annotate QuestPOI.lua @ 110:f6ef9a9f5476

nop out `WorldMap_SetupWorldQuestButton` since we aren't using them visually
author Nenue
date Tue, 25 Jul 2017 12:38:27 -0400
parents caa482329919
children e8b6c5433128
rev   line source
Nenue@7 1 -- WorldPlan
Nenue@7 2 -- QuestPOI.lua
Nenue@7 3 -- Created: 10/1/2016 7:21 PM
Nenue@7 4 -- %file-revision%
Nenue@65 5 -- Big TODOs:
Nenue@65 6 -- -- generate frames using `WorldMap_GetOrCreateTaskPOI' to remove tainting issues
Nenue@7 7 --
Nenue@40 8 local _, db = ...
Nick@64 9 local TQ_GetQuestInfoByQuestID = C_TaskQuest.GetQuestInfoByQuestID
Nenue@7 10 local TQ_GetQuestLocation = C_TaskQuest.GetQuestLocation
Nenue@7 11 local TQ_GetQuestTimeLeftMinutes = C_TaskQuest.GetQuestTimeLeftMinutes
Nenue@9 12 local TQ_IsActive = C_TaskQuest.IsActive
Nenue@29 13 local TQ_RequestPreloadRewardData = C_TaskQuest.RequestPreloadRewardData
Nenue@7 14 local QuestPOIGetIconInfo, WorldMapPOIFrame = QuestPOIGetIconInfo, WorldMapPOIFrame
Nenue@33 15 local WorldMap_DoesWorldQuestInfoPassFilters = WorldMap_DoesWorldQuestInfoPassFilters
Nenue@33 16 local QuestMapFrame_IsQuestWorldQuest = QuestMapFrame_IsQuestWorldQuest
Nenue@40 17 local GetAchievementNumCriteria, GetAchievementCriteriaInfo, GetAchievementInfo = GetAchievementNumCriteria, GetAchievementCriteriaInfo, GetAchievementInfo
Nick@64 18
Nick@64 19 local IsQuestFlaggedCompleted = IsQuestFlaggedCompleted
Nick@64 20 local GetFactionInfoByID, GetQuestObjectiveInfo = GetFactionInfoByID, GetQuestObjectiveInfo
Nick@64 21 local GetQuestTagInfo, GetProfessionInfo = GetQuestTagInfo, GetProfessionInfo
Nick@64 22 local GetNumQuestLogRewards, GetNumQuestLogRewardCurrencies, HaveQuestData = GetNumQuestLogRewards, GetNumQuestLogRewardCurrencies, HaveQuestData
Nick@64 23 local GetQuestLogRewardMoney, GetQuestLogRewardCurrencyInfo, GetMoneyString = GetQuestLogRewardMoney, GetQuestLogRewardCurrencyInfo, GetMoneyString
Nick@64 24 local SpellCanTargetQuest, GetCVarBool = SpellCanTargetQuest, GetCVarBool
Nick@64 25 local SetSuperTrackedQuestID = SetSuperTrackedQuestID
Nenue@65 26 local HaveQuestRewardData = HaveQuestRewardData
Nenue@96 27 local GetTime = GetTime
Nenue@65 28
Nenue@110 29 local totalPins = 0
Nenue@110 30 local completedQuests = {}
Nick@64 31
Nenue@93 32 local pairs, ipairs, tinsert, tremove, unpack, select = pairs, ipairs, tinsert, tremove, unpack, select
Nenue@40 33 local floor, mod, tostring, tonumber, GetSuperTrackedQuestID = floor, mod, tostring, tonumber, GetSuperTrackedQuestID
Nenue@33 34 local GameTooltip = GameTooltip
Nenue@33 35 local GetItemIcon = GetItemIcon
Nenue@7 36
Nenue@67 37 local print = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or nop
Nenue@67 38 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or nop
Nenue@67 39 local wqprint = DEVIAN_WORKSPACE and function(...) _G.print('WorldQuests', ...) end or nop
Nenue@67 40 local iprint = DEVIAN_WORKSPACE and function(...) _G.print('ItemScan', ...) end or nop
Nenue@67 41 local rprint = DEVIAN_WORKSPACE and function(...) _G.print('WQRefresh', ...) end or nop
Nenue@67 42 local dprint = DEVIAN_WORKSPACE and function(...) _G.print('WQData', ...) end or nop
Nenue@7 43 local QuestPOI = WorldPlanPOIMixin
Nenue@7 44
Nenue@102 45 local pinBaseIndex = 1400
Nenue@102 46 local overlayBaseIndex = 1450
Nenue@56 47 local previousHighlight
Nenue@40 48
Nenue@95 49 local FADE_TIMING_MULTIPLIER = 3
Nenue@67 50 local DATA_DEBUG = false
Nenue@75 51 local PIN_REFRESH_DELAY = 1
Nenue@75 52 local PIN_REQUEST_DELAY = .2
Nenue@9 53 local ICON_UNKNOWN = "Interface\\ICONS\\inv_misc_questionmark"
Nenue@9 54 local ICON_MONEY = "Interface\\Buttons\\UI-GroupLoot-Coin-Up"
Nenue@9 55
Nenue@40 56 local WORLD_QUEST_BORDER = "Interface\\UNITPOWERBARALT\\Generic1Target_Circular_Frame"
Nenue@47 57 local PENDING_BORDER = "Interface\\BUTTONS\\YELLOWORANGE64"
Nenue@40 58 local PENDING_ICON = "Interface\\BUTTONS\\YELLOWORANGE64"
Nenue@9 59
Nenue@29 60 local REWARD_CASH = WORLD_QUEST_REWARD_TYPE_FLAG_GOLD
Nenue@29 61 local REWARD_ARTIFACT_POWER = WORLD_QUEST_REWARD_TYPE_FLAG_ARTIFACT_POWER
Nenue@29 62 local REWARD_GEAR = WORLD_QUEST_REWARD_TYPE_FLAG_EQUIPMENT
Nenue@29 63 local REWARD_CURRENCY = WORLD_QUEST_REWARD_TYPE_FLAG_ORDER_RESOURCES
Nenue@29 64 local REWARD_REAGENT = WORLD_QUEST_REWARD_TYPE_FLAG_MATERIALS
Nenue@69 65
Nenue@69 66 local REWARD_TYPE_NAMES = {
Nenue@69 67 [REWARD_CASH] = 'Money',
Nenue@69 68 [REWARD_ARTIFACT_POWER] = 'AP',
Nenue@69 69 [REWARD_GEAR] = 'Equipment',
Nenue@69 70 [REWARD_CURRENCY] = 'Currency',
Nenue@69 71 [REWARD_REAGENT] = 'Trade Goods'
Nenue@69 72 }
Nenue@29 73
Nenue@29 74 local LE_QUEST_TAG_TYPE_PVP = LE_QUEST_TAG_TYPE_PVP
Nenue@29 75 local LE_QUEST_TAG_TYPE_PET_BATTLE = LE_QUEST_TAG_TYPE_PET_BATTLE
Nenue@29 76 local LE_QUEST_TAG_TYPE_DUNGEON = LE_QUEST_TAG_TYPE_DUNGEON
Nenue@29 77 local LE_QUEST_TAG_TYPE_PROFESSION = LE_QUEST_TAG_TYPE_PROFESSION
Nenue@29 78 local LE_QUEST_TAG_TYPE_NORMAL = LE_QUEST_TAG_TYPE_NORMAL
Nenue@29 79
Nenue@29 80 local LE_QUEST_TAG_TYPE_PVP = LE_QUEST_TAG_TYPE_PVP
Nenue@29 81 local LE_QUEST_TAG_TYPE_PET_BATTLE = LE_QUEST_TAG_TYPE_PET_BATTLE
Nenue@29 82 local LE_QUEST_TAG_TYPE_DUNGEON = LE_QUEST_TAG_TYPE_DUNGEON
Nenue@29 83 local LE_QUEST_TAG_TYPE_PROFESSION = LE_QUEST_TAG_TYPE_PROFESSION
Nenue@29 84 local LE_QUEST_TAG_TYPE_NORMAL = LE_QUEST_TAG_TYPE_NORMAL
Nenue@29 85
Nenue@66 86 local DEFAULT_STYLE = {
Nenue@66 87 border = {1,1,1},
Nenue@69 88 textColor = {1,1,1,1},
Nenue@66 89 x = 0, y = 0,
Nenue@66 90 desaturated = true,
Nenue@66 91 iconMask = "Interface\\Minimap\\UI-Minimap-Background",
Nenue@66 92 borderMask = "Interface\\Minimap\\UI-Minimap-Background",
Nenue@66 93 rewardMark = "Interface\\Minimap\\UI-Minimap-Background",
Nenue@66 94 scaleFactors = {0.25, 0.7, 1},
Nenue@66 95 iconWidth = 18,
Nenue@66 96 borderWidth = 2,
Nenue@66 97 highlightWidth = 2,
Nenue@66 98 TagSize = 8,
Nenue@95 99 maxAlertLevel = 3,
Nenue@108 100 numberFontObject = 'WorldPlanFont',
Nenue@108 101 showTime = true,
Nenue@66 102 }
Nenue@66 103 local MINIMIZED_STYLE = {
Nenue@66 104 hideNumber = true,
Nenue@66 105 hideIcon = true,
Nenue@108 106 showTime = false,
Nenue@67 107 iconWidth = 3,
Nenue@108 108 maxAlertLevel = 0,
Nenue@66 109 }
Nenue@66 110 local REWARD_TYPE_STYLES = {
Nenue@66 111 [REWARD_CASH] = {
Nenue@66 112 hideNumber = true,
Nenue@66 113 },
Nenue@66 114 [REWARD_ARTIFACT_POWER] = {},
Nenue@66 115 [REWARD_GEAR] = {
Nenue@66 116 hideNumber = true,
Nenue@66 117 },
Nenue@69 118 [REWARD_CURRENCY] = {
Nenue@69 119 textColor = {1,1,0,.5}
Nenue@69 120 },
Nenue@66 121 [REWARD_REAGENT] = {
Nenue@66 122
Nenue@66 123 hideNumber = true,
Nenue@66 124 },
Nenue@66 125 }
Nenue@74 126 local BORDER_SELECTED_BOUNTY = {1, 1, 0, 1 }
Nenue@74 127 local BORDER_CRITERIA = {.25, .5, 1, 1}
Nenue@66 128
Nenue@65 129 local LE_ITEM_CLASS_WEAPON, LE_ITEM_CLASS_ARMOR, LE_ITEM_CLASS_GEM, LE_ITEM_GEM_ARTIFACTRELIC, LE_ITEM_CLASS_TRADEGOODS = LE_ITEM_CLASS_WEAPON, LE_ITEM_CLASS_ARMOR, LE_ITEM_CLASS_GEM, LE_ITEM_GEM_ARTIFACTRELIC, LE_ITEM_CLASS_TRADEGOODS
Nenue@65 130
Nenue@65 131
Nenue@40 132 local STYLE_TYPE_PENDING = 768
Nenue@40 133
Nenue@31 134
Nenue@29 135 -- Pin color/display variables
Nenue@40 136 db.TooltipExtras = db.TooltipExtras or {} -- idiot-proofing
Nenue@49 137 db.PinAlpha = 1
Nenue@29 138
Nenue@33 139 local familiars = {
Nenue@40 140 [42159] = 'Nightwatcher Merayl',
Nenue@40 141 [40277] = 'Tiffany Nelson',
Nenue@40 142 [40298] = 'Sir Galveston',
Nenue@40 143 [40282] = 'Grixis Tinypop',
Nenue@40 144 [40278] = 'Robert Craig',
Nenue@40 145 [48195] = 'Aulier',
Nenue@40 146 [41990] = 'Varenne',
Nenue@40 147 [41860] = 'Xorvasc',
Nenue@40 148 [40299] = 'Bodhi Sunwayver',
Nenue@40 149 [42442] = 'Amalia',
Nenue@40 150 [40280] = 'Bredda Tenderhide',
Nenue@40 151 [41687] = 'Odrogg',
Nenue@40 152 [41944] = 'Trapper Jarrun',
Nenue@40 153 [40337] = 'Master Tamer Flummox',
Nenue@40 154 [40279] = 'Durian Strongfruit'
Nenue@40 155 }
Nenue@40 156 local falcosaurs = {
Nenue@40 157 [44895] = {44881, 'Sharptalon Hatchling', 115786},
Nenue@40 158 [44894] = {44882, 'Bloodgazer Hatchling', 115787},
Nenue@40 159 [44893] = {44880, 'Direbeak Hatchling', 115785},
Nenue@40 160 [44892] = {44879, 'Snowfeather Hatchling', 115784},
Nenue@33 161 }
Nenue@33 162 local familiars_id = 9696
Nenue@40 163 for questID, name in pairs(familiars) do
Nenue@40 164 db.TooltipExtras[questID] = {{
Nenue@40 165 achievementID = familiars_id,
Nenue@40 166 name = name
Nenue@40 167 }}
Nenue@40 168 end
Nenue@40 169 for questID, info in pairs(falcosaurs) do
Nenue@40 170 local trackingQuestID, petName, petID = unpack(info)
Nenue@33 171
Nenue@40 172 db.TooltipExtras[questID] = {{
Nenue@40 173 questID = trackingQuestID,
Nenue@40 174 pet = petName,
Nenue@40 175 petID = petID
Nenue@40 176 }}
Nenue@9 177 end
Nenue@7 178
Nenue@95 179
Nenue@95 180 do
Nenue@95 181 local timeStates = {
Nenue@95 182 {maxSeconds = 60,
Nenue@95 183 r=1, g=0.25, b =0, format = function (minutes) return '|cFFFF4400'.. minutes .. 'm' end,
Nenue@95 184 },
Nenue@95 185 {maxSeconds = 240,
Nenue@95 186 r=1, g=.5, b=0, format = function(minutes) return '|cFFFF4400'.. floor(minutes/60) .. 'h' end,
Nenue@95 187 },
Nenue@95 188 {maxSeconds = 1440,
Nenue@95 189 r=1, g=1, b=0, format = function(minutes) return '|cFFFFFF00'.. floor(minutes/60) .. 'h' end,
Nenue@95 190 },
Nenue@95 191 {maxSeconds = 10081,
Nenue@95 192 r=0, g=1, b=0,
Nenue@95 193 }, -- 7 days + 1 minute
Nenue@95 194 }
Nenue@95 195 -- Generates a timeleft string
Nenue@95 196 function QuestPOI:GetTimeInfo(timeLeft, limit)
Nenue@95 197 for index = 1, limit do
Nenue@95 198 local state = timeStates[index]
Nenue@95 199 if timeLeft <= state.maxSeconds then
Nenue@95 200 local text
Nenue@95 201 if state.format then
Nenue@95 202 text = state.format(timeLeft)
Nenue@95 203 end
Nenue@95 204 return text, index, state
Nenue@95 205 end
Nenue@95 206 end
Nenue@95 207 return
Nenue@95 208 end
Nenue@95 209 end
Nenue@95 210
Nenue@95 211
Nenue@40 212 local GetAchievementTooltipExtras = function(info)
Nenue@29 213
Nenue@40 214 local hasInfo
Nenue@40 215 local achievementID = info.achievementID
Nenue@40 216 local _, name, _, completed, _, _, _, _, _, icon = GetAchievementInfo(achievementID)
Nenue@40 217 if not completed then
Nenue@40 218
Nenue@40 219 local numItems = GetAchievementNumCriteria(achievementID)
Nenue@40 220 local numNeeded = 0
Nenue@40 221 local tooltipLines = {}
Nenue@40 222 for i =1, numItems do
Nenue@40 223 local criteriaName, criteriaType, completed, _, _, _, _, subAchievementID = GetAchievementCriteriaInfo(achievementID, i)
Nenue@49 224 --print(GetAchievementCriteriaInfo(achievementID, i))
Nenue@40 225
Nenue@40 226 if not completed then
Nenue@49 227 --print('::', criteriaName, completed, subAchievementID)
Nenue@40 228 if criteriaType == 8 then
Nenue@40 229 local _, _, _, completed, _, _, _, _, _, subIcon = GetAchievementInfo(subAchievementID)
Nenue@49 230 --print(' -', criteriaName, completed, subIcon)
Nenue@40 231 if not completed then
Nenue@40 232 local numCompleted = 0
Nenue@40 233 local numSubItems = GetAchievementNumCriteria(subAchievementID)
Nenue@40 234 local subCriteriaLine
Nenue@40 235 for j = 1, numSubItems do
Nenue@40 236 local subName, _, completed = GetAchievementCriteriaInfo(subAchievementID, j)
Nenue@40 237
Nenue@49 238 --print(' -',subName, completed)
Nenue@40 239 if completed then
Nenue@40 240 numCompleted = numCompleted + 1
Nenue@40 241 else
Nenue@40 242 numNeeded = numNeeded + 1
Nenue@40 243 if subName:match(info.name) then
Nenue@40 244 hasInfo = true
Nenue@40 245 subCriteriaLine = ' |T'..subIcon..':16:16|t ' .. criteriaName
Nenue@40 246 end
Nenue@40 247 end
Nenue@40 248
Nenue@40 249 end
Nenue@40 250 if subCriteriaLine then
Nenue@40 251 tinsert(tooltipLines, subCriteriaLine .. ' ('..numCompleted..'/'..numSubItems..')')
Nenue@40 252 end
Nenue@40 253 end
Nenue@40 254 elseif criteriaName:match(info.name) and (not completed) then
Nenue@40 255 numNeeded = numNeeded + 1
Nenue@40 256 tinsert(tooltipLines, criteriaName)
Nenue@40 257 end
Nenue@40 258 end
Nenue@40 259 end
Nenue@49 260 if hasInfo then
Nenue@49 261 WorldMapTooltip:AddLine(" ")
Nenue@49 262 WorldMapTooltip:AddLine("Achievements:")
Nenue@49 263 WorldMapTooltip:AddLine(' |T'..icon..':20:20|t '..name)
Nenue@40 264 for i, line in ipairs(tooltipLines) do
Nenue@40 265 WorldMapTooltip:AddLine(line)
Nenue@40 266 end
Nenue@40 267 end
Nenue@40 268 end
Nenue@40 269 return hasInfo
Nenue@40 270 end
Nenue@40 271
Nenue@40 272 local GetQuestTooltipExtras = function(info)
Nenue@40 273 local questID = info.questID
Nenue@40 274 local hasInfo
Nenue@40 275
Nenue@40 276 if info.pet then
Nenue@40 277 local index, guid = C_PetJournal.FindPetIDByName(info.pet)
Nenue@40 278 if not index then
Nenue@40 279 hasInfo = true
Nenue@40 280 WorldMapTooltip:AddLine('Pets:')
Nenue@40 281 WorldMapTooltip:AddLine(' - ' .. info.petName)
Nenue@40 282
Nenue@40 283 if not IsQuestFlaggedCompleted(questID) then
Nenue@40 284 WorldMapTooltip:AddLine(' Required Quest Flags', 1, 1, 0)
Nenue@40 285 else
Nenue@40 286 WorldMapTooltip:AddLine(' Quest Flags Complete!', 0, 1, 0)
Nenue@40 287 end
Nenue@40 288
Nenue@40 289 end
Nenue@29 290 end
Nenue@29 291
Nenue@29 292 end
Nenue@29 293
Nenue@93 294 function QuestPOI:OnLoad()
Nenue@100 295 --print('|cFF00FF88'..self:GetName()..':OnLoad()|r',db.Config)
Nenue@93 296 self.debugTimer = 4
Nenue@93 297 self.title = '|cFF0088FF' .. RETRIEVING_DATA..'|r'
Nenue@93 298 self.count = self.Overlay.count
Nenue@93 299 self.timeLabel = self.Overlay.timeLabel
Nenue@93 300 self.Description = self.Overlay.Description
Nenue@93 301 self.updateRate = PIN_REQUEST_DELAY
Nenue@93 302 self.itemName = '|cFF0088FF' .. RETRIEVING_DATA..'|r'
Nenue@100 303 self.checkFilters = true
Nenue@100 304 self.checkCriteria = true
Nenue@100 305 self.checkCursor = true
Nenue@100 306 self.worldQuest = true
Nenue@100 307 self.isNew = true
Nenue@93 308
Nenue@93 309 self.IconBackdrop:SetVertexColor(0,0,0,1)
Nenue@93 310 self.Overlay:SetPoint('TOPLEFT', self, 'TOPLEFT', 0, 4)
Nenue@93 311 self.Overlay:SetPoint('BOTTOMRIGHT', self, 'BOTTOMRIGHT', 0, -4)
Nenue@93 312 end
Nenue@93 313
Nenue@93 314 function QuestPOI:OnShow ()
Nenue@93 315 if self.isStale then
Nenue@93 316 --print('|cFF00FF00refresh on show')
Nenue@93 317 self:Refresh('POI_ONSHOW_STALE')
Nenue@93 318 end
Nenue@95 319
Nenue@95 320 if self.questID and IsQuestComplete(self.questID) then
Nenue@95 321 self:Release()
Nenue@95 322 return
Nenue@95 323 end
Nenue@95 324
Nenue@93 325 self:RegisterEvent('QUEST_LOG_UPDATE')
Nenue@110 326 --self:RegisterEvent('WORLD_MAP_UPDATE')
Nenue@93 327 self:HideOrShowFrames(true)
Nenue@93 328 end
Nenue@93 329
Nenue@93 330 function QuestPOI:OnEvent(event, questID)
Nenue@110 331 print(self:GetID()..':OnEvent()', event, questID)
Nenue@93 332 if (self.questID == questID) and IsQuestComplete(self.questID) then
Nenue@103 333 db.log(event .. ' for ' .. self:GetName().. ' triggered.')
Nenue@93 334 self:Release()
Nenue@110 335 return
Nenue@110 336 end
Nenue@110 337 if event == 'WORLD_MAP_UPDATE' then
Nenue@110 338 self.coordsDirty = true
Nenue@93 339 end
Nenue@93 340 end
Nenue@93 341
Nenue@93 342 function QuestPOI:OnHide()
Nenue@93 343 --DEFAULT_CHAT_FRAME:AddMessage('|cFFFFFF00'..self:GetName()..'|r:OnHide()')
Nenue@93 344 self:HideOrShowFrames(false)
Nenue@93 345 -- reset flags
Nenue@109 346 self.icon:SetAlpha(db.PinAlpha)
Nenue@109 347 self.RewardBorder:SetAlpha(db.PinAlpha)
Nenue@93 348 self.isAnimating = nil
Nenue@103 349 --if db.Config.DebugEnabled then
Nenue@103 350 -- db.log(tostring(self.questID) .. ' ' .. tostring(self.title) .. "\n" .. tostring(REWARD_TYPE_NAMES[self.rewardType]) .. ' ' .. tostring(self.itemName) .. ' ' .. tostring(self.itemNumber) .. "\n|cFFFF4400" .. (self.hideReason or 'NO_MESSAGE') .. "|r\n|cFF00FFFF" .. debugstack(2,3,0) .. '|r')
Nenue@103 351 --end
Nenue@93 352 self.hideReason = nil
Nenue@93 353 end
Nenue@40 354
Nenue@40 355 function QuestPOI:OnEnter()
Nenue@57 356 if self.filtered and (self.questID ~= GetSuperTrackedQuestID()) then
Nenue@49 357 return
Nenue@7 358 end
Nenue@57 359 WorldMap_HijackTooltip(self.owningFrame);
Nenue@56 360 self:SetFrameLevel(pinBaseIndex+100)
Nenue@78 361 self.Overlay:SetFrameLevel(overlayBaseIndex+100)
Nenue@56 362
Nenue@56 363 if previousHighlight then
Nenue@56 364 previousHighlight:SetFrameLevel(pinBaseIndex+previousHighlight:GetID())
Nenue@56 365 previousHighlight.Overlay:SetFrameLevel(overlayBaseIndex+previousHighlight:GetID())
Nenue@56 366 end
Nenue@56 367
Nenue@56 368 previousHighlight = self
Nenue@56 369
Nenue@56 370
Nenue@40 371 WorldMapTooltip:SetOwner(self, "ANCHOR_RIGHT");
Nenue@49 372 --print('doing tooltip stuff')
Nenue@40 373
Nenue@40 374 -- Can't add stuff after, so most of the blizzard tooltip hook is simply copied over
Nenue@40 375 local questID = self.questID
Nenue@40 376 local color = WORLD_QUEST_QUALITY_COLORS[self.rarity] or NORMAL_FONT_COLOR;
Nenue@40 377
Nenue@40 378
Nenue@40 379 WorldMapTooltip:SetText(self.title, color.r, color.g, color.b);
Nenue@40 380 QuestUtils_AddQuestTypeToTooltip(WorldMapTooltip, questID, NORMAL_FONT_COLOR);
Nenue@40 381
Nenue@40 382 if ( self.factionID ) then
Nenue@40 383 local factionName = GetFactionInfoByID(self.factionID);
Nenue@40 384 if ( factionName ) then
Nenue@40 385 if (self.capped) then
Nenue@40 386 WorldMapTooltip:AddLine(factionName, GRAY_FONT_COLOR:GetRGB());
Nenue@40 387 else
Nenue@40 388 WorldMapTooltip:AddLine(factionName);
Nenue@40 389 end
Nenue@40 390 end
Nenue@40 391 end
Nenue@40 392
Nenue@40 393 if self.worldQuest then
Nenue@40 394 WorldMap_AddQuestTimeToTooltip(questID);
Nenue@40 395 end
Nenue@40 396
Nenue@40 397
Nenue@40 398 for objectiveIndex = 1, self.numObjectives do
Nenue@40 399 local objectiveText, objectiveType, finished = GetQuestObjectiveInfo(questID, objectiveIndex, false);
Nenue@40 400 if ( objectiveText and #objectiveText > 0 ) then
Nenue@40 401 local color = finished and GRAY_FONT_COLOR or HIGHLIGHT_FONT_COLOR;
Nenue@40 402 WorldMapTooltip:AddLine(QUEST_DASH .. objectiveText, color.r, color.g, color.b, true);
Nenue@40 403 end
Nenue@40 404 end
Nenue@40 405
Nenue@40 406 local percent = C_TaskQuest.GetQuestProgressBarInfo(self.questID);
Nenue@40 407 if ( percent ) then
Nenue@40 408 GameTooltip_InsertFrame(WorldMapTooltip, WorldMapTaskTooltipStatusBar);
Nenue@40 409 WorldMapTaskTooltipStatusBar.Bar:SetValue(percent);
Nenue@40 410 WorldMapTaskTooltipStatusBar.Bar.Label:SetFormattedText(PERCENTAGE_STRING, percent);
Nenue@40 411 end
Nenue@40 412
Nenue@40 413 if db.TooltipExtras[self.questID] then
Nenue@40 414 for index, info in pairs(db.TooltipExtras[questID]) do
Nenue@40 415 if info.achievementID then
Nenue@40 416 GetAchievementTooltipExtras(info)
Nenue@40 417 end
Nenue@40 418 if info.questID then
Nenue@40 419 GetQuestTooltipExtras(info)
Nenue@40 420 end
Nenue@40 421 end
Nenue@40 422 end
Nenue@65 423 GameTooltip_AddQuestRewardsToTooltip(WorldMapTooltip, questID)
Nenue@40 424
Nenue@40 425 WorldMapTooltip:Show()
Nenue@40 426 --WorldMapTooltip.recalculatePadding = true;
Nenue@40 427 --print(WorldMapTooltip:GetParent())
Nenue@40 428 --print(WorldMapTooltip:IsVisible())
Nenue@7 429 end
Nenue@93 430
Nenue@93 431 function QuestPOI:OnMouseDown(button)
Nenue@100 432
Nenue@93 433 if button == 'RightButton' then
Nenue@100 434
Nenue@100 435 local timers = db.IgnoreTimers
Nenue@100 436 if timers[self.questID] then
Nenue@100 437 timers[self.questID] = nil
Nenue@100 438 else
Nenue@100 439 local tl = TQ_GetQuestTimeLeftMinutes(self.questID)
Nenue@100 440 if tl and (tl ~= 0) then
Nenue@100 441 timers[self.questID] = time() + (tl * 60)
Nenue@100 442 else
Nenue@100 443 timers[self.questID] = 0
Nenue@100 444 end
Nenue@100 445 end
Nenue@100 446 self:Refresh()
Nenue@93 447 else
Nenue@93 448 TaskPOI_OnClick(self, button)
Nenue@93 449 end
Nenue@93 450 end
Nenue@93 451
Nenue@40 452 function QuestPOI:OnLeave()
Nenue@57 453 if self.filtered and (self.questID ~= GetSuperTrackedQuestID()) then
Nenue@57 454 return
Nenue@57 455 end
Nenue@35 456 WorldMap_RestoreTooltip()
Nenue@40 457 WorldMapTooltip:Hide();
Nenue@7 458 end
Nenue@7 459
Nenue@96 460
Nenue@96 461
Nenue@93 462 local updateTime, markTime
Nenue@93 463 function QuestPOI:OnUpdate (sinceLast)
Nenue@93 464
Nenue@95 465 if self.toAlpha then
Nenue@95 466 if not self.alphaStart then
Nenue@95 467 self.alphaStart = GetTime()
Nenue@95 468 end
Nenue@93 469
Nenue@93 470
Nenue@95 471 local alpha = self.icon:GetAlpha()
Nenue@95 472 local alphaMod = ((GetTime()-self.alphaStart) *FADE_TIMING_MULTIPLIER)
Nenue@96 473
Nenue@95 474 if alpha > self.toAlpha then
Nenue@95 475 alpha = alpha - (sinceLast*FADE_TIMING_MULTIPLIER)
Nenue@95 476
Nenue@95 477 if (alpha <= self.toAlpha) then
Nenue@95 478 alpha = self.toAlpha
Nenue@95 479 self.toAlpha = nil
Nenue@95 480 elseif (alpha <= 0) then
Nenue@95 481 alpha = 0
Nenue@95 482 self.toAlpha = nil
Nenue@95 483 end
Nenue@95 484 elseif alpha < self.toAlpha then
Nenue@95 485 alpha = alpha + alphaMod
Nenue@95 486
Nenue@95 487 if (alpha >= self.toAlpha) then
Nenue@95 488 alpha = self.toAlpha
Nenue@95 489 self.toAlpha = nil
Nenue@95 490 elseif (alpha >= 1) then
Nenue@95 491 alpha = 1
Nenue@95 492 self.toAlpha = nil
Nenue@95 493 end
Nenue@95 494
Nenue@95 495 else
Nenue@95 496 self.toAlpha = nil
Nenue@95 497 self.alphaStart = nil
Nenue@93 498 end
Nenue@93 499
Nenue@93 500 self.icon:SetAlpha(alpha)
Nenue@93 501 self.RewardBorder:SetAlpha(alpha)
Nenue@93 502 end
Nenue@93 503
Nenue@109 504 -- control update check intervals
Nenue@93 505 self.throttle = (self.throttle or self.updateRate) + sinceLast
Nenue@93 506 if self.throttle >= self.updateRate then
Nenue@93 507 -- factor overtime into the throttle timer
Nenue@93 508 self.throttle = self.throttle - self.updateRate
Nenue@93 509 else
Nenue@93 510 return
Nenue@93 511 end
Nenue@93 512 --@debug@
Nenue@93 513 if DATA_DEBUG then
Nenue@93 514 self.debugTimer = self.debugTimer - sinceLast
Nenue@93 515 if self.debugTimer >= 0 then
Nenue@93 516 print(self.debugTimer)
Nenue@93 517 return
Nenue@93 518 end
Nenue@93 519 end
Nenue@93 520 --@end-debug@
Nenue@93 521
Nenue@93 522 -- query for reward data if it wasn't found in the original scan
Nenue@93 523
Nenue@93 524 if not self.dataLoaded then
Nenue@93 525 local dataLoaded = self:GetData()
Nenue@93 526 if dataLoaded and not tContains(db.UpdatedPins, self) then
Nenue@93 527 print('|cFF00FF88 queueing for update')
Nenue@93 528 self.isNew = true
Nenue@109 529 self.toAlpha = nil
Nenue@109 530 self.alphaStart = nil
Nenue@109 531 self:Refresh()
Nenue@93 532 end
Nenue@93 533 end
Nenue@93 534
Nenue@102 535 if self.isStale then
Nenue@102 536 self:Refresh()
Nenue@102 537 elseif self.maxAlertLevel then
Nenue@93 538 self:UpdateStatus()
Nenue@93 539 end
Nenue@93 540 end
Nenue@93 541
Nenue@93 542
Nenue@93 543 function QuestPOI:StartFading()
Nenue@95 544 if not self.toAlpha then
Nenue@95 545 print('setting toAlpha')
Nenue@95 546 self.toAlpha = 1
Nenue@93 547 self.icon:SetAlpha(0)
Nenue@93 548 self.RewardBorder:SetAlpha(0)
Nenue@93 549 end
Nenue@93 550 end
Nenue@93 551
Nenue@40 552 -- attempt to pull pin data
Nenue@40 553 function QuestPOI:GetData ()
Nenue@75 554 --dprint('|cFF00FF88'..self:GetID()..':GetData()|r')
Nenue@40 555 local questID = self.questID
Nenue@40 556 if not questID then
Nenue@75 557 --dprint('|cFFFF4400bad pin|r', self:GetName())
Nenue@40 558 return nil
Nenue@29 559 end
Nenue@29 560
Nenue@40 561 local questTitle, factionID, capped = TQ_GetQuestInfoByQuestID(questID)
Nenue@40 562 -- if the title is nil, then wait and try later
Nenue@40 563 if not questTitle then
Nenue@75 564 --dprint('|cFFBB8844dataLoaded|r = false|cFF00FFFF', self.questId)
Nenue@65 565 return false
Nenue@40 566 else
Nenue@40 567 self.title, self.factionID, self.capped = questTitle, factionID, capped
Nenue@93 568 --print(questTitle, factionID, capped)
Nenue@40 569 -- set tag details
Nenue@40 570 local worldQuestType
Nenue@40 571 self.tagID, self.tagName, worldQuestType, self.rarity, self.isElite, self.tradeskillLineIndex = GetQuestTagInfo(questID);
Nenue@40 572 local tagAtlas
Nenue@40 573 if worldQuestType == LE_QUEST_TAG_TYPE_PET_BATTLE then
Nenue@40 574 tagAtlas = "worldquest-icon-petbattle"
Nenue@40 575 elseif worldQuestType == LE_QUEST_TAG_TYPE_PVP then
Nenue@40 576 tagAtlas = "worldquest-icon-pvp-ffa"
Nenue@40 577 elseif worldQuestType == LE_QUEST_TAG_TYPE_PROFESSION then
Nenue@40 578 self.isKnownProfession = nil
Nenue@40 579 local id = self.tradeskillLineIndex and select(7, GetProfessionInfo(self.tradeskillLineIndex))
Nenue@40 580 if id then
Nenue@40 581 self.isKnownProfession = true
Nenue@100 582 --print('profession' , self.title, id)
Nenue@40 583 tagAtlas = WORLD_QUEST_ICONS_BY_PROFESSION[id]
Nenue@40 584 end
Nenue@40 585 elseif worldQuestType == LE_QUEST_TAG_TYPE_DUNGEON then
Nenue@40 586 tagAtlas = "worldquest-icon-dungeon"
Nenue@40 587 end
Nenue@40 588 self.worldQuestType = worldQuestType
Nenue@40 589 self.tagAtlas = tagAtlas
Nenue@29 590
Nenue@69 591 local dataLoaded, rewardType, itemName, itemTexture, itemNumber, quality, xpType, xpName, xpIcon, xpCount = self:UpdateRewards()
Nenue@75 592 --dprint('|cFFBB8844 dataLoaded|r =', dataLoaded, rewardType, itemName, itemTexture, itemNumber, quality)
Nenue@65 593 if dataLoaded then
Nenue@65 594 self.rewardType = rewardType
Nenue@65 595 self.itemName = itemName
Nenue@65 596 self.itemTexture = itemTexture
Nenue@65 597 self.itemNumber = itemNumber
Nenue@65 598 self.itemQuality = quality
Nenue@49 599 self.dataLoaded = true
Nenue@48 600 self.isStale = true
Nenue@69 601 self.xpType, self.xpName, self.xpIcon, self.xpCount = xpType, xpName, xpIcon, xpCount
Nenue@95 602 WorldPlan.dataFlush = true
Nenue@40 603 end
Nenue@40 604 end
Nenue@40 605
Nenue@40 606
Nenue@65 607 return self.dataLoaded
Nenue@40 608 end
Nenue@40 609
Nenue@69 610 local ID_RESOURCES = 1220
Nenue@69 611 local ID_LEGIONFALL = 1342
Nenue@69 612
Nenue@65 613 --- Returns true if data has changed (either from loading in or qualifications changed)
Nenue@65 614 function QuestPOI:UpdateRewards()
Nenue@40 615 local questID = self.questID
Nenue@65 616 if not HaveQuestRewardData(questID) then
Nenue@65 617 C_TaskQuest.RequestPreloadRewardData(questID);
Nenue@65 618 return false;
Nenue@29 619 else
Nenue@65 620 local rewardMoney, rewardAP, rewardHonor
Nenue@65 621 local rewardItems, rewardCurrency = {}, {}
Nenue@65 622 local rewardIcon, rewardName, rewardCount, rewardStyle, rewardType, itemID, quantity, quality
Nenue@65 623 local xpIcon, xpName, xpCount, xpType
Nenue@69 624 local foundPrimary
Nenue@29 625
Nenue@65 626 if (GetNumQuestLogRewardCurrencies(questID) > 0 or GetNumQuestLogRewards(questID) > 0 or GetQuestLogRewardMoney(questID) > 0 or GetQuestLogRewardArtifactXP(questID) > 0 or GetQuestLogRewardHonor(questID)) then
Nenue@65 627 local money = GetQuestLogRewardMoney(questID)
Nenue@65 628 if money > 0 then
Nenue@65 629 rewardMoney = money
Nenue@65 630 rewardIcon = ICON_MONEY
Nenue@65 631 rewardName = GetMoneyString(money)
Nenue@65 632 rewardCount = floor(money/10000)
Nenue@65 633 rewardType = REWARD_CASH
Nenue@65 634 end
Nenue@65 635
Nenue@65 636 local artifactXP = GetQuestLogRewardArtifactXP(questID);
Nenue@65 637 if artifactXP > 0 then
Nenue@65 638 rewardAP = artifactXP
Nenue@65 639 rewardIcon = "Interface\\ICONS\\inv_7xp_inscription_talenttome01"
Nenue@65 640 rewardCount = artifactXP
Nenue@65 641 rewardType = REWARD_ARTIFACT_POWER
Nenue@75 642 --dprint(' artifactXP', artifactXP)
Nenue@69 643 foundPrimary = true
Nenue@65 644 end
Nenue@65 645
Nenue@65 646 local numQuestCurrencies = GetNumQuestLogRewardCurrencies(questID);
Nenue@65 647 for i = 1, numQuestCurrencies do
Nenue@69 648 local name, texture, numItems, currencyID = GetQuestLogRewardCurrencyInfo(i, questID);
Nenue@65 649 local text = BONUS_OBJECTIVE_REWARD_WITH_COUNT_FORMAT:format(texture, numItems, name);
Nenue@65 650 tinsert(rewardCurrency, {
Nenue@65 651 name = name,
Nenue@65 652 texture = texture,
Nenue@65 653 numItems = numItems,
Nenue@65 654 text = text
Nenue@65 655 })
Nenue@69 656
Nenue@75 657 --dprint(' currency', i, currencyID, name, " |T"..tostring(texture)..":12:12|t")
Nenue@69 658 if currencyID == ID_RESOURCES then
Nenue@69 659 rewardIcon = texture
Nenue@69 660 rewardCount = numItems
Nenue@69 661 rewardName = name
Nenue@69 662 rewardType = REWARD_CURRENCY
Nenue@69 663 foundPrimary = true
Nenue@69 664 elseif currencyID == ID_LEGIONFALL then
Nenue@69 665 xpIcon = texture
Nenue@69 666 xpCount = numItems
Nenue@69 667 xpName = name
Nenue@69 668 xpType = REWARD_CURRENCY
Nenue@69 669 end
Nenue@89 670 end
Nenue@69 671
Nenue@65 672 local honorAmount = GetQuestLogRewardHonor(questID);
Nenue@65 673 if honorAmount > 0 then
Nenue@89 674 xpIcon = "Interface\\ICONS\\Achievement_LegionPVPTier4"
Nenue@89 675 xpCount = honorAmount
Nenue@89 676 xpName = HONOR
Nenue@89 677 xpType = HONOR_CURRENCY
Nenue@88 678 -- let items override
Nenue@65 679 end
Nenue@65 680
Nenue@65 681 local numQuestRewards = GetNumQuestLogRewards(questID);
Nenue@65 682 if numQuestRewards > 0 then
Nenue@65 683 for i = 1, numQuestRewards do
Nenue@65 684 local name, texture, numItems, quality, isUsable, itemID = GetQuestLogRewardInfo(i, questID)
Nenue@65 685
Nenue@65 686 if itemID then
Nenue@65 687 local itemName, itemLink, itemRarity, itemLevel, itemMinLevel, itemType, itemSubType, itemStackCount, itemEquipLoc, itemTexture, sellPrice, classID, subclassID = GetItemInfo(itemID);
Nenue@65 688 if ( classID == LE_ITEM_CLASS_WEAPON or classID == LE_ITEM_CLASS_ARMOR or (classID == LE_ITEM_CLASS_GEM and subclassID == LE_ITEM_GEM_ARTIFACTRELIC) ) then
Nenue@65 689 rewardType = REWARD_GEAR
Nenue@65 690 rewardIcon = texture
Nenue@65 691 rewardName = name
Nenue@65 692 rewardCount = numItems
Nenue@65 693 foundPrimary = true
Nenue@65 694 elseif IsArtifactPowerItem(itemID) then
Nenue@65 695 rewardType = REWARD_ARTIFACT_POWER
Nenue@65 696 rewardIcon = texture
Nenue@65 697 rewardName = name
Nenue@93 698 rewardCount = self:UpdateArtifactPower(itemLink)
Nenue@65 699 foundPrimary = true
Nenue@75 700 --dprint('is an AP token')
Nenue@65 701 elseif classID == LE_ITEM_CLASS_TRADEGOODS then
Nenue@65 702 rewardType = REWARD_REAGENT
Nenue@65 703 rewardIcon = texture
Nenue@65 704 rewardName = name
Nenue@65 705 rewardCount = numItems
Nenue@65 706 foundPrimary = true
Nenue@65 707 end
Nenue@75 708 --dprint(' reward', i, name, " |T"..tostring(texture)..":12:12|t", quality, isUsable, itemID)
Nenue@65 709 tinsert(rewardItems, {
Nenue@65 710 name = name,
Nenue@65 711 texture = texture,
Nenue@65 712 numItems = numItems,
Nenue@65 713 quality = quality,
Nenue@65 714 isUsable = isUsable
Nenue@65 715 })
Nenue@65 716 if not foundPrimary then
Nenue@75 717 --print(' -updating primary')
Nenue@82 718 rewardType = REWARD_REAGENT
Nenue@65 719
Nenue@65 720 rewardIcon = texture
Nenue@65 721 rewardName = name
Nenue@65 722 rewardCount = numItems
Nenue@65 723 end
Nenue@65 724
Nenue@65 725 end
Nenue@65 726
Nenue@65 727 end
Nenue@65 728 end
Nenue@65 729
Nenue@75 730 --dprint(' '..self.questID..':|cFFFFFF00UpdateRewards():', numQuestRewards, rewardType)
Nenue@75 731 --dprint(' ', tostring(self.title), " |T"..tostring(self.itemTexture)..":12:12|t", tostring(self.itemName))
Nenue@65 732
Nenue@89 733 if rewardType and ((self.itemNumber ~= rewardCount) or (self.rewardType ~= rewardType) or (self.itemName ~= rewardName) or (self.itemTexture ~= rewardIcon)) then
Nenue@67 734 if DATA_DEBUG and (self.debugTimer <= 0) then
Nenue@67 735 return false
Nenue@67 736 end
Nenue@67 737
Nenue@89 738 return true, rewardType, rewardName, rewardIcon, rewardCount, quality, xpType, xpName, xpIcon, xpCount
Nenue@67 739
Nenue@65 740 else
Nenue@65 741 return false
Nenue@65 742 end
Nenue@65 743 end
Nenue@40 744 end
Nenue@7 745 end
Nenue@7 746
Nenue@34 747
Nenue@93 748 function QuestPOI:UpdateArtifactPower(rewardLink)
Nenue@93 749 if not (rewardLink or self.rewardLink) then
Nenue@75 750 return
Nenue@75 751 end
Nenue@75 752
Nenue@93 753 self.rewardLink = rewardLink or self.rewardLink
Nenue@49 754
Nenue@93 755 local rewardCount
Nenue@93 756 WorldPlanTooltip:SetOwner(self, 'ANCHOR_NONE')
Nenue@93 757 WorldPlanTooltip:SetHyperlink(rewardLink or self.rewardLink)
Nenue@93 758 for i = 1, WorldPlanTooltip:NumLines() do
Nenue@93 759 local line = _G['WorldPlanTooltipTextLeft' .. i]
Nenue@93 760 local text = line and line:GetText()
Nenue@95 761 local multiplier = (text:match('million') and 1000000) or 1
Nenue@95 762 if text then
Nenue@95 763 text = text:gsub(',', '')
Nenue@95 764 local ap = text:match('([%d]+) '..ARTIFACT_POWER)
Nenue@95 765 if not ap then
Nenue@95 766 ap = text:match('([%d%.]+) million '..ARTIFACT_POWER)
Nenue@95 767 if ap then
Nenue@95 768 ap = tonumber(ap) * 1000000
Nenue@95 769 end
Nenue@95 770 end
Nenue@95 771 if ap then
Nenue@95 772 rewardCount = tonumber(ap)
Nenue@95 773 end
Nenue@69 774 end
Nenue@48 775 end
Nenue@93 776 return rewardCount
Nenue@27 777 end
Nenue@27 778
Nenue@67 779 -- Applies position and sizing parameters to the pin data
Nenue@66 780 function QuestPOI:SetAnchor(owner, dX, dY, mapWidth, mapHeight, scaleFactor)
Nenue@75 781 --dprint(self:GetName()..':SetAnchor()', owner, dX, dY, scaleFactor, self.filtered, self.used)
Nick@62 782 if not self.used then
Nenue@69 783 self.hideReason = 'SetAnchor() on an unused frame.'
Nenue@93 784 self:HideOrShowFrames(false)
Nick@62 785 return
Nick@62 786 end
Nick@62 787
Nenue@67 788 if owner then
Nenue@67 789 self:SetParent(owner)
Nenue@67 790 self.Overlay:SetParent(owner)
Nenue@108 791 --self:SetFrameStrata('HIGH')
Nenue@78 792 self:SetFrameLevel(pinBaseIndex + self:GetID())
Nenue@108 793 --self.Overlay:SetFrameStrata('HIGH')
Nenue@78 794 self.Overlay:SetFrameLevel(overlayBaseIndex + self:GetID())
Nenue@74 795 self.isStale = true
Nenue@67 796 else
Nenue@67 797 owner = self:GetParent()
Nenue@67 798 end
Nenue@67 799
Nenue@108 800 self:SetFrameStrata(db.PinStrata)
Nenue@108 801 self.Overlay:SetFrameStrata(db.PinStrata)
Nenue@108 802
Nenue@74 803
Nenue@74 804 if scaleFactor then
Nenue@82 805 print('scaleFactor')
Nenue@67 806 self:SetScale(scaleFactor)
Nenue@67 807 self.Overlay:SetScale(scaleFactor)
Nenue@67 808 self.scaleFactor = scaleFactor
Nenue@67 809 end
Nenue@67 810
Nenue@74 811 mapWidth = mapWidth or owner:GetWidth()
Nenue@74 812 mapHeight = mapHeight or owner:GetHeight()
Nenue@74 813 dX = dX or self.x
Nenue@74 814 dY = dY or self.y
Nenue@74 815 --print(owner:GetName() or tostring(owner), self:GetName(), owner:GetScale(), scaleFactor)
Nenue@74 816 if (self.x ~= dX) or (self.y ~= dY) or scaleFactor then
Nenue@67 817
Nenue@74 818 self.x = dX
Nenue@74 819 self.y = dY
Nenue@74 820 local pX = (dX * mapWidth) * (1 / scaleFactor)
Nenue@74 821 local pY = (-dY * mapHeight) * (1 / scaleFactor)
Nenue@74 822 --print('to', pX, pY, self:GetScale())
Nenue@74 823 self:ClearAllPoints()
Nenue@74 824 self:SetPoint('CENTER', owner, 'TOPLEFT', pX, pY)
Nenue@53 825 end
Nick@62 826
Nick@62 827 end
Nick@62 828
Nenue@78 829 -- Non-hieriarchical display states, checked separately from used/filtered states
Nenue@100 830 function QuestPOI:OnCriteria()
Nenue@100 831 self.checkCriteria = nil
Nenue@74 832 local isCriteria, isBounty, isSpellTarget
Nenue@93 833
Nenue@103 834 print('|cFFFFFF00OnCriteria(' ..self:GetID() .. ')' )
Nenue@93 835
Nenue@93 836 for index, bounty in pairs(db.Bounties) do
Nenue@93 837 if (not IsQuestComplete(bounty.questID)) and IsQuestCriteriaForBounty(self.questID, bounty.questID) then
Nenue@93 838 isCriteria = true
Nenue@93 839 if db.selectedBounty == bounty then
Nenue@93 840 isBounty = true
Nenue@74 841 end
Nenue@93 842 --dprint('|cFF00FF88Criteria:|r', self.questID, bounty.questID, isCriteria, isBounty)
Nenue@74 843 end
Nenue@74 844 end
Nenue@74 845
Nenue@100 846 if (self.isBounty ~= isBounty) or (self.isCriteria ~= isCriteria) then
Nenue@75 847 --wqprint('|cFF00FF00criteria state changed')
Nenue@74 848 self.isBounty = isBounty
Nenue@74 849 self.isCriteria = isCriteria
Nenue@74 850 self.isSpellTarget = isSpellTarget
Nenue@74 851 end
Nenue@74 852 end
Nenue@74 853
Nenue@100 854 function QuestPOI:OnCursor()
Nenue@100 855 self.checkCursor = nil
Nenue@100 856 self.isSpellTarget = IsQuestIDValidSpellTarget(self.questID)
Nenue@100 857 end
Nenue@100 858
Nenue@35 859 local cvar_check = {
Nenue@35 860 [REWARD_CASH] = 'worldQuestFilterGold',
Nenue@35 861 [REWARD_ARTIFACT_POWER] = 'worldQuestFilterArtifactPower',
Nenue@35 862 [REWARD_CURRENCY] = 'worldQuestFilterOrderResources',
Nenue@35 863 [REWARD_REAGENT]= 'worldQuestFilterProfessionMaterials',
Nenue@35 864 [REWARD_GEAR] = 'worldQuestFilterEquipment',
Nenue@35 865 }
Nenue@8 866
Nick@64 867
Nenue@100 868 function QuestPOI:OnFilters ()
Nenue@33 869 local qType = self.worldQuestType
Nenue@96 870
Nenue@96 871 self.canShow = false
Nenue@100 872 self.checkFilters = nil
Nenue@96 873
Nenue@78 874 if not TQ_IsActive(self.questID) then
Nenue@78 875 self.hideReason = 'Filter check ended because quest is inactive.'
Nenue@78 876 self.used = nil
Nenue@78 877 self:SetShown(false)
Nenue@78 878 return
Nenue@78 879 end
Nenue@69 880
Nenue@69 881 if qType == LE_QUEST_TAG_TYPE_PROFESSION then
Nenue@57 882 if not(self.isKnownProfession or db.Config.ShowAllProfessionQuests) then
Nenue@78 883 self.hideReason = 'Failed profession check.'
Nenue@78 884 self.used = nil
Nenue@78 885 self:SetShown(false)
Nenue@78 886 return
Nenue@36 887 end
Nenue@36 888 end
Nenue@57 889
Nenue@78 890 local filtered
Nenue@78 891 for filterKey, value in pairs(db.UsedFilters) do
Nenue@78 892 if self[filterKey] ~= value then
Nenue@78 893 if not self.filtered then
Nenue@78 894 print('|cFFFF4400filtering', filterKey, value, '~=', self[filterKey], self.title)
Nenue@57 895 end
Nenue@78 896 filtered = true
Nenue@57 897 end
Nenue@78 898 end
Nenue@78 899 if self.rewardType and cvar_check[self.rewardType] then
Nenue@78 900 if not GetCVarBool(cvar_check[self.rewardType]) then
Nenue@78 901 filtered = true
Nenue@57 902 end
Nenue@57 903 end
Nenue@78 904
Nenue@100 905 print(' '..self.questID..':|cFFFFFF00OnFilters()|r', filtered, self.title)
Nenue@78 906 if self.filtered ~= filtered then
Nenue@82 907 wqprint('|cFF00FF00filter changed')
Nenue@78 908 self.isStale = true
Nenue@69 909 end
Nenue@78 910
Nenue@96 911 self.canShow = true
Nenue@82 912 self.filtered = filtered
Nenue@33 913 end
Nenue@33 914
Nenue@93 915 function QuestPOI:Refresh (event)
Nenue@93 916 print('|cFF00FF88Refresh(|r'..self:GetID()..'|cFF00FF88)|r', event, self.title)
Nenue@33 917
Nenue@100 918 if not self:IsShown() then
Nenue@100 919 print('queued for Refresh')
Nenue@100 920 self.isStale = true
Nenue@100 921 return nil
Nenue@102 922 elseif IsQuestComplete(self.questID) then
Nenue@102 923 self:Release()
Nenue@102 924 return nil
Nenue@100 925 end
Nenue@100 926 if self.checkCriteria then
Nenue@100 927 self:OnCriteria()
Nenue@100 928 end
Nenue@100 929 if self.checkFilters then
Nenue@100 930 self:OnFilters()
Nenue@100 931 end
Nenue@100 932 if self.checkCursor then
Nenue@100 933 self:OnCursor()
Nenue@100 934 end
Nenue@93 935
Nenue@93 936 local style = DEFAULT_STYLE
Nenue@100 937 if self.filtered or db.IgnoreTimers[self.questID] then
Nenue@93 938 print('choose minimized')
Nenue@93 939 style = MINIMIZED_STYLE
Nenue@93 940 elseif self.dataLoaded then
Nenue@93 941 print('choose reward type')
Nenue@93 942 style = REWARD_TYPE_STYLES[self.rewardType]
Nenue@93 943 else
Nenue@93 944 print('choose default')
Nenue@93 945 end
Nenue@93 946
Nenue@93 947 local currentWidth = style.iconWidth or DEFAULT_STYLE.iconWidth
Nenue@93 948 local borderWidth = style.borderWidth or DEFAULT_STYLE.borderWidth
Nenue@93 949 local highlightWidth = style.highlightWidth or DEFAULT_STYLE.highlightWidth
Nenue@93 950 local tagSize = style.TagSize or DEFAULT_STYLE.TagSize
Nenue@93 951 local hideIcon = style.hideIcon or DEFAULT_STYLE.hideIcon
Nenue@108 952 local showtime = style.showTime or DEFAULT_STYLE.showTime
Nenue@93 953 local borderColor = style.border or DEFAULT_STYLE.border
Nenue@93 954 local textColor = style.textColor or DEFAULT_STYLE.textColor
Nenue@93 955 local questID = self.questID
Nenue@36 956 local iconBorder = self.RewardBorder
Nenue@36 957 local trackingBorder = self.HighlightBorder
Nenue@93 958 local icon = self.icon
Nenue@93 959 local count = self.count
Nenue@93 960 local hideNumbers = style.hideNumber or DEFAULT_STYLE.hideNumber
Nenue@108 961 self.showTime = (style.showTime ~= nil) and style.showTime or DEFAULT_STYLE.showTime
Nenue@33 962
Nenue@33 963
Nenue@93 964 local tagIcon = self.tagIcon
Nenue@93 965 self.maxAlertLevel = style.maxAlertLevel or DEFAULT_STYLE.maxAlertLevel
Nenue@47 966
Nenue@93 967 if self.dataLoaded then
Nenue@93 968 if self.isNew then
Nenue@95 969 print('new pin, has data, cue fade')
Nenue@93 970 self:StartFading()
Nenue@93 971 self.isNew = nil
Nenue@93 972 end
Nenue@93 973 else
Nenue@109 974 icon:SetAlpha(self.toAlpha or 0)
Nenue@109 975 iconBorder:SetAlpha(self.toAlpha or 0)
Nenue@93 976 end
Nenue@93 977
Nenue@93 978 if self.itemName then
Nenue@93 979 if self.itemNumber and (self.itemNumber > 1) and (not hideNumbers) then
Nenue@93 980 local numberString = self.itemNumber
Nenue@93 981 if self.itemNumber >= 1000000 then
Nenue@93 982 numberString = (floor(self.itemNumber/100000)/10) .. 'M'
Nenue@93 983 elseif self.itemNumber >= 10000 then
Nenue@93 984 numberString = floor(self.itemNumber/1000) .. 'k'
Nenue@93 985 elseif self.itemNumber >= 1000 then
Nenue@93 986 local numeral = floor(self.itemNumber/1000)
Nenue@93 987 local decimal = mod(self.itemNumber, 1000)
Nenue@93 988 numberString = numeral
Nenue@93 989 if decimal > 100 then
Nenue@93 990 numberString = numberString .. '.' .. tostring(floor(decimal/100))
Nenue@93 991 end
Nenue@93 992 numberString = numberString .. 'k'
Nenue@93 993 end
Nenue@93 994
Nenue@93 995 self.count:SetText(numberString)
Nenue@93 996 self.count:SetTextColor(unpack(textColor))
Nenue@93 997 self.count:Show()
Nenue@57 998 else
Nenue@93 999 self.count:SetText(nil)
Nenue@93 1000 self.count:Hide()
Nenue@93 1001 end
Nenue@93 1002 else
Nenue@93 1003 self.count:Hide()
Nenue@93 1004 end
Nenue@93 1005
Nenue@93 1006 if db.Config.ShowVerboseInfo then
Nenue@93 1007 self.Description:SetText(self.title .. "\n" .. floor(self.x*100+.5) .. "," .. floor(self.y*100+.5))
Nenue@93 1008 end
Nenue@93 1009
Nenue@93 1010
Nenue@93 1011 icon:SetSize(currentWidth, currentWidth)
Nenue@93 1012 icon:SetMask(style.iconMask or DEFAULT_STYLE.iconMask)
Nenue@93 1013 if self.itemTexture then
Nenue@93 1014 --iconBorder:SetTexture(WORLD_QUEST_BORDER)
Nenue@93 1015
Nenue@93 1016 if hideIcon then
Nenue@93 1017 icon:SetTexture(PENDING_ICON)
Nenue@93 1018 icon:SetDesaturated(true)
Nenue@93 1019 icon:SetVertexColor(unpack(borderColor))
Nenue@93 1020 else
Nenue@93 1021 icon:SetTexture(self.itemTexture)
Nenue@93 1022 icon:SetDesaturated(false)
Nenue@93 1023 icon:SetVertexColor(1, 1, 1)
Nenue@93 1024 end
Nenue@93 1025 else
Nenue@93 1026 --
Nenue@93 1027 --icon:SetTexture(PENDING_ICON)
Nenue@93 1028 --icon:SetDesaturated(true)
Nenue@93 1029 --icon:SetVertexColor(unpack(borderColor))
Nenue@93 1030 end
Nenue@93 1031 local borderMask = style.borderMask or DEFAULT_STYLE.borderMask
Nenue@93 1032 local borderSize = currentWidth + (borderWidth * 2) + (self.isCriteria and 2 or 0)
Nenue@93 1033
Nenue@93 1034
Nenue@93 1035 iconBorder:SetSize(borderSize, borderSize)
Nenue@93 1036
Nenue@93 1037 iconBorder:SetMask(borderMask)
Nenue@93 1038 iconBorder:SetTexture(PENDING_BORDER)
Nenue@93 1039
Nenue@93 1040 iconBorder:SetDesaturated(true)
Nenue@93 1041
Nenue@93 1042 local highlightSize = borderSize + (highlightWidth * 2)
Nenue@93 1043 trackingBorder:SetSize(highlightSize, highlightSize)
Nenue@93 1044 trackingBorder:SetMask(borderMask)
Nenue@93 1045 trackingBorder:SetTexture(PENDING_BORDER)
Nenue@93 1046
Nenue@93 1047 self:SetSize(borderSize, borderSize)
Nenue@93 1048 self.IconBackdrop:SetSize(currentWidth, currentWidth)
Nenue@93 1049
Nenue@93 1050
Nenue@93 1051
Nenue@93 1052 iconBorder:SetPoint('CENTER', (style.x or 0), (style.y or 0))
Nenue@93 1053 trackingBorder:SetPoint('CENTER', (style.x or 0), (style.y or 0))
Nenue@93 1054
Nenue@93 1055 self.tagIcon:SetShown((not self.filtered) and true or false)
Nenue@93 1056 self.tagIcon:SetAtlas(self.tagAtlas)
Nenue@93 1057 self.EliteBorder:SetShown(self.isElite and not self.filtered)
Nenue@93 1058
Nenue@93 1059
Nenue@93 1060 if self.isBounty then
Nenue@102 1061 print('is bounty')
Nenue@93 1062 iconBorder:SetVertexColor(trackingBorder:GetVertexColor())
Nenue@93 1063 trackingBorder:SetVertexColor(unpack(BORDER_SELECTED_BOUNTY))
Nenue@93 1064 elseif self.isCriteria then
Nenue@102 1065 print('is criteria of a bounty')
Nenue@93 1066 iconBorder:SetVertexColor(trackingBorder:GetVertexColor())
Nenue@93 1067 trackingBorder:SetVertexColor(unpack(BORDER_CRITERIA))
Nenue@93 1068 else
Nenue@102 1069 print('is nothing')
Nenue@93 1070 iconBorder:SetVertexColor(unpack(borderColor))
Nenue@93 1071 trackingBorder:SetVertexColor(0,0,0,.5)
Nenue@93 1072 end
Nenue@108 1073
Nenue@108 1074 self.timeLabel:SetShown(style.showTime)
Nenue@102 1075 self:UpdateStatus()
Nenue@93 1076
Nenue@93 1077 if SpellCanTargetQuest() then
Nenue@100 1078 if self.isSpellTarget then
Nenue@93 1079 icon:SetVertexColor(1,1,1)
Nenue@100 1080 self:EnableMouse(false)
Nenue@93 1081 else
Nenue@100 1082 icon:SetVertexColor(0.5,0.5,0.5,1)
Nenue@100 1083 self:EnableMouse(true)
Nenue@93 1084 end
Nenue@93 1085 else
Nenue@100 1086 icon:SetVertexColor(1,1,1)
Nenue@93 1087 self:EnableMouse(true)
Nenue@93 1088 end
Nenue@100 1089
Nenue@93 1090 self.isStale = nil
Nenue@93 1091
Nenue@93 1092 -- signal filter info update
Nenue@93 1093 WorldPlanSummary.isStale = true
Nenue@100 1094 return true
Nenue@93 1095 end
Nenue@93 1096
Nenue@93 1097 -- Called at static intervals and with Refresh
Nenue@93 1098 function QuestPOI:UpdateStatus()
Nenue@93 1099 -- update time elements
Nenue@93 1100 self.isActive = TQ_IsActive(self.questID)
Nenue@95 1101 --print(self.maxAlertLevel)
Nenue@95 1102 local border = (self.isBounty or self.isCriteria) and self.RewardBorder or self.HighlightBorder
Nenue@93 1103
Nenue@93 1104 if self.isActive then
Nenue@100 1105
Nenue@93 1106 local tl = self.alertLevel
Nenue@93 1107 local timeLeft = TQ_GetQuestTimeLeftMinutes(self.questID)
Nenue@93 1108 if timeLeft > 0 then
Nenue@93 1109
Nenue@95 1110 local text, timeState, style = self:GetTimeInfo(timeLeft, self.maxAlertLevel)
Nenue@93 1111 if tl ~= timeState then
Nenue@93 1112 tl = timeState
Nenue@93 1113 self.timeLabel:SetText(text)
Nenue@93 1114 end
Nenue@93 1115 end
Nenue@93 1116
Nenue@93 1117 self.alertLevel = tl
Nenue@108 1118 self.timeLabel:SetShown(self.worldQuest and (self.maxAlertLevel >= 1) and self.showTime)
Nenue@93 1119 else
Nenue@93 1120 self.hideReason = "No longer active."
Nenue@93 1121 self:HideOrShowFrames(false)
Nenue@93 1122
Nenue@93 1123 end
Nenue@93 1124 end
Nenue@93 1125
Nenue@93 1126 -- Show/Hide the text overlays associated with the quest pin; they aren't hierarchically linked
Nenue@93 1127 function QuestPOI:HideOrShowFrames(isShown)
Nenue@93 1128 if not isShown then
Nenue@93 1129 -- print('|cFFFFFF00' ..self:GetName()..':HideOrShowFrames()')
Nenue@93 1130 -- do not SetShown() here
Nenue@93 1131 if not self.hideReason then
Nenue@95 1132 self.hideReason = "HideOrShowFrames() called without a reason."
Nenue@93 1133 end
Nenue@93 1134 end
Nenue@93 1135 self.Overlay:SetShown(isShown)
Nenue@93 1136 self.count:SetShown(isShown)
Nenue@93 1137 self.timeLabel:SetShown(isShown)
Nenue@93 1138 end
Nenue@93 1139
Nenue@98 1140 function QuestPOI:Release(msg)
Nenue@103 1141 print('|cFFFF4400Release('..self:GetID()..')', self.hideReason)
Nenue@98 1142 self.hideReason = msg or 'Released by script.'
Nenue@103 1143 self:ClearAllPoints()
Nenue@98 1144 self:SetShown(false)
Nenue@95 1145 self:HideOrShowFrames(false)
Nenue@98 1146
Nenue@93 1147 if self.questID then
Nenue@93 1148 db.QuestsByID[self.questID] = nil
Nenue@93 1149 for _, map in pairs(db.QuestsByZone) do
Nenue@93 1150 map[self.questID] = nil
Nenue@93 1151 end
Nenue@93 1152 self.questID = nil
Nenue@93 1153 end
Nenue@93 1154 self.isActive = nil
Nenue@93 1155 self.complete = nil
Nenue@93 1156 self.used = nil
Nenue@93 1157 self.dataLoaded = nil
Nenue@93 1158 self.rewardType = nil
Nenue@93 1159 self.itemTexture = nil
Nenue@93 1160 self.itemName = nil
Nenue@93 1161 self.itemNumber = nil
Nenue@93 1162 self.animating = nil
Nenue@93 1163 self.icon:SetAlpha(0)
Nenue@93 1164 self.RewardBorder:SetAlpha(0)
Nenue@93 1165 self:UnregisterEvent('QUEST_TURNED_IN')
Nenue@93 1166 self:UnregisterEvent('QUEST_LOG_UPDATE')
Nenue@93 1167
Nenue@100 1168 self.checkCursor = true
Nenue@100 1169 self.checkFilters = true
Nenue@100 1170 self.checkCriteria = true
Nenue@100 1171
Nenue@93 1172 for i, pin in ipairs(db.UsedPins) do
Nenue@93 1173 if pin == self then
Nenue@95 1174 print('|cFFFF4400cleared from UsedPins|r')
Nenue@93 1175 tremove(db.UsedPins, i)
Nenue@93 1176 break
Nenue@57 1177 end
Nenue@47 1178 end
Nenue@47 1179
Nenue@93 1180 tinsert(db.FreePins, self)
Nenue@93 1181 WorldPlan.dataFlush = true
Nenue@95 1182 WorldPlanSummary.isStale = true
Nenue@95 1183
Nenue@95 1184 return true
Nenue@7 1185 end