annotate Hansgar_And_Franzok_Assist.lua @ 13:f635adb94909

- Added west and east sides for dance bar. - Main panel won't close with escape button.
author Tercio
date Tue, 28 Apr 2015 11:21:50 -0300
parents 6dd01dcec75e
children c4e00fefea9c
rev   line source
Tercio@11 1
Tercio@11 2 local DF = _G ["DetailsFramework"]
Tercio@11 3 if (not DF) then
Tercio@11 4 print ("|cFFFFAA00Please restart your client to finish update some AddOns.|c")
Tercio@11 5 return
Tercio@11 6 end
Tercio@11 7
Tercio@0 8 local floor = floor
Tercio@0 9 local min = min
Tercio@0 10 local UnitExists = UnitExists
Tercio@0 11 local GetPlayerMapPosition = GetPlayerMapPosition
Tercio@0 12 local UnitHealth = UnitHealth
Tercio@4 13 local GetNumGroupMembers = GetNumGroupMembers
Tercio@4 14 local abs = abs
Tercio@6 15 local GetPlayerFacing = GetPlayerFacing
Tercio@11 16 local db
Tercio@11 17 local _
Tercio@0 18
Tercio@11 19 --local f = CreateFrame ("frame", "Hansgar_And_Franzok_Assist", UIParent)
Tercio@13 20 local f = DF:Create1PxPanel (_, 155, 166, "Hans & Franz", "Hansgar_And_Franzok_Assist", nil, "top", true)
Tercio@0 21 f:SetFrameStrata ("DIALOG")
Tercio@13 22 f.version = "v0.13"
Tercio@11 23
Tercio@11 24 f.Close:SetScript ("OnClick", function (self)
Tercio@11 25 if (f.StampersPhase) then
Tercio@11 26 return f:StopTracking()
Tercio@11 27 end
Tercio@11 28 f:EndTrackPlayerPosition()
Tercio@11 29 end)
Tercio@11 30
Tercio@11 31 f.Lock:SetScript ("OnClick", function (self)
Tercio@11 32 if (db.FRAME_LOCK) then
Tercio@11 33 f:SetLockState()
Tercio@11 34 print ("|cFFFFAA00Hansgar and Franzok Assist|r frame unlocked.")
Tercio@11 35
Tercio@11 36 f.unlocked_frame = true
Tercio@11 37 f.player_pos_frame:Show()
Tercio@11 38 f.player_bar:Show()
Tercio@11 39 f.stop_casting_frame:Show()
Tercio@11 40 else
Tercio@11 41 f:SetLockState()
Tercio@11 42 print ("|cFFFFAA00Hansgar and Franzok Assist|r frame locked.")
Tercio@11 43 f.unlocked_frame = false
Tercio@11 44 f.stop_casting_frame:Hide()
Tercio@11 45 end
Tercio@11 46 end)
Tercio@0 47
Tercio@4 48 local tframe = CreateFrame ("frame", "Hansgar_And_Franzok_Assist_PTrack", UIParent)
Tercio@4 49
Tercio@11 50 f:SetSize (155, 159)
Tercio@0 51 f:SetBackdrop ({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, insets = {left = -1, right = -1, top = -1, bottom = -1},
Tercio@0 52 edgeFile = "Interface\\AddOns\\Hansgar_And_Franzok_Assist\\border_2", edgeSize = 8})
Tercio@7 53 f:SetPoint ("center", UIParent, "center", 300, 200)
Tercio@0 54 f:SetBackdropColor (0, 0, 0, 0)
Tercio@0 55 f:SetBackdropBorderColor (0, 0, 0, 1)
Tercio@0 56 f:SetMovable (true)
Tercio@0 57 f:EnableMouse (true)
Tercio@5 58 f.all_blocks = {}
Tercio@0 59 f:Hide()
Tercio@0 60
Tercio@11 61 --local title = f:CreateFontString (nil, "overlay", "GameFontNormal")
Tercio@11 62 --title:SetText ("Hansgar & Franzok Assist")
Tercio@11 63 --title:SetPoint ("center", f, "center")
Tercio@11 64 --title:SetPoint ("bottom", f, "top", 0, 2)
Tercio@0 65
Tercio@0 66 --
Tercio@0 67 local frame_event = CreateFrame ("frame", "Hansgar_And_Franzok_AssistEvents", f)
Tercio@0 68 frame_event:RegisterEvent ("ENCOUNTER_START")
Tercio@0 69 frame_event:RegisterEvent ("ENCOUNTER_END")
Tercio@0 70 frame_event:RegisterEvent ("ADDON_LOADED")
Tercio@0 71
Tercio@0 72 --
Tercio@7 73 local player_bar = CreateFrame ("statusbar", "Hansgar_And_Franzok_PlayerAssistBar", UIParent)
Tercio@7 74
Tercio@7 75 --player_bar:SetPoint ("topleft", f, "bottomleft", 0, -3)
Tercio@7 76 --player_bar:SetPoint ("topright", f, "bottomright", 0, -3)
Tercio@7 77
Tercio@7 78 player_bar:SetPoint ("center", UIParent, "center", 0, 300)
Tercio@9 79 player_bar:SetSize (280, 16)
Tercio@7 80
Tercio@7 81 player_bar:SetMovable (true)
Tercio@7 82 player_bar:EnableMouse (true)
Tercio@7 83 player_bar:SetResizable (true)
Tercio@0 84 player_bar:SetStatusBarColor (0, 0, 0, 0)
Tercio@0 85 player_bar:SetMinMaxValues (0, 100)
Tercio@0 86 player_bar:SetValue (0)
Tercio@7 87 player_bar:SetMinResize (50, 15)
Tercio@7 88 player_bar:SetMaxResize (500, 40)
Tercio@7 89 player_bar:Hide()
Tercio@7 90
Tercio@7 91 local player_bar_backgroud = player_bar:CreateTexture (nil, "background")
Tercio@7 92 player_bar_backgroud:SetTexture (0, 0, 0, 0.2)
Tercio@7 93 player_bar_backgroud:SetAllPoints()
Tercio@7 94
Tercio@7 95 local icon = player_bar:CreateTexture (nil, "overlay")
Tercio@7 96 icon:SetTexture ([[Interface\HELPFRAME\ReportLagIcon-Movement]])
Tercio@7 97 icon:SetPoint ("left", player_bar, "left")
Tercio@7 98 icon:SetDesaturated (true)
Tercio@7 99 player_bar.icon = icon
Tercio@7 100
Tercio@7 101 local text = player_bar:CreateFontString (nil, "overlay", "GameFontNormal")
Tercio@7 102 text:SetPoint ("right", player_bar, "right", -2, 0)
Tercio@7 103 player_bar.text = text
Tercio@7 104
Tercio@7 105 player_bar:SetScript ("OnMouseDown", function (self)
Tercio@7 106 if (not self.isMoving) then
Tercio@7 107 self:StartMoving()
Tercio@7 108 self.isMoving = true
Tercio@7 109 end
Tercio@7 110 end)
Tercio@7 111 player_bar:SetScript ("OnMouseUp", function (self)
Tercio@7 112 if (self.isMoving) then
Tercio@7 113 self:StopMovingOrSizing()
Tercio@7 114 self.isMoving = false
Tercio@7 115 end
Tercio@7 116 end)
Tercio@7 117 player_bar:SetScript ("OnSizeChanged", function (self)
Tercio@7 118 self.icon:SetSize (self:GetHeight(), self:GetHeight())
Tercio@7 119
Tercio@7 120 end)
Tercio@7 121 local grip = CreateFrame ("button", "Hansgar_And_Franzok_AssistPlayerBarButton", player_bar)
Tercio@7 122 grip:SetPoint ("bottomright", player_bar, "bottomright")
Tercio@7 123 grip:SetSize (16, 16)
Tercio@7 124 grip:SetScript ("OnMouseDown", function (self, button)
Tercio@7 125 if (not player_bar.isMoving and button == "LeftButton") then
Tercio@7 126 player_bar:StartSizing ("bottomright")
Tercio@7 127 player_bar.isMoving = true
Tercio@7 128 end
Tercio@7 129 end)
Tercio@7 130 grip:SetScript ("OnMouseUp", function (self, button)
Tercio@7 131 if (player_bar.isMoving and button == "LeftButton") then
Tercio@7 132 player_bar:StopMovingOrSizing()
Tercio@7 133 player_bar.isMoving = false
Tercio@7 134 end
Tercio@7 135 end)
Tercio@7 136 grip:SetNormalTexture ([[Interface\CHATFRAME\UI-ChatIM-SizeGrabber-Up]])
Tercio@7 137 grip:SetHighlightTexture ([[Interface\CHATFRAME\UI-ChatIM-SizeGrabber-Highlight]])
Tercio@7 138 grip:SetPushedTexture ([[Interface\CHATFRAME\UI-ChatIM-SizeGrabber-Down]])
Tercio@7 139
Tercio@7 140 player_bar.grip = grip
Tercio@0 141 f.player_bar = player_bar
Tercio@0 142
Tercio@7 143
Tercio@0 144 player_bar.texture = player_bar:CreateTexture (nil, "overlay")
Tercio@0 145 player_bar.texture:SetTexture ("Interface\\AddOns\\Hansgar_And_Franzok_Assist\\bar_skyline")
Tercio@0 146 player_bar:SetStatusBarTexture (player_bar.texture)
Tercio@0 147
Tercio@0 148 --
Tercio@0 149
Tercio@7 150 local player_pos_frame = CreateFrame ("frame", "Hansgar_And_Franzok_Assist_BarDance", UIParent)
Tercio@13 151 local player_pos_frame2 = CreateFrame ("frame", "Hansgar_And_Franzok_Assist_BarDance2", UIParent)
Tercio@7 152
Tercio@7 153 player_pos_frame:SetPoint ("center", UIParent, "center", 0, -75)
Tercio@13 154 player_pos_frame2:SetPoint ("bottomleft", player_pos_frame, "bottomleft")
Tercio@7 155
Tercio@13 156 player_pos_frame2:SetSize (6, 155)
Tercio@7 157 player_pos_frame:SetSize (155, 6)
Tercio@13 158
Tercio@13 159 local player_pos_frame_backdrop = {bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, insets = {left = -1, right = -1, top = -1, bottom = -1}}
Tercio@13 160 player_pos_frame:SetBackdrop (player_pos_frame_backdrop)
Tercio@13 161 player_pos_frame2:SetBackdrop (player_pos_frame_backdrop)
Tercio@9 162 player_pos_frame:SetBackdropColor (0, 0, 0, 1)
Tercio@13 163 player_pos_frame2:SetBackdropColor (0, 0, 0, 1)
Tercio@13 164 player_pos_frame2:Hide()
Tercio@7 165 player_pos_frame:SetMovable (true)
Tercio@7 166 player_pos_frame:EnableMouse (true)
Tercio@7 167 player_pos_frame:SetScript ("OnMouseDown", function (self)
Tercio@7 168 if (not self.isMoving) then
Tercio@7 169 self:StartMoving()
Tercio@7 170 self.isMoving = true
Tercio@7 171 end
Tercio@7 172 end)
Tercio@7 173 player_pos_frame:SetScript ("OnMouseUp", function (self)
Tercio@7 174 if (self.isMoving) then
Tercio@7 175 self:StopMovingOrSizing()
Tercio@7 176 self.isMoving = false
Tercio@7 177 end
Tercio@7 178 end)
Tercio@4 179 player_pos_frame:Hide()
Tercio@11 180 f.player_pos_frame = player_pos_frame
Tercio@4 181
Tercio@4 182 --red
Tercio@4 183 local t1 = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@4 184 t1:SetPoint ("left", player_pos_frame, "left")
Tercio@7 185 t1:SetSize (player_pos_frame:GetWidth()*0.30, 6)
Tercio@4 186 t1:SetTexture (1, 1, 1)
Tercio@4 187 t1:SetVertexColor (1, 0.2, 0.2, 0.4)
Tercio@4 188 --green
Tercio@4 189 local t2 = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@4 190 t2:SetPoint ("left", t1, "right")
Tercio@7 191 t2:SetSize (player_pos_frame:GetWidth()*0.15, 6)
Tercio@4 192 t2:SetTexture (0.2, 1, 0.2, 0.4)
Tercio@4 193 --red
Tercio@4 194 local middle = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@4 195 middle:SetPoint ("left", t2, "right")
Tercio@7 196 middle:SetSize (player_pos_frame:GetWidth()*0.10, 6)
Tercio@4 197 middle:SetTexture (1, 1, 1)
Tercio@4 198 middle:SetVertexColor (1, 0.2, 0.2, 0.4)
Tercio@4 199 --green
Tercio@4 200 local t3 = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@4 201 t3:SetPoint ("left", middle, "right")
Tercio@7 202 t3:SetSize (player_pos_frame:GetWidth()*0.15, 6)
Tercio@4 203 t3:SetTexture (0.2, 1, 0.2, 0.4)
Tercio@4 204 --red
Tercio@4 205 local t4 = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@4 206 t4:SetPoint ("left", t3, "right")
Tercio@7 207 t4:SetSize (player_pos_frame:GetWidth()*0.30, 6)
Tercio@4 208 t4:SetTexture (1, 1, 1)
Tercio@4 209 t4:SetVertexColor (1, 0.2, 0.2, 0.4)
Tercio@4 210
Tercio@13 211 --red
Tercio@13 212 local t1_2 = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@13 213 t1_2:SetPoint ("bottomleft", player_pos_frame, "bottomleft")
Tercio@13 214 t1_2:SetSize (6, player_pos_frame:GetWidth()*0.30)
Tercio@13 215 t1_2:SetTexture (1, 1, 1)
Tercio@13 216 t1_2:SetVertexColor (1, 0.2, 0.2, 0.4)
Tercio@13 217 --green
Tercio@13 218 local t2_2 = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@13 219 t2_2:SetPoint ("bottom", t1_2, "top")
Tercio@13 220 t2_2:SetSize (6, player_pos_frame:GetWidth()*0.15)
Tercio@13 221 t2_2:SetTexture (0.2, 1, 0.2, 0.4)
Tercio@13 222 --red
Tercio@13 223 local middle_2 = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@13 224 middle_2:SetPoint ("bottom", t2_2, "top")
Tercio@13 225 middle_2:SetSize (6, player_pos_frame:GetWidth()*0.10)
Tercio@13 226 middle_2:SetTexture (1, 1, 1)
Tercio@13 227 middle_2:SetVertexColor (1, 0.2, 0.2, 0.4)
Tercio@13 228 --green
Tercio@13 229 local t3_2 = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@13 230 t3_2:SetPoint ("bottom", middle_2, "top")
Tercio@13 231 t3_2:SetSize (6, player_pos_frame:GetWidth()*0.15)
Tercio@13 232 t3_2:SetTexture (0.2, 1, 0.2, 0.4)
Tercio@13 233 --red
Tercio@13 234 local t4_2 = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@13 235 t4_2:SetPoint ("bottom", t3_2, "top")
Tercio@13 236 t4_2:SetSize (6, player_pos_frame:GetWidth()*0.30)
Tercio@13 237 t4_2:SetTexture (1, 1, 1)
Tercio@13 238 t4_2:SetVertexColor (1, 0.2, 0.2, 0.4)
Tercio@13 239
Tercio@13 240 t1_2:Hide()
Tercio@13 241 t2_2:Hide()
Tercio@13 242 t3_2:Hide()
Tercio@13 243 t4_2:Hide()
Tercio@13 244 middle_2:Hide()
Tercio@13 245
Tercio@4 246 local div = player_pos_frame:CreateTexture (nil, "overlay")
Tercio@4 247 div:SetPoint ("left", player_pos_frame, "left", 0, 0)
Tercio@4 248 div:SetTexture (1, 1, 1, 1)
Tercio@4 249 div:SetSize (1, 16)
Tercio@4 250 div:Hide()
Tercio@4 251 --
Tercio@4 252
Tercio@4 253 local AceTimer = LibStub:GetLibrary ("AceTimer-3.0")
Tercio@4 254 AceTimer:Embed (f)
Tercio@4 255 local AceComm = LibStub:GetLibrary ("AceComm-3.0")
Tercio@4 256 AceComm:Embed (f)
Tercio@4 257
Tercio@5 258 function f:CommReceived (_, data, _, source)
Tercio@5 259 if (data == "US") then
Tercio@5 260 f:SendCommMessage ("HAFR", UnitName ("player") .. " " .. f.version, "RAID")
Tercio@6 261 elseif (f.users) then
Tercio@5 262 f.users [data] = true
Tercio@5 263 end
Tercio@5 264 end
Tercio@5 265 function f:ShowUsers()
Tercio@5 266
Tercio@5 267 local users_frame = Hansgar_And_Franzok_Assist_UsersPanel
Tercio@5 268 if (not users_frame) then
Tercio@5 269 users_frame = CreateFrame ("frame", "Hansgar_And_Franzok_Assist_UsersPanel", UIParent)
Tercio@5 270 users_frame:SetBackdrop ({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, insets = {left = -1, right = -1, top = -1, bottom = -1},
Tercio@5 271 edgeFile = "Interface\\AddOns\\Hansgar_And_Franzok_Assist\\border_2", edgeSize = 8})
Tercio@5 272 users_frame:SetBackdropColor (0, 0, 0, 1)
Tercio@5 273 tinsert (UISpecialFrames, "Hansgar_And_Franzok_Assist_UsersPanel")
Tercio@5 274 users_frame:SetSize (200, 500)
Tercio@5 275 users_frame:SetPoint ("right", f, "left", -15, 0)
Tercio@5 276 users_frame.text = users_frame:CreateFontString (nil, "overlay", "GameFontHighlight")
Tercio@5 277 users_frame.text:SetPoint ("topleft", users_frame, "topleft", 10, -10)
Tercio@5 278 users_frame.text:SetJustifyH ("left")
Tercio@5 279
Tercio@5 280 users_frame.title = users_frame:CreateFontString (nil, "overlay", "GameFontNormal")
Tercio@5 281 users_frame.title:SetText ("Hansgar & Franzok Assist: Users")
Tercio@5 282 users_frame.title:SetPoint ("center", users_frame, "center")
Tercio@5 283 users_frame.title:SetPoint ("bottom", users_frame, "top", 0, 2)
Tercio@5 284
Tercio@5 285 end
Tercio@5 286
Tercio@5 287 local s = ""
Tercio@5 288
Tercio@5 289 for key, value in pairs (f.users) do
Tercio@5 290 s = s .. "|cFF33FF33" .. key .. "\n"
Tercio@5 291 end
Tercio@5 292
Tercio@5 293 s = s .. "|r\n\n\n|cFFFFFFFFOut of Date or Not installed:|r\n\n"
Tercio@5 294
Tercio@5 295 for i = 1, GetNumGroupMembers() do
Tercio@5 296 local name = UnitName ("raid" .. i)
Tercio@5 297 if (not s:find (name)) then
Tercio@5 298 s = s .. "|cFFFF3333" .. name .. "|r\n"
Tercio@5 299 end
Tercio@5 300 end
Tercio@5 301
Tercio@5 302 users_frame.text:SetText (s)
Tercio@5 303
Tercio@5 304 users_frame:Show()
Tercio@6 305
Tercio@6 306 f.users = nil
Tercio@6 307 f.users_schedule = nil
Tercio@5 308
Tercio@5 309 end
Tercio@5 310 f:RegisterComm ("HAFR", "CommReceived")
Tercio@5 311
Tercio@4 312 f.block_tracker = {}
Tercio@4 313
Tercio@0 314 frame_event:SetFrameStrata ("FULLSCREEN")
Tercio@0 315
Tercio@0 316 frame_event:SetScript ("OnEvent", function (self, event, ...)
Tercio@0 317
Tercio@0 318 if (event == "ADDON_LOADED" and select (1, ...) == "Hansgar_And_Franzok_Assist") then
Tercio@12 319 --/dump Hansgar_And_Franzok_DB.STAMPERS_DELAY
Tercio@0 320 db = Hansgar_And_Franzok_DB
Tercio@0 321 if (not db) then
Tercio@0 322 db = {}
Tercio@0 323 Hansgar_And_Franzok_DB = db
Tercio@0 324 end
Tercio@4 325 --
Tercio@0 326 db.STAMPERS_DELAY = db.STAMPERS_DELAY or 5
Tercio@4 327 if (db.CD_NUMBER == nil) then
Tercio@4 328 db.CD_NUMBER = false
Tercio@4 329 end
Tercio@4 330 if (db.SHOW_DANCE == nil) then
Tercio@4 331 db.SHOW_DANCE = true
Tercio@4 332 end
Tercio@5 333 if (db.FRAME_LOCK == nil) then
Tercio@5 334 db.FRAME_LOCK = false
Tercio@5 335 end
Tercio@6 336 if (db.AUTO_FACING == nil) then
Tercio@6 337 db.AUTO_FACING = true
Tercio@6 338 end
Tercio@6 339 if (db.FACING_SIDE == nil) then
Tercio@6 340 db.FACING_SIDE = 1
Tercio@6 341 end
Tercio@7 342 if (db.SHOW_MAIN_FRAME == nil) then
Tercio@7 343 db.SHOW_MAIN_FRAME = true
Tercio@7 344 end
Tercio@7 345 if (db.PLAY_SOUND == nil) then
Tercio@7 346 db.PLAY_SOUND = false
Tercio@7 347 end
Tercio@9 348 if (db.STOP_CAST == nil) then
Tercio@9 349 db.STOP_CAST = true
Tercio@9 350 end
Tercio@4 351 --
Tercio@7 352
Tercio@7 353 f:SetLockState (true)
Tercio@7 354
Tercio@0 355 elseif (event == "ENCOUNTER_START" or event == "ENCOUNTER_END") then
Tercio@0 356
Tercio@0 357 local encounterID, encounterName, difficultyID, raidSize = select (1, ...)
Tercio@4 358
Tercio@4 359 if (encounterID == 1693) then
Tercio@9 360 if (f.unlocked_frame) then
Tercio@9 361 f.unlocked_frame = false
Tercio@9 362 end
Tercio@9 363
Tercio@4 364 if (event == "ENCOUNTER_START") then
Tercio@4 365 f.on_encounter = true
Tercio@9 366 f:RegisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
Tercio@9 367
Tercio@4 368 elseif (event == "ENCOUNTER_END") then
Tercio@4 369 f.on_encounter = false
Tercio@9 370 f:UnregisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
Tercio@4 371 end
Tercio@4 372 end
Tercio@4 373
Tercio@4 374 if (encounterID == 1693 and db.SHOW_DANCE) then
Tercio@4 375 if (event == "ENCOUNTER_START") then
Tercio@4 376 SetMapToCurrentZone()
Tercio@4 377 f:StartTrackPlayerPosition()
Tercio@4 378 elseif (event == "ENCOUNTER_END") then
Tercio@4 379 f:EndTrackPlayerPosition()
Tercio@4 380 end
Tercio@4 381 end
Tercio@4 382
Tercio@0 383 if (encounterID == 1693 and difficultyID == 16) then
Tercio@0 384
Tercio@0 385 if (event == "ENCOUNTER_START") then
Tercio@0 386 print ("|cFFFFAA00Hansgar and Franzok Assist|r: addon enabled, good look!")
Tercio@0 387
Tercio@0 388 if (f.StampersPhase) then
Tercio@0 389 f:StopTracking()
Tercio@0 390 end
Tercio@0 391
Tercio@0 392 elseif (event == "ENCOUNTER_END") then
Tercio@0 393 if (f.StampersPhase) then
Tercio@0 394 f:StopTracking()
Tercio@0 395 end
Tercio@4 396
Tercio@4 397 f:EndTrackPlayerPosition()
Tercio@0 398 end
Tercio@0 399 end
Tercio@0 400 end
Tercio@0 401
Tercio@0 402 end)
Tercio@0 403
Tercio@6 404 SLASH_Hansgar_And_Franzok_Assist1, SLASH_Hansgar_And_Franzok_Assist2 = "/hansgar", "/franzok"
Tercio@6 405 function SlashCmdList.Hansgar_And_Franzok_Assist (msg, editbox)
Tercio@6 406
Tercio@6 407 local command, rest = msg:match ("^(%S*)%s*(.-)$")
Tercio@6 408
Tercio@6 409 if (command == "users") then
Tercio@6 410 if (f.users_schedule) then
Tercio@6 411 print ("|cFFFFAA00Hansgar and Franzok Assist|r please wait 5 seconds...")
Tercio@6 412 elseif (IsInRaid()) then
Tercio@6 413 f.users = {}
Tercio@6 414 f:SendCommMessage ("HAFR", "US", "RAID")
Tercio@6 415 f.users_schedule = f:ScheduleTimer ("ShowUsers", 5)
Tercio@6 416 print ("|cFFFFAA00Hansgar and Franzok Assist|r please wait 5 seconds...")
Tercio@6 417 else
Tercio@6 418 print ("|cFFFFAA00Hansgar and Franzok Assist|r you aren't in a raid group.")
Tercio@6 419 end
Tercio@6 420
Tercio@10 421 elseif (command == "st") then
Tercio@10 422 f.stop_casting_frame:Show()
Tercio@10 423 f.stop_casting_frame.alert.animOut:Stop()
Tercio@10 424 f.stop_casting_frame.alert.animIn:Play()
Tercio@10 425 f:ScheduleTimer ("HideStopSpellAlert", 1.2)
Tercio@10 426
Tercio@9 427 elseif (command == "stopcast") then
Tercio@9 428 db.STOP_CAST = not db.STOP_CAST
Tercio@9 429
Tercio@9 430 if (db.STOP_CAST) then
Tercio@9 431 print ("|cFFFFAA00Hansgar and Franzok Assist|r stop cast alert enabled.")
Tercio@9 432 else
Tercio@9 433 print ("|cFFFFAA00Hansgar and Franzok Assist|r stop cast alert disabled.")
Tercio@9 434 end
Tercio@9 435
Tercio@9 436 elseif (command == "resetpos") then
Tercio@9 437 f:ClearAllPoints()
Tercio@9 438 f:SetPoint ("center", UIParent, "center")
Tercio@9 439
Tercio@9 440 player_bar:ClearAllPoints()
Tercio@9 441 player_bar:SetPoint ("center", UIParent, "center")
Tercio@9 442
Tercio@9 443 player_pos_frame:ClearAllPoints()
Tercio@9 444 player_pos_frame:SetPoint ("center", UIParent, "center")
Tercio@9 445
Tercio@9 446 if (f.StampersPhase) then
Tercio@9 447 f:EndTrackPlayerPosition()
Tercio@9 448 f:StopTracking()
Tercio@9 449 end
Tercio@9 450
Tercio@9 451 db.FRAME_LOCK = true
Tercio@9 452 f:SetLockState()
Tercio@9 453
Tercio@9 454 f.unlocked_frame = true
Tercio@9 455
Tercio@9 456 f:StartTracking()
Tercio@9 457 f:StartTrackPlayerPosition()
Tercio@9 458
Tercio@9 459 print ("|cFFFFAA00Hansgar and Franzok Assist|r: position reseted.")
Tercio@9 460 print ("|cFFFFAA00Hansgar and Franzok Assist|r: move between the tracks to show the other frames.")
Tercio@9 461 print ("|cFFFFAA00Hansgar and Franzok Assist|r: type '/hansgar lock' to lock the frames.")
Tercio@9 462
Tercio@6 463 elseif (command == "delay") then
Tercio@6 464 local t = tonumber (rest)
Tercio@6 465 if (t) then
Tercio@6 466 db.STAMPERS_DELAY = t
Tercio@6 467 print ("|cFFFFAA00Hansgar and Franzok Assist|r delay set to: ", t)
Tercio@6 468 else
Tercio@6 469 print ("|cFFFFAA00Hansgar and Franzok Assist|r invalid time.", t)
Tercio@6 470 end
Tercio@6 471
Tercio@6 472 elseif (command == "test" or command == "show") then
Tercio@6 473 if (f.StampersPhase) then
Tercio@6 474 f:EndTrackPlayerPosition()
Tercio@6 475 return f:StopTracking()
Tercio@6 476 end
Tercio@6 477
Tercio@6 478 f:StartTracking()
Tercio@6 479 f:StartTrackPlayerPosition()
Tercio@6 480
Tercio@6 481 elseif (command == "hide") then
Tercio@6 482 if (f.StampersPhase) then
Tercio@6 483 return f:StopTracking()
Tercio@6 484 end
Tercio@6 485 f:EndTrackPlayerPosition()
Tercio@6 486
Tercio@7 487 elseif (command == "unlock") then
Tercio@7 488 db.FRAME_LOCK = true
Tercio@7 489 f:SetLockState()
Tercio@7 490 print ("|cFFFFAA00Hansgar and Franzok Assist|r frame unlocked.")
Tercio@9 491
Tercio@9 492 f.unlocked_frame = true
Tercio@9 493 player_pos_frame:Show()
Tercio@9 494 player_bar:Show()
Tercio@10 495 f.stop_casting_frame:Show()
Tercio@7 496
Tercio@6 497 elseif (command == "lock") then
Tercio@6 498 f:SetLockState()
Tercio@6 499
Tercio@6 500 if (db.FRAME_LOCK) then
Tercio@6 501 print ("|cFFFFAA00Hansgar and Franzok Assist|r frame locked.")
Tercio@9 502 f.unlocked_frame = false
Tercio@10 503 f.stop_casting_frame:Hide()
Tercio@6 504 else
Tercio@6 505 print ("|cFFFFAA00Hansgar and Franzok Assist|r frame unlocked.")
Tercio@9 506
Tercio@9 507 f.unlocked_frame = true
Tercio@9 508 player_pos_frame:Show()
Tercio@9 509 player_bar:Show()
Tercio@10 510 f.stop_casting_frame:Show()
Tercio@9 511
Tercio@6 512 end
Tercio@6 513
Tercio@6 514 elseif (command == "facing") then
Tercio@6 515 if (rest == "1") then
Tercio@6 516 db.FACING_SIDE = 1
Tercio@6 517 tframe.facing = true
Tercio@6 518 print ("|cFFFFAA00Hansgar and Franzok Assist|r facing set to south.")
Tercio@6 519
Tercio@6 520 elseif (rest == "2") then
Tercio@6 521 db.FACING_SIDE = 2
Tercio@6 522 tframe.facing = false
Tercio@6 523 print ("|cFFFFAA00Hansgar and Franzok Assist|r facing set to north.")
Tercio@6 524
Tercio@6 525 elseif (rest == "auto") then
Tercio@6 526 db.AUTO_FACING = true
Tercio@6 527 print ("|cFFFFAA00Hansgar and Franzok Assist|r auto facing enabled.")
Tercio@6 528
Tercio@6 529 else
Tercio@6 530 print ("|cFFFFFF00/hansgar facing|r: |cFF00FF001|r = south |cFF00FF002|r = north, use to set the dance bar when auto facing is disabled.")
Tercio@6 531 end
Tercio@6 532
Tercio@6 533 elseif (command == "autofacing") then
Tercio@6 534 db.AUTO_FACING = not db.AUTO_FACING
Tercio@6 535 if (db.AUTO_FACING) then
Tercio@6 536 print ("|cFFFFAA00Hansgar and Franzok Assist|r auto facing enabled.")
Tercio@6 537 else
Tercio@6 538 print ("|cFFFFAA00Hansgar and Franzok Assist|r auto facing disabled.")
Tercio@6 539 tframe.facing = db.FACING_SIDE == 1
Tercio@6 540 end
Tercio@6 541
Tercio@6 542 elseif (command == "dance") then
Tercio@6 543 db.SHOW_DANCE = not db.SHOW_DANCE
Tercio@6 544 if (db.SHOW_DANCE) then
Tercio@6 545 if (f.on_encounter) then
Tercio@6 546 f:StartTrackPlayerPosition()
Tercio@6 547 end
Tercio@6 548 print ("|cFFFFAA00Hansgar and Franzok Assist|r dance bars enabled.")
Tercio@6 549 else
Tercio@6 550 f:EndTrackPlayerPosition()
Tercio@6 551 print ("|cFFFFAA00Hansgar and Franzok Assist|r dance bars disabled.")
Tercio@6 552 end
Tercio@6 553
Tercio@6 554 elseif (command == "cooldown") then
Tercio@6 555 db.CD_NUMBER = not db.CD_NUMBER
Tercio@6 556 f:RefreshCooldownSettings()
Tercio@6 557
Tercio@6 558 else
Tercio@11 559
Tercio@11 560 if (f.StampersPhase) then
Tercio@11 561 f:EndTrackPlayerPosition()
Tercio@11 562 return f:StopTracking()
Tercio@11 563 end
Tercio@11 564
Tercio@11 565 f:StartTracking()
Tercio@11 566 f:StartTrackPlayerPosition()
Tercio@11 567
Tercio@6 568 print ("|cFFFFAA00Hansgar and Franzok Assist|r |cFF00FF00" .. f.version .. "|r Commands:")
Tercio@9 569 print ("|cFFFFFF00/hansgar resetpos|r: reset the position of all frames.")
Tercio@6 570 print ("|cFFFFFF00/hansgar lock|r: toggle lock and unlock on the frame.")
Tercio@6 571 print ("|cFFFFFF00/hansgar test show hide|r: active the addon on test mode or hide it.")
Tercio@6 572 print ("|cFFFFFF00/hansgar delay <time>|r: time in seconds until the percentage goes from 0 to 100.")
Tercio@6 573 print ("|cFFFFFF00/hansgar dance|r: toggle dance bar (used to dodge regular stampers and searing plates).")
Tercio@6 574 print ("|cFFFFFF00/hansgar autofacing|r: toggle if the dance bar auto switch left and right when looking to north or south.")
Tercio@6 575 print ("|cFFFFFF00/hansgar facing|r: |cFF00FF001|r = south |cFF00FF002|r = north, use to set the dance bar when auto facing is disabled.")
Tercio@6 576 print ("|cFFFFFF00/hansgar users|r: show who is using the addon in the raid.")
Tercio@6 577 print ("|cFFFFFF00/hansgar cooldown|r: show the countdown text for each stamper go back up to the ceiling.")
Tercio@9 578 print ("|cFFFFFF00/hansgar stopcast|r: show the alert to stop casting for Disrupting Roar.")
Tercio@6 579 end
Tercio@6 580 end
Tercio@6 581
Tercio@0 582 --
Tercio@0 583
Tercio@11 584 local options_panel = {
Tercio@11 585 {
Tercio@11 586 type = "range",
Tercio@11 587 get = function() return db.STAMPERS_DELAY end,
Tercio@11 588 set = function (self, fixedparam, value) db.STAMPERS_DELAY = value end,
Tercio@11 589 min = 4,
Tercio@11 590 max = 8,
Tercio@11 591 step = 1,
Tercio@11 592 desc = "Time in seconds to move out from a heating up stamper.",
Tercio@11 593 name = "Stampers Delay",
Tercio@11 594 },
Tercio@11 595 {
Tercio@11 596 type = "toggle",
Tercio@11 597 get = function() return db.FRAME_LOCK end,
Tercio@11 598 set = function (self, fixedparam, value)
Tercio@11 599 db.FRAME_LOCK = not value;
Tercio@11 600 if (db.FRAME_LOCK) then
Tercio@11 601 f:SetLockState()
Tercio@11 602 print ("|cFFFFAA00Hansgar and Franzok Assist|r frame unlocked.")
Tercio@11 603
Tercio@11 604 f.unlocked_frame = true
Tercio@11 605 f.player_pos_frame:Show()
Tercio@11 606 f.player_bar:Show()
Tercio@11 607 f.stop_casting_frame:Show()
Tercio@11 608 else
Tercio@11 609 f:SetLockState()
Tercio@11 610 print ("|cFFFFAA00Hansgar and Franzok Assist|r frame locked.")
Tercio@11 611 f.unlocked_frame = false
Tercio@11 612 f.stop_casting_frame:Hide()
Tercio@11 613 end
Tercio@11 614 end,
Tercio@11 615 desc = "Lock or unlock the frames.",
Tercio@11 616 name = "Frame Locked"
Tercio@11 617 },
Tercio@11 618 {
Tercio@11 619 type = "toggle",
Tercio@11 620 get = function() return db.SHOW_DANCE end,
Tercio@11 621 set = function (self, fixedparam, value)
Tercio@11 622 db.SHOW_DANCE = not db.SHOW_DANCE
Tercio@11 623 if (db.SHOW_DANCE) then
Tercio@11 624 if (f.on_encounter) then
Tercio@11 625 f:StartTrackPlayerPosition()
Tercio@11 626 end
Tercio@11 627 else
Tercio@11 628 f:EndTrackPlayerPosition()
Tercio@11 629 end
Tercio@11 630 end,
Tercio@11 631 desc = "Enable or disable the dance bar.",
Tercio@11 632 name = "Dance Bar"
Tercio@11 633 },
Tercio@11 634 {
Tercio@11 635 type = "toggle",
Tercio@11 636 get = function() return db.CD_NUMBER end,
Tercio@11 637 set = function (self, fixedparam, value)
Tercio@11 638 db.CD_NUMBER = not db.CD_NUMBER
Tercio@11 639 f:RefreshCooldownSettings()
Tercio@11 640 end,
Tercio@11 641 desc = "When enabled, shows the number countdown on each block.",
Tercio@11 642 name = "Show Cooldown Number"
Tercio@11 643 },
Tercio@11 644 {
Tercio@11 645 type = "toggle",
Tercio@11 646 get = function() return db.STOP_CAST end,
Tercio@11 647 set = function (self, fixedparam, value)
Tercio@11 648 db.STOP_CAST = not db.STOP_CAST
Tercio@11 649 end,
Tercio@11 650 desc = "When enabled, shows an alert for Disrupting Roar.",
Tercio@11 651 name = "Stop Cast Alert"
Tercio@11 652 },
Tercio@11 653 {
Tercio@11 654 type = "execute",
Tercio@11 655 func = function()
Tercio@11 656 if (f.StampersPhase) then
Tercio@11 657 f:EndTrackPlayerPosition()
Tercio@11 658 return f:StopTracking()
Tercio@11 659 end
Tercio@11 660 f:StartTracking()
Tercio@11 661 f:StartTrackPlayerPosition()
Tercio@11 662 end,
Tercio@11 663 desc = "Test the addon, run over the tracks in the room.",
Tercio@11 664 name = "Start Test Mode"
Tercio@11 665 },
Tercio@11 666 {
Tercio@11 667 type = "execute",
Tercio@11 668 func = function()
Tercio@11 669 f:ClearAllPoints()
Tercio@11 670 f:SetPoint ("center", UIParent, "center")
Tercio@11 671
Tercio@11 672 player_bar:ClearAllPoints()
Tercio@11 673 player_bar:SetPoint ("center", UIParent, "center")
Tercio@11 674
Tercio@11 675 player_pos_frame:ClearAllPoints()
Tercio@11 676 player_pos_frame:SetPoint ("center", UIParent, "center")
Tercio@11 677
Tercio@11 678 if (f.StampersPhase) then
Tercio@11 679 f:EndTrackPlayerPosition()
Tercio@11 680 f:StopTracking()
Tercio@11 681 end
Tercio@11 682
Tercio@11 683 db.FRAME_LOCK = true
Tercio@11 684 f:SetLockState()
Tercio@11 685
Tercio@11 686 f.unlocked_frame = true
Tercio@11 687
Tercio@11 688 f:StartTracking()
Tercio@11 689 f:StartTrackPlayerPosition()
Tercio@11 690
Tercio@11 691 print ("|cFFFFAA00Hansgar and Franzok Assist|r: position reseted and frames are unlocked.")
Tercio@11 692 print ("|cFFFFAA00Hansgar and Franzok Assist|r: move between the tracks to show the other frames.")
Tercio@11 693 end,
Tercio@11 694 desc = "Reset the position of all frames and start the test mode.",
Tercio@11 695 name = "Reset Position"
Tercio@11 696 },
Tercio@11 697 {
Tercio@11 698 type = "execute",
Tercio@11 699 func = function()
Tercio@11 700 if (f.users_schedule) then
Tercio@11 701 print ("|cFFFFAA00Hansgar and Franzok Assist|r please wait 5 seconds...")
Tercio@11 702 elseif (IsInRaid()) then
Tercio@11 703 f.users = {}
Tercio@11 704 f:SendCommMessage ("HAFR", "US", "RAID")
Tercio@11 705 f.users_schedule = f:ScheduleTimer ("ShowUsers", 5)
Tercio@11 706 print ("|cFFFFAA00Hansgar and Franzok Assist|r please wait 5 seconds...")
Tercio@11 707 else
Tercio@11 708 print ("|cFFFFAA00Hansgar and Franzok Assist|r you aren't in a raid group.")
Tercio@11 709 end
Tercio@11 710 end,
Tercio@11 711 desc = "Show raid members which are also using this addon.",
Tercio@11 712 name = "Version Check"
Tercio@11 713 },
Tercio@11 714 {
Tercio@11 715 type = "execute",
Tercio@11 716 func = function()
Tercio@11 717 f.feedback_func()
Tercio@11 718 end,
Tercio@11 719 desc = "Send a feedback for us on our Curse page or MMO-Champion forum Thread.",
Tercio@11 720 name = "Send Feedback"
Tercio@11 721 },
Tercio@11 722 }
Tercio@11 723
Tercio@11 724 local build_options_panel = function()
Tercio@11 725 local options_frame = DF:CreateOptionsFrame ("HansgarFranzokAssistOptions", "Hans & Franz Assist", 1)
Tercio@11 726 options_frame:SetHeight (180)
Tercio@11 727 DF:BuildMenu (options_frame, options_panel, 15, -60, 180)
Tercio@11 728 options_frame:SetBackdropColor (0, 0, 0, .9)
Tercio@11 729 end
Tercio@11 730
Tercio@11 731 f.OpenOptionsPanel = function()
Tercio@11 732 if (not HansgarFranzokAssistOptions) then
Tercio@11 733 build_options_panel()
Tercio@11 734 end
Tercio@11 735 HansgarFranzokAssistOptions:Show()
Tercio@11 736 end
Tercio@11 737
Tercio@11 738 -- /run Hansgar_And_Franzok_Assist.OpenOptionsPanel()
Tercio@11 739 local options = DF:CreateOptionsButton (f, f.OpenOptionsPanel, "Hansgar_And_Franzok_Assist_OPButton")
Tercio@11 740 options:SetPoint ("right", f.Lock, "left", 1, 0)
Tercio@11 741 f.Options = options
Tercio@11 742
Tercio@11 743 --
Tercio@11 744 local feedback_func = function()
Tercio@11 745 local feedback1 = {icon = [[Interface\AddOns\Hansgar_And_Franzok_Assist\libs\DF\feedback_sites]], coords = DF.www_icons.mmoc, desc = "Post on our thread on MMO-Champion Forum.", link = [[http://www.mmo-champion.com/threads/1725970-Hans-gar-and-Franzok-Assist-(addon)]]}
Tercio@11 746 local feedback2 = {icon = [[Interface\AddOns\Hansgar_And_Franzok_Assist\libs\DF\feedback_sites]], coords = DF.www_icons.curse, desc = "Leave a comment on our page at Curse.com.", link = [[http://www.curse.com/addons/wow/hansgar_and_franzok_assist]]}
Tercio@11 747
Tercio@11 748 local same1 = {name = "Details! Damage Meter", desc = "A Damage Meter with a lot of tools for raiders and leaders.", link = [[http://www.curse.com/addons/wow/details]], icon = [[Interface\AddOns\Hansgar_And_Franzok_Assist\libs\DF\all_addons]], coords = {0, 128/512, 0, 64/512}}
Tercio@11 749 local same2 = {name = "Gold Token Price", desc = "Adds the slash command '/gold'. This command tells you the current price of WoW Token.", link = [[http://www.curse.com/addons/wow/gold-token-price]], icon = [[Interface\AddOns\Hansgar_And_Franzok_Assist\libs\DF\all_addons]], coords = {128/512, 256/512, 0, 64/512}}
Tercio@11 750 local same3 = {name = "Salvage Yard Seller", desc = "Sells stuff gathered from salvage crates respecting item level limit.", link = [[http://www.curse.com/addons/wow/salvage-yard-seller]], icon = [[Interface\AddOns\Hansgar_And_Franzok_Assist\libs\DF\all_addons]], coords = {384/512, 512/512, 64/512, 128/512}}
Tercio@11 751 local same4 = {name = "AddOns CPU Usage", desc = "Measure the CPU usage by addons. Important to get rid of FPS drops during boss encounters.", link = [[http://www.curse.com/addons/wow/addons-cpu-usage]], icon = [[Interface\AddOns\Hansgar_And_Franzok_Assist\libs\DF\all_addons]], coords = {384/512, 512/512, 0, 64/512}}
Tercio@11 752 local same5 = {name = "Keep World Map Zoom", desc = "Because it's a pain having to re-zoom the world map after close and reopening in a short period of time.", link = [[http://www.curse.com/addons/wow/world-map-zoom]], icon = [[Interface\AddOns\Hansgar_And_Franzok_Assist\libs\DF\all_addons]], coords = {0/512, 128/512, 64/512, 128/512}}
Tercio@11 753 local same6 = {name = "PvPScan", desc = "Show a unit frame with enemy players near you.", link = [[http://www.wowace.com/addons/pvpscan/]], icon = [[Interface\AddOns\Hansgar_And_Franzok_Assist\libs\DF\all_addons]], coords = {128/512, 256/512, 64/512, 128/512}}
Tercio@11 754 local same7 = {name = "HotCorners", desc = "Show a hotcorner when poiting the mouse on the absolute top left of your screen (similar of those on Windows 8).", link = [[http://www.curse.com/addons/wow/hotcorners]], icon = [[Interface\AddOns\Hansgar_And_Franzok_Assist\libs\DF\all_addons]], coords = {256/512, 384/512, 64/512, 128/512}}
Tercio@11 755
Tercio@11 756 DF:ShowFeedbackPanel ("Hans & Franz Assist", f.version, {feedback2, feedback1}, {same1, same2, same3, same4, same5, same6, same7})
Tercio@11 757 end
Tercio@11 758 f.feedback_func = feedback_func
Tercio@11 759 local feedback_button = DF:CreateFeedbackButton (f, feedback_func, "Hansgar_And_Franzok_AssistFBButton")
Tercio@11 760 feedback_button:SetPoint ("right", f.Options, "left", 0, -1)
Tercio@11 761 --
Tercio@11 762
Tercio@10 763 local stop_casting_frame = CreateFrame ("frame", "Hansgar_And_Franzok_AssistStopCasting", UIParent)
Tercio@9 764 stop_casting_frame:SetSize (200, 30)
Tercio@9 765 stop_casting_frame:SetPoint ("center", UIParent, "center", 0, 75)
Tercio@9 766 stop_casting_frame:SetFrameStrata ("FULLSCREEN")
Tercio@10 767 f.stop_casting_frame = stop_casting_frame
Tercio@9 768 stop_casting_frame:Hide()
Tercio@10 769
Tercio@10 770 stop_casting_frame:SetMovable (false)
Tercio@10 771 stop_casting_frame:EnableMouse (false)
Tercio@10 772
Tercio@10 773 stop_casting_frame:SetScript ("OnMouseDown", function (self)
Tercio@10 774 if (not self.isMoving) then
Tercio@10 775 self:StartMoving()
Tercio@10 776 self.isMoving = true
Tercio@10 777 end
Tercio@9 778 end)
Tercio@10 779 stop_casting_frame:SetScript ("OnMouseUp", function (self)
Tercio@10 780 if (self.isMoving) then
Tercio@10 781 self:StopMovingOrSizing()
Tercio@10 782 self.isMoving = false
Tercio@10 783 end
Tercio@9 784 end)
Tercio@9 785
Tercio@10 786 local alert = CreateFrame ("frame", "Hansgar_And_Franzok_AssistStopCastingAlert", stop_casting_frame, "ActionBarButtonSpellActivationAlert")
Tercio@10 787 alert:SetPoint ("topleft", stop_casting_frame, "topleft", -10, 2)
Tercio@10 788 alert:SetPoint ("bottomright", stop_casting_frame, "bottomright", 10, -2)
Tercio@10 789 stop_casting_frame.alert = alert
Tercio@10 790
Tercio@9 791 local text = stop_casting_frame:CreateFontString (nil, "overlay", "GameFontNormal")
Tercio@9 792 text:SetText ("STOP CASTING!")
Tercio@9 793 text:SetPoint ("center", stop_casting_frame, "center")
Tercio@9 794
Tercio@9 795 stop_casting_frame:SetBackdrop ({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16})
Tercio@10 796 stop_casting_frame:SetBackdropColor (0, 0, 0, 0.3)
Tercio@9 797
Tercio@10 798 function f:HideStopSpellAlert2()
Tercio@10 799 stop_casting_frame.alert.animOut:Stop()
Tercio@10 800 stop_casting_frame:Hide()
Tercio@10 801 end
Tercio@9 802 function f:HideStopSpellAlert()
Tercio@10 803 stop_casting_frame.alert.animIn:Stop()
Tercio@10 804 stop_casting_frame.alert.animOut:Play()
Tercio@10 805 f:ScheduleTimer ("HideStopSpellAlert2", 0.3)
Tercio@9 806 end
Tercio@9 807
Tercio@9 808 --3/22 13:44:48.995 SPELL_INTERRUPT,Vehicle-0-3132-1205-24243-76974-00000EF077,"Franzok",0x10a48,0x0,Player-00-063,"Grubdruid",0x514,0x0,160838,"Disrupting Roar",0x1,5185,"Healing Touch",8
Tercio@9 809
Tercio@9 810 f:SetScript ("OnEvent", function (self, event, time, token, _, who_serial, who_name, who_flags, _, target_serial, target_name, target_flags, _, spellid, spellname, spellschool, buff_type, buff_name)
Tercio@0 811
Tercio@2 812 if (token == "SPELL_AURA_APPLIED" and spellid == 162124 and not f.StampersPhase) then
Tercio@0 813 f:StartTracking()
Tercio@5 814 f:EndTrackPlayerPosition()
Tercio@0 815
Tercio@2 816 elseif (token == "SPELL_AURA_REMOVED" and spellid == 162124 and f.StampersPhase) then
Tercio@0 817 f:StopTracking()
Tercio@5 818 if (db.SHOW_DANCE) then
Tercio@5 819 f:StartTrackPlayerPosition()
Tercio@5 820 end
Tercio@0 821
Tercio@9 822 elseif (token == "SPELL_CAST_START" and spellid == 160838 and db.STOP_CAST) then --Disrupting Roar
Tercio@10 823 f.stop_casting_frame:Show()
Tercio@10 824 f.stop_casting_frame.alert.animOut:Stop()
Tercio@10 825 f.stop_casting_frame.alert.animIn:Play()
Tercio@10 826 f:ScheduleTimer ("HideStopSpellAlert", 1.2)
Tercio@10 827
Tercio@0 828 end
Tercio@9 829
Tercio@9 830 if (token == "SPELL_INTERRUPT" and spellid == 160838 and db.STOP_CAST) then
Tercio@9 831 local link = GetSpellLink (buff_type)
Tercio@9 832 print ("Stop Cast Fail:", target_name, link)
Tercio@9 833 end
Tercio@9 834
Tercio@9 835 --if (spellid == 160838) then
Tercio@9 836 -- print ("event:", token, 160838, db.STOP_CAST)
Tercio@9 837 --end
Tercio@0 838
Tercio@0 839 end)
Tercio@10 840 -- /run Hansgar_And_Franzok_AssistStopCastingAlert.animIn:Play()
Tercio@0 841
Tercio@9 842 --Hansgar_And_Franzok_AssistStopCasting:Show(); Hansgar_And_Franzok_Assist:ScheduleTimer ("HideStopSpellAlert", 1)
Tercio@9 843 --Hansgar_And_Franzok_Assist:RegisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
Tercio@9 844
Tercio@0 845 local frame_tracker = CreateFrame ("frame", "Hansgar_And_Franzok_AssistTracker", UIParent)
Tercio@0 846 local on_update_tracker = function (self, elapsed)
Tercio@0 847
Tercio@4 848 local raid_size = GetNumGroupMembers()
Tercio@4 849
Tercio@4 850 for i = 1, raid_size do
Tercio@0 851 local x, y = GetPlayerMapPosition ("raid"..i)
Tercio@0 852 if (UnitExists ("raid"..i) and UnitHealth ("raid"..i) > 1 and x and y) then
Tercio@0 853 local block = f:WhichBlock (x, y)
Tercio@0 854 if (block) then
Tercio@0 855 if (not f.block_tracker [block]) then --> was a clear block
Tercio@0 856 f.block_tracker [block] = GetTime()
Tercio@0 857 f:Paint (f.all_blocks [block])
Tercio@0 858 end
Tercio@0 859 end
Tercio@0 860 end
Tercio@0 861 end
Tercio@0 862
Tercio@0 863 local px, py = GetPlayerMapPosition ("player")
Tercio@0 864 local player_block = f:WhichBlock (px, py)
Tercio@6 865 if (player_block and f.block_tracker [player_block] and raid_size > 0) then
Tercio@0 866
Tercio@0 867 local time_limit_at = f.block_tracker [player_block] + db.STAMPERS_DELAY
Tercio@0 868 local time_now = GetTime()
Tercio@0 869
Tercio@7 870 local timeleft = time_limit_at - time_now
Tercio@7 871 f.player_bar:SetValue ((timeleft) / db.STAMPERS_DELAY * 100)
Tercio@7 872 if (timeleft > 0) then
Tercio@7 873 f.player_bar.text:SetText (format ("%.1f", timeleft))
Tercio@7 874 else
Tercio@7 875 f.player_bar.text:SetText ("Move!")
Tercio@7 876 end
Tercio@0 877 f.player_bar:Show()
Tercio@7 878
Tercio@0 879 local block_frame = f.all_blocks [player_block]
Tercio@0 880 f.player_loc_box:SetPoint ("center", block_frame, "center")
Tercio@0 881 f.player_loc_box:Show()
Tercio@7 882
Tercio@0 883 else
Tercio@9 884 if (f.unlocked_frame) then
Tercio@9 885 f.player_loc_box:Show()
Tercio@9 886 f.player_bar:Show()
Tercio@9 887 f.player_bar:SetValue (100)
Tercio@9 888 else
Tercio@9 889 f.player_loc_box:Hide()
Tercio@9 890 f.player_bar:Hide()
Tercio@9 891 end
Tercio@0 892 end
Tercio@0 893 end
Tercio@0 894
Tercio@0 895 function f:StartTracking()
Tercio@0 896
Tercio@0 897 print ("|cFFFFAA00Hansgar and Franzok Assist|r: Smart Stampers phase started.")
Tercio@0 898
Tercio@0 899 f.StampersPhase = true
Tercio@0 900
Tercio@0 901 if (not f.frames_built) then
Tercio@0 902 f:CreateWindow()
Tercio@0 903 end
Tercio@7 904
Tercio@0 905 f:ResetBlocks()
Tercio@0 906 f.player_loc_box:Hide()
Tercio@0 907
Tercio@0 908 f.block_tracker = f.block_tracker or {}
Tercio@0 909 table.wipe (f.block_tracker)
Tercio@7 910
Tercio@0 911 SetMapToCurrentZone()
Tercio@7 912
Tercio@0 913 frame_tracker:SetScript ("OnUpdate", on_update_tracker)
Tercio@0 914 f:Show()
Tercio@7 915 f.player_bar:Show()
Tercio@7 916
Tercio@0 917 end
Tercio@0 918
Tercio@0 919 function f:StopTracking()
Tercio@0 920 print ("|cFFFFAA00Hansgar and Franzok Assist|r: Smart Stampers phase ended.")
Tercio@0 921
Tercio@0 922 f.StampersPhase = false
Tercio@0 923 frame_tracker:SetScript ("OnUpdate", nil)
Tercio@0 924 table.wipe (f.block_tracker)
Tercio@0 925 f.player_loc_box:Hide()
Tercio@0 926 f:Hide()
Tercio@7 927 f.player_bar:SetValue (0)
Tercio@7 928 f.player_bar:Hide()
Tercio@0 929 end
Tercio@0 930
Tercio@0 931 local on_mouse_down = function (self)
Tercio@5 932 if (not self.isMoving and not db.FRAME_LOCK) then
Tercio@0 933 self.isMoving = true
Tercio@0 934 f:StartMoving()
Tercio@0 935 end
Tercio@0 936 end
Tercio@0 937 local on_mouse_up = function (self)
Tercio@0 938 if (self.isMoving) then
Tercio@0 939 self.isMoving = nil
Tercio@0 940 f:StopMovingOrSizing()
Tercio@0 941 end
Tercio@0 942 end
Tercio@0 943
Tercio@0 944 local painting = function (self, elapsed)
Tercio@0 945 self.step = self.step + elapsed
Tercio@0 946 self.total_time = self.total_time + elapsed
Tercio@0 947
Tercio@0 948 if (self.step > 0.2) then
Tercio@0 949 self.step = 0
Tercio@0 950 local percent = self.total_time / db.STAMPERS_DELAY * 100
Tercio@0 951
Tercio@0 952 percent = min (percent, 100)
Tercio@0 953
Tercio@0 954 local r, g, b = f:percent_color (percent, true)
Tercio@0 955 self:SetBackdropColor (r, g, b, 0.5)
Tercio@0 956
Tercio@0 957 self.number:SetText (floor (percent) .. "%")
Tercio@0 958 self.number:SetTextColor (1, 1, 1, 1)
Tercio@0 959
Tercio@0 960 if (percent == 100) then
Tercio@0 961 self:SetScript ("OnUpdate", nil)
Tercio@0 962 self.stamper_icon:Show()
Tercio@0 963 self.number:Hide()
Tercio@5 964 self.cooldown:Show()
Tercio@4 965 self.cooldown:SetCooldown (GetTime(), 37 - db.STAMPERS_DELAY, 0, 0)
Tercio@0 966 end
Tercio@0 967 end
Tercio@0 968 end
Tercio@4 969
Tercio@4 970 function f:UnPaint (block)
Tercio@4 971 f:ResetBlock (block)
Tercio@4 972 end
Tercio@0 973 function f:Paint (block)
Tercio@0 974 block.step = 0
Tercio@0 975 block.total_time = 0
Tercio@0 976 block:SetScript ("OnUpdate", painting)
Tercio@4 977 local unpaint = f:ScheduleTimer ("UnPaint", 37, block)
Tercio@4 978 block.unpaint_process = unpaint
Tercio@4 979 end
Tercio@4 980
Tercio@4 981 function f:ResetBlock (block)
Tercio@4 982 block:SetScript ("OnUpdate", nil)
Tercio@4 983 block:SetBackdropColor (.8, .8, .8, 0.5)
Tercio@4 984 block.number:SetText (block.id)
Tercio@4 985 block.number:SetTextColor (1, 1, 1, 0.5)
Tercio@4 986 block.number:Show()
Tercio@4 987 block.stamper_icon:Hide()
Tercio@4 988 block.cooldown:SetCooldown (0, 0, 0, 0)
Tercio@5 989 block.cooldown:Hide()
Tercio@4 990
Tercio@4 991 f.block_tracker [block.id] = nil
Tercio@4 992 if (block.unpaint_process) then
Tercio@4 993 f:CancelTimer (block.unpaint_process)
Tercio@4 994 block.unpaint_process = nil
Tercio@4 995 end
Tercio@0 996 end
Tercio@0 997
Tercio@0 998 function f:ResetBlocks()
Tercio@0 999 for _, block in ipairs (f.all_blocks) do
Tercio@4 1000 f:ResetBlock (block)
Tercio@4 1001 end
Tercio@4 1002 end
Tercio@4 1003
Tercio@4 1004 function f:RefreshCooldownSettings()
Tercio@4 1005 for _, block in ipairs (f.all_blocks) do
Tercio@4 1006 if (not db.CD_NUMBER) then
Tercio@4 1007 block.cooldown:SetHideCountdownNumbers (true)
Tercio@4 1008 block.cooldown:SetDrawEdge (false)
Tercio@4 1009 else
Tercio@4 1010 block.cooldown:SetHideCountdownNumbers (false)
Tercio@4 1011 block.cooldown:SetDrawEdge (true)
Tercio@4 1012 end
Tercio@0 1013 end
Tercio@0 1014 end
Tercio@0 1015
Tercio@7 1016 function f:SetLockState (just_refresh)
Tercio@7 1017
Tercio@7 1018 if (not just_refresh) then
Tercio@7 1019 db.FRAME_LOCK = not db.FRAME_LOCK
Tercio@7 1020 end
Tercio@7 1021
Tercio@5 1022 if (db.FRAME_LOCK) then
Tercio@5 1023 --locked
Tercio@5 1024 f:EnableMouse (false)
Tercio@7 1025 player_bar:EnableMouse (false)
Tercio@7 1026 player_pos_frame:EnableMouse (false)
Tercio@10 1027 stop_casting_frame:SetMovable (false)
Tercio@10 1028 stop_casting_frame:EnableMouse (false)
Tercio@7 1029
Tercio@5 1030 for _, block in ipairs (f.all_blocks) do
Tercio@5 1031 block:EnableMouse (false)
Tercio@5 1032 end
Tercio@7 1033
Tercio@7 1034 if (f.StampersPhase and not just_refresh) then
Tercio@7 1035 f:EndTrackPlayerPosition()
Tercio@7 1036 f:StopTracking()
Tercio@7 1037 end
Tercio@10 1038
Tercio@5 1039 else
Tercio@5 1040 --unlocked
Tercio@5 1041 f:EnableMouse (true)
Tercio@7 1042 player_bar:EnableMouse (true)
Tercio@7 1043 player_pos_frame:EnableMouse (true)
Tercio@10 1044 stop_casting_frame:SetMovable (true)
Tercio@10 1045 stop_casting_frame:EnableMouse (true)
Tercio@7 1046
Tercio@5 1047 for _, block in ipairs (f.all_blocks) do
Tercio@5 1048 block:EnableMouse (true)
Tercio@5 1049 end
Tercio@7 1050
Tercio@7 1051 if (not f.StampersPhase and not just_refresh) then
Tercio@7 1052 f:StartTracking()
Tercio@7 1053 f:StartTrackPlayerPosition()
Tercio@7 1054 end
Tercio@10 1055
Tercio@7 1056 end
Tercio@7 1057
Tercio@7 1058 if (not db.FRAME_LOCK) then
Tercio@7 1059 player_bar.grip:Show()
Tercio@7 1060 else
Tercio@7 1061 player_bar.grip:Hide()
Tercio@5 1062 end
Tercio@5 1063 end
Tercio@5 1064
Tercio@0 1065 function f:CreateWindow()
Tercio@0 1066 local x = 0
Tercio@0 1067 local y = 0
Tercio@0 1068
Tercio@0 1069 f.player_loc_box = frame_event:CreateTexture (nil, "overlay")
Tercio@0 1070 f.player_loc_box:SetSize (32, 40)
Tercio@0 1071 f.player_loc_box:SetTexture ([[Interface\ContainerFrame\UI-Icon-QuestBorder]])
Tercio@0 1072 f.player_loc_box:Hide()
Tercio@0 1073
Tercio@0 1074 f.all_blocks = {}
Tercio@0 1075
Tercio@0 1076 for i = 1, 20 do
Tercio@0 1077
Tercio@0 1078 local block = CreateFrame ("frame", "Hansgar_And_Franzok_Assist_Block" .. i, f)
Tercio@0 1079 block:SetSize (30, 38)
Tercio@0 1080 block:SetBackdrop ({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, insets = {left = 0, right = 0, top = 0, bottom = 0},
Tercio@0 1081 })
Tercio@0 1082 block:SetBackdropBorderColor (0, 0, 0, 1)
Tercio@0 1083 block:SetBackdropColor (.8, .8, .8, 0.5)
Tercio@0 1084 block:SetPoint ("TopLeft", f, "TopLeft", x, y)
Tercio@0 1085
Tercio@0 1086 block:SetScript ("OnMouseDown", on_mouse_down)
Tercio@0 1087 block:SetScript ("OnMouseUp", on_mouse_up)
Tercio@0 1088
Tercio@4 1089 local cooldown = CreateFrame ("cooldown", "Hansgar_And_Franzok_Assist_BlockCooldown" .. i, block, "CooldownFrameTemplate")
Tercio@4 1090 cooldown:SetAllPoints()
Tercio@4 1091 cooldown:SetFrameLevel (block:GetFrameLevel()+2)
Tercio@4 1092
Tercio@4 1093 if (not db.CD_NUMBER) then
Tercio@4 1094 cooldown:SetHideCountdownNumbers (true)
Tercio@4 1095 cooldown:SetDrawEdge (false)
Tercio@4 1096 end
Tercio@4 1097
Tercio@4 1098 block.cooldown = cooldown
Tercio@4 1099
Tercio@0 1100 block.id = i
Tercio@0 1101
Tercio@0 1102 local number = block:CreateFontString (nil, "artwork", "GameFontHighlight")
Tercio@0 1103 number:SetPoint ("center", block, "center")
Tercio@0 1104 number:SetText (i)
Tercio@0 1105 number:SetTextColor (1, 1, 1, 0.5)
Tercio@0 1106 block.number = number
Tercio@0 1107
Tercio@0 1108 local stamper_icon = block:CreateTexture (nil, "overlay")
Tercio@0 1109 stamper_icon:SetTexture ([[Interface\ICONS\Warrior_talent_icon_LambsToTheSlaughter]])
Tercio@0 1110 stamper_icon:SetTexCoord (4/64, 60/64, 4/64, 60/64)
Tercio@0 1111 stamper_icon:SetSize (24, 24)
Tercio@0 1112 stamper_icon:SetPoint ("center", block, "center")
Tercio@0 1113 stamper_icon:Hide()
Tercio@0 1114 block.stamper_icon = stamper_icon
Tercio@0 1115
Tercio@0 1116 x = x + 31
Tercio@0 1117 if (x >= 155) then
Tercio@0 1118 x = 0
Tercio@0 1119 y = y - 40
Tercio@0 1120 end
Tercio@0 1121
Tercio@0 1122 tinsert (f.all_blocks, block)
Tercio@0 1123
Tercio@0 1124 end
Tercio@0 1125
Tercio@7 1126 f:SetLockState (true)
Tercio@5 1127
Tercio@0 1128 f.frames_built = true
Tercio@0 1129
Tercio@0 1130 end
Tercio@0 1131
Tercio@4 1132 local safe_track = {
Tercio@4 1133 --space 1
Tercio@4 1134 {
Tercio@4 1135 block = {x1 = 0.50154542922974, x2 = 0.49563668874741},
Tercio@8 1136 left = {x1 = 0.49963343143463, x2 = 0.49963343143463 - 0.000624573974608},
Tercio@8 1137 right = {x1 = 0.49710285663605, x2 = 0.49710285663605 + 0.000992229919432},
Tercio@4 1138 -- {x1 = 0.49963343143463, y1 = 0.73492467403412} -- {x1 = 0.49710285663605, y1 = 0.74445152282715}
Tercio@4 1139 },
Tercio@4 1140 --space 2
Tercio@4 1141 {
Tercio@4 1142 block = {x1 = 0.4858917593956, x2 = 0.48044270277023},
Tercio@4 1143 left = {x1 = 0.48433673381805, x2 = 0.48433673381805 - 0.00091059207916},
Tercio@4 1144 right = {x1 = 0.48206025362015, x2 = 0.48206025362015 + 0.00075059207916},
Tercio@4 1145 -- {x1 = 0.48433673381805, y1 = 0.74292266368866} -- {x1 = 0.48206025362015, y1 = 0.78930181264877}
Tercio@4 1146 },
Tercio@4 1147 --space 3
Tercio@4 1148 {
Tercio@4 1149 block = {x1 = 0.47047740221024, x2 = 0.4648859500885},
Tercio@8 1150 left = {x1 = 0.46893924474716, x2 = 0.46893924474716 - 0.000902948493956},
Tercio@8 1151 right = {x1 = 0.46635687351227, x2 = 0.46635687351227 + 0.000970948493956},
Tercio@4 1152 --{x1 = 0.46893924474716, y1 = 0.7981019616127} -- {x1 = 0.46635687351227, y1 = 0.73558133840561}
Tercio@4 1153 },
Tercio@4 1154 --space 4
Tercio@4 1155 {
Tercio@4 1156 block = {x1 = 0.45503282546997, x2 = 0.44976264238358},
Tercio@8 1157 left = {x1 = 0.4533554315567, x2 = 0.4533554315567 - 0.000714573974608},
Tercio@4 1158 right = {x1 = 0.45124399662018, x2 = 0.45124399662018 + 0.000770009999999},
Tercio@4 1159 --{x1 = 0.4533554315567, y1 = 0.74078941345215} -- {x1 = 0.45124399662018, y1 = 0.74088287353516}
Tercio@4 1160 }
Tercio@4 1161 }
Tercio@4 1162 Hansgar_safe_track = safe_track
Tercio@4 1163
Tercio@4 1164 -- /hansgar test
Tercio@8 1165 -- /run Hansgar_safe_track [4].left.x2 = 0.4533554315567 - 0.000714573974608
Tercio@4 1166
Tercio@7 1167 local red_alpha_disabled = 0.2
Tercio@4 1168 local red_alpha_enabled = 0.5
Tercio@4 1169
Tercio@4 1170 local green_alpha_disabled = 0.05
Tercio@4 1171 local green_alpha_enabled = 0.9
Tercio@4 1172
Tercio@13 1173 function f:ChangeDanceBar (facing)
Tercio@13 1174
Tercio@13 1175 if (facing == 1 or facing == 2) then --> north or south
Tercio@13 1176 t1_2:Hide()
Tercio@13 1177 t2_2:Hide()
Tercio@13 1178 t3_2:Hide()
Tercio@13 1179 t4_2:Hide()
Tercio@13 1180 middle_2:Hide()
Tercio@13 1181 t1:Show()
Tercio@13 1182 t2:Show()
Tercio@13 1183 t3:Show()
Tercio@13 1184 t4:Show()
Tercio@13 1185 middle:Show()
Tercio@13 1186
Tercio@13 1187 player_pos_frame2:Hide()
Tercio@13 1188 player_pos_frame:SetBackdropColor (0, 0, 0, 1)
Tercio@13 1189
Tercio@13 1190 elseif (facing == 3 or facing == 4) then --> west or east
Tercio@13 1191 t1_2:Show()
Tercio@13 1192 t2_2:Show()
Tercio@13 1193 t3_2:Show()
Tercio@13 1194 t4_2:Show()
Tercio@13 1195 middle_2:Show()
Tercio@13 1196 t1:Hide()
Tercio@13 1197 t2:Hide()
Tercio@13 1198 t3:Hide()
Tercio@13 1199 t4:Hide()
Tercio@13 1200 middle:Hide()
Tercio@13 1201
Tercio@13 1202 player_pos_frame:SetBackdropColor (0, 0, 0, 0)
Tercio@13 1203 player_pos_frame2:Show()
Tercio@13 1204
Tercio@13 1205 end
Tercio@13 1206
Tercio@13 1207 end
Tercio@13 1208
Tercio@4 1209 local track_function = function (self, elapsed)
Tercio@6 1210
Tercio@4 1211 local x, _ = GetPlayerMapPosition ("player")
Tercio@4 1212 local block
Tercio@4 1213
Tercio@6 1214 if (db.AUTO_FACING and x) then
Tercio@6 1215 local facing = GetPlayerFacing()
Tercio@6 1216
Tercio@13 1217 -- get 4 directions in radians
Tercio@13 1218 local current = self.facing
Tercio@13 1219 if (facing < 0.7 or facing > 5.6) then --north
Tercio@13 1220 --print ("north")
Tercio@13 1221 self.facing = 1
Tercio@13 1222 elseif (facing >= 0.7 and facing < 2.45) then --west
Tercio@13 1223 --print ("west")
Tercio@13 1224 self.facing = 3
Tercio@13 1225 elseif (facing > 2.45 and facing < 3.85) then --south
Tercio@13 1226 --print ("south")
Tercio@13 1227 self.facing = 2
Tercio@13 1228 elseif (facing >= 3.85 and facing <= 5.6) then --east
Tercio@13 1229 --print ("east")
Tercio@13 1230 self.facing = 4
Tercio@6 1231 end
Tercio@13 1232
Tercio@13 1233 if (current ~= self.facing) then
Tercio@13 1234 f:ChangeDanceBar (self.facing)
Tercio@13 1235 end
Tercio@13 1236
Tercio@6 1237 end
Tercio@6 1238
Tercio@6 1239 if (x) then
Tercio@6 1240 for i = 1, #safe_track do
Tercio@6 1241 local loc = safe_track [i]
Tercio@6 1242 if (x >= loc.block.x2 and x <= loc.block.x1) then
Tercio@6 1243 block = i
Tercio@6 1244 break
Tercio@6 1245 end
Tercio@4 1246 end
Tercio@4 1247 end
Tercio@4 1248
Tercio@6 1249 if (block and safe_track [block]) then
Tercio@4 1250
Tercio@4 1251 player_pos_frame:Show()
Tercio@4 1252 block = safe_track [block]
Tercio@4 1253
Tercio@13 1254 if (self.facing == 3 or self.facing == 4) then --> west
Tercio@13 1255 player_pos_frame2:Show()
Tercio@13 1256 end
Tercio@13 1257
Tercio@4 1258 if (x >= block.left.x2 and x <= block.left.x1) then
Tercio@13 1259 if (self.facing == 2) then --> south
Tercio@6 1260 t2:SetTexture (0.1, 1, 0.1, green_alpha_enabled)
Tercio@6 1261 t3:SetTexture (0.2, 1, 0.2, green_alpha_disabled)
Tercio@13 1262 elseif (self.facing == 1) then --> north
Tercio@6 1263 t3:SetTexture (0.2, 232/255, 1, green_alpha_enabled)
Tercio@6 1264 t2:SetTexture (0.2, 232/255, 1, green_alpha_disabled)
Tercio@13 1265 elseif (self.facing == 3) then --> west
Tercio@13 1266 t2_2:SetTexture (0.1, 1, 0.1, green_alpha_enabled)
Tercio@13 1267 t3_2:SetTexture (0.2, 1, 0.2, green_alpha_disabled)
Tercio@13 1268 elseif (self.facing == 4) then --> east
Tercio@13 1269 t3_2:SetTexture (0.2, 232/255, 1, green_alpha_enabled)
Tercio@13 1270 t2_2:SetTexture (0.2, 232/255, 1, green_alpha_disabled)
Tercio@6 1271 end
Tercio@4 1272
Tercio@4 1273 t1:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 1274 t4:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 1275 middle:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@13 1276 t1_2:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@13 1277 t4_2:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@13 1278 middle_2:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 1279
Tercio@4 1280 elseif (x <= block.right.x2 and x >= block.right.x1) then
Tercio@13 1281 if (self.facing == 2) then --> south
Tercio@6 1282 t3:SetTexture (0.1, 1, 0.1, green_alpha_enabled)
Tercio@6 1283 t2:SetTexture (0.2, 1, 0.2, green_alpha_disabled)
Tercio@13 1284 elseif (self.facing == 1) then --> north
Tercio@6 1285 t2:SetTexture (0.2, 232/255, 1, green_alpha_enabled)
Tercio@6 1286 t3:SetTexture (0.2, 232/255, 1, green_alpha_disabled)
Tercio@13 1287 elseif (self.facing == 3) then --> west
Tercio@13 1288 t3_2:SetTexture (0.1, 1, 0.1, green_alpha_enabled)
Tercio@13 1289 t2_2:SetTexture (0.2, 1, 0.2, green_alpha_disabled)
Tercio@13 1290 elseif (self.facing == 4) then --> east
Tercio@13 1291 t2_2:SetTexture (0.2, 232/255, 1, green_alpha_enabled)
Tercio@13 1292 t3_2:SetTexture (0.2, 232/255, 1, green_alpha_disabled)
Tercio@6 1293 end
Tercio@4 1294
Tercio@4 1295 t1:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 1296 t4:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 1297 middle:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@13 1298 t1_2:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@13 1299 t4_2:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@13 1300 middle_2:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 1301
Tercio@4 1302 else
Tercio@4 1303 t1:SetVertexColor (1, 0.2, 0.2, red_alpha_enabled) --red
Tercio@4 1304 t4:SetVertexColor (1, 0.2, 0.2, red_alpha_enabled) --red
Tercio@4 1305 middle:SetVertexColor (1, 0.2, 0.2, red_alpha_enabled) --red
Tercio@13 1306 t1_2:SetVertexColor (1, 0.2, 0.2, red_alpha_enabled) --red
Tercio@13 1307 t4_2:SetVertexColor (1, 0.2, 0.2, red_alpha_enabled) --red
Tercio@13 1308 middle_2:SetVertexColor (1, 0.2, 0.2, red_alpha_enabled) --red
Tercio@4 1309
Tercio@4 1310 t2:SetTexture (0.2, 1, 0.2, green_alpha_disabled)
Tercio@4 1311 t3:SetTexture (0.2, 1, 0.2, green_alpha_disabled)
Tercio@13 1312 t2_2:SetTexture (0.2, 1, 0.2, green_alpha_disabled)
Tercio@13 1313 t3_2:SetTexture (0.2, 1, 0.2, green_alpha_disabled)
Tercio@4 1314
Tercio@4 1315 end
Tercio@4 1316
Tercio@4 1317 --x = x - block.block.x2
Tercio@4 1318 --local at = abs ((x / (block.block.x1 - block.block.x2) * 100) - 100)
Tercio@4 1319 --div:SetPoint ("left", player_pos_frame, "left", self.width_pixel * at, 0)
Tercio@4 1320
Tercio@4 1321 else
Tercio@9 1322 if (f.unlocked_frame) then
Tercio@9 1323 player_pos_frame:Show()
Tercio@9 1324 else
Tercio@9 1325 player_pos_frame:Hide()
Tercio@13 1326 player_pos_frame2:Hide()
Tercio@9 1327 end
Tercio@4 1328 end
Tercio@4 1329 end
Tercio@4 1330
Tercio@4 1331 function f:StartTrackPlayerPosition()
Tercio@4 1332 player_pos_frame:Show()
Tercio@4 1333 tframe.width = player_pos_frame:GetWidth()
Tercio@4 1334 tframe.width_pixel = tframe.width / 100
Tercio@6 1335 tframe.facing = db.FACING_SIDE == 1
Tercio@4 1336 tframe:SetScript ("OnUpdate", track_function)
Tercio@4 1337 end
Tercio@4 1338 function f:EndTrackPlayerPosition()
Tercio@4 1339 player_pos_frame:Hide()
Tercio@13 1340 player_pos_frame2:Hide()
Tercio@4 1341 tframe:SetScript ("OnUpdate", nil)
Tercio@4 1342 end
Tercio@4 1343
Tercio@0 1344 local locs = {
Tercio@0 1345 --block 1:
Tercio@1 1346 {x1 = 0.51103663444519, y1 = 0.79726493358612, x2 = 0.50061076879501, y2 = 0.8241291642189},
Tercio@0 1347 --block 2:
Tercio@1 1348 {x1 = 0.49670505523682, y1 = 0.79692482948303, x2 = 0.48469054698944, y2 = 0.82489335536957},
Tercio@0 1349 --block 3:
Tercio@1 1350 {x1 = 0.48130965232849, y1 = 0.79742962121964, x2 = 0.46962946653366, y2 = 0.82453238964081},
Tercio@0 1351 --block 4:
Tercio@1 1352 {x1 = 0.46575212478638, y1 = 0.79766929149628, x2 = 0.45400339365005, y2 = 0.82176661491394},
Tercio@0 1353 --block 5:
Tercio@1 1354 {x1 = 0.45073217153549, y1 = 0.79751670360565, x2 = 0.43945103883743, y2 = 0.82504689693451},
Tercio@0 1355
Tercio@0 1356 --block 6
Tercio@1 1357 {x1 = 0.51104211807251, y1 = 0.76532691717148, x2 = 0.50021582841873, y2 = 0.79546189308167},
Tercio@1 1358 --block 7
Tercio@1 1359 {x1 = 0.4964514374733, y1 = 0.76603573560715, x2 = 0.48449218273163, y2 = 0.79527854919434},
Tercio@1 1360 --block 8
Tercio@1 1361 {x1 = 0.48101079463959, y1 = 0.76503103971481, x2 = 0.46944016218185, y2 = 0.79543298482895},
Tercio@1 1362 --block 9
Tercio@1 1363 {x1 = 0.46541726589203, y1 = 0.7654857635498, x2 = 0.45369201898575, y2 = 0.79529416561127},
Tercio@1 1364 --block 10
Tercio@1 1365 {x1 = 0.45051556825638, y1 = 0.76583826541901, x2 = 0.43931984901428, y2 = 0.79570162296295},
Tercio@1 1366
Tercio@1 1367
Tercio@1 1368 --block 11
Tercio@0 1369 {x1 = 0.51104187965393, y1 = 0.73422884941101, x2 = 0.49990028142929, y2 = 0.76343530416489},
Tercio@1 1370 --block 12
Tercio@0 1371 {x1 = 0.49673527479172, y1 = 0.73338270187378, x2 = 0.48483556509018, y2 = 0.76356953382492},
Tercio@1 1372 --block 13
Tercio@0 1373 {x1 = 0.48133307695389, y1 = 0.73373115062714, x2 = 0.46920585632324, y2 = 0.76366758346558},
Tercio@1 1374 --block 14
Tercio@0 1375 {x1 = 0.46568286418915, y1 = 0.73440700769424, x2 = 0.45381307601929, y2 = 0.76358675956726},
Tercio@1 1376 --block 15
Tercio@0 1377 {x1 = 0.45046973228455, y1 = 0.73361301422119, x2 = 0.43929302692413, y2 = 0.76388084888458},
Tercio@0 1378
Tercio@0 1379 --block 16
Tercio@1 1380 {x1 = 0.51104891300201, y1 = 0.70877063274384, x2 = 0.50024521350861, y2 = 0.73220580816269},
Tercio@0 1381 --block 17
Tercio@1 1382 {x1 = 0.49676024913788, y1 = 0.70914703607559, x2 = 0.48485481739044, y2 = 0.73210543394089},
Tercio@0 1383 --block 18
Tercio@1 1384 {x1 = 0.48142266273499, y1 = 0.70876735448837, x2 = 0.46925610303879, y2 = 0.73205661773682},
Tercio@0 1385 --block 19
Tercio@1 1386 {x1 = 0.46603119373322, y1 = 0.70929777622223, x2 = 0.45397216081619, y2 = 0.73167610168457},
Tercio@0 1387 --block 20
Tercio@1 1388 {x1 = 0.45079308748245, y1 = 0.70926278829575, x2 = 0.43927478790283, y2 = 0.73225915431976},
Tercio@0 1389 }
Tercio@0 1390
Tercio@0 1391 function f:WhichBlock (x, y)
Tercio@0 1392 for i = 1, #locs do
Tercio@0 1393 local loc = locs [i]
Tercio@0 1394 if (x >= loc.x2 and x <= loc.x1 and y >= loc.y1 and y <= loc.y2) then
Tercio@0 1395 return i
Tercio@0 1396 end
Tercio@0 1397 end
Tercio@0 1398 end
Tercio@0 1399
Tercio@0 1400 function f:percent_color (value, inverted)
Tercio@0 1401 local r, g
Tercio@0 1402 if (value < 50) then
Tercio@0 1403 r = 255
Tercio@0 1404 else
Tercio@0 1405 r = floor ( 255 - (value * 2 - 100) * 255 / 100)
Tercio@0 1406 end
Tercio@0 1407
Tercio@0 1408 if (value > 50) then
Tercio@0 1409 g = 255
Tercio@0 1410 else
Tercio@0 1411 g = floor ( (value * 2) * 255 / 100)
Tercio@0 1412 end
Tercio@0 1413
Tercio@0 1414 if (inverted) then
Tercio@0 1415 return g/255, r/255, 0
Tercio@0 1416 else
Tercio@0 1417 return r/255, g/255, 0
Tercio@0 1418 end
Tercio@0 1419 end