annotate Hansgar_And_Franzok_Assist.lua @ 9:070347df4822

- Added stop casting alert for Disrupting Roar. - Added slash command /hansgar resetpos. - Unlocking the frames now make all they be shown in the screen.
author Tercio
date Sun, 22 Mar 2015 15:59:46 -0300
parents 3a6b062ecaac
children f1e32be6773e
rev   line source
Tercio@0 1 local floor = floor
Tercio@0 2 local min = min
Tercio@0 3 local UnitExists = UnitExists
Tercio@0 4 local GetPlayerMapPosition = GetPlayerMapPosition
Tercio@0 5 local UnitHealth = UnitHealth
Tercio@4 6 local GetNumGroupMembers = GetNumGroupMembers
Tercio@4 7 local abs = abs
Tercio@6 8 local GetPlayerFacing = GetPlayerFacing
Tercio@0 9
Tercio@0 10 local f = CreateFrame ("frame", "Hansgar_And_Franzok_Assist", UIParent)
Tercio@0 11 f:SetFrameStrata ("DIALOG")
Tercio@9 12 f.version = "v0.10"
Tercio@0 13
Tercio@4 14 local tframe = CreateFrame ("frame", "Hansgar_And_Franzok_Assist_PTrack", UIParent)
Tercio@4 15
Tercio@0 16 f:SetSize (155, 156)
Tercio@0 17 f:SetBackdrop ({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, insets = {left = -1, right = -1, top = -1, bottom = -1},
Tercio@0 18 edgeFile = "Interface\\AddOns\\Hansgar_And_Franzok_Assist\\border_2", edgeSize = 8})
Tercio@7 19 f:SetPoint ("center", UIParent, "center", 300, 200)
Tercio@0 20 f:SetBackdropColor (0, 0, 0, 0)
Tercio@0 21 f:SetBackdropBorderColor (0, 0, 0, 1)
Tercio@0 22 f:SetMovable (true)
Tercio@0 23 f:EnableMouse (true)
Tercio@5 24 f.all_blocks = {}
Tercio@0 25 f:Hide()
Tercio@0 26
Tercio@0 27 local title = f:CreateFontString (nil, "overlay", "GameFontNormal")
Tercio@0 28 title:SetText ("Hansgar & Franzok Assist")
Tercio@0 29 title:SetPoint ("center", f, "center")
Tercio@0 30 title:SetPoint ("bottom", f, "top", 0, 2)
Tercio@0 31
Tercio@0 32 --
Tercio@0 33 local frame_event = CreateFrame ("frame", "Hansgar_And_Franzok_AssistEvents", f)
Tercio@0 34 frame_event:RegisterEvent ("ENCOUNTER_START")
Tercio@0 35 frame_event:RegisterEvent ("ENCOUNTER_END")
Tercio@0 36 frame_event:RegisterEvent ("ADDON_LOADED")
Tercio@0 37
Tercio@0 38 --
Tercio@7 39 local player_bar = CreateFrame ("statusbar", "Hansgar_And_Franzok_PlayerAssistBar", UIParent)
Tercio@7 40
Tercio@7 41 --player_bar:SetPoint ("topleft", f, "bottomleft", 0, -3)
Tercio@7 42 --player_bar:SetPoint ("topright", f, "bottomright", 0, -3)
Tercio@7 43
Tercio@7 44 player_bar:SetPoint ("center", UIParent, "center", 0, 300)
Tercio@9 45 player_bar:SetSize (280, 16)
Tercio@7 46
Tercio@7 47 player_bar:SetMovable (true)
Tercio@7 48 player_bar:EnableMouse (true)
Tercio@7 49 player_bar:SetResizable (true)
Tercio@0 50 player_bar:SetStatusBarColor (0, 0, 0, 0)
Tercio@0 51 player_bar:SetMinMaxValues (0, 100)
Tercio@0 52 player_bar:SetValue (0)
Tercio@7 53 player_bar:SetMinResize (50, 15)
Tercio@7 54 player_bar:SetMaxResize (500, 40)
Tercio@7 55 player_bar:Hide()
Tercio@7 56
Tercio@7 57 local player_bar_backgroud = player_bar:CreateTexture (nil, "background")
Tercio@7 58 player_bar_backgroud:SetTexture (0, 0, 0, 0.2)
Tercio@7 59 player_bar_backgroud:SetAllPoints()
Tercio@7 60
Tercio@7 61 local icon = player_bar:CreateTexture (nil, "overlay")
Tercio@7 62 icon:SetTexture ([[Interface\HELPFRAME\ReportLagIcon-Movement]])
Tercio@7 63 icon:SetPoint ("left", player_bar, "left")
Tercio@7 64 icon:SetDesaturated (true)
Tercio@7 65 player_bar.icon = icon
Tercio@7 66
Tercio@7 67 local text = player_bar:CreateFontString (nil, "overlay", "GameFontNormal")
Tercio@7 68 text:SetPoint ("right", player_bar, "right", -2, 0)
Tercio@7 69 player_bar.text = text
Tercio@7 70
Tercio@7 71 player_bar:SetScript ("OnMouseDown", function (self)
Tercio@7 72 if (not self.isMoving) then
Tercio@7 73 self:StartMoving()
Tercio@7 74 self.isMoving = true
Tercio@7 75 end
Tercio@7 76 end)
Tercio@7 77 player_bar:SetScript ("OnMouseUp", function (self)
Tercio@7 78 if (self.isMoving) then
Tercio@7 79 self:StopMovingOrSizing()
Tercio@7 80 self.isMoving = false
Tercio@7 81 end
Tercio@7 82 end)
Tercio@7 83 player_bar:SetScript ("OnSizeChanged", function (self)
Tercio@7 84 self.icon:SetSize (self:GetHeight(), self:GetHeight())
Tercio@7 85
Tercio@7 86 end)
Tercio@7 87 local grip = CreateFrame ("button", "Hansgar_And_Franzok_AssistPlayerBarButton", player_bar)
Tercio@7 88 grip:SetPoint ("bottomright", player_bar, "bottomright")
Tercio@7 89 grip:SetSize (16, 16)
Tercio@7 90 grip:SetScript ("OnMouseDown", function (self, button)
Tercio@7 91 if (not player_bar.isMoving and button == "LeftButton") then
Tercio@7 92 player_bar:StartSizing ("bottomright")
Tercio@7 93 player_bar.isMoving = true
Tercio@7 94 end
Tercio@7 95 end)
Tercio@7 96 grip:SetScript ("OnMouseUp", function (self, button)
Tercio@7 97 if (player_bar.isMoving and button == "LeftButton") then
Tercio@7 98 player_bar:StopMovingOrSizing()
Tercio@7 99 player_bar.isMoving = false
Tercio@7 100 end
Tercio@7 101 end)
Tercio@7 102 grip:SetNormalTexture ([[Interface\CHATFRAME\UI-ChatIM-SizeGrabber-Up]])
Tercio@7 103 grip:SetHighlightTexture ([[Interface\CHATFRAME\UI-ChatIM-SizeGrabber-Highlight]])
Tercio@7 104 grip:SetPushedTexture ([[Interface\CHATFRAME\UI-ChatIM-SizeGrabber-Down]])
Tercio@7 105
Tercio@7 106 player_bar.grip = grip
Tercio@0 107 f.player_bar = player_bar
Tercio@0 108
Tercio@7 109
Tercio@0 110 player_bar.texture = player_bar:CreateTexture (nil, "overlay")
Tercio@0 111 player_bar.texture:SetTexture ("Interface\\AddOns\\Hansgar_And_Franzok_Assist\\bar_skyline")
Tercio@0 112 player_bar:SetStatusBarTexture (player_bar.texture)
Tercio@0 113
Tercio@0 114 --
Tercio@0 115
Tercio@7 116 local player_pos_frame = CreateFrame ("frame", "Hansgar_And_Franzok_Assist_BarDance", UIParent)
Tercio@7 117 --player_pos_frame:SetPoint ("topleft", player_bar, "bottomleft", 0, -3)
Tercio@7 118 --player_pos_frame:SetPoint ("topright", player_bar, "bottomright", 0, -3)
Tercio@7 119
Tercio@7 120 player_pos_frame:SetPoint ("center", UIParent, "center", 0, -75)
Tercio@7 121
Tercio@7 122 player_pos_frame:SetSize (155, 6)
Tercio@9 123 player_pos_frame:SetBackdrop ({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, insets = {left = -1, right = -1, top = -1, bottom = -1}})
Tercio@9 124 player_pos_frame:SetBackdropColor (0, 0, 0, 1)
Tercio@7 125 player_pos_frame:SetMovable (true)
Tercio@7 126 player_pos_frame:EnableMouse (true)
Tercio@7 127 player_pos_frame:SetScript ("OnMouseDown", function (self)
Tercio@7 128 if (not self.isMoving) then
Tercio@7 129 self:StartMoving()
Tercio@7 130 self.isMoving = true
Tercio@7 131 end
Tercio@7 132 end)
Tercio@7 133 player_pos_frame:SetScript ("OnMouseUp", function (self)
Tercio@7 134 if (self.isMoving) then
Tercio@7 135 self:StopMovingOrSizing()
Tercio@7 136 self.isMoving = false
Tercio@7 137 end
Tercio@7 138 end)
Tercio@4 139 player_pos_frame:Hide()
Tercio@4 140
Tercio@4 141 --red
Tercio@4 142 local t1 = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@4 143 t1:SetPoint ("left", player_pos_frame, "left")
Tercio@7 144 t1:SetSize (player_pos_frame:GetWidth()*0.30, 6)
Tercio@4 145 t1:SetTexture (1, 1, 1)
Tercio@4 146 --t1:SetTexCoord (260/512, 430/512, 29/256, 82/256)
Tercio@4 147 t1:SetVertexColor (1, 0.2, 0.2, 0.4)
Tercio@4 148
Tercio@4 149 --green
Tercio@4 150 local t2 = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@4 151 t2:SetPoint ("left", t1, "right")
Tercio@7 152 t2:SetSize (player_pos_frame:GetWidth()*0.15, 6)
Tercio@4 153 t2:SetTexture (0.2, 1, 0.2, 0.4)
Tercio@4 154
Tercio@4 155 --red
Tercio@4 156 local middle = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@4 157 middle:SetPoint ("left", t2, "right")
Tercio@7 158 middle:SetSize (player_pos_frame:GetWidth()*0.10, 6)
Tercio@4 159 middle:SetTexture (1, 1, 1)
Tercio@4 160 --middle:SetTexCoord (260/512, 430/512, 29/256, 82/256)
Tercio@4 161 middle:SetVertexColor (1, 0.2, 0.2, 0.4)
Tercio@4 162
Tercio@4 163 --green
Tercio@4 164 local t3 = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@4 165 t3:SetPoint ("left", middle, "right")
Tercio@7 166 t3:SetSize (player_pos_frame:GetWidth()*0.15, 6)
Tercio@4 167 t3:SetTexture (0.2, 1, 0.2, 0.4)
Tercio@4 168
Tercio@4 169 --red
Tercio@4 170 local t4 = player_pos_frame:CreateTexture (nil, "artwork")
Tercio@4 171 t4:SetPoint ("left", t3, "right")
Tercio@7 172 t4:SetSize (player_pos_frame:GetWidth()*0.30, 6)
Tercio@4 173 t4:SetTexture (1, 1, 1)
Tercio@4 174 --t4:SetTexCoord (260/512, 430/512, 29/256, 82/256)
Tercio@4 175 t4:SetVertexColor (1, 0.2, 0.2, 0.4)
Tercio@4 176
Tercio@4 177 local div = player_pos_frame:CreateTexture (nil, "overlay")
Tercio@4 178 div:SetPoint ("left", player_pos_frame, "left", 0, 0)
Tercio@4 179 div:SetTexture (1, 1, 1, 1)
Tercio@4 180 div:SetSize (1, 16)
Tercio@4 181 div:Hide()
Tercio@4 182 --
Tercio@4 183
Tercio@4 184 local AceTimer = LibStub:GetLibrary ("AceTimer-3.0")
Tercio@4 185 AceTimer:Embed (f)
Tercio@4 186 local AceComm = LibStub:GetLibrary ("AceComm-3.0")
Tercio@4 187 AceComm:Embed (f)
Tercio@4 188
Tercio@5 189 function f:CommReceived (_, data, _, source)
Tercio@5 190 if (data == "US") then
Tercio@5 191 f:SendCommMessage ("HAFR", UnitName ("player") .. " " .. f.version, "RAID")
Tercio@6 192 elseif (f.users) then
Tercio@5 193 f.users [data] = true
Tercio@5 194 end
Tercio@5 195 end
Tercio@5 196 function f:ShowUsers()
Tercio@5 197
Tercio@5 198 local users_frame = Hansgar_And_Franzok_Assist_UsersPanel
Tercio@5 199 if (not users_frame) then
Tercio@5 200 users_frame = CreateFrame ("frame", "Hansgar_And_Franzok_Assist_UsersPanel", UIParent)
Tercio@5 201 users_frame:SetBackdrop ({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, insets = {left = -1, right = -1, top = -1, bottom = -1},
Tercio@5 202 edgeFile = "Interface\\AddOns\\Hansgar_And_Franzok_Assist\\border_2", edgeSize = 8})
Tercio@5 203 users_frame:SetBackdropColor (0, 0, 0, 1)
Tercio@5 204 tinsert (UISpecialFrames, "Hansgar_And_Franzok_Assist_UsersPanel")
Tercio@5 205 users_frame:SetSize (200, 500)
Tercio@5 206 users_frame:SetPoint ("right", f, "left", -15, 0)
Tercio@5 207 users_frame.text = users_frame:CreateFontString (nil, "overlay", "GameFontHighlight")
Tercio@5 208 users_frame.text:SetPoint ("topleft", users_frame, "topleft", 10, -10)
Tercio@5 209 users_frame.text:SetJustifyH ("left")
Tercio@5 210
Tercio@5 211 users_frame.title = users_frame:CreateFontString (nil, "overlay", "GameFontNormal")
Tercio@5 212 users_frame.title:SetText ("Hansgar & Franzok Assist: Users")
Tercio@5 213 users_frame.title:SetPoint ("center", users_frame, "center")
Tercio@5 214 users_frame.title:SetPoint ("bottom", users_frame, "top", 0, 2)
Tercio@5 215
Tercio@5 216 end
Tercio@5 217
Tercio@5 218 local s = ""
Tercio@5 219
Tercio@5 220 for key, value in pairs (f.users) do
Tercio@5 221 s = s .. "|cFF33FF33" .. key .. "\n"
Tercio@5 222 end
Tercio@5 223
Tercio@5 224 s = s .. "|r\n\n\n|cFFFFFFFFOut of Date or Not installed:|r\n\n"
Tercio@5 225
Tercio@5 226 for i = 1, GetNumGroupMembers() do
Tercio@5 227 local name = UnitName ("raid" .. i)
Tercio@5 228 if (not s:find (name)) then
Tercio@5 229 s = s .. "|cFFFF3333" .. name .. "|r\n"
Tercio@5 230 end
Tercio@5 231 end
Tercio@5 232
Tercio@5 233 users_frame.text:SetText (s)
Tercio@5 234
Tercio@5 235 users_frame:Show()
Tercio@6 236
Tercio@6 237 f.users = nil
Tercio@6 238 f.users_schedule = nil
Tercio@5 239
Tercio@5 240 end
Tercio@5 241 f:RegisterComm ("HAFR", "CommReceived")
Tercio@5 242
Tercio@0 243 local db
Tercio@0 244
Tercio@4 245 f.block_tracker = {}
Tercio@4 246
Tercio@0 247 frame_event:SetFrameStrata ("FULLSCREEN")
Tercio@0 248
Tercio@0 249 frame_event:SetScript ("OnEvent", function (self, event, ...)
Tercio@0 250
Tercio@0 251 if (event == "ADDON_LOADED" and select (1, ...) == "Hansgar_And_Franzok_Assist") then
Tercio@0 252
Tercio@0 253 db = Hansgar_And_Franzok_DB
Tercio@0 254 if (not db) then
Tercio@0 255 db = {}
Tercio@0 256 Hansgar_And_Franzok_DB = db
Tercio@0 257 end
Tercio@4 258 --
Tercio@0 259 db.STAMPERS_DELAY = db.STAMPERS_DELAY or 5
Tercio@4 260 if (db.CD_NUMBER == nil) then
Tercio@4 261 db.CD_NUMBER = false
Tercio@4 262 end
Tercio@4 263 if (db.SHOW_DANCE == nil) then
Tercio@4 264 db.SHOW_DANCE = true
Tercio@4 265 end
Tercio@5 266 if (db.FRAME_LOCK == nil) then
Tercio@5 267 db.FRAME_LOCK = false
Tercio@5 268 end
Tercio@6 269 if (db.AUTO_FACING == nil) then
Tercio@6 270 db.AUTO_FACING = true
Tercio@6 271 end
Tercio@6 272 if (db.FACING_SIDE == nil) then
Tercio@6 273 db.FACING_SIDE = 1
Tercio@6 274 end
Tercio@7 275 if (db.SHOW_MAIN_FRAME == nil) then
Tercio@7 276 db.SHOW_MAIN_FRAME = true
Tercio@7 277 end
Tercio@7 278 if (db.PLAY_SOUND == nil) then
Tercio@7 279 db.PLAY_SOUND = false
Tercio@7 280 end
Tercio@9 281 if (db.STOP_CAST == nil) then
Tercio@9 282 db.STOP_CAST = true
Tercio@9 283 end
Tercio@4 284 --
Tercio@7 285
Tercio@7 286 f:SetLockState (true)
Tercio@7 287
Tercio@0 288 elseif (event == "ENCOUNTER_START" or event == "ENCOUNTER_END") then
Tercio@0 289
Tercio@0 290 local encounterID, encounterName, difficultyID, raidSize = select (1, ...)
Tercio@4 291
Tercio@4 292 if (encounterID == 1693) then
Tercio@9 293 if (f.unlocked_frame) then
Tercio@9 294 f.unlocked_frame = false
Tercio@9 295 end
Tercio@9 296
Tercio@4 297 if (event == "ENCOUNTER_START") then
Tercio@4 298 f.on_encounter = true
Tercio@9 299 f:RegisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
Tercio@9 300
Tercio@4 301 elseif (event == "ENCOUNTER_END") then
Tercio@4 302 f.on_encounter = false
Tercio@9 303 f:UnregisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
Tercio@4 304 end
Tercio@4 305 end
Tercio@4 306
Tercio@4 307 if (encounterID == 1693 and db.SHOW_DANCE) then
Tercio@4 308 if (event == "ENCOUNTER_START") then
Tercio@4 309 SetMapToCurrentZone()
Tercio@4 310 f:StartTrackPlayerPosition()
Tercio@4 311 elseif (event == "ENCOUNTER_END") then
Tercio@4 312 f:EndTrackPlayerPosition()
Tercio@4 313 end
Tercio@4 314 end
Tercio@4 315
Tercio@0 316 if (encounterID == 1693 and difficultyID == 16) then
Tercio@0 317
Tercio@0 318 if (event == "ENCOUNTER_START") then
Tercio@0 319 print ("|cFFFFAA00Hansgar and Franzok Assist|r: addon enabled, good look!")
Tercio@0 320
Tercio@0 321 if (f.StampersPhase) then
Tercio@0 322 f:StopTracking()
Tercio@0 323 end
Tercio@0 324
Tercio@0 325 elseif (event == "ENCOUNTER_END") then
Tercio@0 326 if (f.StampersPhase) then
Tercio@0 327 f:StopTracking()
Tercio@0 328 end
Tercio@4 329
Tercio@4 330 f:EndTrackPlayerPosition()
Tercio@0 331 end
Tercio@0 332 end
Tercio@0 333 end
Tercio@0 334
Tercio@0 335 end)
Tercio@0 336
Tercio@6 337 SLASH_Hansgar_And_Franzok_Assist1, SLASH_Hansgar_And_Franzok_Assist2 = "/hansgar", "/franzok"
Tercio@6 338 function SlashCmdList.Hansgar_And_Franzok_Assist (msg, editbox)
Tercio@6 339
Tercio@6 340 local command, rest = msg:match ("^(%S*)%s*(.-)$")
Tercio@6 341
Tercio@6 342 if (command == "users") then
Tercio@6 343 if (f.users_schedule) then
Tercio@6 344 print ("|cFFFFAA00Hansgar and Franzok Assist|r please wait 5 seconds...")
Tercio@6 345 elseif (IsInRaid()) then
Tercio@6 346 f.users = {}
Tercio@6 347 f:SendCommMessage ("HAFR", "US", "RAID")
Tercio@6 348 f.users_schedule = f:ScheduleTimer ("ShowUsers", 5)
Tercio@6 349 print ("|cFFFFAA00Hansgar and Franzok Assist|r please wait 5 seconds...")
Tercio@6 350 else
Tercio@6 351 print ("|cFFFFAA00Hansgar and Franzok Assist|r you aren't in a raid group.")
Tercio@6 352 end
Tercio@6 353
Tercio@9 354 elseif (command == "stopcast") then
Tercio@9 355 db.STOP_CAST = not db.STOP_CAST
Tercio@9 356
Tercio@9 357 if (db.STOP_CAST) then
Tercio@9 358 print ("|cFFFFAA00Hansgar and Franzok Assist|r stop cast alert enabled.")
Tercio@9 359 Hansgar_And_Franzok_AssistStopCasting:Show(); Hansgar_And_Franzok_Assist:ScheduleTimer ("HideStopSpellAlert", 1)
Tercio@9 360 else
Tercio@9 361 print ("|cFFFFAA00Hansgar and Franzok Assist|r stop cast alert disabled.")
Tercio@9 362 end
Tercio@9 363
Tercio@9 364 elseif (command == "resetpos") then
Tercio@9 365 f:ClearAllPoints()
Tercio@9 366 f:SetPoint ("center", UIParent, "center")
Tercio@9 367
Tercio@9 368 player_bar:ClearAllPoints()
Tercio@9 369 player_bar:SetPoint ("center", UIParent, "center")
Tercio@9 370
Tercio@9 371 player_pos_frame:ClearAllPoints()
Tercio@9 372 player_pos_frame:SetPoint ("center", UIParent, "center")
Tercio@9 373
Tercio@9 374 if (f.StampersPhase) then
Tercio@9 375 f:EndTrackPlayerPosition()
Tercio@9 376 f:StopTracking()
Tercio@9 377 end
Tercio@9 378
Tercio@9 379 db.FRAME_LOCK = true
Tercio@9 380 f:SetLockState()
Tercio@9 381
Tercio@9 382 f.unlocked_frame = true
Tercio@9 383
Tercio@9 384 f:StartTracking()
Tercio@9 385 f:StartTrackPlayerPosition()
Tercio@9 386
Tercio@9 387 print ("|cFFFFAA00Hansgar and Franzok Assist|r: position reseted.")
Tercio@9 388 print ("|cFFFFAA00Hansgar and Franzok Assist|r: move between the tracks to show the other frames.")
Tercio@9 389 print ("|cFFFFAA00Hansgar and Franzok Assist|r: type '/hansgar lock' to lock the frames.")
Tercio@9 390
Tercio@6 391 elseif (command == "delay") then
Tercio@6 392 local t = tonumber (rest)
Tercio@6 393 if (t) then
Tercio@6 394 db.STAMPERS_DELAY = t
Tercio@6 395 print ("|cFFFFAA00Hansgar and Franzok Assist|r delay set to: ", t)
Tercio@6 396 else
Tercio@6 397 print ("|cFFFFAA00Hansgar and Franzok Assist|r invalid time.", t)
Tercio@6 398 end
Tercio@6 399
Tercio@6 400 elseif (command == "test" or command == "show") then
Tercio@6 401 if (f.StampersPhase) then
Tercio@6 402 f:EndTrackPlayerPosition()
Tercio@6 403 return f:StopTracking()
Tercio@6 404 end
Tercio@6 405
Tercio@6 406 f:StartTracking()
Tercio@6 407 f:StartTrackPlayerPosition()
Tercio@6 408
Tercio@6 409 elseif (command == "hide") then
Tercio@6 410 if (f.StampersPhase) then
Tercio@6 411 return f:StopTracking()
Tercio@6 412 end
Tercio@6 413 f:EndTrackPlayerPosition()
Tercio@6 414
Tercio@7 415 elseif (command == "unlock") then
Tercio@7 416 db.FRAME_LOCK = true
Tercio@7 417 f:SetLockState()
Tercio@7 418 print ("|cFFFFAA00Hansgar and Franzok Assist|r frame unlocked.")
Tercio@9 419
Tercio@9 420 f.unlocked_frame = true
Tercio@9 421 player_pos_frame:Show()
Tercio@9 422 player_bar:Show()
Tercio@7 423
Tercio@6 424 elseif (command == "lock") then
Tercio@6 425 f:SetLockState()
Tercio@6 426
Tercio@6 427 if (db.FRAME_LOCK) then
Tercio@6 428 print ("|cFFFFAA00Hansgar and Franzok Assist|r frame locked.")
Tercio@9 429 f.unlocked_frame = false
Tercio@6 430 else
Tercio@6 431 print ("|cFFFFAA00Hansgar and Franzok Assist|r frame unlocked.")
Tercio@9 432
Tercio@9 433 f.unlocked_frame = true
Tercio@9 434 player_pos_frame:Show()
Tercio@9 435 player_bar:Show()
Tercio@9 436
Tercio@6 437 end
Tercio@6 438
Tercio@6 439 elseif (command == "facing") then
Tercio@6 440 if (rest == "1") then
Tercio@6 441 db.FACING_SIDE = 1
Tercio@6 442 tframe.facing = true
Tercio@6 443 print ("|cFFFFAA00Hansgar and Franzok Assist|r facing set to south.")
Tercio@6 444
Tercio@6 445 elseif (rest == "2") then
Tercio@6 446 db.FACING_SIDE = 2
Tercio@6 447 tframe.facing = false
Tercio@6 448 print ("|cFFFFAA00Hansgar and Franzok Assist|r facing set to north.")
Tercio@6 449
Tercio@6 450 elseif (rest == "auto") then
Tercio@6 451 db.AUTO_FACING = true
Tercio@6 452 print ("|cFFFFAA00Hansgar and Franzok Assist|r auto facing enabled.")
Tercio@6 453
Tercio@6 454 else
Tercio@6 455 print ("|cFFFFFF00/hansgar facing|r: |cFF00FF001|r = south |cFF00FF002|r = north, use to set the dance bar when auto facing is disabled.")
Tercio@6 456 end
Tercio@6 457
Tercio@6 458 elseif (command == "autofacing") then
Tercio@6 459 db.AUTO_FACING = not db.AUTO_FACING
Tercio@6 460 if (db.AUTO_FACING) then
Tercio@6 461 print ("|cFFFFAA00Hansgar and Franzok Assist|r auto facing enabled.")
Tercio@6 462 else
Tercio@6 463 print ("|cFFFFAA00Hansgar and Franzok Assist|r auto facing disabled.")
Tercio@6 464 tframe.facing = db.FACING_SIDE == 1
Tercio@6 465 end
Tercio@6 466
Tercio@6 467 elseif (command == "dance") then
Tercio@6 468 db.SHOW_DANCE = not db.SHOW_DANCE
Tercio@6 469 if (db.SHOW_DANCE) then
Tercio@6 470 if (f.on_encounter) then
Tercio@6 471 f:StartTrackPlayerPosition()
Tercio@6 472 end
Tercio@6 473 print ("|cFFFFAA00Hansgar and Franzok Assist|r dance bars enabled.")
Tercio@6 474 else
Tercio@6 475 f:EndTrackPlayerPosition()
Tercio@6 476 print ("|cFFFFAA00Hansgar and Franzok Assist|r dance bars disabled.")
Tercio@6 477 end
Tercio@6 478
Tercio@6 479 elseif (command == "cooldown") then
Tercio@6 480 db.CD_NUMBER = not db.CD_NUMBER
Tercio@6 481 f:RefreshCooldownSettings()
Tercio@6 482
Tercio@6 483 else
Tercio@6 484 print ("|cFFFFAA00Hansgar and Franzok Assist|r |cFF00FF00" .. f.version .. "|r Commands:")
Tercio@9 485 print ("|cFFFFFF00/hansgar resetpos|r: reset the position of all frames.")
Tercio@6 486 print ("|cFFFFFF00/hansgar lock|r: toggle lock and unlock on the frame.")
Tercio@6 487 print ("|cFFFFFF00/hansgar test show hide|r: active the addon on test mode or hide it.")
Tercio@6 488 print ("|cFFFFFF00/hansgar delay <time>|r: time in seconds until the percentage goes from 0 to 100.")
Tercio@6 489 print ("|cFFFFFF00/hansgar dance|r: toggle dance bar (used to dodge regular stampers and searing plates).")
Tercio@6 490 print ("|cFFFFFF00/hansgar autofacing|r: toggle if the dance bar auto switch left and right when looking to north or south.")
Tercio@6 491 print ("|cFFFFFF00/hansgar facing|r: |cFF00FF001|r = south |cFF00FF002|r = north, use to set the dance bar when auto facing is disabled.")
Tercio@6 492 print ("|cFFFFFF00/hansgar users|r: show who is using the addon in the raid.")
Tercio@6 493 print ("|cFFFFFF00/hansgar cooldown|r: show the countdown text for each stamper go back up to the ceiling.")
Tercio@9 494 print ("|cFFFFFF00/hansgar stopcast|r: show the alert to stop casting for Disrupting Roar.")
Tercio@6 495 end
Tercio@6 496 end
Tercio@6 497
Tercio@0 498 --
Tercio@0 499
Tercio@9 500 local stop_casting_frame = CreateFrame ("frame", "Hansgar_And_Franzok_AssistStopCasting", UIParent, "ActionBarButtonSpellActivationAlert")
Tercio@9 501 stop_casting_frame:SetSize (200, 30)
Tercio@9 502 stop_casting_frame:SetPoint ("center", UIParent, "center", 0, 75)
Tercio@9 503 stop_casting_frame:SetFrameStrata ("FULLSCREEN")
Tercio@9 504 stop_casting_frame:Hide()
Tercio@9 505 stop_casting_frame:SetScript ("OnShow", function (self)
Tercio@9 506 self.animOut:Stop()
Tercio@9 507 self.animIn:Play()
Tercio@9 508 end)
Tercio@9 509 stop_casting_frame:SetScript ("OnHide", function (self)
Tercio@9 510 self.animIn:Stop()
Tercio@9 511 self.animOut:Play()
Tercio@9 512 end)
Tercio@9 513
Tercio@9 514 local text = stop_casting_frame:CreateFontString (nil, "overlay", "GameFontNormal")
Tercio@9 515 text:SetText ("STOP CASTING!")
Tercio@9 516 text:SetPoint ("center", stop_casting_frame, "center")
Tercio@9 517
Tercio@9 518 stop_casting_frame:SetBackdrop ({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16})
Tercio@9 519 stop_casting_frame:SetBackdropColor (0, 0, 0, 0)
Tercio@9 520
Tercio@9 521 function f:HideStopSpellAlert()
Tercio@9 522 stop_casting_frame.animIn:Stop()
Tercio@9 523 stop_casting_frame.animOut:Play()
Tercio@9 524 f:ScheduleTimer ("HideStopSpellAlert2", 0.9)
Tercio@9 525 end
Tercio@9 526 function f:HideStopSpellAlert2()
Tercio@9 527 stop_casting_frame:Hide()
Tercio@9 528 end
Tercio@9 529
Tercio@9 530 --3/22 13:44:48.995 SPELL_INTERRUPT,Vehicle-0-3132-1205-24243-76974-00000EF077,"Franzok",0x10a48,0x0,Player-00-063,"Grubdruid",0x514,0x0,160838,"Disrupting Roar",0x1,5185,"Healing Touch",8
Tercio@9 531
Tercio@9 532 f:SetScript ("OnEvent", function (self, event, time, token, _, who_serial, who_name, who_flags, _, target_serial, target_name, target_flags, _, spellid, spellname, spellschool, buff_type, buff_name)
Tercio@0 533
Tercio@2 534 if (token == "SPELL_AURA_APPLIED" and spellid == 162124 and not f.StampersPhase) then
Tercio@0 535 f:StartTracking()
Tercio@5 536 f:EndTrackPlayerPosition()
Tercio@0 537
Tercio@2 538 elseif (token == "SPELL_AURA_REMOVED" and spellid == 162124 and f.StampersPhase) then
Tercio@0 539 f:StopTracking()
Tercio@5 540 if (db.SHOW_DANCE) then
Tercio@5 541 f:StartTrackPlayerPosition()
Tercio@5 542 end
Tercio@0 543
Tercio@9 544 elseif (token == "SPELL_CAST_START" and spellid == 160838 and db.STOP_CAST) then --Disrupting Roar
Tercio@9 545 stop_casting_frame:Show()
Tercio@9 546 f:ScheduleTimer ("HideStopSpellAlert", 0.9)
Tercio@0 547 end
Tercio@9 548
Tercio@9 549 if (token == "SPELL_INTERRUPT" and spellid == 160838 and db.STOP_CAST) then
Tercio@9 550 local link = GetSpellLink (buff_type)
Tercio@9 551 print ("Stop Cast Fail:", target_name, link)
Tercio@9 552 end
Tercio@9 553
Tercio@9 554 --if (spellid == 160838) then
Tercio@9 555 -- print ("event:", token, 160838, db.STOP_CAST)
Tercio@9 556 --end
Tercio@0 557
Tercio@0 558 end)
Tercio@0 559
Tercio@9 560 --Hansgar_And_Franzok_AssistStopCasting:Show(); Hansgar_And_Franzok_Assist:ScheduleTimer ("HideStopSpellAlert", 1)
Tercio@9 561 --Hansgar_And_Franzok_Assist:RegisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
Tercio@9 562
Tercio@0 563 local frame_tracker = CreateFrame ("frame", "Hansgar_And_Franzok_AssistTracker", UIParent)
Tercio@0 564 local on_update_tracker = function (self, elapsed)
Tercio@0 565
Tercio@4 566 local raid_size = GetNumGroupMembers()
Tercio@4 567
Tercio@4 568 for i = 1, raid_size do
Tercio@0 569 local x, y = GetPlayerMapPosition ("raid"..i)
Tercio@0 570 if (UnitExists ("raid"..i) and UnitHealth ("raid"..i) > 1 and x and y) then
Tercio@0 571 local block = f:WhichBlock (x, y)
Tercio@0 572 if (block) then
Tercio@0 573 if (not f.block_tracker [block]) then --> was a clear block
Tercio@0 574 f.block_tracker [block] = GetTime()
Tercio@0 575 f:Paint (f.all_blocks [block])
Tercio@0 576 end
Tercio@0 577 end
Tercio@0 578 end
Tercio@0 579 end
Tercio@0 580
Tercio@0 581 local px, py = GetPlayerMapPosition ("player")
Tercio@0 582 local player_block = f:WhichBlock (px, py)
Tercio@6 583 if (player_block and f.block_tracker [player_block] and raid_size > 0) then
Tercio@0 584
Tercio@0 585 local time_limit_at = f.block_tracker [player_block] + db.STAMPERS_DELAY
Tercio@0 586 local time_now = GetTime()
Tercio@0 587
Tercio@7 588 local timeleft = time_limit_at - time_now
Tercio@7 589 f.player_bar:SetValue ((timeleft) / db.STAMPERS_DELAY * 100)
Tercio@7 590 if (timeleft > 0) then
Tercio@7 591 f.player_bar.text:SetText (format ("%.1f", timeleft))
Tercio@7 592 else
Tercio@7 593 f.player_bar.text:SetText ("Move!")
Tercio@7 594 end
Tercio@0 595 f.player_bar:Show()
Tercio@7 596
Tercio@0 597 local block_frame = f.all_blocks [player_block]
Tercio@0 598 f.player_loc_box:SetPoint ("center", block_frame, "center")
Tercio@0 599 f.player_loc_box:Show()
Tercio@7 600
Tercio@0 601 else
Tercio@9 602 if (f.unlocked_frame) then
Tercio@9 603 f.player_loc_box:Show()
Tercio@9 604 f.player_bar:Show()
Tercio@9 605 f.player_bar:SetValue (100)
Tercio@9 606 else
Tercio@9 607 f.player_loc_box:Hide()
Tercio@9 608 f.player_bar:Hide()
Tercio@9 609 end
Tercio@0 610 end
Tercio@0 611 end
Tercio@0 612
Tercio@0 613 function f:StartTracking()
Tercio@0 614
Tercio@0 615 print ("|cFFFFAA00Hansgar and Franzok Assist|r: Smart Stampers phase started.")
Tercio@0 616
Tercio@0 617 f.StampersPhase = true
Tercio@0 618
Tercio@0 619 if (not f.frames_built) then
Tercio@0 620 f:CreateWindow()
Tercio@0 621 end
Tercio@7 622
Tercio@0 623 f:ResetBlocks()
Tercio@0 624 f.player_loc_box:Hide()
Tercio@0 625
Tercio@0 626 f.block_tracker = f.block_tracker or {}
Tercio@0 627 table.wipe (f.block_tracker)
Tercio@7 628
Tercio@0 629 SetMapToCurrentZone()
Tercio@7 630
Tercio@0 631 frame_tracker:SetScript ("OnUpdate", on_update_tracker)
Tercio@0 632 f:Show()
Tercio@7 633 f.player_bar:Show()
Tercio@7 634
Tercio@0 635 end
Tercio@0 636
Tercio@0 637 function f:StopTracking()
Tercio@0 638 print ("|cFFFFAA00Hansgar and Franzok Assist|r: Smart Stampers phase ended.")
Tercio@0 639
Tercio@0 640 f.StampersPhase = false
Tercio@0 641 frame_tracker:SetScript ("OnUpdate", nil)
Tercio@0 642 table.wipe (f.block_tracker)
Tercio@0 643 f.player_loc_box:Hide()
Tercio@0 644 f:Hide()
Tercio@7 645 f.player_bar:SetValue (0)
Tercio@7 646 f.player_bar:Hide()
Tercio@0 647 end
Tercio@0 648
Tercio@0 649 local on_mouse_down = function (self)
Tercio@5 650 if (not self.isMoving and not db.FRAME_LOCK) then
Tercio@0 651 self.isMoving = true
Tercio@0 652 f:StartMoving()
Tercio@0 653 end
Tercio@0 654 end
Tercio@0 655 local on_mouse_up = function (self)
Tercio@0 656 if (self.isMoving) then
Tercio@0 657 self.isMoving = nil
Tercio@0 658 f:StopMovingOrSizing()
Tercio@0 659 end
Tercio@0 660 end
Tercio@0 661
Tercio@0 662 local painting = function (self, elapsed)
Tercio@0 663 self.step = self.step + elapsed
Tercio@0 664 self.total_time = self.total_time + elapsed
Tercio@0 665
Tercio@0 666 if (self.step > 0.2) then
Tercio@0 667 self.step = 0
Tercio@0 668 local percent = self.total_time / db.STAMPERS_DELAY * 100
Tercio@0 669
Tercio@0 670 percent = min (percent, 100)
Tercio@0 671
Tercio@0 672 local r, g, b = f:percent_color (percent, true)
Tercio@0 673 self:SetBackdropColor (r, g, b, 0.5)
Tercio@0 674
Tercio@0 675 self.number:SetText (floor (percent) .. "%")
Tercio@0 676 self.number:SetTextColor (1, 1, 1, 1)
Tercio@0 677
Tercio@0 678 if (percent == 100) then
Tercio@0 679 self:SetScript ("OnUpdate", nil)
Tercio@0 680 self.stamper_icon:Show()
Tercio@0 681 self.number:Hide()
Tercio@5 682 self.cooldown:Show()
Tercio@4 683 self.cooldown:SetCooldown (GetTime(), 37 - db.STAMPERS_DELAY, 0, 0)
Tercio@0 684 end
Tercio@0 685 end
Tercio@0 686 end
Tercio@4 687
Tercio@4 688 function f:UnPaint (block)
Tercio@4 689 f:ResetBlock (block)
Tercio@4 690 end
Tercio@0 691 function f:Paint (block)
Tercio@0 692 block.step = 0
Tercio@0 693 block.total_time = 0
Tercio@0 694 block:SetScript ("OnUpdate", painting)
Tercio@4 695 local unpaint = f:ScheduleTimer ("UnPaint", 37, block)
Tercio@4 696 block.unpaint_process = unpaint
Tercio@4 697 end
Tercio@4 698
Tercio@4 699 function f:ResetBlock (block)
Tercio@4 700 block:SetScript ("OnUpdate", nil)
Tercio@4 701 block:SetBackdropColor (.8, .8, .8, 0.5)
Tercio@4 702 block.number:SetText (block.id)
Tercio@4 703 block.number:SetTextColor (1, 1, 1, 0.5)
Tercio@4 704 block.number:Show()
Tercio@4 705 block.stamper_icon:Hide()
Tercio@4 706 block.cooldown:SetCooldown (0, 0, 0, 0)
Tercio@5 707 block.cooldown:Hide()
Tercio@4 708
Tercio@4 709 f.block_tracker [block.id] = nil
Tercio@4 710 if (block.unpaint_process) then
Tercio@4 711 f:CancelTimer (block.unpaint_process)
Tercio@4 712 block.unpaint_process = nil
Tercio@4 713 end
Tercio@0 714 end
Tercio@0 715
Tercio@0 716 function f:ResetBlocks()
Tercio@0 717 for _, block in ipairs (f.all_blocks) do
Tercio@4 718 f:ResetBlock (block)
Tercio@4 719 end
Tercio@4 720 end
Tercio@4 721
Tercio@4 722 function f:RefreshCooldownSettings()
Tercio@4 723 for _, block in ipairs (f.all_blocks) do
Tercio@4 724 if (not db.CD_NUMBER) then
Tercio@4 725 block.cooldown:SetHideCountdownNumbers (true)
Tercio@4 726 block.cooldown:SetDrawEdge (false)
Tercio@4 727 else
Tercio@4 728 block.cooldown:SetHideCountdownNumbers (false)
Tercio@4 729 block.cooldown:SetDrawEdge (true)
Tercio@4 730 end
Tercio@0 731 end
Tercio@0 732 end
Tercio@0 733
Tercio@7 734 function f:SetLockState (just_refresh)
Tercio@7 735
Tercio@7 736 if (not just_refresh) then
Tercio@7 737 db.FRAME_LOCK = not db.FRAME_LOCK
Tercio@7 738 end
Tercio@7 739
Tercio@5 740 if (db.FRAME_LOCK) then
Tercio@5 741 --locked
Tercio@5 742 f:EnableMouse (false)
Tercio@7 743 player_bar:EnableMouse (false)
Tercio@7 744 player_pos_frame:EnableMouse (false)
Tercio@7 745
Tercio@5 746 for _, block in ipairs (f.all_blocks) do
Tercio@5 747 block:EnableMouse (false)
Tercio@5 748 end
Tercio@7 749
Tercio@7 750 if (f.StampersPhase and not just_refresh) then
Tercio@7 751 f:EndTrackPlayerPosition()
Tercio@7 752 f:StopTracking()
Tercio@7 753 end
Tercio@5 754 else
Tercio@5 755 --unlocked
Tercio@5 756 f:EnableMouse (true)
Tercio@7 757 player_bar:EnableMouse (true)
Tercio@7 758 player_pos_frame:EnableMouse (true)
Tercio@7 759
Tercio@5 760 for _, block in ipairs (f.all_blocks) do
Tercio@5 761 block:EnableMouse (true)
Tercio@5 762 end
Tercio@7 763
Tercio@7 764 if (not f.StampersPhase and not just_refresh) then
Tercio@7 765 f:StartTracking()
Tercio@7 766 f:StartTrackPlayerPosition()
Tercio@7 767 end
Tercio@7 768 end
Tercio@7 769
Tercio@7 770 if (not db.FRAME_LOCK) then
Tercio@7 771 player_bar.grip:Show()
Tercio@7 772 else
Tercio@7 773 player_bar.grip:Hide()
Tercio@5 774 end
Tercio@5 775 end
Tercio@5 776
Tercio@0 777 function f:CreateWindow()
Tercio@0 778 local x = 0
Tercio@0 779 local y = 0
Tercio@0 780
Tercio@0 781 f.player_loc_box = frame_event:CreateTexture (nil, "overlay")
Tercio@0 782 f.player_loc_box:SetSize (32, 40)
Tercio@0 783 f.player_loc_box:SetTexture ([[Interface\ContainerFrame\UI-Icon-QuestBorder]])
Tercio@0 784 f.player_loc_box:Hide()
Tercio@0 785
Tercio@0 786 f.all_blocks = {}
Tercio@0 787
Tercio@0 788 for i = 1, 20 do
Tercio@0 789
Tercio@0 790 local block = CreateFrame ("frame", "Hansgar_And_Franzok_Assist_Block" .. i, f)
Tercio@0 791 block:SetSize (30, 38)
Tercio@0 792 block:SetBackdrop ({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, insets = {left = 0, right = 0, top = 0, bottom = 0},
Tercio@0 793 })
Tercio@0 794 block:SetBackdropBorderColor (0, 0, 0, 1)
Tercio@0 795 block:SetBackdropColor (.8, .8, .8, 0.5)
Tercio@0 796 block:SetPoint ("TopLeft", f, "TopLeft", x, y)
Tercio@0 797
Tercio@0 798 block:SetScript ("OnMouseDown", on_mouse_down)
Tercio@0 799 block:SetScript ("OnMouseUp", on_mouse_up)
Tercio@0 800
Tercio@4 801 local cooldown = CreateFrame ("cooldown", "Hansgar_And_Franzok_Assist_BlockCooldown" .. i, block, "CooldownFrameTemplate")
Tercio@4 802 cooldown:SetAllPoints()
Tercio@4 803 cooldown:SetFrameLevel (block:GetFrameLevel()+2)
Tercio@4 804
Tercio@4 805 if (not db.CD_NUMBER) then
Tercio@4 806 cooldown:SetHideCountdownNumbers (true)
Tercio@4 807 cooldown:SetDrawEdge (false)
Tercio@4 808 end
Tercio@4 809
Tercio@4 810 block.cooldown = cooldown
Tercio@4 811
Tercio@0 812 block.id = i
Tercio@0 813
Tercio@0 814 local number = block:CreateFontString (nil, "artwork", "GameFontHighlight")
Tercio@0 815 number:SetPoint ("center", block, "center")
Tercio@0 816 number:SetText (i)
Tercio@0 817 number:SetTextColor (1, 1, 1, 0.5)
Tercio@0 818 block.number = number
Tercio@0 819
Tercio@0 820 local stamper_icon = block:CreateTexture (nil, "overlay")
Tercio@0 821 stamper_icon:SetTexture ([[Interface\ICONS\Warrior_talent_icon_LambsToTheSlaughter]])
Tercio@0 822 stamper_icon:SetTexCoord (4/64, 60/64, 4/64, 60/64)
Tercio@0 823 stamper_icon:SetSize (24, 24)
Tercio@0 824 stamper_icon:SetPoint ("center", block, "center")
Tercio@0 825 stamper_icon:Hide()
Tercio@0 826 block.stamper_icon = stamper_icon
Tercio@0 827
Tercio@0 828 x = x + 31
Tercio@0 829 if (x >= 155) then
Tercio@0 830 x = 0
Tercio@0 831 y = y - 40
Tercio@0 832 end
Tercio@0 833
Tercio@0 834 tinsert (f.all_blocks, block)
Tercio@0 835
Tercio@0 836 end
Tercio@0 837
Tercio@7 838 f:SetLockState (true)
Tercio@5 839
Tercio@0 840 f.frames_built = true
Tercio@0 841
Tercio@0 842 end
Tercio@0 843
Tercio@4 844 local safe_track = {
Tercio@4 845 --space 1
Tercio@4 846 {
Tercio@4 847 block = {x1 = 0.50154542922974, x2 = 0.49563668874741},
Tercio@8 848 left = {x1 = 0.49963343143463, x2 = 0.49963343143463 - 0.000624573974608},
Tercio@8 849 right = {x1 = 0.49710285663605, x2 = 0.49710285663605 + 0.000992229919432},
Tercio@4 850 -- {x1 = 0.49963343143463, y1 = 0.73492467403412} -- {x1 = 0.49710285663605, y1 = 0.74445152282715}
Tercio@4 851 },
Tercio@4 852 --space 2
Tercio@4 853 {
Tercio@4 854 block = {x1 = 0.4858917593956, x2 = 0.48044270277023},
Tercio@4 855 left = {x1 = 0.48433673381805, x2 = 0.48433673381805 - 0.00091059207916},
Tercio@4 856 right = {x1 = 0.48206025362015, x2 = 0.48206025362015 + 0.00075059207916},
Tercio@4 857 -- {x1 = 0.48433673381805, y1 = 0.74292266368866} -- {x1 = 0.48206025362015, y1 = 0.78930181264877}
Tercio@4 858 },
Tercio@4 859 --space 3
Tercio@4 860 {
Tercio@4 861 block = {x1 = 0.47047740221024, x2 = 0.4648859500885},
Tercio@8 862 left = {x1 = 0.46893924474716, x2 = 0.46893924474716 - 0.000902948493956},
Tercio@8 863 right = {x1 = 0.46635687351227, x2 = 0.46635687351227 + 0.000970948493956},
Tercio@4 864 --{x1 = 0.46893924474716, y1 = 0.7981019616127} -- {x1 = 0.46635687351227, y1 = 0.73558133840561}
Tercio@4 865 },
Tercio@4 866 --space 4
Tercio@4 867 {
Tercio@4 868 block = {x1 = 0.45503282546997, x2 = 0.44976264238358},
Tercio@8 869 left = {x1 = 0.4533554315567, x2 = 0.4533554315567 - 0.000714573974608},
Tercio@4 870 right = {x1 = 0.45124399662018, x2 = 0.45124399662018 + 0.000770009999999},
Tercio@4 871 --{x1 = 0.4533554315567, y1 = 0.74078941345215} -- {x1 = 0.45124399662018, y1 = 0.74088287353516}
Tercio@4 872 }
Tercio@4 873 }
Tercio@4 874 Hansgar_safe_track = safe_track
Tercio@4 875
Tercio@4 876 -- /hansgar test
Tercio@8 877 -- /run Hansgar_safe_track [4].left.x2 = 0.4533554315567 - 0.000714573974608
Tercio@4 878
Tercio@7 879 local red_alpha_disabled = 0.2
Tercio@4 880 local red_alpha_enabled = 0.5
Tercio@4 881
Tercio@4 882 local green_alpha_disabled = 0.05
Tercio@4 883 local green_alpha_enabled = 0.9
Tercio@4 884
Tercio@6 885 -- true north -> south
Tercio@6 886 -- false south -> north
Tercio@4 887 local track_function = function (self, elapsed)
Tercio@6 888
Tercio@4 889 local x, _ = GetPlayerMapPosition ("player")
Tercio@4 890 local block
Tercio@4 891
Tercio@6 892 if (db.AUTO_FACING and x) then
Tercio@6 893 local facing = GetPlayerFacing()
Tercio@6 894
Tercio@6 895 if (self.facing and (facing > 5.3 or facing < 1.053)) then --north -> south -- ~30º tolerance
Tercio@6 896 self.facing = false
Tercio@6 897 --print ("changing face to south")
Tercio@6 898 elseif (not self.facing and (facing > 2.3 and facing < 4.3)) then --south -> north -- ~30º tolerance
Tercio@6 899 self.facing = true
Tercio@6 900 --print ("changing face to north")
Tercio@6 901 end
Tercio@6 902 end
Tercio@6 903
Tercio@6 904 if (x) then
Tercio@6 905 for i = 1, #safe_track do
Tercio@6 906 local loc = safe_track [i]
Tercio@6 907 if (x >= loc.block.x2 and x <= loc.block.x1) then
Tercio@6 908 block = i
Tercio@6 909 break
Tercio@6 910 end
Tercio@4 911 end
Tercio@4 912 end
Tercio@4 913
Tercio@6 914 if (block and safe_track [block]) then
Tercio@4 915
Tercio@4 916 player_pos_frame:Show()
Tercio@4 917 block = safe_track [block]
Tercio@4 918
Tercio@4 919 if (x >= block.left.x2 and x <= block.left.x1) then
Tercio@6 920 if (self.facing) then
Tercio@6 921 t2:SetTexture (0.1, 1, 0.1, green_alpha_enabled)
Tercio@6 922 t3:SetTexture (0.2, 1, 0.2, green_alpha_disabled)
Tercio@6 923 else
Tercio@6 924 t3:SetTexture (0.2, 232/255, 1, green_alpha_enabled)
Tercio@6 925 t2:SetTexture (0.2, 232/255, 1, green_alpha_disabled)
Tercio@6 926 end
Tercio@4 927
Tercio@4 928 t1:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 929 t4:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 930 middle:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 931
Tercio@4 932 elseif (x <= block.right.x2 and x >= block.right.x1) then
Tercio@6 933 if (self.facing) then
Tercio@6 934 t3:SetTexture (0.1, 1, 0.1, green_alpha_enabled)
Tercio@6 935 t2:SetTexture (0.2, 1, 0.2, green_alpha_disabled)
Tercio@6 936 else
Tercio@6 937 t2:SetTexture (0.2, 232/255, 1, green_alpha_enabled)
Tercio@6 938 t3:SetTexture (0.2, 232/255, 1, green_alpha_disabled)
Tercio@6 939 end
Tercio@4 940
Tercio@4 941 t1:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 942 t4:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 943 middle:SetVertexColor (1, 0.2, 0.2, red_alpha_disabled) --red
Tercio@4 944
Tercio@4 945 else
Tercio@4 946 t1:SetVertexColor (1, 0.2, 0.2, red_alpha_enabled) --red
Tercio@4 947 t4:SetVertexColor (1, 0.2, 0.2, red_alpha_enabled) --red
Tercio@4 948 middle:SetVertexColor (1, 0.2, 0.2, red_alpha_enabled) --red
Tercio@4 949
Tercio@4 950 t2:SetTexture (0.2, 1, 0.2, green_alpha_disabled)
Tercio@4 951 t3:SetTexture (0.2, 1, 0.2, green_alpha_disabled)
Tercio@4 952
Tercio@4 953 end
Tercio@4 954
Tercio@4 955 --x = x - block.block.x2
Tercio@4 956 --local at = abs ((x / (block.block.x1 - block.block.x2) * 100) - 100)
Tercio@4 957 --div:SetPoint ("left", player_pos_frame, "left", self.width_pixel * at, 0)
Tercio@4 958
Tercio@4 959 else
Tercio@9 960 if (f.unlocked_frame) then
Tercio@9 961 player_pos_frame:Show()
Tercio@9 962 else
Tercio@9 963 player_pos_frame:Hide()
Tercio@9 964 end
Tercio@4 965 end
Tercio@4 966 end
Tercio@4 967
Tercio@4 968 function f:StartTrackPlayerPosition()
Tercio@4 969 player_pos_frame:Show()
Tercio@4 970 tframe.width = player_pos_frame:GetWidth()
Tercio@4 971 tframe.width_pixel = tframe.width / 100
Tercio@6 972 tframe.facing = db.FACING_SIDE == 1
Tercio@4 973 tframe:SetScript ("OnUpdate", track_function)
Tercio@4 974 end
Tercio@4 975 function f:EndTrackPlayerPosition()
Tercio@4 976 player_pos_frame:Hide()
Tercio@4 977 tframe:SetScript ("OnUpdate", nil)
Tercio@4 978 end
Tercio@4 979
Tercio@0 980 local locs = {
Tercio@0 981 --block 1:
Tercio@1 982 {x1 = 0.51103663444519, y1 = 0.79726493358612, x2 = 0.50061076879501, y2 = 0.8241291642189},
Tercio@0 983 --block 2:
Tercio@1 984 {x1 = 0.49670505523682, y1 = 0.79692482948303, x2 = 0.48469054698944, y2 = 0.82489335536957},
Tercio@0 985 --block 3:
Tercio@1 986 {x1 = 0.48130965232849, y1 = 0.79742962121964, x2 = 0.46962946653366, y2 = 0.82453238964081},
Tercio@0 987 --block 4:
Tercio@1 988 {x1 = 0.46575212478638, y1 = 0.79766929149628, x2 = 0.45400339365005, y2 = 0.82176661491394},
Tercio@0 989 --block 5:
Tercio@1 990 {x1 = 0.45073217153549, y1 = 0.79751670360565, x2 = 0.43945103883743, y2 = 0.82504689693451},
Tercio@0 991
Tercio@0 992 --block 6
Tercio@1 993 {x1 = 0.51104211807251, y1 = 0.76532691717148, x2 = 0.50021582841873, y2 = 0.79546189308167},
Tercio@1 994 --block 7
Tercio@1 995 {x1 = 0.4964514374733, y1 = 0.76603573560715, x2 = 0.48449218273163, y2 = 0.79527854919434},
Tercio@1 996 --block 8
Tercio@1 997 {x1 = 0.48101079463959, y1 = 0.76503103971481, x2 = 0.46944016218185, y2 = 0.79543298482895},
Tercio@1 998 --block 9
Tercio@1 999 {x1 = 0.46541726589203, y1 = 0.7654857635498, x2 = 0.45369201898575, y2 = 0.79529416561127},
Tercio@1 1000 --block 10
Tercio@1 1001 {x1 = 0.45051556825638, y1 = 0.76583826541901, x2 = 0.43931984901428, y2 = 0.79570162296295},
Tercio@1 1002
Tercio@1 1003
Tercio@1 1004 --block 11
Tercio@0 1005 {x1 = 0.51104187965393, y1 = 0.73422884941101, x2 = 0.49990028142929, y2 = 0.76343530416489},
Tercio@1 1006 --block 12
Tercio@0 1007 {x1 = 0.49673527479172, y1 = 0.73338270187378, x2 = 0.48483556509018, y2 = 0.76356953382492},
Tercio@1 1008 --block 13
Tercio@0 1009 {x1 = 0.48133307695389, y1 = 0.73373115062714, x2 = 0.46920585632324, y2 = 0.76366758346558},
Tercio@1 1010 --block 14
Tercio@0 1011 {x1 = 0.46568286418915, y1 = 0.73440700769424, x2 = 0.45381307601929, y2 = 0.76358675956726},
Tercio@1 1012 --block 15
Tercio@0 1013 {x1 = 0.45046973228455, y1 = 0.73361301422119, x2 = 0.43929302692413, y2 = 0.76388084888458},
Tercio@0 1014
Tercio@0 1015 --block 16
Tercio@1 1016 {x1 = 0.51104891300201, y1 = 0.70877063274384, x2 = 0.50024521350861, y2 = 0.73220580816269},
Tercio@0 1017 --block 17
Tercio@1 1018 {x1 = 0.49676024913788, y1 = 0.70914703607559, x2 = 0.48485481739044, y2 = 0.73210543394089},
Tercio@0 1019 --block 18
Tercio@1 1020 {x1 = 0.48142266273499, y1 = 0.70876735448837, x2 = 0.46925610303879, y2 = 0.73205661773682},
Tercio@0 1021 --block 19
Tercio@1 1022 {x1 = 0.46603119373322, y1 = 0.70929777622223, x2 = 0.45397216081619, y2 = 0.73167610168457},
Tercio@0 1023 --block 20
Tercio@1 1024 {x1 = 0.45079308748245, y1 = 0.70926278829575, x2 = 0.43927478790283, y2 = 0.73225915431976},
Tercio@0 1025 }
Tercio@0 1026
Tercio@0 1027 function f:WhichBlock (x, y)
Tercio@0 1028 for i = 1, #locs do
Tercio@0 1029 local loc = locs [i]
Tercio@0 1030 if (x >= loc.x2 and x <= loc.x1 and y >= loc.y1 and y <= loc.y2) then
Tercio@0 1031 return i
Tercio@0 1032 end
Tercio@0 1033 end
Tercio@0 1034 end
Tercio@0 1035
Tercio@0 1036 function f:percent_color (value, inverted)
Tercio@0 1037 local r, g
Tercio@0 1038 if (value < 50) then
Tercio@0 1039 r = 255
Tercio@0 1040 else
Tercio@0 1041 r = floor ( 255 - (value * 2 - 100) * 255 / 100)
Tercio@0 1042 end
Tercio@0 1043
Tercio@0 1044 if (value > 50) then
Tercio@0 1045 g = 255
Tercio@0 1046 else
Tercio@0 1047 g = floor ( (value * 2) * 255 / 100)
Tercio@0 1048 end
Tercio@0 1049
Tercio@0 1050 if (inverted) then
Tercio@0 1051 return g/255, r/255, 0
Tercio@0 1052 else
Tercio@0 1053 return r/255, g/255, 0
Tercio@0 1054 end
Tercio@0 1055 end