annotate WorldQuests.lua @ 61:a133ee697ca2

- hide text regions directly when their associated pin has been removed from the map - and time left regions
author Nick@Zahhak
date Wed, 08 Feb 2017 13:11:07 -0500
parents 3d8e83ddf603
children abcdef801db5
rev   line source
Nenue@33 1 -- WorldPlan
Nenue@33 2 -- WorldQuests.lua
Nenue@33 3 -- Created: 11/2/2016 3:40 PM
Nenue@33 4 -- %file-revision%
Nenue@40 5 local _, db = ...
Nenue@45 6 local Module = WorldPlanQuestsMixin
Nenue@33 7
Nenue@33 8 local MC_GetNumZones, MC_GetZoneInfo = C_MapCanvas.GetNumZones, C_MapCanvas.GetZoneInfo
Nenue@33 9 local TQ_GetQuestsForPlayerByMapID = C_TaskQuest.GetQuestsForPlayerByMapID -- This function is not yet documented
Nenue@33 10 local TQ_GetQuestZoneID = C_TaskQuest.GetQuestZoneID
Nenue@33 11 local GetMapInfo = GetMapInfo
Nenue@40 12 local print = DEVIAN_WORKSPACE and function(...) _G.print('WorldQuests', ...) end or function() end
Nenue@40 13 local rprint = DEVIAN_WORKSPACE and function(...) _G.print('WQRefresh', ...) end or function() end
Nenue@33 14 local qprint = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or function() end
Nenue@33 15 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or function() end
Nenue@35 16 local mprint = DEVIAN_WORKSPACE and function(...) _G.print('Canvas', ...) end or function() end
Nenue@45 17 local pairs = pairs
Nenue@33 18
Nenue@40 19 local PinBaseIndex = 1200
Nenue@33 20 local BROKEN_ISLES_ID, DALARAN_ID, AZSUNA_ID, VALSHARAH_ID, HIGHMOUNTAIN_ID, STORMHEIM_ID, SURAMAR_ID, EOA_ID = 1007, 1014, 1015,1018, 1024, 1017, 1033, 1096
Nenue@33 21 local WORLD_QUEST_MAPS = { [DALARAN_ID] = 'Dalaran70', [AZSUNA_ID] = 'Azsuna', [VALSHARAH_ID] = "Val'sharah",
Nenue@33 22 [HIGHMOUNTAIN_ID] = 'Highmountain', [STORMHEIM_ID] = 'Stormheim', [SURAMAR_ID] = 'Suramar', [EOA_ID] = 'EyeOfAszhara', }
Nenue@33 23
Nenue@33 24 local REWARD_CASH = WORLD_QUEST_REWARD_TYPE_FLAG_GOLD
Nenue@33 25 local REWARD_ARTIFACT_POWER = WORLD_QUEST_REWARD_TYPE_FLAG_ARTIFACT_POWER
Nenue@33 26 local REWARD_GEAR = WORLD_QUEST_REWARD_TYPE_FLAG_EQUIPMENT
Nenue@33 27 local REWARD_CURRENCY = WORLD_QUEST_REWARD_TYPE_FLAG_ORDER_RESOURCES
Nenue@33 28 local REWARD_REAGENT = WORLD_QUEST_REWARD_TYPE_FLAG_MATERIALS
Nenue@33 29
Nenue@33 30
Nenue@33 31 local numPins = 0
Nenue@33 32 local NumPinFrames = 1
Nenue@45 33 Module.TasksByID = {}
Nenue@33 34
Nenue@33 35 --%debug%
Nenue@33 36 local SetTimedCallbackForAllPins = function(seconds, callback)
Nenue@33 37 C_Timer.After(seconds, function()
Nenue@33 38 for id, pin in pairs(WorldPlanQuests.QuestsByID) do
Nenue@33 39 callback(pin)
Nenue@33 40 end
Nenue@33 41 end)
Nenue@33 42 end
Nenue@33 43
Nenue@45 44 function Module:OnUpdate(sinceLast)
Nenue@40 45 if self.filtersDirty or self.isStale then
Nenue@40 46 self:Refresh()
Nenue@40 47 end
Nenue@40 48 end
Nenue@40 49
Nenue@52 50 local InternalDoRefresh = function (self)
Nick@60 51 WorldPlanQuests:Refresh()
Nenue@52 52 end
Nenue@52 53
Nenue@45 54 function Module:Setup()
Nenue@40 55 print('|cFFFF4400'..self:GetName()..':Setup()')
Nenue@33 56
Nenue@33 57 for mapID, mapName in pairs(WORLD_QUEST_MAPS) do
Nenue@40 58 db.QuestsByZone[mapID] = {}
Nenue@33 59 end
Nenue@33 60
Nenue@45 61 hooksecurefunc("ClickWorldMapActionButton", function () self:OnClickWorldMapActionButton() end)
Nenue@56 62 hooksecurefunc("WorldMapScrollFrame_ReanchorQuestPOIs", InternalDoRefresh)
Nenue@45 63 hooksecurefunc("WorldMap_UpdateQuestBonusObjectives", function () self:OnUpdateQuestBonusObjectives() end)
Nenue@56 64 hooksecurefunc("WorldMapFrame_UpdateMap", InternalDoRefresh)
Nenue@52 65 WorldMapFrame.UIElementsFrame.BountyBoard:SetSelectedBountyChangedCallback(InternalDoRefresh);
Nenue@52 66 WorldMapFrame.UIElementsFrame.ActionButton:SetOnCastChangedCallback(InternalDoRefresh);
Nenue@45 67 end
Nenue@33 68
Nenue@49 69 function Module:OnConfigUpdate()
Nenue@49 70 if db.Config.FadeWhileGrouped then
Nenue@49 71 db.PinAlpha = 0.15
Nenue@49 72 else
Nenue@49 73 db.PinAlpha = 1
Nenue@49 74 end
Nenue@49 75 end
Nenue@49 76
Nenue@45 77 local InternalHideButton = function(button, index)
Nenue@45 78 button:Hide()
Nenue@45 79 if button.questID and db.QuestsByID[button.questID] then
Nenue@45 80 if db.QuestsByID[button.questID].used and not db.QuestsByID[button.questID].filtered then
Nenue@45 81 db.QuestsByID[button.questID]:SetShown(true)
Nenue@45 82 end
Nenue@45 83 end
Nenue@45 84 end
Nenue@45 85 local InternalShowButton = function(button, index)
Nenue@45 86 button:Show()
Nenue@45 87 if button.questID and db.QuestsByID[button.questID] then
Nenue@45 88 db.QuestsByID[button.questID]:SetShown(false)
Nenue@45 89 end
Nenue@45 90 end
Nenue@33 91
Nenue@45 92 function Module:OnUpdateQuestBonusObjectives()
Nenue@45 93 print('|cFFFF4400WorldMap_UpdateQuestBonusObjectives')
Nenue@45 94 local func = SpellCanTargetQuest() and InternalShowButton or InternalHideButton
Nenue@45 95 print(SpellCanTargetQuest())
Nenue@45 96 for i = 1, NUM_WORLDMAP_TASK_POIS do
Nenue@45 97 local button = _G['WorldMapFrameTaskPOI'..i]
Nenue@45 98 if button and button.worldQuest then
Nenue@45 99 func(button, i)
Nenue@45 100 end
Nenue@45 101 end
Nenue@45 102 end
Nenue@40 103
Nenue@45 104 function Module:OnClickWorldMapActionButton()
Nenue@45 105 self.IsTargeting = SpellCanTargetQuest()
Nenue@45 106 self:OnUpdateQuestBonusObjectives()
Nenue@45 107 end
Nenue@40 108
Nenue@33 109 local defaults = {}
Nenue@40 110 local REWARD_UNKNOWN = 768
Nenue@45 111 function Module:OnLoad()
Nenue@40 112 print('|cFFFF4400'..self:GetName()..':OnLoad()')
Nenue@33 113
Nenue@48 114 self:SetParent(WorldMapPOIFrame)
Nenue@33 115 WorldPlan:AddHandler(self, defaults)
Nenue@33 116
Nenue@40 117 local rgbWhite = {1, 1, 1 }
Nenue@47 118 WorldPlan:AddTypeInfo(self, REWARD_UNKNOWN, { r = 0, g = 0, b = 0})
Nenue@48 119 WorldPlan:AddTypeInfo(self, REWARD_REAGENT, { r = 0, g = 1, b = .5 })
Nenue@33 120 WorldPlan:AddTypeInfo(self, REWARD_ARTIFACT_POWER, { r = 1, g = .25, b = .5, hasNumeric = true, numberRGB = rgbWhite })
Nenue@48 121 WorldPlan:AddTypeInfo(self, REWARD_GEAR, { r = .3, g = .7, b = 1 })
Nenue@33 122 WorldPlan:AddTypeInfo(self, REWARD_CURRENCY, { r = 1, g = 1, b = 0, hasNumeric = true, numberRGB = {1,1,0}, })
Nenue@40 123 WorldPlan:AddTypeInfo(self, REWARD_CASH, { r = 1, g = 1, b = .32, pinMask = false, rewardMask = false })
Nenue@33 124
Nenue@33 125 for areaID, fileName in pairs(WORLD_QUEST_MAPS) do
Nenue@40 126 db.QuestsByZone[areaID] = {}
Nenue@33 127 end
Nenue@33 128
Nenue@41 129 -- WORLD_MAP_UPDATE and PLAYER_ENTERING_WORLD are passed down from a higher level
Nenue@33 130 self:RegisterEvent('WORLD_QUEST_COMPLETED_BY_SPELL')
Nenue@55 131 self:RegisterEvent('SUPER_TRACKED_QUEST_CHANGED')
Nenue@33 132 self:RegisterEvent('SKILL_LINES_CHANGED')
Nenue@33 133 end
Nenue@33 134
Nenue@56 135 function Module:OnMapInfo(isBrokenIsle, isZoomedOut, mapAreaID)
Nenue@49 136 print('|cFFFFFF00'..self:GetName()..':OnMapInfo()|r visible =', self:IsVisible())
Nenue@56 137 if self.isZoomedOut ~= isZoomedOut then
Nenue@54 138 self.sizesDirty = true
Nenue@54 139 end
Nenue@56 140
Nenue@56 141 self.isZoomedOut = isZoomedOut
Nenue@56 142 self.isWorldQuestMap = isBrokenIsle
Nenue@56 143 self.currentMapID = mapAreaID
Nenue@56 144
Nenue@43 145 if self:IsVisible() then
Nenue@47 146 self:Refresh(true)
Nenue@43 147 else
Nenue@43 148 self.isStale = true
Nenue@43 149 end
Nenue@41 150 end
Nenue@41 151
Nenue@45 152 function Module:OnEvent (event, ...)
Nenue@40 153
Nenue@40 154 print('|cFFFFFF00'..self:GetName()..':OnEvent() '..event..'|r', GetTime(), ...)
Nenue@55 155 if (event == 'QUEST_LOG_UPDATE') or (event == 'SUPER_TRACKED_QUEST_CHANGED') then
Nenue@33 156 local questID, added = ...
Nenue@33 157 if questID and added then
Nenue@33 158 local questPOI = self:AcquirePin(questID)
Nenue@40 159 questPOI:GetQuestInfo()
Nenue@40 160 questPOI.isStale = true
Nenue@40 161 self.isStale = true
Nenue@33 162 else
Nenue@40 163 self:Refresh(true)
Nenue@33 164 end
Nenue@33 165 print('WorldMapFrame', WorldMapFrame:IsVisible(), 'hasUpdates:', self.isStale)
Nenue@33 166 elseif event == 'WORLD_QUEST_COMPLETED_BY_SPELL' then
Nenue@33 167 local questID = ...
Nenue@40 168 if questID and db.QuestsByID[questID] then
Nenue@40 169 self:ReleasePin(db.QuestsByID[questID])
Nenue@40 170 rprint('|cFFFF4400release|r', questID)
Nenue@33 171 end
Nenue@33 172 elseif event == 'SKILL_LINES_CHANGED' then
Nenue@57 173 self:Refresh(true)
Nenue@59 174 elseif event == 'ARTIFACT_UPDATE' then
Nenue@59 175 local ak = C_ArtifactUI.GetArtifactKnowledgeMultiplier()
Nenue@59 176 if ak and (ak ~= self.akLevel) then
Nenue@59 177 self.akLevel = ak
Nenue@59 178 self.ArtifactPowerDirty = true
Nenue@59 179 -- artifact knowledge changed
Nenue@59 180 self:Refresh(true)
Nenue@59 181 end
Nenue@33 182 end
Nenue@33 183 end
Nenue@33 184
Nenue@40 185 local totalPins = 0
Nenue@33 186 local TQ_GetQuestLocation = C_TaskQuest.GetQuestLocation
Nenue@45 187 function Module:AcquirePin (info)
Nenue@40 188 local questID = info.questId
Nenue@40 189 if not questID then
Nenue@40 190 return nil
Nenue@40 191 end
Nenue@40 192
Nenue@40 193 if not QuestUtils_IsQuestWorldQuest(questID) then
Nenue@40 194 return nil
Nenue@40 195 end
Nenue@40 196
Nenue@49 197 -- if we're grabbing a pin, the filters need to be checked
Nenue@40 198 local pin = db.QuestsByID[questID]
Nenue@33 199 if not pin then
Nenue@40 200 local numFree = #db.FreePins
Nenue@33 201 if numFree >= 1 then
Nenue@40 202 pin = tremove(db.FreePins, numFree)
Nenue@33 203 --print('|cFF00FF00Re-using', pin:GetName())
Nenue@33 204 else
Nenue@40 205 totalPins = totalPins + 1
Nenue@33 206 local name = 'WorldPlanQuestMarker' .. NumPinFrames
Nenue@33 207 --print('|cFF00FF00Creating', name)
Nenue@33 208 pin = CreateFrame('Frame', name, WorldMapPOIFrame, 'WorldPlanQuestPin')
Nenue@33 209
Nenue@33 210 pin:SetFrameStrata('HIGH')
Nenue@33 211 pin.GetTypeInfo = function(frame, typeID)
Nenue@33 212 return self:GetTypeInfo(typeID)
Nenue@33 213 end
Nenue@40 214 pin:SetID(totalPins)
Nenue@33 215 NumPinFrames = NumPinFrames + 1
Nenue@33 216 --pin.iconBorder:SetVertexColor(0,0,0,1)
Nenue@33 217 end
Nenue@40 218 pin.questID = questID
Nenue@40 219 pin.worldQuest = true
Nenue@40 220 pin.throttle = 1
Nenue@33 221 pin.isNew = true
Nenue@33 222 pin.currentWidth = nil
Nenue@40 223 db.QuestsByID[questID] = pin
Nenue@40 224 tinsert(db.UsedPins, pin)
Nenue@40 225 end
Nenue@33 226
Nenue@40 227 if pin and info then
Nenue@40 228 pin.inProgress = info.inProgress
Nenue@40 229 pin.floor = info.floor
Nenue@40 230 pin.numObjectives = info.numObjectives or 0
Nenue@40 231 if info.x and info.y then
Nenue@40 232 pin.x = info.x or pin.x
Nenue@40 233 pin.y = info.y or pin.y
Nenue@40 234 rprint('|cFFFF4400coords|r', info.x, info.y)
Nenue@40 235 end
Nenue@40 236 end
Nenue@33 237
Nenue@59 238 if (not pin.dataLoaded) or self.ArtifactPowerDirty then
Nenue@49 239 pin:GetData()
Nenue@49 240 end
Nenue@49 241
Nenue@57 242 pin:CheckFilterRules()
Nenue@49 243 pin.isStale = true
Nenue@49 244 rprint(pin:GetID(), pin.filtered, pin.used)
Nenue@49 245
Nenue@40 246 return pin
Nenue@33 247 end
Nenue@33 248
Nenue@33 249 -- remove from index and add it to the recycling heap
Nenue@45 250 function Module:ReleasePin (pin)
Nenue@33 251
Nenue@40 252 local id = pin.questID
Nenue@33 253 if id then
Nenue@40 254 db.QuestsByID[id] = nil
Nenue@40 255
Nenue@40 256 for i, zone in pairs(db.QuestsByZone) do
Nenue@33 257 print('-', i, zone[i])
Nenue@33 258 zone[id] = nil
Nenue@33 259 end
Nenue@40 260 db.TasksByID[id] = nil
Nenue@33 261 end
Nick@60 262 pin:SetShown(false)
Nick@60 263 pin.Overlay:SetShown(false)
Nick@61 264 pin.timeLabel:SetShown(false)
Nenue@40 265 tinsert(db.FreePins, pin)
Nenue@40 266
Nenue@40 267 print('|cFF00FF00-'.. (pin.mapID and GetMapNameByID(pin.mapID) or '???') ..'|r', id, pin.title)
Nenue@33 268 end
Nenue@33 269
Nenue@45 270 function Module:GetBonusObjectives()
Nenue@40 271
Nenue@40 272
Nenue@40 273 local tasksTable = GetTasksTable()
Nenue@40 274 if tasksTable ~= nil then
Nenue@40 275 print('|cFF00FF88'..self:GetName()..':BonusObjectives()|r ')
Nenue@40 276 self.numTasks = #tasksTable
Nenue@40 277 for i, taskID in ipairs(tasksTable) do
Nenue@40 278 if not QuestUtils_IsQuestWorldQuest(taskID) then
Nenue@40 279 local info = db.TasksByID[taskID]
Nenue@40 280 if not info then
Nenue@40 281 local isInArea, isOnMap, numObjectives, taskName, displayAsObjective = GetTaskInfo(taskID)
Nenue@40 282 if isOnMap then
Nenue@40 283 print(' * '..i, taskID, GetTaskInfo(taskID))
Nenue@40 284 info = {
Nenue@40 285 questID = taskID,
Nenue@40 286 numObjectives = numObjectives,
Nenue@40 287 title = taskName,
Nenue@40 288 isInArea = isInArea,
Nenue@40 289 isOnMap = isOnMap,
Nenue@40 290 displayAsObjective = displayAsObjective,
Nenue@40 291 worldQuest = false,
Nenue@40 292 isPending = false,
Nenue@40 293 isNew = true,
Nenue@40 294 }
Nenue@40 295
Nenue@40 296
Nenue@40 297 db.TasksByID[taskID] = info
Nenue@40 298
Nenue@40 299 local pin = self:AcquirePin(taskID)
Nenue@40 300 for k,v in pairs(info) do
Nenue@40 301 pin[k] = v
Nenue@40 302 end
Nenue@40 303 pin:GetBonusObjectiveInfo(info)
Nenue@40 304 end
Nenue@40 305 end
Nenue@40 306 end
Nenue@40 307
Nenue@40 308
Nenue@40 309 end
Nenue@40 310 end
Nenue@40 311 end
Nenue@40 312
Nenue@40 313
Nenue@40 314
Nenue@40 315
Nenue@40 316 -- use tooltip object to extract item details
Nenue@45 317 function Module:GetRewardHeader(questID)
Nenue@40 318 local name, icon, quantity, quality, _, itemID = GetQuestLogRewardInfo(1, questID)
Nenue@40 319 local scanner = _G.WorldPlanTooltip
Nenue@40 320 local print = qprint
Nenue@40 321 if not itemID then
Nenue@40 322 return
Nenue@40 323 end
Nenue@49 324 qprint('GetRewardHeader', questID)
Nenue@40 325
Nenue@40 326 scanner:SetOwner(WorldPlan, "ANCHOR_NONE")
Nenue@40 327 scanner:SetItemByID(itemID)
Nenue@40 328 scanner:Show()
Nenue@40 329 local ttl1 = _G['WorldPlanTooltipTextLeft1']
Nenue@40 330 local ttl2 = _G['WorldPlanTooltipTextLeft2']
Nenue@40 331 local ttl3 = _G['WorldPlanTooltipTextLeft3']
Nenue@40 332 local ttl4 = _G['WorldPlanTooltipTextLeft4']
Nenue@40 333 --print(ttl2, ttl3, ttl4)
Nenue@40 334 if ttl2 then
Nenue@40 335 local text = ttl2:GetText()
Nenue@40 336 -- Artifact Power
Nenue@40 337 --print(text)
Nenue@40 338 if text then
Nenue@40 339 if text:match("|cFFE6CC80") then
Nenue@40 340 --print('AP token!', text)
Nenue@40 341 local power
Nenue@40 342 if ttl4 then
Nenue@40 343 local text = ttl4:GetText()
Nenue@40 344 --print('tip line 4', text)
Nenue@40 345 if text then
Nenue@40 346 power = text:gsub("%p", ""):match("%d+")
Nenue@40 347 power = tonumber(power)
Nenue@40 348 end
Nenue@40 349
Nenue@40 350 end
Nenue@40 351 return REWARD_ARTIFACT_POWER, "Interface\\ICONS\\inv_7xp_inscription_talenttome01", power, name, itemID, quality
Nenue@40 352 elseif text:match("Item Level") then
Nenue@40 353 --print('equipment!', text)
Nenue@40 354 quantity = text:match("Item Level ([%d\+]+)")
Nenue@40 355 return REWARD_GEAR, icon, quantity, name, itemID, quality
Nenue@40 356 elseif text:match("Crafting Reagent") then
Nenue@49 357 qprint('|cFFFF4400it is a reagent', text)
Nenue@40 358 return REWARD_REAGENT, icon, quantity, name, itemID, quality
Nenue@40 359 end
Nenue@40 360 end
Nenue@40 361 end
Nenue@40 362
Nenue@40 363 if ttl3 then
Nenue@40 364 local text = ttl3:GetText()
Nenue@40 365 if text and text:match("Crafting Reagent") then
Nenue@49 366 qprint('|cFFFF4400it is a reagent', text)
Nenue@40 367 return REWARD_REAGENT, icon, quantity, name, itemID, quality
Nenue@40 368 end
Nenue@40 369 end
Nenue@40 370 return 128, icon, quantity, name, itemID, quality
Nenue@40 371 end
Nenue@40 372
Nenue@40 373 local GetCurrentMapAreaID, GetMapNameByID= GetCurrentMapAreaID, GetMapNameByID
Nenue@40 374 local wipe, pairs = wipe, pairs
Nenue@33 375 -- create of update quest pins for a map and its underlying zones
Nenue@45 376 function Module:UpdateWorldQuests (mapID)
Nenue@40 377
Nenue@40 378 mapID = mapID or db.currentMapID
Nenue@33 379 if not mapID then
Nenue@33 380 -- info not available yet
Nenue@33 381 return
Nenue@33 382 end
Nenue@33 383
Nenue@34 384
Nenue@40 385 print('|cFF00FF88'..self:GetName()..':UpdateWorldQuests()|r', 'map:', mapID, 'realMap:', db.currentMapID)
Nenue@33 386
Nenue@40 387
Nenue@40 388 self.isStale = nil
Nenue@40 389 print('|cFF00FFFFContinent:|r', BROKEN_ISLES_ID, GetMapNameByID(BROKEN_ISLES_ID))
Nenue@40 390 self.isRecursed = true
Nenue@40 391 for i = 1, MC_GetNumZones(BROKEN_ISLES_ID) do
Nenue@40 392 local submapID, name, depth = MC_GetZoneInfo(BROKEN_ISLES_ID, i)
Nenue@40 393 local taskInfo = TQ_GetQuestsForPlayerByMapID(submapID, BROKEN_ISLES_ID)
Nenue@40 394 if taskInfo then
Nenue@40 395 local zoneName = GetMapNameByID(submapID)
Nenue@40 396 print('|cFF00FFFF Zone:|r', submapID, zoneName, #taskInfo)
Nenue@40 397 db.QuestsByZone[submapID] = db.QuestsByZone[submapID] or {}
Nenue@40 398 for i, info in ipairs(taskInfo) do
Nenue@40 399 if HaveQuestData(info.questId) then
Nenue@40 400 rprint('|cFF44FF44update|r', info.questId, zoneName)
Nenue@40 401 local questID = info.questId
Nenue@40 402 local pin = self:AcquirePin(questID)
Nenue@40 403 local pin = db.QuestsByID[questID]
Nenue@40 404 if pin then
Nenue@40 405 pin.isStale = true
Nenue@40 406 if pin.isPending then
Nenue@40 407 self.isPending = true
Nenue@40 408 end
Nenue@40 409 end
Nenue@40 410 else
Nenue@40 411 rprint('|cFFFF4400no data|r', info.questId, zoneName)
Nenue@40 412 end
Nenue@33 413 end
Nenue@33 414 end
Nenue@33 415 end
Nenue@33 416
Nenue@40 417 self:GetBonusObjectives()
Nenue@40 418
Nenue@40 419 print(' hasUpdate:', self.isStale, 'isPending:', self.isPending, 'timer:', (self.OnNext and 'waiting' or ''))
Nenue@40 420 --WorldPlan.isStale = (self.isStale or WorldPlan.isStale)
Nenue@40 421 if self.isStale and self:IsVisible() then
Nenue@40 422 self:Refresh()
Nenue@40 423 end
Nenue@40 424 end
Nenue@40 425
Nenue@45 426 function Module:Report()
Nenue@40 427 for i, pin in ipairs(db.UsedPins) do
Nenue@40 428 db:print(i, pin.questID, pin.title)
Nenue@33 429 end
Nenue@33 430
Nenue@40 431 for id, pin in pairs(db.QuestsByID) do
Nenue@40 432 db:print(id, pin.worldQuestType, pin.rewardType, pin.title)
Nenue@40 433 end
Nenue@33 434 end
Nenue@33 435
Nick@60 436 function Module:Refresh()
Nenue@40 437 self.currentMapID = GetCurrentMapAreaID()
Nick@60 438 rprint('|cFF00FF88'..self:GetName()..':Refresh()|r')
Nick@60 439 print('|cFF00FF88'..self:GetName()..':Refresh()|r')
Nenue@34 440 if not self:IsVisible() then
Nenue@40 441 print(' not visible, flag for later')
Nenue@34 442 self.isStale = true
Nenue@57 443 return self:MarkAllPins()
Nenue@40 444 end
Nick@60 445 wprint(' |cFF00FF88'..self:GetName()..':Refresh()|r')
Nenue@40 446
Nenue@40 447 for index, pin in pairs(db.QuestsByID) do
Nenue@40 448 pin.used = nil
Nenue@40 449 end
Nenue@40 450
Nick@60 451 self:UpdateAnchors(nil)
Nick@60 452
Nick@60 453
Nick@60 454 print('|cFFFFFF00'..self:GetName()..':Cleanup()|r')
Nick@60 455 rprint('|cFFFFFF00'..self:GetName()..':Cleanup()|r')
Nick@60 456 --local showQuestPOI = db.Config.EnablePins
Nick@60 457 for questID, pin in pairs(db.QuestsByID) do
Nick@60 458 local oV = pin:IsShown()
Nick@60 459 if pin.used then
Nick@60 460 pin.throttle = 1
Nick@60 461 if oV == false then
Nick@60 462 print('|cFF00FF00cleanup +|r', questID, pin.title)
Nick@60 463 end
Nick@60 464 pin:SetShown(true)
Nick@60 465 else
Nick@60 466 if oV == true then
Nick@60 467 print('|cFFFF4400 -|r', questID, pin.title)
Nick@60 468 end
Nick@60 469 pin:SetShown(false)
Nick@60 470 end
Nick@60 471 end
Nick@60 472
Nenue@40 473 self.isStale = nil
Nenue@54 474 self.sizesDirty = nil
Nenue@59 475
Nenue@59 476 self.ArtifactPowerDirty = nil
Nenue@40 477 end
Nenue@40 478
Nenue@40 479 -- update visibility states of all pins
Nenue@57 480 function Module:MarkAllPins(pins)
Nenue@57 481 print(' |cFFFFFF00'..self:GetName()..':MarkAllPins()|r', pins)
Nenue@40 482 pins = pins or db.QuestsByID
Nenue@40 483 for questID, pin in pairs(pins) do
Nenue@40 484 pin.isStale = true
Nenue@40 485 rprint('|cFF00FF00filter', pin.questID, pin.filtered, 'used:', pin.used)
Nenue@40 486 end
Nenue@40 487 end
Nenue@40 488
Nenue@40 489 local abs = math.abs
Nenue@45 490 function Module:UpdateQuestButton(info, mapID)
Nenue@40 491 local questID, x, y = info.questId, info.x, info.y
Nenue@40 492 local pin = self:AcquirePin(info)
Nenue@40 493 if not pin then
Nenue@34 494 return
Nenue@34 495 end
Nenue@34 496
Nenue@33 497
Nenue@57 498 print('~ ', pin.mapID, pin.questID, pin.title)
Nenue@57 499 rprint('|cFF00FF00update|r', pin.questID, pin.title)
Nenue@40 500
Nenue@40 501 if x and y then
Nenue@40 502 pin.x = x
Nenue@40 503 pin.y = y
Nenue@49 504 pin:SetFrameLevel(PinBaseIndex+pin:GetID())
Nenue@57 505 pin.owningFrame = WorldMapFrame
Nenue@57 506 pin:SetAnchor(WorldMapPOIFrame, pin.x, pin.y, self.hostWidth, self.hostHeight)
Nenue@54 507 --tinsert(self.UsedPositions, pin)
Nenue@40 508 end
Nenue@57 509 if self:IsVisible() then
Nenue@57 510 pin:Refresh()
Nenue@57 511 else
Nenue@57 512 pin.isStale = true
Nenue@54 513 end
Nenue@40 514 if mapID then
Nenue@40 515 if not db.QuestsByZone[mapID] then
Nenue@40 516 db.QuestsByZone[mapID] = {}
Nenue@40 517 end
Nenue@40 518 db.QuestsByZone[mapID][questID] = pin
Nenue@33 519 end
Nenue@33 520 end
Nenue@33 521
Nenue@45 522 function Module:UpdateMap(taskInfo, mapID)
Nenue@49 523 rprint('Map', GetMapNameByID(mapID), GetMapNameByID(db.currentMapID))
Nenue@40 524 for index, info in pairs(taskInfo) do
Nenue@40 525 self:UpdateQuestButton(info, mapID)
Nenue@40 526 end
Nenue@40 527 end
Nenue@33 528
Nick@60 529 function Module:UpdateAnchors ()
Nenue@40 530 wipe(self.UsedPositions)
Nick@60 531 print(' |cFF00FF00'..self:GetName()..':UpdateAnchors()')
Nenue@57 532 self.hostWidth, self.hostHeight = WorldMapPOIFrame:GetSize()
Nenue@40 533 self.nudgeThrescholdX = 16/self.hostWidth
Nenue@40 534 self.nudgeThrescholdY = 16/self.hostHeight
Nenue@40 535 local print = rprint
Nick@60 536 print('|cFF00FF00'..self:GetName()..':UpdateAnchors()')
Nenue@33 537 local mapFileName, textureHeight, textureWidth, isMicroDungeon, microDungeonMapName = GetMapInfo()
Nenue@33 538 if isMicroDungeon then
Nenue@33 539 return
Nenue@33 540 end
Nenue@33 541
Nenue@40 542 numPins = 0
Nenue@56 543 local taskInfo = TQ_GetQuestsForPlayerByMapID(self.currentMapID)
Nenue@40 544 if taskInfo then
Nenue@56 545 self:UpdateMap(taskInfo, self.currentMapID)
Nenue@33 546 end
Nenue@56 547 local numZones = MC_GetNumZones(self.currentMapID)
Nenue@33 548 if numZones then
Nenue@33 549 for i = 1, numZones do
Nenue@40 550 local mapAreaID = MC_GetZoneInfo(self.currentMapID, i)
Nenue@56 551 local taskInfo = TQ_GetQuestsForPlayerByMapID(mapAreaID, self.currentMapID)
Nenue@40 552 if taskInfo then
Nenue@40 553 self:UpdateMap(taskInfo, mapAreaID)
Nenue@40 554 end
Nenue@33 555 end
Nenue@33 556 end
Nenue@33 557 end
Nenue@33 558
Nenue@40 559