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1 -- Veneer
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2 -- BuffFrame.lua
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3 -- Created: 7/27/2016 8:08 PM
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4 -- %file-revision%
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5 --[[
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6 Adds progress bars and cooldown swirls to buffbutton frames
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7
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8 Known Limitations:
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9 - Individual BuffButton frames are created upon use, making it difficult to do any sort of securestate priming
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10 - TempEnchant info returns relative values only, and they don't synchronize with aura events
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11 - BuffButtons can only be hidden/shown by blizzcode, so functions doing that have to be accounted for
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12 --]]
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13
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14 local BUFF_BUTTON_SIZE = 48
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15 local BUFF_PROGRESS_SIZE = 4
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16 local BUFF_PROGRESS_INSET = 1
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17 local BUFF_BUTTON_ZOOM = .15
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18 local BORDER_SIZE_L = 1
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19 local BORDER_SIZE_R = 1
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20 local BORDER_SIZE_U = 4
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21 local BORDER_SIZE_D = 1
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22
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23
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24 local plugin = CreateFrame('Frame', 'VeneerBuffFrame', UIParent)
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25 local vn, print = LibStub("LibKraken").register(VeneerController, plugin)
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26 local tprint = DEVIAN_WORKSPACE and function(...) _G.print('Timer', ...) end or function() end
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27
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28 local _G, UIParent = _G, UIParent
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29 local tinsert, tremove, unpack, select, tconcat = table.insert, table.remove, unpack, select, table.concat
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30 local floor, tonumber, format = math.floor, tonumber, string.format
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31 local UnitAura, GetTime, CreateFrame = UnitAura, GetTime, CreateFrame
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32 local hooksecurefunc = hooksecurefunc
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33
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34 local buttons = {}
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35 local buffTypes = {
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36 {
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37 name = 'buff',
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38 pattern = 'BuffButton(%d)',
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39 filters = 'HELPFUL',
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40 },
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41 {
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42 name = 'debuff',
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43 pattern = 'DebuffButton(%d)',
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44 filters = 'HARMFUL',
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45 },
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46 {
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47 name = 'tempenchant',
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48 pattern = 'TempEnchant(%d)',
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49 filters = 'TEMPENCHANT'
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50 }
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51 }
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52
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53 local textureMapping = {
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54 [1] = 16, --Main hand
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55 [2] = 17, --Off-hand
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56 [3] = 18, --Ranged
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57 }
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58
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59 local tickCounter = {}
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60 local aurasCache = {}
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61 local skinnedFrames = {}
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62 local pendingFrames = {}
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63 local anchors = {}
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64 local expirationCache = {}
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65 local visibility = {}
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66
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67 local VeneerButton_OnHide = function(self)
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68 self:SetScript('OnDragStart', self.StartMoving)
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69 self:SetScript('OnDragStop', self.StopMovingOrSizing)
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70 self:SetMovable(false)
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71 self:EnableMouse(false)
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72 self:RegisterForDrag('LeftButton')
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73 end
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74 local VeneerButton_OnShow = function(self)
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75 self:SetScript('OnDragStart', self.StartMoving)
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76 self:SetScript('OnDragStop', self.StopMovingOrSizing)
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77 self:SetMovable(false)
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78 self:EnableMouse(false)
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79 self:RegisterForDrag('LeftButton')
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80 end
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81
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82
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83 local GetVeneer = function(frame)
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84 local name = frame:GetName()
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85 if not (_G[name..'Veneer']) then
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86 print('|cFF88FF00Creating', name,'Veneer')
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87 local veneer = CreateFrame('Frame', name..'Veneer', UIParent)
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88 local id = frame:GetID()
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89 veneer:SetAllPoints(frame)
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90 veneer:SetParent(frame)
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91 veneer.bg = veneer:CreateTexture()
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92 veneer.bg:SetColorTexture(1,1,1,0)
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93 veneer.bg:SetAllPoints(veneer)
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94 veneer.bg:Show()
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95 veneer:Hide()
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96 veneer:EnableMouse(false)
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97
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98 veneer:SetScript('OnShow', VeneerButton_OnShow)
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99 veneer:SetScript('OnHide', VeneerButton_OnHide)
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100
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101 local position = tonumber(name:match("%d"))
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102 if position == 1 then
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103 veneer:Show()
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104 end
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105
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106 veneer.progress = CreateFrame('Frame', name .. 'VeneerProgress', veneer)
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107 veneer.progress:Hide()
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108 veneer.progress:SetPoint('BOTTOMLEFT', veneer, 'BOTTOMLEFT', 3, -6)
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109 veneer.progress:SetPoint('TOPRIGHT', veneer, 'BOTTOMRIGHT', -3, -1)
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110 veneer.progress:SetHeight(BUFF_PROGRESS_SIZE + (BUFF_PROGRESS_INSET * 2))
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111
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112 veneer.progress.bg = veneer.progress:CreateTexture(nil, 'BACKGROUND')
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113 veneer.progress.bg:SetColorTexture(0,0,0,1)
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114 veneer.progress.bg:SetAllPoints(veneer.progress)
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115
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116 veneer.progress.fg = veneer.progress:CreateTexture(nil, 'ARTWORK')
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117 veneer.progress.fg:SetColorTexture(0,1,0,1)
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118 veneer.progress.fg:SetPoint('BOTTOMLEFT', BUFF_PROGRESS_INSET,BUFF_PROGRESS_INSET)
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119 veneer.progress.fg:SetPoint('TOP', 0, -BUFF_PROGRESS_INSET)
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120
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121 veneer.progress.status = veneer.progress:CreateFontString()
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122 veneer.progress.status:SetFontObject(VeneerNumberFont)
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123 veneer.progress.status:SetPoint('TOP')
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124
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125
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126 veneer.cooldown = CreateFrame('Cooldown', name ..'VeneerCooldown', veneer, 'CooldownFrameTemplate')
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127 veneer.cooldown:SetAllPoints(frame)
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128 veneer.cooldown:SetReverse(true)
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129
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130 local overlay = CreateFrame('Frame', name .. 'VeneerOverlay', UIParent)
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131
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132 overlay:Show()
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133 overlay:SetFrameStrata('MEDIUM')
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134 local n = frame:GetNumPoints()
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135 for i = 1, n do
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136 overlay:SetPoint(frame:GetPoint(n))
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137 end
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138
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139
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140 local underlay = CreateFrame('Frame', name..'VeneerUnderlay', UIParent)
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141 underlay:Show()
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142 underlay:SetFrameStrata('BACKGROUND')
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143 local n = frame:GetNumPoints()
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144 for i = 1, n do
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145 underlay:SetPoint(frame:GetPoint(n))
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146 end
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147
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148 veneer.duration = overlay:CreateFontString(name..'VeneerDuration', 'OVERLAY')
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149 veneer.duration:SetFontObject(VeneerNumberFont)
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150 veneer.duration:SetPoint('TOP', frame, 'BOTTOM', 0, -8)
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151
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152 veneer.count = overlay:CreateFontString(name..'VeneerCount', 'OVERLAY')
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153 veneer.count:SetFontObject(VeneerNumberFont)
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154 veneer.count:SetPoint('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -3, 3)
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155
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156
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157
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158 veneer.border = underlay:CreateTexture(name..'VeneerBorder', 'BACKGROUND')
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159 veneer.border:SetPoint('TOPLEFT', veneer, 'TOPLEFT', -BORDER_SIZE_L, BORDER_SIZE_U)
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160 veneer.border:SetPoint('BOTTOMRIGHT', veneer, 'BOTTOMRIGHT', BORDER_SIZE_R, -BORDER_SIZE_D)
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161 veneer.border:Show()
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162
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163
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164 veneer.overlay = overlay
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165 veneer.underlay = underlay
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166 end
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167
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168
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169 return _G[name..'Veneer']
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170 end
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171
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172
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173 -- Associates skinning elements with said button
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174 local SkinFrame = function(name)
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175 local frame = _G[name ]
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176 if skinnedFrames[frame] then
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177 print('|cFFFF4400Attempting to skin a frame that already went through.|r')
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178 return
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179 end
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180 print('|cFFFFFF00Adopting', name)
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181
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182 local icon = _G[name .. 'Icon']
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183 local border = _G[name .. 'Border']
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184 local count = _G[name .. 'Count']
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185 local duration = _G[name .. 'Duration']
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186 local slot = frame:GetID() or 0
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187 local veneer = GetVeneer(frame)
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188 local underlay = veneer.underlay
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189 local overlay = veneer.overlay
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190
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191 skinnedFrames[frame] = frame
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192 frame:SetSize(BUFF_BUTTON_SIZE,BUFF_BUTTON_SIZE)
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193
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194 local offset = BUFF_BUTTON_ZOOM/2
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195 icon:SetTexCoord(offset, 1 - offset, offset, 1 - offset)
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196 if border then
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197 border:Hide()
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198 hooksecurefunc(border, 'SetVertexColor', function(frame, r, g, b, a)
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199 frame:Hide()
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200 print('|cFF0088FFborder:SetVertexColor|r', r,g,b,a)
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201 veneer.border:SetColorTexture(r,g,b,a)
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202 end)
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203
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204 local color = DebuffTypeColor["none"]
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205 if aurasCache[frame] and aurasCache[frame][5] then
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206 color = DebuffTypeColor[aurasCache[frame][5]]
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207 end
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208
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209 veneer.border:SetColorTexture(color.r,color.g,color.b)
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210 end
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211 if duration then
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212 duration:ClearAllPoints()
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213 --duration:SetPoint('TOP', frame, 'BOTTOM', 0, -8)
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214 --duration:SetFontObject(VeneerNumberFont)
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215 --duration:SetDrawLayer('OVERLAY')
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216
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217 hooksecurefunc(duration, 'Hide', function(self, text)
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218 veneer.duration:Hide()
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219 end)
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220 hooksecurefunc(duration, 'Show', function(self, text)
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221 veneer.duration:Show()
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222 end)
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223 end
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224 if count then
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225 count:ClearAllPoints()
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226 hooksecurefunc(count, 'SetText', function(self, text)
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227 self:Hide()
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228 veneer.count:SetText(text)
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229 end)
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230 hooksecurefunc(count, 'Hide', function(self, text)
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231 veneer.count:Hide()
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232 end)
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233 hooksecurefunc(count, 'Show', function(self, text)
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234 veneer.count:Show()
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235 end)
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236 end
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237
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238
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239 hooksecurefunc(frame, "Hide", function(self)
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240 local isVisible = self:IsVisible()
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241 if isVisible ~= visibility[self] then
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242 visibility[self] = isVisible
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243 end
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244 veneer:Hide()
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245 veneer.count:Hide()
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246 underlay:Hide()
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247 end)
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248
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249 hooksecurefunc(frame, 'Show', function(self)
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250 veneer:Show()
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251 veneer.count:Show()
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252 veneer.border:Show()
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253 underlay:Show()
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254 local isVisible = self:IsVisible()
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255 if isVisible ~= visibility[self] then
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256 print('|cFFFFFF00SHOW|r', self:GetName())
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257 visibility[self] = isVisible
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258 end
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259 end)
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260
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261 anchors[frame] = veneer
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262 end
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263
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264 local Aura_SetBorderColor = function(self, r,g,b,a) end
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265 local Aura_OnShow = function(self) end
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266 local Aura_OnHide = function(self) end
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267
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268 --- Set widgets to reflect the passed parameters
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269 local UpdateVeneer = function (frame, duration, expires)
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270 local veneer = GetVeneer(frame)
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271 -- is it a new button?
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272 if not skinnedFrames[frame] then
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273 SkinFrame(frame:GetName())
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274 end
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275
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276 if frame.filter == 'HARMFUL' then
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277
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278 veneer.border:Show()
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279 end
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280
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281
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282 if expires and duration then
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283 if duration ~= 0 then
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284 local startTime = (expires - duration)
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285 local endTime = expires or 0
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286 print('|cFF0088FF'..frame:GetName()..'|r', duration, expires)
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287 veneer.progress:Show()
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288 veneer.elapsed = 0
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289 veneer.progress:SetScript('OnUpdate', function(self, elapsed)
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290 veneer.elapsed = veneer.elapsed + elapsed
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291
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292 local w = floor(veneer.progress:GetWidth()+.5) - (BUFF_PROGRESS_INSET*2)
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293 local t = GetTime()
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294 local progress = (t - startTime) / duration
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295
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296 local nw = (w - (w * progress))
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297 if veneer.elapsed >= 0.25 then
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298
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299 tprint(t, startTime, floor(progress*100), w * progress, nw, w)
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300 veneer.elapsed = 0.25 - veneer.elapsed
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301 end
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302 if (progress >= 1) or not frame:IsVisible() then
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303 veneer.startTime = nil
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304 self:Hide()
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305 self:SetScript('OnUpdate', nil)
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306 else
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307 self.fg:SetWidth(nw)
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308 end
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309 end)
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310
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311 veneer.cooldown:Show()
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312 veneer.cooldown:SetCooldown(startTime, duration)
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313 else
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314 print('|cFF00FF88'..frame:GetName()..'|r', 'duration zero')
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315 veneer.progress:SetScript('OnUpdate', nil)
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316 veneer.progress:Hide()
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317 veneer.cooldown:Hide()
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318 end
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319 else
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320 veneer.progress:Hide()
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321 veneer.cooldown:SetCooldown(0,0)
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322 veneer.cooldown:Hide()
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323 print('|cFF88FF00'..frame:GetName()..'|r', 'nil duration')
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324 end
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325 veneer:Show()
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326 end
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327
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328
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329 --- Provides the number of changed indices for use in deciding between partial and full veneer updates
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330 local CacheCheck = function(frame, ...)
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331 aurasCache[frame] = aurasCache[frame] or {}
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332 local hasChange = 0
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333 local numVals = select('#',...)
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334 for i = 1, numVals do
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335 local arg = select(i, ...)
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336 if aurasCache[frame][i] ~= arg then
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337 hasChange = hasChange + 1
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338 end
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339 aurasCache[frame][i] = arg
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340 end
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341 return hasChange
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342 end
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343
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344 local AuraButton_Update = function(name, index, filter)
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Nenue@59
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345 local bName = name..index
|
Nenue@59
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346 local frame = _G[bName]
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Nenue@59
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347 if frame and frame:IsVisible() then
|
Nenue@59
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348 tickCounter[frame] = (tickCounter[frame] or 0) + 1
|
Nenue@68
|
349
|
Nenue@68
|
350
|
Nenue@68
|
351
|
Nenue@59
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352 local cacheDiff = CacheCheck(frame, UnitAura(frame.unit, frame:GetID(), frame.filter))
|
Nenue@68
|
353
|
Nenue@61
|
354 -- if the name or expirationTime changed
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Nenue@61
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355 if (cacheDiff >= 1) then
|
Nenue@68
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356 print('|cFFFF4400', frame:GetName(), 'diff:', cacheDiff)
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Nenue@61
|
357 if not skinnedFrames[frame] then
|
Nenue@61
|
358 tinsert(pendingFrames, frame)
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Nenue@61
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359 end
|
Nenue@59
|
360 expirationCache[name] = frame.expirationTime
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Nenue@59
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361 print(unpack(aurasCache[frame]))
|
Nenue@68
|
362
|
Nenue@68
|
363
|
Nenue@68
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364
|
Nenue@59
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365 UpdateVeneer(frame, aurasCache[frame][6], aurasCache[frame][7])
|
Nenue@59
|
366 end
|
Nenue@59
|
367
|
Nenue@59
|
368 end
|
Nenue@59
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369 end
|
Nenue@59
|
370
|
Nenue@59
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371 local BuffFrame_UpdateAllBuffAnchors = function()
|
Nenue@59
|
372 local todo = {}
|
Nenue@59
|
373 if #pendingFrames >= 1 then
|
Nenue@59
|
374
|
Nenue@59
|
375 print('|cFFBBFF00AllBuffAnchors|r', #pendingFrames)
|
Nenue@59
|
376 while pendingFrames[1] do
|
Nenue@59
|
377 local frame = tremove(pendingFrames)
|
Nenue@59
|
378 tinsert(todo, frame:GetName())
|
Nenue@59
|
379
|
Nenue@61
|
380 -- re-apply custom anchors
|
Nenue@59
|
381 end
|
Nenue@68
|
382 print(tconcat(todo, ', '))
|
Nenue@59
|
383 end
|
Nenue@59
|
384 --BuffButton1
|
Nenue@59
|
385 --DebuffButton1
|
Nenue@61
|
386 --todo: separate frame groups and iterate over them at appropriate times
|
Nenue@60
|
387 if BuffButton1 then
|
Nenue@68
|
388 TempEnchant1:SetPoint('TOPRIGHT', BuffButton1, 'TOPRIGHT', BuffButton1:GetWidth()+4, 0)
|
Nenue@60
|
389 end
|
Nenue@60
|
390
|
Nenue@70
|
391 local lastBuff, topBuff
|
Nenue@70
|
392 for i = 1, BUFF_ACTUAL_DISPLAY do
|
Nenue@70
|
393 local buff = _G['BuffButton'..i]
|
Nenue@70
|
394 if buff then
|
Nenue@70
|
395 if i == 1 then
|
Nenue@70
|
396 buff:SetPoint('TOPRIGHT', UIParent, 'TOPRIGHT', -120, -6)
|
Nenue@70
|
397 topBuff = buff
|
Nenue@70
|
398 elseif mod(i,12) == 1 then
|
Nenue@70
|
399 buff:SetPoint('TOPRIGHT', topBuff, 'BOTTOMRIGHT', 0, -14)
|
Nenue@70
|
400 topBuff = buff
|
Nenue@70
|
401 else
|
Nenue@70
|
402 buff:SetPoint('TOPRIGHT', lastBuff, 'TOPLEFT')
|
Nenue@70
|
403 end
|
Nenue@70
|
404 lastBuff = buff
|
Nenue@70
|
405 end
|
Nenue@70
|
406 end
|
Nenue@70
|
407
|
Nenue@70
|
408 for i = 1, DEBUFF_ACTUAL_DISPLAY do
|
Nenue@70
|
409 local debuff = _G['DebuffButton'..i]
|
Nenue@70
|
410 if debuff then
|
Nenue@70
|
411 if i == 1 then
|
Nenue@70
|
412 if topBuff then
|
Nenue@70
|
413 debuff:SetPoint('TOPRIGHT', topBuff, 'BOTTOMRIGHT', 0, -14)
|
Nenue@70
|
414 else
|
Nenue@70
|
415 debuff:SetPoint('TOPRIGHT', UIParent, 'TOPRIGHT', -120, -6)
|
Nenue@70
|
416 end
|
Nenue@70
|
417 topBuff = debuff
|
Nenue@70
|
418 elseif mod(i, 12) == 1 then
|
Nenue@70
|
419 debuff:SetPoint('TOPRIGHT', topBuff, 'BOTTOMRIGHT', 0, -14)
|
Nenue@70
|
420 topBuff = debuff
|
Nenue@70
|
421 else
|
Nenue@70
|
422 debuff:SetPoint('TOPRIGHT', lastBuff, 'TOPLEFT')
|
Nenue@70
|
423 end
|
Nenue@70
|
424 lastBuff = debuff
|
Nenue@70
|
425 end
|
Nenue@70
|
426 end
|
Nenue@70
|
427
|
Nenue@59
|
428 end
|
Nenue@59
|
429
|
Nenue@59
|
430 local AuraButton_UpdateDuration = function(frame, timeLeft)
|
Nenue@69
|
431 local veneer = GetVeneer(frame)
|
Nenue@60
|
432 local hours = floor(timeLeft/3600)
|
Nenue@60
|
433 local minutes = floor(mod(timeLeft, 3600)/60)
|
Nenue@60
|
434 local seconds = floor(mod(timeLeft, 60))
|
Nenue@60
|
435 local timeString = '%ds'
|
Nenue@59
|
436 if timeLeft > 3600 then
|
Nenue@60
|
437 timeString = format('%d:%02d', hours, minutes)
|
Nenue@60
|
438 elseif timeLeft > 60 then
|
Nenue@60
|
439 timeString = format('%d:%02d', minutes, seconds)
|
Nenue@61
|
440 else
|
Nenue@60
|
441 timeString = format('%d', seconds)
|
Nenue@59
|
442 end
|
Nenue@59
|
443
|
Nenue@60
|
444
|
Nenue@69
|
445 veneer.duration:SetText(timeString)
|
Nenue@69
|
446 veneer.duration:SetVertexColor(1,1,1)
|
Nenue@59
|
447 end
|
Nenue@59
|
448
|
Nenue@59
|
449
|
Nenue@59
|
450 -- Obtains the first instance of Tenchant use
|
Nenue@59
|
451
|
Nenue@59
|
452 local TemporaryEnchantFrame_Update = function(...)
|
Nenue@59
|
453 local numVals = select('#', ...)
|
Nenue@59
|
454 local numItems = numVals / 4
|
Nenue@59
|
455 if numItems >= 1 then
|
Nenue@59
|
456 for itemIndex = numItems, 1, -1 do
|
Nenue@59
|
457 local frame = _G['TempEnchant'..itemIndex]
|
Nenue@59
|
458 local hasEnchant, timeRemaining, enchantCharges = select((4 * (itemIndex -1)) + 1, ...)
|
Nenue@59
|
459
|
Nenue@59
|
460
|
Nenue@59
|
461 if hasEnchant then
|
Nenue@59
|
462 local endTime = floor(GetTime()*1000) + timeRemaining
|
Nenue@59
|
463
|
Nenue@59
|
464
|
Nenue@59
|
465 --print(endTime)
|
Nenue@59
|
466 if endTime ~= expirationCache[frame] then
|
Nenue@59
|
467 if expirationCache[frame] then
|
Nenue@59
|
468 print(endTime, expirationCache[frame], endTime - expirationCache[frame])
|
Nenue@59
|
469 end
|
Nenue@59
|
470 expirationCache[frame] = endTime
|
Nenue@59
|
471 print('push tempenchant timer update', timeRemaining / 1000, GetTime()+(timeRemaining/1000))
|
Nenue@59
|
472 UpdateVeneer(frame, timeRemaining/1000, GetTime()+(timeRemaining/1000))
|
Nenue@59
|
473 end
|
Nenue@59
|
474 else
|
Nenue@59
|
475 GetVeneer(frame):Hide()
|
Nenue@59
|
476 end
|
Nenue@59
|
477
|
Nenue@59
|
478 end
|
Nenue@59
|
479
|
Nenue@59
|
480 end
|
Nenue@59
|
481
|
Nenue@59
|
482 end
|
Nenue@59
|
483
|
Nenue@59
|
484 local BuffFrame_Update = function(...)
|
Nenue@61
|
485
|
Nenue@59
|
486 end
|
Nenue@59
|
487
|
Nenue@59
|
488
|
Nenue@59
|
489 hooksecurefunc("BuffFrame_Update", BuffFrame_Update)
|
Nenue@59
|
490 hooksecurefunc("AuraButton_UpdateDuration", AuraButton_UpdateDuration)
|
Nenue@59
|
491 hooksecurefunc("AuraButton_Update", AuraButton_Update)
|
Nenue@59
|
492 hooksecurefunc("BuffFrame_UpdateAllBuffAnchors", BuffFrame_UpdateAllBuffAnchors)
|
Nenue@59
|
493 hooksecurefunc("TemporaryEnchantFrame_Update", TemporaryEnchantFrame_Update)
|
Nenue@59
|
494
|
Nenue@59
|
495 -- The TempEnchant frames are hardcoded in the base FrameXML, so get them now
|
Nenue@59
|
496 for i = 1, 3 do
|
Nenue@59
|
497
|
Nenue@59
|
498 SkinFrame('TempEnchant'..i)
|
Nenue@68
|
499 _G['TempEnchant'..i..'Border']:SetVertexColor(0.5,0,1,1)
|
Nenue@59
|
500
|
Nenue@59
|
501 end
|
Nenue@59
|
502
|
Nenue@59
|
503 plugin.init = function ()
|
Nenue@61
|
504
|
Nenue@61
|
505
|
Nenue@61
|
506
|
Nenue@59
|
507 plugin.db = vn.db[PLUGIN_NAME]
|
Nenue@59
|
508 end |