Nenue@4
|
1 local wipe, tinsert, sort = table.wipe, tinsert, table.sort
|
Nenue@2
|
2 local pairs, ipairs = pairs, ipairs
|
Nenue@4
|
3 local floor, mod, time = floor, mod, time
|
Nenue@2
|
4 local GetTime = GetTime
|
Nenue@3
|
5 local GI_currentTime = time()
|
Nenue@3
|
6
|
Nenue@4
|
7 local BOUND_FRAMES = {}
|
Nenue@2
|
8 local blockTemplate = {
|
Nenue@2
|
9 point = 'TOPLEFT',
|
Nenue@2
|
10 relativePoint ='TOPLEFT',
|
Nenue@2
|
11 }
|
Nenue@2
|
12
|
Nenue@1
|
13 SLASH_CLASSPLAN1 = "/classplan"
|
Nenue@1
|
14 SLASH_CLASSPLAN2 = "/cp"
|
Nenue@1
|
15 SlashCmdList.CLASSPLAN = function(args)
|
Nenue@3
|
16 ClassOrderPlan:Toggle()
|
Nenue@3
|
17 end
|
Nenue@3
|
18
|
Nenue@3
|
19 ClassOrderPlanCore = {
|
Nenue@3
|
20 events = {},
|
Nenue@3
|
21 freeBlocks = {},
|
Nenue@3
|
22 blocks = {},
|
Nenue@3
|
23 sortedItems = {},
|
Nenue@3
|
24 timers = {},
|
Nenue@3
|
25 shipments = {},
|
Nenue@3
|
26 playerFirst = false,
|
Nenue@3
|
27 prototypes = {}
|
Nenue@3
|
28 }
|
Nenue@9
|
29
|
Nenue@6
|
30 ClassPlanMissionMixin = {
|
Nenue@6
|
31 templateName = 'ClassPlanMissionEntry',
|
Nenue@8
|
32 events = {'GARRISON_MISSION_LIST_UPDATE', 'GARRISON_MISSION_STARTED', 'GARRISON_MISSION_FINISHED', 'GARRISON_LANDINGPAGE_SHIPMENTS'},}
|
Nenue@3
|
33 ClassPlanShipmentMixin = {
|
Nenue@6
|
34 templateName = 'ClassPlanShipmentEntry',
|
Nenue@3
|
35 parent = false,
|
Nenue@3
|
36 point = 'TOPRIGHT',
|
Nenue@3
|
37 relativePoint ='TOPRIGHT',
|
Nenue@4
|
38 events = {'GARRISON_LANDINGPAGE_SHIPMENTS', 'GARRISON_TALENT_UPDATE', "GARRISON_TALENT_COMPLETE", "GARRISON_SHIPMENT_RECEIVED"},
|
Nenue@3
|
39 }
|
Nenue@6
|
40 setmetatable(ClassPlanShipmentMixin, {__index = ClassPlanMissionMixin})
|
Nenue@6
|
41 local core, MissionsHandler, ShipmentsHandler = ClassOrderPlanCore, ClassPlanMissionMixin, ClassPlanShipmentMixin
|
Nenue@3
|
42 local print = DEVIAN_WORKSPACE and function(...) print('ClassPlan', ...) end or nop
|
Nenue@3
|
43
|
Nenue@4
|
44 local GetTimeLeftString = function(timeLeft)
|
Nenue@4
|
45 local days = floor(timeLeft/(24*3600))
|
Nenue@4
|
46 local hours = floor(mod(timeLeft, (24*3600)) / 3600)
|
Nenue@4
|
47 local minutes = floor(mod(timeLeft, 3600) / 60)
|
Nenue@4
|
48 local seconds = mod(timeLeft, 60)
|
Nenue@4
|
49 if days >= 1 then
|
Nenue@6
|
50 return (days .. 'd' .. ' ') .. ((hours > 0) and (hours .. 'h') or '')
|
Nenue@4
|
51 else
|
Nenue@6
|
52 return ((hours > 0) and (hours .. 'h') or '') .. ((minutes > 0) and (' ' ..minutes .. ' min') or '')
|
Nenue@4
|
53 end
|
Nenue@4
|
54 end
|
Nenue@3
|
55
|
Nenue@3
|
56 MissionsHandler.GetPlayerData = function(self)
|
Nenue@3
|
57 if not self.profile then
|
Nenue@3
|
58 return
|
Nenue@3
|
59 end
|
Nenue@8
|
60 local items = C_Garrison.GetLandingPageItems(LE_GARRISON_TYPE_7_0)
|
Nenue@8
|
61 print(#items)
|
Nenue@3
|
62
|
Nenue@4
|
63 wipe(self.profile.missions)
|
Nenue@8
|
64 for index, data in ipairs(items) do
|
Nenue@4
|
65 print(' ',data.name, '|cFF00FF00'.. data.timeLeft .. '|r', date("%A %I:%m %p", data.missionEndTime))
|
Nenue@4
|
66 tinsert(self.profile.missions, data)
|
Nenue@3
|
67 end
|
Nenue@4
|
68 print('items update pending')
|
Nenue@4
|
69 self.isStale = true
|
Nenue@1
|
70 end
|
Nenue@1
|
71
|
Nenue@5
|
72 MissionsHandler.OnGetItem = function(data)
|
Nenue@5
|
73 if data.missionEndTime < GI_currentTime then
|
Nenue@5
|
74 data.isComplete = true
|
Nenue@5
|
75 end
|
Nenue@5
|
76 end
|
Nenue@5
|
77
|
Nenue@4
|
78 MissionsHandler.FreeBlock = function(self, block)
|
Nenue@4
|
79 end
|
Nenue@4
|
80
|
Nenue@3
|
81 MissionsHandler.SortHandler = function (a,b)
|
Nenue@3
|
82 local result = false
|
Nenue@4
|
83 --if not a or not b then
|
Nenue@4
|
84 -- return true
|
Nenue@4
|
85 --else
|
Nenue@4
|
86 --if (a.isMine ~= b.isMine) then
|
Nenue@4
|
87 -- result = a.isMine
|
Nenue@4
|
88 --else
|
Nenue@4
|
89 --if (not b.missionEndTime) or (not a.missionEndTime) then
|
Nenue@4
|
90 -- print('missing article', b.missionEndTime, a.missionEndTime)
|
Nenue@4
|
91 --end
|
Nenue@4
|
92 return ( b.missionEndTime > a.missionEndTime)
|
Nenue@4
|
93 --end
|
Nenue@4
|
94 --end
|
Nenue@1
|
95 end
|
Nenue@1
|
96
|
Nenue@2
|
97
|
Nenue@3
|
98 ShipmentsHandler.OnGetItem = function(data)
|
Nenue@3
|
99 if data.shipmentsTotal then
|
Nenue@3
|
100 local timeLeft = data.creationTime + data.duration - GI_currentTime
|
Nenue@3
|
101 if (timeLeft <= 0) and (data.shipmentsReady < data.shipmentsTotal) then
|
Nenue@6
|
102 local numOrders = min(-1*floor(timeLeft/data.duration), (data.shipmentsTotal - data.shipmentsReady))
|
Nenue@2
|
103
|
Nenue@6
|
104 if not data.originalCreationTime then
|
Nenue@6
|
105 data.originalCreationTime = data.creationTime
|
Nenue@6
|
106 data.originalShipmentsReady = data.shipmentsReady
|
Nenue@6
|
107 end
|
Nenue@2
|
108
|
Nenue@3
|
109 data.creationTime = data.creationTime + numOrders*data.duration
|
Nenue@3
|
110 data.shipmentsReady = data.shipmentsReady + numOrders
|
Nenue@3
|
111 print(data.profileKey, 'shipment "'.. data.name..'" reconciling', numOrders, 'lapsed orders. -->', data.creationTime, data.shipmentsReady)
|
Nenue@2
|
112 end
|
Nenue@2
|
113 end
|
Nenue@2
|
114 end
|
Nenue@2
|
115
|
Nenue@3
|
116 ShipmentsHandler.SortHandler = function(a, b)
|
Nenue@3
|
117 if b.isComplete ~= a.isComplete then
|
Nenue@3
|
118 return a.isComplete and true or false
|
Nenue@4
|
119 elseif a.shipmentsReady or b.shipmentsReady then
|
Nenue@4
|
120 return (a.shipmentsReady or 0) > (b.shipmentsReady or 0)
|
Nenue@4
|
121 else
|
Nenue@4
|
122 return (a.creationTime) < (b.creationTime)
|
Nenue@2
|
123 end
|
Nenue@2
|
124 end
|
Nenue@2
|
125
|
Nenue@6
|
126 local ShipmentsInfo = {}
|
Nenue@6
|
127 local AddShipmentInfo = function(shipmentType, name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString, itemName, itemIcon, itemQuality, itemID, followerID)
|
Nenue@4
|
128 -- early login queries may return empty tables, causing the sorter to compare nil
|
Nenue@4
|
129 if not creationTime then
|
Nenue@4
|
130 return
|
Nenue@4
|
131 end
|
Nenue@8
|
132 --print(shipmentType, name, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString)
|
Nenue@6
|
133 tinsert(ShipmentsInfo,
|
Nenue@4
|
134 {
|
Nenue@4
|
135 shipmentType = shipmentType,
|
Nenue@4
|
136 name = name,
|
Nenue@4
|
137 icon = texture,
|
Nenue@4
|
138 shipmentCapacity = shipmentCapacity,
|
Nenue@4
|
139 shipmentsReady = shipmentsReady,
|
Nenue@4
|
140 shipmentsTotal = shipmentsTotal,
|
Nenue@4
|
141 creationTime = creationTime,
|
Nenue@4
|
142 duration = duration,
|
Nenue@4
|
143 timeleftString = timeleftString,
|
Nenue@4
|
144 itemName = itemName,
|
Nenue@4
|
145 itemIcon = itemIcon,
|
Nenue@4
|
146 itemQuality = itemQuality,
|
Nenue@4
|
147 itemID = itemID,
|
Nenue@4
|
148 followerID = followerID,
|
Nenue@4
|
149 })
|
Nenue@4
|
150 end
|
Nenue@3
|
151 ShipmentsHandler.GetPlayerData = function (self)
|
Nenue@2
|
152 if not self.profile then
|
Nenue@2
|
153 return
|
Nenue@2
|
154 end
|
Nenue@6
|
155 wipe(ShipmentsInfo)
|
Nenue@2
|
156
|
Nenue@2
|
157
|
Nenue@2
|
158 local garrisonType = LE_GARRISON_TYPE_7_0
|
Nenue@2
|
159 local buildings = C_Garrison.GetBuildings(garrisonType);
|
Nenue@2
|
160 local shipmentIndex = 0
|
Nenue@3
|
161 --print('Buildings:')
|
Nenue@2
|
162 for i = 1, #buildings do
|
Nenue@2
|
163 local name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString, itemName, itemIcon, itemQuality, itemID = C_Garrison.GetLandingPageShipmentInfo(buildingID);
|
Nenue@6
|
164 AddShipmentInfo('Building', name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString, itemName, itemIcon, itemQuality, itemID)
|
Nenue@2
|
165 end
|
Nenue@2
|
166
|
Nenue@3
|
167 --print('Follower:')
|
Nenue@2
|
168 local followerShipments = C_Garrison.GetFollowerShipments(garrisonType);
|
Nenue@2
|
169 for i = 1, #followerShipments do
|
Nenue@2
|
170 local name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString, _, _, _, _, followerID = C_Garrison.GetLandingPageShipmentInfoByContainerID(followerShipments[i]);
|
Nenue@6
|
171 AddShipmentInfo('Follower', name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString, nil, nil, nil, nil, followerID)
|
Nenue@2
|
172 end
|
Nenue@2
|
173
|
Nenue@3
|
174 --print('Loose:')
|
Nenue@2
|
175 local looseShipments = C_Garrison.GetLooseShipments(garrisonType)
|
Nenue@2
|
176 for i = 1, #looseShipments do
|
Nenue@2
|
177 local name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString = C_Garrison.GetLandingPageShipmentInfoByContainerID(looseShipments[i]);
|
Nenue@6
|
178 AddShipmentInfo('Misc', name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString)
|
Nenue@2
|
179 end
|
Nenue@2
|
180
|
Nenue@2
|
181 local talentTrees = C_Garrison.GetTalentTrees(garrisonType, select(3, UnitClass("player")));
|
Nenue@2
|
182 -- this is a talent that has completed, but has not been seen in the talent UI yet.
|
Nenue@2
|
183 local completeTalentID = C_Garrison.GetCompleteTalent(garrisonType);
|
Nenue@3
|
184 --print('Talents:')
|
Nenue@2
|
185 if (talentTrees) then
|
Nenue@2
|
186 for treeIndex, tree in ipairs(talentTrees) do
|
Nenue@2
|
187 for talentIndex, talent in ipairs(tree) do
|
Nenue@2
|
188 local showTalent = false;
|
Nenue@4
|
189 if (talent.isBeingResearched) or (talent.id == completeTalentID) then
|
Nenue@6
|
190 AddShipmentInfo('Talent', talent.name, talent.icon, 1, (talent.isBeingResearched and 0 or 1), 1, talent.researchStartTime, talent.researchDuration, talent.timeleftString)
|
Nenue@2
|
191 end
|
Nenue@1
|
192 end
|
Nenue@1
|
193 end
|
Nenue@2
|
194 end
|
Nenue@1
|
195
|
Nenue@2
|
196 self.profile.shipments = self.profile.shipments or {}
|
Nenue@6
|
197 wipe(self.profile.shipments)
|
Nenue@6
|
198 for index, data in ipairs(ShipmentsInfo) do
|
Nenue@6
|
199 --DEFAULT_CHAT_FRAME:AddMessage(data.shipmentType ..' '.. tostring(data.name) ..' '.. tostring(data.creationTime) ..' '.. tostring(data.duration))
|
Nenue@6
|
200 tinsert(self.profile.shipments, data)
|
Nenue@2
|
201 end
|
Nenue@6
|
202 self.isStale = true
|
Nenue@1
|
203
|
Nenue@1
|
204 end
|
Nenue@1
|
205
|
Nenue@3
|
206 function core:OnLoad ()
|
Nenue@3
|
207 self:RegisterEvent('PLAYER_LOGIN')
|
Nenue@3
|
208 self:RegisterEvent('ADDON_LOADED')
|
Nenue@3
|
209 self:RegisterEvent('PLAYER_REGEN_ENABLED')
|
Nenue@5
|
210 self:RegisterEvent('PLAYER_REGEN_DISABLED')
|
Nenue@4
|
211 -- Blizzard_GarrisonUI already fires a shipment data request for GARRISON_SHIPMENT_RECEIVED; this is unlikely to
|
Nenue@4
|
212
|
Nenue@3
|
213
|
Nenue@3
|
214 self:AddHandler('missions', MissionsHandler)
|
Nenue@3
|
215 self:AddHandler('shipments', ShipmentsHandler)
|
Nenue@4
|
216
|
Nenue@4
|
217
|
Nenue@4
|
218 self:Reanchor()
|
Nenue@4
|
219 end
|
Nenue@4
|
220 local parentFrames = {'VeneerWorldState', 'OrderHallCommandBar'}
|
Nenue@4
|
221 function core:Reanchor()
|
Nenue@4
|
222
|
Nenue@4
|
223
|
Nenue@4
|
224 self:ClearAllPoints()
|
Nenue@4
|
225
|
Nenue@5
|
226 local anchorTo = 'TOP'
|
Nenue@4
|
227 self.anchorParent = UIParent
|
Nenue@4
|
228 for i, name in ipairs(parentFrames) do
|
Nenue@4
|
229 local frame = _G[name]
|
Nenue@4
|
230 if frame then
|
Nenue@4
|
231 if not BOUND_FRAMES[frame] then
|
Nenue@5
|
232 BOUND_FRAMES[frame] = {visible = (frame:IsVisible() and frame:IsShown())}
|
Nenue@4
|
233 hooksecurefunc(frame, 'Show', function()
|
Nenue@4
|
234 BOUND_FRAMES[frame].visible = true
|
Nenue@4
|
235 print(frame:GetName(), 'Show', 'reanchor trigger')
|
Nenue@4
|
236 self:Reanchor()
|
Nenue@4
|
237 end)
|
Nenue@4
|
238 hooksecurefunc(frame, 'Hide', function()
|
Nenue@5
|
239 BOUND_FRAMES[frame].visible = nil
|
Nenue@4
|
240 print(frame:GetName(), 'Hide', 'reanchor trigger')
|
Nenue@4
|
241 self:Reanchor()
|
Nenue@4
|
242 end)
|
Nenue@4
|
243 end
|
Nenue@5
|
244 print('f:', frame:GetName(), BOUND_FRAMES[frame].visible)
|
Nenue@4
|
245 if BOUND_FRAMES[frame].visible then
|
Nenue@4
|
246 self.anchorParent = frame
|
Nenue@5
|
247 anchorTo = 'BOTTOM'
|
Nenue@4
|
248 break
|
Nenue@4
|
249 end
|
Nenue@4
|
250 end
|
Nenue@4
|
251 end
|
Nenue@5
|
252 print('|cFFFF8800Using ' .. tostring(self.anchorParent:GetName()) .. '-'..anchorTo..' as anchor point')
|
Nenue@4
|
253
|
Nenue@5
|
254 if self:IsShown() then
|
Nenue@4
|
255 ClassPlanButton.Background:Show()
|
Nenue@4
|
256 ClassPlanButton:SetWidth(600)
|
Nenue@4
|
257 else
|
Nenue@4
|
258 ClassPlanButton.Background:Hide()
|
Nenue@4
|
259 ClassPlanButton:SetWidth(200)
|
Nenue@4
|
260 end
|
Nenue@4
|
261
|
Nenue@5
|
262 self:SetPoint('TOP', ClassPlanButton, 'BOTTOM', 0, 0)
|
Nenue@5
|
263 ClassPlanButton:ClearAllPoints()
|
Nenue@5
|
264 ClassPlanButton:SetPoint('TOP', self.anchorParent, anchorTo, 0, 0)
|
Nenue@4
|
265
|
Nenue@5
|
266 print(ClassPlanButton:GetPoint(1))
|
Nenue@3
|
267 end
|
Nenue@3
|
268
|
Nenue@3
|
269 function core:AddHandler(name, prototype)
|
Nenue@3
|
270 self.prototypes[name] = setmetatable(prototype, {
|
Nenue@3
|
271 __index = blockTemplate,
|
Nenue@3
|
272 __tostring = function() return name end
|
Nenue@3
|
273 })
|
Nenue@3
|
274
|
Nenue@3
|
275 for i, event in ipairs(prototype.events) do
|
Nenue@3
|
276 if not self.events[event] then
|
Nenue@3
|
277 self:RegisterEvent(event)
|
Nenue@3
|
278 self.events[event] = {}
|
Nenue@3
|
279 print('|cFF00FF00registering', event)
|
Nenue@3
|
280 end
|
Nenue@3
|
281
|
Nenue@3
|
282 prototype.numBlocks = 0
|
Nenue@3
|
283 if not self.events[event][name] then
|
Nenue@3
|
284 print('adding', name, 'to', event)
|
Nenue@3
|
285 self.events[event][name] = prototype.GetPlayerData
|
Nenue@3
|
286 end
|
Nenue@1
|
287 end
|
Nenue@3
|
288 self.sortedItems[name] = {}
|
Nenue@3
|
289 end
|
Nenue@1
|
290
|
Nenue@4
|
291 function core:Setup()
|
Nenue@4
|
292 if IsLoggedIn() then
|
Nenue@4
|
293 WorldPlanData.OrderHall = WorldPlanData.OrderHall or {}
|
Nenue@4
|
294 self.data = WorldPlanData.OrderHall
|
Nenue@4
|
295 self.data.characters = self.data.characters or {}
|
Nenue@4
|
296
|
Nenue@4
|
297 local name, realm = UnitName('player')
|
Nenue@4
|
298 realm = realm or GetRealmName()
|
Nenue@4
|
299 self.profileKey = name .. '-' .. realm
|
Nenue@4
|
300 if not self.data.characters[self.profileKey] then
|
Nenue@4
|
301 self.data.characters[self.profileKey] = {}
|
Nenue@4
|
302 end
|
Nenue@4
|
303 self.profile = self.data.characters[self.profileKey]
|
Nenue@4
|
304
|
Nenue@4
|
305 self.profile.shipments = self.profile.shipments or {}
|
Nenue@4
|
306 self.profile.missions = self.profile.missions or {}
|
Nenue@4
|
307 self.profile.classColor = RAID_CLASS_COLORS[select(2, UnitClass('player'))]
|
Nenue@4
|
308
|
Nenue@4
|
309 if self.data.IsShown then
|
Nenue@4
|
310 self:Show()
|
Nenue@4
|
311 end
|
Nenue@4
|
312 self.initialized = true
|
Nenue@4
|
313 end
|
Nenue@4
|
314 end
|
Nenue@4
|
315
|
Nenue@3
|
316 function core:OnEvent (event, ...)
|
Nenue@3
|
317 print(event)
|
Nenue@5
|
318 if event == 'PLAYER_REGEN_DISABLED' then
|
Nenue@6
|
319 if self:IsVisible() then
|
Nenue@6
|
320 self.combatHide = true
|
Nenue@6
|
321 self:SetShown(false)
|
Nenue@6
|
322 end
|
Nenue@6
|
323
|
Nenue@5
|
324 elseif event == 'PLAYER_REGEN_ENABLED' then
|
Nenue@6
|
325 if self.combatHide == true then
|
Nenue@6
|
326 self.combatHide = nil
|
Nenue@6
|
327 self:SetShown(true)
|
Nenue@6
|
328 end
|
Nenue@3
|
329 elseif event == 'PLAYER_LOGIN' then
|
Nenue@3
|
330 if not self.initialized then
|
Nenue@4
|
331 self:Setup()
|
Nenue@1
|
332 end
|
Nenue@4
|
333 elseif self.initialized and self.events[event] then
|
Nenue@4
|
334 local numCalls = 0
|
Nenue@3
|
335 for ptype, eventFunc in pairs(self.events[event]) do
|
Nenue@4
|
336 numCalls = numCalls + 1
|
Nenue@4
|
337 print('|cFF88FF00' .. tostring(ptype) .. '|r:GetPlayerData() --', numCalls)
|
Nenue@3
|
338 eventFunc(self, event)
|
Nenue@3
|
339 end
|
Nenue@8
|
340
|
Nenue@8
|
341
|
Nenue@8
|
342 if self:IsVisible() then
|
Nenue@8
|
343 self:Refresh()
|
Nenue@8
|
344 end
|
Nenue@2
|
345 end
|
Nenue@2
|
346 end
|
Nenue@2
|
347
|
Nenue@3
|
348 function core:UpdateNotifications()
|
Nenue@3
|
349 end
|
Nenue@3
|
350
|
Nenue@4
|
351
|
Nenue@4
|
352 local SetOwnerData = function(self, data)
|
Nenue@4
|
353 local name, realm = string.match(data.profileKey, "(.+)%-(.+)")
|
Nenue@4
|
354 local ownerText = '|c'.. data.classColor.colorStr .. name .. '|r'
|
Nenue@5
|
355 --if realm ~= GI_currentRealm then
|
Nenue@5
|
356 --ownerText = ownerText .. ' (' .. realm .. ')'
|
Nenue@5
|
357 --end
|
Nenue@5
|
358 self.Owner:SetText(ownerText)
|
Nenue@5
|
359 self.Name:SetTextColor(data.classColor.r, data.classColor.g, data.classColor.b)
|
Nenue@5
|
360
|
Nenue@5
|
361 if self.isComplete then
|
Nenue@5
|
362 self.TimeLeft:SetText('Complete!')
|
Nenue@5
|
363 self.Background:SetColorTexture(.25,.25,.25,1)
|
Nenue@5
|
364 else
|
Nenue@5
|
365 self.Background:SetColorTexture(0,0,0,0.5)
|
Nenue@4
|
366 end
|
Nenue@5
|
367
|
Nenue@4
|
368 end
|
Nenue@4
|
369
|
Nenue@3
|
370 function core:RefreshItems(configKey, prototype)
|
Nenue@3
|
371 local sortedItems = self.sortedItems[configKey]
|
Nenue@3
|
372
|
Nenue@3
|
373 self.blocks[configKey] = self.blocks[configKey] or {}
|
Nenue@3
|
374 local blocks = self.blocks[configKey]
|
Nenue@3
|
375
|
Nenue@3
|
376 local lastProfile
|
Nenue@3
|
377 local numItems = #sortedItems
|
Nenue@3
|
378 local totalHeight = 0
|
Nenue@3
|
379 for i, data in ipairs(sortedItems) do
|
Nenue@3
|
380 local block = blocks[i]
|
Nenue@3
|
381
|
Nenue@3
|
382 if not block then
|
Nenue@3
|
383 block = CreateFrame('Button', nil, self, prototype.templateName)
|
Nenue@3
|
384 block:SetID(i)
|
Nenue@4
|
385 block.handler = prototype
|
Nenue@3
|
386 prototype.numBlocks = prototype.numBlocks + 1
|
Nenue@3
|
387
|
Nenue@3
|
388 if prototype.lastBlock then
|
Nenue@3
|
389 block:SetPoint('TOPLEFT', prototype.lastBlock, 'BOTTOMLEFT', 0, 0)
|
Nenue@3
|
390 else
|
Nenue@3
|
391 block:SetPoint(prototype.point, self[prototype.parent] or self, prototype.relativePoint, 0, 0)
|
Nenue@3
|
392 end
|
Nenue@3
|
393 prototype.lastBlock = block
|
Nenue@3
|
394 blocks[i] = block
|
Nenue@3
|
395 end
|
Nenue@3
|
396
|
Nenue@3
|
397 totalHeight = totalHeight + block:GetHeight()
|
Nenue@3
|
398 block.lastProfile = lastProfile
|
Nenue@4
|
399 for k,v in pairs(data) do
|
Nenue@4
|
400 if type(block[k]) ~= 'function' then
|
Nenue@4
|
401 block[k] = v
|
Nenue@4
|
402 end
|
Nenue@4
|
403 end
|
Nenue@3
|
404 block:Refresh(data)
|
Nenue@5
|
405 print(block.isComplete, block.missionEndTime, block.name)
|
Nenue@4
|
406 SetOwnerData(block, data)
|
Nenue@4
|
407
|
Nenue@3
|
408 block:Show()
|
Nenue@3
|
409 lastProfile = data.profileKey
|
Nenue@3
|
410 end
|
Nenue@3
|
411
|
Nenue@3
|
412 for i = numItems + 1, prototype.numBlocks do
|
Nenue@3
|
413 if blocks[i] then
|
Nenue@3
|
414 blocks[i]:Hide()
|
Nenue@3
|
415 end
|
Nenue@3
|
416 end
|
Nenue@3
|
417
|
Nenue@3
|
418 return totalHeight
|
Nenue@3
|
419 end
|
Nenue@3
|
420 local max = math.max
|
Nenue@3
|
421 function core:Refresh()
|
Nenue@3
|
422 if self.isStale then
|
Nenue@3
|
423 self:SortItems()
|
Nenue@3
|
424 end
|
Nenue@3
|
425 self.isStale = nil
|
Nenue@3
|
426
|
Nenue@3
|
427 self.currentHeight = 0
|
Nenue@3
|
428 for name, info in pairs(self.prototypes) do
|
Nenue@3
|
429 local itemsHeight = self:RefreshItems(name, info)
|
Nenue@3
|
430 self.currentHeight = max(itemsHeight, self.currentHeight)
|
Nenue@3
|
431 end
|
Nenue@3
|
432
|
Nenue@4
|
433 self:Reanchor()
|
Nenue@3
|
434 self:SetHeight(self.currentHeight)
|
Nenue@3
|
435 end
|
Nenue@3
|
436
|
Nenue@3
|
437 function core:Toggle()
|
Nenue@5
|
438 if self:IsShown() then
|
Nenue@3
|
439 self:Hide()
|
Nenue@3
|
440 else
|
Nenue@3
|
441 self:Show()
|
Nenue@3
|
442 end
|
Nenue@3
|
443
|
Nenue@3
|
444 if self.data then
|
Nenue@5
|
445 self.data.IsShown = self:IsShown()
|
Nenue@3
|
446 end
|
Nenue@3
|
447 end
|
Nenue@3
|
448
|
Nenue@3
|
449 function core:OnUpdate()
|
Nenue@3
|
450 if self.fadeTimer and self.fadeTimer < GetTime() then
|
Nenue@3
|
451 self:Hide()
|
Nenue@3
|
452 end
|
Nenue@3
|
453 end
|
Nenue@3
|
454
|
Nenue@3
|
455 function core:OnShow()
|
Nenue@3
|
456 if self.isStale then
|
Nenue@3
|
457 print('updating items on show')
|
Nenue@3
|
458 self:Refresh()
|
Nenue@3
|
459 end
|
Nenue@4
|
460 -- grab this at least once
|
Nenue@4
|
461 C_Garrison.RequestLandingPageShipmentInfo();
|
Nenue@4
|
462 ClassPlanButton.Background:Show()
|
Nenue@4
|
463 ClassPlanButton.Grip:SetShown(true)
|
Nenue@3
|
464 end
|
Nenue@3
|
465 function core:OnHide()
|
Nenue@4
|
466 ClassPlanButton.Background:Hide()
|
Nenue@4
|
467 ClassPlanButton.Grip:SetShown(false)
|
Nenue@3
|
468 end
|
Nenue@3
|
469
|
Nenue@3
|
470 local GI_profileKey, GI_profile, GI_isMine
|
Nenue@4
|
471 local defaultClassColor = {r = 0.7, g = 0.7, b =0.7, colorStr = "ffffffff"}
|
Nenue@4
|
472 local DoItemList = function (source, dest, onGetItem)
|
Nenue@3
|
473 if not source then
|
Nenue@3
|
474 return
|
Nenue@3
|
475 end
|
Nenue@3
|
476 local numItems = 0
|
Nenue@3
|
477 for index, data in ipairs(source) do
|
Nenue@4
|
478 data.classColor = GI_profile.classColor or defaultClassColor
|
Nenue@3
|
479 data.profileKey = GI_profileKey
|
Nenue@3
|
480 data.isMine = GI_isMine
|
Nenue@3
|
481 if onGetItem then
|
Nenue@3
|
482 onGetItem(data)
|
Nenue@3
|
483 end
|
Nenue@3
|
484 numItems = numItems + 1
|
Nenue@3
|
485 tinsert(dest, data)
|
Nenue@3
|
486 end
|
Nenue@3
|
487 return numItems
|
Nenue@3
|
488 end
|
Nenue@3
|
489
|
Nenue@3
|
490 function core:SortItems()
|
Nenue@3
|
491 print('|cFF0088FFSortItems()|r')
|
Nenue@3
|
492 GI_currentTime = time()
|
Nenue@3
|
493
|
Nenue@3
|
494 for key, sortedItems in pairs(self.sortedItems) do
|
Nenue@3
|
495 wipe(sortedItems)
|
Nenue@3
|
496 local ptype = self.prototypes[key]
|
Nenue@4
|
497 --print( 'object:', ptype)
|
Nenue@3
|
498 for name, profile in pairs(self.data.characters) do
|
Nenue@3
|
499 GI_profileKey = name
|
Nenue@3
|
500 GI_profile = profile
|
Nenue@3
|
501 GI_isMine = (profile == self.profile)
|
Nenue@4
|
502 local results = DoItemList(profile[key], sortedItems, ptype.OnGetItem)
|
Nenue@4
|
503 --print(' - ', name, results, 'items')
|
Nenue@3
|
504 end
|
Nenue@3
|
505
|
Nenue@3
|
506 if ptype.SortHandler then
|
Nenue@4
|
507 sort(sortedItems, ptype.SortHandler)
|
Nenue@3
|
508 end
|
Nenue@3
|
509 end
|
Nenue@3
|
510 end
|
Nenue@3
|
511
|
Nenue@3
|
512 function MissionsHandler:OnComplete()
|
Nenue@5
|
513 print('flagging complete', self.name)
|
Nenue@2
|
514 self:Refresh()
|
Nenue@2
|
515 end
|
Nenue@2
|
516
|
Nenue@6
|
517 function MissionsHandler:OnUpdate(sinceLast)
|
Nenue@4
|
518 if self.isComplete then
|
Nenue@2
|
519 return
|
Nenue@2
|
520 end
|
Nenue@6
|
521 self.throttle = (self.throttle or .5) + sinceLast
|
Nenue@6
|
522 if self.throttle >= .5 then
|
Nenue@6
|
523 self.throttle = self.throttle - .5
|
Nenue@6
|
524 else
|
Nenue@6
|
525 return
|
Nenue@6
|
526 end
|
Nenue@6
|
527
|
Nenue@2
|
528
|
Nenue@1
|
529 if self.missionEndTime then
|
Nenue@1
|
530 local timeLeft = self.missionEndTime - time()
|
Nenue@1
|
531 if timeLeft < 0 then
|
Nenue@2
|
532 self:OnComplete()
|
Nenue@1
|
533 else
|
Nenue@2
|
534 self.TimeLeft:SetText(GetTimeLeftString(timeLeft))
|
Nenue@2
|
535
|
Nenue@2
|
536 if timeLeft > 3600 then
|
Nenue@2
|
537 self.TimeLeft:SetTextColor(1,1,1)
|
Nenue@2
|
538 else
|
Nenue@2
|
539 self.TimeLeft:SetTextColor(1,1,0)
|
Nenue@2
|
540 end
|
Nenue@6
|
541 end
|
Nenue@2
|
542
|
Nenue@6
|
543 if not self.isComplete then
|
Nenue@6
|
544 local progress = (self.missionEndTime - time()) / self.durationSeconds
|
Nenue@6
|
545 local w = self.ProgressBG:GetWidth()
|
Nenue@6
|
546 if progress >= 1 then
|
Nenue@6
|
547 self.ProgressBar:SetWidth(w)
|
Nenue@6
|
548 else
|
Nenue@6
|
549 self.ProgressBar:SetWidth(w - (progress * w))
|
Nenue@6
|
550 end
|
Nenue@6
|
551
|
Nenue@6
|
552 self.ProgressBG:Show()
|
Nenue@6
|
553 self.ProgressBar:Show()
|
Nenue@6
|
554 else
|
Nenue@6
|
555 self.ProgressBG:Hide()
|
Nenue@6
|
556 self.ProgressBar:Hide()
|
Nenue@1
|
557 end
|
Nenue@6
|
558
|
Nenue@1
|
559 else
|
Nenue@1
|
560 self.TimeLeft:SetText(self.missionEndTime)
|
Nenue@1
|
561 end
|
Nenue@2
|
562 end
|
Nenue@2
|
563
|
Nenue@4
|
564 function MissionsHandler:Refresh()
|
Nenue@2
|
565
|
Nenue@3
|
566
|
Nenue@2
|
567 local r,g,b = 1, 1, 1
|
Nenue@4
|
568 if self.isRare then
|
Nenue@2
|
569 r,g,b = 0.1, 0.4, 1
|
Nenue@5
|
570 self.IconBorder:SetVertexColor(r, g, b, 1)
|
Nenue@2
|
571 end
|
Nenue@2
|
572
|
Nenue@2
|
573
|
Nenue@2
|
574 --self.missionData = data
|
Nenue@5
|
575 self.Name:SetText(self.name)
|
Nenue@2
|
576
|
Nenue@4
|
577 if #self.rewards >= 1 then
|
Nenue@4
|
578 self.Icon:SetTexture(self.rewards[1].icon or GetItemIcon(self.rewards[1].itemID))
|
Nenue@4
|
579 self.rewardInfo = self.rewards[1]
|
Nenue@2
|
580 else
|
Nenue@4
|
581 self.Icon:SetAtlas(self.typeAtlas, false)
|
Nenue@2
|
582 end
|
Nenue@6
|
583
|
Nenue@9
|
584 if self.isComplete then
|
Nenue@9
|
585 self.Done:Show()
|
Nenue@9
|
586 else
|
Nenue@9
|
587 self.Done:Hide()
|
Nenue@9
|
588 end
|
Nenue@6
|
589
|
Nenue@2
|
590 end
|
Nenue@2
|
591
|
Nenue@2
|
592
|
Nenue@3
|
593 function MissionsHandler:OnEnter()
|
Nenue@2
|
594 if self.rewardInfo and self.rewardInfo.itemID then
|
Nenue@2
|
595 GameTooltip:SetOwner(self, 'ANCHOR_LEFT')
|
Nenue@2
|
596 GameTooltip:SetItemByID(self.rewardInfo.itemID)
|
Nenue@2
|
597 GameTooltip:Show()
|
Nenue@2
|
598 end
|
Nenue@2
|
599 end
|
Nenue@3
|
600 function MissionsHandler:OnLeave()
|
Nenue@2
|
601 if GameTooltip:IsOwned(self) then
|
Nenue@2
|
602 GameTooltip:Hide()
|
Nenue@2
|
603 end
|
Nenue@2
|
604 end
|
Nenue@2
|
605
|
Nenue@2
|
606
|
Nenue@2
|
607
|
Nenue@4
|
608 function ShipmentsHandler:Refresh()
|
Nenue@3
|
609
|
Nenue@3
|
610 --[[
|
Nenue@3
|
611 self.icon = data.icon
|
Nenue@3
|
612 self.shipmentCapacity = data.shipmentCapacity
|
Nenue@3
|
613 self.shipmentsReady = data.shipmentsReady
|
Nenue@3
|
614 self.shipmentsTotal = data.shipmentsTotal
|
Nenue@3
|
615 self.creationTime = data.creationTime
|
Nenue@3
|
616 self.duration = data.duration
|
Nenue@3
|
617 self.itemID = data.itemID
|
Nenue@3
|
618 self.itemQuality = data.itemQuality
|
Nenue@3
|
619 icon = texture,
|
Nenue@3
|
620 shipmentCapacity = shipmentCapacity,
|
Nenue@3
|
621 shipmentsReady = shipmentsReady,
|
Nenue@3
|
622 shipmentsTotal = shipmentsTotal,
|
Nenue@3
|
623 creationTime = creationTime,
|
Nenue@3
|
624 duration = duration,
|
Nenue@3
|
625 timeleftString = timeleftString,
|
Nenue@3
|
626 itemName = itemName,
|
Nenue@3
|
627 itemIcon = itemIcon,
|
Nenue@3
|
628 itemQuality = itemQuality,
|
Nenue@3
|
629 itemID = itemID
|
Nenue@3
|
630
|
Nenue@3
|
631 --]]
|
Nenue@3
|
632
|
Nenue@4
|
633 self.Icon:SetTexture(self.icon)
|
Nenue@2
|
634
|
Nenue@4
|
635 self.Name:SetText(self.name)
|
Nenue@4
|
636 self.Count:SetText(self.shipmentsReady)
|
Nenue@4
|
637 self.Done:SetShown(self.shipmentsReady and (self.shipmentsReady >= 1))
|
Nenue@2
|
638
|
Nenue@3
|
639
|
Nenue@3
|
640 -- flag as complete
|
Nenue@6
|
641 if ( self.shipmentsReady >= self.shipmentsTotal ) and (not self.isBeingResearched) then
|
Nenue@2
|
642 self.Swipe:SetCooldownUNIX(0, 0);
|
Nenue@2
|
643 self.Done:Show();
|
Nenue@4
|
644 self.isComplete = true
|
Nenue@2
|
645 else
|
Nenue@4
|
646 self.Swipe:SetCooldownUNIX(self.creationTime or 0 , self.duration or 0);
|
Nenue@2
|
647 end
|
Nenue@2
|
648
|
Nenue@4
|
649 local hasPickups = (self.isComplete or (self.shipmentsTotal and (self.shipmentsReady > 0)))
|
Nenue@4
|
650 self.Background:SetAlpha(hasPickups and 1 or 0.1)
|
Nenue@4
|
651 end
|
Nenue@4
|
652 local time = time
|
Nenue@4
|
653 function ShipmentsHandler:OnUpdate()
|
Nenue@2
|
654
|
Nenue@6
|
655 if (self.shipmentsReady and self.shipmentsTotal) and (self.shipmentsReady < self.shipmentsTotal) then
|
Nenue@4
|
656 local timeLeft = self.creationTime + self.duration - time()
|
Nenue@6
|
657 if self.shipmentsReady >= 1 then
|
Nenue@6
|
658 self.TimeLeft:SetText(GetTimeLeftString(timeLeft))
|
Nenue@6
|
659 self.TimeLeft:SetTextColor(0,1,0)
|
Nenue@6
|
660 else
|
Nenue@6
|
661 self.TimeLeft:SetText(GetTimeLeftString(timeLeft))
|
Nenue@6
|
662 self.TimeLeft:SetTextColor(1,1,1)
|
Nenue@6
|
663 end
|
Nenue@6
|
664 if (timeLeft < 0) then
|
Nenue@6
|
665 if self.shipmentsReady < self.shipmentsTotal then
|
Nenue@6
|
666 self.shipmentsReady = self.shipmentsReady + 1
|
Nenue@6
|
667 self.creationTime = self.creationTime + self.duration
|
Nenue@6
|
668 -- text will be set on next update
|
Nenue@6
|
669 end
|
Nenue@6
|
670 end
|
Nenue@6
|
671
|
Nenue@4
|
672 elseif self.isBeingResearched then
|
Nenue@4
|
673 self.TimeLeft:SetText(GetTimeLeftString(self.researchStartTime + self.researchDuration - time()))
|
Nenue@6
|
674 self.TimeLeft:SetTextColor(1,1,0)
|
Nenue@2
|
675 else
|
Nenue@2
|
676 self.TimeLeft:SetText('Complete!')
|
Nenue@6
|
677 self.TimeLeft:SetTextColor(0,1,0)
|
Nenue@2
|
678 end
|
Nenue@2
|
679
|
Nenue@2
|
680 end
|
Nenue@2
|
681
|
Nenue@3
|
682 function ShipmentsHandler:OnEnter()
|
Nenue@4
|
683
|
Nenue@4
|
684 if ( self.shipmentsReady and self.shipmentsTotal ) then
|
Nenue@2
|
685 GameTooltip:SetOwner(self, 'ANCHOR_LEFT')
|
Nenue@4
|
686
|
Nenue@4
|
687 GameTooltip:AddLine(self.Owner:GetText(), self.Owner:GetTextColor())
|
Nenue@4
|
688 GameTooltip:AddLine(self.shipmentType)
|
Nenue@4
|
689 GameTooltip:AddLine(self.shipmentsReady .. ' of '.. self.shipmentsTotal)
|
Nenue@2
|
690 GameTooltip:Show()
|
Nenue@2
|
691 end
|
Nenue@2
|
692 end
|
Nenue@2
|
693
|
Nenue@3
|
694 function ShipmentsHandler:OnLeave()
|
Nenue@2
|
695 if GameTooltip:IsOwned(self) then
|
Nenue@2
|
696 GameTooltip:Hide()
|
Nenue@2
|
697 end
|
Nenue@2
|
698 end
|
Nenue@2
|
699
|
Nenue@3
|
700 function ShipmentsHandler:OnClick(button)
|
Nenue@3
|
701 if button == 'RightButton' then
|
Nenue@4
|
702 self.handler:FreeBlock(self)
|
Nenue@3
|
703 end
|
Nenue@1
|
704 end |