annotate Hansgar_And_Franzok_Assist.lua @ 7:fe47845b3f17

- frames movable.
author Tercio
date Fri, 13 Mar 2015 17:56:08 -0300
parents 3121ac72fcda
children 3a6b062ecaac
rev   line source
Tercio@0 1 local floor = floor
Tercio@0 2 local min = min
Tercio@0 3 local UnitExists = UnitExists
Tercio@0 4 local GetPlayerMapPosition = GetPlayerMapPosition
Tercio@0 5 local UnitHealth = UnitHealth
Tercio@4 6 local GetNumGroupMembers = GetNumGroupMembers
Tercio@4 7 local abs = abs
Tercio@6 8 local GetPlayerFacing = GetPlayerFacing
Tercio@0 9
Tercio@0 10 local f = CreateFrame ("frame", "Hansgar_And_Franzok_Assist", UIParent)
Tercio@0 11 f:SetFrameStrata ("DIALOG")
Tercio@7 12 f.version = "v0.8"
Tercio@0 13
Tercio@4 14 local tframe = CreateFrame ("frame", "Hansgar_And_Franzok_Assist_PTrack", UIParent)
Tercio@4 15
Tercio@0 16 f:SetSize (155, 156)
Tercio@0 17 f:SetBackdrop ({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, insets = {left = -1, right = -1, top = -1, bottom = -1},
Tercio@0 18 edgeFile = "Interface\\AddOns\\Hansgar_And_Franzok_Assist\\border_2", edgeSize = 8})
Tercio@7 19 f:SetPoint ("center", UIParent, "center", 300, 200)
Tercio@0 20 f:SetBackdropColor (0, 0, 0, 0)
Tercio@0 21 f:SetBackdropBorderColor (0, 0, 0, 1)
Tercio@0 22 f:SetMovable (true)
Tercio@0 23 f:EnableMouse (true)
Tercio@5 24 f.all_blocks = {}
Tercio@0 25 f:Hide()
Tercio@0 26
Tercio@0 27 local title = f:CreateFontString (nil, "overlay", "GameFontNormal")
Tercio@0 28 title:SetText ("Hansgar & Franzok Assist")
Tercio@0 29 title:SetPoint ("center", f, "center")
Tercio@0 30 title:SetPoint ("bottom", f, "top", 0, 2)
Tercio@0 31
Tercio@0 32 --
Tercio@0 33 local frame_event = CreateFrame ("frame", "Hansgar_And_Franzok_AssistEvents", f)
Tercio@0 34 frame_event:RegisterEvent ("ENCOUNTER_START")
Tercio@0 35 frame_event:RegisterEvent ("ENCOUNTER_END")
Tercio@0 36 frame_event:RegisterEvent ("ADDON_LOADED")
Tercio@0 37
Tercio@0 38 --
Tercio@7 39 local player_bar = CreateFrame ("statusbar", "Hansgar_And_Franzok_PlayerAssistBar", UIParent)
Tercio@7 40
Tercio@7 41 --player_bar:SetPoint ("topleft", f, "bottomleft", 0, -3)
Tercio@7 42 --player_bar:SetPoint ("topright", f, "bottomright", 0, -3)
Tercio@7 43
Tercio@7 44 player_bar:SetPoint ("center", UIParent, "center", 0, 300)
Tercio@7 45 player_bar:SetSize (280, 22)
Tercio@7 46
Tercio@7 47 player_bar:SetMovable (true)
Tercio@7 48 player_bar:EnableMouse (true)
Tercio@7 49 player_bar:SetResizable (true)
Tercio@0 50 player_bar:SetStatusBarColor (0, 0, 0, 0)
Tercio@0 51 player_bar:SetMinMaxValues (0, 100)
Tercio@0 52 player_bar:SetValue (0)
Tercio@7 53 player_bar:SetMinResize (50, 15)
Tercio@7 54 player_bar:SetMaxResize (500, 40)
Tercio@7 55 player_bar:Hide()
Tercio@7 56
Tercio@7 57 local player_bar_backgroud = player_bar:CreateTexture (nil, "background")
Tercio@7 58 player_bar_backgroud:SetTexture (0, 0, 0, 0.2)
Tercio@7 59 player_bar_backgroud:SetAllPoints()
Tercio@7 60
Tercio@7 61 local icon = player_bar:CreateTexture (nil, "overlay")
Tercio@7 62 icon:SetTexture ([[Interface\HELPFRAME\ReportLagIcon-Movement]])
Tercio@7 63 icon:SetPoint ("left", player_bar, "left")
Tercio@7 64 icon:SetDesaturated (true)
Tercio@7 65 player_bar.icon = icon
Tercio@7 66
Tercio@7 67 local text = player_bar:CreateFontString (nil, "overlay", "GameFontNormal")
Tercio@7 68 text:SetPoint ("right", player_bar, "right", -2, 0)
Tercio@7 69 player_bar.text = text
Tercio@7 70
Tercio@7 71 player_bar:SetScript ("OnMouseDown", function (self)
Tercio@7 72 if (not self.isMoving) then
Tercio@7 73 self:StartMoving()
Tercio@7 74 self.isMoving = true
Tercio@7 75 end
Tercio@7 76 end)
Tercio@7 77 player_bar:SetScript ("OnMouseUp", function (self)
Tercio@7 78 if (self.isMoving) then
Tercio@7 79 self:StopMovingOrSizing()
Tercio@7 80 self.isMoving = false
Tercio@7 81 end
Tercio@7 82 end)
Tercio@7 83 player_bar:SetScript ("OnSizeChanged", function (self)
Tercio@7 84 self.icon:SetSize (self:GetHeight(), self:GetHeight())
Tercio@7 85
Tercio@7 86 end)
Tercio@7 87 local grip = CreateFrame ("button", "Hansgar_And_Franzok_AssistPlayerBarButton", player_bar)
Tercio@7 88 grip:SetPoint ("bottomright", player_bar, "bottomright")
Tercio@7 89 grip:SetSize (16, 16)
Tercio@7 90 grip:SetScript ("OnMouseDown", function (self, button)
Tercio@7 91 if (not player_bar.isMoving and button == "LeftButton") then
Tercio@7 92 player_bar:StartSizing ("bottomright")
Tercio@7 93 player_bar.isMoving = true
Tercio@7 94 end
Tercio@7 95 end)
Tercio@7 96 grip:SetScript ("OnMouseUp", function (self, button)
Tercio@7 97 if (player_bar.isMoving and button == "LeftButton") then
Tercio@7 98 player_bar:StopMovingOrSizing()
Tercio@7 99 player_bar.isMoving = false
Tercio@7 100 end
Tercio@7 101 end)
Tercio@7 102 grip:SetNormalTexture ([[Interface\CHATFRAME\UI-ChatIM-SizeGrabber-Up]])
Tercio@7 103 grip:SetHighlightTexture ([[Interface\CHATFRAME\UI-ChatIM-SizeGrabber-Highlight]])
Tercio@7 104 grip:SetPushedTexture ([[Interface\CHATFRAME\UI-ChatIM-SizeGrabber-Down]])
Tercio@7 105
Tercio@7 106 player_bar.grip = grip
Tercio@0 107 f.player_bar = player_bar
Tercio@0 108
Tercio@7 109
Tercio@0 110 player_bar.texture = player_bar:CreateTexture (nil, "overlay")
Tercio@0 111 player_bar.texture:SetTexture ("Interface\\AddOns\\Hansgar_And_Franzok_Assist\\bar_skyline")
Tercio@0 112 player_bar:SetStatusBarTexture (player_bar.texture)
Tercio@0 113
Tercio@0 114 --
Tercio@0 115
Tercio@7 116 local player_pos_frame = CreateFrame ("frame", "Hansgar_And_Franzok_Assist_BarDance", UIParent)
Tercio@7 117 --player_pos_frame:SetPoint ("topleft", player_bar, "bottomleft", 0, -3)
Tercio@7 118 --player_pos_frame:SetPoint ("topright", player_bar, "bottomright", 0, -3)
Tercio@7 119
Tercio@7 120 player_pos_frame:SetPoint ("center", UIParent, "center", 0, -75)
Tercio@7 121
Tercio@7 122 player_pos_frame:SetSize (155, 6)
Tercio@7 123 player_pos_frame:SetBackdrop ({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16})
Tercio@7 124 player_pos_frame:SetBackdropColor (0, 0, 0, 0.4)
Tercio@7 125 player_pos_frame:SetMovable (true)
Tercio@7 126 player_pos_frame:EnableMouse (true)
Tercio@7 127 player_pos_frame:SetScript ("OnMouseDown", function (self)
Tercio@7 128 if (not self.isMoving) then
Tercio@7 129 self:StartMoving()
Tercio@7 130 self.isMoving = true
Tercio@7 131 end
Tercio@7 132 end)
Tercio@7 133 player_pos_frame:SetScript ("OnMouseUp", function (self)
Tercio@7 134 if (self.isMoving) then
Tercio@7 135 self:StopMovingOrSizing()
Tercio@7 136 self.isMoving = false
Tercio@7 137 end
Tercio@7 138 end)
Tercio@4 139 player_pos_frame:Hide()
Tercio@4 140
Tercio@4 141 --red
Tercio@4 142 local t1 = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@4 143 t1:SetPoint ("left", player_pos_frame, "left")
Tercio@7 144 t1:SetSize (player_pos_frame:GetWidth()*0.30, 6)
Tercio@4 145 t1:SetTexture (1, 1, 1)
Tercio@4 146 --t1:SetTexCoord (260/512, 430/512, 29/256, 82/256)
Tercio@4 147 t1:SetVertexColor (1, 0.2, 0.2, 0.4)
Tercio@4 148
Tercio@4 149 --green
Tercio@4 150 local t2 = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@4 151 t2:SetPoint ("left", t1, "right")
Tercio@7 152 t2:SetSize (player_pos_frame:GetWidth()*0.15, 6)
Tercio@4 153 t2:SetTexture (0.2, 1, 0.2, 0.4)
Tercio@4 154
Tercio@4 155 --red
Tercio@4 156 local middle = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@4 157 middle:SetPoint ("left", t2, "right")
Tercio@7 158 middle:SetSize (player_pos_frame:GetWidth()*0.10, 6)
Tercio@4 159 middle:SetTexture (1, 1, 1)
Tercio@4 160 --middle:SetTexCoord (260/512, 430/512, 29/256, 82/256)
Tercio@4 161 middle:SetVertexColor (1, 0.2, 0.2, 0.4)
Tercio@4 162
Tercio@4 163 --green
Tercio@4 164 local t3 = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@4 165 t3:SetPoint ("left", middle, "right")
Tercio@7 166 t3:SetSize (player_pos_frame:GetWidth()*0.15, 6)
Tercio@4 167 t3:SetTexture (0.2, 1, 0.2, 0.4)
Tercio@4 168
Tercio@4 169 --red
Tercio@4 170 local t4 = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@4 171 t4:SetPoint ("left", t3, "right")
Tercio@7 172 t4:SetSize (player_pos_frame:GetWidth()*0.30, 6)
Tercio@4 173 t4:SetTexture (1, 1, 1)
Tercio@4 174 --t4:SetTexCoord (260/512, 430/512, 29/256, 82/256)
Tercio@4 175 t4:SetVertexColor (1, 0.2, 0.2, 0.4)
Tercio@4 176
Tercio@4 177 local div = player_pos_frame:CreateTexture (nil, "overlay")
Tercio@4 178 div:SetPoint ("left", player_pos_frame, "left", 0, 0)
Tercio@4 179 div:SetTexture (1, 1, 1, 1)
Tercio@4 180 div:SetSize (1, 16)
Tercio@4 181 div:Hide()
Tercio@4 182 --
Tercio@4 183
Tercio@4 184 local AceTimer = LibStub:GetLibrary ("AceTimer-3.0")
Tercio@4 185 AceTimer:Embed (f)
Tercio@4 186 local AceComm = LibStub:GetLibrary ("AceComm-3.0")
Tercio@4 187 AceComm:Embed (f)
Tercio@4 188
Tercio@5 189 function f:CommReceived (_, data, _, source)
Tercio@5 190 if (data == "US") then
Tercio@5 191 f:SendCommMessage ("HAFR", UnitName ("player") .. " " .. f.version, "RAID")
Tercio@6 192 elseif (f.users) then
Tercio@5 193 f.users [data] = true
Tercio@5 194 end
Tercio@5 195 end
Tercio@5 196 function f:ShowUsers()
Tercio@5 197
Tercio@5 198 local users_frame = Hansgar_And_Franzok_Assist_UsersPanel
Tercio@5 199 if (not users_frame) then
Tercio@5 200 users_frame = CreateFrame ("frame", "Hansgar_And_Franzok_Assist_UsersPanel", UIParent)
Tercio@5 201 users_frame:SetBackdrop ({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, insets = {left = -1, right = -1, top = -1, bottom = -1},
Tercio@5 202 edgeFile = "Interface\\AddOns\\Hansgar_And_Franzok_Assist\\border_2", edgeSize = 8})
Tercio@5 203 users_frame:SetBackdropColor (0, 0, 0, 1)
Tercio@5 204 tinsert (UISpecialFrames, "Hansgar_And_Franzok_Assist_UsersPanel")
Tercio@5 205 users_frame:SetSize (200, 500)
Tercio@5 206 users_frame:SetPoint ("right", f, "left", -15, 0)
Tercio@5 207 users_frame.text = users_frame:CreateFontString (nil, "overlay", "GameFontHighlight")
Tercio@5 208 users_frame.text:SetPoint ("topleft", users_frame, "topleft", 10, -10)
Tercio@5 209 users_frame.text:SetJustifyH ("left")
Tercio@5 210
Tercio@5 211 users_frame.title = users_frame:CreateFontString (nil, "overlay", "GameFontNormal")
Tercio@5 212 users_frame.title:SetText ("Hansgar & Franzok Assist: Users")
Tercio@5 213 users_frame.title:SetPoint ("center", users_frame, "center")
Tercio@5 214 users_frame.title:SetPoint ("bottom", users_frame, "top", 0, 2)
Tercio@5 215
Tercio@5 216 end
Tercio@5 217
Tercio@5 218 local s = ""
Tercio@5 219
Tercio@5 220 for key, value in pairs (f.users) do
Tercio@5 221 s = s .. "|cFF33FF33" .. key .. "\n"
Tercio@5 222 end
Tercio@5 223
Tercio@5 224 s = s .. "|r\n\n\n|cFFFFFFFFOut of Date or Not installed:|r\n\n"
Tercio@5 225
Tercio@5 226 for i = 1, GetNumGroupMembers() do
Tercio@5 227 local name = UnitName ("raid" .. i)
Tercio@5 228 if (not s:find (name)) then
Tercio@5 229 s = s .. "|cFFFF3333" .. name .. "|r\n"
Tercio@5 230 end
Tercio@5 231 end
Tercio@5 232
Tercio@5 233 users_frame.text:SetText (s)
Tercio@5 234
Tercio@5 235 users_frame:Show()
Tercio@6 236
Tercio@6 237 f.users = nil
Tercio@6 238 f.users_schedule = nil
Tercio@5 239
Tercio@5 240 end
Tercio@5 241 f:RegisterComm ("HAFR", "CommReceived")
Tercio@5 242
Tercio@0 243 local db
Tercio@0 244
Tercio@4 245 f.block_tracker = {}
Tercio@4 246
Tercio@0 247 frame_event:SetFrameStrata ("FULLSCREEN")
Tercio@0 248
Tercio@0 249 frame_event:SetScript ("OnEvent", function (self, event, ...)
Tercio@0 250
Tercio@0 251 if (event == "ADDON_LOADED" and select (1, ...) == "Hansgar_And_Franzok_Assist") then
Tercio@0 252
Tercio@0 253 db = Hansgar_And_Franzok_DB
Tercio@0 254 if (not db) then
Tercio@0 255 db = {}
Tercio@0 256 Hansgar_And_Franzok_DB = db
Tercio@0 257 end
Tercio@4 258 --
Tercio@0 259 db.STAMPERS_DELAY = db.STAMPERS_DELAY or 5
Tercio@4 260 if (db.CD_NUMBER == nil) then
Tercio@4 261 db.CD_NUMBER = false
Tercio@4 262 end
Tercio@4 263 if (db.SHOW_DANCE == nil) then
Tercio@4 264 db.SHOW_DANCE = true
Tercio@4 265 end
Tercio@5 266 if (db.FRAME_LOCK == nil) then
Tercio@5 267 db.FRAME_LOCK = false
Tercio@5 268 end
Tercio@6 269 if (db.AUTO_FACING == nil) then
Tercio@6 270 db.AUTO_FACING = true
Tercio@6 271 end
Tercio@6 272 if (db.FACING_SIDE == nil) then
Tercio@6 273 db.FACING_SIDE = 1
Tercio@6 274 end
Tercio@7 275 if (db.SHOW_MAIN_FRAME == nil) then
Tercio@7 276 db.SHOW_MAIN_FRAME = true
Tercio@7 277 end
Tercio@7 278 if (db.PLAY_SOUND == nil) then
Tercio@7 279 db.PLAY_SOUND = false
Tercio@7 280 end
Tercio@4 281 --
Tercio@7 282
Tercio@7 283 f:SetLockState (true)
Tercio@7 284
Tercio@0 285 elseif (event == "ENCOUNTER_START" or event == "ENCOUNTER_END") then
Tercio@0 286
Tercio@0 287 local encounterID, encounterName, difficultyID, raidSize = select (1, ...)
Tercio@4 288
Tercio@4 289 if (encounterID == 1693) then
Tercio@4 290 if (event == "ENCOUNTER_START") then
Tercio@4 291 f.on_encounter = true
Tercio@4 292 elseif (event == "ENCOUNTER_END") then
Tercio@4 293 f.on_encounter = false
Tercio@4 294 end
Tercio@4 295 end
Tercio@4 296
Tercio@4 297 if (encounterID == 1693 and db.SHOW_DANCE) then
Tercio@4 298 if (event == "ENCOUNTER_START") then
Tercio@4 299 SetMapToCurrentZone()
Tercio@4 300 f:StartTrackPlayerPosition()
Tercio@4 301 elseif (event == "ENCOUNTER_END") then
Tercio@4 302 f:EndTrackPlayerPosition()
Tercio@4 303 end
Tercio@4 304 end
Tercio@4 305
Tercio@0 306 if (encounterID == 1693 and difficultyID == 16) then
Tercio@0 307
Tercio@0 308 if (event == "ENCOUNTER_START") then
Tercio@0 309
Tercio@0 310 print ("|cFFFFAA00Hansgar and Franzok Assist|r: addon enabled, good look!")
Tercio@0 311
Tercio@0 312 if (f.StampersPhase) then
Tercio@0 313 f:StopTracking()
Tercio@0 314 end
Tercio@0 315 f:RegisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
Tercio@0 316
Tercio@0 317 elseif (event == "ENCOUNTER_END") then
Tercio@0 318 f:UnregisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
Tercio@0 319
Tercio@0 320 if (f.StampersPhase) then
Tercio@0 321 f:StopTracking()
Tercio@0 322 end
Tercio@4 323
Tercio@4 324 f:EndTrackPlayerPosition()
Tercio@0 325 end
Tercio@0 326 end
Tercio@0 327 end
Tercio@0 328
Tercio@0 329 end)
Tercio@0 330
Tercio@6 331 SLASH_Hansgar_And_Franzok_Assist1, SLASH_Hansgar_And_Franzok_Assist2 = "/hansgar", "/franzok"
Tercio@6 332 function SlashCmdList.Hansgar_And_Franzok_Assist (msg, editbox)
Tercio@6 333
Tercio@6 334 local command, rest = msg:match ("^(%S*)%s*(.-)$")
Tercio@6 335
Tercio@6 336 if (command == "users") then
Tercio@6 337 if (f.users_schedule) then
Tercio@6 338 print ("|cFFFFAA00Hansgar and Franzok Assist|r please wait 5 seconds...")
Tercio@6 339 elseif (IsInRaid()) then
Tercio@6 340 f.users = {}
Tercio@6 341 f:SendCommMessage ("HAFR", "US", "RAID")
Tercio@6 342 f.users_schedule = f:ScheduleTimer ("ShowUsers", 5)
Tercio@6 343 print ("|cFFFFAA00Hansgar and Franzok Assist|r please wait 5 seconds...")
Tercio@6 344 else
Tercio@6 345 print ("|cFFFFAA00Hansgar and Franzok Assist|r you aren't in a raid group.")
Tercio@6 346 end
Tercio@6 347
Tercio@6 348 elseif (command == "delay") then
Tercio@6 349 local t = tonumber (rest)
Tercio@6 350 if (t) then
Tercio@6 351 db.STAMPERS_DELAY = t
Tercio@6 352 print ("|cFFFFAA00Hansgar and Franzok Assist|r delay set to: ", t)
Tercio@6 353 else
Tercio@6 354 print ("|cFFFFAA00Hansgar and Franzok Assist|r invalid time.", t)
Tercio@6 355 end
Tercio@6 356
Tercio@6 357 elseif (command == "test" or command == "show") then
Tercio@6 358 if (f.StampersPhase) then
Tercio@6 359 f:EndTrackPlayerPosition()
Tercio@6 360 return f:StopTracking()
Tercio@6 361 end
Tercio@6 362
Tercio@6 363 f:StartTracking()
Tercio@6 364 f:StartTrackPlayerPosition()
Tercio@6 365
Tercio@6 366 elseif (command == "hide") then
Tercio@6 367 if (f.StampersPhase) then
Tercio@6 368 return f:StopTracking()
Tercio@6 369 end
Tercio@6 370 f:EndTrackPlayerPosition()
Tercio@6 371
Tercio@7 372 elseif (command == "unlock") then
Tercio@7 373 db.FRAME_LOCK = true
Tercio@7 374 f:SetLockState()
Tercio@7 375 print ("|cFFFFAA00Hansgar and Franzok Assist|r frame unlocked.")
Tercio@7 376
Tercio@6 377 elseif (command == "lock") then
Tercio@6 378 f:SetLockState()
Tercio@6 379
Tercio@6 380 if (db.FRAME_LOCK) then
Tercio@6 381 print ("|cFFFFAA00Hansgar and Franzok Assist|r frame locked.")
Tercio@6 382 else
Tercio@6 383 print ("|cFFFFAA00Hansgar and Franzok Assist|r frame unlocked.")
Tercio@6 384 end
Tercio@6 385
Tercio@6 386 elseif (command == "facing") then
Tercio@6 387 if (rest == "1") then
Tercio@6 388 db.FACING_SIDE = 1
Tercio@6 389 tframe.facing = true
Tercio@6 390 print ("|cFFFFAA00Hansgar and Franzok Assist|r facing set to south.")
Tercio@6 391
Tercio@6 392 elseif (rest == "2") then
Tercio@6 393 db.FACING_SIDE = 2
Tercio@6 394 tframe.facing = false
Tercio@6 395 print ("|cFFFFAA00Hansgar and Franzok Assist|r facing set to north.")
Tercio@6 396
Tercio@6 397 elseif (rest == "auto") then
Tercio@6 398 db.AUTO_FACING = true
Tercio@6 399 print ("|cFFFFAA00Hansgar and Franzok Assist|r auto facing enabled.")
Tercio@6 400
Tercio@6 401 else
Tercio@6 402 print ("|cFFFFFF00/hansgar facing|r: |cFF00FF001|r = south |cFF00FF002|r = north, use to set the dance bar when auto facing is disabled.")
Tercio@6 403 end
Tercio@6 404
Tercio@6 405 elseif (command == "autofacing") then
Tercio@6 406 db.AUTO_FACING = not db.AUTO_FACING
Tercio@6 407 if (db.AUTO_FACING) then
Tercio@6 408 print ("|cFFFFAA00Hansgar and Franzok Assist|r auto facing enabled.")
Tercio@6 409 else
Tercio@6 410 print ("|cFFFFAA00Hansgar and Franzok Assist|r auto facing disabled.")
Tercio@6 411 tframe.facing = db.FACING_SIDE == 1
Tercio@6 412 end
Tercio@6 413
Tercio@6 414 elseif (command == "dance") then
Tercio@6 415 db.SHOW_DANCE = not db.SHOW_DANCE
Tercio@6 416 if (db.SHOW_DANCE) then
Tercio@6 417 if (f.on_encounter) then
Tercio@6 418 f:StartTrackPlayerPosition()
Tercio@6 419 end
Tercio@6 420 print ("|cFFFFAA00Hansgar and Franzok Assist|r dance bars enabled.")
Tercio@6 421 else
Tercio@6 422 f:EndTrackPlayerPosition()
Tercio@6 423 print ("|cFFFFAA00Hansgar and Franzok Assist|r dance bars disabled.")
Tercio@6 424 end
Tercio@6 425
Tercio@6 426 elseif (command == "cooldown") then
Tercio@6 427 db.CD_NUMBER = not db.CD_NUMBER
Tercio@6 428 f:RefreshCooldownSettings()
Tercio@6 429
Tercio@6 430 else
Tercio@6 431 print ("|cFFFFAA00Hansgar and Franzok Assist|r |cFF00FF00" .. f.version .. "|r Commands:")
Tercio@6 432 print ("|cFFFFFF00/hansgar lock|r: toggle lock and unlock on the frame.")
Tercio@6 433 print ("|cFFFFFF00/hansgar test show hide|r: active the addon on test mode or hide it.")
Tercio@6 434 print ("|cFFFFFF00/hansgar delay <time>|r: time in seconds until the percentage goes from 0 to 100.")
Tercio@6 435 print ("|cFFFFFF00/hansgar dance|r: toggle dance bar (used to dodge regular stampers and searing plates).")
Tercio@6 436 print ("|cFFFFFF00/hansgar autofacing|r: toggle if the dance bar auto switch left and right when looking to north or south.")
Tercio@6 437 print ("|cFFFFFF00/hansgar facing|r: |cFF00FF001|r = south |cFF00FF002|r = north, use to set the dance bar when auto facing is disabled.")
Tercio@6 438 print ("|cFFFFFF00/hansgar users|r: show who is using the addon in the raid.")
Tercio@6 439 print ("|cFFFFFF00/hansgar cooldown|r: show the countdown text for each stamper go back up to the ceiling.")
Tercio@6 440 end
Tercio@6 441 end
Tercio@6 442
Tercio@0 443 --
Tercio@2 444 --f:RegisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
Tercio@0 445
Tercio@0 446 f:SetScript ("OnEvent", function (self, event, time, token, _, who_serial, who_name, who_flags, _, target_serial, target_name, target_flags, _, spellid, spellname, spellschool, buff_type, ...)
Tercio@0 447
Tercio@2 448 if (token == "SPELL_AURA_APPLIED" and spellid == 162124 and not f.StampersPhase) then
Tercio@0 449 f:StartTracking()
Tercio@5 450 f:EndTrackPlayerPosition()
Tercio@0 451
Tercio@2 452 elseif (token == "SPELL_AURA_REMOVED" and spellid == 162124 and f.StampersPhase) then
Tercio@0 453 f:StopTracking()
Tercio@5 454 if (db.SHOW_DANCE) then
Tercio@5 455 f:StartTrackPlayerPosition()
Tercio@5 456 end
Tercio@0 457
Tercio@0 458 end
Tercio@0 459
Tercio@0 460 end)
Tercio@0 461
Tercio@0 462 local frame_tracker = CreateFrame ("frame", "Hansgar_And_Franzok_AssistTracker", UIParent)
Tercio@0 463 local on_update_tracker = function (self, elapsed)
Tercio@0 464
Tercio@4 465 local raid_size = GetNumGroupMembers()
Tercio@4 466
Tercio@4 467 for i = 1, raid_size do
Tercio@0 468 local x, y = GetPlayerMapPosition ("raid"..i)
Tercio@0 469 if (UnitExists ("raid"..i) and UnitHealth ("raid"..i) > 1 and x and y) then
Tercio@0 470 local block = f:WhichBlock (x, y)
Tercio@0 471 if (block) then
Tercio@0 472 if (not f.block_tracker [block]) then --> was a clear block
Tercio@0 473 f.block_tracker [block] = GetTime()
Tercio@0 474 f:Paint (f.all_blocks [block])
Tercio@0 475 end
Tercio@0 476 end
Tercio@0 477 end
Tercio@0 478 end
Tercio@0 479
Tercio@0 480 local px, py = GetPlayerMapPosition ("player")
Tercio@0 481 local player_block = f:WhichBlock (px, py)
Tercio@6 482 if (player_block and f.block_tracker [player_block] and raid_size > 0) then
Tercio@0 483
Tercio@0 484 local time_limit_at = f.block_tracker [player_block] + db.STAMPERS_DELAY
Tercio@0 485 local time_now = GetTime()
Tercio@0 486
Tercio@7 487 local timeleft = time_limit_at - time_now
Tercio@7 488 f.player_bar:SetValue ((timeleft) / db.STAMPERS_DELAY * 100)
Tercio@7 489 if (timeleft > 0) then
Tercio@7 490 f.player_bar.text:SetText (format ("%.1f", timeleft))
Tercio@7 491 else
Tercio@7 492 f.player_bar.text:SetText ("Move!")
Tercio@7 493 end
Tercio@0 494 f.player_bar:Show()
Tercio@7 495
Tercio@0 496 local block_frame = f.all_blocks [player_block]
Tercio@0 497 f.player_loc_box:SetPoint ("center", block_frame, "center")
Tercio@0 498 f.player_loc_box:Show()
Tercio@7 499
Tercio@0 500 else
Tercio@0 501 f.player_loc_box:Hide()
Tercio@0 502 f.player_bar:Hide()
Tercio@0 503 end
Tercio@0 504 end
Tercio@0 505
Tercio@0 506 function f:StartTracking()
Tercio@0 507
Tercio@0 508 print ("|cFFFFAA00Hansgar and Franzok Assist|r: Smart Stampers phase started.")
Tercio@0 509
Tercio@0 510 f.StampersPhase = true
Tercio@0 511
Tercio@0 512 if (not f.frames_built) then
Tercio@0 513 f:CreateWindow()
Tercio@0 514 end
Tercio@7 515
Tercio@0 516 f:ResetBlocks()
Tercio@0 517 f.player_loc_box:Hide()
Tercio@0 518
Tercio@0 519 f.block_tracker = f.block_tracker or {}
Tercio@0 520 table.wipe (f.block_tracker)
Tercio@7 521
Tercio@0 522 SetMapToCurrentZone()
Tercio@7 523
Tercio@0 524 frame_tracker:SetScript ("OnUpdate", on_update_tracker)
Tercio@0 525 f:Show()
Tercio@7 526 f.player_bar:Show()
Tercio@7 527
Tercio@0 528 end
Tercio@0 529
Tercio@0 530 function f:StopTracking()
Tercio@0 531 print ("|cFFFFAA00Hansgar and Franzok Assist|r: Smart Stampers phase ended.")
Tercio@0 532
Tercio@0 533 f.StampersPhase = false
Tercio@0 534 frame_tracker:SetScript ("OnUpdate", nil)
Tercio@0 535 table.wipe (f.block_tracker)
Tercio@0 536 f.player_loc_box:Hide()
Tercio@0 537 f:Hide()
Tercio@7 538 f.player_bar:SetValue (0)
Tercio@7 539 f.player_bar:Hide()
Tercio@0 540 end
Tercio@0 541
Tercio@0 542 local on_mouse_down = function (self)
Tercio@5 543 if (not self.isMoving and not db.FRAME_LOCK) then
Tercio@0 544 self.isMoving = true
Tercio@0 545 f:StartMoving()
Tercio@0 546 end
Tercio@0 547 end
Tercio@0 548 local on_mouse_up = function (self)
Tercio@0 549 if (self.isMoving) then
Tercio@0 550 self.isMoving = nil
Tercio@0 551 f:StopMovingOrSizing()
Tercio@0 552 end
Tercio@0 553 end
Tercio@0 554
Tercio@0 555 local painting = function (self, elapsed)
Tercio@0 556 self.step = self.step + elapsed
Tercio@0 557 self.total_time = self.total_time + elapsed
Tercio@0 558
Tercio@0 559 if (self.step > 0.2) then
Tercio@0 560 self.step = 0
Tercio@0 561 local percent = self.total_time / db.STAMPERS_DELAY * 100
Tercio@0 562
Tercio@0 563 percent = min (percent, 100)
Tercio@0 564
Tercio@0 565 local r, g, b = f:percent_color (percent, true)
Tercio@0 566 self:SetBackdropColor (r, g, b, 0.5)
Tercio@0 567
Tercio@0 568 self.number:SetText (floor (percent) .. "%")
Tercio@0 569 self.number:SetTextColor (1, 1, 1, 1)
Tercio@0 570
Tercio@0 571 if (percent == 100) then
Tercio@0 572 self:SetScript ("OnUpdate", nil)
Tercio@0 573 self.stamper_icon:Show()
Tercio@0 574 self.number:Hide()
Tercio@5 575 self.cooldown:Show()
Tercio@4 576 self.cooldown:SetCooldown (GetTime(), 37 - db.STAMPERS_DELAY, 0, 0)
Tercio@0 577 end
Tercio@0 578 end
Tercio@0 579 end
Tercio@4 580
Tercio@4 581 function f:UnPaint (block)
Tercio@4 582 f:ResetBlock (block)
Tercio@4 583 end
Tercio@0 584 function f:Paint (block)
Tercio@0 585 block.step = 0
Tercio@0 586 block.total_time = 0
Tercio@0 587 block:SetScript ("OnUpdate", painting)
Tercio@4 588 local unpaint = f:ScheduleTimer ("UnPaint", 37, block)
Tercio@4 589 block.unpaint_process = unpaint
Tercio@4 590 end
Tercio@4 591
Tercio@4 592 function f:ResetBlock (block)
Tercio@4 593 block:SetScript ("OnUpdate", nil)
Tercio@4 594 block:SetBackdropColor (.8, .8, .8, 0.5)
Tercio@4 595 block.number:SetText (block.id)
Tercio@4 596 block.number:SetTextColor (1, 1, 1, 0.5)
Tercio@4 597 block.number:Show()
Tercio@4 598 block.stamper_icon:Hide()
Tercio@4 599 block.cooldown:SetCooldown (0, 0, 0, 0)
Tercio@5 600 block.cooldown:Hide()
Tercio@4 601
Tercio@4 602 f.block_tracker [block.id] = nil
Tercio@4 603 if (block.unpaint_process) then
Tercio@4 604 f:CancelTimer (block.unpaint_process)
Tercio@4 605 block.unpaint_process = nil
Tercio@4 606 end
Tercio@0 607 end
Tercio@0 608
Tercio@0 609 function f:ResetBlocks()
Tercio@0 610 for _, block in ipairs (f.all_blocks) do
Tercio@4 611 f:ResetBlock (block)
Tercio@4 612 end
Tercio@4 613 end
Tercio@4 614
Tercio@4 615 function f:RefreshCooldownSettings()
Tercio@4 616 for _, block in ipairs (f.all_blocks) do
Tercio@4 617 if (not db.CD_NUMBER) then
Tercio@4 618 block.cooldown:SetHideCountdownNumbers (true)
Tercio@4 619 block.cooldown:SetDrawEdge (false)
Tercio@4 620 else
Tercio@4 621 block.cooldown:SetHideCountdownNumbers (false)
Tercio@4 622 block.cooldown:SetDrawEdge (true)
Tercio@4 623 end
Tercio@0 624 end
Tercio@0 625 end
Tercio@0 626
Tercio@7 627 function f:SetLockState (just_refresh)
Tercio@7 628
Tercio@7 629 if (not just_refresh) then
Tercio@7 630 db.FRAME_LOCK = not db.FRAME_LOCK
Tercio@7 631 end
Tercio@7 632
Tercio@5 633 if (db.FRAME_LOCK) then
Tercio@5 634 --locked
Tercio@5 635 f:EnableMouse (false)
Tercio@7 636 player_bar:EnableMouse (false)
Tercio@7 637 player_pos_frame:EnableMouse (false)
Tercio@7 638
Tercio@5 639 for _, block in ipairs (f.all_blocks) do
Tercio@5 640 block:EnableMouse (false)
Tercio@5 641 end
Tercio@7 642
Tercio@7 643 if (f.StampersPhase and not just_refresh) then
Tercio@7 644 f:EndTrackPlayerPosition()
Tercio@7 645 f:StopTracking()
Tercio@7 646 end
Tercio@5 647 else
Tercio@5 648 --unlocked
Tercio@5 649 f:EnableMouse (true)
Tercio@7 650 player_bar:EnableMouse (true)
Tercio@7 651 player_pos_frame:EnableMouse (true)
Tercio@7 652
Tercio@5 653 for _, block in ipairs (f.all_blocks) do
Tercio@5 654 block:EnableMouse (true)
Tercio@5 655 end
Tercio@7 656
Tercio@7 657 if (not f.StampersPhase and not just_refresh) then
Tercio@7 658 f:StartTracking()
Tercio@7 659 f:StartTrackPlayerPosition()
Tercio@7 660 end
Tercio@7 661 end
Tercio@7 662
Tercio@7 663 if (not db.FRAME_LOCK) then
Tercio@7 664 player_bar.grip:Show()
Tercio@7 665 else
Tercio@7 666 player_bar.grip:Hide()
Tercio@5 667 end
Tercio@5 668 end
Tercio@5 669
Tercio@0 670 function f:CreateWindow()
Tercio@0 671 local x = 0
Tercio@0 672 local y = 0
Tercio@0 673
Tercio@0 674 f.player_loc_box = frame_event:CreateTexture (nil, "overlay")
Tercio@0 675 f.player_loc_box:SetSize (32, 40)
Tercio@0 676 f.player_loc_box:SetTexture ([[Interface\ContainerFrame\UI-Icon-QuestBorder]])
Tercio@0 677 f.player_loc_box:Hide()
Tercio@0 678
Tercio@0 679 f.all_blocks = {}
Tercio@0 680
Tercio@0 681 for i = 1, 20 do
Tercio@0 682
Tercio@0 683 local block = CreateFrame ("frame", "Hansgar_And_Franzok_Assist_Block" .. i, f)
Tercio@0 684 block:SetSize (30, 38)
Tercio@0 685 block:SetBackdrop ({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, insets = {left = 0, right = 0, top = 0, bottom = 0},
Tercio@0 686 })
Tercio@0 687 block:SetBackdropBorderColor (0, 0, 0, 1)
Tercio@0 688 block:SetBackdropColor (.8, .8, .8, 0.5)
Tercio@0 689 block:SetPoint ("TopLeft", f, "TopLeft", x, y)
Tercio@0 690
Tercio@0 691 block:SetScript ("OnMouseDown", on_mouse_down)
Tercio@0 692 block:SetScript ("OnMouseUp", on_mouse_up)
Tercio@0 693
Tercio@4 694 local cooldown = CreateFrame ("cooldown", "Hansgar_And_Franzok_Assist_BlockCooldown" .. i, block, "CooldownFrameTemplate")
Tercio@4 695 cooldown:SetAllPoints()
Tercio@4 696 cooldown:SetFrameLevel (block:GetFrameLevel()+2)
Tercio@4 697
Tercio@4 698 if (not db.CD_NUMBER) then
Tercio@4 699 cooldown:SetHideCountdownNumbers (true)
Tercio@4 700 cooldown:SetDrawEdge (false)
Tercio@4 701 end
Tercio@4 702
Tercio@4 703 block.cooldown = cooldown
Tercio@4 704
Tercio@0 705 block.id = i
Tercio@0 706
Tercio@0 707 local number = block:CreateFontString (nil, "artwork", "GameFontHighlight")
Tercio@0 708 number:SetPoint ("center", block, "center")
Tercio@0 709 number:SetText (i)
Tercio@0 710 number:SetTextColor (1, 1, 1, 0.5)
Tercio@0 711 block.number = number
Tercio@0 712
Tercio@0 713 local stamper_icon = block:CreateTexture (nil, "overlay")
Tercio@0 714 stamper_icon:SetTexture ([[Interface\ICONS\Warrior_talent_icon_LambsToTheSlaughter]])
Tercio@0 715 stamper_icon:SetTexCoord (4/64, 60/64, 4/64, 60/64)
Tercio@0 716 stamper_icon:SetSize (24, 24)
Tercio@0 717 stamper_icon:SetPoint ("center", block, "center")
Tercio@0 718 stamper_icon:Hide()
Tercio@0 719 block.stamper_icon = stamper_icon
Tercio@0 720
Tercio@0 721 x = x + 31
Tercio@0 722 if (x >= 155) then
Tercio@0 723 x = 0
Tercio@0 724 y = y - 40
Tercio@0 725 end
Tercio@0 726
Tercio@0 727 tinsert (f.all_blocks, block)
Tercio@0 728
Tercio@0 729 end
Tercio@0 730
Tercio@7 731 f:SetLockState (true)
Tercio@5 732
Tercio@0 733 f.frames_built = true
Tercio@0 734
Tercio@0 735 end
Tercio@0 736
Tercio@4 737 local safe_track = {
Tercio@4 738 --space 1
Tercio@4 739 {
Tercio@4 740 block = {x1 = 0.50154542922974, x2 = 0.49563668874741},
Tercio@4 741 left = {x1 = 0.49963343143463, x2 = 0.49963343143463 - 0.000935000000000},
Tercio@4 742 right = {x1 = 0.49710285663605, x2 = 0.49710285663605 + 0.001012229919432},
Tercio@4 743 -- {x1 = 0.49963343143463, y1 = 0.73492467403412} -- {x1 = 0.49710285663605, y1 = 0.74445152282715}
Tercio@4 744 },
Tercio@4 745 --space 2
Tercio@4 746 {
Tercio@4 747 block = {x1 = 0.4858917593956, x2 = 0.48044270277023},
Tercio@4 748 left = {x1 = 0.48433673381805, x2 = 0.48433673381805 - 0.00091059207916},
Tercio@4 749 right = {x1 = 0.48206025362015, x2 = 0.48206025362015 + 0.00075059207916},
Tercio@4 750 -- {x1 = 0.48433673381805, y1 = 0.74292266368866} -- {x1 = 0.48206025362015, y1 = 0.78930181264877}
Tercio@4 751 },
Tercio@4 752 --space 3
Tercio@4 753 {
Tercio@4 754 block = {x1 = 0.47047740221024, x2 = 0.4648859500885},
Tercio@4 755 left = {x1 = 0.46893924474716, x2 = 0.46893924474716 - 0.001032948493956},
Tercio@4 756 right = {x1 = 0.46635687351227, x2 = 0.46635687351227 + 0.001032948493956},
Tercio@4 757 --{x1 = 0.46893924474716, y1 = 0.7981019616127} -- {x1 = 0.46635687351227, y1 = 0.73558133840561}
Tercio@4 758 },
Tercio@4 759 --space 4
Tercio@4 760 {
Tercio@4 761 block = {x1 = 0.45503282546997, x2 = 0.44976264238358},
Tercio@4 762 left = {x1 = 0.4533554315567, x2 = 0.4533554315567 - 0.000774573974608},
Tercio@4 763 right = {x1 = 0.45124399662018, x2 = 0.45124399662018 + 0.000770009999999},
Tercio@4 764 --{x1 = 0.4533554315567, y1 = 0.74078941345215} -- {x1 = 0.45124399662018, y1 = 0.74088287353516}
Tercio@4 765 }
Tercio@4 766 }
Tercio@4 767 Hansgar_safe_track = safe_track
Tercio@4 768
Tercio@4 769 -- /hansgar test
Tercio@4 770 -- /run Hansgar_safe_track [1].block.x1 = 0.50154542922974
Tercio@4 771
Tercio@7 772 local red_alpha_disabled = 0.2
Tercio@4 773 local red_alpha_enabled = 0.5
Tercio@4 774
Tercio@4 775 local green_alpha_disabled = 0.05
Tercio@4 776 local green_alpha_enabled = 0.9
Tercio@4 777
Tercio@6 778 -- true north -> south
Tercio@6 779 -- false south -> north
Tercio@6 780 function f:ChangePlayerTrackerFace()
Tercio@6 781
Tercio@6 782 end
Tercio@6 783
Tercio@4 784 local track_function = function (self, elapsed)
Tercio@6 785
Tercio@4 786 local x, _ = GetPlayerMapPosition ("player")
Tercio@4 787 local block
Tercio@4 788
Tercio@6 789 if (db.AUTO_FACING and x) then
Tercio@6 790 local facing = GetPlayerFacing()
Tercio@6 791
Tercio@6 792 if (self.facing and (facing > 5.3 or facing < 1.053)) then --north -> south -- ~30º tolerance
Tercio@6 793 self.facing = false
Tercio@6 794 --print ("changing face to south")
Tercio@6 795 elseif (not self.facing and (facing > 2.3 and facing < 4.3)) then --south -> north -- ~30º tolerance
Tercio@6 796 self.facing = true
Tercio@6 797 --print ("changing face to north")
Tercio@6 798 end
Tercio@6 799 end
Tercio@6 800
Tercio@6 801 if (x) then
Tercio@6 802 for i = 1, #safe_track do
Tercio@6 803 local loc = safe_track [i]
Tercio@6 804 if (x >= loc.block.x2 and x <= loc.block.x1) then
Tercio@6 805 block = i
Tercio@6 806 break
Tercio@6 807 end
Tercio@4 808 end
Tercio@4 809 end
Tercio@4 810
Tercio@6 811 if (block and safe_track [block]) then
Tercio@4 812
Tercio@4 813 player_pos_frame:Show()
Tercio@4 814 block = safe_track [block]
Tercio@4 815
Tercio@4 816 if (x >= block.left.x2 and x <= block.left.x1) then
Tercio@6 817 if (self.facing) then
Tercio@6 818 t2:SetTexture (0.1, 1, 0.1, green_alpha_enabled)
Tercio@6 819 t3:SetTexture (0.2, 1, 0.2, green_alpha_disabled)
Tercio@6 820 else
Tercio@6 821 t3:SetTexture (0.2, 232/255, 1, green_alpha_enabled)
Tercio@6 822 t2:SetTexture (0.2, 232/255, 1, green_alpha_disabled)
Tercio@6 823 end
Tercio@4 824
Tercio@4 825 t1:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 826 t4:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 827 middle:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 828
Tercio@4 829 elseif (x <= block.right.x2 and x >= block.right.x1) then
Tercio@6 830 if (self.facing) then
Tercio@6 831 t3:SetTexture (0.1, 1, 0.1, green_alpha_enabled)
Tercio@6 832 t2:SetTexture (0.2, 1, 0.2, green_alpha_disabled)
Tercio@6 833 else
Tercio@6 834 t2:SetTexture (0.2, 232/255, 1, green_alpha_enabled)
Tercio@6 835 t3:SetTexture (0.2, 232/255, 1, green_alpha_disabled)
Tercio@6 836 end
Tercio@4 837
Tercio@4 838 t1:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 839 t4:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 840 middle:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 841
Tercio@4 842 else
Tercio@4 843 t1:SetVertexColor (1, 0.2, 0.2, red_alpha_enabled) --red
Tercio@4 844 t4:SetVertexColor (1, 0.2, 0.2, red_alpha_enabled) --red
Tercio@4 845 middle:SetVertexColor (1, 0.2, 0.2, red_alpha_enabled) --red
Tercio@4 846
Tercio@4 847 t2:SetTexture (0.2, 1, 0.2, green_alpha_disabled)
Tercio@4 848 t3:SetTexture (0.2, 1, 0.2, green_alpha_disabled)
Tercio@4 849
Tercio@4 850 end
Tercio@4 851
Tercio@4 852 --x = x - block.block.x2
Tercio@4 853 --local at = abs ((x / (block.block.x1 - block.block.x2) * 100) - 100)
Tercio@4 854 --div:SetPoint ("left", player_pos_frame, "left", self.width_pixel * at, 0)
Tercio@4 855
Tercio@4 856 else
Tercio@4 857 player_pos_frame:Hide()
Tercio@4 858 end
Tercio@4 859 end
Tercio@4 860
Tercio@4 861 function f:StartTrackPlayerPosition()
Tercio@4 862 player_pos_frame:Show()
Tercio@4 863 tframe.width = player_pos_frame:GetWidth()
Tercio@4 864 tframe.width_pixel = tframe.width / 100
Tercio@6 865 tframe.facing = db.FACING_SIDE == 1
Tercio@4 866 tframe:SetScript ("OnUpdate", track_function)
Tercio@4 867 end
Tercio@4 868 function f:EndTrackPlayerPosition()
Tercio@4 869 player_pos_frame:Hide()
Tercio@4 870 tframe:SetScript ("OnUpdate", nil)
Tercio@4 871 end
Tercio@4 872
Tercio@0 873 local locs = {
Tercio@0 874 --block 1:
Tercio@1 875 {x1 = 0.51103663444519, y1 = 0.79726493358612, x2 = 0.50061076879501, y2 = 0.8241291642189},
Tercio@0 876 --block 2:
Tercio@1 877 {x1 = 0.49670505523682, y1 = 0.79692482948303, x2 = 0.48469054698944, y2 = 0.82489335536957},
Tercio@0 878 --block 3:
Tercio@1 879 {x1 = 0.48130965232849, y1 = 0.79742962121964, x2 = 0.46962946653366, y2 = 0.82453238964081},
Tercio@0 880 --block 4:
Tercio@1 881 {x1 = 0.46575212478638, y1 = 0.79766929149628, x2 = 0.45400339365005, y2 = 0.82176661491394},
Tercio@0 882 --block 5:
Tercio@1 883 {x1 = 0.45073217153549, y1 = 0.79751670360565, x2 = 0.43945103883743, y2 = 0.82504689693451},
Tercio@0 884
Tercio@0 885 --block 6
Tercio@1 886 {x1 = 0.51104211807251, y1 = 0.76532691717148, x2 = 0.50021582841873, y2 = 0.79546189308167},
Tercio@1 887 --block 7
Tercio@1 888 {x1 = 0.4964514374733, y1 = 0.76603573560715, x2 = 0.48449218273163, y2 = 0.79527854919434},
Tercio@1 889 --block 8
Tercio@1 890 {x1 = 0.48101079463959, y1 = 0.76503103971481, x2 = 0.46944016218185, y2 = 0.79543298482895},
Tercio@1 891 --block 9
Tercio@1 892 {x1 = 0.46541726589203, y1 = 0.7654857635498, x2 = 0.45369201898575, y2 = 0.79529416561127},
Tercio@1 893 --block 10
Tercio@1 894 {x1 = 0.45051556825638, y1 = 0.76583826541901, x2 = 0.43931984901428, y2 = 0.79570162296295},
Tercio@1 895
Tercio@1 896
Tercio@1 897 --block 11
Tercio@0 898 {x1 = 0.51104187965393, y1 = 0.73422884941101, x2 = 0.49990028142929, y2 = 0.76343530416489},
Tercio@1 899 --block 12
Tercio@0 900 {x1 = 0.49673527479172, y1 = 0.73338270187378, x2 = 0.48483556509018, y2 = 0.76356953382492},
Tercio@1 901 --block 13
Tercio@0 902 {x1 = 0.48133307695389, y1 = 0.73373115062714, x2 = 0.46920585632324, y2 = 0.76366758346558},
Tercio@1 903 --block 14
Tercio@0 904 {x1 = 0.46568286418915, y1 = 0.73440700769424, x2 = 0.45381307601929, y2 = 0.76358675956726},
Tercio@1 905 --block 15
Tercio@0 906 {x1 = 0.45046973228455, y1 = 0.73361301422119, x2 = 0.43929302692413, y2 = 0.76388084888458},
Tercio@0 907
Tercio@0 908 --block 16
Tercio@1 909 {x1 = 0.51104891300201, y1 = 0.70877063274384, x2 = 0.50024521350861, y2 = 0.73220580816269},
Tercio@0 910 --block 17
Tercio@1 911 {x1 = 0.49676024913788, y1 = 0.70914703607559, x2 = 0.48485481739044, y2 = 0.73210543394089},
Tercio@0 912 --block 18
Tercio@1 913 {x1 = 0.48142266273499, y1 = 0.70876735448837, x2 = 0.46925610303879, y2 = 0.73205661773682},
Tercio@0 914 --block 19
Tercio@1 915 {x1 = 0.46603119373322, y1 = 0.70929777622223, x2 = 0.45397216081619, y2 = 0.73167610168457},
Tercio@0 916 --block 20
Tercio@1 917 {x1 = 0.45079308748245, y1 = 0.70926278829575, x2 = 0.43927478790283, y2 = 0.73225915431976},
Tercio@0 918 }
Tercio@0 919
Tercio@0 920 function f:WhichBlock (x, y)
Tercio@0 921 for i = 1, #locs do
Tercio@0 922 local loc = locs [i]
Tercio@0 923 if (x >= loc.x2 and x <= loc.x1 and y >= loc.y1 and y <= loc.y2) then
Tercio@0 924 return i
Tercio@0 925 end
Tercio@0 926 end
Tercio@0 927 end
Tercio@0 928
Tercio@0 929 function f:percent_color (value, inverted)
Tercio@0 930 local r, g
Tercio@0 931 if (value < 50) then
Tercio@0 932 r = 255
Tercio@0 933 else
Tercio@0 934 r = floor ( 255 - (value * 2 - 100) * 255 / 100)
Tercio@0 935 end
Tercio@0 936
Tercio@0 937 if (value > 50) then
Tercio@0 938 g = 255
Tercio@0 939 else
Tercio@0 940 g = floor ( (value * 2) * 255 / 100)
Tercio@0 941 end
Tercio@0 942
Tercio@0 943 if (inverted) then
Tercio@0 944 return g/255, r/255, 0
Tercio@0 945 else
Tercio@0 946 return r/255, g/255, 0
Tercio@0 947 end
Tercio@0 948 end