annotate WorldQuests.lua @ 57:54aa7f8ebca8 v1.0-release

- fix profession quests showing when not enabled - fix profession quest time borders always coloring as urgent
author Nenue
date Fri, 20 Jan 2017 19:57:13 -0500
parents 0749e38081e7
children bc09961d5a98
rev   line source
Nenue@33 1 -- WorldPlan
Nenue@33 2 -- WorldQuests.lua
Nenue@33 3 -- Created: 11/2/2016 3:40 PM
Nenue@33 4 -- %file-revision%
Nenue@40 5 local _, db = ...
Nenue@45 6 local Module = WorldPlanQuestsMixin
Nenue@33 7
Nenue@33 8 local MC_GetNumZones, MC_GetZoneInfo = C_MapCanvas.GetNumZones, C_MapCanvas.GetZoneInfo
Nenue@33 9 local TQ_GetQuestsForPlayerByMapID = C_TaskQuest.GetQuestsForPlayerByMapID -- This function is not yet documented
Nenue@33 10 local TQ_GetQuestZoneID = C_TaskQuest.GetQuestZoneID
Nenue@33 11 local GetMapInfo = GetMapInfo
Nenue@40 12 local print = DEVIAN_WORKSPACE and function(...) _G.print('WorldQuests', ...) end or function() end
Nenue@40 13 local rprint = DEVIAN_WORKSPACE and function(...) _G.print('WQRefresh', ...) end or function() end
Nenue@33 14 local qprint = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or function() end
Nenue@33 15 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or function() end
Nenue@35 16 local mprint = DEVIAN_WORKSPACE and function(...) _G.print('Canvas', ...) end or function() end
Nenue@45 17 local pairs = pairs
Nenue@33 18
Nenue@40 19 local PinBaseIndex = 1200
Nenue@33 20 local BROKEN_ISLES_ID, DALARAN_ID, AZSUNA_ID, VALSHARAH_ID, HIGHMOUNTAIN_ID, STORMHEIM_ID, SURAMAR_ID, EOA_ID = 1007, 1014, 1015,1018, 1024, 1017, 1033, 1096
Nenue@33 21 local WORLD_QUEST_MAPS = { [DALARAN_ID] = 'Dalaran70', [AZSUNA_ID] = 'Azsuna', [VALSHARAH_ID] = "Val'sharah",
Nenue@33 22 [HIGHMOUNTAIN_ID] = 'Highmountain', [STORMHEIM_ID] = 'Stormheim', [SURAMAR_ID] = 'Suramar', [EOA_ID] = 'EyeOfAszhara', }
Nenue@33 23
Nenue@33 24 local REWARD_CASH = WORLD_QUEST_REWARD_TYPE_FLAG_GOLD
Nenue@33 25 local REWARD_ARTIFACT_POWER = WORLD_QUEST_REWARD_TYPE_FLAG_ARTIFACT_POWER
Nenue@33 26 local REWARD_GEAR = WORLD_QUEST_REWARD_TYPE_FLAG_EQUIPMENT
Nenue@33 27 local REWARD_CURRENCY = WORLD_QUEST_REWARD_TYPE_FLAG_ORDER_RESOURCES
Nenue@33 28 local REWARD_REAGENT = WORLD_QUEST_REWARD_TYPE_FLAG_MATERIALS
Nenue@33 29
Nenue@33 30
Nenue@33 31 local numPins = 0
Nenue@33 32 local NumPinFrames = 1
Nenue@45 33 Module.TasksByID = {}
Nenue@33 34
Nenue@33 35 --%debug%
Nenue@33 36 local SetTimedCallbackForAllPins = function(seconds, callback)
Nenue@33 37 C_Timer.After(seconds, function()
Nenue@33 38 for id, pin in pairs(WorldPlanQuests.QuestsByID) do
Nenue@33 39 callback(pin)
Nenue@33 40 end
Nenue@33 41 end)
Nenue@33 42 end
Nenue@33 43
Nenue@45 44 function Module:OnUpdate(sinceLast)
Nenue@40 45 if self.filtersDirty or self.isStale then
Nenue@40 46 self:Refresh()
Nenue@40 47 end
Nenue@40 48 end
Nenue@40 49
Nenue@52 50 local InternalDoRefresh = function (self)
Nenue@52 51 WorldPlanQuests:Refresh(true)
Nenue@52 52 end
Nenue@52 53
Nenue@45 54 function Module:Setup()
Nenue@40 55 print('|cFFFF4400'..self:GetName()..':Setup()')
Nenue@33 56
Nenue@33 57 for mapID, mapName in pairs(WORLD_QUEST_MAPS) do
Nenue@40 58 db.QuestsByZone[mapID] = {}
Nenue@33 59 end
Nenue@33 60
Nenue@45 61 hooksecurefunc("ClickWorldMapActionButton", function () self:OnClickWorldMapActionButton() end)
Nenue@56 62 hooksecurefunc("WorldMapScrollFrame_ReanchorQuestPOIs", InternalDoRefresh)
Nenue@45 63 hooksecurefunc("WorldMap_UpdateQuestBonusObjectives", function () self:OnUpdateQuestBonusObjectives() end)
Nenue@56 64 hooksecurefunc("WorldMapFrame_UpdateMap", InternalDoRefresh)
Nenue@52 65 WorldMapFrame.UIElementsFrame.BountyBoard:SetSelectedBountyChangedCallback(InternalDoRefresh);
Nenue@52 66 WorldMapFrame.UIElementsFrame.ActionButton:SetOnCastChangedCallback(InternalDoRefresh);
Nenue@45 67 end
Nenue@33 68
Nenue@49 69 function Module:OnConfigUpdate()
Nenue@49 70 if db.Config.FadeWhileGrouped then
Nenue@49 71 db.PinAlpha = 0.15
Nenue@49 72 else
Nenue@49 73 db.PinAlpha = 1
Nenue@49 74 end
Nenue@49 75 end
Nenue@49 76
Nenue@45 77 local InternalHideButton = function(button, index)
Nenue@45 78 button:Hide()
Nenue@45 79 if button.questID and db.QuestsByID[button.questID] then
Nenue@45 80 if db.QuestsByID[button.questID].used and not db.QuestsByID[button.questID].filtered then
Nenue@45 81 db.QuestsByID[button.questID]:SetShown(true)
Nenue@45 82 end
Nenue@45 83 end
Nenue@45 84 end
Nenue@45 85 local InternalShowButton = function(button, index)
Nenue@45 86 button:Show()
Nenue@45 87 if button.questID and db.QuestsByID[button.questID] then
Nenue@45 88 db.QuestsByID[button.questID]:SetShown(false)
Nenue@45 89 end
Nenue@45 90 end
Nenue@33 91
Nenue@45 92 function Module:OnUpdateQuestBonusObjectives()
Nenue@45 93 print('|cFFFF4400WorldMap_UpdateQuestBonusObjectives')
Nenue@45 94 local func = SpellCanTargetQuest() and InternalShowButton or InternalHideButton
Nenue@45 95 print(SpellCanTargetQuest())
Nenue@45 96 for i = 1, NUM_WORLDMAP_TASK_POIS do
Nenue@45 97 local button = _G['WorldMapFrameTaskPOI'..i]
Nenue@45 98 if button and button.worldQuest then
Nenue@45 99 func(button, i)
Nenue@45 100 end
Nenue@45 101 end
Nenue@45 102 end
Nenue@40 103
Nenue@45 104 function Module:OnClickWorldMapActionButton()
Nenue@45 105 self.IsTargeting = SpellCanTargetQuest()
Nenue@45 106 self:OnUpdateQuestBonusObjectives()
Nenue@45 107 end
Nenue@40 108
Nenue@33 109 local defaults = {}
Nenue@40 110 local REWARD_UNKNOWN = 768
Nenue@45 111 function Module:OnLoad()
Nenue@40 112 print('|cFFFF4400'..self:GetName()..':OnLoad()')
Nenue@33 113
Nenue@48 114 self:SetParent(WorldMapPOIFrame)
Nenue@33 115 WorldPlan:AddHandler(self, defaults)
Nenue@33 116
Nenue@40 117 local rgbWhite = {1, 1, 1 }
Nenue@47 118 WorldPlan:AddTypeInfo(self, REWARD_UNKNOWN, { r = 0, g = 0, b = 0})
Nenue@48 119 WorldPlan:AddTypeInfo(self, REWARD_REAGENT, { r = 0, g = 1, b = .5 })
Nenue@33 120 WorldPlan:AddTypeInfo(self, REWARD_ARTIFACT_POWER, { r = 1, g = .25, b = .5, hasNumeric = true, numberRGB = rgbWhite })
Nenue@48 121 WorldPlan:AddTypeInfo(self, REWARD_GEAR, { r = .3, g = .7, b = 1 })
Nenue@33 122 WorldPlan:AddTypeInfo(self, REWARD_CURRENCY, { r = 1, g = 1, b = 0, hasNumeric = true, numberRGB = {1,1,0}, })
Nenue@40 123 WorldPlan:AddTypeInfo(self, REWARD_CASH, { r = 1, g = 1, b = .32, pinMask = false, rewardMask = false })
Nenue@33 124
Nenue@33 125 for areaID, fileName in pairs(WORLD_QUEST_MAPS) do
Nenue@40 126 db.QuestsByZone[areaID] = {}
Nenue@33 127 end
Nenue@33 128
Nenue@41 129 -- WORLD_MAP_UPDATE and PLAYER_ENTERING_WORLD are passed down from a higher level
Nenue@33 130 self:RegisterEvent('WORLD_QUEST_COMPLETED_BY_SPELL')
Nenue@55 131 self:RegisterEvent('SUPER_TRACKED_QUEST_CHANGED')
Nenue@33 132 self:RegisterEvent('SKILL_LINES_CHANGED')
Nenue@33 133 end
Nenue@33 134
Nenue@56 135 function Module:OnMapInfo(isBrokenIsle, isZoomedOut, mapAreaID)
Nenue@49 136 print('|cFFFFFF00'..self:GetName()..':OnMapInfo()|r visible =', self:IsVisible())
Nenue@56 137 if self.isZoomedOut ~= isZoomedOut then
Nenue@54 138 self.sizesDirty = true
Nenue@54 139 end
Nenue@56 140
Nenue@56 141 self.isZoomedOut = isZoomedOut
Nenue@56 142 self.isWorldQuestMap = isBrokenIsle
Nenue@56 143 self.currentMapID = mapAreaID
Nenue@56 144
Nenue@43 145 if self:IsVisible() then
Nenue@47 146 self:Refresh(true)
Nenue@43 147 else
Nenue@43 148 self.isStale = true
Nenue@43 149 end
Nenue@41 150 end
Nenue@41 151
Nenue@45 152 function Module:OnEvent (event, ...)
Nenue@40 153
Nenue@40 154 print('|cFFFFFF00'..self:GetName()..':OnEvent() '..event..'|r', GetTime(), ...)
Nenue@55 155 if (event == 'QUEST_LOG_UPDATE') or (event == 'SUPER_TRACKED_QUEST_CHANGED') then
Nenue@33 156 local questID, added = ...
Nenue@33 157 if questID and added then
Nenue@33 158 local questPOI = self:AcquirePin(questID)
Nenue@40 159 questPOI:GetQuestInfo()
Nenue@40 160 questPOI.isStale = true
Nenue@40 161 self.isStale = true
Nenue@33 162 else
Nenue@40 163 self:Refresh(true)
Nenue@33 164 end
Nenue@33 165 print('WorldMapFrame', WorldMapFrame:IsVisible(), 'hasUpdates:', self.isStale)
Nenue@33 166 elseif event == 'WORLD_QUEST_COMPLETED_BY_SPELL' then
Nenue@33 167 local questID = ...
Nenue@40 168 if questID and db.QuestsByID[questID] then
Nenue@40 169 self:ReleasePin(db.QuestsByID[questID])
Nenue@40 170 rprint('|cFFFF4400release|r', questID)
Nenue@33 171 end
Nenue@33 172 elseif event == 'SKILL_LINES_CHANGED' then
Nenue@57 173 self:Refresh(true)
Nenue@33 174 end
Nenue@33 175 end
Nenue@33 176
Nenue@40 177 local totalPins = 0
Nenue@33 178 local TQ_GetQuestLocation = C_TaskQuest.GetQuestLocation
Nenue@45 179 function Module:AcquirePin (info)
Nenue@40 180 local questID = info.questId
Nenue@40 181 if not questID then
Nenue@40 182 return nil
Nenue@40 183 end
Nenue@40 184
Nenue@40 185 if not QuestUtils_IsQuestWorldQuest(questID) then
Nenue@40 186 return nil
Nenue@40 187 end
Nenue@40 188
Nenue@49 189 -- if we're grabbing a pin, the filters need to be checked
Nenue@40 190 local pin = db.QuestsByID[questID]
Nenue@33 191 if not pin then
Nenue@40 192 local numFree = #db.FreePins
Nenue@33 193 if numFree >= 1 then
Nenue@40 194 pin = tremove(db.FreePins, numFree)
Nenue@33 195 --print('|cFF00FF00Re-using', pin:GetName())
Nenue@33 196 else
Nenue@40 197 totalPins = totalPins + 1
Nenue@33 198 local name = 'WorldPlanQuestMarker' .. NumPinFrames
Nenue@33 199 --print('|cFF00FF00Creating', name)
Nenue@33 200 pin = CreateFrame('Frame', name, WorldMapPOIFrame, 'WorldPlanQuestPin')
Nenue@33 201
Nenue@33 202 pin:SetFrameStrata('HIGH')
Nenue@33 203 pin.GetTypeInfo = function(frame, typeID)
Nenue@33 204 return self:GetTypeInfo(typeID)
Nenue@33 205 end
Nenue@40 206 pin:SetID(totalPins)
Nenue@33 207 NumPinFrames = NumPinFrames + 1
Nenue@33 208 --pin.iconBorder:SetVertexColor(0,0,0,1)
Nenue@33 209 end
Nenue@40 210 pin.questID = questID
Nenue@40 211 pin.worldQuest = true
Nenue@40 212 pin.throttle = 1
Nenue@33 213 pin.isNew = true
Nenue@33 214 pin.currentWidth = nil
Nenue@40 215 db.QuestsByID[questID] = pin
Nenue@40 216 tinsert(db.UsedPins, pin)
Nenue@40 217 end
Nenue@33 218
Nenue@40 219 if pin and info then
Nenue@40 220 pin.inProgress = info.inProgress
Nenue@40 221 pin.floor = info.floor
Nenue@40 222 pin.numObjectives = info.numObjectives or 0
Nenue@40 223 if info.x and info.y then
Nenue@40 224 pin.x = info.x or pin.x
Nenue@40 225 pin.y = info.y or pin.y
Nenue@40 226 rprint('|cFFFF4400coords|r', info.x, info.y)
Nenue@40 227 end
Nenue@40 228 end
Nenue@33 229
Nenue@49 230 if not pin.dataLoaded then
Nenue@49 231 pin:GetData()
Nenue@49 232 end
Nenue@49 233
Nenue@57 234 pin:CheckFilterRules()
Nenue@49 235 pin.isStale = true
Nenue@49 236 rprint(pin:GetID(), pin.filtered, pin.used)
Nenue@49 237
Nenue@40 238 return pin
Nenue@33 239 end
Nenue@33 240
Nenue@33 241 -- remove from index and add it to the recycling heap
Nenue@45 242 function Module:ReleasePin (pin)
Nenue@33 243
Nenue@40 244 local id = pin.questID
Nenue@33 245 if id then
Nenue@40 246 db.QuestsByID[id] = nil
Nenue@40 247
Nenue@40 248 for i, zone in pairs(db.QuestsByZone) do
Nenue@33 249 print('-', i, zone[i])
Nenue@33 250 zone[id] = nil
Nenue@33 251 end
Nenue@40 252 db.TasksByID[id] = nil
Nenue@33 253 end
Nenue@54 254 pin:Hide()
Nenue@54 255 pin.Overlay:Hide()
Nenue@40 256 tinsert(db.FreePins, pin)
Nenue@40 257
Nenue@40 258 print('|cFF00FF00-'.. (pin.mapID and GetMapNameByID(pin.mapID) or '???') ..'|r', id, pin.title)
Nenue@33 259 end
Nenue@33 260
Nenue@45 261 function Module:GetBonusObjectives()
Nenue@40 262
Nenue@40 263
Nenue@40 264 local tasksTable = GetTasksTable()
Nenue@40 265 if tasksTable ~= nil then
Nenue@40 266 print('|cFF00FF88'..self:GetName()..':BonusObjectives()|r ')
Nenue@40 267 self.numTasks = #tasksTable
Nenue@40 268 for i, taskID in ipairs(tasksTable) do
Nenue@40 269 if not QuestUtils_IsQuestWorldQuest(taskID) then
Nenue@40 270 local info = db.TasksByID[taskID]
Nenue@40 271 if not info then
Nenue@40 272 local isInArea, isOnMap, numObjectives, taskName, displayAsObjective = GetTaskInfo(taskID)
Nenue@40 273 if isOnMap then
Nenue@40 274 print(' * '..i, taskID, GetTaskInfo(taskID))
Nenue@40 275 info = {
Nenue@40 276 questID = taskID,
Nenue@40 277 numObjectives = numObjectives,
Nenue@40 278 title = taskName,
Nenue@40 279 isInArea = isInArea,
Nenue@40 280 isOnMap = isOnMap,
Nenue@40 281 displayAsObjective = displayAsObjective,
Nenue@40 282 worldQuest = false,
Nenue@40 283 isPending = false,
Nenue@40 284 isNew = true,
Nenue@40 285 }
Nenue@40 286
Nenue@40 287
Nenue@40 288 db.TasksByID[taskID] = info
Nenue@40 289
Nenue@40 290 local pin = self:AcquirePin(taskID)
Nenue@40 291 for k,v in pairs(info) do
Nenue@40 292 pin[k] = v
Nenue@40 293 end
Nenue@40 294 pin:GetBonusObjectiveInfo(info)
Nenue@40 295 end
Nenue@40 296 end
Nenue@40 297 end
Nenue@40 298
Nenue@40 299
Nenue@40 300 end
Nenue@40 301 end
Nenue@40 302 end
Nenue@40 303
Nenue@40 304
Nenue@40 305
Nenue@40 306
Nenue@40 307 -- use tooltip object to extract item details
Nenue@45 308 function Module:GetRewardHeader(questID)
Nenue@40 309 local name, icon, quantity, quality, _, itemID = GetQuestLogRewardInfo(1, questID)
Nenue@40 310 local scanner = _G.WorldPlanTooltip
Nenue@40 311 local print = qprint
Nenue@40 312 if not itemID then
Nenue@40 313 return
Nenue@40 314 end
Nenue@49 315 qprint('GetRewardHeader', questID)
Nenue@40 316
Nenue@40 317 scanner:SetOwner(WorldPlan, "ANCHOR_NONE")
Nenue@40 318 scanner:SetItemByID(itemID)
Nenue@40 319 scanner:Show()
Nenue@40 320 local ttl1 = _G['WorldPlanTooltipTextLeft1']
Nenue@40 321 local ttl2 = _G['WorldPlanTooltipTextLeft2']
Nenue@40 322 local ttl3 = _G['WorldPlanTooltipTextLeft3']
Nenue@40 323 local ttl4 = _G['WorldPlanTooltipTextLeft4']
Nenue@40 324 --print(ttl2, ttl3, ttl4)
Nenue@40 325 if ttl2 then
Nenue@40 326 local text = ttl2:GetText()
Nenue@40 327 -- Artifact Power
Nenue@40 328 --print(text)
Nenue@40 329 if text then
Nenue@40 330 if text:match("|cFFE6CC80") then
Nenue@40 331 --print('AP token!', text)
Nenue@40 332 local power
Nenue@40 333 if ttl4 then
Nenue@40 334 local text = ttl4:GetText()
Nenue@40 335 --print('tip line 4', text)
Nenue@40 336 if text then
Nenue@40 337 power = text:gsub("%p", ""):match("%d+")
Nenue@40 338 power = tonumber(power)
Nenue@40 339 end
Nenue@40 340
Nenue@40 341 end
Nenue@40 342 return REWARD_ARTIFACT_POWER, "Interface\\ICONS\\inv_7xp_inscription_talenttome01", power, name, itemID, quality
Nenue@40 343 elseif text:match("Item Level") then
Nenue@40 344 --print('equipment!', text)
Nenue@40 345 quantity = text:match("Item Level ([%d\+]+)")
Nenue@40 346 return REWARD_GEAR, icon, quantity, name, itemID, quality
Nenue@40 347 elseif text:match("Crafting Reagent") then
Nenue@49 348 qprint('|cFFFF4400it is a reagent', text)
Nenue@40 349 return REWARD_REAGENT, icon, quantity, name, itemID, quality
Nenue@40 350 end
Nenue@40 351 end
Nenue@40 352 end
Nenue@40 353
Nenue@40 354 if ttl3 then
Nenue@40 355 local text = ttl3:GetText()
Nenue@40 356 if text and text:match("Crafting Reagent") then
Nenue@49 357 qprint('|cFFFF4400it is a reagent', text)
Nenue@40 358 return REWARD_REAGENT, icon, quantity, name, itemID, quality
Nenue@40 359 end
Nenue@40 360 end
Nenue@40 361 return 128, icon, quantity, name, itemID, quality
Nenue@40 362 end
Nenue@40 363
Nenue@40 364 local GetCurrentMapAreaID, GetMapNameByID= GetCurrentMapAreaID, GetMapNameByID
Nenue@40 365 local wipe, pairs = wipe, pairs
Nenue@33 366 -- create of update quest pins for a map and its underlying zones
Nenue@45 367 function Module:UpdateWorldQuests (mapID)
Nenue@40 368
Nenue@40 369 mapID = mapID or db.currentMapID
Nenue@33 370 if not mapID then
Nenue@33 371 -- info not available yet
Nenue@33 372 return
Nenue@33 373 end
Nenue@33 374
Nenue@34 375
Nenue@40 376 print('|cFF00FF88'..self:GetName()..':UpdateWorldQuests()|r', 'map:', mapID, 'realMap:', db.currentMapID)
Nenue@33 377
Nenue@40 378
Nenue@40 379 self.isStale = nil
Nenue@40 380 print('|cFF00FFFFContinent:|r', BROKEN_ISLES_ID, GetMapNameByID(BROKEN_ISLES_ID))
Nenue@40 381 self.isRecursed = true
Nenue@40 382 for i = 1, MC_GetNumZones(BROKEN_ISLES_ID) do
Nenue@40 383 local submapID, name, depth = MC_GetZoneInfo(BROKEN_ISLES_ID, i)
Nenue@40 384 local taskInfo = TQ_GetQuestsForPlayerByMapID(submapID, BROKEN_ISLES_ID)
Nenue@40 385 if taskInfo then
Nenue@40 386 local zoneName = GetMapNameByID(submapID)
Nenue@40 387 print('|cFF00FFFF Zone:|r', submapID, zoneName, #taskInfo)
Nenue@40 388 db.QuestsByZone[submapID] = db.QuestsByZone[submapID] or {}
Nenue@40 389 for i, info in ipairs(taskInfo) do
Nenue@40 390 if HaveQuestData(info.questId) then
Nenue@40 391 rprint('|cFF44FF44update|r', info.questId, zoneName)
Nenue@40 392 local questID = info.questId
Nenue@40 393 local pin = self:AcquirePin(questID)
Nenue@40 394 local pin = db.QuestsByID[questID]
Nenue@40 395 if pin then
Nenue@40 396 pin.isStale = true
Nenue@40 397 if pin.isPending then
Nenue@40 398 self.isPending = true
Nenue@40 399 end
Nenue@40 400 end
Nenue@40 401 else
Nenue@40 402 rprint('|cFFFF4400no data|r', info.questId, zoneName)
Nenue@40 403 end
Nenue@33 404 end
Nenue@33 405 end
Nenue@33 406 end
Nenue@33 407
Nenue@40 408 self:GetBonusObjectives()
Nenue@40 409
Nenue@40 410 print(' hasUpdate:', self.isStale, 'isPending:', self.isPending, 'timer:', (self.OnNext and 'waiting' or ''))
Nenue@40 411 --WorldPlan.isStale = (self.isStale or WorldPlan.isStale)
Nenue@40 412 if self.isStale and self:IsVisible() then
Nenue@40 413 self:Refresh()
Nenue@40 414 end
Nenue@40 415 end
Nenue@40 416
Nenue@45 417 function Module:Report()
Nenue@40 418 for i, pin in ipairs(db.UsedPins) do
Nenue@40 419 db:print(i, pin.questID, pin.title)
Nenue@33 420 end
Nenue@33 421
Nenue@40 422 for id, pin in pairs(db.QuestsByID) do
Nenue@40 423 db:print(id, pin.worldQuestType, pin.rewardType, pin.title)
Nenue@40 424 end
Nenue@33 425 end
Nenue@33 426
Nenue@45 427 function Module:Refresh(fromUser)
Nenue@40 428 self.currentMapID = GetCurrentMapAreaID()
Nenue@49 429 rprint('|cFF00FF88'..self:GetName()..':Refresh()|r', fromUser or '|cFFFFFF00internal')
Nenue@40 430 print('|cFF00FF88'..self:GetName()..':Refresh()|r', fromUser or '|cFFFFFF00internal')
Nenue@34 431 if not self:IsVisible() then
Nenue@40 432 print(' not visible, flag for later')
Nenue@34 433 self.isStale = true
Nenue@57 434 return self:MarkAllPins()
Nenue@40 435 end
Nenue@40 436 wprint(' |cFF00FF88'..self:GetName()..':Refresh()|r', fromUser or '|cFFFFFF00internal')
Nenue@40 437
Nenue@40 438 for index, pin in pairs(db.QuestsByID) do
Nenue@40 439 pin.used = nil
Nenue@40 440 end
Nenue@40 441
Nenue@40 442 self:UpdateAnchors(nil, fromUser)
Nenue@40 443 self:Cleanup (fromUser)
Nenue@40 444 self.isStale = nil
Nenue@54 445 self.sizesDirty = nil
Nenue@40 446 end
Nenue@40 447
Nenue@40 448 -- update visibility states of all pins
Nenue@57 449 function Module:MarkAllPins(pins)
Nenue@57 450 print(' |cFFFFFF00'..self:GetName()..':MarkAllPins()|r', pins)
Nenue@40 451 pins = pins or db.QuestsByID
Nenue@40 452 for questID, pin in pairs(pins) do
Nenue@40 453 pin.isStale = true
Nenue@40 454 rprint('|cFF00FF00filter', pin.questID, pin.filtered, 'used:', pin.used)
Nenue@40 455 end
Nenue@40 456 end
Nenue@40 457
Nenue@40 458 local abs = math.abs
Nenue@45 459 function Module:UpdateQuestButton(info, mapID)
Nenue@40 460 local questID, x, y = info.questId, info.x, info.y
Nenue@40 461 local pin = self:AcquirePin(info)
Nenue@40 462 if not pin then
Nenue@34 463 return
Nenue@34 464 end
Nenue@34 465
Nenue@33 466
Nenue@57 467 print('~ ', pin.mapID, pin.questID, pin.title)
Nenue@57 468 rprint('|cFF00FF00update|r', pin.questID, pin.title)
Nenue@40 469
Nenue@40 470 if x and y then
Nenue@40 471 pin.x = x
Nenue@40 472 pin.y = y
Nenue@49 473 pin:SetFrameLevel(PinBaseIndex+pin:GetID())
Nenue@57 474 pin.owningFrame = WorldMapFrame
Nenue@57 475 pin:SetAnchor(WorldMapPOIFrame, pin.x, pin.y, self.hostWidth, self.hostHeight)
Nenue@54 476 --tinsert(self.UsedPositions, pin)
Nenue@40 477 end
Nenue@57 478 if self:IsVisible() then
Nenue@57 479 pin:Refresh()
Nenue@57 480 else
Nenue@57 481 pin.isStale = true
Nenue@54 482 end
Nenue@40 483 if mapID then
Nenue@40 484 if not db.QuestsByZone[mapID] then
Nenue@40 485 db.QuestsByZone[mapID] = {}
Nenue@40 486 end
Nenue@40 487 db.QuestsByZone[mapID][questID] = pin
Nenue@33 488 end
Nenue@33 489 end
Nenue@33 490
Nenue@45 491 function Module:UpdateMap(taskInfo, mapID)
Nenue@49 492 rprint('Map', GetMapNameByID(mapID), GetMapNameByID(db.currentMapID))
Nenue@40 493 for index, info in pairs(taskInfo) do
Nenue@40 494 self:UpdateQuestButton(info, mapID)
Nenue@40 495 end
Nenue@40 496 end
Nenue@33 497
Nenue@45 498 function Module:UpdateAnchors (fromUser)
Nenue@40 499 wipe(self.UsedPositions)
Nenue@40 500 print(' |cFF00FF00'..self:GetName()..':UpdateAnchors()', fromUser)
Nenue@57 501 self.hostWidth, self.hostHeight = WorldMapPOIFrame:GetSize()
Nenue@40 502 self.nudgeThrescholdX = 16/self.hostWidth
Nenue@40 503 self.nudgeThrescholdY = 16/self.hostHeight
Nenue@40 504 local print = rprint
Nenue@40 505 print('|cFF00FF00'..self:GetName()..':UpdateAnchors()', fromUser)
Nenue@33 506 local mapFileName, textureHeight, textureWidth, isMicroDungeon, microDungeonMapName = GetMapInfo()
Nenue@33 507 if isMicroDungeon then
Nenue@33 508 return
Nenue@33 509 end
Nenue@33 510
Nenue@40 511 numPins = 0
Nenue@56 512 local taskInfo = TQ_GetQuestsForPlayerByMapID(self.currentMapID)
Nenue@40 513 if taskInfo then
Nenue@56 514 self:UpdateMap(taskInfo, self.currentMapID)
Nenue@33 515 end
Nenue@56 516 local numZones = MC_GetNumZones(self.currentMapID)
Nenue@33 517 if numZones then
Nenue@33 518 for i = 1, numZones do
Nenue@40 519 local mapAreaID = MC_GetZoneInfo(self.currentMapID, i)
Nenue@56 520 local taskInfo = TQ_GetQuestsForPlayerByMapID(mapAreaID, self.currentMapID)
Nenue@40 521 if taskInfo then
Nenue@40 522 self:UpdateMap(taskInfo, mapAreaID)
Nenue@40 523 end
Nenue@33 524 end
Nenue@33 525 end
Nenue@33 526 end
Nenue@33 527
Nenue@33 528 -- shows, animates, or hides pins based on their current visibility flags
Nenue@45 529 function Module:Cleanup (fromUser)
Nenue@40 530
Nenue@35 531 print('|cFFFFFF00'..self:GetName()..':Cleanup()|r')
Nenue@40 532 local print = rprint
Nenue@40 533 print('|cFFFFFF00'..self:GetName()..':Cleanup()|r')
Nenue@40 534 --local showQuestPOI = db.Config.EnablePins
Nenue@40 535 for questID, pin in pairs(db.QuestsByID) do
Nenue@40 536 local oV = pin:IsShown()
Nenue@40 537 if pin.used then
Nenue@40 538 pin.throttle = 1
Nenue@40 539 if oV == false then
Nenue@40 540 print('|cFF00FF00cleanup +|r', questID, pin.title)
Nenue@40 541 end
Nenue@40 542 else
Nenue@40 543 if oV == true then
Nenue@40 544 print('|cFFFF4400 -|r', questID, pin.title)
Nenue@40 545 end
Nenue@49 546 pin.isStale = true
Nenue@49 547 pin:SetShown(false)
Nenue@40 548 end
Nenue@33 549 end
Nenue@33 550 end
Nenue@33 551