annotate FilterBar.lua @ 57:54aa7f8ebca8 v1.0-release

- fix profession quests showing when not enabled - fix profession quest time borders always coloring as urgent
author Nenue
date Fri, 20 Jan 2017 19:57:13 -0500
parents db570c6a0ffb
children bc09961d5a98
rev   line source
Nenue@30 1 -- WorldPlan
Nenue@30 2 -- FilterBar.lua
Nenue@30 3 -- Created: 10/27/2016 8:55 PM
Nenue@30 4 -- %file-revision%
Nenue@30 5 --
Nenue@40 6 local _, db = ...
Nenue@30 7 local print = DEVIAN_WORKSPACE and function(...) _G.print('FilterBar', ...) end or nop
Nenue@33 8 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or function() end
Nenue@31 9 local wipe, ipairs, pairs = table.wipe, ipairs, pairs
Nenue@30 10
Nenue@30 11 local REWARD_CASH = WORLD_QUEST_REWARD_TYPE_FLAG_GOLD
Nenue@30 12 local REWARD_ARTIFACT_POWER = WORLD_QUEST_REWARD_TYPE_FLAG_ARTIFACT_POWER
Nenue@30 13 local REWARD_GEAR = WORLD_QUEST_REWARD_TYPE_FLAG_EQUIPMENT
Nenue@30 14 local REWARD_CURRENCY = WORLD_QUEST_REWARD_TYPE_FLAG_ORDER_RESOURCES
Nenue@30 15 local REWARD_REAGENT = WORLD_QUEST_REWARD_TYPE_FLAG_MATERIALS
Nenue@30 16
Nenue@30 17
Nenue@30 18 local LE_QUEST_TAG_TYPE_PVP = LE_QUEST_TAG_TYPE_PVP
Nenue@30 19 local LE_QUEST_TAG_TYPE_PET_BATTLE = LE_QUEST_TAG_TYPE_PET_BATTLE
Nenue@30 20 local LE_QUEST_TAG_TYPE_DUNGEON = LE_QUEST_TAG_TYPE_DUNGEON
Nenue@30 21 local LE_QUEST_TAG_TYPE_PROFESSION = LE_QUEST_TAG_TYPE_PROFESSION
Nenue@33 22
Nenue@33 23 local familiars = {
Nenue@33 24 [42159] = {npc = 106552, name = 'Nightwatcher Merayl'},
Nenue@33 25 [40277] = {npc = 97804, name = 'Tiffany Nelson'},
Nenue@33 26 [40298] = {npc = 99182, name = 'Sir Galveston'},
Nenue@33 27 [40282] = {npc= 99150, name = 'Grixis Tinypop'},
Nenue@33 28 [40278] = {npc = 98270, name = 'Robert Craig'},
Nenue@33 29 [48195] = {npc = 105250, name = 'Aulier'},
Nenue@33 30 [41990] = {npc = 105674, name = 'Varenne'},
Nenue@33 31 [41860] = {npc = 104970, name = 'Xorvasc'},
Nenue@33 32 [40299] = {npc = 99210, name = 'Bodhi Sunwayver'},
Nenue@33 33 [42442] = {npc = 107489, name = 'Amalia'},
Nenue@33 34 [40280] = {npc = 99077, name = 'Bredda Tenderhide'},
Nenue@33 35 [41687] = {npc = 104553, name = 'Odrogg'},
Nenue@33 36 [41944] = {npc = 105455, name = 'Trapper Jarrun'},
Nenue@33 37 [40337] = {npc = 97709, name = 'Master Tamer Flummox'},
Nenue@33 38 [40279] = {npc = 99035, name = 'Durian Strongfruit'}
Nenue@33 39 }
Nenue@33 40 local familiars_id = 9696
Nenue@33 41
Nenue@40 42 db.DefaultFilterType = {
Nenue@36 43 iconWidth = 24,
Nenue@40 44 iconHeight = 18,
Nenue@36 45 borderWidth = 3,
Nenue@36 46 highlightWidth = 2,
Nenue@30 47 TagSize = 12,
Nenue@30 48 TimeleftStage = 3,
Nenue@30 49 showNumber = true,
Nenue@30 50 numberFontObject = 'WorldPlanNumberFontThin'
Nenue@30 51 }
Nenue@40 52 db.DefaultFilters = {
Nenue@30 53 { label = 'Filters', texture = "Interface\\WorldMap\\WorldMap-Icon" },
Nenue@30 54 { filterKey= 'rewardType', cVar = 'worldQuestFilterArtifactPower', filterValue = REWARD_ARTIFACT_POWER, label = 'Artifact Power', texture = "Interface\\ICONS\\inv_7xp_inscription_talenttome01" },
Nenue@31 55 { filterKey= 'rewardType', cVar = 'worldQuestFilterOrderResources', filterValue = REWARD_CURRENCY,label = 'Order Resources', texture = "Interface\\Icons\\inv_orderhall_orderresources" },
Nenue@30 56 { filterKey= 'rewardType', cVar = 'worldQuestFilterEquipment', filterValue = REWARD_GEAR, label = 'Equipment', texture = "Interface\\ICONS\\garrison_bluearmorupgrade" },
Nenue@30 57 { filterKey= 'rewardType', cVar = 'worldQuestFilterProfessionMaterials', filterValue = REWARD_REAGENT, label = 'Materials', texture = 1417744 },
Nenue@30 58 { filterKey= 'rewardType', cVar = 'worldQuestFilterGold', filterValue = REWARD_CASH, label = 'Gold', texture = "Interface\\Buttons\\UI-GroupLoot-Coin-Up" },
Nenue@30 59 { filterKey= 'worldQuestType', filterValue = LE_QUEST_TAG_TYPE_PVP, label = 'PvP', texture = "Interface\\Icons\\Ability_PVP_GladiatorMedallion", spacing = 10 },
Nenue@30 60 { filterKey= 'worldQuestType', filterValue = LE_QUEST_TAG_TYPE_PET_BATTLE, label = 'Pet Battle', texture = "Interface\\Icons\\PetJournalPortrait", },
Nenue@30 61 { filterKey= 'worldQuestType', filterValue = LE_QUEST_TAG_TYPE_DUNGEON, label = 'Dungeon', texture = "Interface\\LFGFRAME\\UI-LFR-PORTRAIT", },
Nenue@30 62 { filterKey= 'worldQuestType', filterValue = LE_QUEST_TAG_TYPE_PROFESSION, label = 'Profession', texture = "Interface\\ICONS\\70_professions_scroll_02", },
Nenue@30 63 }
Nenue@30 64 local defaults = {}
Nenue@30 65
Nenue@40 66 WorldPlanSummaryMixin = WorldPlanSummaryMixin or {}
Nenue@41 67 local Module = WorldPlanSummaryMixin
Nenue@41 68 Module.selectedBountyIndex = {}
Nenue@41 69 Module.bounties = {}
Nenue@41 70 Module.filterList = {}
Nenue@41 71 Module.buttons = {}
Nenue@41 72 Module.cvarFiltersDirty = false
Nenue@30 73 WorldPlanFilterPinMixin = {}
Nenue@41 74 local Pin = WorldPlanFilterPinMixin
Nenue@30 75
Nenue@41 76 function Module:OnLoad()
Nenue@45 77 self:SetParent(WorldMapFrame.UIElementsFrame)
Nenue@45 78 self:ClearAllPoints()
Nenue@45 79 self:SetPoint('TOPRIGHT')
Nenue@40 80 WorldPlan:AddHandler(self)
Nenue@40 81 for index, info in ipairs(db.DefaultFilters) do
Nenue@40 82 info.zone = db.DefaultFilterType
Nenue@40 83 info.continent = db.DefaultFilterType
Nenue@30 84 info.pinMask = "Interface\\Minimap\\UI-Minimap-Background"
Nenue@30 85 WorldPlan:AddTypeInfo(self,index, info)
Nenue@30 86 end
Nenue@30 87 end
Nenue@30 88
Nenue@30 89
Nenue@57 90 function Module:OnEvent(event, arg)
Nenue@33 91 print('|cFF00FF88'..self:GetName()..':OnEvent()', event)
Nenue@57 92 if (event == 'QUEST_LOG_UPDATE') and arg then
Nenue@57 93 if db.QuestsByID[arg] then
Nenue@57 94 if db.QuestsByID[arg].factionID then
Nenue@57 95
Nenue@57 96 end
Nenue@57 97 end
Nenue@57 98 end
Nenue@57 99
Nenue@33 100 self.isStale = true
Nenue@30 101 end
Nenue@30 102
Nenue@30 103 local bountyIndex
Nenue@30 104 local debug_headers = {}
Nenue@30 105
Nenue@41 106 function Module:Setup()
Nenue@33 107 print('|cFF00FF88'..self:GetName()..':Setup()')
Nenue@45 108 self.isStale = true
Nenue@30 109 end
Nenue@30 110
Nenue@30 111
Nenue@41 112 function Module:OnUpdate()
Nenue@33 113 if self.isStale then
Nenue@33 114 wprint('|cFF00FF00pushing update')
Nenue@33 115 self:Refresh()
Nenue@33 116 end
Nenue@30 117 end
Nenue@33 118
Nenue@41 119 function Module:OnMapInfo(isBrokenIsle, mapAreaID)
Nenue@41 120 if not isBrokenIsle then
Nenue@41 121 self:SetShown(false)
Nenue@41 122 else
Nenue@41 123 self:SetShown(true)
Nenue@41 124 self:Refresh()
Nenue@41 125 end
Nenue@41 126 end
Nenue@41 127
Nenue@41 128 function Module:OnShow()
Nenue@33 129 print('|cFF00FF88'..self:GetName()..':OnShow()')
Nenue@32 130 if self.isStale then
Nenue@32 131 self:Refresh()
Nenue@32 132 end
Nenue@32 133 end
Nenue@30 134
Nenue@41 135 local tinsert, GetQuestBountyInfoForMapID, GetQuestLogTitle, GetQuestLogIndexByID = tinsert, GetQuestBountyInfoForMapID, GetQuestLogTitle, GetQuestLogIndexByID
Nenue@41 136 function Module:GetFilters()
Nenue@30 137
Nenue@33 138 print('|cFF00FFFF'..self:GetName()..':GetFilters()')
Nenue@30 139
Nenue@30 140 wipe(self.filterList)
Nenue@30 141
Nenue@40 142 for index, info in ipairs(db.DefaultFilters) do
Nenue@30 143 tinsert(self.filterList, info)
Nenue@30 144 end
Nenue@40 145 self.bounties, self.numBounties = GetQuestBountyInfoForMapID(db.currentMapID)
Nenue@30 146 self.BountyFilters = {}
Nenue@30 147 for index, data in ipairs(self.bounties) do
Nenue@30 148 local info = self.BountyFilters[index]
Nenue@30 149 if not info then
Nenue@30 150 info = {}
Nenue@30 151 self.BountyFilters[index] = info
Nenue@30 152 end
Nenue@30 153
Nenue@30 154 local questTitle = GetQuestLogTitle(GetQuestLogIndexByID(data.questID))
Nenue@30 155
Nenue@30 156 info.filterKey = 'factionID'
Nenue@30 157 info.filterValue = data.factionID
Nenue@30 158 info.label = questTitle
Nenue@30 159 info.texture = data.icon
Nenue@30 160 print('loading emissary', questTitle)
Nenue@30 161
Nenue@30 162 tinsert(self.filterList, info)
Nenue@30 163 --{ filterKey= 'worldQuestType', filterValue = LE_QUEST_TAG_TYPE_PROFESSION, label = 'Profession', texture = "Interface\\LFGFRAME\\UI-LFR-PORTRAIT", },
Nenue@30 164 end
Nenue@30 165 end
Nenue@30 166
Nenue@41 167 function Module:Reset()
Nenue@30 168 self.pinLayout = self:GetTypeInfo(255)
Nenue@30 169 self:GetFilters()
Nenue@30 170 end
Nenue@30 171
Nenue@41 172 function Module:Refresh()
Nenue@40 173 self:GetFilters()
Nenue@33 174 self:Update()
Nenue@30 175 end
Nenue@30 176
Nenue@30 177 local filterFill = "Interface\\BUTTONS\\YELLOWORANGE64"
Nenue@30 178 local filterMask = "Interface\\Minimap\\UI-Minimap-Background"
Nenue@31 179
Nenue@31 180 local questResults = {{}}
Nenue@41 181 function Module:Update()
Nenue@30 182 local blocks = self.buttons
Nenue@40 183
Nenue@45 184 local relativeFrame = self
Nenue@40 185
Nenue@40 186 local numHeaders = 0
Nenue@33 187 print('|cFF00FF88'..self:GetName()..':Update()|r', 'currentMap=',WorldPlan.currentMapID)
Nenue@30 188
Nenue@40 189
Nenue@40 190 local layout = db.DefaultFilterType
Nenue@36 191 local borderWidth = layout.iconWidth + (layout.borderWidth * 2)
Nenue@36 192 local highlightWidth = borderWidth + (layout.highlightWidth * 2)
Nenue@40 193 local mapQuests = db.QuestsByZone[db.currentMapID] or db.QuestsByID
Nenue@57 194 local firstCvar, lastCvar
Nenue@30 195 for index, info in ipairs(self.filterList) do
Nenue@40 196 local numQuestsHere = 0
Nenue@40 197 local numQuestsTotal = 0
Nenue@40 198 info.questList = info.questList or {}
Nenue@40 199 wipe(info.questList)
Nenue@40 200
Nenue@40 201 for questID, pin in pairs(db.QuestsByID) do
Nenue@45 202 --print(pin.worldQuestType ~= LE_QUEST_TAG_TYPE_PROFESSION, (db.Config.ShowAllProfessionQuests or pin.isKnownProfession))
Nenue@40 203 if (pin.worldQuestType ~= LE_QUEST_TAG_TYPE_PROFESSION) or (db.Config.ShowAllProfessionQuests or pin.isKnownProfession) then
Nenue@45 204 --print(pin.title)
Nenue@30 205 if not info.filterKey then
Nenue@40 206 if mapQuests[questID] then
Nenue@40 207 numQuestsHere = numQuestsHere + 1
Nenue@40 208 end
Nenue@40 209 numQuestsTotal = numQuestsTotal + 1
Nenue@30 210 elseif pin[info.filterKey] == info.filterValue then
Nenue@40 211 if mapQuests[questID] then
Nenue@40 212 numQuestsHere = numQuestsHere + 1
Nenue@40 213 tinsert(info.questList, pin)
Nenue@40 214 end
Nenue@40 215 numQuestsTotal = numQuestsTotal + 1
Nenue@30 216 end
Nenue@30 217 end
Nenue@30 218 end
Nenue@40 219 --print('num here', numQuestsHere, numQuestsTotal)
Nenue@40 220 info.totalQuests = maxQuests
Nenue@30 221
Nenue@40 222 --print(tostring(index).. ' ("'..tostring(info.label)..'" f('.. tostring(info.filterKey).. '='..tostring(info.filterValue) .. '), '..tostring(numQuests)..')')
Nenue@40 223
Nenue@40 224 if numQuestsTotal >= 1 then
Nenue@30 225 numHeaders = numHeaders + 1
Nenue@30 226 local button = blocks[numHeaders]
Nenue@30 227 if not blocks[numHeaders] then
Nenue@40 228 button = CreateFrame('Button', 'WorldPlanFilterButton'..numHeaders, self, 'WorldPlanFilterPin')
Nenue@40 229 button:SetSize(32,20)
Nenue@40 230 button.icon:SetTexCoord(0.1,.9,.1,(1 * (20/32)))
Nenue@30 231
Nenue@40 232 button.RewardBorder:ClearAllPoints()
Nenue@40 233 button.RewardBorder:SetPoint('TOPLEFT', button, 'TOPLEFT')
Nenue@40 234 button.RewardBorder:SetPoint('BOTTOMRIGHT', button, 'BOTTOMRIGHT')
Nenue@30 235
Nenue@40 236
Nenue@30 237 blocks[numHeaders] = button
Nenue@30 238 end
Nenue@30 239
Nenue@30 240 button.info = info
Nenue@40 241 button.numQuestsTotal = numQuestsTotal
Nenue@40 242 button.numQuestsHere = numQuestsHere
Nenue@40 243 button.questList = info.questList
Nenue@40 244 button.isFirst = (numHeaders == 1)
Nenue@30 245 button:SetID(index)
Nenue@40 246 button.spacing = ((relativeFrame.cVar and (not info.cVar)) or (relativeFrame.filterKey ~= info.filterKey)) and 5 or 1
Nenue@30 247 button.relativeFrame = relativeFrame
Nenue@40 248 button:Refresh()
Nenue@30 249 button:Show()
Nenue@30 250 relativeFrame = button
Nenue@40 251
Nenue@40 252 if info.cVar then
Nenue@40 253 firstCvar = firstCvar or button
Nenue@40 254 lastCvar = button
Nenue@40 255 end
Nenue@40 256
Nenue@30 257 end
Nenue@30 258 end
Nenue@30 259
Nenue@30 260 self.numHeaders = numHeaders
Nenue@30 261 for i = numHeaders + 1, #blocks do
Nenue@30 262 if blocks[i] then
Nenue@30 263 blocks[i]:Hide()
Nenue@57 264 wipe(blocks[i].questList)
Nenue@31 265 end
Nenue@30 266 end
Nenue@40 267
Nenue@40 268
Nenue@40 269
Nenue@32 270 self.isStale = nil
Nenue@30 271 end
Nenue@30 272
Nenue@41 273 function Module:Cleanup()
Nenue@30 274 -- hide trailing buttons
Nenue@30 275 end
Nenue@30 276
Nenue@31 277 local rgbWhite = {r = 1, g= 1, b= 1, hex = '|cFFFFFFFF'}
Nenue@41 278 function Pin:OnEnter()
Nenue@40 279 if #self.questList >= 1 then
Nenue@31 280 GameTooltip:SetOwner(self, 'ANCHOR_LEFT')
Nenue@31 281 GameTooltip:AddLine(self.info.label)
Nenue@31 282 for index, pin in ipairs(self.questList) do
Nenue@31 283 local colorInfo = (pin.quality and ITEM_QUALITY_COLORS[pin.quality]) or rgbWhite
Nenue@40 284 GameTooltip:AddLine('|T'.. tostring(pin.itemTexture)..':16:16|t ' .. tostring(pin.title) ..(pin.cheevos and " |cFFFFFF00!|R" or ''), colorInfo.r, colorInfo.g, colorInfo.b)
Nenue@31 285 end
Nenue@40 286 GameTooltip:AddLine(self.numQuestsTotal .. ' total')
Nenue@36 287 GameTooltip:Show()
Nenue@31 288 end
Nenue@30 289 end
Nenue@30 290
Nenue@41 291 function Pin:OnLeave()
Nenue@31 292 if GameTooltip:IsOwned(self) then
Nenue@31 293 GameTooltip:Hide()
Nenue@31 294 end
Nenue@31 295 end
Nenue@30 296
Nenue@41 297 function Pin:Refresh()
Nenue@30 298 local info = self.info
Nenue@30 299 self.filterKey = info.filterKey
Nenue@30 300 self.filterValue = info.filterValue
Nenue@30 301 self.tagID = info.tagID
Nenue@30 302
Nenue@30 303 self.icon:SetTexture(info.texture)
Nenue@40 304 self.count:SetText(self.numQuestsHere)
Nenue@30 305 self.cVar = info.cVar
Nenue@30 306
Nenue@30 307 self.itemTexture = self.texture
Nenue@30 308
Nenue@45 309 self:ClearAllPoints()
Nenue@40 310 if self.isFirst then
Nenue@45 311 self:SetPoint('TOPRIGHT', self.relativeFrame, 'TOPRIGHT', -5, -42)
Nenue@30 312 else
Nenue@45 313 self:SetPoint('TOPLEFT', self.relativeFrame, 'BOTTOMLEFT', 0, -(self.spacing or 0))
Nenue@30 314 end
Nenue@45 315 print('anchor', self.relativeFrame:IsShown(), self:GetPoint(1))
Nenue@30 316
Nenue@40 317 self.icon:SetDesaturated(self.numQuestsHere == 0)
Nenue@40 318
Nenue@40 319 local r, g, b, a = 0,0,0,1
Nenue@31 320 local desaturated = false
Nenue@40 321 if (self.numQuestsHere > 0) then
Nenue@40 322 if self.cVar then
Nenue@40 323 if GetCVarBool(self.cVar) then
Nenue@40 324 self.count:SetTextColor(1,1,1)
Nenue@41 325 r,g,b,a = 0, 0, 0, 1
Nenue@31 326 else
Nenue@40 327 self:GetParent().cvarFiltersDirty = true
Nenue@40 328 self.count:SetTextColor(1,0,0)
Nenue@40 329 self.icon:SetDesaturated(true)
Nenue@41 330 r,g,b,a = 1, 0, 0, 0.5
Nenue@31 331 end
Nenue@31 332 else
Nenue@40 333 if db.UsedFilters[self.filterKey] then
Nenue@40 334 if db.UsedFilters[self.filterKey] == self.filterValue then
Nenue@40 335 self.count:SetTextColor(0,1,0)
Nenue@41 336 r, g, b = 0, 1, 0
Nenue@40 337 else
Nenue@40 338 self.count:SetTextColor(1,0,0)
Nenue@40 339 r, g, b = 1, 0, 0
Nenue@40 340 end
Nenue@36 341 else
Nenue@36 342
Nenue@40 343 self.count:SetTextColor(1,1,1)
Nenue@40 344 if self.filterKey == 'worldQuestType' then
Nenue@40 345 r, g, b = 0, 0, 1
Nenue@40 346 elseif self.filterKey == 'factionID' then
Nenue@40 347 r, g, b = 1, 1, 0
Nenue@40 348 end
Nenue@36 349 end
Nenue@30 350 end
Nenue@30 351 end
Nenue@41 352 self.RewardBorder:SetColorTexture(r, g, b)
Nenue@41 353 self:SetAlpha(a)
Nenue@31 354
Nenue@30 355 --self:UpdateSize()
Nenue@30 356 end
Nenue@30 357
Nenue@41 358 function Pin:OnLoad()
Nenue@30 359 self:RegisterForClicks('AnyUp')
Nenue@30 360 self:SetFrameStrata('HIGH')
Nenue@30 361 self:SetFrameLevel(151)
Nenue@30 362 self:SetScript('OnUpdate', nil)
Nenue@40 363 self.questList = {}
Nenue@41 364 -- WORLD_MAP_UPDATE and PLAYER_ENTERING_WORLD are passed down from a higher level
Nenue@30 365 end
Nenue@30 366
Nenue@41 367 function Pin:OnUpdate ()
Nenue@30 368 end
Nenue@30 369
Nenue@30 370 -- shift-click: reset filter
Nenue@30 371 -- click: rotate through include(1), exclude(-1), ignore(nil)
Nenue@36 372 local filtered_report = {}
Nenue@40 373 local RESET_FILTER = "|cFFFFFFFF+%s|r"
Nenue@40 374 local FILTER_EXCLUDE_TYPE = '|cFFFF0000-%s|r'
Nenue@40 375 local FILTER_INCLUDE_TYPE = '|cFF00FF00+%s|r'
Nenue@41 376 function Pin:OnClick (button)
Nenue@30 377
Nenue@30 378 local filterKey = self.filterKey
Nenue@30 379 local filterValue = self.filterValue
Nenue@36 380 local cVar = self.cVar
Nenue@36 381 local parent = self:GetParent()
Nenue@40 382 local setDirty
Nenue@40 383
Nenue@40 384 print('|cFF00FF88'..self:GetName()..':OnClick()|r', filterKey, filterValue, cVar, parent)
Nenue@30 385
Nenue@36 386 local resetMode = (button == 'RightButton')
Nenue@36 387 wipe(filtered_report)
Nenue@36 388 if not (filterKey or cVar) then
Nenue@40 389 for i, info in ipairs(db.DefaultFilters) do
Nenue@33 390 if info.cVar then
Nenue@40 391 SetCVar(info.cVar, 1)
Nenue@40 392 elseif info.filterKey then
Nenue@40 393 if db.UsedFilters[info.filterKey] then
Nenue@40 394 db.UsedFilters[info.filterKey] = nil
Nenue@36 395 end
Nenue@33 396 end
Nenue@33 397 end
Nenue@40 398 parent.cvarFiltersDirty = false
Nenue@33 399
Nenue@40 400 --WorldPlan:print('All filters reset.')
Nenue@36 401 elseif cVar then
Nenue@40 402 if resetMode then
Nenue@40 403 print('|cFFFF4400cleaning dirty')
Nenue@40 404 for i, info in ipairs(db.DefaultFilters) do
Nenue@33 405 if info.cVar then
Nenue@40 406 parent.cvarFiltersDirty = false
Nenue@40 407 SetCVar(info.cVar, 1)
Nenue@33 408 end
Nenue@33 409 end
Nenue@40 410 --WorldPlan:print('Reward filters reset.')
Nenue@40 411 elseif parent.cvarFiltersDirty == true then
Nenue@40 412 if GetCVarBool(cVar) then
Nenue@40 413 tinsert(filtered_report, FILTER_EXCLUDE_TYPE:format(tostring(self.info.label)))
Nenue@40 414 SetCVar(cVar, 0)
Nenue@40 415 else
Nenue@40 416
Nenue@40 417 tinsert(filtered_report, FILTER_INCLUDE_TYPE:format(tostring(self.info.label)))
Nenue@40 418 SetCVar(cVar, 1)
Nenue@40 419 end
Nenue@40 420
Nenue@40 421 -- check the visible filters and consider it clean if they're all lit
Nenue@40 422 parent.cvarFiltersDirty = false
Nenue@40 423 for i, info in ipairs(parent.filterList) do
Nenue@40 424 if info.cVar and (#info.questList >= 1) then
Nenue@40 425 print(info.cVar, GetCVarBool(info.cVar))
Nenue@40 426 if GetCVarBool(info.cVar) == false then
Nenue@40 427 parent.cvarFiltersDirty = true
Nenue@40 428 print('|cFFFF4400still dirty')
Nenue@40 429 break
Nenue@40 430 end
Nenue@40 431 end
Nenue@36 432 end
Nenue@36 433 else
Nenue@40 434 print('|cFFFF4400making dirty')
Nenue@40 435 for i, info in ipairs(db.DefaultFilters) do
Nenue@40 436 if info.cVar then
Nenue@40 437 local msgType = (cVar == info.cVar) and FILTER_INCLUDE_TYPE or FILTER_EXCLUDE_TYPE
Nenue@40 438 SetCVar(info.cVar, ((cVar == info.cVar) and 1) or 0)
Nenue@40 439 tinsert(filtered_report, msgType:format(info.label))
Nenue@40 440 end
Nenue@40 441 end
Nenue@40 442 parent.cvarFiltersDirty = true
Nenue@36 443 end
Nenue@30 444 else
Nenue@40 445 if resetMode then
Nenue@40 446 wipe(db.UsedFilters)
Nenue@40 447 --WorldPlan:print('Type filters reset.')
Nenue@31 448 else
Nenue@40 449 if (db.UsedFilters[filterKey] == filterValue) or resetMode then
Nenue@40 450 db.UsedFilters[filterKey] = nil
Nenue@40 451 tinsert(filtered_report, FILTER_INCLUDE_TYPE:format(tostring(filterKey)))
Nenue@40 452 else
Nenue@40 453 db.UsedFilters[filterKey] = filterValue
Nenue@40 454 tinsert(filtered_report, FILTER_EXCLUDE_TYPE:format(tostring(filterKey)))
Nenue@40 455 end
Nenue@30 456 end
Nenue@30 457 end
Nenue@40 458 if #filtered_report >= 1 then
Nenue@40 459 --WorldPlan:print('Setting filter(s):', table.concat(filtered_report, ', '))
Nenue@40 460 end
Nenue@33 461 WorldPlan:Refresh(true)
Nenue@30 462 end