Nenue@4
|
1 local wipe, tinsert, sort = table.wipe, tinsert, table.sort
|
Nenue@2
|
2 local pairs, ipairs = pairs, ipairs
|
Nenue@4
|
3 local floor, mod, time = floor, mod, time
|
Nenue@2
|
4 local GetTime = GetTime
|
Nenue@3
|
5 local GI_currentTime = time()
|
Nenue@3
|
6
|
Nenue@4
|
7 local BOUND_FRAMES = {}
|
Nenue@2
|
8 local blockTemplate = {
|
Nenue@2
|
9 point = 'TOPLEFT',
|
Nenue@2
|
10 relativePoint ='TOPLEFT',
|
Nenue@2
|
11 }
|
Nenue@2
|
12
|
Nenue@1
|
13 SLASH_CLASSPLAN1 = "/classplan"
|
Nenue@1
|
14 SLASH_CLASSPLAN2 = "/cp"
|
Nenue@1
|
15 SlashCmdList.CLASSPLAN = function(args)
|
Nenue@3
|
16 ClassOrderPlan:Toggle()
|
Nenue@3
|
17 end
|
Nenue@3
|
18
|
Nenue@3
|
19 ClassOrderPlanCore = {
|
Nenue@3
|
20 events = {},
|
Nenue@3
|
21 freeBlocks = {},
|
Nenue@3
|
22 blocks = {},
|
Nenue@3
|
23 sortedItems = {},
|
Nenue@3
|
24 timers = {},
|
Nenue@3
|
25 shipments = {},
|
Nenue@3
|
26 playerFirst = false,
|
Nenue@3
|
27 prototypes = {}
|
Nenue@3
|
28 }
|
Nenue@6
|
29 ClassPlanMissionMixin = {
|
Nenue@6
|
30 templateName = 'ClassPlanMissionEntry',
|
Nenue@8
|
31 events = {'GARRISON_MISSION_LIST_UPDATE', 'GARRISON_MISSION_STARTED', 'GARRISON_MISSION_FINISHED', 'GARRISON_LANDINGPAGE_SHIPMENTS'},}
|
Nenue@3
|
32 ClassPlanShipmentMixin = {
|
Nenue@6
|
33 templateName = 'ClassPlanShipmentEntry',
|
Nenue@3
|
34 parent = false,
|
Nenue@3
|
35 point = 'TOPRIGHT',
|
Nenue@3
|
36 relativePoint ='TOPRIGHT',
|
Nenue@4
|
37 events = {'GARRISON_LANDINGPAGE_SHIPMENTS', 'GARRISON_TALENT_UPDATE', "GARRISON_TALENT_COMPLETE", "GARRISON_SHIPMENT_RECEIVED"},
|
Nenue@3
|
38 }
|
Nenue@6
|
39 setmetatable(ClassPlanShipmentMixin, {__index = ClassPlanMissionMixin})
|
Nenue@6
|
40 local core, MissionsHandler, ShipmentsHandler = ClassOrderPlanCore, ClassPlanMissionMixin, ClassPlanShipmentMixin
|
Nenue@3
|
41 local print = DEVIAN_WORKSPACE and function(...) print('ClassPlan', ...) end or nop
|
Nenue@3
|
42
|
Nenue@4
|
43 local GetTimeLeftString = function(timeLeft)
|
Nenue@4
|
44 local days = floor(timeLeft/(24*3600))
|
Nenue@4
|
45 local hours = floor(mod(timeLeft, (24*3600)) / 3600)
|
Nenue@4
|
46 local minutes = floor(mod(timeLeft, 3600) / 60)
|
Nenue@4
|
47 local seconds = mod(timeLeft, 60)
|
Nenue@4
|
48 if days >= 1 then
|
Nenue@6
|
49 return (days .. 'd' .. ' ') .. ((hours > 0) and (hours .. 'h') or '')
|
Nenue@4
|
50 else
|
Nenue@6
|
51 return ((hours > 0) and (hours .. 'h') or '') .. ((minutes > 0) and (' ' ..minutes .. ' min') or '')
|
Nenue@4
|
52 end
|
Nenue@4
|
53 end
|
Nenue@3
|
54
|
Nenue@3
|
55 MissionsHandler.GetPlayerData = function(self)
|
Nenue@3
|
56 if not self.profile then
|
Nenue@3
|
57 return
|
Nenue@3
|
58 end
|
Nenue@8
|
59 local items = C_Garrison.GetLandingPageItems(LE_GARRISON_TYPE_7_0)
|
Nenue@8
|
60 print(#items)
|
Nenue@3
|
61
|
Nenue@4
|
62 wipe(self.profile.missions)
|
Nenue@8
|
63 for index, data in ipairs(items) do
|
Nenue@4
|
64 print(' ',data.name, '|cFF00FF00'.. data.timeLeft .. '|r', date("%A %I:%m %p", data.missionEndTime))
|
Nenue@4
|
65 tinsert(self.profile.missions, data)
|
Nenue@3
|
66 end
|
Nenue@4
|
67 print('items update pending')
|
Nenue@4
|
68 self.isStale = true
|
Nenue@1
|
69 end
|
Nenue@1
|
70
|
Nenue@5
|
71 MissionsHandler.OnGetItem = function(data)
|
Nenue@5
|
72 if data.missionEndTime < GI_currentTime then
|
Nenue@5
|
73 data.isComplete = true
|
Nenue@5
|
74 end
|
Nenue@5
|
75 end
|
Nenue@5
|
76
|
Nenue@4
|
77 MissionsHandler.FreeBlock = function(self, block)
|
Nenue@4
|
78 end
|
Nenue@4
|
79
|
Nenue@3
|
80 MissionsHandler.SortHandler = function (a,b)
|
Nenue@3
|
81 local result = false
|
Nenue@4
|
82 --if not a or not b then
|
Nenue@4
|
83 -- return true
|
Nenue@4
|
84 --else
|
Nenue@4
|
85 --if (a.isMine ~= b.isMine) then
|
Nenue@4
|
86 -- result = a.isMine
|
Nenue@4
|
87 --else
|
Nenue@4
|
88 --if (not b.missionEndTime) or (not a.missionEndTime) then
|
Nenue@4
|
89 -- print('missing article', b.missionEndTime, a.missionEndTime)
|
Nenue@4
|
90 --end
|
Nenue@4
|
91 return ( b.missionEndTime > a.missionEndTime)
|
Nenue@4
|
92 --end
|
Nenue@4
|
93 --end
|
Nenue@1
|
94 end
|
Nenue@1
|
95
|
Nenue@2
|
96
|
Nenue@3
|
97 ShipmentsHandler.OnGetItem = function(data)
|
Nenue@3
|
98 if data.shipmentsTotal then
|
Nenue@3
|
99 local timeLeft = data.creationTime + data.duration - GI_currentTime
|
Nenue@3
|
100 if (timeLeft <= 0) and (data.shipmentsReady < data.shipmentsTotal) then
|
Nenue@6
|
101 local numOrders = min(-1*floor(timeLeft/data.duration), (data.shipmentsTotal - data.shipmentsReady))
|
Nenue@2
|
102
|
Nenue@6
|
103 if not data.originalCreationTime then
|
Nenue@6
|
104 data.originalCreationTime = data.creationTime
|
Nenue@6
|
105 data.originalShipmentsReady = data.shipmentsReady
|
Nenue@6
|
106 end
|
Nenue@2
|
107
|
Nenue@3
|
108 data.creationTime = data.creationTime + numOrders*data.duration
|
Nenue@3
|
109 data.shipmentsReady = data.shipmentsReady + numOrders
|
Nenue@3
|
110 print(data.profileKey, 'shipment "'.. data.name..'" reconciling', numOrders, 'lapsed orders. -->', data.creationTime, data.shipmentsReady)
|
Nenue@2
|
111 end
|
Nenue@2
|
112 end
|
Nenue@2
|
113 end
|
Nenue@2
|
114
|
Nenue@3
|
115 ShipmentsHandler.SortHandler = function(a, b)
|
Nenue@3
|
116 if b.isComplete ~= a.isComplete then
|
Nenue@3
|
117 return a.isComplete and true or false
|
Nenue@4
|
118 elseif a.shipmentsReady or b.shipmentsReady then
|
Nenue@4
|
119 return (a.shipmentsReady or 0) > (b.shipmentsReady or 0)
|
Nenue@4
|
120 else
|
Nenue@4
|
121 return (a.creationTime) < (b.creationTime)
|
Nenue@2
|
122 end
|
Nenue@2
|
123 end
|
Nenue@2
|
124
|
Nenue@6
|
125 local ShipmentsInfo = {}
|
Nenue@6
|
126 local AddShipmentInfo = function(shipmentType, name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString, itemName, itemIcon, itemQuality, itemID, followerID)
|
Nenue@4
|
127 -- early login queries may return empty tables, causing the sorter to compare nil
|
Nenue@4
|
128 if not creationTime then
|
Nenue@4
|
129 return
|
Nenue@4
|
130 end
|
Nenue@8
|
131 --print(shipmentType, name, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString)
|
Nenue@6
|
132 tinsert(ShipmentsInfo,
|
Nenue@4
|
133 {
|
Nenue@4
|
134 shipmentType = shipmentType,
|
Nenue@4
|
135 name = name,
|
Nenue@4
|
136 icon = texture,
|
Nenue@4
|
137 shipmentCapacity = shipmentCapacity,
|
Nenue@4
|
138 shipmentsReady = shipmentsReady,
|
Nenue@4
|
139 shipmentsTotal = shipmentsTotal,
|
Nenue@4
|
140 creationTime = creationTime,
|
Nenue@4
|
141 duration = duration,
|
Nenue@4
|
142 timeleftString = timeleftString,
|
Nenue@4
|
143 itemName = itemName,
|
Nenue@4
|
144 itemIcon = itemIcon,
|
Nenue@4
|
145 itemQuality = itemQuality,
|
Nenue@4
|
146 itemID = itemID,
|
Nenue@4
|
147 followerID = followerID,
|
Nenue@4
|
148 })
|
Nenue@4
|
149 end
|
Nenue@3
|
150 ShipmentsHandler.GetPlayerData = function (self)
|
Nenue@2
|
151 if not self.profile then
|
Nenue@2
|
152 return
|
Nenue@2
|
153 end
|
Nenue@6
|
154 wipe(ShipmentsInfo)
|
Nenue@2
|
155
|
Nenue@2
|
156
|
Nenue@2
|
157 local garrisonType = LE_GARRISON_TYPE_7_0
|
Nenue@2
|
158 local buildings = C_Garrison.GetBuildings(garrisonType);
|
Nenue@2
|
159 local shipmentIndex = 0
|
Nenue@3
|
160 --print('Buildings:')
|
Nenue@2
|
161 for i = 1, #buildings do
|
Nenue@2
|
162 local name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString, itemName, itemIcon, itemQuality, itemID = C_Garrison.GetLandingPageShipmentInfo(buildingID);
|
Nenue@6
|
163 AddShipmentInfo('Building', name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString, itemName, itemIcon, itemQuality, itemID)
|
Nenue@2
|
164 end
|
Nenue@2
|
165
|
Nenue@3
|
166 --print('Follower:')
|
Nenue@2
|
167 local followerShipments = C_Garrison.GetFollowerShipments(garrisonType);
|
Nenue@2
|
168 for i = 1, #followerShipments do
|
Nenue@2
|
169 local name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString, _, _, _, _, followerID = C_Garrison.GetLandingPageShipmentInfoByContainerID(followerShipments[i]);
|
Nenue@6
|
170 AddShipmentInfo('Follower', name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString, nil, nil, nil, nil, followerID)
|
Nenue@2
|
171 end
|
Nenue@2
|
172
|
Nenue@3
|
173 --print('Loose:')
|
Nenue@2
|
174 local looseShipments = C_Garrison.GetLooseShipments(garrisonType)
|
Nenue@2
|
175 for i = 1, #looseShipments do
|
Nenue@2
|
176 local name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString = C_Garrison.GetLandingPageShipmentInfoByContainerID(looseShipments[i]);
|
Nenue@6
|
177 AddShipmentInfo('Misc', name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString)
|
Nenue@2
|
178 end
|
Nenue@2
|
179
|
Nenue@2
|
180 local talentTrees = C_Garrison.GetTalentTrees(garrisonType, select(3, UnitClass("player")));
|
Nenue@2
|
181 -- this is a talent that has completed, but has not been seen in the talent UI yet.
|
Nenue@2
|
182 local completeTalentID = C_Garrison.GetCompleteTalent(garrisonType);
|
Nenue@3
|
183 --print('Talents:')
|
Nenue@2
|
184 if (talentTrees) then
|
Nenue@2
|
185 for treeIndex, tree in ipairs(talentTrees) do
|
Nenue@2
|
186 for talentIndex, talent in ipairs(tree) do
|
Nenue@2
|
187 local showTalent = false;
|
Nenue@4
|
188 if (talent.isBeingResearched) or (talent.id == completeTalentID) then
|
Nenue@6
|
189 AddShipmentInfo('Talent', talent.name, talent.icon, 1, (talent.isBeingResearched and 0 or 1), 1, talent.researchStartTime, talent.researchDuration, talent.timeleftString)
|
Nenue@2
|
190 end
|
Nenue@1
|
191 end
|
Nenue@1
|
192 end
|
Nenue@2
|
193 end
|
Nenue@1
|
194
|
Nenue@2
|
195 self.profile.shipments = self.profile.shipments or {}
|
Nenue@6
|
196 wipe(self.profile.shipments)
|
Nenue@6
|
197 for index, data in ipairs(ShipmentsInfo) do
|
Nenue@6
|
198 --DEFAULT_CHAT_FRAME:AddMessage(data.shipmentType ..' '.. tostring(data.name) ..' '.. tostring(data.creationTime) ..' '.. tostring(data.duration))
|
Nenue@6
|
199 tinsert(self.profile.shipments, data)
|
Nenue@2
|
200 end
|
Nenue@6
|
201 self.isStale = true
|
Nenue@1
|
202
|
Nenue@1
|
203 end
|
Nenue@1
|
204
|
Nenue@3
|
205 function core:OnLoad ()
|
Nenue@3
|
206 self:RegisterEvent('PLAYER_LOGIN')
|
Nenue@3
|
207 self:RegisterEvent('ADDON_LOADED')
|
Nenue@3
|
208 self:RegisterEvent('PLAYER_REGEN_ENABLED')
|
Nenue@5
|
209 self:RegisterEvent('PLAYER_REGEN_DISABLED')
|
Nenue@4
|
210 -- Blizzard_GarrisonUI already fires a shipment data request for GARRISON_SHIPMENT_RECEIVED; this is unlikely to
|
Nenue@4
|
211
|
Nenue@3
|
212
|
Nenue@3
|
213 self:AddHandler('missions', MissionsHandler)
|
Nenue@3
|
214 self:AddHandler('shipments', ShipmentsHandler)
|
Nenue@4
|
215
|
Nenue@4
|
216
|
Nenue@4
|
217 self:Reanchor()
|
Nenue@4
|
218 end
|
Nenue@4
|
219 local parentFrames = {'VeneerWorldState', 'OrderHallCommandBar'}
|
Nenue@4
|
220 function core:Reanchor()
|
Nenue@4
|
221
|
Nenue@4
|
222
|
Nenue@4
|
223 self:ClearAllPoints()
|
Nenue@4
|
224
|
Nenue@5
|
225 local anchorTo = 'TOP'
|
Nenue@4
|
226 self.anchorParent = UIParent
|
Nenue@4
|
227 for i, name in ipairs(parentFrames) do
|
Nenue@4
|
228 local frame = _G[name]
|
Nenue@4
|
229 if frame then
|
Nenue@4
|
230 if not BOUND_FRAMES[frame] then
|
Nenue@5
|
231 BOUND_FRAMES[frame] = {visible = (frame:IsVisible() and frame:IsShown())}
|
Nenue@4
|
232 hooksecurefunc(frame, 'Show', function()
|
Nenue@4
|
233 BOUND_FRAMES[frame].visible = true
|
Nenue@4
|
234 print(frame:GetName(), 'Show', 'reanchor trigger')
|
Nenue@4
|
235 self:Reanchor()
|
Nenue@4
|
236 end)
|
Nenue@4
|
237 hooksecurefunc(frame, 'Hide', function()
|
Nenue@5
|
238 BOUND_FRAMES[frame].visible = nil
|
Nenue@4
|
239 print(frame:GetName(), 'Hide', 'reanchor trigger')
|
Nenue@4
|
240 self:Reanchor()
|
Nenue@4
|
241 end)
|
Nenue@4
|
242 end
|
Nenue@5
|
243 print('f:', frame:GetName(), BOUND_FRAMES[frame].visible)
|
Nenue@4
|
244 if BOUND_FRAMES[frame].visible then
|
Nenue@4
|
245 self.anchorParent = frame
|
Nenue@5
|
246 anchorTo = 'BOTTOM'
|
Nenue@4
|
247 break
|
Nenue@4
|
248 end
|
Nenue@4
|
249 end
|
Nenue@4
|
250 end
|
Nenue@5
|
251 print('|cFFFF8800Using ' .. tostring(self.anchorParent:GetName()) .. '-'..anchorTo..' as anchor point')
|
Nenue@4
|
252
|
Nenue@5
|
253 if self:IsShown() then
|
Nenue@4
|
254 ClassPlanButton.Background:Show()
|
Nenue@4
|
255 ClassPlanButton:SetWidth(600)
|
Nenue@4
|
256 else
|
Nenue@4
|
257 ClassPlanButton.Background:Hide()
|
Nenue@4
|
258 ClassPlanButton:SetWidth(200)
|
Nenue@4
|
259 end
|
Nenue@4
|
260
|
Nenue@5
|
261 self:SetPoint('TOP', ClassPlanButton, 'BOTTOM', 0, 0)
|
Nenue@5
|
262 ClassPlanButton:ClearAllPoints()
|
Nenue@5
|
263 ClassPlanButton:SetPoint('TOP', self.anchorParent, anchorTo, 0, 0)
|
Nenue@4
|
264
|
Nenue@5
|
265 print(ClassPlanButton:GetPoint(1))
|
Nenue@3
|
266 end
|
Nenue@3
|
267
|
Nenue@3
|
268 function core:AddHandler(name, prototype)
|
Nenue@3
|
269 self.prototypes[name] = setmetatable(prototype, {
|
Nenue@3
|
270 __index = blockTemplate,
|
Nenue@3
|
271 __tostring = function() return name end
|
Nenue@3
|
272 })
|
Nenue@3
|
273
|
Nenue@3
|
274 for i, event in ipairs(prototype.events) do
|
Nenue@3
|
275 if not self.events[event] then
|
Nenue@3
|
276 self:RegisterEvent(event)
|
Nenue@3
|
277 self.events[event] = {}
|
Nenue@3
|
278 print('|cFF00FF00registering', event)
|
Nenue@3
|
279 end
|
Nenue@3
|
280
|
Nenue@3
|
281 prototype.numBlocks = 0
|
Nenue@3
|
282 if not self.events[event][name] then
|
Nenue@3
|
283 print('adding', name, 'to', event)
|
Nenue@3
|
284 self.events[event][name] = prototype.GetPlayerData
|
Nenue@3
|
285 end
|
Nenue@1
|
286 end
|
Nenue@3
|
287 self.sortedItems[name] = {}
|
Nenue@3
|
288 end
|
Nenue@1
|
289
|
Nenue@4
|
290 function core:Setup()
|
Nenue@4
|
291 if IsLoggedIn() then
|
Nenue@4
|
292 WorldPlanData.OrderHall = WorldPlanData.OrderHall or {}
|
Nenue@4
|
293 self.data = WorldPlanData.OrderHall
|
Nenue@4
|
294 self.data.characters = self.data.characters or {}
|
Nenue@4
|
295
|
Nenue@4
|
296 local name, realm = UnitName('player')
|
Nenue@4
|
297 realm = realm or GetRealmName()
|
Nenue@4
|
298 self.profileKey = name .. '-' .. realm
|
Nenue@4
|
299 if not self.data.characters[self.profileKey] then
|
Nenue@4
|
300 self.data.characters[self.profileKey] = {}
|
Nenue@4
|
301 end
|
Nenue@4
|
302 self.profile = self.data.characters[self.profileKey]
|
Nenue@4
|
303
|
Nenue@4
|
304 self.profile.shipments = self.profile.shipments or {}
|
Nenue@4
|
305 self.profile.missions = self.profile.missions or {}
|
Nenue@4
|
306 self.profile.classColor = RAID_CLASS_COLORS[select(2, UnitClass('player'))]
|
Nenue@4
|
307
|
Nenue@4
|
308 if self.data.IsShown then
|
Nenue@4
|
309 self:Show()
|
Nenue@4
|
310 end
|
Nenue@4
|
311 self.initialized = true
|
Nenue@4
|
312 end
|
Nenue@4
|
313 end
|
Nenue@4
|
314
|
Nenue@3
|
315 function core:OnEvent (event, ...)
|
Nenue@3
|
316 print(event)
|
Nenue@5
|
317 if event == 'PLAYER_REGEN_DISABLED' then
|
Nenue@6
|
318 if self:IsVisible() then
|
Nenue@6
|
319 self.combatHide = true
|
Nenue@6
|
320 self:SetShown(false)
|
Nenue@6
|
321 end
|
Nenue@6
|
322
|
Nenue@5
|
323 elseif event == 'PLAYER_REGEN_ENABLED' then
|
Nenue@6
|
324 if self.combatHide == true then
|
Nenue@6
|
325 self.combatHide = nil
|
Nenue@6
|
326 self:SetShown(true)
|
Nenue@6
|
327 end
|
Nenue@3
|
328 elseif event == 'PLAYER_LOGIN' then
|
Nenue@3
|
329 if not self.initialized then
|
Nenue@4
|
330 self:Setup()
|
Nenue@1
|
331 end
|
Nenue@4
|
332 elseif self.initialized and self.events[event] then
|
Nenue@4
|
333 local numCalls = 0
|
Nenue@3
|
334 for ptype, eventFunc in pairs(self.events[event]) do
|
Nenue@4
|
335 numCalls = numCalls + 1
|
Nenue@4
|
336 print('|cFF88FF00' .. tostring(ptype) .. '|r:GetPlayerData() --', numCalls)
|
Nenue@3
|
337 eventFunc(self, event)
|
Nenue@3
|
338 end
|
Nenue@8
|
339
|
Nenue@8
|
340
|
Nenue@8
|
341 if self:IsVisible() then
|
Nenue@8
|
342 self:Refresh()
|
Nenue@8
|
343 end
|
Nenue@2
|
344 end
|
Nenue@2
|
345 end
|
Nenue@2
|
346
|
Nenue@3
|
347 function core:UpdateNotifications()
|
Nenue@3
|
348 end
|
Nenue@3
|
349
|
Nenue@4
|
350
|
Nenue@4
|
351 local SetOwnerData = function(self, data)
|
Nenue@4
|
352 local name, realm = string.match(data.profileKey, "(.+)%-(.+)")
|
Nenue@4
|
353 local ownerText = '|c'.. data.classColor.colorStr .. name .. '|r'
|
Nenue@5
|
354 --if realm ~= GI_currentRealm then
|
Nenue@5
|
355 --ownerText = ownerText .. ' (' .. realm .. ')'
|
Nenue@5
|
356 --end
|
Nenue@5
|
357 self.Owner:SetText(ownerText)
|
Nenue@5
|
358 self.Name:SetTextColor(data.classColor.r, data.classColor.g, data.classColor.b)
|
Nenue@5
|
359
|
Nenue@5
|
360 if self.isComplete then
|
Nenue@5
|
361 self.TimeLeft:SetText('Complete!')
|
Nenue@5
|
362 self.Background:SetColorTexture(.25,.25,.25,1)
|
Nenue@5
|
363 else
|
Nenue@5
|
364 self.Background:SetColorTexture(0,0,0,0.5)
|
Nenue@4
|
365 end
|
Nenue@5
|
366
|
Nenue@4
|
367 end
|
Nenue@4
|
368
|
Nenue@3
|
369 function core:RefreshItems(configKey, prototype)
|
Nenue@3
|
370 local sortedItems = self.sortedItems[configKey]
|
Nenue@3
|
371
|
Nenue@3
|
372 self.blocks[configKey] = self.blocks[configKey] or {}
|
Nenue@3
|
373 local blocks = self.blocks[configKey]
|
Nenue@3
|
374
|
Nenue@3
|
375 local lastProfile
|
Nenue@3
|
376 local numItems = #sortedItems
|
Nenue@3
|
377 local totalHeight = 0
|
Nenue@3
|
378 for i, data in ipairs(sortedItems) do
|
Nenue@3
|
379 local block = blocks[i]
|
Nenue@3
|
380
|
Nenue@3
|
381 if not block then
|
Nenue@3
|
382 block = CreateFrame('Button', nil, self, prototype.templateName)
|
Nenue@3
|
383 block:SetID(i)
|
Nenue@4
|
384 block.handler = prototype
|
Nenue@3
|
385 prototype.numBlocks = prototype.numBlocks + 1
|
Nenue@3
|
386
|
Nenue@3
|
387 if prototype.lastBlock then
|
Nenue@3
|
388 block:SetPoint('TOPLEFT', prototype.lastBlock, 'BOTTOMLEFT', 0, 0)
|
Nenue@3
|
389 else
|
Nenue@3
|
390 block:SetPoint(prototype.point, self[prototype.parent] or self, prototype.relativePoint, 0, 0)
|
Nenue@3
|
391 end
|
Nenue@3
|
392 prototype.lastBlock = block
|
Nenue@3
|
393 blocks[i] = block
|
Nenue@3
|
394 end
|
Nenue@3
|
395
|
Nenue@3
|
396 totalHeight = totalHeight + block:GetHeight()
|
Nenue@3
|
397 block.lastProfile = lastProfile
|
Nenue@4
|
398 for k,v in pairs(data) do
|
Nenue@4
|
399 if type(block[k]) ~= 'function' then
|
Nenue@4
|
400 block[k] = v
|
Nenue@4
|
401 end
|
Nenue@4
|
402 end
|
Nenue@3
|
403 block:Refresh(data)
|
Nenue@5
|
404 print(block.isComplete, block.missionEndTime, block.name)
|
Nenue@4
|
405 SetOwnerData(block, data)
|
Nenue@4
|
406
|
Nenue@3
|
407 block:Show()
|
Nenue@3
|
408 lastProfile = data.profileKey
|
Nenue@3
|
409 end
|
Nenue@3
|
410
|
Nenue@3
|
411 for i = numItems + 1, prototype.numBlocks do
|
Nenue@3
|
412 if blocks[i] then
|
Nenue@3
|
413 blocks[i]:Hide()
|
Nenue@3
|
414 end
|
Nenue@3
|
415 end
|
Nenue@3
|
416
|
Nenue@3
|
417 return totalHeight
|
Nenue@3
|
418 end
|
Nenue@3
|
419 local max = math.max
|
Nenue@3
|
420 function core:Refresh()
|
Nenue@3
|
421 if self.isStale then
|
Nenue@3
|
422 self:SortItems()
|
Nenue@3
|
423 end
|
Nenue@3
|
424 self.isStale = nil
|
Nenue@3
|
425
|
Nenue@3
|
426 self.currentHeight = 0
|
Nenue@3
|
427 for name, info in pairs(self.prototypes) do
|
Nenue@3
|
428 local itemsHeight = self:RefreshItems(name, info)
|
Nenue@3
|
429 self.currentHeight = max(itemsHeight, self.currentHeight)
|
Nenue@3
|
430 end
|
Nenue@3
|
431
|
Nenue@4
|
432 self:Reanchor()
|
Nenue@3
|
433 self:SetHeight(self.currentHeight)
|
Nenue@3
|
434 end
|
Nenue@3
|
435
|
Nenue@3
|
436 function core:Toggle()
|
Nenue@5
|
437 if self:IsShown() then
|
Nenue@3
|
438 self:Hide()
|
Nenue@3
|
439 else
|
Nenue@3
|
440 self:Show()
|
Nenue@3
|
441 end
|
Nenue@3
|
442
|
Nenue@3
|
443 if self.data then
|
Nenue@5
|
444 self.data.IsShown = self:IsShown()
|
Nenue@3
|
445 end
|
Nenue@3
|
446 end
|
Nenue@3
|
447
|
Nenue@3
|
448 function core:OnUpdate()
|
Nenue@3
|
449 if self.fadeTimer and self.fadeTimer < GetTime() then
|
Nenue@3
|
450 self:Hide()
|
Nenue@3
|
451 end
|
Nenue@3
|
452 end
|
Nenue@3
|
453
|
Nenue@3
|
454 function core:OnShow()
|
Nenue@3
|
455 if self.isStale then
|
Nenue@3
|
456 print('updating items on show')
|
Nenue@3
|
457 self:Refresh()
|
Nenue@3
|
458 end
|
Nenue@4
|
459 -- grab this at least once
|
Nenue@4
|
460 C_Garrison.RequestLandingPageShipmentInfo();
|
Nenue@4
|
461 ClassPlanButton.Background:Show()
|
Nenue@4
|
462 ClassPlanButton.Grip:SetShown(true)
|
Nenue@3
|
463 end
|
Nenue@3
|
464 function core:OnHide()
|
Nenue@4
|
465 ClassPlanButton.Background:Hide()
|
Nenue@4
|
466 ClassPlanButton.Grip:SetShown(false)
|
Nenue@3
|
467 end
|
Nenue@3
|
468
|
Nenue@3
|
469 local GI_profileKey, GI_profile, GI_isMine
|
Nenue@4
|
470 local defaultClassColor = {r = 0.7, g = 0.7, b =0.7, colorStr = "ffffffff"}
|
Nenue@4
|
471 local DoItemList = function (source, dest, onGetItem)
|
Nenue@3
|
472 if not source then
|
Nenue@3
|
473 return
|
Nenue@3
|
474 end
|
Nenue@3
|
475 local numItems = 0
|
Nenue@3
|
476 for index, data in ipairs(source) do
|
Nenue@4
|
477 data.classColor = GI_profile.classColor or defaultClassColor
|
Nenue@3
|
478 data.profileKey = GI_profileKey
|
Nenue@3
|
479 data.isMine = GI_isMine
|
Nenue@3
|
480 if onGetItem then
|
Nenue@3
|
481 onGetItem(data)
|
Nenue@3
|
482 end
|
Nenue@3
|
483 numItems = numItems + 1
|
Nenue@3
|
484 tinsert(dest, data)
|
Nenue@3
|
485 end
|
Nenue@3
|
486 return numItems
|
Nenue@3
|
487 end
|
Nenue@3
|
488
|
Nenue@3
|
489 function core:SortItems()
|
Nenue@3
|
490 print('|cFF0088FFSortItems()|r')
|
Nenue@3
|
491 GI_currentTime = time()
|
Nenue@3
|
492
|
Nenue@3
|
493 for key, sortedItems in pairs(self.sortedItems) do
|
Nenue@3
|
494 wipe(sortedItems)
|
Nenue@3
|
495 local ptype = self.prototypes[key]
|
Nenue@4
|
496 --print( 'object:', ptype)
|
Nenue@3
|
497 for name, profile in pairs(self.data.characters) do
|
Nenue@3
|
498 GI_profileKey = name
|
Nenue@3
|
499 GI_profile = profile
|
Nenue@3
|
500 GI_isMine = (profile == self.profile)
|
Nenue@4
|
501 local results = DoItemList(profile[key], sortedItems, ptype.OnGetItem)
|
Nenue@4
|
502 --print(' - ', name, results, 'items')
|
Nenue@3
|
503 end
|
Nenue@3
|
504
|
Nenue@3
|
505 if ptype.SortHandler then
|
Nenue@4
|
506 sort(sortedItems, ptype.SortHandler)
|
Nenue@3
|
507 end
|
Nenue@3
|
508 end
|
Nenue@3
|
509 end
|
Nenue@3
|
510
|
Nenue@3
|
511 function MissionsHandler:OnComplete()
|
Nenue@5
|
512 print('flagging complete', self.name)
|
Nenue@2
|
513 self:Refresh()
|
Nenue@2
|
514 end
|
Nenue@2
|
515
|
Nenue@6
|
516 function MissionsHandler:OnUpdate(sinceLast)
|
Nenue@4
|
517 if self.isComplete then
|
Nenue@2
|
518 return
|
Nenue@2
|
519 end
|
Nenue@6
|
520 self.throttle = (self.throttle or .5) + sinceLast
|
Nenue@6
|
521 if self.throttle >= .5 then
|
Nenue@6
|
522 self.throttle = self.throttle - .5
|
Nenue@6
|
523 else
|
Nenue@6
|
524 return
|
Nenue@6
|
525 end
|
Nenue@6
|
526
|
Nenue@2
|
527
|
Nenue@1
|
528 if self.missionEndTime then
|
Nenue@1
|
529 local timeLeft = self.missionEndTime - time()
|
Nenue@1
|
530 if timeLeft < 0 then
|
Nenue@2
|
531 self:OnComplete()
|
Nenue@1
|
532 else
|
Nenue@2
|
533 self.TimeLeft:SetText(GetTimeLeftString(timeLeft))
|
Nenue@2
|
534
|
Nenue@2
|
535 if timeLeft > 3600 then
|
Nenue@2
|
536 self.TimeLeft:SetTextColor(1,1,1)
|
Nenue@2
|
537 else
|
Nenue@2
|
538 self.TimeLeft:SetTextColor(1,1,0)
|
Nenue@2
|
539 end
|
Nenue@6
|
540 end
|
Nenue@2
|
541
|
Nenue@6
|
542 if not self.isComplete then
|
Nenue@6
|
543 local progress = (self.missionEndTime - time()) / self.durationSeconds
|
Nenue@6
|
544 local w = self.ProgressBG:GetWidth()
|
Nenue@6
|
545 if progress >= 1 then
|
Nenue@6
|
546 self.ProgressBar:SetWidth(w)
|
Nenue@6
|
547 else
|
Nenue@6
|
548 self.ProgressBar:SetWidth(w - (progress * w))
|
Nenue@6
|
549 end
|
Nenue@6
|
550
|
Nenue@6
|
551 self.ProgressBG:Show()
|
Nenue@6
|
552 self.ProgressBar:Show()
|
Nenue@6
|
553 else
|
Nenue@6
|
554 self.ProgressBG:Hide()
|
Nenue@6
|
555 self.ProgressBar:Hide()
|
Nenue@1
|
556 end
|
Nenue@6
|
557
|
Nenue@1
|
558 else
|
Nenue@1
|
559 self.TimeLeft:SetText(self.missionEndTime)
|
Nenue@1
|
560 end
|
Nenue@2
|
561 end
|
Nenue@2
|
562
|
Nenue@4
|
563 function MissionsHandler:Refresh()
|
Nenue@2
|
564
|
Nenue@3
|
565
|
Nenue@2
|
566 local r,g,b = 1, 1, 1
|
Nenue@4
|
567 if self.isRare then
|
Nenue@2
|
568 r,g,b = 0.1, 0.4, 1
|
Nenue@5
|
569 self.IconBorder:SetVertexColor(r, g, b, 1)
|
Nenue@2
|
570 end
|
Nenue@2
|
571
|
Nenue@2
|
572
|
Nenue@2
|
573 --self.missionData = data
|
Nenue@5
|
574 self.Name:SetText(self.name)
|
Nenue@2
|
575
|
Nenue@4
|
576 if #self.rewards >= 1 then
|
Nenue@4
|
577 self.Icon:SetTexture(self.rewards[1].icon or GetItemIcon(self.rewards[1].itemID))
|
Nenue@4
|
578 self.rewardInfo = self.rewards[1]
|
Nenue@2
|
579 else
|
Nenue@4
|
580 self.Icon:SetAtlas(self.typeAtlas, false)
|
Nenue@2
|
581 end
|
Nenue@6
|
582
|
Nenue@6
|
583
|
Nenue@2
|
584 end
|
Nenue@2
|
585
|
Nenue@2
|
586
|
Nenue@3
|
587 function MissionsHandler:OnEnter()
|
Nenue@2
|
588 if self.rewardInfo and self.rewardInfo.itemID then
|
Nenue@2
|
589 GameTooltip:SetOwner(self, 'ANCHOR_LEFT')
|
Nenue@2
|
590 GameTooltip:SetItemByID(self.rewardInfo.itemID)
|
Nenue@2
|
591 GameTooltip:Show()
|
Nenue@2
|
592 end
|
Nenue@2
|
593 end
|
Nenue@3
|
594 function MissionsHandler:OnLeave()
|
Nenue@2
|
595 if GameTooltip:IsOwned(self) then
|
Nenue@2
|
596 GameTooltip:Hide()
|
Nenue@2
|
597 end
|
Nenue@2
|
598 end
|
Nenue@2
|
599
|
Nenue@2
|
600
|
Nenue@2
|
601
|
Nenue@4
|
602 function ShipmentsHandler:Refresh()
|
Nenue@3
|
603
|
Nenue@3
|
604 --[[
|
Nenue@3
|
605 self.icon = data.icon
|
Nenue@3
|
606 self.shipmentCapacity = data.shipmentCapacity
|
Nenue@3
|
607 self.shipmentsReady = data.shipmentsReady
|
Nenue@3
|
608 self.shipmentsTotal = data.shipmentsTotal
|
Nenue@3
|
609 self.creationTime = data.creationTime
|
Nenue@3
|
610 self.duration = data.duration
|
Nenue@3
|
611 self.itemID = data.itemID
|
Nenue@3
|
612 self.itemQuality = data.itemQuality
|
Nenue@3
|
613 icon = texture,
|
Nenue@3
|
614 shipmentCapacity = shipmentCapacity,
|
Nenue@3
|
615 shipmentsReady = shipmentsReady,
|
Nenue@3
|
616 shipmentsTotal = shipmentsTotal,
|
Nenue@3
|
617 creationTime = creationTime,
|
Nenue@3
|
618 duration = duration,
|
Nenue@3
|
619 timeleftString = timeleftString,
|
Nenue@3
|
620 itemName = itemName,
|
Nenue@3
|
621 itemIcon = itemIcon,
|
Nenue@3
|
622 itemQuality = itemQuality,
|
Nenue@3
|
623 itemID = itemID
|
Nenue@3
|
624
|
Nenue@3
|
625 --]]
|
Nenue@3
|
626
|
Nenue@4
|
627 self.Icon:SetTexture(self.icon)
|
Nenue@2
|
628
|
Nenue@4
|
629 self.Name:SetText(self.name)
|
Nenue@4
|
630 self.Count:SetText(self.shipmentsReady)
|
Nenue@4
|
631 self.Done:SetShown(self.shipmentsReady and (self.shipmentsReady >= 1))
|
Nenue@2
|
632
|
Nenue@3
|
633
|
Nenue@3
|
634 -- flag as complete
|
Nenue@6
|
635 if ( self.shipmentsReady >= self.shipmentsTotal ) and (not self.isBeingResearched) then
|
Nenue@2
|
636 self.Swipe:SetCooldownUNIX(0, 0);
|
Nenue@2
|
637 self.Done:Show();
|
Nenue@4
|
638 self.isComplete = true
|
Nenue@2
|
639 else
|
Nenue@4
|
640 self.Swipe:SetCooldownUNIX(self.creationTime or 0 , self.duration or 0);
|
Nenue@2
|
641 end
|
Nenue@2
|
642
|
Nenue@4
|
643 local hasPickups = (self.isComplete or (self.shipmentsTotal and (self.shipmentsReady > 0)))
|
Nenue@4
|
644 self.Background:SetAlpha(hasPickups and 1 or 0.1)
|
Nenue@4
|
645 end
|
Nenue@4
|
646 local time = time
|
Nenue@4
|
647 function ShipmentsHandler:OnUpdate()
|
Nenue@2
|
648
|
Nenue@6
|
649 if (self.shipmentsReady and self.shipmentsTotal) and (self.shipmentsReady < self.shipmentsTotal) then
|
Nenue@4
|
650 local timeLeft = self.creationTime + self.duration - time()
|
Nenue@6
|
651 if self.shipmentsReady >= 1 then
|
Nenue@6
|
652 self.TimeLeft:SetText(GetTimeLeftString(timeLeft))
|
Nenue@6
|
653 self.TimeLeft:SetTextColor(0,1,0)
|
Nenue@6
|
654 else
|
Nenue@6
|
655 self.TimeLeft:SetText(GetTimeLeftString(timeLeft))
|
Nenue@6
|
656 self.TimeLeft:SetTextColor(1,1,1)
|
Nenue@6
|
657 end
|
Nenue@6
|
658 if (timeLeft < 0) then
|
Nenue@6
|
659 if self.shipmentsReady < self.shipmentsTotal then
|
Nenue@6
|
660 self.shipmentsReady = self.shipmentsReady + 1
|
Nenue@6
|
661 self.creationTime = self.creationTime + self.duration
|
Nenue@6
|
662 -- text will be set on next update
|
Nenue@6
|
663 end
|
Nenue@6
|
664 end
|
Nenue@6
|
665
|
Nenue@4
|
666 elseif self.isBeingResearched then
|
Nenue@4
|
667 self.TimeLeft:SetText(GetTimeLeftString(self.researchStartTime + self.researchDuration - time()))
|
Nenue@6
|
668 self.TimeLeft:SetTextColor(1,1,0)
|
Nenue@2
|
669 else
|
Nenue@2
|
670 self.TimeLeft:SetText('Complete!')
|
Nenue@6
|
671 self.TimeLeft:SetTextColor(0,1,0)
|
Nenue@2
|
672 end
|
Nenue@2
|
673
|
Nenue@2
|
674 end
|
Nenue@2
|
675
|
Nenue@3
|
676 function ShipmentsHandler:OnEnter()
|
Nenue@4
|
677
|
Nenue@4
|
678 if ( self.shipmentsReady and self.shipmentsTotal ) then
|
Nenue@2
|
679 GameTooltip:SetOwner(self, 'ANCHOR_LEFT')
|
Nenue@4
|
680
|
Nenue@4
|
681 GameTooltip:AddLine(self.Owner:GetText(), self.Owner:GetTextColor())
|
Nenue@4
|
682 GameTooltip:AddLine(self.shipmentType)
|
Nenue@4
|
683 GameTooltip:AddLine(self.shipmentsReady .. ' of '.. self.shipmentsTotal)
|
Nenue@2
|
684 GameTooltip:Show()
|
Nenue@2
|
685 end
|
Nenue@2
|
686 end
|
Nenue@2
|
687
|
Nenue@3
|
688 function ShipmentsHandler:OnLeave()
|
Nenue@2
|
689 if GameTooltip:IsOwned(self) then
|
Nenue@2
|
690 GameTooltip:Hide()
|
Nenue@2
|
691 end
|
Nenue@2
|
692 end
|
Nenue@2
|
693
|
Nenue@3
|
694 function ShipmentsHandler:OnClick(button)
|
Nenue@3
|
695 if button == 'RightButton' then
|
Nenue@4
|
696 self.handler:FreeBlock(self)
|
Nenue@3
|
697 end
|
Nenue@1
|
698 end |