Nenue@4
|
1 local wipe, tinsert, sort = table.wipe, tinsert, table.sort
|
Nenue@2
|
2 local pairs, ipairs = pairs, ipairs
|
Nenue@4
|
3 local floor, mod, time = floor, mod, time
|
Nenue@2
|
4 local GetTime = GetTime
|
Nenue@3
|
5 local GI_currentTime = time()
|
Nenue@3
|
6
|
Nenue@4
|
7 local BOUND_FRAMES = {}
|
Nenue@2
|
8 local blockTemplate = {
|
Nenue@2
|
9 point = 'TOPLEFT',
|
Nenue@2
|
10 relativePoint ='TOPLEFT',
|
Nenue@2
|
11 }
|
Nenue@2
|
12
|
Nenue@1
|
13 SLASH_CLASSPLAN1 = "/classplan"
|
Nenue@1
|
14 SLASH_CLASSPLAN2 = "/cp"
|
Nenue@1
|
15 SlashCmdList.CLASSPLAN = function(args)
|
Nenue@3
|
16 ClassOrderPlan:Toggle()
|
Nenue@3
|
17 end
|
Nenue@3
|
18
|
Nenue@3
|
19 ClassOrderPlanCore = {
|
Nenue@3
|
20 events = {},
|
Nenue@3
|
21 freeBlocks = {},
|
Nenue@3
|
22 blocks = {},
|
Nenue@3
|
23 sortedItems = {},
|
Nenue@3
|
24 timers = {},
|
Nenue@3
|
25 shipments = {},
|
Nenue@3
|
26 playerFirst = false,
|
Nenue@3
|
27 prototypes = {}
|
Nenue@3
|
28 }
|
Nenue@6
|
29 ClassPlanMissionMixin = {
|
Nenue@6
|
30 templateName = 'ClassPlanMissionEntry',
|
Nenue@4
|
31 events = {'GARRISON_MISSION_LIST_UPDATE', 'GARRISON_MISSION_STARTED', 'GARRISON_MISSION_FINISHED'},}
|
Nenue@3
|
32 ClassPlanShipmentMixin = {
|
Nenue@6
|
33 templateName = 'ClassPlanShipmentEntry',
|
Nenue@3
|
34 parent = false,
|
Nenue@3
|
35 point = 'TOPRIGHT',
|
Nenue@3
|
36 relativePoint ='TOPRIGHT',
|
Nenue@4
|
37 events = {'GARRISON_LANDINGPAGE_SHIPMENTS', 'GARRISON_TALENT_UPDATE', "GARRISON_TALENT_COMPLETE", "GARRISON_SHIPMENT_RECEIVED"},
|
Nenue@3
|
38 }
|
Nenue@6
|
39 setmetatable(ClassPlanShipmentMixin, {__index = ClassPlanMissionMixin})
|
Nenue@6
|
40 local core, MissionsHandler, ShipmentsHandler = ClassOrderPlanCore, ClassPlanMissionMixin, ClassPlanShipmentMixin
|
Nenue@3
|
41 local print = DEVIAN_WORKSPACE and function(...) print('ClassPlan', ...) end or nop
|
Nenue@3
|
42
|
Nenue@4
|
43 local GetTimeLeftString = function(timeLeft)
|
Nenue@4
|
44 local days = floor(timeLeft/(24*3600))
|
Nenue@4
|
45 local hours = floor(mod(timeLeft, (24*3600)) / 3600)
|
Nenue@4
|
46 local minutes = floor(mod(timeLeft, 3600) / 60)
|
Nenue@4
|
47 local seconds = mod(timeLeft, 60)
|
Nenue@4
|
48 if days >= 1 then
|
Nenue@6
|
49 return (days .. 'd' .. ' ') .. ((hours > 0) and (hours .. 'h') or '')
|
Nenue@4
|
50 else
|
Nenue@6
|
51 return ((hours > 0) and (hours .. 'h') or '') .. ((minutes > 0) and (' ' ..minutes .. ' min') or '')
|
Nenue@4
|
52 end
|
Nenue@4
|
53 end
|
Nenue@3
|
54
|
Nenue@3
|
55 MissionsHandler.GetPlayerData = function(self)
|
Nenue@3
|
56 if not self.profile then
|
Nenue@3
|
57 return
|
Nenue@3
|
58 end
|
Nenue@3
|
59 self.items = C_Garrison.GetLandingPageItems(LE_GARRISON_TYPE_7_0)
|
Nenue@3
|
60
|
Nenue@4
|
61 wipe(self.profile.missions)
|
Nenue@4
|
62 for index, data in ipairs(self.items) do
|
Nenue@4
|
63 print(' ',data.name, '|cFF00FF00'.. data.timeLeft .. '|r', date("%A %I:%m %p", data.missionEndTime))
|
Nenue@4
|
64 tinsert(self.profile.missions, data)
|
Nenue@3
|
65 end
|
Nenue@4
|
66 print('items update pending')
|
Nenue@4
|
67 self.isStale = true
|
Nenue@3
|
68
|
Nenue@3
|
69 if self:IsVisible() then
|
Nenue@3
|
70 self:Refresh()
|
Nenue@1
|
71 end
|
Nenue@1
|
72 end
|
Nenue@1
|
73
|
Nenue@5
|
74 MissionsHandler.OnGetItem = function(data)
|
Nenue@5
|
75 if data.missionEndTime < GI_currentTime then
|
Nenue@5
|
76 data.isComplete = true
|
Nenue@5
|
77 end
|
Nenue@5
|
78 end
|
Nenue@5
|
79
|
Nenue@4
|
80 MissionsHandler.FreeBlock = function(self, block)
|
Nenue@4
|
81 end
|
Nenue@4
|
82
|
Nenue@3
|
83 MissionsHandler.SortHandler = function (a,b)
|
Nenue@3
|
84 local result = false
|
Nenue@4
|
85 --if not a or not b then
|
Nenue@4
|
86 -- return true
|
Nenue@4
|
87 --else
|
Nenue@4
|
88 --if (a.isMine ~= b.isMine) then
|
Nenue@4
|
89 -- result = a.isMine
|
Nenue@4
|
90 --else
|
Nenue@4
|
91 --if (not b.missionEndTime) or (not a.missionEndTime) then
|
Nenue@4
|
92 -- print('missing article', b.missionEndTime, a.missionEndTime)
|
Nenue@4
|
93 --end
|
Nenue@4
|
94 return ( b.missionEndTime > a.missionEndTime)
|
Nenue@4
|
95 --end
|
Nenue@4
|
96 --end
|
Nenue@1
|
97 end
|
Nenue@1
|
98
|
Nenue@2
|
99
|
Nenue@3
|
100 ShipmentsHandler.OnGetItem = function(data)
|
Nenue@3
|
101 if data.shipmentsTotal then
|
Nenue@3
|
102 local timeLeft = data.creationTime + data.duration - GI_currentTime
|
Nenue@3
|
103 if (timeLeft <= 0) and (data.shipmentsReady < data.shipmentsTotal) then
|
Nenue@6
|
104 local numOrders = min(-1*floor(timeLeft/data.duration), (data.shipmentsTotal - data.shipmentsReady))
|
Nenue@2
|
105
|
Nenue@6
|
106 if not data.originalCreationTime then
|
Nenue@6
|
107 data.originalCreationTime = data.creationTime
|
Nenue@6
|
108 data.originalShipmentsReady = data.shipmentsReady
|
Nenue@6
|
109 end
|
Nenue@2
|
110
|
Nenue@3
|
111 data.creationTime = data.creationTime + numOrders*data.duration
|
Nenue@3
|
112 data.shipmentsReady = data.shipmentsReady + numOrders
|
Nenue@3
|
113 print(data.profileKey, 'shipment "'.. data.name..'" reconciling', numOrders, 'lapsed orders. -->', data.creationTime, data.shipmentsReady)
|
Nenue@2
|
114 end
|
Nenue@2
|
115 end
|
Nenue@2
|
116 end
|
Nenue@2
|
117
|
Nenue@3
|
118 ShipmentsHandler.SortHandler = function(a, b)
|
Nenue@3
|
119 if b.isComplete ~= a.isComplete then
|
Nenue@3
|
120 return a.isComplete and true or false
|
Nenue@4
|
121 elseif a.shipmentsReady or b.shipmentsReady then
|
Nenue@4
|
122 return (a.shipmentsReady or 0) > (b.shipmentsReady or 0)
|
Nenue@4
|
123 else
|
Nenue@4
|
124 return (a.creationTime) < (b.creationTime)
|
Nenue@2
|
125 end
|
Nenue@2
|
126 end
|
Nenue@2
|
127
|
Nenue@6
|
128 local ShipmentsInfo = {}
|
Nenue@6
|
129 local AddShipmentInfo = function(shipmentType, name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString, itemName, itemIcon, itemQuality, itemID, followerID)
|
Nenue@4
|
130 -- early login queries may return empty tables, causing the sorter to compare nil
|
Nenue@4
|
131 if not creationTime then
|
Nenue@4
|
132 return
|
Nenue@4
|
133 end
|
Nenue@4
|
134 print(shipmentType, name, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString)
|
Nenue@6
|
135 tinsert(ShipmentsInfo,
|
Nenue@4
|
136 {
|
Nenue@4
|
137 shipmentType = shipmentType,
|
Nenue@4
|
138 name = name,
|
Nenue@4
|
139 icon = texture,
|
Nenue@4
|
140 shipmentCapacity = shipmentCapacity,
|
Nenue@4
|
141 shipmentsReady = shipmentsReady,
|
Nenue@4
|
142 shipmentsTotal = shipmentsTotal,
|
Nenue@4
|
143 creationTime = creationTime,
|
Nenue@4
|
144 duration = duration,
|
Nenue@4
|
145 timeleftString = timeleftString,
|
Nenue@4
|
146 itemName = itemName,
|
Nenue@4
|
147 itemIcon = itemIcon,
|
Nenue@4
|
148 itemQuality = itemQuality,
|
Nenue@4
|
149 itemID = itemID,
|
Nenue@4
|
150 followerID = followerID,
|
Nenue@4
|
151 })
|
Nenue@4
|
152 end
|
Nenue@3
|
153 ShipmentsHandler.GetPlayerData = function (self)
|
Nenue@2
|
154 if not self.profile then
|
Nenue@2
|
155 return
|
Nenue@2
|
156 end
|
Nenue@6
|
157 wipe(ShipmentsInfo)
|
Nenue@2
|
158
|
Nenue@2
|
159
|
Nenue@2
|
160 local garrisonType = LE_GARRISON_TYPE_7_0
|
Nenue@2
|
161 local buildings = C_Garrison.GetBuildings(garrisonType);
|
Nenue@2
|
162 local shipmentIndex = 0
|
Nenue@3
|
163 --print('Buildings:')
|
Nenue@2
|
164 for i = 1, #buildings do
|
Nenue@2
|
165 local name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString, itemName, itemIcon, itemQuality, itemID = C_Garrison.GetLandingPageShipmentInfo(buildingID);
|
Nenue@6
|
166 AddShipmentInfo('Building', name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString, itemName, itemIcon, itemQuality, itemID)
|
Nenue@2
|
167 end
|
Nenue@2
|
168
|
Nenue@3
|
169 --print('Follower:')
|
Nenue@2
|
170 local followerShipments = C_Garrison.GetFollowerShipments(garrisonType);
|
Nenue@2
|
171 for i = 1, #followerShipments do
|
Nenue@2
|
172 local name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString, _, _, _, _, followerID = C_Garrison.GetLandingPageShipmentInfoByContainerID(followerShipments[i]);
|
Nenue@6
|
173 AddShipmentInfo('Follower', name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString, nil, nil, nil, nil, followerID)
|
Nenue@2
|
174 end
|
Nenue@2
|
175
|
Nenue@3
|
176 --print('Loose:')
|
Nenue@2
|
177 local looseShipments = C_Garrison.GetLooseShipments(garrisonType)
|
Nenue@2
|
178 for i = 1, #looseShipments do
|
Nenue@2
|
179 local name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString = C_Garrison.GetLandingPageShipmentInfoByContainerID(looseShipments[i]);
|
Nenue@6
|
180 AddShipmentInfo('Misc', name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString)
|
Nenue@2
|
181 end
|
Nenue@2
|
182
|
Nenue@2
|
183 local talentTrees = C_Garrison.GetTalentTrees(garrisonType, select(3, UnitClass("player")));
|
Nenue@2
|
184 -- this is a talent that has completed, but has not been seen in the talent UI yet.
|
Nenue@2
|
185 local completeTalentID = C_Garrison.GetCompleteTalent(garrisonType);
|
Nenue@3
|
186 --print('Talents:')
|
Nenue@2
|
187 if (talentTrees) then
|
Nenue@2
|
188 for treeIndex, tree in ipairs(talentTrees) do
|
Nenue@2
|
189 for talentIndex, talent in ipairs(tree) do
|
Nenue@2
|
190 local showTalent = false;
|
Nenue@4
|
191 if (talent.isBeingResearched) or (talent.id == completeTalentID) then
|
Nenue@6
|
192 AddShipmentInfo('Talent', talent.name, talent.icon, 1, (talent.isBeingResearched and 0 or 1), 1, talent.researchStartTime, talent.researchDuration, talent.timeleftString)
|
Nenue@2
|
193 end
|
Nenue@1
|
194 end
|
Nenue@1
|
195 end
|
Nenue@2
|
196 end
|
Nenue@1
|
197
|
Nenue@2
|
198 self.profile.shipments = self.profile.shipments or {}
|
Nenue@6
|
199 wipe(self.profile.shipments)
|
Nenue@6
|
200 for index, data in ipairs(ShipmentsInfo) do
|
Nenue@6
|
201 --DEFAULT_CHAT_FRAME:AddMessage(data.shipmentType ..' '.. tostring(data.name) ..' '.. tostring(data.creationTime) ..' '.. tostring(data.duration))
|
Nenue@6
|
202 tinsert(self.profile.shipments, data)
|
Nenue@2
|
203 end
|
Nenue@6
|
204 self.isStale = true
|
Nenue@1
|
205
|
Nenue@2
|
206 if self:IsVisible() then
|
Nenue@2
|
207 self:Refresh()
|
Nenue@1
|
208 end
|
Nenue@1
|
209 end
|
Nenue@1
|
210
|
Nenue@3
|
211 function core:OnLoad ()
|
Nenue@3
|
212 self:RegisterEvent('PLAYER_LOGIN')
|
Nenue@3
|
213 self:RegisterEvent('PLAYER_ENTERING_WORLD')
|
Nenue@3
|
214 self:RegisterEvent('ADDON_LOADED')
|
Nenue@3
|
215 self:RegisterEvent('PLAYER_REGEN_ENABLED')
|
Nenue@5
|
216 self:RegisterEvent('PLAYER_REGEN_DISABLED')
|
Nenue@4
|
217 -- Blizzard_GarrisonUI already fires a shipment data request for GARRISON_SHIPMENT_RECEIVED; this is unlikely to
|
Nenue@4
|
218
|
Nenue@3
|
219
|
Nenue@3
|
220 self:AddHandler('missions', MissionsHandler)
|
Nenue@3
|
221 self:AddHandler('shipments', ShipmentsHandler)
|
Nenue@4
|
222
|
Nenue@4
|
223
|
Nenue@4
|
224 self:Reanchor()
|
Nenue@4
|
225 end
|
Nenue@4
|
226 local parentFrames = {'VeneerWorldState', 'OrderHallCommandBar'}
|
Nenue@4
|
227 function core:Reanchor()
|
Nenue@4
|
228
|
Nenue@4
|
229
|
Nenue@4
|
230 self:ClearAllPoints()
|
Nenue@4
|
231
|
Nenue@5
|
232 local anchorTo = 'TOP'
|
Nenue@4
|
233 self.anchorParent = UIParent
|
Nenue@4
|
234 for i, name in ipairs(parentFrames) do
|
Nenue@4
|
235 local frame = _G[name]
|
Nenue@4
|
236 if frame then
|
Nenue@4
|
237 if not BOUND_FRAMES[frame] then
|
Nenue@5
|
238 BOUND_FRAMES[frame] = {visible = (frame:IsVisible() and frame:IsShown())}
|
Nenue@4
|
239 hooksecurefunc(frame, 'Show', function()
|
Nenue@4
|
240 BOUND_FRAMES[frame].visible = true
|
Nenue@4
|
241 print(frame:GetName(), 'Show', 'reanchor trigger')
|
Nenue@4
|
242 self:Reanchor()
|
Nenue@4
|
243 end)
|
Nenue@4
|
244 hooksecurefunc(frame, 'Hide', function()
|
Nenue@5
|
245 BOUND_FRAMES[frame].visible = nil
|
Nenue@4
|
246 print(frame:GetName(), 'Hide', 'reanchor trigger')
|
Nenue@4
|
247 self:Reanchor()
|
Nenue@4
|
248 end)
|
Nenue@4
|
249 end
|
Nenue@5
|
250 print('f:', frame:GetName(), BOUND_FRAMES[frame].visible)
|
Nenue@4
|
251 if BOUND_FRAMES[frame].visible then
|
Nenue@4
|
252 self.anchorParent = frame
|
Nenue@5
|
253 anchorTo = 'BOTTOM'
|
Nenue@4
|
254 break
|
Nenue@4
|
255 end
|
Nenue@4
|
256 end
|
Nenue@4
|
257 end
|
Nenue@5
|
258 print('|cFFFF8800Using ' .. tostring(self.anchorParent:GetName()) .. '-'..anchorTo..' as anchor point')
|
Nenue@4
|
259
|
Nenue@5
|
260 if self:IsShown() then
|
Nenue@4
|
261 ClassPlanButton.Background:Show()
|
Nenue@4
|
262 ClassPlanButton:SetWidth(600)
|
Nenue@4
|
263 else
|
Nenue@4
|
264 ClassPlanButton.Background:Hide()
|
Nenue@4
|
265 ClassPlanButton:SetWidth(200)
|
Nenue@4
|
266 end
|
Nenue@4
|
267
|
Nenue@5
|
268 self:SetPoint('TOP', ClassPlanButton, 'BOTTOM', 0, 0)
|
Nenue@5
|
269 ClassPlanButton:ClearAllPoints()
|
Nenue@5
|
270 ClassPlanButton:SetPoint('TOP', self.anchorParent, anchorTo, 0, 0)
|
Nenue@4
|
271
|
Nenue@5
|
272 print(ClassPlanButton:GetPoint(1))
|
Nenue@3
|
273 end
|
Nenue@3
|
274
|
Nenue@3
|
275 function core:AddHandler(name, prototype)
|
Nenue@3
|
276 self.prototypes[name] = setmetatable(prototype, {
|
Nenue@3
|
277 __index = blockTemplate,
|
Nenue@3
|
278 __tostring = function() return name end
|
Nenue@3
|
279 })
|
Nenue@3
|
280
|
Nenue@3
|
281 for i, event in ipairs(prototype.events) do
|
Nenue@3
|
282 if not self.events[event] then
|
Nenue@3
|
283 self:RegisterEvent(event)
|
Nenue@3
|
284 self.events[event] = {}
|
Nenue@3
|
285 print('|cFF00FF00registering', event)
|
Nenue@3
|
286 end
|
Nenue@3
|
287
|
Nenue@3
|
288 prototype.numBlocks = 0
|
Nenue@3
|
289 if not self.events[event][name] then
|
Nenue@3
|
290 print('adding', name, 'to', event)
|
Nenue@3
|
291 self.events[event][name] = prototype.GetPlayerData
|
Nenue@3
|
292 end
|
Nenue@1
|
293 end
|
Nenue@3
|
294 self.sortedItems[name] = {}
|
Nenue@3
|
295 end
|
Nenue@1
|
296
|
Nenue@4
|
297 function core:Setup()
|
Nenue@4
|
298 if IsLoggedIn() then
|
Nenue@4
|
299 WorldPlanData.OrderHall = WorldPlanData.OrderHall or {}
|
Nenue@4
|
300 self.data = WorldPlanData.OrderHall
|
Nenue@4
|
301 self.data.characters = self.data.characters or {}
|
Nenue@4
|
302
|
Nenue@4
|
303 local name, realm = UnitName('player')
|
Nenue@4
|
304 realm = realm or GetRealmName()
|
Nenue@4
|
305 self.profileKey = name .. '-' .. realm
|
Nenue@4
|
306 if not self.data.characters[self.profileKey] then
|
Nenue@4
|
307 self.data.characters[self.profileKey] = {}
|
Nenue@4
|
308 end
|
Nenue@4
|
309 self.profile = self.data.characters[self.profileKey]
|
Nenue@4
|
310
|
Nenue@4
|
311 self.profile.shipments = self.profile.shipments or {}
|
Nenue@4
|
312 self.profile.missions = self.profile.missions or {}
|
Nenue@4
|
313 self.profile.classColor = RAID_CLASS_COLORS[select(2, UnitClass('player'))]
|
Nenue@4
|
314
|
Nenue@4
|
315 if self.data.IsShown then
|
Nenue@4
|
316 self:Show()
|
Nenue@4
|
317 end
|
Nenue@4
|
318 self.initialized = true
|
Nenue@4
|
319 end
|
Nenue@4
|
320 end
|
Nenue@4
|
321
|
Nenue@3
|
322 function core:OnEvent (event, ...)
|
Nenue@3
|
323 print(event)
|
Nenue@5
|
324 if event == 'PLAYER_REGEN_DISABLED' then
|
Nenue@6
|
325 if self:IsVisible() then
|
Nenue@6
|
326 self.combatHide = true
|
Nenue@6
|
327 self:SetShown(false)
|
Nenue@6
|
328 end
|
Nenue@6
|
329
|
Nenue@5
|
330 elseif event == 'PLAYER_REGEN_ENABLED' then
|
Nenue@6
|
331 if self.combatHide == true then
|
Nenue@6
|
332 self.combatHide = nil
|
Nenue@6
|
333 self:SetShown(true)
|
Nenue@6
|
334 end
|
Nenue@3
|
335 elseif event == 'PLAYER_LOGIN' then
|
Nenue@3
|
336 if not self.initialized then
|
Nenue@4
|
337 self:Setup()
|
Nenue@1
|
338 end
|
Nenue@4
|
339 elseif self.initialized and self.events[event] then
|
Nenue@4
|
340 local numCalls = 0
|
Nenue@3
|
341 for ptype, eventFunc in pairs(self.events[event]) do
|
Nenue@4
|
342 numCalls = numCalls + 1
|
Nenue@4
|
343 print('|cFF88FF00' .. tostring(ptype) .. '|r:GetPlayerData() --', numCalls)
|
Nenue@3
|
344 eventFunc(self, event)
|
Nenue@3
|
345 end
|
Nenue@2
|
346 end
|
Nenue@2
|
347 end
|
Nenue@2
|
348
|
Nenue@3
|
349 function core:UpdateNotifications()
|
Nenue@3
|
350 end
|
Nenue@3
|
351
|
Nenue@4
|
352
|
Nenue@4
|
353 local SetOwnerData = function(self, data)
|
Nenue@4
|
354 local name, realm = string.match(data.profileKey, "(.+)%-(.+)")
|
Nenue@4
|
355 local ownerText = '|c'.. data.classColor.colorStr .. name .. '|r'
|
Nenue@5
|
356 --if realm ~= GI_currentRealm then
|
Nenue@5
|
357 --ownerText = ownerText .. ' (' .. realm .. ')'
|
Nenue@5
|
358 --end
|
Nenue@5
|
359 self.Owner:SetText(ownerText)
|
Nenue@5
|
360 self.Name:SetTextColor(data.classColor.r, data.classColor.g, data.classColor.b)
|
Nenue@5
|
361
|
Nenue@5
|
362 if self.isComplete then
|
Nenue@5
|
363 self.TimeLeft:SetText('Complete!')
|
Nenue@5
|
364 self.Background:SetColorTexture(.25,.25,.25,1)
|
Nenue@5
|
365 else
|
Nenue@5
|
366 self.Background:SetColorTexture(0,0,0,0.5)
|
Nenue@4
|
367 end
|
Nenue@5
|
368
|
Nenue@4
|
369 end
|
Nenue@4
|
370
|
Nenue@3
|
371 function core:RefreshItems(configKey, prototype)
|
Nenue@3
|
372 local sortedItems = self.sortedItems[configKey]
|
Nenue@3
|
373
|
Nenue@3
|
374 self.blocks[configKey] = self.blocks[configKey] or {}
|
Nenue@3
|
375 local blocks = self.blocks[configKey]
|
Nenue@3
|
376
|
Nenue@3
|
377 local lastProfile
|
Nenue@3
|
378 local numItems = #sortedItems
|
Nenue@3
|
379 local totalHeight = 0
|
Nenue@3
|
380 for i, data in ipairs(sortedItems) do
|
Nenue@3
|
381 local block = blocks[i]
|
Nenue@3
|
382
|
Nenue@3
|
383 if not block then
|
Nenue@3
|
384 block = CreateFrame('Button', nil, self, prototype.templateName)
|
Nenue@3
|
385 block:SetID(i)
|
Nenue@4
|
386 block.handler = prototype
|
Nenue@3
|
387 prototype.numBlocks = prototype.numBlocks + 1
|
Nenue@3
|
388
|
Nenue@3
|
389 if prototype.lastBlock then
|
Nenue@3
|
390 block:SetPoint('TOPLEFT', prototype.lastBlock, 'BOTTOMLEFT', 0, 0)
|
Nenue@3
|
391 else
|
Nenue@3
|
392 block:SetPoint(prototype.point, self[prototype.parent] or self, prototype.relativePoint, 0, 0)
|
Nenue@3
|
393 end
|
Nenue@3
|
394 prototype.lastBlock = block
|
Nenue@3
|
395 blocks[i] = block
|
Nenue@3
|
396 end
|
Nenue@3
|
397
|
Nenue@3
|
398 totalHeight = totalHeight + block:GetHeight()
|
Nenue@3
|
399 block.lastProfile = lastProfile
|
Nenue@4
|
400 for k,v in pairs(data) do
|
Nenue@4
|
401 if type(block[k]) ~= 'function' then
|
Nenue@4
|
402 block[k] = v
|
Nenue@4
|
403 end
|
Nenue@4
|
404 end
|
Nenue@3
|
405 block:Refresh(data)
|
Nenue@5
|
406 print(block.isComplete, block.missionEndTime, block.name)
|
Nenue@4
|
407 SetOwnerData(block, data)
|
Nenue@4
|
408
|
Nenue@3
|
409 block:Show()
|
Nenue@3
|
410 lastProfile = data.profileKey
|
Nenue@3
|
411 end
|
Nenue@3
|
412
|
Nenue@3
|
413 for i = numItems + 1, prototype.numBlocks do
|
Nenue@3
|
414 if blocks[i] then
|
Nenue@3
|
415 blocks[i]:Hide()
|
Nenue@3
|
416 end
|
Nenue@3
|
417 end
|
Nenue@3
|
418
|
Nenue@3
|
419 return totalHeight
|
Nenue@3
|
420 end
|
Nenue@3
|
421 local max = math.max
|
Nenue@3
|
422 function core:Refresh()
|
Nenue@3
|
423 if self.isStale then
|
Nenue@3
|
424 self:SortItems()
|
Nenue@3
|
425 end
|
Nenue@3
|
426 self.isStale = nil
|
Nenue@3
|
427
|
Nenue@3
|
428 self.currentHeight = 0
|
Nenue@3
|
429 for name, info in pairs(self.prototypes) do
|
Nenue@3
|
430 local itemsHeight = self:RefreshItems(name, info)
|
Nenue@3
|
431 self.currentHeight = max(itemsHeight, self.currentHeight)
|
Nenue@3
|
432 end
|
Nenue@3
|
433
|
Nenue@4
|
434 self:Reanchor()
|
Nenue@3
|
435 self:SetHeight(self.currentHeight)
|
Nenue@3
|
436 end
|
Nenue@3
|
437
|
Nenue@3
|
438 function core:Toggle()
|
Nenue@5
|
439 if self:IsShown() then
|
Nenue@3
|
440 self:Hide()
|
Nenue@3
|
441 else
|
Nenue@3
|
442 self:Show()
|
Nenue@3
|
443 end
|
Nenue@3
|
444
|
Nenue@3
|
445 if self.data then
|
Nenue@5
|
446 self.data.IsShown = self:IsShown()
|
Nenue@3
|
447 end
|
Nenue@3
|
448 end
|
Nenue@3
|
449
|
Nenue@3
|
450 function core:OnUpdate()
|
Nenue@3
|
451 if self.fadeTimer and self.fadeTimer < GetTime() then
|
Nenue@3
|
452 self:Hide()
|
Nenue@3
|
453 end
|
Nenue@3
|
454 end
|
Nenue@3
|
455
|
Nenue@3
|
456 function core:OnShow()
|
Nenue@3
|
457 if self.isStale then
|
Nenue@3
|
458 print('updating items on show')
|
Nenue@3
|
459 self:Refresh()
|
Nenue@3
|
460 end
|
Nenue@4
|
461 -- grab this at least once
|
Nenue@4
|
462 C_Garrison.RequestLandingPageShipmentInfo();
|
Nenue@4
|
463 ClassPlanButton.Background:Show()
|
Nenue@4
|
464 ClassPlanButton.Grip:SetShown(true)
|
Nenue@3
|
465 end
|
Nenue@3
|
466 function core:OnHide()
|
Nenue@4
|
467 ClassPlanButton.Background:Hide()
|
Nenue@4
|
468 ClassPlanButton.Grip:SetShown(false)
|
Nenue@3
|
469 end
|
Nenue@3
|
470
|
Nenue@3
|
471 local GI_profileKey, GI_profile, GI_isMine
|
Nenue@4
|
472 local defaultClassColor = {r = 0.7, g = 0.7, b =0.7, colorStr = "ffffffff"}
|
Nenue@4
|
473 local DoItemList = function (source, dest, onGetItem)
|
Nenue@3
|
474 if not source then
|
Nenue@3
|
475 return
|
Nenue@3
|
476 end
|
Nenue@3
|
477 local numItems = 0
|
Nenue@3
|
478 for index, data in ipairs(source) do
|
Nenue@4
|
479 data.classColor = GI_profile.classColor or defaultClassColor
|
Nenue@3
|
480 data.profileKey = GI_profileKey
|
Nenue@3
|
481 data.isMine = GI_isMine
|
Nenue@3
|
482 if onGetItem then
|
Nenue@3
|
483 onGetItem(data)
|
Nenue@3
|
484 end
|
Nenue@3
|
485 numItems = numItems + 1
|
Nenue@3
|
486 tinsert(dest, data)
|
Nenue@3
|
487 end
|
Nenue@3
|
488 return numItems
|
Nenue@3
|
489 end
|
Nenue@3
|
490
|
Nenue@3
|
491 function core:SortItems()
|
Nenue@3
|
492 print('|cFF0088FFSortItems()|r')
|
Nenue@3
|
493 GI_currentTime = time()
|
Nenue@3
|
494
|
Nenue@3
|
495 for key, sortedItems in pairs(self.sortedItems) do
|
Nenue@3
|
496 wipe(sortedItems)
|
Nenue@3
|
497 local ptype = self.prototypes[key]
|
Nenue@4
|
498 --print( 'object:', ptype)
|
Nenue@3
|
499 for name, profile in pairs(self.data.characters) do
|
Nenue@3
|
500 GI_profileKey = name
|
Nenue@3
|
501 GI_profile = profile
|
Nenue@3
|
502 GI_isMine = (profile == self.profile)
|
Nenue@4
|
503 local results = DoItemList(profile[key], sortedItems, ptype.OnGetItem)
|
Nenue@4
|
504 --print(' - ', name, results, 'items')
|
Nenue@3
|
505 end
|
Nenue@3
|
506
|
Nenue@3
|
507 if ptype.SortHandler then
|
Nenue@4
|
508 sort(sortedItems, ptype.SortHandler)
|
Nenue@3
|
509 end
|
Nenue@3
|
510 end
|
Nenue@3
|
511 end
|
Nenue@3
|
512
|
Nenue@3
|
513 function MissionsHandler:OnComplete()
|
Nenue@5
|
514 print('flagging complete', self.name)
|
Nenue@2
|
515 self:Refresh()
|
Nenue@2
|
516 end
|
Nenue@2
|
517
|
Nenue@6
|
518 function MissionsHandler:OnUpdate(sinceLast)
|
Nenue@4
|
519 if self.isComplete then
|
Nenue@2
|
520 return
|
Nenue@2
|
521 end
|
Nenue@6
|
522 self.throttle = (self.throttle or .5) + sinceLast
|
Nenue@6
|
523 if self.throttle >= .5 then
|
Nenue@6
|
524 self.throttle = self.throttle - .5
|
Nenue@6
|
525 else
|
Nenue@6
|
526 return
|
Nenue@6
|
527 end
|
Nenue@6
|
528
|
Nenue@2
|
529
|
Nenue@1
|
530 if self.missionEndTime then
|
Nenue@1
|
531 local timeLeft = self.missionEndTime - time()
|
Nenue@1
|
532 if timeLeft < 0 then
|
Nenue@2
|
533 self:OnComplete()
|
Nenue@1
|
534 else
|
Nenue@2
|
535 self.TimeLeft:SetText(GetTimeLeftString(timeLeft))
|
Nenue@2
|
536
|
Nenue@2
|
537 if timeLeft > 3600 then
|
Nenue@2
|
538 self.TimeLeft:SetTextColor(1,1,1)
|
Nenue@2
|
539 else
|
Nenue@2
|
540 self.TimeLeft:SetTextColor(1,1,0)
|
Nenue@2
|
541 end
|
Nenue@6
|
542 end
|
Nenue@2
|
543
|
Nenue@6
|
544 if not self.isComplete then
|
Nenue@6
|
545 local progress = (self.missionEndTime - time()) / self.durationSeconds
|
Nenue@6
|
546 local w = self.ProgressBG:GetWidth()
|
Nenue@6
|
547 if progress >= 1 then
|
Nenue@6
|
548 self.ProgressBar:SetWidth(w)
|
Nenue@6
|
549 else
|
Nenue@6
|
550 self.ProgressBar:SetWidth(w - (progress * w))
|
Nenue@6
|
551 end
|
Nenue@6
|
552
|
Nenue@6
|
553 self.ProgressBG:Show()
|
Nenue@6
|
554 self.ProgressBar:Show()
|
Nenue@6
|
555 else
|
Nenue@6
|
556 self.ProgressBG:Hide()
|
Nenue@6
|
557 self.ProgressBar:Hide()
|
Nenue@1
|
558 end
|
Nenue@6
|
559
|
Nenue@1
|
560 else
|
Nenue@1
|
561 self.TimeLeft:SetText(self.missionEndTime)
|
Nenue@1
|
562 end
|
Nenue@2
|
563 end
|
Nenue@2
|
564
|
Nenue@4
|
565 function MissionsHandler:Refresh()
|
Nenue@2
|
566
|
Nenue@3
|
567
|
Nenue@2
|
568 local r,g,b = 1, 1, 1
|
Nenue@4
|
569 if self.isRare then
|
Nenue@2
|
570 r,g,b = 0.1, 0.4, 1
|
Nenue@5
|
571 self.IconBorder:SetVertexColor(r, g, b, 1)
|
Nenue@2
|
572 end
|
Nenue@2
|
573
|
Nenue@2
|
574
|
Nenue@2
|
575 --self.missionData = data
|
Nenue@5
|
576 self.Name:SetText(self.name)
|
Nenue@2
|
577
|
Nenue@4
|
578 if #self.rewards >= 1 then
|
Nenue@4
|
579 self.Icon:SetTexture(self.rewards[1].icon or GetItemIcon(self.rewards[1].itemID))
|
Nenue@4
|
580 self.rewardInfo = self.rewards[1]
|
Nenue@2
|
581 else
|
Nenue@4
|
582 self.Icon:SetAtlas(self.typeAtlas, false)
|
Nenue@2
|
583 end
|
Nenue@6
|
584
|
Nenue@6
|
585
|
Nenue@2
|
586 end
|
Nenue@2
|
587
|
Nenue@2
|
588
|
Nenue@3
|
589 function MissionsHandler:OnEnter()
|
Nenue@2
|
590 if self.rewardInfo and self.rewardInfo.itemID then
|
Nenue@2
|
591 GameTooltip:SetOwner(self, 'ANCHOR_LEFT')
|
Nenue@2
|
592 GameTooltip:SetItemByID(self.rewardInfo.itemID)
|
Nenue@2
|
593 GameTooltip:Show()
|
Nenue@2
|
594 end
|
Nenue@2
|
595 end
|
Nenue@3
|
596 function MissionsHandler:OnLeave()
|
Nenue@2
|
597 if GameTooltip:IsOwned(self) then
|
Nenue@2
|
598 GameTooltip:Hide()
|
Nenue@2
|
599 end
|
Nenue@2
|
600 end
|
Nenue@2
|
601
|
Nenue@2
|
602
|
Nenue@2
|
603
|
Nenue@4
|
604 function ShipmentsHandler:Refresh()
|
Nenue@3
|
605
|
Nenue@3
|
606 --[[
|
Nenue@3
|
607 self.icon = data.icon
|
Nenue@3
|
608 self.shipmentCapacity = data.shipmentCapacity
|
Nenue@3
|
609 self.shipmentsReady = data.shipmentsReady
|
Nenue@3
|
610 self.shipmentsTotal = data.shipmentsTotal
|
Nenue@3
|
611 self.creationTime = data.creationTime
|
Nenue@3
|
612 self.duration = data.duration
|
Nenue@3
|
613 self.itemID = data.itemID
|
Nenue@3
|
614 self.itemQuality = data.itemQuality
|
Nenue@3
|
615 icon = texture,
|
Nenue@3
|
616 shipmentCapacity = shipmentCapacity,
|
Nenue@3
|
617 shipmentsReady = shipmentsReady,
|
Nenue@3
|
618 shipmentsTotal = shipmentsTotal,
|
Nenue@3
|
619 creationTime = creationTime,
|
Nenue@3
|
620 duration = duration,
|
Nenue@3
|
621 timeleftString = timeleftString,
|
Nenue@3
|
622 itemName = itemName,
|
Nenue@3
|
623 itemIcon = itemIcon,
|
Nenue@3
|
624 itemQuality = itemQuality,
|
Nenue@3
|
625 itemID = itemID
|
Nenue@3
|
626
|
Nenue@3
|
627 --]]
|
Nenue@3
|
628
|
Nenue@4
|
629 self.Icon:SetTexture(self.icon)
|
Nenue@2
|
630
|
Nenue@4
|
631 self.Name:SetText(self.name)
|
Nenue@4
|
632 self.Count:SetText(self.shipmentsReady)
|
Nenue@4
|
633 self.Done:SetShown(self.shipmentsReady and (self.shipmentsReady >= 1))
|
Nenue@2
|
634
|
Nenue@3
|
635
|
Nenue@3
|
636 -- flag as complete
|
Nenue@6
|
637 if ( self.shipmentsReady >= self.shipmentsTotal ) and (not self.isBeingResearched) then
|
Nenue@2
|
638 self.Swipe:SetCooldownUNIX(0, 0);
|
Nenue@2
|
639 self.Done:Show();
|
Nenue@4
|
640 self.isComplete = true
|
Nenue@2
|
641 else
|
Nenue@4
|
642 self.Swipe:SetCooldownUNIX(self.creationTime or 0 , self.duration or 0);
|
Nenue@2
|
643 end
|
Nenue@2
|
644
|
Nenue@4
|
645 local hasPickups = (self.isComplete or (self.shipmentsTotal and (self.shipmentsReady > 0)))
|
Nenue@4
|
646 self.Background:SetAlpha(hasPickups and 1 or 0.1)
|
Nenue@4
|
647 end
|
Nenue@4
|
648 local time = time
|
Nenue@4
|
649 function ShipmentsHandler:OnUpdate()
|
Nenue@2
|
650
|
Nenue@6
|
651 if (self.shipmentsReady and self.shipmentsTotal) and (self.shipmentsReady < self.shipmentsTotal) then
|
Nenue@4
|
652 local timeLeft = self.creationTime + self.duration - time()
|
Nenue@6
|
653 if self.shipmentsReady >= 1 then
|
Nenue@6
|
654 self.TimeLeft:SetText(GetTimeLeftString(timeLeft))
|
Nenue@6
|
655 self.TimeLeft:SetTextColor(0,1,0)
|
Nenue@6
|
656 else
|
Nenue@6
|
657 self.TimeLeft:SetText(GetTimeLeftString(timeLeft))
|
Nenue@6
|
658 self.TimeLeft:SetTextColor(1,1,1)
|
Nenue@6
|
659 end
|
Nenue@6
|
660 if (timeLeft < 0) then
|
Nenue@6
|
661 if self.shipmentsReady < self.shipmentsTotal then
|
Nenue@6
|
662 self.shipmentsReady = self.shipmentsReady + 1
|
Nenue@6
|
663 self.creationTime = self.creationTime + self.duration
|
Nenue@6
|
664 -- text will be set on next update
|
Nenue@6
|
665 end
|
Nenue@6
|
666 end
|
Nenue@6
|
667
|
Nenue@4
|
668 elseif self.isBeingResearched then
|
Nenue@4
|
669 self.TimeLeft:SetText(GetTimeLeftString(self.researchStartTime + self.researchDuration - time()))
|
Nenue@6
|
670 self.TimeLeft:SetTextColor(1,1,0)
|
Nenue@2
|
671 else
|
Nenue@2
|
672 self.TimeLeft:SetText('Complete!')
|
Nenue@6
|
673 self.TimeLeft:SetTextColor(0,1,0)
|
Nenue@2
|
674 end
|
Nenue@2
|
675
|
Nenue@2
|
676 end
|
Nenue@2
|
677
|
Nenue@3
|
678 function ShipmentsHandler:OnEnter()
|
Nenue@4
|
679
|
Nenue@4
|
680 if ( self.shipmentsReady and self.shipmentsTotal ) then
|
Nenue@2
|
681 GameTooltip:SetOwner(self, 'ANCHOR_LEFT')
|
Nenue@4
|
682
|
Nenue@4
|
683 GameTooltip:AddLine(self.Owner:GetText(), self.Owner:GetTextColor())
|
Nenue@4
|
684 GameTooltip:AddLine(self.shipmentType)
|
Nenue@4
|
685 GameTooltip:AddLine(self.shipmentsReady .. ' of '.. self.shipmentsTotal)
|
Nenue@2
|
686 GameTooltip:Show()
|
Nenue@2
|
687 end
|
Nenue@2
|
688 end
|
Nenue@2
|
689
|
Nenue@3
|
690 function ShipmentsHandler:OnLeave()
|
Nenue@2
|
691 if GameTooltip:IsOwned(self) then
|
Nenue@2
|
692 GameTooltip:Hide()
|
Nenue@2
|
693 end
|
Nenue@2
|
694 end
|
Nenue@2
|
695
|
Nenue@3
|
696 function ShipmentsHandler:OnClick(button)
|
Nenue@3
|
697 if button == 'RightButton' then
|
Nenue@4
|
698 self.handler:FreeBlock(self)
|
Nenue@3
|
699 end
|
Nenue@1
|
700 end |