annotate QuestPOI.lua @ 109:caa482329919

POI optimization
author Nenue
date Mon, 10 Jul 2017 18:34:11 -0400
parents b67ba1078824
children f6ef9a9f5476
rev   line source
Nenue@7 1 -- WorldPlan
Nenue@7 2 -- QuestPOI.lua
Nenue@7 3 -- Created: 10/1/2016 7:21 PM
Nenue@7 4 -- %file-revision%
Nenue@65 5 -- Big TODOs:
Nenue@65 6 -- -- generate frames using `WorldMap_GetOrCreateTaskPOI' to remove tainting issues
Nenue@7 7 --
Nenue@40 8 local _, db = ...
Nick@64 9 local TQ_GetQuestInfoByQuestID = C_TaskQuest.GetQuestInfoByQuestID
Nenue@7 10 local TQ_GetQuestLocation = C_TaskQuest.GetQuestLocation
Nenue@7 11 local TQ_GetQuestTimeLeftMinutes = C_TaskQuest.GetQuestTimeLeftMinutes
Nenue@9 12 local TQ_IsActive = C_TaskQuest.IsActive
Nenue@29 13 local TQ_RequestPreloadRewardData = C_TaskQuest.RequestPreloadRewardData
Nenue@7 14 local QuestPOIGetIconInfo, WorldMapPOIFrame = QuestPOIGetIconInfo, WorldMapPOIFrame
Nenue@33 15 local WorldMap_DoesWorldQuestInfoPassFilters = WorldMap_DoesWorldQuestInfoPassFilters
Nenue@33 16 local QuestMapFrame_IsQuestWorldQuest = QuestMapFrame_IsQuestWorldQuest
Nenue@40 17 local GetAchievementNumCriteria, GetAchievementCriteriaInfo, GetAchievementInfo = GetAchievementNumCriteria, GetAchievementCriteriaInfo, GetAchievementInfo
Nick@64 18
Nick@64 19 local IsQuestFlaggedCompleted = IsQuestFlaggedCompleted
Nick@64 20 local GetFactionInfoByID, GetQuestObjectiveInfo = GetFactionInfoByID, GetQuestObjectiveInfo
Nick@64 21 local GetQuestTagInfo, GetProfessionInfo = GetQuestTagInfo, GetProfessionInfo
Nick@64 22 local GetNumQuestLogRewards, GetNumQuestLogRewardCurrencies, HaveQuestData = GetNumQuestLogRewards, GetNumQuestLogRewardCurrencies, HaveQuestData
Nick@64 23 local GetQuestLogRewardMoney, GetQuestLogRewardCurrencyInfo, GetMoneyString = GetQuestLogRewardMoney, GetQuestLogRewardCurrencyInfo, GetMoneyString
Nick@64 24 local SpellCanTargetQuest, GetCVarBool = SpellCanTargetQuest, GetCVarBool
Nick@64 25 local SetSuperTrackedQuestID = SetSuperTrackedQuestID
Nenue@65 26 local HaveQuestRewardData = HaveQuestRewardData
Nenue@96 27 local GetTime = GetTime
Nenue@65 28
Nick@64 29
Nenue@93 30 local pairs, ipairs, tinsert, tremove, unpack, select = pairs, ipairs, tinsert, tremove, unpack, select
Nenue@40 31 local floor, mod, tostring, tonumber, GetSuperTrackedQuestID = floor, mod, tostring, tonumber, GetSuperTrackedQuestID
Nenue@33 32 local GameTooltip = GameTooltip
Nenue@33 33 local GetItemIcon = GetItemIcon
Nenue@7 34
Nenue@67 35 local print = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or nop
Nenue@67 36 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or nop
Nenue@67 37 local wqprint = DEVIAN_WORKSPACE and function(...) _G.print('WorldQuests', ...) end or nop
Nenue@67 38 local iprint = DEVIAN_WORKSPACE and function(...) _G.print('ItemScan', ...) end or nop
Nenue@67 39 local rprint = DEVIAN_WORKSPACE and function(...) _G.print('WQRefresh', ...) end or nop
Nenue@67 40 local dprint = DEVIAN_WORKSPACE and function(...) _G.print('WQData', ...) end or nop
Nenue@7 41 local QuestPOI = WorldPlanPOIMixin
Nenue@7 42
Nenue@102 43 local pinBaseIndex = 1400
Nenue@102 44 local overlayBaseIndex = 1450
Nenue@56 45 local previousHighlight
Nenue@40 46
Nenue@95 47 local FADE_TIMING_MULTIPLIER = 3
Nenue@67 48 local DATA_DEBUG = false
Nenue@75 49 local PIN_REFRESH_DELAY = 1
Nenue@75 50 local PIN_REQUEST_DELAY = .2
Nenue@9 51 local ICON_UNKNOWN = "Interface\\ICONS\\inv_misc_questionmark"
Nenue@9 52 local ICON_MONEY = "Interface\\Buttons\\UI-GroupLoot-Coin-Up"
Nenue@9 53
Nenue@40 54 local WORLD_QUEST_BORDER = "Interface\\UNITPOWERBARALT\\Generic1Target_Circular_Frame"
Nenue@47 55 local PENDING_BORDER = "Interface\\BUTTONS\\YELLOWORANGE64"
Nenue@40 56 local PENDING_ICON = "Interface\\BUTTONS\\YELLOWORANGE64"
Nenue@9 57
Nenue@29 58 local REWARD_CASH = WORLD_QUEST_REWARD_TYPE_FLAG_GOLD
Nenue@29 59 local REWARD_ARTIFACT_POWER = WORLD_QUEST_REWARD_TYPE_FLAG_ARTIFACT_POWER
Nenue@29 60 local REWARD_GEAR = WORLD_QUEST_REWARD_TYPE_FLAG_EQUIPMENT
Nenue@29 61 local REWARD_CURRENCY = WORLD_QUEST_REWARD_TYPE_FLAG_ORDER_RESOURCES
Nenue@29 62 local REWARD_REAGENT = WORLD_QUEST_REWARD_TYPE_FLAG_MATERIALS
Nenue@69 63
Nenue@69 64 local REWARD_TYPE_NAMES = {
Nenue@69 65 [REWARD_CASH] = 'Money',
Nenue@69 66 [REWARD_ARTIFACT_POWER] = 'AP',
Nenue@69 67 [REWARD_GEAR] = 'Equipment',
Nenue@69 68 [REWARD_CURRENCY] = 'Currency',
Nenue@69 69 [REWARD_REAGENT] = 'Trade Goods'
Nenue@69 70 }
Nenue@29 71
Nenue@29 72 local LE_QUEST_TAG_TYPE_PVP = LE_QUEST_TAG_TYPE_PVP
Nenue@29 73 local LE_QUEST_TAG_TYPE_PET_BATTLE = LE_QUEST_TAG_TYPE_PET_BATTLE
Nenue@29 74 local LE_QUEST_TAG_TYPE_DUNGEON = LE_QUEST_TAG_TYPE_DUNGEON
Nenue@29 75 local LE_QUEST_TAG_TYPE_PROFESSION = LE_QUEST_TAG_TYPE_PROFESSION
Nenue@29 76 local LE_QUEST_TAG_TYPE_NORMAL = LE_QUEST_TAG_TYPE_NORMAL
Nenue@29 77
Nenue@29 78 local LE_QUEST_TAG_TYPE_PVP = LE_QUEST_TAG_TYPE_PVP
Nenue@29 79 local LE_QUEST_TAG_TYPE_PET_BATTLE = LE_QUEST_TAG_TYPE_PET_BATTLE
Nenue@29 80 local LE_QUEST_TAG_TYPE_DUNGEON = LE_QUEST_TAG_TYPE_DUNGEON
Nenue@29 81 local LE_QUEST_TAG_TYPE_PROFESSION = LE_QUEST_TAG_TYPE_PROFESSION
Nenue@29 82 local LE_QUEST_TAG_TYPE_NORMAL = LE_QUEST_TAG_TYPE_NORMAL
Nenue@29 83
Nenue@66 84 local DEFAULT_STYLE = {
Nenue@66 85 border = {1,1,1},
Nenue@69 86 textColor = {1,1,1,1},
Nenue@66 87 x = 0, y = 0,
Nenue@66 88 desaturated = true,
Nenue@66 89 iconMask = "Interface\\Minimap\\UI-Minimap-Background",
Nenue@66 90 borderMask = "Interface\\Minimap\\UI-Minimap-Background",
Nenue@66 91 rewardMark = "Interface\\Minimap\\UI-Minimap-Background",
Nenue@66 92 scaleFactors = {0.25, 0.7, 1},
Nenue@66 93 iconWidth = 18,
Nenue@66 94 borderWidth = 2,
Nenue@66 95 highlightWidth = 2,
Nenue@66 96 TagSize = 8,
Nenue@95 97 maxAlertLevel = 3,
Nenue@108 98 numberFontObject = 'WorldPlanFont',
Nenue@108 99 showTime = true,
Nenue@66 100 }
Nenue@66 101 local MINIMIZED_STYLE = {
Nenue@66 102 hideNumber = true,
Nenue@66 103 hideIcon = true,
Nenue@108 104 showTime = false,
Nenue@67 105 iconWidth = 3,
Nenue@108 106 maxAlertLevel = 0,
Nenue@66 107 }
Nenue@66 108 local REWARD_TYPE_STYLES = {
Nenue@66 109 [REWARD_CASH] = {
Nenue@66 110 hideNumber = true,
Nenue@66 111 },
Nenue@66 112 [REWARD_ARTIFACT_POWER] = {},
Nenue@66 113 [REWARD_GEAR] = {
Nenue@66 114 hideNumber = true,
Nenue@66 115 },
Nenue@69 116 [REWARD_CURRENCY] = {
Nenue@69 117 textColor = {1,1,0,.5}
Nenue@69 118 },
Nenue@66 119 [REWARD_REAGENT] = {
Nenue@66 120
Nenue@66 121 hideNumber = true,
Nenue@66 122 },
Nenue@66 123 }
Nenue@74 124 local BORDER_SELECTED_BOUNTY = {1, 1, 0, 1 }
Nenue@74 125 local BORDER_CRITERIA = {.25, .5, 1, 1}
Nenue@66 126
Nenue@65 127 local LE_ITEM_CLASS_WEAPON, LE_ITEM_CLASS_ARMOR, LE_ITEM_CLASS_GEM, LE_ITEM_GEM_ARTIFACTRELIC, LE_ITEM_CLASS_TRADEGOODS = LE_ITEM_CLASS_WEAPON, LE_ITEM_CLASS_ARMOR, LE_ITEM_CLASS_GEM, LE_ITEM_GEM_ARTIFACTRELIC, LE_ITEM_CLASS_TRADEGOODS
Nenue@65 128
Nenue@65 129
Nenue@40 130 local STYLE_TYPE_PENDING = 768
Nenue@40 131
Nenue@31 132
Nenue@29 133 -- Pin color/display variables
Nenue@40 134 db.TooltipExtras = db.TooltipExtras or {} -- idiot-proofing
Nenue@49 135 db.PinAlpha = 1
Nenue@29 136
Nenue@33 137 local familiars = {
Nenue@40 138 [42159] = 'Nightwatcher Merayl',
Nenue@40 139 [40277] = 'Tiffany Nelson',
Nenue@40 140 [40298] = 'Sir Galveston',
Nenue@40 141 [40282] = 'Grixis Tinypop',
Nenue@40 142 [40278] = 'Robert Craig',
Nenue@40 143 [48195] = 'Aulier',
Nenue@40 144 [41990] = 'Varenne',
Nenue@40 145 [41860] = 'Xorvasc',
Nenue@40 146 [40299] = 'Bodhi Sunwayver',
Nenue@40 147 [42442] = 'Amalia',
Nenue@40 148 [40280] = 'Bredda Tenderhide',
Nenue@40 149 [41687] = 'Odrogg',
Nenue@40 150 [41944] = 'Trapper Jarrun',
Nenue@40 151 [40337] = 'Master Tamer Flummox',
Nenue@40 152 [40279] = 'Durian Strongfruit'
Nenue@40 153 }
Nenue@40 154 local falcosaurs = {
Nenue@40 155 [44895] = {44881, 'Sharptalon Hatchling', 115786},
Nenue@40 156 [44894] = {44882, 'Bloodgazer Hatchling', 115787},
Nenue@40 157 [44893] = {44880, 'Direbeak Hatchling', 115785},
Nenue@40 158 [44892] = {44879, 'Snowfeather Hatchling', 115784},
Nenue@33 159 }
Nenue@33 160 local familiars_id = 9696
Nenue@40 161 for questID, name in pairs(familiars) do
Nenue@40 162 db.TooltipExtras[questID] = {{
Nenue@40 163 achievementID = familiars_id,
Nenue@40 164 name = name
Nenue@40 165 }}
Nenue@40 166 end
Nenue@40 167 for questID, info in pairs(falcosaurs) do
Nenue@40 168 local trackingQuestID, petName, petID = unpack(info)
Nenue@33 169
Nenue@40 170 db.TooltipExtras[questID] = {{
Nenue@40 171 questID = trackingQuestID,
Nenue@40 172 pet = petName,
Nenue@40 173 petID = petID
Nenue@40 174 }}
Nenue@9 175 end
Nenue@7 176
Nenue@95 177
Nenue@95 178 do
Nenue@95 179 local timeStates = {
Nenue@95 180 {maxSeconds = 60,
Nenue@95 181 r=1, g=0.25, b =0, format = function (minutes) return '|cFFFF4400'.. minutes .. 'm' end,
Nenue@95 182 },
Nenue@95 183 {maxSeconds = 240,
Nenue@95 184 r=1, g=.5, b=0, format = function(minutes) return '|cFFFF4400'.. floor(minutes/60) .. 'h' end,
Nenue@95 185 },
Nenue@95 186 {maxSeconds = 1440,
Nenue@95 187 r=1, g=1, b=0, format = function(minutes) return '|cFFFFFF00'.. floor(minutes/60) .. 'h' end,
Nenue@95 188 },
Nenue@95 189 {maxSeconds = 10081,
Nenue@95 190 r=0, g=1, b=0,
Nenue@95 191 }, -- 7 days + 1 minute
Nenue@95 192 }
Nenue@95 193 -- Generates a timeleft string
Nenue@95 194 function QuestPOI:GetTimeInfo(timeLeft, limit)
Nenue@95 195 for index = 1, limit do
Nenue@95 196 local state = timeStates[index]
Nenue@95 197 if timeLeft <= state.maxSeconds then
Nenue@95 198 local text
Nenue@95 199 if state.format then
Nenue@95 200 text = state.format(timeLeft)
Nenue@95 201 end
Nenue@95 202 return text, index, state
Nenue@95 203 end
Nenue@95 204 end
Nenue@95 205 return
Nenue@95 206 end
Nenue@95 207 end
Nenue@95 208
Nenue@95 209
Nenue@40 210 local GetAchievementTooltipExtras = function(info)
Nenue@29 211
Nenue@40 212 local hasInfo
Nenue@40 213 local achievementID = info.achievementID
Nenue@40 214 local _, name, _, completed, _, _, _, _, _, icon = GetAchievementInfo(achievementID)
Nenue@40 215 if not completed then
Nenue@40 216
Nenue@40 217 local numItems = GetAchievementNumCriteria(achievementID)
Nenue@40 218 local numNeeded = 0
Nenue@40 219 local tooltipLines = {}
Nenue@40 220 for i =1, numItems do
Nenue@40 221 local criteriaName, criteriaType, completed, _, _, _, _, subAchievementID = GetAchievementCriteriaInfo(achievementID, i)
Nenue@49 222 --print(GetAchievementCriteriaInfo(achievementID, i))
Nenue@40 223
Nenue@40 224 if not completed then
Nenue@49 225 --print('::', criteriaName, completed, subAchievementID)
Nenue@40 226 if criteriaType == 8 then
Nenue@40 227 local _, _, _, completed, _, _, _, _, _, subIcon = GetAchievementInfo(subAchievementID)
Nenue@49 228 --print(' -', criteriaName, completed, subIcon)
Nenue@40 229 if not completed then
Nenue@40 230 local numCompleted = 0
Nenue@40 231 local numSubItems = GetAchievementNumCriteria(subAchievementID)
Nenue@40 232 local subCriteriaLine
Nenue@40 233 for j = 1, numSubItems do
Nenue@40 234 local subName, _, completed = GetAchievementCriteriaInfo(subAchievementID, j)
Nenue@40 235
Nenue@49 236 --print(' -',subName, completed)
Nenue@40 237 if completed then
Nenue@40 238 numCompleted = numCompleted + 1
Nenue@40 239 else
Nenue@40 240 numNeeded = numNeeded + 1
Nenue@40 241 if subName:match(info.name) then
Nenue@40 242 hasInfo = true
Nenue@40 243 subCriteriaLine = ' |T'..subIcon..':16:16|t ' .. criteriaName
Nenue@40 244 end
Nenue@40 245 end
Nenue@40 246
Nenue@40 247 end
Nenue@40 248 if subCriteriaLine then
Nenue@40 249 tinsert(tooltipLines, subCriteriaLine .. ' ('..numCompleted..'/'..numSubItems..')')
Nenue@40 250 end
Nenue@40 251 end
Nenue@40 252 elseif criteriaName:match(info.name) and (not completed) then
Nenue@40 253 numNeeded = numNeeded + 1
Nenue@40 254 tinsert(tooltipLines, criteriaName)
Nenue@40 255 end
Nenue@40 256 end
Nenue@40 257 end
Nenue@49 258 if hasInfo then
Nenue@49 259 WorldMapTooltip:AddLine(" ")
Nenue@49 260 WorldMapTooltip:AddLine("Achievements:")
Nenue@49 261 WorldMapTooltip:AddLine(' |T'..icon..':20:20|t '..name)
Nenue@40 262 for i, line in ipairs(tooltipLines) do
Nenue@40 263 WorldMapTooltip:AddLine(line)
Nenue@40 264 end
Nenue@40 265 end
Nenue@40 266 end
Nenue@40 267 return hasInfo
Nenue@40 268 end
Nenue@40 269
Nenue@40 270 local GetQuestTooltipExtras = function(info)
Nenue@40 271 local questID = info.questID
Nenue@40 272 local hasInfo
Nenue@40 273
Nenue@40 274 if info.pet then
Nenue@40 275 local index, guid = C_PetJournal.FindPetIDByName(info.pet)
Nenue@40 276 if not index then
Nenue@40 277 hasInfo = true
Nenue@40 278 WorldMapTooltip:AddLine('Pets:')
Nenue@40 279 WorldMapTooltip:AddLine(' - ' .. info.petName)
Nenue@40 280
Nenue@40 281 if not IsQuestFlaggedCompleted(questID) then
Nenue@40 282 WorldMapTooltip:AddLine(' Required Quest Flags', 1, 1, 0)
Nenue@40 283 else
Nenue@40 284 WorldMapTooltip:AddLine(' Quest Flags Complete!', 0, 1, 0)
Nenue@40 285 end
Nenue@40 286
Nenue@40 287 end
Nenue@29 288 end
Nenue@29 289
Nenue@29 290 end
Nenue@29 291
Nenue@93 292 function QuestPOI:OnLoad()
Nenue@100 293 --print('|cFF00FF88'..self:GetName()..':OnLoad()|r',db.Config)
Nenue@93 294 self.debugTimer = 4
Nenue@93 295 self.title = '|cFF0088FF' .. RETRIEVING_DATA..'|r'
Nenue@93 296 self.count = self.Overlay.count
Nenue@93 297 self.timeLabel = self.Overlay.timeLabel
Nenue@93 298 self.Description = self.Overlay.Description
Nenue@93 299 self.updateRate = PIN_REQUEST_DELAY
Nenue@93 300 self.itemName = '|cFF0088FF' .. RETRIEVING_DATA..'|r'
Nenue@100 301 self.checkFilters = true
Nenue@100 302 self.checkCriteria = true
Nenue@100 303 self.checkCursor = true
Nenue@100 304 self.worldQuest = true
Nenue@100 305 self.isNew = true
Nenue@93 306
Nenue@93 307 self.IconBackdrop:SetVertexColor(0,0,0,1)
Nenue@93 308 self.Overlay:SetPoint('TOPLEFT', self, 'TOPLEFT', 0, 4)
Nenue@93 309 self.Overlay:SetPoint('BOTTOMRIGHT', self, 'BOTTOMRIGHT', 0, -4)
Nenue@93 310 end
Nenue@93 311
Nenue@93 312 function QuestPOI:OnShow ()
Nenue@93 313 if self.isStale then
Nenue@93 314 --print('|cFF00FF00refresh on show')
Nenue@93 315 self:Refresh('POI_ONSHOW_STALE')
Nenue@93 316 end
Nenue@95 317
Nenue@95 318 if self.questID and IsQuestComplete(self.questID) then
Nenue@95 319 self:Release()
Nenue@95 320 return
Nenue@95 321 end
Nenue@95 322
Nenue@93 323 self:RegisterEvent('QUEST_TURNED_IN')
Nenue@93 324 self:RegisterEvent('QUEST_LOG_UPDATE')
Nenue@93 325 self:HideOrShowFrames(true)
Nenue@93 326 end
Nenue@93 327
Nenue@93 328 function QuestPOI:OnEvent(event, questID)
Nenue@93 329 if (self.questID == questID) and IsQuestComplete(self.questID) then
Nenue@103 330 db.log(event .. ' for ' .. self:GetName().. ' triggered.')
Nenue@93 331 self:Release()
Nenue@93 332 end
Nenue@93 333 end
Nenue@93 334
Nenue@93 335 function QuestPOI:OnHide()
Nenue@93 336 --DEFAULT_CHAT_FRAME:AddMessage('|cFFFFFF00'..self:GetName()..'|r:OnHide()')
Nenue@93 337 self:HideOrShowFrames(false)
Nenue@93 338 -- reset flags
Nenue@109 339 self.icon:SetAlpha(db.PinAlpha)
Nenue@109 340 self.RewardBorder:SetAlpha(db.PinAlpha)
Nenue@93 341 self.isAnimating = nil
Nenue@103 342 --if db.Config.DebugEnabled then
Nenue@103 343 -- db.log(tostring(self.questID) .. ' ' .. tostring(self.title) .. "\n" .. tostring(REWARD_TYPE_NAMES[self.rewardType]) .. ' ' .. tostring(self.itemName) .. ' ' .. tostring(self.itemNumber) .. "\n|cFFFF4400" .. (self.hideReason or 'NO_MESSAGE') .. "|r\n|cFF00FFFF" .. debugstack(2,3,0) .. '|r')
Nenue@103 344 --end
Nenue@93 345 self.hideReason = nil
Nenue@93 346 end
Nenue@40 347
Nenue@40 348 function QuestPOI:OnEnter()
Nenue@57 349 if self.filtered and (self.questID ~= GetSuperTrackedQuestID()) then
Nenue@49 350 return
Nenue@7 351 end
Nenue@57 352 WorldMap_HijackTooltip(self.owningFrame);
Nenue@56 353 self:SetFrameLevel(pinBaseIndex+100)
Nenue@78 354 self.Overlay:SetFrameLevel(overlayBaseIndex+100)
Nenue@56 355
Nenue@56 356 if previousHighlight then
Nenue@56 357 previousHighlight:SetFrameLevel(pinBaseIndex+previousHighlight:GetID())
Nenue@56 358 previousHighlight.Overlay:SetFrameLevel(overlayBaseIndex+previousHighlight:GetID())
Nenue@56 359 end
Nenue@56 360
Nenue@56 361 previousHighlight = self
Nenue@56 362
Nenue@56 363
Nenue@40 364 WorldMapTooltip:SetOwner(self, "ANCHOR_RIGHT");
Nenue@49 365 --print('doing tooltip stuff')
Nenue@40 366
Nenue@40 367 -- Can't add stuff after, so most of the blizzard tooltip hook is simply copied over
Nenue@40 368 local questID = self.questID
Nenue@40 369 local color = WORLD_QUEST_QUALITY_COLORS[self.rarity] or NORMAL_FONT_COLOR;
Nenue@40 370
Nenue@40 371
Nenue@40 372 WorldMapTooltip:SetText(self.title, color.r, color.g, color.b);
Nenue@40 373 QuestUtils_AddQuestTypeToTooltip(WorldMapTooltip, questID, NORMAL_FONT_COLOR);
Nenue@40 374
Nenue@40 375 if ( self.factionID ) then
Nenue@40 376 local factionName = GetFactionInfoByID(self.factionID);
Nenue@40 377 if ( factionName ) then
Nenue@40 378 if (self.capped) then
Nenue@40 379 WorldMapTooltip:AddLine(factionName, GRAY_FONT_COLOR:GetRGB());
Nenue@40 380 else
Nenue@40 381 WorldMapTooltip:AddLine(factionName);
Nenue@40 382 end
Nenue@40 383 end
Nenue@40 384 end
Nenue@40 385
Nenue@40 386 if self.worldQuest then
Nenue@40 387 WorldMap_AddQuestTimeToTooltip(questID);
Nenue@40 388 end
Nenue@40 389
Nenue@40 390
Nenue@40 391 for objectiveIndex = 1, self.numObjectives do
Nenue@40 392 local objectiveText, objectiveType, finished = GetQuestObjectiveInfo(questID, objectiveIndex, false);
Nenue@40 393 if ( objectiveText and #objectiveText > 0 ) then
Nenue@40 394 local color = finished and GRAY_FONT_COLOR or HIGHLIGHT_FONT_COLOR;
Nenue@40 395 WorldMapTooltip:AddLine(QUEST_DASH .. objectiveText, color.r, color.g, color.b, true);
Nenue@40 396 end
Nenue@40 397 end
Nenue@40 398
Nenue@40 399 local percent = C_TaskQuest.GetQuestProgressBarInfo(self.questID);
Nenue@40 400 if ( percent ) then
Nenue@40 401 GameTooltip_InsertFrame(WorldMapTooltip, WorldMapTaskTooltipStatusBar);
Nenue@40 402 WorldMapTaskTooltipStatusBar.Bar:SetValue(percent);
Nenue@40 403 WorldMapTaskTooltipStatusBar.Bar.Label:SetFormattedText(PERCENTAGE_STRING, percent);
Nenue@40 404 end
Nenue@40 405
Nenue@40 406 if db.TooltipExtras[self.questID] then
Nenue@40 407 for index, info in pairs(db.TooltipExtras[questID]) do
Nenue@40 408 if info.achievementID then
Nenue@40 409 GetAchievementTooltipExtras(info)
Nenue@40 410 end
Nenue@40 411 if info.questID then
Nenue@40 412 GetQuestTooltipExtras(info)
Nenue@40 413 end
Nenue@40 414 end
Nenue@40 415 end
Nenue@65 416 GameTooltip_AddQuestRewardsToTooltip(WorldMapTooltip, questID)
Nenue@40 417
Nenue@40 418 WorldMapTooltip:Show()
Nenue@40 419 --WorldMapTooltip.recalculatePadding = true;
Nenue@40 420 --print(WorldMapTooltip:GetParent())
Nenue@40 421 --print(WorldMapTooltip:IsVisible())
Nenue@7 422 end
Nenue@93 423
Nenue@93 424 function QuestPOI:OnMouseDown(button)
Nenue@100 425
Nenue@93 426 if button == 'RightButton' then
Nenue@100 427
Nenue@100 428 local timers = db.IgnoreTimers
Nenue@100 429 if timers[self.questID] then
Nenue@100 430 timers[self.questID] = nil
Nenue@100 431 else
Nenue@100 432 local tl = TQ_GetQuestTimeLeftMinutes(self.questID)
Nenue@100 433 if tl and (tl ~= 0) then
Nenue@100 434 timers[self.questID] = time() + (tl * 60)
Nenue@100 435 else
Nenue@100 436 timers[self.questID] = 0
Nenue@100 437 end
Nenue@100 438 end
Nenue@100 439 self:Refresh()
Nenue@93 440 else
Nenue@93 441 TaskPOI_OnClick(self, button)
Nenue@93 442 end
Nenue@93 443 end
Nenue@93 444
Nenue@40 445 function QuestPOI:OnLeave()
Nenue@57 446 if self.filtered and (self.questID ~= GetSuperTrackedQuestID()) then
Nenue@57 447 return
Nenue@57 448 end
Nenue@35 449 WorldMap_RestoreTooltip()
Nenue@40 450 WorldMapTooltip:Hide();
Nenue@7 451 end
Nenue@7 452
Nenue@96 453
Nenue@96 454
Nenue@93 455 local updateTime, markTime
Nenue@93 456 function QuestPOI:OnUpdate (sinceLast)
Nenue@93 457
Nenue@95 458 if self.toAlpha then
Nenue@95 459 if not self.alphaStart then
Nenue@95 460 self.alphaStart = GetTime()
Nenue@95 461 end
Nenue@93 462
Nenue@93 463
Nenue@95 464 local alpha = self.icon:GetAlpha()
Nenue@95 465 local alphaMod = ((GetTime()-self.alphaStart) *FADE_TIMING_MULTIPLIER)
Nenue@96 466
Nenue@95 467 if alpha > self.toAlpha then
Nenue@95 468 alpha = alpha - (sinceLast*FADE_TIMING_MULTIPLIER)
Nenue@95 469
Nenue@95 470 if (alpha <= self.toAlpha) then
Nenue@95 471 alpha = self.toAlpha
Nenue@95 472 self.toAlpha = nil
Nenue@95 473 elseif (alpha <= 0) then
Nenue@95 474 alpha = 0
Nenue@95 475 self.toAlpha = nil
Nenue@95 476 end
Nenue@95 477 elseif alpha < self.toAlpha then
Nenue@95 478 alpha = alpha + alphaMod
Nenue@95 479
Nenue@95 480 if (alpha >= self.toAlpha) then
Nenue@95 481 alpha = self.toAlpha
Nenue@95 482 self.toAlpha = nil
Nenue@95 483 elseif (alpha >= 1) then
Nenue@95 484 alpha = 1
Nenue@95 485 self.toAlpha = nil
Nenue@95 486 end
Nenue@95 487
Nenue@95 488 else
Nenue@95 489 self.toAlpha = nil
Nenue@95 490 self.alphaStart = nil
Nenue@93 491 end
Nenue@93 492
Nenue@93 493 self.icon:SetAlpha(alpha)
Nenue@93 494 self.RewardBorder:SetAlpha(alpha)
Nenue@93 495 end
Nenue@93 496
Nenue@109 497 -- control update check intervals
Nenue@93 498 self.throttle = (self.throttle or self.updateRate) + sinceLast
Nenue@93 499 if self.throttle >= self.updateRate then
Nenue@93 500 -- factor overtime into the throttle timer
Nenue@93 501 self.throttle = self.throttle - self.updateRate
Nenue@93 502 else
Nenue@93 503 return
Nenue@93 504 end
Nenue@93 505 --@debug@
Nenue@93 506 if DATA_DEBUG then
Nenue@93 507 self.debugTimer = self.debugTimer - sinceLast
Nenue@93 508 if self.debugTimer >= 0 then
Nenue@93 509 print(self.debugTimer)
Nenue@93 510 return
Nenue@93 511 end
Nenue@93 512 end
Nenue@93 513 --@end-debug@
Nenue@93 514
Nenue@93 515 -- query for reward data if it wasn't found in the original scan
Nenue@93 516
Nenue@93 517 if not self.dataLoaded then
Nenue@93 518 local dataLoaded = self:GetData()
Nenue@93 519 if dataLoaded and not tContains(db.UpdatedPins, self) then
Nenue@93 520 print('|cFF00FF88 queueing for update')
Nenue@93 521 self.isNew = true
Nenue@109 522 self.toAlpha = nil
Nenue@109 523 self.alphaStart = nil
Nenue@109 524 self:Refresh()
Nenue@93 525 end
Nenue@93 526 end
Nenue@93 527
Nenue@102 528 if self.isStale then
Nenue@102 529 self:Refresh()
Nenue@102 530 elseif self.maxAlertLevel then
Nenue@93 531 self:UpdateStatus()
Nenue@93 532 end
Nenue@93 533 end
Nenue@93 534
Nenue@93 535
Nenue@93 536 function QuestPOI:StartFading()
Nenue@95 537 if not self.toAlpha then
Nenue@95 538 print('setting toAlpha')
Nenue@95 539 self.toAlpha = 1
Nenue@93 540 self.icon:SetAlpha(0)
Nenue@93 541 self.RewardBorder:SetAlpha(0)
Nenue@93 542 end
Nenue@93 543 end
Nenue@93 544
Nenue@40 545 -- attempt to pull pin data
Nenue@40 546 function QuestPOI:GetData ()
Nenue@75 547 --dprint('|cFF00FF88'..self:GetID()..':GetData()|r')
Nenue@40 548 local questID = self.questID
Nenue@40 549 if not questID then
Nenue@75 550 --dprint('|cFFFF4400bad pin|r', self:GetName())
Nenue@40 551 return nil
Nenue@29 552 end
Nenue@29 553
Nenue@40 554 local questTitle, factionID, capped = TQ_GetQuestInfoByQuestID(questID)
Nenue@40 555 -- if the title is nil, then wait and try later
Nenue@40 556 if not questTitle then
Nenue@75 557 --dprint('|cFFBB8844dataLoaded|r = false|cFF00FFFF', self.questId)
Nenue@65 558 return false
Nenue@40 559 else
Nenue@40 560 self.title, self.factionID, self.capped = questTitle, factionID, capped
Nenue@93 561 --print(questTitle, factionID, capped)
Nenue@40 562 -- set tag details
Nenue@40 563 local worldQuestType
Nenue@40 564 self.tagID, self.tagName, worldQuestType, self.rarity, self.isElite, self.tradeskillLineIndex = GetQuestTagInfo(questID);
Nenue@40 565 local tagAtlas
Nenue@40 566 if worldQuestType == LE_QUEST_TAG_TYPE_PET_BATTLE then
Nenue@40 567 tagAtlas = "worldquest-icon-petbattle"
Nenue@40 568 elseif worldQuestType == LE_QUEST_TAG_TYPE_PVP then
Nenue@40 569 tagAtlas = "worldquest-icon-pvp-ffa"
Nenue@40 570 elseif worldQuestType == LE_QUEST_TAG_TYPE_PROFESSION then
Nenue@40 571 self.isKnownProfession = nil
Nenue@40 572 local id = self.tradeskillLineIndex and select(7, GetProfessionInfo(self.tradeskillLineIndex))
Nenue@40 573 if id then
Nenue@40 574 self.isKnownProfession = true
Nenue@100 575 --print('profession' , self.title, id)
Nenue@40 576 tagAtlas = WORLD_QUEST_ICONS_BY_PROFESSION[id]
Nenue@40 577 end
Nenue@40 578 elseif worldQuestType == LE_QUEST_TAG_TYPE_DUNGEON then
Nenue@40 579 tagAtlas = "worldquest-icon-dungeon"
Nenue@40 580 end
Nenue@40 581 self.worldQuestType = worldQuestType
Nenue@40 582 self.tagAtlas = tagAtlas
Nenue@29 583
Nenue@69 584 local dataLoaded, rewardType, itemName, itemTexture, itemNumber, quality, xpType, xpName, xpIcon, xpCount = self:UpdateRewards()
Nenue@75 585 --dprint('|cFFBB8844 dataLoaded|r =', dataLoaded, rewardType, itemName, itemTexture, itemNumber, quality)
Nenue@65 586 if dataLoaded then
Nenue@65 587 self.rewardType = rewardType
Nenue@65 588 self.itemName = itemName
Nenue@65 589 self.itemTexture = itemTexture
Nenue@65 590 self.itemNumber = itemNumber
Nenue@65 591 self.itemQuality = quality
Nenue@49 592 self.dataLoaded = true
Nenue@48 593 self.isStale = true
Nenue@69 594 self.xpType, self.xpName, self.xpIcon, self.xpCount = xpType, xpName, xpIcon, xpCount
Nenue@95 595 WorldPlan.dataFlush = true
Nenue@40 596 end
Nenue@40 597 end
Nenue@40 598
Nenue@40 599
Nenue@65 600 return self.dataLoaded
Nenue@40 601 end
Nenue@40 602
Nenue@69 603 local ID_RESOURCES = 1220
Nenue@69 604 local ID_LEGIONFALL = 1342
Nenue@69 605
Nenue@65 606 --- Returns true if data has changed (either from loading in or qualifications changed)
Nenue@65 607 function QuestPOI:UpdateRewards()
Nenue@40 608 local questID = self.questID
Nenue@65 609 if not HaveQuestRewardData(questID) then
Nenue@65 610 C_TaskQuest.RequestPreloadRewardData(questID);
Nenue@65 611 return false;
Nenue@29 612 else
Nenue@65 613 local rewardMoney, rewardAP, rewardHonor
Nenue@65 614 local rewardItems, rewardCurrency = {}, {}
Nenue@65 615 local rewardIcon, rewardName, rewardCount, rewardStyle, rewardType, itemID, quantity, quality
Nenue@65 616 local xpIcon, xpName, xpCount, xpType
Nenue@69 617 local foundPrimary
Nenue@29 618
Nenue@65 619 if (GetNumQuestLogRewardCurrencies(questID) > 0 or GetNumQuestLogRewards(questID) > 0 or GetQuestLogRewardMoney(questID) > 0 or GetQuestLogRewardArtifactXP(questID) > 0 or GetQuestLogRewardHonor(questID)) then
Nenue@65 620 local money = GetQuestLogRewardMoney(questID)
Nenue@65 621 if money > 0 then
Nenue@65 622 rewardMoney = money
Nenue@65 623 rewardIcon = ICON_MONEY
Nenue@65 624 rewardName = GetMoneyString(money)
Nenue@65 625 rewardCount = floor(money/10000)
Nenue@65 626 rewardType = REWARD_CASH
Nenue@65 627 end
Nenue@65 628
Nenue@65 629 local artifactXP = GetQuestLogRewardArtifactXP(questID);
Nenue@65 630 if artifactXP > 0 then
Nenue@65 631 rewardAP = artifactXP
Nenue@65 632 rewardIcon = "Interface\\ICONS\\inv_7xp_inscription_talenttome01"
Nenue@65 633 rewardCount = artifactXP
Nenue@65 634 rewardType = REWARD_ARTIFACT_POWER
Nenue@75 635 --dprint(' artifactXP', artifactXP)
Nenue@69 636 foundPrimary = true
Nenue@65 637 end
Nenue@65 638
Nenue@65 639 local numQuestCurrencies = GetNumQuestLogRewardCurrencies(questID);
Nenue@65 640 for i = 1, numQuestCurrencies do
Nenue@69 641 local name, texture, numItems, currencyID = GetQuestLogRewardCurrencyInfo(i, questID);
Nenue@65 642 local text = BONUS_OBJECTIVE_REWARD_WITH_COUNT_FORMAT:format(texture, numItems, name);
Nenue@65 643 tinsert(rewardCurrency, {
Nenue@65 644 name = name,
Nenue@65 645 texture = texture,
Nenue@65 646 numItems = numItems,
Nenue@65 647 text = text
Nenue@65 648 })
Nenue@69 649
Nenue@75 650 --dprint(' currency', i, currencyID, name, " |T"..tostring(texture)..":12:12|t")
Nenue@69 651 if currencyID == ID_RESOURCES then
Nenue@69 652 rewardIcon = texture
Nenue@69 653 rewardCount = numItems
Nenue@69 654 rewardName = name
Nenue@69 655 rewardType = REWARD_CURRENCY
Nenue@69 656 foundPrimary = true
Nenue@69 657 elseif currencyID == ID_LEGIONFALL then
Nenue@69 658 xpIcon = texture
Nenue@69 659 xpCount = numItems
Nenue@69 660 xpName = name
Nenue@69 661 xpType = REWARD_CURRENCY
Nenue@69 662 end
Nenue@89 663 end
Nenue@69 664
Nenue@65 665 local honorAmount = GetQuestLogRewardHonor(questID);
Nenue@65 666 if honorAmount > 0 then
Nenue@89 667 xpIcon = "Interface\\ICONS\\Achievement_LegionPVPTier4"
Nenue@89 668 xpCount = honorAmount
Nenue@89 669 xpName = HONOR
Nenue@89 670 xpType = HONOR_CURRENCY
Nenue@88 671 -- let items override
Nenue@65 672 end
Nenue@65 673
Nenue@65 674 local numQuestRewards = GetNumQuestLogRewards(questID);
Nenue@65 675 if numQuestRewards > 0 then
Nenue@65 676 for i = 1, numQuestRewards do
Nenue@65 677 local name, texture, numItems, quality, isUsable, itemID = GetQuestLogRewardInfo(i, questID)
Nenue@65 678
Nenue@65 679 if itemID then
Nenue@65 680 local itemName, itemLink, itemRarity, itemLevel, itemMinLevel, itemType, itemSubType, itemStackCount, itemEquipLoc, itemTexture, sellPrice, classID, subclassID = GetItemInfo(itemID);
Nenue@65 681 if ( classID == LE_ITEM_CLASS_WEAPON or classID == LE_ITEM_CLASS_ARMOR or (classID == LE_ITEM_CLASS_GEM and subclassID == LE_ITEM_GEM_ARTIFACTRELIC) ) then
Nenue@65 682 rewardType = REWARD_GEAR
Nenue@65 683 rewardIcon = texture
Nenue@65 684 rewardName = name
Nenue@65 685 rewardCount = numItems
Nenue@65 686 foundPrimary = true
Nenue@65 687 elseif IsArtifactPowerItem(itemID) then
Nenue@65 688 rewardType = REWARD_ARTIFACT_POWER
Nenue@65 689 rewardIcon = texture
Nenue@65 690 rewardName = name
Nenue@93 691 rewardCount = self:UpdateArtifactPower(itemLink)
Nenue@65 692 foundPrimary = true
Nenue@75 693 --dprint('is an AP token')
Nenue@65 694 elseif classID == LE_ITEM_CLASS_TRADEGOODS then
Nenue@65 695 rewardType = REWARD_REAGENT
Nenue@65 696 rewardIcon = texture
Nenue@65 697 rewardName = name
Nenue@65 698 rewardCount = numItems
Nenue@65 699 foundPrimary = true
Nenue@65 700 end
Nenue@75 701 --dprint(' reward', i, name, " |T"..tostring(texture)..":12:12|t", quality, isUsable, itemID)
Nenue@65 702 tinsert(rewardItems, {
Nenue@65 703 name = name,
Nenue@65 704 texture = texture,
Nenue@65 705 numItems = numItems,
Nenue@65 706 quality = quality,
Nenue@65 707 isUsable = isUsable
Nenue@65 708 })
Nenue@65 709 if not foundPrimary then
Nenue@75 710 --print(' -updating primary')
Nenue@82 711 rewardType = REWARD_REAGENT
Nenue@65 712
Nenue@65 713 rewardIcon = texture
Nenue@65 714 rewardName = name
Nenue@65 715 rewardCount = numItems
Nenue@65 716 end
Nenue@65 717
Nenue@65 718 end
Nenue@65 719
Nenue@65 720 end
Nenue@65 721 end
Nenue@65 722
Nenue@75 723 --dprint(' '..self.questID..':|cFFFFFF00UpdateRewards():', numQuestRewards, rewardType)
Nenue@75 724 --dprint(' ', tostring(self.title), " |T"..tostring(self.itemTexture)..":12:12|t", tostring(self.itemName))
Nenue@65 725
Nenue@89 726 if rewardType and ((self.itemNumber ~= rewardCount) or (self.rewardType ~= rewardType) or (self.itemName ~= rewardName) or (self.itemTexture ~= rewardIcon)) then
Nenue@67 727 if DATA_DEBUG and (self.debugTimer <= 0) then
Nenue@67 728 return false
Nenue@67 729 end
Nenue@67 730
Nenue@89 731 return true, rewardType, rewardName, rewardIcon, rewardCount, quality, xpType, xpName, xpIcon, xpCount
Nenue@67 732
Nenue@65 733 else
Nenue@65 734 return false
Nenue@65 735 end
Nenue@65 736 end
Nenue@40 737 end
Nenue@7 738 end
Nenue@7 739
Nenue@34 740
Nenue@93 741 function QuestPOI:UpdateArtifactPower(rewardLink)
Nenue@93 742 if not (rewardLink or self.rewardLink) then
Nenue@75 743 return
Nenue@75 744 end
Nenue@75 745
Nenue@93 746 self.rewardLink = rewardLink or self.rewardLink
Nenue@49 747
Nenue@93 748 local rewardCount
Nenue@93 749 WorldPlanTooltip:SetOwner(self, 'ANCHOR_NONE')
Nenue@93 750 WorldPlanTooltip:SetHyperlink(rewardLink or self.rewardLink)
Nenue@93 751 for i = 1, WorldPlanTooltip:NumLines() do
Nenue@93 752 local line = _G['WorldPlanTooltipTextLeft' .. i]
Nenue@93 753 local text = line and line:GetText()
Nenue@95 754 local multiplier = (text:match('million') and 1000000) or 1
Nenue@95 755 if text then
Nenue@95 756 text = text:gsub(',', '')
Nenue@95 757 local ap = text:match('([%d]+) '..ARTIFACT_POWER)
Nenue@95 758 if not ap then
Nenue@95 759 ap = text:match('([%d%.]+) million '..ARTIFACT_POWER)
Nenue@95 760 if ap then
Nenue@95 761 ap = tonumber(ap) * 1000000
Nenue@95 762 end
Nenue@95 763 end
Nenue@95 764 if ap then
Nenue@95 765 rewardCount = tonumber(ap)
Nenue@95 766 end
Nenue@69 767 end
Nenue@48 768 end
Nenue@93 769 return rewardCount
Nenue@27 770 end
Nenue@27 771
Nenue@67 772 -- Applies position and sizing parameters to the pin data
Nenue@66 773 function QuestPOI:SetAnchor(owner, dX, dY, mapWidth, mapHeight, scaleFactor)
Nenue@75 774 --dprint(self:GetName()..':SetAnchor()', owner, dX, dY, scaleFactor, self.filtered, self.used)
Nick@62 775 if not self.used then
Nenue@69 776 self.hideReason = 'SetAnchor() on an unused frame.'
Nenue@93 777 self:HideOrShowFrames(false)
Nick@62 778 return
Nick@62 779 end
Nick@62 780
Nenue@67 781 if owner then
Nenue@67 782 self:SetParent(owner)
Nenue@67 783 self.Overlay:SetParent(owner)
Nenue@108 784 --self:SetFrameStrata('HIGH')
Nenue@78 785 self:SetFrameLevel(pinBaseIndex + self:GetID())
Nenue@108 786 --self.Overlay:SetFrameStrata('HIGH')
Nenue@78 787 self.Overlay:SetFrameLevel(overlayBaseIndex + self:GetID())
Nenue@74 788 self.isStale = true
Nenue@67 789 else
Nenue@67 790 owner = self:GetParent()
Nenue@67 791 end
Nenue@67 792
Nenue@108 793 self:SetFrameStrata(db.PinStrata)
Nenue@108 794 self.Overlay:SetFrameStrata(db.PinStrata)
Nenue@108 795
Nenue@74 796
Nenue@74 797 if scaleFactor then
Nenue@82 798 print('scaleFactor')
Nenue@67 799 self:SetScale(scaleFactor)
Nenue@67 800 self.Overlay:SetScale(scaleFactor)
Nenue@67 801 self.scaleFactor = scaleFactor
Nenue@67 802 end
Nenue@67 803
Nenue@74 804 mapWidth = mapWidth or owner:GetWidth()
Nenue@74 805 mapHeight = mapHeight or owner:GetHeight()
Nenue@74 806 dX = dX or self.x
Nenue@74 807 dY = dY or self.y
Nenue@74 808 --print(owner:GetName() or tostring(owner), self:GetName(), owner:GetScale(), scaleFactor)
Nenue@74 809 if (self.x ~= dX) or (self.y ~= dY) or scaleFactor then
Nenue@67 810
Nenue@74 811 self.x = dX
Nenue@74 812 self.y = dY
Nenue@74 813 local pX = (dX * mapWidth) * (1 / scaleFactor)
Nenue@74 814 local pY = (-dY * mapHeight) * (1 / scaleFactor)
Nenue@74 815 --print('to', pX, pY, self:GetScale())
Nenue@74 816 self:ClearAllPoints()
Nenue@74 817 self:SetPoint('CENTER', owner, 'TOPLEFT', pX, pY)
Nenue@53 818 end
Nick@62 819
Nick@62 820 end
Nick@62 821
Nenue@78 822 -- Non-hieriarchical display states, checked separately from used/filtered states
Nenue@100 823 function QuestPOI:OnCriteria()
Nenue@100 824 self.checkCriteria = nil
Nenue@74 825 local isCriteria, isBounty, isSpellTarget
Nenue@93 826
Nenue@103 827 print('|cFFFFFF00OnCriteria(' ..self:GetID() .. ')' )
Nenue@93 828
Nenue@93 829 for index, bounty in pairs(db.Bounties) do
Nenue@93 830 if (not IsQuestComplete(bounty.questID)) and IsQuestCriteriaForBounty(self.questID, bounty.questID) then
Nenue@93 831 isCriteria = true
Nenue@93 832 if db.selectedBounty == bounty then
Nenue@93 833 isBounty = true
Nenue@74 834 end
Nenue@93 835 --dprint('|cFF00FF88Criteria:|r', self.questID, bounty.questID, isCriteria, isBounty)
Nenue@74 836 end
Nenue@74 837 end
Nenue@74 838
Nenue@100 839 if (self.isBounty ~= isBounty) or (self.isCriteria ~= isCriteria) then
Nenue@75 840 --wqprint('|cFF00FF00criteria state changed')
Nenue@74 841 self.isBounty = isBounty
Nenue@74 842 self.isCriteria = isCriteria
Nenue@74 843 self.isSpellTarget = isSpellTarget
Nenue@74 844 end
Nenue@74 845 end
Nenue@74 846
Nenue@100 847 function QuestPOI:OnCursor()
Nenue@100 848 self.checkCursor = nil
Nenue@100 849 self.isSpellTarget = IsQuestIDValidSpellTarget(self.questID)
Nenue@100 850 end
Nenue@100 851
Nenue@35 852 local cvar_check = {
Nenue@35 853 [REWARD_CASH] = 'worldQuestFilterGold',
Nenue@35 854 [REWARD_ARTIFACT_POWER] = 'worldQuestFilterArtifactPower',
Nenue@35 855 [REWARD_CURRENCY] = 'worldQuestFilterOrderResources',
Nenue@35 856 [REWARD_REAGENT]= 'worldQuestFilterProfessionMaterials',
Nenue@35 857 [REWARD_GEAR] = 'worldQuestFilterEquipment',
Nenue@35 858 }
Nenue@8 859
Nick@64 860
Nenue@100 861 function QuestPOI:OnFilters ()
Nenue@33 862 local qType = self.worldQuestType
Nenue@96 863
Nenue@96 864 self.canShow = false
Nenue@100 865 self.checkFilters = nil
Nenue@96 866
Nenue@78 867 if not TQ_IsActive(self.questID) then
Nenue@78 868 self.hideReason = 'Filter check ended because quest is inactive.'
Nenue@78 869 self.used = nil
Nenue@78 870 self:SetShown(false)
Nenue@78 871 return
Nenue@78 872 end
Nenue@69 873
Nenue@69 874 if qType == LE_QUEST_TAG_TYPE_PROFESSION then
Nenue@57 875 if not(self.isKnownProfession or db.Config.ShowAllProfessionQuests) then
Nenue@78 876 self.hideReason = 'Failed profession check.'
Nenue@78 877 self.used = nil
Nenue@78 878 self:SetShown(false)
Nenue@78 879 return
Nenue@36 880 end
Nenue@36 881 end
Nenue@57 882
Nenue@78 883 local filtered
Nenue@78 884 for filterKey, value in pairs(db.UsedFilters) do
Nenue@78 885 if self[filterKey] ~= value then
Nenue@78 886 if not self.filtered then
Nenue@78 887 print('|cFFFF4400filtering', filterKey, value, '~=', self[filterKey], self.title)
Nenue@57 888 end
Nenue@78 889 filtered = true
Nenue@57 890 end
Nenue@78 891 end
Nenue@78 892 if self.rewardType and cvar_check[self.rewardType] then
Nenue@78 893 if not GetCVarBool(cvar_check[self.rewardType]) then
Nenue@78 894 filtered = true
Nenue@57 895 end
Nenue@57 896 end
Nenue@78 897
Nenue@100 898 print(' '..self.questID..':|cFFFFFF00OnFilters()|r', filtered, self.title)
Nenue@78 899 if self.filtered ~= filtered then
Nenue@82 900 wqprint('|cFF00FF00filter changed')
Nenue@78 901 self.isStale = true
Nenue@69 902 end
Nenue@78 903
Nenue@96 904 self.canShow = true
Nenue@82 905 self.filtered = filtered
Nenue@33 906 end
Nenue@33 907
Nenue@93 908 function QuestPOI:Refresh (event)
Nenue@93 909 print('|cFF00FF88Refresh(|r'..self:GetID()..'|cFF00FF88)|r', event, self.title)
Nenue@33 910
Nenue@100 911 if not self:IsShown() then
Nenue@100 912 print('queued for Refresh')
Nenue@100 913 self.isStale = true
Nenue@100 914 return nil
Nenue@102 915 elseif IsQuestComplete(self.questID) then
Nenue@102 916 self:Release()
Nenue@102 917 return nil
Nenue@100 918 end
Nenue@100 919 if self.checkCriteria then
Nenue@100 920 self:OnCriteria()
Nenue@100 921 end
Nenue@100 922 if self.checkFilters then
Nenue@100 923 self:OnFilters()
Nenue@100 924 end
Nenue@100 925 if self.checkCursor then
Nenue@100 926 self:OnCursor()
Nenue@100 927 end
Nenue@93 928
Nenue@93 929 local style = DEFAULT_STYLE
Nenue@100 930 if self.filtered or db.IgnoreTimers[self.questID] then
Nenue@93 931 print('choose minimized')
Nenue@93 932 style = MINIMIZED_STYLE
Nenue@93 933 elseif self.dataLoaded then
Nenue@93 934 print('choose reward type')
Nenue@93 935 style = REWARD_TYPE_STYLES[self.rewardType]
Nenue@93 936 else
Nenue@93 937 print('choose default')
Nenue@93 938 end
Nenue@93 939
Nenue@93 940 local currentWidth = style.iconWidth or DEFAULT_STYLE.iconWidth
Nenue@93 941 local borderWidth = style.borderWidth or DEFAULT_STYLE.borderWidth
Nenue@93 942 local highlightWidth = style.highlightWidth or DEFAULT_STYLE.highlightWidth
Nenue@93 943 local tagSize = style.TagSize or DEFAULT_STYLE.TagSize
Nenue@93 944 local hideIcon = style.hideIcon or DEFAULT_STYLE.hideIcon
Nenue@108 945 local showtime = style.showTime or DEFAULT_STYLE.showTime
Nenue@93 946 local borderColor = style.border or DEFAULT_STYLE.border
Nenue@93 947 local textColor = style.textColor or DEFAULT_STYLE.textColor
Nenue@93 948 local questID = self.questID
Nenue@36 949 local iconBorder = self.RewardBorder
Nenue@36 950 local trackingBorder = self.HighlightBorder
Nenue@93 951 local icon = self.icon
Nenue@93 952 local count = self.count
Nenue@93 953 local hideNumbers = style.hideNumber or DEFAULT_STYLE.hideNumber
Nenue@108 954 self.showTime = (style.showTime ~= nil) and style.showTime or DEFAULT_STYLE.showTime
Nenue@33 955
Nenue@33 956
Nenue@93 957 local tagIcon = self.tagIcon
Nenue@93 958 self.maxAlertLevel = style.maxAlertLevel or DEFAULT_STYLE.maxAlertLevel
Nenue@47 959
Nenue@93 960 if self.dataLoaded then
Nenue@93 961 if self.isNew then
Nenue@95 962 print('new pin, has data, cue fade')
Nenue@93 963 self:StartFading()
Nenue@93 964 self.isNew = nil
Nenue@93 965 end
Nenue@93 966 else
Nenue@109 967 icon:SetAlpha(self.toAlpha or 0)
Nenue@109 968 iconBorder:SetAlpha(self.toAlpha or 0)
Nenue@93 969 end
Nenue@93 970
Nenue@93 971 if self.itemName then
Nenue@93 972 if self.itemNumber and (self.itemNumber > 1) and (not hideNumbers) then
Nenue@93 973 local numberString = self.itemNumber
Nenue@93 974 if self.itemNumber >= 1000000 then
Nenue@93 975 numberString = (floor(self.itemNumber/100000)/10) .. 'M'
Nenue@93 976 elseif self.itemNumber >= 10000 then
Nenue@93 977 numberString = floor(self.itemNumber/1000) .. 'k'
Nenue@93 978 elseif self.itemNumber >= 1000 then
Nenue@93 979 local numeral = floor(self.itemNumber/1000)
Nenue@93 980 local decimal = mod(self.itemNumber, 1000)
Nenue@93 981 numberString = numeral
Nenue@93 982 if decimal > 100 then
Nenue@93 983 numberString = numberString .. '.' .. tostring(floor(decimal/100))
Nenue@93 984 end
Nenue@93 985 numberString = numberString .. 'k'
Nenue@93 986 end
Nenue@93 987
Nenue@93 988 self.count:SetText(numberString)
Nenue@93 989 self.count:SetTextColor(unpack(textColor))
Nenue@93 990 self.count:Show()
Nenue@57 991 else
Nenue@93 992 self.count:SetText(nil)
Nenue@93 993 self.count:Hide()
Nenue@93 994 end
Nenue@93 995 else
Nenue@93 996 self.count:Hide()
Nenue@93 997 end
Nenue@93 998
Nenue@93 999 if db.Config.ShowVerboseInfo then
Nenue@93 1000 self.Description:SetText(self.title .. "\n" .. floor(self.x*100+.5) .. "," .. floor(self.y*100+.5))
Nenue@93 1001 end
Nenue@93 1002
Nenue@93 1003
Nenue@93 1004 icon:SetSize(currentWidth, currentWidth)
Nenue@93 1005 icon:SetMask(style.iconMask or DEFAULT_STYLE.iconMask)
Nenue@93 1006 if self.itemTexture then
Nenue@93 1007 --iconBorder:SetTexture(WORLD_QUEST_BORDER)
Nenue@93 1008
Nenue@93 1009 if hideIcon then
Nenue@93 1010 icon:SetTexture(PENDING_ICON)
Nenue@93 1011 icon:SetDesaturated(true)
Nenue@93 1012 icon:SetVertexColor(unpack(borderColor))
Nenue@93 1013 else
Nenue@93 1014 icon:SetTexture(self.itemTexture)
Nenue@93 1015 icon:SetDesaturated(false)
Nenue@93 1016 icon:SetVertexColor(1, 1, 1)
Nenue@93 1017 end
Nenue@93 1018 else
Nenue@93 1019 --
Nenue@93 1020 --icon:SetTexture(PENDING_ICON)
Nenue@93 1021 --icon:SetDesaturated(true)
Nenue@93 1022 --icon:SetVertexColor(unpack(borderColor))
Nenue@93 1023 end
Nenue@93 1024 local borderMask = style.borderMask or DEFAULT_STYLE.borderMask
Nenue@93 1025 local borderSize = currentWidth + (borderWidth * 2) + (self.isCriteria and 2 or 0)
Nenue@93 1026
Nenue@93 1027
Nenue@93 1028 iconBorder:SetSize(borderSize, borderSize)
Nenue@93 1029
Nenue@93 1030 iconBorder:SetMask(borderMask)
Nenue@93 1031 iconBorder:SetTexture(PENDING_BORDER)
Nenue@93 1032
Nenue@93 1033 iconBorder:SetDesaturated(true)
Nenue@93 1034
Nenue@93 1035 local highlightSize = borderSize + (highlightWidth * 2)
Nenue@93 1036 trackingBorder:SetSize(highlightSize, highlightSize)
Nenue@93 1037 trackingBorder:SetMask(borderMask)
Nenue@93 1038 trackingBorder:SetTexture(PENDING_BORDER)
Nenue@93 1039
Nenue@93 1040 self:SetSize(borderSize, borderSize)
Nenue@93 1041 self.IconBackdrop:SetSize(currentWidth, currentWidth)
Nenue@93 1042
Nenue@93 1043
Nenue@93 1044
Nenue@93 1045 iconBorder:SetPoint('CENTER', (style.x or 0), (style.y or 0))
Nenue@93 1046 trackingBorder:SetPoint('CENTER', (style.x or 0), (style.y or 0))
Nenue@93 1047
Nenue@93 1048 self.tagIcon:SetShown((not self.filtered) and true or false)
Nenue@93 1049 self.tagIcon:SetAtlas(self.tagAtlas)
Nenue@93 1050 self.EliteBorder:SetShown(self.isElite and not self.filtered)
Nenue@93 1051
Nenue@93 1052
Nenue@93 1053 if self.isBounty then
Nenue@102 1054 print('is bounty')
Nenue@93 1055 iconBorder:SetVertexColor(trackingBorder:GetVertexColor())
Nenue@93 1056 trackingBorder:SetVertexColor(unpack(BORDER_SELECTED_BOUNTY))
Nenue@93 1057 elseif self.isCriteria then
Nenue@102 1058 print('is criteria of a bounty')
Nenue@93 1059 iconBorder:SetVertexColor(trackingBorder:GetVertexColor())
Nenue@93 1060 trackingBorder:SetVertexColor(unpack(BORDER_CRITERIA))
Nenue@93 1061 else
Nenue@102 1062 print('is nothing')
Nenue@93 1063 iconBorder:SetVertexColor(unpack(borderColor))
Nenue@93 1064 trackingBorder:SetVertexColor(0,0,0,.5)
Nenue@93 1065 end
Nenue@108 1066
Nenue@108 1067 self.timeLabel:SetShown(style.showTime)
Nenue@102 1068 self:UpdateStatus()
Nenue@93 1069
Nenue@93 1070 if SpellCanTargetQuest() then
Nenue@100 1071 if self.isSpellTarget then
Nenue@93 1072 icon:SetVertexColor(1,1,1)
Nenue@100 1073 self:EnableMouse(false)
Nenue@93 1074 else
Nenue@100 1075 icon:SetVertexColor(0.5,0.5,0.5,1)
Nenue@100 1076 self:EnableMouse(true)
Nenue@93 1077 end
Nenue@93 1078 else
Nenue@100 1079 icon:SetVertexColor(1,1,1)
Nenue@93 1080 self:EnableMouse(true)
Nenue@93 1081 end
Nenue@100 1082
Nenue@93 1083 self.isStale = nil
Nenue@93 1084
Nenue@93 1085 -- signal filter info update
Nenue@93 1086 WorldPlanSummary.isStale = true
Nenue@100 1087 return true
Nenue@93 1088 end
Nenue@93 1089
Nenue@93 1090 -- Called at static intervals and with Refresh
Nenue@93 1091 function QuestPOI:UpdateStatus()
Nenue@93 1092 -- update time elements
Nenue@93 1093 self.isActive = TQ_IsActive(self.questID)
Nenue@95 1094 --print(self.maxAlertLevel)
Nenue@95 1095 local border = (self.isBounty or self.isCriteria) and self.RewardBorder or self.HighlightBorder
Nenue@93 1096
Nenue@93 1097 if self.isActive then
Nenue@100 1098
Nenue@93 1099 local tl = self.alertLevel
Nenue@93 1100 local timeLeft = TQ_GetQuestTimeLeftMinutes(self.questID)
Nenue@93 1101 if timeLeft > 0 then
Nenue@93 1102
Nenue@95 1103 local text, timeState, style = self:GetTimeInfo(timeLeft, self.maxAlertLevel)
Nenue@93 1104 if tl ~= timeState then
Nenue@93 1105 tl = timeState
Nenue@93 1106 self.timeLabel:SetText(text)
Nenue@93 1107 end
Nenue@93 1108 end
Nenue@93 1109
Nenue@93 1110 self.alertLevel = tl
Nenue@108 1111 self.timeLabel:SetShown(self.worldQuest and (self.maxAlertLevel >= 1) and self.showTime)
Nenue@93 1112 else
Nenue@93 1113 self.hideReason = "No longer active."
Nenue@93 1114 self:HideOrShowFrames(false)
Nenue@93 1115
Nenue@93 1116 end
Nenue@93 1117 end
Nenue@93 1118
Nenue@93 1119 -- Show/Hide the text overlays associated with the quest pin; they aren't hierarchically linked
Nenue@93 1120 function QuestPOI:HideOrShowFrames(isShown)
Nenue@93 1121 if not isShown then
Nenue@93 1122 -- print('|cFFFFFF00' ..self:GetName()..':HideOrShowFrames()')
Nenue@93 1123 -- do not SetShown() here
Nenue@93 1124 if not self.hideReason then
Nenue@95 1125 self.hideReason = "HideOrShowFrames() called without a reason."
Nenue@93 1126 end
Nenue@93 1127 end
Nenue@93 1128 self.Overlay:SetShown(isShown)
Nenue@93 1129 self.count:SetShown(isShown)
Nenue@93 1130 self.timeLabel:SetShown(isShown)
Nenue@93 1131 end
Nenue@93 1132
Nenue@98 1133 function QuestPOI:Release(msg)
Nenue@103 1134 print('|cFFFF4400Release('..self:GetID()..')', self.hideReason)
Nenue@98 1135 self.hideReason = msg or 'Released by script.'
Nenue@103 1136 self:ClearAllPoints()
Nenue@98 1137 self:SetShown(false)
Nenue@95 1138 self:HideOrShowFrames(false)
Nenue@98 1139
Nenue@93 1140 if self.questID then
Nenue@93 1141 db.QuestsByID[self.questID] = nil
Nenue@93 1142 for _, map in pairs(db.QuestsByZone) do
Nenue@93 1143 map[self.questID] = nil
Nenue@93 1144 end
Nenue@93 1145 self.questID = nil
Nenue@93 1146 end
Nenue@93 1147 self.isActive = nil
Nenue@93 1148 self.complete = nil
Nenue@93 1149 self.used = nil
Nenue@93 1150 self.dataLoaded = nil
Nenue@93 1151 self.rewardType = nil
Nenue@93 1152 self.itemTexture = nil
Nenue@93 1153 self.itemName = nil
Nenue@93 1154 self.itemNumber = nil
Nenue@93 1155 self.animating = nil
Nenue@93 1156 self.icon:SetAlpha(0)
Nenue@93 1157 self.RewardBorder:SetAlpha(0)
Nenue@93 1158 self:UnregisterEvent('QUEST_TURNED_IN')
Nenue@93 1159 self:UnregisterEvent('QUEST_LOG_UPDATE')
Nenue@93 1160
Nenue@100 1161 self.checkCursor = true
Nenue@100 1162 self.checkFilters = true
Nenue@100 1163 self.checkCriteria = true
Nenue@100 1164
Nenue@93 1165 for i, pin in ipairs(db.UsedPins) do
Nenue@93 1166 if pin == self then
Nenue@95 1167 print('|cFFFF4400cleared from UsedPins|r')
Nenue@93 1168 tremove(db.UsedPins, i)
Nenue@93 1169 break
Nenue@57 1170 end
Nenue@47 1171 end
Nenue@47 1172
Nenue@93 1173 tinsert(db.FreePins, self)
Nenue@93 1174 WorldPlan.dataFlush = true
Nenue@95 1175 WorldPlanSummary.isStale = true
Nenue@95 1176
Nenue@95 1177 return true
Nenue@7 1178 end