annotate gui.lua @ 9:4fba9c6b5d3d

Sanity check on history realm list dropdown.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Fri, 17 Jun 2011 20:30:46 +0000
parents 30ba1f35e164
children 67b8537e8432
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@1 2
farmbuyer@1 3 --[[
farmbuyer@1 4 Purely the AceGUI-related routines, and the subroutines needed for support.
farmbuyer@1 5 ------ Constants
farmbuyer@6 6 ------ Globals
farmbuyer@1 7 ------ Behind the scenes routines
farmbuyer@1 8 ------ Main GUI Window
farmbuyer@1 9 ------ Popup dialogs
farmbuyer@1 10 ]]
farmbuyer@1 11
farmbuyer@1 12 ------ Constants
farmbuyer@1 13 local eoi_st_rowheight = 20
farmbuyer@1 14 local eoi_st_displayed_rows = math.floor(366/eoi_st_rowheight)
farmbuyer@1 15 local eoi_st_textured_item_format = "|T%s:"..(eoi_st_rowheight-2).."|t %s[%s]|r%s"
farmbuyer@1 16 local eoi_st_otherrow_bgcolortable = {
farmbuyer@1 17 wipe = { ["r"] = 0.3, ["g"] = 0.3, ["b"] = 0.3},
farmbuyer@1 18 kill = { ["r"] = 0.2, ["g"] = 0.2, ["b"] = 0.2},
farmbuyer@1 19 time = { ["r"] = 0x0/255, ["g"] = 0x0/255, ["b"] = 1, ["a"] = 0.3},
farmbuyer@1 20 }
farmbuyer@1 21 eoi_st_otherrow_bgcolortable[""] = eoi_st_otherrow_bgcolortable["kill"]
farmbuyer@4 22 --eoi_st_otherrow_bgcolortable["realm"] = eoi_st_otherrow_bgcolortable["time"]
farmbuyer@1 23 local eoi_st_otherrow_bgcolortable_default
farmbuyer@1 24 local eoi_st_lootrow_col3_colortable = {
farmbuyer@1 25 [""] = { text = "", r = 1.0, g = 1.0, b = 1.0, a = 1.0 },
farmbuyer@1 26 shard = { text = "shard", r = 0xa3/255, g = 0x35/255, b = 0xee/255, a = 1.0 },
farmbuyer@1 27 offspec = { text = "offspec", r = 0.78, g = 0.61, b = 0.43, a = 1.0 },
farmbuyer@1 28 gvault = { text = "guild vault", r = 0x33/255, g = 1.0, b = 0x99/255, a = 1.0 },
farmbuyer@1 29 }
farmbuyer@1 30 local function eoi_st_lootrow_col3_colortable_func (data, cols, realrow, column, table)
farmbuyer@1 31 local disp = data[realrow].disposition
farmbuyer@1 32 return eoi_st_lootrow_col3_colortable[disp or ""]
farmbuyer@1 33 end
farmbuyer@1 34 addon.time_column1_used_mt = { __index = {
farmbuyer@1 35 [2] = {value=""},
farmbuyer@1 36 [3] = {value=""},
farmbuyer@1 37 } }
farmbuyer@1 38 local time_column1_used_mt = addon.time_column1_used_mt
farmbuyer@1 39
farmbuyer@1 40
farmbuyer@6 41 ------ Globals
farmbuyer@1 42 local GUI = LibStub("AceGUI-3.0")
farmbuyer@1 43 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 44
farmbuyer@1 45 local g_loot = nil
farmbuyer@1 46 local g_generated = nil
farmbuyer@1 47
farmbuyer@1 48 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 49
farmbuyer@1 50 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@1 51 local GetItemInfo = GetItemInfo
farmbuyer@1 52
farmbuyer@1 53 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@1 54 local _generate_text, _populate_text_specials
farmbuyer@1 55 local _tabtexts, _taborder -- filled out in gui block scope
farmbuyer@1 56
farmbuyer@1 57 -- Working around this bug:
farmbuyer@1 58 -- http://forums.wowace.com/showpost.php?p=295202&postcount=31
farmbuyer@1 59 do
farmbuyer@1 60 local function FixFrameLevel (level, ...)
farmbuyer@1 61 for i = 1, select("#", ...) do
farmbuyer@1 62 local button = select(i, ...)
farmbuyer@1 63 button:SetFrameLevel(level)
farmbuyer@1 64 end
farmbuyer@1 65 end
farmbuyer@1 66
farmbuyer@1 67 local function FixMenuFrameLevels()
farmbuyer@1 68 local f = DropDownList1
farmbuyer@1 69 local i = 1
farmbuyer@1 70 while f do
farmbuyer@1 71 FixFrameLevel (f:GetFrameLevel() + 2, f:GetChildren())
farmbuyer@1 72 i = i + 1
farmbuyer@1 73 f = _G["DropDownList"..i]
farmbuyer@1 74 end
farmbuyer@1 75 end
farmbuyer@1 76
farmbuyer@1 77 -- To fix Blizzard's bug caused by the new "self:SetFrameLevel(2);"
farmbuyer@1 78 hooksecurefunc("UIDropDownMenu_CreateFrames", FixMenuFrameLevels)
farmbuyer@1 79 end
farmbuyer@1 80
farmbuyer@1 81
farmbuyer@1 82 ------ Behind the scenes routines
farmbuyer@1 83 -- Text generation
farmbuyer@1 84 do
farmbuyer@1 85 local next_insertion_position = 2 -- position in _taborder
farmbuyer@1 86 local text_gen_funcs, specials_gen_funcs = {}, {}
farmbuyer@1 87 local accumulator = {}
farmbuyer@1 88
farmbuyer@1 89 -- Can do clever things by passing other halting points as zero
farmbuyer@1 90 function addon:zero_printed_fenceposts(zero)
farmbuyer@1 91 for t in pairs(text_gen_funcs) do
farmbuyer@1 92 g_loot.printed[t] = zero or g_loot.printed[t] or 0
farmbuyer@1 93 end
farmbuyer@1 94 end
farmbuyer@1 95
farmbuyer@1 96 -- This function is called during load, so be careful!
farmbuyer@1 97 function addon:register_text_generator (text_type, title, description, generator, opt_specgen)
farmbuyer@1 98 if type(generator) ~= 'function' then
farmbuyer@1 99 error(("Generator for text type '%s' must be a function!"):format(text_type))
farmbuyer@1 100 end
farmbuyer@1 101 _tabtexts[text_type] = { title=title, desc=description }
farmbuyer@1 102 tinsert (_taborder, next_insertion_position, text_type)
farmbuyer@1 103 next_insertion_position = next_insertion_position + 1
farmbuyer@1 104 text_gen_funcs[text_type] = generator
farmbuyer@1 105 specials_gen_funcs[text_type] = opt_specgen
farmbuyer@1 106 end
farmbuyer@1 107
farmbuyer@1 108 -- Called by tabs_generated_text_OGS
farmbuyer@1 109 function _generate_text (text_type)
farmbuyer@1 110 local f = text_gen_funcs[text_type]
farmbuyer@1 111 if not f then
farmbuyer@1 112 error(("Generator called for unregistered text type '%s'."):format(text_type))
farmbuyer@1 113 end
farmbuyer@1 114 g_generated = g_generated or {}
farmbuyer@1 115 g_loot[text_type] = g_loot[text_type] or ""
farmbuyer@1 116
farmbuyer@1 117 if g_loot.printed[text_type] >= #g_loot then return false end
farmbuyer@1 118 assert(addon.loot_clean == #g_loot, tostring(addon.loot_clean) .. " ~= " .. #g_loot)
farmbuyer@1 119 -- if glc is nil, #==0 test already returned
farmbuyer@1 120
farmbuyer@1 121 local ok,ret = pcall (f, text_type, g_loot, g_loot.printed[text_type], g_generated, accumulator)
farmbuyer@1 122 if not ok then
farmbuyer@1 123 error(("ERROR: text generator '%s' failed: %s"):format(text_type, ret))
farmbuyer@1 124 return false
farmbuyer@1 125 end
farmbuyer@1 126 if ret then
farmbuyer@1 127 g_loot.printed[text_type] = #g_loot
farmbuyer@1 128 g_generated[text_type] = (g_generated[text_type] or "") .. table.concat(accumulator,'\n') .. '\n'
farmbuyer@1 129 end
farmbuyer@1 130 wipe(accumulator)
farmbuyer@1 131 return ret
farmbuyer@1 132 end
farmbuyer@1 133 function _populate_text_specials (editbox, specials, mkb, text_type)
farmbuyer@1 134 local f = specials_gen_funcs[text_type]
farmbuyer@1 135 if not f then return end
farmbuyer@1 136 pcall (f, text_type, editbox, specials, mkb)
farmbuyer@1 137 end
farmbuyer@1 138 end
farmbuyer@1 139
farmbuyer@1 140 --[[
farmbuyer@1 141 The g_loot table is populated only with "behavior-relevant" data (names,
farmbuyer@1 142 links, etc). This function runs through it and fills out the "display-
farmbuyer@1 143 relevant" bits (icons, user-friendly labels, etc). Everything from the
farmbuyer@1 144 loot_clean index to the end of the table is filled out, loot_clean is
farmbuyer@1 145 updated. Override the starting point with the argument.
farmbuyer@1 146
farmbuyer@1 147 XXX blizzard's scrolling update and lib-st keep finding some way of displaying
farmbuyer@1 148 the grid without ever calling the hooked refresh, thereby skipping this
farmbuyer@1 149 function and erroring on missing columnar data. fuckit. from now on
farmbuyer@1 150 this function gets called everywhere, all the time, and loops over the
farmbuyer@1 151 entire goddamn table each time. If we can't find blizz's scrollframe bugs,
farmbuyer@1 152 we'll just work around them. Sorry for your smoking CPU.
farmbuyer@1 153
farmbuyer@1 154 FIXME just move this functionality to a per-entry function and call it once
farmbuyer@1 155 in _addlootentry. --actually no, then the columnar data won't be updated once
farmbuyer@1 156 the backend data is changed on the fly.
farmbuyer@1 157 ]]
farmbuyer@1 158 do
farmbuyer@1 159 local grammar = { -- not worth making a mt for this
farmbuyer@1 160 [2] = "nd",
farmbuyer@1 161 [3] = "rd",
farmbuyer@1 162 }
farmbuyer@1 163
farmbuyer@1 164 function addon:_fill_out_eoi_data (opt_starting_index)
farmbuyer@1 165 if #g_loot < 1 then
farmbuyer@1 166 --pprint('_f_o_e_d', "#g_loot<1")
farmbuyer@1 167 self.loot_clean = nil
farmbuyer@1 168 opt_starting_index = nil
farmbuyer@1 169 end
farmbuyer@1 170 for i = (opt_starting_index or self.loot_clean or 1), #g_loot do
farmbuyer@1 171 local e = g_loot[i]
farmbuyer@1 172 if e == nil then
farmbuyer@1 173 self.loot_clean = nil
farmbuyer@1 174 pprint('_f_o_e_d', "index",i,"somehow still in loop past",#g_loot,"bailing")
farmbuyer@1 175 return
farmbuyer@1 176 end
farmbuyer@1 177
farmbuyer@1 178 -- XXX FIXME a major weakness here is that we're constantly replacing
farmbuyer@1 179 -- what's already been created. Lots of garbage. Trying to detect what
farmbuyer@1 180 -- actually needs to be replaced is even worse. We'll live with
farmbuyer@1 181 -- garbage for now.
farmbuyer@1 182 if e.kind == 'loot' then
farmbuyer@1 183 local textured = eoi_st_textured_item_format:format (e.itexture, self.quality_hexes[e.quality], e.itemname, e.count or "")
farmbuyer@1 184 e.cols = {
farmbuyer@1 185 {value = textured},
farmbuyer@1 186 {value = e.person},
farmbuyer@1 187 { color = eoi_st_lootrow_col3_colortable_func }
farmbuyer@1 188 }
farmbuyer@1 189 -- This is horrible. Must do better.
farmbuyer@1 190 if e.extratext then for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@1 191 if v.text == e.extratext then
farmbuyer@1 192 e.disposition = k
farmbuyer@1 193 --e.extratext = nil, not feasible
farmbuyer@1 194 break
farmbuyer@1 195 end
farmbuyer@1 196 end end
farmbuyer@1 197 local ex = eoi_st_lootrow_col3_colortable[e.disposition or ""].text
farmbuyer@1 198 if e.bcast_from and e.extratext then
farmbuyer@1 199 ex = e.extratext .. " (from " .. e.bcast_from .. ")"
farmbuyer@1 200 elseif e.bcast_from then
farmbuyer@1 201 ex = "(from " .. e.bcast_from .. ")"
farmbuyer@1 202 elseif e.extratext then
farmbuyer@1 203 ex = e.extratext
farmbuyer@1 204 end
farmbuyer@1 205 e.cols[3].value = ex
farmbuyer@1 206
farmbuyer@1 207 elseif e.kind == 'boss' then
farmbuyer@1 208 local v
farmbuyer@1 209 if e.reason == 'kill' then
farmbuyer@1 210 if e.attempts == 1 then
farmbuyer@1 211 v = "one-shot"
farmbuyer@1 212 else
farmbuyer@1 213 v = ("kill on %d%s attempt"):format(e.attempts, grammar[e.attempts] or "th")
farmbuyer@1 214 end
farmbuyer@1 215 v = ("%s (%d:%.2d)"):format(v, math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 216 elseif e.reason == 'wipe' then
farmbuyer@1 217 v = ("wipe (%d:%.2d)"):format(math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 218 end
farmbuyer@1 219 e.cols = {
farmbuyer@1 220 {value = e.bosskill},
farmbuyer@1 221 {value = e.instance},
farmbuyer@1 222 {value = v or ""},
farmbuyer@1 223 }
farmbuyer@1 224
farmbuyer@1 225 elseif e.kind == 'time' then
farmbuyer@1 226 e.cols = setmetatable({
farmbuyer@1 227 {value=e.startday.text},
farmbuyer@1 228 }, time_column1_used_mt)
farmbuyer@1 229 --[[e.cols = {
farmbuyer@1 230 {value=e.startday.text},
farmbuyer@1 231 {value=""},
farmbuyer@1 232 {value=""},
farmbuyer@1 233 }]]
farmbuyer@1 234
farmbuyer@1 235 end
farmbuyer@1 236 end
farmbuyer@1 237 self.loot_clean = #g_loot
farmbuyer@1 238 end
farmbuyer@1 239 end
farmbuyer@1 240
farmbuyer@1 241 do
farmbuyer@1 242 function addon:_fill_out_hist_data (opt_starting_index)
farmbuyer@6 243 local new, del = flib.new, flib.del
farmbuyer@6 244
farmbuyer@1 245 -- Clearing history finishes this function with #hist==0 and hist_clean==0.
farmbuyer@1 246 -- The next call typically detects this (#<1) and handles it. If loot is
farmbuyer@1 247 -- recorded before then, it results in hist_clean==0 and #hist==1, which
farmbuyer@1 248 -- breaks the first iteration of the loop. Thus, the "extra" test here:
farmbuyer@1 249 if #self.history < 1 or self.hist_clean == 0 then
farmbuyer@1 250 self.hist_clean = nil
farmbuyer@1 251 opt_starting_index = nil
farmbuyer@1 252 end
farmbuyer@1 253 if not self.history.st then
farmbuyer@6 254 --print"creating ST!"
farmbuyer@1 255 self.history.st = {
farmbuyer@4 256 --[[{ kind = "realm",
farmbuyer@1 257 cols = setmetatable({
farmbuyer@1 258 { value = self.history.realm },
farmbuyer@1 259 }, time_column1_used_mt)
farmbuyer@4 260 }]]
farmbuyer@1 261 }
farmbuyer@1 262 end
farmbuyer@6 263
farmbuyer@6 264 -- for now
farmbuyer@6 265 if self.hist_clean == #self.history then return end
farmbuyer@6 266
farmbuyer@1 267 local st = self.history.st
farmbuyer@6 268 --print("starting history loop, #st ==", #st, "#history ==", #self.history)
farmbuyer@6 269 for i,t in ipairs(st) do
farmbuyer@6 270 del(t.cols[1])
farmbuyer@6 271 del(t.cols[2])
farmbuyer@6 272 del(t.cols[3])
farmbuyer@6 273 del(t.cols)
farmbuyer@6 274 del(t)
farmbuyer@6 275 st[i] = nil
farmbuyer@6 276 end
farmbuyer@1 277
farmbuyer@6 278 --for i = (opt_starting_index or self.hist_clean or 1), #self.history do
farmbuyer@6 279 local cache_okay = true
farmbuyer@6 280 for pi,player in ipairs(self.history) do
farmbuyer@6 281 local col1 = new()
farmbuyer@6 282 col1.OLi = pi
farmbuyer@6 283 col1.OLn = #player
farmbuyer@6 284 col1.value = player.name -- may spiffy this up in future
farmbuyer@1 285
farmbuyer@6 286 for li,loot in ipairs(player) do
farmbuyer@6 287 local col2 = new()
farmbuyer@6 288 col2.OLi = li
farmbuyer@6 289 local col3 = new()
farmbuyer@6 290 col3.value = loot.when
farmbuyer@6 291
farmbuyer@6 292 local itexture = GetItemIcon(loot.id)
farmbuyer@6 293 local iname, ilink, iquality = GetItemInfo(loot.id)
farmbuyer@4 294 local textured
farmbuyer@4 295 if itexture and iname then
farmbuyer@6 296 textured = eoi_st_textured_item_format:format (itexture,
farmbuyer@6 297 self.quality_hexes[iquality], iname, loot.count or "")
farmbuyer@4 298 else
farmbuyer@6 299 textured = eoi_st_textured_item_format:format ([[ICONS\INV_Misc_QuestionMark]],
farmbuyer@6 300 self.quality_hexes[ITEM_QUALITY_COMMON], 'UNKNOWN - TRY AGAIN', "")
farmbuyer@6 301 cache_okay = false
farmbuyer@4 302 end
farmbuyer@6 303 col2.value = textured
farmbuyer@6 304
farmbuyer@6 305 local dotcols = new (col1, col2, col3)
farmbuyer@6 306 local st_entry = new()
farmbuyer@6 307 st_entry.kind = 'history'
farmbuyer@6 308 st_entry.OLwho = player.name
farmbuyer@6 309 st_entry.cols = dotcols
farmbuyer@6 310 tinsert (st, st_entry)
farmbuyer@1 311 end
farmbuyer@6 312 end
farmbuyer@1 313
farmbuyer@6 314 --print("finished history loop, #st ==", #st)
farmbuyer@6 315 self.hist_clean = cache_okay and #self.history or nil
farmbuyer@1 316 end
farmbuyer@6 317
farmbuyer@6 318
farmbuyer@1 319 end
farmbuyer@1 320
farmbuyer@1 321
farmbuyer@1 322 ------ Main GUI Window
farmbuyer@1 323 -- Lots of shared data here, kept in a large local scope. For readability,
farmbuyer@1 324 -- indentation of the scope as a whole is kicked left a notch.
farmbuyer@1 325 do
farmbuyer@1 326 local _d
farmbuyer@1 327 local function setstatus(txt) _d:SetStatusText(txt) end
farmbuyer@1 328 local function statusy_OnLeave() setstatus("") end
farmbuyer@1 329 local tabgroup_tabs
farmbuyer@1 330
farmbuyer@1 331 --[[
farmbuyer@1 332 Controls for the tabs on the left side of the main display.
farmbuyer@1 333 ]]
farmbuyer@1 334 _tabtexts = {
farmbuyer@1 335 ["eoi"] = {title=[[Loot]], desc=[[Observed loot, plus boss kills and other events of interest]]},
farmbuyer@1 336 ["hist"] = {title=[[History]], desc=[[A short semi-permanent record]]},
farmbuyer@1 337 ["help"] = {title=[[Help]], desc=[[Instructions, reminders, and tips for non-obvious features]]},
farmbuyer@1 338 ["opt"] = {title=[[Options]], desc=[[Options for fine-tuning behavior]]},
farmbuyer@1 339 --["adv"] = {title=[[Advanced]], desc=[[Debugging and testing]]},
farmbuyer@1 340 }
farmbuyer@6 341 --if addon.author_debug then
farmbuyer@1 342 _taborder = { "eoi", "hist", "help", "opt" }
farmbuyer@6 343 --else _taborder = { "eoi", "help", "opt" } end
farmbuyer@1 344
farmbuyer@1 345 --[[
farmbuyer@1 346 This is a table of callback functions, each responsible for drawing a tab
farmbuyer@1 347 into the container passed in the first argument. Special-purpose buttons
farmbuyer@1 348 can optionally be created (mkbutton) and added to the container in the second
farmbuyer@1 349 argument.
farmbuyer@1 350 ]]
farmbuyer@1 351 local tabs_OnGroupSelected = {}
farmbuyer@1 352 local mkbutton
farmbuyer@1 353 local tabs_OnGroupSelected_func, tabs_generated_text_OGS
farmbuyer@1 354
farmbuyer@1 355 function addon:gui_init (loot_pointer)
farmbuyer@1 356 g_loot = loot_pointer
farmbuyer@1 357 g_generated = nil
farmbuyer@1 358 tabgroup_tabs = {}
farmbuyer@1 359 for _,v in ipairs(_taborder) do
farmbuyer@1 360 tinsert (tabgroup_tabs, {value=v, text=_tabtexts[v].title})
farmbuyer@1 361 -- By default, tabs are editboxes with generated text
farmbuyer@1 362 if not tabs_OnGroupSelected[v] then
farmbuyer@1 363 tabs_OnGroupSelected[v] = tabs_generated_text_OGS
farmbuyer@1 364 end
farmbuyer@1 365 end
farmbuyer@1 366 end
farmbuyer@1 367
farmbuyer@1 368 -- Tab 1: Events Of Interest
farmbuyer@1 369 -- This actually takes up quite a bit of the file.
farmbuyer@1 370 local eoi_editcell
farmbuyer@1 371
farmbuyer@1 372 local function dropdownmenu_handler (ddbutton, subfunc, arg)
farmbuyer@1 373 local i = _d:GetUserData("DD loot index")
farmbuyer@1 374 subfunc(i,arg)
farmbuyer@1 375 _d:GetUserData("eoiST"):OuroLoot_Refresh(i)
farmbuyer@1 376 end
farmbuyer@1 377
farmbuyer@1 378 local function gen_easymenu_table (initial, list, funcs)
farmbuyer@1 379 for _,tag in ipairs(list) do
farmbuyer@1 380 local name, arg, tiptext
farmbuyer@1 381 name, tiptext = strsplit('|',tag)
farmbuyer@1 382 name, arg = strsplit('%',name)
farmbuyer@1 383 if name == "--" then
farmbuyer@1 384 tinsert (initial, {
farmbuyer@6 385 disabled = true, notCheckable = true, text = "",
farmbuyer@1 386 })
farmbuyer@1 387 else
farmbuyer@1 388 if not funcs[name] then
farmbuyer@1 389 error(("'%s' not defined as a dropdown function"):format(name))
farmbuyer@1 390 end
farmbuyer@1 391 tinsert (initial, {
farmbuyer@1 392 text = name,
farmbuyer@1 393 func = dropdownmenu_handler,
farmbuyer@1 394 arg1 = funcs[name],
farmbuyer@1 395 arg2 = arg,
farmbuyer@1 396 notCheckable = true,
farmbuyer@1 397 tooltipTitle = tiptext and name or nil,
farmbuyer@1 398 tooltipText = tiptext,
farmbuyer@1 399 })
farmbuyer@1 400 end
farmbuyer@1 401 end
farmbuyer@1 402 return initial
farmbuyer@1 403 end
farmbuyer@1 404
farmbuyer@1 405 local dropdownmenuframe = CreateFrame("Frame", "OuroLootDropDownMenu", nil, "UIDropDownMenuTemplate")
farmbuyer@1 406 local dropdownfuncs
farmbuyer@1 407 dropdownfuncs = {
farmbuyer@1 408 [CLOSE] = function() CloseDropDownMenus() end,
farmbuyer@1 409
farmbuyer@1 410 df_INSERT = function(rowi,text)
farmbuyer@1 411 local which = (text == 'loot') and "OUROL_EOI_INSERT_LOOT" or "OUROL_EOI_INSERT"
farmbuyer@1 412 local dialog = StaticPopup_Show(which,text)
farmbuyer@1 413 dialog.wideEditBox:SetScript("OnTextChanged",StaticPopup_EditBoxOnTextChanged)
farmbuyer@1 414 dialog.data = {rowindex=rowi, display=_d, kind=text}
farmbuyer@1 415 end,
farmbuyer@1 416
farmbuyer@1 417 df_DELETE = function(rowi)
farmbuyer@1 418 local gone = tremove(g_loot,rowi)
farmbuyer@1 419 addon:Print("Removed %s.",
farmbuyer@1 420 gone.itemlink or gone.bosskill or gone.startday.text)
farmbuyer@1 421 end,
farmbuyer@1 422
farmbuyer@1 423 -- if kind is boss, also need to stop at new timestamp
farmbuyer@1 424 ["Delete remaining entries for this day"] = function(rowi,kind)
farmbuyer@1 425 local fencepost
farmbuyer@1 426 local closest_time = addon._find_next_after('time',rowi)
farmbuyer@1 427 if kind == 'time' then
farmbuyer@1 428 fencepost = closest_time
farmbuyer@1 429 elseif kind == 'boss' then
farmbuyer@1 430 local closest_boss = addon._find_next_after('boss',rowi)
farmbuyer@1 431 if not closest_boss then
farmbuyer@1 432 fencepost = closest_time
farmbuyer@1 433 elseif not closest_time then
farmbuyer@1 434 fencepost = closest_boss
farmbuyer@1 435 else
farmbuyer@1 436 fencepost = math.min(closest_time,closest_boss)
farmbuyer@1 437 end
farmbuyer@1 438 end
farmbuyer@1 439 local count = fencepost and (fencepost-rowi) or (#g_loot-rowi+1)
farmbuyer@1 440 repeat
farmbuyer@1 441 dropdownfuncs.df_DELETE(rowi)
farmbuyer@1 442 count = count - 1
farmbuyer@1 443 until count < 1
farmbuyer@1 444 end,
farmbuyer@1 445
farmbuyer@1 446 ["Rebroadcast this loot entry"] = function(rowi)
farmbuyer@1 447 local e = g_loot[rowi]
farmbuyer@1 448 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@1 449 addon:broadcast('loot', e.person, e.itemlink, e.count, e.cols[3].value)
farmbuyer@1 450 addon:Print("Rebroadcast entry",rowi,e.itemlink)
farmbuyer@1 451 end,
farmbuyer@1 452
farmbuyer@1 453 ["Rebroadcast this boss"] = function(rowi,kind)
farmbuyer@1 454 addon:Print("not implemented yet") -- TODO
farmbuyer@1 455 end,
farmbuyer@1 456
farmbuyer@1 457 ["Mark as normal"] = function(rowi,disp) -- broadcast the change? ugh
farmbuyer@1 458 g_loot[rowi].disposition = disp
farmbuyer@1 459 g_loot[rowi].bcast_from = nil
farmbuyer@1 460 g_loot[rowi].extratext = nil
farmbuyer@1 461 end,
farmbuyer@1 462
farmbuyer@1 463 ["Show only this player"] = function(rowi)
farmbuyer@1 464 local st = _d:GetUserData("eoiST")
farmbuyer@1 465 _d:SetUserData("player filter name", g_loot[rowi].person)
farmbuyer@1 466 st:SetFilter(_d:GetUserData("player filter by name"))
farmbuyer@1 467 _d:GetUserData("eoi_filter_reset"):SetDisabled(false)
farmbuyer@1 468 end,
farmbuyer@1 469
farmbuyer@1 470 ["Change from 'wipe' to 'kill'"] = function(rowi)
farmbuyer@1 471 addon:_mark_boss_kill(rowi)
farmbuyer@1 472 -- the fillout function called automatically will start too far down the list
farmbuyer@1 473 _d:GetUserData("eoiST"):OuroLoot_Refresh()
farmbuyer@1 474 end,
farmbuyer@1 475
farmbuyer@1 476 ["Edit note"] = function(rowi)
farmbuyer@1 477 eoi_editcell (rowi, _d:GetUserData("DD loot cell"))
farmbuyer@1 478 end,
farmbuyer@1 479
farmbuyer@1 480 df_REASSIGN = function(rowi,to_whom)
farmbuyer@1 481 g_loot[rowi].person = to_whom
farmbuyer@1 482 g_loot[rowi].person_class = select(2,UnitClass(to_whom))
farmbuyer@1 483 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 484 end,
farmbuyer@1 485 ["Enter name..."] = function(rowi)
farmbuyer@1 486 local dialog = StaticPopup_Show "OUROL_REASSIGN_ENTER"
farmbuyer@1 487 dialog.data = {index=rowi, display=_d}
farmbuyer@1 488 end,
farmbuyer@1 489 }
farmbuyer@1 490 -- Would be better to move the %arg to this list rather than below, but
farmbuyer@1 491 -- that's a lot of extra effort that doesn't buy much in return.
farmbuyer@1 492 dropdownfuncs["Delete this loot event"] = dropdownfuncs.df_DELETE
farmbuyer@1 493 dropdownfuncs["Delete this boss event"] = dropdownfuncs.df_DELETE
farmbuyer@1 494 dropdownfuncs["Insert new loot entry"] = dropdownfuncs.df_INSERT
farmbuyer@1 495 dropdownfuncs["Insert new boss kill event"] = dropdownfuncs.df_INSERT
farmbuyer@1 496 dropdownfuncs["Mark as disenchanted"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 497 dropdownfuncs["Mark as guild vault"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 498 dropdownfuncs["Mark as offspec"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 499 dropdownfuncs["Delete remaining entries for this boss"] = dropdownfuncs["Delete remaining entries for this day"]
farmbuyer@1 500 dropdownfuncs["Rebroadcast this day"] = dropdownfuncs["Rebroadcast this boss"]
farmbuyer@1 501 local eoi_time_dropdown = gen_easymenu_table(
farmbuyer@1 502 {{
farmbuyer@1 503 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 504 isTitle = true,
farmbuyer@1 505 notClickable = true,
farmbuyer@1 506 notCheckable = true,
farmbuyer@1 507 }},
farmbuyer@1 508 {
farmbuyer@1 509 "Rebroadcast this day%time|Broadcasts everything from here down until a new day",
farmbuyer@1 510 "Delete remaining entries for this day%time|Erases everything from here down until a new day",
farmbuyer@1 511 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information",
farmbuyer@1 512 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information",
farmbuyer@1 513 CLOSE
farmbuyer@1 514 }, dropdownfuncs)
farmbuyer@1 515 local eoi_loot_dropdown = gen_easymenu_table(
farmbuyer@1 516 {{
farmbuyer@1 517 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 518 notClickable = true,
farmbuyer@1 519 notCheckable = true,
farmbuyer@1 520 }},
farmbuyer@1 521 {
farmbuyer@1 522 "Mark as disenchanted%shard",
farmbuyer@1 523 "Mark as offspec%offspec",
farmbuyer@1 524 "Mark as guild vault%gvault",
farmbuyer@1 525 "Mark as normal|This is the default. Selecting any 'Mark as <x>' action blanks out extra notes about who broadcast this entry, etc.",
farmbuyer@1 526 "--",
farmbuyer@1 527 "Rebroadcast this loot entry|Sends this loot event, including special notes, as if it just happened.",
farmbuyer@1 528 "Delete this loot event|Permanent, no going back!",
farmbuyer@1 529 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@1 530 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information",
farmbuyer@1 531 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information",
farmbuyer@1 532 "Edit note|Same as double-clicking in the notes column",
farmbuyer@1 533 "--",
farmbuyer@1 534 CLOSE
farmbuyer@1 535 }, dropdownfuncs)
farmbuyer@1 536 local eoi_player_dropdown = gen_easymenu_table(
farmbuyer@1 537 {
farmbuyer@1 538 {
farmbuyer@1 539 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 540 isTitle = true,
farmbuyer@1 541 notClickable = true,
farmbuyer@1 542 notCheckable = true,
farmbuyer@1 543 },
farmbuyer@1 544 {
farmbuyer@1 545 text = "Reassign to...",
farmbuyer@1 546 hasArrow = true,
farmbuyer@1 547 --menuList = filled in in the fly,
farmbuyer@1 548 },
farmbuyer@1 549 },
farmbuyer@1 550 {
farmbuyer@1 551 "Show only this player",
farmbuyer@1 552 CLOSE
farmbuyer@1 553 }, dropdownfuncs)
farmbuyer@1 554 local eoi_boss_dropdown = gen_easymenu_table(
farmbuyer@1 555 {{
farmbuyer@1 556 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 557 isTitle = true,
farmbuyer@1 558 notClickable = true,
farmbuyer@1 559 notCheckable = true,
farmbuyer@1 560 }},
farmbuyer@1 561 {
farmbuyer@1 562 "Change from 'wipe' to 'kill'|Also collapses other wipe entries",
farmbuyer@1 563 "Rebroadcast this boss|Broadcasts the kill event and all subsequent loot until next boss",
farmbuyer@1 564 "Delete this boss event|Permanent, no going back!",
farmbuyer@1 565 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@1 566 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information",
farmbuyer@1 567 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information",
farmbuyer@1 568 "--",
farmbuyer@1 569 CLOSE
farmbuyer@1 570 }, dropdownfuncs)
farmbuyer@1 571
farmbuyer@1 572 --[[ quoted verbatim from lib-st docs:
farmbuyer@1 573 rowFrame This is the UI Frame table for the row.
farmbuyer@1 574 cellFrame This is the UI Frame table for the cell in the row.
farmbuyer@1 575 data This is the data table supplied to the scrolling table (in case you lost it :) )
farmbuyer@1 576 cols This is the cols table supplied to the scrolling table (again, in case you lost it :) )
farmbuyer@1 577 row This is the number of the UI row that the event was triggered for.<br/> ex. If your scrolling table only shows ten rows, this number will be a number between 1 and 10.
farmbuyer@1 578 realrow This is the exact row index (after sorting and filtering) in the data table of what data is displayed in the row you triggered the event in. (NOT the UI row!)
farmbuyer@1 579 column This is the index of which column the event was triggered in.
farmbuyer@1 580 table This is a reference to the scrollingtable table.
farmbuyer@1 581 ... Any arguments generated by the '''NORMAL''' Blizzard event triggered by the frame are passed as is.
farmbuyer@1 582 ]]
farmbuyer@1 583 local function eoi_st_OnEnter (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 584 if (row == nil) or (realrow == nil) then return end -- mouseover column header
farmbuyer@1 585 local e = data[realrow]
farmbuyer@1 586 local kind = e.kind
farmbuyer@1 587
farmbuyer@1 588 if kind == 'loot' and column == 1 then
farmbuyer@1 589 GameTooltip:SetOwner (cellFrame, "ANCHOR_RIGHT", -20, 0)
farmbuyer@1 590 GameTooltip:SetHyperlink (e.itemlink)
farmbuyer@1 591
farmbuyer@1 592 elseif kind == 'loot' and column == 2 then
farmbuyer@1 593 GameTooltip:SetOwner (cellFrame, "ANCHOR_BOTTOMRIGHT", -50, 5)
farmbuyer@1 594 GameTooltip:ClearLines()
farmbuyer@1 595 GameTooltip:AddLine(e.person.." Loot:")
farmbuyer@1 596 local counter = 0
farmbuyer@1 597 for i,e2 in ipairs(data) do
farmbuyer@1 598 if e2.person == e.person then -- would be awesome to test for alts
farmbuyer@1 599 if counter > 10 then
farmbuyer@1 600 GameTooltip:AddLine("...")
farmbuyer@1 601 break
farmbuyer@1 602 else
farmbuyer@1 603 -- textures screw up too badly, strip them
farmbuyer@1 604 local textured = e2.cols[1].value
farmbuyer@1 605 local space = textured:find(" ")
farmbuyer@1 606 GameTooltip:AddLine(textured:sub(space+1))
farmbuyer@1 607 counter = counter + 1
farmbuyer@1 608 end
farmbuyer@1 609 end
farmbuyer@1 610 end
farmbuyer@1 611 GameTooltip:Show()
farmbuyer@1 612
farmbuyer@1 613 elseif kind == 'loot' and column == 3 then
farmbuyer@1 614 setstatus(e.cols[column].value)
farmbuyer@1 615
farmbuyer@1 616 end
farmbuyer@1 617
farmbuyer@1 618 return false -- continue with default highlighting behavior
farmbuyer@1 619 end
farmbuyer@1 620 local function eoi_st_OnLeave (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 621 GameTooltip:Hide()
farmbuyer@1 622 if row and realrow and data[realrow].kind ~= 'loot' then
farmbuyer@1 623 table:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[data[realrow].reason or data[realrow].kind])
farmbuyer@1 624 return true -- do not do anything further
farmbuyer@1 625 else
farmbuyer@1 626 --setstatus("")
farmbuyer@1 627 return false -- continue with default un-highlighting behavior
farmbuyer@1 628 end
farmbuyer@1 629 end
farmbuyer@1 630
farmbuyer@1 631 local function eoi_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 632 if (row == nil) or (realrow == nil) then return true end -- click column header, suppress reordering
farmbuyer@1 633 local e = data[realrow]
farmbuyer@1 634 local kind = e.kind
farmbuyer@1 635
farmbuyer@1 636 -- Check for shift-clicking a loot line
farmbuyer@1 637 if IsModifiedClick("CHATLINK") and kind == 'loot' and column == 1 then
farmbuyer@1 638 ChatEdit_InsertLink (e.itemlink)
farmbuyer@1 639 return true -- do not do anything further
farmbuyer@1 640 end
farmbuyer@1 641
farmbuyer@1 642 -- Remaining actions are all right-click
farmbuyer@1 643 if button ~= "RightButton" then return true end
farmbuyer@1 644 _d:SetUserData("DD loot index", realrow)
farmbuyer@1 645
farmbuyer@1 646 if kind == 'loot' and (column == 1 or column == 3) then
farmbuyer@1 647 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@1 648 eoi_loot_dropdown[1].text = e.itemlink
farmbuyer@1 649 EasyMenu (eoi_loot_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 650
farmbuyer@1 651 elseif kind == 'loot' and column == 2 then
farmbuyer@1 652 eoi_player_dropdown[1].text = e.person
farmbuyer@1 653 local raiders = {}
farmbuyer@1 654 for i = 1, GetNumRaidMembers() do
farmbuyer@1 655 tinsert (raiders, (GetRaidRosterInfo(i)))
farmbuyer@1 656 end
farmbuyer@1 657 table.sort(raiders)
farmbuyer@1 658 for i = 1, #raiders do
farmbuyer@1 659 local name = raiders[i]
farmbuyer@1 660 raiders[i] = {
farmbuyer@1 661 text = name,
farmbuyer@1 662 func = dropdownmenu_handler,
farmbuyer@1 663 arg1 = dropdownfuncs.df_REASSIGN,
farmbuyer@1 664 arg2 = name,
farmbuyer@1 665 notCheckable = true,
farmbuyer@1 666 }
farmbuyer@1 667 end
farmbuyer@1 668 eoi_player_dropdown[2].menuList =
farmbuyer@1 669 gen_easymenu_table (raiders, {"Enter name...",CLOSE}, dropdownfuncs)
farmbuyer@1 670 --tabledump(eoi_player_dropdown)
farmbuyer@1 671 EasyMenu (eoi_player_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 672
farmbuyer@1 673 elseif kind == 'boss' then
farmbuyer@1 674 eoi_boss_dropdown[1].text = e.bosskill
farmbuyer@1 675 EasyMenu (eoi_boss_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 676
farmbuyer@1 677 elseif kind == 'time' then
farmbuyer@1 678 eoi_time_dropdown[1].text = e.startday.text
farmbuyer@1 679 EasyMenu (eoi_time_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 680
farmbuyer@1 681 end
farmbuyer@1 682
farmbuyer@1 683 return true -- do not do anything further
farmbuyer@1 684 end
farmbuyer@1 685
farmbuyer@1 686 function eoi_editcell (row_index, cell_frame)
farmbuyer@1 687 local e = g_loot[row_index]
farmbuyer@1 688 if not e then return end -- how the hell could we get this far?
farmbuyer@1 689 local celldata = e.cols[3]
farmbuyer@1 690 local box = GUI:Create("EditBox")
farmbuyer@1 691 box:SetText(celldata.value)
farmbuyer@1 692 box:SetUserData("old show", box.editbox:GetScript("OnShow"))
farmbuyer@1 693 box:SetUserData("old escape", box.editbox:GetScript("OnEscapePressed"))
farmbuyer@1 694 box.editbox:SetScript("OnShow", box.editbox.SetFocus)
farmbuyer@1 695 box.editbox:SetScript("OnEscapePressed", function(_be)
farmbuyer@1 696 _be:ClearFocus()
farmbuyer@1 697 _be.obj:Release()
farmbuyer@1 698 end)
farmbuyer@1 699 box:SetCallback("OnEnterPressed", function(_b,event,value)
farmbuyer@1 700 e.extratext = value
farmbuyer@1 701 celldata.value = value
farmbuyer@1 702 e.bcast_from = nil -- things get screwy if this field is still present. sigh.
farmbuyer@1 703 e.extratext_byhand = true
farmbuyer@1 704 value = value and value:match("^(x%d+)")
farmbuyer@1 705 if value then e.count = value end
farmbuyer@1 706 _b:Release()
farmbuyer@1 707 return _d:GetUserData("eoiST"):OuroLoot_Refresh(row_index)
farmbuyer@1 708 end)
farmbuyer@1 709 box:SetCallback("OnRelease", function(_b)
farmbuyer@1 710 _b.editbox:ClearFocus()
farmbuyer@1 711 _b.editbox:SetScript("OnShow", _b:GetUserData("old show"))
farmbuyer@1 712 _b.editbox:SetScript("OnEscapePressed", _b:GetUserData("old escape"))
farmbuyer@1 713 setstatus("")
farmbuyer@1 714 end)
farmbuyer@1 715 box.frame:SetAllPoints(cell_frame)
farmbuyer@1 716 box.frame:SetParent(cell_frame)
farmbuyer@1 717 box.frame:SetFrameLevel(cell_frame:GetFrameLevel()+1)
farmbuyer@1 718 box.frame:Show()
farmbuyer@1 719 setstatus("Press Enter or click Okay to accept changes, or press Escape to cancel them.")
farmbuyer@1 720 end
farmbuyer@1 721
farmbuyer@1 722 local function eoi_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 723 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@1 724 local e = data[realrow]
farmbuyer@1 725 local kind = e.kind
farmbuyer@1 726
farmbuyer@1 727 --_d:SetUserData("DD loot index", realrow)
farmbuyer@1 728 if kind == 'loot' and column == 3 and button == "LeftButton" then
farmbuyer@1 729 eoi_editcell (realrow, cellFrame)
farmbuyer@1 730 end
farmbuyer@1 731
farmbuyer@1 732 return true -- do not do anything further
farmbuyer@1 733 end
farmbuyer@1 734
farmbuyer@1 735 -- Used for EOI column 2 and Hist column 1. Both are player name columns.
farmbuyer@6 736 local function eoi_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@1 737 if not fShow then
farmbuyer@1 738 cellFrame.text:SetText("")
farmbuyer@1 739 if cellFrame.icontexture then
farmbuyer@1 740 cellFrame.icontexture:Hide()
farmbuyer@1 741 end
farmbuyer@1 742 return
farmbuyer@1 743 end
farmbuyer@1 744
farmbuyer@1 745 local e = data[realrow]
farmbuyer@1 746 local cell = e.cols[column]
farmbuyer@1 747
farmbuyer@1 748 cellFrame.text:SetText(cell.value)
farmbuyer@1 749 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 750
farmbuyer@1 751 if e.person_class then
farmbuyer@1 752 local icon
farmbuyer@1 753 if cellFrame.icontexture then
farmbuyer@1 754 icon = cellFrame.icontexture
farmbuyer@1 755 else
farmbuyer@1 756 icon = cellFrame:CreateTexture(nil,"BACKGROUND")
farmbuyer@1 757 icon:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 758 icon:SetHeight(eoi_st_rowheight-4)
farmbuyer@1 759 icon:SetWidth(eoi_st_rowheight-4)
farmbuyer@1 760 icon:SetTexture("Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes")
farmbuyer@1 761 cellFrame.icontexture = icon
farmbuyer@1 762 end
farmbuyer@1 763 icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[e.person_class]))
farmbuyer@1 764 icon:Show()
farmbuyer@1 765 cellFrame.text:SetPoint("LEFT", icon, "RIGHT", 1, 0)
farmbuyer@1 766 else
farmbuyer@1 767 if cellFrame.icontexture then
farmbuyer@1 768 cellFrame.icontexture:Hide()
farmbuyer@1 769 cellFrame.text:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 770 end
farmbuyer@1 771 end
farmbuyer@1 772
farmbuyer@1 773 --if e.kind ~= 'loot' then
farmbuyer@1 774 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[e.reason or e.kind or ""])
farmbuyer@1 775 --else
farmbuyer@1 776 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 777 --end
farmbuyer@1 778 end
farmbuyer@1 779
farmbuyer@1 780 local eoi_st_cols = {
farmbuyer@1 781 { -- col 1
farmbuyer@1 782 name = "Item",
farmbuyer@1 783 width = 250,
farmbuyer@1 784 },
farmbuyer@1 785 { -- col 2
farmbuyer@1 786 name = "Player",
farmbuyer@1 787 width = 130,
farmbuyer@1 788 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 789 },
farmbuyer@1 790 { -- col 3
farmbuyer@1 791 name = "Notes",
farmbuyer@3 792 width = 250,
farmbuyer@1 793 },
farmbuyer@1 794 }
farmbuyer@1 795
farmbuyer@6 796 local player_filter_all
farmbuyer@6 797 local player_filter_by_name = function (st, e)
farmbuyer@1 798 if e.kind ~= 'loot' then return true end
farmbuyer@1 799 return e.person == _d:GetUserData("player filter name")
farmbuyer@1 800 end
farmbuyer@1 801
farmbuyer@1 802 -- Tab 1: Events Of Interest (implementation)
farmbuyer@1 803 tabs_OnGroupSelected["eoi"] = function(ocontainer,specials)
farmbuyer@1 804 if (not addon.rebroadcast) and (not addon.enabled) and (#g_loot < 1) then
farmbuyer@1 805 return addon.dprint('flow', "Nothing to show in first tab, skipping creation")
farmbuyer@1 806 end
farmbuyer@1 807
farmbuyer@1 808 -- The first time this function is called, we set up a persistent ST
farmbuyer@1 809 -- object and store it. Any other delayed setup work is done, and then
farmbuyer@1 810 -- this function replaces itself with a smaller, sleeker, sexier one.
farmbuyer@1 811 -- This function will later be garbage collected.
farmbuyer@1 812 local ST = LibStub("ScrollingTable"):CreateST(eoi_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 813 _d:SetUserData("eoiST",ST)
farmbuyer@1 814 if addon.author_debug then
farmbuyer@1 815 _G.OLST = ST
farmbuyer@1 816 end
farmbuyer@1 817
farmbuyer@1 818 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 819 eoi_st_otherrow_bgcolortable_default = ST:GetDefaultHighlightBlank()
farmbuyer@1 820 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 821 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 822 end})
farmbuyer@1 823 end
farmbuyer@1 824
farmbuyer@1 825 -- Calling SetData breaks (trying to call Refresh) if g_loot hasn't gone
farmbuyer@1 826 -- through this loop.
farmbuyer@1 827 addon:_fill_out_eoi_data(1)
farmbuyer@1 828 -- safety check begin
farmbuyer@1 829 for i,e in ipairs(g_loot) do
farmbuyer@1 830 if type(e.cols) ~= 'table' then
farmbuyer@1 831 addon:Print("ARGH, index",i,"bad in eoi_OGS, type",type(e.cols),
farmbuyer@1 832 "entry kind", e.kind, "data", e.itemname or e.bosskill or e.startday.text,
farmbuyer@1 833 "-- please take a screenshot and send to Farmbuyer.")
farmbuyer@1 834 tabledump(e)
farmbuyer@1 835 end
farmbuyer@1 836 end
farmbuyer@1 837 -- safety check end
farmbuyer@1 838 ST:SetData(g_loot)
farmbuyer@1 839 ST:RegisterEvents{
farmbuyer@1 840 OnEnter = eoi_st_OnEnter,
farmbuyer@1 841 OnLeave = eoi_st_OnLeave,
farmbuyer@1 842 OnClick = eoi_st_OnClick,
farmbuyer@1 843 OnDoubleClick = eoi_st_OnDoubleClick,
farmbuyer@1 844 }
farmbuyer@1 845
farmbuyer@1 846 -- We want a single "update and redraw" function for the ST. Also, the
farmbuyer@1 847 -- given refresh function is badly named and does nothing; the actual
farmbuyer@1 848 -- function is SortData (also badly named when no sorting is being done),
farmbuyer@1 849 -- which unconditionally calls the *hooked* Refresh.
farmbuyer@1 850 local oldrefresh = ST.Refresh
farmbuyer@1 851 ST.Refresh = function (self, opt_index)
farmbuyer@1 852 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 853 return oldrefresh(self)
farmbuyer@1 854 end
farmbuyer@1 855 ST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 856 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 857 -- safety check begin
farmbuyer@1 858 for i,e in ipairs(g_loot) do
farmbuyer@1 859 if type(e.cols) ~= 'table' then
farmbuyer@4 860 addon:Print("ARGH, index",i,"bad in eoi refresh, refreshed at", opt_index, "type",type(e.cols),
farmbuyer@1 861 "entry kind", e.kind, "data", e.itemname or e.bosskill or e.startday.text,
farmbuyer@1 862 "-- please take a screenshot and send to Farmbuyer.")
farmbuyer@1 863 tabledump(e)
farmbuyer@1 864 end
farmbuyer@1 865 end
farmbuyer@1 866 -- safety check end
farmbuyer@1 867 self:SortData() -- calls hooked refresh
farmbuyer@1 868 end
farmbuyer@1 869
farmbuyer@1 870 -- No need to keep creating function closures that all just "return true",
farmbuyer@1 871 -- instead we grab the one made inside lib-st. There's no "get filter" API
farmbuyer@1 872 -- so we just reach inside.
farmbuyer@6 873 player_filter_all = ST.Filter
farmbuyer@1 874
farmbuyer@1 875 -- Now set up the future drawing function...
farmbuyer@1 876 tabs_OnGroupSelected["eoi"] = function(container,specials)
farmbuyer@1 877 local st_widget = GUI:Create("lib-st")
farmbuyer@1 878 local st = _d:GetUserData("eoiST")
farmbuyer@1 879
farmbuyer@1 880 -- This is actually required each time
farmbuyer@6 881 _d:SetUserData ("player filter clear", player_filter_all)
farmbuyer@6 882 _d:SetUserData ("player filter by name", player_filter_by_name)
farmbuyer@1 883
farmbuyer@1 884 st:OuroLoot_Refresh()
farmbuyer@1 885 st_widget:WrapST(st)
farmbuyer@3 886 st_widget.head_offset = 15
farmbuyer@3 887 st_widget.tail_offset = 0
farmbuyer@1 888
farmbuyer@1 889 if OuroLootSV_opts.scroll_to_bottom then
farmbuyer@1 890 local scrollbar = _G[st.scrollframe:GetName().."ScrollBar"]
farmbuyer@1 891 if scrollbar then
farmbuyer@1 892 local _,max = scrollbar:GetMinMaxValues()
farmbuyer@1 893 scrollbar:SetValue(max) -- also calls hooked Refresh
farmbuyer@1 894 end
farmbuyer@1 895 end
farmbuyer@1 896
farmbuyer@1 897 container:SetLayout("Fill")
farmbuyer@1 898 container:AddChild(st_widget)
farmbuyer@1 899
farmbuyer@1 900 local b = mkbutton('eoi_filter_reset', "Reset Player Filter",
farmbuyer@1 901 [[Return to showing complete loot information.]])
farmbuyer@1 902 b:SetFullWidth(true)
farmbuyer@1 903 b:SetCallback("OnClick", function (_b)
farmbuyer@1 904 local st = _d:GetUserData("eoiST")
farmbuyer@6 905 st:SetFilter(player_filter_all)
farmbuyer@1 906 _b:SetDisabled(true)
farmbuyer@1 907 end)
farmbuyer@6 908 b:SetDisabled(st.Filter == player_filter_all)
farmbuyer@1 909 specials:AddChild(b)
farmbuyer@1 910
farmbuyer@1 911 local people = { "<nobody>" }
farmbuyer@1 912 for i=1,GetNumRaidMembers() do
farmbuyer@1 913 tinsert(people,(GetRaidRosterInfo(i)))
farmbuyer@1 914 end
farmbuyer@1 915 table.sort(people)
farmbuyer@1 916 local initial
farmbuyer@1 917 for i,n in ipairs(people) do
farmbuyer@1 918 if n == addon.sharder then initial = i end
farmbuyer@1 919 end
farmbuyer@1 920 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 921 [[If set, items received by this person will be automatically marked as disenchanted.]])
farmbuyer@1 922 b:SetFullWidth(true)
farmbuyer@1 923 b:SetLabel("Auto-mark as shard:")
farmbuyer@1 924 b:SetList(people)
farmbuyer@1 925 b:SetValue(initial or 1)
farmbuyer@1 926 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 927 addon.sharder = (choice ~= 1) and people[choice] or nil
farmbuyer@1 928 end)
farmbuyer@1 929 specials:AddChild(b)
farmbuyer@1 930
farmbuyer@1 931 local b = mkbutton('eoi_bcast_req', "Request B'casters",
farmbuyer@1 932 [[Sends out a request for others to enable loot rebroadcasting if they have not already done so.]])
farmbuyer@1 933 b:SetFullWidth(true)
farmbuyer@1 934 b:SetCallback("OnClick", function ()
farmbuyer@1 935 addon:Print("Sending request!")
farmbuyer@1 936 addon.requesting = true
farmbuyer@1 937 addon:broadcast('bcast_req')
farmbuyer@1 938 end)
farmbuyer@1 939 b:SetDisabled(not addon.enabled)
farmbuyer@1 940 specials:AddChild(b)
farmbuyer@1 941 end
farmbuyer@1 942 -- ...and call it.
farmbuyer@1 943 return tabs_OnGroupSelected["eoi"](ocontainer,specials)
farmbuyer@1 944 end
farmbuyer@1 945
farmbuyer@1 946 -- Tab 2/3 (generated text)
farmbuyer@1 947 function tabs_generated_text_OGS (container, specials, text_kind)
farmbuyer@1 948 container:SetLayout("Fill")
farmbuyer@1 949 local box = GUI:Create("MultiLineEditBox")
farmbuyer@1 950 box:SetFullWidth(true)
farmbuyer@1 951 box:SetFullHeight(true)
farmbuyer@1 952 box:SetLabel("Pressing the Escape key while typing will return keystroke control to the usual chat window.")
farmbuyer@1 953 box:DisableButton(true)
farmbuyer@1 954 addon:_fill_out_eoi_data(1)
farmbuyer@1 955
farmbuyer@1 956 -- Update the savedvar copy of the text before presenting it for editing,
farmbuyer@1 957 -- then save it again when editing finishes. This way if the user goes
farmbuyer@1 958 -- offline while editing, at least the unedited version is saved instead
farmbuyer@1 959 -- of all the new text being lost entirely. (Yes, it's happened.)
farmbuyer@1 960 --
farmbuyer@1 961 -- No good local-ish place to store the cursor position that will also
farmbuyer@1 962 -- survive the entire display being released. Abuse the generated text
farmbuyer@1 963 -- cache for this purpose.
farmbuyer@1 964 local pos = text_kind.."_pos"
farmbuyer@1 965 if _generate_text(text_kind) then
farmbuyer@1 966 g_loot[text_kind] = g_loot[text_kind] .. g_generated[text_kind]
farmbuyer@1 967 g_generated[text_kind] = nil
farmbuyer@1 968 end
farmbuyer@1 969 box:SetText(g_loot[text_kind])
farmbuyer@1 970 box.editBox:SetCursorPosition(g_generated[pos] or 0)
farmbuyer@1 971 box.editBox:SetScript("OnShow", box.editBox.SetFocus)
farmbuyer@1 972 box:SetCallback("OnRelease", function(_box)
farmbuyer@1 973 box.editBox:ClearFocus()
farmbuyer@1 974 g_loot[text_kind] = _box:GetText()
farmbuyer@1 975 g_generated[pos] = _box.editBox:GetCursorPosition()
farmbuyer@1 976 end)
farmbuyer@1 977 container:AddChild(box)
farmbuyer@1 978
farmbuyer@1 979 local w = mkbutton("Regenerate",
farmbuyer@1 980 [[+DISCARD> all text in this tab, and regenerate it from the current loot information.]])
farmbuyer@1 981 w:SetFullWidth(true)
farmbuyer@1 982 w:SetDisabled ((#g_loot == 0) and (box:GetText() == ""))
farmbuyer@1 983 w:SetCallback("OnClick", function(_w)
farmbuyer@1 984 box:SetText("")
farmbuyer@1 985 g_loot[text_kind] = ""
farmbuyer@1 986 g_loot.printed[text_kind] = 0
farmbuyer@1 987 g_generated.last_instance = nil
farmbuyer@1 988 g_generated[pos] = nil
farmbuyer@1 989 addon:Print("'%s' has been regenerated.", _tabtexts[text_kind].title)
farmbuyer@1 990 return addon:redisplay()
farmbuyer@1 991 --return tabs_OnGroupSelected_func(container,"OnGroupSelected",text_kind)
farmbuyer@1 992 end)
farmbuyer@1 993 specials:AddChild(w)
farmbuyer@1 994 _populate_text_specials (box, specials, mkbutton, text_kind)
farmbuyer@1 995 end
farmbuyer@1 996
farmbuyer@1 997 -- Tab 4: History
farmbuyer@1 998 -- Much of the implementation here follows a similar desgin for the first
farmbuyer@4 999 -- tab's handling of ST objects. We will even reuse its controlling tables
farmbuyer@4 1000 -- when feasible.
farmbuyer@1 1001 do
farmbuyer@1 1002 local histST
farmbuyer@1 1003 local hist_st_cols = {
farmbuyer@1 1004 { -- col 1
farmbuyer@1 1005 name = "Player",
farmbuyer@1 1006 width = 130,
farmbuyer@1 1007 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 1008 },
farmbuyer@1 1009 { -- col 2
farmbuyer@1 1010 name = "Most Recent Loot",
farmbuyer@1 1011 width = 250,
farmbuyer@1 1012 DoCellUpdate = hist_st_col2_DoCellUpdate,
farmbuyer@1 1013 },
farmbuyer@1 1014 { -- col 3
farmbuyer@1 1015 name = "When",
farmbuyer@3 1016 width = 250,
farmbuyer@1 1017 DoCellUpdate = hist_st_col3_DoCellUpdate,
farmbuyer@4 1018 defaultsort = "asc",
farmbuyer@4 1019 sort = "asc",
farmbuyer@4 1020 sortnext = 1,
farmbuyer@1 1021 },
farmbuyer@1 1022 }
farmbuyer@1 1023
farmbuyer@6 1024 local hist_normal_status = [[Click on a row to view all history for that player only. (Click column headers to re-sort.)]]
farmbuyer@6 1025 local hist_name_status = [[Right-click on any row to return to normal history display.]]
farmbuyer@6 1026
farmbuyer@6 1027 local history_filter_by_recent = function (st, e)
farmbuyer@6 1028 if e.kind ~= 'history' then return true end
farmbuyer@6 1029 return e.cols[2].OLi == 1
farmbuyer@6 1030 end
farmbuyer@6 1031
farmbuyer@6 1032 local history_filter_who
farmbuyer@6 1033 local history_filter_by_name = function (st, e)
farmbuyer@6 1034 if e.kind ~= 'history' then return true end
farmbuyer@6 1035 return e.OLwho == history_filter_who
farmbuyer@6 1036 end
farmbuyer@6 1037
farmbuyer@1 1038 -- Loot column
farmbuyer@6 1039 local function hist_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@6 1040 print("col2 DCU", realrow)
farmbuyer@1 1041 end
farmbuyer@1 1042
farmbuyer@1 1043 -- Formatted timestamp column
farmbuyer@6 1044 local function hist_st_col3_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@6 1045 print("col3 DCU", realrow)
farmbuyer@1 1046 if not fShow then
farmbuyer@1 1047 cellFrame.text:SetText("")
farmbuyer@1 1048 return
farmbuyer@1 1049 end
farmbuyer@1 1050
farmbuyer@1 1051 local d = data[realrow]
farmbuyer@1 1052 local cell = d.cols[column]
farmbuyer@1 1053
farmbuyer@1 1054 cellFrame.text:SetText(cell.value)
farmbuyer@1 1055 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 1056
farmbuyer@1 1057 --if d.kind ~= 'loot' then
farmbuyer@1 1058 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[d.kind])
farmbuyer@1 1059 --else
farmbuyer@1 1060 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 1061 --end
farmbuyer@1 1062 end
farmbuyer@1 1063
farmbuyer@6 1064 local function hist_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@6 1065 if (row == nil) or (realrow == nil) then return false end -- click column header, do default resorting
farmbuyer@6 1066 local h = data[realrow]
farmbuyer@6 1067 local kind = h.kind
farmbuyer@6 1068
farmbuyer@6 1069 if history_filter_who and button == "RightButton" then -- now filtering and wanting not to
farmbuyer@6 1070 history_filter_who = nil
farmbuyer@6 1071 stable:SetFilter(history_filter_by_recent)
farmbuyer@6 1072 setstatus(hist_normal_status)
farmbuyer@6 1073 elseif (not history_filter_who) and button == "LeftButton" then -- not filtering and wanting to
farmbuyer@6 1074 history_filter_who = h.OLwho
farmbuyer@6 1075 stable:SetFilter(history_filter_by_name)
farmbuyer@6 1076 setstatus(hist_name_status)
farmbuyer@6 1077 end
farmbuyer@6 1078
farmbuyer@6 1079 return true -- do not do anything further
farmbuyer@6 1080 end
farmbuyer@6 1081
farmbuyer@6 1082 --[[
farmbuyer@6 1083 local function hist_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@6 1084 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@6 1085 local h = data[realrow]
farmbuyer@6 1086 local kind = h.kind
farmbuyer@6 1087
farmbuyer@6 1088 return true -- do not do anything further
farmbuyer@6 1089 end]]
farmbuyer@6 1090
farmbuyer@1 1091 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@1 1092 histST = LibStub("ScrollingTable"):CreateST(hist_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 1093 if addon.author_debug then
farmbuyer@1 1094 _G.OLHST = histST
farmbuyer@1 1095 end
farmbuyer@1 1096
farmbuyer@1 1097 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 1098 eoi_st_otherrow_bgcolortable_default = histST:GetDefaultHighlightBlank()
farmbuyer@1 1099 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 1100 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 1101 end})
farmbuyer@1 1102 end
farmbuyer@1 1103
farmbuyer@1 1104 addon:_build_history_names()
farmbuyer@1 1105 addon:_fill_out_hist_data(1)
farmbuyer@1 1106 histST:SetData(addon.history.st)
farmbuyer@1 1107 histST:RegisterEvents{
farmbuyer@1 1108 OnEnter = eoi_st_OnEnter,
farmbuyer@1 1109 OnLeave = eoi_st_OnLeave,
farmbuyer@1 1110 OnClick = hist_st_OnClick,
farmbuyer@6 1111 --OnDoubleClick = hist_st_OnDoubleClick,
farmbuyer@1 1112 }
farmbuyer@1 1113 local oldrefresh = histST.Refresh
farmbuyer@1 1114 histST.Refresh = function (self, opt_index)
farmbuyer@1 1115 addon:_fill_out_hist_data(opt_index)
farmbuyer@1 1116 return oldrefresh(self)
farmbuyer@1 1117 end
farmbuyer@1 1118 histST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 1119 addon:_fill_out_hist_data(opt_index)
farmbuyer@1 1120 self:SortData() -- calls hooked refresh
farmbuyer@1 1121 end
farmbuyer@1 1122
farmbuyer@6 1123 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1124
farmbuyer@6 1125 -- Zaps history for the given realm, or the current (current-playing
farmbuyer@6 1126 -- realm, not currently-displayed realm) one if not specified.
farmbuyer@6 1127 local function reset_current_realm (opt_realmname)
farmbuyer@6 1128 local r = assert(opt_realmname or GetRealmName())
farmbuyer@4 1129 -- new .history table:
farmbuyer@4 1130 addon.history_all[r] = addon:_prep_new_history_category (nil, r)
farmbuyer@4 1131 addon.history = addon.history_all[r]
farmbuyer@4 1132 addon.hist_clean = nil
farmbuyer@4 1133 -- new .history.st table:
farmbuyer@4 1134 histST:OuroLoot_Refresh()
farmbuyer@4 1135 histST:SetData(addon.history.st)
farmbuyer@4 1136 end
farmbuyer@4 1137
farmbuyer@1 1138 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@1 1139 local st_widget = GUI:Create("lib-st")
farmbuyer@1 1140 histST:OuroLoot_Refresh()
farmbuyer@1 1141 st_widget:WrapST(histST)
farmbuyer@4 1142 st_widget.head_offset = 15
farmbuyer@4 1143 st_widget.tail_offset = 0
farmbuyer@1 1144 container:SetLayout("Fill")
farmbuyer@1 1145 container:AddChild(st_widget)
farmbuyer@6 1146 setstatus(hist_normal_status)
farmbuyer@1 1147
farmbuyer@4 1148 local b
farmbuyer@4 1149 do
farmbuyer@4 1150 local realms,current = {},1
farmbuyer@4 1151 for realmname,histtable in pairs(addon.history_all) do
farmbuyer@9 1152 if type(histtable) == 'table' then
farmbuyer@9 1153 tinsert(realms,realmname)
farmbuyer@9 1154 if addon.history == histtable then current = #realms end
farmbuyer@9 1155 end
farmbuyer@4 1156 end
farmbuyer@4 1157 b = mkbutton("Dropdown", nil, "", [[Which realm to display]])
farmbuyer@4 1158 b:SetFullWidth(true)
farmbuyer@4 1159 b:SetLabel() -- required even when empty, see ace3 ticket #234
farmbuyer@4 1160 b:SetList(realms)
farmbuyer@4 1161 b:SetValue(current)
farmbuyer@4 1162 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@6 1163 local r = realms[choice]
farmbuyer@6 1164 addon.history = addon:_prep_new_history_category (addon.history_all[r], r)
farmbuyer@6 1165 addon.hist_clean = nil
farmbuyer@6 1166 histST:OuroLoot_Refresh()
farmbuyer@6 1167 histST:SetData(addon.history.st)
farmbuyer@6 1168 -- Reset filters to normal
farmbuyer@6 1169 history_filter_who = nil
farmbuyer@6 1170 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1171 setstatus(hist_normal_status)
farmbuyer@6 1172 return addon:redisplay()
farmbuyer@4 1173 end)
farmbuyer@4 1174 specials:AddChild(b)
farmbuyer@4 1175 end
farmbuyer@4 1176
farmbuyer@6 1177 --[[ b = GUI:Create("Spacer") b:SetFullWidth(true) b:SetHeight(10) specials:AddChild(b) ]]
farmbuyer@4 1178
farmbuyer@4 1179 b = mkbutton("Regenerate",
farmbuyer@4 1180 [[Erases all history entries from the displayed realm, and regenerates it from current loot information.]])
farmbuyer@1 1181 b:SetFullWidth(true)
farmbuyer@1 1182 b:SetDisabled (#addon.history == 0)
farmbuyer@1 1183 b:SetCallback("OnClick", function(_b)
farmbuyer@6 1184 addon:rewrite_history (addon.history.realm)
farmbuyer@6 1185 histST:OuroLoot_Refresh()
farmbuyer@6 1186 histST:SetData(addon.history.st)
farmbuyer@1 1187 addon:Print("%s history has been regenerated.", addon.history.realm)
farmbuyer@1 1188 return addon:redisplay()
farmbuyer@1 1189 end)
farmbuyer@1 1190 specials:AddChild(b)
farmbuyer@1 1191
farmbuyer@4 1192 b = mkbutton('hist_clear', "Clear Realm History",
farmbuyer@4 1193 [[No confirmation! |cffff1010Erases absolutely all> history entries from the displayed realm.]])
farmbuyer@1 1194 b:SetFullWidth(true)
farmbuyer@1 1195 b:SetCallback("OnClick", function (_b)
farmbuyer@6 1196 reset_current_realm(addon.history.realm)
farmbuyer@7 1197 addon:Print("Stimpy, you eeediot, you've pushed the history erase button!")
farmbuyer@1 1198 return addon:redisplay()
farmbuyer@4 1199 end)
farmbuyer@4 1200 specials:AddChild(b)
farmbuyer@4 1201
farmbuyer@4 1202 b = mkbutton('hist_clear_all', "Clear All History",
farmbuyer@4 1203 [[No confirmation! |cffff1010Erases absolutely all> history entries from ALL realms.]])
farmbuyer@4 1204 b:SetFullWidth(true)
farmbuyer@4 1205 b:SetCallback("OnClick", function (_b)
farmbuyer@4 1206 addon.history_all = {}
farmbuyer@4 1207 reset_current_realm()
farmbuyer@7 1208 addon:Print("Stimpy, you eeediot, you've pushed the history erase button!")
farmbuyer@4 1209 return addon:redisplay()
farmbuyer@1 1210 end)
farmbuyer@1 1211 specials:AddChild(b)
farmbuyer@1 1212
farmbuyer@1 1213 b = mkbutton('hist_clear_old', "Clear Older",
farmbuyer@6 1214 [[Preserves only the latest loot entry for each player on the displayed realm, removing all earlier ones.]])
farmbuyer@1 1215 b:SetFullWidth(true)
farmbuyer@1 1216 b:SetCallback("OnClick", function (_b)
farmbuyer@6 1217 addon:preen_history(addon.history.realm)
farmbuyer@1 1218 addon:Print("All loot prior to the most recent entries has been erased.")
farmbuyer@6 1219 addon.hist_clean = nil
farmbuyer@6 1220 histST:OuroLoot_Refresh()
farmbuyer@1 1221 return addon:redisplay()
farmbuyer@1 1222 end)
farmbuyer@1 1223 specials:AddChild(b)
farmbuyer@1 1224 end
farmbuyer@1 1225 return tabs_OnGroupSelected["hist"](container,specials)
farmbuyer@1 1226 end
farmbuyer@1 1227 end
farmbuyer@1 1228
farmbuyer@6 1229 -- Tab 5: Help (content in verbage.lua)
farmbuyer@1 1230 do
farmbuyer@1 1231 local tabs_help_OnGroupSelected_func = function (treeg,event,category)
farmbuyer@1 1232 treeg:ReleaseChildren()
farmbuyer@1 1233 local txt = GUI:Create("Label")
farmbuyer@1 1234 txt:SetFullWidth(true)
farmbuyer@1 1235 txt:SetFontObject(GameFontNormal)--Highlight)
farmbuyer@1 1236 txt:SetText(addon.helptext[category])
farmbuyer@1 1237 local sf = GUI:Create("ScrollFrame")
farmbuyer@1 1238 local sfstat = _d:GetUserData("help tab scroll status") or {}
farmbuyer@1 1239 sf:SetStatusTable(sfstat)
farmbuyer@1 1240 _d:SetUserData("help tab scroll status",sfstat)
farmbuyer@1 1241 sf:SetLayout("Fill")
farmbuyer@1 1242 -- This forces the scrolling area to be bigger than the visible area; else
farmbuyer@1 1243 -- some of the text gets cut off.
farmbuyer@1 1244 sf.content:SetHeight(700)
farmbuyer@1 1245 sf:AddChild(txt)
farmbuyer@1 1246 treeg:AddChild(sf)
farmbuyer@1 1247 if treeg:GetUserData("help restore scroll") then
farmbuyer@1 1248 sfstat = sfstat.scrollvalue
farmbuyer@1 1249 if sfstat then sf:SetScroll(sfstat) end
farmbuyer@1 1250 treeg:SetUserData("help restore scroll", false)
farmbuyer@1 1251 else
farmbuyer@1 1252 sf:SetScroll(0)
farmbuyer@1 1253 end
farmbuyer@1 1254 end
farmbuyer@1 1255 tabs_OnGroupSelected["help"] = function(container,specials)
farmbuyer@1 1256 container:SetLayout("Fill")
farmbuyer@1 1257 local left = GUI:Create("TreeGroup")
farmbuyer@1 1258 local leftstat = _d:GetUserData("help tab select status")
farmbuyer@1 1259 or {treewidth=145}
farmbuyer@1 1260 left:SetStatusTable(leftstat)
farmbuyer@1 1261 _d:SetUserData("help tab select status",leftstat)
farmbuyer@1 1262 left:SetLayout("Fill")
farmbuyer@1 1263 left:SetFullWidth(true)
farmbuyer@1 1264 left:SetFullHeight(true)
farmbuyer@1 1265 left:EnableButtonTooltips(false)
farmbuyer@1 1266 left:SetTree(addon.helptree)
farmbuyer@1 1267 left:SetCallback("OnGroupSelected", tabs_help_OnGroupSelected_func)
farmbuyer@1 1268 container:AddChild(left)
farmbuyer@1 1269 leftstat = leftstat.selected
farmbuyer@1 1270 if leftstat then
farmbuyer@1 1271 left:SetUserData("help restore scroll", true)
farmbuyer@1 1272 left:SelectByValue(leftstat)
farmbuyer@1 1273 else
farmbuyer@1 1274 left:SelectByValue("basic")
farmbuyer@1 1275 end
farmbuyer@1 1276 end
farmbuyer@1 1277 end
farmbuyer@1 1278
farmbuyer@1 1279 -- Tab 6: Options / Advanced
farmbuyer@1 1280 do
farmbuyer@1 1281 local function mkoption (opt, label, width, desc, opt_func)
farmbuyer@1 1282 local w = mkbutton("CheckBoxSmallLabel", nil, "", desc)
farmbuyer@1 1283 w:SetRelativeWidth(width)
farmbuyer@1 1284 w:SetType("checkbox")
farmbuyer@1 1285 w:SetLabel(label)
farmbuyer@1 1286 if opt then
farmbuyer@1 1287 w:SetValue(OuroLootSV_opts[opt])
farmbuyer@1 1288 w:SetCallback("OnValueChanged", opt_func or (function(_w,event,value)
farmbuyer@1 1289 OuroLootSV_opts[opt] = value
farmbuyer@1 1290 end))
farmbuyer@1 1291 end
farmbuyer@1 1292 return w
farmbuyer@1 1293 end
farmbuyer@1 1294
farmbuyer@1 1295 local function adv_careful_OnTextChanged (ebox,event,value)
farmbuyer@1 1296 -- The EditBox widget's code will call an internal ShowButton routine
farmbuyer@1 1297 -- after this callback returns. ShowButton will test for this flag:
farmbuyer@1 1298 ebox:DisableButton (value == "")
farmbuyer@1 1299 end
farmbuyer@1 1300
farmbuyer@1 1301 -- Like the first tab, we use a pair of functions; first and repeating.
farmbuyer@1 1302 local function adv_real (container, specials)
farmbuyer@1 1303 local grp, w
farmbuyer@1 1304
farmbuyer@1 1305 grp = GUI:Create("InlineGroup")
farmbuyer@1 1306 grp:SetLayout("Flow")
farmbuyer@1 1307 grp:PauseLayout()
farmbuyer@1 1308 grp:SetFullWidth(true)
farmbuyer@1 1309 grp:SetTitle("Debugging/Testing Options [not saved across sessions]")
farmbuyer@1 1310
farmbuyer@1 1311 w = mkbutton("EditBox", 'comm_ident', addon.ident,
farmbuyer@1 1312 [[Disable the addon, change this field (click Okay or press Enter), then re-enable the addon.]])
farmbuyer@1 1313 w:SetRelativeWidth(0.2)
farmbuyer@1 1314 w:SetLabel("Addon channel ID")
farmbuyer@1 1315 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1316 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1317 -- if they set it to blank spaces, they're boned. oh well.
farmbuyer@1 1318 -- Re-enabling will take care of propogating this new value.
farmbuyer@1 1319 addon.ident = (value == "") and "OuroLoot2" or value
farmbuyer@1 1320 _w:SetText(addon.ident)
farmbuyer@1 1321 addon:Print("Addon channel ID set to '".. addon.ident.. "' for rebroadcasting and listening.")
farmbuyer@1 1322 end)
farmbuyer@1 1323 w:SetDisabled(addon.enabled or addon.rebroadcast)
farmbuyer@1 1324 grp:AddChild(w)
farmbuyer@1 1325
farmbuyer@1 1326 w = mkbutton("EditBox", nil, addon.recent_messages.ttl, [[comm cache (only) ttl]])
farmbuyer@1 1327 w:SetRelativeWidth(0.05)
farmbuyer@1 1328 w:SetLabel("ttl")
farmbuyer@1 1329 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1330 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1331 value = tonumber(value) or addon.recent_messages.ttl
farmbuyer@1 1332 addon.recent_messages.ttl = value
farmbuyer@1 1333 _w:SetText(tostring(value))
farmbuyer@1 1334 end)
farmbuyer@1 1335 grp:AddChild(w)
farmbuyer@1 1336
farmbuyer@1 1337 w = mkbutton("load nsaab1548", [[Cursed Darkhound]])
farmbuyer@1 1338 w:SetRelativeWidth(0.25)
farmbuyer@1 1339 w:SetCallback("OnClick", function()
farmbuyer@1 1340 for i, v in ipairs(DBM.AddOns) do
farmbuyer@1 1341 if v.modId == "DBM-NotScaryAtAll" then
farmbuyer@1 1342 DBM:LoadMod(v)
farmbuyer@1 1343 break
farmbuyer@1 1344 end
farmbuyer@1 1345 end
farmbuyer@1 1346 local mod = DBM:GetModByName("NotScaryAtAll")
farmbuyer@1 1347 if mod then
farmbuyer@1 1348 mod:EnableMod()
farmbuyer@1 1349 addon:Print("Now tracking ID",mod.creatureId)
farmbuyer@1 1350 else addon:Print("Can do nothing; DBM testing mod wasn't loaded.") end
farmbuyer@1 1351 end)
farmbuyer@5 1352 w:SetDisabled(addon.bossmod_registered ~= 'DBM')
farmbuyer@1 1353 grp:AddChild(w)
farmbuyer@1 1354
farmbuyer@1 1355 w = mkbutton("GC", [[full GC cycle]])
farmbuyer@1 1356 w:SetRelativeWidth(0.1)
farmbuyer@1 1357 w:SetCallback("OnClick", function() collectgarbage() end)
farmbuyer@1 1358 grp:AddChild(w)
farmbuyer@1 1359
farmbuyer@1 1360 w = mkbutton("EditBox", nil, addon.loot_pattern:sub(17), [[]])
farmbuyer@1 1361 w:SetRelativeWidth(0.35)
farmbuyer@1 1362 w:SetLabel("CML pattern suffix")
farmbuyer@1 1363 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1364 addon.loot_pattern = addon.loot_pattern:sub(1,16) .. value
farmbuyer@1 1365 end)
farmbuyer@1 1366 grp:AddChild(w)
farmbuyer@1 1367
farmbuyer@1 1368 local simple = GUI:Create("SimpleGroup")
farmbuyer@1 1369 simple:SetLayout("List")
farmbuyer@1 1370 simple:SetRelativeWidth(0.3)
farmbuyer@1 1371 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1372 w:SetFullWidth(true)
farmbuyer@1 1373 w:SetType("checkbox")
farmbuyer@1 1374 w:SetLabel("master dtoggle")
farmbuyer@1 1375 w:SetValue(addon.DEBUG_PRINT)
farmbuyer@1 1376 w:SetCallback("OnValueChanged", function(_w,event,value) addon.DEBUG_PRINT = value end)
farmbuyer@1 1377 simple:AddChild(w)
farmbuyer@1 1378 w = mkbutton("Clear All & Reload",
farmbuyer@1 1379 [[No confirmation! |cffff1010Erases absolutely all> Ouro Loot saved variables and reloads the UI.]])
farmbuyer@1 1380 w:SetFullWidth(true)
farmbuyer@1 1381 w:SetCallback("OnClick", function()
farmbuyer@8 1382 addon:_clear_SVs() -- reloads
farmbuyer@1 1383 end)
farmbuyer@1 1384 simple:AddChild(w)
farmbuyer@1 1385 grp:AddChild(simple)
farmbuyer@1 1386
farmbuyer@1 1387 simple = GUI:Create("SimpleGroup")
farmbuyer@1 1388 simple:SetLayout("List")
farmbuyer@1 1389 simple:SetRelativeWidth(0.5)
farmbuyer@1 1390 for d,v in pairs(addon.debug) do
farmbuyer@1 1391 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1392 w:SetFullWidth(true)
farmbuyer@1 1393 w:SetType("checkbox")
farmbuyer@1 1394 w:SetLabel(d)
farmbuyer@1 1395 if d == "notraid" then
farmbuyer@1 1396 w:SetDescription("Tick this before enabling to make the addon work outside of raid groups")
farmbuyer@1 1397 end
farmbuyer@1 1398 w:SetValue(v)
farmbuyer@1 1399 w:SetCallback("OnValueChanged", function(_w,event,value) addon.debug[d] = value end)
farmbuyer@1 1400 simple:AddChild(w)
farmbuyer@1 1401 end
farmbuyer@1 1402 grp:AddChild(simple)
farmbuyer@1 1403 grp:ResumeLayout()
farmbuyer@1 1404
farmbuyer@1 1405 container:AddChild(grp)
farmbuyer@1 1406 GUI:ClearFocus()
farmbuyer@1 1407 end
farmbuyer@1 1408
farmbuyer@1 1409 -- Initial lower panel function
farmbuyer@1 1410 local function adv_lower (container, specials)
farmbuyer@1 1411 local speedbump = GUI:Create("InteractiveLabel")
farmbuyer@1 1412 speedbump:SetFullWidth(true)
farmbuyer@1 1413 speedbump:SetFontObject(GameFontHighlightLarge)
farmbuyer@1 1414 speedbump:SetImage("Interface\\DialogFrame\\DialogAlertIcon")
farmbuyer@1 1415 speedbump:SetImageSize(50,50)
farmbuyer@1 1416 speedbump:SetText("The debugging/testing settings on the rest of this panel can"
farmbuyer@1 1417 .." seriously bork up the addon if you make a mistake. If you're okay"
farmbuyer@1 1418 .." with the possibility of losing data, click this warning to load the panel.")
farmbuyer@1 1419 speedbump:SetCallback("OnClick", function (_sb)
farmbuyer@1 1420 adv_lower = adv_real
farmbuyer@1 1421 return addon:redisplay()
farmbuyer@1 1422 --return tabs_OnGroupSelected_func(container.parent,"OnGroupSelected","opt")
farmbuyer@1 1423 end)
farmbuyer@1 1424 container:AddChild(speedbump)
farmbuyer@1 1425 end
farmbuyer@1 1426
farmbuyer@1 1427 tabs_OnGroupSelected["opt"] = function(container,specials)
farmbuyer@1 1428 --container:SetLayout("List")
farmbuyer@1 1429 container:SetLayout("Fill")
farmbuyer@1 1430 local scroll, grp, w
farmbuyer@1 1431
farmbuyer@1 1432 scroll = GUI:Create("ScrollFrame")
farmbuyer@1 1433 scroll:SetLayout("Flow")
farmbuyer@1 1434
farmbuyer@1 1435 grp = GUI:Create("InlineGroup")
farmbuyer@1 1436 grp:SetLayout("Flow")
farmbuyer@1 1437 grp:SetFullWidth(true)
farmbuyer@1 1438 grp:SetTitle("User Options [these are saved across sessions]")
farmbuyer@1 1439
farmbuyer@1 1440 -- reminder popup
farmbuyer@1 1441 w = mkoption ('popup_on_join', "Show reminder popup", 0.35,
farmbuyer@1 1442 [[When joining a raid and not already tracking, display a dialog asking for instructions.]])
farmbuyer@1 1443 grp:AddChild(w)
farmbuyer@1 1444
farmbuyer@1 1445 -- toggle scroll-to-bottom on first tab
farmbuyer@1 1446 w = mkoption('scroll_to_bottom', "Scroll to bottom when opening display", 0.60,
farmbuyer@1 1447 [[Scroll to the bottom of the loot window (most recent entries) when displaying the GUI.]])
farmbuyer@1 1448 grp:AddChild(w)
farmbuyer@1 1449
farmbuyer@1 1450 -- /loot option
farmbuyer@1 1451 w = mkoption('register_slashloot', "Register /loot slash command on login", 0.45,
farmbuyer@1 1452 [[Register "/loot" as a slash command in addition to the normal "/ouroloot". Relog to take effect.]])
farmbuyer@1 1453 grp:AddChild(w)
farmbuyer@1 1454
farmbuyer@1 1455 -- chatty mode
farmbuyer@1 1456 w = mkoption('chatty_on_kill', "Be chatty on boss kill", 0.30,
farmbuyer@1 1457 [[Print something to chat output when DBM tells Ouro Loot about a successful boss kill.]])
farmbuyer@1 1458 grp:AddChild(w)
farmbuyer@1 1459
farmbuyer@1 1460 -- less noise in main panel
farmbuyer@1 1461 w = mkoption('no_tracking_wipes', "Do not track wipes", 0.25,
farmbuyer@1 1462 [[Do not add 'wipe' entries on the main loot grid, or generate any text for them.]])
farmbuyer@1 1463 grp:AddChild(w)
farmbuyer@1 1464
farmbuyer@1 1465 -- cutesy abbrevs
farmbuyer@1 1466 w = mkoption('snarky_boss', "Use snarky boss names", 0.35,
farmbuyer@1 1467 [[Irreverent replacement names for boss events.]])
farmbuyer@1 1468 grp:AddChild(w)
farmbuyer@1 1469
farmbuyer@1 1470 -- possible keybindings
farmbuyer@1 1471 do
farmbuyer@1 1472 local pair = GUI:Create("SimpleGroup")
farmbuyer@1 1473 pair:SetLayout("Flow")
farmbuyer@1 1474 pair:SetRelativeWidth(0.6)
farmbuyer@1 1475 local editbox, checkbox
farmbuyer@1 1476 editbox = mkbutton("EditBox", nil, OuroLootSV_opts.keybinding_text,
farmbuyer@1 1477 [[Keybinding text format is fragile! Relog to take effect.]])
farmbuyer@1 1478 editbox:SetRelativeWidth(0.5)
farmbuyer@1 1479 editbox:SetLabel("Keybinding text")
farmbuyer@1 1480 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1481 OuroLootSV_opts.keybinding_text = value
farmbuyer@1 1482 end)
farmbuyer@1 1483 editbox:SetDisabled(not OuroLootSV_opts.keybinding)
farmbuyer@1 1484 checkbox = mkoption('keybinding', "Register keybinding", 0.5,
farmbuyer@1 1485 [[Register a keybinding to toggle the loot display. Relog to take effect.]],
farmbuyer@1 1486 function (_w,_,value)
farmbuyer@1 1487 OuroLootSV_opts.keybinding = value
farmbuyer@1 1488 editbox:SetDisabled(not OuroLootSV_opts.keybinding)
farmbuyer@1 1489 end)
farmbuyer@1 1490 pair:AddChild(checkbox)
farmbuyer@1 1491 pair:AddChild(editbox)
farmbuyer@1 1492 grp:AddChild(pair)
farmbuyer@1 1493 end
farmbuyer@1 1494
farmbuyer@3 1495 -- boss mod selection
farmbuyer@3 1496 w = GUI:Create("Spacer")
farmbuyer@3 1497 w:SetFullWidth(true)
farmbuyer@3 1498 w:SetHeight(20)
farmbuyer@3 1499 grp:AddChild(w)
farmbuyer@3 1500 do
farmbuyer@3 1501 local list = {}
farmbuyer@3 1502 local current
farmbuyer@3 1503 for k,v in ipairs(addon.bossmods) do
farmbuyer@3 1504 list[k] = v.n
farmbuyer@3 1505 if v.n == OuroLootSV_opts.bossmod then
farmbuyer@3 1506 current = k
farmbuyer@3 1507 end
farmbuyer@3 1508 end
farmbuyer@3 1509 w = mkbutton("Dropdown", nil, "", [[Which 'boss mod' to use.]])
farmbuyer@3 1510 w:SetRelativeWidth(0.2)
farmbuyer@3 1511 w:SetLabel("Boss Mod:")
farmbuyer@3 1512 w:SetList(list)
farmbuyer@3 1513 w:SetValue(current)
farmbuyer@3 1514 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@3 1515 OuroLootSV_opts.bossmod = list[choice]
farmbuyer@3 1516 end)
farmbuyer@3 1517 grp:AddChild(w)
farmbuyer@3 1518 end
farmbuyer@3 1519
farmbuyer@1 1520 -- item filter
farmbuyer@1 1521 w = GUI:Create("Spacer")
farmbuyer@1 1522 w:SetFullWidth(true)
farmbuyer@1 1523 w:SetHeight(20)
farmbuyer@1 1524 grp:AddChild(w)
farmbuyer@1 1525 do
farmbuyer@1 1526 local list = {}
farmbuyer@1 1527 for id in pairs(OuroLootSV_opts.itemfilter) do
farmbuyer@1 1528 local iname, _, iquality = GetItemInfo(id)
farmbuyer@2 1529 if iname then
farmbuyer@2 1530 list[id] = addon.quality_hexes[iquality] .. iname .. "|r"
farmbuyer@2 1531 end
farmbuyer@1 1532 end
farmbuyer@1 1533 w = GUI:Create("EditBoxDropDown")
farmbuyer@1 1534 w:SetRelativeWidth(0.4)
farmbuyer@1 1535 w:SetText("Item filter")
farmbuyer@1 1536 w:SetEditBoxTooltip("Link items which should no longer be tracked.")
farmbuyer@1 1537 w:SetList(list)
farmbuyer@1 1538 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@1 1539 local iname, ilink, iquality = GetItemInfo(strtrim(text))
farmbuyer@1 1540 if not iname then
farmbuyer@1 1541 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@1 1542 end
farmbuyer@1 1543 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@1 1544 list[id] = addon.quality_hexes[iquality] .. iname .. "|r"
farmbuyer@1 1545 OuroLootSV_opts.itemfilter[id] = true
farmbuyer@1 1546 addon:Print("Now filtering out", ilink)
farmbuyer@1 1547 end)
farmbuyer@1 1548 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@1 1549 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@1 1550 OuroLootSV_opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@1 1551 --addon:Print("No longer filtering out", ilink)
farmbuyer@1 1552 addon:Print("No longer filtering out", val_name)
farmbuyer@1 1553 end)
farmbuyer@1 1554 grp:AddChild(w)
farmbuyer@1 1555 end
farmbuyer@1 1556
farmbuyer@1 1557 addon.sender_list.sort()
farmbuyer@1 1558 if #addon.sender_list.namesI > 0 then
farmbuyer@1 1559 local senders = table.concat(addon.sender_list.namesI,'\n') -- sigh
farmbuyer@1 1560 -- If 39 other people in the raid are running this, the label will
farmbuyer@1 1561 -- explode... is it likely enough to care about? No.
farmbuyer@1 1562 w = GUI:Create("Spacer")
farmbuyer@1 1563 w:SetFullWidth(true)
farmbuyer@1 1564 w:SetHeight(20)
farmbuyer@1 1565 grp:AddChild(w)
farmbuyer@1 1566 w = GUI:Create("Label")
farmbuyer@1 1567 w:SetRelativeWidth(0.4)
farmbuyer@1 1568 w:SetText(addon.quality_hexes[3].."Echo from latest ping:|r\n"..senders)
farmbuyer@1 1569 grp:AddChild(w)
farmbuyer@1 1570 end
farmbuyer@1 1571
farmbuyer@6 1572 scroll:AddChild(grp)
farmbuyer@6 1573
farmbuyer@1 1574 w = mkbutton("ReloadUI", [[Does what you think it does. Loot information is written out and restored.]])
farmbuyer@1 1575 w:SetFullWidth(true)
farmbuyer@1 1576 w:SetCallback("OnClick", ReloadUI)
farmbuyer@1 1577 specials:AddChild(w)
farmbuyer@1 1578
farmbuyer@1 1579 w = mkbutton("Ping!",
farmbuyer@1 1580 [[Asks other raid users for their addon version and current status. Results displayed on User Options panel.]])
farmbuyer@1 1581 w:SetFullWidth(true)
farmbuyer@1 1582 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1583 addon:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@1 1584 addon.sender_list.active = {}
farmbuyer@1 1585 addon.sender_list.names = {}
farmbuyer@1 1586 _w:SetText("5... 4... 3...")
farmbuyer@1 1587 _w:SetDisabled(true)
farmbuyer@1 1588 addon:broadcast('ping')
farmbuyer@1 1589 addon:ScheduleTimer(function(b)
farmbuyer@1 1590 if b:IsVisible() then
farmbuyer@1 1591 return addon:redisplay()
farmbuyer@1 1592 --return tabs_OnGroupSelected_func(container,"OnGroupSelected","opt")
farmbuyer@1 1593 end
farmbuyer@1 1594 end, 5, _w)
farmbuyer@1 1595 end)
farmbuyer@1 1596 specials:AddChild(w)
farmbuyer@1 1597
farmbuyer@1 1598 -- Add appropriate lower panel
farmbuyer@1 1599 adv_lower (scroll, specials)
farmbuyer@1 1600
farmbuyer@1 1601 -- Finish up
farmbuyer@1 1602 container:AddChild(scroll)
farmbuyer@1 1603 end
farmbuyer@1 1604 end
farmbuyer@1 1605
farmbuyer@1 1606
farmbuyer@1 1607 -- Simply to avoid recreating the same function over and over
farmbuyer@1 1608 local tabs_OnGroupSelected_func_args = { [2] = "OnGroupSelected" }
farmbuyer@1 1609 tabs_OnGroupSelected_func = function (tabs,event,group)
farmbuyer@1 1610 tabs_OnGroupSelected_func_args[1] = tabs
farmbuyer@1 1611 tabs_OnGroupSelected_func_args[3] = group
farmbuyer@1 1612 tabs:ReleaseChildren()
farmbuyer@1 1613 local spec = tabs:GetUserData("special buttons group")
farmbuyer@1 1614 spec:ReleaseChildren()
farmbuyer@1 1615 local h = GUI:Create("Heading")
farmbuyer@1 1616 h:SetFullWidth(true)
farmbuyer@1 1617 h:SetText(_tabtexts[group].title)
farmbuyer@1 1618 spec:AddChild(h)
farmbuyer@1 1619 return tabs_OnGroupSelected[group](tabs,spec,group)
farmbuyer@1 1620 --[====[
farmbuyer@1 1621 Unfortunately, :GetHeight() called on anything useful out of a TabGroup
farmbuyer@1 1622 returns the static default size (about 50 pixels) until the refresh
farmbuyer@1 1623 cycle *after* all the frames are shown. Trying to fix it up after a
farmbuyer@1 1624 single OnUpdate doesn't work either. So for now it's all hardcoded.
farmbuyer@1 1625
farmbuyer@1 1626 Using this to determine the actual height of the usable area.
farmbuyer@1 1627 366 pixels
farmbuyer@1 1628 if group == "eoi" then
farmbuyer@1 1629 local stframe = tabs.children[1].frame
farmbuyer@1 1630 print(stframe:GetTop(),"-",stframe:GetBottom(),"=",
farmbuyer@1 1631 stframe:GetTop()-stframe:GetBottom())
farmbuyer@1 1632 print(stframe:GetRight(),"-",stframe:GetLeft(),"=",
farmbuyer@1 1633 stframe:GetRight()-stframe:GetLeft())
farmbuyer@1 1634 end
farmbuyer@1 1635 ]====]
farmbuyer@1 1636 end
farmbuyer@1 1637
farmbuyer@1 1638 --[[
farmbuyer@1 1639 mkbutton ("WidgetType", 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 1640 mkbutton ( [Button] 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 1641 mkbutton ( [Button] [text] "Text On Widget", "the mouseover display text")
farmbuyer@1 1642 ]]
farmbuyer@1 1643 do
farmbuyer@1 1644 local replacement_colors = { ["+"]="|cffffffff", ["<"]="|cff00ff00", [">"]="|r" }
farmbuyer@1 1645 function mkbutton (opt_widget_type, opt_key, label, status)
farmbuyer@1 1646 if not label then
farmbuyer@1 1647 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_widget_type, opt_key
farmbuyer@1 1648 elseif not status then
farmbuyer@1 1649 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_key, label
farmbuyer@1 1650 end
farmbuyer@1 1651 local button = GUI:Create(opt_widget_type)
farmbuyer@1 1652 if button.SetText then button:SetText(tostring(label)) end
farmbuyer@1 1653 status = status:gsub("[%+<>]",replacement_colors)
farmbuyer@1 1654 button:SetCallback("OnEnter", function() setstatus(status) end) -- maybe factor that closure out
farmbuyer@1 1655 button:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@1 1656 -- retrieval key may be specified as nil if all the parameters are given
farmbuyer@1 1657 if opt_key then _d:SetUserData (opt_key, button) end
farmbuyer@1 1658 return button
farmbuyer@1 1659 end
farmbuyer@1 1660 end
farmbuyer@1 1661
farmbuyer@1 1662 --[[
farmbuyer@1 1663 Creates the main window.
farmbuyer@1 1664 ]]
farmbuyer@1 1665 function addon:BuildMainDisplay (opt_tabselect)
farmbuyer@1 1666 if self.display then
farmbuyer@1 1667 -- try to get everything to update, rebuild, refresh... ugh, no
farmbuyer@1 1668 self.display:Hide()
farmbuyer@1 1669 end
farmbuyer@1 1670
farmbuyer@1 1671 local display = GUI:Create("Frame")
farmbuyer@1 1672 if _d then
farmbuyer@1 1673 display:SetUserData("eoiST",_d) -- warning! warning! kludge detected!
farmbuyer@1 1674 end
farmbuyer@1 1675 _d = display
farmbuyer@1 1676 self.display = display
farmbuyer@1 1677 display:SetTitle("Ouro Loot")
farmbuyer@1 1678 display:SetStatusText(self.status_text)
farmbuyer@1 1679 display:SetLayout("Flow")
farmbuyer@2 1680 display:SetStatusTable{width=900}
farmbuyer@2 1681 -- prevent resizing, also see ace3 tickets 80 and 214
farmbuyer@2 1682 -- grrrr, no longer works after frame rewrite
farmbuyer@1 1683 --[[
farmbuyer@1 1684 display.sizer_se:SetScript("OnMouseDown",nil)
farmbuyer@1 1685 display.sizer_se:SetScript("OnMouseUp",nil)
farmbuyer@1 1686 display.sizer_s:SetScript("OnMouseDown",nil)
farmbuyer@1 1687 display.sizer_s:SetScript("OnMouseUp",nil)
farmbuyer@1 1688 display.sizer_e:SetScript("OnMouseDown",nil)
farmbuyer@1 1689 display.sizer_e:SetScript("OnMouseUp",nil)
farmbuyer@1 1690 ]]
farmbuyer@1 1691 display:SetCallback("OnClose", function(_display)
farmbuyer@1 1692 _d = _display:GetUserData("eoiST")
farmbuyer@1 1693 self.display = nil
farmbuyer@1 1694 GUI:Release(_display)
farmbuyer@6 1695 flib.clear()
farmbuyer@1 1696 collectgarbage()
farmbuyer@1 1697 end)
farmbuyer@1 1698
farmbuyer@1 1699 ----- Right-hand panel
farmbuyer@1 1700 local rhs_width = 0.20
farmbuyer@1 1701 local control = GUI:Create("SimpleGroup")
farmbuyer@1 1702 control:SetLayout("Flow")
farmbuyer@1 1703 control:SetRelativeWidth(rhs_width)
farmbuyer@1 1704 control.alignoffset = 25
farmbuyer@1 1705 control:PauseLayout()
farmbuyer@1 1706 local h,b
farmbuyer@1 1707
farmbuyer@1 1708 --- Main ---
farmbuyer@1 1709 h = GUI:Create("Heading")
farmbuyer@1 1710 h:SetFullWidth(true)
farmbuyer@1 1711 h:SetText("Main")
farmbuyer@1 1712 control:AddChild(h)
farmbuyer@1 1713
farmbuyer@1 1714 do
farmbuyer@1 1715 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 1716 [[Enable full tracking, only rebroadcasting, or disable activity altogether.]])
farmbuyer@1 1717 b:SetFullWidth(true)
farmbuyer@1 1718 b:SetLabel("On/Off:")
farmbuyer@1 1719 b:SetList{"Full Tracking", "Broadcasting", "Disabled"}
farmbuyer@1 1720 b:SetValue(self.enabled and 1 or (self.rebroadcast and 2 or 3))
farmbuyer@1 1721 b:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@1 1722 if choice == 1 then self:Activate()
farmbuyer@1 1723 elseif choice == 2 then self:Activate(nil,true)
farmbuyer@1 1724 else self:Deactivate()
farmbuyer@1 1725 end
farmbuyer@1 1726 _w = display:GetUserData('comm_ident')
farmbuyer@1 1727 if _w and _w:IsVisible() then
farmbuyer@1 1728 _w:SetDisabled(self.enabled or self.rebroadcast)
farmbuyer@1 1729 end
farmbuyer@1 1730 _w = display:GetUserData('eoi_bcast_req')
farmbuyer@1 1731 if _w and _w:IsVisible() then
farmbuyer@1 1732 _w:SetDisabled(not self.enabled)
farmbuyer@1 1733 end
farmbuyer@1 1734 end)
farmbuyer@1 1735 control:AddChild(b)
farmbuyer@1 1736 end
farmbuyer@1 1737
farmbuyer@1 1738 b = mkbutton("Dropdown", 'threshold', "",
farmbuyer@1 1739 [[Items greater than or equal to this quality will be tracked/rebroadcast.]])
farmbuyer@1 1740 b:SetFullWidth(true)
farmbuyer@1 1741 b:SetLabel("Threshold:")
farmbuyer@1 1742 b:SetList(self.thresholds)
farmbuyer@1 1743 b:SetValue(self.threshold)
farmbuyer@1 1744 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 1745 self:SetThreshold(choice)
farmbuyer@1 1746 end)
farmbuyer@1 1747 control:AddChild(b)
farmbuyer@1 1748
farmbuyer@4 1749 b = mkbutton("Clear Loot",
farmbuyer@1 1750 [[+Erases> all current loot information and generated text (but not saved texts).]])
farmbuyer@1 1751 b:SetFullWidth(true)
farmbuyer@1 1752 b:SetCallback("OnClick", function()
farmbuyer@1 1753 StaticPopup_Show("OUROL_CLEAR").data = self
farmbuyer@1 1754 end)
farmbuyer@1 1755 control:AddChild(b)
farmbuyer@1 1756
farmbuyer@1 1757 b = GUI:Create("Spacer")
farmbuyer@1 1758 b:SetFullWidth(true)
farmbuyer@1 1759 b:SetHeight(15)
farmbuyer@1 1760 control:AddChild(b)
farmbuyer@1 1761
farmbuyer@1 1762 --[[
farmbuyer@1 1763 --- Saved Texts ---
farmbuyer@1 1764 [ Save Current As... ]
farmbuyer@1 1765 saved1
farmbuyer@1 1766 saved2
farmbuyer@1 1767 ...
farmbuyer@1 1768 [ Load ] [ Delete ]
farmbuyer@1 1769 ]]
farmbuyer@1 1770 h = GUI:Create("Heading")
farmbuyer@1 1771 h:SetFullWidth(true)
farmbuyer@1 1772 h:SetText("Saved Texts")
farmbuyer@1 1773 control:AddChild(h)
farmbuyer@1 1774 b = mkbutton("Save Current As...",
farmbuyer@1 1775 [[Save forum/attendance/etc texts for later retrieval. Main loot information not included.]])
farmbuyer@1 1776 b:SetFullWidth(true)
farmbuyer@1 1777 b:SetCallback("OnClick", function()
farmbuyer@1 1778 StaticPopup_Show "OUROL_SAVE_SAVEAS"
farmbuyer@1 1779 _d:Hide()
farmbuyer@1 1780 end)
farmbuyer@1 1781 control:AddChild(b)
farmbuyer@1 1782
farmbuyer@1 1783 local saved = self:check_saved_table(--[[silent_on_empty=]]true)
farmbuyer@1 1784 if saved then for i,s in ipairs(saved) do
farmbuyer@1 1785 local il = GUI:Create("InteractiveLabel")
farmbuyer@1 1786 il:SetFullWidth(true)
farmbuyer@1 1787 il:SetText(s.name)
farmbuyer@1 1788 il:SetUserData("num",i)
farmbuyer@1 1789 il:SetHighlight(1,1,1,0.4)
farmbuyer@1 1790 local str = ("%s %d entries %s"):format(s.date,s.count,s.name)
farmbuyer@1 1791 il:SetCallback("OnEnter", function() setstatus(str) end)
farmbuyer@1 1792 il:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@1 1793 il:SetCallback("OnClick", function(_il)
farmbuyer@1 1794 local prev = _d:GetUserData("saved selection")
farmbuyer@1 1795 if prev then
farmbuyer@1 1796 prev.highlight:Hide()
farmbuyer@1 1797 prev:SetColor()
farmbuyer@1 1798 end
farmbuyer@1 1799 _il:SetColor(0,1,0)
farmbuyer@1 1800 _il.highlight:Show()
farmbuyer@1 1801 _d:SetUserData("saved selection",_il)
farmbuyer@1 1802 _d:GetUserData("Load"):SetDisabled(false)
farmbuyer@1 1803 _d:GetUserData("Delete"):SetDisabled(false)
farmbuyer@1 1804 end)
farmbuyer@1 1805 control:AddChild(il)
farmbuyer@1 1806 end end
farmbuyer@1 1807
farmbuyer@1 1808 b = mkbutton("Load",
farmbuyer@1 1809 [[Load previously saved text. +REPLACES> all current loot information!]])
farmbuyer@1 1810 b:SetRelativeWidth(0.5)
farmbuyer@1 1811 b:SetCallback("OnClick", function()
farmbuyer@1 1812 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 1813 self:save_restore(num)
farmbuyer@1 1814 self:BuildMainDisplay()
farmbuyer@1 1815 end)
farmbuyer@1 1816 b:SetDisabled(true)
farmbuyer@1 1817 control:AddChild(b)
farmbuyer@1 1818 b = mkbutton("Delete",
farmbuyer@1 1819 [[Delete previously saved text.]])
farmbuyer@1 1820 b:SetRelativeWidth(0.5)
farmbuyer@1 1821 b:SetCallback("OnClick", function()
farmbuyer@1 1822 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 1823 self:save_delete(num)
farmbuyer@1 1824 self:BuildMainDisplay()
farmbuyer@1 1825 end)
farmbuyer@1 1826 b:SetDisabled(true)
farmbuyer@1 1827 control:AddChild(b)
farmbuyer@1 1828
farmbuyer@1 1829 b = GUI:Create("Spacer")
farmbuyer@1 1830 b:SetFullWidth(true)
farmbuyer@1 1831 b:SetHeight(15)
farmbuyer@1 1832 control:AddChild(b)
farmbuyer@1 1833
farmbuyer@1 1834 -- Other stuff on right-hand side
farmbuyer@1 1835 local tab_specials = GUI:Create("SimpleGroup")
farmbuyer@1 1836 tab_specials:SetLayout("Flow")
farmbuyer@1 1837 tab_specials:SetFullWidth(true)
farmbuyer@1 1838 control:AddChild(tab_specials)
farmbuyer@1 1839 control:ResumeLayout()
farmbuyer@1 1840
farmbuyer@1 1841 ----- Left-hand group
farmbuyer@1 1842 local tabs = GUI:Create("TabGroup")
farmbuyer@1 1843 tabs:SetLayout("Flow")
farmbuyer@1 1844 tabs.alignoffset = 25
farmbuyer@1 1845 tabs.titletext:SetFontObject(GameFontNormalSmall) -- XXX
farmbuyer@1 1846 do
farmbuyer@1 1847 self.sender_list.sort()
farmbuyer@1 1848 tabs.titletext:SetFormattedText("Received broadcast data from %d |4player:players;.",
farmbuyer@1 1849 self.sender_list.activeI)
farmbuyer@1 1850 end
farmbuyer@1 1851 tabs:SetRelativeWidth(0.99-rhs_width)
farmbuyer@1 1852 tabs:SetFullHeight(true)
farmbuyer@1 1853 tabs:SetTabs(tabgroup_tabs)
farmbuyer@1 1854 tabs:SetCallback("OnGroupSelected", tabs_OnGroupSelected_func)
farmbuyer@1 1855 tabs:SetCallback("OnTabEnter", function(_tabs,event,value,tab)
farmbuyer@1 1856 setstatus(_tabtexts[value].desc)
farmbuyer@1 1857 end)
farmbuyer@1 1858 tabs:SetCallback("OnTabLeave", statusy_OnLeave)
farmbuyer@1 1859 tabs:SetUserData("special buttons group",tab_specials)
farmbuyer@1 1860 tabs:SelectTab(opt_tabselect or "eoi")
farmbuyer@1 1861
farmbuyer@1 1862 display:AddChildren (tabs, control)
farmbuyer@1 1863 display:ApplyStatus()
farmbuyer@1 1864
farmbuyer@1 1865 display:Show() -- without this, only appears every *other* function call
farmbuyer@1 1866 return display
farmbuyer@1 1867 end
farmbuyer@1 1868
farmbuyer@1 1869 function addon:OpenMainDisplayToTab (text)
farmbuyer@1 1870 text = '^'..text
farmbuyer@1 1871 for tab,v in pairs(_tabtexts) do
farmbuyer@1 1872 if v.title:lower():find(text) then
farmbuyer@1 1873 self:BuildMainDisplay(tab)
farmbuyer@1 1874 return true
farmbuyer@1 1875 end
farmbuyer@1 1876 end
farmbuyer@1 1877 end
farmbuyer@1 1878
farmbuyer@1 1879 -- Essentially a re-click on the current tab (if the current tab were clickable).
farmbuyer@1 1880 function addon:redisplay ()
farmbuyer@1 1881 tabs_OnGroupSelected_func (unpack(tabs_OnGroupSelected_func_args))
farmbuyer@1 1882 end
farmbuyer@1 1883
farmbuyer@1 1884 end -- local 'do' scope
farmbuyer@1 1885
farmbuyer@1 1886
farmbuyer@1 1887 ------ Popup dialogs
farmbuyer@1 1888 -- Callback for each Next/Accept stage of inserting a new loot row via dropdown
farmbuyer@1 1889 local function eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 1890 if data.all_done then
farmbuyer@1 1891 -- It'll probably be the final entry in the table, but there might have
farmbuyer@1 1892 -- been real loot happening at the same time.
farmbuyer@1 1893 local boss_index = addon._addLootEntry{
farmbuyer@1 1894 kind = 'boss',
farmbuyer@1 1895 bosskill = (OuroLootSV_opts.snarky_boss and addon.boss_abbrev[data.name] or data.name) or data.name,
farmbuyer@1 1896 reason = 'kill',
farmbuyer@1 1897 instance = data.instance,
farmbuyer@1 1898 duration = 0,
farmbuyer@1 1899 }
farmbuyer@1 1900 local entry = tremove(g_loot,boss_index)
farmbuyer@1 1901 tinsert(g_loot,data.rowindex,entry)
farmbuyer@1 1902 addon:_mark_boss_kill(data.rowindex)
farmbuyer@1 1903 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@1 1904 dialog.data = nil -- free up memory
farmbuyer@1 1905 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@1 1906 return
farmbuyer@1 1907 end
farmbuyer@1 1908
farmbuyer@1 1909 local text = dialog.wideEditBox:GetText()
farmbuyer@1 1910
farmbuyer@1 1911 -- second click
farmbuyer@1 1912 if data.name and text then
farmbuyer@1 1913 data.instance = text
farmbuyer@1 1914 data.all_done = true
farmbuyer@1 1915 -- in future do one more thing, for now just jump to the check
farmbuyer@1 1916 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 1917 end
farmbuyer@1 1918
farmbuyer@1 1919 -- first click
farmbuyer@1 1920 if text then
farmbuyer@1 1921 data.name = text
farmbuyer@1 1922 local getinstance = StaticPopup_Show("OUROL_EOI_INSERT","instance")
farmbuyer@1 1923 getinstance.data = data
farmbuyer@1 1924 getinstance.wideEditBox:SetText(addon.instance_tag())
farmbuyer@1 1925 -- This suppresses auto-hide (which would case the getinstance dialog
farmbuyer@1 1926 -- to go away), but only when mouse clicking. OnEnter is on its own.
farmbuyer@1 1927 return true
farmbuyer@1 1928 end
farmbuyer@1 1929 end
farmbuyer@1 1930
farmbuyer@1 1931 local function eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 1932 if data.all_done then
farmbuyer@1 1933 --local real_rebroadcast, real_enabled = addon.rebroadcast, addon.enabled
farmbuyer@1 1934 --g_rebroadcast, g_enabled = false, true
farmbuyer@1 1935 data.display:Hide()
farmbuyer@1 1936 local loot_index = addon:CHAT_MSG_LOOT ("manual", data.recipient, data.name, data.notes)
farmbuyer@1 1937 --g_rebroadcast, g_enabled = real_g_rebroadcast, real_g_enabled
farmbuyer@1 1938 local entry = tremove(g_loot,loot_index)
farmbuyer@1 1939 tinsert(g_loot,data.rowindex,entry)
farmbuyer@1 1940 --data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@1 1941 addon:_fill_out_eoi_data(data.rowindex)
farmbuyer@1 1942 addon:BuildMainDisplay()
farmbuyer@1 1943 dialog.data = nil
farmbuyer@1 1944 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@1 1945 return
farmbuyer@1 1946 end
farmbuyer@1 1947
farmbuyer@1 1948 local text = dialog.wideEditBox:GetText():trim()
farmbuyer@1 1949
farmbuyer@1 1950 -- third click
farmbuyer@1 1951 if data.name and data.recipient and text then
farmbuyer@1 1952 data.notes = (text ~= "<none>") and text or nil
farmbuyer@1 1953 data.all_done = true
farmbuyer@1 1954 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 1955 end
farmbuyer@1 1956
farmbuyer@1 1957 -- second click
farmbuyer@1 1958 if data.name and text then
farmbuyer@1 1959 data.recipient = text
farmbuyer@1 1960 local getnotes = StaticPopup_Show("OUROL_EOI_INSERT","notes")
farmbuyer@1 1961 getnotes.data = data
farmbuyer@1 1962 getnotes.wideEditBox:SetText("<none>")
farmbuyer@1 1963 getnotes.wideEditBox:HighlightText()
farmbuyer@1 1964 return true
farmbuyer@1 1965 end
farmbuyer@1 1966
farmbuyer@1 1967 -- first click
farmbuyer@1 1968 if text then
farmbuyer@1 1969 data.name = text
farmbuyer@1 1970 dialog:Hide() -- technically a "different" one about to be shown
farmbuyer@1 1971 local getrecipient = StaticPopup_Show("OUROL_EOI_INSERT","recipient")
farmbuyer@1 1972 getrecipient.data = data
farmbuyer@1 1973 getrecipient.wideEditBox:SetText("")
farmbuyer@1 1974 return true
farmbuyer@1 1975 end
farmbuyer@1 1976 end
farmbuyer@1 1977
farmbuyer@1 1978 local function eoi_st_insert_OnAccept (dialog, data)
farmbuyer@1 1979 if data.kind == 'boss' then
farmbuyer@1 1980 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 1981 elseif data.kind == 'loot' then
farmbuyer@1 1982 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 1983 end
farmbuyer@1 1984 end
farmbuyer@1 1985
farmbuyer@1 1986 StaticPopupDialogs["OUROL_CLEAR"] = flib.StaticPopup{
farmbuyer@1 1987 text = "Clear current loot information and text?",
farmbuyer@1 1988 button1 = ACCEPT,
farmbuyer@1 1989 button2 = CANCEL,
farmbuyer@1 1990 OnAccept = function (dialog, addon)
farmbuyer@1 1991 addon:Clear(--[[verbose_p=]]true)
farmbuyer@1 1992 end,
farmbuyer@1 1993 }
farmbuyer@1 1994
farmbuyer@1 1995 StaticPopupDialogs["OUROL_REMIND"] = flib.StaticPopup{
farmbuyer@1 1996 text = "Do you wish to activate Ouro Loot?\n\n(Hit the Escape key to close this window without clicking)",
farmbuyer@1 1997 button1 = "Activate recording", -- "accept", left
farmbuyer@1 1998 button3 = "Broadcast only", -- "alt", middle
farmbuyer@1 1999 button2 = "Help", -- "cancel", right
farmbuyer@1 2000 OnAccept = function (dialog, addon)
farmbuyer@1 2001 addon:Activate()
farmbuyer@1 2002 end,
farmbuyer@1 2003 OnAlt = function (dialog, addon)
farmbuyer@1 2004 addon:Activate(nil,true)
farmbuyer@1 2005 end,
farmbuyer@1 2006 OnCancel = function (dialog, addon)
farmbuyer@1 2007 -- hitting escape also calls this, but the 3rd arg would be "clicked"
farmbuyer@1 2008 -- in both cases, not useful here.
farmbuyer@1 2009 local helpbutton = dialog.button2
farmbuyer@1 2010 local ismousing = MouseIsOver(helpbutton)
farmbuyer@1 2011 if ismousing then
farmbuyer@1 2012 -- they actually clicked the button (or at least the mouse was over "Help"
farmbuyer@1 2013 -- when they hit escape... sigh)
farmbuyer@1 2014 addon:BuildMainDisplay('help')
farmbuyer@1 2015 else
farmbuyer@1 2016 addon.popped = true
farmbuyer@1 2017 end
farmbuyer@1 2018 end,
farmbuyer@1 2019 }
farmbuyer@1 2020
farmbuyer@1 2021 -- The data member here is a table built with:
farmbuyer@1 2022 -- {rowindex=<GUI row receiving click>, display=_d, kind=<loot/boss>}
farmbuyer@1 2023 do
farmbuyer@1 2024 local t = flib.StaticPopup{
farmbuyer@1 2025 text = "Enter name of new %s, then click Next or press Enter:",
farmbuyer@1 2026 button1 = "Next >",
farmbuyer@1 2027 button2 = CANCEL,
farmbuyer@1 2028 hasEditBox = true,
farmbuyer@1 2029 hasWideEditBox = true,
farmbuyer@1 2030 maxLetters = 50,
farmbuyer@1 2031 noCancelOnReuse = true,
farmbuyer@1 2032 --[[ XXX still needed?
farmbuyer@1 2033 OnShow = function(dialog)
farmbuyer@1 2034 dialog.wideEditBox:SetText("")
farmbuyer@1 2035 dialog.wideEditBox:SetFocus()
farmbuyer@1 2036 end,]]
farmbuyer@1 2037 }
farmbuyer@1 2038 t.EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2039 local dialog = editbox:GetParent()
farmbuyer@1 2040 if not eoi_st_insert_OnAccept (dialog, dialog.data) then
farmbuyer@1 2041 dialog:Hide() -- replicate OnAccept click behavior
farmbuyer@1 2042 end
farmbuyer@1 2043 end
farmbuyer@1 2044 t.enterClicksFirstButton = nil -- no effect with editbox focused
farmbuyer@1 2045 t.OnAccept = eoi_st_insert_OnAccept
farmbuyer@1 2046 StaticPopupDialogs["OUROL_EOI_INSERT"] = t
farmbuyer@1 2047 end
farmbuyer@1 2048
farmbuyer@1 2049 -- This seems to be gratuitous use of metatables, really.
farmbuyer@1 2050 do
farmbuyer@1 2051 local OEIL = {
farmbuyer@1 2052 text = "Paste the new item into here, then click Next or press Enter:",
farmbuyer@1 2053 __index = StaticPopupDialogs["OUROL_EOI_INSERT"]
farmbuyer@1 2054 }
farmbuyer@1 2055 StaticPopupDialogs["OUROL_EOI_INSERT_LOOT"] = setmetatable(OEIL,OEIL)
farmbuyer@1 2056
farmbuyer@1 2057 hooksecurefunc("ChatEdit_InsertLink", function (link,...)
farmbuyer@1 2058 local dialogname = StaticPopup_Visible "OUROL_EOI_INSERT_LOOT"
farmbuyer@1 2059 if dialogname then
farmbuyer@1 2060 _G[dialogname.."WideEditBox"]:SetText(link)
farmbuyer@1 2061 return true
farmbuyer@1 2062 end
farmbuyer@1 2063 end)
farmbuyer@1 2064 end
farmbuyer@1 2065
farmbuyer@1 2066 StaticPopupDialogs["OUROL_REASSIGN_ENTER"] = flib.StaticPopup{
farmbuyer@1 2067 text = "Enter the player name:",
farmbuyer@1 2068 button1 = ACCEPT,
farmbuyer@1 2069 button2 = CANCEL,
farmbuyer@1 2070 hasEditBox = true,
farmbuyer@1 2071 --[[ XXX needed?
farmbuyer@1 2072 OnShow = function(dialog)
farmbuyer@1 2073 dialog.editBox:SetText("")
farmbuyer@1 2074 dialog.editBox:SetFocus()
farmbuyer@1 2075 end,]]
farmbuyer@1 2076 OnAccept = function(dialog, data)
farmbuyer@1 2077 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 2078 g_loot[data.index].person = name
farmbuyer@1 2079 g_loot[data.index].person_class = select(2,UnitClass(name))
farmbuyer@1 2080 addon:Print("Reassigned entry %d to '%s'.", data.index, name)
farmbuyer@1 2081 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.index)
farmbuyer@1 2082 end,
farmbuyer@1 2083 }
farmbuyer@1 2084
farmbuyer@1 2085 StaticPopupDialogs["OUROL_SAVE_SAVEAS"] = flib.StaticPopup{
farmbuyer@1 2086 text = "Enter a name for the loot collection:",
farmbuyer@1 2087 button1 = ACCEPT,
farmbuyer@1 2088 button2 = CANCEL,
farmbuyer@1 2089 hasEditBox = true,
farmbuyer@1 2090 maxLetters = 30,
farmbuyer@1 2091 --[[ XXX
farmbuyer@1 2092 OnShow = function(dialog)
farmbuyer@1 2093 dialog.editBox:SetText("")
farmbuyer@1 2094 dialog.editBox:SetFocus()
farmbuyer@1 2095 end,]]
farmbuyer@1 2096 OnAccept = function(dialog)--, data)
farmbuyer@1 2097 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 2098 addon:save_saveas(name)
farmbuyer@1 2099 addon:BuildMainDisplay()
farmbuyer@1 2100 end,
farmbuyer@1 2101 OnCancel = function(dialog)--, data, reason)
farmbuyer@1 2102 addon:BuildMainDisplay()
farmbuyer@1 2103 end,
farmbuyer@1 2104 --[[XXX
farmbuyer@1 2105 EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2106 local dialog = editbox:GetParent()
farmbuyer@1 2107 StaticPopupDialogs["OUROL_SAVE_SAVEAS"].OnAccept (dialog, dialog.data)
farmbuyer@1 2108 dialog:Hide()
farmbuyer@1 2109 end,]]
farmbuyer@1 2110 }
farmbuyer@1 2111
farmbuyer@1 2112 -- vim:noet