annotate core.lua @ 49:fd3dd12f96ce

Handle text generation modules being LoadOnDemand. lib-st widget to v5 to fix handling multiple live ST instances.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Sun, 29 Jan 2012 03:38:30 +0000
parents 22db12e97313
children 973d7396e0bf
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@1 6 - forum: saved text from forum markup window, default nil
farmbuyer@1 7 - attend: saved text from raid attendence window, default nil
farmbuyer@16 8 - printed.FOO: last loot index formatted into text window FOO, default 0
farmbuyer@1 9
farmbuyer@1 10 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 11 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 12 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 13 names with leading underscores are strictly internal helper functions.
farmbuyer@1 14 ------ Saved variables
farmbuyer@1 15 ------ Constants
farmbuyer@1 16 ------ Addon member data
farmbuyer@6 17 ------ Globals
farmbuyer@1 18 ------ Expiring caches
farmbuyer@1 19 ------ Ace3 framework stuff
farmbuyer@1 20 ------ Event handlers
farmbuyer@1 21 ------ Slash command handler
farmbuyer@1 22 ------ On/off
farmbuyer@1 23 ------ Behind the scenes routines
farmbuyer@1 24 ------ Saved texts
farmbuyer@1 25 ------ Loot histories
farmbuyer@1 26 ------ Player communication
farmbuyer@1 27
farmbuyer@1 28 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 29 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 30 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 31 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 32 rewrite.
farmbuyer@16 33
farmbuyer@16 34 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 35
farmbuyer@1 36 ]==]
farmbuyer@1 37
farmbuyer@1 38 ------ Saved variables
farmbuyer@16 39 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 40 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 41 -- are numeric indices of tables, subkeys of those
farmbuyer@16 42 -- are name/forum/attend/date
farmbuyer@16 43 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 44 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 45 -- threshold: optional loot threshold, default nil
farmbuyer@16 46 OuroLootSV_hist = nil
farmbuyer@19 47 OuroLootSV_log = {}
farmbuyer@1 48
farmbuyer@1 49
farmbuyer@1 50 ------ Constants
farmbuyer@1 51 local option_defaults = {
farmbuyer@1 52 ['popup_on_join'] = true,
farmbuyer@1 53 ['register_slashloot'] = true,
farmbuyer@1 54 ['scroll_to_bottom'] = true,
farmbuyer@1 55 ['chatty_on_kill'] = false,
farmbuyer@1 56 ['no_tracking_wipes'] = false,
farmbuyer@1 57 ['snarky_boss'] = true,
farmbuyer@1 58 ['keybinding'] = false,
farmbuyer@2 59 ['bossmod'] = "DBM",
farmbuyer@1 60 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 61 ['forum'] = {
farmbuyer@25 62 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 63 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 64 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 65 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 66 ['Custom...'] = '',
farmbuyer@1 67 },
farmbuyer@1 68 ['forum_current'] = '[item] by name',
farmbuyer@1 69 }
farmbuyer@1 70 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 71 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 72 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 73 .." welcome message will not intrude again."
farmbuyer@27 74 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 75 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 76 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 77 .." 'Ping!' button on the options panel)."
farmbuyer@1 78 local qualnames = {
farmbuyer@1 79 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 80 ['white'] = 1, ['common'] = 1,
farmbuyer@1 81 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 82 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 83 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 84 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 85 ['artifact'] = 6,
farmbuyer@1 86 --['heirloom'] = 7,
farmbuyer@1 87 }
farmbuyer@1 88 local my_name = UnitName('player')
farmbuyer@40 89 local comm_cleanup_ttl = 4 -- seconds in the cache
farmbuyer@27 90 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 91 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 92
farmbuyer@1 93
farmbuyer@1 94 ------ Addon member data
farmbuyer@1 95 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 96 addon.author_debug = flib.author_debug
farmbuyer@1 97
farmbuyer@6 98 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 99 do local _G = _G setfenv (1, addon)
farmbuyer@1 100
farmbuyer@17 101 commrev = 15 -- number
farmbuyer@27 102 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 103 ident = "OuroLoot2"
farmbuyer@1 104 identTg = "OuroLoot2Tg"
farmbuyer@1 105 status_text = nil
farmbuyer@1 106
farmbuyer@45 107 tekdebug = nil
farmbuyer@45 108 if _G.tekDebug then
farmbuyer@45 109 local tdframe = _G.tekDebug:GetFrame("Ouro Loot")
farmbuyer@45 110 function tekdebug (txt)
farmbuyer@45 111 -- tekDebug notices "<name passed to getframe>|r:"
farmbuyer@45 112 tdframe:AddMessage('|cff17ff0dOuro Loot|r:'..txt,1,1,1)
farmbuyer@45 113 end
farmbuyer@45 114 end
farmbuyer@45 115
farmbuyer@1 116 DEBUG_PRINT = false
farmbuyer@1 117 debug = {
farmbuyer@1 118 comm = false,
farmbuyer@1 119 loot = false,
farmbuyer@1 120 flow = false,
farmbuyer@1 121 notraid = false,
farmbuyer@1 122 cache = false,
farmbuyer@19 123 alsolog = false,
farmbuyer@1 124 }
farmbuyer@45 125 -- This looks ugly, but it factors out the load-time decisions from
farmbuyer@45 126 -- the run-time ones.
farmbuyer@45 127 if tekdebug then
farmbuyer@45 128 function dprint (t,...)
farmbuyer@45 129 if DEBUG_PRINT and debug[t] then
farmbuyer@45 130 local text = flib.safefprint(tekdebug,"<"..t.."> ",...)
farmbuyer@45 131 if debug.alsolog then
farmbuyer@45 132 addon:log_with_timestamp(text)
farmbuyer@45 133 end
farmbuyer@45 134 end
farmbuyer@45 135 end
farmbuyer@45 136 else
farmbuyer@45 137 function dprint (t,...)
farmbuyer@45 138 if DEBUG_PRINT and debug[t] then
farmbuyer@45 139 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@45 140 if debug.alsolog then
farmbuyer@45 141 addon:log_with_timestamp(text)
farmbuyer@45 142 end
farmbuyer@19 143 end
farmbuyer@19 144 end
farmbuyer@1 145 end
farmbuyer@1 146
farmbuyer@45 147 if author_debug and tekdebug then
farmbuyer@45 148 function pprint (t,...)
farmbuyer@45 149 local text = flib.safefprint(tekdebug,"<<"..t..">> ",...)
farmbuyer@19 150 if debug.alsolog then
farmbuyer@19 151 addon:log_with_timestamp(text)
farmbuyer@19 152 end
farmbuyer@1 153 end
farmbuyer@1 154 else
farmbuyer@1 155 pprint = flib.nullfunc
farmbuyer@1 156 end
farmbuyer@1 157
farmbuyer@1 158 enabled = false
farmbuyer@1 159 rebroadcast = false
farmbuyer@1 160 display = nil -- display frame, when visible
farmbuyer@1 161 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 162 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 163 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 164 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 165
farmbuyer@1 166 -- The rest is also used in the GUI:
farmbuyer@1 167
farmbuyer@1 168 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 169
farmbuyer@2 170 bossmod_registered = nil
farmbuyer@2 171 bossmods = {}
farmbuyer@2 172
farmbuyer@1 173 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 174
farmbuyer@38 175 -- don't use NUM_ITEM_QUALITIES as the upper bound unless we expect heirlooms to show up
farmbuyer@11 176 thresholds = {}
farmbuyer@1 177 for i = 0,6 do
farmbuyer@11 178 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 179 end
farmbuyer@1 180
farmbuyer@1 181 _G.setfenv (1, _G)
farmbuyer@1 182 end
farmbuyer@1 183
farmbuyer@1 184 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 185 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 186
farmbuyer@1 187
farmbuyer@6 188 ------ Globals
farmbuyer@1 189 local g_loot = nil
farmbuyer@1 190 local g_restore_p = nil
farmbuyer@1 191 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 192 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 193 local g_boss_signpost = nil
farmbuyer@1 194 local opts = nil
farmbuyer@1 195
farmbuyer@47 196 local pairs, ipairs, tinsert, tremove, tonumber, wipe =
farmbuyer@47 197 pairs, ipairs, table.insert, table.remove, tonumber, table.wipe
farmbuyer@1 198 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@10 199 local GetNumRaidMembers = GetNumRaidMembers
farmbuyer@1 200 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@41 201 local _register_bossmod, makedate, create_new_cache, _init, _log
farmbuyer@1 202
farmbuyer@27 203 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 204 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@38 205 -- long as we can reliably feed two of them to "<" and get useful answers.
farmbuyer@29 206 --
farmbuyer@29 207 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 208 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 209 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 210 -- is good, as local dev code will never trigger a false positive update
farmbuyer@38 211 -- warning for other users. The downside is that additional decimal places
farmbuyer@38 212 -- in the Version field for bugfixes (e.g., "2.16.4.1") imposes a high-water
farmbuyer@38 213 -- mark, as subsequent shorter strings ("2.16.5", "2.17") will never be larger.
farmbuyer@27 214 do
farmbuyer@27 215 local r = 0
farmbuyer@27 216 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 217 r = 1000*r + d
farmbuyer@27 218 end
farmbuyer@27 219 revision_large = math.max(r,1)
farmbuyer@27 220 end
farmbuyer@27 221
farmbuyer@1 222 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 223 do
farmbuyer@1 224 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 225
farmbuyer@38 226 -- TEXT will automatically be surrounded by brackets
farmbuyer@38 227 -- COLOR can be item quality code or a hex string
farmbuyer@1 228 function addon.format_hypertext (code, text, color)
farmbuyer@1 229 return hypertext_format_str:format (code,
farmbuyer@11 230 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 231 text)
farmbuyer@1 232 end
farmbuyer@1 233
farmbuyer@1 234 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 235 local ltype, arg = strsplit(":",link)
farmbuyer@1 236 if ltype ~= "OuroRaid" then return end
farmbuyer@1 237 if arg == 'openloot' then
farmbuyer@1 238 addon:BuildMainDisplay()
farmbuyer@27 239 elseif arg == 'popupurl' then
farmbuyer@30 240 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@30 241 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@30 242 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@30 243 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@27 244 elseif arg == 'doping' then
farmbuyer@27 245 addon:DoPing()
farmbuyer@1 246 elseif arg == 'help' then
farmbuyer@1 247 addon:BuildMainDisplay('help')
farmbuyer@1 248 elseif arg == 'bcaston' then
farmbuyer@1 249 if not addon.rebroadcast then
farmbuyer@1 250 addon:Activate(nil,true)
farmbuyer@1 251 end
farmbuyer@1 252 addon:broadcast('bcast_responder')
farmbuyer@1 253 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 254 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 255 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@1 256 end
farmbuyer@1 257 end)
farmbuyer@1 258
farmbuyer@1 259 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 260 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 261 if link:match("^OuroRaid") then return end
farmbuyer@1 262 return old (self, link, ...)
farmbuyer@1 263 end
farmbuyer@1 264 end
farmbuyer@1 265
farmbuyer@1 266 do
farmbuyer@1 267 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 268 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 269 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 270 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 271 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 272 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 273 }
farmbuyer@1 274 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 275 function makedate()
farmbuyer@1 276 Calendar_LoadUI()
farmbuyer@1 277 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 278 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 279 return text, M, D, Y
farmbuyer@1 280 end
farmbuyer@1 281 end
farmbuyer@1 282
farmbuyer@1 283 -- Returns an instance name or abbreviation
farmbuyer@1 284 local function instance_tag()
farmbuyer@1 285 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@1 286 local t
farmbuyer@1 287 name = addon.instance_abbrev[name] or name
farmbuyer@1 288 if typeof == "none" then return name end
farmbuyer@1 289 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 290 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@35 291 t = 'LFR'
farmbuyer@35 292 elseif diffcode == 1 then
farmbuyer@1 293 t = ((GetNumRaidMembers()>0) and "10" or "5")
farmbuyer@1 294 elseif diffcode == 2 then
farmbuyer@1 295 t = ((GetNumRaidMembers()>0) and "25" or "5h")
farmbuyer@1 296 elseif diffcode == 3 then
farmbuyer@1 297 t = "10h"
farmbuyer@1 298 elseif diffcode == 4 then
farmbuyer@1 299 t = "25h"
farmbuyer@1 300 end
farmbuyer@1 301 -- dynamic difficulties always return normal "codes"
farmbuyer@1 302 if isdynamic and perbossheroic == 1 then
farmbuyer@1 303 t = t .. "h"
farmbuyer@1 304 end
farmbuyer@1 305 return name .. "(" .. t .. ")"
farmbuyer@1 306 end
farmbuyer@1 307 addon.instance_tag = instance_tag -- grumble
farmbuyer@42 308 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
farmbuyer@1 309
farmbuyer@1 310
farmbuyer@1 311 ------ Expiring caches
farmbuyer@1 312 --[[
farmbuyer@1 313 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 314 foo:add("blah")
farmbuyer@1 315 foo:test("blah") -- returns true
farmbuyer@1 316 ]]
farmbuyer@1 317 do
farmbuyer@1 318 local caches = {}
farmbuyer@25 319 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 320 local time = _G.time
farmbuyer@1 321 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 322 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 323 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 324 local now = time()
farmbuyer@1 325 local alldone = true
farmbuyer@1 326 -- this is ass-ugly
farmbuyer@25 327 for name,c in pairs(caches) do
farmbuyer@25 328 local fifo = c.fifo
farmbuyer@25 329 local active = #fifo > 0
farmbuyer@25 330 while (#fifo > 0) and (now - fifo[1].t > c.ttl) do
farmbuyer@40 331 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
farmbuyer@25 332 tremove(fifo,1)
farmbuyer@1 333 end
farmbuyer@25 334 if active and #fifo == 0 and c.func then
farmbuyer@25 335 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 336 c:func()
farmbuyer@25 337 end
farmbuyer@25 338 alldone = alldone and (#fifo == 0)
farmbuyer@1 339 end
farmbuyer@1 340 if alldone then
farmbuyer@40 341 addon.dprint('cache',"OnLoop FINISHING animation group")
farmbuyer@1 342 cleanup_group:Finish()
farmbuyer@40 343 else
farmbuyer@40 344 addon.dprint('cache',"OnLoop done, not yet finished")
farmbuyer@1 345 end
farmbuyer@1 346 end)
farmbuyer@1 347
farmbuyer@1 348 local function _add (cache, x)
farmbuyer@25 349 local datum = { t=time(), m=x }
farmbuyer@25 350 cache.hash[x] = datum
farmbuyer@25 351 tinsert (cache.fifo, datum)
farmbuyer@1 352 if not cleanup_group:IsPlaying() then
farmbuyer@41 353 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
farmbuyer@40 354 cache.cleanup:SetDuration(1) -- hmmm
farmbuyer@1 355 cleanup_group:Play()
farmbuyer@1 356 end
farmbuyer@1 357 end
farmbuyer@1 358 local function _test (cache, x)
farmbuyer@40 359 -- FIXME This can return false positives, if called after the onloop
farmbuyer@40 360 -- fifo has been removed but before the GC has removed the weak entry.
farmbuyer@40 361 -- What to do, what to do...
farmbuyer@25 362 return cache.hash[x] ~= nil
farmbuyer@1 363 end
farmbuyer@25 364
farmbuyer@1 365 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 366 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 367 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 368 local c = {
farmbuyer@1 369 ttl = ttl,
farmbuyer@1 370 name = name,
farmbuyer@1 371 add = _add,
farmbuyer@1 372 test = _test,
farmbuyer@1 373 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 374 func = on_alldone,
farmbuyer@25 375 fifo = {},
farmbuyer@25 376 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 377 }
farmbuyer@1 378 c.cleanup:SetOrder(1)
farmbuyer@25 379 caches[name] = c
farmbuyer@1 380 return c
farmbuyer@1 381 end
farmbuyer@1 382 end
farmbuyer@1 383
farmbuyer@1 384
farmbuyer@1 385 ------ Ace3 framework stuff
farmbuyer@1 386 function addon:OnInitialize()
farmbuyer@41 387 _log = OuroLootSV_log
farmbuyer@41 388
farmbuyer@1 389 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 390 -- relogging during a raid and already have collected loot data
farmbuyer@1 391 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 392 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 393
farmbuyer@1 394 if OuroLootSV_opts == nil then
farmbuyer@1 395 OuroLootSV_opts = {}
farmbuyer@1 396 self:ScheduleTimer(function(s)
farmbuyer@1 397 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 398 virgin = nil
farmbuyer@1 399 end,10,self)
farmbuyer@1 400 end
farmbuyer@1 401 opts = OuroLootSV_opts
farmbuyer@1 402 for opt,default in pairs(option_defaults) do
farmbuyer@1 403 if opts[opt] == nil then
farmbuyer@1 404 opts[opt] = default
farmbuyer@1 405 end
farmbuyer@1 406 end
farmbuyer@38 407
farmbuyer@25 408 -- transition&remove old options
farmbuyer@25 409 opts['forum_use_itemid'] = nil
farmbuyer@25 410 if opts['forum_format'] then
farmbuyer@25 411 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 412 opts['forum_format'] = nil
farmbuyer@25 413 end
farmbuyer@25 414 if opts.forum['[url]'] then
farmbuyer@25 415 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 416 opts.forum['[url]'] = nil
farmbuyer@25 417 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 418 if opts['forum_current'] == '[url]' then
farmbuyer@25 419 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 420 end
farmbuyer@25 421 end
farmbuyer@1 422 option_defaults = nil
farmbuyer@16 423 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 424 if OuroLootSV.saved then
farmbuyer@16 425 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 426 end
farmbuyer@16 427 if OuroLootSV.threshold then
farmbuyer@16 428 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 429 end
farmbuyer@16 430 if OuroLootSV.autoshard then
farmbuyer@16 431 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 432 end
farmbuyer@16 433 end
farmbuyer@38 434
farmbuyer@1 435 -- get item filter table if needed
farmbuyer@1 436 if opts.itemfilter == nil then
farmbuyer@1 437 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 438 end
farmbuyer@1 439 addon.default_itemfilter = nil
farmbuyer@1 440
farmbuyer@1 441 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 442 -- maybe try to detect if this command is already in use...
farmbuyer@1 443 if opts.register_slashloot then
farmbuyer@1 444 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 445 end
farmbuyer@1 446
farmbuyer@1 447 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 448 local r = assert(GetRealmName())
farmbuyer@1 449 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 450 self.history = self.history_all[r]
farmbuyer@38 451 if (not InCombatLockdown()) and OuroLootSV_hist and
farmbuyer@38 452 (OuroLootSV_hist.HISTFORMAT == nil) -- restored data but it's older
farmbuyer@38 453 then
farmbuyer@38 454 -- Big honkin' loop
farmbuyer@38 455 for rname,realm in pairs(self.history_all) do
farmbuyer@38 456 for pk,player in ipairs(realm) do
farmbuyer@38 457 for lk,loot in ipairs(player) do
farmbuyer@38 458 if loot.count == "" then
farmbuyer@38 459 loot.count = nil
farmbuyer@38 460 end
farmbuyer@38 461 end
farmbuyer@38 462 end
farmbuyer@38 463 end
farmbuyer@38 464 end
farmbuyer@38 465 self.history_all.HISTFORMAT = nil -- don't keep this in live data
farmbuyer@6 466 --OuroLootSV_hist = nil
farmbuyer@1 467
farmbuyer@1 468 _init(self)
farmbuyer@27 469 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@1 470 self.OnInitialize = nil
farmbuyer@1 471 end
farmbuyer@1 472
farmbuyer@1 473 function addon:OnEnable()
farmbuyer@10 474 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 475 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 476
farmbuyer@1 477 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 478 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 479 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 480 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 481 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 482 --
farmbuyer@37 483 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 484 do
farmbuyer@1 485 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 486 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 487 function addon:Print (str, ...)
farmbuyer@1 488 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 489 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 490 else
farmbuyer@1 491 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 492 end
farmbuyer@1 493 end
farmbuyer@1 494 end
farmbuyer@1 495
farmbuyer@1 496 if opts.keybinding then
farmbuyer@15 497 KeyBindingFrame_LoadUI()
farmbuyer@1 498 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 499 btn:SetAttribute("type", "macro")
farmbuyer@1 500 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 501 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 502 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@38 503 -- decides to return neither 1 nor 2 during load, for reasons nobody has ever learned
farmbuyer@15 504 local c = GetCurrentBindingSet()
farmbuyer@15 505 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 506 SaveBindings(c)
farmbuyer@15 507 end
farmbuyer@1 508 else
farmbuyer@2 509 self:Print("Error registering '%s' as a keybinding, check spelling!", opts.keybinding_text)
farmbuyer@1 510 end
farmbuyer@1 511 end
farmbuyer@1 512
farmbuyer@20 513 --[[
farmbuyer@20 514 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 515 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 516 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 517 the global patterns before we transform them.
farmbuyer@20 518
farmbuyer@20 519 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 520 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 521 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 522 cauldron flasks.
farmbuyer@20 523 ]]
farmbuyer@20 524
farmbuyer@20 525 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 526 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 527
farmbuyer@20 528 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 529 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 530
farmbuyer@20 531 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 532 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 533
farmbuyer@20 534 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 535 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 536
farmbuyer@44 537 --[[
farmbuyer@44 538 Stick something in the Blizzard addons options list, where most users
farmbuyer@44 539 will probably look these days. Try to be conservative about needless
farmbuyer@44 540 frame creation.
farmbuyer@44 541 ]]
farmbuyer@44 542 local bliz = CreateFrame("Frame")
farmbuyer@44 543 bliz.name = "Ouro Loot"
farmbuyer@44 544 bliz:SetScript("OnShow", function(_b)
farmbuyer@44 545 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
farmbuyer@44 546 button:SetWidth(150)
farmbuyer@44 547 button:SetHeight(22)
farmbuyer@44 548 button:SetScript("OnClick", function()
farmbuyer@44 549 _G.InterfaceOptionsFrameCancel:Click()
farmbuyer@44 550 _G.HideUIPanel(GameMenuFrame)
farmbuyer@44 551 addon:OpenMainDisplayToTab"Options"
farmbuyer@44 552 end)
farmbuyer@44 553 button:SetText('"/ouroloot opt"')
farmbuyer@44 554 button:SetPoint("TOPLEFT",20,-20)
farmbuyer@44 555 _b:SetScript("OnShow",nil)
farmbuyer@44 556 end)
farmbuyer@44 557 _G.InterfaceOptions_AddCategory(bliz)
farmbuyer@44 558
farmbuyer@49 559 self:_scan_LOD_modules()
farmbuyer@49 560
farmbuyer@1 561 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 562 end
farmbuyer@1 563 --function addon:OnDisable() end
farmbuyer@1 564
farmbuyer@1 565
farmbuyer@1 566 ------ Event handlers
farmbuyer@1 567 function addon:_clear_SVs()
farmbuyer@1 568 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 569 OuroLootSV = nil
farmbuyer@16 570 OuroLootSV_saved = nil
farmbuyer@1 571 OuroLootSV_opts = nil
farmbuyer@1 572 OuroLootSV_hist = nil
farmbuyer@22 573 OuroLootSV_log = nil
farmbuyer@8 574 ReloadUI()
farmbuyer@1 575 end
farmbuyer@1 576 function addon:PLAYER_LOGOUT()
farmbuyer@16 577 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 578 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 579
farmbuyer@16 580 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 581 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 582 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 583 end end
farmbuyer@16 584 if worth_saving then
farmbuyer@16 585 opts.autoshard = self.sharder
farmbuyer@16 586 opts.threshold = self.threshold
farmbuyer@1 587 for i,e in ipairs(g_loot) do
farmbuyer@1 588 e.cols = nil
farmbuyer@1 589 end
farmbuyer@1 590 OuroLootSV = g_loot
farmbuyer@16 591 else
farmbuyer@16 592 OuroLootSV = nil
farmbuyer@1 593 end
farmbuyer@16 594
farmbuyer@38 595 worth_saving = false
farmbuyer@6 596 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 597 if #t == 0 then
farmbuyer@8 598 self.history_all[r] = nil
farmbuyer@8 599 else
farmbuyer@38 600 worth_saving = true
farmbuyer@8 601 t.realm = nil
farmbuyer@8 602 t.st = nil
farmbuyer@8 603 t.byname = nil
farmbuyer@8 604 end
farmbuyer@6 605 end end
farmbuyer@38 606 if worth_saving then
farmbuyer@38 607 OuroLootSV_hist = self.history_all
farmbuyer@38 608 OuroLootSV_hist.HISTFORMAT = 2
farmbuyer@38 609 else
farmbuyer@38 610 OuroLootSV_hist = nil
farmbuyer@38 611 end
farmbuyer@19 612 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 613 end
farmbuyer@1 614
farmbuyer@10 615 do
farmbuyer@10 616 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 617 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo =
farmbuyer@10 618 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 619 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo
farmbuyer@10 620 local time, difftime = time, difftime
farmbuyer@10 621 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 622
farmbuyer@10 623 local lastevent, now = 0, 0
farmbuyer@16 624 local redo_count = 0
farmbuyer@16 625 local redo, timer_handle
farmbuyer@10 626
farmbuyer@10 627 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 628 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 629
farmbuyer@10 630 now = now_a or time()
farmbuyer@10 631
farmbuyer@10 632 if leaving_p then
farmbuyer@16 633 if timer_handle then
farmbuyer@16 634 self:CancelTimer(timer_handle)
farmbuyer@16 635 timer_handle = nil
farmbuyer@16 636 end
farmbuyer@10 637 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 638 r.leave = r.leave or now
farmbuyer@10 639 end
farmbuyer@10 640 return
farmbuyer@10 641 end
farmbuyer@10 642
farmbuyer@10 643 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 644 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 645 r.online = R_LEFT
farmbuyer@10 646 r.leave = now
farmbuyer@10 647 end
farmbuyer@10 648 end
farmbuyer@10 649
farmbuyer@16 650 if redo then
farmbuyer@16 651 redo_count = redo_count + 1
farmbuyer@16 652 end
farmbuyer@16 653 redo = false
farmbuyer@10 654 for i = 1, GetNumRaidMembers() do
farmbuyer@10 655 local unit = 'raid'..i
farmbuyer@10 656 local name = UnitName(unit)
farmbuyer@10 657 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 658 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 659 if not g_loot.raiders[name] then
farmbuyer@10 660 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 661 end
farmbuyer@10 662 local r = g_loot.raiders[name]
farmbuyer@10 663 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 664 r.needinfo = nil
farmbuyer@10 665 r.class = select(2,UnitClass(unit))
farmbuyer@10 666 r.race = select(2,UnitRace(unit))
farmbuyer@10 667 r.sex = UnitSex(unit)
farmbuyer@10 668 r.level = UnitLevel(unit)
farmbuyer@10 669 r.guild = GetGuildInfo(unit)
farmbuyer@10 670 end
farmbuyer@10 671 local connected = UnitIsConnected(unit)
farmbuyer@10 672 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 673 r.join = r.join or now
farmbuyer@10 674 r.online = R_ACTIVE
farmbuyer@10 675 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 676 r.leave = now
farmbuyer@10 677 r.online = R_OFFLINE
farmbuyer@10 678 end
farmbuyer@10 679 redo = redo or r.needinfo
farmbuyer@10 680 end
farmbuyer@10 681 end
farmbuyer@16 682 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 683 if not timer_handle then
farmbuyer@16 684 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 685 end
farmbuyer@16 686 else
farmbuyer@16 687 redo_count = 0
farmbuyer@16 688 if timer_handle then
farmbuyer@16 689 self:CancelTimer(timer_handle)
farmbuyer@16 690 timer_handle = nil
farmbuyer@16 691 end
farmbuyer@10 692 end
farmbuyer@10 693 end
farmbuyer@10 694
farmbuyer@10 695 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 696 if GetNumRaidMembers() == 0 then
farmbuyer@16 697 -- Leaving a raid group.
farmbuyer@10 698 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 699 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 700 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 701 if self.enabled and not self.debug.notraid then
farmbuyer@16 702 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 703 self.popped = nil
farmbuyer@16 704 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 705 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 706 end
farmbuyer@10 707 return
farmbuyer@10 708 end
farmbuyer@10 709
farmbuyer@1 710 local inside,whatkind = IsInInstance()
farmbuyer@1 711 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@41 712 self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@41 713 return
farmbuyer@1 714 end
farmbuyer@10 715
farmbuyer@10 716 local docheck = self.enabled
farmbuyer@1 717 if event == "Activate" then
farmbuyer@1 718 -- dispatched manually from Activate
farmbuyer@10 719 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 720 _register_bossmod(self)
farmbuyer@10 721 docheck = true
farmbuyer@1 722 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 723 -- hot code path, be careful
farmbuyer@10 724
farmbuyer@1 725 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 726 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 727 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 728 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 729 self.popped.data = self
farmbuyer@10 730 return
farmbuyer@1 731 end
farmbuyer@1 732 end
farmbuyer@11 733 -- Throttle the checks fired by common events.
farmbuyer@10 734 if docheck and not InCombatLockdown() then
farmbuyer@10 735 now = time()
farmbuyer@10 736 if difftime(now,lastevent) > 45 then
farmbuyer@10 737 lastevent = now
farmbuyer@10 738 self:CheckRoster(false,now)
farmbuyer@10 739 end
farmbuyer@10 740 end
farmbuyer@1 741 end
farmbuyer@1 742 end
farmbuyer@1 743
farmbuyer@1 744 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 745 do
farmbuyer@42 746 local function maybe_trash_kill_entry()
farmbuyer@42 747 -- this is set on various boss interactions, so we've got a kill/wipe
farmbuyer@42 748 -- entry already
farmbuyer@42 749 if addon.latest_instance then return end
farmbuyer@42 750 addon.latest_instance = instance_tag()
farmbuyer@42 751 addon:_mark_boss_kill (addon._addLootEntry{
farmbuyer@42 752 kind='boss',reason='kill',bosskill=[[trash]],instance=addon.latest_instance,duration=0
farmbuyer@42 753 })
farmbuyer@42 754 end
farmbuyer@42 755
farmbuyer@1 756 -- Recent loot cache
farmbuyer@25 757 local candidates = {}
farmbuyer@25 758 local function prefer_local_loots (cache)
farmbuyer@25 759 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 760 -- remote entries as the candidate table is populated. This routine is
farmbuyer@39 761 -- here to extract the final results once the cache timers have expired.
farmbuyer@38 762 --
farmbuyer@34 763 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 764 for i,sig in ipairs(candidates) do
farmbuyer@25 765 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 766 local loot = candidates[sig]
farmbuyer@25 767 if loot then
farmbuyer@25 768 addon.dprint('loot', i, "was found")
farmbuyer@42 769 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
farmbuyer@25 770 candidates[sig] = nil
farmbuyer@25 771 local looti = addon._addLootEntry(loot)
farmbuyer@25 772 if (loot.disposition ~= 'shard')
farmbuyer@25 773 and (loot.disposition ~= 'gvault')
farmbuyer@25 774 and (not addon.history_suppress)
farmbuyer@25 775 then
farmbuyer@25 776 addon:_addHistoryEntry(looti)
farmbuyer@25 777 end
farmbuyer@25 778 end
farmbuyer@25 779 end
farmbuyer@25 780
farmbuyer@25 781 if addon.display then
farmbuyer@25 782 addon:redisplay()
farmbuyer@25 783 end
farmbuyer@47 784 wipe(candidates)
farmbuyer@25 785 end
farmbuyer@40 786 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
farmbuyer@1 787
farmbuyer@6 788 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 789
farmbuyer@1 790 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 791 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 792 local itexture = GetItemIcon(itemid)
farmbuyer@6 793 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 794 local i
farmbuyer@6 795 if (not iname) or (not itexture) then
farmbuyer@19 796 i = true
farmbuyer@6 797 iname, ilink, iquality, itexture =
farmbuyer@6 798 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 799 end
farmbuyer@19 800 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 801
farmbuyer@19 802 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@39 803 -- This is only a 'while' to make jumping out of it easy and still do cleanup below.
farmbuyer@25 804 while local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) do
farmbuyer@1 805 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@1 806 self:broadcast('loot', recipient, itemid, count)
farmbuyer@1 807 end
farmbuyer@25 808 if (not self.enabled) and (not local_override) then break end
farmbuyer@25 809 local signature = recipient .. iname .. (count or "")
farmbuyer@25 810 if from and self.recent_loot:test(signature) then
farmbuyer@39 811 self.dprint('cache', "remote loot <",signature,"> already in cache, skipping")
farmbuyer@25 812 else
farmbuyer@25 813 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@25 814 i = {
farmbuyer@25 815 kind = 'loot',
farmbuyer@25 816 person = recipient,
farmbuyer@25 817 person_class= select(2,UnitClass(recipient)),
farmbuyer@25 818 cache_miss = i and true or nil,
farmbuyer@25 819 quality = iquality,
farmbuyer@25 820 itemname = iname,
farmbuyer@25 821 id = itemid,
farmbuyer@25 822 itemlink = ilink,
farmbuyer@25 823 itexture = itexture,
farmbuyer@25 824 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@38 825 count = (count and count ~= "") and count or nil,
farmbuyer@25 826 bcast_from = from,
farmbuyer@25 827 extratext = extratext,
farmbuyer@25 828 is_heroic = self:is_heroic_item(ilink),
farmbuyer@25 829 }
farmbuyer@34 830 if local_override then
farmbuyer@39 831 -- player is adding loot by hand, don't wait for network cache timeouts
farmbuyer@39 832 -- keep this sync'd with prefer_local_loots above
farmbuyer@34 833 if i.extratext == 'shard'
farmbuyer@34 834 or i.extratext == 'gvault'
farmbuyer@34 835 or i.extratext == 'offspec'
farmbuyer@34 836 then
farmbuyer@34 837 i.disposition = i.extratext
farmbuyer@34 838 end
farmbuyer@34 839 local looti = self._addLootEntry(i)
farmbuyer@34 840 if (i.disposition ~= 'shard')
farmbuyer@34 841 and (i.disposition ~= 'gvault')
farmbuyer@34 842 and (not self.history_suppress)
farmbuyer@34 843 then
farmbuyer@34 844 self:_addHistoryEntry(looti)
farmbuyer@34 845 end
farmbuyer@39 846 i = looti -- return value mostly for gui's manual entry
farmbuyer@34 847 else
farmbuyer@34 848 self.recent_loot:add(signature)
farmbuyer@34 849 candidates[signature] = i
farmbuyer@34 850 tinsert (candidates, signature)
farmbuyer@39 851 self.dprint('cache', "loot <",signature,"> added to cache as candidate", #candidates)
farmbuyer@34 852 end
farmbuyer@1 853 end
farmbuyer@25 854 break
farmbuyer@1 855 end
farmbuyer@1 856 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 857 return i
farmbuyer@1 858 end
farmbuyer@1 859
farmbuyer@1 860 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 861 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 862
farmbuyer@1 863 --[[
farmbuyer@1 864 iname: Hearthstone
farmbuyer@1 865 iquality: integer
farmbuyer@1 866 ilink: clickable formatted link
farmbuyer@1 867 itemstring: item:6948:....
farmbuyer@1 868 itexture: inventory icon texture
farmbuyer@1 869 ]]
farmbuyer@1 870
farmbuyer@1 871 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 872 local msg = ...
farmbuyer@20 873 local person, itemstring, count
farmbuyer@21 874 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 875
farmbuyer@20 876 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 877 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 878 if not person then
farmbuyer@20 879 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 880 end
farmbuyer@20 881 if not person then
farmbuyer@20 882 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 883 if not itemstring then
farmbuyer@20 884 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 885 end
farmbuyer@20 886 end
farmbuyer@20 887
farmbuyer@20 888 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", count is", count)
farmbuyer@20 889 if not itemstring then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 890
farmbuyer@1 891 -- Name might be colorized, remove the highlighting
farmbuyer@20 892 if person then
farmbuyer@20 893 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 894 else
farmbuyer@38 895 person = my_name -- UNIT_YOU / You
farmbuyer@20 896 end
farmbuyer@1 897
farmbuyer@20 898 --local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@20 899 local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@1 900
farmbuyer@1 901 return self:_do_loot (false, person, id, count)
farmbuyer@1 902
farmbuyer@1 903 elseif event == "broadcast" then
farmbuyer@1 904 return self:_do_loot(false, ...)
farmbuyer@1 905
farmbuyer@1 906 elseif event == "manual" then
farmbuyer@1 907 local r,i,n = ...
farmbuyer@1 908 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 909 end
farmbuyer@1 910 end
farmbuyer@1 911 end
farmbuyer@1 912
farmbuyer@1 913
farmbuyer@1 914 ------ Slash command handler
farmbuyer@1 915 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 916 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 917 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 918 -- that GUI is in place.)
farmbuyer@1 919 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 920 txt = strtrim(txt:lower())
farmbuyer@1 921 local cmd, arg = ""
farmbuyer@1 922 do
farmbuyer@1 923 local s,e = txt:find("^%a+")
farmbuyer@1 924 if s then
farmbuyer@1 925 cmd = txt:sub(s,e)
farmbuyer@1 926 s = txt:find("%S", e+2)
farmbuyer@1 927 if s then arg = txt:sub(s,-1) end
farmbuyer@1 928 end
farmbuyer@1 929 end
farmbuyer@1 930
farmbuyer@1 931 if cmd == "" then
farmbuyer@1 932 if InCombatLockdown() then
farmbuyer@1 933 return self:Print("Can't display window in combat.")
farmbuyer@1 934 else
farmbuyer@1 935 return self:BuildMainDisplay()
farmbuyer@1 936 end
farmbuyer@1 937
farmbuyer@1 938 elseif cmd:find("^thre") then
farmbuyer@1 939 self:SetThreshold(arg)
farmbuyer@1 940
farmbuyer@1 941 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 942 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 943 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 944
farmbuyer@23 945 elseif cmd == "toggle" then
farmbuyer@23 946 if self.display then
farmbuyer@23 947 self.display:Hide()
farmbuyer@23 948 else
farmbuyer@23 949 return self:BuildMainDisplay()
farmbuyer@23 950 end
farmbuyer@23 951
farmbuyer@1 952 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 953 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@1 954 kind='boss',reason='kill',bosskill="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 955 })
farmbuyer@1 956 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 957 if self.display then
farmbuyer@1 958 self:redisplay()
farmbuyer@1 959 end
farmbuyer@1 960 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 961
farmbuyer@1 962 elseif cmd == "debug" then
farmbuyer@1 963 if arg then
farmbuyer@1 964 self.debug[arg] = not self.debug[arg]
farmbuyer@1 965 _G.print(arg,self.debug[arg])
farmbuyer@1 966 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 967 else
farmbuyer@1 968 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 969 end
farmbuyer@1 970
farmbuyer@1 971 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 972 self:save_saveas(arg)
farmbuyer@1 973 elseif cmd == "list" then
farmbuyer@1 974 self:save_list()
farmbuyer@1 975 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 976 self:save_restore(tonumber(arg))
farmbuyer@1 977 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 978 self:save_delete(tonumber(arg))
farmbuyer@1 979
farmbuyer@1 980 elseif cmd == "help" then
farmbuyer@1 981 self:BuildMainDisplay('help')
farmbuyer@23 982 elseif cmd == "ping" then
farmbuyer@23 983 self:DoPing()
farmbuyer@1 984
farmbuyer@19 985 elseif cmd == "fixcache" then
farmbuyer@19 986 self:do_item_cache_fixup()
farmbuyer@19 987
farmbuyer@1 988 else
farmbuyer@1 989 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 990 return
farmbuyer@1 991 end
farmbuyer@1 992 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 993 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 994 end
farmbuyer@1 995 end
farmbuyer@1 996
farmbuyer@1 997 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 998 local q = tonumber(arg)
farmbuyer@1 999 if q then
farmbuyer@1 1000 q = math.floor(q+0.001)
farmbuyer@1 1001 if q<0 or q>6 then
farmbuyer@1 1002 return self:Print("Threshold must be 0-6.")
farmbuyer@1 1003 end
farmbuyer@1 1004 else
farmbuyer@1 1005 q = qualnames[arg]
farmbuyer@1 1006 if not q then
farmbuyer@1 1007 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 1008 end
farmbuyer@1 1009 end
farmbuyer@1 1010 self.threshold = q
farmbuyer@1 1011 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 1012 end
farmbuyer@1 1013
farmbuyer@1 1014
farmbuyer@1 1015 ------ On/off
farmbuyer@1 1016 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 1017 self.dprint('flow', ":Activate is running")
farmbuyer@10 1018 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 1019 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 1020 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 1021 self.popped = true
farmbuyer@1 1022 if GetNumRaidMembers() > 0 then
farmbuyer@16 1023 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 1024 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 1025 elseif self.debug.notraid then
farmbuyer@16 1026 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 1027 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1028 _register_bossmod(self)
farmbuyer@1 1029 elseif g_restore_p then
farmbuyer@1 1030 g_restore_p = nil
farmbuyer@16 1031 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 1032 if #g_loot == 0 then
farmbuyer@16 1033 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 1034 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 1035 return
farmbuyer@16 1036 end
farmbuyer@1 1037 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@48 1038 "and 5-player mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 1039 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 1040 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 1041 return
farmbuyer@1 1042 end
farmbuyer@1 1043 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 1044 self.enabled = not opt_bcast_only
farmbuyer@1 1045 if opt_threshold then
farmbuyer@1 1046 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 1047 end
farmbuyer@1 1048 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 1049 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 1050 self.thresholds[self.threshold])
farmbuyer@27 1051 self:broadcast('revcheck',revision_large)
farmbuyer@1 1052 end
farmbuyer@1 1053
farmbuyer@1 1054 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 1055 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 1056 function addon:Deactivate()
farmbuyer@1 1057 self.enabled = false
farmbuyer@1 1058 self.rebroadcast = false
farmbuyer@10 1059 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 1060 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 1061 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 1062 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 1063 end
farmbuyer@1 1064
farmbuyer@1 1065 function addon:Clear(verbose_p)
farmbuyer@1 1066 local repopup, st
farmbuyer@1 1067 if self.display then
farmbuyer@1 1068 -- in the new version, this is likely to always be the case
farmbuyer@1 1069 repopup = true
farmbuyer@1 1070 st = self.display:GetUserData("eoiST")
farmbuyer@1 1071 if not st then
farmbuyer@1 1072 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 1073 end
farmbuyer@1 1074 self.display:Hide()
farmbuyer@1 1075 end
farmbuyer@1 1076 g_restore_p = nil
farmbuyer@1 1077 OuroLootSV = nil
farmbuyer@1 1078 self:_reset_timestamps()
farmbuyer@1 1079 if verbose_p then
farmbuyer@16 1080 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 1081 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 1082 else
farmbuyer@1 1083 self:Print("Current loot data cleared.")
farmbuyer@1 1084 end
farmbuyer@1 1085 end
farmbuyer@1 1086 _init(self,st)
farmbuyer@1 1087 if repopup then
farmbuyer@1 1088 addon:BuildMainDisplay()
farmbuyer@1 1089 end
farmbuyer@1 1090 end
farmbuyer@1 1091
farmbuyer@1 1092
farmbuyer@1 1093 ------ Behind the scenes routines
farmbuyer@19 1094 -- Semi-experimental debugging aid.
farmbuyer@19 1095 do
farmbuyer@41 1096 -- Putting _log local to here can result in this sequence:
farmbuyer@41 1097 -- 1) logging happens, followed by reload or logout/login
farmbuyer@41 1098 -- 2) _log points to SV_log
farmbuyer@41 1099 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
farmbuyer@41 1100 -- 4) logging happens to _log table (now with no other references)
farmbuyer@41 1101 -- 5) at logout, nothing new has been entered in the table being saved
farmbuyer@19 1102 local date = _G.date
farmbuyer@19 1103 function addon:log_with_timestamp (msg)
farmbuyer@41 1104 tinsert (_log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 1105 end
farmbuyer@19 1106 end
farmbuyer@19 1107
farmbuyer@49 1108 -- Check for plugins which haven't already been loaded, and add hooks for
farmbuyer@49 1109 -- them. Credit to DBM for the approach here.
farmbuyer@49 1110 function addon:_scan_LOD_modules()
farmbuyer@49 1111 for i = 1, GetNumAddOns() do
farmbuyer@49 1112 if GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1113 and IsAddOnLoadOnDemand(i)
farmbuyer@49 1114 and not IsAddOnLoaded(i)
farmbuyer@49 1115 then
farmbuyer@49 1116 local folder, _, _, enabled, _, reason = GetAddOnInfo(i)
farmbuyer@49 1117 local tabtitle = GetAddOnMetadata (i, "X-OuroLoot-Plugin")
farmbuyer@49 1118 self:_gui_add_LOD_tab (tabtitle, folder, i, enabled, reason)
farmbuyer@49 1119 end
farmbuyer@49 1120 end
farmbuyer@49 1121 end
farmbuyer@49 1122
farmbuyer@1 1123 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1124 do
farmbuyer@1 1125 local byindex, temp = {}, {}
farmbuyer@1 1126 local function sort (src, dest)
farmbuyer@1 1127 for k in pairs(src) do
farmbuyer@1 1128 temp[#temp+1] = k
farmbuyer@1 1129 end
farmbuyer@1 1130 table.sort(temp)
farmbuyer@47 1131 wipe(dest)
farmbuyer@1 1132 for i = 1, #temp do
farmbuyer@1 1133 dest[i] = src[temp[i]]
farmbuyer@1 1134 end
farmbuyer@1 1135 end
farmbuyer@1 1136
farmbuyer@1 1137 function addon.sender_list.sort()
farmbuyer@1 1138 sort (addon.sender_list.active, byindex)
farmbuyer@47 1139 wipe(temp)
farmbuyer@1 1140 addon.sender_list.activeI = #byindex
farmbuyer@1 1141 sort (addon.sender_list.names, byindex)
farmbuyer@47 1142 wipe(temp)
farmbuyer@1 1143 end
farmbuyer@1 1144 addon.sender_list.namesI = byindex
farmbuyer@1 1145 end
farmbuyer@1 1146
farmbuyer@1 1147 -- Message sending.
farmbuyer@1 1148 -- See OCR_funcs.tag at the end of this file for incoming message treatment.
farmbuyer@1 1149 do
farmbuyer@1 1150 local function assemble(...)
farmbuyer@1 1151 local msg = ...
farmbuyer@1 1152 for i = 2, select('#',...) do
farmbuyer@1 1153 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@1 1154 end
farmbuyer@1 1155 return msg
farmbuyer@1 1156 end
farmbuyer@1 1157
farmbuyer@1 1158 -- broadcast('tag', <stuff>)
farmbuyer@1 1159 function addon:broadcast(...)
farmbuyer@1 1160 local msg = assemble(...)
farmbuyer@1 1161 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@1 1162 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@1 1163 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@1 1164 end
farmbuyer@1 1165 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@1 1166 function addon:whispercast(to,...)
farmbuyer@1 1167 local msg = assemble(...)
farmbuyer@1 1168 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@1 1169 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@1 1170 end
farmbuyer@1 1171 end
farmbuyer@1 1172
farmbuyer@23 1173 function addon:DoPing()
farmbuyer@23 1174 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1175 self.sender_list.active = {}
farmbuyer@23 1176 self.sender_list.names = {}
farmbuyer@23 1177 self:broadcast('ping')
farmbuyer@27 1178 self:broadcast('revcheck',revision_large)
farmbuyer@27 1179 end
farmbuyer@27 1180
farmbuyer@27 1181 function addon:_check_revision (otherrev)
farmbuyer@27 1182 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1183 otherrev = tonumber(otherrev)
farmbuyer@27 1184 if otherrev == revision_large then
farmbuyer@27 1185 -- normal case
farmbuyer@27 1186
farmbuyer@27 1187 elseif otherrev < revision_large then
farmbuyer@27 1188 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1189 self:broadcast('revcheck',revision_large)
farmbuyer@27 1190
farmbuyer@27 1191 else
farmbuyer@27 1192 self.dprint('comm', "ours is older, yammering")
farmbuyer@27 1193 if newer_warning then
farmbuyer@27 1194 self:Print(newer_warning,
farmbuyer@29 1195 self.format_hypertext('popupurl',"click here",ITEM_QUALITY_UNCOMMON),
farmbuyer@27 1196 self.format_hypertext('doping',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@27 1197 newer_warning = nil
farmbuyer@27 1198 end
farmbuyer@27 1199 end
farmbuyer@23 1200 end
farmbuyer@23 1201
farmbuyer@1 1202 -- Generic helpers
farmbuyer@28 1203 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1204 function addon._find_next_after (kind, index)
farmbuyer@1 1205 index = index + 1
farmbuyer@1 1206 while index <= #g_loot do
farmbuyer@1 1207 if g_loot[index].kind == kind then
farmbuyer@1 1208 return index, g_loot[index]
farmbuyer@1 1209 end
farmbuyer@1 1210 index = index + 1
farmbuyer@1 1211 end
farmbuyer@1 1212 end
farmbuyer@28 1213 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1214 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1215 -- appropriate fencepost is not found.
farmbuyer@28 1216 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1217 local fencepost
farmbuyer@28 1218 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1219 if kind == 'time' then
farmbuyer@28 1220 fencepost = closest_time
farmbuyer@28 1221 elseif kind == 'boss' then
farmbuyer@28 1222 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1223 if not closest_boss then
farmbuyer@28 1224 fencepost = closest_time
farmbuyer@28 1225 elseif not closest_time then
farmbuyer@28 1226 fencepost = closest_boss
farmbuyer@28 1227 else
farmbuyer@28 1228 fencepost = math.min(closest_time,closest_boss)
farmbuyer@28 1229 end
farmbuyer@28 1230 end
farmbuyer@28 1231 return fencepost
farmbuyer@28 1232 end
farmbuyer@1 1233
farmbuyer@1 1234 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1235 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1236 -- conditionals).
farmbuyer@1 1237 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1238 return self._find_next_after, filter_kind, 0
farmbuyer@1 1239 end
farmbuyer@1 1240
farmbuyer@1 1241 do
farmbuyer@1 1242 local itt
farmbuyer@1 1243 local function create()
farmbuyer@1 1244 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1245 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1246 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1247 L:SetFontObject(GameFontNormal)
farmbuyer@1 1248 R:SetFontObject(GameFontNormal)
farmbuyer@1 1249 tip:AddFontStrings(L,R)
farmbuyer@1 1250 lefts[i] = L
farmbuyer@1 1251 end
farmbuyer@1 1252 tip.lefts = lefts
farmbuyer@1 1253 return tip
farmbuyer@1 1254 end
farmbuyer@1 1255 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 1256 itt = itt or create()
farmbuyer@1 1257 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1258 itt:ClearLines()
farmbuyer@1 1259 itt:SetHyperlink(item)
farmbuyer@1 1260 local t = itt.lefts[2]:GetText()
farmbuyer@1 1261 itt:Hide()
farmbuyer@1 1262 return (t == ITEM_HEROIC) or nil
farmbuyer@1 1263 end
farmbuyer@1 1264 end
farmbuyer@1 1265
farmbuyer@1 1266 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1267 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1268 function _init (self, possible_st)
farmbuyer@1 1269 self.dprint('flow',"_init running")
farmbuyer@1 1270 self.loot_clean = nil
farmbuyer@1 1271 self.hist_clean = nil
farmbuyer@1 1272 if g_restore_p then
farmbuyer@1 1273 g_loot = OuroLootSV
farmbuyer@16 1274 self.popped = #g_loot > 0
farmbuyer@1 1275 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1276 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1277 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1278 self.sharder = opts.autoshard
farmbuyer@1 1279 else
farmbuyer@10 1280 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1281 end
farmbuyer@1 1282
farmbuyer@16 1283 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1284 self:gui_init(g_loot)
farmbuyer@16 1285 opts.autoshard = nil
farmbuyer@16 1286 opts.threshold = nil
farmbuyer@1 1287
farmbuyer@1 1288 if g_restore_p then
farmbuyer@1 1289 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1290 else
farmbuyer@1 1291 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1292 end
farmbuyer@1 1293 if possible_st then
farmbuyer@1 1294 possible_st:SetData(g_loot)
farmbuyer@1 1295 end
farmbuyer@1 1296
farmbuyer@17 1297 self.status_text = ("%s communicating as ident %s commrev %d"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1298 self:RegisterComm(self.ident)
farmbuyer@1 1299 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1300
farmbuyer@1 1301 if self.author_debug then
farmbuyer@1 1302 _G.OL = self
farmbuyer@1 1303 _G.Oloot = g_loot
farmbuyer@1 1304 end
farmbuyer@1 1305 end
farmbuyer@1 1306
farmbuyer@25 1307 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 1308 do
farmbuyer@25 1309 local candidates = {}
farmbuyer@25 1310 local location
farmbuyer@1 1311 local function fixup_durations (cache)
farmbuyer@1 1312 local boss, bossi
farmbuyer@1 1313 boss = candidates[1]
farmbuyer@1 1314 if #candidates == 1 then
farmbuyer@1 1315 -- (1) or (2)
farmbuyer@1 1316 boss.duration = boss.duration or 0
farmbuyer@19 1317 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1318 else
farmbuyer@1 1319 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1320 if #candidates ~= 2 then
farmbuyer@1 1321 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1322 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1323 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1324 end
farmbuyer@1 1325 if candidates[2].duration == nil then
farmbuyer@1 1326 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1327 end
farmbuyer@1 1328 -- try and be generic anyhow
farmbuyer@1 1329 for i,c in ipairs(candidates) do
farmbuyer@1 1330 if c.duration then
farmbuyer@1 1331 boss = c
farmbuyer@19 1332 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1333 break
farmbuyer@1 1334 end
farmbuyer@1 1335 end
farmbuyer@1 1336 end
farmbuyer@1 1337 bossi = addon._addLootEntry(boss)
farmbuyer@19 1338 -- addon.
farmbuyer@19 1339 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1340 g_boss_signpost = nil
farmbuyer@42 1341 addon.latest_instance = boss.instance
farmbuyer@19 1342 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1343 if boss.reason == 'kill' then
farmbuyer@1 1344 addon:_mark_boss_kill (bossi)
farmbuyer@1 1345 if opts.chatty_on_kill then
farmbuyer@1 1346 addon:Print("Registered kill for '%s' in %s!", boss.bosskill, boss.instance)
farmbuyer@1 1347 end
farmbuyer@1 1348 end
farmbuyer@47 1349 wipe(candidates)
farmbuyer@1 1350 end
farmbuyer@1 1351 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1352
farmbuyer@1 1353 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@1 1354 local function _do_boss (self, reason, bossname, intag, duration, raiders)
farmbuyer@1 1355 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname, "T:", intag,
farmbuyer@1 1356 "D:", duration, "RL:", (raiders and #raiders or 'nil'))
farmbuyer@1 1357 if self.rebroadcast and duration then
farmbuyer@1 1358 self:broadcast('boss', reason, bossname, intag)
farmbuyer@1 1359 end
farmbuyer@1 1360 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1361 while self.enabled do
farmbuyer@1 1362 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1363 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1364 local not_from_local = duration == nil
farmbuyer@1 1365 local signature = bossname .. reason
farmbuyer@1 1366 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@39 1367 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
farmbuyer@1 1368 else
farmbuyer@1 1369 self.recent_boss:add(signature)
farmbuyer@16 1370 g_boss_signpost = #g_loot + 1
farmbuyer@19 1371 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1372 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1373 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1374 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1375 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1376 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1377 -- DBM might not trigger for a while).
farmbuyer@1 1378 local c = {
farmbuyer@1 1379 kind = 'boss',
farmbuyer@1 1380 bosskill = bossname, -- minor misnomer, might not actually be a kill
farmbuyer@1 1381 reason = reason,
farmbuyer@1 1382 instance = intag,
farmbuyer@1 1383 duration = duration, -- these two deliberately may be nil
farmbuyer@1 1384 raiderlist = raiders and table.concat(raiders, ", ")
farmbuyer@1 1385 }
farmbuyer@1 1386 tinsert(candidates,c)
farmbuyer@1 1387 end
farmbuyer@17 1388 break
farmbuyer@1 1389 end
farmbuyer@1 1390 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1391 end
farmbuyer@1 1392 -- No wrapping layer for now
farmbuyer@1 1393 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1394
farmbuyer@1 1395 function addon:_mark_boss_kill (index)
farmbuyer@1 1396 local e = g_loot[index]
farmbuyer@17 1397 if not e then
farmbuyer@17 1398 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1399 return
farmbuyer@17 1400 end
farmbuyer@1 1401 if not e.bosskill then
farmbuyer@16 1402 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1403 return
farmbuyer@1 1404 end
farmbuyer@1 1405 if e.reason ~= 'wipe' then
farmbuyer@1 1406 -- enh, bail
farmbuyer@1 1407 self.loot_clean = index-1
farmbuyer@1 1408 end
farmbuyer@1 1409 local attempts = 1
farmbuyer@1 1410 local first
farmbuyer@1 1411
farmbuyer@1 1412 local i,d = 1,g_loot[1]
farmbuyer@1 1413 while d ~= e do
farmbuyer@1 1414 if d.bosskill and
farmbuyer@1 1415 d.bosskill == e.bosskill and
farmbuyer@1 1416 d.reason == 'wipe'
farmbuyer@1 1417 then
farmbuyer@1 1418 first = first or i
farmbuyer@1 1419 attempts = attempts + 1
farmbuyer@1 1420 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1421 else
farmbuyer@1 1422 i = i + 1
farmbuyer@1 1423 end
farmbuyer@1 1424 d = g_loot[i]
farmbuyer@1 1425 end
farmbuyer@1 1426 e.reason = 'kill'
farmbuyer@1 1427 e.attempts = attempts
farmbuyer@1 1428 self.loot_clean = first or index-1
farmbuyer@1 1429 end
farmbuyer@1 1430
farmbuyer@2 1431 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1432 assert(type(name)=='string')
farmbuyer@2 1433 assert(type(registration_func)=='function')
farmbuyer@2 1434 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1435 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1436 n = name,
farmbuyer@2 1437 r = registration_func,
farmbuyer@2 1438 d = deregistration_func,
farmbuyer@2 1439 }
farmbuyer@5 1440 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1441 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1442 end
farmbuyer@1 1443
farmbuyer@2 1444 function _register_bossmod (self, force_p)
farmbuyer@2 1445 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1446 if x then
farmbuyer@2 1447 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1448 -- trying to register with already-registered boss mod
farmbuyer@2 1449 return
farmbuyer@2 1450 else
farmbuyer@2 1451 -- deregister
farmbuyer@2 1452 if x.d then x.d(self) end
farmbuyer@2 1453 end
farmbuyer@1 1454 end
farmbuyer@1 1455
farmbuyer@2 1456 x = nil
farmbuyer@2 1457 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1458 if v.n == opts.bossmod then
farmbuyer@2 1459 x = k
farmbuyer@2 1460 break
farmbuyer@2 1461 end
farmbuyer@1 1462 end
farmbuyer@1 1463
farmbuyer@2 1464 if not x then
farmbuyer@2 1465 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1466 self:Print(self.status_text)
farmbuyer@2 1467 return
farmbuyer@1 1468 end
farmbuyer@1 1469
farmbuyer@2 1470 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1471 --self.bossmod_registered = x
farmbuyer@5 1472 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1473 else
farmbuyer@2 1474 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1475 end
farmbuyer@1 1476 end
farmbuyer@2 1477 end
farmbuyer@1 1478
farmbuyer@1 1479 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1480 do
farmbuyer@1 1481 -- This shouldn't be required. /sadface
farmbuyer@1 1482 local loot_entry_mt = {
farmbuyer@1 1483 __index = function (e,key)
farmbuyer@1 1484 if key == 'cols' then
farmbuyer@15 1485 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1486 --tabledump(e) -- not actually that useful
farmbuyer@1 1487 addon:_fill_out_eoi_data(1)
farmbuyer@1 1488 end
farmbuyer@1 1489 return rawget(e,key)
farmbuyer@1 1490 end
farmbuyer@1 1491 }
farmbuyer@1 1492
farmbuyer@1 1493 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1494 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1495 -- optional second index to search no earlier than it.
farmbuyer@1 1496 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1497 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1498 stop = stop or 0
farmbuyer@1 1499 while i > stop do
farmbuyer@1 1500 if g_loot[i].kind == 'time' then
farmbuyer@1 1501 return i, g_loot[i]
farmbuyer@1 1502 end
farmbuyer@1 1503 i = i - 1
farmbuyer@1 1504 end
farmbuyer@1 1505 end
farmbuyer@1 1506
farmbuyer@1 1507 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1508 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1509 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1510 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1511 -- taken from the DAY entry.
farmbuyer@1 1512 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1513 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1514 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1515 if not time_entry_opt then
farmbuyer@1 1516 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1517 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1518 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@41 1519 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
farmbuyer@1 1520 end
farmbuyer@1 1521 end
farmbuyer@1 1522 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1523 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1524 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1525 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1526 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1527 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1528 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1529 end
farmbuyer@1 1530
farmbuyer@1 1531 local done_todays_date
farmbuyer@1 1532 function addon:_reset_timestamps()
farmbuyer@1 1533 done_todays_date = nil
farmbuyer@1 1534 end
farmbuyer@1 1535 local function do_todays_date()
farmbuyer@1 1536 local text, M, D, Y = makedate()
farmbuyer@1 1537 local found,ts = #g_loot+1
farmbuyer@1 1538 repeat
farmbuyer@1 1539 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1540 if found and ts.startday.text == text then
farmbuyer@1 1541 done_todays_date = true
farmbuyer@1 1542 end
farmbuyer@1 1543 until done_todays_date or (not found)
farmbuyer@1 1544 if done_todays_date then
farmbuyer@1 1545 g_today = ts
farmbuyer@1 1546 else
farmbuyer@1 1547 done_todays_date = true
farmbuyer@1 1548 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1549 kind = 'time',
farmbuyer@1 1550 startday = {
farmbuyer@1 1551 text = text, month = M, day = D, year = Y
farmbuyer@1 1552 }
farmbuyer@1 1553 }]
farmbuyer@1 1554 end
farmbuyer@1 1555 addon:_fill_out_eoi_data(1)
farmbuyer@1 1556 end
farmbuyer@1 1557
farmbuyer@1 1558 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1559 function addon._addLootEntry (e)
farmbuyer@1 1560 setmetatable(e,loot_entry_mt)
farmbuyer@1 1561
farmbuyer@1 1562 if not done_todays_date then do_todays_date() end
farmbuyer@1 1563
farmbuyer@1 1564 local h, m = GetGameTime()
farmbuyer@10 1565 --local localuptime = math.floor(GetTime())
farmbuyer@10 1566 local time_t = time()
farmbuyer@1 1567 e.hour = h
farmbuyer@1 1568 e.minute = m
farmbuyer@10 1569 e.stamp = time_t --localuptime
farmbuyer@1 1570 local index = #g_loot + 1
farmbuyer@1 1571 g_loot[index] = e
farmbuyer@1 1572 return index
farmbuyer@1 1573 end
farmbuyer@16 1574
farmbuyer@16 1575 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1576 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1577 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1578 -- from that boss.
farmbuyer@16 1579 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1580 --pprint('loot', is, should_be)
farmbuyer@16 1581 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1582 return
farmbuyer@16 1583 end
farmbuyer@17 1584 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1585 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1586 return
farmbuyer@16 1587 end
farmbuyer@16 1588 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1589 should_be = should_be + 1
farmbuyer@16 1590 if is == should_be then
farmbuyer@16 1591 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1592 return
farmbuyer@16 1593 end
farmbuyer@16 1594 end
farmbuyer@16 1595
farmbuyer@16 1596 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1597 local boss = tremove (g_loot, is)
farmbuyer@16 1598 --pprint('loot', "MOVING", boss.bosskill)
farmbuyer@16 1599 tinsert (g_loot, should_be, boss)
farmbuyer@16 1600 return should_be
farmbuyer@16 1601 end
farmbuyer@1 1602 end
farmbuyer@1 1603
farmbuyer@19 1604 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1605 -- item cache data (which will have arrived by now).
farmbuyer@19 1606 function addon:do_item_cache_fixup()
farmbuyer@19 1607 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1608
farmbuyer@19 1609 local numfound = 0
farmbuyer@19 1610 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1611
farmbuyer@19 1612 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1613 if e.cache_miss then
farmbuyer@19 1614 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1615 if borked_id then
farmbuyer@19 1616 numfound = numfound + 1
farmbuyer@19 1617 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1618 -- its assload of return values.
farmbuyer@19 1619 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1620 if iname then
farmbuyer@19 1621 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1622 e.quality = iquality
farmbuyer@19 1623 e.itemname = iname
farmbuyer@19 1624 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1625 e.itemlink = ilink
farmbuyer@19 1626 e.itexture = itexture
farmbuyer@19 1627 e.cache_miss = nil
farmbuyer@19 1628 end
farmbuyer@19 1629 end
farmbuyer@19 1630 end
farmbuyer@19 1631 end
farmbuyer@19 1632
farmbuyer@19 1633 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1634 end
farmbuyer@19 1635
farmbuyer@1 1636
farmbuyer@1 1637 ------ Saved texts
farmbuyer@1 1638 function addon:check_saved_table(silent_p)
farmbuyer@16 1639 local s = OuroLootSV_saved
farmbuyer@1 1640 if s and (#s > 0) then return s end
farmbuyer@16 1641 OuroLootSV_saved = nil
farmbuyer@1 1642 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1643 end
farmbuyer@1 1644
farmbuyer@1 1645 function addon:save_list()
farmbuyer@1 1646 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1647 for i,t in ipairs(s) do
farmbuyer@1 1648 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1649 end
farmbuyer@1 1650 end
farmbuyer@1 1651
farmbuyer@1 1652 function addon:save_saveas(name)
farmbuyer@16 1653 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1654 local SV = OuroLootSV_saved
farmbuyer@16 1655 local n = #SV + 1
farmbuyer@1 1656 local save = {
farmbuyer@1 1657 name = name,
farmbuyer@1 1658 date = makedate(),
farmbuyer@1 1659 count = #g_loot,
farmbuyer@1 1660 }
farmbuyer@10 1661 for text in self:registered_textgen_iter() do
farmbuyer@10 1662 save[text] = g_loot[text]
farmbuyer@10 1663 end
farmbuyer@1 1664 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1665 SV[n] = save
farmbuyer@1 1666 return self:save_list()
farmbuyer@1 1667 end
farmbuyer@1 1668
farmbuyer@1 1669 function addon:save_restore(num)
farmbuyer@1 1670 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1671 if (not num) or (num > #s) then
farmbuyer@1 1672 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1673 end
farmbuyer@1 1674 local save = s[num]
farmbuyer@1 1675 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1676 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1677 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1678 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1679 for text in self:registered_textgen_iter() do
farmbuyer@10 1680 g_loot[text] = save[text]
farmbuyer@10 1681 end
farmbuyer@1 1682 end
farmbuyer@1 1683
farmbuyer@1 1684 function addon:save_delete(num)
farmbuyer@1 1685 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1686 if (not num) or (num > #s) then
farmbuyer@1 1687 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1688 end
farmbuyer@1 1689 self:Print("Deleting saved text #"..num)
farmbuyer@1 1690 tremove(s,num)
farmbuyer@1 1691 return self:save_list()
farmbuyer@1 1692 end
farmbuyer@1 1693
farmbuyer@1 1694
farmbuyer@1 1695 ------ Loot histories
farmbuyer@1 1696 -- history_all = {
farmbuyer@1 1697 -- ["Kilrogg"] = {
farmbuyer@1 1698 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1699 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1700 -- ["byname"] = { -- not saved
farmbuyer@1 1701 -- ["OtherPlayer"] = 2,
farmbuyer@1 1702 -- ["Farmbuyer"] = 1,
farmbuyer@1 1703 -- }
farmbuyer@1 1704 -- [1] = {
farmbuyer@1 1705 -- ["name"] = "Farmbuyer",
farmbuyer@1 1706 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1707 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1708 -- },
farmbuyer@1 1709 -- [2] = {
farmbuyer@1 1710 -- ["name"] = "OtherPlayer",
farmbuyer@1 1711 -- ......
farmbuyer@1 1712 -- }, ......
farmbuyer@1 1713 -- },
farmbuyer@1 1714 -- ["OtherRealm"] = ......
farmbuyer@1 1715 -- }
farmbuyer@1 1716 do
farmbuyer@6 1717 local tsort = table.sort
farmbuyer@6 1718 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1719
farmbuyer@4 1720 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1721 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1722 -- called from the GUI code at least once.
farmbuyer@1 1723 function addon:_build_history_names (opt_hist)
farmbuyer@1 1724 local hist = opt_hist or self.history
farmbuyer@1 1725 local m = {}
farmbuyer@1 1726 for i = 1, #hist do
farmbuyer@1 1727 m[hist[i].name] = i
farmbuyer@1 1728 end
farmbuyer@1 1729 hist.byname = m
farmbuyer@1 1730 end
farmbuyer@1 1731
farmbuyer@1 1732 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1733 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1734 local t = prev_table or {
farmbuyer@1 1735 --kind = 'realm',
farmbuyer@6 1736 --realm = realmname,
farmbuyer@1 1737 }
farmbuyer@6 1738 t.realm = realmname
farmbuyer@1 1739
farmbuyer@1 1740 --[[
farmbuyer@1 1741 t.cols = setmetatable({
farmbuyer@1 1742 { value = realmname },
farmbuyer@1 1743 }, self.time_column1_used_mt)
farmbuyer@1 1744 ]]
farmbuyer@1 1745
farmbuyer@1 1746 if not t.byname then
farmbuyer@1 1747 self:_build_history_names (t)
farmbuyer@1 1748 end
farmbuyer@1 1749
farmbuyer@1 1750 return t
farmbuyer@1 1751 end
farmbuyer@1 1752
farmbuyer@4 1753 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1754 -- the index and the table at that index.
farmbuyer@4 1755 function addon:get_loot_history (name)
farmbuyer@4 1756 local i
farmbuyer@4 1757 i = self.history.byname[name]
farmbuyer@4 1758 if not i then
farmbuyer@4 1759 i = #self.history + 1
farmbuyer@4 1760 self.history[i] = { name=name }
farmbuyer@4 1761 self.history.byname[name] = i
farmbuyer@4 1762 end
farmbuyer@6 1763 return i, self.history[i]
farmbuyer@4 1764 end
farmbuyer@4 1765
farmbuyer@1 1766 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1767 local e = g_loot[lootindex]
farmbuyer@6 1768 if e.kind ~= 'loot' then return end
farmbuyer@6 1769
farmbuyer@6 1770 local i,h = self:get_loot_history(e.person)
farmbuyer@25 1771 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@1 1772 local n = {
farmbuyer@1 1773 id = e.id,
farmbuyer@1 1774 when = self:format_timestamp (g_today, e),
farmbuyer@1 1775 count = e.count,
farmbuyer@1 1776 }
farmbuyer@6 1777 tinsert (h, 1, n)
farmbuyer@24 1778 e.history_unique = n.id .. ' ' .. n.when
farmbuyer@6 1779 end
farmbuyer@6 1780
farmbuyer@24 1781 -- Create new history table based on current loot.
farmbuyer@6 1782 function addon:rewrite_history (realmname)
farmbuyer@6 1783 local r = assert(realmname)
farmbuyer@6 1784 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1785 self.history = self.history_all[r]
farmbuyer@6 1786
farmbuyer@6 1787 local g_today_real = g_today
farmbuyer@6 1788 for i,e in ipairs(g_loot) do
farmbuyer@6 1789 if e.kind == 'time' then
farmbuyer@6 1790 g_today = e
farmbuyer@6 1791 elseif e.kind == 'loot' then
farmbuyer@6 1792 self:_addHistoryEntry(i)
farmbuyer@6 1793 end
farmbuyer@6 1794 end
farmbuyer@6 1795 g_today = g_today_real
farmbuyer@6 1796 self.hist_clean = nil
farmbuyer@6 1797
farmbuyer@6 1798 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1799 for i,h in ipairs(self.history) do
farmbuyer@6 1800 tsort (h, comp)
farmbuyer@6 1801 end
farmbuyer@6 1802 end
farmbuyer@6 1803
farmbuyer@24 1804 -- Clears all but latest entry for each player.
farmbuyer@6 1805 function addon:preen_history (realmname)
farmbuyer@6 1806 local r = assert(realmname)
farmbuyer@6 1807 for i,h in ipairs(self.history) do
farmbuyer@6 1808 tsort (h, comp)
farmbuyer@6 1809 while #h > 1 do
farmbuyer@6 1810 tremove (h)
farmbuyer@6 1811 end
farmbuyer@6 1812 end
farmbuyer@1 1813 end
farmbuyer@24 1814
farmbuyer@25 1815 -- Given an entry in a g_loot table, looks up the corresponding history
farmbuyer@25 1816 -- entry. Returns the player's index and history table (as in get_loot_history)
farmbuyer@25 1817 -- and the index into that table of the loot entry. On failure, returns nil
farmbuyer@25 1818 -- and an error message ready to be formatted with the loot's name/itemlink.
farmbuyer@25 1819 function addon:_history_by_loot_id (loot, operation_text)
farmbuyer@25 1820 -- Using assert() here would be concatenating error strings that probably
farmbuyer@25 1821 -- wouldn't be used. Do more verbose testing instead.
farmbuyer@25 1822 if type(loot) ~= 'table' then
farmbuyer@25 1823 error("trying to "..operation_text.." nonexistant entry")
farmbuyer@25 1824 end
farmbuyer@25 1825 if loot.kind ~= 'loot' then
farmbuyer@25 1826 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@25 1827 end
farmbuyer@24 1828
farmbuyer@25 1829 local player = loot.person
farmbuyer@25 1830 local tag = loot.history_unique
farmbuyer@24 1831 local errtxt
farmbuyer@25 1832 local player_i, player_h, hist_i
farmbuyer@24 1833
farmbuyer@24 1834 if not tag then
farmbuyer@24 1835 errtxt = "Entry for %s is missing a history tag!"
farmbuyer@24 1836 else
farmbuyer@25 1837 player_i,player_h = self:get_loot_history(player)
farmbuyer@25 1838 for i,h in ipairs(player_h) do
farmbuyer@24 1839 local unique = h.id .. ' ' .. h.when
farmbuyer@24 1840 if unique == tag then
farmbuyer@25 1841 hist_i = i
farmbuyer@24 1842 break
farmbuyer@24 1843 end
farmbuyer@24 1844 end
farmbuyer@25 1845 if not hist_i then
farmbuyer@24 1846 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@24 1847 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@24 1848 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 1849 end
farmbuyer@24 1850 end
farmbuyer@24 1851
farmbuyer@24 1852 if errtxt then
farmbuyer@25 1853 return nil, errtxt
farmbuyer@24 1854 end
farmbuyer@25 1855 return player_i, player_h, hist_i
farmbuyer@25 1856 end
farmbuyer@24 1857
farmbuyer@25 1858 function addon:reassign_loot (index, to_name)
farmbuyer@25 1859 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@25 1860 local e = g_loot[index]
farmbuyer@25 1861 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "reassign")
farmbuyer@25 1862 local from_name = e.person
farmbuyer@25 1863 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 1864
farmbuyer@25 1865 if not from_i then
farmbuyer@25 1866 -- from_h is the formatted error text
farmbuyer@25 1867 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1868 else
farmbuyer@25 1869 local hist_h = tremove (from_h, hist_i)
farmbuyer@25 1870 tinsert (to_h, 1, hist_h)
farmbuyer@25 1871 tsort (from_h, comp)
farmbuyer@25 1872 tsort (to_h, comp)
farmbuyer@25 1873 end
farmbuyer@25 1874 e.person = to_name
farmbuyer@25 1875 e.person_class = select(2,UnitClass(to_name))
farmbuyer@25 1876 self.hist_clean = nil
farmbuyer@25 1877
farmbuyer@25 1878 self:Print("Reassigned entry %d/%s from '%s' to '%s'.", index, e.itemlink, from_name, to_name)
farmbuyer@25 1879 end
farmbuyer@25 1880
farmbuyer@36 1881 -- Similar to _addHistoryEntry. The second arg may be a loot entry
farmbuyer@36 1882 -- (which used to be at LOOTINDEX), or nil (and the loot entry will
farmbuyer@36 1883 -- be pulled from LOOTINDEX instead).
farmbuyer@36 1884 function addon:_delHistoryEntry (lootindex, opt_e)
farmbuyer@36 1885 local e = opt_e or g_loot[lootindex]
farmbuyer@36 1886 if e.kind ~= 'loot' then return end
farmbuyer@36 1887
farmbuyer@36 1888 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "delete")
farmbuyer@36 1889 if not from_i then
farmbuyer@36 1890 -- from_h is the formatted error text
farmbuyer@36 1891 self:Print(from_h .. " Loot will be deleted, but history will NOT be updated.", e.itemlink)
farmbuyer@36 1892 return
farmbuyer@36 1893 end
farmbuyer@36 1894
farmbuyer@36 1895 --[[local hist_h = ]]tremove (from_h, hist_i)
farmbuyer@36 1896 tsort (from_h, comp)
farmbuyer@36 1897 self.hist_clean = nil
farmbuyer@36 1898
farmbuyer@36 1899 self:Print("Removed history entry %d/%s from '%s'.", lootindex, e.itemlink, e.person)
farmbuyer@36 1900 end
farmbuyer@36 1901
farmbuyer@25 1902 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 1903 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@25 1904 local deleted_cache = {} --setmetatable({}, {__mode='k'})
farmbuyer@25 1905 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 1906 local e = g_loot[index]
farmbuyer@25 1907 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 1908 -- output, so force to a string instead.
farmbuyer@25 1909 olddisp = olddisp or 'normal'
farmbuyer@25 1910 local newdisp = e.disposition or 'normal'
farmbuyer@25 1911 -- Ignore misclicks and the like
farmbuyer@25 1912 if olddisp == newdisp then return end
farmbuyer@25 1913
farmbuyer@25 1914 local name = e.person
farmbuyer@25 1915
farmbuyer@25 1916 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@25 1917 local name_i, name_h, hist_i = self:_history_by_loot_id (e, "mark")
farmbuyer@25 1918 -- remove history entry
farmbuyer@25 1919 if hist_i then
farmbuyer@25 1920 local hist_h = tremove (name_h, hist_i)
farmbuyer@25 1921 deleted_cache[e.history_unique] = hist_h
farmbuyer@25 1922 self.hist_clean = nil
farmbuyer@25 1923 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 1924 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 1925 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@25 1926 else
farmbuyer@25 1927 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1928 end
farmbuyer@25 1929 return
farmbuyer@25 1930 end
farmbuyer@25 1931
farmbuyer@25 1932 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 1933 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 1934 then
farmbuyer@25 1935 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 1936
farmbuyer@25 1937 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 1938 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 1939 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 1940 -- the same steps as _addHistoryEntry.
farmbuyer@25 1941 local entry
farmbuyer@25 1942 if e.history_unique and deleted_cache[e.history_unique] then
farmbuyer@25 1943 entry = deleted_cache[e.history_unique]
farmbuyer@25 1944 deleted_cache[e.history_unique] = nil
farmbuyer@25 1945 end
farmbuyer@25 1946 local when = g_today and self:format_timestamp (g_today, e) or tostring(e.stamp)
farmbuyer@25 1947 entry = entry or {
farmbuyer@25 1948 id = e.id,
farmbuyer@25 1949 when = when,
farmbuyer@25 1950 count = e.count,
farmbuyer@25 1951 }
farmbuyer@25 1952 tinsert (name_h, 1, entry)
farmbuyer@25 1953 e.history_unique = e.history_unique or (entry.id .. ' ' .. entry.when)
farmbuyer@25 1954 self.hist_clean = nil
farmbuyer@25 1955 return
farmbuyer@25 1956 end
farmbuyer@24 1957 end
farmbuyer@1 1958 end
farmbuyer@1 1959
farmbuyer@1 1960
farmbuyer@1 1961 ------ Player communication
farmbuyer@1 1962 do
farmbuyer@1 1963 local function adduser (name, status, active)
farmbuyer@1 1964 if status then addon.sender_list.names[name] = status end
farmbuyer@1 1965 if active then addon.sender_list.active[name] = active end
farmbuyer@1 1966 end
farmbuyer@1 1967
farmbuyer@1 1968 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 1969 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 1970 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 1971 local OCR_funcs = {}
farmbuyer@1 1972
farmbuyer@1 1973 OCR_funcs.ping = function (sender)
farmbuyer@1 1974 pprint('comm', "incoming ping from", sender)
farmbuyer@1 1975 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 1976 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 1977 end
farmbuyer@1 1978 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 1979 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 1980 addon:Print("Echo: ", s)
farmbuyer@1 1981 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 1982 end
farmbuyer@27 1983 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 1984 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 1985 addon:_check_revision (revlarge)
farmbuyer@27 1986 end
farmbuyer@1 1987
farmbuyer@1 1988 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 1989 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 1990 if not addon.enabled then return end
farmbuyer@1 1991 adduser (sender, nil, true)
farmbuyer@1 1992 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 1993 end
farmbuyer@1 1994
farmbuyer@1 1995 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@1 1996 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason, "name", bossname, "it", instancetag)
farmbuyer@1 1997 if not addon.enabled then return end
farmbuyer@1 1998 adduser (sender, nil, true)
farmbuyer@1 1999 addon:on_boss_broadcast (reason, bossname, instancetag)
farmbuyer@1 2000 end
farmbuyer@1 2001
farmbuyer@1 2002 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 2003 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2004 then
farmbuyer@38 2005 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
farmbuyer@1 2006 sender,
farmbuyer@1 2007 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 2008 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 2009 end
farmbuyer@18 2010 addon.popped = true
farmbuyer@1 2011 end
farmbuyer@1 2012
farmbuyer@1 2013 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 2014 if addon.debug.comm or addon.requesting or
farmbuyer@1 2015 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 2016 then
farmbuyer@1 2017 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 2018 end
farmbuyer@1 2019 end
farmbuyer@1 2020 -- remove this tag once it's all tested
farmbuyer@1 2021 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 2022 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 2023 end
farmbuyer@1 2024
farmbuyer@1 2025 -- Incoming message dispatcher
farmbuyer@1 2026 local function dotdotdot (sender, tag, ...)
farmbuyer@1 2027 local f = OCR_funcs[tag]
farmbuyer@1 2028 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 2029 if f then return f(sender,tag,...) end
farmbuyer@1 2030 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 2031 end
farmbuyer@1 2032 -- Recent message cache
farmbuyer@1 2033 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 2034
farmbuyer@1 2035 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 2036 if prefix ~= self.ident then return end
farmbuyer@1 2037 if not self.debug.comm then
farmbuyer@1 2038 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 2039 if sender == my_name then return end
farmbuyer@1 2040 end
farmbuyer@1 2041 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 2042
farmbuyer@1 2043 if self.recent_messages:test(msg) then
farmbuyer@40 2044 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
farmbuyer@40 2045 return
farmbuyer@1 2046 end
farmbuyer@1 2047 self.recent_messages:add(msg)
farmbuyer@1 2048
farmbuyer@1 2049 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 2050 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2051 end
farmbuyer@1 2052
farmbuyer@1 2053 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 2054 if prefix ~= self.identTg then return end
farmbuyer@1 2055 if not self.debug.comm then
farmbuyer@1 2056 if distribution ~= "WHISPER" then return end
farmbuyer@1 2057 if sender == my_name then return end
farmbuyer@1 2058 end
farmbuyer@1 2059 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 2060 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2061 end
farmbuyer@1 2062 end
farmbuyer@1 2063
farmbuyer@1 2064 -- vim:noet