annotate gui.lua @ 81:0f6355bcfe68

Initial version of reassign_loot that handles remote broadcasting, tested in sandbox. Catch tab generation errors at a higher level and take apart the window (including STs) rather than propagating Lua errors upwards.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Fri, 15 Jun 2012 20:04:05 +0000
parents 0235a1695b83
children 940e53dd18c3
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@67 2 if addon.NOLOAD then return end
farmbuyer@1 3
farmbuyer@1 4 --[[
farmbuyer@1 5 Purely the AceGUI-related routines, and the subroutines needed for support.
farmbuyer@1 6 ------ Constants
farmbuyer@6 7 ------ Globals
farmbuyer@1 8 ------ Behind the scenes routines
farmbuyer@1 9 ------ Main GUI Window
farmbuyer@1 10 ------ Popup dialogs
farmbuyer@1 11 ]]
farmbuyer@1 12
farmbuyer@1 13 ------ Constants
farmbuyer@1 14 local eoi_st_rowheight = 20
farmbuyer@16 15 local eoi_st_displayed_rows = math.floor(416/eoi_st_rowheight) --math.floor(366/eoi_st_rowheight)
farmbuyer@1 16 local eoi_st_textured_item_format = "|T%s:"..(eoi_st_rowheight-2).."|t %s[%s]|r%s"
farmbuyer@1 17 local eoi_st_otherrow_bgcolortable = {
farmbuyer@1 18 wipe = { ["r"] = 0.3, ["g"] = 0.3, ["b"] = 0.3},
farmbuyer@1 19 kill = { ["r"] = 0.2, ["g"] = 0.2, ["b"] = 0.2},
farmbuyer@1 20 time = { ["r"] = 0x0/255, ["g"] = 0x0/255, ["b"] = 1, ["a"] = 0.3},
farmbuyer@1 21 }
farmbuyer@1 22 eoi_st_otherrow_bgcolortable[""] = eoi_st_otherrow_bgcolortable["kill"]
farmbuyer@4 23 --eoi_st_otherrow_bgcolortable["realm"] = eoi_st_otherrow_bgcolortable["time"]
farmbuyer@1 24 local eoi_st_otherrow_bgcolortable_default
farmbuyer@1 25 local eoi_st_lootrow_col3_colortable = {
farmbuyer@73 26 normal = { text = "", r = "ff", g = "ff", b = "ff" },
farmbuyer@73 27 shard = { text = "shard", r = "a3", g = "35", b = "ee" },
farmbuyer@73 28 offspec = { text = "offspec", r = "c6", g = "9b", b = "6d" },
farmbuyer@73 29 gvault = { text = "guild vault", r = "33", g = "ff", b = "99" },
farmbuyer@1 30 }
farmbuyer@73 31 for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@73 32 -- for chat output by core code
farmbuyer@73 33 v.hex = "|cff" .. v.r .. v.g .. v.b
farmbuyer@73 34 -- for lib-st
farmbuyer@73 35 v.r = tonumber(v.r,16)/255
farmbuyer@73 36 v.g = tonumber(v.g,16)/255
farmbuyer@73 37 v.b = tonumber(v.b,16)/255
farmbuyer@73 38 v.a = 1
farmbuyer@73 39 end
farmbuyer@73 40 addon.disposition_colors = eoi_st_lootrow_col3_colortable
farmbuyer@73 41 local function eoi_st_lootrow_col3_colortable_func (data, _, realrow)
farmbuyer@1 42 local disp = data[realrow].disposition
farmbuyer@73 43 return eoi_st_lootrow_col3_colortable[disp or 'normal']
farmbuyer@1 44 end
farmbuyer@1 45 addon.time_column1_used_mt = { __index = {
farmbuyer@1 46 [2] = {value=""},
farmbuyer@1 47 [3] = {value=""},
farmbuyer@1 48 } }
farmbuyer@1 49 local time_column1_used_mt = addon.time_column1_used_mt
farmbuyer@1 50
farmbuyer@1 51
farmbuyer@6 52 ------ Globals
farmbuyer@1 53 local GUI = LibStub("AceGUI-3.0")
farmbuyer@1 54 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 55
farmbuyer@1 56 local g_loot = nil
farmbuyer@79 57 local g_uniques = nil
farmbuyer@1 58 local g_generated = nil
farmbuyer@17 59 local window_title = "Ouro Loot"
farmbuyer@47 60 local dirty_tabs = nil
farmbuyer@1 61
farmbuyer@76 62 local error = addon.error
farmbuyer@76 63 local assert = addon.assert
farmbuyer@76 64
farmbuyer@56 65 local pairs, ipairs, tinsert, tremove, tostring, tonumber =
farmbuyer@56 66 pairs, ipairs, table.insert, table.remove, tostring, tonumber
farmbuyer@1 67
farmbuyer@1 68 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@11 69 local GetItemInfo, ITEM_QUALITY_COLORS = GetItemInfo, ITEM_QUALITY_COLORS
farmbuyer@78 70 local GetNumRaidMembers = GetNumRaidMembers
farmbuyer@1 71
farmbuyer@1 72 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@1 73 local _generate_text, _populate_text_specials
farmbuyer@78 74 local eoi_dropdownfuncs, _tabtexts, _taborder -- filled out in gui block scope
farmbuyer@72 75 local _do_debugging_tooltip, _hide_debugging_tooltip, _build_debugging_tooltip
farmbuyer@78 76 local _new_rebroadcast_hyperlink
farmbuyer@1 77
farmbuyer@49 78 --[[
farmbuyer@49 79 This is a table of callback functions, each responsible for drawing a tab
farmbuyer@49 80 into the container passed in the first argument. Special-purpose buttons
farmbuyer@49 81 can optionally be created (mkbutton) and added to the container in the second
farmbuyer@49 82 argument.
farmbuyer@49 83 ]]
farmbuyer@49 84 local tabs_OnGroupSelected = {}
farmbuyer@49 85 local mkbutton
farmbuyer@49 86 local tabs_OnGroupSelected_func, tabs_generated_text_OGS
farmbuyer@49 87
farmbuyer@73 88 -- Class color support
farmbuyer@73 89 local class_colors-- = {}
farmbuyer@73 90 do
farmbuyer@73 91 local function fill_out_class_colors()
farmbuyer@73 92 class_colors = CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS
farmbuyer@73 93 -- If we were dependant on lib-st calling this function (via a
farmbuyer@73 94 -- 'color' field in eoi_st_cols[2]), then this would have to be deep
farmbuyer@73 95 -- copied and an "a=1" field added to each. But as we have to use
farmbuyer@73 96 -- this ourselves via DoCellUpdate, we can just share tables and
farmbuyer@73 97 -- pass an alpha value manually during cell update.
farmbuyer@73 98 --for class,color in pairs(CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS) do
farmbuyer@73 99 -- class_colors[class] = { r = color.r, g = color.g, b = color.b, a = 1 }
farmbuyer@73 100 --end
farmbuyer@73 101 end
farmbuyer@73 102 fill_out_class_colors()
farmbuyer@73 103 if CUSTOM_CLASS_COLORS and CUSTOM_CLASS_COLORS.RegisterCallback then
farmbuyer@73 104 CUSTOM_CLASS_COLORS:RegisterCallback(fill_out_class_colors)
farmbuyer@73 105 end
farmbuyer@73 106 addon.class_colors = class_colors
farmbuyer@73 107 end
farmbuyer@73 108
farmbuyer@1 109 -- Working around this bug:
farmbuyer@1 110 -- http://forums.wowace.com/showpost.php?p=295202&postcount=31
farmbuyer@1 111 do
farmbuyer@37 112 local function fix_frame_level (level, ...)
farmbuyer@1 113 for i = 1, select("#", ...) do
farmbuyer@1 114 local button = select(i, ...)
farmbuyer@1 115 button:SetFrameLevel(level)
farmbuyer@1 116 end
farmbuyer@1 117 end
farmbuyer@1 118
farmbuyer@37 119 local function fix_menu_frame_levels()
farmbuyer@37 120 local f = _G.DropDownList1
farmbuyer@1 121 local i = 1
farmbuyer@1 122 while f do
farmbuyer@37 123 fix_frame_level (f:GetFrameLevel() + 2, f:GetChildren())
farmbuyer@1 124 i = i + 1
farmbuyer@1 125 f = _G["DropDownList"..i]
farmbuyer@1 126 end
farmbuyer@1 127 end
farmbuyer@1 128
farmbuyer@1 129 -- To fix Blizzard's bug caused by the new "self:SetFrameLevel(2);"
farmbuyer@37 130 hooksecurefunc("UIDropDownMenu_CreateFrames", fix_menu_frame_levels)
farmbuyer@1 131 end
farmbuyer@1 132
farmbuyer@1 133
farmbuyer@1 134 ------ Behind the scenes routines
farmbuyer@1 135 -- Text generation
farmbuyer@1 136 do
farmbuyer@1 137 local text_gen_funcs, specials_gen_funcs = {}, {}
farmbuyer@1 138 local accumulator = {}
farmbuyer@1 139
farmbuyer@1 140 -- Can do clever things by passing other halting points as zero
farmbuyer@1 141 function addon:zero_printed_fenceposts(zero)
farmbuyer@1 142 for t in pairs(text_gen_funcs) do
farmbuyer@1 143 g_loot.printed[t] = zero or g_loot.printed[t] or 0
farmbuyer@1 144 end
farmbuyer@1 145 end
farmbuyer@1 146
farmbuyer@10 147 function addon:registered_textgen_iter()
farmbuyer@10 148 return pairs(text_gen_funcs)
farmbuyer@10 149 end
farmbuyer@10 150
farmbuyer@1 151 -- This function is called during load, so be careful!
farmbuyer@1 152 function addon:register_text_generator (text_type, title, description, generator, opt_specgen)
farmbuyer@1 153 if type(generator) ~= 'function' then
farmbuyer@1 154 error(("Generator for text type '%s' must be a function!"):format(text_type))
farmbuyer@1 155 end
farmbuyer@1 156 _tabtexts[text_type] = { title=title, desc=description }
farmbuyer@57 157 self:tabposition_insert (text_type)
farmbuyer@1 158 text_gen_funcs[text_type] = generator
farmbuyer@1 159 specials_gen_funcs[text_type] = opt_specgen
farmbuyer@47 160 dirty_tabs = true
farmbuyer@1 161 end
farmbuyer@1 162
farmbuyer@1 163 -- Called by tabs_generated_text_OGS
farmbuyer@1 164 function _generate_text (text_type)
farmbuyer@1 165 local f = text_gen_funcs[text_type]
farmbuyer@1 166 if not f then
farmbuyer@1 167 error(("Generator called for unregistered text type '%s'."):format(text_type))
farmbuyer@1 168 end
farmbuyer@1 169 g_generated = g_generated or {}
farmbuyer@1 170 g_loot[text_type] = g_loot[text_type] or ""
farmbuyer@1 171
farmbuyer@1 172 if g_loot.printed[text_type] >= #g_loot then return false end
farmbuyer@76 173 assert (addon.loot_clean == #g_loot,
farmbuyer@76 174 tostring(addon.loot_clean) .. " ~= " .. #g_loot)
farmbuyer@1 175 -- if glc is nil, #==0 test already returned
farmbuyer@1 176
farmbuyer@1 177 local ok,ret = pcall (f, text_type, g_loot, g_loot.printed[text_type], g_generated, accumulator)
farmbuyer@1 178 if not ok then
farmbuyer@1 179 error(("ERROR: text generator '%s' failed: %s"):format(text_type, ret))
farmbuyer@76 180 return false -- why is this here again?
farmbuyer@1 181 end
farmbuyer@1 182 if ret then
farmbuyer@1 183 g_loot.printed[text_type] = #g_loot
farmbuyer@1 184 g_generated[text_type] = (g_generated[text_type] or "") .. table.concat(accumulator,'\n') .. '\n'
farmbuyer@1 185 end
farmbuyer@1 186 wipe(accumulator)
farmbuyer@1 187 return ret
farmbuyer@1 188 end
farmbuyer@1 189 function _populate_text_specials (editbox, specials, mkb, text_type)
farmbuyer@1 190 local f = specials_gen_funcs[text_type]
farmbuyer@1 191 if not f then return end
farmbuyer@1 192 pcall (f, text_type, editbox, specials, mkb)
farmbuyer@1 193 end
farmbuyer@49 194
farmbuyer@49 195 -- LOD tab has been clicked on.
farmbuyer@49 196 local function _handle_LOD (tabs_container,specials,tabtitle)
farmbuyer@51 197 -- "tabtitle" here is the name in _taborder, not the colorized string
farmbuyer@49 198 local what = _tabtexts[tabtitle]
farmbuyer@49 199 local addon_index = what.LOD
farmbuyer@49 200 local function LOAD()
farmbuyer@49 201 _tabtexts[tabtitle] = nil
farmbuyer@57 202 addon:tabposition_remove_and_remember (tabtitle)
farmbuyer@49 203 local loaded, whynot = LoadAddOn(addon_index)
farmbuyer@57 204 local tabdelta = addon:tabposition_restore()
farmbuyer@49 205 if loaded then
farmbuyer@57 206 addon:Print("%s loaded, %d |4tab:tabs; added.", tabtitle, tabdelta)
farmbuyer@49 207 else
farmbuyer@49 208 what.disabled = true
farmbuyer@49 209 _tabtexts[tabtitle] = what -- restore this for mouseovers
farmbuyer@49 210 addon:Print("%s could not load (game client reason was '%s').", tabtitle, whynot)
farmbuyer@49 211 DisableAddOn(addon_index)
farmbuyer@49 212 end
farmbuyer@49 213 dirty_tabs = true
farmbuyer@51 214 return addon:OpenMainDisplayToTab(tabtitle) or addon:BuildMainDisplay()
farmbuyer@49 215 end
farmbuyer@49 216 addon.display:Hide()
farmbuyer@49 217 if what.LOD_enabled then
farmbuyer@49 218 -- totally loadable, go for it
farmbuyer@49 219 LOAD()
farmbuyer@49 220 else
farmbuyer@49 221 -- was disabled at addons menu
farmbuyer@49 222 StaticPopupDialogs["OUROL_LOD_DISABLED"] = flib.StaticPopup{
farmbuyer@57 223 text = tabtitle.." was disabled at the character selection screen. Do you want to enable it?",
farmbuyer@49 224 button1 = YES,
farmbuyer@49 225 button2 = NO,
farmbuyer@49 226 OnAccept = function()
farmbuyer@49 227 EnableAddOn(addon_index)
farmbuyer@49 228 LOAD()
farmbuyer@49 229 end,
farmbuyer@49 230 OnCancel = function()
farmbuyer@49 231 addon:BuildMainDisplay()
farmbuyer@49 232 end,
farmbuyer@49 233 OnHide = function()
farmbuyer@49 234 StaticPopupDialogs["OUROL_LOD_DISABLED"] = nil
farmbuyer@49 235 end,
farmbuyer@49 236 }
farmbuyer@49 237 StaticPopup_Show("OUROL_LOD_DISABLED")
farmbuyer@49 238 end
farmbuyer@49 239 end
farmbuyer@49 240
farmbuyer@49 241 -- Add a clickable tab that brings the real module in. Since gui_init has
farmbuyer@49 242 -- already been called, we flag the dirty bit and let the main building
farmbuyer@49 243 -- routine handle it like any other plugin.
farmbuyer@49 244 function addon:_gui_add_LOD_tab (tabtitle, folder, addon_index, enabled_p, why_not)
farmbuyer@49 245 _tabtexts[tabtitle] = {
farmbuyer@51 246 title = ("|cffff0000(%s)|r"):format(tabtitle),
farmbuyer@57 247 desc = ("Plugin '|cffff0000%s|r' is not loaded yet. Click the tab to load it now."):format(folder),
farmbuyer@49 248 LOD = addon_index,
farmbuyer@49 249 LOD_enabled = enabled_p,
farmbuyer@49 250 LOD_why_not = why_not,
farmbuyer@49 251 }
farmbuyer@49 252 tabs_OnGroupSelected[tabtitle] = _handle_LOD
farmbuyer@57 253 self:tabposition_insert (tabtitle)
farmbuyer@49 254 dirty_tabs = true
farmbuyer@49 255 end
farmbuyer@1 256 end
farmbuyer@1 257
farmbuyer@1 258 --[[
farmbuyer@1 259 The g_loot table is populated only with "behavior-relevant" data (names,
farmbuyer@1 260 links, etc). This function runs through it and fills out the "display-
farmbuyer@1 261 relevant" bits (icons, user-friendly labels, etc). Everything from the
farmbuyer@1 262 loot_clean index to the end of the table is filled out, loot_clean is
farmbuyer@1 263 updated. Override the starting point with the argument.
farmbuyer@1 264
farmbuyer@1 265 XXX blizzard's scrolling update and lib-st keep finding some way of displaying
farmbuyer@1 266 the grid without ever calling the hooked refresh, thereby skipping this
farmbuyer@1 267 function and erroring on missing columnar data. fuckit. from now on
farmbuyer@1 268 this function gets called everywhere, all the time, and loops over the
farmbuyer@1 269 entire goddamn table each time. If we can't find blizz's scrollframe bugs,
farmbuyer@1 270 we'll just work around them. Sorry for your smoking CPU.
farmbuyer@1 271
farmbuyer@1 272 FIXME just move this functionality to a per-entry function and call it once
farmbuyer@1 273 in _addlootentry. --actually no, then the columnar data won't be updated once
farmbuyer@1 274 the backend data is changed on the fly.
farmbuyer@1 275 ]]
farmbuyer@1 276 do
farmbuyer@1 277 local grammar = { -- not worth making a mt for this
farmbuyer@1 278 [2] = "nd",
farmbuyer@1 279 [3] = "rd",
farmbuyer@1 280 }
farmbuyer@1 281
farmbuyer@1 282 function addon:_fill_out_eoi_data (opt_starting_index)
farmbuyer@1 283 if #g_loot < 1 then
farmbuyer@1 284 --pprint('_f_o_e_d', "#g_loot<1")
farmbuyer@1 285 self.loot_clean = nil
farmbuyer@1 286 opt_starting_index = nil
farmbuyer@1 287 end
farmbuyer@1 288 for i = (opt_starting_index or self.loot_clean or 1), #g_loot do
farmbuyer@1 289 local e = g_loot[i]
farmbuyer@1 290 if e == nil then
farmbuyer@1 291 self.loot_clean = nil
farmbuyer@1 292 pprint('_f_o_e_d', "index",i,"somehow still in loop past",#g_loot,"bailing")
farmbuyer@1 293 return
farmbuyer@1 294 end
farmbuyer@1 295
farmbuyer@65 296 local display_bcast_from = OuroLootSV_opts.display_bcast_from
farmbuyer@1 297 -- XXX FIXME a major weakness here is that we're constantly replacing
farmbuyer@1 298 -- what's already been created. Lots of garbage. Trying to detect what
farmbuyer@1 299 -- actually needs to be replaced is even worse. We'll live with
farmbuyer@1 300 -- garbage for now.
farmbuyer@1 301 if e.kind == 'loot' then
farmbuyer@11 302 local textured = eoi_st_textured_item_format:format (e.itexture, ITEM_QUALITY_COLORS[e.quality].hex, e.itemname, e.count or "")
farmbuyer@1 303 e.cols = {
farmbuyer@1 304 {value = textured},
farmbuyer@1 305 {value = e.person},
farmbuyer@73 306 {}
farmbuyer@1 307 }
farmbuyer@1 308 -- This is horrible. Must do better.
farmbuyer@1 309 if e.extratext then for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@1 310 if v.text == e.extratext then
farmbuyer@73 311 e.disposition = k ~= 'normal' and k or nil
farmbuyer@1 312 --e.extratext = nil, not feasible
farmbuyer@1 313 break
farmbuyer@1 314 end
farmbuyer@1 315 end end
farmbuyer@73 316 local ex = eoi_st_lootrow_col3_colortable[e.disposition or 'normal'].text
farmbuyer@65 317 if e.bcast_from and display_bcast_from and e.extratext then
farmbuyer@1 318 ex = e.extratext .. " (from " .. e.bcast_from .. ")"
farmbuyer@65 319 elseif e.bcast_from and display_bcast_from then
farmbuyer@73 320 ex = ex .. (e.disposition and " " or "")
farmbuyer@73 321 .. "(from " .. e.bcast_from .. ")"
farmbuyer@1 322 elseif e.extratext then
farmbuyer@1 323 ex = e.extratext
farmbuyer@1 324 end
farmbuyer@1 325 e.cols[3].value = ex
farmbuyer@1 326
farmbuyer@1 327 elseif e.kind == 'boss' then
farmbuyer@1 328 local v
farmbuyer@52 329 e.duration = e.duration or 0 -- can occasionally miss getting set
farmbuyer@1 330 if e.reason == 'kill' then
farmbuyer@1 331 if e.attempts == 1 then
farmbuyer@1 332 v = "one-shot"
farmbuyer@1 333 else
farmbuyer@16 334 v = ("kill on %d%s attempt"):format(e.attempts or 0, grammar[e.attempts] or "th")
farmbuyer@1 335 end
farmbuyer@1 336 v = ("%s (%d:%.2d)"):format(v, math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 337 elseif e.reason == 'wipe' then
farmbuyer@1 338 v = ("wipe (%d:%.2d)"):format(math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 339 end
farmbuyer@1 340 e.cols = {
farmbuyer@55 341 {value = e.bossname},
farmbuyer@1 342 {value = e.instance},
farmbuyer@1 343 {value = v or ""},
farmbuyer@1 344 }
farmbuyer@1 345
farmbuyer@1 346 elseif e.kind == 'time' then
farmbuyer@1 347 e.cols = setmetatable({
farmbuyer@1 348 {value=e.startday.text},
farmbuyer@1 349 }, time_column1_used_mt)
farmbuyer@1 350 --[[e.cols = {
farmbuyer@1 351 {value=e.startday.text},
farmbuyer@1 352 {value=""},
farmbuyer@1 353 {value=""},
farmbuyer@1 354 }]]
farmbuyer@1 355
farmbuyer@1 356 end
farmbuyer@1 357 end
farmbuyer@1 358 self.loot_clean = #g_loot
farmbuyer@1 359 end
farmbuyer@1 360 end
farmbuyer@1 361
farmbuyer@1 362 do
farmbuyer@1 363 function addon:_fill_out_hist_data (opt_starting_index)
farmbuyer@6 364 local new, del = flib.new, flib.del
farmbuyer@6 365
farmbuyer@1 366 -- Clearing history finishes this function with #hist==0 and hist_clean==0.
farmbuyer@1 367 -- The next call typically detects this (#<1) and handles it. If loot is
farmbuyer@1 368 -- recorded before then, it results in hist_clean==0 and #hist==1, which
farmbuyer@1 369 -- breaks the first iteration of the loop. Thus, the "extra" test here:
farmbuyer@1 370 if #self.history < 1 or self.hist_clean == 0 then
farmbuyer@1 371 self.hist_clean = nil
farmbuyer@1 372 opt_starting_index = nil
farmbuyer@1 373 end
farmbuyer@1 374 if not self.history.st then
farmbuyer@6 375 --print"creating ST!"
farmbuyer@1 376 self.history.st = {
farmbuyer@4 377 --[[{ kind = "realm",
farmbuyer@1 378 cols = setmetatable({
farmbuyer@1 379 { value = self.history.realm },
farmbuyer@1 380 }, time_column1_used_mt)
farmbuyer@4 381 }]]
farmbuyer@1 382 }
farmbuyer@1 383 end
farmbuyer@6 384
farmbuyer@6 385 -- for now
farmbuyer@6 386 if self.hist_clean == #self.history then return end
farmbuyer@6 387
farmbuyer@1 388 local st = self.history.st
farmbuyer@6 389 --print("starting history loop, #st ==", #st, "#history ==", #self.history)
farmbuyer@6 390 for i,t in ipairs(st) do
farmbuyer@6 391 del(t.cols[1])
farmbuyer@6 392 del(t.cols[2])
farmbuyer@6 393 del(t.cols[3])
farmbuyer@6 394 del(t.cols)
farmbuyer@6 395 del(t)
farmbuyer@6 396 st[i] = nil
farmbuyer@6 397 end
farmbuyer@1 398
farmbuyer@6 399 --for i = (opt_starting_index or self.hist_clean or 1), #self.history do
farmbuyer@6 400 local cache_okay = true
farmbuyer@6 401 for pi,player in ipairs(self.history) do
farmbuyer@6 402 local col1 = new()
farmbuyer@6 403 col1.OLi = pi
farmbuyer@6 404 col1.OLn = #player
farmbuyer@6 405 col1.value = player.name -- may spiffy this up in future
farmbuyer@1 406
farmbuyer@73 407 for li,unique in ipairs(player.unique) do
farmbuyer@6 408 local col2 = new()
farmbuyer@6 409 col2.OLi = li
farmbuyer@6 410 local col3 = new()
farmbuyer@73 411 col3.value = player.when[unique]
farmbuyer@6 412
farmbuyer@73 413 local id = player.id[unique]
farmbuyer@73 414 local itexture = GetItemIcon(id)
farmbuyer@73 415 local iname, ilink, iquality = GetItemInfo(id)
farmbuyer@4 416 local textured
farmbuyer@4 417 if itexture and iname then
farmbuyer@6 418 textured = eoi_st_textured_item_format:format (itexture,
farmbuyer@73 419 ITEM_QUALITY_COLORS[iquality].hex, iname, player.count[unique] or "")
farmbuyer@4 420 else
farmbuyer@6 421 textured = eoi_st_textured_item_format:format ([[ICONS\INV_Misc_QuestionMark]],
farmbuyer@19 422 ITEM_QUALITY_COLORS[ITEM_QUALITY_COMMON].hex, 'UNKNOWN - REDISPLAY LATER', "")
farmbuyer@6 423 cache_okay = false
farmbuyer@4 424 end
farmbuyer@6 425 col2.value = textured
farmbuyer@6 426
farmbuyer@6 427 local dotcols = new (col1, col2, col3)
farmbuyer@6 428 local st_entry = new()
farmbuyer@6 429 st_entry.kind = 'history'
farmbuyer@6 430 st_entry.OLwho = player.name
farmbuyer@6 431 st_entry.cols = dotcols
farmbuyer@16 432 st_entry.itemlink = ilink -- for onenter and onclick
farmbuyer@6 433 tinsert (st, st_entry)
farmbuyer@1 434 end
farmbuyer@6 435 end
farmbuyer@1 436
farmbuyer@6 437 --print("finished history loop, #st ==", #st)
farmbuyer@6 438 self.hist_clean = cache_okay and #self.history or nil
farmbuyer@1 439 end
farmbuyer@72 440 end
farmbuyer@6 441
farmbuyer@74 442 -- Debugging tooltip (unfortunately managed by global and semi-global state
farmbuyer@74 443 -- rather than passing around stack parameters)
farmbuyer@74 444 do
farmbuyer@74 445 local debug_tt
farmbuyer@74 446
farmbuyer@74 447 local _creators, _builders = {}, {}
farmbuyer@73 448 local function _create_tooltip()
farmbuyer@74 449 local which = assert(tonumber(_do_debugging_tooltip))
farmbuyer@74 450 if type(_creators[which]) == 'function' then
farmbuyer@74 451 _creators[which]()
farmbuyer@74 452 end
farmbuyer@74 453 debug_tt = _creators[which]
farmbuyer@74 454 end
farmbuyer@74 455 function _build_debugging_tooltip (parent, index)
farmbuyer@74 456 local which = assert(tonumber(_do_debugging_tooltip))
farmbuyer@74 457 if type(_builders[which]) == 'function' then
farmbuyer@74 458 _builders[which](parent,index)
farmbuyer@74 459 end
farmbuyer@74 460 end
farmbuyer@74 461 function _hide_debugging_tooltip()
farmbuyer@74 462 if debug_tt then debug_tt:Hide() end
farmbuyer@74 463 end
farmbuyer@74 464
farmbuyer@74 465 -- 2 == /dump
farmbuyer@74 466 _creators[2] = function()
farmbuyer@74 467 local tt = CreateFrame("GameTooltip")
farmbuyer@73 468 UIParentLoadAddOn("Blizzard_DebugTools")
farmbuyer@73 469
farmbuyer@73 470 tt:SetBackdrop{
farmbuyer@73 471 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@73 472 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@73 473 tile = true,
farmbuyer@73 474 tileSize = 8,
farmbuyer@73 475 edgeSize = 12,
farmbuyer@73 476 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@73 477 }
farmbuyer@73 478 tt:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@73 479 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@73 480 tt:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@73 481 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@73 482 tt:SetMovable(false)
farmbuyer@73 483 tt:EnableMouse(false)
farmbuyer@73 484 tt:SetFrameStrata("TOOLTIP")
farmbuyer@73 485 tt:SetToplevel(true)
farmbuyer@73 486 tt:SetClampedToScreen(true)
farmbuyer@73 487
farmbuyer@73 488 local font = CreateFont("OuroLootDebugFont")
farmbuyer@73 489 font:CopyFontObject(GameTooltipTextSmall)
farmbuyer@73 490 if IsAddOnLoaded"tekticles" then -- maybe check for one of the sharedmedia things?
farmbuyer@73 491 font:SetFont([[Interface\AddOns\tekticles\Calibri.ttf]], 9)
farmbuyer@73 492 else
farmbuyer@73 493 font:SetFont([[Fonts\FRIZQT__.TTF]], 9)
farmbuyer@73 494 end
farmbuyer@73 495
farmbuyer@73 496 local left, right, prevleft
farmbuyer@73 497 -- Only create as many lines as we might need (the auto growth
farmbuyer@73 498 -- by Add*Line does odd things sometimes).
farmbuyer@73 499 for i = 1, math.max(DEVTOOLS_MAX_ENTRY_CUTOFF,15)+5 do
farmbuyer@73 500 prevleft = left
farmbuyer@73 501 left = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@73 502 right = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@73 503 left:SetFontObject(font)
farmbuyer@73 504 right:SetFontObject(font)
farmbuyer@73 505 tt:AddFontStrings(left,right)
farmbuyer@73 506 if prevleft then
farmbuyer@73 507 left:SetPoint("TOPLEFT",prevleft,"BOTTOMLEFT",0,-2)
farmbuyer@73 508 else
farmbuyer@73 509 left:SetPoint("TOPLEFT",10,-10) -- top line
farmbuyer@73 510 end
farmbuyer@73 511 right:SetPoint("RIGHT",left,"LEFT")
farmbuyer@73 512 end
farmbuyer@73 513 tt.AddMessage = tt.AddLine
farmbuyer@73 514
farmbuyer@74 515 _creators[2] = tt
farmbuyer@73 516 end
farmbuyer@73 517
farmbuyer@74 518 _builders[2] = function (parent, index)
farmbuyer@73 519 local e = g_loot[index]; assert(type(e)=='table')
farmbuyer@74 520 _create_tooltip()
farmbuyer@74 521 debug_tt:SetOwner (parent, "ANCHOR_LEFT", -15, -5)
farmbuyer@74 522 debug_tt:ClearLines()
farmbuyer@73 523
farmbuyer@73 524 local real = DEFAULT_CHAT_FRAME
farmbuyer@74 525 DEFAULT_CHAT_FRAME = debug_tt
farmbuyer@73 526 DevTools_Dump{ [index] = e }
farmbuyer@73 527 DEFAULT_CHAT_FRAME = real
farmbuyer@73 528
farmbuyer@74 529 debug_tt:Show()
farmbuyer@73 530 end
farmbuyer@73 531
farmbuyer@72 532 -- Now here's a thing unheard-of. A tooltip not inheriting from the big
farmbuyer@72 533 -- memory-wasteful template, but also not intended merely for scanning
farmbuyer@72 534 -- invisible tooltips.
farmbuyer@72 535 -- (If this ever grows beyond a text dump, then replace it with libqtip.)
farmbuyer@74 536 --
farmbuyer@74 537 -- Fields to put in the fixed-fields tooltip (maybe move these into the
farmbuyer@74 538 -- options window if I spend too much time fiddling).
farmbuyer@74 539 local loot = {'person', 'id', 'unique', 'disposition', 'count', 'variant'}
farmbuyer@74 540 local boss = {'bossname', 'reason', 'instance', 'maxsize', 'duration', 'raidersnap'}
farmbuyer@74 541
farmbuyer@74 542 -- 3 == fixed fields
farmbuyer@74 543 _creators[3] = function()
farmbuyer@74 544 local tt = CreateFrame("GameTooltip")
farmbuyer@72 545
farmbuyer@72 546 tt:SetBackdrop{
farmbuyer@72 547 bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
farmbuyer@72 548 edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
farmbuyer@72 549 tile = true,
farmbuyer@72 550 tileSize = 8,
farmbuyer@72 551 edgeSize = 12,
farmbuyer@72 552 insets = { left = 2, right = 2, top = 2, bottom = 2 }
farmbuyer@72 553 }
farmbuyer@72 554 tt:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r,
farmbuyer@72 555 TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
farmbuyer@72 556 tt:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g,
farmbuyer@72 557 TOOLTIP_DEFAULT_COLOR.b)
farmbuyer@72 558 tt:SetMovable(false)
farmbuyer@72 559 tt:EnableMouse(false)
farmbuyer@72 560 tt:SetFrameStrata("TOOLTIP")
farmbuyer@72 561 tt:SetToplevel(true)
farmbuyer@72 562 tt:SetClampedToScreen(true)
farmbuyer@72 563
farmbuyer@72 564 local font = GameTooltipTextSmall
farmbuyer@72 565 local left, right, prevleft
farmbuyer@72 566 -- Only create as many lines as we might need (the auto growth
farmbuyer@72 567 -- by Add*Line does odd things sometimes).
farmbuyer@72 568 for i = 1, math.max(#loot,#boss)+2 do
farmbuyer@72 569 prevleft = left
farmbuyer@72 570 left = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@72 571 right = tt:CreateFontString(nil,"ARTWORK")
farmbuyer@72 572 left:SetFontObject(font)
farmbuyer@72 573 right:SetFontObject(font)
farmbuyer@72 574 tt:AddFontStrings(left,right)
farmbuyer@72 575 if prevleft then
farmbuyer@72 576 left:SetPoint("TOPLEFT",prevleft,"BOTTOMLEFT",0,-2)
farmbuyer@72 577 else
farmbuyer@72 578 left:SetPoint("TOPLEFT",10,-10) -- top line
farmbuyer@72 579 end
farmbuyer@72 580 right:SetPoint("RIGHT",left,"LEFT")
farmbuyer@72 581 end
farmbuyer@72 582
farmbuyer@74 583 _creators[3] = tt
farmbuyer@72 584 end
farmbuyer@72 585
farmbuyer@74 586 _builders[3] = function (parent, index)
farmbuyer@72 587 local e = g_loot[index]; assert(type(e)=='table')
farmbuyer@74 588 _create_tooltip()
farmbuyer@74 589 debug_tt:SetOwner (parent, "ANCHOR_LEFT", -15, -5)
farmbuyer@74 590 debug_tt:ClearLines()
farmbuyer@72 591
farmbuyer@72 592 -- change these, change the +2 above
farmbuyer@74 593 debug_tt:AddDoubleLine (tostring(index), tostring(e), 1,1,1)
farmbuyer@74 594 debug_tt:AddDoubleLine ('kind', e.kind, 1,1,1)
farmbuyer@72 595
farmbuyer@72 596 local source = (e.kind == 'loot' and loot) or (e.kind == 'boss' and boss)
farmbuyer@72 597 if source then
farmbuyer@72 598 for _,field in ipairs(source) do
farmbuyer@74 599 debug_tt:AddDoubleLine (field, tostring(e[field]), 1,1,1, 0,156/255,1)
farmbuyer@72 600 end
farmbuyer@72 601 end
farmbuyer@74 602 debug_tt:Show()
farmbuyer@72 603 end
farmbuyer@1 604 end
farmbuyer@1 605
farmbuyer@78 606 do
farmbuyer@78 607 local rebroadcast_map -- XXX weaken this somehow?
farmbuyer@78 608
farmbuyer@78 609 local function onclick (self, ident)
farmbuyer@79 610 -- Since an arbitrary number of insert/delete ops can happen between
farmbuyer@79 611 -- now and (potentially) clicking on the hyperlink, we can't depend on
farmbuyer@79 612 -- the row index. Force the uniques cache to re-search (research?) it.
farmbuyer@79 613 local u = assert(rebroadcast_map[ident])
farmbuyer@79 614 local cache = g_uniques:SEARCH(u)
farmbuyer@79 615 -- A missing history entry isn't necessarily an error here, but we
farmbuyer@79 616 -- need a loot entry to go further.
farmbuyer@79 617 if cache.loot then
farmbuyer@79 618 eoi_dropdownfuncs["Rebroadcast this loot entry"](cache.loot)
farmbuyer@79 619 else
farmbuyer@79 620 addon:Print("...guh? Entry was recorded with tag <%s> but cannot now be found!", u)
farmbuyer@79 621 end
farmbuyer@79 622 -- delete the entry maybe?
farmbuyer@78 623 end
farmbuyer@78 624
farmbuyer@79 625 function _new_rebroadcast_hyperlink (u)
farmbuyer@78 626 rebroadcast_map = rebroadcast_map or flib.new()
farmbuyer@78 627 local clicky, ident = addon.format_hypertext(
farmbuyer@78 628 -- same color sequence as what DBM uses to announce pizza timers,
farmbuyer@78 629 -- which looks reasonably pleasing
farmbuyer@78 630 [[Broadcast this entry]], "|cff3588ff", onclick)
farmbuyer@79 631 rebroadcast_map[ident] = u
farmbuyer@78 632 return clicky
farmbuyer@78 633 end
farmbuyer@78 634 end
farmbuyer@78 635
farmbuyer@1 636
farmbuyer@1 637 ------ Main GUI Window
farmbuyer@37 638 local _d -- display when it's open, eoiST when it's not
farmbuyer@1 639 local function setstatus(txt) _d:SetStatusText(txt) end
farmbuyer@1 640 local function statusy_OnLeave() setstatus("") end
farmbuyer@1 641 local tabgroup_tabs
farmbuyer@1 642
farmbuyer@1 643 --[[
farmbuyer@1 644 Controls for the tabs on the left side of the main display.
farmbuyer@1 645 ]]
farmbuyer@57 646
farmbuyer@57 647 -- The _tabtexts and _taborder tables have distressingly wide visibility.
farmbuyer@57 648 -- They are used to build the tabgroup_tabs array fed to TabGroup, and for the
farmbuyer@57 649 -- official source of mouseover tab titles, etc. Not completely encapsulated
farmbuyer@57 650 -- because we need to reach in and fiddle too often to be worth it.
farmbuyer@1 651 _tabtexts = {
farmbuyer@1 652 ["eoi"] = {title=[[Loot]], desc=[[Observed loot, plus boss kills and other events of interest]]},
farmbuyer@1 653 ["hist"] = {title=[[History]], desc=[[A short semi-permanent record]]},
farmbuyer@1 654 ["help"] = {title=[[Help]], desc=[[Instructions, reminders, and tips for non-obvious features]]},
farmbuyer@1 655 ["opt"] = {title=[[Options]], desc=[[Options for fine-tuning behavior]]},
farmbuyer@1 656 --["adv"] = {title=[[Advanced]], desc=[[Debugging and testing]]},
farmbuyer@1 657 }
farmbuyer@6 658 --if addon.author_debug then
farmbuyer@1 659 _taborder = { "eoi", "hist", "help", "opt" }
farmbuyer@6 660 --else _taborder = { "eoi", "help", "opt" } end
farmbuyer@1 661
farmbuyer@57 662 do
farmbuyer@57 663 local next_insertion_position = 2 -- position in _taborder
farmbuyer@57 664 local removed, saved_offset
farmbuyer@57 665
farmbuyer@57 666 function addon:tabposition_insert (tabcode)
farmbuyer@57 667 tinsert (_taborder, next_insertion_position, tabcode)
farmbuyer@57 668 next_insertion_position = next_insertion_position + 1
farmbuyer@57 669 end
farmbuyer@57 670
farmbuyer@57 671 -- These two functions are push/pop pairs, sort of. The first removes
farmbuyer@57 672 -- a tab and prepares to insert more tab(s) in its place. The second
farmbuyer@57 673 -- returns the "next tab goes here" marker back to the proper end. (And
farmbuyer@57 674 -- doing all 3 adjustments below at once is amazingly hard to read.)
farmbuyer@57 675 function addon:tabposition_remove_and_remember (tabcode)
farmbuyer@57 676 assert(not removed) -- enforce stack-ish discipline
farmbuyer@57 677 for i = 2, #_taborder do
farmbuyer@57 678 if _taborder[i] == tabcode then
farmbuyer@57 679 tremove (_taborder, i)
farmbuyer@57 680 saved_offset = next_insertion_position - i - 1
farmbuyer@57 681 removed, next_insertion_position = i, i
farmbuyer@57 682 return
farmbuyer@57 683 end
farmbuyer@57 684 end
farmbuyer@57 685 error(("'%s' not used as a tab-text code"):format(tabcode))
farmbuyer@57 686 end
farmbuyer@57 687 function addon:tabposition_restore()
farmbuyer@57 688 assert(removed)
farmbuyer@57 689 local count = next_insertion_position - removed
farmbuyer@57 690 next_insertion_position = next_insertion_position + saved_offset
farmbuyer@57 691 removed, saved_offset = nil, nil
farmbuyer@57 692 return count
farmbuyer@57 693 end
farmbuyer@57 694 end
farmbuyer@57 695
farmbuyer@57 696 -- Done at startup, and whenever we've changed the population of tabs.
farmbuyer@79 697 function addon:gui_init (loot_pointer, uniques_pointer)
farmbuyer@71 698 g_loot = assert(loot_pointer, "something went wrong at startup")
farmbuyer@79 699 g_uniques = assert(uniques_pointer, "something went wrong at startup")
farmbuyer@1 700 g_generated = nil
farmbuyer@1 701 tabgroup_tabs = {}
farmbuyer@17 702 window_title = "Ouro Loot " .. self.revision
farmbuyer@46 703 -- TabGroup stretches out the tabs to fill the row but only if >75% of the
farmbuyer@46 704 -- row is already full. It turns out that not doing this looks like ass.
farmbuyer@46 705 -- If we won't have enough tabs to trigger this on its own, pad out the tab
farmbuyer@46 706 -- titles (not looking quite as nice, ah well) to force it to trigger.
farmbuyer@46 707 local fmtstr = #_taborder > 6 and "%s" or " %s "
farmbuyer@49 708 for i,name in ipairs(_taborder) do
farmbuyer@49 709 tabgroup_tabs[i] = {
farmbuyer@49 710 value = name,
farmbuyer@49 711 text = fmtstr:format(_tabtexts[name].title),
farmbuyer@49 712 disabled = _tabtexts[name].disabled,
farmbuyer@49 713 }
farmbuyer@1 714 -- By default, tabs are editboxes with generated text
farmbuyer@49 715 if not tabs_OnGroupSelected[name] then
farmbuyer@49 716 tabs_OnGroupSelected[name] = tabs_generated_text_OGS
farmbuyer@1 717 end
farmbuyer@1 718 end
farmbuyer@47 719 dirty_tabs = nil
farmbuyer@1 720 end
farmbuyer@1 721
farmbuyer@37 722 --[[
farmbuyer@37 723 Dropdown menu handling
farmbuyer@37 724 ]]
farmbuyer@37 725 -- forward decls
farmbuyer@1 726 local eoi_editcell
farmbuyer@1 727
farmbuyer@37 728 local dropdownfuncs
farmbuyer@37 729 do
farmbuyer@37 730 local ddf_mt = {
farmbuyer@37 731 __index = {
farmbuyer@37 732 -- more stuff should be moved into this table
farmbuyer@37 733 [CLOSE] = function() CloseDropDownMenus() end,
farmbuyer@37 734 }
farmbuyer@37 735 }
farmbuyer@37 736 dropdownfuncs = function(t)
farmbuyer@37 737 return setmetatable(t, ddf_mt)
farmbuyer@37 738 end
farmbuyer@37 739 end
farmbuyer@37 740
farmbuyer@1 741 local function dropdownmenu_handler (ddbutton, subfunc, arg)
farmbuyer@26 742 local i = _d and _d.GetUserData and _d:GetUserData("DD loot index")
farmbuyer@26 743 if i then
farmbuyer@26 744 subfunc(i,arg)
farmbuyer@26 745 _d:GetUserData("eoiST"):OuroLoot_Refresh(i)
farmbuyer@26 746 end
farmbuyer@1 747 end
farmbuyer@1 748
farmbuyer@1 749 local function gen_easymenu_table (initial, list, funcs)
farmbuyer@1 750 for _,tag in ipairs(list) do
farmbuyer@1 751 local name, arg, tiptext
farmbuyer@1 752 name, tiptext = strsplit('|',tag)
farmbuyer@1 753 name, arg = strsplit('%',name)
farmbuyer@1 754 if name == "--" then
farmbuyer@1 755 tinsert (initial, {
farmbuyer@6 756 disabled = true, notCheckable = true, text = "",
farmbuyer@1 757 })
farmbuyer@1 758 else
farmbuyer@1 759 if not funcs[name] then
farmbuyer@1 760 error(("'%s' not defined as a dropdown function"):format(name))
farmbuyer@1 761 end
farmbuyer@1 762 tinsert (initial, {
farmbuyer@1 763 text = name,
farmbuyer@1 764 func = dropdownmenu_handler,
farmbuyer@1 765 arg1 = funcs[name],
farmbuyer@1 766 arg2 = arg,
farmbuyer@1 767 notCheckable = true,
farmbuyer@25 768 tooltipOnButton = true,
farmbuyer@25 769 tooltipWhileDisabled = true,
farmbuyer@1 770 tooltipTitle = tiptext and name or nil,
farmbuyer@1 771 tooltipText = tiptext,
farmbuyer@1 772 })
farmbuyer@1 773 end
farmbuyer@1 774 end
farmbuyer@1 775 return initial
farmbuyer@1 776 end
farmbuyer@1 777
farmbuyer@1 778 local dropdownmenuframe = CreateFrame("Frame", "OuroLootDropDownMenu", nil, "UIDropDownMenuTemplate")
farmbuyer@1 779
farmbuyer@37 780
farmbuyer@37 781 -- Tab 1: Events Of Interest
farmbuyer@37 782 -- This actually takes up quite a bit of the file.
farmbuyer@37 783 eoi_dropdownfuncs = dropdownfuncs{
farmbuyer@1 784 df_INSERT = function(rowi,text)
farmbuyer@1 785 local which = (text == 'loot') and "OUROL_EOI_INSERT_LOOT" or "OUROL_EOI_INSERT"
farmbuyer@1 786 local dialog = StaticPopup_Show(which,text)
farmbuyer@16 787 dialog.editBox:SetScript("OnTextChanged",StaticPopup_EditBoxOnTextChanged)
farmbuyer@1 788 dialog.data = {rowindex=rowi, display=_d, kind=text}
farmbuyer@1 789 end,
farmbuyer@1 790
farmbuyer@1 791 df_DELETE = function(rowi)
farmbuyer@1 792 local gone = tremove(g_loot,rowi)
farmbuyer@1 793 addon:Print("Removed %s.",
farmbuyer@55 794 gone.itemlink or gone.bossname or gone.startday.text)
farmbuyer@36 795 if gone.kind == 'loot' and IsShiftKeyDown() then
farmbuyer@36 796 addon:_delHistoryEntry (rowi, gone)
farmbuyer@36 797 end
farmbuyer@1 798 end,
farmbuyer@1 799
farmbuyer@1 800 ["Delete remaining entries for this day"] = function(rowi,kind)
farmbuyer@28 801 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 802 local fencepost = addon._find_timeboss_fencepost (kind, rowi)
farmbuyer@1 803 local count = fencepost and (fencepost-rowi) or (#g_loot-rowi+1)
farmbuyer@1 804 repeat
farmbuyer@37 805 eoi_dropdownfuncs.df_DELETE(rowi)
farmbuyer@1 806 count = count - 1
farmbuyer@1 807 until count < 1
farmbuyer@1 808 end,
farmbuyer@1 809
farmbuyer@1 810 ["Rebroadcast this loot entry"] = function(rowi)
farmbuyer@1 811 local e = g_loot[rowi]
farmbuyer@1 812 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@71 813 addon:vbroadcast('loot', e.person, e.unique, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 814 addon:Print("Rebroadcast entry", rowi, e.itemlink)
farmbuyer@1 815 end,
farmbuyer@1 816
farmbuyer@1 817 ["Rebroadcast this boss"] = function(rowi,kind)
farmbuyer@28 818 -- if kind is boss, also need to stop at new timestamp
farmbuyer@28 819 local fencepost = addon._find_timeboss_fencepost (kind, rowi) or #g_loot
farmbuyer@28 820 -- this could be a lot of traffic, but frankly it's counterproductive
farmbuyer@28 821 -- to try to micromanage when ChatThrottleLib is already doing so
farmbuyer@28 822 repeat
farmbuyer@28 823 local e = g_loot[rowi]
farmbuyer@28 824 if e.kind == 'boss' then
farmbuyer@56 825 addon:vbroadcast('boss', e.reason, e.bossname, e.instance)
farmbuyer@28 826 elseif e.kind == 'loot' then
farmbuyer@28 827 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@71 828 addon:vbroadcast('loot', e.person, e.unique, e.itemlink, e.count, e.cols[3].value)
farmbuyer@28 829 end
farmbuyer@55 830 addon:Print("Rebroadcast entry", rowi, e.itemlink or e.bossname or UNKNOWN)
farmbuyer@28 831 rowi = rowi + 1
farmbuyer@28 832 until rowi >= fencepost
farmbuyer@1 833 end,
farmbuyer@1 834
farmbuyer@73 835 ["Mark as normal"] = function(rowi,disp)
farmbuyer@73 836 addon:loot_mark_disposition ("local", rowi, disp)
farmbuyer@1 837 end,
farmbuyer@1 838
farmbuyer@1 839 ["Show only this player"] = function(rowi)
farmbuyer@1 840 local st = _d:GetUserData("eoiST")
farmbuyer@1 841 _d:SetUserData("player filter name", g_loot[rowi].person)
farmbuyer@1 842 st:SetFilter(_d:GetUserData("player filter by name"))
farmbuyer@1 843 _d:GetUserData("eoi_filter_reset"):SetDisabled(false)
farmbuyer@81 844 -- it'd be more futureproof to get the button and call some kind
farmbuyer@81 845 -- of :GetText() on it, but no such function is provided by acegui
farmbuyer@81 846 setstatus[[Use the "Reset Player Filter" button in the lower-right to return to normal.]]
farmbuyer@1 847 end,
farmbuyer@1 848
farmbuyer@1 849 ["Change from 'wipe' to 'kill'"] = function(rowi)
farmbuyer@1 850 addon:_mark_boss_kill(rowi)
farmbuyer@1 851 -- the fillout function called automatically will start too far down the list
farmbuyer@1 852 _d:GetUserData("eoiST"):OuroLoot_Refresh()
farmbuyer@1 853 end,
farmbuyer@1 854
farmbuyer@1 855 ["Edit note"] = function(rowi)
farmbuyer@1 856 eoi_editcell (rowi, _d:GetUserData("DD loot cell"))
farmbuyer@1 857 end,
farmbuyer@1 858
farmbuyer@1 859 df_REASSIGN = function(rowi,to_whom)
farmbuyer@81 860 addon:reassign_loot ("local", rowi, to_whom)
farmbuyer@1 861 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 862 end,
farmbuyer@1 863 ["Enter name..."] = function(rowi)
farmbuyer@25 864 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 865 local dialog = StaticPopup_Show "OUROL_REASSIGN_ENTER"
farmbuyer@1 866 dialog.data = {index=rowi, display=_d}
farmbuyer@1 867 end,
farmbuyer@1 868 }
farmbuyer@1 869 -- Would be better to move the %arg to this list rather than below, but
farmbuyer@1 870 -- that's a lot of extra effort that doesn't buy much in return.
farmbuyer@37 871 eoi_dropdownfuncs["Delete this loot event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 872 eoi_dropdownfuncs["Delete this boss event"] = eoi_dropdownfuncs.df_DELETE
farmbuyer@37 873 eoi_dropdownfuncs["Insert new loot entry"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 874 eoi_dropdownfuncs["Insert new boss kill event"] = eoi_dropdownfuncs.df_INSERT
farmbuyer@37 875 eoi_dropdownfuncs["Mark as disenchanted"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 876 eoi_dropdownfuncs["Mark as guild vault"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 877 eoi_dropdownfuncs["Mark as offspec"] = eoi_dropdownfuncs["Mark as normal"]
farmbuyer@37 878 eoi_dropdownfuncs["Delete remaining entries for this boss"] =
farmbuyer@37 879 eoi_dropdownfuncs["Delete remaining entries for this day"]
farmbuyer@37 880 eoi_dropdownfuncs["Rebroadcast this day"] = eoi_dropdownfuncs["Rebroadcast this boss"]
farmbuyer@1 881 local eoi_time_dropdown = gen_easymenu_table(
farmbuyer@1 882 {{
farmbuyer@1 883 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 884 isTitle = true,
farmbuyer@1 885 notClickable = true,
farmbuyer@1 886 notCheckable = true,
farmbuyer@1 887 }},
farmbuyer@1 888 {
farmbuyer@25 889 "Rebroadcast this day%time|Broadcasts everything from here down until a new day.",
farmbuyer@43 890 "Delete remaining entries for this day%time|Erases everything from here down until a new day.\n\nHold down the Shift key to also delete the players' corresponding History entry.",
farmbuyer@25 891 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 892 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 893 CLOSE
farmbuyer@37 894 }, eoi_dropdownfuncs)
farmbuyer@1 895 local eoi_loot_dropdown = gen_easymenu_table(
farmbuyer@1 896 {{
farmbuyer@1 897 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 898 notClickable = true,
farmbuyer@1 899 notCheckable = true,
farmbuyer@1 900 }},
farmbuyer@1 901 {
farmbuyer@1 902 "Mark as disenchanted%shard",
farmbuyer@1 903 "Mark as offspec%offspec",
farmbuyer@1 904 "Mark as guild vault%gvault",
farmbuyer@25 905 "Mark as normal|This is the default. Selecting any 'Mark as <x>' action blanks out extra notes about who broadcast this entry, etc.",
farmbuyer@1 906 "--",
farmbuyer@1 907 "Rebroadcast this loot entry|Sends this loot event, including special notes, as if it just happened.",
farmbuyer@36 908 "Delete this loot event|Permanent, no going back!\n\nHold down the Shift key to also delete the player's corresponding History entry.",
farmbuyer@43 909 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the players' corresponding History entry.",
farmbuyer@25 910 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 911 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@25 912 "Edit note|Same as double-clicking in the notes column.",
farmbuyer@1 913 "--",
farmbuyer@1 914 CLOSE
farmbuyer@37 915 }, eoi_dropdownfuncs)
farmbuyer@1 916 local eoi_player_dropdown = gen_easymenu_table(
farmbuyer@1 917 {
farmbuyer@1 918 {
farmbuyer@1 919 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 920 isTitle = true,
farmbuyer@1 921 notClickable = true,
farmbuyer@1 922 notCheckable = true,
farmbuyer@1 923 },
farmbuyer@1 924 {
farmbuyer@1 925 text = "Reassign to...",
farmbuyer@1 926 hasArrow = true,
farmbuyer@1 927 --menuList = filled in in the fly,
farmbuyer@25 928 tooltipOnButton = true,
farmbuyer@25 929 tooltipWhileDisabled = true,
farmbuyer@1 930 },
farmbuyer@1 931 },
farmbuyer@1 932 {
farmbuyer@1 933 "Show only this player",
farmbuyer@1 934 CLOSE
farmbuyer@37 935 }, eoi_dropdownfuncs)
farmbuyer@1 936 local eoi_boss_dropdown = gen_easymenu_table(
farmbuyer@1 937 {{
farmbuyer@1 938 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 939 isTitle = true,
farmbuyer@1 940 notClickable = true,
farmbuyer@1 941 notCheckable = true,
farmbuyer@1 942 }},
farmbuyer@1 943 {
farmbuyer@69 944 "Change from 'wipe' to 'kill'|Also collapses previous wipe entries.",
farmbuyer@28 945 "Rebroadcast this boss%boss|Broadcasts the kill event and all subsequent loot until next boss.",
farmbuyer@1 946 "Delete this boss event|Permanent, no going back!",
farmbuyer@43 947 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day.\n\nHold down the Shift key to also delete the player's corresponding History entry.",
farmbuyer@25 948 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information.",
farmbuyer@25 949 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information.",
farmbuyer@1 950 "--",
farmbuyer@1 951 CLOSE
farmbuyer@37 952 }, eoi_dropdownfuncs)
farmbuyer@1 953
farmbuyer@1 954 --[[ quoted verbatim from lib-st docs:
farmbuyer@1 955 rowFrame This is the UI Frame table for the row.
farmbuyer@1 956 cellFrame This is the UI Frame table for the cell in the row.
farmbuyer@1 957 data This is the data table supplied to the scrolling table (in case you lost it :) )
farmbuyer@1 958 cols This is the cols table supplied to the scrolling table (again, in case you lost it :) )
farmbuyer@1 959 row This is the number of the UI row that the event was triggered for.<br/> ex. If your scrolling table only shows ten rows, this number will be a number between 1 and 10.
farmbuyer@1 960 realrow This is the exact row index (after sorting and filtering) in the data table of what data is displayed in the row you triggered the event in. (NOT the UI row!)
farmbuyer@1 961 column This is the index of which column the event was triggered in.
farmbuyer@1 962 table This is a reference to the scrollingtable table.
farmbuyer@1 963 ... Any arguments generated by the '''NORMAL''' Blizzard event triggered by the frame are passed as is.
farmbuyer@1 964 ]]
farmbuyer@1 965 local function eoi_st_OnEnter (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 966 if (row == nil) or (realrow == nil) then return end -- mouseover column header
farmbuyer@1 967 local e = data[realrow]
farmbuyer@1 968 local kind = e.kind
farmbuyer@72 969 local tt = GameTooltip -- can this be hoisted? does GT ever get securely replaced?
farmbuyer@1 970
farmbuyer@72 971 if _do_debugging_tooltip and column == 1 and kind~='history' then -- FIXME history
farmbuyer@72 972 _build_debugging_tooltip (cellFrame, realrow)
farmbuyer@72 973 end
farmbuyer@16 974 if (kind == 'loot' and column == 1) or (kind == 'history' and column == 2) then
farmbuyer@72 975 tt:SetOwner (cellFrame, "ANCHOR_RIGHT", -20, 0)
farmbuyer@19 976 if e.cache_miss then
farmbuyer@72 977 tt:ClearLines()
farmbuyer@72 978 tt:AddLine("Missing Cache Data")
farmbuyer@72 979 tt:AddLine([[Wait a few seconds, then type]], 0.8, 0.8, 0.8, 1)
farmbuyer@81 980 tt:AddLine([[/ouroloot fix cache]], 0, 1, 64/255, nil)
farmbuyer@72 981 tt:AddLine([[and redisplay this window.]], 0.8, 0.8, 0.8, 1)
farmbuyer@72 982 tt:Show()
farmbuyer@19 983 elseif e.itemlink then
farmbuyer@72 984 tt:SetHyperlink (e.itemlink)
farmbuyer@16 985 end
farmbuyer@1 986
farmbuyer@1 987 elseif kind == 'loot' and column == 2 then
farmbuyer@72 988 tt:SetOwner (cellFrame, "ANCHOR_BOTTOMRIGHT", -50, 5)
farmbuyer@72 989 tt:ClearLines()
farmbuyer@72 990 tt:AddLine(e.person.." Loot:")
farmbuyer@1 991 local counter = 0
farmbuyer@1 992 for i,e2 in ipairs(data) do
farmbuyer@1 993 if e2.person == e.person then -- would be awesome to test for alts
farmbuyer@1 994 if counter > 10 then
farmbuyer@72 995 tt:AddLine("...")
farmbuyer@1 996 break
farmbuyer@1 997 else
farmbuyer@1 998 -- textures screw up too badly, strip them
farmbuyer@1 999 local textured = e2.cols[1].value
farmbuyer@1 1000 local space = textured:find(" ")
farmbuyer@72 1001 tt:AddLine(textured:sub(space+1))
farmbuyer@1 1002 counter = counter + 1
farmbuyer@1 1003 end
farmbuyer@1 1004 end
farmbuyer@1 1005 end
farmbuyer@72 1006 tt:Show()
farmbuyer@1 1007
farmbuyer@1 1008 elseif kind == 'loot' and column == 3 then
farmbuyer@1 1009 setstatus(e.cols[column].value)
farmbuyer@1 1010
farmbuyer@1 1011 end
farmbuyer@1 1012
farmbuyer@1 1013 return false -- continue with default highlighting behavior
farmbuyer@1 1014 end
farmbuyer@1 1015 local function eoi_st_OnLeave (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 1016 GameTooltip:Hide()
farmbuyer@72 1017 _hide_debugging_tooltip()
farmbuyer@1 1018 if row and realrow and data[realrow].kind ~= 'loot' then
farmbuyer@1 1019 table:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[data[realrow].reason or data[realrow].kind])
farmbuyer@1 1020 return true -- do not do anything further
farmbuyer@1 1021 else
farmbuyer@1 1022 --setstatus("")
farmbuyer@1 1023 return false -- continue with default un-highlighting behavior
farmbuyer@1 1024 end
farmbuyer@1 1025 end
farmbuyer@1 1026
farmbuyer@1 1027 local function eoi_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 1028 if (row == nil) or (realrow == nil) then return true end -- click column header, suppress reordering
farmbuyer@1 1029 local e = data[realrow]
farmbuyer@1 1030 local kind = e.kind
farmbuyer@1 1031
farmbuyer@1 1032 -- Check for shift-clicking a loot line
farmbuyer@16 1033 if IsModifiedClick("CHATLINK") and
farmbuyer@16 1034 ((kind == 'loot' and column == 1) or (kind == 'history' and column == 2))
farmbuyer@16 1035 then
farmbuyer@1 1036 ChatEdit_InsertLink (e.itemlink)
farmbuyer@1 1037 return true -- do not do anything further
farmbuyer@1 1038 end
farmbuyer@1 1039
farmbuyer@1 1040 -- Remaining actions are all right-click
farmbuyer@1 1041 if button ~= "RightButton" then return true end
farmbuyer@1 1042 _d:SetUserData("DD loot index", realrow)
farmbuyer@1 1043
farmbuyer@1 1044 if kind == 'loot' and (column == 1 or column == 3) then
farmbuyer@1 1045 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@1 1046 eoi_loot_dropdown[1].text = e.itemlink
farmbuyer@1 1047 EasyMenu (eoi_loot_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1048
farmbuyer@1 1049 elseif kind == 'loot' and column == 2 then
farmbuyer@1 1050 eoi_player_dropdown[1].text = e.person
farmbuyer@1 1051 local raiders = {}
farmbuyer@1 1052 for i = 1, GetNumRaidMembers() do
farmbuyer@1 1053 tinsert (raiders, (GetRaidRosterInfo(i)))
farmbuyer@1 1054 end
farmbuyer@1 1055 table.sort(raiders)
farmbuyer@1 1056 for i = 1, #raiders do
farmbuyer@1 1057 local name = raiders[i]
farmbuyer@1 1058 raiders[i] = {
farmbuyer@1 1059 text = name,
farmbuyer@1 1060 func = dropdownmenu_handler,
farmbuyer@37 1061 arg1 = eoi_dropdownfuncs.df_REASSIGN,
farmbuyer@1 1062 arg2 = name,
farmbuyer@1 1063 notCheckable = true,
farmbuyer@1 1064 }
farmbuyer@1 1065 end
farmbuyer@1 1066 eoi_player_dropdown[2].menuList =
farmbuyer@37 1067 gen_easymenu_table (raiders, {"Enter name...",CLOSE}, eoi_dropdownfuncs)
farmbuyer@25 1068 if e.disposition == 'shard' or e.disposition == 'gvault' then
farmbuyer@25 1069 eoi_player_dropdown[2].disabled = true
farmbuyer@25 1070 eoi_player_dropdown[2].tooltipTitle = "Cannot Reassign"
farmbuyer@25 1071 eoi_player_dropdown[2].tooltipText = "You must first mark this item as 'normal' or 'offspec' before reassignment."
farmbuyer@25 1072 else
farmbuyer@25 1073 eoi_player_dropdown[2].disabled = nil
farmbuyer@25 1074 eoi_player_dropdown[2].tooltipTitle = nil
farmbuyer@25 1075 eoi_player_dropdown[2].tooltipText = nil
farmbuyer@25 1076 end
farmbuyer@1 1077 EasyMenu (eoi_player_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1078
farmbuyer@1 1079 elseif kind == 'boss' then
farmbuyer@55 1080 eoi_boss_dropdown[1].text = e.bossname
farmbuyer@1 1081 EasyMenu (eoi_boss_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1082
farmbuyer@1 1083 elseif kind == 'time' then
farmbuyer@1 1084 eoi_time_dropdown[1].text = e.startday.text
farmbuyer@1 1085 EasyMenu (eoi_time_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1086
farmbuyer@16 1087 elseif kind == 'history' then -- XXX need to move this into new onclick handler
farmbuyer@16 1088 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@16 1089 hist_dropdown[1].text = e.itemlink
farmbuyer@16 1090 EasyMenu (hist_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 1091 end
farmbuyer@1 1092
farmbuyer@1 1093 return true -- do not do anything further
farmbuyer@1 1094 end
farmbuyer@1 1095
farmbuyer@1 1096 function eoi_editcell (row_index, cell_frame)
farmbuyer@1 1097 local e = g_loot[row_index]
farmbuyer@1 1098 if not e then return end -- how the hell could we get this far?
farmbuyer@1 1099 local celldata = e.cols[3]
farmbuyer@1 1100 local box = GUI:Create("EditBox")
farmbuyer@1 1101 box:SetText(celldata.value)
farmbuyer@1 1102 box:SetUserData("old show", box.editbox:GetScript("OnShow"))
farmbuyer@1 1103 box:SetUserData("old escape", box.editbox:GetScript("OnEscapePressed"))
farmbuyer@1 1104 box.editbox:SetScript("OnShow", box.editbox.SetFocus)
farmbuyer@1 1105 box.editbox:SetScript("OnEscapePressed", function(_be)
farmbuyer@1 1106 _be:ClearFocus()
farmbuyer@1 1107 _be.obj:Release()
farmbuyer@1 1108 end)
farmbuyer@1 1109 box:SetCallback("OnEnterPressed", function(_b,event,value)
farmbuyer@1 1110 e.extratext = value
farmbuyer@1 1111 celldata.value = value
farmbuyer@1 1112 e.bcast_from = nil -- things get screwy if this field is still present. sigh.
farmbuyer@1 1113 e.extratext_byhand = true
farmbuyer@1 1114 value = value and value:match("^(x%d+)")
farmbuyer@1 1115 if value then e.count = value end
farmbuyer@1 1116 _b:Release()
farmbuyer@1 1117 return _d:GetUserData("eoiST"):OuroLoot_Refresh(row_index)
farmbuyer@1 1118 end)
farmbuyer@1 1119 box:SetCallback("OnRelease", function(_b)
farmbuyer@1 1120 _b.editbox:ClearFocus()
farmbuyer@1 1121 _b.editbox:SetScript("OnShow", _b:GetUserData("old show"))
farmbuyer@1 1122 _b.editbox:SetScript("OnEscapePressed", _b:GetUserData("old escape"))
farmbuyer@1 1123 setstatus("")
farmbuyer@1 1124 end)
farmbuyer@1 1125 box.frame:SetAllPoints(cell_frame)
farmbuyer@1 1126 box.frame:SetParent(cell_frame)
farmbuyer@1 1127 box.frame:SetFrameLevel(cell_frame:GetFrameLevel()+1)
farmbuyer@1 1128 box.frame:Show()
farmbuyer@1 1129 setstatus("Press Enter or click Okay to accept changes, or press Escape to cancel them.")
farmbuyer@1 1130 end
farmbuyer@1 1131
farmbuyer@1 1132 local function eoi_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 1133 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@1 1134 local e = data[realrow]
farmbuyer@1 1135 local kind = e.kind
farmbuyer@1 1136
farmbuyer@1 1137 --_d:SetUserData("DD loot index", realrow)
farmbuyer@1 1138 if kind == 'loot' and column == 3 and button == "LeftButton" then
farmbuyer@1 1139 eoi_editcell (realrow, cellFrame)
farmbuyer@1 1140 end
farmbuyer@1 1141
farmbuyer@1 1142 return true -- do not do anything further
farmbuyer@1 1143 end
farmbuyer@1 1144
farmbuyer@1 1145 -- Used for EOI column 2 and Hist column 1. Both are player name columns.
farmbuyer@6 1146 local function eoi_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@1 1147 if not fShow then
farmbuyer@1 1148 cellFrame.text:SetText("")
farmbuyer@1 1149 if cellFrame.icontexture then
farmbuyer@1 1150 cellFrame.icontexture:Hide()
farmbuyer@1 1151 end
farmbuyer@1 1152 return
farmbuyer@1 1153 end
farmbuyer@1 1154
farmbuyer@1 1155 local e = data[realrow]
farmbuyer@1 1156 local cell = e.cols[column]
farmbuyer@1 1157
farmbuyer@1 1158 cellFrame.text:SetText(cell.value)
farmbuyer@1 1159
farmbuyer@1 1160 if e.person_class then
farmbuyer@1 1161 local icon
farmbuyer@1 1162 if cellFrame.icontexture then
farmbuyer@1 1163 icon = cellFrame.icontexture
farmbuyer@1 1164 else
farmbuyer@1 1165 icon = cellFrame:CreateTexture(nil,"BACKGROUND")
farmbuyer@1 1166 icon:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 1167 icon:SetHeight(eoi_st_rowheight-4)
farmbuyer@1 1168 icon:SetWidth(eoi_st_rowheight-4)
farmbuyer@1 1169 icon:SetTexture("Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes")
farmbuyer@1 1170 cellFrame.icontexture = icon
farmbuyer@1 1171 end
farmbuyer@1 1172 icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[e.person_class]))
farmbuyer@1 1173 icon:Show()
farmbuyer@1 1174 cellFrame.text:SetPoint("LEFT", icon, "RIGHT", 1, 0)
farmbuyer@73 1175 local color = class_colors[e.person_class]
farmbuyer@73 1176 cellFrame.text:SetTextColor(color.r,color.g,color.b,1)
farmbuyer@1 1177 else
farmbuyer@1 1178 if cellFrame.icontexture then
farmbuyer@1 1179 cellFrame.icontexture:Hide()
farmbuyer@1 1180 cellFrame.text:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 1181 end
farmbuyer@73 1182 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 1183 end
farmbuyer@1 1184
farmbuyer@1 1185 --if e.kind ~= 'loot' then
farmbuyer@1 1186 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[e.reason or e.kind or ""])
farmbuyer@1 1187 --else
farmbuyer@1 1188 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 1189 --end
farmbuyer@1 1190 end
farmbuyer@1 1191
farmbuyer@1 1192 local eoi_st_cols = {
farmbuyer@1 1193 { -- col 1
farmbuyer@1 1194 name = "Item",
farmbuyer@1 1195 width = 250,
farmbuyer@1 1196 },
farmbuyer@1 1197 { -- col 2
farmbuyer@1 1198 name = "Player",
farmbuyer@1 1199 width = 130,
farmbuyer@1 1200 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 1201 },
farmbuyer@1 1202 { -- col 3
farmbuyer@1 1203 name = "Notes",
farmbuyer@3 1204 width = 250,
farmbuyer@73 1205 color = eoi_st_lootrow_col3_colortable_func,
farmbuyer@1 1206 },
farmbuyer@1 1207 }
farmbuyer@1 1208
farmbuyer@6 1209 local player_filter_all
farmbuyer@6 1210 local player_filter_by_name = function (st, e)
farmbuyer@1 1211 if e.kind ~= 'loot' then return true end
farmbuyer@1 1212 return e.person == _d:GetUserData("player filter name")
farmbuyer@1 1213 end
farmbuyer@1 1214
farmbuyer@1 1215 -- Tab 1: Events Of Interest (implementation)
farmbuyer@1 1216 tabs_OnGroupSelected["eoi"] = function(ocontainer,specials)
farmbuyer@1 1217 if (not addon.rebroadcast) and (not addon.enabled) and (#g_loot < 1) then
farmbuyer@40 1218 addon.dprint('flow', "Nothing to show in first tab, skipping creation")
farmbuyer@40 1219 return
farmbuyer@1 1220 end
farmbuyer@1 1221
farmbuyer@1 1222 -- The first time this function is called, we set up a persistent ST
farmbuyer@1 1223 -- object and store it. Any other delayed setup work is done, and then
farmbuyer@1 1224 -- this function replaces itself with a smaller, sleeker, sexier one.
farmbuyer@1 1225 -- This function will later be garbage collected.
farmbuyer@1 1226 local ST = LibStub("ScrollingTable"):CreateST(eoi_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 1227 _d:SetUserData("eoiST",ST)
farmbuyer@1 1228 if addon.author_debug then
farmbuyer@1 1229 _G.OLST = ST
farmbuyer@1 1230 end
farmbuyer@1 1231
farmbuyer@1 1232 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 1233 eoi_st_otherrow_bgcolortable_default = ST:GetDefaultHighlightBlank()
farmbuyer@1 1234 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 1235 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 1236 end})
farmbuyer@1 1237 end
farmbuyer@1 1238
farmbuyer@1 1239 -- Calling SetData breaks (trying to call Refresh) if g_loot hasn't gone
farmbuyer@1 1240 -- through this loop.
farmbuyer@1 1241 addon:_fill_out_eoi_data(1)
farmbuyer@1 1242 -- safety check begin
farmbuyer@1 1243 for i,e in ipairs(g_loot) do
farmbuyer@1 1244 if type(e.cols) ~= 'table' then
farmbuyer@1 1245 addon:Print("ARGH, index",i,"bad in eoi_OGS, type",type(e.cols),
farmbuyer@55 1246 "entry kind", e.kind, "data", e.itemname or e.bossname or e.startday.text,
farmbuyer@55 1247 "-- please take a screenshot and send to Farmbuyer@US-Kilrogg.")
farmbuyer@1 1248 tabledump(e)
farmbuyer@1 1249 end
farmbuyer@1 1250 end
farmbuyer@1 1251 -- safety check end
farmbuyer@1 1252 ST:SetData(g_loot)
farmbuyer@1 1253 ST:RegisterEvents{
farmbuyer@1 1254 OnEnter = eoi_st_OnEnter,
farmbuyer@1 1255 OnLeave = eoi_st_OnLeave,
farmbuyer@1 1256 OnClick = eoi_st_OnClick,
farmbuyer@1 1257 OnDoubleClick = eoi_st_OnDoubleClick,
farmbuyer@1 1258 }
farmbuyer@1 1259
farmbuyer@1 1260 -- We want a single "update and redraw" function for the ST. Also, the
farmbuyer@1 1261 -- given refresh function is badly named and does nothing; the actual
farmbuyer@1 1262 -- function is SortData (also badly named when no sorting is being done),
farmbuyer@1 1263 -- which unconditionally calls the *hooked* Refresh.
farmbuyer@1 1264 local oldrefresh = ST.Refresh
farmbuyer@1 1265 ST.Refresh = function (self, opt_index)
farmbuyer@1 1266 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 1267 return oldrefresh(self)
farmbuyer@1 1268 end
farmbuyer@1 1269 ST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 1270 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 1271 -- safety check begin
farmbuyer@1 1272 for i,e in ipairs(g_loot) do
farmbuyer@1 1273 if type(e.cols) ~= 'table' then
farmbuyer@4 1274 addon:Print("ARGH, index",i,"bad in eoi refresh, refreshed at", opt_index, "type",type(e.cols),
farmbuyer@55 1275 "entry kind", e.kind, "data", e.itemname or e.bossname or e.startday.text,
farmbuyer@55 1276 "-- please take a screenshot and send to Farmbuyer@US-Kilrogg.")
farmbuyer@1 1277 tabledump(e)
farmbuyer@1 1278 end
farmbuyer@1 1279 end
farmbuyer@1 1280 -- safety check end
farmbuyer@1 1281 self:SortData() -- calls hooked refresh
farmbuyer@1 1282 end
farmbuyer@1 1283
farmbuyer@1 1284 -- No need to keep creating function closures that all just "return true",
farmbuyer@1 1285 -- instead we grab the one made inside lib-st. There's no "get filter" API
farmbuyer@1 1286 -- so we just reach inside.
farmbuyer@6 1287 player_filter_all = ST.Filter
farmbuyer@1 1288
farmbuyer@1 1289 -- Now set up the future drawing function...
farmbuyer@1 1290 tabs_OnGroupSelected["eoi"] = function(container,specials)
farmbuyer@1 1291 local st_widget = GUI:Create("lib-st")
farmbuyer@1 1292 local st = _d:GetUserData("eoiST")
farmbuyer@1 1293
farmbuyer@1 1294 -- This is actually required each time
farmbuyer@6 1295 _d:SetUserData ("player filter clear", player_filter_all)
farmbuyer@6 1296 _d:SetUserData ("player filter by name", player_filter_by_name)
farmbuyer@1 1297
farmbuyer@1 1298 st:OuroLoot_Refresh()
farmbuyer@1 1299 st_widget:WrapST(st)
farmbuyer@3 1300 st_widget.head_offset = 15
farmbuyer@3 1301 st_widget.tail_offset = 0
farmbuyer@1 1302
farmbuyer@1 1303 if OuroLootSV_opts.scroll_to_bottom then
farmbuyer@1 1304 local scrollbar = _G[st.scrollframe:GetName().."ScrollBar"]
farmbuyer@1 1305 if scrollbar then
farmbuyer@1 1306 local _,max = scrollbar:GetMinMaxValues()
farmbuyer@1 1307 scrollbar:SetValue(max) -- also calls hooked Refresh
farmbuyer@1 1308 end
farmbuyer@1 1309 end
farmbuyer@1 1310
farmbuyer@1 1311 container:SetLayout("Fill")
farmbuyer@1 1312 container:AddChild(st_widget)
farmbuyer@1 1313
farmbuyer@42 1314 local b
farmbuyer@42 1315 --[===[ b = mkbutton("Generate Header",
farmbuyer@42 1316 [[]])
farmbuyer@42 1317 b:SetFullWidth(true)
farmbuyer@42 1318 b:SetCallback("OnClick", function (_b)
farmbuyer@42 1319 end)
farmbuyer@42 1320 specials:AddChild(b) ]===]
farmbuyer@42 1321
farmbuyer@42 1322 b = mkbutton('eoi_filter_reset', "Reset Player Filter",
farmbuyer@1 1323 [[Return to showing complete loot information.]])
farmbuyer@1 1324 b:SetFullWidth(true)
farmbuyer@1 1325 b:SetCallback("OnClick", function (_b)
farmbuyer@1 1326 local st = _d:GetUserData("eoiST")
farmbuyer@6 1327 st:SetFilter(player_filter_all)
farmbuyer@1 1328 _b:SetDisabled(true)
farmbuyer@1 1329 end)
farmbuyer@6 1330 b:SetDisabled(st.Filter == player_filter_all)
farmbuyer@1 1331 specials:AddChild(b)
farmbuyer@1 1332
farmbuyer@1 1333 local people = { "<nobody>" }
farmbuyer@1 1334 for i=1,GetNumRaidMembers() do
farmbuyer@1 1335 tinsert(people,(GetRaidRosterInfo(i)))
farmbuyer@1 1336 end
farmbuyer@1 1337 table.sort(people)
farmbuyer@1 1338 local initial
farmbuyer@1 1339 for i,n in ipairs(people) do
farmbuyer@1 1340 if n == addon.sharder then initial = i end
farmbuyer@1 1341 end
farmbuyer@1 1342 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 1343 [[If set, items received by this person will be automatically marked as disenchanted.]])
farmbuyer@1 1344 b:SetFullWidth(true)
farmbuyer@1 1345 b:SetLabel("Auto-mark as shard:")
farmbuyer@1 1346 b:SetList(people)
farmbuyer@1 1347 b:SetValue(initial or 1)
farmbuyer@1 1348 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 1349 addon.sharder = (choice ~= 1) and people[choice] or nil
farmbuyer@1 1350 end)
farmbuyer@1 1351 specials:AddChild(b)
farmbuyer@1 1352
farmbuyer@42 1353 b = mkbutton('eoi_bcast_req', "Request B'casters",
farmbuyer@1 1354 [[Sends out a request for others to enable loot rebroadcasting if they have not already done so.]])
farmbuyer@1 1355 b:SetFullWidth(true)
farmbuyer@1 1356 b:SetCallback("OnClick", function ()
farmbuyer@1 1357 addon:Print("Sending request!")
farmbuyer@1 1358 addon.requesting = true
farmbuyer@1 1359 addon:broadcast('bcast_req')
farmbuyer@1 1360 end)
farmbuyer@1 1361 b:SetDisabled(not addon.enabled)
farmbuyer@1 1362 specials:AddChild(b)
farmbuyer@1 1363 end
farmbuyer@1 1364 -- ...and call it.
farmbuyer@1 1365 return tabs_OnGroupSelected["eoi"](ocontainer,specials)
farmbuyer@1 1366 end
farmbuyer@1 1367
farmbuyer@37 1368
farmbuyer@1 1369 -- Tab 2/3 (generated text)
farmbuyer@1 1370 function tabs_generated_text_OGS (container, specials, text_kind)
farmbuyer@1 1371 container:SetLayout("Fill")
farmbuyer@1 1372 local box = GUI:Create("MultiLineEditBox")
farmbuyer@1 1373 box:SetFullWidth(true)
farmbuyer@1 1374 box:SetFullHeight(true)
farmbuyer@1 1375 box:SetLabel("Pressing the Escape key while typing will return keystroke control to the usual chat window.")
farmbuyer@1 1376 box:DisableButton(true)
farmbuyer@1 1377 addon:_fill_out_eoi_data(1)
farmbuyer@1 1378
farmbuyer@1 1379 -- Update the savedvar copy of the text before presenting it for editing,
farmbuyer@1 1380 -- then save it again when editing finishes. This way if the user goes
farmbuyer@1 1381 -- offline while editing, at least the unedited version is saved instead
farmbuyer@1 1382 -- of all the new text being lost entirely. (Yes, it's happened.)
farmbuyer@1 1383 --
farmbuyer@1 1384 -- No good local-ish place to store the cursor position that will also
farmbuyer@1 1385 -- survive the entire display being released. Abuse the generated text
farmbuyer@1 1386 -- cache for this purpose.
farmbuyer@1 1387 local pos = text_kind.."_pos"
farmbuyer@1 1388 if _generate_text(text_kind) then
farmbuyer@1 1389 g_loot[text_kind] = g_loot[text_kind] .. g_generated[text_kind]
farmbuyer@1 1390 g_generated[text_kind] = nil
farmbuyer@1 1391 end
farmbuyer@1 1392 box:SetText(g_loot[text_kind])
farmbuyer@1 1393 box.editBox:SetCursorPosition(g_generated[pos] or 0)
farmbuyer@1 1394 box.editBox:SetScript("OnShow", box.editBox.SetFocus)
farmbuyer@1 1395 box:SetCallback("OnRelease", function(_box)
farmbuyer@1 1396 box.editBox:ClearFocus()
farmbuyer@1 1397 g_loot[text_kind] = _box:GetText()
farmbuyer@1 1398 g_generated[pos] = _box.editBox:GetCursorPosition()
farmbuyer@1 1399 end)
farmbuyer@1 1400 container:AddChild(box)
farmbuyer@1 1401
farmbuyer@1 1402 local w = mkbutton("Regenerate",
farmbuyer@1 1403 [[+DISCARD> all text in this tab, and regenerate it from the current loot information.]])
farmbuyer@1 1404 w:SetFullWidth(true)
farmbuyer@1 1405 w:SetDisabled ((#g_loot == 0) and (box:GetText() == ""))
farmbuyer@1 1406 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1407 box:SetText("")
farmbuyer@1 1408 g_loot[text_kind] = ""
farmbuyer@1 1409 g_loot.printed[text_kind] = 0
farmbuyer@1 1410 g_generated.last_instance = nil
farmbuyer@1 1411 g_generated[pos] = nil
farmbuyer@1 1412 addon:Print("'%s' has been regenerated.", _tabtexts[text_kind].title)
farmbuyer@1 1413 return addon:redisplay()
farmbuyer@1 1414 --return tabs_OnGroupSelected_func(container,"OnGroupSelected",text_kind)
farmbuyer@1 1415 end)
farmbuyer@1 1416 specials:AddChild(w)
farmbuyer@58 1417 if addon:is_plugin(text_kind) then
farmbuyer@58 1418 local pname = addon:is_plugin(text_kind):GetName()
farmbuyer@58 1419 w = mkbutton("Reset SVs & ReloadUI",
farmbuyer@59 1420 ([[<DEBUG:> Reset savedvariables for %s plugin back to defaults, and trigger a UI reload.]]):format(pname))
farmbuyer@58 1421 w:SetFullWidth(true)
farmbuyer@58 1422 w:SetCallback("OnClick", function(_w)
farmbuyer@58 1423 _G['OuroLoot'..pname..'_opts'] = nil
farmbuyer@58 1424 ReloadUI()
farmbuyer@58 1425 end)
farmbuyer@58 1426 specials:AddChild(w)
farmbuyer@58 1427 end
farmbuyer@1 1428 _populate_text_specials (box, specials, mkbutton, text_kind)
farmbuyer@1 1429 end
farmbuyer@1 1430
farmbuyer@37 1431
farmbuyer@1 1432 -- Tab 4: History
farmbuyer@1 1433 -- Much of the implementation here follows a similar desgin for the first
farmbuyer@4 1434 -- tab's handling of ST objects. We will even reuse its controlling tables
farmbuyer@4 1435 -- when feasible.
farmbuyer@37 1436 local histST, hist_dropdownfuncs
farmbuyer@1 1437
farmbuyer@37 1438 hist_dropdownfuncs = dropdownfuncs{
farmbuyer@37 1439 ["Delete this loot history"] = function(rowi)
farmbuyer@37 1440 --local gone = tremove(g_loot,rowi)
farmbuyer@37 1441 --addon:Print("Removed %s.",
farmbuyer@55 1442 --gone.itemlink or gone.bossname or gone.startday.text)
farmbuyer@37 1443 end,
farmbuyer@37 1444 }
farmbuyer@37 1445 local hist_dropdown = gen_easymenu_table(
farmbuyer@37 1446 {{
farmbuyer@37 1447 -- this is the dropdown title, text filled in on the fly
farmbuyer@37 1448 notClickable = true,
farmbuyer@37 1449 notCheckable = true,
farmbuyer@37 1450 }},
farmbuyer@37 1451 {
farmbuyer@37 1452 "Delete this loot history|Permanent, no going back!",
farmbuyer@37 1453 --"Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@37 1454 "--",
farmbuyer@37 1455 CLOSE
farmbuyer@37 1456 }, hist_dropdownfuncs)
farmbuyer@6 1457
farmbuyer@37 1458 local hist_st_cols = {
farmbuyer@37 1459 { -- col 1
farmbuyer@37 1460 name = "Player",
farmbuyer@37 1461 width = 130,
farmbuyer@37 1462 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@37 1463 },
farmbuyer@37 1464 { -- col 2
farmbuyer@37 1465 name = "Most Recent Loot",
farmbuyer@37 1466 width = 250,
farmbuyer@37 1467 DoCellUpdate = hist_st_col2_DoCellUpdate,
farmbuyer@37 1468 },
farmbuyer@37 1469 { -- col 3
farmbuyer@37 1470 name = "When",
farmbuyer@37 1471 width = 250,
farmbuyer@37 1472 DoCellUpdate = hist_st_col3_DoCellUpdate,
farmbuyer@37 1473 defaultsort = "asc",
farmbuyer@37 1474 sort = "asc",
farmbuyer@37 1475 sortnext = 1,
farmbuyer@37 1476 },
farmbuyer@37 1477 }
farmbuyer@37 1478
farmbuyer@37 1479 local hist_normal_status =
farmbuyer@37 1480 [[Click on a row to view all history for that player only. (Click column headers to re-sort.)]]
farmbuyer@37 1481 local hist_name_status =
farmbuyer@37 1482 [[Right-click on any row to return to normal history display.]]
farmbuyer@37 1483
farmbuyer@37 1484 local history_filter_by_recent = function (st, e)
farmbuyer@37 1485 if e.kind ~= 'history' then return true end
farmbuyer@37 1486 return e.cols[2].OLi == 1
farmbuyer@37 1487 end
farmbuyer@37 1488
farmbuyer@37 1489 local history_filter_who
farmbuyer@37 1490 local history_filter_by_name = function (st, e)
farmbuyer@37 1491 if e.kind ~= 'history' then return true end
farmbuyer@37 1492 return e.OLwho == history_filter_who
farmbuyer@37 1493 end
farmbuyer@37 1494
farmbuyer@37 1495 -- Loot column
farmbuyer@37 1496 local function hist_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@37 1497 print("col2 DCU", realrow)
farmbuyer@37 1498 end
farmbuyer@37 1499
farmbuyer@37 1500 -- Formatted timestamp column
farmbuyer@37 1501 local function hist_st_col3_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@37 1502 print("col3 DCU", realrow)
farmbuyer@37 1503 if not fShow then
farmbuyer@37 1504 cellFrame.text:SetText("")
farmbuyer@37 1505 return
farmbuyer@6 1506 end
farmbuyer@6 1507
farmbuyer@37 1508 local d = data[realrow]
farmbuyer@37 1509 local cell = d.cols[column]
farmbuyer@37 1510
farmbuyer@37 1511 cellFrame.text:SetText(cell.value)
farmbuyer@37 1512 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@37 1513
farmbuyer@37 1514 --if d.kind ~= 'loot' then
farmbuyer@37 1515 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[d.kind])
farmbuyer@37 1516 --else
farmbuyer@37 1517 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@37 1518 --end
farmbuyer@37 1519 end
farmbuyer@37 1520
farmbuyer@37 1521 local function hist_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@37 1522 if (row == nil) or (realrow == nil) then return false end -- click column header, do default resorting
farmbuyer@37 1523 local h = data[realrow]
farmbuyer@37 1524 local kind = h.kind
farmbuyer@37 1525
farmbuyer@37 1526 if history_filter_who and button == "RightButton" then -- now filtering and wanting not to
farmbuyer@37 1527 history_filter_who = nil
farmbuyer@37 1528 stable:SetFilter(history_filter_by_recent)
farmbuyer@37 1529 setstatus(hist_normal_status)
farmbuyer@37 1530 elseif (not history_filter_who) and button == "LeftButton" then -- not filtering and wanting to
farmbuyer@37 1531 history_filter_who = h.OLwho
farmbuyer@37 1532 stable:SetFilter(history_filter_by_name)
farmbuyer@37 1533 setstatus(hist_name_status)
farmbuyer@6 1534 end
farmbuyer@6 1535
farmbuyer@37 1536 return true -- do not do anything further
farmbuyer@37 1537 end
farmbuyer@37 1538
farmbuyer@37 1539 --[[
farmbuyer@37 1540 local function hist_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@37 1541 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@37 1542 local h = data[realrow]
farmbuyer@37 1543 local kind = h.kind
farmbuyer@37 1544
farmbuyer@37 1545 return true -- do not do anything further
farmbuyer@37 1546 end]]
farmbuyer@37 1547
farmbuyer@37 1548 -- Tab 4: History (implementation)
farmbuyer@37 1549 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1550 histST = LibStub("ScrollingTable"):CreateST(hist_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@37 1551 _d:SetUserData("histST",histST)
farmbuyer@37 1552 if addon.author_debug then
farmbuyer@37 1553 _G.OLHST = histST
farmbuyer@1 1554 end
farmbuyer@1 1555
farmbuyer@37 1556 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@37 1557 eoi_st_otherrow_bgcolortable_default = histST:GetDefaultHighlightBlank()
farmbuyer@37 1558 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@37 1559 return eoi_st_otherrow_bgcolortable_default
farmbuyer@37 1560 end})
farmbuyer@1 1561 end
farmbuyer@1 1562
farmbuyer@37 1563 addon:_build_history_names()
farmbuyer@37 1564 addon:_fill_out_hist_data(1)
farmbuyer@37 1565 histST:SetData(addon.history.st)
farmbuyer@37 1566 histST:RegisterEvents{
farmbuyer@37 1567 OnEnter = eoi_st_OnEnter,
farmbuyer@37 1568 OnLeave = eoi_st_OnLeave,
farmbuyer@37 1569 OnClick = hist_st_OnClick,
farmbuyer@37 1570 --OnDoubleClick = hist_st_OnDoubleClick,
farmbuyer@37 1571 }
farmbuyer@37 1572 local oldrefresh = histST.Refresh
farmbuyer@37 1573 histST.Refresh = function (self, opt_index)
farmbuyer@37 1574 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1575 return oldrefresh(self)
farmbuyer@37 1576 end
farmbuyer@37 1577 histST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@37 1578 addon:_fill_out_hist_data(opt_index)
farmbuyer@37 1579 self:SortData() -- calls hooked refresh
farmbuyer@6 1580 end
farmbuyer@6 1581
farmbuyer@37 1582 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1583
farmbuyer@37 1584 -- Zaps history for the given realm, or the current (current-playing
farmbuyer@37 1585 -- realm, not currently-displayed realm) one if not specified.
farmbuyer@37 1586 local function reset_current_realm (opt_realmname)
farmbuyer@37 1587 local r = assert(opt_realmname or GetRealmName())
farmbuyer@37 1588 -- new .history table:
farmbuyer@37 1589 addon.history_all[r] = addon:_prep_new_history_category (nil, r)
farmbuyer@37 1590 addon.history = addon.history_all[r]
farmbuyer@37 1591 addon.hist_clean = nil
farmbuyer@37 1592 -- new .history.st table:
farmbuyer@37 1593 histST:OuroLoot_Refresh()
farmbuyer@37 1594 histST:SetData(addon.history.st)
farmbuyer@37 1595 end
farmbuyer@6 1596
farmbuyer@1 1597 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@37 1598 local st_widget = GUI:Create("lib-st")
farmbuyer@37 1599 -- don't need _d:GetUserData("histST") here, as it's already a local
farmbuyer@37 1600 histST:OuroLoot_Refresh()
farmbuyer@37 1601 st_widget:WrapST(histST)
farmbuyer@37 1602 st_widget.head_offset = 15
farmbuyer@37 1603 st_widget.tail_offset = 0
farmbuyer@37 1604 container:SetLayout("Fill")
farmbuyer@37 1605 container:AddChild(st_widget)
farmbuyer@37 1606 setstatus(hist_normal_status)
farmbuyer@1 1607
farmbuyer@37 1608 local b
farmbuyer@37 1609 do
farmbuyer@37 1610 local realms,current = {},1
farmbuyer@37 1611 for realmname,histtable in pairs(addon.history_all) do
farmbuyer@37 1612 if type(histtable) == 'table' then
farmbuyer@37 1613 tinsert(realms,realmname)
farmbuyer@37 1614 if addon.history == histtable then current = #realms end
farmbuyer@4 1615 end
farmbuyer@4 1616 end
farmbuyer@37 1617 b = mkbutton("Dropdown", nil, "", [[Which realm to display]])
farmbuyer@1 1618 b:SetFullWidth(true)
farmbuyer@37 1619 b:SetLabel() -- required even when empty, see ace3 ticket #234
farmbuyer@37 1620 b:SetList(realms)
farmbuyer@37 1621 b:SetValue(current)
farmbuyer@37 1622 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@37 1623 local r = realms[choice]
farmbuyer@37 1624 addon.history = addon:_prep_new_history_category (addon.history_all[r], r)
farmbuyer@37 1625 addon.hist_clean = nil
farmbuyer@6 1626 histST:OuroLoot_Refresh()
farmbuyer@6 1627 histST:SetData(addon.history.st)
farmbuyer@37 1628 -- Reset filters to normal
farmbuyer@37 1629 history_filter_who = nil
farmbuyer@37 1630 histST:SetFilter(history_filter_by_recent)
farmbuyer@37 1631 setstatus(hist_normal_status)
farmbuyer@1 1632 return addon:redisplay()
farmbuyer@1 1633 end)
farmbuyer@1 1634 specials:AddChild(b)
farmbuyer@37 1635 end
farmbuyer@1 1636
farmbuyer@37 1637 --[[ b = GUI:Create("Spacer") b:SetFullWidth(true) b:SetHeight(10) specials:AddChild(b) ]]
farmbuyer@4 1638
farmbuyer@37 1639 b = mkbutton("Regenerate",
farmbuyer@37 1640 [[Erases all history entries from the displayed realm, and regenerates it from current loot information.]])
farmbuyer@37 1641 b:SetFullWidth(true)
farmbuyer@37 1642 b:SetDisabled (#addon.history == 0)
farmbuyer@37 1643 b:SetCallback("OnClick", function(_b)
farmbuyer@37 1644 local dialog = StaticPopup_Show("OUROL_HIST_REGEN", addon.history.realm)
farmbuyer@37 1645 dialog.data = addon
farmbuyer@37 1646 dialog.data2 = function(_addon)
farmbuyer@37 1647 _addon:rewrite_history (_addon.history.realm)
farmbuyer@37 1648 histST:OuroLoot_Refresh()
farmbuyer@37 1649 histST:SetData(_addon.history.st)
farmbuyer@37 1650 end
farmbuyer@37 1651 end)
farmbuyer@37 1652 specials:AddChild(b)
farmbuyer@1 1653
farmbuyer@37 1654 b = mkbutton('hist_clear', "Clear Realm History",
farmbuyer@37 1655 [[|cffff1010Erases absolutely all> history entries from the displayed realm.]])
farmbuyer@37 1656 b:SetFullWidth(true)
farmbuyer@37 1657 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1658 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", addon.history.realm)
farmbuyer@37 1659 dialog.data = addon
farmbuyer@37 1660 dialog.data2 = function(_addon)
farmbuyer@37 1661 reset_current_realm(_addon.history.realm)
farmbuyer@37 1662 end
farmbuyer@37 1663 end)
farmbuyer@37 1664 specials:AddChild(b)
farmbuyer@37 1665
farmbuyer@37 1666 b = mkbutton('hist_clear_all', "Clear All History",
farmbuyer@37 1667 [[|cffff1010Erases absolutely all> history entries from ALL realms.]])
farmbuyer@37 1668 b:SetFullWidth(true)
farmbuyer@37 1669 b:SetCallback("OnClick", function (_b)
farmbuyer@37 1670 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", "ALL realms")
farmbuyer@37 1671 dialog.data = addon
farmbuyer@37 1672 dialog.data2 = function(_addon)
farmbuyer@37 1673 _addon.history_all = {}
farmbuyer@37 1674 reset_current_realm()
farmbuyer@37 1675 end
farmbuyer@37 1676 end)
farmbuyer@37 1677 specials:AddChild(b)
farmbuyer@37 1678
farmbuyer@37 1679 b = mkbutton('hist_clear_old', "Clear Older",
farmbuyer@75 1680 [[Preserves only the latest loot entries for players on the displayed realm, removing all earlier ones.]])
farmbuyer@37 1681 b:SetFullWidth(true)
farmbuyer@37 1682 b:SetCallback("OnClick", function (_b)
farmbuyer@75 1683 local dialog = StaticPopup_Show("OUROL_HIST_PREEN", '', addon.history.realm, addon)
farmbuyer@37 1684 dialog.data = addon
farmbuyer@75 1685 dialog.data2 = function (_addon, howmany)
farmbuyer@75 1686 _addon:preen_history (_addon.history.realm, howmany)
farmbuyer@37 1687 _addon.hist_clean = nil
farmbuyer@37 1688 histST:OuroLoot_Refresh()
farmbuyer@37 1689 end
farmbuyer@37 1690 end)
farmbuyer@37 1691 specials:AddChild(b)
farmbuyer@1 1692 end
farmbuyer@37 1693 return tabs_OnGroupSelected["hist"](container,specials)
farmbuyer@1 1694 end
farmbuyer@1 1695
farmbuyer@37 1696
farmbuyer@6 1697 -- Tab 5: Help (content in verbage.lua)
farmbuyer@1 1698 do
farmbuyer@1 1699 local tabs_help_OnGroupSelected_func = function (treeg,event,category)
farmbuyer@1 1700 treeg:ReleaseChildren()
farmbuyer@1 1701 local txt = GUI:Create("Label")
farmbuyer@1 1702 txt:SetFullWidth(true)
farmbuyer@1 1703 txt:SetFontObject(GameFontNormal)--Highlight)
farmbuyer@1 1704 txt:SetText(addon.helptext[category])
farmbuyer@1 1705 local sf = GUI:Create("ScrollFrame")
farmbuyer@1 1706 local sfstat = _d:GetUserData("help tab scroll status") or {}
farmbuyer@1 1707 sf:SetStatusTable(sfstat)
farmbuyer@1 1708 _d:SetUserData("help tab scroll status",sfstat)
farmbuyer@1 1709 sf:SetLayout("Fill")
farmbuyer@1 1710 -- This forces the scrolling area to be bigger than the visible area; else
farmbuyer@1 1711 -- some of the text gets cut off.
farmbuyer@1 1712 sf.content:SetHeight(700)
farmbuyer@1 1713 sf:AddChild(txt)
farmbuyer@1 1714 treeg:AddChild(sf)
farmbuyer@1 1715 if treeg:GetUserData("help restore scroll") then
farmbuyer@1 1716 sfstat = sfstat.scrollvalue
farmbuyer@1 1717 if sfstat then sf:SetScroll(sfstat) end
farmbuyer@1 1718 treeg:SetUserData("help restore scroll", false)
farmbuyer@1 1719 else
farmbuyer@1 1720 sf:SetScroll(0)
farmbuyer@1 1721 end
farmbuyer@1 1722 end
farmbuyer@1 1723 tabs_OnGroupSelected["help"] = function(container,specials)
farmbuyer@1 1724 container:SetLayout("Fill")
farmbuyer@1 1725 local left = GUI:Create("TreeGroup")
farmbuyer@1 1726 local leftstat = _d:GetUserData("help tab select status")
farmbuyer@1 1727 or {treewidth=145}
farmbuyer@1 1728 left:SetStatusTable(leftstat)
farmbuyer@1 1729 _d:SetUserData("help tab select status",leftstat)
farmbuyer@1 1730 left:SetLayout("Fill")
farmbuyer@1 1731 left:SetFullWidth(true)
farmbuyer@1 1732 left:SetFullHeight(true)
farmbuyer@1 1733 left:EnableButtonTooltips(false)
farmbuyer@1 1734 left:SetTree(addon.helptree)
farmbuyer@1 1735 left:SetCallback("OnGroupSelected", tabs_help_OnGroupSelected_func)
farmbuyer@1 1736 container:AddChild(left)
farmbuyer@1 1737 leftstat = leftstat.selected
farmbuyer@1 1738 if leftstat then
farmbuyer@1 1739 left:SetUserData("help restore scroll", true)
farmbuyer@1 1740 left:SelectByValue(leftstat)
farmbuyer@1 1741 else
farmbuyer@1 1742 left:SelectByValue("basic")
farmbuyer@1 1743 end
farmbuyer@1 1744 end
farmbuyer@1 1745 end
farmbuyer@1 1746
farmbuyer@37 1747
farmbuyer@1 1748 -- Tab 6: Options / Advanced
farmbuyer@1 1749 do
farmbuyer@65 1750 -- Local ref to OuroLootSV_opts, which may be reassigned after load.
farmbuyer@65 1751 -- So instead this is updated when the tab is displayed.
farmbuyer@65 1752 local opts
farmbuyer@1 1753 local function mkoption (opt, label, width, desc, opt_func)
farmbuyer@1 1754 local w = mkbutton("CheckBoxSmallLabel", nil, "", desc)
farmbuyer@1 1755 w:SetRelativeWidth(width)
farmbuyer@1 1756 w:SetType("checkbox")
farmbuyer@1 1757 w:SetLabel(label)
farmbuyer@1 1758 if opt then
farmbuyer@65 1759 w:SetValue(opts[opt])
farmbuyer@1 1760 w:SetCallback("OnValueChanged", opt_func or (function(_w,event,value)
farmbuyer@65 1761 opts[opt] = value
farmbuyer@1 1762 end))
farmbuyer@1 1763 end
farmbuyer@1 1764 return w
farmbuyer@1 1765 end
farmbuyer@1 1766
farmbuyer@1 1767 local function adv_careful_OnTextChanged (ebox,event,value)
farmbuyer@1 1768 -- The EditBox widget's code will call an internal ShowButton routine
farmbuyer@1 1769 -- after this callback returns. ShowButton will test for this flag:
farmbuyer@1 1770 ebox:DisableButton (value == "")
farmbuyer@1 1771 end
farmbuyer@1 1772
farmbuyer@1 1773 -- Like the first tab, we use a pair of functions; first and repeating.
farmbuyer@1 1774 local function adv_real (container, specials)
farmbuyer@1 1775 local grp, w
farmbuyer@1 1776
farmbuyer@1 1777 grp = GUI:Create("InlineGroup")
farmbuyer@1 1778 grp:SetLayout("Flow")
farmbuyer@1 1779 grp:PauseLayout()
farmbuyer@1 1780 grp:SetFullWidth(true)
farmbuyer@1 1781 grp:SetTitle("Debugging/Testing Options [not saved across sessions]")
farmbuyer@1 1782
farmbuyer@1 1783 w = mkbutton("EditBox", 'comm_ident', addon.ident,
farmbuyer@73 1784 [[Set tracking to 'Disabled' in the top-right dropdown, then change this field (click Okay or press Enter).]])
farmbuyer@1 1785 w:SetRelativeWidth(0.2)
farmbuyer@1 1786 w:SetLabel("Addon channel ID")
farmbuyer@1 1787 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1788 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1789 -- if they set it to blank spaces, they're boned. oh well.
farmbuyer@1 1790 -- Re-enabling will take care of propogating this new value.
farmbuyer@1 1791 addon.ident = (value == "") and "OuroLoot2" or value
farmbuyer@1 1792 _w:SetText(addon.ident)
farmbuyer@1 1793 addon:Print("Addon channel ID set to '".. addon.ident.. "' for rebroadcasting and listening.")
farmbuyer@1 1794 end)
farmbuyer@1 1795 w:SetDisabled(addon.enabled or addon.rebroadcast)
farmbuyer@1 1796 grp:AddChild(w)
farmbuyer@1 1797
farmbuyer@40 1798 w = mkbutton("EditBox", nil, addon.recent_messages.ttl, [[comm cache TTL]])
farmbuyer@1 1799 w:SetRelativeWidth(0.05)
farmbuyer@1 1800 w:SetLabel("ttl")
farmbuyer@1 1801 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1802 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1803 value = tonumber(value) or addon.recent_messages.ttl
farmbuyer@1 1804 addon.recent_messages.ttl = value
farmbuyer@1 1805 _w:SetText(tostring(value))
farmbuyer@1 1806 end)
farmbuyer@1 1807 grp:AddChild(w)
farmbuyer@1 1808
farmbuyer@1 1809 w = mkbutton("load nsaab1548", [[Cursed Darkhound]])
farmbuyer@1 1810 w:SetRelativeWidth(0.25)
farmbuyer@1 1811 w:SetCallback("OnClick", function()
farmbuyer@1 1812 for i, v in ipairs(DBM.AddOns) do
farmbuyer@1 1813 if v.modId == "DBM-NotScaryAtAll" then
farmbuyer@1 1814 DBM:LoadMod(v)
farmbuyer@1 1815 break
farmbuyer@1 1816 end
farmbuyer@1 1817 end
farmbuyer@1 1818 local mod = DBM:GetModByName("NotScaryAtAll")
farmbuyer@1 1819 if mod then
farmbuyer@1 1820 mod:EnableMod()
farmbuyer@1 1821 addon:Print("Now tracking ID",mod.creatureId)
farmbuyer@73 1822 else
farmbuyer@73 1823 addon:Print("Can do nothing; DBM testing mod wasn't loaded.")
farmbuyer@73 1824 end
farmbuyer@1 1825 end)
farmbuyer@5 1826 w:SetDisabled(addon.bossmod_registered ~= 'DBM')
farmbuyer@1 1827 grp:AddChild(w)
farmbuyer@1 1828
farmbuyer@1 1829 w = mkbutton("GC", [[full GC cycle]])
farmbuyer@1 1830 w:SetRelativeWidth(0.1)
farmbuyer@73 1831 w:SetCallback("OnClick", function()
farmbuyer@73 1832 local before = collectgarbage('count')
farmbuyer@73 1833 collectgarbage('collect')
farmbuyer@73 1834 local after = collectgarbage('count')
farmbuyer@73 1835 addon:Print("Collected %d KB, %d KB still in use by Lua universe.", before-after, after)
farmbuyer@73 1836 end)
farmbuyer@1 1837 grp:AddChild(w)
farmbuyer@1 1838
farmbuyer@20 1839 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@1 1840
farmbuyer@1 1841 local simple = GUI:Create("SimpleGroup")
farmbuyer@1 1842 simple:SetLayout("List")
farmbuyer@1 1843 simple:SetRelativeWidth(0.3)
farmbuyer@74 1844 w = mkbutton("Dropdown", nil, "", [[hovering over Item column only]])
farmbuyer@74 1845 w:SetFullWidth(true)
farmbuyer@74 1846 w:SetLabel("loot debugging tooltip")
farmbuyer@74 1847 w:SetList{
farmbuyer@74 1848 [1] = "Off",
farmbuyer@74 1849 [2] = "/dump into tooltip",
farmbuyer@74 1850 [3] = "small fixed fields",
farmbuyer@74 1851 }
farmbuyer@74 1852 w:SetValue(_do_debugging_tooltip or 1)
farmbuyer@74 1853 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@74 1854 _do_debugging_tooltip = choice > 1 and choice or nil
farmbuyer@74 1855 end)
farmbuyer@74 1856 simple:AddChild(w)
farmbuyer@74 1857
farmbuyer@74 1858 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(10) simple:AddChild(w)
farmbuyer@74 1859
farmbuyer@1 1860 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1861 w:SetFullWidth(true)
farmbuyer@1 1862 w:SetType("checkbox")
farmbuyer@74 1863 w:SetLabel("debug toggle --->")
farmbuyer@1 1864 w:SetValue(addon.DEBUG_PRINT)
farmbuyer@19 1865 w:SetCallback("OnValueChanged", function(_w,event,value)
farmbuyer@19 1866 addon.DEBUG_PRINT = value
farmbuyer@19 1867 addon:redisplay()
farmbuyer@19 1868 end)
farmbuyer@19 1869 simple:AddChild(w)
farmbuyer@19 1870 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@19 1871 w:SetFullWidth(true)
farmbuyer@19 1872 w:SetType("checkbox")
farmbuyer@19 1873 w:SetLabel("GOP history mode")
farmbuyer@73 1874 w:SetValue(addon.history_suppress)
farmbuyer@19 1875 w:SetCallback("OnValueChanged", function(_w,event,value) addon.history_suppress = value end)
farmbuyer@1 1876 simple:AddChild(w)
farmbuyer@1 1877 w = mkbutton("Clear All & Reload",
farmbuyer@1 1878 [[No confirmation! |cffff1010Erases absolutely all> Ouro Loot saved variables and reloads the UI.]])
farmbuyer@1 1879 w:SetFullWidth(true)
farmbuyer@1 1880 w:SetCallback("OnClick", function()
farmbuyer@8 1881 addon:_clear_SVs() -- reloads
farmbuyer@1 1882 end)
farmbuyer@1 1883 simple:AddChild(w)
farmbuyer@1 1884 grp:AddChild(simple)
farmbuyer@1 1885
farmbuyer@1 1886 simple = GUI:Create("SimpleGroup")
farmbuyer@1 1887 simple:SetLayout("List")
farmbuyer@1 1888 simple:SetRelativeWidth(0.5)
farmbuyer@1 1889 for d,v in pairs(addon.debug) do
farmbuyer@1 1890 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1891 w:SetFullWidth(true)
farmbuyer@1 1892 w:SetType("checkbox")
farmbuyer@1 1893 w:SetLabel(d)
farmbuyer@1 1894 if d == "notraid" then
farmbuyer@39 1895 w:SetDescription[[Tick this before enabling to make the addon work outside of raid groups]]
farmbuyer@19 1896 else
farmbuyer@40 1897 if d == "alsolog" then
farmbuyer@40 1898 w:SetDescription[[Also log all debug messages to disk. See print_log.lua in the addon folder for later viewing.]]
farmbuyer@40 1899 end
farmbuyer@19 1900 w:SetDisabled(not addon.DEBUG_PRINT)
farmbuyer@1 1901 end
farmbuyer@1 1902 w:SetValue(v)
farmbuyer@1 1903 w:SetCallback("OnValueChanged", function(_w,event,value) addon.debug[d] = value end)
farmbuyer@1 1904 simple:AddChild(w)
farmbuyer@1 1905 end
farmbuyer@1 1906 grp:AddChild(simple)
farmbuyer@10 1907
farmbuyer@10 1908 simple = GUI:Create("SimpleGroup")
farmbuyer@10 1909 simple:SetLayout("Flow")
farmbuyer@10 1910 simple:SetRelativeWidth(0.85)
farmbuyer@10 1911 w = mkbutton("MidS-H", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1912 w:SetRelativeWidth(0.15)
farmbuyer@10 1913 w:SetCallback("OnClick", function()
farmbuyer@77 1914 PlaySoundFile ([[Sound\Music\WorldEvents\HordeFirepole.mp3]], "Master")
farmbuyer@10 1915 end)
farmbuyer@10 1916 simple:AddChild(w)
farmbuyer@10 1917 w = mkbutton("MidS-A", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1918 w:SetRelativeWidth(0.15)
farmbuyer@10 1919 w:SetCallback("OnClick", function()
farmbuyer@77 1920 PlaySoundFile ([[Sound\Music\WorldEvents\AllianceFirepole.mp3]], "Master")
farmbuyer@77 1921 end)
farmbuyer@77 1922 simple:AddChild(w)
farmbuyer@77 1923 w = mkbutton("SFRR", [[test]])
farmbuyer@77 1924 w:SetRelativeWidth(0.15)
farmbuyer@77 1925 w:SetCallback("OnClick", function()
farmbuyer@77 1926 PlaySoundFile ([[Interface\AddOns\Ouro_Loot\sfrr.ogg]], "Master")
farmbuyer@10 1927 end)
farmbuyer@10 1928 simple:AddChild(w)
farmbuyer@10 1929 grp:AddChild(simple)
farmbuyer@10 1930
farmbuyer@1 1931 grp:ResumeLayout()
farmbuyer@1 1932 container:AddChild(grp)
farmbuyer@1 1933 GUI:ClearFocus()
farmbuyer@73 1934 container:SetScroll(1000) -- scrollframe's max value
farmbuyer@1 1935 end
farmbuyer@1 1936
farmbuyer@76 1937 -- Initial lower panel function (unless debug mode is on during load, which
farmbuyer@76 1938 -- means it was almost certainly hardcoded that way, which means it's
farmbuyer@76 1939 -- probably me testing).
farmbuyer@76 1940 local adv_lower
farmbuyer@76 1941 if addon.DEBUG_PRINT then
farmbuyer@76 1942 adv_lower = adv_real
farmbuyer@76 1943 else
farmbuyer@76 1944 function adv_lower (container, specials)
farmbuyer@76 1945 local spacer = GUI:Create("Spacer")
farmbuyer@76 1946 spacer:SetFullWidth(true)
farmbuyer@76 1947 spacer:SetHeight(5)
farmbuyer@76 1948 container:AddChild(spacer)
farmbuyer@76 1949 local speedbump = GUI:Create("InteractiveLabel")
farmbuyer@76 1950 speedbump:SetFullWidth(true)
farmbuyer@76 1951 speedbump:SetFontObject(GameFontHighlightLarge)
farmbuyer@76 1952 speedbump:SetImage("Interface\\DialogFrame\\DialogAlertIcon")
farmbuyer@76 1953 speedbump:SetImageSize(50,50)
farmbuyer@76 1954 speedbump:SetText("The debugging/testing settings on the rest of this panel can seriously bork up the addon if you make a mistake. If you're okay with the possibility of losing data, click this warning to load the panel.")
farmbuyer@76 1955 speedbump:SetCallback("OnClick", function (_sb)
farmbuyer@76 1956 adv_lower = adv_real
farmbuyer@76 1957 return addon:redisplay()
farmbuyer@76 1958 --return tabs_OnGroupSelected_func(container.parent,"OnGroupSelected","opt")
farmbuyer@76 1959 end)
farmbuyer@76 1960 container:AddChild(speedbump)
farmbuyer@76 1961 spacer = GUI:Create("Spacer")
farmbuyer@76 1962 spacer:SetFullWidth(true)
farmbuyer@76 1963 spacer:SetHeight(5)
farmbuyer@76 1964 container:AddChild(spacer)
farmbuyer@76 1965 end
farmbuyer@1 1966 end
farmbuyer@1 1967
farmbuyer@1 1968 tabs_OnGroupSelected["opt"] = function(container,specials)
farmbuyer@65 1969 opts = OuroLootSV_opts
farmbuyer@65 1970
farmbuyer@1 1971 --container:SetLayout("List")
farmbuyer@1 1972 container:SetLayout("Fill")
farmbuyer@1 1973 local scroll, grp, w
farmbuyer@1 1974
farmbuyer@1 1975 scroll = GUI:Create("ScrollFrame")
farmbuyer@1 1976 scroll:SetLayout("Flow")
farmbuyer@1 1977
farmbuyer@1 1978 grp = GUI:Create("InlineGroup")
farmbuyer@1 1979 grp:SetLayout("Flow")
farmbuyer@1 1980 grp:SetFullWidth(true)
farmbuyer@1 1981 grp:SetTitle("User Options [these are saved across sessions]")
farmbuyer@1 1982
farmbuyer@10 1983 -- The relative width fields used to be done to take up less vertical space, but
farmbuyer@10 1984 -- that turned out to look messy. Now they're just a straight line for the most part.
farmbuyer@10 1985
farmbuyer@1 1986 -- reminder popup
farmbuyer@16 1987 w = mkoption ('popup_on_join', "Show reminder popup", 0.49,
farmbuyer@1 1988 [[When joining a raid and not already tracking, display a dialog asking for instructions.]])
farmbuyer@1 1989 grp:AddChild(w)
farmbuyer@1 1990
farmbuyer@1 1991 -- toggle scroll-to-bottom on first tab
farmbuyer@16 1992 w = mkoption('scroll_to_bottom', "Scroll to bottom when opening display", 0.49,
farmbuyer@1 1993 [[Scroll to the bottom of the loot window (most recent entries) when displaying the GUI.]])
farmbuyer@1 1994 grp:AddChild(w)
farmbuyer@1 1995
farmbuyer@1 1996 -- /loot option
farmbuyer@16 1997 w = mkoption('register_slashloot', "Register /loot slash command on login", 0.49,
farmbuyer@1 1998 [[Register "/loot" as a slash command in addition to the normal "/ouroloot". Relog to take effect.]])
farmbuyer@1 1999 grp:AddChild(w)
farmbuyer@1 2000
farmbuyer@73 2001 -- chatty boss mode
farmbuyer@16 2002 w = mkoption('chatty_on_kill', "Be chatty on boss kill", 0.49,
farmbuyer@1 2003 [[Print something to chat output when DBM tells Ouro Loot about a successful boss kill.]])
farmbuyer@1 2004 grp:AddChild(w)
farmbuyer@1 2005
farmbuyer@1 2006 -- less noise in main panel
farmbuyer@16 2007 w = mkoption('no_tracking_wipes', "Do not track wipes", 0.49,
farmbuyer@1 2008 [[Do not add 'wipe' entries on the main loot grid, or generate any text for them.]])
farmbuyer@1 2009 grp:AddChild(w)
farmbuyer@1 2010
farmbuyer@1 2011 -- cutesy abbrevs
farmbuyer@16 2012 w = mkoption('snarky_boss', "Use snarky boss names", 0.49,
farmbuyer@1 2013 [[Irreverent replacement names for boss events.]])
farmbuyer@1 2014 grp:AddChild(w)
farmbuyer@1 2015
farmbuyer@57 2016 -- LOD plugins in all cases
farmbuyer@57 2017 w = mkoption('display_disabled_LODs', "Include disabled plugins", 0.49,
farmbuyer@57 2018 [[Show loadable plugins even if they've been disabled (and offer to enable them). Relog to take effect.]])
farmbuyer@57 2019 grp:AddChild(w)
farmbuyer@57 2020
farmbuyer@65 2021 -- showing the "(from Rebroadcasterdude)" in the notes column
farmbuyer@65 2022 w = mkoption('display_bcast_from', "Show rebroadcasting player", 0.49,
farmbuyer@73 2023 [[Include "from PlayerName" in the Notes column for loot that was broadcast to you. (Not included in forum output).]],
farmbuyer@65 2024 function(_w,_e,value)
farmbuyer@65 2025 opts.display_bcast_from = value
farmbuyer@65 2026 addon.loot_clean = nil
farmbuyer@65 2027 end)
farmbuyer@65 2028 grp:AddChild(w)
farmbuyer@65 2029
farmbuyer@73 2030 -- prefilling g_uniques with history
farmbuyer@73 2031 w = mkoption('precache_history_uniques', "Prescan for faster handling", 0.49,
farmbuyer@73 2032 [[See description under +Help -- Handy Tips -- Prescanning> for instructions.]])
farmbuyer@73 2033 grp:AddChild(w)
farmbuyer@73 2034
farmbuyer@73 2035 w = GUI:Create("Spacer") w:SetFullWidth(true) w:SetHeight(1) grp:AddChild(w)
farmbuyer@73 2036
farmbuyer@1 2037 -- possible keybindings
farmbuyer@1 2038 do
farmbuyer@73 2039 local pair = GUI:Create("InlineGroup")
farmbuyer@73 2040 pair:SetLayout("List")
farmbuyer@73 2041 pair:SetRelativeWidth(0.49)
farmbuyer@1 2042 local editbox, checkbox
farmbuyer@65 2043 editbox = mkbutton("EditBox", nil, opts.keybinding_text,
farmbuyer@1 2044 [[Keybinding text format is fragile! Relog to take effect.]])
farmbuyer@73 2045 editbox:SetFullWidth(true)
farmbuyer@1 2046 editbox:SetLabel("Keybinding text")
farmbuyer@1 2047 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@65 2048 opts.keybinding_text = value
farmbuyer@1 2049 end)
farmbuyer@65 2050 editbox:SetDisabled(not opts.keybinding)
farmbuyer@73 2051 checkbox = mkoption('keybinding', "Register keybinding", 1,
farmbuyer@1 2052 [[Register a keybinding to toggle the loot display. Relog to take effect.]],
farmbuyer@1 2053 function (_w,_,value)
farmbuyer@65 2054 opts.keybinding = value
farmbuyer@65 2055 editbox:SetDisabled(not opts.keybinding)
farmbuyer@1 2056 end)
farmbuyer@73 2057 checkbox:SetFullWidth(true)
farmbuyer@1 2058 pair:AddChild(checkbox)
farmbuyer@1 2059 pair:AddChild(editbox)
farmbuyer@1 2060 grp:AddChild(pair)
farmbuyer@1 2061 end
farmbuyer@1 2062
farmbuyer@73 2063 -- chatty disposition/assignment changes
farmbuyer@73 2064 do
farmbuyer@73 2065 local chatgroup = GUI:Create("InlineGroup")
farmbuyer@73 2066 chatgroup:SetLayout("List")
farmbuyer@73 2067 chatgroup:SetRelativeWidth(0.49)
farmbuyer@73 2068 chatgroup:SetTitle("Remote Changes Chat")
farmbuyer@73 2069 local toggle, editbox
farmbuyer@73 2070 toggle = mkoption('chatty_on_remote_changes', "Be chatty on remote changes", 1,
farmbuyer@73 2071 [[Print something to chat when other users change recorded loot.]],
farmbuyer@73 2072 function (_w,_,value)
farmbuyer@73 2073 opts.chatty_on_remote_changes = value
farmbuyer@73 2074 editbox:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2075 end)
farmbuyer@73 2076 toggle:SetFullWidth(true)
farmbuyer@73 2077 chatgroup:AddChild(toggle)
farmbuyer@73 2078 w = GUI:Create("Label")
farmbuyer@73 2079 w:SetFullWidth(true)
farmbuyer@73 2080 w:SetText("This controls the output of the |cff00ffff'Be chatty on remote changes'|r option. If this field is a number, it designates which chat frame to use. Otherwise it is the Lua variable name of a frame with AddMessage capability.")
farmbuyer@73 2081 chatgroup:AddChild(w)
farmbuyer@73 2082 editbox = mkbutton("EditBox", nil, opts.chatty_on_remote_changes_frame,
farmbuyer@73 2083 [[1 = default chat frame, 2 = combat log, etc]])
farmbuyer@73 2084 editbox:SetFullWidth(true)
farmbuyer@73 2085 editbox:SetLabel("Output Chatframe")
farmbuyer@73 2086 editbox:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@73 2087 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@73 2088 local prev = opts.chatty_on_remote_changes_frame
farmbuyer@73 2089 value = value:trim()
farmbuyer@73 2090 value = tonumber(value) or value
farmbuyer@73 2091 if addon:_set_remote_change_chatframe (value) then
farmbuyer@73 2092 opts.chatty_on_remote_changes_frame = value
farmbuyer@73 2093 _w:SetText(tostring(value))
farmbuyer@73 2094 _w.editbox:ClearFocus()
farmbuyer@73 2095 else
farmbuyer@73 2096 _w:SetText(tostring(prev))
farmbuyer@73 2097 end
farmbuyer@73 2098 end)
farmbuyer@73 2099 editbox:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2100 chatgroup:AddChild(editbox)
farmbuyer@73 2101 w = mkbutton("Chat Frame Numbers",
farmbuyer@73 2102 [[Print each chat window number in its own frame, for easy reference in the editing field.]])
farmbuyer@73 2103 w:SetFullWidth(true)
farmbuyer@73 2104 --w:SetDisabled(not opts.chatty_on_remote_changes)
farmbuyer@73 2105 w:SetCallback("OnClick", function()
farmbuyer@73 2106 for i = 1, NUM_CHAT_WINDOWS do
farmbuyer@73 2107 local cf = _G['ChatFrame'..i]
farmbuyer@73 2108 if not cf then break end
farmbuyer@73 2109 addon:CFPrint (cf, "This is frame number |cffff0000%d|r.", i)
farmbuyer@73 2110 end
farmbuyer@73 2111 end)
farmbuyer@73 2112 chatgroup:AddChild(w)
farmbuyer@73 2113 grp:AddChild(chatgroup)
farmbuyer@73 2114 end
farmbuyer@73 2115
farmbuyer@3 2116 -- boss mod selection
farmbuyer@3 2117 w = GUI:Create("Spacer")
farmbuyer@3 2118 w:SetFullWidth(true)
farmbuyer@73 2119 w:SetHeight(2)
farmbuyer@3 2120 grp:AddChild(w)
farmbuyer@3 2121 do
farmbuyer@3 2122 local list = {}
farmbuyer@3 2123 local current
farmbuyer@3 2124 for k,v in ipairs(addon.bossmods) do
farmbuyer@3 2125 list[k] = v.n
farmbuyer@65 2126 if v.n == opts.bossmod then
farmbuyer@3 2127 current = k
farmbuyer@3 2128 end
farmbuyer@3 2129 end
farmbuyer@3 2130 w = mkbutton("Dropdown", nil, "", [[Which 'boss mod' to use.]])
farmbuyer@3 2131 w:SetRelativeWidth(0.2)
farmbuyer@3 2132 w:SetLabel("Boss Mod:")
farmbuyer@3 2133 w:SetList(list)
farmbuyer@3 2134 w:SetValue(current)
farmbuyer@3 2135 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@65 2136 opts.bossmod = list[choice]
farmbuyer@3 2137 end)
farmbuyer@3 2138 grp:AddChild(w)
farmbuyer@3 2139 end
farmbuyer@3 2140
farmbuyer@70 2141 -- item filters
farmbuyer@1 2142 w = GUI:Create("Spacer")
farmbuyer@1 2143 w:SetFullWidth(true)
farmbuyer@73 2144 w:SetHeight(2)
farmbuyer@1 2145 grp:AddChild(w)
farmbuyer@1 2146 do
farmbuyer@70 2147 local warntext = "At least one of the items in the filter list was not in your game client's cache. This is okay. Just wait a few seconds, display some other Ouro Loot tab, and then display Options again."
farmbuyer@54 2148 local cache_warn, cache_warned = false, false
farmbuyer@70 2149 local function do_warning()
farmbuyer@70 2150 if cache_warn and not cache_warned then
farmbuyer@70 2151 cache_warned = true
farmbuyer@70 2152 addon:Print(warntext)
farmbuyer@70 2153 end
farmbuyer@70 2154 end
farmbuyer@70 2155
farmbuyer@70 2156 local filterlist, vaultlist = {}, {}
farmbuyer@65 2157 for id in pairs(opts.itemfilter) do
farmbuyer@1 2158 local iname, _, iquality = GetItemInfo(id)
farmbuyer@2 2159 if iname then
farmbuyer@70 2160 filterlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@54 2161 else
farmbuyer@54 2162 cache_warn = true
farmbuyer@2 2163 end
farmbuyer@1 2164 end
farmbuyer@70 2165 for id in pairs(opts.itemvault) do
farmbuyer@70 2166 local iname, _, iquality = GetItemInfo(id)
farmbuyer@70 2167 if iname then
farmbuyer@70 2168 vaultlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@70 2169 else
farmbuyer@70 2170 cache_warn = true
farmbuyer@70 2171 end
farmbuyer@70 2172 end
farmbuyer@70 2173
farmbuyer@1 2174 w = GUI:Create("EditBoxDropDown")
farmbuyer@1 2175 w:SetRelativeWidth(0.4)
farmbuyer@1 2176 w:SetText("Item filter")
farmbuyer@1 2177 w:SetEditBoxTooltip("Link items which should no longer be tracked.")
farmbuyer@70 2178 w:SetList(filterlist)
farmbuyer@1 2179 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@73 2180 local iname, ilink, iquality = GetItemInfo(text:trim())
farmbuyer@1 2181 if not iname then
farmbuyer@1 2182 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@1 2183 end
farmbuyer@1 2184 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@70 2185 filterlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@65 2186 opts.itemfilter[id] = true
farmbuyer@1 2187 addon:Print("Now filtering out", ilink)
farmbuyer@1 2188 end)
farmbuyer@1 2189 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@1 2190 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@65 2191 opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@1 2192 --addon:Print("No longer filtering out", ilink)
farmbuyer@1 2193 addon:Print("No longer filtering out", val_name)
farmbuyer@1 2194 end)
farmbuyer@70 2195 w:SetCallback("OnDropdownShown",do_warning)
farmbuyer@70 2196 grp:AddChild(w)
farmbuyer@70 2197
farmbuyer@70 2198 w = GUI:Create("Spacer")
farmbuyer@70 2199 w:SetRelativeWidth(0.1)
farmbuyer@70 2200 w:SetHeight(2)
farmbuyer@70 2201 grp:AddChild(w)
farmbuyer@70 2202
farmbuyer@70 2203 w = GUI:Create("EditBoxDropDown")
farmbuyer@70 2204 w:SetRelativeWidth(0.4)
farmbuyer@70 2205 w:SetText("Vault items")
farmbuyer@70 2206 w:SetEditBoxTooltip("Link items which should be automatically marked as guild vault.")
farmbuyer@70 2207 w:SetList(vaultlist)
farmbuyer@70 2208 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@73 2209 local iname, ilink, iquality = GetItemInfo(text:trim())
farmbuyer@70 2210 if not iname then
farmbuyer@70 2211 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@54 2212 end
farmbuyer@70 2213 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@70 2214 vaultlist[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@70 2215 opts.itemvault[id] = true
farmbuyer@70 2216 addon:Print("Now auto-vaulting", ilink)
farmbuyer@54 2217 end)
farmbuyer@70 2218 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@70 2219 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@70 2220 opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@70 2221 --addon:Print("No longer filtering out", ilink)
farmbuyer@70 2222 addon:Print("No longer auto-vaulting", val_name)
farmbuyer@70 2223 end)
farmbuyer@70 2224 w:SetCallback("OnDropdownShown",do_warning)
farmbuyer@1 2225 grp:AddChild(w)
farmbuyer@1 2226 end
farmbuyer@1 2227
farmbuyer@1 2228 addon.sender_list.sort()
farmbuyer@1 2229 if #addon.sender_list.namesI > 0 then
farmbuyer@1 2230 local senders = table.concat(addon.sender_list.namesI,'\n') -- sigh
farmbuyer@1 2231 -- If 39 other people in the raid are running this, the label will
farmbuyer@1 2232 -- explode... is it likely enough to care about? No.
farmbuyer@1 2233 w = GUI:Create("Spacer")
farmbuyer@1 2234 w:SetFullWidth(true)
farmbuyer@1 2235 w:SetHeight(20)
farmbuyer@1 2236 grp:AddChild(w)
farmbuyer@1 2237 w = GUI:Create("Label")
farmbuyer@1 2238 w:SetRelativeWidth(0.4)
farmbuyer@11 2239 w:SetText(ITEM_QUALITY_COLORS[3].hex .."Echo from latest ping:|r\n"..senders)
farmbuyer@1 2240 grp:AddChild(w)
farmbuyer@1 2241 end
farmbuyer@1 2242
farmbuyer@6 2243 scroll:AddChild(grp)
farmbuyer@6 2244
farmbuyer@1 2245 w = mkbutton("ReloadUI", [[Does what you think it does. Loot information is written out and restored.]])
farmbuyer@1 2246 w:SetFullWidth(true)
farmbuyer@1 2247 w:SetCallback("OnClick", ReloadUI)
farmbuyer@1 2248 specials:AddChild(w)
farmbuyer@1 2249
farmbuyer@1 2250 w = mkbutton("Ping!",
farmbuyer@1 2251 [[Asks other raid users for their addon version and current status. Results displayed on User Options panel.]])
farmbuyer@1 2252 w:SetFullWidth(true)
farmbuyer@1 2253 w:SetCallback("OnClick", function(_w)
farmbuyer@1 2254 _w:SetText("5... 4... 3...")
farmbuyer@1 2255 _w:SetDisabled(true)
farmbuyer@23 2256 addon:DoPing()
farmbuyer@1 2257 addon:ScheduleTimer(function(b)
farmbuyer@1 2258 if b:IsVisible() then
farmbuyer@1 2259 return addon:redisplay()
farmbuyer@1 2260 --return tabs_OnGroupSelected_func(container,"OnGroupSelected","opt")
farmbuyer@1 2261 end
farmbuyer@1 2262 end, 5, _w)
farmbuyer@1 2263 end)
farmbuyer@1 2264 specials:AddChild(w)
farmbuyer@1 2265
farmbuyer@1 2266 -- Add appropriate lower panel
farmbuyer@1 2267 adv_lower (scroll, specials)
farmbuyer@1 2268
farmbuyer@1 2269 -- Finish up
farmbuyer@1 2270 container:AddChild(scroll)
farmbuyer@1 2271 end
farmbuyer@1 2272 end
farmbuyer@1 2273
farmbuyer@1 2274
farmbuyer@1 2275 -- Simply to avoid recreating the same function over and over
farmbuyer@1 2276 local tabs_OnGroupSelected_func_args = { [2] = "OnGroupSelected" }
farmbuyer@1 2277 tabs_OnGroupSelected_func = function (tabs,event,group)
farmbuyer@1 2278 tabs_OnGroupSelected_func_args[1] = tabs
farmbuyer@1 2279 tabs_OnGroupSelected_func_args[3] = group
farmbuyer@1 2280 tabs:ReleaseChildren()
farmbuyer@1 2281 local spec = tabs:GetUserData("special buttons group")
farmbuyer@1 2282 spec:ReleaseChildren()
farmbuyer@1 2283 local h = GUI:Create("Heading")
farmbuyer@1 2284 h:SetFullWidth(true)
farmbuyer@1 2285 h:SetText(_tabtexts[group].title)
farmbuyer@1 2286 spec:AddChild(h)
farmbuyer@76 2287 do
farmbuyer@76 2288 addon.sender_list.sort()
farmbuyer@76 2289 local fmt = "Received broadcast data from %d |4player:players;."
farmbuyer@76 2290 if addon.history_suppress then
farmbuyer@76 2291 -- this is the druid class color reworked into hex
farmbuyer@76 2292 fmt = fmt .. " |cffff7d0aHistory recording suppressed.|r"
farmbuyer@76 2293 end
farmbuyer@76 2294 tabs.titletext:SetFormattedText (fmt, addon.sender_list.activeI)
farmbuyer@76 2295 end
farmbuyer@81 2296 local status,err = pcall (tabs_OnGroupSelected[group], tabs, spec, group)
farmbuyer@81 2297 if not status then
farmbuyer@81 2298 addon:horrible_horrible_error(err)
farmbuyer@81 2299 end
farmbuyer@1 2300 --[====[
farmbuyer@1 2301 Unfortunately, :GetHeight() called on anything useful out of a TabGroup
farmbuyer@1 2302 returns the static default size (about 50 pixels) until the refresh
farmbuyer@1 2303 cycle *after* all the frames are shown. Trying to fix it up after a
farmbuyer@1 2304 single OnUpdate doesn't work either. So for now it's all hardcoded.
farmbuyer@1 2305
farmbuyer@1 2306 Using this to determine the actual height of the usable area.
farmbuyer@1 2307 366 pixels
farmbuyer@1 2308 if group == "eoi" then
farmbuyer@1 2309 local stframe = tabs.children[1].frame
farmbuyer@1 2310 print(stframe:GetTop(),"-",stframe:GetBottom(),"=",
farmbuyer@1 2311 stframe:GetTop()-stframe:GetBottom())
farmbuyer@1 2312 print(stframe:GetRight(),"-",stframe:GetLeft(),"=",
farmbuyer@1 2313 stframe:GetRight()-stframe:GetLeft())
farmbuyer@1 2314 end
farmbuyer@1 2315 ]====]
farmbuyer@1 2316 end
farmbuyer@1 2317
farmbuyer@1 2318 --[[
farmbuyer@1 2319 mkbutton ("WidgetType", 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 2320 mkbutton ( [Button] 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 2321 mkbutton ( [Button] [text] "Text On Widget", "the mouseover display text")
farmbuyer@1 2322 ]]
farmbuyer@1 2323 do
farmbuyer@1 2324 local replacement_colors = { ["+"]="|cffffffff", ["<"]="|cff00ff00", [">"]="|r" }
farmbuyer@1 2325 function mkbutton (opt_widget_type, opt_key, label, status)
farmbuyer@1 2326 if not label then
farmbuyer@1 2327 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_widget_type, opt_key
farmbuyer@1 2328 elseif not status then
farmbuyer@1 2329 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_key, label
farmbuyer@1 2330 end
farmbuyer@47 2331 local button = assert(GUI:Create(opt_widget_type))
farmbuyer@1 2332 if button.SetText then button:SetText(tostring(label)) end
farmbuyer@1 2333 status = status:gsub("[%+<>]",replacement_colors)
farmbuyer@1 2334 button:SetCallback("OnEnter", function() setstatus(status) end) -- maybe factor that closure out
farmbuyer@1 2335 button:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@1 2336 -- retrieval key may be specified as nil if all the parameters are given
farmbuyer@1 2337 if opt_key then _d:SetUserData (opt_key, button) end
farmbuyer@1 2338 return button
farmbuyer@1 2339 end
farmbuyer@1 2340 end
farmbuyer@1 2341
farmbuyer@1 2342 --[[
farmbuyer@1 2343 Creates the main window.
farmbuyer@1 2344 ]]
farmbuyer@1 2345 function addon:BuildMainDisplay (opt_tabselect)
farmbuyer@1 2346 if self.display then
farmbuyer@1 2347 -- try to get everything to update, rebuild, refresh... ugh, no
farmbuyer@1 2348 self.display:Hide()
farmbuyer@1 2349 end
farmbuyer@67 2350 if self.NOLOAD then return end -- don't even try
farmbuyer@1 2351
farmbuyer@25 2352 -- This probably causes taint... hm.
farmbuyer@25 2353 local prev_fade_time = UIDROPDOWNMENU_SHOW_TIME
farmbuyer@25 2354 UIDROPDOWNMENU_SHOW_TIME = 4
farmbuyer@25 2355
farmbuyer@47 2356 if dirty_tabs then
farmbuyer@79 2357 self:gui_init (g_loot, g_uniques) -- pointers known to be good by now
farmbuyer@47 2358 self:zero_printed_fenceposts()
farmbuyer@47 2359 end
farmbuyer@47 2360
farmbuyer@1 2361 local display = GUI:Create("Frame")
farmbuyer@1 2362 if _d then
farmbuyer@79 2363 display:SetUserData("eoiST",_d) -- warning! warning! kludge detected!
farmbuyer@1 2364 end
farmbuyer@1 2365 _d = display
farmbuyer@1 2366 self.display = display
farmbuyer@17 2367 display:SetTitle(window_title)
farmbuyer@1 2368 display:SetStatusText(self.status_text)
farmbuyer@1 2369 display:SetLayout("Flow")
farmbuyer@16 2370 display:SetStatusTable{width=900,height=550} -- default height is 500
farmbuyer@47 2371 display:EnableResize(false)
farmbuyer@1 2372 display:SetCallback("OnClose", function(_display)
farmbuyer@25 2373 UIDROPDOWNMENU_SHOW_TIME = prev_fade_time
farmbuyer@1 2374 _d = _display:GetUserData("eoiST")
farmbuyer@1 2375 self.display = nil
farmbuyer@1 2376 GUI:Release(_display)
farmbuyer@6 2377 flib.clear()
farmbuyer@1 2378 collectgarbage()
farmbuyer@1 2379 end)
farmbuyer@1 2380
farmbuyer@1 2381 ----- Right-hand panel
farmbuyer@1 2382 local rhs_width = 0.20
farmbuyer@1 2383 local control = GUI:Create("SimpleGroup")
farmbuyer@1 2384 control:SetLayout("Flow")
farmbuyer@1 2385 control:SetRelativeWidth(rhs_width)
farmbuyer@1 2386 control.alignoffset = 25
farmbuyer@1 2387 control:PauseLayout()
farmbuyer@1 2388 local h,b
farmbuyer@1 2389
farmbuyer@1 2390 --- Main ---
farmbuyer@1 2391 h = GUI:Create("Heading")
farmbuyer@1 2392 h:SetFullWidth(true)
farmbuyer@1 2393 h:SetText("Main")
farmbuyer@1 2394 control:AddChild(h)
farmbuyer@1 2395
farmbuyer@1 2396 do
farmbuyer@1 2397 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 2398 [[Enable full tracking, only rebroadcasting, or disable activity altogether.]])
farmbuyer@1 2399 b:SetFullWidth(true)
farmbuyer@1 2400 b:SetLabel("On/Off:")
farmbuyer@1 2401 b:SetList{"Full Tracking", "Broadcasting", "Disabled"}
farmbuyer@1 2402 b:SetValue(self.enabled and 1 or (self.rebroadcast and 2 or 3))
farmbuyer@1 2403 b:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@1 2404 if choice == 1 then self:Activate()
farmbuyer@1 2405 elseif choice == 2 then self:Activate(nil,true)
farmbuyer@1 2406 else self:Deactivate()
farmbuyer@1 2407 end
farmbuyer@1 2408 _w = display:GetUserData('comm_ident')
farmbuyer@1 2409 if _w and _w:IsVisible() then
farmbuyer@1 2410 _w:SetDisabled(self.enabled or self.rebroadcast)
farmbuyer@1 2411 end
farmbuyer@1 2412 _w = display:GetUserData('eoi_bcast_req')
farmbuyer@1 2413 if _w and _w:IsVisible() then
farmbuyer@1 2414 _w:SetDisabled(not self.enabled)
farmbuyer@1 2415 end
farmbuyer@1 2416 end)
farmbuyer@1 2417 control:AddChild(b)
farmbuyer@1 2418 end
farmbuyer@1 2419
farmbuyer@1 2420 b = mkbutton("Dropdown", 'threshold', "",
farmbuyer@1 2421 [[Items greater than or equal to this quality will be tracked/rebroadcast.]])
farmbuyer@1 2422 b:SetFullWidth(true)
farmbuyer@1 2423 b:SetLabel("Threshold:")
farmbuyer@1 2424 b:SetList(self.thresholds)
farmbuyer@1 2425 b:SetValue(self.threshold)
farmbuyer@1 2426 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 2427 self:SetThreshold(choice)
farmbuyer@1 2428 end)
farmbuyer@1 2429 control:AddChild(b)
farmbuyer@1 2430
farmbuyer@4 2431 b = mkbutton("Clear Loot",
farmbuyer@1 2432 [[+Erases> all current loot information and generated text (but not saved texts).]])
farmbuyer@1 2433 b:SetFullWidth(true)
farmbuyer@1 2434 b:SetCallback("OnClick", function()
farmbuyer@1 2435 StaticPopup_Show("OUROL_CLEAR").data = self
farmbuyer@1 2436 end)
farmbuyer@1 2437 control:AddChild(b)
farmbuyer@1 2438
farmbuyer@1 2439 b = GUI:Create("Spacer")
farmbuyer@1 2440 b:SetFullWidth(true)
farmbuyer@16 2441 b:SetHeight(10)
farmbuyer@1 2442 control:AddChild(b)
farmbuyer@1 2443
farmbuyer@1 2444 --[[
farmbuyer@1 2445 --- Saved Texts ---
farmbuyer@1 2446 [ Save Current As... ]
farmbuyer@1 2447 saved1
farmbuyer@1 2448 saved2
farmbuyer@1 2449 ...
farmbuyer@1 2450 [ Load ] [ Delete ]
farmbuyer@1 2451 ]]
farmbuyer@1 2452 h = GUI:Create("Heading")
farmbuyer@1 2453 h:SetFullWidth(true)
farmbuyer@1 2454 h:SetText("Saved Texts")
farmbuyer@1 2455 control:AddChild(h)
farmbuyer@1 2456 b = mkbutton("Save Current As...",
farmbuyer@1 2457 [[Save forum/attendance/etc texts for later retrieval. Main loot information not included.]])
farmbuyer@1 2458 b:SetFullWidth(true)
farmbuyer@1 2459 b:SetCallback("OnClick", function()
farmbuyer@1 2460 StaticPopup_Show "OUROL_SAVE_SAVEAS"
farmbuyer@1 2461 _d:Hide()
farmbuyer@1 2462 end)
farmbuyer@1 2463 control:AddChild(b)
farmbuyer@1 2464
farmbuyer@16 2465 do
farmbuyer@16 2466 local scontainer = GUI:Create("SimpleGroup")
farmbuyer@16 2467 scontainer:SetFullWidth(true)
farmbuyer@16 2468 scontainer:SetFullHeight(false)
farmbuyer@16 2469 scontainer:SetAutoAdjustHeight(false)
farmbuyer@16 2470 scontainer:SetHeight(40) -- no relative height available anymore
farmbuyer@16 2471 scontainer:SetLayout("Fill")
farmbuyer@16 2472 local scroll = GUI:Create("ScrollFrame")
farmbuyer@16 2473 scroll:SetLayout("List")
farmbuyer@16 2474 local saved = self:check_saved_table(--[[silent_on_empty=]]true)
farmbuyer@16 2475 if saved then for i,s in ipairs(saved) do
farmbuyer@16 2476 local il = GUI:Create("InteractiveLabel")
farmbuyer@16 2477 il:SetFullWidth(true)
farmbuyer@16 2478 il:SetText(s.name)
farmbuyer@16 2479 il:SetUserData("num",i)
farmbuyer@16 2480 il:SetHighlight(1,1,1,0.4)
farmbuyer@16 2481 local str = ("%s %d entries %s"):format(s.date,s.count,s.name)
farmbuyer@16 2482 il:SetCallback("OnEnter", function() setstatus(str) end)
farmbuyer@16 2483 il:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@16 2484 il:SetCallback("OnClick", function(_il)
farmbuyer@16 2485 local prev = _d:GetUserData("saved selection")
farmbuyer@16 2486 if prev then
farmbuyer@16 2487 prev.highlight:Hide()
farmbuyer@16 2488 prev:SetColor()
farmbuyer@16 2489 end
farmbuyer@16 2490 _il:SetColor(0,1,0)
farmbuyer@16 2491 _il.highlight:Show()
farmbuyer@16 2492 _d:SetUserData("saved selection",_il)
farmbuyer@16 2493 _d:GetUserData("Load"):SetDisabled(false)
farmbuyer@16 2494 _d:GetUserData("Delete"):SetDisabled(false)
farmbuyer@16 2495 end)
farmbuyer@16 2496 scroll:AddChild(il)
farmbuyer@16 2497 end end
farmbuyer@16 2498 scontainer:AddChild(scroll)
farmbuyer@16 2499 control:AddChild(scontainer)
farmbuyer@16 2500 end
farmbuyer@1 2501
farmbuyer@1 2502 b = mkbutton("Load",
farmbuyer@1 2503 [[Load previously saved text. +REPLACES> all current loot information!]])
farmbuyer@1 2504 b:SetRelativeWidth(0.5)
farmbuyer@1 2505 b:SetCallback("OnClick", function()
farmbuyer@1 2506 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 2507 self:save_restore(num)
farmbuyer@1 2508 self:BuildMainDisplay()
farmbuyer@1 2509 end)
farmbuyer@1 2510 b:SetDisabled(true)
farmbuyer@1 2511 control:AddChild(b)
farmbuyer@1 2512 b = mkbutton("Delete",
farmbuyer@1 2513 [[Delete previously saved text.]])
farmbuyer@1 2514 b:SetRelativeWidth(0.5)
farmbuyer@1 2515 b:SetCallback("OnClick", function()
farmbuyer@1 2516 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 2517 self:save_delete(num)
farmbuyer@1 2518 self:BuildMainDisplay()
farmbuyer@1 2519 end)
farmbuyer@1 2520 b:SetDisabled(true)
farmbuyer@1 2521 control:AddChild(b)
farmbuyer@1 2522
farmbuyer@1 2523 b = GUI:Create("Spacer")
farmbuyer@1 2524 b:SetFullWidth(true)
farmbuyer@16 2525 b:SetHeight(10)
farmbuyer@1 2526 control:AddChild(b)
farmbuyer@1 2527
farmbuyer@1 2528 -- Other stuff on right-hand side
farmbuyer@1 2529 local tab_specials = GUI:Create("SimpleGroup")
farmbuyer@1 2530 tab_specials:SetLayout("Flow")
farmbuyer@1 2531 tab_specials:SetFullWidth(true)
farmbuyer@1 2532 control:AddChild(tab_specials)
farmbuyer@1 2533 control:ResumeLayout()
farmbuyer@1 2534
farmbuyer@1 2535 ----- Left-hand group
farmbuyer@1 2536 local tabs = GUI:Create("TabGroup")
farmbuyer@1 2537 tabs:SetLayout("Flow")
farmbuyer@1 2538 tabs.alignoffset = 25
farmbuyer@49 2539 local titletext_orig_fo = tabs.titletext:GetFontObject()
farmbuyer@49 2540 tabs.titletext:SetFontObject(GameFontNormalSmall)
farmbuyer@49 2541 tabs:SetCallback("OnRelease", function(_tabs)
farmbuyer@49 2542 tabs.titletext:SetFontObject(titletext_orig_fo)
farmbuyer@49 2543 end)
farmbuyer@1 2544 tabs:SetRelativeWidth(0.99-rhs_width)
farmbuyer@1 2545 tabs:SetFullHeight(true)
farmbuyer@1 2546 tabs:SetTabs(tabgroup_tabs)
farmbuyer@1 2547 tabs:SetCallback("OnGroupSelected", tabs_OnGroupSelected_func)
farmbuyer@1 2548 tabs:SetCallback("OnTabEnter", function(_tabs,event,value,tab)
farmbuyer@1 2549 setstatus(_tabtexts[value].desc)
farmbuyer@1 2550 end)
farmbuyer@1 2551 tabs:SetCallback("OnTabLeave", statusy_OnLeave)
farmbuyer@1 2552 tabs:SetUserData("special buttons group",tab_specials)
farmbuyer@76 2553 tabs:SelectTab((opt_tabselect and #opt_tabselect>0)
farmbuyer@76 2554 and opt_tabselect or "eoi")
farmbuyer@1 2555
farmbuyer@1 2556 display:AddChildren (tabs, control)
farmbuyer@1 2557 display:ApplyStatus()
farmbuyer@1 2558
farmbuyer@1 2559 display:Show() -- without this, only appears every *other* function call
farmbuyer@1 2560 return display
farmbuyer@1 2561 end
farmbuyer@1 2562
farmbuyer@1 2563 function addon:OpenMainDisplayToTab (text)
farmbuyer@44 2564 text = '^'..text:lower()
farmbuyer@1 2565 for tab,v in pairs(_tabtexts) do
farmbuyer@1 2566 if v.title:lower():find(text) then
farmbuyer@1 2567 self:BuildMainDisplay(tab)
farmbuyer@1 2568 return true
farmbuyer@1 2569 end
farmbuyer@1 2570 end
farmbuyer@1 2571 end
farmbuyer@1 2572
farmbuyer@1 2573 -- Essentially a re-click on the current tab (if the current tab were clickable).
farmbuyer@1 2574 function addon:redisplay ()
farmbuyer@1 2575 tabs_OnGroupSelected_func (unpack(tabs_OnGroupSelected_func_args))
farmbuyer@1 2576 end
farmbuyer@1 2577
farmbuyer@1 2578
farmbuyer@1 2579 ------ Popup dialogs
farmbuyer@75 2580 local function build_my_slider_widget()
farmbuyer@75 2581 local s = CreateFrame("Slider", "OuroLootSlider", nil, "OptionsSliderTemplate")
farmbuyer@75 2582 s.text = OuroLootSliderText
farmbuyer@75 2583 s.low = OuroLootSliderLow
farmbuyer@75 2584 s.high = OuroLootSliderHigh
farmbuyer@75 2585 s:SetScript("OnValueChanged", function (_s, value)
farmbuyer@75 2586 _s.value = value -- conveniently, this is already of numeric type
farmbuyer@75 2587 --_s.text:SetText(tostring(value))
farmbuyer@75 2588 if _s.DoOnValueChanged then
farmbuyer@75 2589 _s:DoOnValueChanged()
farmbuyer@75 2590 end
farmbuyer@75 2591 end)
farmbuyer@75 2592 build_my_slider_widget = nil
farmbuyer@75 2593 return s
farmbuyer@75 2594 end
farmbuyer@75 2595
farmbuyer@1 2596 StaticPopupDialogs["OUROL_CLEAR"] = flib.StaticPopup{
farmbuyer@1 2597 text = "Clear current loot information and text?",
farmbuyer@16 2598 button1 = YES,
farmbuyer@16 2599 button2 = NO,
farmbuyer@1 2600 OnAccept = function (dialog, addon)
farmbuyer@1 2601 addon:Clear(--[[verbose_p=]]true)
farmbuyer@1 2602 end,
farmbuyer@1 2603 }
farmbuyer@1 2604
farmbuyer@37 2605 StaticPopupDialogs["OUROL_HIST_REGEN"] = flib.StaticPopup{
farmbuyer@37 2606 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@75 2607 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex
farmbuyer@75 2608 .. "%s|r, and generate it anew from current loot?",
farmbuyer@37 2609 button1 = YES,
farmbuyer@37 2610 button2 = NO,
farmbuyer@37 2611 OnAccept = function (dialog, addon, data2)
farmbuyer@37 2612 data2(addon)
farmbuyer@37 2613 addon:Print("%s history has been regenerated.", addon.history.realm)
farmbuyer@37 2614 addon:redisplay()
farmbuyer@37 2615 end,
farmbuyer@37 2616 }
farmbuyer@37 2617
farmbuyer@16 2618 StaticPopupDialogs["OUROL_HIST_CLEAR"] = flib.StaticPopup{
farmbuyer@37 2619 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@37 2620 text = "Erase all history entries from " .. ITEM_QUALITY_COLORS[5].hex .. "%s|r?",
farmbuyer@16 2621 button1 = YES,
farmbuyer@16 2622 button2 = NO,
farmbuyer@16 2623 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2624 data2(addon)
farmbuyer@16 2625 addon:Print("Stimpy, you eeediot, you've pushed the history erase button!")
farmbuyer@16 2626 addon:redisplay()
farmbuyer@16 2627 end,
farmbuyer@16 2628 }
farmbuyer@16 2629
farmbuyer@16 2630 StaticPopupDialogs["OUROL_HIST_PREEN"] = flib.StaticPopup{
farmbuyer@37 2631 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@75 2632 text = "This will erase all but the latest "
farmbuyer@75 2633 .. ITEM_QUALITY_COLORS[ITEM_QUALITY_UNCOMMON].hex
farmbuyer@75 2634 .. "%s|r for each player on "
farmbuyer@75 2635 .. ITEM_QUALITY_COLORS[5].hex .. "%s|r. " .. CONTINUE .. "?",
farmbuyer@16 2636 button1 = YES,
farmbuyer@16 2637 button2 = NO,
farmbuyer@75 2638 OnShow = function (dialog, addon)
farmbuyer@75 2639 local thistable = StaticPopupDialogs[dialog.which]
farmbuyer@75 2640 -- StaticPopup_Resize does not take extraFrame into account, so we
farmbuyer@75 2641 -- hook the sizing method that _Resize calls at the end.
farmbuyer@75 2642 dialog.saved_setheight = dialog.SetHeight
farmbuyer@75 2643 dialog.SetHeight = function (d, h)
farmbuyer@75 2644 return d.saved_setheight(d,h+35)
farmbuyer@75 2645 end
farmbuyer@75 2646 dialog.extraFrame:ClearAllPoints()
farmbuyer@75 2647 dialog.extraFrame:SetPoint("TOP", dialog.text, "BOTTOM")
farmbuyer@75 2648 dialog.extraFrame:SetWidth(150)
farmbuyer@75 2649 dialog.extraFrame:SetHeight(35)
farmbuyer@75 2650 dialog.extraFrame:Show()
farmbuyer@75 2651 local slider = _G.OuroLootSlider or build_my_slider_widget()
farmbuyer@75 2652 slider.DoOnValueChanged = function(s)
farmbuyer@75 2653 dialog.text:SetFormattedText (thistable.text,
farmbuyer@75 2654 s.value == 1 and "single entry" or (s.value .. " entries"),
farmbuyer@75 2655 addon.history.realm)
farmbuyer@75 2656 StaticPopup_Resize (dialog, "OUROL_HIST_PREEN")
farmbuyer@75 2657 end
farmbuyer@75 2658 slider:SetOrientation('HORIZONTAL')
farmbuyer@75 2659 slider:SetMinMaxValues(1,30)
farmbuyer@75 2660 slider:SetValueStep(1)
farmbuyer@75 2661 slider.low:SetText("1")
farmbuyer@75 2662 slider.high:SetText("30")
farmbuyer@75 2663 --slider.tooltipText = ???
farmbuyer@75 2664 slider:SetParent(dialog.extraFrame)
farmbuyer@75 2665 slider:ClearAllPoints()
farmbuyer@75 2666 slider:SetPoint("TOPLEFT",dialog.extraFrame,"TOPLEFT",0, -15)
farmbuyer@75 2667 slider:SetPoint("BOTTOMRIGHT",dialog.extraFrame,"BOTTOMRIGHT",0, 0)
farmbuyer@75 2668 slider:Show()
farmbuyer@75 2669 -- This causes OnValueChanged to fire, reformatting the text. Except
farmbuyer@75 2670 -- IF the slider has already been shown, and IF at the time it was hidden
farmbuyer@75 2671 -- it had the same value here, THEN there is technically no "change"
farmbuyer@75 2672 -- and no event is fired. We work around this clever optimization by
farmbuyer@75 2673 -- doing a pair of set's, forcing the last one to fire OVC.
farmbuyer@75 2674 slider:SetValue(1)
farmbuyer@75 2675 slider:SetValue(5)
farmbuyer@75 2676 end,
farmbuyer@75 2677 OnAccept = function (dialog, addon, callback)
farmbuyer@75 2678 local howmany = assert(tonumber(_G.OuroLootSlider.value))
farmbuyer@75 2679 callback (addon, howmany)
farmbuyer@75 2680 addon:Print("All loot prior to the most recent %d |4entry:entries; has been erased.", howmany)
farmbuyer@16 2681 addon:redisplay()
farmbuyer@16 2682 end,
farmbuyer@75 2683 OnHide = function (dialog, addon)
farmbuyer@75 2684 dialog.SetHeight = nil
farmbuyer@75 2685 dialog.saved_setheight = nil
farmbuyer@75 2686 dialog.extraFrame:ClearAllPoints()
farmbuyer@75 2687 _G.OuroLootSlider:Hide() -- parent is hidden, why is this required?
farmbuyer@75 2688 _G.OuroLootSlider:ClearAllPoints()
farmbuyer@75 2689 _G.OuroLootSlider:SetParent(nil)
farmbuyer@75 2690 end,
farmbuyer@16 2691 }
farmbuyer@16 2692
farmbuyer@27 2693 StaticPopupDialogs["OUROL_URL"] = { --flib.StaticPopup{
farmbuyer@27 2694 text = "Use Control-C or equivalent to copy this URL to your system clipboard:",
farmbuyer@27 2695 button1 = OKAY,
farmbuyer@27 2696 timeout = 0,
farmbuyer@27 2697 whileDead = true,
farmbuyer@27 2698 hideOnEscape = true,
farmbuyer@27 2699 enterClicksFirstButton = true,
farmbuyer@27 2700 hasEditBox = true,
farmbuyer@27 2701 editBoxWidth = 350,
farmbuyer@53 2702 preferredIndex = 3,
farmbuyer@27 2703 OnShow = function (dialog, url)
farmbuyer@27 2704 dialog.editBox:SetText(url)
farmbuyer@27 2705 dialog.editBox:SetFocus()
farmbuyer@27 2706 dialog.editBox:HighlightText()
farmbuyer@27 2707 end,
farmbuyer@27 2708 }
farmbuyer@27 2709
farmbuyer@1 2710 StaticPopupDialogs["OUROL_REMIND"] = flib.StaticPopup{
farmbuyer@77 2711 text = "Do you wish to activate Ouro Loot?|n|n(Hit the Escape key to close this window without clicking; Enter is the same as Activate)",
farmbuyer@1 2712 button1 = "Activate recording", -- "accept", left
farmbuyer@69 2713 button2 = "Broadcast Only", -- "cancel", middle
farmbuyer@69 2714 button3 = HELP_LABEL, -- "alt", right
farmbuyer@1 2715 OnAccept = function (dialog, addon)
farmbuyer@1 2716 addon:Activate()
farmbuyer@1 2717 end,
farmbuyer@69 2718 noCancelOnEscape = true,
farmbuyer@69 2719 OnCancel = function (dialog, addon)
farmbuyer@1 2720 addon:Activate(nil,true)
farmbuyer@1 2721 end,
farmbuyer@69 2722 OnAlt = function (dialog, addon)
farmbuyer@1 2723 -- hitting escape also calls this, but the 3rd arg would be "clicked"
farmbuyer@1 2724 -- in both cases, not useful here.
farmbuyer@1 2725 local helpbutton = dialog.button2
farmbuyer@1 2726 local ismousing = MouseIsOver(helpbutton)
farmbuyer@1 2727 if ismousing then
farmbuyer@1 2728 -- they actually clicked the button (or at least the mouse was over "Help"
farmbuyer@1 2729 -- when they hit escape... sigh)
farmbuyer@1 2730 addon:BuildMainDisplay('help')
farmbuyer@1 2731 else
farmbuyer@1 2732 addon.popped = true
farmbuyer@1 2733 end
farmbuyer@1 2734 end,
farmbuyer@1 2735 }
farmbuyer@1 2736
farmbuyer@69 2737 -- Callback for each Next/Accept stage of inserting a new loot or boss row via
farmbuyer@69 2738 -- dropdown. Thanks to noCancelOnReuse, each Show done here will technically
farmbuyer@69 2739 -- Hide and redisplay the same dialog, passing along the same 'data' structure
farmbuyer@69 2740 -- each time. The topmost call to our OnAccept will then finish by hiding the
farmbuyer@69 2741 -- (very last) dialog.
farmbuyer@69 2742 --
farmbuyer@69 2743 -- This is really, really hideous to read.
farmbuyer@69 2744 local function eoi_st_insert_OnAccept_boss (dialog, data, data2)
farmbuyer@69 2745 if data.all_done then
farmbuyer@69 2746 -- It'll probably be the final entry in the table, but there might have
farmbuyer@73 2747 -- been real loot happening while the user was clicking and typing.
farmbuyer@69 2748 local boss_index = addon._addBossEntry{
farmbuyer@69 2749 kind = 'boss',
farmbuyer@69 2750 bossname = (OuroLootSV_opts.snarky_boss and addon.boss_abbrev[data.name] or data.name) or data.name,
farmbuyer@69 2751 reason = 'kill',
farmbuyer@69 2752 instance = data.instance,
farmbuyer@69 2753 duration = 0,
farmbuyer@69 2754 maxsize = data.max_raid_size,
farmbuyer@69 2755 raidersnap = data.yes_snap or {},
farmbuyer@69 2756 }
farmbuyer@69 2757 local entry = tremove(g_loot,boss_index)
farmbuyer@69 2758 tinsert(g_loot,data.rowindex,entry)
farmbuyer@69 2759 addon:_mark_boss_kill(data.rowindex)
farmbuyer@69 2760 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@69 2761 dialog.data = nil -- free up memory
farmbuyer@78 2762 addon:Print("Inserted %s %s at entry %d.", data.kind, data.name, data.rowindex)
farmbuyer@69 2763 return
farmbuyer@69 2764 end
farmbuyer@69 2765
farmbuyer@69 2766 -- third click
farmbuyer@69 2767 if data.name and data.instance then
farmbuyer@69 2768 data.all_done = true
farmbuyer@69 2769 -- this is how we distinguish OnAccept from OnCancel ("clicked"); the
farmbuyer@69 2770 -- 3rd param is handled all in StaticPopup_OnClick
farmbuyer@69 2771 if data2 ~= 'clicked' then
farmbuyer@69 2772 data.yes_snap = data.maybe_snap
farmbuyer@69 2773 end
farmbuyer@69 2774 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@69 2775 end
farmbuyer@69 2776
farmbuyer@69 2777 local text = dialog.editBox:GetText():trim()
farmbuyer@69 2778
farmbuyer@69 2779 -- second click
farmbuyer@69 2780 if data.name and text then
farmbuyer@69 2781 data.instance = text
farmbuyer@69 2782 -- not "resuing" this dialog in the same sense as with loot
farmbuyer@69 2783 dialog.data = nil
farmbuyer@69 2784 dialog:Hide()
farmbuyer@69 2785 local getsnap = StaticPopup_Show("OUROL_EOI_INSERT_INCLUDE_RAIDERSNAP")
farmbuyer@69 2786 getsnap.data = data
farmbuyer@69 2787 return true
farmbuyer@69 2788 end
farmbuyer@69 2789
farmbuyer@69 2790 -- first click
farmbuyer@69 2791 if text then
farmbuyer@69 2792 data.name = text
farmbuyer@69 2793 local maybe_instance
farmbuyer@69 2794 data.maybe_snap, data.max_raid_size, maybe_instance = addon:snapshot_raid()
farmbuyer@69 2795 local getinstance = StaticPopup_Show("OUROL_EOI_INSERT","instance")
farmbuyer@69 2796 getinstance.data = data
farmbuyer@69 2797 getinstance.editBox:SetText(maybe_instance)
farmbuyer@69 2798 -- This suppresses auto-hide (which would cause the getinstance dialog
farmbuyer@69 2799 -- to go away), but only when mouse clicking. OnEnter is on its own.
farmbuyer@69 2800 return true
farmbuyer@69 2801 end
farmbuyer@69 2802 end
farmbuyer@69 2803
farmbuyer@69 2804 local function eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2805 if data.all_done then
farmbuyer@69 2806 data.display:Hide()
farmbuyer@73 2807 local loot_index = assert(addon:CHAT_MSG_LOOT ("manual", data.recipient, data.name, data.notes))
farmbuyer@69 2808 local entry = tremove(g_loot,loot_index)
farmbuyer@69 2809 tinsert(g_loot,data.rowindex,entry)
farmbuyer@69 2810 addon:_fill_out_eoi_data(data.rowindex)
farmbuyer@69 2811 addon:BuildMainDisplay()
farmbuyer@79 2812 local clicky = _new_rebroadcast_hyperlink (entry.unique)
farmbuyer@69 2813 dialog.data = nil
farmbuyer@78 2814 addon:Print ("Inserted %s %s at entry %d. %s",
farmbuyer@78 2815 data.kind, data.name, data.rowindex, tostring(clicky))
farmbuyer@69 2816 return
farmbuyer@69 2817 end
farmbuyer@69 2818
farmbuyer@69 2819 local text = dialog.editBox:GetText():trim()
farmbuyer@69 2820
farmbuyer@69 2821 -- third click
farmbuyer@69 2822 if data.name and data.recipient and text then
farmbuyer@69 2823 data.notes = (text ~= "<none>") and text or nil
farmbuyer@69 2824 data.all_done = true
farmbuyer@69 2825 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2826 end
farmbuyer@69 2827
farmbuyer@69 2828 -- second click
farmbuyer@69 2829 if data.name and text then
farmbuyer@69 2830 data.recipient = text
farmbuyer@69 2831 local getnotes = StaticPopup_Show("OUROL_EOI_INSERT","notes")
farmbuyer@69 2832 getnotes.data = data
farmbuyer@69 2833 getnotes.editBox:SetText("<none>")
farmbuyer@69 2834 getnotes.editBox:HighlightText()
farmbuyer@69 2835 return true
farmbuyer@69 2836 end
farmbuyer@69 2837
farmbuyer@69 2838 -- first click
farmbuyer@69 2839 if text then
farmbuyer@69 2840 data.name = text
farmbuyer@69 2841 dialog:Hide() -- technically a "different" one about to be shown
farmbuyer@78 2842 StaticPopupDialogs["OUROL_EOI_INSERT"].autoCompleteParams =
farmbuyer@78 2843 AUTOCOMPLETE_LIST_TEMPLATES[GetNumRaidMembers() > 0 and "IN_GROUP" or "IN_GUILD"]
farmbuyer@69 2844 local getrecipient = StaticPopup_Show("OUROL_EOI_INSERT","recipient")
farmbuyer@78 2845 StaticPopupDialogs["OUROL_EOI_INSERT"].autoCompleteParams = nil
farmbuyer@69 2846 getrecipient.data = data
farmbuyer@69 2847 getrecipient.editBox:SetText("")
farmbuyer@69 2848 return true
farmbuyer@69 2849 end
farmbuyer@69 2850 end
farmbuyer@69 2851
farmbuyer@69 2852 local function eoi_st_insert_OnAccept (dialog, data)
farmbuyer@69 2853 if data.kind == 'boss' then
farmbuyer@69 2854 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@69 2855 elseif data.kind == 'loot' then
farmbuyer@69 2856 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@69 2857 end
farmbuyer@69 2858 end
farmbuyer@69 2859
farmbuyer@1 2860 -- The data member here is a table built with:
farmbuyer@1 2861 -- {rowindex=<GUI row receiving click>, display=_d, kind=<loot/boss>}
farmbuyer@1 2862 do
farmbuyer@1 2863 local t = flib.StaticPopup{
farmbuyer@75 2864 text = "Enter name of new %s, then click "..CONTINUE.." or press Enter:",
farmbuyer@75 2865 button1 = CONTINUE.." ->",
farmbuyer@1 2866 button2 = CANCEL,
farmbuyer@1 2867 hasEditBox = true,
farmbuyer@16 2868 editBoxWidth = 350,
farmbuyer@1 2869 maxLetters = 50,
farmbuyer@1 2870 noCancelOnReuse = true,
farmbuyer@1 2871 }
farmbuyer@1 2872 t.EditBoxOnEnterPressed = function(editbox)
farmbuyer@39 2873 if editbox:GetText() == "" then return end
farmbuyer@1 2874 local dialog = editbox:GetParent()
farmbuyer@1 2875 if not eoi_st_insert_OnAccept (dialog, dialog.data) then
farmbuyer@1 2876 dialog:Hide() -- replicate OnAccept click behavior
farmbuyer@1 2877 end
farmbuyer@1 2878 end
farmbuyer@1 2879 t.enterClicksFirstButton = nil -- no effect with editbox focused
farmbuyer@1 2880 t.OnAccept = eoi_st_insert_OnAccept
farmbuyer@1 2881 StaticPopupDialogs["OUROL_EOI_INSERT"] = t
farmbuyer@1 2882
farmbuyer@69 2883 -- This seems to be gratuitous use of metatables, really.
farmbuyer@1 2884 local OEIL = {
farmbuyer@75 2885 text = "Paste the new item into here, then click "..CONTINUE.." or press Enter:",
farmbuyer@1 2886 __index = StaticPopupDialogs["OUROL_EOI_INSERT"]
farmbuyer@1 2887 }
farmbuyer@1 2888 StaticPopupDialogs["OUROL_EOI_INSERT_LOOT"] = setmetatable(OEIL,OEIL)
farmbuyer@1 2889
farmbuyer@1 2890 hooksecurefunc("ChatEdit_InsertLink", function (link,...)
farmbuyer@1 2891 local dialogname = StaticPopup_Visible "OUROL_EOI_INSERT_LOOT"
farmbuyer@1 2892 if dialogname then
farmbuyer@16 2893 _G[dialogname.."EditBox"]:SetText(link)
farmbuyer@1 2894 return true
farmbuyer@1 2895 end
farmbuyer@1 2896 end)
farmbuyer@69 2897
farmbuyer@69 2898 t = flib.StaticPopup{
farmbuyer@69 2899 -- Concatenate this once at load time. There is no ITEM_QUALITY_LEGENDARY constant.
farmbuyer@69 2900 text = "Include a snapshot of the " .. ITEM_QUALITY_COLORS[5].hex
farmbuyer@77 2901 .. "CURRENT|r raid?|n|nClicking '" .. YES .. "' will allow this entry to "
farmbuyer@69 2902 .. "appear in attendance lists, but with the roster as it is NOW, not as it "
farmbuyer@69 2903 .. "was THEN. Clicking '" .. NO .."' means this kill cannot be included in "
farmbuyer@77 2904 .. "attendance.|n|n(Enter = '" .. YES .."', Escape = '" .. CANCEL .. "')",
farmbuyer@69 2905 button1 = YES, -- "accept", left
farmbuyer@69 2906 button2 = NO, -- "cancel", middle
farmbuyer@69 2907 button3 = CANCEL, -- "alt", right
farmbuyer@69 2908 }
farmbuyer@69 2909 -- Hitting Escape still hides the frame, but doesn't run OnCancel (which
farmbuyer@69 2910 -- is for the "No" button, not the "Cancel"/OnAlt button). Dizzy yet?
farmbuyer@69 2911 t.noCancelOnEscape = true
farmbuyer@69 2912 t.OnAccept = eoi_st_insert_OnAccept_boss
farmbuyer@69 2913 t.OnCancel = eoi_st_insert_OnAccept_boss
farmbuyer@69 2914 StaticPopupDialogs["OUROL_EOI_INSERT_INCLUDE_RAIDERSNAP"] = t
farmbuyer@1 2915 end
farmbuyer@1 2916
farmbuyer@1 2917 StaticPopupDialogs["OUROL_REASSIGN_ENTER"] = flib.StaticPopup{
farmbuyer@1 2918 text = "Enter the player name:",
farmbuyer@1 2919 button1 = ACCEPT,
farmbuyer@1 2920 button2 = CANCEL,
farmbuyer@1 2921 hasEditBox = true,
farmbuyer@1 2922 --[[ XXX needed?
farmbuyer@1 2923 OnShow = function(dialog)
farmbuyer@1 2924 dialog.editBox:SetText("")
farmbuyer@1 2925 dialog.editBox:SetFocus()
farmbuyer@1 2926 end,]]
farmbuyer@1 2927 OnAccept = function(dialog, data)
farmbuyer@1 2928 local name = dialog.usertext --editBox:GetText()
farmbuyer@81 2929 addon:reassign_loot ("local", data.index, name)
farmbuyer@1 2930 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.index)
farmbuyer@1 2931 end,
farmbuyer@1 2932 }
farmbuyer@1 2933
farmbuyer@1 2934 StaticPopupDialogs["OUROL_SAVE_SAVEAS"] = flib.StaticPopup{
farmbuyer@1 2935 text = "Enter a name for the loot collection:",
farmbuyer@1 2936 button1 = ACCEPT,
farmbuyer@1 2937 button2 = CANCEL,
farmbuyer@1 2938 hasEditBox = true,
farmbuyer@1 2939 maxLetters = 30,
farmbuyer@1 2940 --[[ XXX
farmbuyer@1 2941 OnShow = function(dialog)
farmbuyer@1 2942 dialog.editBox:SetText("")
farmbuyer@1 2943 dialog.editBox:SetFocus()
farmbuyer@1 2944 end,]]
farmbuyer@1 2945 OnAccept = function(dialog)--, data)
farmbuyer@1 2946 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 2947 addon:save_saveas(name)
farmbuyer@1 2948 addon:BuildMainDisplay()
farmbuyer@1 2949 end,
farmbuyer@1 2950 OnCancel = function(dialog)--, data, reason)
farmbuyer@1 2951 addon:BuildMainDisplay()
farmbuyer@1 2952 end,
farmbuyer@1 2953 --[[XXX
farmbuyer@1 2954 EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2955 local dialog = editbox:GetParent()
farmbuyer@1 2956 StaticPopupDialogs["OUROL_SAVE_SAVEAS"].OnAccept (dialog, dialog.data)
farmbuyer@1 2957 dialog:Hide()
farmbuyer@1 2958 end,]]
farmbuyer@1 2959 }
farmbuyer@1 2960
farmbuyer@25 2961
farmbuyer@25 2962 -- Workaround this bug: http://us.battle.net/wow/en/forum/topic/3278901991
farmbuyer@25 2963 if true then
farmbuyer@25 2964 -- Verbatim copy of UIDropDownMenuTemplates.xml:155 or so, except as
farmbuyer@25 2965 -- tagged with CHANGE.
farmbuyer@25 2966 local function onenter (self, motion)
farmbuyer@25 2967 if ( self.hasArrow ) then
farmbuyer@25 2968 local level = self:GetParent():GetID() + 1;
farmbuyer@25 2969 local listFrame = _G["DropDownList"..level];
farmbuyer@25 2970 if ( not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= self ) then
farmbuyer@25 2971 ToggleDropDownMenu(self:GetParent():GetID() + 1, self.value, nil, nil, nil, nil, self.menuList, self);
farmbuyer@25 2972 end
farmbuyer@25 2973 else
farmbuyer@25 2974 CloseDropDownMenus(self:GetParent():GetID() + 1);
farmbuyer@25 2975 end
farmbuyer@25 2976 _G[self:GetName().."Highlight"]:Show();
farmbuyer@25 2977 UIDropDownMenu_StopCounting(self:GetParent());
farmbuyer@25 2978 if ( self.tooltipTitle ) then
farmbuyer@25 2979 if ( self.tooltipOnButton ) then
farmbuyer@25 2980 GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
farmbuyer@25 2981 GameTooltip:AddLine(self.tooltipTitle, 1.0, 1.0, 1.0);
farmbuyer@25 2982 GameTooltip:AddLine(self.tooltipText, nil,nil,nil,1); -- CHANGE added nil->1 arguments
farmbuyer@25 2983 GameTooltip:Show();
farmbuyer@25 2984 else
farmbuyer@25 2985 GameTooltip_AddNewbieTip(self, self.tooltipTitle, 1.0, 1.0, 1.0, self.tooltipText, 1);
farmbuyer@25 2986 end
farmbuyer@25 2987 end
farmbuyer@25 2988 end
farmbuyer@25 2989 -- end verbatime copy
farmbuyer@25 2990
farmbuyer@25 2991 for i = 1, UIDROPDOWNMENU_MAXLEVELS do
farmbuyer@25 2992 local list = _G["DropDownList"..i]
farmbuyer@25 2993 if list then
farmbuyer@25 2994 for j = 1, UIDROPDOWNMENU_MAXBUTTONS do
farmbuyer@25 2995 local button = _G["DropDownList"..i.."Button"..j]
farmbuyer@25 2996 if button then
farmbuyer@25 2997 --print("button fixup",i,j)
farmbuyer@25 2998 button:SetScript("OnEnter",onenter)
farmbuyer@25 2999 end
farmbuyer@25 3000 end
farmbuyer@25 3001 end
farmbuyer@25 3002 end
farmbuyer@25 3003 end
farmbuyer@25 3004
farmbuyer@1 3005 -- vim:noet