanup (fromUser)
Nenue@40 397 self.isStale = nil
Nenue@40 398 end
Nenue@40 399
Nenue@40 400 -- update visibility states of all pins
Nenue@40 401 function WorldQuests:SetFilteredPins(pins)
Nenue@40 402 print(' |cFFFFFF00'..self:GetName()..':SetFilteredPins()|r', pins)
Nenue@40 403 pins = pins or db.QuestsByID
Nenue@40 404 for questID, pin in pairs(pins) do
Nenue@40 405 pin.filtered = pin:IsFiltered()
Nenue@40 406 pin.isStale = true
Nenue@40 407 rprint('|cFF00FF00filter', pin.questID, pin.filtered, 'used:', pin.used)
Nenue@40 408 end
Nenue@40 409 end
Nenue@40 410
Nenue@40 411 local abs = math.abs
Nenue@40 412 function WorldQuests:UpdateQuestButton(info, mapID)
Nenue@40 413 local questID, x, y = info.questId, info.x, info.y
Nenue@40 414 local pin = self:AcquirePin(info)
Nenue@40 415 if not pin then
Nenue@34 416 return
Nenue@34 417 end
Nenue@34 418
Nenue@33 419
Nenue@40 420 print('~ ', pin.mapID, pin.questID, pin.title)
Nenue@40 421 rprint('|cFF00FF00update|r', x, y, pin.title)
Nenue@40 422 pin:IsShowable()
Nenue@40 423
Nenue@40 424 if x and y then
Nenue@40 425
Nenue@40 426 pin.x = x
Nenue@40 427 pin.y = y
Nenue@40 428 pin:SetFrameLevel(PinBaseIndex+numPins)
Nenue@40 429 pin:SetPoint('CENTER', self.hostFrame, 'TOPLEFT', self.hostWidth * pin.x, -self.hostHeight * pin.y)
Nenue@40 430 pin.throttle = 1
Nenue@40 431 pin:SetShown(pin.used)
Nenue@40 432 tinsert(self.UsedPositions, pin)
Nenue@40 433 end
Nenue@40 434 pin.owningFrame = self.hostFrame
Nenue@40 435 pin:SetParent(self.hostFrame)
Nenue@40 436
Nenue@40 437 if mapID then
Nenue@40 438 if not db.QuestsByZone[mapID] then
Nenue@40 439 db.QuestsByZone[mapID] = {}
Nenue@40 440 end
Nenue@40 441 db.QuestsByZone[mapID][questID] = pin
Nenue@33 442 end
Nenue@33 443 end
Nenue@33 444
Nenue@40 445 function WorldQuests:UpdateMap(taskInfo, mapID)
Nenue@40 446 print('Map', GetMapNameByID(mapID), GetMapNameByID(self.currentMapID))
Nenue@40 447 for index, info in pairs(taskInfo) do
Nenue@40 448 self:UpdateQuestButton(info, mapID)
Nenue@40 449 end
Nenue@40 450 end
Nenue@33 451
Nenue@40 452 function WorldQuests:UpdateAnchors (fromUser)
Nenue@40 453
Nenue@40 454
Nenue@40 455 wipe(self.UsedPositions)
Nenue@40 456 print(' |cFF00FF00'..self:GetName()..':UpdateAnchors()', fromUser)
Nenue@40 457 self.hostFrame = WorldMapPOIFrame
Nenue@40 458 self.hostWidth, self.hostHeight = self.hostFrame:GetSize()
Nenue@40 459 self.nudgeThrescholdX = 16/self.hostWidth
Nenue@40 460 self.nudgeThrescholdY = 16/self.hostHeight
Nenue@40 461 local print = rprint
Nenue@40 462 print('|cFF00FF00'..self:GetName()..':UpdateAnchors()', fromUser)
Nenue@33 463 local mapFileName, textureHeight, textureWidth, isMicroDungeon, microDungeonMapName = GetMapInfo()
Nenue@33 464 if isMicroDungeon then
Nenue@33 465 return
Nenue@33 466 end
Nenue@33 467
Nenue@40 468 numPins = 0
Nenue@40 469 local taskInfo = TQ_GetQuestsForPlayerByMapID(self.currentMapID)
Nenue@40 470 if taskInfo then
Nenue@40 471 self:UpdateMap(taskInfo, self.currentMapID)
Nenue@33 472 end
Nenue@40 473 local numZones = MC_GetNumZones(self.currentMapID)
Nenue@33 474 if numZones then
Nenue@33 475 for i = 1, numZones do
Nenue@40 476 local mapAreaID = MC_GetZoneInfo(self.currentMapID, i)
Nenue@40 477 local taskInfo = TQ_GetQuestsForPlayerByMapID(mapAreaID, self.currentMapID)
Nenue@40 478 if taskInfo then
Nenue@40 479 self:UpdateMap(taskInfo, mapAreaID)
Nenue@40 480 end
Nenue@33 481 end
Nenue@33 482 end
Nenue@40 483 if self.filtersDirty then
Nenue@40 484 self:SetFilteredPins(db.QuestsByID)
Nenue@33 485 end
Nenue@33 486 end
Nenue@33 487
Nenue@33 488 -- shows, animates, or hides pins based on their current visibility flags
Nenue@40 489 function WorldQuests:Cleanup (fromUser)
Nenue@40 490
Nenue@35 491 print('|cFFFFFF00'..self:GetName()..':Cleanup()|r')
Nenue@40 492 local print = rprint
Nenue@40 493 print('|cFFFFFF00'..self:GetName()..':Cleanup()|r')
Nenue@40 494 --local showQuestPOI = db.Config.EnablePins
Nenue@40 495 for questID, pin in pairs(db.QuestsByID) do
Nenue@40 496 local oV = pin:IsShown()
Nenue@40 497 if pin.used then
Nenue@40 498 pin:SetShown(true)
Nenue@40 499 pin.throttle = 1
Nenue@40 500 if oV == false then
Nenue@40 501 print('|cFF00FF00cleanup +|r', questID, pin.title)
Nenue@40 502 end
Nenue@40 503 else
Nenue@40 504 if oV == true then
Nenue@40 505 print('|cFFFF4400 -|r', questID, pin.title)
Nenue@40 506 end
Nenue@40 507 end
Nenue@33 508
Nenue@40 509 if pin.worldQuest and (not C_TaskQuest.IsActive(pin.questID)) then
Nenue@40 510 self:ReleasePin(pin)
Nenue@40 511 end
Nenue@40 512 pin.isStale = true
Nenue@33 513 end
Nenue@33 514 end
Nenue@33 515