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1 -- WorldPlan
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2 -- WorldQuests.lua
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3 -- Created: 11/2/2016 3:40 PM
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4 -- %file-revision%
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5 local _, db = ...
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6 local Module = WorldPlanQuestsMixin
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7
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8 local _G = _G
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9 local MC_GetNumZones, MC_GetZoneInfo = C_MapCanvas.GetNumZones, C_MapCanvas.GetZoneInfo
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10 local TQ_GetQuestsForPlayerByMapID = C_TaskQuest.GetQuestsForPlayerByMapID -- This function is not yet documented
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11 local TQ_GetQuestZoneID = C_TaskQuest.GetQuestZoneID
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12 local TQ_IsActive = C_TaskQuest.IsActive
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13 local pairs, ipairs, tinsert, tremove, wipe = pairs, ipairs, tinsert, tremove, table.wipe
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14 local GetTaskInfo, GetTasksTable, HaveQuestData = GetTaskInfo, GetTasksTable, HaveQuestData
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15 local GetTime = GetTime
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16 local SpellCanTargetQuest, IsQuestIDValidSpellTarget = SpellCanTargetQuest, IsQuestIDValidSpellTarget
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17 local tonumber, abs = tonumber, math.abs
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18 local GetQuestLogRewardInfo = GetQuestLogRewardInfo
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19 local GetCurrentMapAreaID, GetMapInfo, GetMapNameByID = GetCurrentMapAreaID, GetMapInfo, GetMapNameByID
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20
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21
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22 local print = DEVIAN_WORKSPACE and function(...) _G.print('WorldQuests', ...) end or function() end
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23 local rprint = DEVIAN_WORKSPACE and function(...) _G.print('WQRefresh', ...) end or function() end
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24 local qprint = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or function() end
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25 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or function() end
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26 local mprint = DEVIAN_WORKSPACE and function(...) _G.print('Canvas', ...) end or function() end
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27
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28 local ToggleButton = {}
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29 local callbacks = {}
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30 local PinBaseIndex = 1200
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31 local BROKEN_ISLES_ID, DALARAN_ID, AZSUNA_ID, VALSHARAH_ID, HIGHMOUNTAIN_ID, STORMHEIM_ID, SURAMAR_ID, EOA_ID = 1007, 1014, 1015,1018, 1024, 1017, 1033, 1096
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32 local WORLD_QUEST_MAPS = { [DALARAN_ID] = 'Dalaran70', [AZSUNA_ID] = 'Azsuna', [VALSHARAH_ID] = "Val'sharah",
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33 [HIGHMOUNTAIN_ID] = 'Highmountain', [STORMHEIM_ID] = 'Stormheim', [SURAMAR_ID] = 'Suramar', [EOA_ID] = 'EyeOfAszhara', }
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34
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35 local REWARD_CASH = WORLD_QUEST_REWARD_TYPE_FLAG_GOLD
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36 local REWARD_ARTIFACT_POWER = WORLD_QUEST_REWARD_TYPE_FLAG_ARTIFACT_POWER
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37 local REWARD_GEAR = WORLD_QUEST_REWARD_TYPE_FLAG_EQUIPMENT
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38 local REWARD_CURRENCY = WORLD_QUEST_REWARD_TYPE_FLAG_ORDER_RESOURCES
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39 local REWARD_REAGENT = WORLD_QUEST_REWARD_TYPE_FLAG_MATERIALS
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40 local SCALE_FACTORS = {
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41 0.25, 0.7, 1
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42 }
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43
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44 local currentScale = WorldMapDetailFrame:GetScale()
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45 local canTargetQuests
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46 local numShown = 0
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47 local numLoaded = 0
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48 local isDataLoaded = true
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49 local numOverlays = 1
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50 local scaleConstant = 1
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51 Module.TasksByID = {}
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52
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53 --%debug%
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54 local SetTimedCallbackForAllPins = function(seconds, callback)
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55 C_Timer.After(seconds, function()
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56 for id, pin in pairs(WorldPlanQuests.QuestsByID) do
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57 callback(pin)
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58 end
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59 end)
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60 end
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61
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62 function Module:OnUpdate(sinceLast)
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63
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64 if self.filtersDirty or self.isStale then
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65 self:Refresh()
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66 end
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67 if #db.UpdatedPins >= 1 then
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68 print('|cFF00FF88pending updates', #db.UpdatedPins)
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69 self:UpdateQueuedPins()
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70 end
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71
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72 end
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73
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74
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75 function Module:Setup()
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76 print('|cFFFF4400'..self:GetName()..':Setup()')
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77 for mapID, mapName in pairs(WORLD_QUEST_MAPS) do
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78 db.QuestsByZone[mapID] = {}
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79 end
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80 for target, arg in pairs(callbacks) do
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81 print(type(target))
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82 if type(target) == 'table' then
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83 local callerName = target:GetName() or tostring(target)
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84 for name, method in pairs(arg) do
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85 print(callerName, arg)
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86 hooksecurefunc(target, name, function(...)
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87 self:OnSecureHook(callerName .. '.' .. name, method, ...)
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88 end)
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89 end
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90 else
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91 hooksecurefunc(target, function(...)
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92 self:OnSecureHook(target, arg, ...)
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93 end)
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94 end
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95 end
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96
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97 self.Status = CreateFrame('Frame', nil, self)
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98 self.Status:SetPoint('TOPLEFT', WorldMapPOIFrame, 'TOPLEFT', 0, 0)
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99 self.Status:SetPoint('BOTTOMRIGHT', WorldMapPOIFrame, 'TOPRIGHT', 0, -4)
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100 self.Status.t = self.Status:CreateTexture(nil, 'OVERLAY')
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101 self.Status.b = self.Status:CreateTexture(nil, 'BACKGROUND')
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102 self.Status.b:SetColorTexture(0,0,0,.25)
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103 self.Status.b:SetAllPoints(self.Status)
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104 self.Status.t:SetColorTexture(1,1,1,.5)
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105 self.Status.t:SetPoint('TOP')
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106 self.Status.t:SetPoint('BOTTOM')
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107 self.Status.t:SetPoint('LEFT')
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108 local translationEnd, translationStart
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109 self.Status:SetScript('OnUpdate', function(status)
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110 local translateTo
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111 if numLoaded < numShown then
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112 translateTo = numLoaded/numShown * status:GetWidth()
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113 status.t:SetWidth(translateTo)
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114 else
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115 translateTo = numShown * status:GetWidth()
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116 status.t:SetWidth(translateTo)
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117 end
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118 end)
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119
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120 self:SetAllPoints(WorldMapPOIFrame)
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121 for k,v in pairs( ToggleButton) do
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122 self.Toggle:SetScript(k,v)
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123 end
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124 self:Show()
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125 end
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126 callbacks.ClickWorldMapActionButton = function(WorldQuests)
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127 WorldQuests:GetUsedPOIs()
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128 end
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129 callbacks.WorldMap_UpdateQuestBonusObjectives = function(WorldQuests)
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130 WorldQuests:GetUsedPOIs()
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131 end
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132 callbacks.WorldMapFrame_UpdateMap = function(WorldQuests)
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133 WorldQuests:RefreshIfChanged()
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134 end
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135 callbacks.WorldMapScrollFrame_ReanchorQuestPOIs = function (WorldQuests)
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136 WorldQuests:RefreshIfChanged()
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137 end
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138 callbacks[WorldMapFrame.UIElementsFrame.BountyBoard] = {
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139 SetSelectedBountyIndex = function(WorldQuests)
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140 WorldQuests:UpdateBountyInfo()
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141 WorldQuests:Refresh(true)
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142 end
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143 }
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144 callbacks[WorldMapFrame.UIElementsFrame.ActionButton] = {
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145 UpdateCastingState = function(WorldQuests)
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146 WorldQuests:Refresh(true)
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147 end
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148 }
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149
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150
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151 local GetQuestBountyInfoForMapID, GetQuestLogTitle, GetQuestLogIndexByID, IsQuestFlaggedCompleted = GetQuestBountyInfoForMapID, GetQuestLogTitle, GetQuestLogIndexByID, IsQuestFlaggedCompleted
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152 function Module:UpdateBountyInfo()
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153 print('|cFF00FF88BountyInfo()|r')
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154 wipe(db.BountyInfo)
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155 db.selectedBounty = nil
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156
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157 local selectedBounty = WorldMapFrame.UIElementsFrame.BountyBoard:GetSelectedBountyIndex()
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158 local bounties, numBounties = GetQuestBountyInfoForMapID(db.currentMapID)
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159
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160 for index, data in ipairs(bounties) do
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161 if data.factionID then
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162 data.title = GetQuestLogTitle(GetQuestLogIndexByID(data.questID))
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163 data.complete = IsQuestFlaggedCompleted(data.questID)
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164 if not data.complete then
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165 db.BountyInfo[data.factionID] = data
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166 print('bounty', data.factionID, data.title, data.complete)
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167 if index == selectedBounty then
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168 db.selectedBounty = data
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169 end
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170 end
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171
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172 end
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173 end
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174
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175 for questID, pin in pairs(db.QuestsByID) do
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176 local doUpdate
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177 if pin.factionID then
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178 if db.BountyInfo[pin.factionID] then
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179 print(pin.questID, pin.factionID, db.BountyInfo[pin.factionID], pin.isCriteria)
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180 pin.isCriteria = true
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181 doUpdate = true
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182 else
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183 doUpdate = true
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184 pin.isCriteria = nil
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185 end
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186
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187 end
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188
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189
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190 if doUpdate then
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191 if pin:IsVisible() then
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192 pin:Refresh()
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193 else
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194 pin.isStale = true
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195 end
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196 end
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197 end
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198 db.BountyUpdate = nil
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199 end
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200
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201 function Module:OnConfigUpdate()
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202 print('|cFFFFFF00OnConfigUpdate()|r')
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203 if db.Config.FadeWhileGrouped then
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204 db.PinAlpha = 0.15
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205 else
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206 db.PinAlpha = 1
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207 end
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208
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209 if not db.Config.EnablePins then
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210 for _, pin in pairs(db.QuestsByID) do
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211 pin:SetShown(false)
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212 end
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213 end
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214
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215 ToggleButton.OnShow(self.Toggle)
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216 end
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217
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218 local InternalHideButton = function(button, index)
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219 button:Hide()
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220 if button.questID and db.QuestsByID[button.questID] then
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221 if db.QuestsByID[button.questID].used and not db.QuestsByID[button.questID].filtered then
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222 db.QuestsByID[button.questID]:SetShown(true)
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223 end
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224 end
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225 end
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226 local InternalShowButton = function(button, index)
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227 button:Show()
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228 if button.questID and db.QuestsByID[button.questID] then
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229 db.QuestsByID[button.questID]:SetShown(false)
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230 end
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231 end
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232
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233 db.UsedPOIs = {}
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234 function Module:GetUsedPOIs()
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235 db.canTargetQuests = SpellCanTargetQuest()
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236 local func = db.canTargetQuests and InternalShowButton or InternalHideButton
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237 wipe(db.UsedPOIs)
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238 for i = 1, NUM_WORLDMAP_TASK_POIS do
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239 local button = _G['WorldMapFrameTaskPOI'..i]
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240 if button and button.worldQuest then
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241 func(button, i)
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242 db.UsedPOIs[button.questID] = button
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243 end
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244 end
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245 end
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246
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247 function Module:OnSecureHook(callbackName, func, ...)
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248 rprint('|cFFFF4400'..callbackName..'|r', ...)
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249 func(self, ...)
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250 end
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251
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252 local defaults = {}
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253 local REWARD_UNKNOWN = 768
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254 function Module:OnLoad()
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255 print('|cFFFF4400'..self:GetName()..':OnLoad()')
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256
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257 self:SetParent(WorldMapPOIFrame)
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258 WorldPlan:AddHandler(self, defaults)
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259
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260 for areaID, fileName in pairs(WORLD_QUEST_MAPS) do
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261 db.QuestsByZone[areaID] = {}
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262 end
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263
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264 -- WORLD_MAP_UPDATE and PLAYER_ENTERING_WORLD are passed down from a higher level
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265 self:RegisterEvent('WORLD_QUEST_COMPLETED_BY_SPELL')
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266 self:RegisterEvent('SUPER_TRACKED_QUEST_CHANGED')
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267 self:RegisterEvent('SKILL_LINES_CHANGED')
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268 self:RegisterEvent('CURRENT_SPELL_CAST_CHANGED')
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269 self:RegisterEvent('ARTIFACT_UPDATE')
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270 end
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271
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272 function Module:OnMapInfo(isBrokenIsle, isZoomedOut, mapAreaID, isNewMap, isMapOpen)
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273
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274 print('|cFFFFFF00'..self:GetName()..':OnMapInfo()|r, mapAreaID =', mapAreaID,'visible =', isMapOpen, 'changed =', isNewMap)
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275
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276 if db.BountyUpdate then
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277 self:UpdateBountyInfo()
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278 end
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279 if isNewMap then
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280 print('|cFF00FF88refreshing for changed map')
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281 if isMapOpen then
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282 self:Refresh(true)
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283 else
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284 self.isStale = true
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285 end
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286 end
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287
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288 end
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289 local superTrackedQuestID
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290 function Module:OnEvent (event, ...)
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291
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292 print('|cFFFFFF00'..self:GetName()..':OnEvent() '..event..'|r', GetTime(), ...)
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293 if (event == 'QUEST_LOG_UPDATE') then
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294 if self:IsVisible() then
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295 self:Refresh()
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296 else
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297 self.isStale = true
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298 end
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299 print('WorldMapFrame', WorldMapFrame:IsVisible(), 'hasUpdates:', self.isStale)
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300 elseif event == 'WORLD_QUEST_COMPLETED_BY_SPELL' then
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301 local questID = ...
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302 if questID and db.QuestsByID[questID] then
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303 self:ReleasePin(db.QuestsByID[questID])
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304 rprint('|cFFFF4400release|r', questID)
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305 end
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306 elseif event == 'SKILL_LINES_CHANGED' or event == 'CURRENT_SPELL_CAST_CHANGED' then
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307 self:Refresh()
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308 elseif event == 'ARTIFACT_UPDATE' then
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309 local ak = C_ArtifactUI.GetArtifactKnowledgeMultiplier()
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310 if ak and (ak ~= self.akLevel) then
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311 print('push artifact knowledge update', self.akLevel, 'to', ak)
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312 self.akLevel = ak
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313 for index, pin in pairs( db.QuestsByID) do
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314 if pin.rewardType == REWARD_ARTIFACT_POWER then
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315 pin.dataLoaded = nil
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316 end
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317 end
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318 end
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319 elseif event == 'SUPER_TRACKED_QUEST_CHANGED' then
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320 if superTrackedQuestID and db.QuestsByID[superTrackedQuestID] then
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321 db.QuestsByID[superTrackedQuestID].isStale = true
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322 end
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323 local newID = GetSuperTrackedQuestID()
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324 if newID and db.QuestsByID[newID] then
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325 db.QuestsByID[newID].isStale = true
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326 end
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327 end
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328 end
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329
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330 local totalPins = 0
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331 local TQ_GetQuestLocation = C_TaskQuest.GetQuestLocation
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332 function Module:AcquirePin (info)
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333 local questID = info.questId
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334 if not questID then
|
Nenue@40
|
335 return nil
|
Nenue@40
|
336 end
|
Nenue@40
|
337
|
Nenue@40
|
338 if not QuestUtils_IsQuestWorldQuest(questID) then
|
Nenue@40
|
339 return nil
|
Nenue@40
|
340 end
|
Nenue@40
|
341
|
Nenue@49
|
342 -- if we're grabbing a pin, the filters need to be checked
|
Nenue@40
|
343 local pin = db.QuestsByID[questID]
|
Nenue@33
|
344 if not pin then
|
Nenue@40
|
345 local numFree = #db.FreePins
|
Nenue@33
|
346 if numFree >= 1 then
|
Nenue@40
|
347 pin = tremove(db.FreePins, numFree)
|
Nenue@33
|
348 --print('|cFF00FF00Re-using', pin:GetName())
|
Nenue@33
|
349 else
|
Nenue@40
|
350 totalPins = totalPins + 1
|
Nenue@69
|
351 local name = 'WorldPlanQuestMarker' .. numOverlays
|
Nenue@33
|
352 --print('|cFF00FF00Creating', name)
|
Nenue@33
|
353 pin = CreateFrame('Frame', name, WorldMapPOIFrame, 'WorldPlanQuestPin')
|
Nenue@33
|
354
|
Nenue@33
|
355 pin:SetFrameStrata('HIGH')
|
Nenue@33
|
356 pin.GetTypeInfo = function(frame, typeID)
|
Nenue@33
|
357 return self:GetTypeInfo(typeID)
|
Nenue@33
|
358 end
|
Nenue@40
|
359 pin:SetID(totalPins)
|
Nenue@69
|
360 numOverlays = numOverlays + 1
|
Nenue@33
|
361 --pin.iconBorder:SetVertexColor(0,0,0,1)
|
Nenue@33
|
362 end
|
Nenue@40
|
363 pin.questID = questID
|
Nenue@40
|
364 pin.worldQuest = true
|
Nenue@40
|
365 pin.throttle = 1
|
Nenue@33
|
366 pin.isNew = true
|
Nenue@33
|
367 pin.currentWidth = nil
|
Nenue@40
|
368 db.QuestsByID[questID] = pin
|
Nenue@40
|
369 tinsert(db.UsedPins, pin)
|
Nenue@40
|
370 end
|
Nenue@33
|
371
|
Nenue@40
|
372 if pin and info then
|
Nenue@40
|
373 pin.inProgress = info.inProgress
|
Nenue@40
|
374 pin.floor = info.floor
|
Nenue@40
|
375 pin.numObjectives = info.numObjectives or 0
|
Nenue@40
|
376 if info.x and info.y then
|
Nenue@40
|
377 pin.x = info.x or pin.x
|
Nenue@40
|
378 pin.y = info.y or pin.y
|
Nenue@40
|
379 rprint('|cFFFF4400coords|r', info.x, info.y)
|
Nenue@40
|
380 end
|
Nenue@40
|
381 end
|
Nenue@33
|
382
|
Nick@62
|
383 if (not pin.dataLoaded) then
|
Nenue@65
|
384 local dataLoaded = pin:GetData()
|
Nenue@65
|
385 isDataLoaded = (isDataLoaded and dataLoaded)
|
Nick@63
|
386 WorldPlan.dataFlush = true
|
Nenue@49
|
387 end
|
Nenue@49
|
388
|
Nenue@66
|
389
|
Nick@64
|
390 pin.isActive = TQ_IsActive(questID)
|
Nenue@57
|
391 pin:CheckFilterRules()
|
Nenue@49
|
392 rprint(pin:GetID(), pin.filtered, pin.used)
|
Nenue@49
|
393
|
Nenue@40
|
394 return pin
|
Nenue@33
|
395 end
|
Nenue@33
|
396
|
Nenue@33
|
397 -- remove from index and add it to the recycling heap
|
Nenue@45
|
398 function Module:ReleasePin (pin)
|
Nenue@33
|
399
|
Nenue@40
|
400 local id = pin.questID
|
Nenue@33
|
401 if id then
|
Nenue@40
|
402 db.QuestsByID[id] = nil
|
Nenue@40
|
403
|
Nenue@40
|
404 for i, zone in pairs(db.QuestsByZone) do
|
Nenue@33
|
405 print('-', i, zone[i])
|
Nenue@33
|
406 zone[id] = nil
|
Nenue@33
|
407 end
|
Nenue@40
|
408 db.TasksByID[id] = nil
|
Nenue@33
|
409 end
|
Nick@64
|
410 pin.isActive = nil
|
Nick@64
|
411 pin.dataLoaded = nil
|
Nick@62
|
412 pin:HideFrames()
|
Nenue@40
|
413 tinsert(db.FreePins, pin)
|
Nenue@40
|
414
|
Nick@63
|
415 WorldPlan.dataFlush = true
|
Nenue@40
|
416 print('|cFF00FF00-'.. (pin.mapID and GetMapNameByID(pin.mapID) or '???') ..'|r', id, pin.title)
|
Nenue@33
|
417 end
|
Nenue@33
|
418
|
Nick@64
|
419
|
Nenue@45
|
420 function Module:GetBonusObjectives()
|
Nenue@40
|
421
|
Nenue@40
|
422
|
Nenue@40
|
423 local tasksTable = GetTasksTable()
|
Nenue@40
|
424 if tasksTable ~= nil then
|
Nenue@40
|
425 print('|cFF00FF88'..self:GetName()..':BonusObjectives()|r ')
|
Nenue@40
|
426 self.numTasks = #tasksTable
|
Nenue@40
|
427 for i, taskID in ipairs(tasksTable) do
|
Nenue@40
|
428 if not QuestUtils_IsQuestWorldQuest(taskID) then
|
Nenue@40
|
429 local info = db.TasksByID[taskID]
|
Nenue@40
|
430 if not info then
|
Nenue@40
|
431 local isInArea, isOnMap, numObjectives, taskName, displayAsObjective = GetTaskInfo(taskID)
|
Nenue@40
|
432 if isOnMap then
|
Nenue@40
|
433 print(' * '..i, taskID, GetTaskInfo(taskID))
|
Nenue@40
|
434 info = {
|
Nenue@40
|
435 questID = taskID,
|
Nenue@40
|
436 numObjectives = numObjectives,
|
Nenue@40
|
437 title = taskName,
|
Nenue@40
|
438 isInArea = isInArea,
|
Nenue@40
|
439 isOnMap = isOnMap,
|
Nenue@40
|
440 displayAsObjective = displayAsObjective,
|
Nenue@40
|
441 worldQuest = false,
|
Nenue@40
|
442 isPending = false,
|
Nenue@40
|
443 isNew = true,
|
Nenue@40
|
444 }
|
Nenue@40
|
445
|
Nenue@40
|
446
|
Nenue@40
|
447 db.TasksByID[taskID] = info
|
Nenue@40
|
448
|
Nenue@40
|
449 local pin = self:AcquirePin(taskID)
|
Nenue@40
|
450 for k,v in pairs(info) do
|
Nenue@40
|
451 pin[k] = v
|
Nenue@40
|
452 end
|
Nenue@40
|
453 pin:GetBonusObjectiveInfo(info)
|
Nenue@40
|
454 end
|
Nenue@40
|
455 end
|
Nenue@40
|
456 end
|
Nenue@40
|
457
|
Nenue@40
|
458
|
Nenue@40
|
459 end
|
Nenue@40
|
460 end
|
Nenue@40
|
461 end
|
Nenue@40
|
462
|
Nenue@40
|
463
|
Nenue@40
|
464 -- use tooltip object to extract item details
|
Nenue@45
|
465 function Module:GetRewardHeader(questID)
|
Nenue@40
|
466 local name, icon, quantity, quality, _, itemID = GetQuestLogRewardInfo(1, questID)
|
Nenue@40
|
467 local scanner = _G.WorldPlanTooltip
|
Nenue@40
|
468 local print = qprint
|
Nenue@40
|
469 if not itemID then
|
Nenue@40
|
470 return
|
Nenue@40
|
471 end
|
Nenue@49
|
472 qprint('GetRewardHeader', questID)
|
Nenue@40
|
473
|
Nenue@40
|
474 scanner:SetOwner(WorldPlan, "ANCHOR_NONE")
|
Nenue@40
|
475 scanner:SetItemByID(itemID)
|
Nenue@40
|
476 scanner:Show()
|
Nenue@40
|
477 local ttl1 = _G['WorldPlanTooltipTextLeft1']
|
Nenue@40
|
478 local ttl2 = _G['WorldPlanTooltipTextLeft2']
|
Nenue@40
|
479 local ttl3 = _G['WorldPlanTooltipTextLeft3']
|
Nenue@40
|
480 local ttl4 = _G['WorldPlanTooltipTextLeft4']
|
Nenue@40
|
481 --print(ttl2, ttl3, ttl4)
|
Nenue@40
|
482 if ttl2 then
|
Nenue@40
|
483 local text = ttl2:GetText()
|
Nenue@40
|
484 -- Artifact Power
|
Nenue@40
|
485 --print(text)
|
Nenue@40
|
486 if text then
|
Nenue@40
|
487 if text:match("|cFFE6CC80") then
|
Nenue@40
|
488 --print('AP token!', text)
|
Nenue@40
|
489 local power
|
Nenue@40
|
490 if ttl4 then
|
Nenue@40
|
491 local text = ttl4:GetText()
|
Nenue@40
|
492 --print('tip line 4', text)
|
Nenue@40
|
493 if text then
|
Nenue@40
|
494 power = text:gsub("%p", ""):match("%d+")
|
Nenue@40
|
495 power = tonumber(power)
|
Nenue@40
|
496 end
|
Nenue@40
|
497
|
Nenue@40
|
498 end
|
Nenue@40
|
499 return REWARD_ARTIFACT_POWER, "Interface\\ICONS\\inv_7xp_inscription_talenttome01", power, name, itemID, quality
|
Nenue@40
|
500 elseif text:match("Item Level") then
|
Nenue@40
|
501 --print('equipment!', text)
|
Nenue@40
|
502 quantity = text:match("Item Level ([%d\+]+)")
|
Nenue@40
|
503 return REWARD_GEAR, icon, quantity, name, itemID, quality
|
Nenue@40
|
504 elseif text:match("Crafting Reagent") then
|
Nenue@49
|
505 qprint('|cFFFF4400it is a reagent', text)
|
Nenue@40
|
506 return REWARD_REAGENT, icon, quantity, name, itemID, quality
|
Nenue@40
|
507 end
|
Nenue@40
|
508 end
|
Nenue@40
|
509 end
|
Nenue@40
|
510
|
Nenue@40
|
511 if ttl3 then
|
Nenue@40
|
512 local text = ttl3:GetText()
|
Nenue@40
|
513 if text and text:match("Crafting Reagent") then
|
Nenue@49
|
514 qprint('|cFFFF4400it is a reagent', text)
|
Nenue@40
|
515 return REWARD_REAGENT, icon, quantity, name, itemID, quality
|
Nenue@40
|
516 end
|
Nenue@40
|
517 end
|
Nenue@40
|
518 return 128, icon, quantity, name, itemID, quality
|
Nenue@40
|
519 end
|
Nenue@67
|
520
|
Nenue@67
|
521 -- pins are queued by their OnUpdate and are ostensibly already visible, we just need to fix the zoom and anchor
|
Nenue@67
|
522 function Module:UpdateQueuedPins()
|
Nenue@67
|
523 print('|cFF00FF88UpdateQueuedPins()')
|
Nenue@67
|
524 local pin = tremove(db.UpdatedPins)
|
Nenue@67
|
525 while pin do
|
Nenue@67
|
526 pin:CheckFilterRules()
|
Nenue@67
|
527
|
Nenue@67
|
528 local scaleFactor = SCALE_FACTORS[(pin.dataLoaded and not pin.filtered) and scaleConstant or 1]
|
Nenue@67
|
529 print(pin.title, pin.dataLoaded and not pin.filtered, scaleFactor)
|
Nenue@71
|
530 if pin.used then
|
Nenue@71
|
531 pin:SetAnchor(nil, pin.x, pin.y, self.hostWidth, self.hostHeight, scaleFactor)
|
Nenue@71
|
532 if pin.isNew then
|
Nenue@71
|
533 pin:OnShow()
|
Nenue@71
|
534 end
|
Nenue@69
|
535 end
|
Nenue@69
|
536
|
Nenue@67
|
537 pin = tremove(db.UpdatedPins)
|
Nenue@69
|
538
|
Nenue@67
|
539 end
|
Nenue@67
|
540 end
|
Nenue@67
|
541
|
Nenue@33
|
542 -- create of update quest pins for a map and its underlying zones
|
Nenue@45
|
543 function Module:UpdateWorldQuests (mapID)
|
Nenue@40
|
544
|
Nenue@40
|
545 mapID = mapID or db.currentMapID
|
Nenue@33
|
546 if not mapID then
|
Nenue@33
|
547 -- info not available yet
|
Nenue@33
|
548 return
|
Nenue@33
|
549 end
|
Nenue@33
|
550
|
Nenue@66
|
551 local scalingConstant = 1
|
Nenue@66
|
552 local style = DEFAULT_STYLE
|
Nenue@66
|
553 if self.dataLoaded then
|
Nenue@66
|
554 style = REWARD_TYPE_STYLES[self.rewardType]
|
Nenue@66
|
555 scalingConstant = db.isContinentMap and 2 or 3
|
Nenue@66
|
556 end
|
Nenue@66
|
557
|
Nenue@66
|
558 local pinScale = SCALE_FACTORS[scalingConstant]
|
Nenue@66
|
559 print(pinScale)
|
Nenue@66
|
560 self:SetScale(pinScale)
|
Nenue@66
|
561 self.Overlay:SetScale(pinScale)
|
Nenue@34
|
562
|
Nenue@40
|
563 print('|cFF00FF88'..self:GetName()..':UpdateWorldQuests()|r', 'map:', mapID, 'realMap:', db.currentMapID)
|
Nenue@33
|
564
|
Nenue@40
|
565
|
Nenue@40
|
566 self.isStale = nil
|
Nenue@40
|
567 print('|cFF00FFFFContinent:|r', BROKEN_ISLES_ID, GetMapNameByID(BROKEN_ISLES_ID))
|
Nenue@40
|
568 self.isRecursed = true
|
Nenue@40
|
569 for i = 1, MC_GetNumZones(BROKEN_ISLES_ID) do
|
Nenue@40
|
570 local submapID, name, depth = MC_GetZoneInfo(BROKEN_ISLES_ID, i)
|
Nenue@40
|
571 local taskInfo = TQ_GetQuestsForPlayerByMapID(submapID, BROKEN_ISLES_ID)
|
Nenue@40
|
572 if taskInfo then
|
Nenue@40
|
573 local zoneName = GetMapNameByID(submapID)
|
Nenue@40
|
574 print('|cFF00FFFF Zone:|r', submapID, zoneName, #taskInfo)
|
Nenue@40
|
575 db.QuestsByZone[submapID] = db.QuestsByZone[submapID] or {}
|
Nenue@40
|
576 for i, info in ipairs(taskInfo) do
|
Nenue@40
|
577 if HaveQuestData(info.questId) then
|
Nenue@40
|
578 rprint('|cFF44FF44update|r', info.questId, zoneName)
|
Nenue@40
|
579 local questID = info.questId
|
Nenue@40
|
580 local pin = self:AcquirePin(questID)
|
Nenue@40
|
581 local pin = db.QuestsByID[questID]
|
Nenue@40
|
582 if pin then
|
Nenue@40
|
583 pin.isStale = true
|
Nenue@40
|
584 if pin.isPending then
|
Nenue@40
|
585 self.isPending = true
|
Nenue@40
|
586 end
|
Nenue@40
|
587 end
|
Nenue@40
|
588 else
|
Nenue@40
|
589 rprint('|cFFFF4400no data|r', info.questId, zoneName)
|
Nenue@40
|
590 end
|
Nenue@33
|
591 end
|
Nenue@33
|
592 end
|
Nenue@33
|
593 end
|
Nenue@33
|
594
|
Nenue@40
|
595 self:GetBonusObjectives()
|
Nenue@40
|
596
|
Nenue@40
|
597 print(' hasUpdate:', self.isStale, 'isPending:', self.isPending, 'timer:', (self.OnNext and 'waiting' or ''))
|
Nenue@40
|
598 --WorldPlan.isStale = (self.isStale or WorldPlan.isStale)
|
Nenue@40
|
599 if self.isStale and self:IsVisible() then
|
Nenue@40
|
600 self:Refresh()
|
Nenue@40
|
601 end
|
Nick@63
|
602
|
Nenue@40
|
603 end
|
Nenue@40
|
604
|
Nenue@45
|
605 function Module:Report()
|
Nenue@40
|
606 for i, pin in ipairs(db.UsedPins) do
|
Nenue@40
|
607 db:print(i, pin.questID, pin.title)
|
Nenue@33
|
608 end
|
Nenue@33
|
609
|
Nenue@40
|
610 for id, pin in pairs(db.QuestsByID) do
|
Nenue@40
|
611 db:print(id, pin.worldQuestType, pin.rewardType, pin.title)
|
Nenue@40
|
612 end
|
Nenue@33
|
613 end
|
Nenue@33
|
614
|
Nenue@67
|
615 local bountiesInitialized
|
Nenue@67
|
616 function Module:Refresh(...)
|
Nenue@67
|
617 rprint('|cFF00FF88'..self:GetName()..':Refresh()|r', ...)
|
Nenue@67
|
618 print('|cFF00FF88'..self:GetName()..':Refresh()|r', ...)
|
Nenue@34
|
619 if not self:IsVisible() then
|
Nenue@40
|
620 print(' not visible, flag for later')
|
Nenue@34
|
621 self.isStale = true
|
Nenue@57
|
622 return self:MarkAllPins()
|
Nenue@40
|
623 end
|
Nenue@67
|
624 if not db.Config.EnablePins then
|
Nenue@69
|
625 numShown = 0
|
Nenue@67
|
626 return
|
Nenue@67
|
627 end
|
Nenue@67
|
628
|
Nenue@67
|
629
|
Nick@60
|
630 wprint(' |cFF00FF88'..self:GetName()..':Refresh()|r')
|
Nenue@40
|
631
|
Nenue@66
|
632 scaleConstant = db.isContinentMap and 2 or 3
|
Nenue@40
|
633 for index, pin in pairs(db.QuestsByID) do
|
Nenue@40
|
634 pin.used = nil
|
Nenue@40
|
635 end
|
Nenue@40
|
636
|
Nenue@69
|
637 canTargetQuests = SpellCanTargetQuest()
|
Nenue@69
|
638 self:UpdateAnchors()
|
Nick@60
|
639
|
Nenue@69
|
640 -- calculate quests shown
|
Nenue@65
|
641 numShown = 0
|
Nenue@65
|
642 numLoaded = 0
|
Nick@60
|
643 for questID, pin in pairs(db.QuestsByID) do
|
Nick@60
|
644 local oV = pin:IsShown()
|
Nick@60
|
645 if pin.used then
|
Nick@60
|
646 pin.throttle = 1
|
Nick@60
|
647 if oV == false then
|
Nenue@67
|
648 rprint('|cFF00FF00cleanup +|r', questID, pin.title)
|
Nick@60
|
649 end
|
Nick@60
|
650 pin:SetShown(true)
|
Nenue@65
|
651 numShown = numShown + 1
|
Nenue@65
|
652 if pin.dataLoaded then
|
Nenue@65
|
653 numLoaded = numLoaded + 1
|
Nenue@65
|
654 end
|
Nenue@65
|
655
|
Nick@60
|
656 else
|
Nick@60
|
657 if oV == true then
|
Nenue@67
|
658 rprint('|cFFFF4400 -|r', questID, pin.title)
|
Nick@60
|
659 end
|
Nenue@69
|
660 pin.hideReason = "Not used in map area " .. (db.currentMapID)
|
Nick@62
|
661 pin:HideFrames()
|
Nick@60
|
662 end
|
Nick@60
|
663 end
|
Nick@60
|
664
|
Nenue@71
|
665
|
Nenue@71
|
666 self:UpdateBountyInfo()
|
Nenue@71
|
667
|
Nenue@67
|
668 print(numShown, 'shown', numLoaded, 'loaded')
|
Nenue@65
|
669 if numShown > numLoaded then
|
Nenue@65
|
670 self.Status:Show()
|
Nenue@65
|
671 end
|
Nenue@65
|
672
|
Nenue@65
|
673
|
Nenue@40
|
674 self.isStale = nil
|
Nenue@54
|
675 self.sizesDirty = nil
|
Nenue@66
|
676 self.isZoomDirty = nil
|
Nenue@40
|
677 end
|
Nenue@40
|
678
|
Nenue@69
|
679 function Module:RefreshIfChanged()
|
Nenue@69
|
680 local scaleCheck = WorldMapDetailFrame:GetScale()
|
Nenue@69
|
681 if scaleCheck ~= currentScale then
|
Nenue@69
|
682 print('|cFF00FF88scale changed from', currentScale, 'to', scaleCheck)
|
Nenue@69
|
683 self:Refresh()
|
Nenue@69
|
684 currentScale = scaleCheck
|
Nenue@69
|
685 elseif self.isStale then
|
Nenue@69
|
686 print('|cFF00FF88isStale flag was set')
|
Nenue@69
|
687 self:Refresh()
|
Nenue@69
|
688 end
|
Nenue@69
|
689 end
|
Nenue@69
|
690
|
Nenue@40
|
691 -- update visibility states of all pins
|
Nenue@57
|
692 function Module:MarkAllPins(pins)
|
Nenue@57
|
693 print(' |cFFFFFF00'..self:GetName()..':MarkAllPins()|r', pins)
|
Nenue@40
|
694 pins = pins or db.QuestsByID
|
Nenue@40
|
695 for questID, pin in pairs(pins) do
|
Nenue@40
|
696 pin.isStale = true
|
Nenue@40
|
697 rprint('|cFF00FF00filter', pin.questID, pin.filtered, 'used:', pin.used)
|
Nenue@40
|
698 end
|
Nenue@40
|
699 end
|
Nenue@40
|
700
|
Nenue@45
|
701 function Module:UpdateQuestButton(info, mapID)
|
Nenue@40
|
702 local questID, x, y = info.questId, info.x, info.y
|
Nenue@40
|
703 local pin = self:AcquirePin(info)
|
Nenue@40
|
704 if not pin then
|
Nenue@34
|
705 return
|
Nenue@34
|
706 end
|
Nenue@34
|
707
|
Nenue@67
|
708 --print(' |- ', pin.questID, pin.title)
|
Nenue@57
|
709 rprint('|cFF00FF00update|r', pin.questID, pin.title)
|
Nenue@40
|
710 if x and y then
|
Nenue@66
|
711 local scaleFactor = SCALE_FACTORS[(pin.dataLoaded and not pin.filtered) and scaleConstant or 1]
|
Nenue@49
|
712 pin:SetFrameLevel(PinBaseIndex+pin:GetID())
|
Nenue@57
|
713 pin.owningFrame = WorldMapFrame
|
Nenue@66
|
714 pin:SetAnchor(WorldMapPOIFrame, x, y, self.hostWidth, self.hostHeight, scaleFactor)
|
Nenue@54
|
715 --tinsert(self.UsedPositions, pin)
|
Nenue@40
|
716 end
|
Nenue@66
|
717
|
Nenue@66
|
718 if self:IsVisible() and (pin.isStale) then
|
Nenue@57
|
719 pin:Refresh()
|
Nenue@54
|
720 end
|
Nenue@69
|
721
|
Nenue@40
|
722 if mapID then
|
Nenue@40
|
723 if not db.QuestsByZone[mapID] then
|
Nenue@40
|
724 db.QuestsByZone[mapID] = {}
|
Nenue@40
|
725 end
|
Nenue@40
|
726 db.QuestsByZone[mapID][questID] = pin
|
Nenue@33
|
727 end
|
Nenue@33
|
728 end
|
Nenue@33
|
729
|
Nenue@69
|
730 -- Updates quest markers in taskInfo while associating them with the given map
|
Nenue@69
|
731 function Module:UpdateQuestsForMap(taskInfo, mapID)
|
Nenue@49
|
732 rprint('Map', GetMapNameByID(mapID), GetMapNameByID(db.currentMapID))
|
Nenue@40
|
733 for index, info in pairs(taskInfo) do
|
Nenue@40
|
734 self:UpdateQuestButton(info, mapID)
|
Nenue@40
|
735 end
|
Nenue@40
|
736 end
|
Nenue@33
|
737
|
Nenue@69
|
738 -- Used to refresh the visible quest markers
|
Nick@60
|
739 function Module:UpdateAnchors ()
|
Nenue@40
|
740 wipe(self.UsedPositions)
|
Nick@60
|
741 print(' |cFF00FF00'..self:GetName()..':UpdateAnchors()')
|
Nenue@57
|
742 self.hostWidth, self.hostHeight = WorldMapPOIFrame:GetSize()
|
Nenue@40
|
743 self.nudgeThrescholdX = 16/self.hostWidth
|
Nenue@40
|
744 self.nudgeThrescholdY = 16/self.hostHeight
|
Nenue@67
|
745
|
Nenue@67
|
746 rprint('|cFF00FF00'..self:GetName()..':UpdateAnchors()')
|
Nenue@33
|
747 local mapFileName, textureHeight, textureWidth, isMicroDungeon, microDungeonMapName = GetMapInfo()
|
Nenue@33
|
748 if isMicroDungeon then
|
Nenue@33
|
749 return
|
Nenue@33
|
750 end
|
Nenue@69
|
751
|
Nenue@65
|
752 isDataLoaded = true
|
Nenue@67
|
753 local taskInfo = TQ_GetQuestsForPlayerByMapID(db.currentMapID)
|
Nenue@40
|
754 if taskInfo then
|
Nenue@69
|
755 self:UpdateQuestsForMap(taskInfo, db.currentMapID)
|
Nenue@33
|
756 end
|
Nenue@67
|
757 local numZones = MC_GetNumZones(db.currentMapID)
|
Nenue@33
|
758 if numZones then
|
Nenue@33
|
759 for i = 1, numZones do
|
Nenue@67
|
760 local mapAreaID = MC_GetZoneInfo(db.currentMapID, i)
|
Nenue@67
|
761 local taskInfo = TQ_GetQuestsForPlayerByMapID(mapAreaID, db.currentMapID)
|
Nenue@40
|
762 if taskInfo then
|
Nenue@69
|
763 self:UpdateQuestsForMap(taskInfo, mapAreaID)
|
Nenue@40
|
764 end
|
Nenue@33
|
765 end
|
Nenue@33
|
766 end
|
Nenue@33
|
767 end
|
Nenue@33
|
768
|
Nenue@67
|
769 function ToggleButton:OnShow()
|
Nenue@67
|
770 self:SetChecked(db.Config.EnablePins and true or false)
|
Nenue@67
|
771 end
|
Nenue@67
|
772 function ToggleButton:OnClick()
|
Nenue@67
|
773 print(self:GetChecked())
|
Nenue@67
|
774 db.Config.EnablePins = self:GetChecked()
|
Nenue@67
|
775 _G.WorldPlan:OnConfigUpdate()
|
Nenue@67
|
776 end |