annotate FilterBar.lua @ 45:db570c6a0ffb v1.0-rc12

- Fixed filter buttons losing their anchor after FlightMap interactions - Fixed flickering tooltips - Fixed a source of hangs while opening the world map, particularly in non-Broken-Isle continents. - Workaround for World Map Action Button: Temporarily activate blizzard POI buttons while a quest-targeting spell is on the cursor.
author Nenue
date Mon, 26 Dec 2016 10:20:52 -0500
parents 77c2ffb5c7f5
children 54aa7f8ebca8
rev   line source
Nenue@30 1 -- WorldPlan
Nenue@30 2 -- FilterBar.lua
Nenue@30 3 -- Created: 10/27/2016 8:55 PM
Nenue@30 4 -- %file-revision%
Nenue@30 5 --
Nenue@40 6 local _, db = ...
Nenue@30 7 local print = DEVIAN_WORKSPACE and function(...) _G.print('FilterBar', ...) end or nop
Nenue@33 8 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or function() end
Nenue@31 9 local wipe, ipairs, pairs = table.wipe, ipairs, pairs
Nenue@30 10
Nenue@30 11 local REWARD_CASH = WORLD_QUEST_REWARD_TYPE_FLAG_GOLD
Nenue@30 12 local REWARD_ARTIFACT_POWER = WORLD_QUEST_REWARD_TYPE_FLAG_ARTIFACT_POWER
Nenue@30 13 local REWARD_GEAR = WORLD_QUEST_REWARD_TYPE_FLAG_EQUIPMENT
Nenue@30 14 local REWARD_CURRENCY = WORLD_QUEST_REWARD_TYPE_FLAG_ORDER_RESOURCES
Nenue@30 15 local REWARD_REAGENT = WORLD_QUEST_REWARD_TYPE_FLAG_MATERIALS
Nenue@30 16
Nenue@30 17
Nenue@30 18 local LE_QUEST_TAG_TYPE_PVP = LE_QUEST_TAG_TYPE_PVP
Nenue@30 19 local LE_QUEST_TAG_TYPE_PET_BATTLE = LE_QUEST_TAG_TYPE_PET_BATTLE
Nenue@30 20 local LE_QUEST_TAG_TYPE_DUNGEON = LE_QUEST_TAG_TYPE_DUNGEON
Nenue@30 21 local LE_QUEST_TAG_TYPE_PROFESSION = LE_QUEST_TAG_TYPE_PROFESSION
Nenue@33 22
Nenue@33 23 local familiars = {
Nenue@33 24 [42159] = {npc = 106552, name = 'Nightwatcher Merayl'},
Nenue@33 25 [40277] = {npc = 97804, name = 'Tiffany Nelson'},
Nenue@33 26 [40298] = {npc = 99182, name = 'Sir Galveston'},
Nenue@33 27 [40282] = {npc= 99150, name = 'Grixis Tinypop'},
Nenue@33 28 [40278] = {npc = 98270, name = 'Robert Craig'},
Nenue@33 29 [48195] = {npc = 105250, name = 'Aulier'},
Nenue@33 30 [41990] = {npc = 105674, name = 'Varenne'},
Nenue@33 31 [41860] = {npc = 104970, name = 'Xorvasc'},
Nenue@33 32 [40299] = {npc = 99210, name = 'Bodhi Sunwayver'},
Nenue@33 33 [42442] = {npc = 107489, name = 'Amalia'},
Nenue@33 34 [40280] = {npc = 99077, name = 'Bredda Tenderhide'},
Nenue@33 35 [41687] = {npc = 104553, name = 'Odrogg'},
Nenue@33 36 [41944] = {npc = 105455, name = 'Trapper Jarrun'},
Nenue@33 37 [40337] = {npc = 97709, name = 'Master Tamer Flummox'},
Nenue@33 38 [40279] = {npc = 99035, name = 'Durian Strongfruit'}
Nenue@33 39 }
Nenue@33 40 local familiars_id = 9696
Nenue@33 41
Nenue@40 42 db.DefaultFilterType = {
Nenue@36 43 iconWidth = 24,
Nenue@40 44 iconHeight = 18,
Nenue@36 45 borderWidth = 3,
Nenue@36 46 highlightWidth = 2,
Nenue@30 47 TagSize = 12,
Nenue@30 48 TimeleftStage = 3,
Nenue@30 49 showNumber = true,
Nenue@30 50 numberFontObject = 'WorldPlanNumberFontThin'
Nenue@30 51 }
Nenue@40 52 db.DefaultFilters = {
Nenue@30 53 { label = 'Filters', texture = "Interface\\WorldMap\\WorldMap-Icon" },
Nenue@30 54 { filterKey= 'rewardType', cVar = 'worldQuestFilterArtifactPower', filterValue = REWARD_ARTIFACT_POWER, label = 'Artifact Power', texture = "Interface\\ICONS\\inv_7xp_inscription_talenttome01" },
Nenue@31 55 { filterKey= 'rewardType', cVar = 'worldQuestFilterOrderResources', filterValue = REWARD_CURRENCY,label = 'Order Resources', texture = "Interface\\Icons\\inv_orderhall_orderresources" },
Nenue@30 56 { filterKey= 'rewardType', cVar = 'worldQuestFilterEquipment', filterValue = REWARD_GEAR, label = 'Equipment', texture = "Interface\\ICONS\\garrison_bluearmorupgrade" },
Nenue@30 57 { filterKey= 'rewardType', cVar = 'worldQuestFilterProfessionMaterials', filterValue = REWARD_REAGENT, label = 'Materials', texture = 1417744 },
Nenue@30 58 { filterKey= 'rewardType', cVar = 'worldQuestFilterGold', filterValue = REWARD_CASH, label = 'Gold', texture = "Interface\\Buttons\\UI-GroupLoot-Coin-Up" },
Nenue@30 59 { filterKey= 'worldQuestType', filterValue = LE_QUEST_TAG_TYPE_PVP, label = 'PvP', texture = "Interface\\Icons\\Ability_PVP_GladiatorMedallion", spacing = 10 },
Nenue@30 60 { filterKey= 'worldQuestType', filterValue = LE_QUEST_TAG_TYPE_PET_BATTLE, label = 'Pet Battle', texture = "Interface\\Icons\\PetJournalPortrait", },
Nenue@30 61 { filterKey= 'worldQuestType', filterValue = LE_QUEST_TAG_TYPE_DUNGEON, label = 'Dungeon', texture = "Interface\\LFGFRAME\\UI-LFR-PORTRAIT", },
Nenue@30 62 { filterKey= 'worldQuestType', filterValue = LE_QUEST_TAG_TYPE_PROFESSION, label = 'Profession', texture = "Interface\\ICONS\\70_professions_scroll_02", },
Nenue@30 63 }
Nenue@30 64 local defaults = {}
Nenue@30 65
Nenue@40 66 WorldPlanSummaryMixin = WorldPlanSummaryMixin or {}
Nenue@41 67 local Module = WorldPlanSummaryMixin
Nenue@41 68 Module.selectedBountyIndex = {}
Nenue@41 69 Module.bounties = {}
Nenue@41 70 Module.filterList = {}
Nenue@41 71 Module.buttons = {}
Nenue@41 72 Module.cvarFiltersDirty = false
Nenue@30 73 WorldPlanFilterPinMixin = {}
Nenue@41 74 local Pin = WorldPlanFilterPinMixin
Nenue@30 75
Nenue@41 76 function Module:OnLoad()
Nenue@45 77 self:SetParent(WorldMapFrame.UIElementsFrame)
Nenue@45 78 self:ClearAllPoints()
Nenue@45 79 self:SetPoint('TOPRIGHT')
Nenue@40 80 WorldPlan:AddHandler(self)
Nenue@40 81 for index, info in ipairs(db.DefaultFilters) do
Nenue@40 82 info.zone = db.DefaultFilterType
Nenue@40 83 info.continent = db.DefaultFilterType
Nenue@30 84 info.pinMask = "Interface\\Minimap\\UI-Minimap-Background"
Nenue@30 85 WorldPlan:AddTypeInfo(self,index, info)
Nenue@30 86 end
Nenue@30 87 end
Nenue@30 88
Nenue@30 89
Nenue@41 90 function Module:OnEvent(event)
Nenue@33 91 print('|cFF00FF88'..self:GetName()..':OnEvent()', event)
Nenue@33 92 self.isStale = true
Nenue@30 93 end
Nenue@30 94
Nenue@30 95 local bountyIndex
Nenue@30 96 local debug_headers = {}
Nenue@30 97
Nenue@41 98 function Module:Setup()
Nenue@33 99 print('|cFF00FF88'..self:GetName()..':Setup()')
Nenue@45 100 self.isStale = true
Nenue@30 101 end
Nenue@30 102
Nenue@30 103
Nenue@41 104 function Module:OnUpdate()
Nenue@33 105 if self.isStale then
Nenue@33 106 wprint('|cFF00FF00pushing update')
Nenue@33 107 self:Refresh()
Nenue@33 108 end
Nenue@30 109 end
Nenue@33 110
Nenue@41 111 function Module:OnMapInfo(isBrokenIsle, mapAreaID)
Nenue@41 112 if not isBrokenIsle then
Nenue@41 113 self:SetShown(false)
Nenue@41 114 else
Nenue@41 115 self:SetShown(true)
Nenue@41 116 self:Refresh()
Nenue@41 117 end
Nenue@41 118 end
Nenue@41 119
Nenue@41 120 function Module:OnShow()
Nenue@33 121 print('|cFF00FF88'..self:GetName()..':OnShow()')
Nenue@32 122 if self.isStale then
Nenue@32 123 self:Refresh()
Nenue@32 124 end
Nenue@32 125 end
Nenue@30 126
Nenue@41 127 local tinsert, GetQuestBountyInfoForMapID, GetQuestLogTitle, GetQuestLogIndexByID = tinsert, GetQuestBountyInfoForMapID, GetQuestLogTitle, GetQuestLogIndexByID
Nenue@41 128 function Module:GetFilters()
Nenue@30 129
Nenue@33 130 print('|cFF00FFFF'..self:GetName()..':GetFilters()')
Nenue@30 131
Nenue@30 132 wipe(self.filterList)
Nenue@30 133
Nenue@40 134 for index, info in ipairs(db.DefaultFilters) do
Nenue@30 135 tinsert(self.filterList, info)
Nenue@30 136 end
Nenue@40 137 self.bounties, self.numBounties = GetQuestBountyInfoForMapID(db.currentMapID)
Nenue@30 138 self.BountyFilters = {}
Nenue@30 139 for index, data in ipairs(self.bounties) do
Nenue@30 140 local info = self.BountyFilters[index]
Nenue@30 141 if not info then
Nenue@30 142 info = {}
Nenue@30 143 self.BountyFilters[index] = info
Nenue@30 144 end
Nenue@30 145
Nenue@30 146 local questTitle = GetQuestLogTitle(GetQuestLogIndexByID(data.questID))
Nenue@30 147
Nenue@30 148 info.filterKey = 'factionID'
Nenue@30 149 info.filterValue = data.factionID
Nenue@30 150 info.label = questTitle
Nenue@30 151 info.texture = data.icon
Nenue@30 152 print('loading emissary', questTitle)
Nenue@30 153
Nenue@30 154 tinsert(self.filterList, info)
Nenue@30 155 --{ filterKey= 'worldQuestType', filterValue = LE_QUEST_TAG_TYPE_PROFESSION, label = 'Profession', texture = "Interface\\LFGFRAME\\UI-LFR-PORTRAIT", },
Nenue@30 156 end
Nenue@30 157 end
Nenue@30 158
Nenue@41 159 function Module:Reset()
Nenue@30 160 self.pinLayout = self:GetTypeInfo(255)
Nenue@30 161 self:GetFilters()
Nenue@30 162 end
Nenue@30 163
Nenue@41 164 function Module:Refresh()
Nenue@40 165 self:GetFilters()
Nenue@33 166 self:Update()
Nenue@30 167 end
Nenue@30 168
Nenue@30 169 local filterFill = "Interface\\BUTTONS\\YELLOWORANGE64"
Nenue@30 170 local filterMask = "Interface\\Minimap\\UI-Minimap-Background"
Nenue@31 171
Nenue@31 172 local questResults = {{}}
Nenue@41 173 function Module:Update()
Nenue@30 174 local blocks = self.buttons
Nenue@40 175
Nenue@45 176 local relativeFrame = self
Nenue@40 177
Nenue@40 178 local numHeaders = 0
Nenue@33 179 print('|cFF00FF88'..self:GetName()..':Update()|r', 'currentMap=',WorldPlan.currentMapID)
Nenue@30 180
Nenue@40 181
Nenue@40 182 local layout = db.DefaultFilterType
Nenue@36 183 local borderWidth = layout.iconWidth + (layout.borderWidth * 2)
Nenue@36 184 local highlightWidth = borderWidth + (layout.highlightWidth * 2)
Nenue@40 185 local mapQuests = db.QuestsByZone[db.currentMapID] or db.QuestsByID
Nenue@40 186 local firstCvar, lastCvar
Nenue@30 187 for index, info in ipairs(self.filterList) do
Nenue@40 188 local numQuestsHere = 0
Nenue@40 189 local numQuestsTotal = 0
Nenue@40 190 info.questList = info.questList or {}
Nenue@40 191 wipe(info.questList)
Nenue@40 192
Nenue@40 193 for questID, pin in pairs(db.QuestsByID) do
Nenue@45 194 --print(pin.worldQuestType ~= LE_QUEST_TAG_TYPE_PROFESSION, (db.Config.ShowAllProfessionQuests or pin.isKnownProfession))
Nenue@40 195 if (pin.worldQuestType ~= LE_QUEST_TAG_TYPE_PROFESSION) or (db.Config.ShowAllProfessionQuests or pin.isKnownProfession) then
Nenue@45 196 --print(pin.title)
Nenue@30 197 if not info.filterKey then
Nenue@40 198 if mapQuests[questID] then
Nenue@40 199 numQuestsHere = numQuestsHere + 1
Nenue@40 200 end
Nenue@40 201 numQuestsTotal = numQuestsTotal + 1
Nenue@30 202 elseif pin[info.filterKey] == info.filterValue then
Nenue@40 203 if mapQuests[questID] then
Nenue@40 204 numQuestsHere = numQuestsHere + 1
Nenue@40 205 tinsert(info.questList, pin)
Nenue@40 206 end
Nenue@40 207 numQuestsTotal = numQuestsTotal + 1
Nenue@30 208 end
Nenue@30 209 end
Nenue@30 210 end
Nenue@40 211 --print('num here', numQuestsHere, numQuestsTotal)
Nenue@40 212 info.totalQuests = maxQuests
Nenue@30 213
Nenue@40 214 --print(tostring(index).. ' ("'..tostring(info.label)..'" f('.. tostring(info.filterKey).. '='..tostring(info.filterValue) .. '), '..tostring(numQuests)..')')
Nenue@40 215
Nenue@40 216 if numQuestsTotal >= 1 then
Nenue@30 217 numHeaders = numHeaders + 1
Nenue@30 218 local button = blocks[numHeaders]
Nenue@30 219 if not blocks[numHeaders] then
Nenue@40 220 button = CreateFrame('Button', 'WorldPlanFilterButton'..numHeaders, self, 'WorldPlanFilterPin')
Nenue@40 221 button:SetSize(32,20)
Nenue@40 222 button.icon:SetTexCoord(0.1,.9,.1,(1 * (20/32)))
Nenue@30 223
Nenue@40 224 button.RewardBorder:ClearAllPoints()
Nenue@40 225 button.RewardBorder:SetPoint('TOPLEFT', button, 'TOPLEFT')
Nenue@40 226 button.RewardBorder:SetPoint('BOTTOMRIGHT', button, 'BOTTOMRIGHT')
Nenue@30 227
Nenue@40 228
Nenue@30 229 blocks[numHeaders] = button
Nenue@30 230 end
Nenue@30 231
Nenue@30 232 button.info = info
Nenue@40 233 button.numQuestsTotal = numQuestsTotal
Nenue@40 234 button.numQuestsHere = numQuestsHere
Nenue@40 235 button.questList = info.questList
Nenue@40 236 button.isFirst = (numHeaders == 1)
Nenue@30 237 button:SetID(index)
Nenue@40 238 button.spacing = ((relativeFrame.cVar and (not info.cVar)) or (relativeFrame.filterKey ~= info.filterKey)) and 5 or 1
Nenue@30 239 button.relativeFrame = relativeFrame
Nenue@40 240 button:Refresh()
Nenue@30 241 button:Show()
Nenue@30 242 relativeFrame = button
Nenue@40 243
Nenue@40 244 if info.cVar then
Nenue@40 245 firstCvar = firstCvar or button
Nenue@40 246 lastCvar = button
Nenue@40 247 end
Nenue@40 248
Nenue@30 249 end
Nenue@30 250 end
Nenue@30 251
Nenue@30 252 self.numHeaders = numHeaders
Nenue@30 253 for i = numHeaders + 1, #blocks do
Nenue@30 254 if blocks[i] then
Nenue@30 255 blocks[i]:Hide()
Nenue@30 256 end
Nenue@31 257 if questResults[i] then
Nenue@31 258 wipe(questResults[i])
Nenue@31 259 end
Nenue@30 260 end
Nenue@40 261
Nenue@40 262
Nenue@40 263
Nenue@32 264 self.isStale = nil
Nenue@30 265 end
Nenue@30 266
Nenue@41 267 function Module:Cleanup()
Nenue@30 268 -- hide trailing buttons
Nenue@30 269 end
Nenue@30 270
Nenue@31 271 local rgbWhite = {r = 1, g= 1, b= 1, hex = '|cFFFFFFFF'}
Nenue@41 272 function Pin:OnEnter()
Nenue@40 273 if #self.questList >= 1 then
Nenue@31 274 GameTooltip:SetOwner(self, 'ANCHOR_LEFT')
Nenue@31 275 GameTooltip:AddLine(self.info.label)
Nenue@31 276 for index, pin in ipairs(self.questList) do
Nenue@31 277 local colorInfo = (pin.quality and ITEM_QUALITY_COLORS[pin.quality]) or rgbWhite
Nenue@40 278 GameTooltip:AddLine('|T'.. tostring(pin.itemTexture)..':16:16|t ' .. tostring(pin.title) ..(pin.cheevos and " |cFFFFFF00!|R" or ''), colorInfo.r, colorInfo.g, colorInfo.b)
Nenue@31 279 end
Nenue@40 280 GameTooltip:AddLine(self.numQuestsTotal .. ' total')
Nenue@36 281 GameTooltip:Show()
Nenue@31 282 end
Nenue@30 283 end
Nenue@30 284
Nenue@41 285 function Pin:OnLeave()
Nenue@31 286 if GameTooltip:IsOwned(self) then
Nenue@31 287 GameTooltip:Hide()
Nenue@31 288 end
Nenue@31 289 end
Nenue@30 290
Nenue@41 291 function Pin:Refresh()
Nenue@30 292 local info = self.info
Nenue@30 293 self.filterKey = info.filterKey
Nenue@30 294 self.filterValue = info.filterValue
Nenue@30 295 self.tagID = info.tagID
Nenue@30 296
Nenue@30 297 self.icon:SetTexture(info.texture)
Nenue@40 298 self.count:SetText(self.numQuestsHere)
Nenue@30 299 self.cVar = info.cVar
Nenue@30 300
Nenue@30 301 self.itemTexture = self.texture
Nenue@30 302
Nenue@45 303 self:ClearAllPoints()
Nenue@40 304 if self.isFirst then
Nenue@45 305 self:SetPoint('TOPRIGHT', self.relativeFrame, 'TOPRIGHT', -5, -42)
Nenue@30 306 else
Nenue@45 307 self:SetPoint('TOPLEFT', self.relativeFrame, 'BOTTOMLEFT', 0, -(self.spacing or 0))
Nenue@30 308 end
Nenue@45 309 print('anchor', self.relativeFrame:IsShown(), self:GetPoint(1))
Nenue@30 310
Nenue@40 311 self.icon:SetDesaturated(self.numQuestsHere == 0)
Nenue@40 312
Nenue@40 313 local r, g, b, a = 0,0,0,1
Nenue@31 314 local desaturated = false
Nenue@40 315 if (self.numQuestsHere > 0) then
Nenue@40 316 if self.cVar then
Nenue@40 317 if GetCVarBool(self.cVar) then
Nenue@40 318 self.count:SetTextColor(1,1,1)
Nenue@41 319 r,g,b,a = 0, 0, 0, 1
Nenue@31 320 else
Nenue@40 321 self:GetParent().cvarFiltersDirty = true
Nenue@40 322 self.count:SetTextColor(1,0,0)
Nenue@40 323 self.icon:SetDesaturated(true)
Nenue@41 324 r,g,b,a = 1, 0, 0, 0.5
Nenue@31 325 end
Nenue@31 326 else
Nenue@40 327 if db.UsedFilters[self.filterKey] then
Nenue@40 328 if db.UsedFilters[self.filterKey] == self.filterValue then
Nenue@40 329 self.count:SetTextColor(0,1,0)
Nenue@41 330 r, g, b = 0, 1, 0
Nenue@40 331 else
Nenue@40 332 self.count:SetTextColor(1,0,0)
Nenue@40 333 r, g, b = 1, 0, 0
Nenue@40 334 end
Nenue@36 335 else
Nenue@36 336
Nenue@40 337 self.count:SetTextColor(1,1,1)
Nenue@40 338 if self.filterKey == 'worldQuestType' then
Nenue@40 339 r, g, b = 0, 0, 1
Nenue@40 340 elseif self.filterKey == 'factionID' then
Nenue@40 341 r, g, b = 1, 1, 0
Nenue@40 342 end
Nenue@36 343 end
Nenue@30 344 end
Nenue@30 345 end
Nenue@41 346 self.RewardBorder:SetColorTexture(r, g, b)
Nenue@41 347 self:SetAlpha(a)
Nenue@31 348
Nenue@30 349 --self:UpdateSize()
Nenue@30 350 end
Nenue@30 351
Nenue@41 352 function Pin:OnLoad()
Nenue@30 353 self:RegisterForClicks('AnyUp')
Nenue@30 354 self:SetFrameStrata('HIGH')
Nenue@30 355 self:SetFrameLevel(151)
Nenue@30 356 self:SetScript('OnUpdate', nil)
Nenue@40 357 self.questList = {}
Nenue@41 358 -- WORLD_MAP_UPDATE and PLAYER_ENTERING_WORLD are passed down from a higher level
Nenue@30 359 end
Nenue@30 360
Nenue@41 361 function Pin:OnUpdate ()
Nenue@30 362 end
Nenue@30 363
Nenue@30 364 -- shift-click: reset filter
Nenue@30 365 -- click: rotate through include(1), exclude(-1), ignore(nil)
Nenue@36 366 local filtered_report = {}
Nenue@40 367 local RESET_FILTER = "|cFFFFFFFF+%s|r"
Nenue@40 368 local FILTER_EXCLUDE_TYPE = '|cFFFF0000-%s|r'
Nenue@40 369 local FILTER_INCLUDE_TYPE = '|cFF00FF00+%s|r'
Nenue@41 370 function Pin:OnClick (button)
Nenue@30 371
Nenue@30 372 local filterKey = self.filterKey
Nenue@30 373 local filterValue = self.filterValue
Nenue@36 374 local cVar = self.cVar
Nenue@36 375 local parent = self:GetParent()
Nenue@40 376 local setDirty
Nenue@40 377
Nenue@40 378 print('|cFF00FF88'..self:GetName()..':OnClick()|r', filterKey, filterValue, cVar, parent)
Nenue@30 379
Nenue@36 380 local resetMode = (button == 'RightButton')
Nenue@36 381 wipe(filtered_report)
Nenue@36 382 if not (filterKey or cVar) then
Nenue@40 383 for i, info in ipairs(db.DefaultFilters) do
Nenue@33 384 if info.cVar then
Nenue@40 385 SetCVar(info.cVar, 1)
Nenue@40 386 elseif info.filterKey then
Nenue@40 387 if db.UsedFilters[info.filterKey] then
Nenue@40 388 db.UsedFilters[info.filterKey] = nil
Nenue@36 389 end
Nenue@33 390 end
Nenue@33 391 end
Nenue@40 392 parent.cvarFiltersDirty = false
Nenue@33 393
Nenue@40 394 --WorldPlan:print('All filters reset.')
Nenue@36 395 elseif cVar then
Nenue@40 396 if resetMode then
Nenue@40 397 print('|cFFFF4400cleaning dirty')
Nenue@40 398 for i, info in ipairs(db.DefaultFilters) do
Nenue@33 399 if info.cVar then
Nenue@40 400 parent.cvarFiltersDirty = false
Nenue@40 401 SetCVar(info.cVar, 1)
Nenue@33 402 end
Nenue@33 403 end
Nenue@40 404 --WorldPlan:print('Reward filters reset.')
Nenue@40 405 elseif parent.cvarFiltersDirty == true then
Nenue@40 406 if GetCVarBool(cVar) then
Nenue@40 407 tinsert(filtered_report, FILTER_EXCLUDE_TYPE:format(tostring(self.info.label)))
Nenue@40 408 SetCVar(cVar, 0)
Nenue@40 409 else
Nenue@40 410
Nenue@40 411 tinsert(filtered_report, FILTER_INCLUDE_TYPE:format(tostring(self.info.label)))
Nenue@40 412 SetCVar(cVar, 1)
Nenue@40 413 end
Nenue@40 414
Nenue@40 415 -- check the visible filters and consider it clean if they're all lit
Nenue@40 416 parent.cvarFiltersDirty = false
Nenue@40 417 for i, info in ipairs(parent.filterList) do
Nenue@40 418 if info.cVar and (#info.questList >= 1) then
Nenue@40 419 print(info.cVar, GetCVarBool(info.cVar))
Nenue@40 420 if GetCVarBool(info.cVar) == false then
Nenue@40 421 parent.cvarFiltersDirty = true
Nenue@40 422 print('|cFFFF4400still dirty')
Nenue@40 423 break
Nenue@40 424 end
Nenue@40 425 end
Nenue@36 426 end
Nenue@36 427 else
Nenue@40 428 print('|cFFFF4400making dirty')
Nenue@40 429 for i, info in ipairs(db.DefaultFilters) do
Nenue@40 430 if info.cVar then
Nenue@40 431 local msgType = (cVar == info.cVar) and FILTER_INCLUDE_TYPE or FILTER_EXCLUDE_TYPE
Nenue@40 432 SetCVar(info.cVar, ((cVar == info.cVar) and 1) or 0)
Nenue@40 433 tinsert(filtered_report, msgType:format(info.label))
Nenue@40 434 end
Nenue@40 435 end
Nenue@40 436 parent.cvarFiltersDirty = true
Nenue@36 437 end
Nenue@30 438 else
Nenue@40 439 if resetMode then
Nenue@40 440 wipe(db.UsedFilters)
Nenue@40 441 --WorldPlan:print('Type filters reset.')
Nenue@31 442 else
Nenue@40 443 if (db.UsedFilters[filterKey] == filterValue) or resetMode then
Nenue@40 444 db.UsedFilters[filterKey] = nil
Nenue@40 445 tinsert(filtered_report, FILTER_INCLUDE_TYPE:format(tostring(filterKey)))
Nenue@40 446 else
Nenue@40 447 db.UsedFilters[filterKey] = filterValue
Nenue@40 448 tinsert(filtered_report, FILTER_EXCLUDE_TYPE:format(tostring(filterKey)))
Nenue@40 449 end
Nenue@30 450 end
Nenue@30 451 end
Nenue@40 452 if #filtered_report >= 1 then
Nenue@40 453 --WorldPlan:print('Setting filter(s):', table.concat(filtered_report, ', '))
Nenue@40 454 end
Nenue@33 455 WorldPlan:Refresh(true)
Nenue@30 456 end