annotate QuestPOI.lua @ 53:44baf4f35c7c

- Fix missing pin numerals in the flight map. - Make use of nudge factors in flight map overlays.
author Nenue
date Fri, 30 Dec 2016 20:43:58 -0500
parents 6439015d74b1
children b289eb3e6a32
rev   line source
Nenue@7 1 -- WorldPlan
Nenue@7 2 -- QuestPOI.lua
Nenue@7 3 -- Created: 10/1/2016 7:21 PM
Nenue@7 4 -- %file-revision%
Nenue@7 5 --
Nenue@40 6 local _, db = ...
Nenue@29 7
Nenue@29 8 local TQ_GetQuestInfoByQuestID = C_TaskQuest.GetQuestInfoByQuestID -- Return the name of a quest with a given ID
Nenue@7 9 local TQ_GetQuestLocation = C_TaskQuest.GetQuestLocation
Nenue@7 10 local TQ_GetQuestTimeLeftMinutes = C_TaskQuest.GetQuestTimeLeftMinutes
Nenue@9 11 local TQ_IsActive = C_TaskQuest.IsActive
Nenue@29 12 local TQ_RequestPreloadRewardData = C_TaskQuest.RequestPreloadRewardData
Nenue@7 13 local QuestPOIGetIconInfo, WorldMapPOIFrame = QuestPOIGetIconInfo, WorldMapPOIFrame
Nenue@33 14 local WorldMap_DoesWorldQuestInfoPassFilters = WorldMap_DoesWorldQuestInfoPassFilters
Nenue@33 15 local QuestMapFrame_IsQuestWorldQuest = QuestMapFrame_IsQuestWorldQuest
Nenue@40 16 local GetAchievementNumCriteria, GetAchievementCriteriaInfo, GetAchievementInfo = GetAchievementNumCriteria, GetAchievementCriteriaInfo, GetAchievementInfo
Nenue@40 17 local pairs, ipairs, tinsert, unpack, select = pairs, ipairs, tinsert, unpack, select
Nenue@40 18 local floor, mod, tostring, tonumber, GetSuperTrackedQuestID = floor, mod, tostring, tonumber, GetSuperTrackedQuestID
Nenue@33 19 local GameTooltip = GameTooltip
Nenue@33 20 local GetItemIcon = GetItemIcon
Nenue@7 21
Nenue@33 22 local print = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or function() end
Nenue@7 23 local qprint = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or function() end
Nenue@33 24 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or function() end
Nenue@30 25 local wqprint = DEVIAN_WORKSPACE and function(...) _G.print('WorldQuests', ...) end or function() end
Nenue@7 26 local iprint = DEVIAN_WORKSPACE and function(...) _G.print('ItemScan', ...) end or function() end
Nenue@40 27 local rprint = DEVIAN_WORKSPACE and function(...) _G.print('WQRefresh', ...) end or function() end
Nenue@49 28 local dprint = DEVIAN_WORKSPACE and function(...) _G.print('WQData', ...) end or function() end
Nenue@7 29 local QuestPOI = WorldPlanPOIMixin
Nenue@7 30
Nenue@40 31
Nenue@40 32 local PIN_REFRESH_DELAY = .5
Nenue@40 33 local PIN_REQUEST_DELAY = .2
Nenue@9 34 local ICON_UNKNOWN = "Interface\\ICONS\\inv_misc_questionmark"
Nenue@9 35 local ICON_MONEY = "Interface\\Buttons\\UI-GroupLoot-Coin-Up"
Nenue@9 36
Nenue@40 37 local WORLD_QUEST_BORDER = "Interface\\UNITPOWERBARALT\\Generic1Target_Circular_Frame"
Nenue@47 38 local PENDING_BORDER = "Interface\\BUTTONS\\YELLOWORANGE64"
Nenue@40 39 local PENDING_ICON = "Interface\\BUTTONS\\YELLOWORANGE64"
Nenue@9 40
Nenue@29 41 local REWARD_CASH = WORLD_QUEST_REWARD_TYPE_FLAG_GOLD
Nenue@29 42 local REWARD_ARTIFACT_POWER = WORLD_QUEST_REWARD_TYPE_FLAG_ARTIFACT_POWER
Nenue@29 43 local REWARD_GEAR = WORLD_QUEST_REWARD_TYPE_FLAG_EQUIPMENT
Nenue@29 44 local REWARD_CURRENCY = WORLD_QUEST_REWARD_TYPE_FLAG_ORDER_RESOURCES
Nenue@29 45 local REWARD_REAGENT = WORLD_QUEST_REWARD_TYPE_FLAG_MATERIALS
Nenue@29 46
Nenue@29 47 local LE_QUEST_TAG_TYPE_PVP = LE_QUEST_TAG_TYPE_PVP
Nenue@29 48 local LE_QUEST_TAG_TYPE_PET_BATTLE = LE_QUEST_TAG_TYPE_PET_BATTLE
Nenue@29 49 local LE_QUEST_TAG_TYPE_DUNGEON = LE_QUEST_TAG_TYPE_DUNGEON
Nenue@29 50 local LE_QUEST_TAG_TYPE_PROFESSION = LE_QUEST_TAG_TYPE_PROFESSION
Nenue@29 51 local LE_QUEST_TAG_TYPE_NORMAL = LE_QUEST_TAG_TYPE_NORMAL
Nenue@29 52
Nenue@29 53 local LE_QUEST_TAG_TYPE_PVP = LE_QUEST_TAG_TYPE_PVP
Nenue@29 54 local LE_QUEST_TAG_TYPE_PET_BATTLE = LE_QUEST_TAG_TYPE_PET_BATTLE
Nenue@29 55 local LE_QUEST_TAG_TYPE_DUNGEON = LE_QUEST_TAG_TYPE_DUNGEON
Nenue@29 56 local LE_QUEST_TAG_TYPE_PROFESSION = LE_QUEST_TAG_TYPE_PROFESSION
Nenue@29 57 local LE_QUEST_TAG_TYPE_NORMAL = LE_QUEST_TAG_TYPE_NORMAL
Nenue@29 58
Nenue@40 59 local STYLE_TYPE_PENDING = 768
Nenue@40 60
Nenue@31 61
Nenue@29 62 -- Pin color/display variables
Nenue@40 63 db.TooltipExtras = db.TooltipExtras or {} -- idiot-proofing
Nenue@49 64 db.PinAlpha = 1
Nenue@29 65
Nenue@33 66 local familiars = {
Nenue@40 67 [42159] = 'Nightwatcher Merayl',
Nenue@40 68 [40277] = 'Tiffany Nelson',
Nenue@40 69 [40298] = 'Sir Galveston',
Nenue@40 70 [40282] = 'Grixis Tinypop',
Nenue@40 71 [40278] = 'Robert Craig',
Nenue@40 72 [48195] = 'Aulier',
Nenue@40 73 [41990] = 'Varenne',
Nenue@40 74 [41860] = 'Xorvasc',
Nenue@40 75 [40299] = 'Bodhi Sunwayver',
Nenue@40 76 [42442] = 'Amalia',
Nenue@40 77 [40280] = 'Bredda Tenderhide',
Nenue@40 78 [41687] = 'Odrogg',
Nenue@40 79 [41944] = 'Trapper Jarrun',
Nenue@40 80 [40337] = 'Master Tamer Flummox',
Nenue@40 81 [40279] = 'Durian Strongfruit'
Nenue@40 82 }
Nenue@40 83 local falcosaurs = {
Nenue@40 84 [44895] = {44881, 'Sharptalon Hatchling', 115786},
Nenue@40 85 [44894] = {44882, 'Bloodgazer Hatchling', 115787},
Nenue@40 86 [44893] = {44880, 'Direbeak Hatchling', 115785},
Nenue@40 87 [44892] = {44879, 'Snowfeather Hatchling', 115784},
Nenue@33 88 }
Nenue@33 89 local familiars_id = 9696
Nenue@40 90 for questID, name in pairs(familiars) do
Nenue@40 91 db.TooltipExtras[questID] = {{
Nenue@40 92 achievementID = familiars_id,
Nenue@40 93 name = name
Nenue@40 94 }}
Nenue@40 95 end
Nenue@40 96 for questID, info in pairs(falcosaurs) do
Nenue@40 97 local trackingQuestID, petName, petID = unpack(info)
Nenue@33 98
Nenue@40 99 db.TooltipExtras[questID] = {{
Nenue@40 100 questID = trackingQuestID,
Nenue@40 101 pet = petName,
Nenue@40 102 petID = petID
Nenue@40 103 }}
Nenue@9 104 end
Nenue@7 105
Nenue@40 106 local GetAchievementTooltipExtras = function(info)
Nenue@29 107
Nenue@40 108 local hasInfo
Nenue@40 109 local achievementID = info.achievementID
Nenue@40 110 local _, name, _, completed, _, _, _, _, _, icon = GetAchievementInfo(achievementID)
Nenue@40 111 if not completed then
Nenue@40 112
Nenue@40 113 local numItems = GetAchievementNumCriteria(achievementID)
Nenue@40 114 local numNeeded = 0
Nenue@40 115 local tooltipLines = {}
Nenue@40 116 for i =1, numItems do
Nenue@40 117 local criteriaName, criteriaType, completed, _, _, _, _, subAchievementID = GetAchievementCriteriaInfo(achievementID, i)
Nenue@49 118 --print(GetAchievementCriteriaInfo(achievementID, i))
Nenue@40 119
Nenue@40 120 if not completed then
Nenue@49 121 --print('::', criteriaName, completed, subAchievementID)
Nenue@40 122 if criteriaType == 8 then
Nenue@40 123 local _, _, _, completed, _, _, _, _, _, subIcon = GetAchievementInfo(subAchievementID)
Nenue@49 124 --print(' -', criteriaName, completed, subIcon)
Nenue@40 125 if not completed then
Nenue@40 126 local numCompleted = 0
Nenue@40 127 local numSubItems = GetAchievementNumCriteria(subAchievementID)
Nenue@40 128 local subCriteriaLine
Nenue@40 129 for j = 1, numSubItems do
Nenue@40 130 local subName, _, completed = GetAchievementCriteriaInfo(subAchievementID, j)
Nenue@40 131
Nenue@49 132 --print(' -',subName, completed)
Nenue@40 133 if completed then
Nenue@40 134 numCompleted = numCompleted + 1
Nenue@40 135 else
Nenue@40 136 numNeeded = numNeeded + 1
Nenue@40 137 if subName:match(info.name) then
Nenue@40 138 hasInfo = true
Nenue@40 139 subCriteriaLine = ' |T'..subIcon..':16:16|t ' .. criteriaName
Nenue@40 140 end
Nenue@40 141 end
Nenue@40 142
Nenue@40 143 end
Nenue@40 144 if subCriteriaLine then
Nenue@40 145 tinsert(tooltipLines, subCriteriaLine .. ' ('..numCompleted..'/'..numSubItems..')')
Nenue@40 146 end
Nenue@40 147 end
Nenue@40 148 elseif criteriaName:match(info.name) and (not completed) then
Nenue@40 149 numNeeded = numNeeded + 1
Nenue@40 150 tinsert(tooltipLines, criteriaName)
Nenue@40 151 end
Nenue@40 152 end
Nenue@40 153 end
Nenue@49 154 if hasInfo then
Nenue@49 155 WorldMapTooltip:AddLine(" ")
Nenue@49 156 WorldMapTooltip:AddLine("Achievements:")
Nenue@49 157 WorldMapTooltip:AddLine(' |T'..icon..':20:20|t '..name)
Nenue@40 158 for i, line in ipairs(tooltipLines) do
Nenue@40 159 WorldMapTooltip:AddLine(line)
Nenue@40 160 end
Nenue@40 161 end
Nenue@40 162 end
Nenue@40 163 return hasInfo
Nenue@40 164 end
Nenue@40 165
Nenue@40 166 local GetQuestTooltipExtras = function(info)
Nenue@40 167 local questID = info.questID
Nenue@40 168 local hasInfo
Nenue@40 169
Nenue@40 170 if info.pet then
Nenue@40 171 local index, guid = C_PetJournal.FindPetIDByName(info.pet)
Nenue@40 172 if not index then
Nenue@40 173 hasInfo = true
Nenue@40 174 WorldMapTooltip:AddLine('Pets:')
Nenue@40 175 WorldMapTooltip:AddLine(' - ' .. info.petName)
Nenue@40 176
Nenue@40 177 if not IsQuestFlaggedCompleted(questID) then
Nenue@40 178 WorldMapTooltip:AddLine(' Required Quest Flags', 1, 1, 0)
Nenue@40 179 else
Nenue@40 180 WorldMapTooltip:AddLine(' Quest Flags Complete!', 0, 1, 0)
Nenue@40 181 end
Nenue@40 182
Nenue@40 183 end
Nenue@29 184 end
Nenue@29 185
Nenue@29 186 end
Nenue@29 187
Nenue@40 188 local GetFactionInfoByID, GetQuestObjectiveInfo = GetFactionInfoByID, GetQuestObjectiveInfo
Nenue@40 189
Nenue@40 190 function QuestPOI:OnEnter()
Nenue@40 191 if not WorldMapFrame:IsVisible() then
Nenue@49 192 end
Nenue@49 193 if self.filtered then
Nenue@49 194 return
Nenue@7 195 end
Nenue@40 196 WorldMapTooltip:SetOwner(self, "ANCHOR_RIGHT");
Nenue@49 197 --print('doing tooltip stuff')
Nenue@40 198
Nenue@40 199 -- Can't add stuff after, so most of the blizzard tooltip hook is simply copied over
Nenue@40 200 local questID = self.questID
Nenue@40 201 local color = WORLD_QUEST_QUALITY_COLORS[self.rarity] or NORMAL_FONT_COLOR;
Nenue@40 202
Nenue@40 203
Nenue@40 204 WorldMapTooltip:SetText(self.title, color.r, color.g, color.b);
Nenue@40 205 QuestUtils_AddQuestTypeToTooltip(WorldMapTooltip, questID, NORMAL_FONT_COLOR);
Nenue@40 206
Nenue@40 207 if ( self.factionID ) then
Nenue@40 208 local factionName = GetFactionInfoByID(self.factionID);
Nenue@40 209 if ( factionName ) then
Nenue@40 210 if (self.capped) then
Nenue@40 211 WorldMapTooltip:AddLine(factionName, GRAY_FONT_COLOR:GetRGB());
Nenue@40 212 else
Nenue@40 213 WorldMapTooltip:AddLine(factionName);
Nenue@40 214 end
Nenue@40 215 end
Nenue@40 216 end
Nenue@40 217
Nenue@40 218 if self.worldQuest then
Nenue@40 219 WorldMap_AddQuestTimeToTooltip(questID);
Nenue@40 220 end
Nenue@40 221
Nenue@40 222
Nenue@40 223 for objectiveIndex = 1, self.numObjectives do
Nenue@40 224 local objectiveText, objectiveType, finished = GetQuestObjectiveInfo(questID, objectiveIndex, false);
Nenue@40 225 if ( objectiveText and #objectiveText > 0 ) then
Nenue@40 226 local color = finished and GRAY_FONT_COLOR or HIGHLIGHT_FONT_COLOR;
Nenue@40 227 WorldMapTooltip:AddLine(QUEST_DASH .. objectiveText, color.r, color.g, color.b, true);
Nenue@40 228 end
Nenue@40 229 end
Nenue@40 230
Nenue@40 231 local percent = C_TaskQuest.GetQuestProgressBarInfo(self.questID);
Nenue@40 232 if ( percent ) then
Nenue@40 233 GameTooltip_InsertFrame(WorldMapTooltip, WorldMapTaskTooltipStatusBar);
Nenue@40 234 WorldMapTaskTooltipStatusBar.Bar:SetValue(percent);
Nenue@40 235 WorldMapTaskTooltipStatusBar.Bar.Label:SetFormattedText(PERCENTAGE_STRING, percent);
Nenue@40 236 end
Nenue@40 237
Nenue@40 238 if db.TooltipExtras[self.questID] then
Nenue@40 239 for index, info in pairs(db.TooltipExtras[questID]) do
Nenue@40 240 if info.achievementID then
Nenue@40 241 GetAchievementTooltipExtras(info)
Nenue@40 242 end
Nenue@40 243 if info.questID then
Nenue@40 244 GetQuestTooltipExtras(info)
Nenue@40 245 end
Nenue@40 246 end
Nenue@40 247 end
Nenue@40 248 WorldMap_AddQuestRewardsToTooltip(questID)
Nenue@40 249
Nenue@40 250 self.MouseGlow:Show()
Nenue@40 251 WorldMapTooltip:Show()
Nenue@40 252 --WorldMapTooltip.recalculatePadding = true;
Nenue@40 253 --print(WorldMapTooltip:GetParent())
Nenue@40 254 --print(WorldMapTooltip:IsVisible())
Nenue@7 255 end
Nenue@40 256 function QuestPOI:OnLeave()
Nenue@35 257 WorldMap_RestoreTooltip()
Nenue@40 258 self.MouseGlow:Hide()
Nenue@40 259 WorldMapTooltip:Hide();
Nenue@7 260 end
Nenue@7 261
Nenue@40 262 -- attempt to pull pin data
Nenue@40 263 local GetQuestTagInfo, GetProfessionInfo = GetQuestTagInfo, GetProfessionInfo
Nenue@40 264 function QuestPOI:GetData ()
Nenue@49 265 dprint('|cFF00FF88'..self:GetID()..':GetData()|r')
Nenue@40 266 local questID = self.questID
Nenue@40 267 if not questID then
Nenue@49 268 dprint('|cFFFF4400bad pin|r', self:GetName())
Nenue@40 269 return nil
Nenue@29 270 end
Nenue@29 271
Nenue@40 272 local questTitle, factionID, capped = TQ_GetQuestInfoByQuestID(questID)
Nenue@40 273 -- if the title is nil, then wait and try later
Nenue@40 274 if not questTitle then
Nenue@40 275 self.isPending = true
Nenue@49 276 dprint('|cFFBB8844isPending=true|r|cFF00FFFF', self.questId)
Nenue@40 277 else
Nenue@40 278 self.title, self.factionID, self.capped = questTitle, factionID, capped
Nenue@49 279 dprint('|cFFBB8844 data|r|cFF00FFFF', (self.isPending and '|cFFFF4400delayed|r' or '|cFF00FF00success|r'), self.title, '|r', self.factionID)
Nenue@49 280 if self.dataLoaded then
Nenue@49 281 dprint(' |cFFFF4400overwriting data|r')
Nenue@49 282 end
Nenue@49 283
Nenue@40 284 -- set tag details
Nenue@40 285 local worldQuestType
Nenue@40 286 self.tagID, self.tagName, worldQuestType, self.rarity, self.isElite, self.tradeskillLineIndex = GetQuestTagInfo(questID);
Nenue@40 287 local tagAtlas
Nenue@40 288 if worldQuestType == LE_QUEST_TAG_TYPE_PET_BATTLE then
Nenue@40 289 tagAtlas = "worldquest-icon-petbattle"
Nenue@40 290 elseif worldQuestType == LE_QUEST_TAG_TYPE_PVP then
Nenue@40 291 tagAtlas = "worldquest-icon-pvp-ffa"
Nenue@40 292 elseif worldQuestType == LE_QUEST_TAG_TYPE_PROFESSION then
Nenue@40 293 self.isKnownProfession = nil
Nenue@40 294 local id = self.tradeskillLineIndex and select(7, GetProfessionInfo(self.tradeskillLineIndex))
Nenue@40 295 if id then
Nenue@40 296 self.isKnownProfession = true
Nenue@40 297 qprint('profession' , self.title, id)
Nenue@40 298 tagAtlas = WORLD_QUEST_ICONS_BY_PROFESSION[id]
Nenue@40 299 end
Nenue@40 300 elseif worldQuestType == LE_QUEST_TAG_TYPE_DUNGEON then
Nenue@40 301 tagAtlas = "worldquest-icon-dungeon"
Nenue@40 302 end
Nenue@40 303 self.worldQuestType = worldQuestType
Nenue@40 304 self.tagAtlas = tagAtlas
Nenue@29 305
Nenue@40 306 self:SetRewardInfo()
Nenue@40 307
Nenue@40 308 -- force throttle on success
Nenue@40 309 --qprint(' |cFF00FFFF'..questID..'|r hasUpdate:', hasUpdate, 'isPending:', isPending, 'isShown', self:IsShown())
Nenue@40 310 --qprint(' ', 'rewardType:', self.rewardType, 'tag:', self.tagID)
Nenue@40 311 qprint(' ', tostring(self.title), " |T"..tostring(self.itemTexture)..":12:12|t", tostring(self.itemName))
Nenue@40 312
Nenue@40 313 if self.itemTexture and self.itemName and self.title then
Nenue@49 314 self.dataLoaded = true
Nenue@40 315 self.isPending = nil
Nenue@40 316 self.throttle = 1
Nenue@40 317 self.updateRate = PIN_REFRESH_DELAY
Nenue@48 318 self.isStale = true
Nenue@40 319 end
Nenue@40 320 end
Nenue@40 321
Nenue@40 322 self.isCriteria = WorldMapFrame.UIElementsFrame.BountyBoard:IsWorldQuestCriteriaForSelectedBounty(questID)
Nenue@40 323
Nenue@40 324 return self.isStale, self.isPending
Nenue@40 325 end
Nenue@40 326
Nenue@40 327 local GetNumQuestLogRewards, GetNumQuestLogRewardCurrencies, HaveQuestData = GetNumQuestLogRewards, GetNumQuestLogRewardCurrencies, HaveQuestData
Nenue@40 328 local GetQuestLogRewardMoney, GetQuestLogRewardCurrencyInfo, GetMoneyString = GetQuestLogRewardMoney, GetQuestLogRewardCurrencyInfo, GetMoneyString
Nenue@40 329 function QuestPOI:SetRewardInfo()
Nenue@40 330 local questID = self.questID
Nenue@29 331 if not HaveQuestData(questID) then
Nenue@40 332 self.isPending = true
Nenue@29 333 else
Nenue@29 334
Nenue@40 335 local rewardIcon, rewardName, rewardCount, rewardStyle, rewardType, itemID, quantity, quality
Nenue@29 336 -- set reward category
Nenue@29 337 local numRewards = GetNumQuestLogRewards(questID)
Nenue@29 338 local numCurrency = GetNumQuestLogRewardCurrencies(questID)
Nenue@29 339 local money = GetQuestLogRewardMoney(questID)
Nenue@29 340 if numRewards >= 1 then
Nenue@40 341 rewardType, rewardIcon, rewardCount, rewardName, itemID, quality = WorldPlanQuests:GetRewardHeader(questID)
Nenue@29 342 elseif numCurrency >= 1 then
Nenue@29 343 rewardName, rewardIcon, rewardCount = GetQuestLogRewardCurrencyInfo(1, questID)
Nenue@29 344 rewardType = REWARD_CURRENCY
Nenue@29 345 elseif money >= 1 then
Nenue@29 346 rewardIcon = ICON_MONEY
Nenue@29 347 rewardName = GetMoneyString(money)
Nenue@29 348 rewardType = REWARD_CASH
Nenue@29 349 end
Nenue@29 350
Nenue@49 351 qprint(' '..self.questID..':|cFFFFFF00SetRewardInfo():', numRewards, rewardType)
Nenue@40 352 self.itemNumber = tonumber(rewardCount or self.itemNumber)
Nenue@49 353 self.rewardType = rewardType
Nenue@31 354 self.quality = quality
Nenue@29 355
Nenue@40 356 self.itemTexture = rewardIcon or self.itemTexture
Nenue@40 357 self.itemName = rewardName or self.itemName
Nenue@29 358
Nenue@29 359 -- flag unresolved info
Nenue@29 360 if not (rewardIcon and rewardName) then
Nenue@40 361 self.isPending = true
Nenue@48 362 self.isStale = nil
Nenue@29 363 --WorldPlan:print('|cFFFFFF00'..tostring(self.title)..'|r waiting on texture info')
Nenue@29 364 else
Nenue@40 365 if (rewardIcon and rewardName) and self.isPending then
Nenue@29 366 --WorldPlan:print('|cFF00FF00'..tostring(self.title)..'|r has info', rewardIcon, rewardName)
Nenue@40 367 self.isStale = true
Nenue@29 368 end
Nenue@40 369 self.isPending = nil
Nenue@29 370 end
Nenue@29 371
Nenue@40 372 end
Nenue@7 373 end
Nenue@7 374
Nenue@34 375 -- run from OnShow if .isNew is set
Nenue@34 376
Nenue@49 377 function QuestPOI:StartFade()
Nenue@34 378 if not self.isAnimating then
Nenue@35 379 --qprint('|cFFFFFF00'.. self.title .. ' added to quest log.')
Nenue@35 380 self:SetAlpha(0)
Nenue@49 381 self.FadeIn.FadeIn:SetToAlpha(db.PinAlpha)
Nenue@49 382 self.PendingFade.FadeIn:SetToAlpha(db.PinAlpha)
Nenue@49 383 self.PendingFade.FadeOut:SetFromAlpha(db.PinAlpha)
Nenue@49 384
Nenue@34 385 self.isAnimating = true
Nenue@35 386 self.isNew = nil
Nenue@40 387 self.isStale = true
Nenue@35 388 self.FadeIn:Play()
Nenue@34 389 end
Nenue@7 390 end
Nenue@7 391
Nenue@49 392 function QuestPOI:EndFade()
Nenue@49 393 self.isAnimating = nil
Nenue@49 394 self:SetAlpha(db.PinAlpha)
Nenue@49 395 end
Nenue@49 396
Nenue@40 397 function QuestPOI:OnShow ()
Nenue@27 398
Nenue@34 399 if self.isNew then
Nenue@36 400 qprint('|cFFFFFF00'..tostring(self:GetName())..':OnShow()|r update:', self.isStale, 'new:', self.isNew, 'animation:', self.isAnimating)
Nenue@36 401 --qprint('|cFFFFFF00popping new pin handler')
Nenue@49 402 self:StartFade()
Nenue@35 403 elseif not self.isAnimating then
Nenue@45 404 self:SetAlpha(1) -- fix stuck alpha
Nenue@34 405 end
Nenue@34 406
Nenue@49 407 if self.isStale then
Nenue@49 408 qprint('|cFF0088FFflagged for refresh')
Nenue@48 409 self:Refresh()
Nenue@48 410 end
Nenue@35 411 --WorldPlan:print(self:GetAlpha())
Nenue@34 412
Nenue@49 413 if not self.Overlay:IsShown() then
Nenue@49 414 self:StartFade()
Nenue@49 415 end
Nenue@49 416
Nenue@49 417
Nenue@49 418 self.Overlay:SetShown(true)
Nenue@27 419 end
Nenue@40 420 function QuestPOI:OnHide()
Nenue@49 421 qprint('|cFFFFFF00'..self:GetID()..'r:OnHide()')
Nenue@49 422 self.isAnimating = nil
Nenue@49 423 self:SetAlpha(db.PinAlpha)
Nenue@36 424 self.Overlay:SetShown(false)
Nenue@27 425 end
Nenue@27 426
Nenue@49 427 local overlayBaseIndex = 1300
Nenue@52 428 function QuestPOI:SetAnchor(owner, dX, dY, mapWidth, mapHeight)
Nenue@52 429 self:SetParent(owner)
Nenue@49 430 self:ClearAllPoints()
Nenue@53 431 self.Overlay:SetParent(owner)
Nenue@53 432 self.Overlay:SetFrameLevel(overlayBaseIndex + self:GetID())
Nenue@53 433 if (dX and dY) then
Nenue@53 434 if not (mapHeight and mapWidth) then
Nenue@53 435 mapWidth, mapHeight = owner:GetSize()
Nenue@53 436 end
Nenue@53 437 local pX = (dX * mapWidth)
Nenue@53 438 local pY = (-dY * mapHeight)
Nenue@53 439 self.x = dX
Nenue@53 440 self.y = dY
Nenue@53 441 self:SetPoint('CENTER', owner, 'TOPLEFT', pX, pY)
Nenue@53 442 else
Nenue@53 443 self:SetPoint('CENTER')
Nenue@53 444 end
Nenue@49 445 self:SetShown(self.used)
Nenue@7 446 end
Nenue@7 447
Nenue@40 448 function QuestPOI:OnLoad()
Nenue@40 449 qprint('|cFF00FF88'..self:GetName()..':OnLoad()|r',db.Config)
Nenue@7 450 self:RegisterEvent('SUPER_TRACKED_QUEST_CHANGED')
Nenue@36 451
Nenue@40 452 self.title = '|cFF0088FF' .. RETRIEVING_DATA..'|r'
Nenue@40 453 self.isPending = true
Nenue@36 454 self.count = self.Overlay.count
Nenue@36 455 self.timeLabel = self.Overlay.timeLabel
Nenue@40 456 self.updateRate = PIN_REQUEST_DELAY
Nenue@40 457 self.itemName = '|cFF0088FF' .. RETRIEVING_DATA..'|r'
Nenue@41 458
Nenue@41 459 self:SetScript('OnMouseDown', TaskPOI_OnClick)
Nenue@53 460
Nenue@53 461 self.Overlay:SetPoint('TOPLEFT', self, 'TOPLEFT', 0, 4)
Nenue@53 462 self.Overlay:SetPoint('BOTTOMRIGHT', self, 'BOTTOMRIGHT', 0, -4)
Nenue@7 463 end
Nenue@7 464
Nenue@40 465 function QuestPOI:OnEvent(event, ...)
Nenue@7 466 if event == 'SUPER_TRACKED_QUEST_CHANGED' then
Nenue@33 467 self.isStale = true
Nenue@7 468 end
Nenue@7 469 end
Nenue@7 470
Nenue@40 471 function QuestPOI:OnUpdate (sinceLast)
Nenue@40 472 -- control update check intervals
Nenue@40 473 self.throttle = (self.throttle or self.updateRate) + sinceLast
Nenue@40 474 if self.throttle >= self.updateRate then
Nenue@40 475 -- factor overtime into the throttle timer
Nenue@40 476 self.throttle = self.throttle - self.updateRate
Nenue@40 477 else
Nenue@40 478 return
Nenue@40 479 end
Nenue@35 480 if self.isNew then
Nenue@35 481 print('|cFFFFFF00push new poi stuff')
Nenue@35 482 self:OnNew()
Nenue@40 483 elseif (self.isStale or (not self.title)) and not self.isAnimating then
Nenue@36 484 wprint('|cFFFFFF00push poi update')
Nenue@35 485 self:Refresh()
Nenue@35 486 return
Nenue@35 487 end
Nenue@7 488
Nenue@7 489 -- query for reward data if it wasn't found in the original scan
Nenue@7 490 local questID = self.questID
Nenue@7 491 if self.isPending then
Nenue@49 492 print('|cFFFF4400'..self:GetID()..':|r polling reward info')
Nenue@49 493 if not (self.isAnimating) then
Nenue@7 494 self.PendingFade:Play()
Nenue@7 495 end
Nenue@49 496 self:GetData()
Nenue@7 497 return
Nenue@7 498 else
Nenue@7 499 if self.PendingFade:IsPlaying() then
Nenue@7 500 self.PendingFade:Stop()
Nenue@7 501 end
Nenue@7 502 end
Nenue@7 503
Nenue@7 504
Nenue@7 505 -- update time elements
Nenue@40 506 if TQ_IsActive(self.questID) then
Nenue@40 507
Nenue@40 508 local tl = self.alertLevel
Nenue@40 509 local timeLeft = TQ_GetQuestTimeLeftMinutes(questID)
Nenue@40 510 if timeLeft > 0 then
Nenue@40 511
Nenue@40 512 local text, timeState = WorldPlan:GetTimeInfo(timeLeft, self.maxAlertLevel)
Nenue@40 513 if tl ~= timeState then
Nenue@40 514 tl = timeState
Nenue@40 515 self.timeLabel:SetText(text)
Nenue@40 516 end
Nenue@40 517 else
Nenue@9 518 if self.worldQuestType ~= LE_QUEST_TAG_TYPE_PROFESSION then
Nenue@40 519 self:SetShown(false)
Nenue@9 520 end
Nenue@7 521 end
Nenue@40 522 self.alertLevel = tl
Nenue@7 523 end
Nenue@40 524 self.timeLabel:SetShown(self.worldQuest and (self.maxAlertLevel >= 1))
Nenue@8 525 end
Nenue@8 526
Nenue@8 527
Nenue@9 528
Nenue@49 529 function QuestPOI:Refresh (fromUser)
Nenue@49 530
Nenue@49 531 --rprint('|c'..(fromUser and 'FF0088FF' or 'FF00FF88' )..self:GetID()..'|r:Refresh() type =', self.rewardType, 'title =', self.title)
Nenue@49 532
Nenue@49 533
Nenue@9 534
Nenue@40 535 local styleType = (self.isPending and STYLE_TYPE_PENDING) or self.rewardType
Nenue@40 536 local style,subStyle = self:GetTypeInfo(self.rewardType)
Nenue@52 537 if (self.filtered or (not self.dataLoaded)) and (self.questID ~= GetSuperTrackedQuestID()) then
Nenue@40 538 subStyle = style.minimized
Nenue@40 539 end
Nenue@40 540 self.style = style
Nenue@40 541 self.subStyle = subStyle
Nenue@40 542 --print(style, subStyle)
Nenue@40 543 self.currentWidth = subStyle.iconWidth
Nenue@40 544 self.borderWidth = subStyle.borderWidth
Nenue@40 545 self.highlightWidth = subStyle.highlightWidth
Nenue@40 546 self.tagSize = subStyle.TagSize
Nenue@40 547 self.maxAlertLevel = subStyle.maxAlertLevel
Nenue@40 548 self.NoIcon = subStyle.NoIcon
Nenue@9 549
Nenue@29 550 local questID = self:GetID()
Nenue@36 551 local iconBorder = self.RewardBorder
Nenue@36 552 local trackingBorder = self.HighlightBorder
Nenue@9 553 local icon = self.icon
Nenue@9 554 local count = self.count
Nenue@52 555 local isBounty = WorldMapFrame.UIElementsFrame.BountyBoard:IsWorldQuestCriteriaForSelectedBounty(self.questID)
Nenue@36 556
Nenue@9 557 if self.itemName then
Nenue@45 558
Nenue@45 559 if self.itemNumber and self.itemNumber >= 1000 then
Nenue@45 560 local numeral = floor(self.itemNumber/1000)
Nenue@45 561 local decimal = mod(self.itemNumber, 1000)
Nenue@45 562 local numberString = numeral
Nenue@45 563 if decimal > 100 then
Nenue@45 564 numberString = numberString .. '.' .. tostring(floor(decimal/100))
Nenue@40 565 end
Nenue@45 566 numberString = numberString .. 'k'
Nenue@45 567 self.count:SetText(numberString)
Nenue@45 568 else
Nenue@45 569 self.count:SetText(self.itemNumber)
Nenue@45 570 end
Nenue@30 571
Nenue@40 572
Nenue@36 573 end
Nenue@40 574 icon:SetMask("Interface\\Minimap\\UI-Minimap-Background")
Nenue@36 575 if self.itemTexture then
Nenue@47 576 --iconBorder:SetTexture(WORLD_QUEST_BORDER)
Nenue@40 577
Nenue@40 578 if self.NoIcon then
Nenue@40 579 icon:SetTexture(PENDING_ICON)
Nenue@40 580 icon:SetDesaturated(true)
Nenue@47 581 icon:SetVertexColor(style.r, style.g, style.b)
Nenue@40 582 else
Nenue@40 583
Nenue@40 584 icon:SetTexture(self.itemTexture)
Nenue@40 585 icon:SetDesaturated(false)
Nenue@40 586 icon:SetVertexColor(1, 1, 1)
Nenue@40 587 end
Nenue@40 588 else
Nenue@47 589 --
Nenue@40 590 icon:SetTexture(PENDING_ICON)
Nenue@40 591 icon:SetDesaturated(true)
Nenue@47 592 icon:SetVertexColor(style.r, style.g, style.b)
Nenue@9 593 end
Nenue@9 594
Nenue@47 595 iconBorder:SetMask("Interface\\Minimap\\UI-Minimap-Background")
Nenue@47 596 iconBorder:SetTexture(PENDING_BORDER)
Nenue@52 597 if isBounty then
Nenue@52 598 iconBorder:SetVertexColor(0,.4,.9)
Nenue@52 599 else
Nenue@52 600 iconBorder:SetVertexColor(style.r, style.g, style.b, 1)
Nenue@52 601 end
Nenue@52 602
Nenue@9 603 iconBorder:SetDesaturated(true)
Nenue@40 604 iconBorder:SetAlpha(subStyle.alpha or 1)
Nenue@9 605
Nenue@47 606 trackingBorder:SetMask("Interface\\Minimap\\UI-Minimap-Background")
Nenue@47 607 trackingBorder:SetTexture(PENDING_BORDER)
Nenue@47 608 trackingBorder:SetVertexColor(0,0,0,1)
Nenue@9 609
Nenue@49 610 self.tagIcon:SetShown((not self.filtered) and true or false)
Nenue@9 611 self.tagIcon:SetAtlas(self.tagAtlas)
Nenue@49 612
Nenue@47 613 self.EliteBorder:SetShown(self.isElite and not self.filtered)
Nenue@36 614
Nenue@9 615
Nenue@9 616 self:UpdateSize()
Nenue@33 617 self.isStale = nil
Nenue@9 618 end
Nenue@9 619
Nenue@35 620 local cvar_check = {
Nenue@35 621 [REWARD_CASH] = 'worldQuestFilterGold',
Nenue@35 622 [REWARD_ARTIFACT_POWER] = 'worldQuestFilterArtifactPower',
Nenue@35 623 [REWARD_CURRENCY] = 'worldQuestFilterOrderResources',
Nenue@35 624 [REWARD_REAGENT]= 'worldQuestFilterProfessionMaterials',
Nenue@35 625 [REWARD_GEAR] = 'worldQuestFilterEquipment',
Nenue@35 626 }
Nenue@8 627
Nenue@33 628
Nenue@40 629 function QuestPOI:IsFiltered ()
Nenue@41 630 local filtered
Nenue@41 631 local usingFilters
Nenue@40 632 for filterKey, value in pairs(db.UsedFilters) do
Nenue@41 633 usingFilters = true
Nenue@40 634 print('|cFFFF4400', filterKey, self[filterKey])
Nenue@40 635 if self[filterKey] ~= value then
Nenue@41 636 filtered = true
Nenue@40 637 end
Nenue@40 638 end
Nenue@40 639 if self.rewardType and cvar_check[self.rewardType] then
Nenue@41 640 if not GetCVarBool(cvar_check[self.rewardType]) then
Nenue@41 641 filtered = true
Nenue@40 642 end
Nenue@40 643 end
Nenue@49 644 self.filtered = filtered
Nenue@40 645 end
Nenue@40 646
Nenue@33 647 function QuestPOI:IsShowable ()
Nenue@36 648 local print = qprint
Nenue@33 649 local qType = self.worldQuestType
Nenue@33 650
Nenue@40 651 if not self.worldQuest then
Nenue@49 652 --print('ignoring showable check')
Nenue@40 653 return self.used, self.filtered
Nenue@40 654 end
Nenue@40 655 self.used = TQ_IsActive(self.questID)
Nenue@52 656 if SpellCanTargetQuest() then
Nenue@52 657 -- hiding so player can click a valid target
Nenue@52 658 self.used = nil
Nenue@52 659 elseif qType == LE_QUEST_TAG_TYPE_PROFESSION then
Nenue@40 660 if (not self.isKnownProfession) and (db.Config.ShowAllProfessionQuests == false) then
Nenue@40 661 self.used = nil
Nenue@36 662 end
Nenue@36 663 end
Nenue@49 664 rprint(' '..self.questID..':|cFFFFFF00IsShowable()|r ', self.used, self.title)
Nenue@33 665 end
Nenue@33 666
Nenue@33 667 --- Fixes icons upon size update
Nenue@36 668 function QuestPOI:UpdateSize ()
Nenue@33 669
Nenue@49 670 --qprint('|cFF00BB88'..self:GetID()..'|r:UpdateSize()', self.style, self.subStyle)
Nenue@33 671
Nenue@40 672 local style = self.style
Nenue@40 673 local subStyle = self.subStyle
Nenue@36 674 local icon = self.icon
Nenue@36 675 local iconBorder = self.RewardBorder
Nenue@36 676 local trackingBorder = self.HighlightBorder
Nenue@36 677 local tag = self.tagIcon
Nenue@33 678
Nenue@36 679 local iconWidth = subStyle.iconWidth
Nenue@36 680 local borderWidth = iconWidth + (subStyle.borderWidth * 2)
Nenue@36 681 local highlightWidth = borderWidth + (subStyle.highlightWidth * 2)
Nenue@36 682 local iconTexture = self.itemTexture
Nenue@33 683
Nenue@47 684
Nenue@47 685 if self.questID == GetSuperTrackedQuestID() then
Nenue@47 686 highlightWidth = highlightWidth + 2
Nenue@47 687 end
Nenue@47 688
Nenue@47 689 if self.rarity and WORLD_QUEST_QUALITY_COLORS[self.rarity] then
Nenue@47 690 highlightWidth = highlightWidth + self.rarity
Nenue@47 691 end
Nenue@40 692 self.tagIcon:SetSize(self.tagSize, self.tagSize)
Nenue@36 693 self:SetSize(iconWidth, iconWidth)
Nenue@36 694 icon:SetSize(iconWidth, iconWidth)
Nenue@36 695 iconBorder:SetSize(borderWidth, borderWidth)
Nenue@36 696 trackingBorder:SetSize(highlightWidth, highlightWidth)
Nenue@33 697
Nenue@36 698
Nenue@36 699 iconBorder:SetPoint('CENTER', (style.x or 0), (style.y or 0))
Nenue@36 700 trackingBorder:SetPoint('CENTER', (style.x or 0), (style.y or 0))
Nenue@36 701
Nenue@36 702
Nenue@36 703 if style.hasNumeric then
Nenue@36 704 self.count:SetTextColor(unpack(style.numberRGB))
Nenue@36 705 if subStyle.numberFontObject then
Nenue@36 706 --wqprint('change font', _G[subStyle.numberFontObject]:GetName())
Nenue@36 707 self.count:SetFontObject(_G[subStyle.numberFontObject])
Nenue@36 708 end
Nenue@33 709 end
Nenue@33 710
Nenue@36 711 self.count:SetShown((subStyle.showNumber and self.itemNumber) and style.hasNumeric)
Nenue@33 712
Nenue@36 713
Nenue@7 714 end