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1 -- WorldPlan
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2 -- WorldQuests.lua
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3 -- Created: 11/2/2016 3:40 PM
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4 -- %file-revision%
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5 local _, db = ...
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6 local Module = WorldPlanQuestsMixin
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7
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8 local _G = _G
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9 local MC_GetNumZones, MC_GetZoneInfo = C_MapCanvas.GetNumZones, C_MapCanvas.GetZoneInfo
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10 local TQ_GetQuestsForPlayerByMapID = C_TaskQuest.GetQuestsForPlayerByMapID -- This function is not yet documented
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11 local TQ_GetQuestZoneID = C_TaskQuest.GetQuestZoneID
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12 local TQ_IsActive = C_TaskQuest.IsActive
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13 local pairs, ipairs, tinsert, tremove, wipe = pairs, ipairs, tinsert, tremove, table.wipe
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14 local GetTaskInfo, GetTasksTable, HaveQuestData = GetTaskInfo, GetTasksTable, HaveQuestData
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15 local GetTime = GetTime
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16 local SpellCanTargetQuest = SpellCanTargetQuest
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17 local tonumber, abs = tonumber, math.abs
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18 local GetQuestLogRewardInfo = GetQuestLogRewardInfo
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19 local GetCurrentMapAreaID, GetMapInfo, GetMapNameByID = GetCurrentMapAreaID, GetMapInfo, GetMapNameByID
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20
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21
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22 local print = DEVIAN_WORKSPACE and function(...) _G.print('WorldQuests', ...) end or function() end
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23 local rprint = DEVIAN_WORKSPACE and function(...) _G.print('WQRefresh', ...) end or function() end
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24 local qprint = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or function() end
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25 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or function() end
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26 local mprint = DEVIAN_WORKSPACE and function(...) _G.print('Canvas', ...) end or function() end
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27
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28 local PinBaseIndex = 1200
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29 local BROKEN_ISLES_ID, DALARAN_ID, AZSUNA_ID, VALSHARAH_ID, HIGHMOUNTAIN_ID, STORMHEIM_ID, SURAMAR_ID, EOA_ID = 1007, 1014, 1015,1018, 1024, 1017, 1033, 1096
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30 local WORLD_QUEST_MAPS = { [DALARAN_ID] = 'Dalaran70', [AZSUNA_ID] = 'Azsuna', [VALSHARAH_ID] = "Val'sharah",
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31 [HIGHMOUNTAIN_ID] = 'Highmountain', [STORMHEIM_ID] = 'Stormheim', [SURAMAR_ID] = 'Suramar', [EOA_ID] = 'EyeOfAszhara', }
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32
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33 local REWARD_CASH = WORLD_QUEST_REWARD_TYPE_FLAG_GOLD
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34 local REWARD_ARTIFACT_POWER = WORLD_QUEST_REWARD_TYPE_FLAG_ARTIFACT_POWER
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35 local REWARD_GEAR = WORLD_QUEST_REWARD_TYPE_FLAG_EQUIPMENT
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36 local REWARD_CURRENCY = WORLD_QUEST_REWARD_TYPE_FLAG_ORDER_RESOURCES
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37 local REWARD_REAGENT = WORLD_QUEST_REWARD_TYPE_FLAG_MATERIALS
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38 local SCALE_FACTORS = {
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39 0.25, 0.7, 1
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40 }
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41
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42 local ToggleButton = {}
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43 local numShown = 0
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44 local numLoaded = 0
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45 local isDataLoaded
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46 local numPins = 0
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47 local NumPinFrames = 1
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48 local scaleConstant = 1
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49 Module.TasksByID = {}
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50
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51 --%debug%
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52 local SetTimedCallbackForAllPins = function(seconds, callback)
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53 C_Timer.After(seconds, function()
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54 for id, pin in pairs(WorldPlanQuests.QuestsByID) do
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55 callback(pin)
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56 end
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57 end)
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58 end
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59
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60 function Module:OnUpdate(sinceLast)
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61
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62 if self.filtersDirty or self.isStale then
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63 self:Refresh()
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64 end
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65 if #db.UpdatedPins >= 1 then
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66 print('|cFF00FF88pending updates', #db.UpdatedPins)
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67 self:UpdateQueuedPins()
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68 end
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69
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70 end
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71
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72 local currentScale = WorldMapDetailFrame:GetScale()
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73 function Module:RefreshIfChanged()
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74 local scaleCheck = WorldMapDetailFrame:GetScale()
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75 if scaleCheck ~= currentScale then
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76 print('|cFF00FF88scale changed from', currentScale, 'to', scaleCheck)
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77 self:Refresh()
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78 currentScale = scaleCheck
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79 end
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80 end
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81
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82 function Module:Setup()
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83 print('|cFFFF4400'..self:GetName()..':Setup()')
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84
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85 for mapID, mapName in pairs(WORLD_QUEST_MAPS) do
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86 db.QuestsByZone[mapID] = {}
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87 end
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88
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89 hooksecurefunc("ClickWorldMapActionButton", function () self:OnClickWorldMapActionButton() end)
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90 hooksecurefunc("WorldMapScrollFrame_ReanchorQuestPOIs", function()
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91 print("WorldMapScrollFrame_ReanchorQuestPOIs")
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92 self:RefreshIfChanged()
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93 end)
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94 hooksecurefunc("WorldMap_UpdateQuestBonusObjectives", function ()
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95 self:OnUpdateQuestBonusObjectives()
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96 end)
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97 hooksecurefunc("WorldMapFrame_UpdateMap", function()
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98 print("WorldMapFrame_UpdateMap")
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99 self:RefreshIfChanged()
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100 end)
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101 WorldMapFrame.UIElementsFrame.BountyBoard:SetSelectedBountyChangedCallback(function()
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102 self:OnSelectedBountyChanged()
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103 end);
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104 WorldMapFrame.UIElementsFrame.ActionButton:SetOnCastChangedCallback(function()
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105 print("CastChangedCallback")
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106 self:Refresh(true)
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107 end);
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108
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109 self.Status = CreateFrame('Frame', nil, self)
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110 self.Status:SetPoint('TOPLEFT', WorldMapPOIFrame, 'TOPLEFT', 0, 0)
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111 self.Status:SetPoint('BOTTOMRIGHT', WorldMapPOIFrame, 'TOPRIGHT', 0, -4)
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112 self.Status.t = self.Status:CreateTexture(nil, 'OVERLAY')
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113 self.Status.b = self.Status:CreateTexture(nil, 'BACKGROUND')
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114 self.Status.b:SetColorTexture(0,0,0,.25)
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115 self.Status.b:SetAllPoints(self.Status)
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116 self.Status.t:SetColorTexture(1,1,1,.5)
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117 self.Status.t:SetPoint('TOP')
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118 self.Status.t:SetPoint('BOTTOM')
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119 self.Status.t:SetPoint('LEFT')
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120 local translationEnd, translationStart
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121 self.Status:SetScript('OnUpdate', function(status)
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122 local translateTo
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123 if numLoaded < numShown then
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124 translateTo = numLoaded/numShown * status:GetWidth()
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125 status.t:SetWidth(translateTo)
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126 else
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127 translateTo = numShown * status:GetWidth()
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128 status.t:SetWidth(translateTo)
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129 end
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130
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131
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132 end)
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133
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134 self:SetAllPoints(WorldMapPOIFrame)
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135 for k,v in pairs( ToggleButton) do
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136 self.Toggle:SetScript(k,v)
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137 end
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138 self:Show()
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139 end
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140
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141 local GetQuestBountyInfoForMapID, GetQuestLogTitle, GetQuestLogIndexByID, IsQuestFlaggedCompleted = GetQuestBountyInfoForMapID, GetQuestLogTitle, GetQuestLogIndexByID, IsQuestFlaggedCompleted
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142 function Module:UpdateBountyInfo()
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143 wipe(db.BountyInfo)
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144 db.selectedBounty = nil
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145
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146 local selectedBounty = WorldMapFrame.UIElementsFrame.BountyBoard:GetSelectedBountyIndex()
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147 local bounties, numBounties = GetQuestBountyInfoForMapID(db.currentMapID)
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148
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149 for index, data in ipairs(bounties) do
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150 if data.factionID then
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151 data.title = GetQuestLogTitle(GetQuestLogIndexByID(data.questID))
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152 data.complete = IsQuestFlaggedCompleted(data.questID)
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153 db.BountyInfo[data.factionID] = data
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154 if index == selectedBounty then
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155 db.selectedBounty = data
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156 end
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157 end
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158 end
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159
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160 for questID, pin in pairs(db.QuestsByID) do
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161 local doUpdate
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162 if pin.factionID and db.BountyInfo[pin.factionID] then
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163 if not pin.isCriteria then
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164 pin.isCriteria = true
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165 doUpdate = true
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166 end
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167 else
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168 if pin.isCriteria then
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169 doUpdate = true
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170 pin.isCriteria = nil
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171 end
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172 end
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173 if doUpdate then
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174 if pin:IsVisible() then
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175 pin:Refresh()
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176 else
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177 pin.isStale = true
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178 end
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179 end
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180 end
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181 db.BountyUpdate = nil
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182 end
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183
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184 function Module:OnSelectedBountyChanged()
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185 self:UpdateBountyInfo()
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186 end
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187
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188 function Module:OnConfigUpdate()
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189 print('|cFFFFFF00OnConfigUpdate()|r')
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190 if db.Config.FadeWhileGrouped then
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191 db.PinAlpha = 0.15
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192 else
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193 db.PinAlpha = 1
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194 end
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195
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196 if not db.Config.EnablePins then
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197 for _, pin in pairs(db.QuestsByID) do
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198 pin:SetShown(false)
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199 end
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200 end
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201
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202 ToggleButton.OnShow(self.Toggle)
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203 end
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204
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205 local InternalHideButton = function(button, index)
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206 button:Hide()
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207 if button.questID and db.QuestsByID[button.questID] then
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208 if db.QuestsByID[button.questID].used and not db.QuestsByID[button.questID].filtered then
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209 db.QuestsByID[button.questID]:SetShown(true)
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210 end
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211 end
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212 end
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213 local InternalShowButton = function(button, index)
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214 button:Show()
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215 if button.questID and db.QuestsByID[button.questID] then
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216 db.QuestsByID[button.questID]:SetShown(false)
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217 end
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218 end
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219
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220 function Module:UpdateBlizzButtons()
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221
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222 local func = SpellCanTargetQuest() and InternalShowButton or InternalHideButton
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223 for i = 1, NUM_WORLDMAP_TASK_POIS do
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224 local button = _G['WorldMapFrameTaskPOI'..i]
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225 if button and button.worldQuest then
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226 func(button, i)
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227 end
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228 end
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229 end
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230
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231 function Module:OnUpdateQuestBonusObjectives()
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232 rprint('|cFFFF4400WorldMap_UpdateQuestBonusObjectives')
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233 self:UpdateBlizzButtons()
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234 end
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235
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236 function Module:OnClickWorldMapActionButton()
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237 rprint('|cFFFF4400ClickWorldMapActionButton')
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238 self:UpdateBlizzButtons()
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239 end
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240
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241 local defaults = {}
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242 local REWARD_UNKNOWN = 768
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243 function Module:OnLoad()
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244 print('|cFFFF4400'..self:GetName()..':OnLoad()')
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245
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246 self:SetParent(WorldMapPOIFrame)
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247 WorldPlan:AddHandler(self, defaults)
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248
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249 for areaID, fileName in pairs(WORLD_QUEST_MAPS) do
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250 db.QuestsByZone[areaID] = {}
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251 end
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252
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253 -- WORLD_MAP_UPDATE and PLAYER_ENTERING_WORLD are passed down from a higher level
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254 self:RegisterEvent('WORLD_QUEST_COMPLETED_BY_SPELL')
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255 self:RegisterEvent('SUPER_TRACKED_QUEST_CHANGED')
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256 self:RegisterEvent('SKILL_LINES_CHANGED')
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257 self:RegisterEvent('CURRENT_SPELL_CAST_CHANGED')
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258 end
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259
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260 function Module:OnMapInfo(isBrokenIsle, isZoomedOut, mapAreaID, isNewMap, isMapOpen)
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261
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262 print('|cFFFFFF00'..self:GetName()..':OnMapInfo()|r, mapAreaID =', mapAreaID,'visible =', isMapOpen, 'changed =', isNewMap)
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263
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264 if db.BountyUpdate then
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265 self:UpdateBountyInfo()
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266 end
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267 if isNewMap then
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268 print('|cFF00FF88refreshing for changed map')
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269 if isMapOpen then
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270 self:Refresh(true)
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271 else
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272 self.isStale = true
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273 end
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274 end
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275
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276 end
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277 local superTrackedQuestID
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278 function Module:OnEvent (event, ...)
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279
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280 print('|cFFFFFF00'..self:GetName()..':OnEvent() '..event..'|r', GetTime(), ...)
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281 if (event == 'QUEST_LOG_UPDATE') or (event == 'SUPER_TRACKED_QUEST_CHANGED') then
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282 local questID, added = ...
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283 if questID and added then
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284 local questPOI = self:AcquirePin(questID)
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285 questPOI:GetQuestInfo()
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286 questPOI.isStale = true
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287 self.isStale = true
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288 else
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289 self:Refresh()
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290 end
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291 print('WorldMapFrame', WorldMapFrame:IsVisible(), 'hasUpdates:', self.isStale)
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292 elseif event == 'WORLD_QUEST_COMPLETED_BY_SPELL' then
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293 local questID = ...
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294 if questID and db.QuestsByID[questID] then
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295 self:ReleasePin(db.QuestsByID[questID])
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296 rprint('|cFFFF4400release|r', questID)
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297 end
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298 elseif event == 'SKILL_LINES_CHANGED' or event == 'CURRENT_SPELL_CAST_CHANGED' then
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299 self:Refresh()
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300 elseif event == 'ARTIFACT_UPDATE' then
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301 local ak = C_ArtifactUI.GetArtifactKnowledgeMultiplier()
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302 if ak and (ak ~= self.akLevel) then
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303 print('push artifact knowledge update', self.akLevel, 'to', ak)
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304 self.akLevel = ak
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305 for index, pin in pairs( db.QuestsByID) do
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306 pin.dataLoaded = nil
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307 end
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308 self:Refresh()
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309 end
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310 elseif event == 'SUPER_TRACKED_QUEST_CHANGED' then
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311 if superTrackedQuestID and db.QuestsByID[superTrackedQuestID] then
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312 db.QuestsByID[superTrackedQuestID].isStale = true
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313 end
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314 local newID = GetSuperTrackedQuestID()
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315 if newID and db.QuestsByID[newID] then
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316 db.QuestsByID[newID].isStale = true
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317 end
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318 end
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319 end
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320
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321 local totalPins = 0
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322 local TQ_GetQuestLocation = C_TaskQuest.GetQuestLocation
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323 function Module:AcquirePin (info)
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324 local questID = info.questId
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325 if not questID then
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326 return nil
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327 end
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328
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329 if not QuestUtils_IsQuestWorldQuest(questID) then
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330 return nil
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331 end
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332
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333 -- if we're grabbing a pin, the filters need to be checked
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334 local pin = db.QuestsByID[questID]
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335 if not pin then
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336 local numFree = #db.FreePins
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337 if numFree >= 1 then
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Nenue@40
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338 pin = tremove(db.FreePins, numFree)
|
Nenue@33
|
339 --print('|cFF00FF00Re-using', pin:GetName())
|
Nenue@33
|
340 else
|
Nenue@40
|
341 totalPins = totalPins + 1
|
Nenue@33
|
342 local name = 'WorldPlanQuestMarker' .. NumPinFrames
|
Nenue@33
|
343 --print('|cFF00FF00Creating', name)
|
Nenue@33
|
344 pin = CreateFrame('Frame', name, WorldMapPOIFrame, 'WorldPlanQuestPin')
|
Nenue@33
|
345
|
Nenue@33
|
346 pin:SetFrameStrata('HIGH')
|
Nenue@33
|
347 pin.GetTypeInfo = function(frame, typeID)
|
Nenue@33
|
348 return self:GetTypeInfo(typeID)
|
Nenue@33
|
349 end
|
Nenue@40
|
350 pin:SetID(totalPins)
|
Nenue@33
|
351 NumPinFrames = NumPinFrames + 1
|
Nenue@33
|
352 --pin.iconBorder:SetVertexColor(0,0,0,1)
|
Nenue@33
|
353 end
|
Nenue@40
|
354 pin.questID = questID
|
Nenue@40
|
355 pin.worldQuest = true
|
Nenue@40
|
356 pin.throttle = 1
|
Nenue@33
|
357 pin.isNew = true
|
Nenue@33
|
358 pin.currentWidth = nil
|
Nenue@40
|
359 db.QuestsByID[questID] = pin
|
Nenue@40
|
360 tinsert(db.UsedPins, pin)
|
Nenue@40
|
361 end
|
Nenue@33
|
362
|
Nenue@40
|
363 if pin and info then
|
Nenue@40
|
364 pin.inProgress = info.inProgress
|
Nenue@40
|
365 pin.floor = info.floor
|
Nenue@40
|
366 pin.numObjectives = info.numObjectives or 0
|
Nenue@40
|
367 if info.x and info.y then
|
Nenue@40
|
368 pin.x = info.x or pin.x
|
Nenue@40
|
369 pin.y = info.y or pin.y
|
Nenue@40
|
370 rprint('|cFFFF4400coords|r', info.x, info.y)
|
Nenue@40
|
371 end
|
Nenue@40
|
372 end
|
Nenue@33
|
373
|
Nick@62
|
374 if (not pin.dataLoaded) then
|
Nenue@65
|
375 local dataLoaded = pin:GetData()
|
Nenue@65
|
376 isDataLoaded = (isDataLoaded and dataLoaded)
|
Nick@63
|
377 WorldPlan.dataFlush = true
|
Nenue@49
|
378 end
|
Nenue@49
|
379
|
Nenue@66
|
380
|
Nick@64
|
381 pin.isActive = TQ_IsActive(questID)
|
Nenue@57
|
382 pin:CheckFilterRules()
|
Nenue@49
|
383 rprint(pin:GetID(), pin.filtered, pin.used)
|
Nenue@67
|
384 pin:SetShown(pin.used)
|
Nenue@49
|
385
|
Nenue@40
|
386 return pin
|
Nenue@33
|
387 end
|
Nenue@33
|
388
|
Nenue@33
|
389 -- remove from index and add it to the recycling heap
|
Nenue@45
|
390 function Module:ReleasePin (pin)
|
Nenue@33
|
391
|
Nenue@40
|
392 local id = pin.questID
|
Nenue@33
|
393 if id then
|
Nenue@40
|
394 db.QuestsByID[id] = nil
|
Nenue@40
|
395
|
Nenue@40
|
396 for i, zone in pairs(db.QuestsByZone) do
|
Nenue@33
|
397 print('-', i, zone[i])
|
Nenue@33
|
398 zone[id] = nil
|
Nenue@33
|
399 end
|
Nenue@40
|
400 db.TasksByID[id] = nil
|
Nenue@33
|
401 end
|
Nick@64
|
402 pin.isActive = nil
|
Nick@64
|
403 pin.dataLoaded = nil
|
Nick@62
|
404 pin:HideFrames()
|
Nenue@40
|
405 tinsert(db.FreePins, pin)
|
Nenue@40
|
406
|
Nick@63
|
407 WorldPlan.dataFlush = true
|
Nenue@40
|
408 print('|cFF00FF00-'.. (pin.mapID and GetMapNameByID(pin.mapID) or '???') ..'|r', id, pin.title)
|
Nenue@33
|
409 end
|
Nenue@33
|
410
|
Nick@64
|
411
|
Nenue@45
|
412 function Module:GetBonusObjectives()
|
Nenue@40
|
413
|
Nenue@40
|
414
|
Nenue@40
|
415 local tasksTable = GetTasksTable()
|
Nenue@40
|
416 if tasksTable ~= nil then
|
Nenue@40
|
417 print('|cFF00FF88'..self:GetName()..':BonusObjectives()|r ')
|
Nenue@40
|
418 self.numTasks = #tasksTable
|
Nenue@40
|
419 for i, taskID in ipairs(tasksTable) do
|
Nenue@40
|
420 if not QuestUtils_IsQuestWorldQuest(taskID) then
|
Nenue@40
|
421 local info = db.TasksByID[taskID]
|
Nenue@40
|
422 if not info then
|
Nenue@40
|
423 local isInArea, isOnMap, numObjectives, taskName, displayAsObjective = GetTaskInfo(taskID)
|
Nenue@40
|
424 if isOnMap then
|
Nenue@40
|
425 print(' * '..i, taskID, GetTaskInfo(taskID))
|
Nenue@40
|
426 info = {
|
Nenue@40
|
427 questID = taskID,
|
Nenue@40
|
428 numObjectives = numObjectives,
|
Nenue@40
|
429 title = taskName,
|
Nenue@40
|
430 isInArea = isInArea,
|
Nenue@40
|
431 isOnMap = isOnMap,
|
Nenue@40
|
432 displayAsObjective = displayAsObjective,
|
Nenue@40
|
433 worldQuest = false,
|
Nenue@40
|
434 isPending = false,
|
Nenue@40
|
435 isNew = true,
|
Nenue@40
|
436 }
|
Nenue@40
|
437
|
Nenue@40
|
438
|
Nenue@40
|
439 db.TasksByID[taskID] = info
|
Nenue@40
|
440
|
Nenue@40
|
441 local pin = self:AcquirePin(taskID)
|
Nenue@40
|
442 for k,v in pairs(info) do
|
Nenue@40
|
443 pin[k] = v
|
Nenue@40
|
444 end
|
Nenue@40
|
445 pin:GetBonusObjectiveInfo(info)
|
Nenue@40
|
446 end
|
Nenue@40
|
447 end
|
Nenue@40
|
448 end
|
Nenue@40
|
449
|
Nenue@40
|
450
|
Nenue@40
|
451 end
|
Nenue@40
|
452 end
|
Nenue@40
|
453 end
|
Nenue@40
|
454
|
Nenue@40
|
455
|
Nenue@40
|
456 -- use tooltip object to extract item details
|
Nenue@45
|
457 function Module:GetRewardHeader(questID)
|
Nenue@40
|
458 local name, icon, quantity, quality, _, itemID = GetQuestLogRewardInfo(1, questID)
|
Nenue@40
|
459 local scanner = _G.WorldPlanTooltip
|
Nenue@40
|
460 local print = qprint
|
Nenue@40
|
461 if not itemID then
|
Nenue@40
|
462 return
|
Nenue@40
|
463 end
|
Nenue@49
|
464 qprint('GetRewardHeader', questID)
|
Nenue@40
|
465
|
Nenue@40
|
466 scanner:SetOwner(WorldPlan, "ANCHOR_NONE")
|
Nenue@40
|
467 scanner:SetItemByID(itemID)
|
Nenue@40
|
468 scanner:Show()
|
Nenue@40
|
469 local ttl1 = _G['WorldPlanTooltipTextLeft1']
|
Nenue@40
|
470 local ttl2 = _G['WorldPlanTooltipTextLeft2']
|
Nenue@40
|
471 local ttl3 = _G['WorldPlanTooltipTextLeft3']
|
Nenue@40
|
472 local ttl4 = _G['WorldPlanTooltipTextLeft4']
|
Nenue@40
|
473 --print(ttl2, ttl3, ttl4)
|
Nenue@40
|
474 if ttl2 then
|
Nenue@40
|
475 local text = ttl2:GetText()
|
Nenue@40
|
476 -- Artifact Power
|
Nenue@40
|
477 --print(text)
|
Nenue@40
|
478 if text then
|
Nenue@40
|
479 if text:match("|cFFE6CC80") then
|
Nenue@40
|
480 --print('AP token!', text)
|
Nenue@40
|
481 local power
|
Nenue@40
|
482 if ttl4 then
|
Nenue@40
|
483 local text = ttl4:GetText()
|
Nenue@40
|
484 --print('tip line 4', text)
|
Nenue@40
|
485 if text then
|
Nenue@40
|
486 power = text:gsub("%p", ""):match("%d+")
|
Nenue@40
|
487 power = tonumber(power)
|
Nenue@40
|
488 end
|
Nenue@40
|
489
|
Nenue@40
|
490 end
|
Nenue@40
|
491 return REWARD_ARTIFACT_POWER, "Interface\\ICONS\\inv_7xp_inscription_talenttome01", power, name, itemID, quality
|
Nenue@40
|
492 elseif text:match("Item Level") then
|
Nenue@40
|
493 --print('equipment!', text)
|
Nenue@40
|
494 quantity = text:match("Item Level ([%d\+]+)")
|
Nenue@40
|
495 return REWARD_GEAR, icon, quantity, name, itemID, quality
|
Nenue@40
|
496 elseif text:match("Crafting Reagent") then
|
Nenue@49
|
497 qprint('|cFFFF4400it is a reagent', text)
|
Nenue@40
|
498 return REWARD_REAGENT, icon, quantity, name, itemID, quality
|
Nenue@40
|
499 end
|
Nenue@40
|
500 end
|
Nenue@40
|
501 end
|
Nenue@40
|
502
|
Nenue@40
|
503 if ttl3 then
|
Nenue@40
|
504 local text = ttl3:GetText()
|
Nenue@40
|
505 if text and text:match("Crafting Reagent") then
|
Nenue@49
|
506 qprint('|cFFFF4400it is a reagent', text)
|
Nenue@40
|
507 return REWARD_REAGENT, icon, quantity, name, itemID, quality
|
Nenue@40
|
508 end
|
Nenue@40
|
509 end
|
Nenue@40
|
510 return 128, icon, quantity, name, itemID, quality
|
Nenue@40
|
511 end
|
Nenue@67
|
512
|
Nenue@67
|
513 -- pins are queued by their OnUpdate and are ostensibly already visible, we just need to fix the zoom and anchor
|
Nenue@67
|
514 function Module:UpdateQueuedPins()
|
Nenue@67
|
515 print('|cFF00FF88UpdateQueuedPins()')
|
Nenue@67
|
516 local pin = tremove(db.UpdatedPins)
|
Nenue@67
|
517 while pin do
|
Nenue@67
|
518 pin:CheckFilterRules()
|
Nenue@67
|
519
|
Nenue@67
|
520 local scaleFactor = SCALE_FACTORS[(pin.dataLoaded and not pin.filtered) and scaleConstant or 1]
|
Nenue@67
|
521 print(pin.title, pin.dataLoaded and not pin.filtered, scaleFactor)
|
Nenue@67
|
522 pin:SetAnchor(nil, pin.x, pin.y, self.hostWidth, self.hostHeight, scaleFactor)
|
Nenue@67
|
523 pin = tremove(db.UpdatedPins)
|
Nenue@67
|
524 end
|
Nenue@67
|
525 end
|
Nenue@67
|
526
|
Nenue@33
|
527 -- create of update quest pins for a map and its underlying zones
|
Nenue@45
|
528 function Module:UpdateWorldQuests (mapID)
|
Nenue@40
|
529
|
Nenue@40
|
530 mapID = mapID or db.currentMapID
|
Nenue@33
|
531 if not mapID then
|
Nenue@33
|
532 -- info not available yet
|
Nenue@33
|
533 return
|
Nenue@33
|
534 end
|
Nenue@33
|
535
|
Nenue@66
|
536 local scalingConstant = 1
|
Nenue@66
|
537 local style = DEFAULT_STYLE
|
Nenue@66
|
538 if self.dataLoaded then
|
Nenue@66
|
539 style = REWARD_TYPE_STYLES[self.rewardType]
|
Nenue@66
|
540 scalingConstant = db.isContinentMap and 2 or 3
|
Nenue@66
|
541 end
|
Nenue@66
|
542
|
Nenue@66
|
543 local pinScale = SCALE_FACTORS[scalingConstant]
|
Nenue@66
|
544 print(pinScale)
|
Nenue@66
|
545 self:SetScale(pinScale)
|
Nenue@66
|
546 self.Overlay:SetScale(pinScale)
|
Nenue@34
|
547
|
Nenue@40
|
548 print('|cFF00FF88'..self:GetName()..':UpdateWorldQuests()|r', 'map:', mapID, 'realMap:', db.currentMapID)
|
Nenue@33
|
549
|
Nenue@40
|
550
|
Nenue@40
|
551 self.isStale = nil
|
Nenue@40
|
552 print('|cFF00FFFFContinent:|r', BROKEN_ISLES_ID, GetMapNameByID(BROKEN_ISLES_ID))
|
Nenue@40
|
553 self.isRecursed = true
|
Nenue@40
|
554 for i = 1, MC_GetNumZones(BROKEN_ISLES_ID) do
|
Nenue@40
|
555 local submapID, name, depth = MC_GetZoneInfo(BROKEN_ISLES_ID, i)
|
Nenue@40
|
556 local taskInfo = TQ_GetQuestsForPlayerByMapID(submapID, BROKEN_ISLES_ID)
|
Nenue@40
|
557 if taskInfo then
|
Nenue@40
|
558 local zoneName = GetMapNameByID(submapID)
|
Nenue@40
|
559 print('|cFF00FFFF Zone:|r', submapID, zoneName, #taskInfo)
|
Nenue@40
|
560 db.QuestsByZone[submapID] = db.QuestsByZone[submapID] or {}
|
Nenue@40
|
561 for i, info in ipairs(taskInfo) do
|
Nenue@40
|
562 if HaveQuestData(info.questId) then
|
Nenue@40
|
563 rprint('|cFF44FF44update|r', info.questId, zoneName)
|
Nenue@40
|
564 local questID = info.questId
|
Nenue@40
|
565 local pin = self:AcquirePin(questID)
|
Nenue@40
|
566 local pin = db.QuestsByID[questID]
|
Nenue@40
|
567 if pin then
|
Nenue@40
|
568 pin.isStale = true
|
Nenue@40
|
569 if pin.isPending then
|
Nenue@40
|
570 self.isPending = true
|
Nenue@40
|
571 end
|
Nenue@40
|
572 end
|
Nenue@40
|
573 else
|
Nenue@40
|
574 rprint('|cFFFF4400no data|r', info.questId, zoneName)
|
Nenue@40
|
575 end
|
Nenue@33
|
576 end
|
Nenue@33
|
577 end
|
Nenue@33
|
578 end
|
Nenue@33
|
579
|
Nenue@40
|
580 self:GetBonusObjectives()
|
Nenue@40
|
581
|
Nenue@40
|
582 print(' hasUpdate:', self.isStale, 'isPending:', self.isPending, 'timer:', (self.OnNext and 'waiting' or ''))
|
Nenue@40
|
583 --WorldPlan.isStale = (self.isStale or WorldPlan.isStale)
|
Nenue@40
|
584 if self.isStale and self:IsVisible() then
|
Nenue@40
|
585 self:Refresh()
|
Nenue@40
|
586 end
|
Nick@63
|
587
|
Nenue@40
|
588 end
|
Nenue@40
|
589
|
Nenue@45
|
590 function Module:Report()
|
Nenue@40
|
591 for i, pin in ipairs(db.UsedPins) do
|
Nenue@40
|
592 db:print(i, pin.questID, pin.title)
|
Nenue@33
|
593 end
|
Nenue@33
|
594
|
Nenue@40
|
595 for id, pin in pairs(db.QuestsByID) do
|
Nenue@40
|
596 db:print(id, pin.worldQuestType, pin.rewardType, pin.title)
|
Nenue@40
|
597 end
|
Nenue@33
|
598 end
|
Nenue@33
|
599
|
Nenue@67
|
600 local bountiesInitialized
|
Nenue@67
|
601 function Module:Refresh(...)
|
Nenue@67
|
602 rprint('|cFF00FF88'..self:GetName()..':Refresh()|r', ...)
|
Nenue@67
|
603 print('|cFF00FF88'..self:GetName()..':Refresh()|r', ...)
|
Nenue@34
|
604 if not self:IsVisible() then
|
Nenue@40
|
605 print(' not visible, flag for later')
|
Nenue@34
|
606 self.isStale = true
|
Nenue@57
|
607 return self:MarkAllPins()
|
Nenue@40
|
608 end
|
Nenue@67
|
609 if not db.Config.EnablePins then
|
Nenue@67
|
610 return
|
Nenue@67
|
611 end
|
Nenue@67
|
612
|
Nenue@67
|
613
|
Nick@60
|
614 wprint(' |cFF00FF88'..self:GetName()..':Refresh()|r')
|
Nenue@40
|
615
|
Nenue@66
|
616 scaleConstant = db.isContinentMap and 2 or 3
|
Nenue@40
|
617 for index, pin in pairs(db.QuestsByID) do
|
Nenue@40
|
618 pin.used = nil
|
Nenue@40
|
619 end
|
Nenue@40
|
620
|
Nick@62
|
621 if SpellCanTargetQuest() then
|
Nick@62
|
622 self:UpdateBlizzButtons()
|
Nick@62
|
623 else
|
Nick@62
|
624 self:UpdateAnchors(nil)
|
Nick@62
|
625 end
|
Nick@60
|
626
|
Nick@60
|
627 --local showQuestPOI = db.Config.EnablePins
|
Nenue@65
|
628 numShown = 0
|
Nenue@65
|
629 numLoaded = 0
|
Nick@60
|
630 for questID, pin in pairs(db.QuestsByID) do
|
Nick@60
|
631 local oV = pin:IsShown()
|
Nick@60
|
632 if pin.used then
|
Nick@60
|
633 pin.throttle = 1
|
Nick@60
|
634 if oV == false then
|
Nenue@67
|
635 rprint('|cFF00FF00cleanup +|r', questID, pin.title)
|
Nick@60
|
636 end
|
Nick@60
|
637 pin:SetShown(true)
|
Nenue@65
|
638 numShown = numShown + 1
|
Nenue@65
|
639 if pin.dataLoaded then
|
Nenue@65
|
640 numLoaded = numLoaded + 1
|
Nenue@65
|
641 end
|
Nenue@65
|
642
|
Nick@60
|
643 else
|
Nick@60
|
644 if oV == true then
|
Nenue@67
|
645 rprint('|cFFFF4400 -|r', questID, pin.title)
|
Nick@60
|
646 end
|
Nick@62
|
647 pin:HideFrames()
|
Nick@60
|
648 end
|
Nick@60
|
649 end
|
Nick@60
|
650
|
Nenue@67
|
651 print(numShown, 'shown', numLoaded, 'loaded')
|
Nenue@65
|
652 if numShown > numLoaded then
|
Nenue@65
|
653 self.Status:Show()
|
Nenue@65
|
654 end
|
Nenue@65
|
655
|
Nenue@65
|
656
|
Nenue@40
|
657 self.isStale = nil
|
Nenue@54
|
658 self.sizesDirty = nil
|
Nenue@66
|
659 self.isZoomDirty = nil
|
Nenue@40
|
660 end
|
Nenue@40
|
661
|
Nenue@40
|
662 -- update visibility states of all pins
|
Nenue@57
|
663 function Module:MarkAllPins(pins)
|
Nenue@57
|
664 print(' |cFFFFFF00'..self:GetName()..':MarkAllPins()|r', pins)
|
Nenue@40
|
665 pins = pins or db.QuestsByID
|
Nenue@40
|
666 for questID, pin in pairs(pins) do
|
Nenue@40
|
667 pin.isStale = true
|
Nenue@40
|
668 rprint('|cFF00FF00filter', pin.questID, pin.filtered, 'used:', pin.used)
|
Nenue@40
|
669 end
|
Nenue@40
|
670 end
|
Nenue@40
|
671
|
Nenue@45
|
672 function Module:UpdateQuestButton(info, mapID)
|
Nenue@40
|
673 local questID, x, y = info.questId, info.x, info.y
|
Nenue@40
|
674 local pin = self:AcquirePin(info)
|
Nenue@40
|
675 if not pin then
|
Nenue@34
|
676 return
|
Nenue@34
|
677 end
|
Nenue@34
|
678
|
Nenue@33
|
679
|
Nenue@67
|
680 --print(' |- ', pin.questID, pin.title)
|
Nenue@57
|
681 rprint('|cFF00FF00update|r', pin.questID, pin.title)
|
Nenue@40
|
682
|
Nenue@40
|
683 if x and y then
|
Nenue@66
|
684 local scaleFactor = SCALE_FACTORS[(pin.dataLoaded and not pin.filtered) and scaleConstant or 1]
|
Nenue@49
|
685 pin:SetFrameLevel(PinBaseIndex+pin:GetID())
|
Nenue@57
|
686 pin.owningFrame = WorldMapFrame
|
Nenue@66
|
687 pin:SetAnchor(WorldMapPOIFrame, x, y, self.hostWidth, self.hostHeight, scaleFactor)
|
Nenue@54
|
688 --tinsert(self.UsedPositions, pin)
|
Nenue@40
|
689 end
|
Nenue@66
|
690
|
Nenue@66
|
691
|
Nenue@66
|
692 if self:IsVisible() and (pin.isStale) then
|
Nenue@57
|
693 pin:Refresh()
|
Nenue@54
|
694 end
|
Nenue@40
|
695 if mapID then
|
Nenue@40
|
696 if not db.QuestsByZone[mapID] then
|
Nenue@40
|
697 db.QuestsByZone[mapID] = {}
|
Nenue@40
|
698 end
|
Nenue@40
|
699 db.QuestsByZone[mapID][questID] = pin
|
Nenue@33
|
700 end
|
Nenue@33
|
701 end
|
Nenue@33
|
702
|
Nenue@45
|
703 function Module:UpdateMap(taskInfo, mapID)
|
Nenue@49
|
704 rprint('Map', GetMapNameByID(mapID), GetMapNameByID(db.currentMapID))
|
Nenue@40
|
705 for index, info in pairs(taskInfo) do
|
Nenue@40
|
706 self:UpdateQuestButton(info, mapID)
|
Nenue@40
|
707 end
|
Nenue@40
|
708 end
|
Nenue@33
|
709
|
Nick@60
|
710 function Module:UpdateAnchors ()
|
Nenue@65
|
711
|
Nenue@40
|
712 wipe(self.UsedPositions)
|
Nick@60
|
713 print(' |cFF00FF00'..self:GetName()..':UpdateAnchors()')
|
Nenue@57
|
714 self.hostWidth, self.hostHeight = WorldMapPOIFrame:GetSize()
|
Nenue@40
|
715 self.nudgeThrescholdX = 16/self.hostWidth
|
Nenue@40
|
716 self.nudgeThrescholdY = 16/self.hostHeight
|
Nenue@67
|
717
|
Nenue@67
|
718 rprint('|cFF00FF00'..self:GetName()..':UpdateAnchors()')
|
Nenue@33
|
719 local mapFileName, textureHeight, textureWidth, isMicroDungeon, microDungeonMapName = GetMapInfo()
|
Nenue@33
|
720 if isMicroDungeon then
|
Nenue@33
|
721 return
|
Nenue@33
|
722 end
|
Nenue@65
|
723 -- starts as true
|
Nenue@65
|
724 isDataLoaded = true
|
Nick@62
|
725
|
Nenue@40
|
726 numPins = 0
|
Nenue@67
|
727 local taskInfo = TQ_GetQuestsForPlayerByMapID(db.currentMapID)
|
Nenue@40
|
728 if taskInfo then
|
Nenue@67
|
729 self:UpdateMap(taskInfo, db.currentMapID)
|
Nenue@33
|
730 end
|
Nenue@67
|
731 local numZones = MC_GetNumZones(db.currentMapID)
|
Nenue@33
|
732 if numZones then
|
Nenue@33
|
733 for i = 1, numZones do
|
Nenue@67
|
734 local mapAreaID = MC_GetZoneInfo(db.currentMapID, i)
|
Nenue@67
|
735 local taskInfo = TQ_GetQuestsForPlayerByMapID(mapAreaID, db.currentMapID)
|
Nenue@40
|
736 if taskInfo then
|
Nenue@40
|
737 self:UpdateMap(taskInfo, mapAreaID)
|
Nenue@40
|
738 end
|
Nenue@33
|
739 end
|
Nenue@33
|
740 end
|
Nenue@33
|
741 end
|
Nenue@33
|
742
|
Nenue@67
|
743 function ToggleButton:OnShow()
|
Nenue@67
|
744 self:SetChecked(db.Config.EnablePins and true or false)
|
Nenue@67
|
745 end
|
Nenue@67
|
746 function ToggleButton:OnClick()
|
Nenue@67
|
747 print(self:GetChecked())
|
Nenue@67
|
748 db.Config.EnablePins = self:GetChecked()
|
Nenue@67
|
749 _G.WorldPlan:OnConfigUpdate()
|
Nenue@67
|
750 end |