annotate core.lua @ 55:ac57a4342812

More people going to be looking at g_loot entries, so start cleaning up older fields a bit, and handle loading older data.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Sat, 07 Apr 2012 05:40:20 +0000
parents 6d5fcbdc0590
children fcc0d0ff5832
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@50 6 - forum saved text from forum markup window, default nil
farmbuyer@50 7 - attend saved text from raid attendence window, default nil
farmbuyer@50 8 - printed.FOO last loot index formatted into text window FOO, default 0
farmbuyer@50 9
farmbuyer@54 10 Common g_loot entry indices:
farmbuyer@50 11 - kind time/boss/loot
farmbuyer@50 12 - hour 0-23, on the *physical instance server*, not the realm server
farmbuyer@50 13 - minute 0-59, ditto
farmbuyer@50 14 - stamp date+timestamp, on the local computer
farmbuyer@50 15 - cols graphical display data; cleared when logging out
farmbuyer@50 16
farmbuyer@50 17 Time specific g_loot indices:
farmbuyer@50 18 - startday table with month/day/year/text fields from makedate()
farmbuyer@50 19
farmbuyer@50 20 Boss specific g_loot indices:
farmbuyer@55 21 - bossname name of boss/encounter;
farmbuyer@50 22 - may be changed if "snarky boss names" option is enabled
farmbuyer@50 23 - reason wipe/kill ("pull" does not generate an entry)
farmbuyer@50 24 - instance name of instance, including size and difficulty
farmbuyer@50 25 - duration in seconds; may be missing
farmbuyer@50 26 - raiderlist "Able, Baker, Charlie"; may be missing
farmbuyer@50 27
farmbuyer@50 28 Loot specific g_loot indices:
farmbuyer@50 29 - person recipient
farmbuyer@50 30 - person_class class of recipient if available; may be missing;
farmbuyer@50 31 - will be classID-style (e.g., DEATHKNIGHT)
farmbuyer@50 32 - itemname not including square brackets
farmbuyer@50 33 - id itemID as number
farmbuyer@50 34 - itemlink full clickable link
farmbuyer@50 35 - itexture icon path (e.g., Interface\Icons\INV_Misc_Rune_01)
farmbuyer@50 36 - quality ITEM_QUALITY_* number
farmbuyer@54 37 - disposition offspec/gvault/shard; missing otherwise; can be set from
farmbuyer@54 38 - the extratext field
farmbuyer@54 39 - count e.g., "x3"; missing otherwise; can be set/removed from
farmbuyer@54 40 - extratext; triggers only for a stack of items, not "the boss
farmbuyer@54 41 - dropped double axes today"
farmbuyer@50 42 - is_heroic true if item is heroic; missing otherwise
farmbuyer@50 43 - cache_miss if GetItemInfo failed; SHOULD be missing (changes other fields)
farmbuyer@50 44 - bcast_from if rebroadcast from another player; missing otherwise
farmbuyer@50 45 - extratext text in Note column, including disposition and rebroadcasting
farmbuyer@54 46 - extratext_byhand true if text edited by player directly; missing otherwise
farmbuyer@50 47
farmbuyer@1 48
farmbuyer@1 49 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 50 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 51 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 52 names with leading underscores are strictly internal helper functions.
farmbuyer@1 53 ------ Saved variables
farmbuyer@1 54 ------ Constants
farmbuyer@1 55 ------ Addon member data
farmbuyer@6 56 ------ Globals
farmbuyer@1 57 ------ Expiring caches
farmbuyer@1 58 ------ Ace3 framework stuff
farmbuyer@1 59 ------ Event handlers
farmbuyer@1 60 ------ Slash command handler
farmbuyer@1 61 ------ On/off
farmbuyer@1 62 ------ Behind the scenes routines
farmbuyer@1 63 ------ Saved texts
farmbuyer@1 64 ------ Loot histories
farmbuyer@1 65 ------ Player communication
farmbuyer@1 66
farmbuyer@1 67 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 68 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 69 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 70 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 71 rewrite.
farmbuyer@16 72
farmbuyer@16 73 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 74
farmbuyer@1 75 ]==]
farmbuyer@1 76
farmbuyer@1 77 ------ Saved variables
farmbuyer@16 78 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 79 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 80 -- are numeric indices of tables, subkeys of those
farmbuyer@16 81 -- are name/forum/attend/date
farmbuyer@16 82 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 83 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 84 -- threshold: optional loot threshold, default nil
farmbuyer@16 85 OuroLootSV_hist = nil
farmbuyer@19 86 OuroLootSV_log = {}
farmbuyer@1 87
farmbuyer@1 88
farmbuyer@1 89 ------ Constants
farmbuyer@1 90 local option_defaults = {
farmbuyer@55 91 ['datarev'] = 15, -- cheating, this isn't actually an option
farmbuyer@1 92 ['popup_on_join'] = true,
farmbuyer@1 93 ['register_slashloot'] = true,
farmbuyer@1 94 ['scroll_to_bottom'] = true,
farmbuyer@1 95 ['chatty_on_kill'] = false,
farmbuyer@1 96 ['no_tracking_wipes'] = false,
farmbuyer@1 97 ['snarky_boss'] = true,
farmbuyer@1 98 ['keybinding'] = false,
farmbuyer@2 99 ['bossmod'] = "DBM",
farmbuyer@1 100 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 101 ['forum'] = {
farmbuyer@25 102 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 103 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 104 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 105 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 106 ['Custom...'] = '',
farmbuyer@1 107 },
farmbuyer@1 108 ['forum_current'] = '[item] by name',
farmbuyer@1 109 }
farmbuyer@1 110 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 111 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 112 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 113 .." welcome message will not intrude again."
farmbuyer@27 114 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 115 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 116 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 117 .." 'Ping!' button on the options panel)."
farmbuyer@1 118 local qualnames = {
farmbuyer@1 119 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 120 ['white'] = 1, ['common'] = 1,
farmbuyer@1 121 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 122 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 123 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 124 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 125 ['artifact'] = 6,
farmbuyer@1 126 --['heirloom'] = 7,
farmbuyer@1 127 }
farmbuyer@1 128 local my_name = UnitName('player')
farmbuyer@40 129 local comm_cleanup_ttl = 4 -- seconds in the cache
farmbuyer@27 130 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 131 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 132
farmbuyer@1 133
farmbuyer@1 134 ------ Addon member data
farmbuyer@1 135 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 136 addon.author_debug = flib.author_debug
farmbuyer@1 137
farmbuyer@6 138 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 139 do local _G = _G setfenv (1, addon)
farmbuyer@1 140
farmbuyer@17 141 commrev = 15 -- number
farmbuyer@27 142 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 143 ident = "OuroLoot2"
farmbuyer@1 144 identTg = "OuroLoot2Tg"
farmbuyer@1 145 status_text = nil
farmbuyer@1 146
farmbuyer@45 147 tekdebug = nil
farmbuyer@45 148 if _G.tekDebug then
farmbuyer@45 149 local tdframe = _G.tekDebug:GetFrame("Ouro Loot")
farmbuyer@45 150 function tekdebug (txt)
farmbuyer@45 151 -- tekDebug notices "<name passed to getframe>|r:"
farmbuyer@45 152 tdframe:AddMessage('|cff17ff0dOuro Loot|r:'..txt,1,1,1)
farmbuyer@45 153 end
farmbuyer@45 154 end
farmbuyer@45 155
farmbuyer@1 156 DEBUG_PRINT = false
farmbuyer@1 157 debug = {
farmbuyer@1 158 comm = false,
farmbuyer@1 159 loot = false,
farmbuyer@1 160 flow = false,
farmbuyer@1 161 notraid = false,
farmbuyer@1 162 cache = false,
farmbuyer@19 163 alsolog = false,
farmbuyer@1 164 }
farmbuyer@45 165 -- This looks ugly, but it factors out the load-time decisions from
farmbuyer@45 166 -- the run-time ones.
farmbuyer@45 167 if tekdebug then
farmbuyer@45 168 function dprint (t,...)
farmbuyer@45 169 if DEBUG_PRINT and debug[t] then
farmbuyer@45 170 local text = flib.safefprint(tekdebug,"<"..t.."> ",...)
farmbuyer@45 171 if debug.alsolog then
farmbuyer@45 172 addon:log_with_timestamp(text)
farmbuyer@45 173 end
farmbuyer@45 174 end
farmbuyer@45 175 end
farmbuyer@45 176 else
farmbuyer@45 177 function dprint (t,...)
farmbuyer@45 178 if DEBUG_PRINT and debug[t] then
farmbuyer@45 179 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@45 180 if debug.alsolog then
farmbuyer@45 181 addon:log_with_timestamp(text)
farmbuyer@45 182 end
farmbuyer@19 183 end
farmbuyer@19 184 end
farmbuyer@1 185 end
farmbuyer@1 186
farmbuyer@45 187 if author_debug and tekdebug then
farmbuyer@45 188 function pprint (t,...)
farmbuyer@45 189 local text = flib.safefprint(tekdebug,"<<"..t..">> ",...)
farmbuyer@19 190 if debug.alsolog then
farmbuyer@19 191 addon:log_with_timestamp(text)
farmbuyer@19 192 end
farmbuyer@1 193 end
farmbuyer@1 194 else
farmbuyer@1 195 pprint = flib.nullfunc
farmbuyer@1 196 end
farmbuyer@1 197
farmbuyer@1 198 enabled = false
farmbuyer@1 199 rebroadcast = false
farmbuyer@1 200 display = nil -- display frame, when visible
farmbuyer@1 201 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 202 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 203 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 204 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 205
farmbuyer@1 206 -- The rest is also used in the GUI:
farmbuyer@1 207
farmbuyer@1 208 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 209
farmbuyer@2 210 bossmod_registered = nil
farmbuyer@2 211 bossmods = {}
farmbuyer@2 212
farmbuyer@1 213 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 214
farmbuyer@38 215 -- don't use NUM_ITEM_QUALITIES as the upper bound unless we expect heirlooms to show up
farmbuyer@11 216 thresholds = {}
farmbuyer@1 217 for i = 0,6 do
farmbuyer@11 218 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 219 end
farmbuyer@1 220
farmbuyer@1 221 _G.setfenv (1, _G)
farmbuyer@1 222 end
farmbuyer@1 223
farmbuyer@1 224 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 225 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 226
farmbuyer@1 227
farmbuyer@6 228 ------ Globals
farmbuyer@1 229 local g_loot = nil
farmbuyer@1 230 local g_restore_p = nil
farmbuyer@1 231 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 232 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 233 local g_boss_signpost = nil
farmbuyer@1 234 local opts = nil
farmbuyer@1 235
farmbuyer@47 236 local pairs, ipairs, tinsert, tremove, tonumber, wipe =
farmbuyer@47 237 pairs, ipairs, table.insert, table.remove, tonumber, table.wipe
farmbuyer@1 238 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@10 239 local GetNumRaidMembers = GetNumRaidMembers
farmbuyer@1 240 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@41 241 local _register_bossmod, makedate, create_new_cache, _init, _log
farmbuyer@1 242
farmbuyer@27 243 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 244 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@38 245 -- long as we can reliably feed two of them to "<" and get useful answers.
farmbuyer@29 246 --
farmbuyer@29 247 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 248 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 249 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 250 -- is good, as local dev code will never trigger a false positive update
farmbuyer@38 251 -- warning for other users. The downside is that additional decimal places
farmbuyer@38 252 -- in the Version field for bugfixes (e.g., "2.16.4.1") imposes a high-water
farmbuyer@38 253 -- mark, as subsequent shorter strings ("2.16.5", "2.17") will never be larger.
farmbuyer@27 254 do
farmbuyer@27 255 local r = 0
farmbuyer@27 256 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 257 r = 1000*r + d
farmbuyer@27 258 end
farmbuyer@27 259 revision_large = math.max(r,1)
farmbuyer@27 260 end
farmbuyer@27 261
farmbuyer@1 262 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 263 do
farmbuyer@1 264 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 265
farmbuyer@38 266 -- TEXT will automatically be surrounded by brackets
farmbuyer@38 267 -- COLOR can be item quality code or a hex string
farmbuyer@1 268 function addon.format_hypertext (code, text, color)
farmbuyer@1 269 return hypertext_format_str:format (code,
farmbuyer@11 270 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 271 text)
farmbuyer@1 272 end
farmbuyer@1 273
farmbuyer@1 274 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 275 local ltype, arg = strsplit(":",link)
farmbuyer@1 276 if ltype ~= "OuroRaid" then return end
farmbuyer@51 277 -- XXX this is crap, redo this as a dispatch table with code at the call site
farmbuyer@1 278 if arg == 'openloot' then
farmbuyer@1 279 addon:BuildMainDisplay()
farmbuyer@27 280 elseif arg == 'popupurl' then
farmbuyer@30 281 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@30 282 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@30 283 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@30 284 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@27 285 elseif arg == 'doping' then
farmbuyer@27 286 addon:DoPing()
farmbuyer@1 287 elseif arg == 'help' then
farmbuyer@1 288 addon:BuildMainDisplay('help')
farmbuyer@1 289 elseif arg == 'bcaston' then
farmbuyer@1 290 if not addon.rebroadcast then
farmbuyer@1 291 addon:Activate(nil,true)
farmbuyer@1 292 end
farmbuyer@1 293 addon:broadcast('bcast_responder')
farmbuyer@1 294 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 295 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 296 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@51 297 elseif arg == 'reload' then
farmbuyer@51 298 addon:BuildMainDisplay('opt')
farmbuyer@1 299 end
farmbuyer@1 300 end)
farmbuyer@1 301
farmbuyer@1 302 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 303 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 304 if link:match("^OuroRaid") then return end
farmbuyer@1 305 return old (self, link, ...)
farmbuyer@1 306 end
farmbuyer@1 307 end
farmbuyer@1 308
farmbuyer@1 309 do
farmbuyer@1 310 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 311 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 312 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 313 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 314 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 315 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 316 }
farmbuyer@1 317 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 318 function makedate()
farmbuyer@1 319 Calendar_LoadUI()
farmbuyer@1 320 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 321 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 322 return text, M, D, Y
farmbuyer@1 323 end
farmbuyer@1 324 end
farmbuyer@1 325
farmbuyer@1 326 -- Returns an instance name or abbreviation
farmbuyer@1 327 local function instance_tag()
farmbuyer@1 328 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@1 329 local t
farmbuyer@1 330 name = addon.instance_abbrev[name] or name
farmbuyer@1 331 if typeof == "none" then return name end
farmbuyer@1 332 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 333 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@35 334 t = 'LFR'
farmbuyer@35 335 elseif diffcode == 1 then
farmbuyer@1 336 t = ((GetNumRaidMembers()>0) and "10" or "5")
farmbuyer@1 337 elseif diffcode == 2 then
farmbuyer@1 338 t = ((GetNumRaidMembers()>0) and "25" or "5h")
farmbuyer@1 339 elseif diffcode == 3 then
farmbuyer@1 340 t = "10h"
farmbuyer@1 341 elseif diffcode == 4 then
farmbuyer@1 342 t = "25h"
farmbuyer@1 343 end
farmbuyer@1 344 -- dynamic difficulties always return normal "codes"
farmbuyer@1 345 if isdynamic and perbossheroic == 1 then
farmbuyer@1 346 t = t .. "h"
farmbuyer@1 347 end
farmbuyer@1 348 return name .. "(" .. t .. ")"
farmbuyer@1 349 end
farmbuyer@1 350 addon.instance_tag = instance_tag -- grumble
farmbuyer@42 351 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
farmbuyer@1 352
farmbuyer@1 353
farmbuyer@1 354 ------ Expiring caches
farmbuyer@1 355 --[[
farmbuyer@1 356 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 357 foo:add("blah")
farmbuyer@1 358 foo:test("blah") -- returns true
farmbuyer@1 359 ]]
farmbuyer@1 360 do
farmbuyer@1 361 local caches = {}
farmbuyer@25 362 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 363 local time = _G.time
farmbuyer@1 364 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 365 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 366 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 367 local now = time()
farmbuyer@1 368 local alldone = true
farmbuyer@1 369 -- this is ass-ugly
farmbuyer@25 370 for name,c in pairs(caches) do
farmbuyer@25 371 local fifo = c.fifo
farmbuyer@25 372 local active = #fifo > 0
farmbuyer@25 373 while (#fifo > 0) and (now - fifo[1].t > c.ttl) do
farmbuyer@40 374 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
farmbuyer@25 375 tremove(fifo,1)
farmbuyer@1 376 end
farmbuyer@25 377 if active and #fifo == 0 and c.func then
farmbuyer@25 378 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 379 c:func()
farmbuyer@25 380 end
farmbuyer@25 381 alldone = alldone and (#fifo == 0)
farmbuyer@1 382 end
farmbuyer@1 383 if alldone then
farmbuyer@40 384 addon.dprint('cache',"OnLoop FINISHING animation group")
farmbuyer@1 385 cleanup_group:Finish()
farmbuyer@40 386 else
farmbuyer@40 387 addon.dprint('cache',"OnLoop done, not yet finished")
farmbuyer@1 388 end
farmbuyer@1 389 end)
farmbuyer@1 390
farmbuyer@1 391 local function _add (cache, x)
farmbuyer@25 392 local datum = { t=time(), m=x }
farmbuyer@25 393 cache.hash[x] = datum
farmbuyer@25 394 tinsert (cache.fifo, datum)
farmbuyer@1 395 if not cleanup_group:IsPlaying() then
farmbuyer@41 396 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
farmbuyer@40 397 cache.cleanup:SetDuration(1) -- hmmm
farmbuyer@1 398 cleanup_group:Play()
farmbuyer@1 399 end
farmbuyer@1 400 end
farmbuyer@1 401 local function _test (cache, x)
farmbuyer@40 402 -- FIXME This can return false positives, if called after the onloop
farmbuyer@40 403 -- fifo has been removed but before the GC has removed the weak entry.
farmbuyer@40 404 -- What to do, what to do...
farmbuyer@25 405 return cache.hash[x] ~= nil
farmbuyer@1 406 end
farmbuyer@25 407
farmbuyer@1 408 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 409 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 410 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 411 local c = {
farmbuyer@1 412 ttl = ttl,
farmbuyer@1 413 name = name,
farmbuyer@1 414 add = _add,
farmbuyer@1 415 test = _test,
farmbuyer@1 416 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 417 func = on_alldone,
farmbuyer@25 418 fifo = {},
farmbuyer@25 419 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 420 }
farmbuyer@1 421 c.cleanup:SetOrder(1)
farmbuyer@25 422 caches[name] = c
farmbuyer@1 423 return c
farmbuyer@1 424 end
farmbuyer@1 425 end
farmbuyer@1 426
farmbuyer@1 427
farmbuyer@1 428 ------ Ace3 framework stuff
farmbuyer@1 429 function addon:OnInitialize()
farmbuyer@41 430 _log = OuroLootSV_log
farmbuyer@41 431
farmbuyer@1 432 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 433 -- relogging during a raid and already have collected loot data
farmbuyer@1 434 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 435 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 436
farmbuyer@1 437 if OuroLootSV_opts == nil then
farmbuyer@1 438 OuroLootSV_opts = {}
farmbuyer@1 439 self:ScheduleTimer(function(s)
farmbuyer@1 440 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 441 virgin = nil
farmbuyer@1 442 end,10,self)
farmbuyer@1 443 end
farmbuyer@1 444 opts = OuroLootSV_opts
farmbuyer@55 445 local stored_datarev = opts.datarev
farmbuyer@1 446 for opt,default in pairs(option_defaults) do
farmbuyer@1 447 if opts[opt] == nil then
farmbuyer@1 448 opts[opt] = default
farmbuyer@1 449 end
farmbuyer@1 450 end
farmbuyer@38 451
farmbuyer@25 452 -- transition&remove old options
farmbuyer@25 453 opts['forum_use_itemid'] = nil
farmbuyer@25 454 if opts['forum_format'] then
farmbuyer@25 455 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 456 opts['forum_format'] = nil
farmbuyer@25 457 end
farmbuyer@25 458 if opts.forum['[url]'] then
farmbuyer@25 459 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 460 opts.forum['[url]'] = nil
farmbuyer@25 461 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 462 if opts['forum_current'] == '[url]' then
farmbuyer@25 463 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 464 end
farmbuyer@25 465 end
farmbuyer@1 466 option_defaults = nil
farmbuyer@16 467 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 468 if OuroLootSV.saved then
farmbuyer@16 469 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 470 end
farmbuyer@16 471 if OuroLootSV.threshold then
farmbuyer@16 472 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 473 end
farmbuyer@16 474 if OuroLootSV.autoshard then
farmbuyer@16 475 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 476 end
farmbuyer@16 477 end
farmbuyer@38 478
farmbuyer@1 479 -- get item filter table if needed
farmbuyer@1 480 if opts.itemfilter == nil then
farmbuyer@1 481 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 482 end
farmbuyer@1 483 addon.default_itemfilter = nil
farmbuyer@1 484
farmbuyer@1 485 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 486 if opts.register_slashloot then
farmbuyer@50 487 -- NOTA BENE: do not use /loot in the LoadOn list, ChatTypeInfo gets confused
farmbuyer@50 488 -- maybe try to detect if this command is already in use...
farmbuyer@1 489 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 490 end
farmbuyer@1 491
farmbuyer@1 492 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 493 local r = assert(GetRealmName())
farmbuyer@1 494 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 495 self.history = self.history_all[r]
farmbuyer@38 496 if (not InCombatLockdown()) and OuroLootSV_hist and
farmbuyer@38 497 (OuroLootSV_hist.HISTFORMAT == nil) -- restored data but it's older
farmbuyer@38 498 then
farmbuyer@38 499 -- Big honkin' loop
farmbuyer@38 500 for rname,realm in pairs(self.history_all) do
farmbuyer@38 501 for pk,player in ipairs(realm) do
farmbuyer@38 502 for lk,loot in ipairs(player) do
farmbuyer@38 503 if loot.count == "" then
farmbuyer@38 504 loot.count = nil
farmbuyer@38 505 end
farmbuyer@38 506 end
farmbuyer@38 507 end
farmbuyer@38 508 end
farmbuyer@38 509 end
farmbuyer@38 510 self.history_all.HISTFORMAT = nil -- don't keep this in live data
farmbuyer@6 511 --OuroLootSV_hist = nil
farmbuyer@1 512
farmbuyer@55 513 -- Handle changes to the stored data format, in stages from oldest to
farmbuyer@55 514 -- newest. This won't look coherent until multiple stages are happening.
farmbuyer@55 515 if stored_datarev == nil then
farmbuyer@55 516 self:Print("Transitioning saved data format to 15...")
farmbuyer@55 517 for i,e in ipairs(OuroLootSV) do
farmbuyer@55 518 if e.bosskill then
farmbuyer@55 519 e.bossname, e.bosskill = e.bosskill, nil
farmbuyer@55 520 end
farmbuyer@55 521 end
farmbuyer@55 522 stored_datarev = 15
farmbuyer@55 523 end
farmbuyer@55 524 --if stored_datarev == 15 then....
farmbuyer@55 525
farmbuyer@1 526 _init(self)
farmbuyer@27 527 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@1 528 self.OnInitialize = nil
farmbuyer@1 529 end
farmbuyer@1 530
farmbuyer@1 531 function addon:OnEnable()
farmbuyer@10 532 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 533 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 534
farmbuyer@1 535 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 536 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 537 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 538 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 539 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 540 --
farmbuyer@37 541 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 542 do
farmbuyer@1 543 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 544 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 545 function addon:Print (str, ...)
farmbuyer@1 546 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 547 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 548 else
farmbuyer@1 549 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 550 end
farmbuyer@1 551 end
farmbuyer@1 552 end
farmbuyer@1 553
farmbuyer@51 554 while opts.keybinding do
farmbuyer@51 555 if InCombatLockdown() then
farmbuyer@51 556 self:Print("Cannot create '%s' as a keybinding while in combat!",
farmbuyer@51 557 opts.keybinding_text)
farmbuyer@51 558 self:Print("The rest of the addon will continue to work, but you will need to reload out of combat to get the keybinding. Either type /reload or use the button on %s in the lower right.", self.format_hypertext('reload',"the options tab",ITEM_QUALITY_UNCOMMON))
farmbuyer@51 559 break
farmbuyer@51 560 end
farmbuyer@51 561
farmbuyer@15 562 KeyBindingFrame_LoadUI()
farmbuyer@1 563 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 564 btn:SetAttribute("type", "macro")
farmbuyer@1 565 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 566 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 567 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@38 568 -- decides to return neither 1 nor 2 during load, for reasons nobody has ever learned
farmbuyer@15 569 local c = GetCurrentBindingSet()
farmbuyer@15 570 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 571 SaveBindings(c)
farmbuyer@15 572 end
farmbuyer@1 573 else
farmbuyer@51 574 self:Print("Error registering '%s' as a keybinding, check spelling!",
farmbuyer@51 575 opts.keybinding_text)
farmbuyer@1 576 end
farmbuyer@51 577 break
farmbuyer@1 578 end
farmbuyer@1 579
farmbuyer@20 580 --[[
farmbuyer@20 581 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 582 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 583 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 584 the global patterns before we transform them.
farmbuyer@20 585
farmbuyer@20 586 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 587 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 588 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 589 cauldron flasks.
farmbuyer@20 590 ]]
farmbuyer@20 591
farmbuyer@20 592 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 593 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 594
farmbuyer@20 595 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 596 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 597
farmbuyer@20 598 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 599 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 600
farmbuyer@20 601 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 602 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 603
farmbuyer@44 604 --[[
farmbuyer@44 605 Stick something in the Blizzard addons options list, where most users
farmbuyer@44 606 will probably look these days. Try to be conservative about needless
farmbuyer@44 607 frame creation.
farmbuyer@44 608 ]]
farmbuyer@44 609 local bliz = CreateFrame("Frame")
farmbuyer@44 610 bliz.name = "Ouro Loot"
farmbuyer@44 611 bliz:SetScript("OnShow", function(_b)
farmbuyer@44 612 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
farmbuyer@44 613 button:SetWidth(150)
farmbuyer@44 614 button:SetHeight(22)
farmbuyer@44 615 button:SetScript("OnClick", function()
farmbuyer@44 616 _G.InterfaceOptionsFrameCancel:Click()
farmbuyer@44 617 _G.HideUIPanel(GameMenuFrame)
farmbuyer@44 618 addon:OpenMainDisplayToTab"Options"
farmbuyer@44 619 end)
farmbuyer@44 620 button:SetText('"/ouroloot opt"')
farmbuyer@44 621 button:SetPoint("TOPLEFT",20,-20)
farmbuyer@44 622 _b:SetScript("OnShow",nil)
farmbuyer@44 623 end)
farmbuyer@44 624 _G.InterfaceOptions_AddCategory(bliz)
farmbuyer@44 625
farmbuyer@49 626 self:_scan_LOD_modules()
farmbuyer@49 627
farmbuyer@1 628 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 629 end
farmbuyer@1 630 --function addon:OnDisable() end
farmbuyer@1 631
farmbuyer@1 632
farmbuyer@1 633 ------ Event handlers
farmbuyer@1 634 function addon:_clear_SVs()
farmbuyer@1 635 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 636 OuroLootSV = nil
farmbuyer@16 637 OuroLootSV_saved = nil
farmbuyer@1 638 OuroLootSV_opts = nil
farmbuyer@1 639 OuroLootSV_hist = nil
farmbuyer@22 640 OuroLootSV_log = nil
farmbuyer@8 641 ReloadUI()
farmbuyer@1 642 end
farmbuyer@1 643 function addon:PLAYER_LOGOUT()
farmbuyer@16 644 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 645 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 646
farmbuyer@16 647 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 648 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 649 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 650 end end
farmbuyer@16 651 if worth_saving then
farmbuyer@16 652 opts.autoshard = self.sharder
farmbuyer@16 653 opts.threshold = self.threshold
farmbuyer@1 654 for i,e in ipairs(g_loot) do
farmbuyer@1 655 e.cols = nil
farmbuyer@1 656 end
farmbuyer@1 657 OuroLootSV = g_loot
farmbuyer@16 658 else
farmbuyer@16 659 OuroLootSV = nil
farmbuyer@1 660 end
farmbuyer@16 661
farmbuyer@38 662 worth_saving = false
farmbuyer@6 663 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 664 if #t == 0 then
farmbuyer@8 665 self.history_all[r] = nil
farmbuyer@8 666 else
farmbuyer@38 667 worth_saving = true
farmbuyer@8 668 t.realm = nil
farmbuyer@8 669 t.st = nil
farmbuyer@8 670 t.byname = nil
farmbuyer@8 671 end
farmbuyer@6 672 end end
farmbuyer@38 673 if worth_saving then
farmbuyer@38 674 OuroLootSV_hist = self.history_all
farmbuyer@38 675 OuroLootSV_hist.HISTFORMAT = 2
farmbuyer@38 676 else
farmbuyer@38 677 OuroLootSV_hist = nil
farmbuyer@38 678 end
farmbuyer@19 679 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 680 end
farmbuyer@1 681
farmbuyer@10 682 do
farmbuyer@10 683 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 684 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo =
farmbuyer@10 685 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 686 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo
farmbuyer@10 687 local time, difftime = time, difftime
farmbuyer@10 688 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 689
farmbuyer@10 690 local lastevent, now = 0, 0
farmbuyer@16 691 local redo_count = 0
farmbuyer@16 692 local redo, timer_handle
farmbuyer@10 693
farmbuyer@10 694 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 695 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 696
farmbuyer@10 697 now = now_a or time()
farmbuyer@10 698
farmbuyer@10 699 if leaving_p then
farmbuyer@16 700 if timer_handle then
farmbuyer@16 701 self:CancelTimer(timer_handle)
farmbuyer@16 702 timer_handle = nil
farmbuyer@16 703 end
farmbuyer@10 704 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 705 r.leave = r.leave or now
farmbuyer@10 706 end
farmbuyer@10 707 return
farmbuyer@10 708 end
farmbuyer@10 709
farmbuyer@10 710 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 711 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 712 r.online = R_LEFT
farmbuyer@10 713 r.leave = now
farmbuyer@10 714 end
farmbuyer@10 715 end
farmbuyer@10 716
farmbuyer@16 717 if redo then
farmbuyer@16 718 redo_count = redo_count + 1
farmbuyer@16 719 end
farmbuyer@16 720 redo = false
farmbuyer@10 721 for i = 1, GetNumRaidMembers() do
farmbuyer@10 722 local unit = 'raid'..i
farmbuyer@10 723 local name = UnitName(unit)
farmbuyer@10 724 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 725 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 726 if not g_loot.raiders[name] then
farmbuyer@10 727 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 728 end
farmbuyer@10 729 local r = g_loot.raiders[name]
farmbuyer@10 730 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 731 r.needinfo = nil
farmbuyer@10 732 r.class = select(2,UnitClass(unit))
farmbuyer@10 733 r.race = select(2,UnitRace(unit))
farmbuyer@10 734 r.sex = UnitSex(unit)
farmbuyer@10 735 r.level = UnitLevel(unit)
farmbuyer@10 736 r.guild = GetGuildInfo(unit)
farmbuyer@10 737 end
farmbuyer@10 738 local connected = UnitIsConnected(unit)
farmbuyer@10 739 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 740 r.join = r.join or now
farmbuyer@10 741 r.online = R_ACTIVE
farmbuyer@10 742 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 743 r.leave = now
farmbuyer@10 744 r.online = R_OFFLINE
farmbuyer@10 745 end
farmbuyer@10 746 redo = redo or r.needinfo
farmbuyer@10 747 end
farmbuyer@10 748 end
farmbuyer@16 749 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 750 if not timer_handle then
farmbuyer@16 751 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 752 end
farmbuyer@16 753 else
farmbuyer@16 754 redo_count = 0
farmbuyer@16 755 if timer_handle then
farmbuyer@16 756 self:CancelTimer(timer_handle)
farmbuyer@16 757 timer_handle = nil
farmbuyer@16 758 end
farmbuyer@10 759 end
farmbuyer@10 760 end
farmbuyer@10 761
farmbuyer@10 762 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 763 if GetNumRaidMembers() == 0 then
farmbuyer@16 764 -- Leaving a raid group.
farmbuyer@10 765 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 766 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 767 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 768 if self.enabled and not self.debug.notraid then
farmbuyer@16 769 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 770 self.popped = nil
farmbuyer@16 771 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 772 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 773 end
farmbuyer@10 774 return
farmbuyer@10 775 end
farmbuyer@10 776
farmbuyer@1 777 local inside,whatkind = IsInInstance()
farmbuyer@1 778 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@41 779 self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@41 780 return
farmbuyer@1 781 end
farmbuyer@10 782
farmbuyer@10 783 local docheck = self.enabled
farmbuyer@1 784 if event == "Activate" then
farmbuyer@1 785 -- dispatched manually from Activate
farmbuyer@10 786 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 787 _register_bossmod(self)
farmbuyer@10 788 docheck = true
farmbuyer@1 789 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 790 -- hot code path, be careful
farmbuyer@10 791
farmbuyer@1 792 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 793 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 794 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 795 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 796 self.popped.data = self
farmbuyer@10 797 return
farmbuyer@1 798 end
farmbuyer@1 799 end
farmbuyer@11 800 -- Throttle the checks fired by common events.
farmbuyer@10 801 if docheck and not InCombatLockdown() then
farmbuyer@10 802 now = time()
farmbuyer@10 803 if difftime(now,lastevent) > 45 then
farmbuyer@10 804 lastevent = now
farmbuyer@10 805 self:CheckRoster(false,now)
farmbuyer@10 806 end
farmbuyer@10 807 end
farmbuyer@1 808 end
farmbuyer@1 809 end
farmbuyer@1 810
farmbuyer@1 811 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 812 do
farmbuyer@42 813 local function maybe_trash_kill_entry()
farmbuyer@42 814 -- this is set on various boss interactions, so we've got a kill/wipe
farmbuyer@42 815 -- entry already
farmbuyer@42 816 if addon.latest_instance then return end
farmbuyer@42 817 addon.latest_instance = instance_tag()
farmbuyer@42 818 addon:_mark_boss_kill (addon._addLootEntry{
farmbuyer@55 819 kind='boss',reason='kill',bossname=[[trash]],instance=addon.latest_instance,duration=0
farmbuyer@42 820 })
farmbuyer@42 821 end
farmbuyer@42 822
farmbuyer@1 823 -- Recent loot cache
farmbuyer@25 824 local candidates = {}
farmbuyer@25 825 local function prefer_local_loots (cache)
farmbuyer@25 826 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 827 -- remote entries as the candidate table is populated. This routine is
farmbuyer@39 828 -- here to extract the final results once the cache timers have expired.
farmbuyer@38 829 --
farmbuyer@34 830 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 831 for i,sig in ipairs(candidates) do
farmbuyer@25 832 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 833 local loot = candidates[sig]
farmbuyer@25 834 if loot then
farmbuyer@25 835 addon.dprint('loot', i, "was found")
farmbuyer@42 836 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
farmbuyer@25 837 candidates[sig] = nil
farmbuyer@25 838 local looti = addon._addLootEntry(loot)
farmbuyer@25 839 if (loot.disposition ~= 'shard')
farmbuyer@25 840 and (loot.disposition ~= 'gvault')
farmbuyer@25 841 and (not addon.history_suppress)
farmbuyer@25 842 then
farmbuyer@25 843 addon:_addHistoryEntry(looti)
farmbuyer@25 844 end
farmbuyer@25 845 end
farmbuyer@25 846 end
farmbuyer@25 847
farmbuyer@25 848 if addon.display then
farmbuyer@25 849 addon:redisplay()
farmbuyer@25 850 end
farmbuyer@47 851 wipe(candidates)
farmbuyer@25 852 end
farmbuyer@40 853 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
farmbuyer@1 854
farmbuyer@6 855 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 856
farmbuyer@1 857 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 858 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 859 local itexture = GetItemIcon(itemid)
farmbuyer@6 860 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 861 local i
farmbuyer@6 862 if (not iname) or (not itexture) then
farmbuyer@19 863 i = true
farmbuyer@6 864 iname, ilink, iquality, itexture =
farmbuyer@6 865 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 866 end
farmbuyer@19 867 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 868
farmbuyer@19 869 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@39 870 -- This is only a 'while' to make jumping out of it easy and still do cleanup below.
farmbuyer@25 871 while local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) do
farmbuyer@1 872 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@1 873 self:broadcast('loot', recipient, itemid, count)
farmbuyer@1 874 end
farmbuyer@25 875 if (not self.enabled) and (not local_override) then break end
farmbuyer@25 876 local signature = recipient .. iname .. (count or "")
farmbuyer@25 877 if from and self.recent_loot:test(signature) then
farmbuyer@39 878 self.dprint('cache', "remote loot <",signature,"> already in cache, skipping")
farmbuyer@25 879 else
farmbuyer@25 880 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@25 881 i = {
farmbuyer@25 882 kind = 'loot',
farmbuyer@25 883 person = recipient,
farmbuyer@25 884 person_class= select(2,UnitClass(recipient)),
farmbuyer@25 885 cache_miss = i and true or nil,
farmbuyer@25 886 quality = iquality,
farmbuyer@25 887 itemname = iname,
farmbuyer@25 888 id = itemid,
farmbuyer@25 889 itemlink = ilink,
farmbuyer@25 890 itexture = itexture,
farmbuyer@25 891 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@38 892 count = (count and count ~= "") and count or nil,
farmbuyer@25 893 bcast_from = from,
farmbuyer@25 894 extratext = extratext,
farmbuyer@25 895 is_heroic = self:is_heroic_item(ilink),
farmbuyer@25 896 }
farmbuyer@34 897 if local_override then
farmbuyer@39 898 -- player is adding loot by hand, don't wait for network cache timeouts
farmbuyer@39 899 -- keep this sync'd with prefer_local_loots above
farmbuyer@34 900 if i.extratext == 'shard'
farmbuyer@34 901 or i.extratext == 'gvault'
farmbuyer@34 902 or i.extratext == 'offspec'
farmbuyer@34 903 then
farmbuyer@34 904 i.disposition = i.extratext
farmbuyer@34 905 end
farmbuyer@34 906 local looti = self._addLootEntry(i)
farmbuyer@34 907 if (i.disposition ~= 'shard')
farmbuyer@34 908 and (i.disposition ~= 'gvault')
farmbuyer@34 909 and (not self.history_suppress)
farmbuyer@34 910 then
farmbuyer@34 911 self:_addHistoryEntry(looti)
farmbuyer@34 912 end
farmbuyer@39 913 i = looti -- return value mostly for gui's manual entry
farmbuyer@34 914 else
farmbuyer@34 915 self.recent_loot:add(signature)
farmbuyer@34 916 candidates[signature] = i
farmbuyer@34 917 tinsert (candidates, signature)
farmbuyer@39 918 self.dprint('cache', "loot <",signature,"> added to cache as candidate", #candidates)
farmbuyer@34 919 end
farmbuyer@1 920 end
farmbuyer@25 921 break
farmbuyer@1 922 end
farmbuyer@1 923 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 924 return i
farmbuyer@1 925 end
farmbuyer@1 926
farmbuyer@1 927 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 928 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 929
farmbuyer@1 930 --[[
farmbuyer@1 931 iname: Hearthstone
farmbuyer@1 932 iquality: integer
farmbuyer@1 933 ilink: clickable formatted link
farmbuyer@1 934 itemstring: item:6948:....
farmbuyer@1 935 itexture: inventory icon texture
farmbuyer@1 936 ]]
farmbuyer@1 937
farmbuyer@1 938 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 939 local msg = ...
farmbuyer@20 940 local person, itemstring, count
farmbuyer@21 941 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 942
farmbuyer@20 943 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 944 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 945 if not person then
farmbuyer@20 946 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 947 end
farmbuyer@20 948 if not person then
farmbuyer@20 949 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 950 if not itemstring then
farmbuyer@20 951 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 952 end
farmbuyer@20 953 end
farmbuyer@20 954
farmbuyer@20 955 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", count is", count)
farmbuyer@20 956 if not itemstring then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 957
farmbuyer@1 958 -- Name might be colorized, remove the highlighting
farmbuyer@20 959 if person then
farmbuyer@20 960 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 961 else
farmbuyer@38 962 person = my_name -- UNIT_YOU / You
farmbuyer@20 963 end
farmbuyer@1 964
farmbuyer@20 965 --local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@20 966 local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@1 967
farmbuyer@1 968 return self:_do_loot (false, person, id, count)
farmbuyer@1 969
farmbuyer@1 970 elseif event == "broadcast" then
farmbuyer@1 971 return self:_do_loot(false, ...)
farmbuyer@1 972
farmbuyer@1 973 elseif event == "manual" then
farmbuyer@1 974 local r,i,n = ...
farmbuyer@1 975 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 976 end
farmbuyer@1 977 end
farmbuyer@1 978 end
farmbuyer@1 979
farmbuyer@1 980
farmbuyer@1 981 ------ Slash command handler
farmbuyer@1 982 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 983 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 984 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 985 -- that GUI is in place.)
farmbuyer@1 986 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 987 txt = strtrim(txt:lower())
farmbuyer@1 988 local cmd, arg = ""
farmbuyer@1 989 do
farmbuyer@1 990 local s,e = txt:find("^%a+")
farmbuyer@1 991 if s then
farmbuyer@1 992 cmd = txt:sub(s,e)
farmbuyer@1 993 s = txt:find("%S", e+2)
farmbuyer@1 994 if s then arg = txt:sub(s,-1) end
farmbuyer@1 995 end
farmbuyer@1 996 end
farmbuyer@1 997
farmbuyer@1 998 if cmd == "" then
farmbuyer@1 999 if InCombatLockdown() then
farmbuyer@1 1000 return self:Print("Can't display window in combat.")
farmbuyer@1 1001 else
farmbuyer@1 1002 return self:BuildMainDisplay()
farmbuyer@1 1003 end
farmbuyer@1 1004
farmbuyer@1 1005 elseif cmd:find("^thre") then
farmbuyer@1 1006 self:SetThreshold(arg)
farmbuyer@1 1007
farmbuyer@1 1008 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 1009 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 1010 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 1011
farmbuyer@23 1012 elseif cmd == "toggle" then
farmbuyer@23 1013 if self.display then
farmbuyer@23 1014 self.display:Hide()
farmbuyer@23 1015 else
farmbuyer@23 1016 return self:BuildMainDisplay()
farmbuyer@23 1017 end
farmbuyer@23 1018
farmbuyer@1 1019 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 1020 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@55 1021 kind='boss',reason='kill',bossname="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 1022 })
farmbuyer@1 1023 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 1024 if self.display then
farmbuyer@1 1025 self:redisplay()
farmbuyer@1 1026 end
farmbuyer@1 1027 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 1028
farmbuyer@1 1029 elseif cmd == "debug" then
farmbuyer@1 1030 if arg then
farmbuyer@1 1031 self.debug[arg] = not self.debug[arg]
farmbuyer@1 1032 _G.print(arg,self.debug[arg])
farmbuyer@1 1033 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 1034 else
farmbuyer@1 1035 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 1036 end
farmbuyer@1 1037
farmbuyer@1 1038 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 1039 self:save_saveas(arg)
farmbuyer@1 1040 elseif cmd == "list" then
farmbuyer@1 1041 self:save_list()
farmbuyer@1 1042 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 1043 self:save_restore(tonumber(arg))
farmbuyer@1 1044 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 1045 self:save_delete(tonumber(arg))
farmbuyer@1 1046
farmbuyer@1 1047 elseif cmd == "help" then
farmbuyer@1 1048 self:BuildMainDisplay('help')
farmbuyer@23 1049 elseif cmd == "ping" then
farmbuyer@23 1050 self:DoPing()
farmbuyer@1 1051
farmbuyer@19 1052 elseif cmd == "fixcache" then
farmbuyer@19 1053 self:do_item_cache_fixup()
farmbuyer@19 1054
farmbuyer@1 1055 else
farmbuyer@1 1056 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 1057 return
farmbuyer@1 1058 end
farmbuyer@1 1059 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 1060 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 1061 end
farmbuyer@1 1062 end
farmbuyer@1 1063
farmbuyer@1 1064 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 1065 local q = tonumber(arg)
farmbuyer@1 1066 if q then
farmbuyer@1 1067 q = math.floor(q+0.001)
farmbuyer@1 1068 if q<0 or q>6 then
farmbuyer@1 1069 return self:Print("Threshold must be 0-6.")
farmbuyer@1 1070 end
farmbuyer@1 1071 else
farmbuyer@1 1072 q = qualnames[arg]
farmbuyer@1 1073 if not q then
farmbuyer@1 1074 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 1075 end
farmbuyer@1 1076 end
farmbuyer@1 1077 self.threshold = q
farmbuyer@1 1078 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 1079 end
farmbuyer@1 1080
farmbuyer@1 1081
farmbuyer@1 1082 ------ On/off
farmbuyer@1 1083 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 1084 self.dprint('flow', ":Activate is running")
farmbuyer@10 1085 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1086 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 1087 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 1088 self.popped = true
farmbuyer@1 1089 if GetNumRaidMembers() > 0 then
farmbuyer@16 1090 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 1091 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 1092 elseif self.debug.notraid then
farmbuyer@16 1093 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 1094 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1095 _register_bossmod(self)
farmbuyer@1 1096 elseif g_restore_p then
farmbuyer@1 1097 g_restore_p = nil
farmbuyer@16 1098 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 1099 if #g_loot == 0 then
farmbuyer@16 1100 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 1101 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 1102 return
farmbuyer@16 1103 end
farmbuyer@1 1104 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@48 1105 "and 5-player mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 1106 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 1107 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 1108 return
farmbuyer@1 1109 end
farmbuyer@1 1110 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 1111 self.enabled = not opt_bcast_only
farmbuyer@1 1112 if opt_threshold then
farmbuyer@1 1113 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 1114 end
farmbuyer@1 1115 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 1116 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 1117 self.thresholds[self.threshold])
farmbuyer@27 1118 self:broadcast('revcheck',revision_large)
farmbuyer@1 1119 end
farmbuyer@1 1120
farmbuyer@1 1121 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 1122 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 1123 function addon:Deactivate()
farmbuyer@1 1124 self.enabled = false
farmbuyer@1 1125 self.rebroadcast = false
farmbuyer@10 1126 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 1127 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 1128 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 1129 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 1130 end
farmbuyer@1 1131
farmbuyer@1 1132 function addon:Clear(verbose_p)
farmbuyer@1 1133 local repopup, st
farmbuyer@1 1134 if self.display then
farmbuyer@1 1135 -- in the new version, this is likely to always be the case
farmbuyer@1 1136 repopup = true
farmbuyer@1 1137 st = self.display:GetUserData("eoiST")
farmbuyer@1 1138 if not st then
farmbuyer@1 1139 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 1140 end
farmbuyer@1 1141 self.display:Hide()
farmbuyer@1 1142 end
farmbuyer@1 1143 g_restore_p = nil
farmbuyer@1 1144 OuroLootSV = nil
farmbuyer@1 1145 self:_reset_timestamps()
farmbuyer@1 1146 if verbose_p then
farmbuyer@16 1147 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 1148 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 1149 else
farmbuyer@1 1150 self:Print("Current loot data cleared.")
farmbuyer@1 1151 end
farmbuyer@1 1152 end
farmbuyer@1 1153 _init(self,st)
farmbuyer@1 1154 if repopup then
farmbuyer@1 1155 addon:BuildMainDisplay()
farmbuyer@1 1156 end
farmbuyer@1 1157 end
farmbuyer@1 1158
farmbuyer@1 1159
farmbuyer@1 1160 ------ Behind the scenes routines
farmbuyer@19 1161 -- Semi-experimental debugging aid.
farmbuyer@19 1162 do
farmbuyer@41 1163 -- Putting _log local to here can result in this sequence:
farmbuyer@41 1164 -- 1) logging happens, followed by reload or logout/login
farmbuyer@41 1165 -- 2) _log points to SV_log
farmbuyer@41 1166 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
farmbuyer@41 1167 -- 4) logging happens to _log table (now with no other references)
farmbuyer@41 1168 -- 5) at logout, nothing new has been entered in the table being saved
farmbuyer@19 1169 local date = _G.date
farmbuyer@19 1170 function addon:log_with_timestamp (msg)
farmbuyer@41 1171 tinsert (_log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 1172 end
farmbuyer@19 1173 end
farmbuyer@19 1174
farmbuyer@49 1175 -- Check for plugins which haven't already been loaded, and add hooks for
farmbuyer@49 1176 -- them. Credit to DBM for the approach here.
farmbuyer@49 1177 function addon:_scan_LOD_modules()
farmbuyer@49 1178 for i = 1, GetNumAddOns() do
farmbuyer@49 1179 if GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1180 and IsAddOnLoadOnDemand(i)
farmbuyer@49 1181 and not IsAddOnLoaded(i)
farmbuyer@49 1182 then
farmbuyer@49 1183 local folder, _, _, enabled, _, reason = GetAddOnInfo(i)
farmbuyer@49 1184 local tabtitle = GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1185 self:_gui_add_LOD_tab (tabtitle, folder, i, enabled, reason)
farmbuyer@49 1186 end
farmbuyer@49 1187 end
farmbuyer@49 1188 end
farmbuyer@49 1189
farmbuyer@1 1190 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1191 do
farmbuyer@1 1192 local byindex, temp = {}, {}
farmbuyer@1 1193 local function sort (src, dest)
farmbuyer@1 1194 for k in pairs(src) do
farmbuyer@1 1195 temp[#temp+1] = k
farmbuyer@1 1196 end
farmbuyer@1 1197 table.sort(temp)
farmbuyer@47 1198 wipe(dest)
farmbuyer@1 1199 for i = 1, #temp do
farmbuyer@1 1200 dest[i] = src[temp[i]]
farmbuyer@1 1201 end
farmbuyer@1 1202 end
farmbuyer@1 1203
farmbuyer@1 1204 function addon.sender_list.sort()
farmbuyer@1 1205 sort (addon.sender_list.active, byindex)
farmbuyer@47 1206 wipe(temp)
farmbuyer@1 1207 addon.sender_list.activeI = #byindex
farmbuyer@1 1208 sort (addon.sender_list.names, byindex)
farmbuyer@47 1209 wipe(temp)
farmbuyer@1 1210 end
farmbuyer@1 1211 addon.sender_list.namesI = byindex
farmbuyer@1 1212 end
farmbuyer@1 1213
farmbuyer@1 1214 -- Message sending.
farmbuyer@1 1215 -- See OCR_funcs.tag at the end of this file for incoming message treatment.
farmbuyer@1 1216 do
farmbuyer@1 1217 local function assemble(...)
farmbuyer@1 1218 local msg = ...
farmbuyer@1 1219 for i = 2, select('#',...) do
farmbuyer@1 1220 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@1 1221 end
farmbuyer@1 1222 return msg
farmbuyer@1 1223 end
farmbuyer@1 1224
farmbuyer@1 1225 -- broadcast('tag', <stuff>)
farmbuyer@1 1226 function addon:broadcast(...)
farmbuyer@1 1227 local msg = assemble(...)
farmbuyer@1 1228 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@1 1229 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@1 1230 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@1 1231 end
farmbuyer@1 1232 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@1 1233 function addon:whispercast(to,...)
farmbuyer@1 1234 local msg = assemble(...)
farmbuyer@1 1235 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@1 1236 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@1 1237 end
farmbuyer@1 1238 end
farmbuyer@1 1239
farmbuyer@23 1240 function addon:DoPing()
farmbuyer@23 1241 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1242 self.sender_list.active = {}
farmbuyer@23 1243 self.sender_list.names = {}
farmbuyer@23 1244 self:broadcast('ping')
farmbuyer@27 1245 self:broadcast('revcheck',revision_large)
farmbuyer@27 1246 end
farmbuyer@27 1247
farmbuyer@27 1248 function addon:_check_revision (otherrev)
farmbuyer@27 1249 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1250 otherrev = tonumber(otherrev)
farmbuyer@27 1251 if otherrev == revision_large then
farmbuyer@27 1252 -- normal case
farmbuyer@27 1253
farmbuyer@27 1254 elseif otherrev < revision_large then
farmbuyer@27 1255 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1256 self:broadcast('revcheck',revision_large)
farmbuyer@27 1257
farmbuyer@27 1258 else
farmbuyer@27 1259 self.dprint('comm', "ours is older, yammering")
farmbuyer@27 1260 if newer_warning then
farmbuyer@27 1261 self:Print(newer_warning,
farmbuyer@29 1262 self.format_hypertext('popupurl',"click here",ITEM_QUALITY_UNCOMMON),
farmbuyer@27 1263 self.format_hypertext('doping',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@27 1264 newer_warning = nil
farmbuyer@27 1265 end
farmbuyer@27 1266 end
farmbuyer@23 1267 end
farmbuyer@23 1268
farmbuyer@1 1269 -- Generic helpers
farmbuyer@28 1270 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1271 function addon._find_next_after (kind, index)
farmbuyer@1 1272 index = index + 1
farmbuyer@1 1273 while index <= #g_loot do
farmbuyer@1 1274 if g_loot[index].kind == kind then
farmbuyer@1 1275 return index, g_loot[index]
farmbuyer@1 1276 end
farmbuyer@1 1277 index = index + 1
farmbuyer@1 1278 end
farmbuyer@1 1279 end
farmbuyer@28 1280 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1281 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1282 -- appropriate fencepost is not found.
farmbuyer@28 1283 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1284 local fencepost
farmbuyer@28 1285 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1286 if kind == 'time' then
farmbuyer@28 1287 fencepost = closest_time
farmbuyer@28 1288 elseif kind == 'boss' then
farmbuyer@28 1289 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1290 if not closest_boss then
farmbuyer@28 1291 fencepost = closest_time
farmbuyer@28 1292 elseif not closest_time then
farmbuyer@28 1293 fencepost = closest_boss
farmbuyer@28 1294 else
farmbuyer@28 1295 fencepost = math.min(closest_time,closest_boss)
farmbuyer@28 1296 end
farmbuyer@28 1297 end
farmbuyer@28 1298 return fencepost
farmbuyer@28 1299 end
farmbuyer@1 1300
farmbuyer@1 1301 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1302 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1303 -- conditionals).
farmbuyer@1 1304 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1305 return self._find_next_after, filter_kind, 0
farmbuyer@1 1306 end
farmbuyer@1 1307
farmbuyer@1 1308 do
farmbuyer@1 1309 local itt
farmbuyer@1 1310 local function create()
farmbuyer@1 1311 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1312 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1313 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1314 L:SetFontObject(GameFontNormal)
farmbuyer@1 1315 R:SetFontObject(GameFontNormal)
farmbuyer@1 1316 tip:AddFontStrings(L,R)
farmbuyer@1 1317 lefts[i] = L
farmbuyer@1 1318 end
farmbuyer@1 1319 tip.lefts = lefts
farmbuyer@1 1320 return tip
farmbuyer@1 1321 end
farmbuyer@1 1322 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 1323 itt = itt or create()
farmbuyer@1 1324 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1325 itt:ClearLines()
farmbuyer@1 1326 itt:SetHyperlink(item)
farmbuyer@1 1327 local t = itt.lefts[2]:GetText()
farmbuyer@1 1328 itt:Hide()
farmbuyer@1 1329 return (t == ITEM_HEROIC) or nil
farmbuyer@1 1330 end
farmbuyer@1 1331 end
farmbuyer@1 1332
farmbuyer@1 1333 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1334 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1335 function _init (self, possible_st)
farmbuyer@1 1336 self.dprint('flow',"_init running")
farmbuyer@1 1337 self.loot_clean = nil
farmbuyer@1 1338 self.hist_clean = nil
farmbuyer@1 1339 if g_restore_p then
farmbuyer@1 1340 g_loot = OuroLootSV
farmbuyer@16 1341 self.popped = #g_loot > 0
farmbuyer@1 1342 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1343 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1344 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1345 self.sharder = opts.autoshard
farmbuyer@1 1346 else
farmbuyer@10 1347 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1348 end
farmbuyer@1 1349
farmbuyer@16 1350 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1351 self:gui_init(g_loot)
farmbuyer@16 1352 opts.autoshard = nil
farmbuyer@16 1353 opts.threshold = nil
farmbuyer@1 1354
farmbuyer@1 1355 if g_restore_p then
farmbuyer@1 1356 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1357 else
farmbuyer@1 1358 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1359 end
farmbuyer@1 1360 if possible_st then
farmbuyer@1 1361 possible_st:SetData(g_loot)
farmbuyer@1 1362 end
farmbuyer@1 1363
farmbuyer@17 1364 self.status_text = ("%s communicating as ident %s commrev %d"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1365 self:RegisterComm(self.ident)
farmbuyer@1 1366 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1367
farmbuyer@1 1368 if self.author_debug then
farmbuyer@1 1369 _G.OL = self
farmbuyer@1 1370 _G.Oloot = g_loot
farmbuyer@1 1371 end
farmbuyer@1 1372 end
farmbuyer@1 1373
farmbuyer@25 1374 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 1375 do
farmbuyer@25 1376 local candidates = {}
farmbuyer@25 1377 local location
farmbuyer@1 1378 local function fixup_durations (cache)
farmbuyer@1 1379 local boss, bossi
farmbuyer@1 1380 boss = candidates[1]
farmbuyer@1 1381 if #candidates == 1 then
farmbuyer@1 1382 -- (1) or (2)
farmbuyer@1 1383 boss.duration = boss.duration or 0
farmbuyer@19 1384 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1385 else
farmbuyer@1 1386 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1387 if #candidates ~= 2 then
farmbuyer@1 1388 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1389 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1390 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1391 end
farmbuyer@1 1392 if candidates[2].duration == nil then
farmbuyer@1 1393 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1394 end
farmbuyer@1 1395 -- try and be generic anyhow
farmbuyer@1 1396 for i,c in ipairs(candidates) do
farmbuyer@1 1397 if c.duration then
farmbuyer@1 1398 boss = c
farmbuyer@19 1399 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1400 break
farmbuyer@1 1401 end
farmbuyer@1 1402 end
farmbuyer@1 1403 end
farmbuyer@1 1404 bossi = addon._addLootEntry(boss)
farmbuyer@19 1405 -- addon.
farmbuyer@19 1406 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1407 g_boss_signpost = nil
farmbuyer@42 1408 addon.latest_instance = boss.instance
farmbuyer@19 1409 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1410 if boss.reason == 'kill' then
farmbuyer@1 1411 addon:_mark_boss_kill (bossi)
farmbuyer@1 1412 if opts.chatty_on_kill then
farmbuyer@55 1413 addon:Print("Registered kill for '%s' in %s!", boss.bossname, boss.instance)
farmbuyer@1 1414 end
farmbuyer@1 1415 end
farmbuyer@47 1416 wipe(candidates)
farmbuyer@1 1417 end
farmbuyer@1 1418 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1419
farmbuyer@1 1420 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@1 1421 local function _do_boss (self, reason, bossname, intag, duration, raiders)
farmbuyer@1 1422 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname, "T:", intag,
farmbuyer@1 1423 "D:", duration, "RL:", (raiders and #raiders or 'nil'))
farmbuyer@1 1424 if self.rebroadcast and duration then
farmbuyer@1 1425 self:broadcast('boss', reason, bossname, intag)
farmbuyer@1 1426 end
farmbuyer@1 1427 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1428 while self.enabled do
farmbuyer@1 1429 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1430 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1431 local not_from_local = duration == nil
farmbuyer@1 1432 local signature = bossname .. reason
farmbuyer@1 1433 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@39 1434 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
farmbuyer@1 1435 else
farmbuyer@1 1436 self.recent_boss:add(signature)
farmbuyer@16 1437 g_boss_signpost = #g_loot + 1
farmbuyer@19 1438 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1439 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1440 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1441 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1442 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1443 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1444 -- DBM might not trigger for a while).
farmbuyer@1 1445 local c = {
farmbuyer@1 1446 kind = 'boss',
farmbuyer@55 1447 bossname = bossname,
farmbuyer@1 1448 reason = reason,
farmbuyer@1 1449 instance = intag,
farmbuyer@1 1450 duration = duration, -- these two deliberately may be nil
farmbuyer@1 1451 raiderlist = raiders and table.concat(raiders, ", ")
farmbuyer@1 1452 }
farmbuyer@1 1453 tinsert(candidates,c)
farmbuyer@1 1454 end
farmbuyer@17 1455 break
farmbuyer@1 1456 end
farmbuyer@1 1457 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1458 end
farmbuyer@1 1459 -- No wrapping layer for now
farmbuyer@1 1460 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1461
farmbuyer@1 1462 function addon:_mark_boss_kill (index)
farmbuyer@1 1463 local e = g_loot[index]
farmbuyer@17 1464 if not e then
farmbuyer@17 1465 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1466 return
farmbuyer@17 1467 end
farmbuyer@55 1468 if not e.bossname then
farmbuyer@16 1469 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1470 return
farmbuyer@1 1471 end
farmbuyer@1 1472 if e.reason ~= 'wipe' then
farmbuyer@1 1473 -- enh, bail
farmbuyer@1 1474 self.loot_clean = index-1
farmbuyer@1 1475 end
farmbuyer@1 1476 local attempts = 1
farmbuyer@1 1477 local first
farmbuyer@1 1478
farmbuyer@1 1479 local i,d = 1,g_loot[1]
farmbuyer@1 1480 while d ~= e do
farmbuyer@55 1481 if d.bossname and
farmbuyer@55 1482 d.bossname == e.bossname and
farmbuyer@53 1483 d.instance == e.instance and
farmbuyer@1 1484 d.reason == 'wipe'
farmbuyer@1 1485 then
farmbuyer@1 1486 first = first or i
farmbuyer@1 1487 attempts = attempts + 1
farmbuyer@1 1488 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1489 else
farmbuyer@1 1490 i = i + 1
farmbuyer@1 1491 end
farmbuyer@1 1492 d = g_loot[i]
farmbuyer@1 1493 end
farmbuyer@1 1494 e.reason = 'kill'
farmbuyer@1 1495 e.attempts = attempts
farmbuyer@1 1496 self.loot_clean = first or index-1
farmbuyer@1 1497 end
farmbuyer@1 1498
farmbuyer@2 1499 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1500 assert(type(name)=='string')
farmbuyer@2 1501 assert(type(registration_func)=='function')
farmbuyer@2 1502 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1503 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1504 n = name,
farmbuyer@2 1505 r = registration_func,
farmbuyer@2 1506 d = deregistration_func,
farmbuyer@2 1507 }
farmbuyer@5 1508 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1509 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1510 end
farmbuyer@1 1511
farmbuyer@2 1512 function _register_bossmod (self, force_p)
farmbuyer@2 1513 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1514 if x then
farmbuyer@2 1515 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1516 -- trying to register with already-registered boss mod
farmbuyer@2 1517 return
farmbuyer@2 1518 else
farmbuyer@2 1519 -- deregister
farmbuyer@2 1520 if x.d then x.d(self) end
farmbuyer@2 1521 end
farmbuyer@1 1522 end
farmbuyer@1 1523
farmbuyer@2 1524 x = nil
farmbuyer@2 1525 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1526 if v.n == opts.bossmod then
farmbuyer@2 1527 x = k
farmbuyer@2 1528 break
farmbuyer@2 1529 end
farmbuyer@1 1530 end
farmbuyer@1 1531
farmbuyer@2 1532 if not x then
farmbuyer@2 1533 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1534 self:Print(self.status_text)
farmbuyer@2 1535 return
farmbuyer@1 1536 end
farmbuyer@1 1537
farmbuyer@2 1538 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1539 --self.bossmod_registered = x
farmbuyer@5 1540 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1541 else
farmbuyer@2 1542 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1543 end
farmbuyer@1 1544 end
farmbuyer@2 1545 end
farmbuyer@1 1546
farmbuyer@1 1547 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1548 do
farmbuyer@1 1549 -- This shouldn't be required. /sadface
farmbuyer@1 1550 local loot_entry_mt = {
farmbuyer@1 1551 __index = function (e,key)
farmbuyer@1 1552 if key == 'cols' then
farmbuyer@15 1553 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1554 --tabledump(e) -- not actually that useful
farmbuyer@1 1555 addon:_fill_out_eoi_data(1)
farmbuyer@1 1556 end
farmbuyer@1 1557 return rawget(e,key)
farmbuyer@1 1558 end
farmbuyer@1 1559 }
farmbuyer@1 1560
farmbuyer@1 1561 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1562 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1563 -- optional second index to search no earlier than it.
farmbuyer@1 1564 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1565 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1566 stop = stop or 0
farmbuyer@1 1567 while i > stop do
farmbuyer@1 1568 if g_loot[i].kind == 'time' then
farmbuyer@1 1569 return i, g_loot[i]
farmbuyer@1 1570 end
farmbuyer@1 1571 i = i - 1
farmbuyer@1 1572 end
farmbuyer@1 1573 end
farmbuyer@1 1574
farmbuyer@1 1575 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1576 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1577 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1578 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1579 -- taken from the DAY entry.
farmbuyer@1 1580 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1581 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1582 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1583 if not time_entry_opt then
farmbuyer@1 1584 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1585 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1586 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@41 1587 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
farmbuyer@1 1588 end
farmbuyer@1 1589 end
farmbuyer@1 1590 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1591 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1592 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1593 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1594 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1595 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1596 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1597 end
farmbuyer@1 1598
farmbuyer@1 1599 local done_todays_date
farmbuyer@1 1600 function addon:_reset_timestamps()
farmbuyer@1 1601 done_todays_date = nil
farmbuyer@1 1602 end
farmbuyer@1 1603 local function do_todays_date()
farmbuyer@1 1604 local text, M, D, Y = makedate()
farmbuyer@1 1605 local found,ts = #g_loot+1
farmbuyer@1 1606 repeat
farmbuyer@1 1607 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1608 if found and ts.startday.text == text then
farmbuyer@1 1609 done_todays_date = true
farmbuyer@1 1610 end
farmbuyer@1 1611 until done_todays_date or (not found)
farmbuyer@1 1612 if done_todays_date then
farmbuyer@1 1613 g_today = ts
farmbuyer@1 1614 else
farmbuyer@1 1615 done_todays_date = true
farmbuyer@1 1616 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1617 kind = 'time',
farmbuyer@1 1618 startday = {
farmbuyer@1 1619 text = text, month = M, day = D, year = Y
farmbuyer@1 1620 }
farmbuyer@1 1621 }]
farmbuyer@1 1622 end
farmbuyer@1 1623 addon:_fill_out_eoi_data(1)
farmbuyer@1 1624 end
farmbuyer@1 1625
farmbuyer@1 1626 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1627 function addon._addLootEntry (e)
farmbuyer@1 1628 setmetatable(e,loot_entry_mt)
farmbuyer@1 1629
farmbuyer@1 1630 if not done_todays_date then do_todays_date() end
farmbuyer@1 1631
farmbuyer@1 1632 local h, m = GetGameTime()
farmbuyer@10 1633 --local localuptime = math.floor(GetTime())
farmbuyer@10 1634 local time_t = time()
farmbuyer@1 1635 e.hour = h
farmbuyer@1 1636 e.minute = m
farmbuyer@10 1637 e.stamp = time_t --localuptime
farmbuyer@1 1638 local index = #g_loot + 1
farmbuyer@1 1639 g_loot[index] = e
farmbuyer@1 1640 return index
farmbuyer@1 1641 end
farmbuyer@16 1642
farmbuyer@16 1643 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1644 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1645 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1646 -- from that boss.
farmbuyer@16 1647 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1648 --pprint('loot', is, should_be)
farmbuyer@16 1649 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1650 return
farmbuyer@16 1651 end
farmbuyer@17 1652 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1653 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1654 return
farmbuyer@16 1655 end
farmbuyer@16 1656 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1657 should_be = should_be + 1
farmbuyer@16 1658 if is == should_be then
farmbuyer@16 1659 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1660 return
farmbuyer@16 1661 end
farmbuyer@16 1662 end
farmbuyer@16 1663
farmbuyer@16 1664 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1665 local boss = tremove (g_loot, is)
farmbuyer@55 1666 --pprint('loot', "MOVING", boss.bossname)
farmbuyer@16 1667 tinsert (g_loot, should_be, boss)
farmbuyer@16 1668 return should_be
farmbuyer@16 1669 end
farmbuyer@1 1670 end
farmbuyer@1 1671
farmbuyer@19 1672 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1673 -- item cache data (which will have arrived by now).
farmbuyer@19 1674 function addon:do_item_cache_fixup()
farmbuyer@19 1675 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1676
farmbuyer@19 1677 local numfound = 0
farmbuyer@19 1678 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1679
farmbuyer@19 1680 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1681 if e.cache_miss then
farmbuyer@19 1682 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1683 if borked_id then
farmbuyer@19 1684 numfound = numfound + 1
farmbuyer@19 1685 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1686 -- its assload of return values.
farmbuyer@19 1687 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1688 if iname then
farmbuyer@19 1689 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1690 e.quality = iquality
farmbuyer@19 1691 e.itemname = iname
farmbuyer@19 1692 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1693 e.itemlink = ilink
farmbuyer@19 1694 e.itexture = itexture
farmbuyer@19 1695 e.cache_miss = nil
farmbuyer@19 1696 end
farmbuyer@19 1697 end
farmbuyer@19 1698 end
farmbuyer@19 1699 end
farmbuyer@19 1700
farmbuyer@19 1701 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1702 end
farmbuyer@19 1703
farmbuyer@1 1704
farmbuyer@1 1705 ------ Saved texts
farmbuyer@1 1706 function addon:check_saved_table(silent_p)
farmbuyer@16 1707 local s = OuroLootSV_saved
farmbuyer@1 1708 if s and (#s > 0) then return s end
farmbuyer@16 1709 OuroLootSV_saved = nil
farmbuyer@1 1710 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1711 end
farmbuyer@1 1712
farmbuyer@1 1713 function addon:save_list()
farmbuyer@1 1714 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1715 for i,t in ipairs(s) do
farmbuyer@1 1716 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1717 end
farmbuyer@1 1718 end
farmbuyer@1 1719
farmbuyer@1 1720 function addon:save_saveas(name)
farmbuyer@16 1721 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1722 local SV = OuroLootSV_saved
farmbuyer@16 1723 local n = #SV + 1
farmbuyer@1 1724 local save = {
farmbuyer@1 1725 name = name,
farmbuyer@1 1726 date = makedate(),
farmbuyer@1 1727 count = #g_loot,
farmbuyer@1 1728 }
farmbuyer@10 1729 for text in self:registered_textgen_iter() do
farmbuyer@10 1730 save[text] = g_loot[text]
farmbuyer@10 1731 end
farmbuyer@1 1732 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1733 SV[n] = save
farmbuyer@1 1734 return self:save_list()
farmbuyer@1 1735 end
farmbuyer@1 1736
farmbuyer@1 1737 function addon:save_restore(num)
farmbuyer@1 1738 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1739 if (not num) or (num > #s) then
farmbuyer@1 1740 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1741 end
farmbuyer@1 1742 local save = s[num]
farmbuyer@1 1743 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1744 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1745 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1746 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1747 for text in self:registered_textgen_iter() do
farmbuyer@10 1748 g_loot[text] = save[text]
farmbuyer@10 1749 end
farmbuyer@1 1750 end
farmbuyer@1 1751
farmbuyer@1 1752 function addon:save_delete(num)
farmbuyer@1 1753 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1754 if (not num) or (num > #s) then
farmbuyer@1 1755 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1756 end
farmbuyer@1 1757 self:Print("Deleting saved text #"..num)
farmbuyer@1 1758 tremove(s,num)
farmbuyer@1 1759 return self:save_list()
farmbuyer@1 1760 end
farmbuyer@1 1761
farmbuyer@1 1762
farmbuyer@1 1763 ------ Loot histories
farmbuyer@1 1764 -- history_all = {
farmbuyer@1 1765 -- ["Kilrogg"] = {
farmbuyer@1 1766 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1767 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1768 -- ["byname"] = { -- not saved
farmbuyer@1 1769 -- ["OtherPlayer"] = 2,
farmbuyer@1 1770 -- ["Farmbuyer"] = 1,
farmbuyer@1 1771 -- }
farmbuyer@1 1772 -- [1] = {
farmbuyer@1 1773 -- ["name"] = "Farmbuyer",
farmbuyer@1 1774 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1775 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1776 -- },
farmbuyer@1 1777 -- [2] = {
farmbuyer@1 1778 -- ["name"] = "OtherPlayer",
farmbuyer@1 1779 -- ......
farmbuyer@1 1780 -- }, ......
farmbuyer@1 1781 -- },
farmbuyer@1 1782 -- ["OtherRealm"] = ......
farmbuyer@1 1783 -- }
farmbuyer@1 1784 do
farmbuyer@6 1785 local tsort = table.sort
farmbuyer@6 1786 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1787
farmbuyer@4 1788 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1789 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1790 -- called from the GUI code at least once.
farmbuyer@1 1791 function addon:_build_history_names (opt_hist)
farmbuyer@1 1792 local hist = opt_hist or self.history
farmbuyer@1 1793 local m = {}
farmbuyer@1 1794 for i = 1, #hist do
farmbuyer@1 1795 m[hist[i].name] = i
farmbuyer@1 1796 end
farmbuyer@1 1797 hist.byname = m
farmbuyer@1 1798 end
farmbuyer@1 1799
farmbuyer@1 1800 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1801 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1802 local t = prev_table or {
farmbuyer@1 1803 --kind = 'realm',
farmbuyer@6 1804 --realm = realmname,
farmbuyer@1 1805 }
farmbuyer@6 1806 t.realm = realmname
farmbuyer@1 1807
farmbuyer@1 1808 --[[
farmbuyer@1 1809 t.cols = setmetatable({
farmbuyer@1 1810 { value = realmname },
farmbuyer@1 1811 }, self.time_column1_used_mt)
farmbuyer@1 1812 ]]
farmbuyer@1 1813
farmbuyer@1 1814 if not t.byname then
farmbuyer@1 1815 self:_build_history_names (t)
farmbuyer@1 1816 end
farmbuyer@1 1817
farmbuyer@1 1818 return t
farmbuyer@1 1819 end
farmbuyer@1 1820
farmbuyer@4 1821 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1822 -- the index and the table at that index.
farmbuyer@4 1823 function addon:get_loot_history (name)
farmbuyer@4 1824 local i
farmbuyer@4 1825 i = self.history.byname[name]
farmbuyer@4 1826 if not i then
farmbuyer@4 1827 i = #self.history + 1
farmbuyer@4 1828 self.history[i] = { name=name }
farmbuyer@4 1829 self.history.byname[name] = i
farmbuyer@4 1830 end
farmbuyer@6 1831 return i, self.history[i]
farmbuyer@4 1832 end
farmbuyer@4 1833
farmbuyer@1 1834 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1835 local e = g_loot[lootindex]
farmbuyer@6 1836 if e.kind ~= 'loot' then return end
farmbuyer@6 1837
farmbuyer@6 1838 local i,h = self:get_loot_history(e.person)
farmbuyer@25 1839 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@1 1840 local n = {
farmbuyer@1 1841 id = e.id,
farmbuyer@1 1842 when = self:format_timestamp (g_today, e),
farmbuyer@1 1843 count = e.count,
farmbuyer@1 1844 }
farmbuyer@6 1845 tinsert (h, 1, n)
farmbuyer@24 1846 e.history_unique = n.id .. ' ' .. n.when
farmbuyer@6 1847 end
farmbuyer@6 1848
farmbuyer@24 1849 -- Create new history table based on current loot.
farmbuyer@6 1850 function addon:rewrite_history (realmname)
farmbuyer@6 1851 local r = assert(realmname)
farmbuyer@6 1852 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1853 self.history = self.history_all[r]
farmbuyer@6 1854
farmbuyer@6 1855 local g_today_real = g_today
farmbuyer@6 1856 for i,e in ipairs(g_loot) do
farmbuyer@6 1857 if e.kind == 'time' then
farmbuyer@6 1858 g_today = e
farmbuyer@6 1859 elseif e.kind == 'loot' then
farmbuyer@6 1860 self:_addHistoryEntry(i)
farmbuyer@6 1861 end
farmbuyer@6 1862 end
farmbuyer@6 1863 g_today = g_today_real
farmbuyer@6 1864 self.hist_clean = nil
farmbuyer@6 1865
farmbuyer@6 1866 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1867 for i,h in ipairs(self.history) do
farmbuyer@6 1868 tsort (h, comp)
farmbuyer@6 1869 end
farmbuyer@6 1870 end
farmbuyer@6 1871
farmbuyer@24 1872 -- Clears all but latest entry for each player.
farmbuyer@6 1873 function addon:preen_history (realmname)
farmbuyer@6 1874 local r = assert(realmname)
farmbuyer@6 1875 for i,h in ipairs(self.history) do
farmbuyer@6 1876 tsort (h, comp)
farmbuyer@6 1877 while #h > 1 do
farmbuyer@6 1878 tremove (h)
farmbuyer@6 1879 end
farmbuyer@6 1880 end
farmbuyer@1 1881 end
farmbuyer@24 1882
farmbuyer@25 1883 -- Given an entry in a g_loot table, looks up the corresponding history
farmbuyer@25 1884 -- entry. Returns the player's index and history table (as in get_loot_history)
farmbuyer@25 1885 -- and the index into that table of the loot entry. On failure, returns nil
farmbuyer@25 1886 -- and an error message ready to be formatted with the loot's name/itemlink.
farmbuyer@25 1887 function addon:_history_by_loot_id (loot, operation_text)
farmbuyer@25 1888 -- Using assert() here would be concatenating error strings that probably
farmbuyer@25 1889 -- wouldn't be used. Do more verbose testing instead.
farmbuyer@25 1890 if type(loot) ~= 'table' then
farmbuyer@25 1891 error("trying to "..operation_text.." nonexistant entry")
farmbuyer@25 1892 end
farmbuyer@25 1893 if loot.kind ~= 'loot' then
farmbuyer@25 1894 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@25 1895 end
farmbuyer@24 1896
farmbuyer@25 1897 local player = loot.person
farmbuyer@25 1898 local tag = loot.history_unique
farmbuyer@24 1899 local errtxt
farmbuyer@25 1900 local player_i, player_h, hist_i
farmbuyer@24 1901
farmbuyer@24 1902 if not tag then
farmbuyer@24 1903 errtxt = "Entry for %s is missing a history tag!"
farmbuyer@24 1904 else
farmbuyer@25 1905 player_i,player_h = self:get_loot_history(player)
farmbuyer@25 1906 for i,h in ipairs(player_h) do
farmbuyer@24 1907 local unique = h.id .. ' ' .. h.when
farmbuyer@24 1908 if unique == tag then
farmbuyer@25 1909 hist_i = i
farmbuyer@24 1910 break
farmbuyer@24 1911 end
farmbuyer@24 1912 end
farmbuyer@25 1913 if not hist_i then
farmbuyer@24 1914 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@24 1915 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@24 1916 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 1917 end
farmbuyer@24 1918 end
farmbuyer@24 1919
farmbuyer@24 1920 if errtxt then
farmbuyer@25 1921 return nil, errtxt
farmbuyer@24 1922 end
farmbuyer@25 1923 return player_i, player_h, hist_i
farmbuyer@25 1924 end
farmbuyer@24 1925
farmbuyer@25 1926 function addon:reassign_loot (index, to_name)
farmbuyer@25 1927 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@25 1928 local e = g_loot[index]
farmbuyer@25 1929 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "reassign")
farmbuyer@25 1930 local from_name = e.person
farmbuyer@25 1931 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 1932
farmbuyer@25 1933 if not from_i then
farmbuyer@25 1934 -- from_h is the formatted error text
farmbuyer@25 1935 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1936 else
farmbuyer@25 1937 local hist_h = tremove (from_h, hist_i)
farmbuyer@25 1938 tinsert (to_h, 1, hist_h)
farmbuyer@25 1939 tsort (from_h, comp)
farmbuyer@25 1940 tsort (to_h, comp)
farmbuyer@25 1941 end
farmbuyer@25 1942 e.person = to_name
farmbuyer@25 1943 e.person_class = select(2,UnitClass(to_name))
farmbuyer@25 1944 self.hist_clean = nil
farmbuyer@25 1945
farmbuyer@25 1946 self:Print("Reassigned entry %d/%s from '%s' to '%s'.", index, e.itemlink, from_name, to_name)
farmbuyer@25 1947 end
farmbuyer@25 1948
farmbuyer@36 1949 -- Similar to _addHistoryEntry. The second arg may be a loot entry
farmbuyer@36 1950 -- (which used to be at LOOTINDEX), or nil (and the loot entry will
farmbuyer@36 1951 -- be pulled from LOOTINDEX instead).
farmbuyer@36 1952 function addon:_delHistoryEntry (lootindex, opt_e)
farmbuyer@36 1953 local e = opt_e or g_loot[lootindex]
farmbuyer@36 1954 if e.kind ~= 'loot' then return end
farmbuyer@36 1955
farmbuyer@36 1956 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "delete")
farmbuyer@36 1957 if not from_i then
farmbuyer@36 1958 -- from_h is the formatted error text
farmbuyer@36 1959 self:Print(from_h .. " Loot will be deleted, but history will NOT be updated.", e.itemlink)
farmbuyer@36 1960 return
farmbuyer@36 1961 end
farmbuyer@36 1962
farmbuyer@36 1963 --[[local hist_h = ]]tremove (from_h, hist_i)
farmbuyer@36 1964 tsort (from_h, comp)
farmbuyer@36 1965 self.hist_clean = nil
farmbuyer@36 1966
farmbuyer@36 1967 self:Print("Removed history entry %d/%s from '%s'.", lootindex, e.itemlink, e.person)
farmbuyer@36 1968 end
farmbuyer@36 1969
farmbuyer@25 1970 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 1971 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@25 1972 local deleted_cache = {} --setmetatable({}, {__mode='k'})
farmbuyer@25 1973 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 1974 local e = g_loot[index]
farmbuyer@25 1975 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 1976 -- output, so force to a string instead.
farmbuyer@25 1977 olddisp = olddisp or 'normal'
farmbuyer@25 1978 local newdisp = e.disposition or 'normal'
farmbuyer@25 1979 -- Ignore misclicks and the like
farmbuyer@25 1980 if olddisp == newdisp then return end
farmbuyer@25 1981
farmbuyer@25 1982 local name = e.person
farmbuyer@25 1983
farmbuyer@25 1984 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@25 1985 local name_i, name_h, hist_i = self:_history_by_loot_id (e, "mark")
farmbuyer@25 1986 -- remove history entry
farmbuyer@25 1987 if hist_i then
farmbuyer@25 1988 local hist_h = tremove (name_h, hist_i)
farmbuyer@25 1989 deleted_cache[e.history_unique] = hist_h
farmbuyer@25 1990 self.hist_clean = nil
farmbuyer@25 1991 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 1992 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 1993 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@25 1994 else
farmbuyer@25 1995 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1996 end
farmbuyer@25 1997 return
farmbuyer@25 1998 end
farmbuyer@25 1999
farmbuyer@25 2000 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 2001 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 2002 then
farmbuyer@25 2003 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 2004
farmbuyer@25 2005 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 2006 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 2007 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 2008 -- the same steps as _addHistoryEntry.
farmbuyer@25 2009 local entry
farmbuyer@25 2010 if e.history_unique and deleted_cache[e.history_unique] then
farmbuyer@25 2011 entry = deleted_cache[e.history_unique]
farmbuyer@25 2012 deleted_cache[e.history_unique] = nil
farmbuyer@25 2013 end
farmbuyer@25 2014 local when = g_today and self:format_timestamp (g_today, e) or tostring(e.stamp)
farmbuyer@25 2015 entry = entry or {
farmbuyer@25 2016 id = e.id,
farmbuyer@25 2017 when = when,
farmbuyer@25 2018 count = e.count,
farmbuyer@25 2019 }
farmbuyer@25 2020 tinsert (name_h, 1, entry)
farmbuyer@25 2021 e.history_unique = e.history_unique or (entry.id .. ' ' .. entry.when)
farmbuyer@25 2022 self.hist_clean = nil
farmbuyer@25 2023 return
farmbuyer@25 2024 end
farmbuyer@24 2025 end
farmbuyer@1 2026 end
farmbuyer@1 2027
farmbuyer@1 2028
farmbuyer@1 2029 ------ Player communication
farmbuyer@1 2030 do
farmbuyer@1 2031 local function adduser (name, status, active)
farmbuyer@1 2032 if status then addon.sender_list.names[name] = status end
farmbuyer@1 2033 if active then addon.sender_list.active[name] = active end
farmbuyer@1 2034 end
farmbuyer@1 2035
farmbuyer@1 2036 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 2037 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 2038 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 2039 local OCR_funcs = {}
farmbuyer@1 2040
farmbuyer@1 2041 OCR_funcs.ping = function (sender)
farmbuyer@1 2042 pprint('comm', "incoming ping from", sender)
farmbuyer@1 2043 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 2044 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 2045 end
farmbuyer@1 2046 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 2047 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 2048 addon:Print("Echo: ", s)
farmbuyer@1 2049 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 2050 end
farmbuyer@27 2051 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 2052 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 2053 addon:_check_revision (revlarge)
farmbuyer@27 2054 end
farmbuyer@1 2055
farmbuyer@1 2056 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 2057 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 2058 if not addon.enabled then return end
farmbuyer@1 2059 adduser (sender, nil, true)
farmbuyer@1 2060 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 2061 end
farmbuyer@1 2062
farmbuyer@1 2063 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@1 2064 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason, "name", bossname, "it", instancetag)
farmbuyer@1 2065 if not addon.enabled then return end
farmbuyer@1 2066 adduser (sender, nil, true)
farmbuyer@1 2067 addon:on_boss_broadcast (reason, bossname, instancetag)
farmbuyer@1 2068 end
farmbuyer@1 2069
farmbuyer@1 2070 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 2071 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2072 then
farmbuyer@38 2073 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
farmbuyer@1 2074 sender,
farmbuyer@1 2075 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 2076 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 2077 end
farmbuyer@18 2078 addon.popped = true
farmbuyer@1 2079 end
farmbuyer@1 2080
farmbuyer@1 2081 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 2082 if addon.debug.comm or addon.requesting or
farmbuyer@1 2083 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2084 then
farmbuyer@1 2085 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 2086 end
farmbuyer@1 2087 end
farmbuyer@1 2088 -- remove this tag once it's all tested
farmbuyer@1 2089 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 2090 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 2091 end
farmbuyer@1 2092
farmbuyer@1 2093 -- Incoming message dispatcher
farmbuyer@1 2094 local function dotdotdot (sender, tag, ...)
farmbuyer@1 2095 local f = OCR_funcs[tag]
farmbuyer@1 2096 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 2097 if f then return f(sender,tag,...) end
farmbuyer@1 2098 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 2099 end
farmbuyer@1 2100 -- Recent message cache
farmbuyer@1 2101 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 2102
farmbuyer@1 2103 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 2104 if prefix ~= self.ident then return end
farmbuyer@1 2105 if not self.debug.comm then
farmbuyer@1 2106 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 2107 if sender == my_name then return end
farmbuyer@1 2108 end
farmbuyer@1 2109 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 2110
farmbuyer@1 2111 if self.recent_messages:test(msg) then
farmbuyer@40 2112 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
farmbuyer@40 2113 return
farmbuyer@1 2114 end
farmbuyer@1 2115 self.recent_messages:add(msg)
farmbuyer@1 2116
farmbuyer@1 2117 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 2118 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2119 end
farmbuyer@1 2120
farmbuyer@1 2121 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 2122 if prefix ~= self.identTg then return end
farmbuyer@1 2123 if not self.debug.comm then
farmbuyer@1 2124 if distribution ~= "WHISPER" then return end
farmbuyer@1 2125 if sender == my_name then return end
farmbuyer@1 2126 end
farmbuyer@1 2127 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 2128 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2129 end
farmbuyer@1 2130 end
farmbuyer@1 2131
farmbuyer@1 2132 -- vim:noet