annotate core.lua @ 44:a561a967b5e6

Add simple button to Blizzard options. Fix case insensitivity of tab title scanning from command line.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Fri, 20 Jan 2012 10:46:58 +0000
parents 4f1e71f62776
children 1001dd95dbeb
rev   line source
farmbuyer@17 1 local nametag, addon = ...
farmbuyer@1 2
farmbuyer@1 3 --[==[
farmbuyer@1 4 g_loot's numeric indices are loot entries (including titles, separators,
farmbuyer@1 5 etc); its named indices are:
farmbuyer@1 6 - forum: saved text from forum markup window, default nil
farmbuyer@1 7 - attend: saved text from raid attendence window, default nil
farmbuyer@16 8 - printed.FOO: last loot index formatted into text window FOO, default 0
farmbuyer@1 9
farmbuyer@1 10 Functions arranged like this, with these lables (for jumping to). As a
farmbuyer@1 11 rule, member functions with UpperCamelCase names are called directly by
farmbuyer@1 12 user-facing code, ones with lowercase names are "one step removed", and
farmbuyer@1 13 names with leading underscores are strictly internal helper functions.
farmbuyer@1 14 ------ Saved variables
farmbuyer@1 15 ------ Constants
farmbuyer@1 16 ------ Addon member data
farmbuyer@6 17 ------ Globals
farmbuyer@1 18 ------ Expiring caches
farmbuyer@1 19 ------ Ace3 framework stuff
farmbuyer@1 20 ------ Event handlers
farmbuyer@1 21 ------ Slash command handler
farmbuyer@1 22 ------ On/off
farmbuyer@1 23 ------ Behind the scenes routines
farmbuyer@1 24 ------ Saved texts
farmbuyer@1 25 ------ Loot histories
farmbuyer@1 26 ------ Player communication
farmbuyer@1 27
farmbuyer@1 28 This started off as part of a raid addon package written by somebody else.
farmbuyer@1 29 After he retired, I began modifying the code. Eventually I set aside the
farmbuyer@1 30 entire package and rewrote the loot tracker module from scratch. Many of the
farmbuyer@1 31 variable/function naming conventions (sv_*, g_*, and family) stayed across the
farmbuyer@16 32 rewrite.
farmbuyer@16 33
farmbuyer@16 34 Some variables are needlessly initialized to nil just to look uniform.
farmbuyer@1 35
farmbuyer@1 36 ]==]
farmbuyer@1 37
farmbuyer@1 38 ------ Saved variables
farmbuyer@16 39 OuroLootSV = nil -- possible copy of g_loot
farmbuyer@16 40 OuroLootSV_saved = nil -- table of copies of saved texts, default nil; keys
farmbuyer@16 41 -- are numeric indices of tables, subkeys of those
farmbuyer@16 42 -- are name/forum/attend/date
farmbuyer@16 43 OuroLootSV_opts = nil -- same as option_defaults until changed
farmbuyer@16 44 -- autoshard: optional name of disenchanting player, default nil
farmbuyer@16 45 -- threshold: optional loot threshold, default nil
farmbuyer@16 46 OuroLootSV_hist = nil
farmbuyer@19 47 OuroLootSV_log = {}
farmbuyer@1 48
farmbuyer@1 49
farmbuyer@1 50 ------ Constants
farmbuyer@1 51 local option_defaults = {
farmbuyer@1 52 ['popup_on_join'] = true,
farmbuyer@1 53 ['register_slashloot'] = true,
farmbuyer@1 54 ['scroll_to_bottom'] = true,
farmbuyer@1 55 ['chatty_on_kill'] = false,
farmbuyer@1 56 ['no_tracking_wipes'] = false,
farmbuyer@1 57 ['snarky_boss'] = true,
farmbuyer@1 58 ['keybinding'] = false,
farmbuyer@2 59 ['bossmod'] = "DBM",
farmbuyer@1 60 ['keybinding_text'] = 'CTRL-SHIFT-O',
farmbuyer@1 61 ['forum'] = {
farmbuyer@25 62 ['[url] Wowhead'] = '[url=http://www.wowhead.com/?item=$I]$N[/url]$X - $T',
farmbuyer@25 63 ['[url] MMO/Wowstead'] = '[http://db.mmo-champion.com/i/$I]$X - $T',
farmbuyer@1 64 ['[item] by name'] = '[item]$N[/item]$X - $T',
farmbuyer@1 65 ['[item] by ID'] = '[item]$I[/item]$X - $T',
farmbuyer@1 66 ['Custom...'] = '',
farmbuyer@1 67 },
farmbuyer@1 68 ['forum_current'] = '[item] by name',
farmbuyer@1 69 }
farmbuyer@1 70 local virgin = "First time loaded? Hi! Use the /ouroloot or /loot command"
farmbuyer@1 71 .." to show the main display. You should probably browse the instructions"
farmbuyer@1 72 .." if you've never used this before; %s to display the help window. This"
farmbuyer@1 73 .." welcome message will not intrude again."
farmbuyer@27 74 local newer_warning = "A newer version has been released. You can %s to display"
farmbuyer@27 75 .." a download URL for copy-and-pasting. You can %s to ping other raiders"
farmbuyer@27 76 .." for their installed versions (same as '/ouroloot ping' or clicking the"
farmbuyer@27 77 .." 'Ping!' button on the options panel)."
farmbuyer@1 78 local qualnames = {
farmbuyer@1 79 ['gray'] = 0, ['grey'] = 0, ['poor'] = 0, ['trash'] = 0,
farmbuyer@1 80 ['white'] = 1, ['common'] = 1,
farmbuyer@1 81 ['green'] = 2, ['uncommon'] = 2,
farmbuyer@1 82 ['blue'] = 3, ['rare'] = 3,
farmbuyer@1 83 ['epic'] = 4, ['purple'] = 4,
farmbuyer@1 84 ['legendary'] = 5, ['orange'] = 5,
farmbuyer@1 85 ['artifact'] = 6,
farmbuyer@1 86 --['heirloom'] = 7,
farmbuyer@1 87 }
farmbuyer@1 88 local my_name = UnitName('player')
farmbuyer@40 89 local comm_cleanup_ttl = 4 -- seconds in the cache
farmbuyer@27 90 local revision_large = nil -- defaults to 1, possibly changed by revision
farmbuyer@20 91 local g_LOOT_ITEM_ss, g_LOOT_ITEM_MULTIPLE_sss, g_LOOT_ITEM_SELF_s, g_LOOT_ITEM_SELF_MULTIPLE_ss
farmbuyer@1 92
farmbuyer@1 93
farmbuyer@1 94 ------ Addon member data
farmbuyer@1 95 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 96 addon.author_debug = flib.author_debug
farmbuyer@1 97
farmbuyer@6 98 -- Play cute games with namespaces here just to save typing. WTB Lua 5.2 PST.
farmbuyer@1 99 do local _G = _G setfenv (1, addon)
farmbuyer@1 100
farmbuyer@17 101 commrev = 15 -- number
farmbuyer@27 102 revision = _G.GetAddOnMetadata(nametag,"Version") or "?" -- "x.yy.z", etc
farmbuyer@1 103 ident = "OuroLoot2"
farmbuyer@1 104 identTg = "OuroLoot2Tg"
farmbuyer@1 105 status_text = nil
farmbuyer@1 106
farmbuyer@1 107 DEBUG_PRINT = false
farmbuyer@1 108 debug = {
farmbuyer@1 109 comm = false,
farmbuyer@1 110 loot = false,
farmbuyer@1 111 flow = false,
farmbuyer@1 112 notraid = false,
farmbuyer@1 113 cache = false,
farmbuyer@19 114 alsolog = false,
farmbuyer@1 115 }
farmbuyer@1 116 function dprint (t,...)
farmbuyer@19 117 if DEBUG_PRINT and debug[t] then
farmbuyer@19 118 local text = flib.safeprint("<"..t.."> ",...)
farmbuyer@19 119 if debug.alsolog then
farmbuyer@19 120 addon:log_with_timestamp(text)
farmbuyer@19 121 end
farmbuyer@19 122 end
farmbuyer@1 123 end
farmbuyer@1 124
farmbuyer@1 125 if author_debug then
farmbuyer@1 126 function pprint(t,...)
farmbuyer@19 127 local text = flib.safeprint("<<"..t..">> ",...)
farmbuyer@19 128 if debug.alsolog then
farmbuyer@19 129 addon:log_with_timestamp(text)
farmbuyer@19 130 end
farmbuyer@1 131 end
farmbuyer@1 132 else
farmbuyer@1 133 pprint = flib.nullfunc
farmbuyer@1 134 end
farmbuyer@1 135
farmbuyer@1 136 enabled = false
farmbuyer@1 137 rebroadcast = false
farmbuyer@1 138 display = nil -- display frame, when visible
farmbuyer@1 139 loot_clean = nil -- index of last GUI entry with known-current visual data
farmbuyer@1 140 sender_list = {active={},names={}} -- this should be reworked
farmbuyer@1 141 threshold = debug.loot and 0 or 3 -- rare by default
farmbuyer@1 142 sharder = nil -- name of person whose loot is marked as shards
farmbuyer@1 143
farmbuyer@1 144 -- The rest is also used in the GUI:
farmbuyer@1 145
farmbuyer@1 146 popped = nil -- non-nil when reminder has been shown, actual value unimportant
farmbuyer@1 147
farmbuyer@2 148 bossmod_registered = nil
farmbuyer@2 149 bossmods = {}
farmbuyer@2 150
farmbuyer@1 151 requesting = nil -- for prompting for additional rebroadcasters
farmbuyer@1 152
farmbuyer@38 153 -- don't use NUM_ITEM_QUALITIES as the upper bound unless we expect heirlooms to show up
farmbuyer@11 154 thresholds = {}
farmbuyer@1 155 for i = 0,6 do
farmbuyer@11 156 thresholds[i] = _G.ITEM_QUALITY_COLORS[i].hex .. _G["ITEM_QUALITY"..i.."_DESC"] .. "|r"
farmbuyer@1 157 end
farmbuyer@1 158
farmbuyer@1 159 _G.setfenv (1, _G)
farmbuyer@1 160 end
farmbuyer@1 161
farmbuyer@1 162 addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Ouro Loot",
farmbuyer@1 163 "AceTimer-3.0", "AceComm-3.0", "AceConsole-3.0", "AceEvent-3.0")
farmbuyer@1 164
farmbuyer@1 165
farmbuyer@6 166 ------ Globals
farmbuyer@1 167 local g_loot = nil
farmbuyer@1 168 local g_restore_p = nil
farmbuyer@1 169 local g_wafer_thin = nil -- for prompting for additional rebroadcasters
farmbuyer@1 170 local g_today = nil -- "today" entry in g_loot
farmbuyer@16 171 local g_boss_signpost = nil
farmbuyer@1 172 local opts = nil
farmbuyer@1 173
farmbuyer@1 174 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 175 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@10 176 local GetNumRaidMembers = GetNumRaidMembers
farmbuyer@1 177 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@41 178 local _register_bossmod, makedate, create_new_cache, _init, _log
farmbuyer@1 179
farmbuyer@27 180 -- Try to extract numbers from the .toc "Version" and munge them into an
farmbuyer@27 181 -- integral form for comparison. The result doesn't need to be meaningful as
farmbuyer@38 182 -- long as we can reliably feed two of them to "<" and get useful answers.
farmbuyer@29 183 --
farmbuyer@29 184 -- This makes/reinforces an assumption that revision_large of release packages
farmbuyer@29 185 -- (e.g., 2016001) will always be higher than those of development packages
farmbuyer@29 186 -- (e.g., 87), due to the tagging system versus subversion file revs. This
farmbuyer@29 187 -- is good, as local dev code will never trigger a false positive update
farmbuyer@38 188 -- warning for other users. The downside is that additional decimal places
farmbuyer@38 189 -- in the Version field for bugfixes (e.g., "2.16.4.1") imposes a high-water
farmbuyer@38 190 -- mark, as subsequent shorter strings ("2.16.5", "2.17") will never be larger.
farmbuyer@27 191 do
farmbuyer@27 192 local r = 0
farmbuyer@27 193 for d in addon.revision:gmatch("%d+") do
farmbuyer@27 194 r = 1000*r + d
farmbuyer@27 195 end
farmbuyer@27 196 revision_large = math.max(r,1)
farmbuyer@27 197 end
farmbuyer@27 198
farmbuyer@1 199 -- Hypertext support, inspired by DBM broadcast pizza timers
farmbuyer@1 200 do
farmbuyer@1 201 local hypertext_format_str = "|HOuroRaid:%s|h%s[%s]|r|h"
farmbuyer@1 202
farmbuyer@38 203 -- TEXT will automatically be surrounded by brackets
farmbuyer@38 204 -- COLOR can be item quality code or a hex string
farmbuyer@1 205 function addon.format_hypertext (code, text, color)
farmbuyer@1 206 return hypertext_format_str:format (code,
farmbuyer@11 207 type(color)=='number' and ITEM_QUALITY_COLORS[color].hex or color,
farmbuyer@1 208 text)
farmbuyer@1 209 end
farmbuyer@1 210
farmbuyer@1 211 DEFAULT_CHAT_FRAME:HookScript("OnHyperlinkClick", function(self, link, string, mousebutton)
farmbuyer@1 212 local ltype, arg = strsplit(":",link)
farmbuyer@1 213 if ltype ~= "OuroRaid" then return end
farmbuyer@1 214 if arg == 'openloot' then
farmbuyer@1 215 addon:BuildMainDisplay()
farmbuyer@27 216 elseif arg == 'popupurl' then
farmbuyer@30 217 -- Sadly, this is not generated by the packager, so hardcode it for now.
farmbuyer@30 218 -- The 'data' field is handled differently for onshow than for other callbacks.
farmbuyer@30 219 StaticPopup_Show("OUROL_URL", --[[text_arg1=]]nil, --[[text_arg2=]]nil,
farmbuyer@30 220 --[[data=]][[http://www.curse.com/addons/wow/ouroloot]])
farmbuyer@27 221 elseif arg == 'doping' then
farmbuyer@27 222 addon:DoPing()
farmbuyer@1 223 elseif arg == 'help' then
farmbuyer@1 224 addon:BuildMainDisplay('help')
farmbuyer@1 225 elseif arg == 'bcaston' then
farmbuyer@1 226 if not addon.rebroadcast then
farmbuyer@1 227 addon:Activate(nil,true)
farmbuyer@1 228 end
farmbuyer@1 229 addon:broadcast('bcast_responder')
farmbuyer@1 230 elseif arg == 'waferthin' then -- mint? it's wafer thin!
farmbuyer@1 231 g_wafer_thin = true -- fuck off, I'm full
farmbuyer@1 232 addon:broadcast('bcast_denied') -- remove once tested
farmbuyer@1 233 end
farmbuyer@1 234 end)
farmbuyer@1 235
farmbuyer@1 236 local old = ItemRefTooltip.SetHyperlink
farmbuyer@1 237 function ItemRefTooltip:SetHyperlink (link, ...)
farmbuyer@1 238 if link:match("^OuroRaid") then return end
farmbuyer@1 239 return old (self, link, ...)
farmbuyer@1 240 end
farmbuyer@1 241 end
farmbuyer@1 242
farmbuyer@1 243 do
farmbuyer@1 244 -- copied here because it's declared local to the calendar ui, thanks blizz ><
farmbuyer@1 245 local CALENDAR_FULLDATE_MONTH_NAMES = {
farmbuyer@1 246 FULLDATE_MONTH_JANUARY, FULLDATE_MONTH_FEBRUARY, FULLDATE_MONTH_MARCH,
farmbuyer@1 247 FULLDATE_MONTH_APRIL, FULLDATE_MONTH_MAY, FULLDATE_MONTH_JUNE,
farmbuyer@1 248 FULLDATE_MONTH_JULY, FULLDATE_MONTH_AUGUST, FULLDATE_MONTH_SEPTEMBER,
farmbuyer@1 249 FULLDATE_MONTH_OCTOBER, FULLDATE_MONTH_NOVEMBER, FULLDATE_MONTH_DECEMBER,
farmbuyer@1 250 }
farmbuyer@1 251 -- returns "dd Month yyyy", mm, dd, yyyy
farmbuyer@1 252 function makedate()
farmbuyer@1 253 Calendar_LoadUI()
farmbuyer@1 254 local _, M, D, Y = CalendarGetDate()
farmbuyer@1 255 local text = ("%d %s %d"):format(D, CALENDAR_FULLDATE_MONTH_NAMES[M], Y)
farmbuyer@1 256 return text, M, D, Y
farmbuyer@1 257 end
farmbuyer@1 258 end
farmbuyer@1 259
farmbuyer@1 260 -- Returns an instance name or abbreviation
farmbuyer@1 261 local function instance_tag()
farmbuyer@1 262 local name, typeof, diffcode, diffstr, _, perbossheroic, isdynamic = GetInstanceInfo()
farmbuyer@1 263 local t
farmbuyer@1 264 name = addon.instance_abbrev[name] or name
farmbuyer@1 265 if typeof == "none" then return name end
farmbuyer@1 266 -- diffstr is "5 Player", "10 Player (Heroic)", etc. ugh.
farmbuyer@35 267 if (GetLFGMode()) and (GetLFGModeType() == 'raid') then
farmbuyer@35 268 t = 'LFR'
farmbuyer@35 269 elseif diffcode == 1 then
farmbuyer@1 270 t = ((GetNumRaidMembers()>0) and "10" or "5")
farmbuyer@1 271 elseif diffcode == 2 then
farmbuyer@1 272 t = ((GetNumRaidMembers()>0) and "25" or "5h")
farmbuyer@1 273 elseif diffcode == 3 then
farmbuyer@1 274 t = "10h"
farmbuyer@1 275 elseif diffcode == 4 then
farmbuyer@1 276 t = "25h"
farmbuyer@1 277 end
farmbuyer@1 278 -- dynamic difficulties always return normal "codes"
farmbuyer@1 279 if isdynamic and perbossheroic == 1 then
farmbuyer@1 280 t = t .. "h"
farmbuyer@1 281 end
farmbuyer@1 282 return name .. "(" .. t .. ")"
farmbuyer@1 283 end
farmbuyer@1 284 addon.instance_tag = instance_tag -- grumble
farmbuyer@42 285 addon.latest_instance = nil -- spelling reminder, assigned elsewhere
farmbuyer@1 286
farmbuyer@1 287
farmbuyer@1 288 ------ Expiring caches
farmbuyer@1 289 --[[
farmbuyer@1 290 foo = create_new_cache("myfoo",15[,cleanup]) -- ttl
farmbuyer@1 291 foo:add("blah")
farmbuyer@1 292 foo:test("blah") -- returns true
farmbuyer@1 293 ]]
farmbuyer@1 294 do
farmbuyer@1 295 local caches = {}
farmbuyer@25 296 local cleanup_group = _G.AnimTimerFrame:CreateAnimationGroup()
farmbuyer@10 297 local time = _G.time
farmbuyer@1 298 cleanup_group:SetLooping("REPEAT")
farmbuyer@1 299 cleanup_group:SetScript("OnLoop", function(cg)
farmbuyer@1 300 addon.dprint('cache',"OnLoop firing")
farmbuyer@10 301 local now = time()
farmbuyer@1 302 local alldone = true
farmbuyer@1 303 -- this is ass-ugly
farmbuyer@25 304 for name,c in pairs(caches) do
farmbuyer@25 305 local fifo = c.fifo
farmbuyer@25 306 local active = #fifo > 0
farmbuyer@25 307 while (#fifo > 0) and (now - fifo[1].t > c.ttl) do
farmbuyer@40 308 addon.dprint('cache', name, "cache removing", fifo[1].t, "<", fifo[1].m, ">")
farmbuyer@25 309 tremove(fifo,1)
farmbuyer@1 310 end
farmbuyer@25 311 if active and #fifo == 0 and c.func then
farmbuyer@25 312 addon.dprint('cache', name, "empty, firing cleanup")
farmbuyer@25 313 c:func()
farmbuyer@25 314 end
farmbuyer@25 315 alldone = alldone and (#fifo == 0)
farmbuyer@1 316 end
farmbuyer@1 317 if alldone then
farmbuyer@40 318 addon.dprint('cache',"OnLoop FINISHING animation group")
farmbuyer@1 319 cleanup_group:Finish()
farmbuyer@40 320 else
farmbuyer@40 321 addon.dprint('cache',"OnLoop done, not yet finished")
farmbuyer@1 322 end
farmbuyer@1 323 end)
farmbuyer@1 324
farmbuyer@1 325 local function _add (cache, x)
farmbuyer@25 326 local datum = { t=time(), m=x }
farmbuyer@25 327 cache.hash[x] = datum
farmbuyer@25 328 tinsert (cache.fifo, datum)
farmbuyer@1 329 if not cleanup_group:IsPlaying() then
farmbuyer@41 330 addon.dprint('cache', cache.name, "with entry", datum.t, "<", datum.m, "> STARTING animation group")
farmbuyer@40 331 cache.cleanup:SetDuration(1) -- hmmm
farmbuyer@1 332 cleanup_group:Play()
farmbuyer@1 333 end
farmbuyer@1 334 end
farmbuyer@1 335 local function _test (cache, x)
farmbuyer@40 336 -- FIXME This can return false positives, if called after the onloop
farmbuyer@40 337 -- fifo has been removed but before the GC has removed the weak entry.
farmbuyer@40 338 -- What to do, what to do...
farmbuyer@25 339 return cache.hash[x] ~= nil
farmbuyer@1 340 end
farmbuyer@25 341
farmbuyer@1 342 function create_new_cache (name, ttl, on_alldone)
farmbuyer@25 343 -- setting OnFinished for cleanup fires at the end of each inner loop,
farmbuyer@25 344 -- with no 'requested' argument to distinguish cases. thus, on_alldone.
farmbuyer@1 345 local c = {
farmbuyer@1 346 ttl = ttl,
farmbuyer@1 347 name = name,
farmbuyer@1 348 add = _add,
farmbuyer@1 349 test = _test,
farmbuyer@1 350 cleanup = cleanup_group:CreateAnimation("Animation"),
farmbuyer@1 351 func = on_alldone,
farmbuyer@25 352 fifo = {},
farmbuyer@25 353 hash = setmetatable({}, {__mode='kv'}),
farmbuyer@1 354 }
farmbuyer@1 355 c.cleanup:SetOrder(1)
farmbuyer@25 356 caches[name] = c
farmbuyer@1 357 return c
farmbuyer@1 358 end
farmbuyer@1 359 end
farmbuyer@1 360
farmbuyer@1 361
farmbuyer@1 362 ------ Ace3 framework stuff
farmbuyer@1 363 function addon:OnInitialize()
farmbuyer@41 364 _log = OuroLootSV_log
farmbuyer@41 365
farmbuyer@1 366 -- VARIABLES_LOADED has fired by this point; test if we're doing something like
farmbuyer@1 367 -- relogging during a raid and already have collected loot data
farmbuyer@1 368 g_restore_p = OuroLootSV ~= nil
farmbuyer@1 369 self.dprint('flow', "oninit sets restore as", g_restore_p)
farmbuyer@1 370
farmbuyer@1 371 if OuroLootSV_opts == nil then
farmbuyer@1 372 OuroLootSV_opts = {}
farmbuyer@1 373 self:ScheduleTimer(function(s)
farmbuyer@1 374 s:Print(virgin, s.format_hypertext('help',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 375 virgin = nil
farmbuyer@1 376 end,10,self)
farmbuyer@1 377 end
farmbuyer@1 378 opts = OuroLootSV_opts
farmbuyer@1 379 for opt,default in pairs(option_defaults) do
farmbuyer@1 380 if opts[opt] == nil then
farmbuyer@1 381 opts[opt] = default
farmbuyer@1 382 end
farmbuyer@1 383 end
farmbuyer@38 384
farmbuyer@25 385 -- transition&remove old options
farmbuyer@25 386 opts['forum_use_itemid'] = nil
farmbuyer@25 387 if opts['forum_format'] then
farmbuyer@25 388 opts.forum['Custom...'] = opts['forum_format']
farmbuyer@25 389 opts['forum_format'] = nil
farmbuyer@25 390 end
farmbuyer@25 391 if opts.forum['[url]'] then
farmbuyer@25 392 opts.forum['[url] Wowhead'] = opts.forum['[url]']
farmbuyer@25 393 opts.forum['[url]'] = nil
farmbuyer@25 394 opts.forum['[url] MMO/Wowstead'] = option_defaults.forum['[url] MMO/Wowstead']
farmbuyer@25 395 if opts['forum_current'] == '[url]' then
farmbuyer@25 396 opts['forum_current'] = '[url] Wowhead'
farmbuyer@25 397 end
farmbuyer@25 398 end
farmbuyer@1 399 option_defaults = nil
farmbuyer@16 400 if OuroLootSV then -- may not be the same as testing g_restore_p soon
farmbuyer@16 401 if OuroLootSV.saved then
farmbuyer@16 402 OuroLootSV_saved = OuroLootSV.saved; OuroLootSV.saved = nil
farmbuyer@16 403 end
farmbuyer@16 404 if OuroLootSV.threshold then
farmbuyer@16 405 opts.threshold = OuroLootSV.threshold; OuroLootSV.threshold = nil
farmbuyer@16 406 end
farmbuyer@16 407 if OuroLootSV.autoshard then
farmbuyer@16 408 opts.autoshard = OuroLootSV.autoshard; OuroLootSV.autoshard = nil
farmbuyer@16 409 end
farmbuyer@16 410 end
farmbuyer@38 411
farmbuyer@1 412 -- get item filter table if needed
farmbuyer@1 413 if opts.itemfilter == nil then
farmbuyer@1 414 opts.itemfilter = addon.default_itemfilter
farmbuyer@1 415 end
farmbuyer@1 416 addon.default_itemfilter = nil
farmbuyer@1 417
farmbuyer@1 418 self:RegisterChatCommand("ouroloot", "OnSlash")
farmbuyer@1 419 -- maybe try to detect if this command is already in use...
farmbuyer@1 420 if opts.register_slashloot then
farmbuyer@1 421 SLASH_ACECONSOLE_OUROLOOT2 = "/loot"
farmbuyer@1 422 end
farmbuyer@1 423
farmbuyer@1 424 self.history_all = self.history_all or OuroLootSV_hist or {}
farmbuyer@4 425 local r = assert(GetRealmName())
farmbuyer@1 426 self.history_all[r] = self:_prep_new_history_category (self.history_all[r], r)
farmbuyer@1 427 self.history = self.history_all[r]
farmbuyer@38 428 if (not InCombatLockdown()) and OuroLootSV_hist and
farmbuyer@38 429 (OuroLootSV_hist.HISTFORMAT == nil) -- restored data but it's older
farmbuyer@38 430 then
farmbuyer@38 431 -- Big honkin' loop
farmbuyer@38 432 for rname,realm in pairs(self.history_all) do
farmbuyer@38 433 for pk,player in ipairs(realm) do
farmbuyer@38 434 for lk,loot in ipairs(player) do
farmbuyer@38 435 if loot.count == "" then
farmbuyer@38 436 loot.count = nil
farmbuyer@38 437 end
farmbuyer@38 438 end
farmbuyer@38 439 end
farmbuyer@38 440 end
farmbuyer@38 441 end
farmbuyer@38 442 self.history_all.HISTFORMAT = nil -- don't keep this in live data
farmbuyer@6 443 --OuroLootSV_hist = nil
farmbuyer@1 444
farmbuyer@1 445 _init(self)
farmbuyer@27 446 self.dprint('flow', "version strings:", revision_large, self.status_text)
farmbuyer@1 447 self.OnInitialize = nil
farmbuyer@1 448 end
farmbuyer@1 449
farmbuyer@1 450 function addon:OnEnable()
farmbuyer@10 451 self:RegisterEvent("PLAYER_LOGOUT")
farmbuyer@10 452 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@1 453
farmbuyer@1 454 -- Cribbed from Talented. I like the way jerry thinks: the first argument
farmbuyer@1 455 -- can be a format spec for the remainder of the arguments. (The new
farmbuyer@1 456 -- AceConsole:Printf isn't used because we can't specify a prefix without
farmbuyer@1 457 -- jumping through ridonkulous hoops.) The part about overriding :Print
farmbuyer@1 458 -- with a version using prefix hyperlinks is my fault.
farmbuyer@37 459 --
farmbuyer@37 460 -- There is no ITEM_QUALITY_LEGENDARY constant. Sigh.
farmbuyer@1 461 do
farmbuyer@1 462 local AC = LibStub("AceConsole-3.0")
farmbuyer@1 463 local chat_prefix = self.format_hypertext('openloot',"Ouro Loot",--[[legendary]]5)
farmbuyer@1 464 function addon:Print (str, ...)
farmbuyer@1 465 if type(str) == 'string' and str:find("%", nil, --[[plainmatch=]]true) then
farmbuyer@1 466 return AC:Print (chat_prefix, str:format(...))
farmbuyer@1 467 else
farmbuyer@1 468 return AC:Print (chat_prefix, str, ...)
farmbuyer@1 469 end
farmbuyer@1 470 end
farmbuyer@1 471 end
farmbuyer@1 472
farmbuyer@1 473 if opts.keybinding then
farmbuyer@15 474 KeyBindingFrame_LoadUI()
farmbuyer@1 475 local btn = CreateFrame("Button", "OuroLootBindingOpen", nil, "SecureActionButtonTemplate")
farmbuyer@1 476 btn:SetAttribute("type", "macro")
farmbuyer@1 477 btn:SetAttribute("macrotext", "/ouroloot toggle")
farmbuyer@1 478 if SetBindingClick(opts.keybinding_text, "OuroLootBindingOpen") then
farmbuyer@15 479 -- a simple SaveBindings(GetCurrentBindingSet()) occasionally fails when GCBS
farmbuyer@38 480 -- decides to return neither 1 nor 2 during load, for reasons nobody has ever learned
farmbuyer@15 481 local c = GetCurrentBindingSet()
farmbuyer@15 482 if c == ACCOUNT_BINDINGS or c == CHARACTER_BINDINGS then
farmbuyer@15 483 SaveBindings(c)
farmbuyer@15 484 end
farmbuyer@1 485 else
farmbuyer@2 486 self:Print("Error registering '%s' as a keybinding, check spelling!", opts.keybinding_text)
farmbuyer@1 487 end
farmbuyer@1 488 end
farmbuyer@1 489
farmbuyer@20 490 --[[
farmbuyer@20 491 The four loot format patterns of interest, changed into relatively tight
farmbuyer@20 492 string match patterns. Done at enable-time rather than load-time against
farmbuyer@20 493 the slim chance that one of the non-US "delocalizers" needs to mess with
farmbuyer@20 494 the global patterns before we transform them.
farmbuyer@20 495
farmbuyer@20 496 The SELF variants can be replaced with LOOT_ITEM_PUSHED_SELF[_MULTIPLE] to
farmbuyer@20 497 trigger on 'receive item' instead, which would detect extracting stuff
farmbuyer@20 498 from mail, or s/PUSHED/CREATED/ for things like healthstones and guild
farmbuyer@20 499 cauldron flasks.
farmbuyer@20 500 ]]
farmbuyer@20 501
farmbuyer@20 502 -- LOOT_ITEM = "%s receives loot: %s." --> (.+) receives loot: (.+)%.
farmbuyer@20 503 g_LOOT_ITEM_ss = _G.LOOT_ITEM:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 504
farmbuyer@20 505 -- LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d." --> (.+) receives loot: (.+)(x%d+)%.
farmbuyer@20 506 g_LOOT_ITEM_MULTIPLE_sss = _G.LOOT_ITEM_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 507
farmbuyer@20 508 -- LOOT_ITEM_SELF = "You receive loot: %s." --> You receive loot: (.+)%.
farmbuyer@20 509 g_LOOT_ITEM_SELF_s = _G.LOOT_ITEM_SELF:gsub('%.$','%%.'):gsub('%%s','(.+)')
farmbuyer@20 510
farmbuyer@20 511 -- LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d." --> You receive loot: (.+)(x%d+)%.
farmbuyer@20 512 g_LOOT_ITEM_SELF_MULTIPLE_ss = _G.LOOT_ITEM_SELF_MULTIPLE:gsub('%.$','%%.'):gsub('%%s','(.+)'):gsub('x%%d','(x%%d+)')
farmbuyer@20 513
farmbuyer@44 514 --[[
farmbuyer@44 515 Stick something in the Blizzard addons options list, where most users
farmbuyer@44 516 will probably look these days. Try to be conservative about needless
farmbuyer@44 517 frame creation.
farmbuyer@44 518 ]]
farmbuyer@44 519 local bliz = CreateFrame("Frame")
farmbuyer@44 520 bliz.name = "Ouro Loot"
farmbuyer@44 521 bliz:SetScript("OnShow", function(_b)
farmbuyer@44 522 local button = CreateFrame("Button",nil,_b,"UIPanelButtonTemplate")
farmbuyer@44 523 button:SetWidth(150)
farmbuyer@44 524 button:SetHeight(22)
farmbuyer@44 525 button:SetScript("OnClick", function()
farmbuyer@44 526 _G.InterfaceOptionsFrameCancel:Click()
farmbuyer@44 527 _G.HideUIPanel(GameMenuFrame)
farmbuyer@44 528 addon:OpenMainDisplayToTab"Options"
farmbuyer@44 529 end)
farmbuyer@44 530 button:SetText('"/ouroloot opt"')
farmbuyer@44 531 button:SetPoint("TOPLEFT",20,-20)
farmbuyer@44 532 _b:SetScript("OnShow",nil)
farmbuyer@44 533 end)
farmbuyer@44 534 _G.InterfaceOptions_AddCategory(bliz)
farmbuyer@44 535
farmbuyer@1 536 if self.debug.flow then self:Print"is in control-flow debug mode." end
farmbuyer@1 537 end
farmbuyer@1 538 --function addon:OnDisable() end
farmbuyer@1 539
farmbuyer@1 540
farmbuyer@1 541 ------ Event handlers
farmbuyer@1 542 function addon:_clear_SVs()
farmbuyer@1 543 g_loot = {} -- not saved, just fooling PLAYER_LOGOUT tests
farmbuyer@1 544 OuroLootSV = nil
farmbuyer@16 545 OuroLootSV_saved = nil
farmbuyer@1 546 OuroLootSV_opts = nil
farmbuyer@1 547 OuroLootSV_hist = nil
farmbuyer@22 548 OuroLootSV_log = nil
farmbuyer@8 549 ReloadUI()
farmbuyer@1 550 end
farmbuyer@1 551 function addon:PLAYER_LOGOUT()
farmbuyer@16 552 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 553 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@16 554
farmbuyer@16 555 local worth_saving = #g_loot > 0 or next(g_loot.raiders)
farmbuyer@16 556 if not worth_saving then for text in self:registered_textgen_iter() do
farmbuyer@16 557 worth_saving = worth_saving or g_loot.printed[text] > 0
farmbuyer@16 558 end end
farmbuyer@16 559 if worth_saving then
farmbuyer@16 560 opts.autoshard = self.sharder
farmbuyer@16 561 opts.threshold = self.threshold
farmbuyer@1 562 for i,e in ipairs(g_loot) do
farmbuyer@1 563 e.cols = nil
farmbuyer@1 564 end
farmbuyer@1 565 OuroLootSV = g_loot
farmbuyer@16 566 else
farmbuyer@16 567 OuroLootSV = nil
farmbuyer@1 568 end
farmbuyer@16 569
farmbuyer@38 570 worth_saving = false
farmbuyer@6 571 for r,t in pairs(self.history_all) do if type(t) == 'table' then
farmbuyer@8 572 if #t == 0 then
farmbuyer@8 573 self.history_all[r] = nil
farmbuyer@8 574 else
farmbuyer@38 575 worth_saving = true
farmbuyer@8 576 t.realm = nil
farmbuyer@8 577 t.st = nil
farmbuyer@8 578 t.byname = nil
farmbuyer@8 579 end
farmbuyer@6 580 end end
farmbuyer@38 581 if worth_saving then
farmbuyer@38 582 OuroLootSV_hist = self.history_all
farmbuyer@38 583 OuroLootSV_hist.HISTFORMAT = 2
farmbuyer@38 584 else
farmbuyer@38 585 OuroLootSV_hist = nil
farmbuyer@38 586 end
farmbuyer@19 587 OuroLootSV_log = #OuroLootSV_log > 0 and OuroLootSV_log or nil
farmbuyer@1 588 end
farmbuyer@1 589
farmbuyer@10 590 do
farmbuyer@10 591 local IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 592 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo =
farmbuyer@10 593 IsInInstance, UnitName, UnitIsConnected, UnitClass, UnitRace, UnitSex,
farmbuyer@10 594 UnitLevel, UnitInRaid, UnitIsVisible, GetGuildInfo
farmbuyer@10 595 local time, difftime = time, difftime
farmbuyer@10 596 local R_ACTIVE, R_OFFLINE, R_LEFT = 1, 2, 3
farmbuyer@10 597
farmbuyer@10 598 local lastevent, now = 0, 0
farmbuyer@16 599 local redo_count = 0
farmbuyer@16 600 local redo, timer_handle
farmbuyer@10 601
farmbuyer@10 602 function addon:CheckRoster (leaving_p, now_a)
farmbuyer@10 603 if not g_loot.raiders then return end -- bad transition
farmbuyer@10 604
farmbuyer@10 605 now = now_a or time()
farmbuyer@10 606
farmbuyer@10 607 if leaving_p then
farmbuyer@16 608 if timer_handle then
farmbuyer@16 609 self:CancelTimer(timer_handle)
farmbuyer@16 610 timer_handle = nil
farmbuyer@16 611 end
farmbuyer@10 612 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 613 r.leave = r.leave or now
farmbuyer@10 614 end
farmbuyer@10 615 return
farmbuyer@10 616 end
farmbuyer@10 617
farmbuyer@10 618 for name,r in pairs(g_loot.raiders) do
farmbuyer@10 619 if r.online ~= R_LEFT and not UnitInRaid(name) then
farmbuyer@10 620 r.online = R_LEFT
farmbuyer@10 621 r.leave = now
farmbuyer@10 622 end
farmbuyer@10 623 end
farmbuyer@10 624
farmbuyer@16 625 if redo then
farmbuyer@16 626 redo_count = redo_count + 1
farmbuyer@16 627 end
farmbuyer@16 628 redo = false
farmbuyer@10 629 for i = 1, GetNumRaidMembers() do
farmbuyer@10 630 local unit = 'raid'..i
farmbuyer@10 631 local name = UnitName(unit)
farmbuyer@10 632 -- No, that's not my typo, it really is "uknownbeing" in Blizzard's code.
farmbuyer@10 633 if name and name ~= UNKNOWN and name ~= UNKNOWNOBJECT and name ~= UKNOWNBEING then
farmbuyer@10 634 if not g_loot.raiders[name] then
farmbuyer@10 635 g_loot.raiders[name] = { needinfo=true }
farmbuyer@10 636 end
farmbuyer@10 637 local r = g_loot.raiders[name]
farmbuyer@10 638 if r.needinfo and UnitIsVisible(unit) then
farmbuyer@10 639 r.needinfo = nil
farmbuyer@10 640 r.class = select(2,UnitClass(unit))
farmbuyer@10 641 r.race = select(2,UnitRace(unit))
farmbuyer@10 642 r.sex = UnitSex(unit)
farmbuyer@10 643 r.level = UnitLevel(unit)
farmbuyer@10 644 r.guild = GetGuildInfo(unit)
farmbuyer@10 645 end
farmbuyer@10 646 local connected = UnitIsConnected(unit)
farmbuyer@10 647 if connected and r.online ~= R_ACTIVE then
farmbuyer@10 648 r.join = r.join or now
farmbuyer@10 649 r.online = R_ACTIVE
farmbuyer@10 650 elseif (not connected) and r.online ~= R_OFFLINE then
farmbuyer@10 651 r.leave = now
farmbuyer@10 652 r.online = R_OFFLINE
farmbuyer@10 653 end
farmbuyer@10 654 redo = redo or r.needinfo
farmbuyer@10 655 end
farmbuyer@10 656 end
farmbuyer@16 657 if redo then -- XXX test redo_count here and eventually give up?
farmbuyer@16 658 if not timer_handle then
farmbuyer@16 659 timer_handle = self:ScheduleRepeatingTimer("RAID_ROSTER_UPDATE", 60)
farmbuyer@16 660 end
farmbuyer@16 661 else
farmbuyer@16 662 redo_count = 0
farmbuyer@16 663 if timer_handle then
farmbuyer@16 664 self:CancelTimer(timer_handle)
farmbuyer@16 665 timer_handle = nil
farmbuyer@16 666 end
farmbuyer@10 667 end
farmbuyer@10 668 end
farmbuyer@10 669
farmbuyer@10 670 function addon:RAID_ROSTER_UPDATE (event)
farmbuyer@10 671 if GetNumRaidMembers() == 0 then
farmbuyer@16 672 -- Leaving a raid group.
farmbuyer@10 673 -- Because of PLAYER_ENTERING_WORLD, this code also executes on load
farmbuyer@10 674 -- screens while soloing and in regular groups. Take care.
farmbuyer@16 675 self.dprint('flow', "GetNumRaidMembers == 0")
farmbuyer@16 676 if self.enabled and not self.debug.notraid then
farmbuyer@16 677 self.dprint('flow', "enabled, leaving raid")
farmbuyer@10 678 self.popped = nil
farmbuyer@16 679 self:Deactivate() -- self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@10 680 self:CheckRoster(--[[leaving raid]]true)
farmbuyer@10 681 end
farmbuyer@10 682 return
farmbuyer@10 683 end
farmbuyer@10 684
farmbuyer@1 685 local inside,whatkind = IsInInstance()
farmbuyer@1 686 if inside and (whatkind == "pvp" or whatkind == "arena") then
farmbuyer@41 687 self.dprint('flow', "got RRU event but in pvp zone, bailing")
farmbuyer@41 688 return
farmbuyer@1 689 end
farmbuyer@10 690
farmbuyer@10 691 local docheck = self.enabled
farmbuyer@1 692 if event == "Activate" then
farmbuyer@1 693 -- dispatched manually from Activate
farmbuyer@10 694 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 695 _register_bossmod(self)
farmbuyer@10 696 docheck = true
farmbuyer@1 697 elseif event == "RAID_ROSTER_UPDATE" then
farmbuyer@10 698 -- hot code path, be careful
farmbuyer@10 699
farmbuyer@1 700 -- event registration from onload, joined a raid, maybe show popup
farmbuyer@16 701 self.dprint('flow', "RRU check:", self.popped, opts.popup_on_join)
farmbuyer@10 702 if (not self.popped) and opts.popup_on_join then
farmbuyer@1 703 self.popped = StaticPopup_Show "OUROL_REMIND"
farmbuyer@1 704 self.popped.data = self
farmbuyer@10 705 return
farmbuyer@1 706 end
farmbuyer@1 707 end
farmbuyer@11 708 -- Throttle the checks fired by common events.
farmbuyer@10 709 if docheck and not InCombatLockdown() then
farmbuyer@10 710 now = time()
farmbuyer@10 711 if difftime(now,lastevent) > 45 then
farmbuyer@10 712 lastevent = now
farmbuyer@10 713 self:CheckRoster(false,now)
farmbuyer@10 714 end
farmbuyer@10 715 end
farmbuyer@1 716 end
farmbuyer@1 717 end
farmbuyer@1 718
farmbuyer@1 719 -- helper for CHAT_MSG_LOOT handler
farmbuyer@1 720 do
farmbuyer@42 721 local function maybe_trash_kill_entry()
farmbuyer@42 722 -- this is set on various boss interactions, so we've got a kill/wipe
farmbuyer@42 723 -- entry already
farmbuyer@42 724 if addon.latest_instance then return end
farmbuyer@42 725 addon.latest_instance = instance_tag()
farmbuyer@42 726 addon:_mark_boss_kill (addon._addLootEntry{
farmbuyer@42 727 kind='boss',reason='kill',bosskill=[[trash]],instance=addon.latest_instance,duration=0
farmbuyer@42 728 })
farmbuyer@42 729 end
farmbuyer@42 730
farmbuyer@1 731 -- Recent loot cache
farmbuyer@25 732 local candidates = {}
farmbuyer@25 733 local function prefer_local_loots (cache)
farmbuyer@25 734 -- The function name is a bit of a misnomer, as local entries overwrite
farmbuyer@25 735 -- remote entries as the candidate table is populated. This routine is
farmbuyer@39 736 -- here to extract the final results once the cache timers have expired.
farmbuyer@38 737 --
farmbuyer@34 738 -- Keep this sync'd with the local_override branch below.
farmbuyer@25 739 for i,sig in ipairs(candidates) do
farmbuyer@25 740 addon.dprint('loot', "processing candidate entry", i, sig)
farmbuyer@25 741 local loot = candidates[sig]
farmbuyer@25 742 if loot then
farmbuyer@25 743 addon.dprint('loot', i, "was found")
farmbuyer@42 744 maybe_trash_kill_entry() -- Generate *some* kind of boss/location entry
farmbuyer@25 745 candidates[sig] = nil
farmbuyer@25 746 local looti = addon._addLootEntry(loot)
farmbuyer@25 747 if (loot.disposition ~= 'shard')
farmbuyer@25 748 and (loot.disposition ~= 'gvault')
farmbuyer@25 749 and (not addon.history_suppress)
farmbuyer@25 750 then
farmbuyer@25 751 addon:_addHistoryEntry(looti)
farmbuyer@25 752 end
farmbuyer@25 753 end
farmbuyer@25 754 end
farmbuyer@25 755
farmbuyer@25 756 if addon.display then
farmbuyer@25 757 addon:redisplay()
farmbuyer@25 758 end
farmbuyer@25 759 table.wipe(candidates)
farmbuyer@25 760 end
farmbuyer@40 761 addon.recent_loot = create_new_cache ('loot', comm_cleanup_ttl+3, prefer_local_loots)
farmbuyer@1 762
farmbuyer@6 763 local GetItemInfo, GetItemIcon = GetItemInfo, GetItemIcon
farmbuyer@1 764
farmbuyer@1 765 -- 'from' and onwards only present if this is triggered by a broadcast
farmbuyer@1 766 function addon:_do_loot (local_override, recipient, itemid, count, from, extratext)
farmbuyer@6 767 local itexture = GetItemIcon(itemid)
farmbuyer@6 768 local iname, ilink, iquality = GetItemInfo(itemid)
farmbuyer@19 769 local i
farmbuyer@6 770 if (not iname) or (not itexture) then
farmbuyer@19 771 i = true
farmbuyer@6 772 iname, ilink, iquality, itexture =
farmbuyer@6 773 UNKNOWN..': '..itemid, 'item:6948', ITEM_QUALITY_COMMON, [[ICONS\INV_Misc_QuestionMark]]
farmbuyer@6 774 end
farmbuyer@19 775 self.dprint('loot',">>_do_loot, R:", recipient, "I:", itemid, "C:", count, "frm:", from, "ex:", extratext, "q:", iquality)
farmbuyer@1 776
farmbuyer@19 777 itemid = tonumber(ilink:match("item:(%d+)") or 0)
farmbuyer@39 778 -- This is only a 'while' to make jumping out of it easy and still do cleanup below.
farmbuyer@25 779 while local_override or ((iquality >= self.threshold) and not opts.itemfilter[itemid]) do
farmbuyer@1 780 if (self.rebroadcast and (not from)) and not local_override then
farmbuyer@1 781 self:broadcast('loot', recipient, itemid, count)
farmbuyer@1 782 end
farmbuyer@25 783 if (not self.enabled) and (not local_override) then break end
farmbuyer@25 784 local signature = recipient .. iname .. (count or "")
farmbuyer@25 785 if from and self.recent_loot:test(signature) then
farmbuyer@39 786 self.dprint('cache', "remote loot <",signature,"> already in cache, skipping")
farmbuyer@25 787 else
farmbuyer@25 788 -- There is some redundancy in all this, in the interests of ease-of-coding
farmbuyer@25 789 i = {
farmbuyer@25 790 kind = 'loot',
farmbuyer@25 791 person = recipient,
farmbuyer@25 792 person_class= select(2,UnitClass(recipient)),
farmbuyer@25 793 cache_miss = i and true or nil,
farmbuyer@25 794 quality = iquality,
farmbuyer@25 795 itemname = iname,
farmbuyer@25 796 id = itemid,
farmbuyer@25 797 itemlink = ilink,
farmbuyer@25 798 itexture = itexture,
farmbuyer@25 799 disposition = (recipient == self.sharder) and 'shard' or nil,
farmbuyer@38 800 count = (count and count ~= "") and count or nil,
farmbuyer@25 801 bcast_from = from,
farmbuyer@25 802 extratext = extratext,
farmbuyer@25 803 is_heroic = self:is_heroic_item(ilink),
farmbuyer@25 804 }
farmbuyer@34 805 if local_override then
farmbuyer@39 806 -- player is adding loot by hand, don't wait for network cache timeouts
farmbuyer@39 807 -- keep this sync'd with prefer_local_loots above
farmbuyer@34 808 if i.extratext == 'shard'
farmbuyer@34 809 or i.extratext == 'gvault'
farmbuyer@34 810 or i.extratext == 'offspec'
farmbuyer@34 811 then
farmbuyer@34 812 i.disposition = i.extratext
farmbuyer@34 813 end
farmbuyer@34 814 local looti = self._addLootEntry(i)
farmbuyer@34 815 if (i.disposition ~= 'shard')
farmbuyer@34 816 and (i.disposition ~= 'gvault')
farmbuyer@34 817 and (not self.history_suppress)
farmbuyer@34 818 then
farmbuyer@34 819 self:_addHistoryEntry(looti)
farmbuyer@34 820 end
farmbuyer@39 821 i = looti -- return value mostly for gui's manual entry
farmbuyer@34 822 else
farmbuyer@34 823 self.recent_loot:add(signature)
farmbuyer@34 824 candidates[signature] = i
farmbuyer@34 825 tinsert (candidates, signature)
farmbuyer@39 826 self.dprint('cache', "loot <",signature,"> added to cache as candidate", #candidates)
farmbuyer@34 827 end
farmbuyer@1 828 end
farmbuyer@25 829 break
farmbuyer@1 830 end
farmbuyer@1 831 self.dprint('loot',"<<_do_loot out")
farmbuyer@1 832 return i
farmbuyer@1 833 end
farmbuyer@1 834
farmbuyer@1 835 function addon:CHAT_MSG_LOOT (event, ...)
farmbuyer@1 836 if (not self.rebroadcast) and (not self.enabled) and (event ~= "manual") then return end
farmbuyer@1 837
farmbuyer@1 838 --[[
farmbuyer@1 839 iname: Hearthstone
farmbuyer@1 840 iquality: integer
farmbuyer@1 841 ilink: clickable formatted link
farmbuyer@1 842 itemstring: item:6948:....
farmbuyer@1 843 itexture: inventory icon texture
farmbuyer@1 844 ]]
farmbuyer@1 845
farmbuyer@1 846 if event == "CHAT_MSG_LOOT" then
farmbuyer@1 847 local msg = ...
farmbuyer@20 848 local person, itemstring, count
farmbuyer@21 849 --ChatFrame2:AddMessage("original string: >"..(msg:gsub("\124","\124\124")).."<")
farmbuyer@20 850
farmbuyer@20 851 -- test in most likely order: other people get more loot than "you" do
farmbuyer@20 852 person, itemstring, count = msg:match(g_LOOT_ITEM_MULTIPLE_sss)
farmbuyer@20 853 if not person then
farmbuyer@20 854 person, itemstring = msg:match(g_LOOT_ITEM_ss)
farmbuyer@20 855 end
farmbuyer@20 856 if not person then
farmbuyer@20 857 itemstring, count = msg:match(g_LOOT_ITEM_SELF_MULTIPLE_ss)
farmbuyer@20 858 if not itemstring then
farmbuyer@20 859 itemstring = msg:match(g_LOOT_ITEM_SELF_s)
farmbuyer@20 860 end
farmbuyer@20 861 end
farmbuyer@20 862
farmbuyer@20 863 self.dprint('loot', "CHAT_MSG_LOOT, person is", person, ", itemstring is", itemstring, ", count is", count)
farmbuyer@20 864 if not itemstring then return end -- "So-and-So selected Greed", etc, not actual looting
farmbuyer@1 865
farmbuyer@1 866 -- Name might be colorized, remove the highlighting
farmbuyer@20 867 if person then
farmbuyer@20 868 person = person:match("|c%x%x%x%x%x%x%x%x(%S+)") or person
farmbuyer@20 869 else
farmbuyer@38 870 person = my_name -- UNIT_YOU / You
farmbuyer@20 871 end
farmbuyer@1 872
farmbuyer@20 873 --local id = tonumber((select(2, strsplit(":", itemstring))))
farmbuyer@20 874 local id = tonumber(itemstring:match('|Hitem:(%d+):'))
farmbuyer@1 875
farmbuyer@1 876 return self:_do_loot (false, person, id, count)
farmbuyer@1 877
farmbuyer@1 878 elseif event == "broadcast" then
farmbuyer@1 879 return self:_do_loot(false, ...)
farmbuyer@1 880
farmbuyer@1 881 elseif event == "manual" then
farmbuyer@1 882 local r,i,n = ...
farmbuyer@1 883 return self:_do_loot(true, r,i,nil,nil,n)
farmbuyer@1 884 end
farmbuyer@1 885 end
farmbuyer@1 886 end
farmbuyer@1 887
farmbuyer@1 888
farmbuyer@1 889 ------ Slash command handler
farmbuyer@1 890 -- Thought about breaking this up into a table-driven dispatcher. But
farmbuyer@1 891 -- that would result in a pile of teensy functions, most of which would
farmbuyer@1 892 -- never be called. Too much overhead. (2.0: Most of these removed now
farmbuyer@1 893 -- that GUI is in place.)
farmbuyer@1 894 function addon:OnSlash (txt) --, editbox)
farmbuyer@1 895 txt = strtrim(txt:lower())
farmbuyer@1 896 local cmd, arg = ""
farmbuyer@1 897 do
farmbuyer@1 898 local s,e = txt:find("^%a+")
farmbuyer@1 899 if s then
farmbuyer@1 900 cmd = txt:sub(s,e)
farmbuyer@1 901 s = txt:find("%S", e+2)
farmbuyer@1 902 if s then arg = txt:sub(s,-1) end
farmbuyer@1 903 end
farmbuyer@1 904 end
farmbuyer@1 905
farmbuyer@1 906 if cmd == "" then
farmbuyer@1 907 if InCombatLockdown() then
farmbuyer@1 908 return self:Print("Can't display window in combat.")
farmbuyer@1 909 else
farmbuyer@1 910 return self:BuildMainDisplay()
farmbuyer@1 911 end
farmbuyer@1 912
farmbuyer@1 913 elseif cmd:find("^thre") then
farmbuyer@1 914 self:SetThreshold(arg)
farmbuyer@1 915
farmbuyer@1 916 elseif cmd == "on" then self:Activate(arg)
farmbuyer@1 917 elseif cmd == "off" then self:Deactivate()
farmbuyer@1 918 elseif cmd == "broadcast" or cmd == "bcast" then self:Activate(nil,true)
farmbuyer@1 919
farmbuyer@23 920 elseif cmd == "toggle" then
farmbuyer@23 921 if self.display then
farmbuyer@23 922 self.display:Hide()
farmbuyer@23 923 else
farmbuyer@23 924 return self:BuildMainDisplay()
farmbuyer@23 925 end
farmbuyer@23 926
farmbuyer@1 927 elseif cmd == "fake" then -- maybe comment this out for real users
farmbuyer@1 928 self:_mark_boss_kill (self._addLootEntry{
farmbuyer@1 929 kind='boss',reason='kill',bosskill="Baron Steamroller",instance=instance_tag(),duration=0
farmbuyer@1 930 })
farmbuyer@1 931 self:CHAT_MSG_LOOT ('manual', my_name, 54797)
farmbuyer@1 932 if self.display then
farmbuyer@1 933 self:redisplay()
farmbuyer@1 934 end
farmbuyer@1 935 self:Print "Baron Steamroller has been slain. Congratulations on your rug."
farmbuyer@1 936
farmbuyer@1 937 elseif cmd == "debug" then
farmbuyer@1 938 if arg then
farmbuyer@1 939 self.debug[arg] = not self.debug[arg]
farmbuyer@1 940 _G.print(arg,self.debug[arg])
farmbuyer@1 941 if self.debug[arg] then self.DEBUG_PRINT = true end
farmbuyer@1 942 else
farmbuyer@1 943 self.DEBUG_PRINT = not self.DEBUG_PRINT
farmbuyer@1 944 end
farmbuyer@1 945
farmbuyer@1 946 elseif cmd == "save" and arg and arg:len() > 0 then
farmbuyer@1 947 self:save_saveas(arg)
farmbuyer@1 948 elseif cmd == "list" then
farmbuyer@1 949 self:save_list()
farmbuyer@1 950 elseif cmd == "restore" and arg and arg:len() > 0 then
farmbuyer@1 951 self:save_restore(tonumber(arg))
farmbuyer@1 952 elseif cmd == "delete" and arg and arg:len() > 0 then
farmbuyer@1 953 self:save_delete(tonumber(arg))
farmbuyer@1 954
farmbuyer@1 955 elseif cmd == "help" then
farmbuyer@1 956 self:BuildMainDisplay('help')
farmbuyer@23 957 elseif cmd == "ping" then
farmbuyer@23 958 self:DoPing()
farmbuyer@1 959
farmbuyer@19 960 elseif cmd == "fixcache" then
farmbuyer@19 961 self:do_item_cache_fixup()
farmbuyer@19 962
farmbuyer@1 963 else
farmbuyer@1 964 if self:OpenMainDisplayToTab(cmd) then
farmbuyer@1 965 return
farmbuyer@1 966 end
farmbuyer@1 967 self:Print("Unknown command '%s'. %s to see the help window.",
farmbuyer@1 968 cmd, self.format_hypertext('help',"Click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@1 969 end
farmbuyer@1 970 end
farmbuyer@1 971
farmbuyer@1 972 function addon:SetThreshold (arg, quiet_p)
farmbuyer@1 973 local q = tonumber(arg)
farmbuyer@1 974 if q then
farmbuyer@1 975 q = math.floor(q+0.001)
farmbuyer@1 976 if q<0 or q>6 then
farmbuyer@1 977 return self:Print("Threshold must be 0-6.")
farmbuyer@1 978 end
farmbuyer@1 979 else
farmbuyer@1 980 q = qualnames[arg]
farmbuyer@1 981 if not q then
farmbuyer@1 982 return self:Print("Unrecognized item quality argument.")
farmbuyer@1 983 end
farmbuyer@1 984 end
farmbuyer@1 985 self.threshold = q
farmbuyer@1 986 if not quiet_p then self:Print("Threshold now set to %s.", self.thresholds[q]) end
farmbuyer@1 987 end
farmbuyer@1 988
farmbuyer@1 989
farmbuyer@1 990 ------ On/off
farmbuyer@1 991 function addon:Activate (opt_threshold, opt_bcast_only)
farmbuyer@16 992 self.dprint('flow', ":Activate is running")
farmbuyer@10 993 self:RegisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@16 994 self:RegisterEvent("PLAYER_ENTERING_WORLD",
farmbuyer@16 995 function() self:ScheduleTimer("RAID_ROSTER_UPDATE", 5, "PLAYER_ENTERING_WORLD") end)
farmbuyer@1 996 self.popped = true
farmbuyer@1 997 if GetNumRaidMembers() > 0 then
farmbuyer@16 998 self.dprint('flow', ">:Activate calling RRU")
farmbuyer@1 999 self:RAID_ROSTER_UPDATE("Activate")
farmbuyer@1 1000 elseif self.debug.notraid then
farmbuyer@16 1001 self.dprint('flow', ">:Activate registering loot and bossmods")
farmbuyer@10 1002 self:RegisterEvent("CHAT_MSG_LOOT")
farmbuyer@2 1003 _register_bossmod(self)
farmbuyer@1 1004 elseif g_restore_p then
farmbuyer@1 1005 g_restore_p = nil
farmbuyer@16 1006 self.popped = nil -- get the reminder if later joining a raid
farmbuyer@16 1007 if #g_loot == 0 then
farmbuyer@16 1008 -- only generated text and raider join/leave data, not worth verbage
farmbuyer@16 1009 self.dprint('flow', ">:Activate restored generated texts, un-popping")
farmbuyer@16 1010 return
farmbuyer@16 1011 end
farmbuyer@1 1012 self:Print("Ouro Raid Loot restored previous data, but not in a raid",
farmbuyer@1 1013 "and 5-person mode not active. |cffff0505NOT tracking loot|r;",
farmbuyer@1 1014 "use 'enable' to activate loot tracking, or 'clear' to erase",
farmbuyer@1 1015 "previous data, or 'help' to read about saved-texts commands.")
farmbuyer@1 1016 return
farmbuyer@1 1017 end
farmbuyer@1 1018 self.rebroadcast = true -- hardcode to true; this used to be more complicated
farmbuyer@1 1019 self.enabled = not opt_bcast_only
farmbuyer@1 1020 if opt_threshold then
farmbuyer@1 1021 self:SetThreshold (opt_threshold, --[[quiet_p=]]true)
farmbuyer@1 1022 end
farmbuyer@1 1023 self:Print("Ouro Raid Loot is %s. Threshold currently %s.",
farmbuyer@1 1024 self.enabled and "tracking" or "only broadcasting",
farmbuyer@1 1025 self.thresholds[self.threshold])
farmbuyer@27 1026 self:broadcast('revcheck',revision_large)
farmbuyer@1 1027 end
farmbuyer@1 1028
farmbuyer@1 1029 -- Note: running '/loot off' will also avoid the popup reminder when
farmbuyer@1 1030 -- joining a raid, but will not change the saved option setting.
farmbuyer@1 1031 function addon:Deactivate()
farmbuyer@1 1032 self.enabled = false
farmbuyer@1 1033 self.rebroadcast = false
farmbuyer@10 1034 self:UnregisterEvent("RAID_ROSTER_UPDATE")
farmbuyer@10 1035 self:UnregisterEvent("PLAYER_ENTERING_WORLD")
farmbuyer@10 1036 self:UnregisterEvent("CHAT_MSG_LOOT")
farmbuyer@1 1037 self:Print("Ouro Raid Loot deactivated.")
farmbuyer@1 1038 end
farmbuyer@1 1039
farmbuyer@1 1040 function addon:Clear(verbose_p)
farmbuyer@1 1041 local repopup, st
farmbuyer@1 1042 if self.display then
farmbuyer@1 1043 -- in the new version, this is likely to always be the case
farmbuyer@1 1044 repopup = true
farmbuyer@1 1045 st = self.display:GetUserData("eoiST")
farmbuyer@1 1046 if not st then
farmbuyer@1 1047 self.dprint('flow', "Clear: display visible but eoiST not set??")
farmbuyer@1 1048 end
farmbuyer@1 1049 self.display:Hide()
farmbuyer@1 1050 end
farmbuyer@1 1051 g_restore_p = nil
farmbuyer@1 1052 OuroLootSV = nil
farmbuyer@1 1053 self:_reset_timestamps()
farmbuyer@1 1054 if verbose_p then
farmbuyer@16 1055 if (OuroLootSV_saved and #OuroLootSV_saved>0) then
farmbuyer@16 1056 self:Print("Current loot data cleared, %d saved sets remaining.", #OuroLootSV_saved)
farmbuyer@1 1057 else
farmbuyer@1 1058 self:Print("Current loot data cleared.")
farmbuyer@1 1059 end
farmbuyer@1 1060 end
farmbuyer@1 1061 _init(self,st)
farmbuyer@1 1062 if repopup then
farmbuyer@1 1063 addon:BuildMainDisplay()
farmbuyer@1 1064 end
farmbuyer@1 1065 end
farmbuyer@1 1066
farmbuyer@1 1067
farmbuyer@1 1068 ------ Behind the scenes routines
farmbuyer@19 1069 -- Semi-experimental debugging aid.
farmbuyer@19 1070 do
farmbuyer@41 1071 -- Putting _log local to here can result in this sequence:
farmbuyer@41 1072 -- 1) logging happens, followed by reload or logout/login
farmbuyer@41 1073 -- 2) _log points to SV_log
farmbuyer@41 1074 -- 3) VARIABLES_LOADED replaces SV_log pointer with restored version
farmbuyer@41 1075 -- 4) logging happens to _log table (now with no other references)
farmbuyer@41 1076 -- 5) at logout, nothing new has been entered in the table being saved
farmbuyer@19 1077 local date = _G.date
farmbuyer@19 1078 function addon:log_with_timestamp (msg)
farmbuyer@41 1079 tinsert (_log, date('%m:%d %H:%M:%S ')..msg)
farmbuyer@19 1080 end
farmbuyer@19 1081 end
farmbuyer@19 1082
farmbuyer@1 1083 -- Adds indices to traverse the tables in a nice sorted order.
farmbuyer@1 1084 do
farmbuyer@1 1085 local byindex, temp = {}, {}
farmbuyer@1 1086 local function sort (src, dest)
farmbuyer@1 1087 for k in pairs(src) do
farmbuyer@1 1088 temp[#temp+1] = k
farmbuyer@1 1089 end
farmbuyer@1 1090 table.sort(temp)
farmbuyer@1 1091 table.wipe(dest)
farmbuyer@1 1092 for i = 1, #temp do
farmbuyer@1 1093 dest[i] = src[temp[i]]
farmbuyer@1 1094 end
farmbuyer@1 1095 end
farmbuyer@1 1096
farmbuyer@1 1097 function addon.sender_list.sort()
farmbuyer@1 1098 sort (addon.sender_list.active, byindex)
farmbuyer@1 1099 table.wipe(temp)
farmbuyer@1 1100 addon.sender_list.activeI = #byindex
farmbuyer@1 1101 sort (addon.sender_list.names, byindex)
farmbuyer@1 1102 table.wipe(temp)
farmbuyer@1 1103 end
farmbuyer@1 1104 addon.sender_list.namesI = byindex
farmbuyer@1 1105 end
farmbuyer@1 1106
farmbuyer@1 1107 -- Message sending.
farmbuyer@1 1108 -- See OCR_funcs.tag at the end of this file for incoming message treatment.
farmbuyer@1 1109 do
farmbuyer@1 1110 local function assemble(...)
farmbuyer@1 1111 local msg = ...
farmbuyer@1 1112 for i = 2, select('#',...) do
farmbuyer@1 1113 msg = msg .. '\a' .. (select(i,...) or "")
farmbuyer@1 1114 end
farmbuyer@1 1115 return msg
farmbuyer@1 1116 end
farmbuyer@1 1117
farmbuyer@1 1118 -- broadcast('tag', <stuff>)
farmbuyer@1 1119 function addon:broadcast(...)
farmbuyer@1 1120 local msg = assemble(...)
farmbuyer@1 1121 self.dprint('comm', "<broadcast>:", msg)
farmbuyer@1 1122 -- the "GUILD" here is just so that we can also pick up on it
farmbuyer@1 1123 self:SendCommMessage(self.ident, msg, self.debug.comm and "GUILD" or "RAID")
farmbuyer@1 1124 end
farmbuyer@1 1125 -- whispercast(<to>, 'tag', <stuff>)
farmbuyer@1 1126 function addon:whispercast(to,...)
farmbuyer@1 1127 local msg = assemble(...)
farmbuyer@1 1128 self.dprint('comm', "<whispercast>@", to, ":", msg)
farmbuyer@1 1129 self:SendCommMessage(self.identTg, msg, "WHISPER", to)
farmbuyer@1 1130 end
farmbuyer@1 1131 end
farmbuyer@1 1132
farmbuyer@23 1133 function addon:DoPing()
farmbuyer@23 1134 self:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@23 1135 self.sender_list.active = {}
farmbuyer@23 1136 self.sender_list.names = {}
farmbuyer@23 1137 self:broadcast('ping')
farmbuyer@27 1138 self:broadcast('revcheck',revision_large)
farmbuyer@27 1139 end
farmbuyer@27 1140
farmbuyer@27 1141 function addon:_check_revision (otherrev)
farmbuyer@27 1142 self.dprint('comm', "revchecking against", otherrev)
farmbuyer@27 1143 otherrev = tonumber(otherrev)
farmbuyer@27 1144 if otherrev == revision_large then
farmbuyer@27 1145 -- normal case
farmbuyer@27 1146
farmbuyer@27 1147 elseif otherrev < revision_large then
farmbuyer@27 1148 self.dprint('comm', "ours is newer, notifying")
farmbuyer@27 1149 self:broadcast('revcheck',revision_large)
farmbuyer@27 1150
farmbuyer@27 1151 else
farmbuyer@27 1152 self.dprint('comm', "ours is older, yammering")
farmbuyer@27 1153 if newer_warning then
farmbuyer@27 1154 self:Print(newer_warning,
farmbuyer@29 1155 self.format_hypertext('popupurl',"click here",ITEM_QUALITY_UNCOMMON),
farmbuyer@27 1156 self.format_hypertext('doping',"click here",ITEM_QUALITY_UNCOMMON))
farmbuyer@27 1157 newer_warning = nil
farmbuyer@27 1158 end
farmbuyer@27 1159 end
farmbuyer@23 1160 end
farmbuyer@23 1161
farmbuyer@1 1162 -- Generic helpers
farmbuyer@28 1163 -- Returns index and entry at that index, or nil if not found.
farmbuyer@1 1164 function addon._find_next_after (kind, index)
farmbuyer@1 1165 index = index + 1
farmbuyer@1 1166 while index <= #g_loot do
farmbuyer@1 1167 if g_loot[index].kind == kind then
farmbuyer@1 1168 return index, g_loot[index]
farmbuyer@1 1169 end
farmbuyer@1 1170 index = index + 1
farmbuyer@1 1171 end
farmbuyer@1 1172 end
farmbuyer@28 1173 -- Essentially a _find_next_after('time'-or-'boss'), but if KIND is
farmbuyer@28 1174 -- 'boss', will also stop upon finding a timestamp. Returns nil if
farmbuyer@28 1175 -- appropriate fencepost is not found.
farmbuyer@28 1176 function addon._find_timeboss_fencepost (kind, index)
farmbuyer@28 1177 local fencepost
farmbuyer@28 1178 local closest_time = addon._find_next_after('time',index)
farmbuyer@28 1179 if kind == 'time' then
farmbuyer@28 1180 fencepost = closest_time
farmbuyer@28 1181 elseif kind == 'boss' then
farmbuyer@28 1182 local closest_boss = addon._find_next_after('boss',index)
farmbuyer@28 1183 if not closest_boss then
farmbuyer@28 1184 fencepost = closest_time
farmbuyer@28 1185 elseif not closest_time then
farmbuyer@28 1186 fencepost = closest_boss
farmbuyer@28 1187 else
farmbuyer@28 1188 fencepost = math.min(closest_time,closest_boss)
farmbuyer@28 1189 end
farmbuyer@28 1190 end
farmbuyer@28 1191 return fencepost
farmbuyer@28 1192 end
farmbuyer@1 1193
farmbuyer@1 1194 -- Iterate through g_loot entries according to the KIND field. Loop variables
farmbuyer@1 1195 -- are g_loot indices and the corresponding entries (essentially ipairs + some
farmbuyer@1 1196 -- conditionals).
farmbuyer@1 1197 function addon:filtered_loot_iter (filter_kind)
farmbuyer@1 1198 return self._find_next_after, filter_kind, 0
farmbuyer@1 1199 end
farmbuyer@1 1200
farmbuyer@1 1201 do
farmbuyer@1 1202 local itt
farmbuyer@1 1203 local function create()
farmbuyer@1 1204 local tip, lefts = CreateFrame("GameTooltip"), {}
farmbuyer@1 1205 for i = 1, 2 do -- scanning idea here also snagged from Talented
farmbuyer@1 1206 local L,R = tip:CreateFontString(), tip:CreateFontString()
farmbuyer@1 1207 L:SetFontObject(GameFontNormal)
farmbuyer@1 1208 R:SetFontObject(GameFontNormal)
farmbuyer@1 1209 tip:AddFontStrings(L,R)
farmbuyer@1 1210 lefts[i] = L
farmbuyer@1 1211 end
farmbuyer@1 1212 tip.lefts = lefts
farmbuyer@1 1213 return tip
farmbuyer@1 1214 end
farmbuyer@1 1215 function addon:is_heroic_item(item) -- returns true or *nil*
farmbuyer@1 1216 itt = itt or create()
farmbuyer@1 1217 itt:SetOwner(UIParent,"ANCHOR_NONE")
farmbuyer@1 1218 itt:ClearLines()
farmbuyer@1 1219 itt:SetHyperlink(item)
farmbuyer@1 1220 local t = itt.lefts[2]:GetText()
farmbuyer@1 1221 itt:Hide()
farmbuyer@1 1222 return (t == ITEM_HEROIC) or nil
farmbuyer@1 1223 end
farmbuyer@1 1224 end
farmbuyer@1 1225
farmbuyer@1 1226 -- Called when first loading up, and then also when a 'clear' is being
farmbuyer@16 1227 -- performed. If SV's are present then g_restore_p will be true.
farmbuyer@1 1228 function _init (self, possible_st)
farmbuyer@1 1229 self.dprint('flow',"_init running")
farmbuyer@1 1230 self.loot_clean = nil
farmbuyer@1 1231 self.hist_clean = nil
farmbuyer@1 1232 if g_restore_p then
farmbuyer@1 1233 g_loot = OuroLootSV
farmbuyer@16 1234 self.popped = #g_loot > 0
farmbuyer@1 1235 self.dprint('flow', "restoring", #g_loot, "entries")
farmbuyer@16 1236 self:ScheduleTimer("Activate", 12, opts.threshold)
farmbuyer@1 1237 -- FIXME printed could be too large if entries were deleted, how much do we care?
farmbuyer@16 1238 self.sharder = opts.autoshard
farmbuyer@1 1239 else
farmbuyer@10 1240 g_loot = { printed = {}, raiders = {} }
farmbuyer@1 1241 end
farmbuyer@1 1242
farmbuyer@16 1243 self.threshold = opts.threshold or self.threshold -- in the case of restoring but not tracking
farmbuyer@1 1244 self:gui_init(g_loot)
farmbuyer@16 1245 opts.autoshard = nil
farmbuyer@16 1246 opts.threshold = nil
farmbuyer@1 1247
farmbuyer@1 1248 if g_restore_p then
farmbuyer@1 1249 self:zero_printed_fenceposts() -- g_loot.printed.* = previous/safe values
farmbuyer@1 1250 else
farmbuyer@1 1251 self:zero_printed_fenceposts(0) -- g_loot.printed.* = 0
farmbuyer@1 1252 end
farmbuyer@1 1253 if possible_st then
farmbuyer@1 1254 possible_st:SetData(g_loot)
farmbuyer@1 1255 end
farmbuyer@1 1256
farmbuyer@17 1257 self.status_text = ("%s communicating as ident %s commrev %d"):format(self.revision,self.ident,self.commrev)
farmbuyer@1 1258 self:RegisterComm(self.ident)
farmbuyer@1 1259 self:RegisterComm(self.identTg, "OnCommReceivedNocache")
farmbuyer@1 1260
farmbuyer@1 1261 if self.author_debug then
farmbuyer@1 1262 _G.OL = self
farmbuyer@1 1263 _G.Oloot = g_loot
farmbuyer@1 1264 end
farmbuyer@1 1265 end
farmbuyer@1 1266
farmbuyer@25 1267 -- Tie-in with Deadly Boss Mods (or other such addons)
farmbuyer@1 1268 do
farmbuyer@25 1269 local candidates = {}
farmbuyer@25 1270 local location
farmbuyer@1 1271 local function fixup_durations (cache)
farmbuyer@1 1272 local boss, bossi
farmbuyer@1 1273 boss = candidates[1]
farmbuyer@1 1274 if #candidates == 1 then
farmbuyer@1 1275 -- (1) or (2)
farmbuyer@1 1276 boss.duration = boss.duration or 0
farmbuyer@19 1277 addon.dprint('loot', "only one boss candidate")
farmbuyer@1 1278 else
farmbuyer@1 1279 -- (3), should only be one 'cast entry and our local entry
farmbuyer@1 1280 if #candidates ~= 2 then
farmbuyer@1 1281 -- could get a bunch of 'cast entries on the heels of one another
farmbuyer@1 1282 -- before the local one ever fires, apparently... sigh
farmbuyer@1 1283 --addon:Print("<warning> s3 cache has %d entries, does that seem right to you?", #candidates)
farmbuyer@1 1284 end
farmbuyer@1 1285 if candidates[2].duration == nil then
farmbuyer@1 1286 --addon:Print("<warning> s3's second entry is not the local trigger, does that seem right to you?")
farmbuyer@1 1287 end
farmbuyer@1 1288 -- try and be generic anyhow
farmbuyer@1 1289 for i,c in ipairs(candidates) do
farmbuyer@1 1290 if c.duration then
farmbuyer@1 1291 boss = c
farmbuyer@19 1292 addon.dprint('loot', "fixup found boss candidate", i, "duration", c.duration)
farmbuyer@1 1293 break
farmbuyer@1 1294 end
farmbuyer@1 1295 end
farmbuyer@1 1296 end
farmbuyer@1 1297 bossi = addon._addLootEntry(boss)
farmbuyer@19 1298 -- addon.
farmbuyer@19 1299 bossi = addon._adjustBossOrder (bossi, g_boss_signpost) or bossi
farmbuyer@16 1300 g_boss_signpost = nil
farmbuyer@42 1301 addon.latest_instance = boss.instance
farmbuyer@19 1302 addon.dprint('loot', "added boss entry", bossi)
farmbuyer@1 1303 if boss.reason == 'kill' then
farmbuyer@1 1304 addon:_mark_boss_kill (bossi)
farmbuyer@1 1305 if opts.chatty_on_kill then
farmbuyer@1 1306 addon:Print("Registered kill for '%s' in %s!", boss.bosskill, boss.instance)
farmbuyer@1 1307 end
farmbuyer@1 1308 end
farmbuyer@25 1309 table.wipe(candidates)
farmbuyer@1 1310 end
farmbuyer@1 1311 addon.recent_boss = create_new_cache ('boss', 10, fixup_durations)
farmbuyer@1 1312
farmbuyer@1 1313 -- Similar to _do_loot, but duration+ parms only present when locally generated.
farmbuyer@1 1314 local function _do_boss (self, reason, bossname, intag, duration, raiders)
farmbuyer@1 1315 self.dprint('loot',">>_do_boss, R:", reason, "B:", bossname, "T:", intag,
farmbuyer@1 1316 "D:", duration, "RL:", (raiders and #raiders or 'nil'))
farmbuyer@1 1317 if self.rebroadcast and duration then
farmbuyer@1 1318 self:broadcast('boss', reason, bossname, intag)
farmbuyer@1 1319 end
farmbuyer@1 1320 -- This is only a loop to make jumping out of it easy, and still do cleanup below.
farmbuyer@1 1321 while self.enabled do
farmbuyer@1 1322 if reason == 'wipe' and opts.no_tracking_wipes then break end
farmbuyer@1 1323 bossname = (opts.snarky_boss and self.boss_abbrev[bossname] or bossname) or bossname
farmbuyer@1 1324 local not_from_local = duration == nil
farmbuyer@1 1325 local signature = bossname .. reason
farmbuyer@1 1326 if not_from_local and self.recent_boss:test(signature) then
farmbuyer@39 1327 self.dprint('cache', "remote boss <",signature,"> already in cache, skipping")
farmbuyer@1 1328 else
farmbuyer@1 1329 self.recent_boss:add(signature)
farmbuyer@16 1330 g_boss_signpost = #g_loot + 1
farmbuyer@19 1331 self.dprint('loot', "added boss signpost", g_boss_signpost)
farmbuyer@1 1332 -- Possible scenarios: (1) we don't see a boss event at all (e.g., we're
farmbuyer@1 1333 -- outside the instance) and so this only happens once as a non-local event,
farmbuyer@1 1334 -- (2) we see a local event first and all non-local events are filtered
farmbuyer@1 1335 -- by the cache, (3) we happen to get some non-local events before doing
farmbuyer@1 1336 -- our local event (not because of network weirdness but because our local
farmbuyer@1 1337 -- DBM might not trigger for a while).
farmbuyer@1 1338 local c = {
farmbuyer@1 1339 kind = 'boss',
farmbuyer@1 1340 bosskill = bossname, -- minor misnomer, might not actually be a kill
farmbuyer@1 1341 reason = reason,
farmbuyer@1 1342 instance = intag,
farmbuyer@1 1343 duration = duration, -- these two deliberately may be nil
farmbuyer@1 1344 raiderlist = raiders and table.concat(raiders, ", ")
farmbuyer@1 1345 }
farmbuyer@1 1346 tinsert(candidates,c)
farmbuyer@1 1347 end
farmbuyer@17 1348 break
farmbuyer@1 1349 end
farmbuyer@1 1350 self.dprint('loot',"<<_do_boss out")
farmbuyer@1 1351 end
farmbuyer@1 1352 -- No wrapping layer for now
farmbuyer@1 1353 addon.on_boss_broadcast = _do_boss
farmbuyer@1 1354
farmbuyer@1 1355 function addon:_mark_boss_kill (index)
farmbuyer@1 1356 local e = g_loot[index]
farmbuyer@17 1357 if not e then
farmbuyer@17 1358 self:Print("Something horribly wrong;", index, "is not a valid entry!")
farmbuyer@17 1359 return
farmbuyer@17 1360 end
farmbuyer@1 1361 if not e.bosskill then
farmbuyer@16 1362 self:Print("Something horribly wrong;", index, "is not a boss entry!")
farmbuyer@16 1363 return
farmbuyer@1 1364 end
farmbuyer@1 1365 if e.reason ~= 'wipe' then
farmbuyer@1 1366 -- enh, bail
farmbuyer@1 1367 self.loot_clean = index-1
farmbuyer@1 1368 end
farmbuyer@1 1369 local attempts = 1
farmbuyer@1 1370 local first
farmbuyer@1 1371
farmbuyer@1 1372 local i,d = 1,g_loot[1]
farmbuyer@1 1373 while d ~= e do
farmbuyer@1 1374 if d.bosskill and
farmbuyer@1 1375 d.bosskill == e.bosskill and
farmbuyer@1 1376 d.reason == 'wipe'
farmbuyer@1 1377 then
farmbuyer@1 1378 first = first or i
farmbuyer@1 1379 attempts = attempts + 1
farmbuyer@1 1380 assert(tremove(g_loot,i)==d,"_mark_boss_kill screwed up data badly")
farmbuyer@1 1381 else
farmbuyer@1 1382 i = i + 1
farmbuyer@1 1383 end
farmbuyer@1 1384 d = g_loot[i]
farmbuyer@1 1385 end
farmbuyer@1 1386 e.reason = 'kill'
farmbuyer@1 1387 e.attempts = attempts
farmbuyer@1 1388 self.loot_clean = first or index-1
farmbuyer@1 1389 end
farmbuyer@1 1390
farmbuyer@2 1391 function addon:register_boss_mod (name, registration_func, deregistration_func)
farmbuyer@2 1392 assert(type(name)=='string')
farmbuyer@2 1393 assert(type(registration_func)=='function')
farmbuyer@2 1394 if deregistration_func ~= nil then assert(type(deregistration_func)=='function') end
farmbuyer@2 1395 self.bossmods[#self.bossmods+1] = {
farmbuyer@2 1396 n = name,
farmbuyer@2 1397 r = registration_func,
farmbuyer@2 1398 d = deregistration_func,
farmbuyer@2 1399 }
farmbuyer@5 1400 self.bossmods[name] = self.bossmods[#self.bossmods]
farmbuyer@5 1401 assert(self.bossmods[name].n == self.bossmods[#self.bossmods].n)
farmbuyer@2 1402 end
farmbuyer@1 1403
farmbuyer@2 1404 function _register_bossmod (self, force_p)
farmbuyer@2 1405 local x = self.bossmod_registered and self.bossmods[self.bossmod_registered]
farmbuyer@2 1406 if x then
farmbuyer@2 1407 if x.n == opts.bossmod and not force_p then
farmbuyer@2 1408 -- trying to register with already-registered boss mod
farmbuyer@2 1409 return
farmbuyer@2 1410 else
farmbuyer@2 1411 -- deregister
farmbuyer@2 1412 if x.d then x.d(self) end
farmbuyer@2 1413 end
farmbuyer@1 1414 end
farmbuyer@1 1415
farmbuyer@2 1416 x = nil
farmbuyer@2 1417 for k,v in ipairs(self.bossmods) do
farmbuyer@2 1418 if v.n == opts.bossmod then
farmbuyer@2 1419 x = k
farmbuyer@2 1420 break
farmbuyer@2 1421 end
farmbuyer@1 1422 end
farmbuyer@1 1423
farmbuyer@2 1424 if not x then
farmbuyer@2 1425 self.status_text = "|cffff1010No boss-mod found!|r"
farmbuyer@2 1426 self:Print(self.status_text)
farmbuyer@2 1427 return
farmbuyer@1 1428 end
farmbuyer@1 1429
farmbuyer@2 1430 if self.bossmods[x].r (self, _do_boss) then
farmbuyer@5 1431 --self.bossmod_registered = x
farmbuyer@5 1432 self.bossmod_registered = self.bossmods[x].n
farmbuyer@1 1433 else
farmbuyer@2 1434 self:Print("|cffff1010Boss mod registration failed|r")
farmbuyer@1 1435 end
farmbuyer@1 1436 end
farmbuyer@2 1437 end
farmbuyer@1 1438
farmbuyer@1 1439 -- Adding entries to the loot record, and tracking the corresponding timestamp.
farmbuyer@1 1440 do
farmbuyer@1 1441 -- This shouldn't be required. /sadface
farmbuyer@1 1442 local loot_entry_mt = {
farmbuyer@1 1443 __index = function (e,key)
farmbuyer@1 1444 if key == 'cols' then
farmbuyer@15 1445 pprint('mt', e.kind, "key is", key)
farmbuyer@1 1446 --tabledump(e) -- not actually that useful
farmbuyer@1 1447 addon:_fill_out_eoi_data(1)
farmbuyer@1 1448 end
farmbuyer@1 1449 return rawget(e,key)
farmbuyer@1 1450 end
farmbuyer@1 1451 }
farmbuyer@1 1452
farmbuyer@1 1453 -- Given a loot index, searches backwards for a timestamp. Returns that
farmbuyer@1 1454 -- index and the time entry, or nil if it falls off the beginning. Pass an
farmbuyer@1 1455 -- optional second index to search no earlier than it.
farmbuyer@1 1456 -- May also be able to make good use of this in forum-generation routine.
farmbuyer@1 1457 function addon:find_previous_time_entry(i,stop)
farmbuyer@17 1458 stop = stop or 0
farmbuyer@1 1459 while i > stop do
farmbuyer@1 1460 if g_loot[i].kind == 'time' then
farmbuyer@1 1461 return i, g_loot[i]
farmbuyer@1 1462 end
farmbuyer@1 1463 i = i - 1
farmbuyer@1 1464 end
farmbuyer@1 1465 end
farmbuyer@1 1466
farmbuyer@1 1467 -- format_timestamp (["format_string"], Day, [Loot])
farmbuyer@1 1468 -- DAY is a loot entry with kind=='time', and controls the date printed.
farmbuyer@1 1469 -- LOOT may be any kind of entry in the g_loot table. If present, it
farmbuyer@1 1470 -- overrides the hour and minute printed; if absent, those values are
farmbuyer@1 1471 -- taken from the DAY entry.
farmbuyer@1 1472 -- FORMAT_STRING may contain $x (x in Y/M/D/h/m) tokens.
farmbuyer@1 1473 local format_timestamp_values, point2dee = {}, "%.2d"
farmbuyer@1 1474 function addon:format_timestamp (fmt_opt, day_entry, time_entry_opt)
farmbuyer@1 1475 if not time_entry_opt then
farmbuyer@1 1476 if type(fmt_opt) == 'table' then -- Two entries, default format
farmbuyer@1 1477 time_entry_opt, day_entry = day_entry, fmt_opt
farmbuyer@1 1478 fmt_opt = "$Y/$M/$D $h:$m"
farmbuyer@41 1479 --elseif type(fmt_opt) == "string" then -- Day entry only, caller-specified format
farmbuyer@1 1480 end
farmbuyer@1 1481 end
farmbuyer@1 1482 --format_timestamp_values.Y = point2dee:format (day_entry.startday.year % 100)
farmbuyer@1 1483 format_timestamp_values.Y = ("%.4d"):format (day_entry.startday.year)
farmbuyer@1 1484 format_timestamp_values.M = point2dee:format (day_entry.startday.month)
farmbuyer@1 1485 format_timestamp_values.D = point2dee:format (day_entry.startday.day)
farmbuyer@1 1486 format_timestamp_values.h = point2dee:format ((time_entry_opt or day_entry).hour)
farmbuyer@1 1487 format_timestamp_values.m = point2dee:format ((time_entry_opt or day_entry).minute)
farmbuyer@1 1488 return fmt_opt:gsub ('%$([YMDhm])', format_timestamp_values)
farmbuyer@1 1489 end
farmbuyer@1 1490
farmbuyer@1 1491 local done_todays_date
farmbuyer@1 1492 function addon:_reset_timestamps()
farmbuyer@1 1493 done_todays_date = nil
farmbuyer@1 1494 end
farmbuyer@1 1495 local function do_todays_date()
farmbuyer@1 1496 local text, M, D, Y = makedate()
farmbuyer@1 1497 local found,ts = #g_loot+1
farmbuyer@1 1498 repeat
farmbuyer@1 1499 found,ts = addon:find_previous_time_entry(found-1)
farmbuyer@1 1500 if found and ts.startday.text == text then
farmbuyer@1 1501 done_todays_date = true
farmbuyer@1 1502 end
farmbuyer@1 1503 until done_todays_date or (not found)
farmbuyer@1 1504 if done_todays_date then
farmbuyer@1 1505 g_today = ts
farmbuyer@1 1506 else
farmbuyer@1 1507 done_todays_date = true
farmbuyer@1 1508 g_today = g_loot[addon._addLootEntry{
farmbuyer@1 1509 kind = 'time',
farmbuyer@1 1510 startday = {
farmbuyer@1 1511 text = text, month = M, day = D, year = Y
farmbuyer@1 1512 }
farmbuyer@1 1513 }]
farmbuyer@1 1514 end
farmbuyer@1 1515 addon:_fill_out_eoi_data(1)
farmbuyer@1 1516 end
farmbuyer@1 1517
farmbuyer@1 1518 -- Adding anything original to g_loot goes through this routine.
farmbuyer@1 1519 function addon._addLootEntry (e)
farmbuyer@1 1520 setmetatable(e,loot_entry_mt)
farmbuyer@1 1521
farmbuyer@1 1522 if not done_todays_date then do_todays_date() end
farmbuyer@1 1523
farmbuyer@1 1524 local h, m = GetGameTime()
farmbuyer@10 1525 --local localuptime = math.floor(GetTime())
farmbuyer@10 1526 local time_t = time()
farmbuyer@1 1527 e.hour = h
farmbuyer@1 1528 e.minute = m
farmbuyer@10 1529 e.stamp = time_t --localuptime
farmbuyer@1 1530 local index = #g_loot + 1
farmbuyer@1 1531 g_loot[index] = e
farmbuyer@1 1532 return index
farmbuyer@1 1533 end
farmbuyer@16 1534
farmbuyer@16 1535 -- Problem: (1) boss kill happens, (2) fast looting happens, (3) boss
farmbuyer@16 1536 -- cache cleanup fires. Result: loot shows up before boss kill entry.
farmbuyer@16 1537 -- Solution: We need to shuffle the boss entry above any of the loot
farmbuyer@16 1538 -- from that boss.
farmbuyer@16 1539 function addon._adjustBossOrder (is, should_be)
farmbuyer@16 1540 --pprint('loot', is, should_be)
farmbuyer@16 1541 if is == should_be then --pprint('loot', "equal, yay")
farmbuyer@16 1542 return
farmbuyer@16 1543 end
farmbuyer@17 1544 if (type(is)~='number') or (type(should_be)~='number') or (is < should_be) then
farmbuyer@19 1545 pprint('loot', is, should_be, "...the hell? bailing")
farmbuyer@16 1546 return
farmbuyer@16 1547 end
farmbuyer@16 1548 if g_loot[should_be].kind == 'time' then
farmbuyer@16 1549 should_be = should_be + 1
farmbuyer@16 1550 if is == should_be then
farmbuyer@16 1551 --pprint('loot', "needed to mark day entry, otherwise equal, yay")
farmbuyer@16 1552 return
farmbuyer@16 1553 end
farmbuyer@16 1554 end
farmbuyer@16 1555
farmbuyer@16 1556 assert(g_loot[is].kind == 'boss')
farmbuyer@16 1557 local boss = tremove (g_loot, is)
farmbuyer@16 1558 --pprint('loot', "MOVING", boss.bosskill)
farmbuyer@16 1559 tinsert (g_loot, should_be, boss)
farmbuyer@16 1560 return should_be
farmbuyer@16 1561 end
farmbuyer@1 1562 end
farmbuyer@1 1563
farmbuyer@19 1564 -- In the rare case of items getting put into the loot table without current
farmbuyer@19 1565 -- item cache data (which will have arrived by now).
farmbuyer@19 1566 function addon:do_item_cache_fixup()
farmbuyer@19 1567 self:Print("Fixing up missing item cache data...")
farmbuyer@19 1568
farmbuyer@19 1569 local numfound = 0
farmbuyer@19 1570 local borkedpat = '^'..UNKNOWN..': (%S+)'
farmbuyer@19 1571
farmbuyer@19 1572 for i,e in self:filtered_loot_iter('loot') do
farmbuyer@19 1573 if e.cache_miss then
farmbuyer@19 1574 local borked_id = e.itemname:match(borkedpat)
farmbuyer@19 1575 if borked_id then
farmbuyer@19 1576 numfound = numfound + 1
farmbuyer@19 1577 -- Best to use the safest and most flexible API here, which is GII and
farmbuyer@19 1578 -- its assload of return values.
farmbuyer@19 1579 local iname, ilink, iquality, _,_,_,_,_,_, itexture = GetItemInfo(borked_id)
farmbuyer@19 1580 if iname then
farmbuyer@19 1581 self:Print(" Entry %d patched up with %s.", i, ilink)
farmbuyer@19 1582 e.quality = iquality
farmbuyer@19 1583 e.itemname = iname
farmbuyer@19 1584 e.id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@19 1585 e.itemlink = ilink
farmbuyer@19 1586 e.itexture = itexture
farmbuyer@19 1587 e.cache_miss = nil
farmbuyer@19 1588 end
farmbuyer@19 1589 end
farmbuyer@19 1590 end
farmbuyer@19 1591 end
farmbuyer@19 1592
farmbuyer@19 1593 self:Print("...finished. Found %d |4entry:entries; with weird data.", numfound)
farmbuyer@19 1594 end
farmbuyer@19 1595
farmbuyer@1 1596
farmbuyer@1 1597 ------ Saved texts
farmbuyer@1 1598 function addon:check_saved_table(silent_p)
farmbuyer@16 1599 local s = OuroLootSV_saved
farmbuyer@1 1600 if s and (#s > 0) then return s end
farmbuyer@16 1601 OuroLootSV_saved = nil
farmbuyer@1 1602 if not silent_p then self:Print("There are no saved loot texts.") end
farmbuyer@1 1603 end
farmbuyer@1 1604
farmbuyer@1 1605 function addon:save_list()
farmbuyer@1 1606 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1607 for i,t in ipairs(s) do
farmbuyer@1 1608 self:Print("#%d %s %d entries %s", i, t.date, t.count, t.name)
farmbuyer@1 1609 end
farmbuyer@1 1610 end
farmbuyer@1 1611
farmbuyer@1 1612 function addon:save_saveas(name)
farmbuyer@16 1613 OuroLootSV_saved = OuroLootSV_saved or {}
farmbuyer@16 1614 local SV = OuroLootSV_saved
farmbuyer@16 1615 local n = #SV + 1
farmbuyer@1 1616 local save = {
farmbuyer@1 1617 name = name,
farmbuyer@1 1618 date = makedate(),
farmbuyer@1 1619 count = #g_loot,
farmbuyer@1 1620 }
farmbuyer@10 1621 for text in self:registered_textgen_iter() do
farmbuyer@10 1622 save[text] = g_loot[text]
farmbuyer@10 1623 end
farmbuyer@1 1624 self:Print("Saving current loot texts to #%d '%s'", n, name)
farmbuyer@16 1625 SV[n] = save
farmbuyer@1 1626 return self:save_list()
farmbuyer@1 1627 end
farmbuyer@1 1628
farmbuyer@1 1629 function addon:save_restore(num)
farmbuyer@1 1630 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1631 if (not num) or (num > #s) then
farmbuyer@1 1632 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1633 end
farmbuyer@1 1634 local save = s[num]
farmbuyer@1 1635 self:Print("Overwriting current loot data with saved text #%d '%s'", num, save.name)
farmbuyer@1 1636 self:Clear(--[[verbose_p=]]false)
farmbuyer@1 1637 -- Clear will already have displayed the window, and re-selected the first
farmbuyer@1 1638 -- tab. Set these up for when the text tabs are clicked.
farmbuyer@10 1639 for text in self:registered_textgen_iter() do
farmbuyer@10 1640 g_loot[text] = save[text]
farmbuyer@10 1641 end
farmbuyer@1 1642 end
farmbuyer@1 1643
farmbuyer@1 1644 function addon:save_delete(num)
farmbuyer@1 1645 local s = self:check_saved_table(); if not s then return end;
farmbuyer@1 1646 if (not num) or (num > #s) then
farmbuyer@1 1647 return self:Print("Saved text number must be 1 - "..#s)
farmbuyer@1 1648 end
farmbuyer@1 1649 self:Print("Deleting saved text #"..num)
farmbuyer@1 1650 tremove(s,num)
farmbuyer@1 1651 return self:save_list()
farmbuyer@1 1652 end
farmbuyer@1 1653
farmbuyer@1 1654
farmbuyer@1 1655 ------ Loot histories
farmbuyer@1 1656 -- history_all = {
farmbuyer@1 1657 -- ["Kilrogg"] = {
farmbuyer@1 1658 -- ["realm"] = "Kilrogg", -- not saved
farmbuyer@1 1659 -- ["st"] = { lib-st display table }, -- not saved
farmbuyer@1 1660 -- ["byname"] = { -- not saved
farmbuyer@1 1661 -- ["OtherPlayer"] = 2,
farmbuyer@1 1662 -- ["Farmbuyer"] = 1,
farmbuyer@1 1663 -- }
farmbuyer@1 1664 -- [1] = {
farmbuyer@1 1665 -- ["name"] = "Farmbuyer",
farmbuyer@1 1666 -- [1] = { id = nnnnn, when = "formatted timestamp for displaying" } -- most recent loot
farmbuyer@1 1667 -- [2] = { ......., [count = "x3"] } -- previous loot
farmbuyer@1 1668 -- },
farmbuyer@1 1669 -- [2] = {
farmbuyer@1 1670 -- ["name"] = "OtherPlayer",
farmbuyer@1 1671 -- ......
farmbuyer@1 1672 -- }, ......
farmbuyer@1 1673 -- },
farmbuyer@1 1674 -- ["OtherRealm"] = ......
farmbuyer@1 1675 -- }
farmbuyer@1 1676 do
farmbuyer@6 1677 local tsort = table.sort
farmbuyer@6 1678 local comp = function(L,R) return L.when > R.when end
farmbuyer@6 1679
farmbuyer@4 1680 -- Builds the map of names to array indices, using passed table or
farmbuyer@4 1681 -- self.history, and stores the result into its 'byname' field. Also
farmbuyer@4 1682 -- called from the GUI code at least once.
farmbuyer@1 1683 function addon:_build_history_names (opt_hist)
farmbuyer@1 1684 local hist = opt_hist or self.history
farmbuyer@1 1685 local m = {}
farmbuyer@1 1686 for i = 1, #hist do
farmbuyer@1 1687 m[hist[i].name] = i
farmbuyer@1 1688 end
farmbuyer@1 1689 hist.byname = m
farmbuyer@1 1690 end
farmbuyer@1 1691
farmbuyer@1 1692 -- Prepares and returns table to be used as self.history.
farmbuyer@1 1693 function addon:_prep_new_history_category (prev_table, realmname)
farmbuyer@1 1694 local t = prev_table or {
farmbuyer@1 1695 --kind = 'realm',
farmbuyer@6 1696 --realm = realmname,
farmbuyer@1 1697 }
farmbuyer@6 1698 t.realm = realmname
farmbuyer@1 1699
farmbuyer@1 1700 --[[
farmbuyer@1 1701 t.cols = setmetatable({
farmbuyer@1 1702 { value = realmname },
farmbuyer@1 1703 }, self.time_column1_used_mt)
farmbuyer@1 1704 ]]
farmbuyer@1 1705
farmbuyer@1 1706 if not t.byname then
farmbuyer@1 1707 self:_build_history_names (t)
farmbuyer@1 1708 end
farmbuyer@1 1709
farmbuyer@1 1710 return t
farmbuyer@1 1711 end
farmbuyer@1 1712
farmbuyer@4 1713 -- Maps a name to an array index, creating new tables if needed. Returns
farmbuyer@6 1714 -- the index and the table at that index.
farmbuyer@4 1715 function addon:get_loot_history (name)
farmbuyer@4 1716 local i
farmbuyer@4 1717 i = self.history.byname[name]
farmbuyer@4 1718 if not i then
farmbuyer@4 1719 i = #self.history + 1
farmbuyer@4 1720 self.history[i] = { name=name }
farmbuyer@4 1721 self.history.byname[name] = i
farmbuyer@4 1722 end
farmbuyer@6 1723 return i, self.history[i]
farmbuyer@4 1724 end
farmbuyer@4 1725
farmbuyer@1 1726 function addon:_addHistoryEntry (lootindex)
farmbuyer@1 1727 local e = g_loot[lootindex]
farmbuyer@6 1728 if e.kind ~= 'loot' then return end
farmbuyer@6 1729
farmbuyer@6 1730 local i,h = self:get_loot_history(e.person)
farmbuyer@25 1731 -- If any of these change, update the end of history_handle_disposition.
farmbuyer@1 1732 local n = {
farmbuyer@1 1733 id = e.id,
farmbuyer@1 1734 when = self:format_timestamp (g_today, e),
farmbuyer@1 1735 count = e.count,
farmbuyer@1 1736 }
farmbuyer@6 1737 tinsert (h, 1, n)
farmbuyer@24 1738 e.history_unique = n.id .. ' ' .. n.when
farmbuyer@6 1739 end
farmbuyer@6 1740
farmbuyer@24 1741 -- Create new history table based on current loot.
farmbuyer@6 1742 function addon:rewrite_history (realmname)
farmbuyer@6 1743 local r = assert(realmname)
farmbuyer@6 1744 self.history_all[r] = self:_prep_new_history_category (nil, r)
farmbuyer@6 1745 self.history = self.history_all[r]
farmbuyer@6 1746
farmbuyer@6 1747 local g_today_real = g_today
farmbuyer@6 1748 for i,e in ipairs(g_loot) do
farmbuyer@6 1749 if e.kind == 'time' then
farmbuyer@6 1750 g_today = e
farmbuyer@6 1751 elseif e.kind == 'loot' then
farmbuyer@6 1752 self:_addHistoryEntry(i)
farmbuyer@6 1753 end
farmbuyer@6 1754 end
farmbuyer@6 1755 g_today = g_today_real
farmbuyer@6 1756 self.hist_clean = nil
farmbuyer@6 1757
farmbuyer@6 1758 -- safety measure: resort players' tables based on formatted timestamp
farmbuyer@6 1759 for i,h in ipairs(self.history) do
farmbuyer@6 1760 tsort (h, comp)
farmbuyer@6 1761 end
farmbuyer@6 1762 end
farmbuyer@6 1763
farmbuyer@24 1764 -- Clears all but latest entry for each player.
farmbuyer@6 1765 function addon:preen_history (realmname)
farmbuyer@6 1766 local r = assert(realmname)
farmbuyer@6 1767 for i,h in ipairs(self.history) do
farmbuyer@6 1768 tsort (h, comp)
farmbuyer@6 1769 while #h > 1 do
farmbuyer@6 1770 tremove (h)
farmbuyer@6 1771 end
farmbuyer@6 1772 end
farmbuyer@1 1773 end
farmbuyer@24 1774
farmbuyer@25 1775 -- Given an entry in a g_loot table, looks up the corresponding history
farmbuyer@25 1776 -- entry. Returns the player's index and history table (as in get_loot_history)
farmbuyer@25 1777 -- and the index into that table of the loot entry. On failure, returns nil
farmbuyer@25 1778 -- and an error message ready to be formatted with the loot's name/itemlink.
farmbuyer@25 1779 function addon:_history_by_loot_id (loot, operation_text)
farmbuyer@25 1780 -- Using assert() here would be concatenating error strings that probably
farmbuyer@25 1781 -- wouldn't be used. Do more verbose testing instead.
farmbuyer@25 1782 if type(loot) ~= 'table' then
farmbuyer@25 1783 error("trying to "..operation_text.." nonexistant entry")
farmbuyer@25 1784 end
farmbuyer@25 1785 if loot.kind ~= 'loot' then
farmbuyer@25 1786 error("trying to "..operation_text.." something that isn't loot")
farmbuyer@25 1787 end
farmbuyer@24 1788
farmbuyer@25 1789 local player = loot.person
farmbuyer@25 1790 local tag = loot.history_unique
farmbuyer@24 1791 local errtxt
farmbuyer@25 1792 local player_i, player_h, hist_i
farmbuyer@24 1793
farmbuyer@24 1794 if not tag then
farmbuyer@24 1795 errtxt = "Entry for %s is missing a history tag!"
farmbuyer@24 1796 else
farmbuyer@25 1797 player_i,player_h = self:get_loot_history(player)
farmbuyer@25 1798 for i,h in ipairs(player_h) do
farmbuyer@24 1799 local unique = h.id .. ' ' .. h.when
farmbuyer@24 1800 if unique == tag then
farmbuyer@25 1801 hist_i = i
farmbuyer@24 1802 break
farmbuyer@24 1803 end
farmbuyer@24 1804 end
farmbuyer@25 1805 if not hist_i then
farmbuyer@24 1806 -- 1) loot an item, 2) clear old history, 3) reassign from current loot
farmbuyer@24 1807 -- Bah. Anybody that tricky is already recoding the tables directly anyhow.
farmbuyer@24 1808 errtxt = "There is no record of %s ever having been assigned!"
farmbuyer@24 1809 end
farmbuyer@24 1810 end
farmbuyer@24 1811
farmbuyer@24 1812 if errtxt then
farmbuyer@25 1813 return nil, errtxt
farmbuyer@24 1814 end
farmbuyer@25 1815 return player_i, player_h, hist_i
farmbuyer@25 1816 end
farmbuyer@24 1817
farmbuyer@25 1818 function addon:reassign_loot (index, to_name)
farmbuyer@25 1819 assert(type(to_name)=='string' and to_name:len()>0)
farmbuyer@25 1820 local e = g_loot[index]
farmbuyer@25 1821 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "reassign")
farmbuyer@25 1822 local from_name = e.person
farmbuyer@25 1823 local to_i,to_h = self:get_loot_history(to_name)
farmbuyer@25 1824
farmbuyer@25 1825 if not from_i then
farmbuyer@25 1826 -- from_h is the formatted error text
farmbuyer@25 1827 self:Print(from_h .. " Loot will be reassigned, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1828 else
farmbuyer@25 1829 local hist_h = tremove (from_h, hist_i)
farmbuyer@25 1830 tinsert (to_h, 1, hist_h)
farmbuyer@25 1831 tsort (from_h, comp)
farmbuyer@25 1832 tsort (to_h, comp)
farmbuyer@25 1833 end
farmbuyer@25 1834 e.person = to_name
farmbuyer@25 1835 e.person_class = select(2,UnitClass(to_name))
farmbuyer@25 1836 self.hist_clean = nil
farmbuyer@25 1837
farmbuyer@25 1838 self:Print("Reassigned entry %d/%s from '%s' to '%s'.", index, e.itemlink, from_name, to_name)
farmbuyer@25 1839 end
farmbuyer@25 1840
farmbuyer@36 1841 -- Similar to _addHistoryEntry. The second arg may be a loot entry
farmbuyer@36 1842 -- (which used to be at LOOTINDEX), or nil (and the loot entry will
farmbuyer@36 1843 -- be pulled from LOOTINDEX instead).
farmbuyer@36 1844 function addon:_delHistoryEntry (lootindex, opt_e)
farmbuyer@36 1845 local e = opt_e or g_loot[lootindex]
farmbuyer@36 1846 if e.kind ~= 'loot' then return end
farmbuyer@36 1847
farmbuyer@36 1848 local from_i, from_h, hist_i = self:_history_by_loot_id (e, "delete")
farmbuyer@36 1849 if not from_i then
farmbuyer@36 1850 -- from_h is the formatted error text
farmbuyer@36 1851 self:Print(from_h .. " Loot will be deleted, but history will NOT be updated.", e.itemlink)
farmbuyer@36 1852 return
farmbuyer@36 1853 end
farmbuyer@36 1854
farmbuyer@36 1855 --[[local hist_h = ]]tremove (from_h, hist_i)
farmbuyer@36 1856 tsort (from_h, comp)
farmbuyer@36 1857 self.hist_clean = nil
farmbuyer@36 1858
farmbuyer@36 1859 self:Print("Removed history entry %d/%s from '%s'.", lootindex, e.itemlink, e.person)
farmbuyer@36 1860 end
farmbuyer@36 1861
farmbuyer@25 1862 -- Any extra work for the "Mark as <x>" dropdown actions. The
farmbuyer@25 1863 -- corresponding <x> will already have been assigned in the loot entry.
farmbuyer@25 1864 local deleted_cache = {} --setmetatable({}, {__mode='k'})
farmbuyer@25 1865 function addon:history_handle_disposition (index, olddisp)
farmbuyer@25 1866 local e = g_loot[index]
farmbuyer@25 1867 -- Standard disposition has a nil entry, but that's tedious in debug
farmbuyer@25 1868 -- output, so force to a string instead.
farmbuyer@25 1869 olddisp = olddisp or 'normal'
farmbuyer@25 1870 local newdisp = e.disposition or 'normal'
farmbuyer@25 1871 -- Ignore misclicks and the like
farmbuyer@25 1872 if olddisp == newdisp then return end
farmbuyer@25 1873
farmbuyer@25 1874 local name = e.person
farmbuyer@25 1875
farmbuyer@25 1876 if (newdisp == 'shard' or newdisp == 'gvault') then
farmbuyer@25 1877 local name_i, name_h, hist_i = self:_history_by_loot_id (e, "mark")
farmbuyer@25 1878 -- remove history entry
farmbuyer@25 1879 if hist_i then
farmbuyer@25 1880 local hist_h = tremove (name_h, hist_i)
farmbuyer@25 1881 deleted_cache[e.history_unique] = hist_h
farmbuyer@25 1882 self.hist_clean = nil
farmbuyer@25 1883 elseif (olddisp == 'shard' or olddisp == 'gvault') then
farmbuyer@25 1884 -- Sharding a vault item, or giving the auto-sharder something to bank,
farmbuyer@25 1885 -- etc, wouldn't necessarily have had a history entry to begin with.
farmbuyer@25 1886 else
farmbuyer@25 1887 self:Print(name_h .. " Loot has been marked, but history will NOT be updated.", e.itemlink)
farmbuyer@25 1888 end
farmbuyer@25 1889 return
farmbuyer@25 1890 end
farmbuyer@25 1891
farmbuyer@25 1892 if (olddisp == 'shard' or olddisp == 'gvault')
farmbuyer@25 1893 and (newdisp == 'normal' or newdisp == 'offspec')
farmbuyer@25 1894 then
farmbuyer@25 1895 local name_i, name_h = self:get_loot_history(name)
farmbuyer@25 1896
farmbuyer@25 1897 -- Must create a new history entry. Could call '_addHistoryEntry(index)'
farmbuyer@25 1898 -- but that would duplicate a lot of effort. To start with, check the
farmbuyer@25 1899 -- cache of stuff we've already deleted; if it's not there then just do
farmbuyer@25 1900 -- the same steps as _addHistoryEntry.
farmbuyer@25 1901 local entry
farmbuyer@25 1902 if e.history_unique and deleted_cache[e.history_unique] then
farmbuyer@25 1903 entry = deleted_cache[e.history_unique]
farmbuyer@25 1904 deleted_cache[e.history_unique] = nil
farmbuyer@25 1905 end
farmbuyer@25 1906 local when = g_today and self:format_timestamp (g_today, e) or tostring(e.stamp)
farmbuyer@25 1907 entry = entry or {
farmbuyer@25 1908 id = e.id,
farmbuyer@25 1909 when = when,
farmbuyer@25 1910 count = e.count,
farmbuyer@25 1911 }
farmbuyer@25 1912 tinsert (name_h, 1, entry)
farmbuyer@25 1913 e.history_unique = e.history_unique or (entry.id .. ' ' .. entry.when)
farmbuyer@25 1914 self.hist_clean = nil
farmbuyer@25 1915 return
farmbuyer@25 1916 end
farmbuyer@24 1917 end
farmbuyer@1 1918 end
farmbuyer@1 1919
farmbuyer@1 1920
farmbuyer@1 1921 ------ Player communication
farmbuyer@1 1922 do
farmbuyer@1 1923 local function adduser (name, status, active)
farmbuyer@1 1924 if status then addon.sender_list.names[name] = status end
farmbuyer@1 1925 if active then addon.sender_list.active[name] = active end
farmbuyer@1 1926 end
farmbuyer@1 1927
farmbuyer@1 1928 -- Incoming handler functions. All take the sender name and the incoming
farmbuyer@1 1929 -- tag as the first two arguments. All of these are active even when the
farmbuyer@1 1930 -- player is not tracking loot, so test for that when appropriate.
farmbuyer@1 1931 local OCR_funcs = {}
farmbuyer@1 1932
farmbuyer@1 1933 OCR_funcs.ping = function (sender)
farmbuyer@1 1934 pprint('comm', "incoming ping from", sender)
farmbuyer@1 1935 addon:whispercast (sender, 'pong', addon.revision,
farmbuyer@1 1936 addon.enabled and "tracking" or (addon.rebroadcast and "broadcasting" or "disabled"))
farmbuyer@1 1937 end
farmbuyer@1 1938 OCR_funcs.pong = function (sender, _, rev, status)
farmbuyer@17 1939 local s = ("|cff00ff00%s|r %s is |cff00ffff%s|r"):format(sender,rev,status)
farmbuyer@1 1940 addon:Print("Echo: ", s)
farmbuyer@1 1941 adduser (sender, s, status=="tracking" or status=="broadcasting" or nil)
farmbuyer@1 1942 end
farmbuyer@27 1943 OCR_funcs.revcheck = function (sender, _, revlarge)
farmbuyer@27 1944 addon.dprint('comm', "revcheck, sender", sender)
farmbuyer@27 1945 addon:_check_revision (revlarge)
farmbuyer@27 1946 end
farmbuyer@1 1947
farmbuyer@1 1948 OCR_funcs.loot = function (sender, _, recip, item, count, extratext)
farmbuyer@1 1949 addon.dprint('comm', "DOTloot, sender", sender, "recip", recip, "item", item, "count", count)
farmbuyer@1 1950 if not addon.enabled then return end
farmbuyer@1 1951 adduser (sender, nil, true)
farmbuyer@1 1952 addon:CHAT_MSG_LOOT ("broadcast", recip, item, count, sender, extratext)
farmbuyer@1 1953 end
farmbuyer@1 1954
farmbuyer@1 1955 OCR_funcs.boss = function (sender, _, reason, bossname, instancetag)
farmbuyer@1 1956 addon.dprint('comm', "DOTboss, sender", sender, "reason", reason, "name", bossname, "it", instancetag)
farmbuyer@1 1957 if not addon.enabled then return end
farmbuyer@1 1958 adduser (sender, nil, true)
farmbuyer@1 1959 addon:on_boss_broadcast (reason, bossname, instancetag)
farmbuyer@1 1960 end
farmbuyer@1 1961
farmbuyer@1 1962 OCR_funcs.bcast_req = function (sender)
farmbuyer@1 1963 if addon.debug.comm or ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1964 then
farmbuyer@38 1965 addon:Print("%s has requested additional broadcasters! Choose %s to enable rebroadcasting, or %s to remain off and also ignore rebroadcast requests for as long as you're logged in.",
farmbuyer@1 1966 sender,
farmbuyer@1 1967 addon.format_hypertext('bcaston',"the red pill",'|cffff4040'),
farmbuyer@1 1968 addon.format_hypertext('waferthin',"the blue pill",'|cff0070dd'))
farmbuyer@1 1969 end
farmbuyer@18 1970 addon.popped = true
farmbuyer@1 1971 end
farmbuyer@1 1972
farmbuyer@1 1973 OCR_funcs.bcast_responder = function (sender)
farmbuyer@1 1974 if addon.debug.comm or addon.requesting or
farmbuyer@1 1975 ((not g_wafer_thin) and (not addon.rebroadcast))
farmbuyer@1 1976 then
farmbuyer@1 1977 addon:Print(sender, "has answered the call and is now broadcasting loot.")
farmbuyer@1 1978 end
farmbuyer@1 1979 end
farmbuyer@1 1980 -- remove this tag once it's all tested
farmbuyer@1 1981 OCR_funcs.bcast_denied = function (sender)
farmbuyer@1 1982 if addon.requesting then addon:Print(sender, "declines futher broadcast requests.") end
farmbuyer@1 1983 end
farmbuyer@1 1984
farmbuyer@1 1985 -- Incoming message dispatcher
farmbuyer@1 1986 local function dotdotdot (sender, tag, ...)
farmbuyer@1 1987 local f = OCR_funcs[tag]
farmbuyer@1 1988 addon.dprint('comm', ":... processing",tag,"from",sender)
farmbuyer@1 1989 if f then return f(sender,tag,...) end
farmbuyer@1 1990 addon.dprint('comm', "unknown comm message",tag",from", sender)
farmbuyer@1 1991 end
farmbuyer@1 1992 -- Recent message cache
farmbuyer@1 1993 addon.recent_messages = create_new_cache ('comm', comm_cleanup_ttl)
farmbuyer@1 1994
farmbuyer@1 1995 function addon:OnCommReceived (prefix, msg, distribution, sender)
farmbuyer@1 1996 if prefix ~= self.ident then return end
farmbuyer@1 1997 if not self.debug.comm then
farmbuyer@1 1998 if distribution ~= "RAID" and distribution ~= "WHISPER" then return end
farmbuyer@1 1999 if sender == my_name then return end
farmbuyer@1 2000 end
farmbuyer@1 2001 self.dprint('comm', ":OCR from", sender, "message is", msg)
farmbuyer@1 2002
farmbuyer@1 2003 if self.recent_messages:test(msg) then
farmbuyer@40 2004 self.dprint('cache', "OCR message <",msg,"> already in cache, skipping")
farmbuyer@40 2005 return
farmbuyer@1 2006 end
farmbuyer@1 2007 self.recent_messages:add(msg)
farmbuyer@1 2008
farmbuyer@1 2009 -- Nothing is actually returned, just (ab)using tail calls.
farmbuyer@1 2010 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2011 end
farmbuyer@1 2012
farmbuyer@1 2013 function addon:OnCommReceivedNocache (prefix, msg, distribution, sender)
farmbuyer@1 2014 if prefix ~= self.identTg then return end
farmbuyer@1 2015 if not self.debug.comm then
farmbuyer@1 2016 if distribution ~= "WHISPER" then return end
farmbuyer@1 2017 if sender == my_name then return end
farmbuyer@1 2018 end
farmbuyer@1 2019 self.dprint('comm', ":OCRN from", sender, "message is", msg)
farmbuyer@1 2020 return dotdotdot(sender,strsplit('\a',msg))
farmbuyer@1 2021 end
farmbuyer@1 2022 end
farmbuyer@1 2023
farmbuyer@1 2024 -- vim:noet