annotate gui.lua @ 24:61d932f0e8f2

Reassigning loot in the main tab also updates entries in the history tab.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Wed, 21 Sep 2011 06:21:48 +0000
parents 8664134bba4f
children cb9635999171
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@1 2
farmbuyer@1 3 --[[
farmbuyer@1 4 Purely the AceGUI-related routines, and the subroutines needed for support.
farmbuyer@1 5 ------ Constants
farmbuyer@6 6 ------ Globals
farmbuyer@1 7 ------ Behind the scenes routines
farmbuyer@1 8 ------ Main GUI Window
farmbuyer@1 9 ------ Popup dialogs
farmbuyer@1 10 ]]
farmbuyer@1 11
farmbuyer@1 12 ------ Constants
farmbuyer@1 13 local eoi_st_rowheight = 20
farmbuyer@16 14 local eoi_st_displayed_rows = math.floor(416/eoi_st_rowheight) --math.floor(366/eoi_st_rowheight)
farmbuyer@1 15 local eoi_st_textured_item_format = "|T%s:"..(eoi_st_rowheight-2).."|t %s[%s]|r%s"
farmbuyer@1 16 local eoi_st_otherrow_bgcolortable = {
farmbuyer@1 17 wipe = { ["r"] = 0.3, ["g"] = 0.3, ["b"] = 0.3},
farmbuyer@1 18 kill = { ["r"] = 0.2, ["g"] = 0.2, ["b"] = 0.2},
farmbuyer@1 19 time = { ["r"] = 0x0/255, ["g"] = 0x0/255, ["b"] = 1, ["a"] = 0.3},
farmbuyer@1 20 }
farmbuyer@1 21 eoi_st_otherrow_bgcolortable[""] = eoi_st_otherrow_bgcolortable["kill"]
farmbuyer@4 22 --eoi_st_otherrow_bgcolortable["realm"] = eoi_st_otherrow_bgcolortable["time"]
farmbuyer@1 23 local eoi_st_otherrow_bgcolortable_default
farmbuyer@1 24 local eoi_st_lootrow_col3_colortable = {
farmbuyer@1 25 [""] = { text = "", r = 1.0, g = 1.0, b = 1.0, a = 1.0 },
farmbuyer@1 26 shard = { text = "shard", r = 0xa3/255, g = 0x35/255, b = 0xee/255, a = 1.0 },
farmbuyer@1 27 offspec = { text = "offspec", r = 0.78, g = 0.61, b = 0.43, a = 1.0 },
farmbuyer@1 28 gvault = { text = "guild vault", r = 0x33/255, g = 1.0, b = 0x99/255, a = 1.0 },
farmbuyer@1 29 }
farmbuyer@1 30 local function eoi_st_lootrow_col3_colortable_func (data, cols, realrow, column, table)
farmbuyer@1 31 local disp = data[realrow].disposition
farmbuyer@1 32 return eoi_st_lootrow_col3_colortable[disp or ""]
farmbuyer@1 33 end
farmbuyer@1 34 addon.time_column1_used_mt = { __index = {
farmbuyer@1 35 [2] = {value=""},
farmbuyer@1 36 [3] = {value=""},
farmbuyer@1 37 } }
farmbuyer@1 38 local time_column1_used_mt = addon.time_column1_used_mt
farmbuyer@1 39
farmbuyer@1 40
farmbuyer@6 41 ------ Globals
farmbuyer@1 42 local GUI = LibStub("AceGUI-3.0")
farmbuyer@1 43 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 44
farmbuyer@1 45 local g_loot = nil
farmbuyer@1 46 local g_generated = nil
farmbuyer@17 47 local window_title = "Ouro Loot"
farmbuyer@1 48
farmbuyer@1 49 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 50
farmbuyer@1 51 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@11 52 local GetItemInfo, ITEM_QUALITY_COLORS = GetItemInfo, ITEM_QUALITY_COLORS
farmbuyer@1 53
farmbuyer@1 54 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@1 55 local _generate_text, _populate_text_specials
farmbuyer@1 56 local _tabtexts, _taborder -- filled out in gui block scope
farmbuyer@1 57
farmbuyer@1 58 -- Working around this bug:
farmbuyer@1 59 -- http://forums.wowace.com/showpost.php?p=295202&postcount=31
farmbuyer@1 60 do
farmbuyer@1 61 local function FixFrameLevel (level, ...)
farmbuyer@1 62 for i = 1, select("#", ...) do
farmbuyer@1 63 local button = select(i, ...)
farmbuyer@1 64 button:SetFrameLevel(level)
farmbuyer@1 65 end
farmbuyer@1 66 end
farmbuyer@1 67
farmbuyer@1 68 local function FixMenuFrameLevels()
farmbuyer@1 69 local f = DropDownList1
farmbuyer@1 70 local i = 1
farmbuyer@1 71 while f do
farmbuyer@1 72 FixFrameLevel (f:GetFrameLevel() + 2, f:GetChildren())
farmbuyer@1 73 i = i + 1
farmbuyer@1 74 f = _G["DropDownList"..i]
farmbuyer@1 75 end
farmbuyer@1 76 end
farmbuyer@1 77
farmbuyer@1 78 -- To fix Blizzard's bug caused by the new "self:SetFrameLevel(2);"
farmbuyer@1 79 hooksecurefunc("UIDropDownMenu_CreateFrames", FixMenuFrameLevels)
farmbuyer@1 80 end
farmbuyer@1 81
farmbuyer@1 82
farmbuyer@1 83 ------ Behind the scenes routines
farmbuyer@1 84 -- Text generation
farmbuyer@1 85 do
farmbuyer@1 86 local next_insertion_position = 2 -- position in _taborder
farmbuyer@1 87 local text_gen_funcs, specials_gen_funcs = {}, {}
farmbuyer@1 88 local accumulator = {}
farmbuyer@1 89
farmbuyer@1 90 -- Can do clever things by passing other halting points as zero
farmbuyer@1 91 function addon:zero_printed_fenceposts(zero)
farmbuyer@1 92 for t in pairs(text_gen_funcs) do
farmbuyer@1 93 g_loot.printed[t] = zero or g_loot.printed[t] or 0
farmbuyer@1 94 end
farmbuyer@1 95 end
farmbuyer@1 96
farmbuyer@10 97 function addon:registered_textgen_iter()
farmbuyer@10 98 return pairs(text_gen_funcs)
farmbuyer@10 99 end
farmbuyer@10 100
farmbuyer@1 101 -- This function is called during load, so be careful!
farmbuyer@1 102 function addon:register_text_generator (text_type, title, description, generator, opt_specgen)
farmbuyer@1 103 if type(generator) ~= 'function' then
farmbuyer@1 104 error(("Generator for text type '%s' must be a function!"):format(text_type))
farmbuyer@1 105 end
farmbuyer@1 106 _tabtexts[text_type] = { title=title, desc=description }
farmbuyer@1 107 tinsert (_taborder, next_insertion_position, text_type)
farmbuyer@1 108 next_insertion_position = next_insertion_position + 1
farmbuyer@1 109 text_gen_funcs[text_type] = generator
farmbuyer@1 110 specials_gen_funcs[text_type] = opt_specgen
farmbuyer@1 111 end
farmbuyer@1 112
farmbuyer@1 113 -- Called by tabs_generated_text_OGS
farmbuyer@1 114 function _generate_text (text_type)
farmbuyer@1 115 local f = text_gen_funcs[text_type]
farmbuyer@1 116 if not f then
farmbuyer@1 117 error(("Generator called for unregistered text type '%s'."):format(text_type))
farmbuyer@1 118 end
farmbuyer@1 119 g_generated = g_generated or {}
farmbuyer@1 120 g_loot[text_type] = g_loot[text_type] or ""
farmbuyer@1 121
farmbuyer@1 122 if g_loot.printed[text_type] >= #g_loot then return false end
farmbuyer@1 123 assert(addon.loot_clean == #g_loot, tostring(addon.loot_clean) .. " ~= " .. #g_loot)
farmbuyer@1 124 -- if glc is nil, #==0 test already returned
farmbuyer@1 125
farmbuyer@1 126 local ok,ret = pcall (f, text_type, g_loot, g_loot.printed[text_type], g_generated, accumulator)
farmbuyer@1 127 if not ok then
farmbuyer@1 128 error(("ERROR: text generator '%s' failed: %s"):format(text_type, ret))
farmbuyer@1 129 return false
farmbuyer@1 130 end
farmbuyer@1 131 if ret then
farmbuyer@1 132 g_loot.printed[text_type] = #g_loot
farmbuyer@1 133 g_generated[text_type] = (g_generated[text_type] or "") .. table.concat(accumulator,'\n') .. '\n'
farmbuyer@1 134 end
farmbuyer@1 135 wipe(accumulator)
farmbuyer@1 136 return ret
farmbuyer@1 137 end
farmbuyer@1 138 function _populate_text_specials (editbox, specials, mkb, text_type)
farmbuyer@1 139 local f = specials_gen_funcs[text_type]
farmbuyer@1 140 if not f then return end
farmbuyer@1 141 pcall (f, text_type, editbox, specials, mkb)
farmbuyer@1 142 end
farmbuyer@1 143 end
farmbuyer@1 144
farmbuyer@1 145 --[[
farmbuyer@1 146 The g_loot table is populated only with "behavior-relevant" data (names,
farmbuyer@1 147 links, etc). This function runs through it and fills out the "display-
farmbuyer@1 148 relevant" bits (icons, user-friendly labels, etc). Everything from the
farmbuyer@1 149 loot_clean index to the end of the table is filled out, loot_clean is
farmbuyer@1 150 updated. Override the starting point with the argument.
farmbuyer@1 151
farmbuyer@1 152 XXX blizzard's scrolling update and lib-st keep finding some way of displaying
farmbuyer@1 153 the grid without ever calling the hooked refresh, thereby skipping this
farmbuyer@1 154 function and erroring on missing columnar data. fuckit. from now on
farmbuyer@1 155 this function gets called everywhere, all the time, and loops over the
farmbuyer@1 156 entire goddamn table each time. If we can't find blizz's scrollframe bugs,
farmbuyer@1 157 we'll just work around them. Sorry for your smoking CPU.
farmbuyer@1 158
farmbuyer@1 159 FIXME just move this functionality to a per-entry function and call it once
farmbuyer@1 160 in _addlootentry. --actually no, then the columnar data won't be updated once
farmbuyer@1 161 the backend data is changed on the fly.
farmbuyer@1 162 ]]
farmbuyer@1 163 do
farmbuyer@1 164 local grammar = { -- not worth making a mt for this
farmbuyer@1 165 [2] = "nd",
farmbuyer@1 166 [3] = "rd",
farmbuyer@1 167 }
farmbuyer@1 168
farmbuyer@1 169 function addon:_fill_out_eoi_data (opt_starting_index)
farmbuyer@1 170 if #g_loot < 1 then
farmbuyer@1 171 --pprint('_f_o_e_d', "#g_loot<1")
farmbuyer@1 172 self.loot_clean = nil
farmbuyer@1 173 opt_starting_index = nil
farmbuyer@1 174 end
farmbuyer@1 175 for i = (opt_starting_index or self.loot_clean or 1), #g_loot do
farmbuyer@1 176 local e = g_loot[i]
farmbuyer@1 177 if e == nil then
farmbuyer@1 178 self.loot_clean = nil
farmbuyer@1 179 pprint('_f_o_e_d', "index",i,"somehow still in loop past",#g_loot,"bailing")
farmbuyer@1 180 return
farmbuyer@1 181 end
farmbuyer@1 182
farmbuyer@1 183 -- XXX FIXME a major weakness here is that we're constantly replacing
farmbuyer@1 184 -- what's already been created. Lots of garbage. Trying to detect what
farmbuyer@1 185 -- actually needs to be replaced is even worse. We'll live with
farmbuyer@1 186 -- garbage for now.
farmbuyer@1 187 if e.kind == 'loot' then
farmbuyer@11 188 local textured = eoi_st_textured_item_format:format (e.itexture, ITEM_QUALITY_COLORS[e.quality].hex, e.itemname, e.count or "")
farmbuyer@1 189 e.cols = {
farmbuyer@1 190 {value = textured},
farmbuyer@1 191 {value = e.person},
farmbuyer@1 192 { color = eoi_st_lootrow_col3_colortable_func }
farmbuyer@1 193 }
farmbuyer@1 194 -- This is horrible. Must do better.
farmbuyer@1 195 if e.extratext then for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@1 196 if v.text == e.extratext then
farmbuyer@1 197 e.disposition = k
farmbuyer@1 198 --e.extratext = nil, not feasible
farmbuyer@1 199 break
farmbuyer@1 200 end
farmbuyer@1 201 end end
farmbuyer@1 202 local ex = eoi_st_lootrow_col3_colortable[e.disposition or ""].text
farmbuyer@1 203 if e.bcast_from and e.extratext then
farmbuyer@1 204 ex = e.extratext .. " (from " .. e.bcast_from .. ")"
farmbuyer@1 205 elseif e.bcast_from then
farmbuyer@1 206 ex = "(from " .. e.bcast_from .. ")"
farmbuyer@1 207 elseif e.extratext then
farmbuyer@1 208 ex = e.extratext
farmbuyer@1 209 end
farmbuyer@1 210 e.cols[3].value = ex
farmbuyer@1 211
farmbuyer@1 212 elseif e.kind == 'boss' then
farmbuyer@1 213 local v
farmbuyer@1 214 if e.reason == 'kill' then
farmbuyer@1 215 if e.attempts == 1 then
farmbuyer@1 216 v = "one-shot"
farmbuyer@1 217 else
farmbuyer@16 218 v = ("kill on %d%s attempt"):format(e.attempts or 0, grammar[e.attempts] or "th")
farmbuyer@1 219 end
farmbuyer@1 220 v = ("%s (%d:%.2d)"):format(v, math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 221 elseif e.reason == 'wipe' then
farmbuyer@1 222 v = ("wipe (%d:%.2d)"):format(math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 223 end
farmbuyer@1 224 e.cols = {
farmbuyer@1 225 {value = e.bosskill},
farmbuyer@1 226 {value = e.instance},
farmbuyer@1 227 {value = v or ""},
farmbuyer@1 228 }
farmbuyer@1 229
farmbuyer@1 230 elseif e.kind == 'time' then
farmbuyer@1 231 e.cols = setmetatable({
farmbuyer@1 232 {value=e.startday.text},
farmbuyer@1 233 }, time_column1_used_mt)
farmbuyer@1 234 --[[e.cols = {
farmbuyer@1 235 {value=e.startday.text},
farmbuyer@1 236 {value=""},
farmbuyer@1 237 {value=""},
farmbuyer@1 238 }]]
farmbuyer@1 239
farmbuyer@1 240 end
farmbuyer@1 241 end
farmbuyer@1 242 self.loot_clean = #g_loot
farmbuyer@1 243 end
farmbuyer@1 244 end
farmbuyer@1 245
farmbuyer@1 246 do
farmbuyer@1 247 function addon:_fill_out_hist_data (opt_starting_index)
farmbuyer@6 248 local new, del = flib.new, flib.del
farmbuyer@6 249
farmbuyer@1 250 -- Clearing history finishes this function with #hist==0 and hist_clean==0.
farmbuyer@1 251 -- The next call typically detects this (#<1) and handles it. If loot is
farmbuyer@1 252 -- recorded before then, it results in hist_clean==0 and #hist==1, which
farmbuyer@1 253 -- breaks the first iteration of the loop. Thus, the "extra" test here:
farmbuyer@1 254 if #self.history < 1 or self.hist_clean == 0 then
farmbuyer@1 255 self.hist_clean = nil
farmbuyer@1 256 opt_starting_index = nil
farmbuyer@1 257 end
farmbuyer@1 258 if not self.history.st then
farmbuyer@6 259 --print"creating ST!"
farmbuyer@1 260 self.history.st = {
farmbuyer@4 261 --[[{ kind = "realm",
farmbuyer@1 262 cols = setmetatable({
farmbuyer@1 263 { value = self.history.realm },
farmbuyer@1 264 }, time_column1_used_mt)
farmbuyer@4 265 }]]
farmbuyer@1 266 }
farmbuyer@1 267 end
farmbuyer@6 268
farmbuyer@6 269 -- for now
farmbuyer@6 270 if self.hist_clean == #self.history then return end
farmbuyer@6 271
farmbuyer@1 272 local st = self.history.st
farmbuyer@6 273 --print("starting history loop, #st ==", #st, "#history ==", #self.history)
farmbuyer@6 274 for i,t in ipairs(st) do
farmbuyer@6 275 del(t.cols[1])
farmbuyer@6 276 del(t.cols[2])
farmbuyer@6 277 del(t.cols[3])
farmbuyer@6 278 del(t.cols)
farmbuyer@6 279 del(t)
farmbuyer@6 280 st[i] = nil
farmbuyer@6 281 end
farmbuyer@1 282
farmbuyer@6 283 --for i = (opt_starting_index or self.hist_clean or 1), #self.history do
farmbuyer@6 284 local cache_okay = true
farmbuyer@6 285 for pi,player in ipairs(self.history) do
farmbuyer@6 286 local col1 = new()
farmbuyer@6 287 col1.OLi = pi
farmbuyer@6 288 col1.OLn = #player
farmbuyer@6 289 col1.value = player.name -- may spiffy this up in future
farmbuyer@1 290
farmbuyer@6 291 for li,loot in ipairs(player) do
farmbuyer@6 292 local col2 = new()
farmbuyer@6 293 col2.OLi = li
farmbuyer@6 294 local col3 = new()
farmbuyer@6 295 col3.value = loot.when
farmbuyer@6 296
farmbuyer@6 297 local itexture = GetItemIcon(loot.id)
farmbuyer@6 298 local iname, ilink, iquality = GetItemInfo(loot.id)
farmbuyer@4 299 local textured
farmbuyer@4 300 if itexture and iname then
farmbuyer@6 301 textured = eoi_st_textured_item_format:format (itexture,
farmbuyer@11 302 ITEM_QUALITY_COLORS[iquality].hex, iname, loot.count or "")
farmbuyer@4 303 else
farmbuyer@6 304 textured = eoi_st_textured_item_format:format ([[ICONS\INV_Misc_QuestionMark]],
farmbuyer@19 305 ITEM_QUALITY_COLORS[ITEM_QUALITY_COMMON].hex, 'UNKNOWN - REDISPLAY LATER', "")
farmbuyer@6 306 cache_okay = false
farmbuyer@4 307 end
farmbuyer@6 308 col2.value = textured
farmbuyer@6 309
farmbuyer@6 310 local dotcols = new (col1, col2, col3)
farmbuyer@6 311 local st_entry = new()
farmbuyer@6 312 st_entry.kind = 'history'
farmbuyer@6 313 st_entry.OLwho = player.name
farmbuyer@6 314 st_entry.cols = dotcols
farmbuyer@16 315 st_entry.itemlink = ilink -- for onenter and onclick
farmbuyer@6 316 tinsert (st, st_entry)
farmbuyer@1 317 end
farmbuyer@6 318 end
farmbuyer@1 319
farmbuyer@6 320 --print("finished history loop, #st ==", #st)
farmbuyer@6 321 self.hist_clean = cache_okay and #self.history or nil
farmbuyer@1 322 end
farmbuyer@6 323
farmbuyer@6 324
farmbuyer@1 325 end
farmbuyer@1 326
farmbuyer@1 327
farmbuyer@1 328 ------ Main GUI Window
farmbuyer@1 329 -- Lots of shared data here, kept in a large local scope. For readability,
farmbuyer@1 330 -- indentation of the scope as a whole is kicked left a notch.
farmbuyer@1 331 do
farmbuyer@1 332 local _d
farmbuyer@1 333 local function setstatus(txt) _d:SetStatusText(txt) end
farmbuyer@1 334 local function statusy_OnLeave() setstatus("") end
farmbuyer@1 335 local tabgroup_tabs
farmbuyer@1 336
farmbuyer@1 337 --[[
farmbuyer@1 338 Controls for the tabs on the left side of the main display.
farmbuyer@1 339 ]]
farmbuyer@1 340 _tabtexts = {
farmbuyer@1 341 ["eoi"] = {title=[[Loot]], desc=[[Observed loot, plus boss kills and other events of interest]]},
farmbuyer@1 342 ["hist"] = {title=[[History]], desc=[[A short semi-permanent record]]},
farmbuyer@1 343 ["help"] = {title=[[Help]], desc=[[Instructions, reminders, and tips for non-obvious features]]},
farmbuyer@1 344 ["opt"] = {title=[[Options]], desc=[[Options for fine-tuning behavior]]},
farmbuyer@1 345 --["adv"] = {title=[[Advanced]], desc=[[Debugging and testing]]},
farmbuyer@1 346 }
farmbuyer@6 347 --if addon.author_debug then
farmbuyer@1 348 _taborder = { "eoi", "hist", "help", "opt" }
farmbuyer@6 349 --else _taborder = { "eoi", "help", "opt" } end
farmbuyer@1 350
farmbuyer@1 351 --[[
farmbuyer@1 352 This is a table of callback functions, each responsible for drawing a tab
farmbuyer@1 353 into the container passed in the first argument. Special-purpose buttons
farmbuyer@1 354 can optionally be created (mkbutton) and added to the container in the second
farmbuyer@1 355 argument.
farmbuyer@1 356 ]]
farmbuyer@1 357 local tabs_OnGroupSelected = {}
farmbuyer@1 358 local mkbutton
farmbuyer@1 359 local tabs_OnGroupSelected_func, tabs_generated_text_OGS
farmbuyer@1 360
farmbuyer@1 361 function addon:gui_init (loot_pointer)
farmbuyer@1 362 g_loot = loot_pointer
farmbuyer@1 363 g_generated = nil
farmbuyer@1 364 tabgroup_tabs = {}
farmbuyer@17 365 window_title = "Ouro Loot " .. self.revision
farmbuyer@1 366 for _,v in ipairs(_taborder) do
farmbuyer@1 367 tinsert (tabgroup_tabs, {value=v, text=_tabtexts[v].title})
farmbuyer@1 368 -- By default, tabs are editboxes with generated text
farmbuyer@1 369 if not tabs_OnGroupSelected[v] then
farmbuyer@1 370 tabs_OnGroupSelected[v] = tabs_generated_text_OGS
farmbuyer@1 371 end
farmbuyer@1 372 end
farmbuyer@1 373 end
farmbuyer@1 374
farmbuyer@1 375 -- Tab 1: Events Of Interest
farmbuyer@1 376 -- This actually takes up quite a bit of the file.
farmbuyer@1 377 local eoi_editcell
farmbuyer@1 378
farmbuyer@1 379 local function dropdownmenu_handler (ddbutton, subfunc, arg)
farmbuyer@1 380 local i = _d:GetUserData("DD loot index")
farmbuyer@1 381 subfunc(i,arg)
farmbuyer@1 382 _d:GetUserData("eoiST"):OuroLoot_Refresh(i)
farmbuyer@1 383 end
farmbuyer@1 384
farmbuyer@1 385 local function gen_easymenu_table (initial, list, funcs)
farmbuyer@1 386 for _,tag in ipairs(list) do
farmbuyer@1 387 local name, arg, tiptext
farmbuyer@1 388 name, tiptext = strsplit('|',tag)
farmbuyer@1 389 name, arg = strsplit('%',name)
farmbuyer@1 390 if name == "--" then
farmbuyer@1 391 tinsert (initial, {
farmbuyer@6 392 disabled = true, notCheckable = true, text = "",
farmbuyer@1 393 })
farmbuyer@1 394 else
farmbuyer@1 395 if not funcs[name] then
farmbuyer@1 396 error(("'%s' not defined as a dropdown function"):format(name))
farmbuyer@1 397 end
farmbuyer@1 398 tinsert (initial, {
farmbuyer@1 399 text = name,
farmbuyer@1 400 func = dropdownmenu_handler,
farmbuyer@1 401 arg1 = funcs[name],
farmbuyer@1 402 arg2 = arg,
farmbuyer@1 403 notCheckable = true,
farmbuyer@1 404 tooltipTitle = tiptext and name or nil,
farmbuyer@1 405 tooltipText = tiptext,
farmbuyer@1 406 })
farmbuyer@1 407 end
farmbuyer@1 408 end
farmbuyer@1 409 return initial
farmbuyer@1 410 end
farmbuyer@1 411
farmbuyer@1 412 local dropdownmenuframe = CreateFrame("Frame", "OuroLootDropDownMenu", nil, "UIDropDownMenuTemplate")
farmbuyer@1 413 local dropdownfuncs
farmbuyer@1 414 dropdownfuncs = {
farmbuyer@1 415 [CLOSE] = function() CloseDropDownMenus() end,
farmbuyer@1 416
farmbuyer@1 417 df_INSERT = function(rowi,text)
farmbuyer@1 418 local which = (text == 'loot') and "OUROL_EOI_INSERT_LOOT" or "OUROL_EOI_INSERT"
farmbuyer@1 419 local dialog = StaticPopup_Show(which,text)
farmbuyer@16 420 dialog.editBox:SetScript("OnTextChanged",StaticPopup_EditBoxOnTextChanged)
farmbuyer@1 421 dialog.data = {rowindex=rowi, display=_d, kind=text}
farmbuyer@1 422 end,
farmbuyer@1 423
farmbuyer@1 424 df_DELETE = function(rowi)
farmbuyer@1 425 local gone = tremove(g_loot,rowi)
farmbuyer@1 426 addon:Print("Removed %s.",
farmbuyer@1 427 gone.itemlink or gone.bosskill or gone.startday.text)
farmbuyer@1 428 end,
farmbuyer@1 429
farmbuyer@16 430 ["Delete this history event"] = function(rowi)
farmbuyer@16 431 --local gone = tremove(g_loot,rowi)
farmbuyer@16 432 --addon:Print("Removed %s.",
farmbuyer@16 433 --gone.itemlink or gone.bosskill or gone.startday.text)
farmbuyer@16 434 end,
farmbuyer@16 435
farmbuyer@1 436 -- if kind is boss, also need to stop at new timestamp
farmbuyer@1 437 ["Delete remaining entries for this day"] = function(rowi,kind)
farmbuyer@1 438 local fencepost
farmbuyer@1 439 local closest_time = addon._find_next_after('time',rowi)
farmbuyer@1 440 if kind == 'time' then
farmbuyer@1 441 fencepost = closest_time
farmbuyer@1 442 elseif kind == 'boss' then
farmbuyer@1 443 local closest_boss = addon._find_next_after('boss',rowi)
farmbuyer@1 444 if not closest_boss then
farmbuyer@1 445 fencepost = closest_time
farmbuyer@1 446 elseif not closest_time then
farmbuyer@1 447 fencepost = closest_boss
farmbuyer@1 448 else
farmbuyer@1 449 fencepost = math.min(closest_time,closest_boss)
farmbuyer@1 450 end
farmbuyer@1 451 end
farmbuyer@1 452 local count = fencepost and (fencepost-rowi) or (#g_loot-rowi+1)
farmbuyer@1 453 repeat
farmbuyer@1 454 dropdownfuncs.df_DELETE(rowi)
farmbuyer@1 455 count = count - 1
farmbuyer@1 456 until count < 1
farmbuyer@1 457 end,
farmbuyer@1 458
farmbuyer@1 459 ["Rebroadcast this loot entry"] = function(rowi)
farmbuyer@1 460 local e = g_loot[rowi]
farmbuyer@1 461 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@1 462 addon:broadcast('loot', e.person, e.itemlink, e.count, e.cols[3].value)
farmbuyer@1 463 addon:Print("Rebroadcast entry",rowi,e.itemlink)
farmbuyer@1 464 end,
farmbuyer@1 465
farmbuyer@1 466 ["Rebroadcast this boss"] = function(rowi,kind)
farmbuyer@1 467 addon:Print("not implemented yet") -- TODO
farmbuyer@1 468 end,
farmbuyer@1 469
farmbuyer@1 470 ["Mark as normal"] = function(rowi,disp) -- broadcast the change? ugh
farmbuyer@1 471 g_loot[rowi].disposition = disp
farmbuyer@1 472 g_loot[rowi].bcast_from = nil
farmbuyer@1 473 g_loot[rowi].extratext = nil
farmbuyer@1 474 end,
farmbuyer@1 475
farmbuyer@1 476 ["Show only this player"] = function(rowi)
farmbuyer@1 477 local st = _d:GetUserData("eoiST")
farmbuyer@1 478 _d:SetUserData("player filter name", g_loot[rowi].person)
farmbuyer@1 479 st:SetFilter(_d:GetUserData("player filter by name"))
farmbuyer@1 480 _d:GetUserData("eoi_filter_reset"):SetDisabled(false)
farmbuyer@1 481 end,
farmbuyer@1 482
farmbuyer@1 483 ["Change from 'wipe' to 'kill'"] = function(rowi)
farmbuyer@1 484 addon:_mark_boss_kill(rowi)
farmbuyer@1 485 -- the fillout function called automatically will start too far down the list
farmbuyer@1 486 _d:GetUserData("eoiST"):OuroLoot_Refresh()
farmbuyer@1 487 end,
farmbuyer@1 488
farmbuyer@1 489 ["Edit note"] = function(rowi)
farmbuyer@1 490 eoi_editcell (rowi, _d:GetUserData("DD loot cell"))
farmbuyer@1 491 end,
farmbuyer@1 492
farmbuyer@1 493 df_REASSIGN = function(rowi,to_whom)
farmbuyer@24 494 addon:reassign_loot (rowi, to_whom)
farmbuyer@1 495 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 496 end,
farmbuyer@1 497 ["Enter name..."] = function(rowi)
farmbuyer@1 498 local dialog = StaticPopup_Show "OUROL_REASSIGN_ENTER"
farmbuyer@1 499 dialog.data = {index=rowi, display=_d}
farmbuyer@1 500 end,
farmbuyer@1 501 }
farmbuyer@1 502 -- Would be better to move the %arg to this list rather than below, but
farmbuyer@1 503 -- that's a lot of extra effort that doesn't buy much in return.
farmbuyer@1 504 dropdownfuncs["Delete this loot event"] = dropdownfuncs.df_DELETE
farmbuyer@1 505 dropdownfuncs["Delete this boss event"] = dropdownfuncs.df_DELETE
farmbuyer@1 506 dropdownfuncs["Insert new loot entry"] = dropdownfuncs.df_INSERT
farmbuyer@1 507 dropdownfuncs["Insert new boss kill event"] = dropdownfuncs.df_INSERT
farmbuyer@1 508 dropdownfuncs["Mark as disenchanted"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 509 dropdownfuncs["Mark as guild vault"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 510 dropdownfuncs["Mark as offspec"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 511 dropdownfuncs["Delete remaining entries for this boss"] = dropdownfuncs["Delete remaining entries for this day"]
farmbuyer@1 512 dropdownfuncs["Rebroadcast this day"] = dropdownfuncs["Rebroadcast this boss"]
farmbuyer@1 513 local eoi_time_dropdown = gen_easymenu_table(
farmbuyer@1 514 {{
farmbuyer@1 515 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 516 isTitle = true,
farmbuyer@1 517 notClickable = true,
farmbuyer@1 518 notCheckable = true,
farmbuyer@1 519 }},
farmbuyer@1 520 {
farmbuyer@1 521 "Rebroadcast this day%time|Broadcasts everything from here down until a new day",
farmbuyer@1 522 "Delete remaining entries for this day%time|Erases everything from here down until a new day",
farmbuyer@1 523 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information",
farmbuyer@1 524 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information",
farmbuyer@1 525 CLOSE
farmbuyer@1 526 }, dropdownfuncs)
farmbuyer@1 527 local eoi_loot_dropdown = gen_easymenu_table(
farmbuyer@1 528 {{
farmbuyer@1 529 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 530 notClickable = true,
farmbuyer@1 531 notCheckable = true,
farmbuyer@1 532 }},
farmbuyer@1 533 {
farmbuyer@1 534 "Mark as disenchanted%shard",
farmbuyer@1 535 "Mark as offspec%offspec",
farmbuyer@1 536 "Mark as guild vault%gvault",
farmbuyer@1 537 "Mark as normal|This is the default. Selecting any 'Mark as <x>' action blanks out extra notes about who broadcast this entry, etc.",
farmbuyer@1 538 "--",
farmbuyer@1 539 "Rebroadcast this loot entry|Sends this loot event, including special notes, as if it just happened.",
farmbuyer@1 540 "Delete this loot event|Permanent, no going back!",
farmbuyer@1 541 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@1 542 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information",
farmbuyer@1 543 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information",
farmbuyer@1 544 "Edit note|Same as double-clicking in the notes column",
farmbuyer@1 545 "--",
farmbuyer@1 546 CLOSE
farmbuyer@1 547 }, dropdownfuncs)
farmbuyer@1 548 local eoi_player_dropdown = gen_easymenu_table(
farmbuyer@1 549 {
farmbuyer@1 550 {
farmbuyer@1 551 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 552 isTitle = true,
farmbuyer@1 553 notClickable = true,
farmbuyer@1 554 notCheckable = true,
farmbuyer@1 555 },
farmbuyer@1 556 {
farmbuyer@1 557 text = "Reassign to...",
farmbuyer@1 558 hasArrow = true,
farmbuyer@1 559 --menuList = filled in in the fly,
farmbuyer@1 560 },
farmbuyer@1 561 },
farmbuyer@1 562 {
farmbuyer@1 563 "Show only this player",
farmbuyer@1 564 CLOSE
farmbuyer@1 565 }, dropdownfuncs)
farmbuyer@1 566 local eoi_boss_dropdown = gen_easymenu_table(
farmbuyer@1 567 {{
farmbuyer@1 568 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 569 isTitle = true,
farmbuyer@1 570 notClickable = true,
farmbuyer@1 571 notCheckable = true,
farmbuyer@1 572 }},
farmbuyer@1 573 {
farmbuyer@1 574 "Change from 'wipe' to 'kill'|Also collapses other wipe entries",
farmbuyer@1 575 "Rebroadcast this boss|Broadcasts the kill event and all subsequent loot until next boss",
farmbuyer@1 576 "Delete this boss event|Permanent, no going back!",
farmbuyer@1 577 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@1 578 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information",
farmbuyer@1 579 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information",
farmbuyer@1 580 "--",
farmbuyer@1 581 CLOSE
farmbuyer@1 582 }, dropdownfuncs)
farmbuyer@16 583 local hist_dropdown = gen_easymenu_table(
farmbuyer@16 584 {{
farmbuyer@16 585 -- this is the dropdown title, text filled in on the fly
farmbuyer@16 586 notClickable = true,
farmbuyer@16 587 notCheckable = true,
farmbuyer@16 588 }},
farmbuyer@16 589 {
farmbuyer@16 590 "Delete this history event|Permanent, no going back!",
farmbuyer@16 591 --"Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@16 592 "--",
farmbuyer@16 593 CLOSE
farmbuyer@16 594 }, dropdownfuncs)
farmbuyer@1 595
farmbuyer@1 596 --[[ quoted verbatim from lib-st docs:
farmbuyer@1 597 rowFrame This is the UI Frame table for the row.
farmbuyer@1 598 cellFrame This is the UI Frame table for the cell in the row.
farmbuyer@1 599 data This is the data table supplied to the scrolling table (in case you lost it :) )
farmbuyer@1 600 cols This is the cols table supplied to the scrolling table (again, in case you lost it :) )
farmbuyer@1 601 row This is the number of the UI row that the event was triggered for.<br/> ex. If your scrolling table only shows ten rows, this number will be a number between 1 and 10.
farmbuyer@1 602 realrow This is the exact row index (after sorting and filtering) in the data table of what data is displayed in the row you triggered the event in. (NOT the UI row!)
farmbuyer@1 603 column This is the index of which column the event was triggered in.
farmbuyer@1 604 table This is a reference to the scrollingtable table.
farmbuyer@1 605 ... Any arguments generated by the '''NORMAL''' Blizzard event triggered by the frame are passed as is.
farmbuyer@1 606 ]]
farmbuyer@1 607 local function eoi_st_OnEnter (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 608 if (row == nil) or (realrow == nil) then return end -- mouseover column header
farmbuyer@1 609 local e = data[realrow]
farmbuyer@1 610 local kind = e.kind
farmbuyer@1 611
farmbuyer@16 612 if (kind == 'loot' and column == 1) or (kind == 'history' and column == 2) then
farmbuyer@19 613 GameTooltip:SetOwner (cellFrame, "ANCHOR_RIGHT", -20, 0)
farmbuyer@19 614 if e.cache_miss then
farmbuyer@19 615 GameTooltip:ClearLines()
farmbuyer@19 616 GameTooltip:AddLine("Missing Cache Data")
farmbuyer@19 617 GameTooltip:AddLine([[Wait a few seconds, then type]], 0.8, 0.8, 0.8, 1)
farmbuyer@19 618 GameTooltip:AddLine([[/ouroloot fixcache]], 0, 1, 64/255, nil)
farmbuyer@19 619 GameTooltip:AddLine([[and redisplay this window.]], 0.8, 0.8, 0.8, 1)
farmbuyer@19 620 GameTooltip:Show()
farmbuyer@19 621 elseif e.itemlink then
farmbuyer@16 622 GameTooltip:SetHyperlink (e.itemlink)
farmbuyer@16 623 end
farmbuyer@1 624
farmbuyer@1 625 elseif kind == 'loot' and column == 2 then
farmbuyer@1 626 GameTooltip:SetOwner (cellFrame, "ANCHOR_BOTTOMRIGHT", -50, 5)
farmbuyer@1 627 GameTooltip:ClearLines()
farmbuyer@1 628 GameTooltip:AddLine(e.person.." Loot:")
farmbuyer@1 629 local counter = 0
farmbuyer@1 630 for i,e2 in ipairs(data) do
farmbuyer@1 631 if e2.person == e.person then -- would be awesome to test for alts
farmbuyer@1 632 if counter > 10 then
farmbuyer@1 633 GameTooltip:AddLine("...")
farmbuyer@1 634 break
farmbuyer@1 635 else
farmbuyer@1 636 -- textures screw up too badly, strip them
farmbuyer@1 637 local textured = e2.cols[1].value
farmbuyer@1 638 local space = textured:find(" ")
farmbuyer@1 639 GameTooltip:AddLine(textured:sub(space+1))
farmbuyer@1 640 counter = counter + 1
farmbuyer@1 641 end
farmbuyer@1 642 end
farmbuyer@1 643 end
farmbuyer@1 644 GameTooltip:Show()
farmbuyer@1 645
farmbuyer@1 646 elseif kind == 'loot' and column == 3 then
farmbuyer@1 647 setstatus(e.cols[column].value)
farmbuyer@1 648
farmbuyer@1 649 end
farmbuyer@1 650
farmbuyer@1 651 return false -- continue with default highlighting behavior
farmbuyer@1 652 end
farmbuyer@1 653 local function eoi_st_OnLeave (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 654 GameTooltip:Hide()
farmbuyer@1 655 if row and realrow and data[realrow].kind ~= 'loot' then
farmbuyer@1 656 table:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[data[realrow].reason or data[realrow].kind])
farmbuyer@1 657 return true -- do not do anything further
farmbuyer@1 658 else
farmbuyer@1 659 --setstatus("")
farmbuyer@1 660 return false -- continue with default un-highlighting behavior
farmbuyer@1 661 end
farmbuyer@1 662 end
farmbuyer@1 663
farmbuyer@1 664 local function eoi_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 665 if (row == nil) or (realrow == nil) then return true end -- click column header, suppress reordering
farmbuyer@1 666 local e = data[realrow]
farmbuyer@1 667 local kind = e.kind
farmbuyer@1 668
farmbuyer@1 669 -- Check for shift-clicking a loot line
farmbuyer@16 670 if IsModifiedClick("CHATLINK") and
farmbuyer@16 671 ((kind == 'loot' and column == 1) or (kind == 'history' and column == 2))
farmbuyer@16 672 then
farmbuyer@1 673 ChatEdit_InsertLink (e.itemlink)
farmbuyer@1 674 return true -- do not do anything further
farmbuyer@1 675 end
farmbuyer@1 676
farmbuyer@1 677 -- Remaining actions are all right-click
farmbuyer@1 678 if button ~= "RightButton" then return true end
farmbuyer@1 679 _d:SetUserData("DD loot index", realrow)
farmbuyer@1 680
farmbuyer@1 681 if kind == 'loot' and (column == 1 or column == 3) then
farmbuyer@1 682 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@1 683 eoi_loot_dropdown[1].text = e.itemlink
farmbuyer@1 684 EasyMenu (eoi_loot_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 685
farmbuyer@1 686 elseif kind == 'loot' and column == 2 then
farmbuyer@1 687 eoi_player_dropdown[1].text = e.person
farmbuyer@1 688 local raiders = {}
farmbuyer@1 689 for i = 1, GetNumRaidMembers() do
farmbuyer@1 690 tinsert (raiders, (GetRaidRosterInfo(i)))
farmbuyer@1 691 end
farmbuyer@1 692 table.sort(raiders)
farmbuyer@1 693 for i = 1, #raiders do
farmbuyer@1 694 local name = raiders[i]
farmbuyer@1 695 raiders[i] = {
farmbuyer@1 696 text = name,
farmbuyer@1 697 func = dropdownmenu_handler,
farmbuyer@1 698 arg1 = dropdownfuncs.df_REASSIGN,
farmbuyer@1 699 arg2 = name,
farmbuyer@1 700 notCheckable = true,
farmbuyer@1 701 }
farmbuyer@1 702 end
farmbuyer@1 703 eoi_player_dropdown[2].menuList =
farmbuyer@1 704 gen_easymenu_table (raiders, {"Enter name...",CLOSE}, dropdownfuncs)
farmbuyer@1 705 --tabledump(eoi_player_dropdown)
farmbuyer@1 706 EasyMenu (eoi_player_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 707
farmbuyer@1 708 elseif kind == 'boss' then
farmbuyer@1 709 eoi_boss_dropdown[1].text = e.bosskill
farmbuyer@1 710 EasyMenu (eoi_boss_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 711
farmbuyer@1 712 elseif kind == 'time' then
farmbuyer@1 713 eoi_time_dropdown[1].text = e.startday.text
farmbuyer@1 714 EasyMenu (eoi_time_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 715
farmbuyer@16 716 elseif kind == 'history' then -- XXX need to move this into new onclick handler
farmbuyer@16 717 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@16 718 hist_dropdown[1].text = e.itemlink
farmbuyer@16 719 EasyMenu (hist_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 720 end
farmbuyer@1 721
farmbuyer@1 722 return true -- do not do anything further
farmbuyer@1 723 end
farmbuyer@1 724
farmbuyer@1 725 function eoi_editcell (row_index, cell_frame)
farmbuyer@1 726 local e = g_loot[row_index]
farmbuyer@1 727 if not e then return end -- how the hell could we get this far?
farmbuyer@1 728 local celldata = e.cols[3]
farmbuyer@1 729 local box = GUI:Create("EditBox")
farmbuyer@1 730 box:SetText(celldata.value)
farmbuyer@1 731 box:SetUserData("old show", box.editbox:GetScript("OnShow"))
farmbuyer@1 732 box:SetUserData("old escape", box.editbox:GetScript("OnEscapePressed"))
farmbuyer@1 733 box.editbox:SetScript("OnShow", box.editbox.SetFocus)
farmbuyer@1 734 box.editbox:SetScript("OnEscapePressed", function(_be)
farmbuyer@1 735 _be:ClearFocus()
farmbuyer@1 736 _be.obj:Release()
farmbuyer@1 737 end)
farmbuyer@1 738 box:SetCallback("OnEnterPressed", function(_b,event,value)
farmbuyer@1 739 e.extratext = value
farmbuyer@1 740 celldata.value = value
farmbuyer@1 741 e.bcast_from = nil -- things get screwy if this field is still present. sigh.
farmbuyer@1 742 e.extratext_byhand = true
farmbuyer@1 743 value = value and value:match("^(x%d+)")
farmbuyer@1 744 if value then e.count = value end
farmbuyer@1 745 _b:Release()
farmbuyer@1 746 return _d:GetUserData("eoiST"):OuroLoot_Refresh(row_index)
farmbuyer@1 747 end)
farmbuyer@1 748 box:SetCallback("OnRelease", function(_b)
farmbuyer@1 749 _b.editbox:ClearFocus()
farmbuyer@1 750 _b.editbox:SetScript("OnShow", _b:GetUserData("old show"))
farmbuyer@1 751 _b.editbox:SetScript("OnEscapePressed", _b:GetUserData("old escape"))
farmbuyer@1 752 setstatus("")
farmbuyer@1 753 end)
farmbuyer@1 754 box.frame:SetAllPoints(cell_frame)
farmbuyer@1 755 box.frame:SetParent(cell_frame)
farmbuyer@1 756 box.frame:SetFrameLevel(cell_frame:GetFrameLevel()+1)
farmbuyer@1 757 box.frame:Show()
farmbuyer@1 758 setstatus("Press Enter or click Okay to accept changes, or press Escape to cancel them.")
farmbuyer@1 759 end
farmbuyer@1 760
farmbuyer@1 761 local function eoi_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 762 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@1 763 local e = data[realrow]
farmbuyer@1 764 local kind = e.kind
farmbuyer@1 765
farmbuyer@1 766 --_d:SetUserData("DD loot index", realrow)
farmbuyer@1 767 if kind == 'loot' and column == 3 and button == "LeftButton" then
farmbuyer@1 768 eoi_editcell (realrow, cellFrame)
farmbuyer@1 769 end
farmbuyer@1 770
farmbuyer@1 771 return true -- do not do anything further
farmbuyer@1 772 end
farmbuyer@1 773
farmbuyer@1 774 -- Used for EOI column 2 and Hist column 1. Both are player name columns.
farmbuyer@6 775 local function eoi_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@1 776 if not fShow then
farmbuyer@1 777 cellFrame.text:SetText("")
farmbuyer@1 778 if cellFrame.icontexture then
farmbuyer@1 779 cellFrame.icontexture:Hide()
farmbuyer@1 780 end
farmbuyer@1 781 return
farmbuyer@1 782 end
farmbuyer@1 783
farmbuyer@1 784 local e = data[realrow]
farmbuyer@1 785 local cell = e.cols[column]
farmbuyer@1 786
farmbuyer@1 787 cellFrame.text:SetText(cell.value)
farmbuyer@1 788 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 789
farmbuyer@1 790 if e.person_class then
farmbuyer@1 791 local icon
farmbuyer@1 792 if cellFrame.icontexture then
farmbuyer@1 793 icon = cellFrame.icontexture
farmbuyer@1 794 else
farmbuyer@1 795 icon = cellFrame:CreateTexture(nil,"BACKGROUND")
farmbuyer@1 796 icon:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 797 icon:SetHeight(eoi_st_rowheight-4)
farmbuyer@1 798 icon:SetWidth(eoi_st_rowheight-4)
farmbuyer@1 799 icon:SetTexture("Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes")
farmbuyer@1 800 cellFrame.icontexture = icon
farmbuyer@1 801 end
farmbuyer@1 802 icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[e.person_class]))
farmbuyer@1 803 icon:Show()
farmbuyer@1 804 cellFrame.text:SetPoint("LEFT", icon, "RIGHT", 1, 0)
farmbuyer@1 805 else
farmbuyer@1 806 if cellFrame.icontexture then
farmbuyer@1 807 cellFrame.icontexture:Hide()
farmbuyer@1 808 cellFrame.text:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 809 end
farmbuyer@1 810 end
farmbuyer@1 811
farmbuyer@1 812 --if e.kind ~= 'loot' then
farmbuyer@1 813 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[e.reason or e.kind or ""])
farmbuyer@1 814 --else
farmbuyer@1 815 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 816 --end
farmbuyer@1 817 end
farmbuyer@1 818
farmbuyer@1 819 local eoi_st_cols = {
farmbuyer@1 820 { -- col 1
farmbuyer@1 821 name = "Item",
farmbuyer@1 822 width = 250,
farmbuyer@1 823 },
farmbuyer@1 824 { -- col 2
farmbuyer@1 825 name = "Player",
farmbuyer@1 826 width = 130,
farmbuyer@1 827 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 828 },
farmbuyer@1 829 { -- col 3
farmbuyer@1 830 name = "Notes",
farmbuyer@3 831 width = 250,
farmbuyer@1 832 },
farmbuyer@1 833 }
farmbuyer@1 834
farmbuyer@6 835 local player_filter_all
farmbuyer@6 836 local player_filter_by_name = function (st, e)
farmbuyer@1 837 if e.kind ~= 'loot' then return true end
farmbuyer@1 838 return e.person == _d:GetUserData("player filter name")
farmbuyer@1 839 end
farmbuyer@1 840
farmbuyer@1 841 -- Tab 1: Events Of Interest (implementation)
farmbuyer@1 842 tabs_OnGroupSelected["eoi"] = function(ocontainer,specials)
farmbuyer@1 843 if (not addon.rebroadcast) and (not addon.enabled) and (#g_loot < 1) then
farmbuyer@1 844 return addon.dprint('flow', "Nothing to show in first tab, skipping creation")
farmbuyer@1 845 end
farmbuyer@1 846
farmbuyer@1 847 -- The first time this function is called, we set up a persistent ST
farmbuyer@1 848 -- object and store it. Any other delayed setup work is done, and then
farmbuyer@1 849 -- this function replaces itself with a smaller, sleeker, sexier one.
farmbuyer@1 850 -- This function will later be garbage collected.
farmbuyer@1 851 local ST = LibStub("ScrollingTable"):CreateST(eoi_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 852 _d:SetUserData("eoiST",ST)
farmbuyer@1 853 if addon.author_debug then
farmbuyer@1 854 _G.OLST = ST
farmbuyer@1 855 end
farmbuyer@1 856
farmbuyer@1 857 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 858 eoi_st_otherrow_bgcolortable_default = ST:GetDefaultHighlightBlank()
farmbuyer@1 859 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 860 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 861 end})
farmbuyer@1 862 end
farmbuyer@1 863
farmbuyer@1 864 -- Calling SetData breaks (trying to call Refresh) if g_loot hasn't gone
farmbuyer@1 865 -- through this loop.
farmbuyer@1 866 addon:_fill_out_eoi_data(1)
farmbuyer@1 867 -- safety check begin
farmbuyer@1 868 for i,e in ipairs(g_loot) do
farmbuyer@1 869 if type(e.cols) ~= 'table' then
farmbuyer@1 870 addon:Print("ARGH, index",i,"bad in eoi_OGS, type",type(e.cols),
farmbuyer@1 871 "entry kind", e.kind, "data", e.itemname or e.bosskill or e.startday.text,
farmbuyer@1 872 "-- please take a screenshot and send to Farmbuyer.")
farmbuyer@1 873 tabledump(e)
farmbuyer@1 874 end
farmbuyer@1 875 end
farmbuyer@1 876 -- safety check end
farmbuyer@1 877 ST:SetData(g_loot)
farmbuyer@1 878 ST:RegisterEvents{
farmbuyer@1 879 OnEnter = eoi_st_OnEnter,
farmbuyer@1 880 OnLeave = eoi_st_OnLeave,
farmbuyer@1 881 OnClick = eoi_st_OnClick,
farmbuyer@1 882 OnDoubleClick = eoi_st_OnDoubleClick,
farmbuyer@1 883 }
farmbuyer@1 884
farmbuyer@1 885 -- We want a single "update and redraw" function for the ST. Also, the
farmbuyer@1 886 -- given refresh function is badly named and does nothing; the actual
farmbuyer@1 887 -- function is SortData (also badly named when no sorting is being done),
farmbuyer@1 888 -- which unconditionally calls the *hooked* Refresh.
farmbuyer@1 889 local oldrefresh = ST.Refresh
farmbuyer@1 890 ST.Refresh = function (self, opt_index)
farmbuyer@1 891 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 892 return oldrefresh(self)
farmbuyer@1 893 end
farmbuyer@1 894 ST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 895 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 896 -- safety check begin
farmbuyer@1 897 for i,e in ipairs(g_loot) do
farmbuyer@1 898 if type(e.cols) ~= 'table' then
farmbuyer@4 899 addon:Print("ARGH, index",i,"bad in eoi refresh, refreshed at", opt_index, "type",type(e.cols),
farmbuyer@1 900 "entry kind", e.kind, "data", e.itemname or e.bosskill or e.startday.text,
farmbuyer@1 901 "-- please take a screenshot and send to Farmbuyer.")
farmbuyer@1 902 tabledump(e)
farmbuyer@1 903 end
farmbuyer@1 904 end
farmbuyer@1 905 -- safety check end
farmbuyer@1 906 self:SortData() -- calls hooked refresh
farmbuyer@1 907 end
farmbuyer@1 908
farmbuyer@1 909 -- No need to keep creating function closures that all just "return true",
farmbuyer@1 910 -- instead we grab the one made inside lib-st. There's no "get filter" API
farmbuyer@1 911 -- so we just reach inside.
farmbuyer@6 912 player_filter_all = ST.Filter
farmbuyer@1 913
farmbuyer@1 914 -- Now set up the future drawing function...
farmbuyer@1 915 tabs_OnGroupSelected["eoi"] = function(container,specials)
farmbuyer@1 916 local st_widget = GUI:Create("lib-st")
farmbuyer@1 917 local st = _d:GetUserData("eoiST")
farmbuyer@1 918
farmbuyer@1 919 -- This is actually required each time
farmbuyer@6 920 _d:SetUserData ("player filter clear", player_filter_all)
farmbuyer@6 921 _d:SetUserData ("player filter by name", player_filter_by_name)
farmbuyer@1 922
farmbuyer@1 923 st:OuroLoot_Refresh()
farmbuyer@1 924 st_widget:WrapST(st)
farmbuyer@3 925 st_widget.head_offset = 15
farmbuyer@3 926 st_widget.tail_offset = 0
farmbuyer@1 927
farmbuyer@1 928 if OuroLootSV_opts.scroll_to_bottom then
farmbuyer@1 929 local scrollbar = _G[st.scrollframe:GetName().."ScrollBar"]
farmbuyer@1 930 if scrollbar then
farmbuyer@1 931 local _,max = scrollbar:GetMinMaxValues()
farmbuyer@1 932 scrollbar:SetValue(max) -- also calls hooked Refresh
farmbuyer@1 933 end
farmbuyer@1 934 end
farmbuyer@1 935
farmbuyer@1 936 container:SetLayout("Fill")
farmbuyer@1 937 container:AddChild(st_widget)
farmbuyer@1 938
farmbuyer@1 939 local b = mkbutton('eoi_filter_reset', "Reset Player Filter",
farmbuyer@1 940 [[Return to showing complete loot information.]])
farmbuyer@1 941 b:SetFullWidth(true)
farmbuyer@1 942 b:SetCallback("OnClick", function (_b)
farmbuyer@1 943 local st = _d:GetUserData("eoiST")
farmbuyer@6 944 st:SetFilter(player_filter_all)
farmbuyer@1 945 _b:SetDisabled(true)
farmbuyer@1 946 end)
farmbuyer@6 947 b:SetDisabled(st.Filter == player_filter_all)
farmbuyer@1 948 specials:AddChild(b)
farmbuyer@1 949
farmbuyer@1 950 local people = { "<nobody>" }
farmbuyer@1 951 for i=1,GetNumRaidMembers() do
farmbuyer@1 952 tinsert(people,(GetRaidRosterInfo(i)))
farmbuyer@1 953 end
farmbuyer@1 954 table.sort(people)
farmbuyer@1 955 local initial
farmbuyer@1 956 for i,n in ipairs(people) do
farmbuyer@1 957 if n == addon.sharder then initial = i end
farmbuyer@1 958 end
farmbuyer@1 959 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 960 [[If set, items received by this person will be automatically marked as disenchanted.]])
farmbuyer@1 961 b:SetFullWidth(true)
farmbuyer@1 962 b:SetLabel("Auto-mark as shard:")
farmbuyer@1 963 b:SetList(people)
farmbuyer@1 964 b:SetValue(initial or 1)
farmbuyer@1 965 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 966 addon.sharder = (choice ~= 1) and people[choice] or nil
farmbuyer@1 967 end)
farmbuyer@1 968 specials:AddChild(b)
farmbuyer@1 969
farmbuyer@1 970 local b = mkbutton('eoi_bcast_req', "Request B'casters",
farmbuyer@1 971 [[Sends out a request for others to enable loot rebroadcasting if they have not already done so.]])
farmbuyer@1 972 b:SetFullWidth(true)
farmbuyer@1 973 b:SetCallback("OnClick", function ()
farmbuyer@1 974 addon:Print("Sending request!")
farmbuyer@1 975 addon.requesting = true
farmbuyer@1 976 addon:broadcast('bcast_req')
farmbuyer@1 977 end)
farmbuyer@1 978 b:SetDisabled(not addon.enabled)
farmbuyer@1 979 specials:AddChild(b)
farmbuyer@1 980 end
farmbuyer@1 981 -- ...and call it.
farmbuyer@1 982 return tabs_OnGroupSelected["eoi"](ocontainer,specials)
farmbuyer@1 983 end
farmbuyer@1 984
farmbuyer@1 985 -- Tab 2/3 (generated text)
farmbuyer@1 986 function tabs_generated_text_OGS (container, specials, text_kind)
farmbuyer@1 987 container:SetLayout("Fill")
farmbuyer@1 988 local box = GUI:Create("MultiLineEditBox")
farmbuyer@1 989 box:SetFullWidth(true)
farmbuyer@1 990 box:SetFullHeight(true)
farmbuyer@1 991 box:SetLabel("Pressing the Escape key while typing will return keystroke control to the usual chat window.")
farmbuyer@1 992 box:DisableButton(true)
farmbuyer@1 993 addon:_fill_out_eoi_data(1)
farmbuyer@1 994
farmbuyer@1 995 -- Update the savedvar copy of the text before presenting it for editing,
farmbuyer@1 996 -- then save it again when editing finishes. This way if the user goes
farmbuyer@1 997 -- offline while editing, at least the unedited version is saved instead
farmbuyer@1 998 -- of all the new text being lost entirely. (Yes, it's happened.)
farmbuyer@1 999 --
farmbuyer@1 1000 -- No good local-ish place to store the cursor position that will also
farmbuyer@1 1001 -- survive the entire display being released. Abuse the generated text
farmbuyer@1 1002 -- cache for this purpose.
farmbuyer@1 1003 local pos = text_kind.."_pos"
farmbuyer@1 1004 if _generate_text(text_kind) then
farmbuyer@1 1005 g_loot[text_kind] = g_loot[text_kind] .. g_generated[text_kind]
farmbuyer@1 1006 g_generated[text_kind] = nil
farmbuyer@1 1007 end
farmbuyer@1 1008 box:SetText(g_loot[text_kind])
farmbuyer@1 1009 box.editBox:SetCursorPosition(g_generated[pos] or 0)
farmbuyer@1 1010 box.editBox:SetScript("OnShow", box.editBox.SetFocus)
farmbuyer@1 1011 box:SetCallback("OnRelease", function(_box)
farmbuyer@1 1012 box.editBox:ClearFocus()
farmbuyer@1 1013 g_loot[text_kind] = _box:GetText()
farmbuyer@1 1014 g_generated[pos] = _box.editBox:GetCursorPosition()
farmbuyer@1 1015 end)
farmbuyer@1 1016 container:AddChild(box)
farmbuyer@1 1017
farmbuyer@1 1018 local w = mkbutton("Regenerate",
farmbuyer@1 1019 [[+DISCARD> all text in this tab, and regenerate it from the current loot information.]])
farmbuyer@1 1020 w:SetFullWidth(true)
farmbuyer@1 1021 w:SetDisabled ((#g_loot == 0) and (box:GetText() == ""))
farmbuyer@1 1022 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1023 box:SetText("")
farmbuyer@1 1024 g_loot[text_kind] = ""
farmbuyer@1 1025 g_loot.printed[text_kind] = 0
farmbuyer@1 1026 g_generated.last_instance = nil
farmbuyer@1 1027 g_generated[pos] = nil
farmbuyer@1 1028 addon:Print("'%s' has been regenerated.", _tabtexts[text_kind].title)
farmbuyer@1 1029 return addon:redisplay()
farmbuyer@1 1030 --return tabs_OnGroupSelected_func(container,"OnGroupSelected",text_kind)
farmbuyer@1 1031 end)
farmbuyer@1 1032 specials:AddChild(w)
farmbuyer@1 1033 _populate_text_specials (box, specials, mkbutton, text_kind)
farmbuyer@1 1034 end
farmbuyer@1 1035
farmbuyer@1 1036 -- Tab 4: History
farmbuyer@1 1037 -- Much of the implementation here follows a similar desgin for the first
farmbuyer@4 1038 -- tab's handling of ST objects. We will even reuse its controlling tables
farmbuyer@4 1039 -- when feasible.
farmbuyer@1 1040 do
farmbuyer@1 1041 local histST
farmbuyer@1 1042 local hist_st_cols = {
farmbuyer@1 1043 { -- col 1
farmbuyer@1 1044 name = "Player",
farmbuyer@1 1045 width = 130,
farmbuyer@1 1046 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 1047 },
farmbuyer@1 1048 { -- col 2
farmbuyer@1 1049 name = "Most Recent Loot",
farmbuyer@1 1050 width = 250,
farmbuyer@1 1051 DoCellUpdate = hist_st_col2_DoCellUpdate,
farmbuyer@1 1052 },
farmbuyer@1 1053 { -- col 3
farmbuyer@1 1054 name = "When",
farmbuyer@3 1055 width = 250,
farmbuyer@1 1056 DoCellUpdate = hist_st_col3_DoCellUpdate,
farmbuyer@4 1057 defaultsort = "asc",
farmbuyer@4 1058 sort = "asc",
farmbuyer@4 1059 sortnext = 1,
farmbuyer@1 1060 },
farmbuyer@1 1061 }
farmbuyer@1 1062
farmbuyer@6 1063 local hist_normal_status = [[Click on a row to view all history for that player only. (Click column headers to re-sort.)]]
farmbuyer@6 1064 local hist_name_status = [[Right-click on any row to return to normal history display.]]
farmbuyer@6 1065
farmbuyer@6 1066 local history_filter_by_recent = function (st, e)
farmbuyer@6 1067 if e.kind ~= 'history' then return true end
farmbuyer@6 1068 return e.cols[2].OLi == 1
farmbuyer@6 1069 end
farmbuyer@6 1070
farmbuyer@6 1071 local history_filter_who
farmbuyer@6 1072 local history_filter_by_name = function (st, e)
farmbuyer@6 1073 if e.kind ~= 'history' then return true end
farmbuyer@6 1074 return e.OLwho == history_filter_who
farmbuyer@6 1075 end
farmbuyer@6 1076
farmbuyer@1 1077 -- Loot column
farmbuyer@6 1078 local function hist_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@6 1079 print("col2 DCU", realrow)
farmbuyer@1 1080 end
farmbuyer@1 1081
farmbuyer@1 1082 -- Formatted timestamp column
farmbuyer@6 1083 local function hist_st_col3_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@6 1084 print("col3 DCU", realrow)
farmbuyer@1 1085 if not fShow then
farmbuyer@1 1086 cellFrame.text:SetText("")
farmbuyer@1 1087 return
farmbuyer@1 1088 end
farmbuyer@1 1089
farmbuyer@1 1090 local d = data[realrow]
farmbuyer@1 1091 local cell = d.cols[column]
farmbuyer@1 1092
farmbuyer@1 1093 cellFrame.text:SetText(cell.value)
farmbuyer@1 1094 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 1095
farmbuyer@1 1096 --if d.kind ~= 'loot' then
farmbuyer@1 1097 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[d.kind])
farmbuyer@1 1098 --else
farmbuyer@1 1099 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 1100 --end
farmbuyer@1 1101 end
farmbuyer@1 1102
farmbuyer@6 1103 local function hist_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@6 1104 if (row == nil) or (realrow == nil) then return false end -- click column header, do default resorting
farmbuyer@6 1105 local h = data[realrow]
farmbuyer@6 1106 local kind = h.kind
farmbuyer@6 1107
farmbuyer@6 1108 if history_filter_who and button == "RightButton" then -- now filtering and wanting not to
farmbuyer@6 1109 history_filter_who = nil
farmbuyer@6 1110 stable:SetFilter(history_filter_by_recent)
farmbuyer@6 1111 setstatus(hist_normal_status)
farmbuyer@6 1112 elseif (not history_filter_who) and button == "LeftButton" then -- not filtering and wanting to
farmbuyer@6 1113 history_filter_who = h.OLwho
farmbuyer@6 1114 stable:SetFilter(history_filter_by_name)
farmbuyer@6 1115 setstatus(hist_name_status)
farmbuyer@6 1116 end
farmbuyer@6 1117
farmbuyer@6 1118 return true -- do not do anything further
farmbuyer@6 1119 end
farmbuyer@6 1120
farmbuyer@6 1121 --[[
farmbuyer@6 1122 local function hist_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@6 1123 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@6 1124 local h = data[realrow]
farmbuyer@6 1125 local kind = h.kind
farmbuyer@6 1126
farmbuyer@6 1127 return true -- do not do anything further
farmbuyer@6 1128 end]]
farmbuyer@6 1129
farmbuyer@1 1130 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@1 1131 histST = LibStub("ScrollingTable"):CreateST(hist_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 1132 if addon.author_debug then
farmbuyer@1 1133 _G.OLHST = histST
farmbuyer@1 1134 end
farmbuyer@1 1135
farmbuyer@1 1136 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 1137 eoi_st_otherrow_bgcolortable_default = histST:GetDefaultHighlightBlank()
farmbuyer@1 1138 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 1139 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 1140 end})
farmbuyer@1 1141 end
farmbuyer@1 1142
farmbuyer@1 1143 addon:_build_history_names()
farmbuyer@1 1144 addon:_fill_out_hist_data(1)
farmbuyer@1 1145 histST:SetData(addon.history.st)
farmbuyer@1 1146 histST:RegisterEvents{
farmbuyer@1 1147 OnEnter = eoi_st_OnEnter,
farmbuyer@1 1148 OnLeave = eoi_st_OnLeave,
farmbuyer@1 1149 OnClick = hist_st_OnClick,
farmbuyer@6 1150 --OnDoubleClick = hist_st_OnDoubleClick,
farmbuyer@1 1151 }
farmbuyer@1 1152 local oldrefresh = histST.Refresh
farmbuyer@1 1153 histST.Refresh = function (self, opt_index)
farmbuyer@1 1154 addon:_fill_out_hist_data(opt_index)
farmbuyer@1 1155 return oldrefresh(self)
farmbuyer@1 1156 end
farmbuyer@1 1157 histST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 1158 addon:_fill_out_hist_data(opt_index)
farmbuyer@1 1159 self:SortData() -- calls hooked refresh
farmbuyer@1 1160 end
farmbuyer@1 1161
farmbuyer@6 1162 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1163
farmbuyer@6 1164 -- Zaps history for the given realm, or the current (current-playing
farmbuyer@6 1165 -- realm, not currently-displayed realm) one if not specified.
farmbuyer@6 1166 local function reset_current_realm (opt_realmname)
farmbuyer@6 1167 local r = assert(opt_realmname or GetRealmName())
farmbuyer@4 1168 -- new .history table:
farmbuyer@4 1169 addon.history_all[r] = addon:_prep_new_history_category (nil, r)
farmbuyer@4 1170 addon.history = addon.history_all[r]
farmbuyer@4 1171 addon.hist_clean = nil
farmbuyer@4 1172 -- new .history.st table:
farmbuyer@4 1173 histST:OuroLoot_Refresh()
farmbuyer@4 1174 histST:SetData(addon.history.st)
farmbuyer@4 1175 end
farmbuyer@4 1176
farmbuyer@1 1177 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@1 1178 local st_widget = GUI:Create("lib-st")
farmbuyer@1 1179 histST:OuroLoot_Refresh()
farmbuyer@1 1180 st_widget:WrapST(histST)
farmbuyer@4 1181 st_widget.head_offset = 15
farmbuyer@4 1182 st_widget.tail_offset = 0
farmbuyer@1 1183 container:SetLayout("Fill")
farmbuyer@1 1184 container:AddChild(st_widget)
farmbuyer@6 1185 setstatus(hist_normal_status)
farmbuyer@1 1186
farmbuyer@4 1187 local b
farmbuyer@4 1188 do
farmbuyer@4 1189 local realms,current = {},1
farmbuyer@4 1190 for realmname,histtable in pairs(addon.history_all) do
farmbuyer@9 1191 if type(histtable) == 'table' then
farmbuyer@9 1192 tinsert(realms,realmname)
farmbuyer@9 1193 if addon.history == histtable then current = #realms end
farmbuyer@9 1194 end
farmbuyer@4 1195 end
farmbuyer@4 1196 b = mkbutton("Dropdown", nil, "", [[Which realm to display]])
farmbuyer@4 1197 b:SetFullWidth(true)
farmbuyer@4 1198 b:SetLabel() -- required even when empty, see ace3 ticket #234
farmbuyer@4 1199 b:SetList(realms)
farmbuyer@4 1200 b:SetValue(current)
farmbuyer@4 1201 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@6 1202 local r = realms[choice]
farmbuyer@6 1203 addon.history = addon:_prep_new_history_category (addon.history_all[r], r)
farmbuyer@6 1204 addon.hist_clean = nil
farmbuyer@6 1205 histST:OuroLoot_Refresh()
farmbuyer@6 1206 histST:SetData(addon.history.st)
farmbuyer@6 1207 -- Reset filters to normal
farmbuyer@6 1208 history_filter_who = nil
farmbuyer@6 1209 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1210 setstatus(hist_normal_status)
farmbuyer@6 1211 return addon:redisplay()
farmbuyer@4 1212 end)
farmbuyer@4 1213 specials:AddChild(b)
farmbuyer@4 1214 end
farmbuyer@4 1215
farmbuyer@6 1216 --[[ b = GUI:Create("Spacer") b:SetFullWidth(true) b:SetHeight(10) specials:AddChild(b) ]]
farmbuyer@4 1217
farmbuyer@4 1218 b = mkbutton("Regenerate",
farmbuyer@4 1219 [[Erases all history entries from the displayed realm, and regenerates it from current loot information.]])
farmbuyer@1 1220 b:SetFullWidth(true)
farmbuyer@1 1221 b:SetDisabled (#addon.history == 0)
farmbuyer@1 1222 b:SetCallback("OnClick", function(_b)
farmbuyer@6 1223 addon:rewrite_history (addon.history.realm)
farmbuyer@6 1224 histST:OuroLoot_Refresh()
farmbuyer@6 1225 histST:SetData(addon.history.st)
farmbuyer@1 1226 addon:Print("%s history has been regenerated.", addon.history.realm)
farmbuyer@1 1227 return addon:redisplay()
farmbuyer@1 1228 end)
farmbuyer@1 1229 specials:AddChild(b)
farmbuyer@1 1230
farmbuyer@4 1231 b = mkbutton('hist_clear', "Clear Realm History",
farmbuyer@16 1232 [[|cffff1010Erases absolutely all> history entries from the displayed realm.]])
farmbuyer@1 1233 b:SetFullWidth(true)
farmbuyer@1 1234 b:SetCallback("OnClick", function (_b)
farmbuyer@16 1235 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", addon.history.realm)
farmbuyer@16 1236 dialog.data = addon
farmbuyer@16 1237 dialog.data2 = function(_addon)
farmbuyer@16 1238 reset_current_realm(_addon.history.realm)
farmbuyer@16 1239 end
farmbuyer@4 1240 end)
farmbuyer@4 1241 specials:AddChild(b)
farmbuyer@4 1242
farmbuyer@4 1243 b = mkbutton('hist_clear_all', "Clear All History",
farmbuyer@16 1244 [[|cffff1010Erases absolutely all> history entries from ALL realms.]])
farmbuyer@4 1245 b:SetFullWidth(true)
farmbuyer@4 1246 b:SetCallback("OnClick", function (_b)
farmbuyer@16 1247 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", "ALL realms")
farmbuyer@16 1248 dialog.data = addon
farmbuyer@16 1249 dialog.data2 = function(_addon)
farmbuyer@16 1250 _addon.history_all = {}
farmbuyer@16 1251 reset_current_realm()
farmbuyer@16 1252 end
farmbuyer@1 1253 end)
farmbuyer@1 1254 specials:AddChild(b)
farmbuyer@1 1255
farmbuyer@1 1256 b = mkbutton('hist_clear_old', "Clear Older",
farmbuyer@6 1257 [[Preserves only the latest loot entry for each player on the displayed realm, removing all earlier ones.]])
farmbuyer@1 1258 b:SetFullWidth(true)
farmbuyer@1 1259 b:SetCallback("OnClick", function (_b)
farmbuyer@16 1260 local dialog = StaticPopup_Show("OUROL_HIST_PREEN", addon.history.realm)
farmbuyer@16 1261 dialog.data = addon
farmbuyer@16 1262 dialog.data2 = function(_addon)
farmbuyer@16 1263 _addon:preen_history(_addon.history.realm)
farmbuyer@16 1264 _addon.hist_clean = nil
farmbuyer@16 1265 histST:OuroLoot_Refresh()
farmbuyer@16 1266 end
farmbuyer@1 1267 end)
farmbuyer@1 1268 specials:AddChild(b)
farmbuyer@1 1269 end
farmbuyer@1 1270 return tabs_OnGroupSelected["hist"](container,specials)
farmbuyer@1 1271 end
farmbuyer@1 1272 end
farmbuyer@1 1273
farmbuyer@6 1274 -- Tab 5: Help (content in verbage.lua)
farmbuyer@1 1275 do
farmbuyer@1 1276 local tabs_help_OnGroupSelected_func = function (treeg,event,category)
farmbuyer@1 1277 treeg:ReleaseChildren()
farmbuyer@1 1278 local txt = GUI:Create("Label")
farmbuyer@1 1279 txt:SetFullWidth(true)
farmbuyer@1 1280 txt:SetFontObject(GameFontNormal)--Highlight)
farmbuyer@1 1281 txt:SetText(addon.helptext[category])
farmbuyer@1 1282 local sf = GUI:Create("ScrollFrame")
farmbuyer@1 1283 local sfstat = _d:GetUserData("help tab scroll status") or {}
farmbuyer@1 1284 sf:SetStatusTable(sfstat)
farmbuyer@1 1285 _d:SetUserData("help tab scroll status",sfstat)
farmbuyer@1 1286 sf:SetLayout("Fill")
farmbuyer@1 1287 -- This forces the scrolling area to be bigger than the visible area; else
farmbuyer@1 1288 -- some of the text gets cut off.
farmbuyer@1 1289 sf.content:SetHeight(700)
farmbuyer@1 1290 sf:AddChild(txt)
farmbuyer@1 1291 treeg:AddChild(sf)
farmbuyer@1 1292 if treeg:GetUserData("help restore scroll") then
farmbuyer@1 1293 sfstat = sfstat.scrollvalue
farmbuyer@1 1294 if sfstat then sf:SetScroll(sfstat) end
farmbuyer@1 1295 treeg:SetUserData("help restore scroll", false)
farmbuyer@1 1296 else
farmbuyer@1 1297 sf:SetScroll(0)
farmbuyer@1 1298 end
farmbuyer@1 1299 end
farmbuyer@1 1300 tabs_OnGroupSelected["help"] = function(container,specials)
farmbuyer@1 1301 container:SetLayout("Fill")
farmbuyer@1 1302 local left = GUI:Create("TreeGroup")
farmbuyer@1 1303 local leftstat = _d:GetUserData("help tab select status")
farmbuyer@1 1304 or {treewidth=145}
farmbuyer@1 1305 left:SetStatusTable(leftstat)
farmbuyer@1 1306 _d:SetUserData("help tab select status",leftstat)
farmbuyer@1 1307 left:SetLayout("Fill")
farmbuyer@1 1308 left:SetFullWidth(true)
farmbuyer@1 1309 left:SetFullHeight(true)
farmbuyer@1 1310 left:EnableButtonTooltips(false)
farmbuyer@1 1311 left:SetTree(addon.helptree)
farmbuyer@1 1312 left:SetCallback("OnGroupSelected", tabs_help_OnGroupSelected_func)
farmbuyer@1 1313 container:AddChild(left)
farmbuyer@1 1314 leftstat = leftstat.selected
farmbuyer@1 1315 if leftstat then
farmbuyer@1 1316 left:SetUserData("help restore scroll", true)
farmbuyer@1 1317 left:SelectByValue(leftstat)
farmbuyer@1 1318 else
farmbuyer@1 1319 left:SelectByValue("basic")
farmbuyer@1 1320 end
farmbuyer@1 1321 end
farmbuyer@1 1322 end
farmbuyer@1 1323
farmbuyer@1 1324 -- Tab 6: Options / Advanced
farmbuyer@1 1325 do
farmbuyer@1 1326 local function mkoption (opt, label, width, desc, opt_func)
farmbuyer@1 1327 local w = mkbutton("CheckBoxSmallLabel", nil, "", desc)
farmbuyer@1 1328 w:SetRelativeWidth(width)
farmbuyer@1 1329 w:SetType("checkbox")
farmbuyer@1 1330 w:SetLabel(label)
farmbuyer@1 1331 if opt then
farmbuyer@1 1332 w:SetValue(OuroLootSV_opts[opt])
farmbuyer@1 1333 w:SetCallback("OnValueChanged", opt_func or (function(_w,event,value)
farmbuyer@1 1334 OuroLootSV_opts[opt] = value
farmbuyer@1 1335 end))
farmbuyer@1 1336 end
farmbuyer@1 1337 return w
farmbuyer@1 1338 end
farmbuyer@1 1339
farmbuyer@1 1340 local function adv_careful_OnTextChanged (ebox,event,value)
farmbuyer@1 1341 -- The EditBox widget's code will call an internal ShowButton routine
farmbuyer@1 1342 -- after this callback returns. ShowButton will test for this flag:
farmbuyer@1 1343 ebox:DisableButton (value == "")
farmbuyer@1 1344 end
farmbuyer@1 1345
farmbuyer@1 1346 -- Like the first tab, we use a pair of functions; first and repeating.
farmbuyer@1 1347 local function adv_real (container, specials)
farmbuyer@1 1348 local grp, w
farmbuyer@1 1349
farmbuyer@1 1350 grp = GUI:Create("InlineGroup")
farmbuyer@1 1351 grp:SetLayout("Flow")
farmbuyer@1 1352 grp:PauseLayout()
farmbuyer@1 1353 grp:SetFullWidth(true)
farmbuyer@1 1354 grp:SetTitle("Debugging/Testing Options [not saved across sessions]")
farmbuyer@1 1355
farmbuyer@1 1356 w = mkbutton("EditBox", 'comm_ident', addon.ident,
farmbuyer@1 1357 [[Disable the addon, change this field (click Okay or press Enter), then re-enable the addon.]])
farmbuyer@1 1358 w:SetRelativeWidth(0.2)
farmbuyer@1 1359 w:SetLabel("Addon channel ID")
farmbuyer@1 1360 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1361 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1362 -- if they set it to blank spaces, they're boned. oh well.
farmbuyer@1 1363 -- Re-enabling will take care of propogating this new value.
farmbuyer@1 1364 addon.ident = (value == "") and "OuroLoot2" or value
farmbuyer@1 1365 _w:SetText(addon.ident)
farmbuyer@1 1366 addon:Print("Addon channel ID set to '".. addon.ident.. "' for rebroadcasting and listening.")
farmbuyer@1 1367 end)
farmbuyer@1 1368 w:SetDisabled(addon.enabled or addon.rebroadcast)
farmbuyer@1 1369 grp:AddChild(w)
farmbuyer@1 1370
farmbuyer@1 1371 w = mkbutton("EditBox", nil, addon.recent_messages.ttl, [[comm cache (only) ttl]])
farmbuyer@1 1372 w:SetRelativeWidth(0.05)
farmbuyer@1 1373 w:SetLabel("ttl")
farmbuyer@1 1374 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1375 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1376 value = tonumber(value) or addon.recent_messages.ttl
farmbuyer@1 1377 addon.recent_messages.ttl = value
farmbuyer@1 1378 _w:SetText(tostring(value))
farmbuyer@1 1379 end)
farmbuyer@1 1380 grp:AddChild(w)
farmbuyer@1 1381
farmbuyer@1 1382 w = mkbutton("load nsaab1548", [[Cursed Darkhound]])
farmbuyer@1 1383 w:SetRelativeWidth(0.25)
farmbuyer@1 1384 w:SetCallback("OnClick", function()
farmbuyer@1 1385 for i, v in ipairs(DBM.AddOns) do
farmbuyer@1 1386 if v.modId == "DBM-NotScaryAtAll" then
farmbuyer@1 1387 DBM:LoadMod(v)
farmbuyer@1 1388 break
farmbuyer@1 1389 end
farmbuyer@1 1390 end
farmbuyer@1 1391 local mod = DBM:GetModByName("NotScaryAtAll")
farmbuyer@1 1392 if mod then
farmbuyer@1 1393 mod:EnableMod()
farmbuyer@1 1394 addon:Print("Now tracking ID",mod.creatureId)
farmbuyer@1 1395 else addon:Print("Can do nothing; DBM testing mod wasn't loaded.") end
farmbuyer@1 1396 end)
farmbuyer@5 1397 w:SetDisabled(addon.bossmod_registered ~= 'DBM')
farmbuyer@1 1398 grp:AddChild(w)
farmbuyer@1 1399
farmbuyer@1 1400 w = mkbutton("GC", [[full GC cycle]])
farmbuyer@1 1401 w:SetRelativeWidth(0.1)
farmbuyer@1 1402 w:SetCallback("OnClick", function() collectgarbage() end)
farmbuyer@1 1403 grp:AddChild(w)
farmbuyer@1 1404
farmbuyer@20 1405 --[==[ this has been well and truly debugged by now
farmbuyer@1 1406 w = mkbutton("EditBox", nil, addon.loot_pattern:sub(17), [[]])
farmbuyer@1 1407 w:SetRelativeWidth(0.35)
farmbuyer@1 1408 w:SetLabel("CML pattern suffix")
farmbuyer@1 1409 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1410 addon.loot_pattern = addon.loot_pattern:sub(1,16) .. value
farmbuyer@1 1411 end)
farmbuyer@20 1412 grp:AddChild(w) ]==]
farmbuyer@20 1413
farmbuyer@20 1414 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@1 1415
farmbuyer@1 1416 local simple = GUI:Create("SimpleGroup")
farmbuyer@1 1417 simple:SetLayout("List")
farmbuyer@1 1418 simple:SetRelativeWidth(0.3)
farmbuyer@1 1419 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1420 w:SetFullWidth(true)
farmbuyer@1 1421 w:SetType("checkbox")
farmbuyer@19 1422 w:SetLabel("debug toggle")
farmbuyer@1 1423 w:SetValue(addon.DEBUG_PRINT)
farmbuyer@19 1424 w:SetCallback("OnValueChanged", function(_w,event,value)
farmbuyer@19 1425 addon.DEBUG_PRINT = value
farmbuyer@19 1426 addon:redisplay()
farmbuyer@19 1427 end)
farmbuyer@19 1428 simple:AddChild(w)
farmbuyer@19 1429 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@19 1430 w:SetFullWidth(true)
farmbuyer@19 1431 w:SetType("checkbox")
farmbuyer@19 1432 w:SetLabel("GOP history mode")
farmbuyer@19 1433 w:SetValue(false)
farmbuyer@19 1434 w:SetCallback("OnValueChanged", function(_w,event,value) addon.history_suppress = value end)
farmbuyer@1 1435 simple:AddChild(w)
farmbuyer@1 1436 w = mkbutton("Clear All & Reload",
farmbuyer@1 1437 [[No confirmation! |cffff1010Erases absolutely all> Ouro Loot saved variables and reloads the UI.]])
farmbuyer@1 1438 w:SetFullWidth(true)
farmbuyer@1 1439 w:SetCallback("OnClick", function()
farmbuyer@8 1440 addon:_clear_SVs() -- reloads
farmbuyer@1 1441 end)
farmbuyer@1 1442 simple:AddChild(w)
farmbuyer@1 1443 grp:AddChild(simple)
farmbuyer@1 1444
farmbuyer@1 1445 simple = GUI:Create("SimpleGroup")
farmbuyer@1 1446 simple:SetLayout("List")
farmbuyer@1 1447 simple:SetRelativeWidth(0.5)
farmbuyer@1 1448 for d,v in pairs(addon.debug) do
farmbuyer@1 1449 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1450 w:SetFullWidth(true)
farmbuyer@1 1451 w:SetType("checkbox")
farmbuyer@1 1452 w:SetLabel(d)
farmbuyer@1 1453 if d == "notraid" then
farmbuyer@1 1454 w:SetDescription("Tick this before enabling to make the addon work outside of raid groups")
farmbuyer@19 1455 else
farmbuyer@19 1456 w:SetDisabled(not addon.DEBUG_PRINT)
farmbuyer@1 1457 end
farmbuyer@1 1458 w:SetValue(v)
farmbuyer@1 1459 w:SetCallback("OnValueChanged", function(_w,event,value) addon.debug[d] = value end)
farmbuyer@1 1460 simple:AddChild(w)
farmbuyer@1 1461 end
farmbuyer@1 1462 grp:AddChild(simple)
farmbuyer@10 1463
farmbuyer@10 1464 simple = GUI:Create("SimpleGroup")
farmbuyer@10 1465 simple:SetLayout("Flow")
farmbuyer@10 1466 simple:SetRelativeWidth(0.85)
farmbuyer@10 1467 w = mkbutton("MidS-H", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1468 w:SetRelativeWidth(0.15)
farmbuyer@10 1469 w:SetCallback("OnClick", function()
farmbuyer@10 1470 PlaySoundFile[[Sound\Music\WorldEvents\HordeFirepole.mp3]]
farmbuyer@10 1471 end)
farmbuyer@10 1472 simple:AddChild(w)
farmbuyer@10 1473 w = mkbutton("MidS-A", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1474 w:SetRelativeWidth(0.15)
farmbuyer@10 1475 w:SetCallback("OnClick", function()
farmbuyer@10 1476 PlaySoundFile[[Sound\Music\WorldEvents\AllianceFirepole.mp3]]
farmbuyer@10 1477 end)
farmbuyer@10 1478 simple:AddChild(w)
farmbuyer@10 1479 grp:AddChild(simple)
farmbuyer@10 1480
farmbuyer@1 1481 grp:ResumeLayout()
farmbuyer@1 1482 container:AddChild(grp)
farmbuyer@1 1483 GUI:ClearFocus()
farmbuyer@1 1484 end
farmbuyer@1 1485
farmbuyer@1 1486 -- Initial lower panel function
farmbuyer@1 1487 local function adv_lower (container, specials)
farmbuyer@1 1488 local speedbump = GUI:Create("InteractiveLabel")
farmbuyer@1 1489 speedbump:SetFullWidth(true)
farmbuyer@1 1490 speedbump:SetFontObject(GameFontHighlightLarge)
farmbuyer@1 1491 speedbump:SetImage("Interface\\DialogFrame\\DialogAlertIcon")
farmbuyer@1 1492 speedbump:SetImageSize(50,50)
farmbuyer@1 1493 speedbump:SetText("The debugging/testing settings on the rest of this panel can"
farmbuyer@1 1494 .." seriously bork up the addon if you make a mistake. If you're okay"
farmbuyer@1 1495 .." with the possibility of losing data, click this warning to load the panel.")
farmbuyer@1 1496 speedbump:SetCallback("OnClick", function (_sb)
farmbuyer@1 1497 adv_lower = adv_real
farmbuyer@1 1498 return addon:redisplay()
farmbuyer@1 1499 --return tabs_OnGroupSelected_func(container.parent,"OnGroupSelected","opt")
farmbuyer@1 1500 end)
farmbuyer@1 1501 container:AddChild(speedbump)
farmbuyer@1 1502 end
farmbuyer@1 1503
farmbuyer@1 1504 tabs_OnGroupSelected["opt"] = function(container,specials)
farmbuyer@1 1505 --container:SetLayout("List")
farmbuyer@1 1506 container:SetLayout("Fill")
farmbuyer@1 1507 local scroll, grp, w
farmbuyer@1 1508
farmbuyer@1 1509 scroll = GUI:Create("ScrollFrame")
farmbuyer@1 1510 scroll:SetLayout("Flow")
farmbuyer@1 1511
farmbuyer@1 1512 grp = GUI:Create("InlineGroup")
farmbuyer@1 1513 grp:SetLayout("Flow")
farmbuyer@1 1514 grp:SetFullWidth(true)
farmbuyer@1 1515 grp:SetTitle("User Options [these are saved across sessions]")
farmbuyer@1 1516
farmbuyer@10 1517 -- The relative width fields used to be done to take up less vertical space, but
farmbuyer@10 1518 -- that turned out to look messy. Now they're just a straight line for the most part.
farmbuyer@10 1519
farmbuyer@1 1520 -- reminder popup
farmbuyer@16 1521 w = mkoption ('popup_on_join', "Show reminder popup", 0.49,
farmbuyer@1 1522 [[When joining a raid and not already tracking, display a dialog asking for instructions.]])
farmbuyer@1 1523 grp:AddChild(w)
farmbuyer@1 1524
farmbuyer@1 1525 -- toggle scroll-to-bottom on first tab
farmbuyer@16 1526 w = mkoption('scroll_to_bottom', "Scroll to bottom when opening display", 0.49,
farmbuyer@1 1527 [[Scroll to the bottom of the loot window (most recent entries) when displaying the GUI.]])
farmbuyer@1 1528 grp:AddChild(w)
farmbuyer@1 1529
farmbuyer@1 1530 -- /loot option
farmbuyer@16 1531 w = mkoption('register_slashloot', "Register /loot slash command on login", 0.49,
farmbuyer@1 1532 [[Register "/loot" as a slash command in addition to the normal "/ouroloot". Relog to take effect.]])
farmbuyer@1 1533 grp:AddChild(w)
farmbuyer@1 1534
farmbuyer@1 1535 -- chatty mode
farmbuyer@16 1536 w = mkoption('chatty_on_kill', "Be chatty on boss kill", 0.49,
farmbuyer@1 1537 [[Print something to chat output when DBM tells Ouro Loot about a successful boss kill.]])
farmbuyer@1 1538 grp:AddChild(w)
farmbuyer@1 1539
farmbuyer@1 1540 -- less noise in main panel
farmbuyer@16 1541 w = mkoption('no_tracking_wipes', "Do not track wipes", 0.49,
farmbuyer@1 1542 [[Do not add 'wipe' entries on the main loot grid, or generate any text for them.]])
farmbuyer@1 1543 grp:AddChild(w)
farmbuyer@1 1544
farmbuyer@1 1545 -- cutesy abbrevs
farmbuyer@16 1546 w = mkoption('snarky_boss', "Use snarky boss names", 0.49,
farmbuyer@1 1547 [[Irreverent replacement names for boss events.]])
farmbuyer@1 1548 grp:AddChild(w)
farmbuyer@1 1549
farmbuyer@1 1550 -- possible keybindings
farmbuyer@1 1551 do
farmbuyer@1 1552 local pair = GUI:Create("SimpleGroup")
farmbuyer@1 1553 pair:SetLayout("Flow")
farmbuyer@10 1554 pair:SetRelativeWidth(0.95)
farmbuyer@1 1555 local editbox, checkbox
farmbuyer@1 1556 editbox = mkbutton("EditBox", nil, OuroLootSV_opts.keybinding_text,
farmbuyer@1 1557 [[Keybinding text format is fragile! Relog to take effect.]])
farmbuyer@1 1558 editbox:SetRelativeWidth(0.5)
farmbuyer@1 1559 editbox:SetLabel("Keybinding text")
farmbuyer@1 1560 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1561 OuroLootSV_opts.keybinding_text = value
farmbuyer@1 1562 end)
farmbuyer@1 1563 editbox:SetDisabled(not OuroLootSV_opts.keybinding)
farmbuyer@1 1564 checkbox = mkoption('keybinding', "Register keybinding", 0.5,
farmbuyer@1 1565 [[Register a keybinding to toggle the loot display. Relog to take effect.]],
farmbuyer@1 1566 function (_w,_,value)
farmbuyer@1 1567 OuroLootSV_opts.keybinding = value
farmbuyer@1 1568 editbox:SetDisabled(not OuroLootSV_opts.keybinding)
farmbuyer@1 1569 end)
farmbuyer@1 1570 pair:AddChild(checkbox)
farmbuyer@1 1571 pair:AddChild(editbox)
farmbuyer@1 1572 grp:AddChild(pair)
farmbuyer@1 1573 end
farmbuyer@1 1574
farmbuyer@3 1575 -- boss mod selection
farmbuyer@3 1576 w = GUI:Create("Spacer")
farmbuyer@3 1577 w:SetFullWidth(true)
farmbuyer@3 1578 w:SetHeight(20)
farmbuyer@3 1579 grp:AddChild(w)
farmbuyer@3 1580 do
farmbuyer@3 1581 local list = {}
farmbuyer@3 1582 local current
farmbuyer@3 1583 for k,v in ipairs(addon.bossmods) do
farmbuyer@3 1584 list[k] = v.n
farmbuyer@3 1585 if v.n == OuroLootSV_opts.bossmod then
farmbuyer@3 1586 current = k
farmbuyer@3 1587 end
farmbuyer@3 1588 end
farmbuyer@3 1589 w = mkbutton("Dropdown", nil, "", [[Which 'boss mod' to use.]])
farmbuyer@3 1590 w:SetRelativeWidth(0.2)
farmbuyer@3 1591 w:SetLabel("Boss Mod:")
farmbuyer@3 1592 w:SetList(list)
farmbuyer@3 1593 w:SetValue(current)
farmbuyer@3 1594 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@3 1595 OuroLootSV_opts.bossmod = list[choice]
farmbuyer@3 1596 end)
farmbuyer@3 1597 grp:AddChild(w)
farmbuyer@3 1598 end
farmbuyer@3 1599
farmbuyer@1 1600 -- item filter
farmbuyer@1 1601 w = GUI:Create("Spacer")
farmbuyer@1 1602 w:SetFullWidth(true)
farmbuyer@1 1603 w:SetHeight(20)
farmbuyer@1 1604 grp:AddChild(w)
farmbuyer@1 1605 do
farmbuyer@1 1606 local list = {}
farmbuyer@1 1607 for id in pairs(OuroLootSV_opts.itemfilter) do
farmbuyer@1 1608 local iname, _, iquality = GetItemInfo(id)
farmbuyer@2 1609 if iname then
farmbuyer@11 1610 list[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@2 1611 end
farmbuyer@1 1612 end
farmbuyer@1 1613 w = GUI:Create("EditBoxDropDown")
farmbuyer@1 1614 w:SetRelativeWidth(0.4)
farmbuyer@1 1615 w:SetText("Item filter")
farmbuyer@1 1616 w:SetEditBoxTooltip("Link items which should no longer be tracked.")
farmbuyer@1 1617 w:SetList(list)
farmbuyer@1 1618 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@1 1619 local iname, ilink, iquality = GetItemInfo(strtrim(text))
farmbuyer@1 1620 if not iname then
farmbuyer@1 1621 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@1 1622 end
farmbuyer@1 1623 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@11 1624 list[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@1 1625 OuroLootSV_opts.itemfilter[id] = true
farmbuyer@1 1626 addon:Print("Now filtering out", ilink)
farmbuyer@1 1627 end)
farmbuyer@1 1628 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@1 1629 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@1 1630 OuroLootSV_opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@1 1631 --addon:Print("No longer filtering out", ilink)
farmbuyer@1 1632 addon:Print("No longer filtering out", val_name)
farmbuyer@1 1633 end)
farmbuyer@1 1634 grp:AddChild(w)
farmbuyer@1 1635 end
farmbuyer@1 1636
farmbuyer@1 1637 addon.sender_list.sort()
farmbuyer@1 1638 if #addon.sender_list.namesI > 0 then
farmbuyer@1 1639 local senders = table.concat(addon.sender_list.namesI,'\n') -- sigh
farmbuyer@1 1640 -- If 39 other people in the raid are running this, the label will
farmbuyer@1 1641 -- explode... is it likely enough to care about? No.
farmbuyer@1 1642 w = GUI:Create("Spacer")
farmbuyer@1 1643 w:SetFullWidth(true)
farmbuyer@1 1644 w:SetHeight(20)
farmbuyer@1 1645 grp:AddChild(w)
farmbuyer@1 1646 w = GUI:Create("Label")
farmbuyer@1 1647 w:SetRelativeWidth(0.4)
farmbuyer@11 1648 w:SetText(ITEM_QUALITY_COLORS[3].hex .."Echo from latest ping:|r\n"..senders)
farmbuyer@1 1649 grp:AddChild(w)
farmbuyer@1 1650 end
farmbuyer@1 1651
farmbuyer@6 1652 scroll:AddChild(grp)
farmbuyer@6 1653
farmbuyer@1 1654 w = mkbutton("ReloadUI", [[Does what you think it does. Loot information is written out and restored.]])
farmbuyer@1 1655 w:SetFullWidth(true)
farmbuyer@1 1656 w:SetCallback("OnClick", ReloadUI)
farmbuyer@1 1657 specials:AddChild(w)
farmbuyer@1 1658
farmbuyer@1 1659 w = mkbutton("Ping!",
farmbuyer@1 1660 [[Asks other raid users for their addon version and current status. Results displayed on User Options panel.]])
farmbuyer@1 1661 w:SetFullWidth(true)
farmbuyer@1 1662 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1663 _w:SetText("5... 4... 3...")
farmbuyer@1 1664 _w:SetDisabled(true)
farmbuyer@23 1665 addon:DoPing()
farmbuyer@1 1666 addon:ScheduleTimer(function(b)
farmbuyer@1 1667 if b:IsVisible() then
farmbuyer@1 1668 return addon:redisplay()
farmbuyer@1 1669 --return tabs_OnGroupSelected_func(container,"OnGroupSelected","opt")
farmbuyer@1 1670 end
farmbuyer@1 1671 end, 5, _w)
farmbuyer@1 1672 end)
farmbuyer@1 1673 specials:AddChild(w)
farmbuyer@1 1674
farmbuyer@1 1675 -- Add appropriate lower panel
farmbuyer@1 1676 adv_lower (scroll, specials)
farmbuyer@1 1677
farmbuyer@1 1678 -- Finish up
farmbuyer@1 1679 container:AddChild(scroll)
farmbuyer@1 1680 end
farmbuyer@1 1681 end
farmbuyer@1 1682
farmbuyer@1 1683
farmbuyer@1 1684 -- Simply to avoid recreating the same function over and over
farmbuyer@1 1685 local tabs_OnGroupSelected_func_args = { [2] = "OnGroupSelected" }
farmbuyer@1 1686 tabs_OnGroupSelected_func = function (tabs,event,group)
farmbuyer@1 1687 tabs_OnGroupSelected_func_args[1] = tabs
farmbuyer@1 1688 tabs_OnGroupSelected_func_args[3] = group
farmbuyer@1 1689 tabs:ReleaseChildren()
farmbuyer@1 1690 local spec = tabs:GetUserData("special buttons group")
farmbuyer@1 1691 spec:ReleaseChildren()
farmbuyer@1 1692 local h = GUI:Create("Heading")
farmbuyer@1 1693 h:SetFullWidth(true)
farmbuyer@1 1694 h:SetText(_tabtexts[group].title)
farmbuyer@1 1695 spec:AddChild(h)
farmbuyer@1 1696 return tabs_OnGroupSelected[group](tabs,spec,group)
farmbuyer@1 1697 --[====[
farmbuyer@1 1698 Unfortunately, :GetHeight() called on anything useful out of a TabGroup
farmbuyer@1 1699 returns the static default size (about 50 pixels) until the refresh
farmbuyer@1 1700 cycle *after* all the frames are shown. Trying to fix it up after a
farmbuyer@1 1701 single OnUpdate doesn't work either. So for now it's all hardcoded.
farmbuyer@1 1702
farmbuyer@1 1703 Using this to determine the actual height of the usable area.
farmbuyer@1 1704 366 pixels
farmbuyer@1 1705 if group == "eoi" then
farmbuyer@1 1706 local stframe = tabs.children[1].frame
farmbuyer@1 1707 print(stframe:GetTop(),"-",stframe:GetBottom(),"=",
farmbuyer@1 1708 stframe:GetTop()-stframe:GetBottom())
farmbuyer@1 1709 print(stframe:GetRight(),"-",stframe:GetLeft(),"=",
farmbuyer@1 1710 stframe:GetRight()-stframe:GetLeft())
farmbuyer@1 1711 end
farmbuyer@1 1712 ]====]
farmbuyer@1 1713 end
farmbuyer@1 1714
farmbuyer@1 1715 --[[
farmbuyer@1 1716 mkbutton ("WidgetType", 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 1717 mkbutton ( [Button] 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 1718 mkbutton ( [Button] [text] "Text On Widget", "the mouseover display text")
farmbuyer@1 1719 ]]
farmbuyer@1 1720 do
farmbuyer@1 1721 local replacement_colors = { ["+"]="|cffffffff", ["<"]="|cff00ff00", [">"]="|r" }
farmbuyer@1 1722 function mkbutton (opt_widget_type, opt_key, label, status)
farmbuyer@1 1723 if not label then
farmbuyer@1 1724 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_widget_type, opt_key
farmbuyer@1 1725 elseif not status then
farmbuyer@1 1726 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_key, label
farmbuyer@1 1727 end
farmbuyer@1 1728 local button = GUI:Create(opt_widget_type)
farmbuyer@1 1729 if button.SetText then button:SetText(tostring(label)) end
farmbuyer@1 1730 status = status:gsub("[%+<>]",replacement_colors)
farmbuyer@1 1731 button:SetCallback("OnEnter", function() setstatus(status) end) -- maybe factor that closure out
farmbuyer@1 1732 button:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@1 1733 -- retrieval key may be specified as nil if all the parameters are given
farmbuyer@1 1734 if opt_key then _d:SetUserData (opt_key, button) end
farmbuyer@1 1735 return button
farmbuyer@1 1736 end
farmbuyer@1 1737 end
farmbuyer@1 1738
farmbuyer@1 1739 --[[
farmbuyer@1 1740 Creates the main window.
farmbuyer@1 1741 ]]
farmbuyer@1 1742 function addon:BuildMainDisplay (opt_tabselect)
farmbuyer@1 1743 if self.display then
farmbuyer@1 1744 -- try to get everything to update, rebuild, refresh... ugh, no
farmbuyer@1 1745 self.display:Hide()
farmbuyer@1 1746 end
farmbuyer@1 1747
farmbuyer@1 1748 local display = GUI:Create("Frame")
farmbuyer@1 1749 if _d then
farmbuyer@1 1750 display:SetUserData("eoiST",_d) -- warning! warning! kludge detected!
farmbuyer@1 1751 end
farmbuyer@1 1752 _d = display
farmbuyer@1 1753 self.display = display
farmbuyer@17 1754 display:SetTitle(window_title)
farmbuyer@1 1755 display:SetStatusText(self.status_text)
farmbuyer@1 1756 display:SetLayout("Flow")
farmbuyer@16 1757 display:SetStatusTable{width=900,height=550} -- default height is 500
farmbuyer@2 1758 -- prevent resizing, also see ace3 tickets 80 and 214
farmbuyer@2 1759 -- grrrr, no longer works after frame rewrite
farmbuyer@1 1760 --[[
farmbuyer@1 1761 display.sizer_se:SetScript("OnMouseDown",nil)
farmbuyer@1 1762 display.sizer_se:SetScript("OnMouseUp",nil)
farmbuyer@1 1763 display.sizer_s:SetScript("OnMouseDown",nil)
farmbuyer@1 1764 display.sizer_s:SetScript("OnMouseUp",nil)
farmbuyer@1 1765 display.sizer_e:SetScript("OnMouseDown",nil)
farmbuyer@1 1766 display.sizer_e:SetScript("OnMouseUp",nil)
farmbuyer@1 1767 ]]
farmbuyer@1 1768 display:SetCallback("OnClose", function(_display)
farmbuyer@1 1769 _d = _display:GetUserData("eoiST")
farmbuyer@1 1770 self.display = nil
farmbuyer@1 1771 GUI:Release(_display)
farmbuyer@6 1772 flib.clear()
farmbuyer@1 1773 collectgarbage()
farmbuyer@1 1774 end)
farmbuyer@1 1775
farmbuyer@1 1776 ----- Right-hand panel
farmbuyer@1 1777 local rhs_width = 0.20
farmbuyer@1 1778 local control = GUI:Create("SimpleGroup")
farmbuyer@1 1779 control:SetLayout("Flow")
farmbuyer@1 1780 control:SetRelativeWidth(rhs_width)
farmbuyer@1 1781 control.alignoffset = 25
farmbuyer@1 1782 control:PauseLayout()
farmbuyer@1 1783 local h,b
farmbuyer@1 1784
farmbuyer@1 1785 --- Main ---
farmbuyer@1 1786 h = GUI:Create("Heading")
farmbuyer@1 1787 h:SetFullWidth(true)
farmbuyer@1 1788 h:SetText("Main")
farmbuyer@1 1789 control:AddChild(h)
farmbuyer@1 1790
farmbuyer@1 1791 do
farmbuyer@1 1792 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 1793 [[Enable full tracking, only rebroadcasting, or disable activity altogether.]])
farmbuyer@1 1794 b:SetFullWidth(true)
farmbuyer@1 1795 b:SetLabel("On/Off:")
farmbuyer@1 1796 b:SetList{"Full Tracking", "Broadcasting", "Disabled"}
farmbuyer@1 1797 b:SetValue(self.enabled and 1 or (self.rebroadcast and 2 or 3))
farmbuyer@1 1798 b:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@1 1799 if choice == 1 then self:Activate()
farmbuyer@1 1800 elseif choice == 2 then self:Activate(nil,true)
farmbuyer@1 1801 else self:Deactivate()
farmbuyer@1 1802 end
farmbuyer@1 1803 _w = display:GetUserData('comm_ident')
farmbuyer@1 1804 if _w and _w:IsVisible() then
farmbuyer@1 1805 _w:SetDisabled(self.enabled or self.rebroadcast)
farmbuyer@1 1806 end
farmbuyer@1 1807 _w = display:GetUserData('eoi_bcast_req')
farmbuyer@1 1808 if _w and _w:IsVisible() then
farmbuyer@1 1809 _w:SetDisabled(not self.enabled)
farmbuyer@1 1810 end
farmbuyer@1 1811 end)
farmbuyer@1 1812 control:AddChild(b)
farmbuyer@1 1813 end
farmbuyer@1 1814
farmbuyer@1 1815 b = mkbutton("Dropdown", 'threshold', "",
farmbuyer@1 1816 [[Items greater than or equal to this quality will be tracked/rebroadcast.]])
farmbuyer@1 1817 b:SetFullWidth(true)
farmbuyer@1 1818 b:SetLabel("Threshold:")
farmbuyer@1 1819 b:SetList(self.thresholds)
farmbuyer@1 1820 b:SetValue(self.threshold)
farmbuyer@1 1821 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 1822 self:SetThreshold(choice)
farmbuyer@1 1823 end)
farmbuyer@1 1824 control:AddChild(b)
farmbuyer@1 1825
farmbuyer@4 1826 b = mkbutton("Clear Loot",
farmbuyer@1 1827 [[+Erases> all current loot information and generated text (but not saved texts).]])
farmbuyer@1 1828 b:SetFullWidth(true)
farmbuyer@1 1829 b:SetCallback("OnClick", function()
farmbuyer@1 1830 StaticPopup_Show("OUROL_CLEAR").data = self
farmbuyer@1 1831 end)
farmbuyer@1 1832 control:AddChild(b)
farmbuyer@1 1833
farmbuyer@1 1834 b = GUI:Create("Spacer")
farmbuyer@1 1835 b:SetFullWidth(true)
farmbuyer@16 1836 b:SetHeight(10)
farmbuyer@1 1837 control:AddChild(b)
farmbuyer@1 1838
farmbuyer@1 1839 --[[
farmbuyer@1 1840 --- Saved Texts ---
farmbuyer@1 1841 [ Save Current As... ]
farmbuyer@1 1842 saved1
farmbuyer@1 1843 saved2
farmbuyer@1 1844 ...
farmbuyer@1 1845 [ Load ] [ Delete ]
farmbuyer@1 1846 ]]
farmbuyer@1 1847 h = GUI:Create("Heading")
farmbuyer@1 1848 h:SetFullWidth(true)
farmbuyer@1 1849 h:SetText("Saved Texts")
farmbuyer@1 1850 control:AddChild(h)
farmbuyer@1 1851 b = mkbutton("Save Current As...",
farmbuyer@1 1852 [[Save forum/attendance/etc texts for later retrieval. Main loot information not included.]])
farmbuyer@1 1853 b:SetFullWidth(true)
farmbuyer@1 1854 b:SetCallback("OnClick", function()
farmbuyer@1 1855 StaticPopup_Show "OUROL_SAVE_SAVEAS"
farmbuyer@1 1856 _d:Hide()
farmbuyer@1 1857 end)
farmbuyer@1 1858 control:AddChild(b)
farmbuyer@1 1859
farmbuyer@16 1860 do
farmbuyer@16 1861 local scontainer = GUI:Create("SimpleGroup")
farmbuyer@16 1862 scontainer:SetFullWidth(true)
farmbuyer@16 1863 scontainer:SetFullHeight(false)
farmbuyer@16 1864 scontainer:SetAutoAdjustHeight(false)
farmbuyer@16 1865 scontainer:SetHeight(40) -- no relative height available anymore
farmbuyer@16 1866 scontainer:SetLayout("Fill")
farmbuyer@16 1867 local scroll = GUI:Create("ScrollFrame")
farmbuyer@16 1868 scroll:SetLayout("List")
farmbuyer@16 1869 local saved = self:check_saved_table(--[[silent_on_empty=]]true)
farmbuyer@16 1870 if saved then for i,s in ipairs(saved) do
farmbuyer@16 1871 local il = GUI:Create("InteractiveLabel")
farmbuyer@16 1872 il:SetFullWidth(true)
farmbuyer@16 1873 il:SetText(s.name)
farmbuyer@16 1874 il:SetUserData("num",i)
farmbuyer@16 1875 il:SetHighlight(1,1,1,0.4)
farmbuyer@16 1876 local str = ("%s %d entries %s"):format(s.date,s.count,s.name)
farmbuyer@16 1877 il:SetCallback("OnEnter", function() setstatus(str) end)
farmbuyer@16 1878 il:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@16 1879 il:SetCallback("OnClick", function(_il)
farmbuyer@16 1880 local prev = _d:GetUserData("saved selection")
farmbuyer@16 1881 if prev then
farmbuyer@16 1882 prev.highlight:Hide()
farmbuyer@16 1883 prev:SetColor()
farmbuyer@16 1884 end
farmbuyer@16 1885 _il:SetColor(0,1,0)
farmbuyer@16 1886 _il.highlight:Show()
farmbuyer@16 1887 _d:SetUserData("saved selection",_il)
farmbuyer@16 1888 _d:GetUserData("Load"):SetDisabled(false)
farmbuyer@16 1889 _d:GetUserData("Delete"):SetDisabled(false)
farmbuyer@16 1890 end)
farmbuyer@16 1891 scroll:AddChild(il)
farmbuyer@16 1892 end end
farmbuyer@16 1893 scontainer:AddChild(scroll)
farmbuyer@16 1894 control:AddChild(scontainer)
farmbuyer@16 1895 end
farmbuyer@1 1896
farmbuyer@1 1897 b = mkbutton("Load",
farmbuyer@1 1898 [[Load previously saved text. +REPLACES> all current loot information!]])
farmbuyer@1 1899 b:SetRelativeWidth(0.5)
farmbuyer@1 1900 b:SetCallback("OnClick", function()
farmbuyer@1 1901 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 1902 self:save_restore(num)
farmbuyer@1 1903 self:BuildMainDisplay()
farmbuyer@1 1904 end)
farmbuyer@1 1905 b:SetDisabled(true)
farmbuyer@1 1906 control:AddChild(b)
farmbuyer@1 1907 b = mkbutton("Delete",
farmbuyer@1 1908 [[Delete previously saved text.]])
farmbuyer@1 1909 b:SetRelativeWidth(0.5)
farmbuyer@1 1910 b:SetCallback("OnClick", function()
farmbuyer@1 1911 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 1912 self:save_delete(num)
farmbuyer@1 1913 self:BuildMainDisplay()
farmbuyer@1 1914 end)
farmbuyer@1 1915 b:SetDisabled(true)
farmbuyer@1 1916 control:AddChild(b)
farmbuyer@1 1917
farmbuyer@1 1918 b = GUI:Create("Spacer")
farmbuyer@1 1919 b:SetFullWidth(true)
farmbuyer@16 1920 b:SetHeight(10)
farmbuyer@1 1921 control:AddChild(b)
farmbuyer@1 1922
farmbuyer@1 1923 -- Other stuff on right-hand side
farmbuyer@1 1924 local tab_specials = GUI:Create("SimpleGroup")
farmbuyer@1 1925 tab_specials:SetLayout("Flow")
farmbuyer@1 1926 tab_specials:SetFullWidth(true)
farmbuyer@1 1927 control:AddChild(tab_specials)
farmbuyer@1 1928 control:ResumeLayout()
farmbuyer@1 1929
farmbuyer@1 1930 ----- Left-hand group
farmbuyer@1 1931 local tabs = GUI:Create("TabGroup")
farmbuyer@1 1932 tabs:SetLayout("Flow")
farmbuyer@1 1933 tabs.alignoffset = 25
farmbuyer@1 1934 tabs.titletext:SetFontObject(GameFontNormalSmall) -- XXX
farmbuyer@1 1935 do
farmbuyer@1 1936 self.sender_list.sort()
farmbuyer@1 1937 tabs.titletext:SetFormattedText("Received broadcast data from %d |4player:players;.",
farmbuyer@1 1938 self.sender_list.activeI)
farmbuyer@1 1939 end
farmbuyer@1 1940 tabs:SetRelativeWidth(0.99-rhs_width)
farmbuyer@1 1941 tabs:SetFullHeight(true)
farmbuyer@1 1942 tabs:SetTabs(tabgroup_tabs)
farmbuyer@1 1943 tabs:SetCallback("OnGroupSelected", tabs_OnGroupSelected_func)
farmbuyer@1 1944 tabs:SetCallback("OnTabEnter", function(_tabs,event,value,tab)
farmbuyer@1 1945 setstatus(_tabtexts[value].desc)
farmbuyer@1 1946 end)
farmbuyer@1 1947 tabs:SetCallback("OnTabLeave", statusy_OnLeave)
farmbuyer@1 1948 tabs:SetUserData("special buttons group",tab_specials)
farmbuyer@1 1949 tabs:SelectTab(opt_tabselect or "eoi")
farmbuyer@1 1950
farmbuyer@1 1951 display:AddChildren (tabs, control)
farmbuyer@1 1952 display:ApplyStatus()
farmbuyer@1 1953
farmbuyer@1 1954 display:Show() -- without this, only appears every *other* function call
farmbuyer@1 1955 return display
farmbuyer@1 1956 end
farmbuyer@1 1957
farmbuyer@1 1958 function addon:OpenMainDisplayToTab (text)
farmbuyer@1 1959 text = '^'..text
farmbuyer@1 1960 for tab,v in pairs(_tabtexts) do
farmbuyer@1 1961 if v.title:lower():find(text) then
farmbuyer@1 1962 self:BuildMainDisplay(tab)
farmbuyer@1 1963 return true
farmbuyer@1 1964 end
farmbuyer@1 1965 end
farmbuyer@1 1966 end
farmbuyer@1 1967
farmbuyer@1 1968 -- Essentially a re-click on the current tab (if the current tab were clickable).
farmbuyer@1 1969 function addon:redisplay ()
farmbuyer@1 1970 tabs_OnGroupSelected_func (unpack(tabs_OnGroupSelected_func_args))
farmbuyer@1 1971 end
farmbuyer@1 1972
farmbuyer@1 1973 end -- local 'do' scope
farmbuyer@1 1974
farmbuyer@1 1975
farmbuyer@1 1976 ------ Popup dialogs
farmbuyer@1 1977 -- Callback for each Next/Accept stage of inserting a new loot row via dropdown
farmbuyer@1 1978 local function eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 1979 if data.all_done then
farmbuyer@1 1980 -- It'll probably be the final entry in the table, but there might have
farmbuyer@1 1981 -- been real loot happening at the same time.
farmbuyer@1 1982 local boss_index = addon._addLootEntry{
farmbuyer@1 1983 kind = 'boss',
farmbuyer@1 1984 bosskill = (OuroLootSV_opts.snarky_boss and addon.boss_abbrev[data.name] or data.name) or data.name,
farmbuyer@1 1985 reason = 'kill',
farmbuyer@1 1986 instance = data.instance,
farmbuyer@1 1987 duration = 0,
farmbuyer@1 1988 }
farmbuyer@1 1989 local entry = tremove(g_loot,boss_index)
farmbuyer@1 1990 tinsert(g_loot,data.rowindex,entry)
farmbuyer@1 1991 addon:_mark_boss_kill(data.rowindex)
farmbuyer@1 1992 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@1 1993 dialog.data = nil -- free up memory
farmbuyer@1 1994 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@1 1995 return
farmbuyer@1 1996 end
farmbuyer@1 1997
farmbuyer@16 1998 local text = dialog.editBox:GetText()
farmbuyer@1 1999
farmbuyer@1 2000 -- second click
farmbuyer@1 2001 if data.name and text then
farmbuyer@1 2002 data.instance = text
farmbuyer@1 2003 data.all_done = true
farmbuyer@1 2004 -- in future do one more thing, for now just jump to the check
farmbuyer@1 2005 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 2006 end
farmbuyer@1 2007
farmbuyer@1 2008 -- first click
farmbuyer@1 2009 if text then
farmbuyer@1 2010 data.name = text
farmbuyer@1 2011 local getinstance = StaticPopup_Show("OUROL_EOI_INSERT","instance")
farmbuyer@1 2012 getinstance.data = data
farmbuyer@16 2013 getinstance.editBox:SetText(addon.instance_tag())
farmbuyer@1 2014 -- This suppresses auto-hide (which would case the getinstance dialog
farmbuyer@1 2015 -- to go away), but only when mouse clicking. OnEnter is on its own.
farmbuyer@1 2016 return true
farmbuyer@1 2017 end
farmbuyer@1 2018 end
farmbuyer@1 2019
farmbuyer@1 2020 local function eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2021 if data.all_done then
farmbuyer@1 2022 --local real_rebroadcast, real_enabled = addon.rebroadcast, addon.enabled
farmbuyer@1 2023 --g_rebroadcast, g_enabled = false, true
farmbuyer@1 2024 data.display:Hide()
farmbuyer@1 2025 local loot_index = addon:CHAT_MSG_LOOT ("manual", data.recipient, data.name, data.notes)
farmbuyer@1 2026 --g_rebroadcast, g_enabled = real_g_rebroadcast, real_g_enabled
farmbuyer@1 2027 local entry = tremove(g_loot,loot_index)
farmbuyer@1 2028 tinsert(g_loot,data.rowindex,entry)
farmbuyer@1 2029 --data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@1 2030 addon:_fill_out_eoi_data(data.rowindex)
farmbuyer@1 2031 addon:BuildMainDisplay()
farmbuyer@1 2032 dialog.data = nil
farmbuyer@1 2033 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@1 2034 return
farmbuyer@1 2035 end
farmbuyer@1 2036
farmbuyer@16 2037 local text = dialog.editBox:GetText():trim()
farmbuyer@1 2038
farmbuyer@1 2039 -- third click
farmbuyer@1 2040 if data.name and data.recipient and text then
farmbuyer@1 2041 data.notes = (text ~= "<none>") and text or nil
farmbuyer@1 2042 data.all_done = true
farmbuyer@1 2043 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2044 end
farmbuyer@1 2045
farmbuyer@1 2046 -- second click
farmbuyer@1 2047 if data.name and text then
farmbuyer@1 2048 data.recipient = text
farmbuyer@1 2049 local getnotes = StaticPopup_Show("OUROL_EOI_INSERT","notes")
farmbuyer@1 2050 getnotes.data = data
farmbuyer@16 2051 getnotes.editBox:SetText("<none>")
farmbuyer@16 2052 getnotes.editBox:HighlightText()
farmbuyer@1 2053 return true
farmbuyer@1 2054 end
farmbuyer@1 2055
farmbuyer@1 2056 -- first click
farmbuyer@1 2057 if text then
farmbuyer@1 2058 data.name = text
farmbuyer@1 2059 dialog:Hide() -- technically a "different" one about to be shown
farmbuyer@1 2060 local getrecipient = StaticPopup_Show("OUROL_EOI_INSERT","recipient")
farmbuyer@1 2061 getrecipient.data = data
farmbuyer@16 2062 getrecipient.editBox:SetText("")
farmbuyer@1 2063 return true
farmbuyer@1 2064 end
farmbuyer@1 2065 end
farmbuyer@1 2066
farmbuyer@1 2067 local function eoi_st_insert_OnAccept (dialog, data)
farmbuyer@1 2068 if data.kind == 'boss' then
farmbuyer@1 2069 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 2070 elseif data.kind == 'loot' then
farmbuyer@1 2071 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2072 end
farmbuyer@1 2073 end
farmbuyer@1 2074
farmbuyer@1 2075 StaticPopupDialogs["OUROL_CLEAR"] = flib.StaticPopup{
farmbuyer@1 2076 text = "Clear current loot information and text?",
farmbuyer@16 2077 button1 = YES,
farmbuyer@16 2078 button2 = NO,
farmbuyer@1 2079 OnAccept = function (dialog, addon)
farmbuyer@1 2080 addon:Clear(--[[verbose_p=]]true)
farmbuyer@1 2081 end,
farmbuyer@1 2082 }
farmbuyer@1 2083
farmbuyer@16 2084 StaticPopupDialogs["OUROL_HIST_CLEAR"] = flib.StaticPopup{
farmbuyer@16 2085 text = "Erase all history entries from %s?",
farmbuyer@16 2086 button1 = YES,
farmbuyer@16 2087 button2 = NO,
farmbuyer@16 2088 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2089 data2(addon)
farmbuyer@16 2090 addon:Print("Stimpy, you eeediot, you've pushed the history erase button!")
farmbuyer@16 2091 addon:redisplay()
farmbuyer@16 2092 end,
farmbuyer@16 2093 }
farmbuyer@16 2094
farmbuyer@16 2095 StaticPopupDialogs["OUROL_HIST_PREEN"] = flib.StaticPopup{
farmbuyer@16 2096 text = "Erase all but the latest entry for players on %s?",
farmbuyer@16 2097 button1 = YES,
farmbuyer@16 2098 button2 = NO,
farmbuyer@16 2099 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2100 data2(addon)
farmbuyer@16 2101 addon:Print("All loot prior to the most recent entries has been erased.")
farmbuyer@16 2102 addon:redisplay()
farmbuyer@16 2103 end,
farmbuyer@16 2104 }
farmbuyer@16 2105
farmbuyer@1 2106 StaticPopupDialogs["OUROL_REMIND"] = flib.StaticPopup{
farmbuyer@1 2107 text = "Do you wish to activate Ouro Loot?\n\n(Hit the Escape key to close this window without clicking)",
farmbuyer@1 2108 button1 = "Activate recording", -- "accept", left
farmbuyer@1 2109 button3 = "Broadcast only", -- "alt", middle
farmbuyer@1 2110 button2 = "Help", -- "cancel", right
farmbuyer@1 2111 OnAccept = function (dialog, addon)
farmbuyer@1 2112 addon:Activate()
farmbuyer@1 2113 end,
farmbuyer@1 2114 OnAlt = function (dialog, addon)
farmbuyer@1 2115 addon:Activate(nil,true)
farmbuyer@1 2116 end,
farmbuyer@1 2117 OnCancel = function (dialog, addon)
farmbuyer@1 2118 -- hitting escape also calls this, but the 3rd arg would be "clicked"
farmbuyer@1 2119 -- in both cases, not useful here.
farmbuyer@1 2120 local helpbutton = dialog.button2
farmbuyer@1 2121 local ismousing = MouseIsOver(helpbutton)
farmbuyer@1 2122 if ismousing then
farmbuyer@1 2123 -- they actually clicked the button (or at least the mouse was over "Help"
farmbuyer@1 2124 -- when they hit escape... sigh)
farmbuyer@1 2125 addon:BuildMainDisplay('help')
farmbuyer@1 2126 else
farmbuyer@1 2127 addon.popped = true
farmbuyer@1 2128 end
farmbuyer@1 2129 end,
farmbuyer@1 2130 }
farmbuyer@1 2131
farmbuyer@1 2132 -- The data member here is a table built with:
farmbuyer@1 2133 -- {rowindex=<GUI row receiving click>, display=_d, kind=<loot/boss>}
farmbuyer@1 2134 do
farmbuyer@1 2135 local t = flib.StaticPopup{
farmbuyer@1 2136 text = "Enter name of new %s, then click Next or press Enter:",
farmbuyer@1 2137 button1 = "Next >",
farmbuyer@1 2138 button2 = CANCEL,
farmbuyer@1 2139 hasEditBox = true,
farmbuyer@16 2140 editBoxWidth = 350,
farmbuyer@1 2141 maxLetters = 50,
farmbuyer@1 2142 noCancelOnReuse = true,
farmbuyer@1 2143 --[[ XXX still needed?
farmbuyer@1 2144 OnShow = function(dialog)
farmbuyer@1 2145 dialog.wideEditBox:SetText("")
farmbuyer@1 2146 dialog.wideEditBox:SetFocus()
farmbuyer@1 2147 end,]]
farmbuyer@1 2148 }
farmbuyer@1 2149 t.EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2150 local dialog = editbox:GetParent()
farmbuyer@1 2151 if not eoi_st_insert_OnAccept (dialog, dialog.data) then
farmbuyer@1 2152 dialog:Hide() -- replicate OnAccept click behavior
farmbuyer@1 2153 end
farmbuyer@1 2154 end
farmbuyer@1 2155 t.enterClicksFirstButton = nil -- no effect with editbox focused
farmbuyer@1 2156 t.OnAccept = eoi_st_insert_OnAccept
farmbuyer@1 2157 StaticPopupDialogs["OUROL_EOI_INSERT"] = t
farmbuyer@1 2158 end
farmbuyer@1 2159
farmbuyer@1 2160 -- This seems to be gratuitous use of metatables, really.
farmbuyer@1 2161 do
farmbuyer@1 2162 local OEIL = {
farmbuyer@1 2163 text = "Paste the new item into here, then click Next or press Enter:",
farmbuyer@1 2164 __index = StaticPopupDialogs["OUROL_EOI_INSERT"]
farmbuyer@1 2165 }
farmbuyer@1 2166 StaticPopupDialogs["OUROL_EOI_INSERT_LOOT"] = setmetatable(OEIL,OEIL)
farmbuyer@1 2167
farmbuyer@1 2168 hooksecurefunc("ChatEdit_InsertLink", function (link,...)
farmbuyer@1 2169 local dialogname = StaticPopup_Visible "OUROL_EOI_INSERT_LOOT"
farmbuyer@1 2170 if dialogname then
farmbuyer@16 2171 _G[dialogname.."EditBox"]:SetText(link)
farmbuyer@1 2172 return true
farmbuyer@1 2173 end
farmbuyer@1 2174 end)
farmbuyer@1 2175 end
farmbuyer@1 2176
farmbuyer@1 2177 StaticPopupDialogs["OUROL_REASSIGN_ENTER"] = flib.StaticPopup{
farmbuyer@1 2178 text = "Enter the player name:",
farmbuyer@1 2179 button1 = ACCEPT,
farmbuyer@1 2180 button2 = CANCEL,
farmbuyer@1 2181 hasEditBox = true,
farmbuyer@1 2182 --[[ XXX needed?
farmbuyer@1 2183 OnShow = function(dialog)
farmbuyer@1 2184 dialog.editBox:SetText("")
farmbuyer@1 2185 dialog.editBox:SetFocus()
farmbuyer@1 2186 end,]]
farmbuyer@1 2187 OnAccept = function(dialog, data)
farmbuyer@1 2188 local name = dialog.usertext --editBox:GetText()
farmbuyer@24 2189 addon:reassign_loot (data.index, name)
farmbuyer@1 2190 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.index)
farmbuyer@1 2191 end,
farmbuyer@1 2192 }
farmbuyer@1 2193
farmbuyer@1 2194 StaticPopupDialogs["OUROL_SAVE_SAVEAS"] = flib.StaticPopup{
farmbuyer@1 2195 text = "Enter a name for the loot collection:",
farmbuyer@1 2196 button1 = ACCEPT,
farmbuyer@1 2197 button2 = CANCEL,
farmbuyer@1 2198 hasEditBox = true,
farmbuyer@1 2199 maxLetters = 30,
farmbuyer@1 2200 --[[ XXX
farmbuyer@1 2201 OnShow = function(dialog)
farmbuyer@1 2202 dialog.editBox:SetText("")
farmbuyer@1 2203 dialog.editBox:SetFocus()
farmbuyer@1 2204 end,]]
farmbuyer@1 2205 OnAccept = function(dialog)--, data)
farmbuyer@1 2206 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 2207 addon:save_saveas(name)
farmbuyer@1 2208 addon:BuildMainDisplay()
farmbuyer@1 2209 end,
farmbuyer@1 2210 OnCancel = function(dialog)--, data, reason)
farmbuyer@1 2211 addon:BuildMainDisplay()
farmbuyer@1 2212 end,
farmbuyer@1 2213 --[[XXX
farmbuyer@1 2214 EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2215 local dialog = editbox:GetParent()
farmbuyer@1 2216 StaticPopupDialogs["OUROL_SAVE_SAVEAS"].OnAccept (dialog, dialog.data)
farmbuyer@1 2217 dialog:Hide()
farmbuyer@1 2218 end,]]
farmbuyer@1 2219 }
farmbuyer@1 2220
farmbuyer@1 2221 -- vim:noet