annotate Modules/BuffFrame.lua @ 89:74e714637d6a

WorldStateProgress fade-in is called for all visibility check falses
author Nenue
date Fri, 21 Oct 2016 18:03:35 -0400
parents 48182978d1c6
children 6e2cb847c3c6
rev   line source
Nenue@59 1 -- Veneer
Nenue@59 2 -- BuffFrame.lua
Nenue@59 3 -- Created: 7/27/2016 8:08 PM
Nenue@59 4 -- %file-revision%
Nenue@62 5 --[[
Nenue@62 6 Adds progress bars and cooldown swirls to buffbutton frames
Nenue@60 7
Nenue@62 8 Known Limitations:
Nenue@62 9 - Individual BuffButton frames are created upon use, making it difficult to do any sort of securestate priming
Nenue@62 10 - TempEnchant info returns relative values only, and they don't synchronize with aura events
Nenue@62 11 - BuffButtons can only be hidden/shown by blizzcode, so functions doing that have to be accounted for
Nenue@62 12 --]]
Nenue@62 13
Nenue@75 14 local BUFFS_PER_ROW = 12
Nenue@64 15 local BUFF_BUTTON_SIZE = 48
Nenue@86 16 local BUFF_BUTTON_SPACING_H = 5
Nenue@71 17 local BUFF_BUTTON_SPACING_V = 14
Nenue@64 18 local BUFF_PROGRESS_SIZE = 4
Nenue@86 19 local BUFF_PROGRESS_INSET = 2
Nenue@86 20 local PROGRESS_ANCHOR = 'BOTTOM'
Nenue@86 21 local PROGRESS_PARENT
Nenue@86 22 local PROGRESS_OFFSET = 1
Nenue@86 23
Nenue@68 24 local BUFF_BUTTON_ZOOM = .15
Nenue@86 25 local BORDER_SIZE_L = 2
Nenue@86 26 local BORDER_SIZE_R = 2
Nenue@86 27 local BORDER_SIZE_U = 2
Nenue@86 28 local BORDER_SIZE_D = 2
Nenue@75 29 local BUFF_FRAMES_X = -230
Nenue@75 30 local BUFF_FRAMES_Y = -4
Nenue@64 31
Nenue@86 32 local COUNT_ANCHOR = 'TOPRIGHT'
Nenue@86 33 local COUNT_INSET = 4
Nenue@86 34 local COUNT_PARENT
Nenue@86 35
Nenue@86 36 local DURATION_ANCHOR = 'BOTTOMLEFT'
Nenue@86 37 local DURATION_INSET = 4
Nenue@86 38 local DURATION_PARENT
Nenue@86 39
Nenue@84 40 VeneerBuffFrameMixin = {
Nenue@84 41 moduleName = 'Buff Frames',
Nenue@84 42 defaultCluster = 'TOPRIGHT',
Nenue@84 43 Buttons = {},
Nenue@84 44 DetectedFrames = {},
Nenue@84 45 AuraCache = {}
Nenue@84 46 }
Nenue@84 47 local plugin = VeneerBuffFrameMixin
Nenue@62 48
Nenue@84 49 local vn = Veneer
Nenue@84 50 local print = DEVIAN_WORKSPACE and function(...) _G.print('BuffFrame', ...) end or function() end
Nenue@68 51 local tprint = DEVIAN_WORKSPACE and function(...) _G.print('Timer', ...) end or function() end
Nenue@59 52
Nenue@68 53 local _G, UIParent = _G, UIParent
Nenue@68 54 local tinsert, tremove, unpack, select, tconcat = table.insert, table.remove, unpack, select, table.concat
Nenue@68 55 local floor, tonumber, format = math.floor, tonumber, string.format
Nenue@68 56 local UnitAura, GetTime, CreateFrame = UnitAura, GetTime, CreateFrame
Nenue@68 57 local hooksecurefunc = hooksecurefunc
Nenue@59 58
Nenue@75 59 local aurasCache = {}
Nenue@75 60 local skinnedFrames = {}
Nenue@75 61 local pendingFrames = {}
Nenue@75 62 local veneers = {}
Nenue@75 63 local expirationCache = {}
Nenue@75 64 local visibility = {}
Nenue@75 65 local isHooked = {}
Nenue@75 66
Nenue@75 67 plugin.options = {
Nenue@75 68 nameString = 'Buff Frames',
Nenue@59 69 {
Nenue@75 70 name = 'BuffButtonZoom',
Nenue@75 71 type = 'slider',
Nenue@75 72 min = 0,
Nenue@75 73 max = 100,
Nenue@75 74 fullwidth = true,
Nenue@59 75 },
Nenue@59 76 {
Nenue@75 77 name = 'BuffBorderLeft',
Nenue@75 78 type = 'slider',
Nenue@75 79 min = 0,
Nenue@75 80 max = 16,
Nenue@59 81 },
Nenue@59 82 {
Nenue@75 83 name = 'BuffBorderLeft',
Nenue@75 84 type = 'slider',
Nenue@75 85 min = 0,
Nenue@75 86 max = 16,
Nenue@59 87 }
Nenue@59 88 }
Nenue@59 89
Nenue@86 90 local OFFSET_PARALLELS = {
Nenue@86 91 TOP = {'LEFT', 'RIGHT', 'SetHeight'},
Nenue@86 92 BOTTOM = {'LEFT', 'RIGHT', 'SetHeight'},
Nenue@86 93 LEFT = {'TOP', 'BOTTOM', 'SetWidth'},
Nenue@86 94 RIGHT = {'TOP', 'BOTTOM', 'SetWidth'},
Nenue@86 95 }
Nenue@86 96 local ANCHOR_OFFSET_POINT = {
Nenue@86 97 TOP = 'BOTTOM',
Nenue@86 98 TOPLEFT = 'BOTTOMRIGHT',
Nenue@86 99 TOPRIGHT = 'BOTTOMLEFT',
Nenue@86 100 LEFT = 'RIGHT',
Nenue@86 101 RIGHT = 'LEFT',
Nenue@86 102 CENTER = 'CENTER',
Nenue@86 103 BOTTOM = 'TOP',
Nenue@86 104 BOTTOMRIGHT = 'TOPLEFT',
Nenue@86 105 BOTTOMLEFT = 'TOPRIGHT',
Nenue@86 106 }
Nenue@86 107 local ANCHOR_INSET_DELTA = {
Nenue@86 108 TOP = {0, -1},
Nenue@86 109 TOPLEFT = {1, -1},
Nenue@86 110 TOPRIGHT = {-1,-1},
Nenue@86 111 LEFT = {1, 0},
Nenue@86 112 BOTTOMLEFT = {1, 1},
Nenue@86 113 BOTTOM = {0, 1},
Nenue@86 114 BOTTOMRIGHT = {-1, 1},
Nenue@86 115 RIGHT = {-1, 0},
Nenue@86 116 CENTER = {0, 0},
Nenue@86 117 }
Nenue@59 118
Nenue@84 119 function plugin:Acquire(target)
Nenue@75 120
Nenue@84 121 local frame = self.Buttons[target]
Nenue@84 122 if not (self.Buttons[target]) then
Nenue@84 123 local name = target:GetName()
Nenue@84 124 local id = target:GetID()
Nenue@68 125 print('|cFF88FF00Creating', name,'Veneer')
Nenue@59 126
Nenue@84 127 frame = vn:Acquire(target, 'VeneerBuffTemplate')
Nenue@59 128
Nenue@86 129 frame.progress[OFFSET_PARALLELS[PROGRESS_ANCHOR][3]](frame.progress, BUFF_PROGRESS_SIZE + (BUFF_PROGRESS_INSET * 2))
Nenue@86 130 print(BUFF_PROGRESS_SIZE + (BUFF_PROGRESS_INSET * 2))
Nenue@86 131
Nenue@86 132 frame.progress:ClearAllPoints()
Nenue@86 133 frame.progress:SetPoint(ANCHOR_OFFSET_POINT[PROGRESS_ANCHOR], PROGRESS_PARENT or frame.border, PROGRESS_ANCHOR,
Nenue@86 134 (ANCHOR_INSET_DELTA[PROGRESS_ANCHOR][1] * PROGRESS_OFFSET * -1),
Nenue@86 135 (ANCHOR_INSET_DELTA[PROGRESS_ANCHOR][2] * PROGRESS_OFFSET * -1))
Nenue@86 136 frame.progress:SetPoint(OFFSET_PARALLELS[PROGRESS_ANCHOR][1], frame.border, OFFSET_PARALLELS[PROGRESS_ANCHOR][1], 0, 0)
Nenue@86 137 frame.progress:SetPoint(OFFSET_PARALLELS[PROGRESS_ANCHOR][2], frame.border, OFFSET_PARALLELS[PROGRESS_ANCHOR][2], 0, 0)
Nenue@86 138
Nenue@86 139 print(frame.progress:GetPoint(1))
Nenue@86 140 print(frame.progress:GetPoint(2))
Nenue@86 141 print(frame.progress:GetPoint(3))
Nenue@86 142 frame.progress:Show()
Nenue@86 143
Nenue@86 144 frame.progress.bg:ClearAllPoints()
Nenue@86 145 frame.progress.bg:SetAllPoints(frame.progress)
Nenue@59 146
Nenue@84 147 frame.progress.fg:ClearAllPoints()
Nenue@84 148 frame.progress.fg:SetPoint('BOTTOMLEFT', BUFF_PROGRESS_INSET,BUFF_PROGRESS_INSET)
Nenue@84 149 frame.progress.fg:SetPoint('TOP', 0, -BUFF_PROGRESS_INSET)
Nenue@86 150 --frame.count:ClearAllPoints()
Nenue@86 151 --frame.count:SetPoint('TOPRIGHT', frame,'TOPRIGHT', -3, -3)
Nenue@75 152
Nenue@59 153
Nenue@86 154 frame.duration:ClearAllPoints()
Nenue@86 155 frame.duration:SetPoint(DURATION_ANCHOR, DURATION_PARENT or frame, DURATION_ANCHOR,
Nenue@86 156 (ANCHOR_INSET_DELTA[DURATION_ANCHOR][1] * DURATION_INSET),
Nenue@86 157 (ANCHOR_INSET_DELTA[DURATION_ANCHOR][2] * DURATION_INSET))
Nenue@86 158
Nenue@86 159 frame.count:ClearAllPoints()
Nenue@86 160 frame.count:SetPoint(COUNT_ANCHOR, COUNT_PARENT or frame, COUNT_ANCHOR,
Nenue@86 161 (ANCHOR_INSET_DELTA[COUNT_ANCHOR][1] * COUNT_INSET),
Nenue@86 162 (ANCHOR_INSET_DELTA[COUNT_ANCHOR][2] * COUNT_INSET))
Nenue@86 163
Nenue@84 164 frame.underlay:SetParent(UIParent)
Nenue@84 165 frame.underlay:SetFrameStrata('BACKGROUND')
Nenue@84 166 frame.border:SetColorTexture(0,0,0,1)
Nenue@84 167 frame.border:SetPoint('TOPLEFT', frame, 'TOPLEFT', -BORDER_SIZE_L, BORDER_SIZE_U)
Nenue@84 168 frame.border:SetPoint('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', BORDER_SIZE_R, -BORDER_SIZE_D)
Nenue@84 169 frame.border:Show()
Nenue@59 170
Nenue@84 171 self.Buttons[target] = frame
Nenue@59 172 end
Nenue@84 173 return frame
Nenue@59 174 end
Nenue@59 175
Nenue@84 176 function plugin:OnLoad()
Nenue@84 177 Veneer:AddHandler(self, self.defaultCluster)
Nenue@84 178 end
Nenue@68 179
Nenue@84 180 function plugin:Setup()
Nenue@84 181
Nenue@84 182
Nenue@84 183 hooksecurefunc("BuffFrame_Update", function(...) self:OnBuffFrameUpdate(...) end)
Nenue@84 184 hooksecurefunc("AuraButton_UpdateDuration", function(...) self:OnUpdateDuration(...) end)
Nenue@84 185 hooksecurefunc("AuraButton_Update", function(...) self:OnAuraButton_Update(...) end)
Nenue@84 186 hooksecurefunc("BuffFrame_UpdateAllBuffAnchors", function(...) self:OnUpdateAllBuffAnchors(...) end)
Nenue@84 187 hooksecurefunc("TemporaryEnchantFrame_Update", function(...) self:OnTemporaryEnchantFrameUpdate(...) end)
Nenue@84 188 for i = 1, 3 do
Nenue@84 189 self:SetupButton('TempEnchant'..i)
Nenue@84 190 _G['TempEnchant'..i..'Border']:SetVertexColor(0.5,0,1,1)
Nenue@84 191 end
Nenue@84 192 end
Nenue@68 193 -- Associates skinning elements with said button
Nenue@84 194 local surrogates = {
Nenue@86 195 ['Show'] = false,
Nenue@86 196 ['Hide'] = false,
Nenue@86 197 ['SetText'] = false,
Nenue@86 198 ['SetVertexColor'] = function(self, region, r, g, b, a)
Nenue@86 199 if not self.progress then
Nenue@86 200 return
Nenue@86 201 end
Nenue@86 202
Nenue@86 203 region:Hide()
Nenue@86 204 tprint('|cFF0088FFborder:SetVertexColor|r', r,g,b,a)
Nenue@86 205 self.progress.fg:SetColorTexture(r,g,b,a)
Nenue@86 206 self.border:SetColorTexture(r,g,b,a)
Nenue@86 207 self.border:Show()
Nenue@84 208 end,
Nenue@84 209 }
Nenue@84 210 local DoRegionHooks = function (veneer, region)
Nenue@84 211
Nenue@84 212 if region then
Nenue@86 213 --print('hooking', region:GetName())
Nenue@84 214 region:ClearAllPoints()
Nenue@86 215 for method, callback in pairs(surrogates) do
Nenue@86 216 if type(region[method]) == 'function' then
Nenue@86 217
Nenue@86 218 --print(method, type(callback))
Nenue@84 219 local func
Nenue@84 220 if callback then
Nenue@86 221 func = function(self, ...)
Nenue@86 222 --tprint('|cFF00FFFF'.. region:GetName().. ':', method)
Nenue@86 223 region:ClearAllPoints()
Nenue@86 224 callback(veneer, region, ...)
Nenue@84 225 end
Nenue@84 226 else
Nenue@86 227 func = function(self,...)
Nenue@86 228 tprint('|cFF0088FF'.. self:GetName().. ':', method)
Nenue@84 229 self:ClearAllPoints()
Nenue@86 230 veneer:Show()
Nenue@86 231 veneer[method](veneer, ...)
Nenue@86 232
Nenue@86 233 if self:GetName():match('Debuff.+Count') then
Nenue@86 234
Nenue@86 235 print('|cFF00FFFF'.. self:GetName().. ':'.. method, '->', veneer:GetName()..':'..method..'(', ...,')')
Nenue@86 236 print(veneer:IsVisible(),veneer:GetStringWidth(),veneer:GetText())
Nenue@86 237 print(veneer:GetTop(), veneer:GetLeft())
Nenue@86 238 print(veneer:GetPoint(1))
Nenue@86 239 end
Nenue@86 240
Nenue@84 241 end
Nenue@84 242 end
Nenue@86 243 if func then
Nenue@86 244 --print('hooking', region:GetName(), method)
Nenue@86 245 hooksecurefunc(region, method, func)
Nenue@86 246
Nenue@86 247 end
Nenue@84 248 end
Nenue@84 249 end
Nenue@84 250 end
Nenue@84 251 end
Nenue@84 252
Nenue@84 253
Nenue@84 254 function plugin:SetupButton (name)
Nenue@68 255 local frame = _G[name ]
Nenue@84 256 if self.DetectedFrames[frame] then
Nenue@86 257 --print('|cFFFF4400Attempting to skin a frame that already went through.|r')
Nenue@68 258 return
Nenue@68 259 end
Nenue@86 260 --print('|cFFFFFF00Adopting', name)
Nenue@68 261
Nenue@68 262 local icon = _G[name .. 'Icon']
Nenue@68 263 local border = _G[name .. 'Border']
Nenue@68 264 local count = _G[name .. 'Count']
Nenue@68 265 local duration = _G[name .. 'Duration']
Nenue@84 266 local veneer = self:Acquire(frame)
Nenue@84 267 local offset = BUFF_BUTTON_ZOOM/2
Nenue@68 268
Nenue@84 269 self.DetectedFrames[frame] = frame
Nenue@68 270 frame:SetSize(BUFF_BUTTON_SIZE,BUFF_BUTTON_SIZE)
Nenue@84 271 icon:SetTexCoord(offset, 1 - offset, offset, 1 - offset)
Nenue@68 272
Nenue@78 273
Nenue@86 274
Nenue@84 275 DoRegionHooks(veneer, border)
Nenue@68 276 if border then
Nenue@68 277 local color = DebuffTypeColor["none"]
Nenue@68 278 if aurasCache[frame] and aurasCache[frame][5] then
Nenue@68 279 color = DebuffTypeColor[aurasCache[frame][5]]
Nenue@68 280 end
Nenue@71 281 veneer.progress.fg:SetColorTexture(color.r,color.g,color.b)
Nenue@75 282 veneer.border:SetColorTexture(0,0,0,1)
Nenue@79 283 veneer.border:Show()
Nenue@79 284 else
Nenue@79 285 veneer.border:SetColorTexture(0,0,0,1)
Nenue@79 286 veneer.border:Show()
Nenue@68 287 end
Nenue@68 288
Nenue@86 289 if count and count:GetText() then
Nenue@86 290 count:ClearAllPoints()
Nenue@86 291 veneer.count:SetText(count:GetText())
Nenue@86 292 end
Nenue@86 293 if duration then
Nenue@86 294 duration:ClearAllPoints()
Nenue@86 295 end
Nenue@86 296
Nenue@86 297
Nenue@86 298
Nenue@68 299
Nenue@68 300 hooksecurefunc(frame, "Hide", function(self)
Nenue@68 301 local isVisible = self:IsVisible()
Nenue@68 302 if isVisible ~= visibility[self] then
Nenue@68 303 visibility[self] = isVisible
Nenue@68 304 end
Nenue@68 305 veneer:Hide()
Nenue@73 306 veneer.underlay:Hide()
Nenue@68 307 end)
Nenue@68 308
Nenue@68 309 hooksecurefunc(frame, 'Show', function(self)
Nenue@68 310 veneer:Show()
Nenue@68 311 local isVisible = self:IsVisible()
Nenue@68 312 if isVisible ~= visibility[self] then
Nenue@68 313 print('|cFFFFFF00SHOW|r', self:GetName())
Nenue@68 314 visibility[self] = isVisible
Nenue@68 315 end
Nenue@74 316 veneer.underlay:Show()
Nenue@68 317 end)
Nenue@68 318
Nenue@68 319 end
Nenue@68 320
Nenue@68 321
Nenue@61 322 --- Set widgets to reflect the passed parameters
Nenue@84 323 function plugin:UpdateButton (frame, duration, expires)
Nenue@84 324 local veneer = self:Acquire(frame)
Nenue@68 325 -- is it a new button?
Nenue@84 326 if not self.DetectedFrames[frame] then
Nenue@84 327 self:SetupButton(frame:GetName())
Nenue@68 328 end
Nenue@68 329
Nenue@86 330 --[[
Nenue@86 331 if frame.count then
Nenue@86 332 frame.count:SetText('test')
Nenue@86 333 frame.count:Show()
Nenue@86 334 end
Nenue@86 335 --]]
Nenue@86 336 local name, rank, icon, count, _, duration, expires = UnitAura(frame.unit, frame:GetID(), frame.filter)
Nenue@86 337
Nenue@59 338
Nenue@61 339 if expires and duration then
Nenue@61 340 if duration ~= 0 then
Nenue@61 341 local startTime = (expires - duration)
Nenue@61 342 local endTime = expires or 0
Nenue@61 343 print('|cFF0088FF'..frame:GetName()..'|r', duration, expires)
Nenue@61 344 veneer.progress:Show()
Nenue@61 345 veneer.elapsed = 0
Nenue@61 346 veneer.progress:SetScript('OnUpdate', function(self, elapsed)
Nenue@61 347 veneer.elapsed = veneer.elapsed + elapsed
Nenue@60 348
Nenue@67 349 local w = floor(veneer.progress:GetWidth()+.5) - (BUFF_PROGRESS_INSET*2)
Nenue@61 350 local t = GetTime()
Nenue@61 351 local progress = (t - startTime) / duration
Nenue@61 352
Nenue@67 353 local nw = (w - (w * progress))
Nenue@61 354 if veneer.elapsed >= 0.25 then
Nenue@61 355
Nenue@68 356 tprint(t, startTime, floor(progress*100), w * progress, nw, w)
Nenue@61 357 veneer.elapsed = 0.25 - veneer.elapsed
Nenue@61 358 end
Nenue@61 359 if (progress >= 1) or not frame:IsVisible() then
Nenue@61 360 veneer.startTime = nil
Nenue@61 361 self:Hide()
Nenue@61 362 self:SetScript('OnUpdate', nil)
Nenue@61 363 else
Nenue@61 364 self.fg:SetWidth(nw)
Nenue@61 365 end
Nenue@61 366 end)
Nenue@61 367
Nenue@61 368 veneer.cooldown:Show()
Nenue@61 369 veneer.cooldown:SetCooldown(startTime, duration)
Nenue@61 370 else
Nenue@61 371 print('|cFF00FF88'..frame:GetName()..'|r', 'duration zero')
Nenue@61 372 veneer.progress:SetScript('OnUpdate', nil)
Nenue@61 373 veneer.progress:Hide()
Nenue@61 374 veneer.cooldown:Hide()
Nenue@61 375 end
Nenue@86 376
Nenue@86 377 if count and count >= 1 then
Nenue@86 378 veneer.count:SetText(count)
Nenue@86 379 veneer.count:Show()
Nenue@86 380 else
Nenue@86 381 veneer.count:Hide()
Nenue@86 382 end
Nenue@86 383
Nenue@86 384
Nenue@61 385 else
Nenue@61 386 veneer.progress:Hide()
Nenue@61 387 veneer.cooldown:SetCooldown(0,0)
Nenue@61 388 veneer.cooldown:Hide()
Nenue@61 389 print('|cFF88FF00'..frame:GetName()..'|r', 'nil duration')
Nenue@59 390 end
Nenue@59 391 veneer:Show()
Nenue@59 392 end
Nenue@59 393
Nenue@59 394
Nenue@59 395 --- Provides the number of changed indices for use in deciding between partial and full veneer updates
Nenue@84 396 function plugin:ButtonHasChanged (frame, ...)
Nenue@59 397 aurasCache[frame] = aurasCache[frame] or {}
Nenue@59 398 local hasChange = 0
Nenue@59 399 local numVals = select('#',...)
Nenue@59 400 for i = 1, numVals do
Nenue@59 401 local arg = select(i, ...)
Nenue@59 402 if aurasCache[frame][i] ~= arg then
Nenue@59 403 hasChange = hasChange + 1
Nenue@59 404 end
Nenue@59 405 aurasCache[frame][i] = arg
Nenue@59 406 end
Nenue@59 407 return hasChange
Nenue@59 408 end
Nenue@59 409
Nenue@84 410 function plugin:OnAuraButton_Update (name, index, filter)
Nenue@59 411 local bName = name..index
Nenue@59 412 local frame = _G[bName]
Nenue@59 413 if frame and frame:IsVisible() then
Nenue@61 414 -- if the name or expirationTime changed
Nenue@86 415
Nenue@61 416 if not skinnedFrames[frame] then
Nenue@61 417 tinsert(pendingFrames, frame)
Nenue@61 418 end
Nenue@59 419 expirationCache[name] = frame.expirationTime
Nenue@86 420 self:UpdateButton(frame)
Nenue@68 421
Nenue@59 422
Nenue@59 423 end
Nenue@59 424 end
Nenue@59 425
Nenue@84 426 function plugin:OnUpdateAllBuffAnchors ()
Nenue@59 427 local todo = {}
Nenue@59 428 if #pendingFrames >= 1 then
Nenue@59 429
Nenue@59 430 print('|cFFBBFF00AllBuffAnchors|r', #pendingFrames)
Nenue@59 431 while pendingFrames[1] do
Nenue@59 432 local frame = tremove(pendingFrames)
Nenue@59 433 tinsert(todo, frame:GetName())
Nenue@59 434
Nenue@61 435 -- re-apply custom anchors
Nenue@59 436 end
Nenue@68 437 print(tconcat(todo, ', '))
Nenue@59 438 end
Nenue@59 439 --BuffButton1
Nenue@59 440 --DebuffButton1
Nenue@61 441 --todo: separate frame groups and iterate over them at appropriate times
Nenue@60 442 if BuffButton1 then
Nenue@78 443
Nenue@68 444 TempEnchant1:SetPoint('TOPRIGHT', BuffButton1, 'TOPRIGHT', BuffButton1:GetWidth()+4, 0)
Nenue@60 445 end
Nenue@60 446
Nenue@70 447 local lastBuff, topBuff
Nenue@74 448 local numBuffs = 0
Nenue@70 449 for i = 1, BUFF_ACTUAL_DISPLAY do
Nenue@70 450 local buff = _G['BuffButton'..i]
Nenue@70 451 if buff then
Nenue@74 452 numBuffs = numBuffs + 1
Nenue@74 453 buff:ClearAllPoints()
Nenue@75 454 if mod(numBuffs,BUFFS_PER_ROW) == 1 then
Nenue@74 455 if numBuffs == 1 then
Nenue@80 456 buff:SetPoint('TOPRIGHT', UIParent, 'TOPRIGHT', BUFF_FRAMES_X, BUFF_FRAMES_Y)
Nenue@74 457 plugin.currentTop = buff:GetTop()
Nenue@71 458 else
Nenue@71 459 buff:SetPoint('TOPRIGHT', topBuff, 'BOTTOMRIGHT', 0, -BUFF_BUTTON_SPACING_V)
Nenue@71 460 end
Nenue@70 461 topBuff = buff
Nenue@70 462 else
Nenue@71 463 buff:SetPoint('TOPRIGHT', lastBuff, 'TOPLEFT', -BUFF_BUTTON_SPACING_H, 0)
Nenue@70 464 end
Nenue@70 465 lastBuff = buff
Nenue@70 466 end
Nenue@70 467 end
Nenue@70 468
Nenue@74 469 numBuffs = 0
Nenue@70 470 for i = 1, DEBUFF_ACTUAL_DISPLAY do
Nenue@70 471 local debuff = _G['DebuffButton'..i]
Nenue@70 472 if debuff then
Nenue@74 473 numBuffs = numBuffs + 1
Nenue@74 474 if numBuffs == 1 then
Nenue@70 475 if topBuff then
Nenue@71 476 debuff:SetPoint('TOPRIGHT', topBuff, 'BOTTOMRIGHT', 0, -BUFF_BUTTON_SPACING_V)
Nenue@70 477 else
Nenue@70 478 debuff:SetPoint('TOPRIGHT', UIParent, 'TOPRIGHT', -120, -6)
Nenue@70 479 end
Nenue@70 480 topBuff = debuff
Nenue@75 481 elseif mod(numBuffs, BUFFS_PER_ROW) == 1 then
Nenue@71 482 debuff:SetPoint('TOPRIGHT', topBuff, 'BOTTOMRIGHT', 0, -BUFF_BUTTON_SPACING_V)
Nenue@70 483 topBuff = debuff
Nenue@70 484 else
Nenue@71 485 debuff:SetPoint('TOPRIGHT', lastBuff, 'TOPLEFT', -BUFF_BUTTON_SPACING_H, 0)
Nenue@70 486 end
Nenue@70 487 lastBuff = debuff
Nenue@70 488 end
Nenue@70 489 end
Nenue@70 490
Nenue@74 491 if lastBuff then
Nenue@74 492 plugin.currentBottom = lastBuff:GetBottom()
Nenue@74 493 end
Nenue@59 494 end
Nenue@59 495
Nenue@84 496 function plugin:OnUpdateDuration (frame, timeLeft)
Nenue@84 497 local veneer = self:Acquire(frame)
Nenue@60 498 local hours = floor(timeLeft/3600)
Nenue@60 499 local minutes = floor(mod(timeLeft, 3600)/60)
Nenue@60 500 local seconds = floor(mod(timeLeft, 60))
Nenue@60 501 local timeString = '%ds'
Nenue@59 502 if timeLeft > 3600 then
Nenue@60 503 timeString = format('%d:%02d', hours, minutes)
Nenue@60 504 elseif timeLeft > 60 then
Nenue@60 505 timeString = format('%d:%02d', minutes, seconds)
Nenue@61 506 else
Nenue@60 507 timeString = format('%d', seconds)
Nenue@59 508 end
Nenue@59 509
Nenue@74 510 if timeLeft < 10 then
Nenue@74 511 if not veneer.duration.getHuge then
Nenue@74 512 veneer.duration.getHuge = true
Nenue@74 513 veneer.duration:SetFontObject(VeneerNumberFontLarge)
Nenue@75 514 veneer.duration:SetTextColor(1,1,0,1)
Nenue@74 515 end
Nenue@74 516 else
Nenue@74 517 if veneer.duration.getHuge then
Nenue@74 518 veneer.duration.getHuge = nil
Nenue@74 519 veneer.duration:SetFontObject(VeneerNumberFont)
Nenue@74 520 veneer.duration:SetTextColor(1,1,1,1)
Nenue@74 521 end
Nenue@74 522 end
Nenue@74 523
Nenue@69 524 veneer.duration:SetText(timeString)
Nenue@59 525 end
Nenue@59 526
Nenue@59 527
Nenue@59 528 -- Obtains the first instance of Tenchant use
Nenue@59 529
Nenue@84 530 function plugin:OnTemporaryEnchantFrameUpdate (...)
Nenue@59 531 local numVals = select('#', ...)
Nenue@59 532 local numItems = numVals / 4
Nenue@59 533 if numItems >= 1 then
Nenue@59 534 for itemIndex = numItems, 1, -1 do
Nenue@59 535 local frame = _G['TempEnchant'..itemIndex]
Nenue@59 536 local hasEnchant, timeRemaining, enchantCharges = select((4 * (itemIndex -1)) + 1, ...)
Nenue@59 537
Nenue@59 538
Nenue@59 539 if hasEnchant then
Nenue@59 540 local endTime = floor(GetTime()*1000) + timeRemaining
Nenue@59 541
Nenue@59 542
Nenue@59 543 --print(endTime)
Nenue@59 544 if endTime ~= expirationCache[frame] then
Nenue@59 545 if expirationCache[frame] then
Nenue@59 546 print(endTime, expirationCache[frame], endTime - expirationCache[frame])
Nenue@59 547 end
Nenue@59 548 expirationCache[frame] = endTime
Nenue@59 549 print('push tempenchant timer update', timeRemaining / 1000, GetTime()+(timeRemaining/1000))
Nenue@59 550 UpdateVeneer(frame, timeRemaining/1000, GetTime()+(timeRemaining/1000))
Nenue@59 551 end
Nenue@59 552 else
Nenue@84 553 self:Acquire(frame):Hide()
Nenue@59 554 end
Nenue@59 555
Nenue@59 556 end
Nenue@59 557
Nenue@59 558 end
Nenue@59 559
Nenue@59 560 end
Nenue@84 561 function plugin:OnBuffFrameUpdate ()
Nenue@59 562 end
Nenue@59 563
Nenue@59 564
Nenue@84 565 -- The TempEnchant frames are hardcoded in the base FrameXML, so get them now
Nenue@59 566