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1 -- Veneer
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2 -- BuffFrame.lua
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3 -- Created: 7/27/2016 8:08 PM
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4 -- %file-revision%
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5 --[[
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6 Adds progress bars and cooldown swirls to buffbutton frames
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7
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8 Known Limitations:
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9 - Individual BuffButton frames are created upon use, making it difficult to do any sort of securestate priming
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10 - TempEnchant info returns relative values only, and they don't synchronize with aura events
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11 - BuffButtons can only be hidden/shown by blizzcode, so functions doing that have to be accounted for
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12 --]]
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13
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14 local BUFFS_PER_ROW = 12
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15 local BUFF_BUTTON_SIZE = 48
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16 local BUFF_BUTTON_SPACING_H = 5
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17 local BUFF_BUTTON_SPACING_V = 14
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18 local BUFF_PROGRESS_SIZE = 4
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19 local BUFF_PROGRESS_INSET = 2
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20 local PROGRESS_ANCHOR = 'BOTTOM'
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21 local PROGRESS_PARENT
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22 local PROGRESS_OFFSET = 1
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23 local BUFF_MAX_DISPLAY = 24
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24 local DEBUFF_MAX_DISPLAY = 12
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25
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26 local BUFF_BUTTON_ZOOM = .15
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27 local BORDER_SIZE_L = 2
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28 local BORDER_SIZE_R = 2
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29 local BORDER_SIZE_U = 2
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30 local BORDER_SIZE_D = 2
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31 local BUFF_FRAMES_X = -230
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32 local BUFF_FRAMES_Y = -4
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33
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34 local COUNT_ANCHOR = 'TOPRIGHT'
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35 local COUNT_INSET = 4
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36 local COUNT_PARENT
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37
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38 local DURATION_ANCHOR = 'BOTTOMLEFT'
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39 local DURATION_INSET = 1
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40 local DURATION_PARENT
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41
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42 VeneerBuffFrameMixin = {
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43 moduleName = 'Buff Frames',
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44 anchorPoint = 'TOPRIGHT',
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45 anchorX = BUFF_FRAMES_X,
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46 anchorY = BUFF_FRAMES_Y,
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47
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48 Buttons = {},
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49 DetectedFrames = {},
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50 AuraCache = {},
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51 ValueMasks = {}
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52 }
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53 VeneerBuffFrameButtonMixin = {}
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54 local Facade = VeneerBuffFrameButtonMixin
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55 local plugin = VeneerBuffFrameMixin
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56
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57 local vn = Veneer
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58 local print = DEVIAN_WORKSPACE and function(...) _G.print('BuffFrame', ...) end or function() end
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59 local tprint = DEVIAN_WORKSPACE and function(...) _G.print('Timer', ...) end or function() end
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60
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61 local _G, UIParent = _G, UIParent
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62 local tinsert, tremove, unpack, select, tconcat = table.insert, table.remove, unpack, select, table.concat
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63 local floor, tonumber, format = math.floor, tonumber, string.format
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64 local UnitAura, GetTime, CreateFrame = UnitAura, GetTime, CreateFrame
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65 local hooksecurefunc = hooksecurefunc
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66
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67 local aurasCache = {}
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68 local skinnedFrames = {}
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69 local pendingFrames = {}
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70 local veneers = {}
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71 local expirationCache = {}
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72 local visibility = {}
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73 local isHooked = {}
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74 local valueMasks
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75
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76 plugin.options = {
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77 nameString = 'Buff Frames',
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78 {
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79 name = 'BuffButtonZoom',
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80 type = 'slider',
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81 min = 0,
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82 max = 100,
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83 fullwidth = true,
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84 },
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85 {
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86 name = 'BuffBorderLeft',
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87 type = 'slider',
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88 min = 0,
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89 max = 16,
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90 },
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91 {
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92 name = 'BuffBorderLeft',
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93 type = 'slider',
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94 min = 0,
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95 max = 16,
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96 }
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97 }
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98
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99 local OFFSET_PARALLELS = {
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100 TOP = {'LEFT', 'RIGHT', 'SetHeight'},
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101 BOTTOM = {'LEFT', 'RIGHT', 'SetHeight'},
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102 LEFT = {'TOP', 'BOTTOM', 'SetWidth'},
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103 RIGHT = {'TOP', 'BOTTOM', 'SetWidth'},
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104 }
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105 local ANCHOR_OFFSET_POINT = {
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106 TOP = 'BOTTOM',
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107 TOPLEFT = 'BOTTOMRIGHT',
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108 TOPRIGHT = 'BOTTOMLEFT',
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109 LEFT = 'RIGHT',
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110 RIGHT = 'LEFT',
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111 CENTER = 'CENTER',
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112 BOTTOM = 'TOP',
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113 BOTTOMRIGHT = 'TOPLEFT',
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114 BOTTOMLEFT = 'TOPRIGHT',
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115 }
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116 local ANCHOR_INSET_DELTA = {
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117 TOP = {0, -1},
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118 TOPLEFT = {1, -1},
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119 TOPRIGHT = {-1,-1},
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120 LEFT = {1, 0},
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121 BOTTOMLEFT = {1, 1},
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122 BOTTOM = {0, 1},
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123 BOTTOMRIGHT = {-1, 1},
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124 RIGHT = {-1, 0},
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125 CENTER = {0, 0},
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126 }
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127
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128 -- Associates skinning elements with said button
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129 local surrogates = {
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130 ['Show'] = false,
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131 ['Hide'] = false,
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132 ['SetText'] = false,
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133 ['SetVertexColor'] = function(self, region, r, g, b, a)
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134 if not self.progress then
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135 return
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136 end
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137
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138 region:Hide()
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139 --tprint('|cFF0088FFborder:SetVertexColor|r', r,g,b,a)
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140 self.progress.fg:SetColorTexture(r,g,b,a)
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141 self.border:SetColorTexture(r,g,b,a)
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142 self.border:Show()
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143 end,
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144 }
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145 local DoRegionHooks = function (veneer, region)
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146
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147 if region then
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148 --print('hooking', region:GetName())
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149 region:ClearAllPoints()
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150 for method, callback in pairs(surrogates) do
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151 if type(region[method]) == 'function' then
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152
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153 --print(method, type(callback))
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154 local func
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155 if callback then
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156 hooksecurefunc(region, method, function(self, ...)
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157 --tprint('|cFF00FFFF'.. region:GetName().. ':', method)
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158 region:ClearAllPoints()
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159 callback(veneer, region, ...)
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160 end)
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161 else
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162 hooksecurefunc(region, method, function(self,...)
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163 --tprint('|cFF0088FF'.. self:GetName().. ':', method)
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164 self:ClearAllPoints()
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165 veneer:Show()
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166 veneer[method](veneer, ...)
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167
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168 if self:GetName():match('Debuff.+Count') then
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169
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170 --print('|cFF00FFFF'.. self:GetName().. ':'.. method, '->', veneer:GetName()..':'..method..'(', ...,')')
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171 --print(veneer:IsVisible(),veneer:GetStringWidth(),veneer:GetText())
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172 --print(veneer:GetTop(), veneer:GetLeft())
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173 --print(veneer:GetPoint(1))
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174 end
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175
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176 end)
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177 end
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178 end
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179 end
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180 end
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181 end
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182
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183
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184
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185 function Facade:OnShow()
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186 print(self:GetName(), 'OnShow')
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187 self.underlay:Show()
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188 end
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189 function Facade:OnHide()
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190
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191 print(self:GetName(), 'OnHide')
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192 self.underlay:Hide()
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193
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194 end
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195
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196 function Facade:OnLoad()
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197
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198 self.duration = self.progress.duration
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199 self.count = self.overlay.count
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200 self.border = self.underlay.bg
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201
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202 VeneerBuffFrame.ConfigLayers = VeneerBuffFrame.ConfigLayers or {}
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203 self.configIndex = #VeneerBuffFrame.ConfigLayers
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204 for i, region in ipairs(self.ConfigLayers) do
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205 tinsert(VeneerBuffFrame.ConfigLayers, region)
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206 end
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207
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208 self.configIndexEnd = #VeneerBuffFrame.ConfigLayers
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209 end
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210
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211 function Facade:Setup()
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212 self:SetSize(BUFF_BUTTON_SIZE,BUFF_BUTTON_SIZE)
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213
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214 self.progress[OFFSET_PARALLELS[PROGRESS_ANCHOR][3]](self.progress, BUFF_PROGRESS_SIZE + (BUFF_PROGRESS_INSET * 2))
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215 --print(BUFF_PROGRESS_SIZE + (BUFF_PROGRESS_INSET * 2))
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216
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217 self.progress:ClearAllPoints()
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218 self.progress:SetPoint(ANCHOR_OFFSET_POINT[PROGRESS_ANCHOR], PROGRESS_PARENT or self.border, PROGRESS_ANCHOR,
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219 (ANCHOR_INSET_DELTA[PROGRESS_ANCHOR][1] * PROGRESS_OFFSET * -1),
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220 (ANCHOR_INSET_DELTA[PROGRESS_ANCHOR][2] * PROGRESS_OFFSET * -1))
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221 self.progress:SetPoint(OFFSET_PARALLELS[PROGRESS_ANCHOR][1], self.border, OFFSET_PARALLELS[PROGRESS_ANCHOR][1], 0, 0)
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222 self.progress:SetPoint(OFFSET_PARALLELS[PROGRESS_ANCHOR][2], self.border, OFFSET_PARALLELS[PROGRESS_ANCHOR][2], 0, 0)
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223
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224 --print(self.progress:GetPoint(1))
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225 --print(self.progress:GetPoint(2))
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226 --print(self.progress:GetPoint(3))
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227 self.progress:Show()
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228
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229 self.progress.bg:ClearAllPoints()
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230 self.progress.bg:SetAllPoints(self.progress)
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231
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232 self.progress.fg:ClearAllPoints()
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233 self.progress.fg:SetPoint('BOTTOMLEFT', BUFF_PROGRESS_INSET,BUFF_PROGRESS_INSET)
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234 self.progress.fg:SetPoint('TOP', 0, -BUFF_PROGRESS_INSET)
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235 --self.count:ClearAllPoints()
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236 --self.count:SetPoint('TOPRIGHT', self,'TOPRIGHT', -3, -3)
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237
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238
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239 self.duration:ClearAllPoints()
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240 self.duration:SetPoint(DURATION_ANCHOR, DURATION_PARENT or self, DURATION_ANCHOR,
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241 (ANCHOR_INSET_DELTA[DURATION_ANCHOR][1] * DURATION_INSET),
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242 (ANCHOR_INSET_DELTA[DURATION_ANCHOR][2] * DURATION_INSET))
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243
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244 self.count:ClearAllPoints()
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245 self.count:SetPoint(COUNT_ANCHOR, COUNT_PARENT or self, COUNT_ANCHOR,
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246 (ANCHOR_INSET_DELTA[COUNT_ANCHOR][1] * COUNT_INSET),
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247 (ANCHOR_INSET_DELTA[COUNT_ANCHOR][2] * COUNT_INSET))
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248
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249 self.underlay:SetParent(UIParent)
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250
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251 self.underlay:SetFrameStrata('BACKGROUND')
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252 self.border:SetColorTexture(0,0,0,1)
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253 self.border:SetPoint('TOPLEFT', self, 'TOPLEFT', -BORDER_SIZE_L, BORDER_SIZE_U)
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254 self.border:SetPoint('BOTTOMRIGHT', self, 'BOTTOMRIGHT', BORDER_SIZE_R, -BORDER_SIZE_D)
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255 self.border:Show()
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256
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257 -- play nice with Blizzard's frame locking structure
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258 FRAMELOCK_STATES.PETBATTLES[self:GetName()] = "hidden"
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259 FRAMELOCK_STATES.PETBATTLES[self.underlay:GetName()] = "hidden"
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260 end
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261
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262 plugin.defaultSettings = {
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263 width = 48,
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264 height = 48,
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265 }
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266
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267 function plugin:AcquireConfigButton(name)
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268 print('|cFF88FF00Creating config dummy', name,'Veneer')
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269 local button = self.Buttons[name]
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270 if not button then
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271 button = CreateFrame('Frame', name .. 'Veneer', self, 'VeneerBuffTemplate')
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272 button:Setup()
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273 button:SetShown(true)
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274 self.Buttons[name] = button
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275 end
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276 return button
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277 end
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278
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279 function plugin:Acquire(name)
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280 local frame = self.Buttons[name]
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281 if not frame then
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282 local target = _G[name]
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283 local id = target:GetID()
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284 print('|cFF88FF00Creating', name .. 'Veneer')
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285 frame = vn:Acquire(target, 'VeneerBuffTemplate')
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286 frame:Setup()
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287 self.Buttons[name] = frame
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288 end
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289 return frame
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290 end
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291
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292 function plugin:OnLoad()
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293 print(self:GetName(), 'OnLoad()')
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294 Veneer:AddHandler(self)
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295 end
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296
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297 function plugin:Setup()
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298 print(self:GetName(), 'Setup()')
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299 hooksecurefunc("BuffFrame_Update", function(...) self:OnBuffFrameUpdate(...) end)
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300 hooksecurefunc("AuraButton_UpdateDuration", function(...) self:OnUpdateDuration(...) end)
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301 hooksecurefunc("AuraButton_Update", function(...) self:OnAuraButton_Update(...) end)
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302 hooksecurefunc("BuffFrame_UpdateAllBuffAnchors", function(...) self:OnUpdateAllBuffAnchors(...) end)
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303 hooksecurefunc("TemporaryEnchantFrame_Update", function(...) self:OnTemporaryEnchantFrameUpdate(...) end)
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304 for i = 1, 3 do
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305 self:SetupButton('TempEnchant'..i)
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306 _G['TempEnchant'..i..'Border']:SetVertexColor(0.5,0,1,1)
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307 end
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308
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309 VeneerData.BuffFrame = VeneerData.BuffFrame or {}
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310 VeneerData.BuffFrame.ValueMasks = VeneerData.BuffFrame.ValueMasks or {}
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311 valueMasks = VeneerData.BuffFrame.ValueMasks
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312 end
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313
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314 function plugin:SetHidden(region)
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315 if not self.hiddenRegions[region] then
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316 self.hiddenRegions[region] = true
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317 region:SetShown(false)
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318
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319 end
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320 end
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321
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322 local lastAuditName = ''
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323 local lastAuditIndex = ''
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324 local Audit_OnClick = function(self)
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325
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326 local facade = self:GetParent()
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327 local index = self.index
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328 local name = facade.buffName
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329 if name then
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330 DEFAULT_CHAT_FRAME:AddMessage('|cFF00FFFFVeneer|r: Hiding |cFF00FF88'..name..' value'..index..'|r, type /vn buffs reset to undo.')
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331 valueMasks[name] = valueMasks[name] or {}
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332 valueMasks[name][index] = false
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333 print('AuditClick', name, index, false)
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334 end
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335 end
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336
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337 function plugin:SetupButton (name)
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338 local frame = _G[name]
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339 print('|cFFFFFF00Adopting', name)
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340
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Nenue@68
|
341 local icon = _G[name .. 'Icon']
|
Nenue@68
|
342 local border = _G[name .. 'Border']
|
Nenue@68
|
343 local count = _G[name .. 'Count']
|
Nenue@68
|
344 local duration = _G[name .. 'Duration']
|
Nenue@106
|
345 local facade = self:Acquire(name)
|
Nenue@84
|
346 local offset = BUFF_BUTTON_ZOOM/2
|
Nenue@68
|
347
|
Nenue@84
|
348 self.DetectedFrames[frame] = frame
|
Nenue@68
|
349 frame:SetSize(BUFF_BUTTON_SIZE,BUFF_BUTTON_SIZE)
|
Nenue@84
|
350 icon:SetTexCoord(offset, 1 - offset, offset, 1 - offset)
|
Nenue@68
|
351
|
Nenue@78
|
352
|
Nenue@106
|
353 DoRegionHooks(facade, border)
|
Nenue@68
|
354 if border then
|
Nenue@68
|
355 local color = DebuffTypeColor["none"]
|
Nenue@68
|
356 if aurasCache[frame] and aurasCache[frame][5] then
|
Nenue@68
|
357 color = DebuffTypeColor[aurasCache[frame][5]]
|
Nenue@68
|
358 end
|
Nenue@106
|
359 facade.progress.fg:SetColorTexture(color.r,color.g,color.b)
|
Nenue@106
|
360 facade.border:SetColorTexture(0,0,0,1)
|
Nenue@106
|
361 facade.border:Show()
|
Nenue@79
|
362 else
|
Nenue@106
|
363 facade.border:SetColorTexture(0,0,0,1)
|
Nenue@106
|
364 facade.border:Show()
|
Nenue@68
|
365 end
|
Nenue@68
|
366
|
Nenue@93
|
367 if count then
|
Nenue@86
|
368 count:ClearAllPoints()
|
Nenue@93
|
369 hooksecurefunc(count, 'Show', function(self) self:Hide() end)
|
Nenue@93
|
370 if count:GetText() then
|
Nenue@106
|
371 facade.count:SetText(count:GetText())
|
Nenue@93
|
372 end
|
Nenue@86
|
373 end
|
Nenue@86
|
374 if duration then
|
Nenue@86
|
375 duration:ClearAllPoints()
|
Nenue@86
|
376 end
|
Nenue@86
|
377
|
Nenue@95
|
378 hooksecurefunc(frame, "Hide", function(frame)
|
Nenue@106
|
379 facade:Hide()
|
Nenue@68
|
380 end)
|
Nenue@68
|
381
|
Nenue@95
|
382 hooksecurefunc(frame, 'Show', function(frame)
|
Nenue@106
|
383 facade:Show()
|
Nenue@68
|
384 end)
|
Nenue@68
|
385
|
Nenue@95
|
386 hooksecurefunc(frame, 'SetShown', function(frame, isShown)
|
Nenue@106
|
387 facade:SetShown(isShown)
|
Nenue@95
|
388 end)
|
Nenue@95
|
389
|
Nenue@121
|
390 facade.Audit = facade.Audit or {}
|
Nenue@121
|
391 for i = 1, 3 do
|
Nenue@121
|
392 local button = CreateFrame('Button', nil, facade, 'VeneerBuffAuditTemplate')
|
Nenue@121
|
393 button.index = i
|
Nenue@121
|
394 button:RegisterForClicks('AnyUp')
|
Nenue@121
|
395 button:SetScript('OnClick', Audit_OnClick)
|
Nenue@122
|
396 button:SetScript('OnEvent', Audit_OnEvent)
|
Nenue@122
|
397 button:RegisterEvent('POWER_REGEN_ENABLED')
|
Nenue@121
|
398 button:SetPoint('TOPLEFT', 0, (i-1) * 16 * -1)
|
Nenue@121
|
399 facade.Audit[i] = button
|
Nenue@121
|
400 end
|
Nenue@121
|
401
|
Nenue@106
|
402 facade.IsAcquired = true
|
Nenue@106
|
403 facade:SetParent(UIParent)
|
Nenue@106
|
404 facade:SetAllPoints(frame)
|
Nenue@106
|
405 facade:SetFrameStrata('MEDIUM')
|
Nenue@68
|
406 end
|
Nenue@68
|
407
|
Nenue@68
|
408
|
Nenue@61
|
409 --- Set widgets to reflect the passed parameters
|
Nenue@121
|
410 local values = {}
|
Nenue@94
|
411 function plugin:UpdateButton (name, duration, expires)
|
Nenue@94
|
412 local frame = _G[name]
|
Nenue@106
|
413 local facade = self:Acquire(name)
|
Nenue@68
|
414 -- is it a new button?
|
Nenue@84
|
415 if not self.DetectedFrames[frame] then
|
Nenue@94
|
416 print('|cFFFF4400detected', name)
|
Nenue@94
|
417 self:SetupButton(name)
|
Nenue@68
|
418 end
|
Nenue@86
|
419 --[[
|
Nenue@86
|
420 if frame.count then
|
Nenue@86
|
421 frame.count:SetText('test')
|
Nenue@86
|
422 frame.count:Show()
|
Nenue@86
|
423 end
|
Nick@108
|
424 --]]
|
Nick@108
|
425
|
Nick@108
|
426 local name, rank, icon, count, dispelType, duration, expires, caster, isStealable, nameplateShowPersonal, spellID, canApplyAura, isBossDebuff, _, nameplateShowAll, timeMod, value1, value2, value3 = UnitAura(frame.unit, frame:GetID(), frame.filter)
|
Nenue@121
|
427 values[1] = value1
|
Nenue@121
|
428 values[2] = value2
|
Nenue@121
|
429 values[3] = value3
|
Nick@108
|
430
|
Nenue@121
|
431 facade.buffName = name
|
Nenue@59
|
432
|
Nenue@61
|
433 if expires and duration then
|
Nenue@61
|
434 if duration ~= 0 then
|
Nenue@61
|
435 local startTime = (expires - duration)
|
Nenue@61
|
436 local endTime = expires or 0
|
Nenue@61
|
437 print('|cFF0088FF'..frame:GetName()..'|r', duration, expires)
|
Nenue@106
|
438 facade.progress:Show()
|
Nenue@106
|
439 facade.elapsed = 0
|
Nenue@106
|
440 facade.progress:SetScript('OnUpdate', function(self, elapsed)
|
Nenue@106
|
441 facade.elapsed = facade.elapsed + elapsed
|
Nenue@60
|
442
|
Nenue@106
|
443 local w = floor(facade.progress:GetWidth()+.5) - (BUFF_PROGRESS_INSET*2)
|
Nenue@61
|
444 local t = GetTime()
|
Nenue@61
|
445 local progress = (t - startTime) / duration
|
Nenue@61
|
446
|
Nenue@67
|
447 local nw = (w - (w * progress))
|
Nenue@106
|
448 if facade.elapsed >= 0.25 then
|
Nenue@61
|
449
|
Nenue@93
|
450 --tprint(t, startTime, floor(progress*100), w * progress, nw, w)
|
Nenue@106
|
451 facade.elapsed = 0.25 - facade.elapsed
|
Nenue@61
|
452 end
|
Nenue@61
|
453 if (progress >= 1) or not frame:IsVisible() then
|
Nenue@106
|
454 facade.startTime = nil
|
Nenue@61
|
455 self:Hide()
|
Nenue@61
|
456 self:SetScript('OnUpdate', nil)
|
Nenue@61
|
457 else
|
Nenue@61
|
458 self.fg:SetWidth(nw)
|
Nenue@61
|
459 end
|
Nick@108
|
460
|
Nick@108
|
461
|
Nenue@61
|
462 end)
|
Nenue@61
|
463
|
Nenue@121
|
464 --facade.cooldown:Show()
|
Nenue@121
|
465 --facade.cooldown:SetCooldown(startTime, duration)
|
Nenue@61
|
466 else
|
Nenue@61
|
467 print('|cFF00FF88'..frame:GetName()..'|r', 'duration zero')
|
Nenue@106
|
468 facade.progress:SetScript('OnUpdate', nil)
|
Nenue@106
|
469 facade.progress:Hide()
|
Nenue@121
|
470 --facade.cooldown:Hide()
|
Nenue@61
|
471 end
|
Nenue@86
|
472
|
Nenue@90
|
473 if count and count > 1 then
|
Nenue@106
|
474 facade.count:SetText(count)
|
Nenue@106
|
475 facade.count:Show()
|
Nenue@90
|
476 frame.count:ClearAllPoints()
|
Nenue@86
|
477 else
|
Nenue@106
|
478 facade.count:Hide()
|
Nenue@86
|
479 end
|
Nenue@86
|
480
|
Nenue@121
|
481 for i, button in ipairs(facade.Audit) do
|
Nenue@121
|
482 local isShown = (values[i] and true)
|
Nenue@121
|
483 if valueMasks[name] and valueMasks[name][i] ~= nil then
|
Nenue@121
|
484 print(':: use value mask', name, i)
|
Nenue@121
|
485 isShown = (values[i] == 1) and true or false
|
Nenue@121
|
486 end
|
Nenue@86
|
487
|
Nenue@121
|
488 facade.Audit[i]:SetShown(isShown)
|
Nenue@121
|
489 facade.Audit[i].Value:SetText(values[i])
|
Nenue@121
|
490 end
|
Nenue@121
|
491
|
Nick@110
|
492
|
Nenue@61
|
493 else
|
Nenue@106
|
494 facade.progress:Hide()
|
Nenue@121
|
495 --facade.cooldown:SetCooldown(0,0)
|
Nenue@121
|
496 --facade.cooldown:Hide()
|
Nenue@61
|
497 print('|cFF88FF00'..frame:GetName()..'|r', 'nil duration')
|
Nenue@59
|
498 end
|
Nenue@106
|
499 facade:Show()
|
Nenue@59
|
500 end
|
Nenue@59
|
501
|
Nenue@59
|
502
|
Nenue@59
|
503 --- Provides the number of changed indices for use in deciding between partial and full veneer updates
|
Nenue@94
|
504 function plugin:ButtonHasChanged (frame, ...)
|
Nenue@59
|
505 aurasCache[frame] = aurasCache[frame] or {}
|
Nenue@59
|
506 local hasChange = 0
|
Nenue@59
|
507 local numVals = select('#',...)
|
Nenue@59
|
508 for i = 1, numVals do
|
Nenue@59
|
509 local arg = select(i, ...)
|
Nenue@59
|
510 if aurasCache[frame][i] ~= arg then
|
Nenue@59
|
511 hasChange = hasChange + 1
|
Nenue@59
|
512 end
|
Nenue@59
|
513 aurasCache[frame][i] = arg
|
Nenue@59
|
514 end
|
Nenue@59
|
515 return hasChange
|
Nenue@59
|
516 end
|
Nenue@59
|
517
|
Nenue@94
|
518 function plugin:OnAuraButton_Update (name, index, filter)
|
Nenue@59
|
519 local bName = name..index
|
Nenue@59
|
520 local frame = _G[bName]
|
Nick@110
|
521 if frame and frame:IsShown() then
|
Nenue@61
|
522 -- if the name or expirationTime changed
|
Nenue@86
|
523
|
Nenue@94
|
524 if not skinnedFrames[bName] then
|
Nenue@94
|
525 tinsert(pendingFrames, bName)
|
Nenue@61
|
526 end
|
Nenue@59
|
527 expirationCache[name] = frame.expirationTime
|
Nenue@94
|
528 self:UpdateButton(bName)
|
Nenue@68
|
529
|
Nenue@59
|
530
|
Nenue@59
|
531 end
|
Nenue@59
|
532 end
|
Nenue@59
|
533
|
Nenue@94
|
534 function plugin:OnUpdateAllBuffAnchors ()
|
Nenue@59
|
535
|
Nenue@59
|
536 --BuffButton1
|
Nenue@59
|
537 --DebuffButton1
|
Nenue@61
|
538 --todo: separate frame groups and iterate over them at appropriate times
|
Nenue@60
|
539 if BuffButton1 then
|
Nenue@78
|
540
|
Nenue@68
|
541 TempEnchant1:SetPoint('TOPRIGHT', BuffButton1, 'TOPRIGHT', BuffButton1:GetWidth()+4, 0)
|
Nenue@60
|
542 end
|
Nenue@60
|
543
|
Nenue@70
|
544 local lastBuff, topBuff
|
Nenue@74
|
545 local numBuffs = 0
|
Nenue@90
|
546 local numColumns = 1
|
Nenue@90
|
547 local maxColumn = 1
|
Nenue@94
|
548 local limit = self.configMode and BUFF_MAX_DISPLAY or BUFF_ACTUAL_DISPLAY
|
Nenue@94
|
549 for i = 1, limit do
|
Nenue@94
|
550 local name = 'BuffButton'..i
|
Nenue@94
|
551 local buff = _G[name] or self.Buttons[name]
|
Nenue@106
|
552 print(i, name, buff)
|
Nenue@70
|
553 if buff then
|
Nenue@74
|
554 numBuffs = numBuffs + 1
|
Nenue@74
|
555 buff:ClearAllPoints()
|
Nenue@75
|
556 if mod(numBuffs,BUFFS_PER_ROW) == 1 then
|
Nenue@74
|
557 if numBuffs == 1 then
|
Nenue@80
|
558 buff:SetPoint('TOPRIGHT', UIParent, 'TOPRIGHT', BUFF_FRAMES_X, BUFF_FRAMES_Y)
|
Nenue@90
|
559 plugin.currentTop = buff
|
Nenue@71
|
560 else
|
Nenue@71
|
561 buff:SetPoint('TOPRIGHT', topBuff, 'BOTTOMRIGHT', 0, -BUFF_BUTTON_SPACING_V)
|
Nenue@71
|
562 end
|
Nenue@90
|
563 numColumns = 1
|
Nenue@70
|
564 topBuff = buff
|
Nenue@70
|
565 else
|
Nenue@71
|
566 buff:SetPoint('TOPRIGHT', lastBuff, 'TOPLEFT', -BUFF_BUTTON_SPACING_H, 0)
|
Nenue@90
|
567 numColumns = numColumns + 1
|
Nenue@90
|
568 end
|
Nenue@90
|
569 if numColumns > maxColumn then
|
Nenue@90
|
570 maxColumn = numColumns
|
Nenue@90
|
571 plugin.currentLeft = buff
|
Nenue@70
|
572 end
|
Nenue@70
|
573 lastBuff = buff
|
Nenue@70
|
574 end
|
Nenue@70
|
575 end
|
Nenue@70
|
576
|
Nenue@74
|
577 numBuffs = 0
|
Nenue@94
|
578 limit = self.configMode and DEBUFF_MAX_DISPLAY or DEBUFF_ACTUAL_DISPLAY
|
Nenue@106
|
579 local lastDebuff
|
Nenue@106
|
580 local topDebuff = topBuff
|
Nenue@106
|
581 for i = 1, limit do
|
Nenue@94
|
582 local name = 'DebuffButton'..i
|
Nenue@94
|
583 local debuff = _G[name] or self.Buttons[name]
|
Nenue@106
|
584 print(i, name, debuff)
|
Nenue@70
|
585 if debuff then
|
Nenue@74
|
586 numBuffs = numBuffs + 1
|
Nenue@93
|
587 if mod(numBuffs, BUFFS_PER_ROW) == 1 then
|
Nenue@93
|
588
|
Nenue@106
|
589 if topDebuff then
|
Nenue@106
|
590 debuff:SetPoint('TOPRIGHT', topDebuff, 'BOTTOMRIGHT', 0, -BUFF_BUTTON_SPACING_V)
|
Nenue@93
|
591 else
|
Nenue@93
|
592 debuff:SetPoint('TOPRIGHT', UIParent, 'TOPRIGHT', BUFF_FRAMES_X, BUFF_FRAMES_Y)
|
Nenue@93
|
593 end
|
Nenue@106
|
594 topDebuff = debuff
|
Nenue@93
|
595
|
Nenue@70
|
596 else
|
Nenue@106
|
597 debuff:SetPoint('TOPRIGHT', lastDebuff, 'TOPLEFT', -BUFF_BUTTON_SPACING_H, 0)
|
Nenue@70
|
598 end
|
Nenue@106
|
599 lastDebuff = debuff
|
Nenue@94
|
600
|
Nenue@70
|
601 end
|
Nenue@70
|
602 end
|
Nenue@70
|
603
|
Nenue@74
|
604 if lastBuff then
|
Nenue@90
|
605 plugin.currentBottom = lastBuff
|
Nenue@74
|
606 end
|
Nenue@90
|
607
|
Nenue@90
|
608 self.Background:ClearAllPoints()
|
Nenue@90
|
609 self.Background:SetPoint('TOPRIGHT', plugin.currentTop, 'TOPRIGHT', 4, 4)
|
Nenue@90
|
610 self.Background:SetPoint('BOTTOM', plugin.currentBottom, 'BOTTOM', 0, -4)
|
Nenue@90
|
611 self.Background:SetPoint('LEFT', plugin.currentLeft, 'LEFT', -4, 0)
|
Nenue@59
|
612 end
|
Nenue@94
|
613 function plugin:UpdateConfigLayers (configMode)
|
Nenue@90
|
614 self:SetShown(configMode)
|
Nenue@94
|
615 self.configMode = configMode
|
Nenue@94
|
616 for i = 1, BUFF_MAX_DISPLAY do
|
Nenue@94
|
617 local name = 'BuffButton' .. i
|
Nenue@94
|
618 local button = self:AcquireConfigButton(name)
|
Nenue@106
|
619 if not button.IsAcquired then
|
Nenue@106
|
620 button.underlay.bg:SetColorTexture(0,1,0,0.5)
|
Nenue@106
|
621 end
|
Nenue@94
|
622 end
|
Nenue@94
|
623 for i = 1, DEBUFF_MAX_DISPLAY do
|
Nenue@94
|
624 local name = 'DebuffButton' .. i
|
Nenue@94
|
625 local button = self:AcquireConfigButton(name)
|
Nenue@106
|
626 if not button.IsAcquired then
|
Nenue@106
|
627 button.underlay.bg:SetColorTexture(1,0,0,0.5)
|
Nenue@106
|
628 end
|
Nenue@93
|
629 end
|
Nenue@106
|
630 self:OnUpdateAllBuffAnchors()
|
Nenue@90
|
631 end
|
Nenue@94
|
632 function plugin:OnUpdateDuration (frame, timeLeft)
|
Nenue@97
|
633 local veneer = self:Acquire(frame:GetName())
|
Nenue@60
|
634 local hours = floor(timeLeft/3600)
|
Nenue@60
|
635 local minutes = floor(mod(timeLeft, 3600)/60)
|
Nenue@60
|
636 local seconds = floor(mod(timeLeft, 60))
|
Nenue@60
|
637 local timeString = '%ds'
|
Nenue@59
|
638 if timeLeft > 3600 then
|
Nenue@60
|
639 timeString = format('%d:%02d', hours, minutes)
|
Nenue@60
|
640 elseif timeLeft > 60 then
|
Nenue@60
|
641 timeString = format('%d:%02d', minutes, seconds)
|
Nenue@61
|
642 else
|
Nenue@60
|
643 timeString = format('%d', seconds)
|
Nenue@59
|
644 end
|
Nenue@59
|
645
|
Nenue@74
|
646 if timeLeft < 10 then
|
Nenue@74
|
647 if not veneer.duration.getHuge then
|
Nenue@74
|
648 veneer.duration.getHuge = true
|
Nenue@97
|
649 veneer.duration:SetTextColor(1,.5,0,1)
|
Nenue@74
|
650 end
|
Nenue@74
|
651 else
|
Nenue@74
|
652 if veneer.duration.getHuge then
|
Nenue@74
|
653 veneer.duration.getHuge = nil
|
Nenue@74
|
654 veneer.duration:SetTextColor(1,1,1,1)
|
Nenue@74
|
655 end
|
Nenue@74
|
656 end
|
Nenue@74
|
657
|
Nenue@69
|
658 veneer.duration:SetText(timeString)
|
Nenue@59
|
659 end
|
Nenue@59
|
660
|
Nenue@59
|
661
|
Nenue@59
|
662 -- Obtains the first instance of Tenchant use
|
Nenue@59
|
663
|
Nenue@94
|
664 function plugin:OnTemporaryEnchantFrameUpdate (...)
|
Nenue@59
|
665 local numVals = select('#', ...)
|
Nenue@59
|
666 local numItems = numVals / 4
|
Nenue@59
|
667 if numItems >= 1 then
|
Nenue@59
|
668 for itemIndex = numItems, 1, -1 do
|
Nenue@94
|
669 local name = 'TempEnchant'..itemIndex
|
Nenue@94
|
670 local frame = _G[name]
|
Nenue@59
|
671 local hasEnchant, timeRemaining, enchantCharges = select((4 * (itemIndex -1)) + 1, ...)
|
Nenue@59
|
672
|
Nenue@59
|
673
|
Nenue@59
|
674 if hasEnchant then
|
Nenue@59
|
675 local endTime = floor(GetTime()*1000) + timeRemaining
|
Nenue@59
|
676
|
Nenue@59
|
677
|
Nenue@59
|
678 --print(endTime)
|
Nenue@59
|
679 if endTime ~= expirationCache[frame] then
|
Nenue@59
|
680 if expirationCache[frame] then
|
Nenue@59
|
681 print(endTime, expirationCache[frame], endTime - expirationCache[frame])
|
Nenue@59
|
682 end
|
Nenue@59
|
683 expirationCache[frame] = endTime
|
Nenue@59
|
684 print('push tempenchant timer update', timeRemaining / 1000, GetTime()+(timeRemaining/1000))
|
Nenue@94
|
685 self:UpdateButton(frame, timeRemaining/1000, GetTime()+(timeRemaining/1000))
|
Nenue@59
|
686 end
|
Nenue@59
|
687 else
|
Nenue@94
|
688 self:Acquire(name):Hide()
|
Nenue@59
|
689 end
|
Nenue@59
|
690 end
|
Nenue@59
|
691 end
|
Nenue@59
|
692 end
|
Nenue@59
|
693
|
Nenue@94
|
694 function plugin:OnBuffFrameUpdate () end
|
Nenue@59
|
695
|
Nenue@90
|
696
|
Nenue@84
|
697 -- The TempEnchant frames are hardcoded in the base FrameXML, so get them now
|
Nenue@59
|
698
|