annotate WorldQuests.lua @ 60:3d8e83ddf603

- hide text regions directly when their associated pin has been removed from the map
author Nick@Zahhak
date Wed, 08 Feb 2017 05:58:56 -0500
parents bc09961d5a98
children a133ee697ca2
rev   line source
Nenue@33 1 -- WorldPlan
Nenue@33 2 -- WorldQuests.lua
Nenue@33 3 -- Created: 11/2/2016 3:40 PM
Nenue@33 4 -- %file-revision%
Nenue@40 5 local _, db = ...
Nenue@45 6 local Module = WorldPlanQuestsMixin
Nenue@33 7
Nenue@33 8 local MC_GetNumZones, MC_GetZoneInfo = C_MapCanvas.GetNumZones, C_MapCanvas.GetZoneInfo
Nenue@33 9 local TQ_GetQuestsForPlayerByMapID = C_TaskQuest.GetQuestsForPlayerByMapID -- This function is not yet documented
Nenue@33 10 local TQ_GetQuestZoneID = C_TaskQuest.GetQuestZoneID
Nenue@33 11 local GetMapInfo = GetMapInfo
Nenue@40 12 local print = DEVIAN_WORKSPACE and function(...) _G.print('WorldQuests', ...) end or function() end
Nenue@40 13 local rprint = DEVIAN_WORKSPACE and function(...) _G.print('WQRefresh', ...) end or function() end
Nenue@33 14 local qprint = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or function() end
Nenue@33 15 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or function() end
Nenue@35 16 local mprint = DEVIAN_WORKSPACE and function(...) _G.print('Canvas', ...) end or function() end
Nenue@45 17 local pairs = pairs
Nenue@33 18
Nenue@40 19 local PinBaseIndex = 1200
Nenue@33 20 local BROKEN_ISLES_ID, DALARAN_ID, AZSUNA_ID, VALSHARAH_ID, HIGHMOUNTAIN_ID, STORMHEIM_ID, SURAMAR_ID, EOA_ID = 1007, 1014, 1015,1018, 1024, 1017, 1033, 1096
Nenue@33 21 local WORLD_QUEST_MAPS = { [DALARAN_ID] = 'Dalaran70', [AZSUNA_ID] = 'Azsuna', [VALSHARAH_ID] = "Val'sharah",
Nenue@33 22 [HIGHMOUNTAIN_ID] = 'Highmountain', [STORMHEIM_ID] = 'Stormheim', [SURAMAR_ID] = 'Suramar', [EOA_ID] = 'EyeOfAszhara', }
Nenue@33 23
Nenue@33 24 local REWARD_CASH = WORLD_QUEST_REWARD_TYPE_FLAG_GOLD
Nenue@33 25 local REWARD_ARTIFACT_POWER = WORLD_QUEST_REWARD_TYPE_FLAG_ARTIFACT_POWER
Nenue@33 26 local REWARD_GEAR = WORLD_QUEST_REWARD_TYPE_FLAG_EQUIPMENT
Nenue@33 27 local REWARD_CURRENCY = WORLD_QUEST_REWARD_TYPE_FLAG_ORDER_RESOURCES
Nenue@33 28 local REWARD_REAGENT = WORLD_QUEST_REWARD_TYPE_FLAG_MATERIALS
Nenue@33 29
Nenue@33 30
Nenue@33 31 local numPins = 0
Nenue@33 32 local NumPinFrames = 1
Nenue@45 33 Module.TasksByID = {}
Nenue@33 34
Nenue@33 35 --%debug%
Nenue@33 36 local SetTimedCallbackForAllPins = function(seconds, callback)
Nenue@33 37 C_Timer.After(seconds, function()
Nenue@33 38 for id, pin in pairs(WorldPlanQuests.QuestsByID) do
Nenue@33 39 callback(pin)
Nenue@33 40 end
Nenue@33 41 end)
Nenue@33 42 end
Nenue@33 43
Nenue@45 44 function Module:OnUpdate(sinceLast)
Nenue@40 45 if self.filtersDirty or self.isStale then
Nenue@40 46 self:Refresh()
Nenue@40 47 end
Nenue@40 48 end
Nenue@40 49
Nenue@52 50 local InternalDoRefresh = function (self)
Nick@60 51 WorldPlanQuests:Refresh()
Nenue@52 52 end
Nenue@52 53
Nenue@45 54 function Module:Setup()
Nenue@40 55 print('|cFFFF4400'..self:GetName()..':Setup()')
Nenue@33 56
Nenue@33 57 for mapID, mapName in pairs(WORLD_QUEST_MAPS) do
Nenue@40 58 db.QuestsByZone[mapID] = {}
Nenue@33 59 end
Nenue@33 60
Nenue@45 61 hooksecurefunc("ClickWorldMapActionButton", function () self:OnClickWorldMapActionButton() end)
Nenue@56 62 hooksecurefunc("WorldMapScrollFrame_ReanchorQuestPOIs", InternalDoRefresh)
Nenue@45 63 hooksecurefunc("WorldMap_UpdateQuestBonusObjectives", function () self:OnUpdateQuestBonusObjectives() end)
Nenue@56 64 hooksecurefunc("WorldMapFrame_UpdateMap", InternalDoRefresh)
Nenue@52 65 WorldMapFrame.UIElementsFrame.BountyBoard:SetSelectedBountyChangedCallback(InternalDoRefresh);
Nenue@52 66 WorldMapFrame.UIElementsFrame.ActionButton:SetOnCastChangedCallback(InternalDoRefresh);
Nenue@45 67 end
Nenue@33 68
Nenue@49 69 function Module:OnConfigUpdate()
Nenue@49 70 if db.Config.FadeWhileGrouped then
Nenue@49 71 db.PinAlpha = 0.15
Nenue@49 72 else
Nenue@49 73 db.PinAlpha = 1
Nenue@49 74 end
Nenue@49 75 end
Nenue@49 76
Nenue@45 77 local InternalHideButton = function(button, index)
Nenue@45 78 button:Hide()
Nenue@45 79 if button.questID and db.QuestsByID[button.questID] then
Nenue@45 80 if db.QuestsByID[button.questID].used and not db.QuestsByID[button.questID].filtered then
Nenue@45 81 db.QuestsByID[button.questID]:SetShown(true)
Nenue@45 82 end
Nenue@45 83 end
Nenue@45 84 end
Nenue@45 85 local InternalShowButton = function(button, index)
Nenue@45 86 button:Show()
Nenue@45 87 if button.questID and db.QuestsByID[button.questID] then
Nenue@45 88 db.QuestsByID[button.questID]:SetShown(false)
Nenue@45 89 end
Nenue@45 90 end
Nenue@33 91
Nenue@45 92 function Module:OnUpdateQuestBonusObjectives()
Nenue@45 93 print('|cFFFF4400WorldMap_UpdateQuestBonusObjectives')
Nenue@45 94 local func = SpellCanTargetQuest() and InternalShowButton or InternalHideButton
Nenue@45 95 print(SpellCanTargetQuest())
Nenue@45 96 for i = 1, NUM_WORLDMAP_TASK_POIS do
Nenue@45 97 local button = _G['WorldMapFrameTaskPOI'..i]
Nenue@45 98 if button and button.worldQuest then
Nenue@45 99 func(button, i)
Nenue@45 100 end
Nenue@45 101 end
Nenue@45 102 end
Nenue@40 103
Nenue@45 104 function Module:OnClickWorldMapActionButton()
Nenue@45 105 self.IsTargeting = SpellCanTargetQuest()
Nenue@45 106 self:OnUpdateQuestBonusObjectives()
Nenue@45 107 end
Nenue@40 108
Nenue@33 109 local defaults = {}
Nenue@40 110 local REWARD_UNKNOWN = 768
Nenue@45 111 function Module:OnLoad()
Nenue@40 112 print('|cFFFF4400'..self:GetName()..':OnLoad()')
Nenue@33 113
Nenue@48 114 self:SetParent(WorldMapPOIFrame)
Nenue@33 115 WorldPlan:AddHandler(self, defaults)
Nenue@33 116
Nenue@40 117 local rgbWhite = {1, 1, 1 }
Nenue@47 118 WorldPlan:AddTypeInfo(self, REWARD_UNKNOWN, { r = 0, g = 0, b = 0})
Nenue@48 119 WorldPlan:AddTypeInfo(self, REWARD_REAGENT, { r = 0, g = 1, b = .5 })
Nenue@33 120 WorldPlan:AddTypeInfo(self, REWARD_ARTIFACT_POWER, { r = 1, g = .25, b = .5, hasNumeric = true, numberRGB = rgbWhite })
Nenue@48 121 WorldPlan:AddTypeInfo(self, REWARD_GEAR, { r = .3, g = .7, b = 1 })
Nenue@33 122 WorldPlan:AddTypeInfo(self, REWARD_CURRENCY, { r = 1, g = 1, b = 0, hasNumeric = true, numberRGB = {1,1,0}, })
Nenue@40 123 WorldPlan:AddTypeInfo(self, REWARD_CASH, { r = 1, g = 1, b = .32, pinMask = false, rewardMask = false })
Nenue@33 124
Nenue@33 125 for areaID, fileName in pairs(WORLD_QUEST_MAPS) do
Nenue@40 126 db.QuestsByZone[areaID] = {}
Nenue@33 127 end
Nenue@33 128
Nenue@41 129 -- WORLD_MAP_UPDATE and PLAYER_ENTERING_WORLD are passed down from a higher level
Nenue@33 130 self:RegisterEvent('WORLD_QUEST_COMPLETED_BY_SPELL')
Nenue@55 131 self:RegisterEvent('SUPER_TRACKED_QUEST_CHANGED')
Nenue@33 132 self:RegisterEvent('SKILL_LINES_CHANGED')
Nenue@33 133 end
Nenue@33 134
Nenue@56 135 function Module:OnMapInfo(isBrokenIsle, isZoomedOut, mapAreaID)
Nenue@49 136 print('|cFFFFFF00'..self:GetName()..':OnMapInfo()|r visible =', self:IsVisible())
Nenue@56 137 if self.isZoomedOut ~= isZoomedOut then
Nenue@54 138 self.sizesDirty = true
Nenue@54 139 end
Nenue@56 140
Nenue@56 141 self.isZoomedOut = isZoomedOut
Nenue@56 142 self.isWorldQuestMap = isBrokenIsle
Nenue@56 143 self.currentMapID = mapAreaID
Nenue@56 144
Nenue@43 145 if self:IsVisible() then
Nenue@47 146 self:Refresh(true)
Nenue@43 147 else
Nenue@43 148 self.isStale = true
Nenue@43 149 end
Nenue@41 150 end
Nenue@41 151
Nenue@45 152 function Module:OnEvent (event, ...)
Nenue@40 153
Nenue@40 154 print('|cFFFFFF00'..self:GetName()..':OnEvent() '..event..'|r', GetTime(), ...)
Nenue@55 155 if (event == 'QUEST_LOG_UPDATE') or (event == 'SUPER_TRACKED_QUEST_CHANGED') then
Nenue@33 156 local questID, added = ...
Nenue@33 157 if questID and added then
Nenue@33 158 local questPOI = self:AcquirePin(questID)
Nenue@40 159 questPOI:GetQuestInfo()
Nenue@40 160 questPOI.isStale = true
Nenue@40 161 self.isStale = true
Nenue@33 162 else
Nenue@40 163 self:Refresh(true)
Nenue@33 164 end
Nenue@33 165 print('WorldMapFrame', WorldMapFrame:IsVisible(), 'hasUpdates:', self.isStale)
Nenue@33 166 elseif event == 'WORLD_QUEST_COMPLETED_BY_SPELL' then
Nenue@33 167 local questID = ...
Nenue@40 168 if questID and db.QuestsByID[questID] then
Nenue@40 169 self:ReleasePin(db.QuestsByID[questID])
Nenue@40 170 rprint('|cFFFF4400release|r', questID)
Nenue@33 171 end
Nenue@33 172 elseif event == 'SKILL_LINES_CHANGED' then
Nenue@57 173 self:Refresh(true)
Nenue@59 174 elseif event == 'ARTIFACT_UPDATE' then
Nenue@59 175 local ak = C_ArtifactUI.GetArtifactKnowledgeMultiplier()
Nenue@59 176 if ak and (ak ~= self.akLevel) then
Nenue@59 177 self.akLevel = ak
Nenue@59 178 self.ArtifactPowerDirty = true
Nenue@59 179 -- artifact knowledge changed
Nenue@59 180 self:Refresh(true)
Nenue@59 181 end
Nenue@33 182 end
Nenue@33 183 end
Nenue@33 184
Nenue@40 185 local totalPins = 0
Nenue@33 186 local TQ_GetQuestLocation = C_TaskQuest.GetQuestLocation
Nenue@45 187 function Module:AcquirePin (info)
Nenue@40 188 local questID = info.questId
Nenue@40 189 if not questID then
Nenue@40 190 return nil
Nenue@40 191 end
Nenue@40 192
Nenue@40 193 if not QuestUtils_IsQuestWorldQuest(questID) then
Nenue@40 194 return nil
Nenue@40 195 end
Nenue@40 196
Nenue@49 197 -- if we're grabbing a pin, the filters need to be checked
Nenue@40 198 local pin = db.QuestsByID[questID]
Nenue@33 199 if not pin then
Nenue@40 200 local numFree = #db.FreePins
Nenue@33 201 if numFree >= 1 then
Nenue@40 202 pin = tremove(db.FreePins, numFree)
Nenue@33 203 --print('|cFF00FF00Re-using', pin:GetName())
Nenue@33 204 else
Nenue@40 205 totalPins = totalPins + 1
Nenue@33 206 local name = 'WorldPlanQuestMarker' .. NumPinFrames
Nenue@33 207 --print('|cFF00FF00Creating', name)
Nenue@33 208 pin = CreateFrame('Frame', name, WorldMapPOIFrame, 'WorldPlanQuestPin')
Nenue@33 209
Nenue@33 210 pin:SetFrameStrata('HIGH')
Nenue@33 211 pin.GetTypeInfo = function(frame, typeID)
Nenue@33 212 return self:GetTypeInfo(typeID)
Nenue@33 213 end
Nenue@40 214 pin:SetID(totalPins)
Nenue@33 215 NumPinFrames = NumPinFrames + 1
Nenue@33 216 --pin.iconBorder:SetVertexColor(0,0,0,1)
Nenue@33 217 end
Nenue@40 218 pin.questID = questID
Nenue@40 219 pin.worldQuest = true
Nenue@40 220 pin.throttle = 1
Nenue@33 221 pin.isNew = true
Nenue@33 222 pin.currentWidth = nil
Nenue@40 223 db.QuestsByID[questID] = pin
Nenue@40 224 tinsert(db.UsedPins, pin)
Nenue@40 225 end
Nenue@33 226
Nenue@40 227 if pin and info then
Nenue@40 228 pin.inProgress = info.inProgress
Nenue@40 229 pin.floor = info.floor
Nenue@40 230 pin.numObjectives = info.numObjectives or 0
Nenue@40 231 if info.x and info.y then
Nenue@40 232 pin.x = info.x or pin.x
Nenue@40 233 pin.y = info.y or pin.y
Nenue@40 234 rprint('|cFFFF4400coords|r', info.x, info.y)
Nenue@40 235 end
Nenue@40 236 end
Nenue@33 237
Nenue@59 238 if (not pin.dataLoaded) or self.ArtifactPowerDirty then
Nenue@49 239 pin:GetData()
Nenue@49 240 end
Nenue@49 241
Nenue@57 242 pin:CheckFilterRules()
Nenue@49 243 pin.isStale = true
Nenue@49 244 rprint(pin:GetID(), pin.filtered, pin.used)
Nenue@49 245
Nenue@40 246 return pin
Nenue@33 247 end
Nenue@33 248
Nenue@33 249 -- remove from index and add it to the recycling heap
Nenue@45 250 function Module:ReleasePin (pin)
Nenue@33 251
Nenue@40 252 local id = pin.questID
Nenue@33 253 if id then
Nenue@40 254 db.QuestsByID[id] = nil
Nenue@40 255
Nenue@40 256 for i, zone in pairs(db.QuestsByZone) do
Nenue@33 257 print('-', i, zone[i])
Nenue@33 258 zone[id] = nil
Nenue@33 259 end
Nenue@40 260 db.TasksByID[id] = nil
Nenue@33 261 end
Nick@60 262 pin:SetShown(false)
Nick@60 263 pin.Overlay:SetShown(false)
Nenue@40 264 tinsert(db.FreePins, pin)
Nenue@40 265
Nenue@40 266 print('|cFF00FF00-'.. (pin.mapID and GetMapNameByID(pin.mapID) or '???') ..'|r', id, pin.title)
Nenue@33 267 end
Nenue@33 268
Nenue@45 269 function Module:GetBonusObjectives()
Nenue@40 270
Nenue@40 271
Nenue@40 272 local tasksTable = GetTasksTable()
Nenue@40 273 if tasksTable ~= nil then
Nenue@40 274 print('|cFF00FF88'..self:GetName()..':BonusObjectives()|r ')
Nenue@40 275 self.numTasks = #tasksTable
Nenue@40 276 for i, taskID in ipairs(tasksTable) do
Nenue@40 277 if not QuestUtils_IsQuestWorldQuest(taskID) then
Nenue@40 278 local info = db.TasksByID[taskID]
Nenue@40 279 if not info then
Nenue@40 280 local isInArea, isOnMap, numObjectives, taskName, displayAsObjective = GetTaskInfo(taskID)
Nenue@40 281 if isOnMap then
Nenue@40 282 print(' * '..i, taskID, GetTaskInfo(taskID))
Nenue@40 283 info = {
Nenue@40 284 questID = taskID,
Nenue@40 285 numObjectives = numObjectives,
Nenue@40 286 title = taskName,
Nenue@40 287 isInArea = isInArea,
Nenue@40 288 isOnMap = isOnMap,
Nenue@40 289 displayAsObjective = displayAsObjective,
Nenue@40 290 worldQuest = false,
Nenue@40 291 isPending = false,
Nenue@40 292 isNew = true,
Nenue@40 293 }
Nenue@40 294
Nenue@40 295
Nenue@40 296 db.TasksByID[taskID] = info
Nenue@40 297
Nenue@40 298 local pin = self:AcquirePin(taskID)
Nenue@40 299 for k,v in pairs(info) do
Nenue@40 300 pin[k] = v
Nenue@40 301 end
Nenue@40 302 pin:GetBonusObjectiveInfo(info)
Nenue@40 303 end
Nenue@40 304 end
Nenue@40 305 end
Nenue@40 306
Nenue@40 307
Nenue@40 308 end
Nenue@40 309 end
Nenue@40 310 end
Nenue@40 311
Nenue@40 312
Nenue@40 313
Nenue@40 314
Nenue@40 315 -- use tooltip object to extract item details
Nenue@45 316 function Module:GetRewardHeader(questID)
Nenue@40 317 local name, icon, quantity, quality, _, itemID = GetQuestLogRewardInfo(1, questID)
Nenue@40 318 local scanner = _G.WorldPlanTooltip
Nenue@40 319 local print = qprint
Nenue@40 320 if not itemID then
Nenue@40 321 return
Nenue@40 322 end
Nenue@49 323 qprint('GetRewardHeader', questID)
Nenue@40 324
Nenue@40 325 scanner:SetOwner(WorldPlan, "ANCHOR_NONE")
Nenue@40 326 scanner:SetItemByID(itemID)
Nenue@40 327 scanner:Show()
Nenue@40 328 local ttl1 = _G['WorldPlanTooltipTextLeft1']
Nenue@40 329 local ttl2 = _G['WorldPlanTooltipTextLeft2']
Nenue@40 330 local ttl3 = _G['WorldPlanTooltipTextLeft3']
Nenue@40 331 local ttl4 = _G['WorldPlanTooltipTextLeft4']
Nenue@40 332 --print(ttl2, ttl3, ttl4)
Nenue@40 333 if ttl2 then
Nenue@40 334 local text = ttl2:GetText()
Nenue@40 335 -- Artifact Power
Nenue@40 336 --print(text)
Nenue@40 337 if text then
Nenue@40 338 if text:match("|cFFE6CC80") then
Nenue@40 339 --print('AP token!', text)
Nenue@40 340 local power
Nenue@40 341 if ttl4 then
Nenue@40 342 local text = ttl4:GetText()
Nenue@40 343 --print('tip line 4', text)
Nenue@40 344 if text then
Nenue@40 345 power = text:gsub("%p", ""):match("%d+")
Nenue@40 346 power = tonumber(power)
Nenue@40 347 end
Nenue@40 348
Nenue@40 349 end
Nenue@40 350 return REWARD_ARTIFACT_POWER, "Interface\\ICONS\\inv_7xp_inscription_talenttome01", power, name, itemID, quality
Nenue@40 351 elseif text:match("Item Level") then
Nenue@40 352 --print('equipment!', text)
Nenue@40 353 quantity = text:match("Item Level ([%d\+]+)")
Nenue@40 354 return REWARD_GEAR, icon, quantity, name, itemID, quality
Nenue@40 355 elseif text:match("Crafting Reagent") then
Nenue@49 356 qprint('|cFFFF4400it is a reagent', text)
Nenue@40 357 return REWARD_REAGENT, icon, quantity, name, itemID, quality
Nenue@40 358 end
Nenue@40 359 end
Nenue@40 360 end
Nenue@40 361
Nenue@40 362 if ttl3 then
Nenue@40 363 local text = ttl3:GetText()
Nenue@40 364 if text and text:match("Crafting Reagent") then
Nenue@49 365 qprint('|cFFFF4400it is a reagent', text)
Nenue@40 366 return REWARD_REAGENT, icon, quantity, name, itemID, quality
Nenue@40 367 end
Nenue@40 368 end
Nenue@40 369 return 128, icon, quantity, name, itemID, quality
Nenue@40 370 end
Nenue@40 371
Nenue@40 372 local GetCurrentMapAreaID, GetMapNameByID= GetCurrentMapAreaID, GetMapNameByID
Nenue@40 373 local wipe, pairs = wipe, pairs
Nenue@33 374 -- create of update quest pins for a map and its underlying zones
Nenue@45 375 function Module:UpdateWorldQuests (mapID)
Nenue@40 376
Nenue@40 377 mapID = mapID or db.currentMapID
Nenue@33 378 if not mapID then
Nenue@33 379 -- info not available yet
Nenue@33 380 return
Nenue@33 381 end
Nenue@33 382
Nenue@34 383
Nenue@40 384 print('|cFF00FF88'..self:GetName()..':UpdateWorldQuests()|r', 'map:', mapID, 'realMap:', db.currentMapID)
Nenue@33 385
Nenue@40 386
Nenue@40 387 self.isStale = nil
Nenue@40 388 print('|cFF00FFFFContinent:|r', BROKEN_ISLES_ID, GetMapNameByID(BROKEN_ISLES_ID))
Nenue@40 389 self.isRecursed = true
Nenue@40 390 for i = 1, MC_GetNumZones(BROKEN_ISLES_ID) do
Nenue@40 391 local submapID, name, depth = MC_GetZoneInfo(BROKEN_ISLES_ID, i)
Nenue@40 392 local taskInfo = TQ_GetQuestsForPlayerByMapID(submapID, BROKEN_ISLES_ID)
Nenue@40 393 if taskInfo then
Nenue@40 394 local zoneName = GetMapNameByID(submapID)
Nenue@40 395 print('|cFF00FFFF Zone:|r', submapID, zoneName, #taskInfo)
Nenue@40 396 db.QuestsByZone[submapID] = db.QuestsByZone[submapID] or {}
Nenue@40 397 for i, info in ipairs(taskInfo) do
Nenue@40 398 if HaveQuestData(info.questId) then
Nenue@40 399 rprint('|cFF44FF44update|r', info.questId, zoneName)
Nenue@40 400 local questID = info.questId
Nenue@40 401 local pin = self:AcquirePin(questID)
Nenue@40 402 local pin = db.QuestsByID[questID]
Nenue@40 403 if pin then
Nenue@40 404 pin.isStale = true
Nenue@40 405 if pin.isPending then
Nenue@40 406 self.isPending = true
Nenue@40 407 end
Nenue@40 408 end
Nenue@40 409 else
Nenue@40 410 rprint('|cFFFF4400no data|r', info.questId, zoneName)
Nenue@40 411 end
Nenue@33 412 end
Nenue@33 413 end
Nenue@33 414 end
Nenue@33 415
Nenue@40 416 self:GetBonusObjectives()
Nenue@40 417
Nenue@40 418 print(' hasUpdate:', self.isStale, 'isPending:', self.isPending, 'timer:', (self.OnNext and 'waiting' or ''))
Nenue@40 419 --WorldPlan.isStale = (self.isStale or WorldPlan.isStale)
Nenue@40 420 if self.isStale and self:IsVisible() then
Nenue@40 421 self:Refresh()
Nenue@40 422 end
Nenue@40 423 end
Nenue@40 424
Nenue@45 425 function Module:Report()
Nenue@40 426 for i, pin in ipairs(db.UsedPins) do
Nenue@40 427 db:print(i, pin.questID, pin.title)
Nenue@33 428 end
Nenue@33 429
Nenue@40 430 for id, pin in pairs(db.QuestsByID) do
Nenue@40 431 db:print(id, pin.worldQuestType, pin.rewardType, pin.title)
Nenue@40 432 end
Nenue@33 433 end
Nenue@33 434
Nick@60 435 function Module:Refresh()
Nenue@40 436 self.currentMapID = GetCurrentMapAreaID()
Nick@60 437 rprint('|cFF00FF88'..self:GetName()..':Refresh()|r')
Nick@60 438 print('|cFF00FF88'..self:GetName()..':Refresh()|r')
Nenue@34 439 if not self:IsVisible() then
Nenue@40 440 print(' not visible, flag for later')
Nenue@34 441 self.isStale = true
Nenue@57 442 return self:MarkAllPins()
Nenue@40 443 end
Nick@60 444 wprint(' |cFF00FF88'..self:GetName()..':Refresh()|r')
Nenue@40 445
Nenue@40 446 for index, pin in pairs(db.QuestsByID) do
Nenue@40 447 pin.used = nil
Nenue@40 448 end
Nenue@40 449
Nick@60 450 self:UpdateAnchors(nil)
Nick@60 451
Nick@60 452
Nick@60 453 print('|cFFFFFF00'..self:GetName()..':Cleanup()|r')
Nick@60 454 rprint('|cFFFFFF00'..self:GetName()..':Cleanup()|r')
Nick@60 455 --local showQuestPOI = db.Config.EnablePins
Nick@60 456 for questID, pin in pairs(db.QuestsByID) do
Nick@60 457 local oV = pin:IsShown()
Nick@60 458 if pin.used then
Nick@60 459 pin.throttle = 1
Nick@60 460 if oV == false then
Nick@60 461 print('|cFF00FF00cleanup +|r', questID, pin.title)
Nick@60 462 end
Nick@60 463 pin:SetShown(true)
Nick@60 464 else
Nick@60 465 if oV == true then
Nick@60 466 print('|cFFFF4400 -|r', questID, pin.title)
Nick@60 467 end
Nick@60 468 pin:SetShown(false)
Nick@60 469 end
Nick@60 470 end
Nick@60 471
Nenue@40 472 self.isStale = nil
Nenue@54 473 self.sizesDirty = nil
Nenue@59 474
Nenue@59 475 self.ArtifactPowerDirty = nil
Nenue@40 476 end
Nenue@40 477
Nenue@40 478 -- update visibility states of all pins
Nenue@57 479 function Module:MarkAllPins(pins)
Nenue@57 480 print(' |cFFFFFF00'..self:GetName()..':MarkAllPins()|r', pins)
Nenue@40 481 pins = pins or db.QuestsByID
Nenue@40 482 for questID, pin in pairs(pins) do
Nenue@40 483 pin.isStale = true
Nenue@40 484 rprint('|cFF00FF00filter', pin.questID, pin.filtered, 'used:', pin.used)
Nenue@40 485 end
Nenue@40 486 end
Nenue@40 487
Nenue@40 488 local abs = math.abs
Nenue@45 489 function Module:UpdateQuestButton(info, mapID)
Nenue@40 490 local questID, x, y = info.questId, info.x, info.y
Nenue@40 491 local pin = self:AcquirePin(info)
Nenue@40 492 if not pin then
Nenue@34 493 return
Nenue@34 494 end
Nenue@34 495
Nenue@33 496
Nenue@57 497 print('~ ', pin.mapID, pin.questID, pin.title)
Nenue@57 498 rprint('|cFF00FF00update|r', pin.questID, pin.title)
Nenue@40 499
Nenue@40 500 if x and y then
Nenue@40 501 pin.x = x
Nenue@40 502 pin.y = y
Nenue@49 503 pin:SetFrameLevel(PinBaseIndex+pin:GetID())
Nenue@57 504 pin.owningFrame = WorldMapFrame
Nenue@57 505 pin:SetAnchor(WorldMapPOIFrame, pin.x, pin.y, self.hostWidth, self.hostHeight)
Nenue@54 506 --tinsert(self.UsedPositions, pin)
Nenue@40 507 end
Nenue@57 508 if self:IsVisible() then
Nenue@57 509 pin:Refresh()
Nenue@57 510 else
Nenue@57 511 pin.isStale = true
Nenue@54 512 end
Nenue@40 513 if mapID then
Nenue@40 514 if not db.QuestsByZone[mapID] then
Nenue@40 515 db.QuestsByZone[mapID] = {}
Nenue@40 516 end
Nenue@40 517 db.QuestsByZone[mapID][questID] = pin
Nenue@33 518 end
Nenue@33 519 end
Nenue@33 520
Nenue@45 521 function Module:UpdateMap(taskInfo, mapID)
Nenue@49 522 rprint('Map', GetMapNameByID(mapID), GetMapNameByID(db.currentMapID))
Nenue@40 523 for index, info in pairs(taskInfo) do
Nenue@40 524 self:UpdateQuestButton(info, mapID)
Nenue@40 525 end
Nenue@40 526 end
Nenue@33 527
Nick@60 528 function Module:UpdateAnchors ()
Nenue@40 529 wipe(self.UsedPositions)
Nick@60 530 print(' |cFF00FF00'..self:GetName()..':UpdateAnchors()')
Nenue@57 531 self.hostWidth, self.hostHeight = WorldMapPOIFrame:GetSize()
Nenue@40 532 self.nudgeThrescholdX = 16/self.hostWidth
Nenue@40 533 self.nudgeThrescholdY = 16/self.hostHeight
Nenue@40 534 local print = rprint
Nick@60 535 print('|cFF00FF00'..self:GetName()..':UpdateAnchors()')
Nenue@33 536 local mapFileName, textureHeight, textureWidth, isMicroDungeon, microDungeonMapName = GetMapInfo()
Nenue@33 537 if isMicroDungeon then
Nenue@33 538 return
Nenue@33 539 end
Nenue@33 540
Nenue@40 541 numPins = 0
Nenue@56 542 local taskInfo = TQ_GetQuestsForPlayerByMapID(self.currentMapID)
Nenue@40 543 if taskInfo then
Nenue@56 544 self:UpdateMap(taskInfo, self.currentMapID)
Nenue@33 545 end
Nenue@56 546 local numZones = MC_GetNumZones(self.currentMapID)
Nenue@33 547 if numZones then
Nenue@33 548 for i = 1, numZones do
Nenue@40 549 local mapAreaID = MC_GetZoneInfo(self.currentMapID, i)
Nenue@56 550 local taskInfo = TQ_GetQuestsForPlayerByMapID(mapAreaID, self.currentMapID)
Nenue@40 551 if taskInfo then
Nenue@40 552 self:UpdateMap(taskInfo, mapAreaID)
Nenue@40 553 end
Nenue@33 554 end
Nenue@33 555 end
Nenue@33 556 end
Nenue@33 557
Nenue@40 558