annotate Modules/BuffFrame.lua @ 60:2a636b00c31e

- buff time progress bars touched up
author Nenue
date Mon, 15 Aug 2016 07:23:56 -0400
parents 07ef62fe201f
children 3f083d389c18
rev   line source
Nenue@59 1 -- Veneer
Nenue@59 2 -- BuffFrame.lua
Nenue@59 3 -- Created: 7/27/2016 8:08 PM
Nenue@59 4 -- %file-revision%
Nenue@59 5 --
Nenue@60 6
Nenue@59 7 local PLUGIN_NAME = 'BuffFrame'
Nenue@59 8 local plugin = {}
Nenue@59 9 local vn, print = LibStub("LibKraken").register(VeneerController, plugin)
Nenue@59 10
Nenue@59 11
Nenue@59 12 local buttons = {}
Nenue@59 13 local buffTypes = {
Nenue@59 14 {
Nenue@59 15 name = 'buff',
Nenue@59 16 pattern = 'BuffButton(%d)',
Nenue@59 17 filters = 'HELPFUL',
Nenue@59 18 },
Nenue@59 19 {
Nenue@59 20 name = 'debuff',
Nenue@59 21 pattern = 'DebuffButton(%d)',
Nenue@59 22 filters = 'HARMFUL',
Nenue@59 23 },
Nenue@59 24 {
Nenue@59 25 name = 'tempenchant',
Nenue@59 26 pattern = 'TempEnchant(%d)',
Nenue@59 27 filters = 'TEMPENCHANT'
Nenue@59 28 }
Nenue@59 29 }
Nenue@59 30
Nenue@59 31 local textureMapping = {
Nenue@59 32 [1] = 16, --Main hand
Nenue@59 33 [2] = 17, --Off-hand
Nenue@59 34 [3] = 18, --Ranged
Nenue@59 35 }
Nenue@59 36
Nenue@59 37 local tickCounter = {}
Nenue@59 38 local aurasCache = {}
Nenue@59 39 local skinnedFrames = {}
Nenue@59 40 local pendingFrames = {}
Nenue@59 41 local anchors = {}
Nenue@59 42 local expirationCache = {}
Nenue@59 43
Nenue@59 44 local VeneerButton_OnHide = function(self)
Nenue@59 45 self:SetScript('OnDragStart', self.StartMoving)
Nenue@59 46 self:SetScript('OnDragStop', self.StopMovingOrSizing)
Nenue@60 47 self:SetMovable(false)
Nenue@60 48 self:EnableMouse(false)
Nenue@59 49 self:RegisterForDrag('LeftButton')
Nenue@59 50 end
Nenue@59 51 local VeneerButton_OnShow = function(self)
Nenue@59 52 self:SetScript('OnDragStart', self.StartMoving)
Nenue@59 53 self:SetScript('OnDragStop', self.StopMovingOrSizing)
Nenue@60 54 self:SetMovable(false)
Nenue@60 55 self:EnableMouse(false)
Nenue@59 56 self:RegisterForDrag('LeftButton')
Nenue@59 57 end
Nenue@59 58
Nenue@59 59
Nenue@59 60 local GetVeneer = function(frame)
Nenue@59 61 local name = frame:GetName()
Nenue@59 62 if not _G[name..'Veneer'] then
Nenue@59 63
Nenue@59 64 local veneer = CreateFrame('Frame', name..'Veneer', UIParent)
Nenue@60 65 local id = frame:GetID()
Nenue@59 66 veneer:SetAllPoints(frame)
Nenue@60 67 veneer:SetParent(frame)
Nenue@59 68 veneer.bg = veneer:CreateTexture()
Nenue@60 69 veneer.bg:SetColorTexture((id / 16),0,1-(id/16),0.5)
Nenue@60 70 print(id, id/16)
Nenue@59 71 veneer.bg:SetAllPoints(veneer)
Nenue@60 72 veneer.bg:Show()
Nenue@59 73 veneer:Hide()
Nenue@60 74 veneer:EnableMouse(false)
Nenue@59 75
Nenue@59 76 veneer:SetScript('OnShow', VeneerButton_OnShow)
Nenue@59 77 veneer:SetScript('OnHide', VeneerButton_OnHide)
Nenue@59 78
Nenue@59 79 local position = tonumber(name:match("%d"))
Nenue@59 80 if position == 1 then
Nenue@59 81 veneer:Show()
Nenue@59 82 end
Nenue@59 83
Nenue@59 84 veneer.progress = CreateFrame('Frame', name .. 'VeneerProgress', veneer)
Nenue@59 85 veneer.progress:Hide()
Nenue@59 86 veneer.progress:SetPoint('BOTTOMLEFT', veneer, 'BOTTOMLEFT', 3, -6)
Nenue@59 87 veneer.progress:SetPoint('TOPRIGHT', veneer, 'BOTTOMRIGHT', -3, -1)
Nenue@59 88
Nenue@59 89 veneer.progress.bg = veneer.progress:CreateTexture(nil, 'BACKGROUND')
Nenue@59 90 veneer.progress.bg:SetColorTexture(0,0,0,0.5)
Nenue@59 91 veneer.progress.bg:SetAllPoints(veneer.progress)
Nenue@59 92
Nenue@59 93 veneer.progress.fg = veneer.progress:CreateTexture(nil, 'ARTWORK')
Nenue@59 94 veneer.progress.fg:SetColorTexture(0,1,0,1)
Nenue@59 95 veneer.progress.fg:SetPoint('BOTTOMLEFT', 1,1)
Nenue@59 96 veneer.progress.fg:SetPoint('TOP', 0, -1)
Nenue@59 97
Nenue@59 98 veneer.progress.status = veneer.progress:CreateFontString()
Nenue@59 99 veneer.progress.status:SetFontObject(VeneerNumberFont)
Nenue@59 100 veneer.progress.status:SetPoint('TOP')
Nenue@59 101
Nenue@59 102 end
Nenue@59 103
Nenue@59 104
Nenue@59 105 return _G[name..'Veneer']
Nenue@59 106 end
Nenue@59 107
Nenue@59 108 local UpdateVeneer = function (frame, duration, expires)
Nenue@59 109 local veneer = GetVeneer(frame)
Nenue@59 110
Nenue@60 111 if expires and (duration ~= 0) then
Nenue@59 112 veneer.progress:Show()
Nenue@59 113
Nenue@59 114 local startTime = (expires - duration)
Nenue@59 115 local endTime = expires or 0
Nenue@59 116 print('|cFF0088FF'..frame:GetName()..'|r', 'has expiration', startTime, 'to', endTime, 'over', duration, 'frame', veneer.progress:GetWidth())
Nenue@59 117 veneer.progress:SetScript('OnUpdate', function(self)
Nenue@59 118 local w = floor(veneer.progress:GetWidth()+.5)
Nenue@59 119 local t = GetTime()
Nenue@59 120 local progress = (t - startTime) / duration
Nenue@60 121
Nenue@60 122 local nw = w - ceil(w * progress)
Nenue@60 123 print(progress, nw, w)
Nenue@60 124 if (progress >= 1) or not frame:IsVisible() then
Nenue@59 125 veneer.startTime = nil
Nenue@60 126 self:Hide()
Nenue@59 127 self:SetScript('OnUpdate', nil)
Nenue@59 128 else
Nenue@60 129 self.fg:SetWidth(nw)
Nenue@59 130 end
Nenue@59 131 end)
Nenue@59 132 end
Nenue@59 133
Nenue@59 134
Nenue@59 135
Nenue@59 136 veneer:Show()
Nenue@59 137 end
Nenue@59 138
Nenue@59 139
Nenue@59 140 -- Associates skinning elements with said button
Nenue@59 141 local SkinFrame = function(name)
Nenue@59 142 local frame = _G[name ]
Nenue@59 143 if skinnedFrames[frame] then
Nenue@59 144 print('|cFFFF4400Attempting to skin a frame that already went through.|r')
Nenue@59 145 return
Nenue@59 146 end
Nenue@59 147
Nenue@59 148 local icon = _G[name .. 'Icon']
Nenue@59 149 local border = _G[name .. 'Border']
Nenue@59 150 local duration = _G[name .. 'Duration']
Nenue@59 151 local slot = frame:GetID() or 0
Nenue@59 152
Nenue@59 153 tickCounter[frame] = (tickCounter[frame] or 0) + 1
Nenue@59 154
Nenue@59 155
Nenue@59 156 print(tickCounter[frame], frame:GetName(), '|cFFFFFF00'..slot..'|r')
Nenue@59 157 skinnedFrames[frame] = frame
Nenue@59 158 frame:SetSize(48,48)
Nenue@59 159 icon:SetTexCoord(0,1,0,1)
Nenue@59 160 if border then
Nenue@59 161 border:SetSize(50,50)
Nenue@59 162 end
Nenue@59 163 if duration then
Nenue@59 164 duration:ClearAllPoints()
Nenue@59 165 duration:SetPoint('BOTTOM')
Nenue@59 166 duration:SetFontObject(VeneerNumberFont)
Nenue@59 167 duration:SetDrawLayer('OVERLAY')
Nenue@59 168
Nenue@59 169 end
Nenue@59 170
Nenue@59 171 GetVeneer(frame)
Nenue@59 172
Nenue@59 173 anchors[frame] = veneer
Nenue@59 174 print('Initializing', name)
Nenue@59 175 end
Nenue@59 176
Nenue@59 177
Nenue@59 178 --- Provides the number of changed indices for use in deciding between partial and full veneer updates
Nenue@59 179 local CacheCheck = function(frame, ...)
Nenue@59 180 aurasCache[frame] = aurasCache[frame] or {}
Nenue@59 181 local hasChange = 0
Nenue@59 182 local numVals = select('#',...)
Nenue@59 183 for i = 1, numVals do
Nenue@59 184 local arg = select(i, ...)
Nenue@59 185 if aurasCache[frame][i] ~= arg then
Nenue@59 186 hasChange = hasChange + 1
Nenue@59 187 end
Nenue@59 188 aurasCache[frame][i] = arg
Nenue@59 189 end
Nenue@59 190 return hasChange
Nenue@59 191 end
Nenue@59 192
Nenue@59 193 local AuraButton_Update = function(name, index, filter)
Nenue@59 194 local bName = name..index
Nenue@59 195 local frame = _G[bName]
Nenue@59 196 if frame and frame:IsVisible() then
Nenue@59 197 tickCounter[frame] = (tickCounter[frame] or 0) + 1
Nenue@59 198 local cacheDiff = CacheCheck(frame, UnitAura(frame.unit, frame:GetID(), frame.filter))
Nenue@59 199 -- did something change?
Nenue@59 200 if (cacheDiff >= 1) or not skinnedFrames[frame] then
Nenue@59 201 print(frame:GetName(), 'diff:', cacheDiff)
Nenue@59 202 tinsert(pendingFrames, frame)
Nenue@59 203 end
Nenue@59 204
Nenue@59 205
Nenue@59 206 if frame.expirationTime ~= expirationCache[name] then
Nenue@59 207 print('|cFFBBFF00expirationTime|r', name, frame.expirationTime)
Nenue@59 208 expirationCache[name] = frame.expirationTime
Nenue@59 209 print(unpack(aurasCache[frame]))
Nenue@59 210 UpdateVeneer(frame, aurasCache[frame][6], aurasCache[frame][7])
Nenue@59 211 end
Nenue@59 212
Nenue@59 213 -- is it a new button?
Nenue@59 214 if not skinnedFrames[frame] then
Nenue@59 215 SkinFrame(bName)
Nenue@59 216 end
Nenue@59 217 end
Nenue@59 218 end
Nenue@59 219
Nenue@59 220 local BuffFrame_UpdateAllBuffAnchors = function()
Nenue@59 221 local todo = {}
Nenue@59 222 if #pendingFrames >= 1 then
Nenue@59 223
Nenue@59 224 print('|cFFBBFF00AllBuffAnchors|r', #pendingFrames)
Nenue@59 225 while pendingFrames[1] do
Nenue@59 226 local frame = tremove(pendingFrames)
Nenue@59 227 tinsert(todo, frame:GetName())
Nenue@59 228
Nenue@59 229 UpdateVeneer(frame)
Nenue@59 230
Nenue@59 231
Nenue@59 232 end
Nenue@59 233 print(table.concat(todo, ', '))
Nenue@59 234 end
Nenue@59 235 --BuffButton1
Nenue@59 236 --DebuffButton1
Nenue@60 237 if BuffButton1 then
Nenue@60 238 TempEnchant1:SetPoint('TOPRIGHT', BuffButton1, 'TOPRIGHT', BuffButton1:GetWidth()+4, 0)
Nenue@60 239 end
Nenue@60 240
Nenue@59 241 end
Nenue@59 242
Nenue@59 243 local AuraButton_UpdateDuration = function(frame, timeLeft)
Nenue@60 244 local hours = floor(timeLeft/3600)
Nenue@60 245 local minutes = floor(mod(timeLeft, 3600)/60)
Nenue@60 246 local seconds = floor(mod(timeLeft, 60))
Nenue@60 247 local timeString = '%ds'
Nenue@59 248 if timeLeft > 3600 then
Nenue@60 249 timeString = format('%d:%02d', hours, minutes)
Nenue@60 250 elseif timeLeft > 60 then
Nenue@60 251 timeString = format('%d:%02d', minutes, seconds)
Nenue@60 252 elseif timeLeft > 10 then
Nenue@60 253 timeString = format('%d', seconds)
Nenue@60 254 else
Nenue@60 255 timeString = format('%0.1f', mod(timeLeft, 60))
Nenue@59 256 end
Nenue@59 257
Nenue@60 258
Nenue@60 259 frame.duration:SetText(timeString)
Nenue@59 260 frame.duration:SetVertexColor(1,1,1)
Nenue@59 261
Nenue@59 262 end
Nenue@59 263
Nenue@59 264 local visibility = {}
Nenue@59 265 local TempEnchantButton_OnHide = function(self)
Nenue@59 266 local isVisible = self:IsVisible()
Nenue@59 267 if isVisible ~= visibility[self] then
Nenue@59 268 print('|cFFFFFF00HIDE|r', self:GetName())
Nenue@59 269 visibility[self] = isVisible
Nenue@59 270 end
Nenue@59 271 end
Nenue@59 272
Nenue@59 273 -- Obtains the first instance of Tenchant use
Nenue@59 274
Nenue@59 275 local TemporaryEnchantFrame_Update = function(...)
Nenue@59 276 local numVals = select('#', ...)
Nenue@59 277 local numItems = numVals / 4
Nenue@59 278 if numItems >= 1 then
Nenue@59 279 for itemIndex = numItems, 1, -1 do
Nenue@59 280 local frame = _G['TempEnchant'..itemIndex]
Nenue@59 281 local hasEnchant, timeRemaining, enchantCharges = select((4 * (itemIndex -1)) + 1, ...)
Nenue@59 282
Nenue@59 283
Nenue@59 284 if hasEnchant then
Nenue@59 285 local endTime = floor(GetTime()*1000) + timeRemaining
Nenue@59 286
Nenue@59 287
Nenue@59 288 --print(endTime)
Nenue@59 289 if endTime ~= expirationCache[frame] then
Nenue@59 290 if expirationCache[frame] then
Nenue@59 291 print(endTime, expirationCache[frame], endTime - expirationCache[frame])
Nenue@59 292 end
Nenue@59 293 expirationCache[frame] = endTime
Nenue@59 294 print('push tempenchant timer update', timeRemaining / 1000, GetTime()+(timeRemaining/1000))
Nenue@59 295 UpdateVeneer(frame, timeRemaining/1000, GetTime()+(timeRemaining/1000))
Nenue@59 296 end
Nenue@59 297 else
Nenue@59 298 GetVeneer(frame):Hide()
Nenue@59 299 end
Nenue@59 300
Nenue@59 301 end
Nenue@59 302
Nenue@59 303 end
Nenue@59 304
Nenue@59 305 end
Nenue@59 306
Nenue@59 307 local BuffFrame_Update = function(...)
Nenue@59 308 --print('Time for udpate!', ...)
Nenue@59 309 end
Nenue@59 310
Nenue@59 311
Nenue@59 312 hooksecurefunc("BuffFrame_Update", BuffFrame_Update)
Nenue@59 313 hooksecurefunc("AuraButton_UpdateDuration", AuraButton_UpdateDuration)
Nenue@59 314 hooksecurefunc("AuraButton_Update", AuraButton_Update)
Nenue@59 315 hooksecurefunc("BuffFrame_UpdateAllBuffAnchors", BuffFrame_UpdateAllBuffAnchors)
Nenue@59 316 hooksecurefunc("TemporaryEnchantFrame_Update", TemporaryEnchantFrame_Update)
Nenue@59 317
Nenue@59 318 -- The TempEnchant frames are hardcoded in the base FrameXML, so get them now
Nenue@59 319 for i = 1, 3 do
Nenue@59 320
Nenue@59 321 SkinFrame('TempEnchant'..i)
Nenue@59 322 hooksecurefunc(_G['TempEnchant'..i], "Hide", TempEnchantButton_OnHide)
Nenue@59 323
Nenue@59 324
Nenue@59 325 end
Nenue@59 326
Nenue@59 327 plugin.init = function ()
Nenue@59 328 plugin.db = vn.db[PLUGIN_NAME]
Nenue@59 329 end