annotate WorldQuests.lua @ 54:b289eb3e6a32

- Fix stray pin text arising from pins that are never shown.
author Nenue
date Sat, 31 Dec 2016 17:31:39 -0500
parents 6439015d74b1
children 6a2e85836219
rev   line source
Nenue@33 1 -- WorldPlan
Nenue@33 2 -- WorldQuests.lua
Nenue@33 3 -- Created: 11/2/2016 3:40 PM
Nenue@33 4 -- %file-revision%
Nenue@40 5 local _, db = ...
Nenue@45 6 local Module = WorldPlanQuestsMixin
Nenue@33 7
Nenue@33 8 local MC_GetNumZones, MC_GetZoneInfo = C_MapCanvas.GetNumZones, C_MapCanvas.GetZoneInfo
Nenue@33 9 local TQ_GetQuestsForPlayerByMapID = C_TaskQuest.GetQuestsForPlayerByMapID -- This function is not yet documented
Nenue@33 10 local TQ_GetQuestZoneID = C_TaskQuest.GetQuestZoneID
Nenue@33 11 local GetMapInfo = GetMapInfo
Nenue@40 12 local print = DEVIAN_WORKSPACE and function(...) _G.print('WorldQuests', ...) end or function() end
Nenue@40 13 local rprint = DEVIAN_WORKSPACE and function(...) _G.print('WQRefresh', ...) end or function() end
Nenue@33 14 local qprint = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or function() end
Nenue@33 15 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or function() end
Nenue@35 16 local mprint = DEVIAN_WORKSPACE and function(...) _G.print('Canvas', ...) end or function() end
Nenue@45 17 local pairs = pairs
Nenue@33 18
Nenue@40 19 local PinBaseIndex = 1200
Nenue@33 20 local BROKEN_ISLES_ID, DALARAN_ID, AZSUNA_ID, VALSHARAH_ID, HIGHMOUNTAIN_ID, STORMHEIM_ID, SURAMAR_ID, EOA_ID = 1007, 1014, 1015,1018, 1024, 1017, 1033, 1096
Nenue@33 21 local WORLD_QUEST_MAPS = { [DALARAN_ID] = 'Dalaran70', [AZSUNA_ID] = 'Azsuna', [VALSHARAH_ID] = "Val'sharah",
Nenue@33 22 [HIGHMOUNTAIN_ID] = 'Highmountain', [STORMHEIM_ID] = 'Stormheim', [SURAMAR_ID] = 'Suramar', [EOA_ID] = 'EyeOfAszhara', }
Nenue@33 23
Nenue@33 24 local REWARD_CASH = WORLD_QUEST_REWARD_TYPE_FLAG_GOLD
Nenue@33 25 local REWARD_ARTIFACT_POWER = WORLD_QUEST_REWARD_TYPE_FLAG_ARTIFACT_POWER
Nenue@33 26 local REWARD_GEAR = WORLD_QUEST_REWARD_TYPE_FLAG_EQUIPMENT
Nenue@33 27 local REWARD_CURRENCY = WORLD_QUEST_REWARD_TYPE_FLAG_ORDER_RESOURCES
Nenue@33 28 local REWARD_REAGENT = WORLD_QUEST_REWARD_TYPE_FLAG_MATERIALS
Nenue@33 29
Nenue@33 30
Nenue@33 31 local numPins = 0
Nenue@33 32 local NumPinFrames = 1
Nenue@45 33 Module.TasksByID = {}
Nenue@33 34
Nenue@33 35 --%debug%
Nenue@33 36 local SetTimedCallbackForAllPins = function(seconds, callback)
Nenue@33 37 C_Timer.After(seconds, function()
Nenue@33 38 for id, pin in pairs(WorldPlanQuests.QuestsByID) do
Nenue@33 39 callback(pin)
Nenue@33 40 end
Nenue@33 41 end)
Nenue@33 42 end
Nenue@33 43
Nenue@45 44 function Module:OnUpdate(sinceLast)
Nenue@40 45 if self.filtersDirty or self.isStale then
Nenue@40 46 self:Refresh()
Nenue@40 47 end
Nenue@40 48 end
Nenue@40 49
Nenue@52 50 local InternalDoRefresh = function (self)
Nenue@52 51 WorldPlanQuests:Refresh(true)
Nenue@52 52 end
Nenue@52 53
Nenue@45 54 function Module:Setup()
Nenue@40 55 print('|cFFFF4400'..self:GetName()..':Setup()')
Nenue@33 56
Nenue@33 57 for mapID, mapName in pairs(WORLD_QUEST_MAPS) do
Nenue@40 58 db.QuestsByZone[mapID] = {}
Nenue@33 59 end
Nenue@33 60
Nenue@45 61 hooksecurefunc("ClickWorldMapActionButton", function () self:OnClickWorldMapActionButton() end)
Nenue@45 62 hooksecurefunc("WorldMapScrollFrame_ReanchorQuestPOIs", function () self:Refresh() end)
Nenue@45 63 hooksecurefunc("WorldMap_UpdateQuestBonusObjectives", function () self:OnUpdateQuestBonusObjectives() end)
Nenue@52 64
Nenue@52 65
Nenue@52 66 WorldMapFrame.UIElementsFrame.BountyBoard:SetSelectedBountyChangedCallback(InternalDoRefresh);
Nenue@52 67 WorldMapFrame.UIElementsFrame.ActionButton:SetOnCastChangedCallback(InternalDoRefresh);
Nenue@45 68 end
Nenue@33 69
Nenue@49 70 function Module:OnConfigUpdate()
Nenue@49 71 if db.Config.FadeWhileGrouped then
Nenue@49 72 db.PinAlpha = 0.15
Nenue@49 73 else
Nenue@49 74 db.PinAlpha = 1
Nenue@49 75 end
Nenue@49 76 end
Nenue@49 77
Nenue@45 78 local InternalHideButton = function(button, index)
Nenue@45 79 button:Hide()
Nenue@45 80 if button.questID and db.QuestsByID[button.questID] then
Nenue@45 81 if db.QuestsByID[button.questID].used and not db.QuestsByID[button.questID].filtered then
Nenue@45 82 db.QuestsByID[button.questID]:SetShown(true)
Nenue@45 83 end
Nenue@45 84 end
Nenue@45 85 end
Nenue@45 86 local InternalShowButton = function(button, index)
Nenue@45 87 button:Show()
Nenue@45 88 if button.questID and db.QuestsByID[button.questID] then
Nenue@45 89 db.QuestsByID[button.questID]:SetShown(false)
Nenue@45 90 end
Nenue@45 91 end
Nenue@33 92
Nenue@45 93 function Module:OnUpdateQuestBonusObjectives()
Nenue@45 94 print('|cFFFF4400WorldMap_UpdateQuestBonusObjectives')
Nenue@45 95 local func = SpellCanTargetQuest() and InternalShowButton or InternalHideButton
Nenue@45 96 print(SpellCanTargetQuest())
Nenue@45 97 for i = 1, NUM_WORLDMAP_TASK_POIS do
Nenue@45 98 local button = _G['WorldMapFrameTaskPOI'..i]
Nenue@45 99 if button and button.worldQuest then
Nenue@45 100 func(button, i)
Nenue@45 101 end
Nenue@45 102 end
Nenue@45 103 end
Nenue@40 104
Nenue@45 105 function Module:OnClickWorldMapActionButton()
Nenue@45 106 self.IsTargeting = SpellCanTargetQuest()
Nenue@45 107 self:OnUpdateQuestBonusObjectives()
Nenue@45 108 end
Nenue@40 109
Nenue@33 110 local defaults = {}
Nenue@40 111 local REWARD_UNKNOWN = 768
Nenue@45 112 function Module:OnLoad()
Nenue@40 113 print('|cFFFF4400'..self:GetName()..':OnLoad()')
Nenue@33 114
Nenue@48 115 self:SetParent(WorldMapPOIFrame)
Nenue@33 116 WorldPlan:AddHandler(self, defaults)
Nenue@33 117
Nenue@40 118 local rgbWhite = {1, 1, 1 }
Nenue@47 119 WorldPlan:AddTypeInfo(self, REWARD_UNKNOWN, { r = 0, g = 0, b = 0})
Nenue@48 120 WorldPlan:AddTypeInfo(self, REWARD_REAGENT, { r = 0, g = 1, b = .5 })
Nenue@33 121 WorldPlan:AddTypeInfo(self, REWARD_ARTIFACT_POWER, { r = 1, g = .25, b = .5, hasNumeric = true, numberRGB = rgbWhite })
Nenue@48 122 WorldPlan:AddTypeInfo(self, REWARD_GEAR, { r = .3, g = .7, b = 1 })
Nenue@33 123 WorldPlan:AddTypeInfo(self, REWARD_CURRENCY, { r = 1, g = 1, b = 0, hasNumeric = true, numberRGB = {1,1,0}, })
Nenue@40 124 WorldPlan:AddTypeInfo(self, REWARD_CASH, { r = 1, g = 1, b = .32, pinMask = false, rewardMask = false })
Nenue@33 125
Nenue@33 126 for areaID, fileName in pairs(WORLD_QUEST_MAPS) do
Nenue@40 127 db.QuestsByZone[areaID] = {}
Nenue@33 128 end
Nenue@33 129
Nenue@41 130 -- WORLD_MAP_UPDATE and PLAYER_ENTERING_WORLD are passed down from a higher level
Nenue@33 131 self:RegisterEvent('WORLD_QUEST_COMPLETED_BY_SPELL')
Nenue@33 132 self:RegisterEvent('SKILL_LINES_CHANGED')
Nenue@33 133 end
Nenue@33 134
Nenue@54 135 function Module:OnMapInfo(isBrokenIsle, isContinent, mapAreaID)
Nenue@49 136 print('|cFFFFFF00'..self:GetName()..':OnMapInfo()|r visible =', self:IsVisible())
Nenue@54 137 if self.isContinent ~= isContinent then
Nenue@54 138 self.sizesDirty = true
Nenue@54 139 end
Nenue@54 140 self.isContinent = isContinent
Nenue@43 141 if self:IsVisible() then
Nenue@47 142 self:Refresh(true)
Nenue@43 143 else
Nenue@43 144 self.isStale = true
Nenue@43 145 end
Nenue@41 146 end
Nenue@41 147
Nenue@45 148 function Module:OnEvent (event, ...)
Nenue@40 149
Nenue@40 150 print('|cFFFFFF00'..self:GetName()..':OnEvent() '..event..'|r', GetTime(), ...)
Nenue@41 151 if event == 'QUEST_LOG_UPDATE' then
Nenue@33 152 local questID, added = ...
Nenue@33 153 if questID and added then
Nenue@33 154 local questPOI = self:AcquirePin(questID)
Nenue@40 155 questPOI:GetQuestInfo()
Nenue@40 156 questPOI.isStale = true
Nenue@40 157 self.isStale = true
Nenue@33 158 else
Nenue@40 159 self:Refresh(true)
Nenue@33 160 end
Nenue@33 161 print('WorldMapFrame', WorldMapFrame:IsVisible(), 'hasUpdates:', self.isStale)
Nenue@33 162 elseif event == 'WORLD_QUEST_COMPLETED_BY_SPELL' then
Nenue@33 163 local questID = ...
Nenue@40 164 if questID and db.QuestsByID[questID] then
Nenue@40 165 self:ReleasePin(db.QuestsByID[questID])
Nenue@40 166 rprint('|cFFFF4400release|r', questID)
Nenue@33 167 end
Nenue@33 168 elseif event == 'SKILL_LINES_CHANGED' then
Nenue@40 169 self:SetFilteredPins()
Nenue@33 170 end
Nenue@33 171 end
Nenue@33 172
Nenue@40 173 local totalPins = 0
Nenue@33 174 local TQ_GetQuestLocation = C_TaskQuest.GetQuestLocation
Nenue@45 175 function Module:AcquirePin (info)
Nenue@40 176 local questID = info.questId
Nenue@40 177 if not questID then
Nenue@40 178 return nil
Nenue@40 179 end
Nenue@40 180
Nenue@40 181 if not QuestUtils_IsQuestWorldQuest(questID) then
Nenue@40 182 return nil
Nenue@40 183 end
Nenue@40 184
Nenue@49 185 -- if we're grabbing a pin, the filters need to be checked
Nenue@40 186 local pin = db.QuestsByID[questID]
Nenue@33 187 if not pin then
Nenue@40 188 local numFree = #db.FreePins
Nenue@33 189 if numFree >= 1 then
Nenue@40 190 pin = tremove(db.FreePins, numFree)
Nenue@33 191 --print('|cFF00FF00Re-using', pin:GetName())
Nenue@33 192 else
Nenue@40 193 totalPins = totalPins + 1
Nenue@33 194 local name = 'WorldPlanQuestMarker' .. NumPinFrames
Nenue@33 195 --print('|cFF00FF00Creating', name)
Nenue@33 196 pin = CreateFrame('Frame', name, WorldMapPOIFrame, 'WorldPlanQuestPin')
Nenue@33 197
Nenue@33 198 pin:SetFrameStrata('HIGH')
Nenue@33 199 pin.GetTypeInfo = function(frame, typeID)
Nenue@33 200 return self:GetTypeInfo(typeID)
Nenue@33 201 end
Nenue@40 202 pin:SetID(totalPins)
Nenue@33 203 NumPinFrames = NumPinFrames + 1
Nenue@33 204 --pin.iconBorder:SetVertexColor(0,0,0,1)
Nenue@33 205 end
Nenue@40 206 pin.questID = questID
Nenue@40 207 pin.worldQuest = true
Nenue@40 208 pin.throttle = 1
Nenue@33 209 pin.isNew = true
Nenue@33 210 pin.currentWidth = nil
Nenue@40 211 db.QuestsByID[questID] = pin
Nenue@40 212 tinsert(db.UsedPins, pin)
Nenue@40 213 end
Nenue@33 214
Nenue@40 215 if pin and info then
Nenue@40 216 pin.inProgress = info.inProgress
Nenue@40 217 pin.floor = info.floor
Nenue@40 218 pin.numObjectives = info.numObjectives or 0
Nenue@40 219 if info.x and info.y then
Nenue@40 220 pin.x = info.x or pin.x
Nenue@40 221 pin.y = info.y or pin.y
Nenue@40 222 rprint('|cFFFF4400coords|r', info.x, info.y)
Nenue@40 223 end
Nenue@40 224 end
Nenue@33 225
Nenue@49 226 if not pin.dataLoaded then
Nenue@49 227 pin:GetData()
Nenue@49 228 end
Nenue@49 229
Nenue@54 230
Nenue@54 231
Nenue@49 232 pin:IsFiltered()
Nenue@49 233 pin:IsShowable()
Nenue@49 234 pin.isStale = true
Nenue@49 235 rprint(pin:GetID(), pin.filtered, pin.used)
Nenue@49 236
Nenue@40 237 return pin
Nenue@33 238 end
Nenue@33 239
Nenue@33 240 -- remove from index and add it to the recycling heap
Nenue@45 241 function Module:ReleasePin (pin)
Nenue@33 242
Nenue@40 243 local id = pin.questID
Nenue@33 244 if id then
Nenue@40 245 db.QuestsByID[id] = nil
Nenue@40 246
Nenue@40 247 for i, zone in pairs(db.QuestsByZone) do
Nenue@33 248 print('-', i, zone[i])
Nenue@33 249 zone[id] = nil
Nenue@33 250 end
Nenue@40 251 db.TasksByID[id] = nil
Nenue@33 252 end
Nenue@54 253 pin:Hide()
Nenue@54 254 pin.Overlay:Hide()
Nenue@40 255 tinsert(db.FreePins, pin)
Nenue@40 256
Nenue@40 257 print('|cFF00FF00-'.. (pin.mapID and GetMapNameByID(pin.mapID) or '???') ..'|r', id, pin.title)
Nenue@33 258 end
Nenue@33 259
Nenue@45 260 function Module:GetBonusObjectives()
Nenue@40 261
Nenue@40 262
Nenue@40 263 local tasksTable = GetTasksTable()
Nenue@40 264 if tasksTable ~= nil then
Nenue@40 265 print('|cFF00FF88'..self:GetName()..':BonusObjectives()|r ')
Nenue@40 266 self.numTasks = #tasksTable
Nenue@40 267 for i, taskID in ipairs(tasksTable) do
Nenue@40 268 if not QuestUtils_IsQuestWorldQuest(taskID) then
Nenue@40 269 local info = db.TasksByID[taskID]
Nenue@40 270 if not info then
Nenue@40 271 local isInArea, isOnMap, numObjectives, taskName, displayAsObjective = GetTaskInfo(taskID)
Nenue@40 272 if isOnMap then
Nenue@40 273 print(' * '..i, taskID, GetTaskInfo(taskID))
Nenue@40 274 info = {
Nenue@40 275 questID = taskID,
Nenue@40 276 numObjectives = numObjectives,
Nenue@40 277 title = taskName,
Nenue@40 278 isInArea = isInArea,
Nenue@40 279 isOnMap = isOnMap,
Nenue@40 280 displayAsObjective = displayAsObjective,
Nenue@40 281 worldQuest = false,
Nenue@40 282 isPending = false,
Nenue@40 283 isNew = true,
Nenue@40 284 }
Nenue@40 285
Nenue@40 286
Nenue@40 287 db.TasksByID[taskID] = info
Nenue@40 288
Nenue@40 289 local pin = self:AcquirePin(taskID)
Nenue@40 290 for k,v in pairs(info) do
Nenue@40 291 pin[k] = v
Nenue@40 292 end
Nenue@40 293 pin:GetBonusObjectiveInfo(info)
Nenue@40 294 end
Nenue@40 295 end
Nenue@40 296 end
Nenue@40 297
Nenue@40 298
Nenue@40 299 end
Nenue@40 300 end
Nenue@40 301 end
Nenue@40 302
Nenue@40 303
Nenue@40 304
Nenue@40 305
Nenue@40 306 -- use tooltip object to extract item details
Nenue@45 307 function Module:GetRewardHeader(questID)
Nenue@40 308 local name, icon, quantity, quality, _, itemID = GetQuestLogRewardInfo(1, questID)
Nenue@40 309 local scanner = _G.WorldPlanTooltip
Nenue@40 310 local print = qprint
Nenue@40 311 if not itemID then
Nenue@40 312 return
Nenue@40 313 end
Nenue@49 314 qprint('GetRewardHeader', questID)
Nenue@40 315
Nenue@40 316 scanner:SetOwner(WorldPlan, "ANCHOR_NONE")
Nenue@40 317 scanner:SetItemByID(itemID)
Nenue@40 318 scanner:Show()
Nenue@40 319 local ttl1 = _G['WorldPlanTooltipTextLeft1']
Nenue@40 320 local ttl2 = _G['WorldPlanTooltipTextLeft2']
Nenue@40 321 local ttl3 = _G['WorldPlanTooltipTextLeft3']
Nenue@40 322 local ttl4 = _G['WorldPlanTooltipTextLeft4']
Nenue@40 323 --print(ttl2, ttl3, ttl4)
Nenue@40 324 if ttl2 then
Nenue@40 325 local text = ttl2:GetText()
Nenue@40 326 -- Artifact Power
Nenue@40 327 --print(text)
Nenue@40 328 if text then
Nenue@40 329 if text:match("|cFFE6CC80") then
Nenue@40 330 --print('AP token!', text)
Nenue@40 331 local power
Nenue@40 332 if ttl4 then
Nenue@40 333 local text = ttl4:GetText()
Nenue@40 334 --print('tip line 4', text)
Nenue@40 335 if text then
Nenue@40 336 power = text:gsub("%p", ""):match("%d+")
Nenue@40 337 power = tonumber(power)
Nenue@40 338 end
Nenue@40 339
Nenue@40 340 end
Nenue@40 341 return REWARD_ARTIFACT_POWER, "Interface\\ICONS\\inv_7xp_inscription_talenttome01", power, name, itemID, quality
Nenue@40 342 elseif text:match("Item Level") then
Nenue@40 343 --print('equipment!', text)
Nenue@40 344 quantity = text:match("Item Level ([%d\+]+)")
Nenue@40 345 return REWARD_GEAR, icon, quantity, name, itemID, quality
Nenue@40 346 elseif text:match("Crafting Reagent") then
Nenue@49 347 qprint('|cFFFF4400it is a reagent', text)
Nenue@40 348 return REWARD_REAGENT, icon, quantity, name, itemID, quality
Nenue@40 349 end
Nenue@40 350 end
Nenue@40 351 end
Nenue@40 352
Nenue@40 353 if ttl3 then
Nenue@40 354 local text = ttl3:GetText()
Nenue@40 355 if text and text:match("Crafting Reagent") then
Nenue@49 356 qprint('|cFFFF4400it is a reagent', text)
Nenue@40 357 return REWARD_REAGENT, icon, quantity, name, itemID, quality
Nenue@40 358 end
Nenue@40 359 end
Nenue@40 360 return 128, icon, quantity, name, itemID, quality
Nenue@40 361 end
Nenue@40 362
Nenue@40 363 local GetCurrentMapAreaID, GetMapNameByID= GetCurrentMapAreaID, GetMapNameByID
Nenue@40 364 local wipe, pairs = wipe, pairs
Nenue@33 365 -- create of update quest pins for a map and its underlying zones
Nenue@45 366 function Module:UpdateWorldQuests (mapID)
Nenue@40 367
Nenue@40 368 mapID = mapID or db.currentMapID
Nenue@33 369 if not mapID then
Nenue@33 370 -- info not available yet
Nenue@33 371 return
Nenue@33 372 end
Nenue@33 373
Nenue@34 374
Nenue@40 375 print('|cFF00FF88'..self:GetName()..':UpdateWorldQuests()|r', 'map:', mapID, 'realMap:', db.currentMapID)
Nenue@33 376
Nenue@40 377
Nenue@40 378 self.isStale = nil
Nenue@40 379 print('|cFF00FFFFContinent:|r', BROKEN_ISLES_ID, GetMapNameByID(BROKEN_ISLES_ID))
Nenue@40 380 self.isRecursed = true
Nenue@40 381 for i = 1, MC_GetNumZones(BROKEN_ISLES_ID) do
Nenue@40 382 local submapID, name, depth = MC_GetZoneInfo(BROKEN_ISLES_ID, i)
Nenue@40 383 local taskInfo = TQ_GetQuestsForPlayerByMapID(submapID, BROKEN_ISLES_ID)
Nenue@40 384 if taskInfo then
Nenue@40 385 local zoneName = GetMapNameByID(submapID)
Nenue@40 386 print('|cFF00FFFF Zone:|r', submapID, zoneName, #taskInfo)
Nenue@40 387 db.QuestsByZone[submapID] = db.QuestsByZone[submapID] or {}
Nenue@40 388 for i, info in ipairs(taskInfo) do
Nenue@40 389 if HaveQuestData(info.questId) then
Nenue@40 390 rprint('|cFF44FF44update|r', info.questId, zoneName)
Nenue@40 391 local questID = info.questId
Nenue@40 392 local pin = self:AcquirePin(questID)
Nenue@40 393 local pin = db.QuestsByID[questID]
Nenue@40 394 if pin then
Nenue@40 395 pin.isStale = true
Nenue@40 396 if pin.isPending then
Nenue@40 397 self.isPending = true
Nenue@40 398 end
Nenue@40 399 end
Nenue@40 400 else
Nenue@40 401 rprint('|cFFFF4400no data|r', info.questId, zoneName)
Nenue@40 402 end
Nenue@33 403 end
Nenue@33 404 end
Nenue@33 405 end
Nenue@33 406
Nenue@40 407 self:GetBonusObjectives()
Nenue@40 408
Nenue@40 409 print(' hasUpdate:', self.isStale, 'isPending:', self.isPending, 'timer:', (self.OnNext and 'waiting' or ''))
Nenue@40 410 --WorldPlan.isStale = (self.isStale or WorldPlan.isStale)
Nenue@40 411 if self.isStale and self:IsVisible() then
Nenue@40 412 self:Refresh()
Nenue@40 413 end
Nenue@40 414 end
Nenue@40 415
Nenue@45 416 function Module:Report()
Nenue@40 417 for i, pin in ipairs(db.UsedPins) do
Nenue@40 418 db:print(i, pin.questID, pin.title)
Nenue@33 419 end
Nenue@33 420
Nenue@40 421 for id, pin in pairs(db.QuestsByID) do
Nenue@40 422 db:print(id, pin.worldQuestType, pin.rewardType, pin.title)
Nenue@40 423 end
Nenue@33 424 end
Nenue@33 425
Nenue@45 426 function Module:Refresh(fromUser)
Nenue@40 427 self.currentMapID = GetCurrentMapAreaID()
Nenue@49 428 rprint('|cFF00FF88'..self:GetName()..':Refresh()|r', fromUser or '|cFFFFFF00internal')
Nenue@40 429 print('|cFF00FF88'..self:GetName()..':Refresh()|r', fromUser or '|cFFFFFF00internal')
Nenue@34 430 if not self:IsVisible() then
Nenue@40 431 print(' not visible, flag for later')
Nenue@34 432 self.isStale = true
Nenue@40 433 return
Nenue@40 434 end
Nenue@40 435 wprint(' |cFF00FF88'..self:GetName()..':Refresh()|r', fromUser or '|cFFFFFF00internal')
Nenue@40 436
Nenue@40 437 for index, pin in pairs(db.QuestsByID) do
Nenue@40 438 pin.used = nil
Nenue@40 439 end
Nenue@40 440
Nenue@40 441 self:UpdateAnchors(nil, fromUser)
Nenue@40 442 self:Cleanup (fromUser)
Nenue@40 443 self.isStale = nil
Nenue@54 444 self.sizesDirty = nil
Nenue@40 445 end
Nenue@40 446
Nenue@40 447 -- update visibility states of all pins
Nenue@45 448 function Module:SetFilteredPins(pins)
Nenue@40 449 print(' |cFFFFFF00'..self:GetName()..':SetFilteredPins()|r', pins)
Nenue@40 450 pins = pins or db.QuestsByID
Nenue@40 451 for questID, pin in pairs(pins) do
Nenue@40 452 pin.isStale = true
Nenue@40 453 rprint('|cFF00FF00filter', pin.questID, pin.filtered, 'used:', pin.used)
Nenue@40 454 end
Nenue@40 455 end
Nenue@40 456
Nenue@40 457 local abs = math.abs
Nenue@45 458 function Module:UpdateQuestButton(info, mapID)
Nenue@40 459 local questID, x, y = info.questId, info.x, info.y
Nenue@40 460 local pin = self:AcquirePin(info)
Nenue@40 461 if not pin then
Nenue@34 462 return
Nenue@34 463 end
Nenue@34 464
Nenue@33 465
Nenue@49 466 --print('~ ', pin.mapID, pin.questID, pin.title)
Nenue@49 467 rprint('|cFF00FF00update|r', x, y, pin.mapID, pin.questID, pin.title)
Nenue@40 468
Nenue@40 469 if x and y then
Nenue@40 470 pin.x = x
Nenue@40 471 pin.y = y
Nenue@49 472 pin:SetFrameLevel(PinBaseIndex+pin:GetID())
Nenue@52 473 pin:SetAnchor(self.hostFrame, pin.x, pin.y, self.hostWidth, self.hostHeight)
Nenue@54 474 --tinsert(self.UsedPositions, pin)
Nenue@40 475 end
Nenue@54 476 if self.sizesDirty then
Nenue@54 477 if self:IsVisible() then
Nenue@54 478 pin:Refresh()
Nenue@54 479 else
Nenue@54 480 pin.isStale = true
Nenue@54 481 end
Nenue@54 482 end
Nenue@40 483 if mapID then
Nenue@40 484 if not db.QuestsByZone[mapID] then
Nenue@40 485 db.QuestsByZone[mapID] = {}
Nenue@40 486 end
Nenue@40 487 db.QuestsByZone[mapID][questID] = pin
Nenue@33 488 end
Nenue@33 489 end
Nenue@33 490
Nenue@45 491 function Module:UpdateMap(taskInfo, mapID)
Nenue@49 492 rprint('Map', GetMapNameByID(mapID), GetMapNameByID(db.currentMapID))
Nenue@40 493 for index, info in pairs(taskInfo) do
Nenue@40 494 self:UpdateQuestButton(info, mapID)
Nenue@40 495 end
Nenue@40 496 end
Nenue@33 497
Nenue@45 498 function Module:UpdateAnchors (fromUser)
Nenue@40 499 wipe(self.UsedPositions)
Nenue@40 500 print(' |cFF00FF00'..self:GetName()..':UpdateAnchors()', fromUser)
Nenue@40 501 self.hostFrame = WorldMapPOIFrame
Nenue@40 502 self.hostWidth, self.hostHeight = self.hostFrame:GetSize()
Nenue@40 503 self.nudgeThrescholdX = 16/self.hostWidth
Nenue@40 504 self.nudgeThrescholdY = 16/self.hostHeight
Nenue@40 505 local print = rprint
Nenue@40 506 print('|cFF00FF00'..self:GetName()..':UpdateAnchors()', fromUser)
Nenue@33 507 local mapFileName, textureHeight, textureWidth, isMicroDungeon, microDungeonMapName = GetMapInfo()
Nenue@33 508 if isMicroDungeon then
Nenue@33 509 return
Nenue@33 510 end
Nenue@33 511
Nenue@40 512 numPins = 0
Nenue@49 513 local taskInfo = TQ_GetQuestsForPlayerByMapID(db.currentMapID)
Nenue@40 514 if taskInfo then
Nenue@49 515 self:UpdateMap(taskInfo, db.currentMapID)
Nenue@33 516 end
Nenue@49 517 local numZones = MC_GetNumZones(db.currentMapID)
Nenue@33 518 if numZones then
Nenue@33 519 for i = 1, numZones do
Nenue@40 520 local mapAreaID = MC_GetZoneInfo(self.currentMapID, i)
Nenue@49 521 local taskInfo = TQ_GetQuestsForPlayerByMapID(mapAreaID, db.currentMapID)
Nenue@40 522 if taskInfo then
Nenue@40 523 self:UpdateMap(taskInfo, mapAreaID)
Nenue@40 524 end
Nenue@33 525 end
Nenue@33 526 end
Nenue@33 527 end
Nenue@33 528
Nenue@33 529 -- shows, animates, or hides pins based on their current visibility flags
Nenue@45 530 function Module:Cleanup (fromUser)
Nenue@40 531
Nenue@35 532 print('|cFFFFFF00'..self:GetName()..':Cleanup()|r')
Nenue@40 533 local print = rprint
Nenue@40 534 print('|cFFFFFF00'..self:GetName()..':Cleanup()|r')
Nenue@40 535 --local showQuestPOI = db.Config.EnablePins
Nenue@40 536 for questID, pin in pairs(db.QuestsByID) do
Nenue@40 537 local oV = pin:IsShown()
Nenue@40 538 if pin.used then
Nenue@40 539 pin.throttle = 1
Nenue@40 540 if oV == false then
Nenue@40 541 print('|cFF00FF00cleanup +|r', questID, pin.title)
Nenue@40 542 end
Nenue@40 543 else
Nenue@40 544 if oV == true then
Nenue@40 545 print('|cFFFF4400 -|r', questID, pin.title)
Nenue@40 546 end
Nenue@49 547 pin.isStale = true
Nenue@49 548 pin:SetShown(false)
Nenue@40 549 end
Nenue@33 550 end
Nenue@33 551 end
Nenue@33 552